diff options
Diffstat (limited to 'indra/newview')
| -rw-r--r-- | indra/newview/app_settings/shaders/class2/windlight/atmosphericsF.glsl | 3 | 
1 files changed, 2 insertions, 1 deletions
| diff --git a/indra/newview/app_settings/shaders/class2/windlight/atmosphericsF.glsl b/indra/newview/app_settings/shaders/class2/windlight/atmosphericsF.glsl index 14af657e67..7bfdb9f753 100644 --- a/indra/newview/app_settings/shaders/class2/windlight/atmosphericsF.glsl +++ b/indra/newview/app_settings/shaders/class2/windlight/atmosphericsF.glsl @@ -46,6 +46,7 @@ uniform mat3 ssao_effect_mat;  uniform int no_atmo;  uniform float sun_moon_glow_factor; +vec3 srgb_to_linear(vec3 c);  vec3 scaleSoftClipFrag(vec3 light);  vec3 atmosFragLighting(vec3 light, vec3 additive, vec3 atten) @@ -151,7 +152,7 @@ void calcFragAtmospherics(vec3 inPositionEye, float ambFactor, out vec3 sunlit,            + tmpAmbient));      //brightness of surface both sunlight and ambient -    sunlit = vec3(sunlight * .5); +    sunlit = srgb_to_linear(sunlight.rgb);      amblit = vec3(tmpAmbient * .25);      additive  = normalize(additive);      additive *= vec3(1.0 - exp(-temp2.z * distance_multiplier)) * 0.5; | 
