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-rw-r--r--indra/newview/llselectmgr.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/indra/newview/llselectmgr.cpp b/indra/newview/llselectmgr.cpp
index 262c9a4515..2c5073d027 100644
--- a/indra/newview/llselectmgr.cpp
+++ b/indra/newview/llselectmgr.cpp
@@ -6589,11 +6589,11 @@ bool LLSelectMgr::selectionMove(const LLVector3& displ,
// note the use of fsqrtf, this was used in the definition of dist_vec() and is therefore re-used here
F32 min_dist = fsqrtf(min_dist_squared);
- // factor the distance inside the displacement vector. This will get us
+ // factor the distance into the displacement vector. This will get us
// equally visible movements for both close and far away selections.
- F32 min_dist_factored = sqrt(min_dist) / 2;
- displ_global.setVec(displ.mV[0]*min_dist_factored,
- displ.mV[1]*min_dist_factored,
+ F32 min_dist_factored = sqrt(min_dist) / 2; // FIXME: this variable name doesn't state its true meaning.
+ displ_global.setVec(displ.mV[0]*min_dist_factored,
+ displ.mV[1]*min_dist_factored,
displ.mV[2]*min_dist_factored);
// equates to: Displ_global = Displ * M_cam_axes_in_global_frame