diff options
Diffstat (limited to 'indra/newview')
-rw-r--r-- | indra/newview/character/avatar_lad.xml | 127 | ||||
-rw-r--r-- | indra/newview/llpaneleditwearable.cpp | 2310 | ||||
-rw-r--r-- | indra/newview/llphysicsmotion.cpp | 1114 | ||||
-rw-r--r-- | indra/newview/skins/default/xui/en/strings.xml | 8 |
4 files changed, 1767 insertions, 1792 deletions
diff --git a/indra/newview/character/avatar_lad.xml b/indra/newview/character/avatar_lad.xml index 765d016888..fa286e99ef 100644 --- a/indra/newview/character/avatar_lad.xml +++ b/indra/newview/character/avatar_lad.xml @@ -11830,6 +11830,20 @@ render_pass="bump"> id="10003" group="0" sex="female" + name="Breast_Physics_Drag" + label="Breast Physics Drag" + wearable="physics" + edit_group="physics_advanced" + value_default=".15" + value_min="0" + value_max=".5"> + <param_driver /> + </param> + + <param + id="10004" + group="0" + sex="female" name="Breast_Physics_UpDown_Max_Velocity" label="Breast Physics UpDown Max Speed" wearable="physics" @@ -11840,7 +11854,7 @@ render_pass="bump"> <param_driver /> </param> <param - id="10004" + id="10005" group="0" sex="female" name="Breast_Physics_UpDown_Spring" @@ -11853,7 +11867,7 @@ render_pass="bump"> <param_driver /> </param> <param - id="10005" + id="10006" group="0" sex="female" name="Breast_Physics_UpDown_Gain" @@ -11866,7 +11880,7 @@ render_pass="bump"> <param_driver /> </param> <param - id="10006" + id="10007" group="0" sex="female" name="Breast_Physics_UpDown_Damping" @@ -11880,19 +11894,6 @@ render_pass="bump"> camera_distance=".8"> <param_driver /> </param> - <param - id="10007" - group="0" - sex="female" - name="Breast_Physics_UpDown_Drag" - label="Breast Physics UpDown Drag" - wearable="physics" - edit_group="physics_advanced" - value_default=".15" - value_min="0" - value_max=".5"> - <param_driver /> - </param> <param id="10008" @@ -11946,22 +11947,9 @@ render_pass="bump"> value_max=".1"> <param_driver /> </param> - <param - id="10012" - group="0" - sex="female" - name="Breast_Physics_InOut_Drag" - label="Breast Physics InOut Drag" - wearable="physics" - edit_group="physics_advanced" - value_default=".15" - value_min="0" - value_max=".5"> - <param_driver /> - </param> <param - id="10013" + id="10012" group="0" name="Belly_Physics_Mass" label="Belly Physics Mass" @@ -11973,7 +11961,7 @@ render_pass="bump"> <param_driver /> </param> <param - id="10014" + id="10013" group="0" name="Belly_Physics_Smoothing" label="Belly Physics Smoothing" @@ -11985,7 +11973,7 @@ render_pass="bump"> <param_driver /> </param> <param - id="10015" + id="10014" group="0" name="Belly_Physics_Gravity" label="Belly Physics Gravity" @@ -11997,6 +11985,18 @@ render_pass="bump"> <param_driver /> </param> <param + id="10015" + group="0" + name="Belly_Physics_Drag" + label="Belly Physics Drag" + wearable="physics" + edit_group="physics_advanced" + value_default=".15" + value_min="0" + value_max=".5"> + <param_driver /> + </param> + <param id="10016" group="0" name="Belly_Physics_UpDown_Max_Velocity" @@ -12044,21 +12044,9 @@ render_pass="bump"> value_max=".1"> <param_driver /> </param> - <param - id="10020" - group="0" - name="Belly_Physics_UpDown_Drag" - label="Belly Physics UpDown Drag" - wearable="physics" - edit_group="physics_advanced" - value_default=".15" - value_min="0" - value_max=".5"> - <param_driver /> - </param> <param - id="10021" + id="10020" group="0" name="Butt_Physics_Mass" label="Butt Physics Mass" @@ -12070,7 +12058,7 @@ render_pass="bump"> <param_driver /> </param> <param - id="10022" + id="10021" group="0" name="Butt_Physics_Smoothing" label="Butt Physics Smoothing" @@ -12082,7 +12070,7 @@ render_pass="bump"> <param_driver /> </param> <param - id="10023" + id="10022" group="0" name="Butt_Physics_Gravity" label="Butt Physics Gravity" @@ -12094,6 +12082,19 @@ render_pass="bump"> <param_driver /> </param> <param + id="10023" + group="0" + name="Butt_Physics_Drag" + label="Butt Physics Drag" + wearable="physics" + edit_group="physics_advanced" + value_default=".15" + value_min="0" + value_max=".5"> + <param_driver /> + </param> + + <param id="10024" group="0" name="Butt_Physics_UpDown_Max_Velocity" @@ -12141,21 +12142,9 @@ render_pass="bump"> value_max=".1"> <param_driver /> </param> - <param - id="10028" - group="0" - name="Butt_Physics_UpDown_Drag" - label="Butt Physics UpDown Drag" - wearable="physics" - edit_group="physics_advanced" - value_default=".15" - value_min="0" - value_max=".5"> - <param_driver /> - </param> <param - id="10029" + id="10028" group="0" name="Butt_Physics_LeftRight_Max_Velocity" label="Butt Physics LeftRight Max Speed" @@ -12167,7 +12156,7 @@ render_pass="bump"> <param_driver /> </param> <param - id="10030" + id="10029" group="0" name="Butt_Physics_LeftRight_Spring" label="Butt Physics LeftRight Spring" @@ -12179,7 +12168,7 @@ render_pass="bump"> <param_driver /> </param> <param - id="10031" + id="10030" group="0" name="Butt_Physics_LeftRight_Gain" label="Butt Physics LeftRight Gain" @@ -12191,7 +12180,7 @@ render_pass="bump"> <param_driver /> </param> <param - id="10032" + id="10031" group="0" name="Butt_Physics_LeftRight_Damping" label="Butt Physics LeftRight Damping" @@ -12202,18 +12191,6 @@ render_pass="bump"> value_max=".1"> <param_driver /> </param> - <param - id="10033" - group="0" - name="Butt_Physics_LeftRight_Drag" - label="Butt Physics LeftRight Drag" - wearable="physics" - edit_group="physics_advanced" - value_default=".15" - value_min="0" - value_max=".5"> - <param_driver /> - </param> </driver_parameters> diff --git a/indra/newview/llpaneleditwearable.cpp b/indra/newview/llpaneleditwearable.cpp index a2510a10c1..d0ce765a69 100644 --- a/indra/newview/llpaneleditwearable.cpp +++ b/indra/newview/llpaneleditwearable.cpp @@ -51,7 +51,7 @@ #include "llcolorswatch.h" #include "lltexturectrl.h" #include "lltextureentry.h" -#include "llviewercontrol.h" // gSavedSettings +#include "llviewercontrol.h" // gSavedSettings #include "llviewertexturelist.h" #include "llagentcamera.h" #include "llmorphview.h" @@ -65,42 +65,42 @@ static LLRegisterPanelClassWrapper<LLPanelEditWearable> t_edit_wearable("panel_e // subparts of the UI for focus, camera position, etc. enum ESubpart { - SUBPART_SHAPE_HEAD = 1, // avoid 0 - SUBPART_SHAPE_EYES, - SUBPART_SHAPE_EARS, - SUBPART_SHAPE_NOSE, - SUBPART_SHAPE_MOUTH, - SUBPART_SHAPE_CHIN, - SUBPART_SHAPE_TORSO, - SUBPART_SHAPE_LEGS, - SUBPART_SHAPE_WHOLE, - SUBPART_SHAPE_DETAIL, - SUBPART_SKIN_COLOR, - SUBPART_SKIN_FACEDETAIL, - SUBPART_SKIN_MAKEUP, - SUBPART_SKIN_BODYDETAIL, - SUBPART_HAIR_COLOR, - SUBPART_HAIR_STYLE, - SUBPART_HAIR_EYEBROWS, - SUBPART_HAIR_FACIAL, - SUBPART_EYES, - SUBPART_SHIRT, - SUBPART_PANTS, - SUBPART_SHOES, - SUBPART_SOCKS, - SUBPART_JACKET, - SUBPART_GLOVES, - SUBPART_UNDERSHIRT, - SUBPART_UNDERPANTS, - SUBPART_SKIRT, - SUBPART_ALPHA, - SUBPART_TATTOO, - SUBPART_PHYSICS_BREASTS_UPDOWN, - SUBPART_PHYSICS_BREASTS_INOUT, - SUBPART_PHYSICS_BELLY_UPDOWN, - SUBPART_PHYSICS_BUTT_UPDOWN, - SUBPART_PHYSICS_BUTT_LEFTRIGHT, - SUBPART_PHYSICS_ADVANCED, + SUBPART_SHAPE_HEAD = 1, // avoid 0 + SUBPART_SHAPE_EYES, + SUBPART_SHAPE_EARS, + SUBPART_SHAPE_NOSE, + SUBPART_SHAPE_MOUTH, + SUBPART_SHAPE_CHIN, + SUBPART_SHAPE_TORSO, + SUBPART_SHAPE_LEGS, + SUBPART_SHAPE_WHOLE, + SUBPART_SHAPE_DETAIL, + SUBPART_SKIN_COLOR, + SUBPART_SKIN_FACEDETAIL, + SUBPART_SKIN_MAKEUP, + SUBPART_SKIN_BODYDETAIL, + SUBPART_HAIR_COLOR, + SUBPART_HAIR_STYLE, + SUBPART_HAIR_EYEBROWS, + SUBPART_HAIR_FACIAL, + SUBPART_EYES, + SUBPART_SHIRT, + SUBPART_PANTS, + SUBPART_SHOES, + SUBPART_SOCKS, + SUBPART_JACKET, + SUBPART_GLOVES, + SUBPART_UNDERSHIRT, + SUBPART_UNDERPANTS, + SUBPART_SKIRT, + SUBPART_ALPHA, + SUBPART_TATTOO, + SUBPART_PHYSICS_BREASTS_UPDOWN, + SUBPART_PHYSICS_BREASTS_INOUT, + SUBPART_PHYSICS_BELLY_UPDOWN, + SUBPART_PHYSICS_BUTT_UPDOWN, + SUBPART_PHYSICS_BUTT_LEFTRIGHT, + SUBPART_PHYSICS_ADVANCED, }; using namespace LLVOAvatarDefines; @@ -111,102 +111,102 @@ typedef std::vector<ESubpart> subpart_vec_t; class LLEditWearableDictionary : public LLSingleton<LLEditWearableDictionary> { - //-------------------------------------------------------------------- - // Constructors and Destructors - //-------------------------------------------------------------------- + //-------------------------------------------------------------------- + // Constructors and Destructors + //-------------------------------------------------------------------- public: - LLEditWearableDictionary(); - virtual ~LLEditWearableDictionary(); - - //-------------------------------------------------------------------- - // Wearable Types - //-------------------------------------------------------------------- + LLEditWearableDictionary(); + virtual ~LLEditWearableDictionary(); + + //-------------------------------------------------------------------- + // Wearable Types + //-------------------------------------------------------------------- public: - struct WearableEntry : public LLDictionaryEntry - { - WearableEntry(LLWearableType::EType type, - const std::string &title, - const std::string &desc_title, - U8 num_color_swatches, // number of 'color_swatches' - U8 num_texture_pickers, // number of 'texture_pickers' - U8 num_subparts, ... ); // number of subparts followed by a list of ETextureIndex and ESubparts - - - const LLWearableType::EType mWearableType; - const std::string mTitle; - const std::string mDescTitle; - subpart_vec_t mSubparts; - texture_vec_t mColorSwatchCtrls; - texture_vec_t mTextureCtrls; - }; - - struct Wearables : public LLDictionary<LLWearableType::EType, WearableEntry> - { - Wearables(); - } mWearables; - - const WearableEntry* getWearable(LLWearableType::EType type) const { return mWearables.lookup(type); } - - //-------------------------------------------------------------------- - // Subparts - //-------------------------------------------------------------------- + struct WearableEntry : public LLDictionaryEntry + { + WearableEntry(LLWearableType::EType type, + const std::string &title, + const std::string &desc_title, + U8 num_color_swatches, // number of 'color_swatches' + U8 num_texture_pickers, // number of 'texture_pickers' + U8 num_subparts, ... ); // number of subparts followed by a list of ETextureIndex and ESubparts + + + const LLWearableType::EType mWearableType; + const std::string mTitle; + const std::string mDescTitle; + subpart_vec_t mSubparts; + texture_vec_t mColorSwatchCtrls; + texture_vec_t mTextureCtrls; + }; + + struct Wearables : public LLDictionary<LLWearableType::EType, WearableEntry> + { + Wearables(); + } mWearables; + + const WearableEntry* getWearable(LLWearableType::EType type) const { return mWearables.lookup(type); } + + //-------------------------------------------------------------------- + // Subparts + //-------------------------------------------------------------------- public: - struct SubpartEntry : public LLDictionaryEntry - { - SubpartEntry(ESubpart part, - const std::string &joint, - const std::string &edit_group, - const std::string ¶m_list, - const std::string &accordion_tab, - const LLVector3d &target_offset, - const LLVector3d &camera_offset, - const ESex &sex); - - ESubpart mSubpart; - std::string mTargetJoint; - std::string mEditGroup; - std::string mParamList; - std::string mAccordionTab; - LLVector3d mTargetOffset; - LLVector3d mCameraOffset; - ESex mSex; - }; - - struct Subparts : public LLDictionary<ESubpart, SubpartEntry> - { - Subparts(); - } mSubparts; - - const SubpartEntry* getSubpart(ESubpart subpart) const { return mSubparts.lookup(subpart); } - - //-------------------------------------------------------------------- - // Picker Control Entries - //-------------------------------------------------------------------- + struct SubpartEntry : public LLDictionaryEntry + { + SubpartEntry(ESubpart part, + const std::string &joint, + const std::string &edit_group, + const std::string ¶m_list, + const std::string &accordion_tab, + const LLVector3d &target_offset, + const LLVector3d &camera_offset, + const ESex &sex); + + ESubpart mSubpart; + std::string mTargetJoint; + std::string mEditGroup; + std::string mParamList; + std::string mAccordionTab; + LLVector3d mTargetOffset; + LLVector3d mCameraOffset; + ESex mSex; + }; + + struct Subparts : public LLDictionary<ESubpart, SubpartEntry> + { + Subparts(); + } mSubparts; + + const SubpartEntry* getSubpart(ESubpart subpart) const { return mSubparts.lookup(subpart); } + + //-------------------------------------------------------------------- + // Picker Control Entries + //-------------------------------------------------------------------- public: - struct PickerControlEntry : public LLDictionaryEntry - { - PickerControlEntry(ETextureIndex tex_index, - const std::string name, - const LLUUID default_image_id = LLUUID::null, - const bool allow_no_texture = false); - ETextureIndex mTextureIndex; - const std::string mControlName; - const LLUUID mDefaultImageId; - const bool mAllowNoTexture; - }; - - struct ColorSwatchCtrls : public LLDictionary<ETextureIndex, PickerControlEntry> - { - ColorSwatchCtrls(); - } mColorSwatchCtrls; - - struct TextureCtrls : public LLDictionary<ETextureIndex, PickerControlEntry> - { - TextureCtrls(); - } mTextureCtrls; - - const PickerControlEntry* getTexturePicker(ETextureIndex index) const { return mTextureCtrls.lookup(index); } - const PickerControlEntry* getColorSwatch(ETextureIndex index) const { return mColorSwatchCtrls.lookup(index); } + struct PickerControlEntry : public LLDictionaryEntry + { + PickerControlEntry(ETextureIndex tex_index, + const std::string name, + const LLUUID default_image_id = LLUUID::null, + const bool allow_no_texture = false); + ETextureIndex mTextureIndex; + const std::string mControlName; + const LLUUID mDefaultImageId; + const bool mAllowNoTexture; + }; + + struct ColorSwatchCtrls : public LLDictionary<ETextureIndex, PickerControlEntry> + { + ColorSwatchCtrls(); + } mColorSwatchCtrls; + + struct TextureCtrls : public LLDictionary<ETextureIndex, PickerControlEntry> + { + TextureCtrls(); + } mTextureCtrls; + + const PickerControlEntry* getTexturePicker(ETextureIndex index) const { return mTextureCtrls.lookup(index); } + const PickerControlEntry* getColorSwatch(ETextureIndex index) const { return mColorSwatchCtrls.lookup(index); } }; LLEditWearableDictionary::LLEditWearableDictionary() @@ -221,173 +221,173 @@ LLEditWearableDictionary::~LLEditWearableDictionary() LLEditWearableDictionary::Wearables::Wearables() { - // note the subpart that is listed first is treated as "default", regardless of what order is in enum. - // Please match the order presented in XUI. -Nyx - // this will affect what camera angle is shown when first editing a wearable - addEntry(LLWearableType::WT_SHAPE, new WearableEntry(LLWearableType::WT_SHAPE,"edit_shape_title","shape_desc_text",0,0,9, SUBPART_SHAPE_WHOLE, SUBPART_SHAPE_HEAD, SUBPART_SHAPE_EYES, SUBPART_SHAPE_EARS, SUBPART_SHAPE_NOSE, SUBPART_SHAPE_MOUTH, SUBPART_SHAPE_CHIN, SUBPART_SHAPE_TORSO, SUBPART_SHAPE_LEGS)); - addEntry(LLWearableType::WT_SKIN, new WearableEntry(LLWearableType::WT_SKIN,"edit_skin_title","skin_desc_text",0,3,4, TEX_HEAD_BODYPAINT, TEX_UPPER_BODYPAINT, TEX_LOWER_BODYPAINT, SUBPART_SKIN_COLOR, SUBPART_SKIN_FACEDETAIL, SUBPART_SKIN_MAKEUP, SUBPART_SKIN_BODYDETAIL)); - addEntry(LLWearableType::WT_HAIR, new WearableEntry(LLWearableType::WT_HAIR,"edit_hair_title","hair_desc_text",0,1,4, TEX_HAIR, SUBPART_HAIR_COLOR, SUBPART_HAIR_STYLE, SUBPART_HAIR_EYEBROWS, SUBPART_HAIR_FACIAL)); - addEntry(LLWearableType::WT_EYES, new WearableEntry(LLWearableType::WT_EYES,"edit_eyes_title","eyes_desc_text",0,1,1, TEX_EYES_IRIS, SUBPART_EYES)); - addEntry(LLWearableType::WT_SHIRT, new WearableEntry(LLWearableType::WT_SHIRT,"edit_shirt_title","shirt_desc_text",1,1,1, TEX_UPPER_SHIRT, TEX_UPPER_SHIRT, SUBPART_SHIRT)); - addEntry(LLWearableType::WT_PANTS, new WearableEntry(LLWearableType::WT_PANTS,"edit_pants_title","pants_desc_text",1,1,1, TEX_LOWER_PANTS, TEX_LOWER_PANTS, SUBPART_PANTS)); - addEntry(LLWearableType::WT_SHOES, new WearableEntry(LLWearableType::WT_SHOES,"edit_shoes_title","shoes_desc_text",1,1,1, TEX_LOWER_SHOES, TEX_LOWER_SHOES, SUBPART_SHOES)); - addEntry(LLWearableType::WT_SOCKS, new WearableEntry(LLWearableType::WT_SOCKS,"edit_socks_title","socks_desc_text",1,1,1, TEX_LOWER_SOCKS, TEX_LOWER_SOCKS, SUBPART_SOCKS)); - addEntry(LLWearableType::WT_JACKET, new WearableEntry(LLWearableType::WT_JACKET,"edit_jacket_title","jacket_desc_text",1,2,1, TEX_UPPER_JACKET, TEX_UPPER_JACKET, TEX_LOWER_JACKET, SUBPART_JACKET)); - addEntry(LLWearableType::WT_GLOVES, new WearableEntry(LLWearableType::WT_GLOVES,"edit_gloves_title","gloves_desc_text",1,1,1, TEX_UPPER_GLOVES, TEX_UPPER_GLOVES, SUBPART_GLOVES)); - addEntry(LLWearableType::WT_UNDERSHIRT, new WearableEntry(LLWearableType::WT_UNDERSHIRT,"edit_undershirt_title","undershirt_desc_text",1,1,1, TEX_UPPER_UNDERSHIRT, TEX_UPPER_UNDERSHIRT, SUBPART_UNDERSHIRT)); - addEntry(LLWearableType::WT_UNDERPANTS, new WearableEntry(LLWearableType::WT_UNDERPANTS,"edit_underpants_title","underpants_desc_text",1,1,1, TEX_LOWER_UNDERPANTS, TEX_LOWER_UNDERPANTS, SUBPART_UNDERPANTS)); - addEntry(LLWearableType::WT_SKIRT, new WearableEntry(LLWearableType::WT_SKIRT,"edit_skirt_title","skirt_desc_text",1,1,1, TEX_SKIRT, TEX_SKIRT, SUBPART_SKIRT)); - addEntry(LLWearableType::WT_ALPHA, new WearableEntry(LLWearableType::WT_ALPHA,"edit_alpha_title","alpha_desc_text",0,5,1, TEX_LOWER_ALPHA, TEX_UPPER_ALPHA, TEX_HEAD_ALPHA, TEX_EYES_ALPHA, TEX_HAIR_ALPHA, SUBPART_ALPHA)); - addEntry(LLWearableType::WT_TATTOO, new WearableEntry(LLWearableType::WT_TATTOO,"edit_tattoo_title","tattoo_desc_text",1,3,1, TEX_HEAD_TATTOO, TEX_LOWER_TATTOO, TEX_UPPER_TATTOO, TEX_HEAD_TATTOO, SUBPART_TATTOO)); - addEntry(LLWearableType::WT_PHYSICS, new WearableEntry(LLWearableType::WT_PHYSICS,"edit_physics_title","physics_desc_text",0,0,6, SUBPART_PHYSICS_BREASTS_UPDOWN, SUBPART_PHYSICS_BREASTS_INOUT, SUBPART_PHYSICS_BELLY_UPDOWN, SUBPART_PHYSICS_BUTT_UPDOWN, SUBPART_PHYSICS_BUTT_LEFTRIGHT, SUBPART_PHYSICS_ADVANCED)); + // note the subpart that is listed first is treated as "default", regardless of what order is in enum. + // Please match the order presented in XUI. -Nyx + // this will affect what camera angle is shown when first editing a wearable + addEntry(LLWearableType::WT_SHAPE, new WearableEntry(LLWearableType::WT_SHAPE,"edit_shape_title","shape_desc_text",0,0,9, SUBPART_SHAPE_WHOLE, SUBPART_SHAPE_HEAD, SUBPART_SHAPE_EYES, SUBPART_SHAPE_EARS, SUBPART_SHAPE_NOSE, SUBPART_SHAPE_MOUTH, SUBPART_SHAPE_CHIN, SUBPART_SHAPE_TORSO, SUBPART_SHAPE_LEGS)); + addEntry(LLWearableType::WT_SKIN, new WearableEntry(LLWearableType::WT_SKIN,"edit_skin_title","skin_desc_text",0,3,4, TEX_HEAD_BODYPAINT, TEX_UPPER_BODYPAINT, TEX_LOWER_BODYPAINT, SUBPART_SKIN_COLOR, SUBPART_SKIN_FACEDETAIL, SUBPART_SKIN_MAKEUP, SUBPART_SKIN_BODYDETAIL)); + addEntry(LLWearableType::WT_HAIR, new WearableEntry(LLWearableType::WT_HAIR,"edit_hair_title","hair_desc_text",0,1,4, TEX_HAIR, SUBPART_HAIR_COLOR, SUBPART_HAIR_STYLE, SUBPART_HAIR_EYEBROWS, SUBPART_HAIR_FACIAL)); + addEntry(LLWearableType::WT_EYES, new WearableEntry(LLWearableType::WT_EYES,"edit_eyes_title","eyes_desc_text",0,1,1, TEX_EYES_IRIS, SUBPART_EYES)); + addEntry(LLWearableType::WT_SHIRT, new WearableEntry(LLWearableType::WT_SHIRT,"edit_shirt_title","shirt_desc_text",1,1,1, TEX_UPPER_SHIRT, TEX_UPPER_SHIRT, SUBPART_SHIRT)); + addEntry(LLWearableType::WT_PANTS, new WearableEntry(LLWearableType::WT_PANTS,"edit_pants_title","pants_desc_text",1,1,1, TEX_LOWER_PANTS, TEX_LOWER_PANTS, SUBPART_PANTS)); + addEntry(LLWearableType::WT_SHOES, new WearableEntry(LLWearableType::WT_SHOES,"edit_shoes_title","shoes_desc_text",1,1,1, TEX_LOWER_SHOES, TEX_LOWER_SHOES, SUBPART_SHOES)); + addEntry(LLWearableType::WT_SOCKS, new WearableEntry(LLWearableType::WT_SOCKS,"edit_socks_title","socks_desc_text",1,1,1, TEX_LOWER_SOCKS, TEX_LOWER_SOCKS, SUBPART_SOCKS)); + addEntry(LLWearableType::WT_JACKET, new WearableEntry(LLWearableType::WT_JACKET,"edit_jacket_title","jacket_desc_text",1,2,1, TEX_UPPER_JACKET, TEX_UPPER_JACKET, TEX_LOWER_JACKET, SUBPART_JACKET)); + addEntry(LLWearableType::WT_GLOVES, new WearableEntry(LLWearableType::WT_GLOVES,"edit_gloves_title","gloves_desc_text",1,1,1, TEX_UPPER_GLOVES, TEX_UPPER_GLOVES, SUBPART_GLOVES)); + addEntry(LLWearableType::WT_UNDERSHIRT, new WearableEntry(LLWearableType::WT_UNDERSHIRT,"edit_undershirt_title","undershirt_desc_text",1,1,1, TEX_UPPER_UNDERSHIRT, TEX_UPPER_UNDERSHIRT, SUBPART_UNDERSHIRT)); + addEntry(LLWearableType::WT_UNDERPANTS, new WearableEntry(LLWearableType::WT_UNDERPANTS,"edit_underpants_title","underpants_desc_text",1,1,1, TEX_LOWER_UNDERPANTS, TEX_LOWER_UNDERPANTS, SUBPART_UNDERPANTS)); + addEntry(LLWearableType::WT_SKIRT, new WearableEntry(LLWearableType::WT_SKIRT,"edit_skirt_title","skirt_desc_text",1,1,1, TEX_SKIRT, TEX_SKIRT, SUBPART_SKIRT)); + addEntry(LLWearableType::WT_ALPHA, new WearableEntry(LLWearableType::WT_ALPHA,"edit_alpha_title","alpha_desc_text",0,5,1, TEX_LOWER_ALPHA, TEX_UPPER_ALPHA, TEX_HEAD_ALPHA, TEX_EYES_ALPHA, TEX_HAIR_ALPHA, SUBPART_ALPHA)); + addEntry(LLWearableType::WT_TATTOO, new WearableEntry(LLWearableType::WT_TATTOO,"edit_tattoo_title","tattoo_desc_text",1,3,1, TEX_HEAD_TATTOO, TEX_LOWER_TATTOO, TEX_UPPER_TATTOO, TEX_HEAD_TATTOO, SUBPART_TATTOO)); + addEntry(LLWearableType::WT_PHYSICS, new WearableEntry(LLWearableType::WT_PHYSICS,"edit_physics_title","physics_desc_text",0,0,6, SUBPART_PHYSICS_BREASTS_UPDOWN, SUBPART_PHYSICS_BREASTS_INOUT, SUBPART_PHYSICS_BELLY_UPDOWN, SUBPART_PHYSICS_BUTT_UPDOWN, SUBPART_PHYSICS_BUTT_LEFTRIGHT, SUBPART_PHYSICS_ADVANCED)); } LLEditWearableDictionary::WearableEntry::WearableEntry(LLWearableType::EType type, - const std::string &title, - const std::string &desc_title, - U8 num_color_swatches, - U8 num_texture_pickers, - U8 num_subparts, ... ) : - LLDictionaryEntry(title), - mWearableType(type), - mTitle(title), - mDescTitle(desc_title) -{ - va_list argp; - va_start(argp, num_subparts); - - for (U8 i = 0; i < num_color_swatches; ++i) - { - ETextureIndex index = (ETextureIndex)va_arg(argp,int); - mColorSwatchCtrls.push_back(index); - } - - for (U8 i = 0; i < num_texture_pickers; ++i) - { - ETextureIndex index = (ETextureIndex)va_arg(argp,int); - mTextureCtrls.push_back(index); - } - - for (U8 i = 0; i < num_subparts; ++i) - { - ESubpart part = (ESubpart)va_arg(argp,int); - mSubparts.push_back(part); - } + const std::string &title, + const std::string &desc_title, + U8 num_color_swatches, + U8 num_texture_pickers, + U8 num_subparts, ... ) : + LLDictionaryEntry(title), + mWearableType(type), + mTitle(title), + mDescTitle(desc_title) +{ + va_list argp; + va_start(argp, num_subparts); + + for (U8 i = 0; i < num_color_swatches; ++i) + { + ETextureIndex index = (ETextureIndex)va_arg(argp,int); + mColorSwatchCtrls.push_back(index); + } + + for (U8 i = 0; i < num_texture_pickers; ++i) + { + ETextureIndex index = (ETextureIndex)va_arg(argp,int); + mTextureCtrls.push_back(index); + } + + for (U8 i = 0; i < num_subparts; ++i) + { + ESubpart part = (ESubpart)va_arg(argp,int); + mSubparts.push_back(part); + } } LLEditWearableDictionary::Subparts::Subparts() { - addEntry(SUBPART_SHAPE_WHOLE, new SubpartEntry(SUBPART_SHAPE_WHOLE, "mPelvis", "shape_body","shape_body_param_list", "shape_body_tab", LLVector3d(0.f, 0.f, 0.1f), LLVector3d(-2.5f, 0.5f, 0.8f),SEX_BOTH)); - addEntry(SUBPART_SHAPE_HEAD, new SubpartEntry(SUBPART_SHAPE_HEAD, "mHead", "shape_head", "shape_head_param_list", "shape_head_tab", LLVector3d(0.f, 0.f, 0.05f), LLVector3d(-0.5f, 0.05f, 0.07f),SEX_BOTH)); - addEntry(SUBPART_SHAPE_EYES, new SubpartEntry(SUBPART_SHAPE_EYES, "mHead", "shape_eyes", "shape_eyes_param_list", "shape_eyes_tab", LLVector3d(0.f, 0.f, 0.05f), LLVector3d(-0.5f, 0.05f, 0.07f),SEX_BOTH)); - addEntry(SUBPART_SHAPE_EARS, new SubpartEntry(SUBPART_SHAPE_EARS, "mHead", "shape_ears", "shape_ears_param_list", "shape_ears_tab", LLVector3d(0.f, 0.f, 0.05f), LLVector3d(-0.5f, 0.05f, 0.07f),SEX_BOTH)); - addEntry(SUBPART_SHAPE_NOSE, new SubpartEntry(SUBPART_SHAPE_NOSE, "mHead", "shape_nose", "shape_nose_param_list", "shape_nose_tab", LLVector3d(0.f, 0.f, 0.05f), LLVector3d(-0.5f, 0.05f, 0.07f),SEX_BOTH)); - addEntry(SUBPART_SHAPE_MOUTH, new SubpartEntry(SUBPART_SHAPE_MOUTH, "mHead", "shape_mouth", "shape_mouth_param_list", "shape_mouth_tab", LLVector3d(0.f, 0.f, 0.05f), LLVector3d(-0.5f, 0.05f, 0.07f),SEX_BOTH)); - addEntry(SUBPART_SHAPE_CHIN, new SubpartEntry(SUBPART_SHAPE_CHIN, "mHead", "shape_chin", "shape_chin_param_list", "shape_chin_tab", LLVector3d(0.f, 0.f, 0.05f), LLVector3d(-0.5f, 0.05f, 0.07f),SEX_BOTH)); - addEntry(SUBPART_SHAPE_TORSO, new SubpartEntry(SUBPART_SHAPE_TORSO, "mTorso", "shape_torso", "shape_torso_param_list", "shape_torso_tab", LLVector3d(0.f, 0.f, 0.3f), LLVector3d(-1.f, 0.15f, 0.3f),SEX_BOTH)); - addEntry(SUBPART_SHAPE_LEGS, new SubpartEntry(SUBPART_SHAPE_LEGS, "mPelvis", "shape_legs", "shape_legs_param_list", "shape_legs_tab", LLVector3d(0.f, 0.f, -0.5f), LLVector3d(-1.6f, 0.15f, -0.5f),SEX_BOTH)); - - addEntry(SUBPART_SKIN_COLOR, new SubpartEntry(SUBPART_SKIN_COLOR, "mHead", "skin_color", "skin_color_param_list", "skin_color_tab", LLVector3d(0.f, 0.f, 0.05f), LLVector3d(-0.5f, 0.05f, 0.07f),SEX_BOTH)); - addEntry(SUBPART_SKIN_FACEDETAIL, new SubpartEntry(SUBPART_SKIN_FACEDETAIL, "mHead", "skin_facedetail", "skin_face_param_list", "skin_face_tab", LLVector3d(0.f, 0.f, 0.05f), LLVector3d(-0.5f, 0.05f, 0.07f),SEX_BOTH)); - addEntry(SUBPART_SKIN_MAKEUP, new SubpartEntry(SUBPART_SKIN_MAKEUP, "mHead", "skin_makeup", "skin_makeup_param_list", "skin_makeup_tab", LLVector3d(0.f, 0.f, 0.05f), LLVector3d(-0.5f, 0.05f, 0.07f),SEX_BOTH)); - addEntry(SUBPART_SKIN_BODYDETAIL, new SubpartEntry(SUBPART_SKIN_BODYDETAIL, "mPelvis", "skin_bodydetail", "skin_body_param_list", "skin_body_tab", LLVector3d(0.f, 0.f, -0.2f), LLVector3d(-2.5f, 0.5f, 0.5f),SEX_BOTH)); - - addEntry(SUBPART_HAIR_COLOR, new SubpartEntry(SUBPART_HAIR_COLOR, "mHead", "hair_color", "hair_color_param_list", "hair_color_tab", LLVector3d(0.f, 0.f, 0.10f), LLVector3d(-0.4f, 0.05f, 0.10f),SEX_BOTH)); - addEntry(SUBPART_HAIR_STYLE, new SubpartEntry(SUBPART_HAIR_STYLE, "mHead", "hair_style", "hair_style_param_list", "hair_style_tab", LLVector3d(0.f, 0.f, 0.10f), LLVector3d(-0.4f, 0.05f, 0.10f),SEX_BOTH)); - addEntry(SUBPART_HAIR_EYEBROWS, new SubpartEntry(SUBPART_HAIR_EYEBROWS, "mHead", "hair_eyebrows", "hair_eyebrows_param_list", "hair_eyebrows_tab", LLVector3d(0.f, 0.f, 0.05f), LLVector3d(-0.5f, 0.05f, 0.07f),SEX_BOTH)); - addEntry(SUBPART_HAIR_FACIAL, new SubpartEntry(SUBPART_HAIR_FACIAL, "mHead", "hair_facial", "hair_facial_param_list", "hair_facial_tab", LLVector3d(0.f, 0.f, 0.05f), LLVector3d(-0.5f, 0.05f, 0.07f),SEX_MALE)); - - addEntry(SUBPART_EYES, new SubpartEntry(SUBPART_EYES, "mHead", "eyes", "eyes_main_param_list", "eyes_main_tab", LLVector3d(0.f, 0.f, 0.05f), LLVector3d(-0.5f, 0.05f, 0.07f),SEX_BOTH)); - - addEntry(SUBPART_SHIRT, new SubpartEntry(SUBPART_SHIRT, "mTorso", "shirt", "shirt_main_param_list", "shirt_main_tab", LLVector3d(0.f, 0.f, 0.3f), LLVector3d(-1.f, 0.15f, 0.3f),SEX_BOTH)); - addEntry(SUBPART_PANTS, new SubpartEntry(SUBPART_PANTS, "mPelvis", "pants", "pants_main_param_list", "pants_main_tab", LLVector3d(0.f, 0.f, -0.5f), LLVector3d(-1.6f, 0.15f, -0.5f),SEX_BOTH)); - addEntry(SUBPART_SHOES, new SubpartEntry(SUBPART_SHOES, "mPelvis", "shoes", "shoes_main_param_list", "shoes_main_tab", LLVector3d(0.f, 0.f, -0.5f), LLVector3d(-1.6f, 0.15f, -0.5f),SEX_BOTH)); - addEntry(SUBPART_SOCKS, new SubpartEntry(SUBPART_SOCKS, "mPelvis", "socks", "socks_main_param_list", "socks_main_tab", LLVector3d(0.f, 0.f, -0.5f), LLVector3d(-1.6f, 0.15f, -0.5f),SEX_BOTH)); - addEntry(SUBPART_JACKET, new SubpartEntry(SUBPART_JACKET, "mTorso", "jacket", "jacket_main_param_list", "jacket_main_tab", LLVector3d(0.f, 0.f, 0.f), LLVector3d(-2.f, 0.1f, 0.3f),SEX_BOTH)); - addEntry(SUBPART_SKIRT, new SubpartEntry(SUBPART_SKIRT, "mPelvis", "skirt", "skirt_main_param_list", "skirt_main_tab", LLVector3d(0.f, 0.f, -0.5f), LLVector3d(-1.6f, 0.15f, -0.5f),SEX_BOTH)); - addEntry(SUBPART_GLOVES, new SubpartEntry(SUBPART_GLOVES, "mTorso", "gloves", "gloves_main_param_list", "gloves_main_tab", LLVector3d(0.f, 0.f, 0.f), LLVector3d(-1.f, 0.15f, 0.f),SEX_BOTH)); - addEntry(SUBPART_UNDERSHIRT, new SubpartEntry(SUBPART_UNDERSHIRT, "mTorso", "undershirt", "undershirt_main_param_list", "undershirt_main_tab", LLVector3d(0.f, 0.f, 0.3f), LLVector3d(-1.f, 0.15f, 0.3f),SEX_BOTH)); - addEntry(SUBPART_UNDERPANTS, new SubpartEntry(SUBPART_UNDERPANTS, "mPelvis", "underpants", "underpants_main_param_list", "underpants_main_tab", LLVector3d(0.f, 0.f, -0.5f), LLVector3d(-1.6f, 0.15f, -0.5f),SEX_BOTH)); - addEntry(SUBPART_ALPHA, new SubpartEntry(SUBPART_ALPHA, "mPelvis", "alpha", "alpha_main_param_list", "alpha_main_tab", LLVector3d(0.f, 0.f, 0.1f), LLVector3d(-2.5f, 0.5f, 0.8f),SEX_BOTH)); - addEntry(SUBPART_TATTOO, new SubpartEntry(SUBPART_TATTOO, "mPelvis", "tattoo", "tattoo_main_param_list", "tattoo_main_tab", LLVector3d(0.f, 0.f, 0.1f), LLVector3d(-2.5f, 0.5f, 0.8f),SEX_BOTH)); - addEntry(SUBPART_PHYSICS_BREASTS_UPDOWN, new SubpartEntry(SUBPART_PHYSICS_BREASTS_UPDOWN, "mTorso", "physics_breasts_updown_tab", "physics_breasts_updown_param_list", "physics_breasts_updown_tab", LLVector3d(0.f, 0.f, 0.3f), LLVector3d(0.f, 0.f, 0.f),SEX_FEMALE)); - addEntry(SUBPART_PHYSICS_BREASTS_INOUT, new SubpartEntry(SUBPART_PHYSICS_BREASTS_INOUT, "mTorso", "physics_breasts_inout_tab", "physics_breasts_inout_param_list", "physics_breasts_inout_tab", LLVector3d(0.f, 0.f, 0.3f), LLVector3d(0.f, 0.f, 0.f),SEX_FEMALE)); - addEntry(SUBPART_PHYSICS_BELLY_UPDOWN, new SubpartEntry(SUBPART_PHYSICS_BELLY_UPDOWN, "mTorso", "physics_belly_updown_tab", "physics_belly_updown_param_list", "physics_belly_updown_tab", LLVector3d(0.f, 0.f, 0.3f), LLVector3d(0.f, 0.f, 0.f),SEX_BOTH)); - addEntry(SUBPART_PHYSICS_BUTT_UPDOWN, new SubpartEntry(SUBPART_PHYSICS_BUTT_UPDOWN, "mTorso", "physics_butt_updown_tab", "physics_butt_updown_param_list", "physics_butt_updown_tab", LLVector3d(0.f, 0.f, 0.3f), LLVector3d(0.f, 0.f, 0.f),SEX_BOTH)); - addEntry(SUBPART_PHYSICS_BUTT_LEFTRIGHT, new SubpartEntry(SUBPART_PHYSICS_BUTT_LEFTRIGHT, "mTorso", "physics_butt_leftright_tab", "physics_butt_leftright_param_list", "physics_butt_leftright_tab", LLVector3d(0.f, 0.f, 0.f), LLVector3d(0.f, 0.f, 0.f),SEX_BOTH)); - addEntry(SUBPART_PHYSICS_ADVANCED, new SubpartEntry(SUBPART_PHYSICS_ADVANCED, "mTorso", "physics_advanced_tab", "physics_advanced_param_list", "physics_advanced_tab", LLVector3d(0.f, 0.f, 0.f), LLVector3d(0.f, 0.f, 0.f),SEX_BOTH)); + addEntry(SUBPART_SHAPE_WHOLE, new SubpartEntry(SUBPART_SHAPE_WHOLE, "mPelvis", "shape_body","shape_body_param_list", "shape_body_tab", LLVector3d(0.f, 0.f, 0.1f), LLVector3d(-2.5f, 0.5f, 0.8f),SEX_BOTH)); + addEntry(SUBPART_SHAPE_HEAD, new SubpartEntry(SUBPART_SHAPE_HEAD, "mHead", "shape_head", "shape_head_param_list", "shape_head_tab", LLVector3d(0.f, 0.f, 0.05f), LLVector3d(-0.5f, 0.05f, 0.07f),SEX_BOTH)); + addEntry(SUBPART_SHAPE_EYES, new SubpartEntry(SUBPART_SHAPE_EYES, "mHead", "shape_eyes", "shape_eyes_param_list", "shape_eyes_tab", LLVector3d(0.f, 0.f, 0.05f), LLVector3d(-0.5f, 0.05f, 0.07f),SEX_BOTH)); + addEntry(SUBPART_SHAPE_EARS, new SubpartEntry(SUBPART_SHAPE_EARS, "mHead", "shape_ears", "shape_ears_param_list", "shape_ears_tab", LLVector3d(0.f, 0.f, 0.05f), LLVector3d(-0.5f, 0.05f, 0.07f),SEX_BOTH)); + addEntry(SUBPART_SHAPE_NOSE, new SubpartEntry(SUBPART_SHAPE_NOSE, "mHead", "shape_nose", "shape_nose_param_list", "shape_nose_tab", LLVector3d(0.f, 0.f, 0.05f), LLVector3d(-0.5f, 0.05f, 0.07f),SEX_BOTH)); + addEntry(SUBPART_SHAPE_MOUTH, new SubpartEntry(SUBPART_SHAPE_MOUTH, "mHead", "shape_mouth", "shape_mouth_param_list", "shape_mouth_tab", LLVector3d(0.f, 0.f, 0.05f), LLVector3d(-0.5f, 0.05f, 0.07f),SEX_BOTH)); + addEntry(SUBPART_SHAPE_CHIN, new SubpartEntry(SUBPART_SHAPE_CHIN, "mHead", "shape_chin", "shape_chin_param_list", "shape_chin_tab", LLVector3d(0.f, 0.f, 0.05f), LLVector3d(-0.5f, 0.05f, 0.07f),SEX_BOTH)); + addEntry(SUBPART_SHAPE_TORSO, new SubpartEntry(SUBPART_SHAPE_TORSO, "mTorso", "shape_torso", "shape_torso_param_list", "shape_torso_tab", LLVector3d(0.f, 0.f, 0.3f), LLVector3d(-1.f, 0.15f, 0.3f),SEX_BOTH)); + addEntry(SUBPART_SHAPE_LEGS, new SubpartEntry(SUBPART_SHAPE_LEGS, "mPelvis", "shape_legs", "shape_legs_param_list", "shape_legs_tab", LLVector3d(0.f, 0.f, -0.5f), LLVector3d(-1.6f, 0.15f, -0.5f),SEX_BOTH)); + + addEntry(SUBPART_SKIN_COLOR, new SubpartEntry(SUBPART_SKIN_COLOR, "mHead", "skin_color", "skin_color_param_list", "skin_color_tab", LLVector3d(0.f, 0.f, 0.05f), LLVector3d(-0.5f, 0.05f, 0.07f),SEX_BOTH)); + addEntry(SUBPART_SKIN_FACEDETAIL, new SubpartEntry(SUBPART_SKIN_FACEDETAIL, "mHead", "skin_facedetail", "skin_face_param_list", "skin_face_tab", LLVector3d(0.f, 0.f, 0.05f), LLVector3d(-0.5f, 0.05f, 0.07f),SEX_BOTH)); + addEntry(SUBPART_SKIN_MAKEUP, new SubpartEntry(SUBPART_SKIN_MAKEUP, "mHead", "skin_makeup", "skin_makeup_param_list", "skin_makeup_tab", LLVector3d(0.f, 0.f, 0.05f), LLVector3d(-0.5f, 0.05f, 0.07f),SEX_BOTH)); + addEntry(SUBPART_SKIN_BODYDETAIL, new SubpartEntry(SUBPART_SKIN_BODYDETAIL, "mPelvis", "skin_bodydetail", "skin_body_param_list", "skin_body_tab", LLVector3d(0.f, 0.f, -0.2f), LLVector3d(-2.5f, 0.5f, 0.5f),SEX_BOTH)); + + addEntry(SUBPART_HAIR_COLOR, new SubpartEntry(SUBPART_HAIR_COLOR, "mHead", "hair_color", "hair_color_param_list", "hair_color_tab", LLVector3d(0.f, 0.f, 0.10f), LLVector3d(-0.4f, 0.05f, 0.10f),SEX_BOTH)); + addEntry(SUBPART_HAIR_STYLE, new SubpartEntry(SUBPART_HAIR_STYLE, "mHead", "hair_style", "hair_style_param_list", "hair_style_tab", LLVector3d(0.f, 0.f, 0.10f), LLVector3d(-0.4f, 0.05f, 0.10f),SEX_BOTH)); + addEntry(SUBPART_HAIR_EYEBROWS, new SubpartEntry(SUBPART_HAIR_EYEBROWS, "mHead", "hair_eyebrows", "hair_eyebrows_param_list", "hair_eyebrows_tab", LLVector3d(0.f, 0.f, 0.05f), LLVector3d(-0.5f, 0.05f, 0.07f),SEX_BOTH)); + addEntry(SUBPART_HAIR_FACIAL, new SubpartEntry(SUBPART_HAIR_FACIAL, "mHead", "hair_facial", "hair_facial_param_list", "hair_facial_tab", LLVector3d(0.f, 0.f, 0.05f), LLVector3d(-0.5f, 0.05f, 0.07f),SEX_MALE)); + + addEntry(SUBPART_EYES, new SubpartEntry(SUBPART_EYES, "mHead", "eyes", "eyes_main_param_list", "eyes_main_tab", LLVector3d(0.f, 0.f, 0.05f), LLVector3d(-0.5f, 0.05f, 0.07f),SEX_BOTH)); + + addEntry(SUBPART_SHIRT, new SubpartEntry(SUBPART_SHIRT, "mTorso", "shirt", "shirt_main_param_list", "shirt_main_tab", LLVector3d(0.f, 0.f, 0.3f), LLVector3d(-1.f, 0.15f, 0.3f),SEX_BOTH)); + addEntry(SUBPART_PANTS, new SubpartEntry(SUBPART_PANTS, "mPelvis", "pants", "pants_main_param_list", "pants_main_tab", LLVector3d(0.f, 0.f, -0.5f), LLVector3d(-1.6f, 0.15f, -0.5f),SEX_BOTH)); + addEntry(SUBPART_SHOES, new SubpartEntry(SUBPART_SHOES, "mPelvis", "shoes", "shoes_main_param_list", "shoes_main_tab", LLVector3d(0.f, 0.f, -0.5f), LLVector3d(-1.6f, 0.15f, -0.5f),SEX_BOTH)); + addEntry(SUBPART_SOCKS, new SubpartEntry(SUBPART_SOCKS, "mPelvis", "socks", "socks_main_param_list", "socks_main_tab", LLVector3d(0.f, 0.f, -0.5f), LLVector3d(-1.6f, 0.15f, -0.5f),SEX_BOTH)); + addEntry(SUBPART_JACKET, new SubpartEntry(SUBPART_JACKET, "mTorso", "jacket", "jacket_main_param_list", "jacket_main_tab", LLVector3d(0.f, 0.f, 0.f), LLVector3d(-2.f, 0.1f, 0.3f),SEX_BOTH)); + addEntry(SUBPART_SKIRT, new SubpartEntry(SUBPART_SKIRT, "mPelvis", "skirt", "skirt_main_param_list", "skirt_main_tab", LLVector3d(0.f, 0.f, -0.5f), LLVector3d(-1.6f, 0.15f, -0.5f),SEX_BOTH)); + addEntry(SUBPART_GLOVES, new SubpartEntry(SUBPART_GLOVES, "mTorso", "gloves", "gloves_main_param_list", "gloves_main_tab", LLVector3d(0.f, 0.f, 0.f), LLVector3d(-1.f, 0.15f, 0.f),SEX_BOTH)); + addEntry(SUBPART_UNDERSHIRT, new SubpartEntry(SUBPART_UNDERSHIRT, "mTorso", "undershirt", "undershirt_main_param_list", "undershirt_main_tab", LLVector3d(0.f, 0.f, 0.3f), LLVector3d(-1.f, 0.15f, 0.3f),SEX_BOTH)); + addEntry(SUBPART_UNDERPANTS, new SubpartEntry(SUBPART_UNDERPANTS, "mPelvis", "underpants", "underpants_main_param_list", "underpants_main_tab", LLVector3d(0.f, 0.f, -0.5f), LLVector3d(-1.6f, 0.15f, -0.5f),SEX_BOTH)); + addEntry(SUBPART_ALPHA, new SubpartEntry(SUBPART_ALPHA, "mPelvis", "alpha", "alpha_main_param_list", "alpha_main_tab", LLVector3d(0.f, 0.f, 0.1f), LLVector3d(-2.5f, 0.5f, 0.8f),SEX_BOTH)); + addEntry(SUBPART_TATTOO, new SubpartEntry(SUBPART_TATTOO, "mPelvis", "tattoo", "tattoo_main_param_list", "tattoo_main_tab", LLVector3d(0.f, 0.f, 0.1f), LLVector3d(-2.5f, 0.5f, 0.8f),SEX_BOTH)); + addEntry(SUBPART_PHYSICS_BREASTS_UPDOWN, new SubpartEntry(SUBPART_PHYSICS_BREASTS_UPDOWN, "mTorso", "physics_breasts_updown", "physics_breasts_updown_param_list", "physics_breasts_updown_tab", LLVector3d(0.f, 0.f, 0.3f), LLVector3d(0.f, 0.f, 0.f),SEX_FEMALE)); + addEntry(SUBPART_PHYSICS_BREASTS_INOUT, new SubpartEntry(SUBPART_PHYSICS_BREASTS_INOUT, "mTorso", "physics_breasts_inout", "physics_breasts_inout_param_list", "physics_breasts_inout_tab", LLVector3d(0.f, 0.f, 0.3f), LLVector3d(0.f, 0.f, 0.f),SEX_FEMALE)); + addEntry(SUBPART_PHYSICS_BELLY_UPDOWN, new SubpartEntry(SUBPART_PHYSICS_BELLY_UPDOWN, "mTorso", "physics_belly_updown", "physics_belly_updown_param_list", "physics_belly_updown_tab", LLVector3d(0.f, 0.f, 0.3f), LLVector3d(0.f, 0.f, 0.f),SEX_BOTH)); + addEntry(SUBPART_PHYSICS_BUTT_UPDOWN, new SubpartEntry(SUBPART_PHYSICS_BUTT_UPDOWN, "mTorso", "physics_butt_updown", "physics_butt_updown_param_list", "physics_butt_updown_tab", LLVector3d(0.f, 0.f, 0.3f), LLVector3d(0.f, 0.f, 0.f),SEX_BOTH)); + addEntry(SUBPART_PHYSICS_BUTT_LEFTRIGHT, new SubpartEntry(SUBPART_PHYSICS_BUTT_LEFTRIGHT, "mTorso", "physics_butt_leftright", "physics_butt_leftright_param_list", "physics_butt_leftright_tab", LLVector3d(0.f, 0.f, 0.f), LLVector3d(0.f, 0.f, 0.f),SEX_BOTH)); + addEntry(SUBPART_PHYSICS_ADVANCED, new SubpartEntry(SUBPART_PHYSICS_ADVANCED, "mTorso", "physics_advanced", "physics_advanced_param_list", "physics_advanced_tab", LLVector3d(0.f, 0.f, 0.f), LLVector3d(0.f, 0.f, 0.f),SEX_BOTH)); } LLEditWearableDictionary::SubpartEntry::SubpartEntry(ESubpart part, - const std::string &joint, - const std::string &edit_group, - const std::string ¶m_list, - const std::string &accordion_tab, - const LLVector3d &target_offset, - const LLVector3d &camera_offset, - const ESex &sex) : - LLDictionaryEntry(edit_group), - mSubpart(part), - mTargetJoint(joint), - mEditGroup(edit_group), - mParamList(param_list), - mAccordionTab(accordion_tab), - mTargetOffset(target_offset), - mCameraOffset(camera_offset), - mSex(sex) + const std::string &joint, + const std::string &edit_group, + const std::string ¶m_list, + const std::string &accordion_tab, + const LLVector3d &target_offset, + const LLVector3d &camera_offset, + const ESex &sex) : + LLDictionaryEntry(edit_group), + mSubpart(part), + mTargetJoint(joint), + mEditGroup(edit_group), + mParamList(param_list), + mAccordionTab(accordion_tab), + mTargetOffset(target_offset), + mCameraOffset(camera_offset), + mSex(sex) { } LLEditWearableDictionary::ColorSwatchCtrls::ColorSwatchCtrls() { - addEntry ( TEX_UPPER_SHIRT, new PickerControlEntry (TEX_UPPER_SHIRT, "Color/Tint" )); - addEntry ( TEX_LOWER_PANTS, new PickerControlEntry (TEX_LOWER_PANTS, "Color/Tint" )); - addEntry ( TEX_LOWER_SHOES, new PickerControlEntry (TEX_LOWER_SHOES, "Color/Tint" )); - addEntry ( TEX_LOWER_SOCKS, new PickerControlEntry (TEX_LOWER_SOCKS, "Color/Tint" )); - addEntry ( TEX_UPPER_JACKET, new PickerControlEntry (TEX_UPPER_JACKET, "Color/Tint" )); - addEntry ( TEX_SKIRT, new PickerControlEntry (TEX_SKIRT, "Color/Tint" )); - addEntry ( TEX_UPPER_GLOVES, new PickerControlEntry (TEX_UPPER_GLOVES, "Color/Tint" )); - addEntry ( TEX_UPPER_UNDERSHIRT, new PickerControlEntry (TEX_UPPER_UNDERSHIRT, "Color/Tint" )); - addEntry ( TEX_LOWER_UNDERPANTS, new PickerControlEntry (TEX_LOWER_UNDERPANTS, "Color/Tint" )); - addEntry ( TEX_HEAD_TATTOO, new PickerControlEntry(TEX_HEAD_TATTOO, "Color/Tint" )); + addEntry ( TEX_UPPER_SHIRT, new PickerControlEntry (TEX_UPPER_SHIRT, "Color/Tint" )); + addEntry ( TEX_LOWER_PANTS, new PickerControlEntry (TEX_LOWER_PANTS, "Color/Tint" )); + addEntry ( TEX_LOWER_SHOES, new PickerControlEntry (TEX_LOWER_SHOES, "Color/Tint" )); + addEntry ( TEX_LOWER_SOCKS, new PickerControlEntry (TEX_LOWER_SOCKS, "Color/Tint" )); + addEntry ( TEX_UPPER_JACKET, new PickerControlEntry (TEX_UPPER_JACKET, "Color/Tint" )); + addEntry ( TEX_SKIRT, new PickerControlEntry (TEX_SKIRT, "Color/Tint" )); + addEntry ( TEX_UPPER_GLOVES, new PickerControlEntry (TEX_UPPER_GLOVES, "Color/Tint" )); + addEntry ( TEX_UPPER_UNDERSHIRT, new PickerControlEntry (TEX_UPPER_UNDERSHIRT, "Color/Tint" )); + addEntry ( TEX_LOWER_UNDERPANTS, new PickerControlEntry (TEX_LOWER_UNDERPANTS, "Color/Tint" )); + addEntry ( TEX_HEAD_TATTOO, new PickerControlEntry(TEX_HEAD_TATTOO, "Color/Tint" )); } LLEditWearableDictionary::TextureCtrls::TextureCtrls() { - addEntry ( TEX_HEAD_BODYPAINT, new PickerControlEntry (TEX_HEAD_BODYPAINT, "Head Tattoos", LLUUID::null, TRUE )); - addEntry ( TEX_UPPER_BODYPAINT, new PickerControlEntry (TEX_UPPER_BODYPAINT, "Upper Tattoos", LLUUID::null, TRUE )); - addEntry ( TEX_LOWER_BODYPAINT, new PickerControlEntry (TEX_LOWER_BODYPAINT, "Lower Tattoos", LLUUID::null, TRUE )); - addEntry ( TEX_HAIR, new PickerControlEntry (TEX_HAIR, "Texture", LLUUID( gSavedSettings.getString( "UIImgDefaultHairUUID" ) ), FALSE )); - addEntry ( TEX_EYES_IRIS, new PickerControlEntry (TEX_EYES_IRIS, "Iris", LLUUID( gSavedSettings.getString( "UIImgDefaultEyesUUID" ) ), FALSE )); - addEntry ( TEX_UPPER_SHIRT, new PickerControlEntry (TEX_UPPER_SHIRT, "Fabric", LLUUID( gSavedSettings.getString( "UIImgDefaultShirtUUID" ) ), FALSE )); - addEntry ( TEX_LOWER_PANTS, new PickerControlEntry (TEX_LOWER_PANTS, "Fabric", LLUUID( gSavedSettings.getString( "UIImgDefaultPantsUUID" ) ), FALSE )); - addEntry ( TEX_LOWER_SHOES, new PickerControlEntry (TEX_LOWER_SHOES, "Fabric", LLUUID( gSavedSettings.getString( "UIImgDefaultShoesUUID" ) ), FALSE )); - addEntry ( TEX_LOWER_SOCKS, new PickerControlEntry (TEX_LOWER_SOCKS, "Fabric", LLUUID( gSavedSettings.getString( "UIImgDefaultSocksUUID" ) ), FALSE )); - addEntry ( TEX_UPPER_JACKET, new PickerControlEntry (TEX_UPPER_JACKET, "Upper Fabric", LLUUID( gSavedSettings.getString( "UIImgDefaultJacketUUID" ) ), FALSE )); - addEntry ( TEX_LOWER_JACKET, new PickerControlEntry (TEX_LOWER_JACKET, "Lower Fabric", LLUUID( gSavedSettings.getString( "UIImgDefaultJacketUUID" ) ), FALSE )); - addEntry ( TEX_SKIRT, new PickerControlEntry (TEX_SKIRT, "Fabric", LLUUID( gSavedSettings.getString( "UIImgDefaultSkirtUUID" ) ), FALSE )); - addEntry ( TEX_UPPER_GLOVES, new PickerControlEntry (TEX_UPPER_GLOVES, "Fabric", LLUUID( gSavedSettings.getString( "UIImgDefaultGlovesUUID" ) ), FALSE )); - addEntry ( TEX_UPPER_UNDERSHIRT, new PickerControlEntry (TEX_UPPER_UNDERSHIRT, "Fabric", LLUUID( gSavedSettings.getString( "UIImgDefaultUnderwearUUID" ) ), FALSE )); - addEntry ( TEX_LOWER_UNDERPANTS, new PickerControlEntry (TEX_LOWER_UNDERPANTS, "Fabric", LLUUID( gSavedSettings.getString( "UIImgDefaultUnderwearUUID" ) ), FALSE )); - addEntry ( TEX_LOWER_ALPHA, new PickerControlEntry (TEX_LOWER_ALPHA, "Lower Alpha", LLUUID( gSavedSettings.getString( "UIImgDefaultAlphaUUID" ) ), TRUE )); - addEntry ( TEX_UPPER_ALPHA, new PickerControlEntry (TEX_UPPER_ALPHA, "Upper Alpha", LLUUID( gSavedSettings.getString( "UIImgDefaultAlphaUUID" ) ), TRUE )); - addEntry ( TEX_HEAD_ALPHA, new PickerControlEntry (TEX_HEAD_ALPHA, "Head Alpha", LLUUID( gSavedSettings.getString( "UIImgDefaultAlphaUUID" ) ), TRUE )); - addEntry ( TEX_EYES_ALPHA, new PickerControlEntry (TEX_EYES_ALPHA, "Eye Alpha", LLUUID( gSavedSettings.getString( "UIImgDefaultAlphaUUID" ) ), TRUE )); - addEntry ( TEX_HAIR_ALPHA, new PickerControlEntry (TEX_HAIR_ALPHA, "Hair Alpha", LLUUID( gSavedSettings.getString( "UIImgDefaultAlphaUUID" ) ), TRUE )); - addEntry ( TEX_LOWER_TATTOO, new PickerControlEntry (TEX_LOWER_TATTOO, "Lower Tattoo", LLUUID::null, TRUE )); - addEntry ( TEX_UPPER_TATTOO, new PickerControlEntry (TEX_UPPER_TATTOO, "Upper Tattoo", LLUUID::null, TRUE )); - addEntry ( TEX_HEAD_TATTOO, new PickerControlEntry (TEX_HEAD_TATTOO, "Head Tattoo", LLUUID::null, TRUE )); + addEntry ( TEX_HEAD_BODYPAINT, new PickerControlEntry (TEX_HEAD_BODYPAINT, "Head Tattoos", LLUUID::null, TRUE )); + addEntry ( TEX_UPPER_BODYPAINT, new PickerControlEntry (TEX_UPPER_BODYPAINT, "Upper Tattoos", LLUUID::null, TRUE )); + addEntry ( TEX_LOWER_BODYPAINT, new PickerControlEntry (TEX_LOWER_BODYPAINT, "Lower Tattoos", LLUUID::null, TRUE )); + addEntry ( TEX_HAIR, new PickerControlEntry (TEX_HAIR, "Texture", LLUUID( gSavedSettings.getString( "UIImgDefaultHairUUID" ) ), FALSE )); + addEntry ( TEX_EYES_IRIS, new PickerControlEntry (TEX_EYES_IRIS, "Iris", LLUUID( gSavedSettings.getString( "UIImgDefaultEyesUUID" ) ), FALSE )); + addEntry ( TEX_UPPER_SHIRT, new PickerControlEntry (TEX_UPPER_SHIRT, "Fabric", LLUUID( gSavedSettings.getString( "UIImgDefaultShirtUUID" ) ), FALSE )); + addEntry ( TEX_LOWER_PANTS, new PickerControlEntry (TEX_LOWER_PANTS, "Fabric", LLUUID( gSavedSettings.getString( "UIImgDefaultPantsUUID" ) ), FALSE )); + addEntry ( TEX_LOWER_SHOES, new PickerControlEntry (TEX_LOWER_SHOES, "Fabric", LLUUID( gSavedSettings.getString( "UIImgDefaultShoesUUID" ) ), FALSE )); + addEntry ( TEX_LOWER_SOCKS, new PickerControlEntry (TEX_LOWER_SOCKS, "Fabric", LLUUID( gSavedSettings.getString( "UIImgDefaultSocksUUID" ) ), FALSE )); + addEntry ( TEX_UPPER_JACKET, new PickerControlEntry (TEX_UPPER_JACKET, "Upper Fabric", LLUUID( gSavedSettings.getString( "UIImgDefaultJacketUUID" ) ), FALSE )); + addEntry ( TEX_LOWER_JACKET, new PickerControlEntry (TEX_LOWER_JACKET, "Lower Fabric", LLUUID( gSavedSettings.getString( "UIImgDefaultJacketUUID" ) ), FALSE )); + addEntry ( TEX_SKIRT, new PickerControlEntry (TEX_SKIRT, "Fabric", LLUUID( gSavedSettings.getString( "UIImgDefaultSkirtUUID" ) ), FALSE )); + addEntry ( TEX_UPPER_GLOVES, new PickerControlEntry (TEX_UPPER_GLOVES, "Fabric", LLUUID( gSavedSettings.getString( "UIImgDefaultGlovesUUID" ) ), FALSE )); + addEntry ( TEX_UPPER_UNDERSHIRT, new PickerControlEntry (TEX_UPPER_UNDERSHIRT, "Fabric", LLUUID( gSavedSettings.getString( "UIImgDefaultUnderwearUUID" ) ), FALSE )); + addEntry ( TEX_LOWER_UNDERPANTS, new PickerControlEntry (TEX_LOWER_UNDERPANTS, "Fabric", LLUUID( gSavedSettings.getString( "UIImgDefaultUnderwearUUID" ) ), FALSE )); + addEntry ( TEX_LOWER_ALPHA, new PickerControlEntry (TEX_LOWER_ALPHA, "Lower Alpha", LLUUID( gSavedSettings.getString( "UIImgDefaultAlphaUUID" ) ), TRUE )); + addEntry ( TEX_UPPER_ALPHA, new PickerControlEntry (TEX_UPPER_ALPHA, "Upper Alpha", LLUUID( gSavedSettings.getString( "UIImgDefaultAlphaUUID" ) ), TRUE )); + addEntry ( TEX_HEAD_ALPHA, new PickerControlEntry (TEX_HEAD_ALPHA, "Head Alpha", LLUUID( gSavedSettings.getString( "UIImgDefaultAlphaUUID" ) ), TRUE )); + addEntry ( TEX_EYES_ALPHA, new PickerControlEntry (TEX_EYES_ALPHA, "Eye Alpha", LLUUID( gSavedSettings.getString( "UIImgDefaultAlphaUUID" ) ), TRUE )); + addEntry ( TEX_HAIR_ALPHA, new PickerControlEntry (TEX_HAIR_ALPHA, "Hair Alpha", LLUUID( gSavedSettings.getString( "UIImgDefaultAlphaUUID" ) ), TRUE )); + addEntry ( TEX_LOWER_TATTOO, new PickerControlEntry (TEX_LOWER_TATTOO, "Lower Tattoo", LLUUID::null, TRUE )); + addEntry ( TEX_UPPER_TATTOO, new PickerControlEntry (TEX_UPPER_TATTOO, "Upper Tattoo", LLUUID::null, TRUE )); + addEntry ( TEX_HEAD_TATTOO, new PickerControlEntry (TEX_HEAD_TATTOO, "Head Tattoo", LLUUID::null, TRUE )); } LLEditWearableDictionary::PickerControlEntry::PickerControlEntry(ETextureIndex tex_index, - const std::string name, - const LLUUID default_image_id, - const bool allow_no_texture) : - LLDictionaryEntry(name), - mTextureIndex(tex_index), - mControlName(name), - mDefaultImageId(default_image_id), - mAllowNoTexture(allow_no_texture) + const std::string name, + const LLUUID default_image_id, + const bool allow_no_texture) : + LLDictionaryEntry(name), + mTextureIndex(tex_index), + mControlName(name), + mDefaultImageId(default_image_id), + mAllowNoTexture(allow_no_texture) { } @@ -397,13 +397,13 @@ LLEditWearableDictionary::PickerControlEntry::PickerControlEntry(ETextureIndex t class LLLabledBackButton : public LLButton { public: - struct Params : public LLInitParam::Block<Params, LLButton::Params> - { - Params() {} - }; + struct Params : public LLInitParam::Block<Params, LLButton::Params> + { + Params() {} + }; protected: - friend class LLUICtrlFactory; - LLLabledBackButton(const Params&); + friend class LLUICtrlFactory; + LLLabledBackButton(const Params&); }; static LLDefaultChildRegistry::Register<LLLabledBackButton> labeled_back_btn("labeled_back_button"); @@ -411,9 +411,9 @@ static LLDefaultChildRegistry::Register<LLLabledBackButton> labeled_back_btn("la LLLabledBackButton::LLLabledBackButton(const Params& params) : LLButton(params) { - // override hack in LLButton's constructor to use paddings have been set in xml - setLeftHPad(params.pad_left); - setRightHPad(params.pad_right); + // override hack in LLButton's constructor to use paddings have been set in xml + setLeftHPad(params.pad_left); + setRightHPad(params.pad_right); } // Helper functions. @@ -434,13 +434,13 @@ typedef boost::function<void(LLPanel* panel, const LLEditWearableDictionary::Pic typedef struct PickerControlEntryNamePredicate { - PickerControlEntryNamePredicate(const std::string name) : mName (name) {}; - bool operator()(const LLEditWearableDictionary::PickerControlEntry* entry) const - { - return (entry && entry->mName == mName); - } + PickerControlEntryNamePredicate(const std::string name) : mName (name) {}; + bool operator()(const LLEditWearableDictionary::PickerControlEntry* entry) const + { + return (entry && entry->mName == mName); + } private: - const std::string mName; + const std::string mName; } PickerControlEntryNamePredicate; // A full specialization of get_pickers_indexes for LLColorSwatchCtrl @@ -448,12 +448,12 @@ template <> const texture_vec_t& get_pickers_indexes<LLColorSwatchCtrl> (const LLEditWearableDictionary::WearableEntry *wearable_entry) { - if (!wearable_entry) - { - llwarns << "could not get LLColorSwatchCtrl indexes for null wearable entry." << llendl; - return null_texture_vec; - } - return wearable_entry->mColorSwatchCtrls; + if (!wearable_entry) + { + llwarns << "could not get LLColorSwatchCtrl indexes for null wearable entry." << llendl; + return null_texture_vec; + } + return wearable_entry->mColorSwatchCtrls; } // A full specialization of get_pickers_indexes for LLTextureCtrl @@ -461,12 +461,12 @@ template <> const texture_vec_t& get_pickers_indexes<LLTextureCtrl> (const LLEditWearableDictionary::WearableEntry *wearable_entry) { - if (!wearable_entry) - { - llwarns << "could not get LLTextureCtrl indexes for null wearable entry." << llendl; - return null_texture_vec; - } - return wearable_entry->mTextureCtrls; + if (!wearable_entry) + { + llwarns << "could not get LLTextureCtrl indexes for null wearable entry." << llendl; + return null_texture_vec; + } + return wearable_entry->mTextureCtrls; } // A full specialization of get_picker_entry for LLColorSwatchCtrl @@ -474,7 +474,7 @@ template <> const LLEditWearableDictionary::PickerControlEntry* get_picker_entry<LLColorSwatchCtrl> (const ETextureIndex index) { - return LLEditWearableDictionary::getInstance()->getColorSwatch(index); + return LLEditWearableDictionary::getInstance()->getColorSwatch(index); } // A full specialization of get_picker_entry for LLTextureCtrl @@ -482,162 +482,162 @@ template <> const LLEditWearableDictionary::PickerControlEntry* get_picker_entry<LLTextureCtrl> (const ETextureIndex index) { - return LLEditWearableDictionary::getInstance()->getTexturePicker(index); + return LLEditWearableDictionary::getInstance()->getTexturePicker(index); } template <typename CtrlType, class Predicate> const LLEditWearableDictionary::PickerControlEntry* find_picker_ctrl_entry_if(LLWearableType::EType type, const Predicate pred) { - const LLEditWearableDictionary::WearableEntry *wearable_entry - = LLEditWearableDictionary::getInstance()->getWearable(type); - if (!wearable_entry) - { - llwarns << "could not get wearable dictionary entry for wearable of type: " << type << llendl; - return NULL; - } - const texture_vec_t& indexes = get_pickers_indexes<CtrlType>(wearable_entry); - for (texture_vec_t::const_iterator - iter = indexes.begin(), - iter_end = indexes.end(); - iter != iter_end; ++iter) - { - const ETextureIndex te = *iter; - const LLEditWearableDictionary::PickerControlEntry* entry - = get_picker_entry<CtrlType>(te); - if (!entry) - { - llwarns << "could not get picker dictionary entry (" << te << ") for wearable of type: " << type << llendl; - continue; - } - if (pred(entry)) - { - return entry; - } - } - return NULL; + const LLEditWearableDictionary::WearableEntry *wearable_entry + = LLEditWearableDictionary::getInstance()->getWearable(type); + if (!wearable_entry) + { + llwarns << "could not get wearable dictionary entry for wearable of type: " << type << llendl; + return NULL; + } + const texture_vec_t& indexes = get_pickers_indexes<CtrlType>(wearable_entry); + for (texture_vec_t::const_iterator + iter = indexes.begin(), + iter_end = indexes.end(); + iter != iter_end; ++iter) + { + const ETextureIndex te = *iter; + const LLEditWearableDictionary::PickerControlEntry* entry + = get_picker_entry<CtrlType>(te); + if (!entry) + { + llwarns << "could not get picker dictionary entry (" << te << ") for wearable of type: " << type << llendl; + continue; + } + if (pred(entry)) + { + return entry; + } + } + return NULL; } template <typename CtrlType> void for_each_picker_ctrl_entry(LLPanel* panel, LLWearableType::EType type, function_t fun) { - if (!panel) - { - llwarns << "the panel wasn't passed for wearable of type: " << type << llendl; - return; - } - const LLEditWearableDictionary::WearableEntry *wearable_entry - = LLEditWearableDictionary::getInstance()->getWearable(type); - if (!wearable_entry) - { - llwarns << "could not get wearable dictionary entry for wearable of type: " << type << llendl; - return; - } - const texture_vec_t& indexes = get_pickers_indexes<CtrlType>(wearable_entry); - for (texture_vec_t::const_iterator - iter = indexes.begin(), - iter_end = indexes.end(); - iter != iter_end; ++iter) - { - const ETextureIndex te = *iter; - const LLEditWearableDictionary::PickerControlEntry* entry - = get_picker_entry<CtrlType>(te); - if (!entry) - { - llwarns << "could not get picker dictionary entry (" << te << ") for wearable of type: " << type << llendl; - continue; - } - fun (panel, entry); - } + if (!panel) + { + llwarns << "the panel wasn't passed for wearable of type: " << type << llendl; + return; + } + const LLEditWearableDictionary::WearableEntry *wearable_entry + = LLEditWearableDictionary::getInstance()->getWearable(type); + if (!wearable_entry) + { + llwarns << "could not get wearable dictionary entry for wearable of type: " << type << llendl; + return; + } + const texture_vec_t& indexes = get_pickers_indexes<CtrlType>(wearable_entry); + for (texture_vec_t::const_iterator + iter = indexes.begin(), + iter_end = indexes.end(); + iter != iter_end; ++iter) + { + const ETextureIndex te = *iter; + const LLEditWearableDictionary::PickerControlEntry* entry + = get_picker_entry<CtrlType>(te); + if (!entry) + { + llwarns << "could not get picker dictionary entry (" << te << ") for wearable of type: " << type << llendl; + continue; + } + fun (panel, entry); + } } // The helper functions for pickers management static void init_color_swatch_ctrl(LLPanelEditWearable* self, LLPanel* panel, const LLEditWearableDictionary::PickerControlEntry* entry) { - LLColorSwatchCtrl* color_swatch_ctrl = panel->getChild<LLColorSwatchCtrl>(entry->mControlName); - if (color_swatch_ctrl) - { - // Can't get the color from the wearable here, since the wearable may not be set when this is called. - color_swatch_ctrl->setOriginal(LLColor4::white); - } + LLColorSwatchCtrl* color_swatch_ctrl = panel->getChild<LLColorSwatchCtrl>(entry->mControlName); + if (color_swatch_ctrl) + { + // Can't get the color from the wearable here, since the wearable may not be set when this is called. + color_swatch_ctrl->setOriginal(LLColor4::white); + } } static void init_texture_ctrl(LLPanelEditWearable* self, LLPanel* panel, const LLEditWearableDictionary::PickerControlEntry* entry) { - LLTextureCtrl* texture_ctrl = panel->getChild<LLTextureCtrl>(entry->mControlName); - if (texture_ctrl) - { - texture_ctrl->setDefaultImageAssetID(entry->mDefaultImageId); - texture_ctrl->setAllowNoTexture(entry->mAllowNoTexture); - // Don't allow (no copy) or (notransfer) textures to be selected. - texture_ctrl->setImmediateFilterPermMask(PERM_NONE); - texture_ctrl->setNonImmediateFilterPermMask(PERM_NONE); - } + LLTextureCtrl* texture_ctrl = panel->getChild<LLTextureCtrl>(entry->mControlName); + if (texture_ctrl) + { + texture_ctrl->setDefaultImageAssetID(entry->mDefaultImageId); + texture_ctrl->setAllowNoTexture(entry->mAllowNoTexture); + // Don't allow (no copy) or (notransfer) textures to be selected. + texture_ctrl->setImmediateFilterPermMask(PERM_NONE); + texture_ctrl->setNonImmediateFilterPermMask(PERM_NONE); + } } static void update_color_swatch_ctrl(LLPanelEditWearable* self, LLPanel* panel, const LLEditWearableDictionary::PickerControlEntry* entry) { - LLColorSwatchCtrl* color_swatch_ctrl = panel->getChild<LLColorSwatchCtrl>(entry->mControlName); - if (color_swatch_ctrl) - { - color_swatch_ctrl->set(self->getWearable()->getClothesColor(entry->mTextureIndex)); - color_swatch_ctrl->closeFloaterColorPicker(); - } + LLColorSwatchCtrl* color_swatch_ctrl = panel->getChild<LLColorSwatchCtrl>(entry->mControlName); + if (color_swatch_ctrl) + { + color_swatch_ctrl->set(self->getWearable()->getClothesColor(entry->mTextureIndex)); + color_swatch_ctrl->closeFloaterColorPicker(); + } } static void update_texture_ctrl(LLPanelEditWearable* self, LLPanel* panel, const LLEditWearableDictionary::PickerControlEntry* entry) { - LLTextureCtrl* texture_ctrl = panel->getChild<LLTextureCtrl>(entry->mControlName); - if (texture_ctrl) - { - LLUUID new_id; - LLLocalTextureObject *lto = self->getWearable()->getLocalTextureObject(entry->mTextureIndex); - if( lto && (lto->getID() != IMG_DEFAULT_AVATAR) ) - { - new_id = lto->getID(); - } - else - { - new_id = LLUUID::null; - } - LLUUID old_id = texture_ctrl->getImageAssetID(); - if (old_id != new_id) - { - // texture has changed, close the floater to avoid DEV-22461 - texture_ctrl->closeDependentFloater(); - } - texture_ctrl->setImageAssetID(new_id); - } + LLTextureCtrl* texture_ctrl = panel->getChild<LLTextureCtrl>(entry->mControlName); + if (texture_ctrl) + { + LLUUID new_id; + LLLocalTextureObject *lto = self->getWearable()->getLocalTextureObject(entry->mTextureIndex); + if( lto && (lto->getID() != IMG_DEFAULT_AVATAR) ) + { + new_id = lto->getID(); + } + else + { + new_id = LLUUID::null; + } + LLUUID old_id = texture_ctrl->getImageAssetID(); + if (old_id != new_id) + { + // texture has changed, close the floater to avoid DEV-22461 + texture_ctrl->closeDependentFloater(); + } + texture_ctrl->setImageAssetID(new_id); + } } static void set_enabled_color_swatch_ctrl(bool enabled, LLPanel* panel, const LLEditWearableDictionary::PickerControlEntry* entry) { - LLColorSwatchCtrl* color_swatch_ctrl = panel->getChild<LLColorSwatchCtrl>(entry->mControlName); - if (color_swatch_ctrl) - { - color_swatch_ctrl->setEnabled(enabled); - } + LLColorSwatchCtrl* color_swatch_ctrl = panel->getChild<LLColorSwatchCtrl>(entry->mControlName); + if (color_swatch_ctrl) + { + color_swatch_ctrl->setEnabled(enabled); + } } static void set_enabled_texture_ctrl(bool enabled, LLPanel* panel, const LLEditWearableDictionary::PickerControlEntry* entry) { - LLTextureCtrl* texture_ctrl = panel->getChild<LLTextureCtrl>(entry->mControlName); - if (texture_ctrl) - { - texture_ctrl->setEnabled(enabled); - } + LLTextureCtrl* texture_ctrl = panel->getChild<LLTextureCtrl>(entry->mControlName); + if (texture_ctrl) + { + texture_ctrl->setEnabled(enabled); + } } // LLPanelEditWearable LLPanelEditWearable::LLPanelEditWearable() - : LLPanel() - , mWearablePtr(NULL) - , mWearableItem(NULL) + : LLPanel() + , mWearablePtr(NULL) + , mWearableItem(NULL) { - mCommitCallbackRegistrar.add("ColorSwatch.Commit", boost::bind(&LLPanelEditWearable::onColorSwatchCommit, this, _1)); - mCommitCallbackRegistrar.add("TexturePicker.Commit", boost::bind(&LLPanelEditWearable::onTexturePickerCommit, this, _1)); + mCommitCallbackRegistrar.add("ColorSwatch.Commit", boost::bind(&LLPanelEditWearable::onColorSwatchCommit, this, _1)); + mCommitCallbackRegistrar.add("TexturePicker.Commit", boost::bind(&LLPanelEditWearable::onTexturePickerCommit, this, _1)); } //virtual @@ -648,935 +648,935 @@ LLPanelEditWearable::~LLPanelEditWearable() bool LLPanelEditWearable::changeHeightUnits(const LLSD& new_value) { - updateMetricLayout( new_value.asBoolean() ); - updateTypeSpecificControls(LLWearableType::WT_SHAPE); - return true; + updateMetricLayout( new_value.asBoolean() ); + updateTypeSpecificControls(LLWearableType::WT_SHAPE); + return true; } void LLPanelEditWearable::updateMetricLayout(BOOL new_value) { - LLUIString current_metric, replacment_metric; - current_metric = new_value ? mMeters : mFeet; - replacment_metric = new_value ? mFeet : mMeters; - mHeigthValue.setArg( "[METRIC1]", current_metric.getString() ); - mReplacementMetricUrl.setArg( "[URL_METRIC2]", std::string("[secondlife:///app/metricsystem ") + replacment_metric.getString() + std::string("]")); + LLUIString current_metric, replacment_metric; + current_metric = new_value ? mMeters : mFeet; + replacment_metric = new_value ? mFeet : mMeters; + mHeigthValue.setArg( "[METRIC1]", current_metric.getString() ); + mReplacementMetricUrl.setArg( "[URL_METRIC2]", std::string("[secondlife:///app/metricsystem ") + replacment_metric.getString() + std::string("]")); } void LLPanelEditWearable::updateAvatarHeightLabel() { - mTxtAvatarHeight->setText(LLStringUtil::null); - LLStyle::Params param; - param.color = mAvatarHeigthLabelColor; - mTxtAvatarHeight->appendText(mHeigth, false, param); - param.color = mAvatarHeigthValueLabelColor; - mTxtAvatarHeight->appendText(mHeigthValue, false, param); - param.color = mAvatarHeigthLabelColor; // using mAvatarHeigthLabelColor for '/' separator - mTxtAvatarHeight->appendText(" / ", false, param); - mTxtAvatarHeight->appendText(this->mReplacementMetricUrl, false, param); + mTxtAvatarHeight->setText(LLStringUtil::null); + LLStyle::Params param; + param.color = mAvatarHeigthLabelColor; + mTxtAvatarHeight->appendText(mHeigth, false, param); + param.color = mAvatarHeigthValueLabelColor; + mTxtAvatarHeight->appendText(mHeigthValue, false, param); + param.color = mAvatarHeigthLabelColor; // using mAvatarHeigthLabelColor for '/' separator + mTxtAvatarHeight->appendText(" / ", false, param); + mTxtAvatarHeight->appendText(this->mReplacementMetricUrl, false, param); } void LLPanelEditWearable::onWearablePanelVisibilityChange(const LLSD &in_visible_chain, LLAccordionCtrl* accordion_ctrl) { - if (in_visible_chain.asBoolean() && accordion_ctrl != NULL) - { - accordion_ctrl->expandDefaultTab(); - } + if (in_visible_chain.asBoolean() && accordion_ctrl != NULL) + { + accordion_ctrl->expandDefaultTab(); + } } void LLPanelEditWearable::setWearablePanelVisibilityChangeCallback(LLPanel* bodypart_panel) { - if (bodypart_panel != NULL) - { - LLAccordionCtrl* accordion_ctrl = bodypart_panel->getChild<LLAccordionCtrl>("wearable_accordion"); - - if (accordion_ctrl != NULL) - { - bodypart_panel->setVisibleCallback( - boost::bind(&LLPanelEditWearable::onWearablePanelVisibilityChange, this, _2, accordion_ctrl)); - } - else - { - llwarns << "accordion_ctrl is NULL" << llendl; - } - } - else - { - llwarns << "bodypart_panel is NULL" << llendl; - } + if (bodypart_panel != NULL) + { + LLAccordionCtrl* accordion_ctrl = bodypart_panel->getChild<LLAccordionCtrl>("wearable_accordion"); + + if (accordion_ctrl != NULL) + { + bodypart_panel->setVisibleCallback( + boost::bind(&LLPanelEditWearable::onWearablePanelVisibilityChange, this, _2, accordion_ctrl)); + } + else + { + llwarns << "accordion_ctrl is NULL" << llendl; + } + } + else + { + llwarns << "bodypart_panel is NULL" << llendl; + } } // virtual BOOL LLPanelEditWearable::postBuild() { - // buttons - mBtnRevert = getChild<LLButton>("revert_button"); - mBtnRevert->setClickedCallback(boost::bind(&LLPanelEditWearable::onRevertButtonClicked, this)); - - mBtnBack = getChild<LLButton>("back_btn"); - mBackBtnLabel = mBtnBack->getLabelUnselected(); - mBtnBack->setLabel(LLStringUtil::null); - // handled at appearance panel level? - //mBtnBack->setClickedCallback(boost::bind(&LLPanelEditWearable::onBackButtonClicked, this)); - - mNameEditor = getChild<LLLineEditor>("description"); - - mPanelTitle = getChild<LLTextBox>("edit_wearable_title"); - mDescTitle = getChild<LLTextBox>("description_text"); - - getChild<LLRadioGroup>("sex_radio")->setCommitCallback(boost::bind(&LLPanelEditWearable::onCommitSexChange, this)); - getChild<LLButton>("save_as_button")->setCommitCallback(boost::bind(&LLPanelEditWearable::onSaveAsButtonClicked, this)); - - // The following panels will be shown/hidden based on what wearable we're editing - // body parts - mPanelShape = getChild<LLPanel>("edit_shape_panel"); - mPanelSkin = getChild<LLPanel>("edit_skin_panel"); - mPanelEyes = getChild<LLPanel>("edit_eyes_panel"); - mPanelHair = getChild<LLPanel>("edit_hair_panel"); - - // Setting the visibility callback is applied only to the bodyparts panel - // because currently they are the only ones whose 'wearable_accordion' has - // multiple accordion tabs (see EXT-8164 for details). - setWearablePanelVisibilityChangeCallback(mPanelShape); - setWearablePanelVisibilityChangeCallback(mPanelSkin); - setWearablePanelVisibilityChangeCallback(mPanelEyes); - setWearablePanelVisibilityChangeCallback(mPanelHair); - - //clothes - mPanelShirt = getChild<LLPanel>("edit_shirt_panel"); - mPanelPants = getChild<LLPanel>("edit_pants_panel"); - mPanelShoes = getChild<LLPanel>("edit_shoes_panel"); - mPanelSocks = getChild<LLPanel>("edit_socks_panel"); - mPanelJacket = getChild<LLPanel>("edit_jacket_panel"); - mPanelGloves = getChild<LLPanel>("edit_gloves_panel"); - mPanelUndershirt = getChild<LLPanel>("edit_undershirt_panel"); - mPanelUnderpants = getChild<LLPanel>("edit_underpants_panel"); - mPanelSkirt = getChild<LLPanel>("edit_skirt_panel"); - mPanelAlpha = getChild<LLPanel>("edit_alpha_panel"); - mPanelTattoo = getChild<LLPanel>("edit_tattoo_panel"); - mPanelPhysics = getChild<LLPanel>("edit_physics_panel"); - - mTxtAvatarHeight = mPanelShape->getChild<LLTextBox>("avatar_height"); - - mWearablePtr = NULL; - - configureAlphaCheckbox(LLVOAvatarDefines::TEX_LOWER_ALPHA, "lower alpha texture invisible"); - configureAlphaCheckbox(LLVOAvatarDefines::TEX_UPPER_ALPHA, "upper alpha texture invisible"); - configureAlphaCheckbox(LLVOAvatarDefines::TEX_HEAD_ALPHA, "head alpha texture invisible"); - configureAlphaCheckbox(LLVOAvatarDefines::TEX_EYES_ALPHA, "eye alpha texture invisible"); - configureAlphaCheckbox(LLVOAvatarDefines::TEX_HAIR_ALPHA, "hair alpha texture invisible"); - - // configure tab expanded callbacks - for (U32 type_index = 0; type_index < (U32)LLWearableType::WT_COUNT; ++type_index) - { - LLWearableType::EType type = (LLWearableType::EType) type_index; - const LLEditWearableDictionary::WearableEntry *wearable_entry = LLEditWearableDictionary::getInstance()->getWearable(type); - if (!wearable_entry) - { - llwarns << "could not get wearable dictionary entry for wearable of type: " << type << llendl; - continue; - } - U8 num_subparts = wearable_entry->mSubparts.size(); - - for (U8 index = 0; index < num_subparts; ++index) - { - // dive into data structures to get the panel we need - ESubpart subpart_e = wearable_entry->mSubparts[index]; - const LLEditWearableDictionary::SubpartEntry *subpart_entry = LLEditWearableDictionary::getInstance()->getSubpart(subpart_e); - - if (!subpart_entry) - { - llwarns << "could not get wearable subpart dictionary entry for subpart: " << subpart_e << llendl; - continue; - } - - const std::string accordion_tab = subpart_entry->mAccordionTab; - - LLAccordionCtrlTab *tab = getChild<LLAccordionCtrlTab>(accordion_tab); - - if (!tab) - { - llwarns << "could not get llaccordionctrltab from UI with name: " << accordion_tab << llendl; - continue; - } - - // initialize callback to ensure camera view changes appropriately. - tab->setDropDownStateChangedCallback(boost::bind(&LLPanelEditWearable::onTabExpandedCollapsed,this,_2,index)); - } - - // initialize texture and color picker controls - for_each_picker_ctrl_entry <LLColorSwatchCtrl> (getPanel(type), type, boost::bind(init_color_swatch_ctrl, this, _1, _2)); - for_each_picker_ctrl_entry <LLTextureCtrl> (getPanel(type), type, boost::bind(init_texture_ctrl, this, _1, _2)); - } - - // init all strings - mMeters = mPanelShape->getString("meters"); - mFeet = mPanelShape->getString("feet"); - mHeigth = mPanelShape->getString("height") + " "; - mHeigthValue = "[HEIGHT] [METRIC1]"; - mReplacementMetricUrl = "[URL_METRIC2]"; - - std::string color = mPanelShape->getString("heigth_label_color"); - mAvatarHeigthLabelColor = LLUIColorTable::instance().getColor(color, LLColor4::green); - color = mPanelShape->getString("heigth_value_label_color"); - mAvatarHeigthValueLabelColor = LLUIColorTable::instance().getColor(color, LLColor4::green); - gSavedSettings.getControl("HeightUnits")->getSignal()->connect(boost::bind(&LLPanelEditWearable::changeHeightUnits, this, _2)); - updateMetricLayout(gSavedSettings.getBOOL("HeightUnits")); - - return TRUE; + // buttons + mBtnRevert = getChild<LLButton>("revert_button"); + mBtnRevert->setClickedCallback(boost::bind(&LLPanelEditWearable::onRevertButtonClicked, this)); + + mBtnBack = getChild<LLButton>("back_btn"); + mBackBtnLabel = mBtnBack->getLabelUnselected(); + mBtnBack->setLabel(LLStringUtil::null); + // handled at appearance panel level? + //mBtnBack->setClickedCallback(boost::bind(&LLPanelEditWearable::onBackButtonClicked, this)); + + mNameEditor = getChild<LLLineEditor>("description"); + + mPanelTitle = getChild<LLTextBox>("edit_wearable_title"); + mDescTitle = getChild<LLTextBox>("description_text"); + + getChild<LLRadioGroup>("sex_radio")->setCommitCallback(boost::bind(&LLPanelEditWearable::onCommitSexChange, this)); + getChild<LLButton>("save_as_button")->setCommitCallback(boost::bind(&LLPanelEditWearable::onSaveAsButtonClicked, this)); + + // The following panels will be shown/hidden based on what wearable we're editing + // body parts + mPanelShape = getChild<LLPanel>("edit_shape_panel"); + mPanelSkin = getChild<LLPanel>("edit_skin_panel"); + mPanelEyes = getChild<LLPanel>("edit_eyes_panel"); + mPanelHair = getChild<LLPanel>("edit_hair_panel"); + + // Setting the visibility callback is applied only to the bodyparts panel + // because currently they are the only ones whose 'wearable_accordion' has + // multiple accordion tabs (see EXT-8164 for details). + setWearablePanelVisibilityChangeCallback(mPanelShape); + setWearablePanelVisibilityChangeCallback(mPanelSkin); + setWearablePanelVisibilityChangeCallback(mPanelEyes); + setWearablePanelVisibilityChangeCallback(mPanelHair); + + //clothes + mPanelShirt = getChild<LLPanel>("edit_shirt_panel"); + mPanelPants = getChild<LLPanel>("edit_pants_panel"); + mPanelShoes = getChild<LLPanel>("edit_shoes_panel"); + mPanelSocks = getChild<LLPanel>("edit_socks_panel"); + mPanelJacket = getChild<LLPanel>("edit_jacket_panel"); + mPanelGloves = getChild<LLPanel>("edit_gloves_panel"); + mPanelUndershirt = getChild<LLPanel>("edit_undershirt_panel"); + mPanelUnderpants = getChild<LLPanel>("edit_underpants_panel"); + mPanelSkirt = getChild<LLPanel>("edit_skirt_panel"); + mPanelAlpha = getChild<LLPanel>("edit_alpha_panel"); + mPanelTattoo = getChild<LLPanel>("edit_tattoo_panel"); + mPanelPhysics = getChild<LLPanel>("edit_physics_panel"); + + mTxtAvatarHeight = mPanelShape->getChild<LLTextBox>("avatar_height"); + + mWearablePtr = NULL; + + configureAlphaCheckbox(LLVOAvatarDefines::TEX_LOWER_ALPHA, "lower alpha texture invisible"); + configureAlphaCheckbox(LLVOAvatarDefines::TEX_UPPER_ALPHA, "upper alpha texture invisible"); + configureAlphaCheckbox(LLVOAvatarDefines::TEX_HEAD_ALPHA, "head alpha texture invisible"); + configureAlphaCheckbox(LLVOAvatarDefines::TEX_EYES_ALPHA, "eye alpha texture invisible"); + configureAlphaCheckbox(LLVOAvatarDefines::TEX_HAIR_ALPHA, "hair alpha texture invisible"); + + // configure tab expanded callbacks + for (U32 type_index = 0; type_index < (U32)LLWearableType::WT_COUNT; ++type_index) + { + LLWearableType::EType type = (LLWearableType::EType) type_index; + const LLEditWearableDictionary::WearableEntry *wearable_entry = LLEditWearableDictionary::getInstance()->getWearable(type); + if (!wearable_entry) + { + llwarns << "could not get wearable dictionary entry for wearable of type: " << type << llendl; + continue; + } + U8 num_subparts = wearable_entry->mSubparts.size(); + + for (U8 index = 0; index < num_subparts; ++index) + { + // dive into data structures to get the panel we need + ESubpart subpart_e = wearable_entry->mSubparts[index]; + const LLEditWearableDictionary::SubpartEntry *subpart_entry = LLEditWearableDictionary::getInstance()->getSubpart(subpart_e); + + if (!subpart_entry) + { + llwarns << "could not get wearable subpart dictionary entry for subpart: " << subpart_e << llendl; + continue; + } + + const std::string accordion_tab = subpart_entry->mAccordionTab; + + LLAccordionCtrlTab *tab = getChild<LLAccordionCtrlTab>(accordion_tab); + + if (!tab) + { + llwarns << "could not get llaccordionctrltab from UI with name: " << accordion_tab << llendl; + continue; + } + + // initialize callback to ensure camera view changes appropriately. + tab->setDropDownStateChangedCallback(boost::bind(&LLPanelEditWearable::onTabExpandedCollapsed,this,_2,index)); + } + + // initialize texture and color picker controls + for_each_picker_ctrl_entry <LLColorSwatchCtrl> (getPanel(type), type, boost::bind(init_color_swatch_ctrl, this, _1, _2)); + for_each_picker_ctrl_entry <LLTextureCtrl> (getPanel(type), type, boost::bind(init_texture_ctrl, this, _1, _2)); + } + + // init all strings + mMeters = mPanelShape->getString("meters"); + mFeet = mPanelShape->getString("feet"); + mHeigth = mPanelShape->getString("height") + " "; + mHeigthValue = "[HEIGHT] [METRIC1]"; + mReplacementMetricUrl = "[URL_METRIC2]"; + + std::string color = mPanelShape->getString("heigth_label_color"); + mAvatarHeigthLabelColor = LLUIColorTable::instance().getColor(color, LLColor4::green); + color = mPanelShape->getString("heigth_value_label_color"); + mAvatarHeigthValueLabelColor = LLUIColorTable::instance().getColor(color, LLColor4::green); + gSavedSettings.getControl("HeightUnits")->getSignal()->connect(boost::bind(&LLPanelEditWearable::changeHeightUnits, this, _2)); + updateMetricLayout(gSavedSettings.getBOOL("HeightUnits")); + + return TRUE; } // virtual // LLUICtrl BOOL LLPanelEditWearable::isDirty() const { - BOOL isDirty = FALSE; - if (mWearablePtr) - { - if (mWearablePtr->isDirty() || - mWearableItem->getName().compare(mNameEditor->getText()) != 0) - { - isDirty = TRUE; - } - } - return isDirty; + BOOL isDirty = FALSE; + if (mWearablePtr) + { + if (mWearablePtr->isDirty() || + mWearableItem->getName().compare(mNameEditor->getText()) != 0) + { + isDirty = TRUE; + } + } + return isDirty; } //virtual void LLPanelEditWearable::draw() { - updateVerbs(); - if (getWearable() && getWearable()->getType() == LLWearableType::WT_SHAPE) - { - //updating avatar height - updateTypeSpecificControls(LLWearableType::WT_SHAPE); - } + updateVerbs(); + if (getWearable() && getWearable()->getType() == LLWearableType::WT_SHAPE) + { + //updating avatar height + updateTypeSpecificControls(LLWearableType::WT_SHAPE); + } - LLPanel::draw(); + LLPanel::draw(); } void LLPanelEditWearable::setVisible(BOOL visible) { - if (!visible) - { - showWearable(mWearablePtr, FALSE); - } - LLPanel::setVisible(visible); + if (!visible) + { + showWearable(mWearablePtr, FALSE); + } + LLPanel::setVisible(visible); } void LLPanelEditWearable::setWearable(LLWearable *wearable, BOOL disable_camera_switch) { - showWearable(mWearablePtr, FALSE, disable_camera_switch); - mWearablePtr = wearable; - showWearable(mWearablePtr, TRUE, disable_camera_switch); + showWearable(mWearablePtr, FALSE, disable_camera_switch); + mWearablePtr = wearable; + showWearable(mWearablePtr, TRUE, disable_camera_switch); } //static void LLPanelEditWearable::onRevertButtonClicked(void* userdata) { - LLPanelEditWearable *panel = (LLPanelEditWearable*) userdata; - panel->revertChanges(); + LLPanelEditWearable *panel = (LLPanelEditWearable*) userdata; + panel->revertChanges(); } void LLPanelEditWearable::onSaveAsButtonClicked() { - LLSD args; - args["DESC"] = mNameEditor->getText(); + LLSD args; + args["DESC"] = mNameEditor->getText(); - LLNotificationsUtil::add("SaveWearableAs", args, LLSD(), boost::bind(&LLPanelEditWearable::saveAsCallback, this, _1, _2)); + LLNotificationsUtil::add("SaveWearableAs", args, LLSD(), boost::bind(&LLPanelEditWearable::saveAsCallback, this, _1, _2)); } void LLPanelEditWearable::saveAsCallback(const LLSD& notification, const LLSD& response) { - S32 option = LLNotificationsUtil::getSelectedOption(notification, response); - if (0 == option) - { - std::string wearable_name = response["message"].asString(); - LLStringUtil::trim(wearable_name); - if( !wearable_name.empty() ) - { - mNameEditor->setText(wearable_name); - saveChanges(true); - } - } + S32 option = LLNotificationsUtil::getSelectedOption(notification, response); + if (0 == option) + { + std::string wearable_name = response["message"].asString(); + LLStringUtil::trim(wearable_name); + if( !wearable_name.empty() ) + { + mNameEditor->setText(wearable_name); + saveChanges(true); + } + } } void LLPanelEditWearable::onCommitSexChange() { - if (!isAgentAvatarValid()) return; + if (!isAgentAvatarValid()) return; - LLWearableType::EType type = mWearablePtr->getType(); - U32 index = gAgentWearables.getWearableIndex(mWearablePtr); + LLWearableType::EType type = mWearablePtr->getType(); + U32 index = gAgentWearables.getWearableIndex(mWearablePtr); - if( !gAgentWearables.isWearableModifiable(type, index)) - { - return; - } + if( !gAgentWearables.isWearableModifiable(type, index)) + { + return; + } - LLViewerVisualParam* param = static_cast<LLViewerVisualParam*>(gAgentAvatarp->getVisualParam( "male" )); - if( !param ) - { - return; - } + LLViewerVisualParam* param = static_cast<LLViewerVisualParam*>(gAgentAvatarp->getVisualParam( "male" )); + if( !param ) + { + return; + } - bool is_new_sex_male = (gSavedSettings.getU32("AvatarSex") ? SEX_MALE : SEX_FEMALE) == SEX_MALE; - LLWearable* wearable = gAgentWearables.getWearable(type, index); - if (wearable) - { - wearable->setVisualParamWeight(param->getID(), is_new_sex_male, FALSE); - } - param->setWeight( is_new_sex_male, FALSE ); + bool is_new_sex_male = (gSavedSettings.getU32("AvatarSex") ? SEX_MALE : SEX_FEMALE) == SEX_MALE; + LLWearable* wearable = gAgentWearables.getWearable(type, index); + if (wearable) + { + wearable->setVisualParamWeight(param->getID(), is_new_sex_male, FALSE); + } + param->setWeight( is_new_sex_male, FALSE ); - gAgentAvatarp->updateSexDependentLayerSets( FALSE ); + gAgentAvatarp->updateSexDependentLayerSets( FALSE ); - gAgentAvatarp->updateVisualParams(); + gAgentAvatarp->updateVisualParams(); - updateScrollingPanelUI(); + updateScrollingPanelUI(); } void LLPanelEditWearable::onTexturePickerCommit(const LLUICtrl* ctrl) { - const LLTextureCtrl* texture_ctrl = dynamic_cast<const LLTextureCtrl*>(ctrl); - if (!texture_ctrl) - { - llwarns << "got commit signal from not LLTextureCtrl." << llendl; - return; - } - - if (getWearable()) - { - LLWearableType::EType type = getWearable()->getType(); - const PickerControlEntryNamePredicate name_pred(texture_ctrl->getName()); - const LLEditWearableDictionary::PickerControlEntry* entry - = find_picker_ctrl_entry_if<LLTextureCtrl, PickerControlEntryNamePredicate>(type, name_pred); - if (entry) - { - // Set the new version - LLViewerFetchedTexture* image = LLViewerTextureManager::getFetchedTexture(texture_ctrl->getImageAssetID()); - if( image->getID() == IMG_DEFAULT ) - { - image = LLViewerTextureManager::getFetchedTexture(IMG_DEFAULT_AVATAR); - } - if (getWearable()) - { - U32 index = gAgentWearables.getWearableIndex(getWearable()); - gAgentAvatarp->setLocalTexture(entry->mTextureIndex, image, FALSE, index); - LLVisualParamHint::requestHintUpdates(); - gAgentAvatarp->wearableUpdated(type, FALSE); - } - } - else - { - llwarns << "could not get texture picker dictionary entry for wearable of type: " << type << llendl; - } - } + const LLTextureCtrl* texture_ctrl = dynamic_cast<const LLTextureCtrl*>(ctrl); + if (!texture_ctrl) + { + llwarns << "got commit signal from not LLTextureCtrl." << llendl; + return; + } + + if (getWearable()) + { + LLWearableType::EType type = getWearable()->getType(); + const PickerControlEntryNamePredicate name_pred(texture_ctrl->getName()); + const LLEditWearableDictionary::PickerControlEntry* entry + = find_picker_ctrl_entry_if<LLTextureCtrl, PickerControlEntryNamePredicate>(type, name_pred); + if (entry) + { + // Set the new version + LLViewerFetchedTexture* image = LLViewerTextureManager::getFetchedTexture(texture_ctrl->getImageAssetID()); + if( image->getID() == IMG_DEFAULT ) + { + image = LLViewerTextureManager::getFetchedTexture(IMG_DEFAULT_AVATAR); + } + if (getWearable()) + { + U32 index = gAgentWearables.getWearableIndex(getWearable()); + gAgentAvatarp->setLocalTexture(entry->mTextureIndex, image, FALSE, index); + LLVisualParamHint::requestHintUpdates(); + gAgentAvatarp->wearableUpdated(type, FALSE); + } + } + else + { + llwarns << "could not get texture picker dictionary entry for wearable of type: " << type << llendl; + } + } } void LLPanelEditWearable::onColorSwatchCommit(const LLUICtrl* ctrl) { - if (getWearable()) - { - LLWearableType::EType type = getWearable()->getType(); - const PickerControlEntryNamePredicate name_pred(ctrl->getName()); - const LLEditWearableDictionary::PickerControlEntry* entry - = find_picker_ctrl_entry_if<LLColorSwatchCtrl, PickerControlEntryNamePredicate>(type, name_pred); - if (entry) - { - const LLColor4& old_color = getWearable()->getClothesColor(entry->mTextureIndex); - const LLColor4& new_color = LLColor4(ctrl->getValue()); - if( old_color != new_color ) - { - getWearable()->setClothesColor(entry->mTextureIndex, new_color, TRUE); - LLVisualParamHint::requestHintUpdates(); - gAgentAvatarp->wearableUpdated(getWearable()->getType(), FALSE); - } - } - else - { - llwarns << "could not get color swatch dictionary entry for wearable of type: " << type << llendl; - } - } + if (getWearable()) + { + LLWearableType::EType type = getWearable()->getType(); + const PickerControlEntryNamePredicate name_pred(ctrl->getName()); + const LLEditWearableDictionary::PickerControlEntry* entry + = find_picker_ctrl_entry_if<LLColorSwatchCtrl, PickerControlEntryNamePredicate>(type, name_pred); + if (entry) + { + const LLColor4& old_color = getWearable()->getClothesColor(entry->mTextureIndex); + const LLColor4& new_color = LLColor4(ctrl->getValue()); + if( old_color != new_color ) + { + getWearable()->setClothesColor(entry->mTextureIndex, new_color, TRUE); + LLVisualParamHint::requestHintUpdates(); + gAgentAvatarp->wearableUpdated(getWearable()->getType(), FALSE); + } + } + else + { + llwarns << "could not get color swatch dictionary entry for wearable of type: " << type << llendl; + } + } } void LLPanelEditWearable::updatePanelPickerControls(LLWearableType::EType type) { - LLPanel* panel = getPanel(type); - if (!panel) - return; - - bool is_modifiable = false; - bool is_copyable = false; - - if(mWearableItem) - { - const LLPermissions& perm = mWearableItem->getPermissions(); - is_modifiable = perm.allowModifyBy(gAgent.getID(), gAgent.getGroupID()); - is_copyable = perm.allowCopyBy(gAgent.getID(), gAgent.getGroupID()); - } - - if (is_modifiable) - { - // Update picker controls - for_each_picker_ctrl_entry <LLColorSwatchCtrl> (panel, type, boost::bind(update_color_swatch_ctrl, this, _1, _2)); - for_each_picker_ctrl_entry <LLTextureCtrl> (panel, type, boost::bind(update_texture_ctrl, this, _1, _2)); - } - else - { - // Disable controls - for_each_picker_ctrl_entry <LLColorSwatchCtrl> (panel, type, boost::bind(set_enabled_color_swatch_ctrl, false, _1, _2)); - for_each_picker_ctrl_entry <LLTextureCtrl> (panel, type, boost::bind(set_enabled_texture_ctrl, false, _1, _2)); - } + LLPanel* panel = getPanel(type); + if (!panel) + return; + + bool is_modifiable = false; + bool is_copyable = false; + + if(mWearableItem) + { + const LLPermissions& perm = mWearableItem->getPermissions(); + is_modifiable = perm.allowModifyBy(gAgent.getID(), gAgent.getGroupID()); + is_copyable = perm.allowCopyBy(gAgent.getID(), gAgent.getGroupID()); + } + + if (is_modifiable) + { + // Update picker controls + for_each_picker_ctrl_entry <LLColorSwatchCtrl> (panel, type, boost::bind(update_color_swatch_ctrl, this, _1, _2)); + for_each_picker_ctrl_entry <LLTextureCtrl> (panel, type, boost::bind(update_texture_ctrl, this, _1, _2)); + } + else + { + // Disable controls + for_each_picker_ctrl_entry <LLColorSwatchCtrl> (panel, type, boost::bind(set_enabled_color_swatch_ctrl, false, _1, _2)); + for_each_picker_ctrl_entry <LLTextureCtrl> (panel, type, boost::bind(set_enabled_texture_ctrl, false, _1, _2)); + } } void LLPanelEditWearable::saveChanges(bool force_save_as) { - if (!mWearablePtr || !isDirty()) - { - // do nothing if no unsaved changes - return; - } - - U32 index = gAgentWearables.getWearableIndex(mWearablePtr); - - std::string new_name = mNameEditor->getText(); - if (force_save_as) - { - // the name of the wearable has changed, re-save wearable with new name - LLAppearanceMgr::instance().removeCOFItemLinks(mWearablePtr->getItemID(),false); - gAgentWearables.saveWearableAs(mWearablePtr->getType(), index, new_name, FALSE); - mNameEditor->setText(mWearableItem->getName()); - } - else - { - gAgentWearables.saveWearable(mWearablePtr->getType(), index, TRUE, new_name); - } + if (!mWearablePtr || !isDirty()) + { + // do nothing if no unsaved changes + return; + } + + U32 index = gAgentWearables.getWearableIndex(mWearablePtr); + + std::string new_name = mNameEditor->getText(); + if (force_save_as) + { + // the name of the wearable has changed, re-save wearable with new name + LLAppearanceMgr::instance().removeCOFItemLinks(mWearablePtr->getItemID(),false); + gAgentWearables.saveWearableAs(mWearablePtr->getType(), index, new_name, FALSE); + mNameEditor->setText(mWearableItem->getName()); + } + else + { + gAgentWearables.saveWearable(mWearablePtr->getType(), index, TRUE, new_name); + } } void LLPanelEditWearable::revertChanges() { - if (!mWearablePtr || !isDirty()) - { - // no unsaved changes to revert - return; - } - - mWearablePtr->revertValues(); - mNameEditor->setText(mWearableItem->getName()); - updatePanelPickerControls(mWearablePtr->getType()); - updateTypeSpecificControls(mWearablePtr->getType()); - gAgentAvatarp->wearableUpdated(mWearablePtr->getType(), FALSE); + if (!mWearablePtr || !isDirty()) + { + // no unsaved changes to revert + return; + } + + mWearablePtr->revertValues(); + mNameEditor->setText(mWearableItem->getName()); + updatePanelPickerControls(mWearablePtr->getType()); + updateTypeSpecificControls(mWearablePtr->getType()); + gAgentAvatarp->wearableUpdated(mWearablePtr->getType(), FALSE); } void LLPanelEditWearable::showWearable(LLWearable* wearable, BOOL show, BOOL disable_camera_switch) { - if (!wearable) - { - return; - } - - mWearableItem = gInventory.getItem(mWearablePtr->getItemID()); - llassert(mWearableItem); - - LLWearableType::EType type = wearable->getType(); - LLPanel *targetPanel = NULL; - std::string title; - std::string description_title; - - const LLEditWearableDictionary::WearableEntry *wearable_entry = LLEditWearableDictionary::getInstance()->getWearable(type); - if (!wearable_entry) - { - llwarns << "called LLPanelEditWearable::showWearable with an invalid wearable type! (" << type << ")" << llendl; - return; - } - - targetPanel = getPanel(type); - title = getString(wearable_entry->mTitle); - description_title = getString(wearable_entry->mDescTitle); - - // Update picker controls state - for_each_picker_ctrl_entry <LLColorSwatchCtrl> (targetPanel, type, boost::bind(set_enabled_color_swatch_ctrl, show, _1, _2)); - for_each_picker_ctrl_entry <LLTextureCtrl> (targetPanel, type, boost::bind(set_enabled_texture_ctrl, show, _1, _2)); - - targetPanel->setVisible(show); - toggleTypeSpecificControls(type); - - if (show) - { - mPanelTitle->setText(title); - mPanelTitle->setToolTip(title); - mDescTitle->setText(description_title); - - // set name - mNameEditor->setText(mWearableItem->getName()); - - updatePanelPickerControls(type); - updateTypeSpecificControls(type); - - // clear and rebuild visual param list - U8 num_subparts = wearable_entry->mSubparts.size(); - - for (U8 index = 0; index < num_subparts; ++index) - { - // dive into data structures to get the panel we need - ESubpart subpart_e = wearable_entry->mSubparts[index]; - const LLEditWearableDictionary::SubpartEntry *subpart_entry = LLEditWearableDictionary::getInstance()->getSubpart(subpart_e); - - if (!subpart_entry) - { - llwarns << "could not get wearable subpart dictionary entry for subpart: " << subpart_e << llendl; - continue; - } - - const std::string scrolling_panel = subpart_entry->mParamList; - const std::string accordion_tab = subpart_entry->mAccordionTab; - - LLScrollingPanelList *panel_list = getChild<LLScrollingPanelList>(scrolling_panel); - LLAccordionCtrlTab *tab = getChild<LLAccordionCtrlTab>(accordion_tab); - - if (!panel_list) - { - llwarns << "could not get scrolling panel list: " << scrolling_panel << llendl; - continue; - } - - if (!tab) - { - llwarns << "could not get llaccordionctrltab from UI with name: " << accordion_tab << llendl; - continue; - } - - // what edit group do we want to extract params for? - const std::string edit_group = subpart_entry->mEditGroup; - - // storage for ordered list of visual params - value_map_t sorted_params; - getSortedParams(sorted_params, edit_group); - - LLJoint* jointp = gAgentAvatarp->getJoint( subpart_entry->mTargetJoint ); - if (!jointp) - { - jointp = gAgentAvatarp->getJoint("mHead"); - } - - buildParamList(panel_list, sorted_params, tab, jointp); - - updateScrollingPanelUI(); - } - if (!disable_camera_switch) - { - showDefaultSubpart(); - } - - updateVerbs(); - } + if (!wearable) + { + return; + } + + mWearableItem = gInventory.getItem(mWearablePtr->getItemID()); + llassert(mWearableItem); + + LLWearableType::EType type = wearable->getType(); + LLPanel *targetPanel = NULL; + std::string title; + std::string description_title; + + const LLEditWearableDictionary::WearableEntry *wearable_entry = LLEditWearableDictionary::getInstance()->getWearable(type); + if (!wearable_entry) + { + llwarns << "called LLPanelEditWearable::showWearable with an invalid wearable type! (" << type << ")" << llendl; + return; + } + + targetPanel = getPanel(type); + title = getString(wearable_entry->mTitle); + description_title = getString(wearable_entry->mDescTitle); + + // Update picker controls state + for_each_picker_ctrl_entry <LLColorSwatchCtrl> (targetPanel, type, boost::bind(set_enabled_color_swatch_ctrl, show, _1, _2)); + for_each_picker_ctrl_entry <LLTextureCtrl> (targetPanel, type, boost::bind(set_enabled_texture_ctrl, show, _1, _2)); + + targetPanel->setVisible(show); + toggleTypeSpecificControls(type); + + if (show) + { + mPanelTitle->setText(title); + mPanelTitle->setToolTip(title); + mDescTitle->setText(description_title); + + // set name + mNameEditor->setText(mWearableItem->getName()); + + updatePanelPickerControls(type); + updateTypeSpecificControls(type); + + // clear and rebuild visual param list + U8 num_subparts = wearable_entry->mSubparts.size(); + + for (U8 index = 0; index < num_subparts; ++index) + { + // dive into data structures to get the panel we need + ESubpart subpart_e = wearable_entry->mSubparts[index]; + const LLEditWearableDictionary::SubpartEntry *subpart_entry = LLEditWearableDictionary::getInstance()->getSubpart(subpart_e); + + if (!subpart_entry) + { + llwarns << "could not get wearable subpart dictionary entry for subpart: " << subpart_e << llendl; + continue; + } + + const std::string scrolling_panel = subpart_entry->mParamList; + const std::string accordion_tab = subpart_entry->mAccordionTab; + + LLScrollingPanelList *panel_list = getChild<LLScrollingPanelList>(scrolling_panel); + LLAccordionCtrlTab *tab = getChild<LLAccordionCtrlTab>(accordion_tab); + + if (!panel_list) + { + llwarns << "could not get scrolling panel list: " << scrolling_panel << llendl; + continue; + } + + if (!tab) + { + llwarns << "could not get llaccordionctrltab from UI with name: " << accordion_tab << llendl; + continue; + } + + // what edit group do we want to extract params for? + const std::string edit_group = subpart_entry->mEditGroup; + + // storage for ordered list of visual params + value_map_t sorted_params; + getSortedParams(sorted_params, edit_group); + + LLJoint* jointp = gAgentAvatarp->getJoint( subpart_entry->mTargetJoint ); + if (!jointp) + { + jointp = gAgentAvatarp->getJoint("mHead"); + } + + buildParamList(panel_list, sorted_params, tab, jointp); + + updateScrollingPanelUI(); + } + if (!disable_camera_switch) + { + showDefaultSubpart(); + } + + updateVerbs(); + } } void LLPanelEditWearable::showDefaultSubpart() { - changeCamera(3); + changeCamera(3); } void LLPanelEditWearable::onTabExpandedCollapsed(const LLSD& param, U8 index) { - bool expanded = param.asBoolean(); + bool expanded = param.asBoolean(); - if (!mWearablePtr || !gAgentCamera.cameraCustomizeAvatar()) - { - // we don't have a valid wearable we're editing, or we've left the wearable editor - return; - } + if (!mWearablePtr || !gAgentCamera.cameraCustomizeAvatar()) + { + // we don't have a valid wearable we're editing, or we've left the wearable editor + return; + } - if (expanded) - { - changeCamera(index); - } + if (expanded) + { + changeCamera(index); + } } void LLPanelEditWearable::changeCamera(U8 subpart) { - const LLEditWearableDictionary::WearableEntry *wearable_entry = LLEditWearableDictionary::getInstance()->getWearable(mWearablePtr->getType()); - if (!wearable_entry) - { - llinfos << "could not get wearable dictionary entry for wearable type: " << mWearablePtr->getType() << llendl; - return; - } - - if (subpart >= wearable_entry->mSubparts.size()) - { - llinfos << "accordion tab expanded for invalid subpart. Wearable type: " << mWearablePtr->getType() << " subpart num: " << subpart << llendl; - return; - } - - ESubpart subpart_e = wearable_entry->mSubparts[subpart]; - const LLEditWearableDictionary::SubpartEntry *subpart_entry = LLEditWearableDictionary::getInstance()->getSubpart(subpart_e); - - if (!subpart_entry) - { - llwarns << "could not get wearable subpart dictionary entry for subpart: " << subpart_e << llendl; - return; - } - - // Update the camera - gMorphView->setCameraTargetJoint( gAgentAvatarp->getJoint( subpart_entry->mTargetJoint ) ); - gMorphView->setCameraTargetOffset( subpart_entry->mTargetOffset ); - gMorphView->setCameraOffset( subpart_entry->mCameraOffset ); - if (gSavedSettings.getBOOL("AppearanceCameraMovement")) - { - gMorphView->updateCamera(); - } + const LLEditWearableDictionary::WearableEntry *wearable_entry = LLEditWearableDictionary::getInstance()->getWearable(mWearablePtr->getType()); + if (!wearable_entry) + { + llinfos << "could not get wearable dictionary entry for wearable type: " << mWearablePtr->getType() << llendl; + return; + } + + if (subpart >= wearable_entry->mSubparts.size()) + { + llinfos << "accordion tab expanded for invalid subpart. Wearable type: " << mWearablePtr->getType() << " subpart num: " << subpart << llendl; + return; + } + + ESubpart subpart_e = wearable_entry->mSubparts[subpart]; + const LLEditWearableDictionary::SubpartEntry *subpart_entry = LLEditWearableDictionary::getInstance()->getSubpart(subpart_e); + + if (!subpart_entry) + { + llwarns << "could not get wearable subpart dictionary entry for subpart: " << subpart_e << llendl; + return; + } + + // Update the camera + gMorphView->setCameraTargetJoint( gAgentAvatarp->getJoint( subpart_entry->mTargetJoint ) ); + gMorphView->setCameraTargetOffset( subpart_entry->mTargetOffset ); + gMorphView->setCameraOffset( subpart_entry->mCameraOffset ); + if (gSavedSettings.getBOOL("AppearanceCameraMovement")) + { + gMorphView->updateCamera(); + } } void LLPanelEditWearable::updateScrollingPanelList() { - updateScrollingPanelUI(); + updateScrollingPanelUI(); } void LLPanelEditWearable::toggleTypeSpecificControls(LLWearableType::EType type) { - // Toggle controls specific to shape editing panel. - { - bool is_shape = (type == LLWearableType::WT_SHAPE); - getChildView("sex_radio")->setVisible( is_shape); - getChildView("female_icon")->setVisible( is_shape); - getChildView("male_icon")->setVisible( is_shape); - } + // Toggle controls specific to shape editing panel. + { + bool is_shape = (type == LLWearableType::WT_SHAPE); + getChildView("sex_radio")->setVisible( is_shape); + getChildView("female_icon")->setVisible( is_shape); + getChildView("male_icon")->setVisible( is_shape); + } } void LLPanelEditWearable::updateTypeSpecificControls(LLWearableType::EType type) { - const F32 ONE_METER = 1.0; - const F32 ONE_FOOT = 0.3048 * ONE_METER; // in meters - // Update controls specific to shape editing panel. - if (type == LLWearableType::WT_SHAPE) - { - // Update avatar height - F32 new_size = gAgentAvatarp->mBodySize.mV[VZ]; - if (gSavedSettings.getBOOL("HeightUnits") == FALSE) - { - // convert meters to feet - new_size = new_size / ONE_FOOT; - } - - std::string avatar_height_str = llformat("%.2f", new_size); - mHeigthValue.setArg("[HEIGHT]", avatar_height_str); - updateAvatarHeightLabel(); - } - - if (LLWearableType::WT_ALPHA == type) - { - updateAlphaCheckboxes(); - - initPreviousAlphaTextures(); - } + const F32 ONE_METER = 1.0; + const F32 ONE_FOOT = 0.3048 * ONE_METER; // in meters + // Update controls specific to shape editing panel. + if (type == LLWearableType::WT_SHAPE) + { + // Update avatar height + F32 new_size = gAgentAvatarp->mBodySize.mV[VZ]; + if (gSavedSettings.getBOOL("HeightUnits") == FALSE) + { + // convert meters to feet + new_size = new_size / ONE_FOOT; + } + + std::string avatar_height_str = llformat("%.2f", new_size); + mHeigthValue.setArg("[HEIGHT]", avatar_height_str); + updateAvatarHeightLabel(); + } + + if (LLWearableType::WT_ALPHA == type) + { + updateAlphaCheckboxes(); + + initPreviousAlphaTextures(); + } } void LLPanelEditWearable::updateScrollingPanelUI() { - // do nothing if we don't have a valid wearable we're editing - if (mWearablePtr == NULL) - { - return; - } - - LLWearableType::EType type = mWearablePtr->getType(); - LLPanel *panel = getPanel(type); - - if(panel && (mWearablePtr->getItemID().notNull())) - { - const LLEditWearableDictionary::WearableEntry *wearable_entry = LLEditWearableDictionary::getInstance()->getWearable(type); - llassert(wearable_entry); - if (!wearable_entry) return; - U8 num_subparts = wearable_entry->mSubparts.size(); - - LLScrollingPanelParam::sUpdateDelayFrames = 0; - for (U8 index = 0; index < num_subparts; ++index) - { - // dive into data structures to get the panel we need - ESubpart subpart_e = wearable_entry->mSubparts[index]; - const LLEditWearableDictionary::SubpartEntry *subpart_entry = LLEditWearableDictionary::getInstance()->getSubpart(subpart_e); - - const std::string scrolling_panel = subpart_entry->mParamList; - - LLScrollingPanelList *panel_list = getChild<LLScrollingPanelList>(scrolling_panel); - - if (!panel_list) - { - llwarns << "could not get scrolling panel list: " << scrolling_panel << llendl; - continue; - } - - panel_list->updatePanels(TRUE); - } - } + // do nothing if we don't have a valid wearable we're editing + if (mWearablePtr == NULL) + { + return; + } + + LLWearableType::EType type = mWearablePtr->getType(); + LLPanel *panel = getPanel(type); + + if(panel && (mWearablePtr->getItemID().notNull())) + { + const LLEditWearableDictionary::WearableEntry *wearable_entry = LLEditWearableDictionary::getInstance()->getWearable(type); + llassert(wearable_entry); + if (!wearable_entry) return; + U8 num_subparts = wearable_entry->mSubparts.size(); + + LLScrollingPanelParam::sUpdateDelayFrames = 0; + for (U8 index = 0; index < num_subparts; ++index) + { + // dive into data structures to get the panel we need + ESubpart subpart_e = wearable_entry->mSubparts[index]; + const LLEditWearableDictionary::SubpartEntry *subpart_entry = LLEditWearableDictionary::getInstance()->getSubpart(subpart_e); + + const std::string scrolling_panel = subpart_entry->mParamList; + + LLScrollingPanelList *panel_list = getChild<LLScrollingPanelList>(scrolling_panel); + + if (!panel_list) + { + llwarns << "could not get scrolling panel list: " << scrolling_panel << llendl; + continue; + } + + panel_list->updatePanels(TRUE); + } + } } LLPanel* LLPanelEditWearable::getPanel(LLWearableType::EType type) { - switch (type) - { - case LLWearableType::WT_SHAPE: - return mPanelShape; - break; + switch (type) + { + case LLWearableType::WT_SHAPE: + return mPanelShape; + break; - case LLWearableType::WT_SKIN: - return mPanelSkin; - break; + case LLWearableType::WT_SKIN: + return mPanelSkin; + break; - case LLWearableType::WT_HAIR: - return mPanelHair; - break; + case LLWearableType::WT_HAIR: + return mPanelHair; + break; - case LLWearableType::WT_EYES: - return mPanelEyes; - break; + case LLWearableType::WT_EYES: + return mPanelEyes; + break; - case LLWearableType::WT_SHIRT: - return mPanelShirt; - break; + case LLWearableType::WT_SHIRT: + return mPanelShirt; + break; - case LLWearableType::WT_PANTS: - return mPanelPants; - break; + case LLWearableType::WT_PANTS: + return mPanelPants; + break; - case LLWearableType::WT_SHOES: - return mPanelShoes; - break; + case LLWearableType::WT_SHOES: + return mPanelShoes; + break; - case LLWearableType::WT_SOCKS: - return mPanelSocks; - break; + case LLWearableType::WT_SOCKS: + return mPanelSocks; + break; - case LLWearableType::WT_JACKET: - return mPanelJacket; - break; + case LLWearableType::WT_JACKET: + return mPanelJacket; + break; - case LLWearableType::WT_GLOVES: - return mPanelGloves; - break; + case LLWearableType::WT_GLOVES: + return mPanelGloves; + break; - case LLWearableType::WT_UNDERSHIRT: - return mPanelUndershirt; - break; + case LLWearableType::WT_UNDERSHIRT: + return mPanelUndershirt; + break; - case LLWearableType::WT_UNDERPANTS: - return mPanelUnderpants; - break; + case LLWearableType::WT_UNDERPANTS: + return mPanelUnderpants; + break; - case LLWearableType::WT_SKIRT: - return mPanelSkirt; - break; + case LLWearableType::WT_SKIRT: + return mPanelSkirt; + break; - case LLWearableType::WT_ALPHA: - return mPanelAlpha; - break; + case LLWearableType::WT_ALPHA: + return mPanelAlpha; + break; - case LLWearableType::WT_TATTOO: - return mPanelTattoo; - break; + case LLWearableType::WT_TATTOO: + return mPanelTattoo; + break; - case LLWearableType::WT_PHYSICS: - return mPanelPhysics; - break; + case LLWearableType::WT_PHYSICS: + return mPanelPhysics; + break; - default: - break; - } - return NULL; + default: + break; + } + return NULL; } void LLPanelEditWearable::getSortedParams(value_map_t &sorted_params, const std::string &edit_group) { - LLWearable::visual_param_vec_t param_list; - ESex avatar_sex = gAgentAvatarp->getSex(); - - mWearablePtr->getVisualParams(param_list); - - for (LLWearable::visual_param_vec_t::iterator iter = param_list.begin(); - iter != param_list.end(); - ++iter) - { - LLViewerVisualParam *param = (LLViewerVisualParam*) *iter; - - if (param->getID() == -1 - || !param->isTweakable() - || param->getEditGroup() != edit_group - || !(param->getSex() & avatar_sex)) - { - continue; - } - - value_map_t::value_type vt(-param->getDisplayOrder(), param); - llassert( sorted_params.find(-param->getDisplayOrder()) == sorted_params.end() ); //check for duplicates - sorted_params.insert(vt); - } + LLWearable::visual_param_vec_t param_list; + ESex avatar_sex = gAgentAvatarp->getSex(); + + mWearablePtr->getVisualParams(param_list); + + for (LLWearable::visual_param_vec_t::iterator iter = param_list.begin(); + iter != param_list.end(); + ++iter) + { + LLViewerVisualParam *param = (LLViewerVisualParam*) *iter; + + if (param->getID() == -1 + || !param->isTweakable() + || param->getEditGroup() != edit_group + || !(param->getSex() & avatar_sex)) + { + continue; + } + + value_map_t::value_type vt(-param->getDisplayOrder(), param); + llassert( sorted_params.find(-param->getDisplayOrder()) == sorted_params.end() ); //check for duplicates + sorted_params.insert(vt); + } } void LLPanelEditWearable::buildParamList(LLScrollingPanelList *panel_list, value_map_t &sorted_params, LLAccordionCtrlTab *tab, LLJoint* jointp) { - // sorted_params is sorted according to magnitude of effect from - // least to greatest. Adding to the front of the child list - // reverses that order. - if( panel_list ) - { - panel_list->clearPanels(); - value_map_t::iterator end = sorted_params.end(); - S32 height = 0; - for(value_map_t::iterator it = sorted_params.begin(); it != end; ++it) - { - LLPanel::Params p; - p.name("LLScrollingPanelParam"); - LLWearable *wearable = this->getWearable(); - LLScrollingPanelParamBase *panel_param = NULL; - if (wearable && wearable->getType() == LLWearableType::WT_PHYSICS) // Hack to show a different panel for physics. Should generalize this later. - { - panel_param = new LLScrollingPanelParamBase( p, NULL, (*it).second, TRUE, this->getWearable(), jointp); - } - else - { - panel_param = new LLScrollingPanelParam( p, NULL, (*it).second, TRUE, this->getWearable(), jointp); - } - height = panel_list->addPanel( panel_param ); - } - } + // sorted_params is sorted according to magnitude of effect from + // least to greatest. Adding to the front of the child list + // reverses that order. + if( panel_list ) + { + panel_list->clearPanels(); + value_map_t::iterator end = sorted_params.end(); + S32 height = 0; + for(value_map_t::iterator it = sorted_params.begin(); it != end; ++it) + { + LLPanel::Params p; + p.name("LLScrollingPanelParam"); + LLWearable *wearable = this->getWearable(); + LLScrollingPanelParamBase *panel_param = NULL; + if (wearable && wearable->getType() == LLWearableType::WT_PHYSICS) // Hack to show a different panel for physics. Should generalize this later. + { + panel_param = new LLScrollingPanelParamBase( p, NULL, (*it).second, TRUE, this->getWearable(), jointp); + } + else + { + panel_param = new LLScrollingPanelParam( p, NULL, (*it).second, TRUE, this->getWearable(), jointp); + } + height = panel_list->addPanel( panel_param ); + } + } } void LLPanelEditWearable::updateVerbs() { - bool can_copy = false; + bool can_copy = false; - if(mWearableItem) - { - can_copy = mWearableItem->getPermissions().allowCopyBy(gAgentID); - } + if(mWearableItem) + { + can_copy = mWearableItem->getPermissions().allowCopyBy(gAgentID); + } - BOOL is_dirty = isDirty(); + BOOL is_dirty = isDirty(); - mBtnRevert->setEnabled(is_dirty); - getChildView("save_as_button")->setEnabled(is_dirty && can_copy); + mBtnRevert->setEnabled(is_dirty); + getChildView("save_as_button")->setEnabled(is_dirty && can_copy); - if(isAgentAvatarValid()) - { - // Update viewer's radio buttons (of RadioGroup with control_name="AvatarSex") of Avatar's gender - // with value from "AvatarSex" setting - gSavedSettings.setU32("AvatarSex", (gAgentAvatarp->getSex() == SEX_MALE) ); - } + if(isAgentAvatarValid()) + { + // Update viewer's radio buttons (of RadioGroup with control_name="AvatarSex") of Avatar's gender + // with value from "AvatarSex" setting + gSavedSettings.setU32("AvatarSex", (gAgentAvatarp->getSex() == SEX_MALE) ); + } - // update back button and title according to dirty state. - static BOOL was_dirty = FALSE; - if (was_dirty != is_dirty) // to avoid redundant changes because this method is called from draw - { - static S32 label_width = mBtnBack->getFont()->getWidth(mBackBtnLabel); - const std::string& label = is_dirty ? mBackBtnLabel : LLStringUtil::null; - const S32 delta_width = is_dirty ? label_width : -label_width; + // update back button and title according to dirty state. + static BOOL was_dirty = FALSE; + if (was_dirty != is_dirty) // to avoid redundant changes because this method is called from draw + { + static S32 label_width = mBtnBack->getFont()->getWidth(mBackBtnLabel); + const std::string& label = is_dirty ? mBackBtnLabel : LLStringUtil::null; + const S32 delta_width = is_dirty ? label_width : -label_width; - mBtnBack->setLabel(label); + mBtnBack->setLabel(label); - // update rect according to label width - LLRect rect = mBtnBack->getRect(); - rect.mRight += delta_width; - mBtnBack->setShape(rect); + // update rect according to label width + LLRect rect = mBtnBack->getRect(); + rect.mRight += delta_width; + mBtnBack->setShape(rect); - // update title rect according to back button width - rect = mPanelTitle->getRect(); - rect.mLeft += delta_width; - mPanelTitle->setShape(rect); + // update title rect according to back button width + rect = mPanelTitle->getRect(); + rect.mLeft += delta_width; + mPanelTitle->setShape(rect); - was_dirty = is_dirty; - } + was_dirty = is_dirty; + } } void LLPanelEditWearable::configureAlphaCheckbox(LLVOAvatarDefines::ETextureIndex te, const std::string& name) { - LLCheckBoxCtrl* checkbox = mPanelAlpha->getChild<LLCheckBoxCtrl>(name); - checkbox->setCommitCallback(boost::bind(&LLPanelEditWearable::onInvisibilityCommit, this, checkbox, te)); + LLCheckBoxCtrl* checkbox = mPanelAlpha->getChild<LLCheckBoxCtrl>(name); + checkbox->setCommitCallback(boost::bind(&LLPanelEditWearable::onInvisibilityCommit, this, checkbox, te)); - mAlphaCheckbox2Index[name] = te; + mAlphaCheckbox2Index[name] = te; } void LLPanelEditWearable::onInvisibilityCommit(LLCheckBoxCtrl* checkbox_ctrl, LLVOAvatarDefines::ETextureIndex te) { - if (!checkbox_ctrl) return; - if (!getWearable()) return; - - llinfos << "onInvisibilityCommit, self " << this << " checkbox_ctrl " << checkbox_ctrl << llendl; - - bool new_invis_state = checkbox_ctrl->get(); - if (new_invis_state) - { - LLLocalTextureObject *lto = getWearable()->getLocalTextureObject(te); - mPreviousAlphaTexture[te] = lto->getID(); - - LLViewerFetchedTexture* image = LLViewerTextureManager::getFetchedTexture( IMG_INVISIBLE ); - U32 index = gAgentWearables.getWearableIndex(getWearable()); - gAgentAvatarp->setLocalTexture(te, image, FALSE, index); - gAgentAvatarp->wearableUpdated(getWearable()->getType(), FALSE); - } - else - { - // Try to restore previous texture, if any. - LLUUID prev_id = mPreviousAlphaTexture[te]; - if (prev_id.isNull() || (prev_id == IMG_INVISIBLE)) - { - prev_id = LLUUID( gSavedSettings.getString( "UIImgDefaultAlphaUUID" ) ); - } - if (prev_id.isNull()) return; - - LLViewerFetchedTexture* image = LLViewerTextureManager::getFetchedTexture(prev_id); - if (!image) return; - - U32 index = gAgentWearables.getWearableIndex(getWearable()); - gAgentAvatarp->setLocalTexture(te, image, FALSE, index); - gAgentAvatarp->wearableUpdated(getWearable()->getType(), FALSE); - } - - updatePanelPickerControls(getWearable()->getType()); + if (!checkbox_ctrl) return; + if (!getWearable()) return; + + llinfos << "onInvisibilityCommit, self " << this << " checkbox_ctrl " << checkbox_ctrl << llendl; + + bool new_invis_state = checkbox_ctrl->get(); + if (new_invis_state) + { + LLLocalTextureObject *lto = getWearable()->getLocalTextureObject(te); + mPreviousAlphaTexture[te] = lto->getID(); + + LLViewerFetchedTexture* image = LLViewerTextureManager::getFetchedTexture( IMG_INVISIBLE ); + U32 index = gAgentWearables.getWearableIndex(getWearable()); + gAgentAvatarp->setLocalTexture(te, image, FALSE, index); + gAgentAvatarp->wearableUpdated(getWearable()->getType(), FALSE); + } + else + { + // Try to restore previous texture, if any. + LLUUID prev_id = mPreviousAlphaTexture[te]; + if (prev_id.isNull() || (prev_id == IMG_INVISIBLE)) + { + prev_id = LLUUID( gSavedSettings.getString( "UIImgDefaultAlphaUUID" ) ); + } + if (prev_id.isNull()) return; + + LLViewerFetchedTexture* image = LLViewerTextureManager::getFetchedTexture(prev_id); + if (!image) return; + + U32 index = gAgentWearables.getWearableIndex(getWearable()); + gAgentAvatarp->setLocalTexture(te, image, FALSE, index); + gAgentAvatarp->wearableUpdated(getWearable()->getType(), FALSE); + } + + updatePanelPickerControls(getWearable()->getType()); } void LLPanelEditWearable::updateAlphaCheckboxes() { - for(string_texture_index_map_t::iterator iter = mAlphaCheckbox2Index.begin(); - iter != mAlphaCheckbox2Index.end(); ++iter ) - { - LLVOAvatarDefines::ETextureIndex te = (LLVOAvatarDefines::ETextureIndex)iter->second; - LLCheckBoxCtrl* ctrl = mPanelAlpha->getChild<LLCheckBoxCtrl>(iter->first); - if (ctrl) - { - ctrl->set(!gAgentAvatarp->isTextureVisible(te, mWearablePtr)); - } - } + for(string_texture_index_map_t::iterator iter = mAlphaCheckbox2Index.begin(); + iter != mAlphaCheckbox2Index.end(); ++iter ) + { + LLVOAvatarDefines::ETextureIndex te = (LLVOAvatarDefines::ETextureIndex)iter->second; + LLCheckBoxCtrl* ctrl = mPanelAlpha->getChild<LLCheckBoxCtrl>(iter->first); + if (ctrl) + { + ctrl->set(!gAgentAvatarp->isTextureVisible(te, mWearablePtr)); + } + } } void LLPanelEditWearable::initPreviousAlphaTextures() { - initPreviousAlphaTextureEntry(TEX_LOWER_ALPHA); - initPreviousAlphaTextureEntry(TEX_UPPER_ALPHA); - initPreviousAlphaTextureEntry(TEX_HEAD_ALPHA); - initPreviousAlphaTextureEntry(TEX_EYES_ALPHA); - initPreviousAlphaTextureEntry(TEX_LOWER_ALPHA); + initPreviousAlphaTextureEntry(TEX_LOWER_ALPHA); + initPreviousAlphaTextureEntry(TEX_UPPER_ALPHA); + initPreviousAlphaTextureEntry(TEX_HEAD_ALPHA); + initPreviousAlphaTextureEntry(TEX_EYES_ALPHA); + initPreviousAlphaTextureEntry(TEX_LOWER_ALPHA); } void LLPanelEditWearable::initPreviousAlphaTextureEntry(LLVOAvatarDefines::ETextureIndex te) { - LLLocalTextureObject *lto = getWearable()->getLocalTextureObject(te); - if (lto) - { - mPreviousAlphaTexture[te] = lto->getID(); - } + LLLocalTextureObject *lto = getWearable()->getLocalTextureObject(te); + if (lto) + { + mPreviousAlphaTexture[te] = lto->getID(); + } } // handle secondlife:///app/metricsystem class LLMetricSystemHandler : public LLCommandHandler { public: - LLMetricSystemHandler() : LLCommandHandler("metricsystem", UNTRUSTED_THROTTLE) { } - - bool handle(const LLSD& params, const LLSD& query_map, LLMediaCtrl* web) - { - // change height units TRUE for meters and FALSE for feet - BOOL new_value = (gSavedSettings.getBOOL("HeightUnits") == FALSE) ? TRUE : FALSE; - gSavedSettings.setBOOL("HeightUnits", new_value); - return true; - } + LLMetricSystemHandler() : LLCommandHandler("metricsystem", UNTRUSTED_THROTTLE) { } + + bool handle(const LLSD& params, const LLSD& query_map, LLMediaCtrl* web) + { + // change height units TRUE for meters and FALSE for feet + BOOL new_value = (gSavedSettings.getBOOL("HeightUnits") == FALSE) ? TRUE : FALSE; + gSavedSettings.setBOOL("HeightUnits", new_value); + return true; + } }; LLMetricSystemHandler gMetricSystemHandler; diff --git a/indra/newview/llphysicsmotion.cpp b/indra/newview/llphysicsmotion.cpp index 73de1cef3f..53809b4d19 100644 --- a/indra/newview/llphysicsmotion.cpp +++ b/indra/newview/llphysicsmotion.cpp @@ -52,9 +52,9 @@ typedef std::map<std::string, F32> default_controller_map_t; inline F64 llsgn(const F64 a)
{
- if (a >= 0)
- return 1;
- return -1;
+ if (a >= 0)
+ return 1;
+ return -1;
}
/*
@@ -71,161 +71,161 @@ inline F64 llsgn(const F64 a) class LLPhysicsMotion
{
public:
- /*
- param_user_name: The param (if any) that the user sees and controls. This is what
- the particular property would look like without physics. For example, it may be
- the breast gravity. This param's value should will not be altered, and is only
- used as a reference point for the rest position of the body party. This is usually
- a driver param and the param(s) that physics is altering are the driven params.
-
- param_driven_name: The param whose value is actually set by the physics. If you
- leave this blank (which should suffice normally), the physics will assume that
- param_user_name is a driver param and will set the params that the driver is
- in charge of (i.e. the "driven" params).
-
- joint_name: The joint that the body part is attached to. The joint is
- used to determine the orientation (rotation) of the body part.
-
- character: The avatar that this physics affects.
-
- motion_direction_vec: The direction (in world coordinates) that determines the
- motion. For example, (0,0,1) is up-down, and means that up-down motion is what
- determines how this joint moves.
-
- controllers: The various settings (e.g. spring force, mass) that determine how
- the body part behaves.
- */
- LLPhysicsMotion(const std::string ¶m_user_name,
- const std::string ¶m_driven_name,
- const std::string &joint_name,
- LLCharacter *character,
- const LLVector3 &motion_direction_vec,
- const controller_map_t &controllers) :
- mParamUserName(param_user_name),
- mParamDrivenName(param_driven_name),
- mJointName(joint_name),
- mMotionDirectionVec(motion_direction_vec),
- mParamUser(NULL),
- mParamDriven(NULL),
-
- mParamControllers(controllers),
- mCharacter(character),
- mLastTime(0),
- mPosition_local(0),
- mVelocityJoint_local(0),
- mPositionLastUpdate_local(0)
- {
- mJointState = new LLJointState;
- }
-
- BOOL initialize();
-
- ~LLPhysicsMotion() {}
-
- BOOL onUpdate(F32 time);
-
- LLPointer<LLJointState> getJointState()
- {
- return mJointState;
- }
+ /*
+ param_user_name: The param (if any) that the user sees and controls. This is what
+ the particular property would look like without physics. For example, it may be
+ the breast gravity. This param's value should will not be altered, and is only
+ used as a reference point for the rest position of the body party. This is usually
+ a driver param and the param(s) that physics is altering are the driven params.
+
+ param_driven_name: The param whose value is actually set by the physics. If you
+ leave this blank (which should suffice normally), the physics will assume that
+ param_user_name is a driver param and will set the params that the driver is
+ in charge of (i.e. the "driven" params).
+
+ joint_name: The joint that the body part is attached to. The joint is
+ used to determine the orientation (rotation) of the body part.
+
+ character: The avatar that this physics affects.
+
+ motion_direction_vec: The direction (in world coordinates) that determines the
+ motion. For example, (0,0,1) is up-down, and means that up-down motion is what
+ determines how this joint moves.
+
+ controllers: The various settings (e.g. spring force, mass) that determine how
+ the body part behaves.
+ */
+ LLPhysicsMotion(const std::string ¶m_user_name,
+ const std::string ¶m_driven_name,
+ const std::string &joint_name,
+ LLCharacter *character,
+ const LLVector3 &motion_direction_vec,
+ const controller_map_t &controllers) :
+ mParamUserName(param_user_name),
+ mParamDrivenName(param_driven_name),
+ mJointName(joint_name),
+ mMotionDirectionVec(motion_direction_vec),
+ mParamUser(NULL),
+ mParamDriven(NULL),
+
+ mParamControllers(controllers),
+ mCharacter(character),
+ mLastTime(0),
+ mPosition_local(0),
+ mVelocityJoint_local(0),
+ mPositionLastUpdate_local(0)
+ {
+ mJointState = new LLJointState;
+ }
+
+ BOOL initialize();
+
+ ~LLPhysicsMotion() {}
+
+ BOOL onUpdate(F32 time);
+
+ LLPointer<LLJointState> getJointState()
+ {
+ return mJointState;
+ }
protected:
- F32 getParamValue(const std::string& controller_key)
- {
- const controller_map_t::const_iterator& entry = mParamControllers.find(controller_key);
- if (entry == mParamControllers.end())
- {
- return sDefaultController[controller_key];
- }
- const std::string& param_name = (*entry).second.c_str();
- return mCharacter->getVisualParamWeight(param_name.c_str());
- }
- void setParamValue(LLViewerVisualParam *param,
- const F32 new_value_local);
-
- F32 toLocal(const LLVector3 &world);
- F32 calculateVelocity_local(const F32 time_delta);
- F32 calculateAcceleration_local(F32 velocity_local,
- const F32 time_delta);
+ F32 getParamValue(const std::string& controller_key)
+ {
+ const controller_map_t::const_iterator& entry = mParamControllers.find(controller_key);
+ if (entry == mParamControllers.end())
+ {
+ return sDefaultController[controller_key];
+ }
+ const std::string& param_name = (*entry).second.c_str();
+ return mCharacter->getVisualParamWeight(param_name.c_str());
+ }
+ void setParamValue(LLViewerVisualParam *param,
+ const F32 new_value_local);
+
+ F32 toLocal(const LLVector3 &world);
+ F32 calculateVelocity_local(const F32 time_delta);
+ F32 calculateAcceleration_local(F32 velocity_local,
+ const F32 time_delta);
private:
- const std::string mParamDrivenName;
- const std::string mParamUserName;
- const LLVector3 mMotionDirectionVec;
- const std::string mJointName;
-
- F32 mPosition_local;
- F32 mVelocityJoint_local; // How fast the joint is moving
- F32 mAccelerationJoint_local; // Acceleration on the joint
-
- F32 mVelocity_local; // How fast the param is moving
- F32 mPositionLastUpdate_local;
- LLVector3 mPosition_world;
-
- LLViewerVisualParam *mParamUser;
- LLViewerVisualParam *mParamDriven;
- const controller_map_t mParamControllers;
-
- LLPointer<LLJointState> mJointState;
- LLCharacter *mCharacter;
-
- F32 mLastTime;
-
- static default_controller_map_t sDefaultController;
+ const std::string mParamDrivenName;
+ const std::string mParamUserName;
+ const LLVector3 mMotionDirectionVec;
+ const std::string mJointName;
+
+ F32 mPosition_local;
+ F32 mVelocityJoint_local; // How fast the joint is moving
+ F32 mAccelerationJoint_local; // Acceleration on the joint
+
+ F32 mVelocity_local; // How fast the param is moving
+ F32 mPositionLastUpdate_local;
+ LLVector3 mPosition_world;
+
+ LLViewerVisualParam *mParamUser;
+ LLViewerVisualParam *mParamDriven;
+ const controller_map_t mParamControllers;
+
+ LLPointer<LLJointState> mJointState;
+ LLCharacter *mCharacter;
+
+ F32 mLastTime;
+
+ static default_controller_map_t sDefaultController;
};
default_controller_map_t initDefaultController()
{
- default_controller_map_t controller;
- controller["Mass"] = 0.2f;
- controller["Smoothing"] = 2.0f;
- controller["Gravity"] = 0.0f;
- controller["Damping"] = .05f;
- controller["Drag"] = 0.15f;
- controller["MaxSpeed"] = 0.1f;
- controller["Spring"] = 0.1f;
- controller["Gain"] = 10.0f;
- return controller;
+ default_controller_map_t controller;
+ controller["Mass"] = 0.2f;
+ controller["Smoothing"] = 2.0f;
+ controller["Gravity"] = 0.0f;
+ controller["Damping"] = .05f;
+ controller["Drag"] = 0.15f;
+ controller["MaxSpeed"] = 0.1f;
+ controller["Spring"] = 0.1f;
+ controller["Gain"] = 10.0f;
+ return controller;
}
default_controller_map_t LLPhysicsMotion::sDefaultController = initDefaultController();
BOOL LLPhysicsMotion::initialize()
{
- if (!mJointState->setJoint(mCharacter->getJoint(mJointName.c_str())))
- return FALSE;
- mJointState->setUsage(LLJointState::ROT);
-
- mParamUser = (LLViewerVisualParam*)mCharacter->getVisualParam(mParamUserName.c_str());
- if (mParamDrivenName != "")
- mParamDriven = (LLViewerVisualParam*)mCharacter->getVisualParam(mParamDrivenName.c_str());
- if (mParamUser == NULL)
- {
- llinfos << "Failure reading in [ " << mParamUserName << " ]" << llendl;
- return FALSE;
- }
-
- return TRUE;
+ if (!mJointState->setJoint(mCharacter->getJoint(mJointName.c_str())))
+ return FALSE;
+ mJointState->setUsage(LLJointState::ROT);
+
+ mParamUser = (LLViewerVisualParam*)mCharacter->getVisualParam(mParamUserName.c_str());
+ if (mParamDrivenName != "")
+ mParamDriven = (LLViewerVisualParam*)mCharacter->getVisualParam(mParamDrivenName.c_str());
+ if (mParamUser == NULL)
+ {
+ llinfos << "Failure reading in [ " << mParamUserName << " ]" << llendl;
+ return FALSE;
+ }
+
+ return TRUE;
}
LLPhysicsMotionController::LLPhysicsMotionController(const LLUUID &id) :
- LLMotion(id),
- mCharacter(NULL)
+ LLMotion(id),
+ mCharacter(NULL)
{
- mName = "breast_motion";
+ mName = "breast_motion";
}
LLPhysicsMotionController::~LLPhysicsMotionController()
{
- for (motion_vec_t::iterator iter = mMotions.begin();
- iter != mMotions.end();
- ++iter)
- {
- delete (*iter);
- }
+ for (motion_vec_t::iterator iter = mMotions.begin();
+ iter != mMotions.end();
+ ++iter)
+ {
+ delete (*iter);
+ }
}
BOOL LLPhysicsMotionController::onActivate()
{
- return TRUE;
+ return TRUE;
}
void LLPhysicsMotionController::onDeactivate()
@@ -234,465 +234,465 @@ void LLPhysicsMotionController::onDeactivate() LLMotion::LLMotionInitStatus LLPhysicsMotionController::onInitialize(LLCharacter *character)
{
- mCharacter = character;
-
- mMotions.clear();
-
- // Breast Cleavage
- {
- controller_map_t controller;
- controller["Mass"] = "Breast_Physics_Mass";
- controller["Smoothing"] = "Breast_Physics_Smoothing";
- controller["Gravity"] = "Breast_Physics_Gravity";
- controller["Damping"] = "Breast_Physics_InOut_Damping";
- controller["Drag"] = "Breast_Physics_InOut_Drag";
- controller["MaxSpeed"] = "Breast_Physics_InOut_Max_Velocity";
- controller["Spring"] = "Breast_Physics_InOut_Spring";
- controller["Gain"] = "Breast_Physics_InOut_Gain";
- LLPhysicsMotion *motion = new LLPhysicsMotion("Breast_Physics_InOut_Controller",
- "",
- "mChest",
- character,
- LLVector3(-1,0,0),
- controller);
- if (!motion->initialize())
- {
- llassert_always(FALSE);
- return STATUS_FAILURE;
- }
- addMotion(motion);
- }
-
- // Breast Bounce
- {
- controller_map_t controller;
- controller["Mass"] = "Breast_Physics_Mass";
- controller["Smoothing"] = "Breast_Physics_Smoothing";
- controller["Gravity"] = "Breast_Physics_Gravity";
- controller["Damping"] = "Breast_Physics_UpDown_Damping";
- controller["Drag"] = "Breast_Physics_UpDown_Drag";
- controller["MaxSpeed"] = "Breast_Physics_UpDown_Max_Velocity";
- controller["Spring"] = "Breast_Physics_UpDown_Spring";
- controller["Gain"] = "Breast_Physics_UpDown_Gain";
- LLPhysicsMotion *motion = new LLPhysicsMotion("Breast_Physics_UpDown_Controller",
- "",
- "mChest",
- character,
- LLVector3(0,0,1),
- controller);
- if (!motion->initialize())
- {
- llassert_always(FALSE);
- return STATUS_FAILURE;
- }
- addMotion(motion);
- }
-
- // Butt Bounce
- {
- controller_map_t controller;
- controller["Mass"] = "Butt_Physics_Mass";
- controller["Smoothing"] = "Butt_Physics_Smoothing";
- controller["Gravity"] = "Butt_Physics_Gravity";
- controller["Damping"] = "Butt_Physics_UpDown_Damping";
- controller["Drag"] = "Butt_Physics_UpDown_Drag";
- controller["MaxSpeed"] = "Butt_Physics_UpDown_Max_Velocity";
- controller["Spring"] = "Butt_Physics_UpDown_Spring";
- controller["Gain"] = "Butt_Physics_UpDown_Gain";
- LLPhysicsMotion *motion = new LLPhysicsMotion("Butt_Physics_UpDown_Controller",
- "",
- "mPelvis",
- character,
- LLVector3(0,0,1),
- controller);
- if (!motion->initialize())
- {
- llassert_always(FALSE);
- return STATUS_FAILURE;
- }
- addMotion(motion);
- }
-
- // Butt LeftRight
- {
- controller_map_t controller;
- controller["Mass"] = "Butt_Physics_Mass";
- controller["Smoothing"] = "Butt_Physics_Smoothing";
- controller["Gravity"] = "Butt_Physics_Gravity";
- controller["Damping"] = "Butt_Physics_LeftRight_Damping";
- controller["Drag"] = "Butt_Physics_LeftRight_Drag";
- controller["MaxSpeed"] = "Butt_Physics_LeftRight_Max_Velocity";
- controller["Spring"] = "Butt_Physics_LeftRight_Spring";
- controller["Gain"] = "Butt_Physics_LeftRight_Gain";
- LLPhysicsMotion *motion = new LLPhysicsMotion("Butt_Physics_LeftRight_Controller",
- "",
- "mPelvis",
- character,
- LLVector3(0,1,0),
- controller);
- if (!motion->initialize())
- {
- llassert_always(FALSE);
- return STATUS_FAILURE;
- }
- addMotion(motion);
- }
-
- // Belly Bounce
- {
- controller_map_t controller;
- controller["Mass"] = "Belly_Physics_Mass";
- controller["Smoothing"] = "Belly_Physics_Smoothing";
- controller["Gravity"] = "Belly_Physics_Gravity";
- controller["Damping"] = "Belly_Physics_UpDown_Damping";
- controller["Drag"] = "Belly_Physics_UpDown_Drag";
- controller["MaxSpeed"] = "Belly_Physics_UpDown_Max_Velocity";
- controller["Spring"] = "Belly_Physics_UpDown_Spring";
- controller["Gain"] = "Belly_Physics_UpDown_Gain";
- LLPhysicsMotion *motion = new LLPhysicsMotion("Belly_Physics_UpDown_Controller",
- "",
- "mPelvis",
- character,
- LLVector3(0,0,-1),
- controller);
- if (!motion->initialize())
- {
- llassert_always(FALSE);
- return STATUS_FAILURE;
- }
- addMotion(motion);
- }
-
- return STATUS_SUCCESS;
+ mCharacter = character;
+
+ mMotions.clear();
+
+ // Breast Cleavage
+ {
+ controller_map_t controller;
+ controller["Mass"] = "Breast_Physics_Mass";
+ controller["Smoothing"] = "Breast_Physics_Smoothing";
+ controller["Gravity"] = "Breast_Physics_Gravity";
+ controller["Drag"] = "Breast_Physics_Drag";
+ controller["Damping"] = "Breast_Physics_InOut_Damping";
+ controller["MaxSpeed"] = "Breast_Physics_InOut_Max_Velocity";
+ controller["Spring"] = "Breast_Physics_InOut_Spring";
+ controller["Gain"] = "Breast_Physics_InOut_Gain";
+ LLPhysicsMotion *motion = new LLPhysicsMotion("Breast_Physics_InOut_Controller",
+ "",
+ "mChest",
+ character,
+ LLVector3(-1,0,0),
+ controller);
+ if (!motion->initialize())
+ {
+ llassert_always(FALSE);
+ return STATUS_FAILURE;
+ }
+ addMotion(motion);
+ }
+
+ // Breast Bounce
+ {
+ controller_map_t controller;
+ controller["Mass"] = "Breast_Physics_Mass";
+ controller["Smoothing"] = "Breast_Physics_Smoothing";
+ controller["Gravity"] = "Breast_Physics_Gravity";
+ controller["Drag"] = "Breast_Physics_Drag";
+ controller["Damping"] = "Breast_Physics_UpDown_Damping";
+ controller["MaxSpeed"] = "Breast_Physics_UpDown_Max_Velocity";
+ controller["Spring"] = "Breast_Physics_UpDown_Spring";
+ controller["Gain"] = "Breast_Physics_UpDown_Gain";
+ LLPhysicsMotion *motion = new LLPhysicsMotion("Breast_Physics_UpDown_Controller",
+ "",
+ "mChest",
+ character,
+ LLVector3(0,0,1),
+ controller);
+ if (!motion->initialize())
+ {
+ llassert_always(FALSE);
+ return STATUS_FAILURE;
+ }
+ addMotion(motion);
+ }
+
+ // Butt Bounce
+ {
+ controller_map_t controller;
+ controller["Mass"] = "Butt_Physics_Mass";
+ controller["Smoothing"] = "Butt_Physics_Smoothing";
+ controller["Gravity"] = "Butt_Physics_Gravity";
+ controller["Drag"] = "Butt_Physics_Drag";
+ controller["Damping"] = "Butt_Physics_UpDown_Damping";
+ controller["MaxSpeed"] = "Butt_Physics_UpDown_Max_Velocity";
+ controller["Spring"] = "Butt_Physics_UpDown_Spring";
+ controller["Gain"] = "Butt_Physics_UpDown_Gain";
+ LLPhysicsMotion *motion = new LLPhysicsMotion("Butt_Physics_UpDown_Controller",
+ "",
+ "mPelvis",
+ character,
+ LLVector3(0,0,1),
+ controller);
+ if (!motion->initialize())
+ {
+ llassert_always(FALSE);
+ return STATUS_FAILURE;
+ }
+ addMotion(motion);
+ }
+
+ // Butt LeftRight
+ {
+ controller_map_t controller;
+ controller["Mass"] = "Butt_Physics_Mass";
+ controller["Smoothing"] = "Butt_Physics_Smoothing";
+ controller["Gravity"] = "Butt_Physics_Gravity";
+ controller["Drag"] = "Butt_Physics_Drag";
+ controller["Damping"] = "Butt_Physics_LeftRight_Damping";
+ controller["MaxSpeed"] = "Butt_Physics_LeftRight_Max_Velocity";
+ controller["Spring"] = "Butt_Physics_LeftRight_Spring";
+ controller["Gain"] = "Butt_Physics_LeftRight_Gain";
+ LLPhysicsMotion *motion = new LLPhysicsMotion("Butt_Physics_LeftRight_Controller",
+ "",
+ "mPelvis",
+ character,
+ LLVector3(0,1,0),
+ controller);
+ if (!motion->initialize())
+ {
+ llassert_always(FALSE);
+ return STATUS_FAILURE;
+ }
+ addMotion(motion);
+ }
+
+ // Belly Bounce
+ {
+ controller_map_t controller;
+ controller["Mass"] = "Belly_Physics_Mass";
+ controller["Smoothing"] = "Belly_Physics_Smoothing";
+ controller["Gravity"] = "Belly_Physics_Gravity";
+ controller["Drag"] = "Belly_Physics_Drag";
+ controller["Damping"] = "Belly_Physics_UpDown_Damping";
+ controller["MaxSpeed"] = "Belly_Physics_UpDown_Max_Velocity";
+ controller["Spring"] = "Belly_Physics_UpDown_Spring";
+ controller["Gain"] = "Belly_Physics_UpDown_Gain";
+ LLPhysicsMotion *motion = new LLPhysicsMotion("Belly_Physics_UpDown_Controller",
+ "",
+ "mPelvis",
+ character,
+ LLVector3(0,0,-1),
+ controller);
+ if (!motion->initialize())
+ {
+ llassert_always(FALSE);
+ return STATUS_FAILURE;
+ }
+ addMotion(motion);
+ }
+
+ return STATUS_SUCCESS;
}
void LLPhysicsMotionController::addMotion(LLPhysicsMotion *motion)
{
- addJointState(motion->getJointState());
- mMotions.push_back(motion);
+ addJointState(motion->getJointState());
+ mMotions.push_back(motion);
}
F32 LLPhysicsMotionController::getMinPixelArea()
{
- return MIN_REQUIRED_PIXEL_AREA_BREAST_MOTION;
+ return MIN_REQUIRED_PIXEL_AREA_BREAST_MOTION;
}
// Local space means "parameter space".
F32 LLPhysicsMotion::toLocal(const LLVector3 &world)
{
- LLJoint *joint = mJointState->getJoint();
- const LLQuaternion rotation_world = joint->getWorldRotation();
-
- LLVector3 dir_world = mMotionDirectionVec * rotation_world;
- dir_world.normalize();
- return world * dir_world;
+ LLJoint *joint = mJointState->getJoint();
+ const LLQuaternion rotation_world = joint->getWorldRotation();
+
+ LLVector3 dir_world = mMotionDirectionVec * rotation_world;
+ dir_world.normalize();
+ return world * dir_world;
}
F32 LLPhysicsMotion::calculateVelocity_local(const F32 time_delta)
{
- LLJoint *joint = mJointState->getJoint();
- const LLVector3 position_world = joint->getWorldPosition();
- const LLQuaternion rotation_world = joint->getWorldRotation();
- const LLVector3 last_position_world = mPosition_world;
- const LLVector3 velocity_world = (position_world-last_position_world) / time_delta;
- const F32 velocity_local = toLocal(velocity_world);
- return velocity_local;
+ LLJoint *joint = mJointState->getJoint();
+ const LLVector3 position_world = joint->getWorldPosition();
+ const LLQuaternion rotation_world = joint->getWorldRotation();
+ const LLVector3 last_position_world = mPosition_world;
+ const LLVector3 velocity_world = (position_world-last_position_world) / time_delta;
+ const F32 velocity_local = toLocal(velocity_world);
+ return velocity_local;
}
F32 LLPhysicsMotion::calculateAcceleration_local(const F32 velocity_local,
- const F32 time_delta)
+ const F32 time_delta)
{
- const F32 smoothing = getParamValue("Smoothing");
- const F32 acceleration_local = velocity_local - mVelocityJoint_local;
-
- const F32 smoothed_acceleration_local =
- acceleration_local * 1.0/smoothing +
- mAccelerationJoint_local * (smoothing-1.0)/smoothing;
-
- return smoothed_acceleration_local;
+ const F32 smoothing = getParamValue("Smoothing");
+ const F32 acceleration_local = velocity_local - mVelocityJoint_local;
+
+ const F32 smoothed_acceleration_local =
+ acceleration_local * 1.0/smoothing +
+ mAccelerationJoint_local * (smoothing-1.0)/smoothing;
+
+ return smoothed_acceleration_local;
}
BOOL LLPhysicsMotionController::onUpdate(F32 time, U8* joint_mask)
{
- // Skip if disabled globally.
- if (!gSavedSettings.getBOOL("AvatarPhysics"))
- {
- return TRUE;
- }
-
- BOOL update_visuals = FALSE;
- for (motion_vec_t::iterator iter = mMotions.begin();
- iter != mMotions.end();
- ++iter)
- {
- LLPhysicsMotion *motion = (*iter);
- update_visuals |= motion->onUpdate(time);
- }
-
- if (update_visuals)
- mCharacter->updateVisualParams();
-
- return TRUE;
+ // Skip if disabled globally.
+ if (!gSavedSettings.getBOOL("AvatarPhysics"))
+ {
+ return TRUE;
+ }
+
+ BOOL update_visuals = FALSE;
+ for (motion_vec_t::iterator iter = mMotions.begin();
+ iter != mMotions.end();
+ ++iter)
+ {
+ LLPhysicsMotion *motion = (*iter);
+ update_visuals |= motion->onUpdate(time);
+ }
+
+ if (update_visuals)
+ mCharacter->updateVisualParams();
+
+ return TRUE;
}
// Return TRUE if character has to update visual params.
BOOL LLPhysicsMotion::onUpdate(F32 time)
{
- // static FILE *mFileWrite = fopen("c:\\temp\\avatar_data.txt","w");
-
- if (!mParamUser)
- return FALSE;
-
- if (!mLastTime)
- {
- mLastTime = time;
- return FALSE;
- }
-
- ////////////////////////////////////////////////////////////////////////////////
- // Get all parameters and settings
- //
-
- const F32 time_delta = time - mLastTime;
- if (time_delta > 3.0 || time_delta <= 0.01)
- {
- mLastTime = time;
- return FALSE;
- }
-
- // Higher LOD is better. This controls the granularity
- // and frequency of updates for the motions.
- const F32 lod_factor = LLVOAvatar::sPhysicsLODFactor;
- if (lod_factor == 0)
- {
- return TRUE;
- }
-
- LLJoint *joint = mJointState->getJoint();
-
- const F32 behavior_mass = getParamValue("Mass");
- const F32 behavior_gravity = getParamValue("Gravity");
- const F32 behavior_spring = getParamValue("Spring");
- const F32 behavior_gain = getParamValue("Gain");
- const F32 behavior_damping = getParamValue("Damping");
- const F32 behavior_drag = getParamValue("Drag");
- const BOOL physics_test = gSavedSettings.getBOOL("AvatarPhysicsTest");
-
- F32 behavior_maxspeed = getParamValue("MaxSpeed");
- if (physics_test)
- behavior_maxspeed = 100.0f;
-
- if (behavior_maxspeed == 0)
- return FALSE;
-
- F32 position_current_local = llclamp(mPosition_local,
- 0.0f,
- 1.0f); // Normalized [0,1] range
-
- // Normalize the param position to be from [0,1].
- // We have to use normalized values because there may be more than one driven param,
- // and each of these driven params may have its own range.
- // This means we'll do all our calculations in normalized [0,1] local coordinates.
- F32 position_user_local = mParamUser->getWeight();
- position_user_local = (position_user_local - mParamUser->getMinWeight()) / (mParamUser->getMaxWeight() - mParamUser->getMinWeight());
-
- //
- // End parameters and settings
- ////////////////////////////////////////////////////////////////////////////////
-
-
- ////////////////////////////////////////////////////////////////////////////////
- // Calculate velocity and acceleration in parameter space.
- //
-
- const F32 velocity_joint_local = calculateVelocity_local(time_delta);
- const F32 acceleration_joint_local = calculateAcceleration_local(velocity_joint_local, time_delta);
-
- //
- // End velocity and acceleration
- ////////////////////////////////////////////////////////////////////////////////
-
-
- ////////////////////////////////////////////////////////////////////////////////
- // Calculate the total force
- //
-
- // Spring force is a restoring force towards the original user-set breast position.
- // F = kx
- const F32 spring_length = position_current_local - position_user_local;
- const F32 force_spring = -spring_length * behavior_spring;
-
- // Acceleration is the force that comes from the change in velocity of the torso.
- // F = ma
- const F32 force_accel = behavior_gain * (acceleration_joint_local * behavior_mass);
-
- // Gravity always points downward in world space.
- // F = mg
- const LLVector3 gravity_world(0,0,1);
- const F32 force_gravity = behavior_gain * (toLocal(gravity_world) * behavior_gravity * behavior_mass);
-
- // Damping is a restoring force that opposes the current velocity.
- // F = -kv
- const F32 force_damping = -behavior_damping * mVelocity_local;
-
- // Drag is a force imparted by velocity (intuitively it is similar to wind resistance)
- // F = .5kv^2
- const F32 force_drag = .5*behavior_drag*velocity_joint_local*velocity_joint_local*llsgn(velocity_joint_local);
-
- const F32 force_net = (force_accel +
- force_gravity +
- force_spring +
- force_damping +
- force_drag);
-
- //
- // End total force
- ////////////////////////////////////////////////////////////////////////////////
-
-
- ////////////////////////////////////////////////////////////////////////////////
- // Calculate new params
- //
-
- // Calculate the new acceleration based on the net force.
- // a = F/m
- const F32 acceleration_new_local = force_net / behavior_mass;
- F32 velocity_new_local = mVelocity_local + acceleration_new_local;
- velocity_new_local = llclamp(velocity_new_local,
- -behavior_maxspeed, behavior_maxspeed);
-
- // Temporary debugging setting to cause all avatars to move, for profiling purposes.
- if (physics_test)
- {
- velocity_new_local = sin(time*4.0);
- }
- // Calculate the new parameters, or remain unchanged if max speed is 0.
- const F32 position_new_local = (behavior_maxspeed != 0) ?
- (position_current_local + velocity_new_local*time_delta) :
- position_user_local;
-
- // Zero out the velocity if the param is being pushed beyond its limits.
- if (position_new_local < 0 || position_new_local > 1)
- {
- velocity_new_local = 0;
- }
-
- const F32 position_new_local_clamped = llclamp(position_new_local,
- 0.0f,
- 1.0f);
-
- // Set the new param.
- // If a specific param has been declared, then set that one.
- // Otherwise, assume that the param is a driver param, and
- // set the params that it drives.
- if (mParamDriven)
- {
- setParamValue(mParamDriven,position_new_local_clamped);
- }
- else
- {
- LLDriverParam *driver_param = dynamic_cast<LLDriverParam *>(mParamUser);
- llassert_always(driver_param);
- if (driver_param)
- {
- for (LLDriverParam::entry_list_t::iterator iter = driver_param->mDriven.begin();
- iter != driver_param->mDriven.end();
- ++iter)
- {
- LLDrivenEntry &entry = (*iter);
- LLViewerVisualParam *driven_param = entry.mParam;
- setParamValue(driven_param,position_new_local_clamped);
- }
- }
- }
-
- //
- // End calculate new params
- ////////////////////////////////////////////////////////////////////////////////
-
- ////////////////////////////////////////////////////////////////////////////////
- // Conditionally update the visual params
- //
-
- // Updating the visual params (i.e. what the user sees) is fairly expensive.
- // So only update if the params have changed enough, and also take into account
- // the graphics LOD settings.
-
- BOOL update_visuals = FALSE;
-
- // For non-self, if the avatar is small enough visually, then don't update.
- const F32 area_for_max_settings = 0.0;
- const F32 area_for_min_settings = 1400.0;
- const F32 area_for_this_setting = area_for_max_settings + (area_for_min_settings-area_for_max_settings)*(1.0-lod_factor);
- const F32 pixel_area = fsqrtf(mCharacter->getPixelArea());
-
- const BOOL is_self = (dynamic_cast<LLVOAvatarSelf *>(mCharacter) != NULL);
- if ((pixel_area > area_for_this_setting) || is_self)
- {
- const F32 position_diff_local = llabs(mPositionLastUpdate_local-position_new_local_clamped);
- const F32 min_delta = (1.01f-lod_factor)*0.4f;
- if (llabs(position_diff_local) > min_delta)
- {
- update_visuals = TRUE;
- mPositionLastUpdate_local = position_new_local;
- }
- }
-
- //
- // End update visual params
- ////////////////////////////////////////////////////////////////////////////////
-
- mVelocityJoint_local = velocity_joint_local;
-
- mVelocity_local = velocity_new_local;
- mAccelerationJoint_local = acceleration_joint_local;
- mPosition_local = position_new_local;
-
- mPosition_world = joint->getWorldPosition();
- mLastTime = time;
-
- /*
- // Write out debugging info into a spreadsheet.
- if (mFileWrite != NULL && is_self)
- {
- fprintf(mFileWrite,"%f\t%f\t%f \t\t%f \t\t%f\t%f\t%f\t \t\t%f\t%f\t%f\t%f\t%f \t\t%f\t%f\t%f\n",
- position_new_local,
- velocity_new_local,
- acceleration_new_local,
-
- time_delta,
-
- mPosition_world[0],
- mPosition_world[1],
- mPosition_world[2],
-
- force_net,
- force_spring,
- force_accel,
- force_damping,
- force_drag,
-
- spring_length,
- velocity_joint_local,
- acceleration_joint_local
- );
- }
- */
-
- return update_visuals;
+ // static FILE *mFileWrite = fopen("c:\\temp\\avatar_data.txt","w");
+
+ if (!mParamUser)
+ return FALSE;
+
+ if (!mLastTime)
+ {
+ mLastTime = time;
+ return FALSE;
+ }
+
+ ////////////////////////////////////////////////////////////////////////////////
+ // Get all parameters and settings
+ //
+
+ const F32 time_delta = time - mLastTime;
+ if (time_delta > 3.0 || time_delta <= 0.01)
+ {
+ mLastTime = time;
+ return FALSE;
+ }
+
+ // Higher LOD is better. This controls the granularity
+ // and frequency of updates for the motions.
+ const F32 lod_factor = LLVOAvatar::sPhysicsLODFactor;
+ if (lod_factor == 0)
+ {
+ return TRUE;
+ }
+
+ LLJoint *joint = mJointState->getJoint();
+
+ const F32 behavior_mass = getParamValue("Mass");
+ const F32 behavior_gravity = getParamValue("Gravity");
+ const F32 behavior_spring = getParamValue("Spring");
+ const F32 behavior_gain = getParamValue("Gain");
+ const F32 behavior_damping = getParamValue("Damping");
+ const F32 behavior_drag = getParamValue("Drag");
+ const BOOL physics_test = gSavedSettings.getBOOL("AvatarPhysicsTest");
+
+ F32 behavior_maxspeed = getParamValue("MaxSpeed");
+ if (physics_test)
+ behavior_maxspeed = 100.0f;
+
+ if (behavior_maxspeed == 0)
+ return FALSE;
+
+ F32 position_current_local = llclamp(mPosition_local,
+ 0.0f,
+ 1.0f); // Normalized [0,1] range
+
+ // Normalize the param position to be from [0,1].
+ // We have to use normalized values because there may be more than one driven param,
+ // and each of these driven params may have its own range.
+ // This means we'll do all our calculations in normalized [0,1] local coordinates.
+ F32 position_user_local = mParamUser->getWeight();
+ position_user_local = (position_user_local - mParamUser->getMinWeight()) / (mParamUser->getMaxWeight() - mParamUser->getMinWeight());
+
+ //
+ // End parameters and settings
+ ////////////////////////////////////////////////////////////////////////////////
+
+
+ ////////////////////////////////////////////////////////////////////////////////
+ // Calculate velocity and acceleration in parameter space.
+ //
+
+ const F32 velocity_joint_local = calculateVelocity_local(time_delta);
+ const F32 acceleration_joint_local = calculateAcceleration_local(velocity_joint_local, time_delta);
+
+ //
+ // End velocity and acceleration
+ ////////////////////////////////////////////////////////////////////////////////
+
+
+ ////////////////////////////////////////////////////////////////////////////////
+ // Calculate the total force
+ //
+
+ // Spring force is a restoring force towards the original user-set breast position.
+ // F = kx
+ const F32 spring_length = position_current_local - position_user_local;
+ const F32 force_spring = -spring_length * behavior_spring;
+
+ // Acceleration is the force that comes from the change in velocity of the torso.
+ // F = ma
+ const F32 force_accel = behavior_gain * (acceleration_joint_local * behavior_mass);
+
+ // Gravity always points downward in world space.
+ // F = mg
+ const LLVector3 gravity_world(0,0,1);
+ const F32 force_gravity = behavior_gain * (toLocal(gravity_world) * behavior_gravity * behavior_mass);
+
+ // Damping is a restoring force that opposes the current velocity.
+ // F = -kv
+ const F32 force_damping = -behavior_damping * mVelocity_local;
+
+ // Drag is a force imparted by velocity (intuitively it is similar to wind resistance)
+ // F = .5kv^2
+ const F32 force_drag = .5*behavior_drag*velocity_joint_local*velocity_joint_local*llsgn(velocity_joint_local);
+
+ const F32 force_net = (force_accel +
+ force_gravity +
+ force_spring +
+ force_damping +
+ force_drag);
+
+ //
+ // End total force
+ ////////////////////////////////////////////////////////////////////////////////
+
+
+ ////////////////////////////////////////////////////////////////////////////////
+ // Calculate new params
+ //
+
+ // Calculate the new acceleration based on the net force.
+ // a = F/m
+ const F32 acceleration_new_local = force_net / behavior_mass;
+ F32 velocity_new_local = mVelocity_local + acceleration_new_local;
+ velocity_new_local = llclamp(velocity_new_local,
+ -behavior_maxspeed, behavior_maxspeed);
+
+ // Temporary debugging setting to cause all avatars to move, for profiling purposes.
+ if (physics_test)
+ {
+ velocity_new_local = sin(time*4.0);
+ }
+ // Calculate the new parameters, or remain unchanged if max speed is 0.
+ const F32 position_new_local = (behavior_maxspeed != 0) ?
+ (position_current_local + velocity_new_local*time_delta) :
+ position_user_local;
+
+ // Zero out the velocity if the param is being pushed beyond its limits.
+ if (position_new_local < 0 || position_new_local > 1)
+ {
+ velocity_new_local = 0;
+ }
+
+ const F32 position_new_local_clamped = llclamp(position_new_local,
+ 0.0f,
+ 1.0f);
+
+ // Set the new param.
+ // If a specific param has been declared, then set that one.
+ // Otherwise, assume that the param is a driver param, and
+ // set the params that it drives.
+ if (mParamDriven)
+ {
+ setParamValue(mParamDriven,position_new_local_clamped);
+ }
+ else
+ {
+ LLDriverParam *driver_param = dynamic_cast<LLDriverParam *>(mParamUser);
+ llassert_always(driver_param);
+ if (driver_param)
+ {
+ for (LLDriverParam::entry_list_t::iterator iter = driver_param->mDriven.begin();
+ iter != driver_param->mDriven.end();
+ ++iter)
+ {
+ LLDrivenEntry &entry = (*iter);
+ LLViewerVisualParam *driven_param = entry.mParam;
+ setParamValue(driven_param,position_new_local_clamped);
+ }
+ }
+ }
+
+ //
+ // End calculate new params
+ ////////////////////////////////////////////////////////////////////////////////
+
+ ////////////////////////////////////////////////////////////////////////////////
+ // Conditionally update the visual params
+ //
+
+ // Updating the visual params (i.e. what the user sees) is fairly expensive.
+ // So only update if the params have changed enough, and also take into account
+ // the graphics LOD settings.
+
+ BOOL update_visuals = FALSE;
+
+ // For non-self, if the avatar is small enough visually, then don't update.
+ const F32 area_for_max_settings = 0.0;
+ const F32 area_for_min_settings = 1400.0;
+ const F32 area_for_this_setting = area_for_max_settings + (area_for_min_settings-area_for_max_settings)*(1.0-lod_factor);
+ const F32 pixel_area = fsqrtf(mCharacter->getPixelArea());
+
+ const BOOL is_self = (dynamic_cast<LLVOAvatarSelf *>(mCharacter) != NULL);
+ if ((pixel_area > area_for_this_setting) || is_self)
+ {
+ const F32 position_diff_local = llabs(mPositionLastUpdate_local-position_new_local_clamped);
+ const F32 min_delta = (1.01f-lod_factor)*0.4f;
+ if (llabs(position_diff_local) > min_delta)
+ {
+ update_visuals = TRUE;
+ mPositionLastUpdate_local = position_new_local;
+ }
+ }
+
+ //
+ // End update visual params
+ ////////////////////////////////////////////////////////////////////////////////
+
+ mVelocityJoint_local = velocity_joint_local;
+
+ mVelocity_local = velocity_new_local;
+ mAccelerationJoint_local = acceleration_joint_local;
+ mPosition_local = position_new_local;
+
+ mPosition_world = joint->getWorldPosition();
+ mLastTime = time;
+
+ /*
+ // Write out debugging info into a spreadsheet.
+ if (mFileWrite != NULL && is_self)
+ {
+ fprintf(mFileWrite,"%f\t%f\t%f \t\t%f \t\t%f\t%f\t%f\t \t\t%f\t%f\t%f\t%f\t%f \t\t%f\t%f\t%f\n",
+ position_new_local,
+ velocity_new_local,
+ acceleration_new_local,
+
+ time_delta,
+
+ mPosition_world[0],
+ mPosition_world[1],
+ mPosition_world[2],
+
+ force_net,
+ force_spring,
+ force_accel,
+ force_damping,
+ force_drag,
+
+ spring_length,
+ velocity_joint_local,
+ acceleration_joint_local
+ );
+ }
+ */
+
+ return update_visuals;
}
// Range of new_value_local is assumed to be [0 , 1] normalized.
void LLPhysicsMotion::setParamValue(LLViewerVisualParam *param,
- F32 new_value_normalized)
+ F32 new_value_normalized)
{
- const F32 value_min_local = param->getMinWeight();
- const F32 value_max_local = param->getMaxWeight();
+ const F32 value_min_local = param->getMinWeight();
+ const F32 value_max_local = param->getMaxWeight();
- const F32 new_value_local = value_min_local + (value_max_local-value_min_local) * new_value_normalized;
+ const F32 new_value_local = value_min_local + (value_max_local-value_min_local) * new_value_normalized;
- mCharacter->setVisualParamWeight(param,
- new_value_local,
- FALSE);
+ mCharacter->setVisualParamWeight(param,
+ new_value_local,
+ FALSE);
}
diff --git a/indra/newview/skins/default/xui/en/strings.xml b/indra/newview/skins/default/xui/en/strings.xml index 6f03606869..879ed2b505 100644 --- a/indra/newview/skins/default/xui/en/strings.xml +++ b/indra/newview/skins/default/xui/en/strings.xml @@ -2514,44 +2514,42 @@ If you continue to receive this message, contact the [SUPPORT_SITE]. <string name="Breast Physics Mass">Breast Mass</string> <string name="Breast Physics Smoothing">Breast Smoothing</string> <string name="Breast Physics Gravity">Breast Gravity</string> +<string name="Breast Physics Drag">Breast Drag</string> <string name="Breast Physics InOut Max Speed">Max Effect</string> <string name="Breast Physics InOut Spring">Spring</string> <string name="Breast Physics InOut Gain">Gain</string> <string name="Breast Physics InOut Damping">Damping</string> -<string name="Breast Physics InOut Drag">Breast Cleavage Drag</string> <string name="Breast Physics UpDown Max Speed">Max Effect</string> <string name="Breast Physics UpDown Spring">Spring</string> <string name="Breast Physics UpDown Gain">Gain</string> <string name="Breast Physics UpDown Damping">Damping</string> -<string name="Breast Physics UpDown Drag">Breast Bounce Drag</string> <string name="Belly Physics Mass">Belly Mass</string> <string name="Belly Physics Smoothing">Belly Smoothing</string> <string name="Belly Physics Gravity">Belly Gravity</string> +<string name="Belly Physics Drag">Belly Drag</string> <string name="Belly Physics UpDown Max Speed">Max Effect</string> <string name="Belly Physics UpDown Spring">Spring</string> <string name="Belly Physics UpDown Gain">Gain</string> <string name="Belly Physics UpDown Damping">Damping</string> -<string name="Belly Physics UpDown Drag">Belly Bounce Drag</string> <string name="Butt Physics Mass">Butt Mass</string> <string name="Butt Physics Smoothing">Butt Smoothing</string> <string name="Butt Physics Gravity">Butt Gravity</string> +<string name="Butt Physics Drag">Butt Drag</string> <string name="Butt Physics UpDown Max Speed">Max Effect</string> <string name="Butt Physics UpDown Spring">Spring</string> <string name="Butt Physics UpDown Gain">Gain</string> <string name="Butt Physics UpDown Damping">Damping</string> -<string name="Butt Physics UpDown Drag">Butt Bounce Drag</string> <string name="Butt Physics LeftRight Max Speed">Max Effect</string> <string name="Butt Physics LeftRight Spring">Spring</string> <string name="Butt Physics LeftRight Gain">Gain</string> <string name="Butt Physics LeftRight Damping">Damping</string> -<string name="Butt Physics LeftRight Drag">Butt Sway Drag</string> <string name="Bushy Eyebrows">Bushy Eyebrows</string> <string name="Bushy Hair">Bushy Hair</string> |