diff options
Diffstat (limited to 'indra/newview')
482 files changed, 15011 insertions, 6095 deletions
diff --git a/indra/newview/CMakeLists.txt b/indra/newview/CMakeLists.txt index e2ae7a5a9a..1fea6dea9f 100755 --- a/indra/newview/CMakeLists.txt +++ b/indra/newview/CMakeLists.txt @@ -124,6 +124,7 @@ set(viewer_SOURCE_FILES llavatariconctrl.cpp llavatarlist.cpp llavatarlistitem.cpp + llavatarrenderinfoaccountant.cpp llavatarpropertiesprocessor.cpp llblockedlistitem.cpp llblocklist.cpp @@ -190,6 +191,7 @@ set(viewer_SOURCE_FILES llexpandabletextbox.cpp llexternaleditor.cpp llface.cpp + llfacebookconnect.cpp llfasttimerview.cpp llfavoritesbar.cpp llfeaturemanager.cpp @@ -272,6 +274,7 @@ set(viewer_SOURCE_FILES llfloatersettingsdebug.cpp llfloatersidepanelcontainer.cpp llfloatersnapshot.cpp + llfloatersocial.cpp llfloatersounddevices.cpp llfloaterspellchecksettings.cpp llfloatertelehub.cpp @@ -507,6 +510,7 @@ set(viewer_SOURCE_FILES llsidetraypanelcontainer.cpp llsky.cpp llslurl.cpp + llsnapshotlivepreview.cpp llspatialpartition.cpp llspeakers.cpp llspeakingindicatormanager.cpp @@ -709,6 +713,7 @@ set(viewer_HEADER_FILES llavatarlist.h llavatarlistitem.h llavatarpropertiesprocessor.h + llavatarrenderinfoaccountant.h llblockedlistitem.h llblocklist.h llbox.h @@ -774,6 +779,7 @@ set(viewer_HEADER_FILES llexpandabletextbox.h llexternaleditor.h llface.h + llfacebookconnect.h llfasttimerview.h llfavoritesbar.h llfeaturemanager.h @@ -856,6 +862,7 @@ set(viewer_HEADER_FILES llfloatersettingsdebug.h llfloatersidepanelcontainer.h llfloatersnapshot.h + llfloatersocial.h llfloatersounddevices.h llfloaterspellchecksettings.h llfloatertelehub.h @@ -1080,6 +1087,7 @@ set(viewer_HEADER_FILES llsidetraypanelcontainer.h llsky.h llslurl.h + llsnapshotlivepreview.h llspatialpartition.h llspeakers.h llspeakingindicatormanager.h @@ -1272,6 +1280,11 @@ set_source_files_properties( if (DARWIN) LIST(APPEND viewer_SOURCE_FILES llappviewermacosx.cpp) + LIST(APPEND viewer_SOURCE_FILES llfilepicker_mac.mm) + LIST(APPEND viewer_HEADER_FILES llfilepicker_mac.h) + + # This should be compiled with the viewer. + LIST(APPEND viewer_SOURCE_FILES llappdelegate-objc.mm) find_library(AGL_LIBRARY AGL) find_library(APPKIT_LIBRARY AppKit) @@ -1292,7 +1305,7 @@ if (DARWIN) macview.r gpu_table.txt Info-SecondLife.plist - SecondLife.nib/ + SecondLife.xib/ # CMake doesn't seem to support Xcode language variants well just yet English.lproj/InfoPlist.strings English.lproj/language.txt @@ -1972,20 +1985,25 @@ if (LINUX) endif (LINUX) if (DARWIN) + # These all get set with PROPERTIES set(product "Second Life") - + set(MACOSX_BUNDLE_INFO_STRING "Second Life Viewer") + set(MACOSX_BUNDLE_ICON_FILE "secondlife.icns") + set(MACOSX_BUNDLE_GUI_IDENTIFIER "com.secondlife.indra.viewer") + set(MACOSX_BUNDLE_LONG_VERSION_STRING "${VIEWER_CHANNEL} ${VIEWER_SHORT_VERSION}.${VIEWER_VERSION_REVISION}") + set(MACOSX_BUNDLE_BUNDLE_NAME "SecondLife") + set(MACOSX_BUNDLE_SHORT_VERSION_STRING "${VIEWER_SHORT_VERSION}") + set(MACOSX_BUNDLE_BUNDLE_VERSION "${VIEWER_SHORT_VERSION}${VIEWER_MACOSX_PHASE}${VIEWER_REVISION}") + set(MACOSX_BUNDLE_COPYRIGHT "Copyright © Linden Research, Inc. 2007") + set(MACOSX_BUNDLE_NSMAIN_NIB_FILE "SecondLife.nib") + set(MACOSX_BUNDLE_NSPRINCIPAL_CLASS "NSApplication") + set_target_properties( ${VIEWER_BINARY_NAME} PROPERTIES OUTPUT_NAME "${product}" - MACOSX_BUNDLE_INFO_STRING "Second Life Viewer" - MACOSX_BUNDLE_ICON_FILE "secondlife.icns" - MACOSX_BUNDLE_GUI_IDENTIFIER "com.secondlife.indra.viewer" - MACOSX_BUNDLE_LONG_VERSION_STRING "${VIEWER_CHANNEL} ${VIEWER_SHORT_VERSION}.${VIEWER_VERSION_REVISION}" - MACOSX_BUNDLE_BUNDLE_NAME "Second Life" - MACOSX_BUNDLE_SHORT_VERSION_STRING "${VIEWER_SHORT_VERSION}" - MACOSX_BUNDLE_BUNDLE_VERSION "${VIEWER_SHORT_VERSION}${VIEWER_MACOSX_PHASE}${VIEWER_REVISION}" - MACOSX_BUNDLE_COPYRIGHT "Copyright © Linden Research, Inc. 2007" + MACOSX_BUNDLE_INFO_PLIST + "${CMAKE_CURRENT_SOURCE_DIR}/Info-SecondLife.plist" ) configure_file( diff --git a/indra/newview/Info-SecondLife.plist b/indra/newview/Info-SecondLife.plist index a19844f11c..9b8136a827 100755 --- a/indra/newview/Info-SecondLife.plist +++ b/indra/newview/Info-SecondLife.plist @@ -5,19 +5,33 @@ <key>CFBundleDevelopmentRegion</key> <string>English</string> <key>CFBundleExecutable</key> - <string>Second Life</string> + <string>${MACOSX_BUNDLE_EXECUTABLE_NAME}</string> + <key>CFBundleGetInfoString</key> + <string>${MACOSX_BUNDLE_INFO_STRING}</string> <key>CFBundleIconFile</key> - <string>secondlife.icns</string> + <string>${MACOSX_BUNDLE_ICON_FILE}</string> <key>CFBundleIdentifier</key> - <string>com.secondlife.indra.viewer</string> + <string>${MACOSX_BUNDLE_GUI_IDENTIFIER}</string> <key>CFBundleInfoDictionaryVersion</key> <string>6.0</string> + <key>CFBundleLongVersionString</key> + <string>${MACOSX_BUNDLE_LONG_VERSION_STRING}</string> <key>CFBundleName</key> - <string>Second Life</string> + <string>${MACOSX_BUNDLE_BUNDLE_NAME}</string> <key>CFBundlePackageType</key> <string>APPL</string> + <key>CFBundleShortVersionString</key> + <string>${MACOSX_BUNDLE_SHORT_VERSION_STRING}</string> <key>CFBundleSignature</key> <string>????</string> + <key>CFBundleVersion</key> + <string>${VIEWER_VERSION_MAJOR}.${VIEWER_VERSION_MINOR}.${VIEWER_VERSION_PATCH}.${VIEWER_VERSION_REVISION}</string> + <key>CSResourcesFileMapped</key> + <true/> + <key>LSRequiresCarbon</key> + <true/> + <key>NSHumanReadableCopyright</key> + <string>${MACOSX_BUNDLE_COPYRIGHT}</string> <key>CFBundleDocumentTypes</key> <array> <dict> @@ -59,9 +73,9 @@ <true/> </dict> </array> - <key>CFBundleVersion</key> - <string>${VIEWER_VERSION_MAJOR}.${VIEWER_VERSION_MINOR}.${VIEWER_VERSION_PATCH}.${VIEWER_VERSION_REVISION}</string> - <key>CSResourcesFileMapped</key> - <true/> + <key>NSPrincipalClass</key> + <string>${MACOSX_BUNDLE_NSPRINCIPAL_CLASS}</string> + <key>NSMainNibFile</key> + <string>${MACOSX_BUNDLE_NSMAIN_NIB_FILE}</string> </dict> </plist> diff --git a/indra/newview/SecondLife.nib b/indra/newview/SecondLife.nib Binary files differnew file mode 100644 index 0000000000..8b99b5a770 --- /dev/null +++ b/indra/newview/SecondLife.nib diff --git a/indra/newview/SecondLife.nib/classes.nib b/indra/newview/SecondLife.nib/classes.nib deleted file mode 100755 index ea58db1189..0000000000 --- a/indra/newview/SecondLife.nib/classes.nib +++ /dev/null @@ -1,4 +0,0 @@ -{ -IBClasses = (); -IBVersion = 1; -} diff --git a/indra/newview/SecondLife.nib/info.nib b/indra/newview/SecondLife.nib/info.nib deleted file mode 100755 index 1b531de104..0000000000 --- a/indra/newview/SecondLife.nib/info.nib +++ /dev/null @@ -1,23 +0,0 @@ -<?xml version="1.0" encoding="UTF-8"?> -<!DOCTYPE plist PUBLIC "-//Apple Computer//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd"> -<plist version="1.0"> -<dict> - <key>IBDocumentLocation</key> - <string>85 13 356 240 0 0 1280 1002 </string> - <key>IBEditorPositions</key> - <dict> - <key>29</key> - <string>27 314 247 44 0 0 1280 1002 </string> - </dict> - <key>IBFramework Version</key> - <string>362.0</string> - <key>IBOpenObjects</key> - <array> - <integer>191</integer> - </array> - <key>IBSystem Version</key> - <string>7D24</string> - <key>targetFramework</key> - <string>IBCarbonFramework</string> -</dict> -</plist> diff --git a/indra/newview/SecondLife.nib/objects.xib b/indra/newview/SecondLife.nib/objects.xib deleted file mode 100755 index b7ff30f2b2..0000000000 --- a/indra/newview/SecondLife.nib/objects.xib +++ /dev/null @@ -1,259 +0,0 @@ -<?xml version="1.0" standalone="yes"?> -<object class="NSIBObjectData"> - <string name="targetFramework">IBCarbonFramework</string> - <object name="rootObject" class="NSCustomObject" id="1"> - <string name="customClass">NSApplication</string> - </object> - <array count="31" name="allObjects"> - <object class="IBCarbonMenu" id="29"> - <string name="title">SecondLife</string> - <array count="4" name="items"> - <object class="IBCarbonMenuItem" id="182"> - <string name="title">Second Life</string> - <object name="submenu" class="IBCarbonMenu" id="181"> - <string name="title">Second Life</string> - <array count="1" name="items"> - <object class="IBCarbonMenuItem" id="183"> - <boolean name="disabled">TRUE</boolean> - <boolean name="updateSingleItem">TRUE</boolean> - <string name="title">About Second Life</string> - <int name="keyEquivalentModifier">0</int> - <ostype name="command">abou</ostype> - </object> - </array> - <string name="name">_NSAppleMenu</string> - </object> - </object> - <object class="IBCarbonMenuItem" id="127"> - <string name="title">File</string> - <object name="submenu" class="IBCarbonMenu" id="131"> - <string name="title">File</string> - </object> - </object> - <object class="IBCarbonMenuItem" id="152"> - <string name="title">Edit</string> - <object name="submenu" class="IBCarbonMenu" id="147"> - <string name="title">Edit</string> - <array count="10" name="items"> - <object class="IBCarbonMenuItem" id="141"> - <boolean name="updateSingleItem">TRUE</boolean> - <string name="title">Undo</string> - <string name="keyEquivalent">z</string> - <ostype name="command">undo</ostype> - </object> - <object class="IBCarbonMenuItem" id="146"> - <boolean name="updateSingleItem">TRUE</boolean> - <string name="title">Redo</string> - <string name="keyEquivalent">Z</string> - <ostype name="command">redo</ostype> - </object> - <object class="IBCarbonMenuItem" id="142"> - <boolean name="separator">TRUE</boolean> - </object> - <object class="IBCarbonMenuItem" id="143"> - <boolean name="updateSingleItem">TRUE</boolean> - <string name="title">Cut</string> - <string name="keyEquivalent">x</string> - <ostype name="command">cut </ostype> - </object> - <object class="IBCarbonMenuItem" id="149"> - <boolean name="updateSingleItem">TRUE</boolean> - <string name="title">Copy</string> - <string name="keyEquivalent">c</string> - <ostype name="command">copy</ostype> - </object> - <object class="IBCarbonMenuItem" id="144"> - <boolean name="updateSingleItem">TRUE</boolean> - <string name="title">Paste</string> - <string name="keyEquivalent">v</string> - <ostype name="command">past</ostype> - </object> - <object class="IBCarbonMenuItem" id="151"> - <boolean name="updateSingleItem">TRUE</boolean> - <string name="title">Delete</string> - <ostype name="command">clea</ostype> - </object> - <object class="IBCarbonMenuItem" id="148"> - <boolean name="updateSingleItem">TRUE</boolean> - <string name="title">Select All</string> - <string name="keyEquivalent">a</string> - <ostype name="command">sall</ostype> - </object> - <object class="IBCarbonMenuItem" id="188"> - <boolean name="separator">TRUE</boolean> - </object> - <object class="IBCarbonMenuItem" id="187"> - <boolean name="updateSingleItem">TRUE</boolean> - <string name="title">Special Characters…</string> - <ostype name="command">chrp</ostype> - </object> - </array> - </object> - </object> - <object class="IBCarbonMenuItem" id="153"> - <string name="title">Window</string> - <object name="submenu" class="IBCarbonMenu" id="154"> - <string name="title">Window</string> - <array count="6" name="items"> - <object class="IBCarbonMenuItem" id="155"> - <boolean name="dynamic">TRUE</boolean> - <boolean name="updateSingleItem">TRUE</boolean> - <string name="title">Minimize Window</string> - <string name="keyEquivalent">m</string> - <ostype name="command">mini</ostype> - </object> - <object class="IBCarbonMenuItem" id="184"> - <boolean name="dynamic">TRUE</boolean> - <boolean name="updateSingleItem">TRUE</boolean> - <string name="title">Minimize All Windows</string> - <string name="keyEquivalent">m</string> - <int name="keyEquivalentModifier">1572864</int> - <ostype name="command">mina</ostype> - </object> - <object class="IBCarbonMenuItem" id="186"> - <boolean name="updateSingleItem">TRUE</boolean> - <string name="title">Zoom</string> - <ostype name="command">zoom</ostype> - </object> - <object class="IBCarbonMenuItem" id="156"> - <boolean name="separator">TRUE</boolean> - </object> - <object class="IBCarbonMenuItem" id="157"> - <boolean name="dynamic">TRUE</boolean> - <boolean name="updateSingleItem">TRUE</boolean> - <string name="title">Bring All to Front</string> - <ostype name="command">bfrt</ostype> - </object> - <object class="IBCarbonMenuItem" id="185"> - <boolean name="dynamic">TRUE</boolean> - <boolean name="updateSingleItem">TRUE</boolean> - <string name="title">Arrange in Front</string> - <int name="keyEquivalentModifier">1572864</int> - <ostype name="command">frnt</ostype> - </object> - </array> - <string name="name">_NSWindowsMenu</string> - </object> - </object> - </array> - <string name="name">_NSMainMenu</string> - </object> - <reference idRef="127"/> - <reference idRef="131"/> - <reference idRef="141"/> - <reference idRef="142"/> - <reference idRef="143"/> - <reference idRef="144"/> - <reference idRef="146"/> - <reference idRef="147"/> - <reference idRef="148"/> - <reference idRef="149"/> - <reference idRef="151"/> - <reference idRef="152"/> - <reference idRef="153"/> - <reference idRef="154"/> - <reference idRef="155"/> - <reference idRef="156"/> - <reference idRef="157"/> - <reference idRef="181"/> - <reference idRef="182"/> - <reference idRef="183"/> - <reference idRef="184"/> - <reference idRef="185"/> - <reference idRef="186"/> - <reference idRef="187"/> - <reference idRef="188"/> - <object class="IBCarbonRootControl" id="190"> - <string name="bounds">0 0 482 694 </string> - <string name="viewFrame">0 0 694 482 </string> - <array count="2" name="subviews"> - <object class="IBCarbonButton" id="192"> - <string name="bounds">442 604 462 674 </string> - <string name="viewFrame">604 442 70 20 </string> - <string name="title">OK</string> - <ostype name="command">ok </ostype> - <object name="layoutInfo" class="IBCarbonHILayoutInfo"> - <int name="bindingBottomKind">2</int> - <int name="bindingRightKind">2</int> - </object> - <int name="buttonType">1</int> - </object> - <object class="IBCarbonScrollView" id="201"> - <string name="bounds">20 20 422 674 </string> - <string name="viewFrame">20 20 654 402 </string> - <array count="1" name="subviews"> - <object class="IBCarbonTextView" id="200"> - <string name="bounds">20 20 422 659 </string> - <string name="viewFrame">0 0 639 402 </string> - <ostype name="controlSignature">text</ostype> - <int name="fontStyle">5</int> - <boolean name="readOnly">TRUE</boolean> - </object> - </array> - <boolean name="scrollHorizontally">FALSE</boolean> - </object> - </array> - </object> - <object class="IBCarbonWindow" id="191"> - <string name="windowRect">84 72 566 766 </string> - <string name="title">Release Notes</string> - <reference name="rootControl" idRef="190"/> - <boolean name="receiveUpdates">FALSE</boolean> - <boolean name="hasCloseBox">FALSE</boolean> - <boolean name="hasCollapseBox">FALSE</boolean> - <boolean name="hasHorizontalZoom">FALSE</boolean> - <boolean name="isResizable">FALSE</boolean> - <boolean name="hasVerticalZoom">FALSE</boolean> - <boolean name="liveResize">TRUE</boolean> - <boolean name="compositing">TRUE</boolean> - <int name="carbonWindowClass">4</int> - <int name="windowPosition">1</int> - <boolean name="isConstrained">FALSE</boolean> - </object> - <reference idRef="192"/> - <reference idRef="200"/> - <reference idRef="201"/> - </array> - <array count="31" name="allParents"> - <reference idRef="1"/> - <reference idRef="29"/> - <reference idRef="127"/> - <reference idRef="147"/> - <reference idRef="147"/> - <reference idRef="147"/> - <reference idRef="147"/> - <reference idRef="147"/> - <reference idRef="152"/> - <reference idRef="147"/> - <reference idRef="147"/> - <reference idRef="147"/> - <reference idRef="29"/> - <reference idRef="29"/> - <reference idRef="153"/> - <reference idRef="154"/> - <reference idRef="154"/> - <reference idRef="154"/> - <reference idRef="182"/> - <reference idRef="29"/> - <reference idRef="181"/> - <reference idRef="154"/> - <reference idRef="154"/> - <reference idRef="154"/> - <reference idRef="147"/> - <reference idRef="147"/> - <reference idRef="191"/> - <reference idRef="1"/> - <reference idRef="190"/> - <reference idRef="201"/> - <reference idRef="190"/> - </array> - <dictionary count="3" name="nameTable"> - <string>Files Owner</string> - <reference idRef="1"/> - <string>MenuBar</string> - <reference idRef="29"/> - <string>Release Notes</string> - <reference idRef="191"/> - </dictionary> - <unsigned_int name="nextObjectID">202</unsigned_int> -</object> diff --git a/indra/newview/SecondLife.xib b/indra/newview/SecondLife.xib new file mode 100644 index 0000000000..370df6bf5f --- /dev/null +++ b/indra/newview/SecondLife.xib @@ -0,0 +1,1136 @@ +<?xml version="1.0" encoding="UTF-8"?> +<archive type="com.apple.InterfaceBuilder3.Cocoa.XIB" version="8.00"> + <data> + <int key="IBDocument.SystemTarget">1060</int> + <string key="IBDocument.SystemVersion">12E55</string> + <string key="IBDocument.InterfaceBuilderVersion">4457.6</string> + <string key="IBDocument.AppKitVersion">1187.39</string> + <string key="IBDocument.HIToolboxVersion">626.00</string> + <object class="NSMutableDictionary" key="IBDocument.PluginVersions"> + <string key="NS.key.0">com.apple.InterfaceBuilder.CocoaPlugin</string> + <string key="NS.object.0">4457.6</string> + </object> + <array key="IBDocument.IntegratedClassDependencies"> + <string>NSCustomObject</string> + <string>NSMenu</string> + <string>NSMenuItem</string> + <string>NSScrollView</string> + <string>NSScroller</string> + <string>NSTextView</string> + <string>NSView</string> + <string>NSWindowTemplate</string> + </array> + <array key="IBDocument.PluginDependencies"> + <string>com.apple.InterfaceBuilder.CocoaPlugin</string> + </array> + <object class="NSMutableDictionary" key="IBDocument.Metadata"> + <string key="NS.key.0">PluginDependencyRecalculationVersion</string> + <integer value="1" key="NS.object.0"/> + </object> + <array class="NSMutableArray" key="IBDocument.RootObjects" id="1048"> + <object class="NSCustomObject" id="1021"> + <string key="NSClassName">NSApplication</string> + </object> + <object class="NSCustomObject" id="1014"> + <string key="NSClassName">FirstResponder</string> + </object> + <object class="NSCustomObject" id="1050"> + <string key="NSClassName">NSApplication</string> + </object> + <object class="NSMenu" id="649796088"> + <string key="NSTitle">Main Menu</string> + <array class="NSMutableArray" key="NSMenuItems"> + <object class="NSMenuItem" id="694149608"> + <reference key="NSMenu" ref="649796088"/> + <string key="NSTitle">Second Life</string> + <string key="NSKeyEquiv"/> + <int key="NSMnemonicLoc">2147483647</int> + <object class="NSCustomResource" key="NSOnImage" id="353210768"> + <string key="NSClassName">NSImage</string> + <string key="NSResourceName">NSMenuCheckmark</string> + </object> + <object class="NSCustomResource" key="NSMixedImage" id="549394948"> + <string key="NSClassName">NSImage</string> + <string key="NSResourceName">NSMenuMixedState</string> + </object> + <string key="NSAction">submenuAction:</string> + <object class="NSMenu" key="NSSubmenu" id="110575045"> + <string key="NSTitle">Second Life</string> + <array class="NSMutableArray" key="NSMenuItems"> + <object class="NSMenuItem" id="238522557"> + <reference key="NSMenu" ref="110575045"/> + <string key="NSTitle">About Second Life</string> + <string key="NSKeyEquiv"/> + <int key="NSMnemonicLoc">2147483647</int> + <reference key="NSOnImage" ref="353210768"/> + <reference key="NSMixedImage" ref="549394948"/> + </object> + <object class="NSMenuItem" id="304266470"> + <reference key="NSMenu" ref="110575045"/> + <bool key="NSIsDisabled">YES</bool> + <bool key="NSIsSeparator">YES</bool> + <string key="NSTitle"/> + <string key="NSKeyEquiv"/> + <int key="NSMnemonicLoc">2147483647</int> + <reference key="NSOnImage" ref="353210768"/> + <reference key="NSMixedImage" ref="549394948"/> + </object> + <object class="NSMenuItem" id="609285721"> + <reference key="NSMenu" ref="110575045"/> + <string key="NSTitle">Preferences…</string> + <string key="NSKeyEquiv">,</string> + <int key="NSKeyEquivModMask">1048576</int> + <int key="NSMnemonicLoc">2147483647</int> + <reference key="NSOnImage" ref="353210768"/> + <reference key="NSMixedImage" ref="549394948"/> + </object> + <object class="NSMenuItem" id="481834944"> + <reference key="NSMenu" ref="110575045"/> + <bool key="NSIsDisabled">YES</bool> + <bool key="NSIsSeparator">YES</bool> + <string key="NSTitle"/> + <string key="NSKeyEquiv"/> + <int key="NSMnemonicLoc">2147483647</int> + <reference key="NSOnImage" ref="353210768"/> + <reference key="NSMixedImage" ref="549394948"/> + </object> + <object class="NSMenuItem" id="1046388886"> + <reference key="NSMenu" ref="110575045"/> + <string key="NSTitle">Services</string> + <string key="NSKeyEquiv"/> + <int key="NSMnemonicLoc">2147483647</int> + <reference key="NSOnImage" ref="353210768"/> + <reference key="NSMixedImage" ref="549394948"/> + <string key="NSAction">submenuAction:</string> + <object class="NSMenu" key="NSSubmenu" id="752062318"> + <string key="NSTitle">Services</string> + <array class="NSMutableArray" key="NSMenuItems"/> + <string key="NSName">_NSServicesMenu</string> + </object> + </object> + <object class="NSMenuItem" id="646227648"> + <reference key="NSMenu" ref="110575045"/> + <bool key="NSIsDisabled">YES</bool> + <bool key="NSIsSeparator">YES</bool> + <string key="NSTitle"/> + <string key="NSKeyEquiv"/> + <int key="NSMnemonicLoc">2147483647</int> + <reference key="NSOnImage" ref="353210768"/> + <reference key="NSMixedImage" ref="549394948"/> + </object> + <object class="NSMenuItem" id="755159360"> + <reference key="NSMenu" ref="110575045"/> + <string key="NSTitle">Hide NewApplication</string> + <string key="NSKeyEquiv">h</string> + <int key="NSKeyEquivModMask">1048576</int> + <int key="NSMnemonicLoc">2147483647</int> + <reference 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label_ref="Command_Social_Label" + tooltip_ref="Command_Social_Tooltip" + execute_function="Floater.ToggleOrBringToFront" + execute_parameters="social" + is_running_function="Floater.IsOpen" + is_running_parameters="social" + /> <command name="speak" available_in_toybox="true" icon="Command_Speak_Icon" diff --git a/indra/newview/app_settings/keywords.ini b/indra/newview/app_settings/keywords.ini index a87310955f..ad843bca14 100755 --- a/indra/newview/app_settings/keywords.ini +++ b/indra/newview/app_settings/keywords.ini @@ -62,10 +62,12 @@ STATUS_ROTATE_X Passed in the llSetStatus library function. If FALSE, object do STATUS_ROTATE_Y Passed in the llSetStatus library function. If FALSE, object doesn't rotate around local Y axis STATUS_ROTATE_Z Passed in the llSetStatus library function. If FALSE, object doesn't rotate around local Z axis STATUS_SANDBOX Passed in the llSetStatus library function. If TRUE, object can't cross region boundaries or move more than 10 meters from its start location -STATUS_BLOCK_GRAB Passed in the llSetStatus library function. If TRUE, object can't be grabbed and physically dragged +STATUS_BLOCK_GRAB Passed in the llSetStatus library function. If TRUE, root prim of linkset (or unlinked prim) can't be grabbed and physically dragged STATUS_DIE_AT_EDGE Passed in the llSetStatus library function. If TRUE, objects that reach the edge of the world just die:rather than teleporting back to the owner STATUS_RETURN_AT_EDGE Passed in the llSetStatus library function. If TRUE, script rezzed objects that reach the edge of the world:are returned rather than killed:STATUS_RETURN_AT_EDGE trumps STATUS_DIE_AT_EDGE if both are set STATUS_CAST_SHADOWS Passed in the llSetStatus library function. If TRUE, object casts shadows on other objects +STATUS_BLOCK_GRAB_OBJECT Passed in the llSetStatus library function. If TRUE, no prims in linkset can be grabbed or physically dragged + AGENT Passed in llSensor library function to look for other Agents ACTIVE Passed in llSensor library function to look for moving objects PASSIVE Passed in llSensor library function to look for objects that aren't moving @@ -92,7 +94,7 @@ PERMISSION_CHANGE_LINKS Passed to llRequestPermissions library function to req PERMISSION_TRACK_CAMERA Passed to llRequestPermissions library function to request permission to track agent's camera PERMISSION_CONTROL_CAMERA Passed to llRequestPermissions library function to request permission to change agent's camera PERMISSION_TELEPORT Passed to llRequestPermissions library function to request permission to teleport agent -SCRIPT_PERMISSION_SILENT_ESTATE_MANAGEMENT Passed to llRequestPermissions library function to request permission to silently modify estate access lists +PERMISSION_SILENT_ESTATE_MANAGEMENT Passed to llRequestPermissions library function to request permission to silently modify estate access lists PERMISSION_OVERRIDE_ANIMATIONS Passed to llRequestPermissions library function to request permission to override animations on agent PERMISSION_RETURN_OBJECTS Passed to llRequestPermissions library function to request permission to return objects @@ -132,6 +134,7 @@ PSYS_PART_FOLLOW_VELOCITY_MASK PSYS_PART_TARGET_POS_MASK PSYS_PART_EMISSIVE_MASK PSYS_PART_TARGET_LINEAR_MASK +PSYS_PART_RIBBON_MASK PSYS_SRC_PATTERN PSYS_SRC_INNERANGLE Deprecated -- Use PSYS_SRC_ANGLE_BEGIN @@ -148,12 +151,24 @@ PSYS_SRC_ACCEL PSYS_SRC_TEXTURE PSYS_SRC_TARGET_KEY PSYS_SRC_OMEGA +PSYS_PART_BLEND_FUNC_SOURCE +PSYS_PART_BLEND_FUNC_DEST +PSYS_PART_START_GLOW +PSYS_PART_END_GLOW PSYS_SRC_PATTERN_DROP PSYS_SRC_PATTERN_EXPLODE PSYS_SRC_PATTERN_ANGLE PSYS_SRC_PATTERN_ANGLE_CONE PSYS_SRC_PATTERN_ANGLE_CONE_EMPTY +PSYS_PART_BF_ONE +PSYS_PART_BF_ZERO +PSYS_PART_BF_DEST_COLOR +PSYS_PART_BF_SOURCE_COLOR +PSYS_PART_BF_ONE_MINUS_DEST_COLOR +PSYS_PART_BF_ONE_MINUS_SOURCE_COLOR +PSYS_PART_BF_SOURCE_ALPHA +PSYS_PART_BF_ONE_MINUS_SOURCE_ALPHA OBJECT_UNKNOWN_DETAIL Returned by llGetObjectDetails when passed an invalid object parameter type OBJECT_NAME Used with llGetObjectDetails to get an object's name @@ -164,6 +179,23 @@ OBJECT_VELOCITY Used with llGetObjectDetails to get an object's velocity OBJECT_OWNER Used with llGetObjectDetails to get an object's owner's key. Will be NULL_KEY if group owned OBJECT_GROUP Used with llGetObjectDetails to get an object's group's key OBJECT_CREATOR Used with llGetObjectDetails to get an object's creator's key +OBJECT_RUNNING_SCRIPT_COUNT Used with llGetObjectDetails to get the number of running scripts in an object +OBJECT_TOTAL_SCRIPT_COUNT Used with llGetObjectDetails to get the total number of scripts in an object +OBJECT_SCRIPT_MEMORY Used with llGetObjectDetails to get the total amount of script memory in an object +OBJECT_SCRIPT_TIME Used with llGetObjectDetails to get the average script time used by an object +OBJECT_PRIM_EQUIVALENCE Used with llGetObjectDetails to get the prim equivalence of an object +OBJECT_SERVER_COST Used with llGetObjectDetails to get the server cost of an object +OBJECT_STREAMING_COST Used with llGetObjectDetails to get the streaming (download) cost of an object +OBJECT_PHYSICS_COST Used with llGetObjectDetails to get the physics cost of an object +OBJECT_CHARACTER_TIME Used with llGetObjectDetails to get the pathfinding time (seconds) for an object +OBJECT_ROOT Used with llGetObjectDetails to get root ID of an object +OBJECT_ATTACHED_POINT Used with llGetObjectDetails to get attachent point where an object is attached +OBJECT_PATHFINDING_TYPE Used with llGetObjectDetails to get the pathfinding setting of an object +OBJECT_PHYSICS Used with llGetObjectDetails to determine if the object is physical or not +OBJECT_PHANTOM Used with llGetObjectDetails to determine if the object is phantom or not +OBJECT_TEMP_ON_REZ Used with llGetObjectDetails to determine if the object is temporary or not +OBJECT_RENDER_WEIGHT Used with llGetObjectDetails to return an avatar's rendering weight + # some vehicle params VEHICLE_TYPE_NONE @@ -346,7 +378,7 @@ PRIM_MATERIAL Followed by PRIM_MATERIAL_STONE, PRIM_MATERIAL_METAL, PRIM_MATERI PRIM_PHYSICS Sets physics to TRUE or FALSE PRIM_FLEXIBLE Followed by TRUE or FALSE, integer softness, float gravity, float friction, float wind, float tension, and vector force PRIM_POINT_LIGHT Followed by TRUE or FALSE, vector color, float intensity, float radius, float falloff -PRIM_TEMP_ON_REZ Sets temporay on rez to TRUE or FALSE +PRIM_TEMP_ON_REZ Sets temporary on rez to TRUE or FALSE PRIM_PHANTOM Sets phantom to TRUE or FALSE PRIM_CAST_SHADOWS DEPRECATED. Takes 1 parameter, an integer, but has no effect when set and always returns 0 if used in llGetPrimitiveParams PRIM_POSITION Sets primitive position to a vector position @@ -358,6 +390,19 @@ PRIM_BUMP_SHINY Followed by an integer face, one of PRIM_SHINY_NONE, PRIM_SHINY PRIM_FULLBRIGHT Followed by an integer face, and TRUE or FALSE PRIM_TEXGEN Followed by an integer face, and one of PRIM_TEXGEN_DEFAULT or PRIM_TEXGEN_PLANAR PRIM_GLOW Followed by an integer face, and a float from 0.0 to 1.0 specifying glow amount +PRIM_TEXT Followed by string text, vector color, and float alpha +PRIM_NAME Followed by string name +PRIM_DESC Followed by string description +PRIM_ROT_LOCAL Followed by rotation rot +PRIM_PHYSICS_SHAPE_TYPE Followed by PRIM_PHYSICS_SHAPE_PRIM, PRIM_PHYSICS_SHAPE_NONE, or PRIM_PHYSICS_SHAPE_CONVEX +PRIM_OMEGA Followed by vector axis, float spinrate, and float gain +PRIM_POS_LOCAL Followed by vector position +PRIM_LINK_TARGET Followed by integer link_target, then additional prim parameter flags +PRIM_SLICE Followed by vector slice + +PRIM_PHYSICS_SHAPE_PRIM Use the default physics shape +PRIM_PHYSICS_SHAPE_CONVEX Use the convex hull of the prim shape for physics +PRIM_PHYSICS_SHAPE_NONE Ignore this prim in the physics shape PRIM_TYPE_BOX Followed by integer hole shape, vector cut, float hollow, vector twist,:vector top size, and vector top shear PRIM_TYPE_CYLINDER Followed by integer hole shape, vector cut, float hollow, vector twist,:vector top size, and vector top shear diff --git a/indra/newview/app_settings/settings.xml b/indra/newview/app_settings/settings.xml index 72fe21cf14..41aac583d7 100755 --- a/indra/newview/app_settings/settings.xml +++ b/indra/newview/app_settings/settings.xml @@ -2224,6 +2224,17 @@ <key>Value</key> <integer>0</integer> </map> + <key>DebugShowAvatarRenderInfo</key> + <map> + <key>Comment</key> + <string>Show avatar render cost information</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>Boolean</string> + <key>Value</key> + <integer>0</integer> + </map> <key>DebugShowColor</key> <map> <key>Comment</key> @@ -4930,6 +4941,16 @@ <key>Value</key> <array /> </map> + <key>LeapPlaybackEventsCommand</key> + <map> + <key>Comment</key> + <string>Command line to use leap to launch playback of event recordings</string> + <key>Persist</key> + <integer>0</integer> + <key>Type</key> + <string>LLSD</string> + <key>Value</key> + </map> <key>LSLFindCaseInsensitivity</key> <map> <key>Comment</key> @@ -8831,6 +8852,18 @@ </array> </map> + <key>RenderSpecularPrecision</key> + <map> + <key>Comment</key> + <string>Force 32-bit floating point LUT</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>U32</string> + <key>Value</key> + <real>0</real> + </map> + <key>RenderSpecularResX</key> <map> <key>Comment</key> @@ -9121,6 +9154,17 @@ <key>Value</key> <real>1.0</real> </map> + <key>RenderDeferredDisplayGamma</key> + <map> + <key>Comment</key> + <string>Gamma ramp exponent for final correction before display gamma.</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>F32</string> + <key>Value</key> + <real>2.2</real> + </map> <key>RenderGLCoreProfile</key> <map> <key>Comment</key> @@ -9724,10 +9768,22 @@ <key>Value</key> <integer>1</integer> </map> + <key>RenderAutoMuteByteLimit</key> <map> <key>Comment</key> - <string>Maximum bytes of attachments before an avatar is automatically visually muted (0 for no limit).</string> + <string>Maximum bytes of attachments before an avatar is rendered as a simple impostor (0 for no limit).</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>U32</string> + <key>Value</key> + <integer>0</integer> + </map> + <key>RenderAutoMuteRenderWeightLimit</key> + <map> + <key>Comment</key> + <string>Maximum render weight before an avatar is rendered as a simple impostor (0 to not use this limit).</string> <key>Persist</key> <integer>1</integer> <key>Type</key> @@ -9738,7 +9794,7 @@ <key>RenderAutoMuteSurfaceAreaLimit</key> <map> <key>Comment</key> - <string>Maximum surface area of attachments before an avatar is automatically visually muted (0 for no limit).</string> + <string>Maximum surface area of attachments before an avatar is rendered as a simple impostor (0 to not use this limit).</string> <key>Persist</key> <integer>1</integer> <key>Type</key> @@ -9746,7 +9802,28 @@ <key>Value</key> <integer>0</integer> </map> - + <key>RenderAutoMuteFunctions</key> + <map> + <key>Comment</key> + <string>Developing feature to render some avatars using simple impostors or colored silhouettes. (Set to 7 for all functionality)</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>U32</string> + <key>Value</key> + <real>0</real> + </map> + <key>RenderAutoMuteLogging</key> + <map> + <key>Comment</key> + <string>Show extra information in viewer logs about avatar rendering costs</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>Boolean</string> + <key>Value</key> + <integer>0</integer> + </map> <key>RenderAutoHideSurfaceAreaLimit</key> <map> <key>Comment</key> @@ -9848,6 +9925,17 @@ <key>Value</key> <integer>1</integer> </map> + <key>RenderWaterMaterials</key> + <map> + <key>Comment</key> + <string>Water planar reflections include materials rendering.</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>S32</string> + <key>Value</key> + <integer>0</integer> + </map> <key>RenderWaterMipNormal</key> <map> <key>Comment</key> @@ -9892,6 +9980,17 @@ <key>Value</key> <integer>0</integer> </map> + <key>RevokePermsOnStopAnimation</key> + <map> + <key>Comment</key> + <string>Clear animation permssions when choosing "Stop Animating Me"</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>Boolean</string> + <key>Value</key> + <integer>1</integer> + </map> <key>RotateRight</key> <map> <key>Comment</key> @@ -10355,6 +10454,17 @@ <key>Value</key> <integer>0</integer> </map> + <key>ShowEventRecorderMenuItems</key> + <map> + <key>Comment</key> + <string>Whether or not Event Recorder menu choices - Start / Stop event recording should appear in the (currently) Develop menu</string> + <key>Persist</key> + <integer>0</integer> + <key>Type</key> + <string>Boolean</string> + <key>Value</key> + <integer>0</integer> + </map> <key>ShowGestureButton</key> <map> <key>Comment</key> @@ -12995,6 +13105,17 @@ <key>Value</key> <integer>0</integer> </map> + <key>SocialPhotoResolution</key> + <map> + <key>Comment</key> + <string>Default resolution when sharing photo using the social floater</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>String</string> + <key>Value</key> + <string>[i800,i600]</string> + </map> <key>sourceid</key> <map> <key>Comment</key> @@ -14794,5 +14915,18 @@ <key>Value</key> <integer>0</integer> </map> + + <key>VersionChannelName</key> + <map> + <key>Comment</key> + <string>Version information generated by running the viewer</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>String</string> + <key>Value</key> + <string /> + </map> </map> </llsd> + diff --git a/indra/newview/app_settings/shaders/class1/deferred/alphaF.glsl b/indra/newview/app_settings/shaders/class1/deferred/alphaF.glsl index 0899caa2af..e5f7366b70 100755 --- a/indra/newview/app_settings/shaders/class1/deferred/alphaF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/alphaF.glsl @@ -35,6 +35,26 @@ out vec4 frag_color; #define frag_color gl_FragColor #endif +uniform float display_gamma; +uniform vec4 gamma; +uniform vec4 lightnorm; +uniform vec4 sunlight_color; +uniform vec4 ambient; +uniform vec4 blue_horizon; +uniform vec4 blue_density; +uniform float haze_horizon; +uniform float haze_density; +uniform float cloud_shadow; +uniform float density_multiplier; +uniform float distance_multiplier; +uniform float max_y; +uniform vec4 glow; +uniform float scene_light_strength; +uniform mat3 env_mat; +uniform mat3 ssao_effect_mat; + +uniform vec3 sun_dir; + #if HAS_SHADOW uniform sampler2DShadow shadowMap0; uniform sampler2DShadow shadowMap1; @@ -53,14 +73,8 @@ uniform float shadow_bias; uniform sampler2D diffuseMap; #endif -vec3 atmosLighting(vec3 light); -vec3 scaleSoftClip(vec3 light); - -VARYING vec3 vary_ambient; -VARYING vec3 vary_directional; VARYING vec3 vary_fragcoord; VARYING vec3 vary_position; -VARYING vec3 vary_pointlight_col; VARYING vec2 vary_texcoord0; VARYING vec3 vary_norm; @@ -68,12 +82,73 @@ VARYING vec3 vary_norm; VARYING vec4 vertex_color; #endif +vec3 vary_PositionEye; +vec3 vary_SunlitColor; +vec3 vary_AmblitColor; +vec3 vary_AdditiveColor; +vec3 vary_AtmosAttenuation; + +uniform mat4 inv_proj; +uniform vec2 screen_res; + uniform vec4 light_position[8]; uniform vec3 light_direction[8]; uniform vec3 light_attenuation[8]; uniform vec3 light_diffuse[8]; -uniform vec2 screen_res; +vec3 srgb_to_linear(vec3 cs) +{ + vec3 low_range = cs / vec3(12.92); + vec3 high_range = pow((cs+vec3(0.055))/vec3(1.055), vec3(2.4)); + bvec3 lte = lessThanEqual(cs,vec3(0.04045)); + +#ifdef OLD_SELECT + vec3 result; + result.r = lte.r ? low_range.r : high_range.r; + result.g = lte.g ? low_range.g : high_range.g; + result.b = lte.b ? low_range.b : high_range.b; + return result; +#else + return mix(high_range, low_range, lte); +#endif + +} + +vec3 linear_to_srgb(vec3 cl) +{ + cl = clamp(cl, vec3(0), vec3(1)); + vec3 low_range = cl * 12.92; + vec3 high_range = 1.055 * pow(cl, vec3(0.41666)) - 0.055; + bvec3 lt = lessThan(cl,vec3(0.0031308)); + +#ifdef OLD_SELECT + vec3 result; + result.r = lt.r ? low_range.r : high_range.r; + result.g = lt.g ? low_range.g : high_range.g; + result.b = lt.b ? low_range.b : high_range.b; + return result; +#else + return mix(high_range, low_range, lt); +#endif + +} + +vec2 encode_normal(vec3 n) +{ + float f = sqrt(8 * n.z + 8); + return n.xy / f + 0.5; +} + +vec3 decode_normal (vec2 enc) +{ + vec2 fenc = enc*4-2; + float f = dot(fenc,fenc); + float g = sqrt(1-f/4); + vec3 n; + n.xy = fenc*g; + n.z = 1-f/2; + return n; +} vec3 calcDirectionalLight(vec3 n, vec3 l) { @@ -82,7 +157,7 @@ vec3 calcDirectionalLight(vec3 n, vec3 l) return vec3(a,a,a); } -vec3 calcPointLightOrSpotLight(vec3 v, vec3 n, vec4 lp, vec3 ln, float la, float fa, float is_pointlight) +vec3 calcPointLightOrSpotLight(vec3 light_col, vec3 diffuse, vec3 v, vec3 n, vec4 lp, vec3 ln, float la, float fa, float is_pointlight) { //get light vector vec3 lv = lp.xyz-v; @@ -90,7 +165,9 @@ vec3 calcPointLightOrSpotLight(vec3 v, vec3 n, vec4 lp, vec3 ln, float la, float //get distance float d = length(lv); - float da = 0.0; + float da = 1.0; + + vec3 col = vec3(0); if (d > 0.0 && la > 0.0 && fa > 0.0) { @@ -99,10 +176,9 @@ vec3 calcPointLightOrSpotLight(vec3 v, vec3 n, vec4 lp, vec3 ln, float la, float //distance attenuation float dist = d/la; - da = clamp(1.0-(dist-1.0*(1.0-fa))/fa, 0.0, 1.0); - da *= da; - da *= 1.4; - + float dist_atten = clamp(1.0-(dist-1.0*(1.0-fa))/fa, 0.0, 1.0); + dist_atten *= dist_atten; + dist_atten *= 2.0; // spotlight coefficient. float spot = max(dot(-ln, lv), is_pointlight); @@ -110,9 +186,15 @@ vec3 calcPointLightOrSpotLight(vec3 v, vec3 n, vec4 lp, vec3 ln, float la, float //angular attenuation da *= max(dot(n, lv), 0.0); + + float lit = max(da * dist_atten,0.0); + + col = light_col * lit * diffuse; + + // no spec for alpha shader... } - return vec3(da,da,da); + return max(col, vec3(0.0,0.0,0.0)); } #if HAS_SHADOW @@ -135,6 +217,237 @@ float pcfShadow(sampler2DShadow shadowMap, vec4 stc) } #endif +#ifdef WATER_FOG +uniform vec4 waterPlane; +uniform vec4 waterFogColor; +uniform float waterFogDensity; +uniform float waterFogKS; + +vec4 applyWaterFogDeferred(vec3 pos, vec4 color) +{ + //normalize view vector + vec3 view = normalize(pos); + float es = -(dot(view, waterPlane.xyz)); + + //find intersection point with water plane and eye vector + + //get eye depth + float e0 = max(-waterPlane.w, 0.0); + + vec3 int_v = waterPlane.w > 0.0 ? view * waterPlane.w/es : vec3(0.0, 0.0, 0.0); + + //get object depth + float depth = length(pos - int_v); + + //get "thickness" of water + float l = max(depth, 0.1); + + float kd = waterFogDensity; + float ks = waterFogKS; + vec4 kc = waterFogColor; + + float F = 0.98; + + float t1 = -kd * pow(F, ks * e0); + float t2 = kd + ks * es; + float t3 = pow(F, t2*l) - 1.0; + + float L = min(t1/t2*t3, 1.0); + + float D = pow(0.98, l*kd); + + color.rgb = color.rgb * D + kc.rgb * L; + color.a = kc.a + color.a; + + return color; +} +#endif + +vec3 getSunlitColor() +{ + return vary_SunlitColor; +} +vec3 getAmblitColor() +{ + return vary_AmblitColor; +} +vec3 getAdditiveColor() +{ + return vary_AdditiveColor; +} +vec3 getAtmosAttenuation() +{ + return vary_AtmosAttenuation; +} + +void setPositionEye(vec3 v) +{ + vary_PositionEye = v; +} + +void setSunlitColor(vec3 v) +{ + vary_SunlitColor = v; +} + +void setAmblitColor(vec3 v) +{ + vary_AmblitColor = v; +} + +void setAdditiveColor(vec3 v) +{ + vary_AdditiveColor = v; +} + +void setAtmosAttenuation(vec3 v) +{ + vary_AtmosAttenuation = v; +} + +void calcAtmospherics(vec3 inPositionEye, float ambFactor) { + + vec3 P = inPositionEye; + setPositionEye(P); + + vec3 tmpLightnorm = lightnorm.xyz; + + vec3 Pn = normalize(P); + float Plen = length(P); + + vec4 temp1 = vec4(0); + vec3 temp2 = vec3(0); + vec4 blue_weight; + vec4 haze_weight; + vec4 sunlight = sunlight_color; + vec4 light_atten; + + //sunlight attenuation effect (hue and brightness) due to atmosphere + //this is used later for sunlight modulation at various altitudes + light_atten = (blue_density + vec4(haze_density * 0.25)) * (density_multiplier * max_y); + //I had thought blue_density and haze_density should have equal weighting, + //but attenuation due to haze_density tends to seem too strong + + temp1 = blue_density + vec4(haze_density); + blue_weight = blue_density / temp1; + haze_weight = vec4(haze_density) / temp1; + + //(TERRAIN) compute sunlight from lightnorm only (for short rays like terrain) + temp2.y = max(0.0, tmpLightnorm.y); + temp2.y = 1. / temp2.y; + sunlight *= exp( - light_atten * temp2.y); + + // main atmospheric scattering line integral + temp2.z = Plen * density_multiplier; + + // Transparency (-> temp1) + // ATI Bugfix -- can't store temp1*temp2.z*distance_multiplier in a variable because the ati + // compiler gets confused. + temp1 = exp(-temp1 * temp2.z * distance_multiplier); + + //final atmosphere attenuation factor + setAtmosAttenuation(temp1.rgb); + + //compute haze glow + //(can use temp2.x as temp because we haven't used it yet) + temp2.x = dot(Pn, tmpLightnorm.xyz); + temp2.x = 1. - temp2.x; + //temp2.x is 0 at the sun and increases away from sun + temp2.x = max(temp2.x, .03); //was glow.y + //set a minimum "angle" (smaller glow.y allows tighter, brighter hotspot) + temp2.x *= glow.x; + //higher glow.x gives dimmer glow (because next step is 1 / "angle") + temp2.x = pow(temp2.x, glow.z); + //glow.z should be negative, so we're doing a sort of (1 / "angle") function + + //add "minimum anti-solar illumination" + temp2.x += .25; + + //increase ambient when there are more clouds + vec4 tmpAmbient = ambient + (vec4(1.) - ambient) * cloud_shadow * 0.5; + + /* decrease value and saturation (that in HSV, not HSL) for occluded areas + * // for HSV color/geometry used here, see http://gimp-savvy.com/BOOK/index.html?node52.html + * // The following line of code performs the equivalent of: + * float ambAlpha = tmpAmbient.a; + * float ambValue = dot(vec3(tmpAmbient), vec3(0.577)); // projection onto <1/rt(3), 1/rt(3), 1/rt(3)>, the neutral white-black axis + * vec3 ambHueSat = vec3(tmpAmbient) - vec3(ambValue); + * tmpAmbient = vec4(RenderSSAOEffect.valueFactor * vec3(ambValue) + RenderSSAOEffect.saturationFactor *(1.0 - ambFactor) * ambHueSat, ambAlpha); + */ + tmpAmbient = vec4(mix(ssao_effect_mat * tmpAmbient.rgb, tmpAmbient.rgb, ambFactor), tmpAmbient.a); + + //haze color + setAdditiveColor( + vec3(blue_horizon * blue_weight * (sunlight*(1.-cloud_shadow) + tmpAmbient) + + (haze_horizon * haze_weight) * (sunlight*(1.-cloud_shadow) * temp2.x + + tmpAmbient))); + + //brightness of surface both sunlight and ambient + setSunlitColor(vec3(sunlight * .5)); + setAmblitColor(vec3(tmpAmbient * .25)); + setAdditiveColor(getAdditiveColor() * vec3(1.0 - temp1)); +} + +vec3 atmosLighting(vec3 light) +{ + light *= getAtmosAttenuation().r; + light += getAdditiveColor(); + return (2.0 * light); +} + +vec3 atmosTransport(vec3 light) { + light *= getAtmosAttenuation().r; + light += getAdditiveColor() * 2.0; + return light; +} +vec3 atmosGetDiffuseSunlightColor() +{ + return getSunlitColor(); +} + +vec3 scaleDownLight(vec3 light) +{ + return (light / vec3(scene_light_strength, scene_light_strength, scene_light_strength)); +} + +vec3 scaleUpLight(vec3 light) +{ + return (light * vec3(scene_light_strength, scene_light_strength, scene_light_strength)); +} + +vec3 atmosAmbient(vec3 light) +{ + return getAmblitColor() + (light * vec3(0.5f, 0.5f, 0.5f)); +} + +vec3 atmosAffectDirectionalLight(float lightIntensity) +{ + return getSunlitColor() * vec3(lightIntensity, lightIntensity, lightIntensity); +} + +vec3 scaleSoftClip(vec3 light) +{ + //soft clip effect: + vec3 zeroes = vec3(0.0f, 0.0f, 0.0f); + vec3 ones = vec3(1.0f, 1.0f, 1.0f); + + light = ones - clamp(light, zeroes, ones); + light = ones - pow(light, gamma.xxx); + + return light; +} + +vec3 fullbrightAtmosTransport(vec3 light) { + float brightness = dot(light.rgb, vec3(0.33333)); + + return mix(atmosTransport(light.rgb), light.rgb + getAdditiveColor().rgb, brightness * brightness); +} + +vec3 fullbrightScaleSoftClip(vec3 light) +{ + //soft clip effect: + return light; +} void main() { @@ -143,13 +456,15 @@ void main() vec4 pos = vec4(vary_position, 1.0); + float shadow = 1.0; #if HAS_SHADOW - float shadow = 0.0; vec4 spos = pos; if (spos.z > -shadow_clip.w) { + shadow = 0.0; + vec4 lpos; vec4 near_split = shadow_clip*-0.75; @@ -215,39 +530,76 @@ void main() #else vec4 diff = texture2D(diffuseMap,vary_texcoord0.xy); #endif - vec4 gamma_diff = diff; - diff.rgb = pow(diff.rgb, vec3(2.2f, 2.2f, 2.2f)); +#ifdef FOR_IMPOSTOR + vec4 color; + color.rgb = diff.rgb; #ifdef USE_VERTEX_COLOR - float vertex_color_alpha = vertex_color.a; + float final_alpha = diff.a * vertex_color.a; + diff.rgb *= vertex_color.rgb; #else - float vertex_color_alpha = 1.0; + float final_alpha = diff.a; #endif - vec3 normal = vary_norm; + // Insure we don't pollute depth with invis pixels in impostor rendering + // + if (final_alpha < 0.01) + { + discard; + } +#else - vec3 l = light_position[0].xyz; - vec3 dlight = calcDirectionalLight(normal, l); - dlight = dlight * vary_directional.rgb * vary_pointlight_col; - -#if HAS_SHADOW - vec4 col = vec4(vary_ambient + dlight * shadow, vertex_color_alpha); +#ifdef USE_VERTEX_COLOR + float final_alpha = diff.a * vertex_color.a; + diff.rgb *= vertex_color.rgb; #else - vec4 col = vec4(vary_ambient + dlight, vertex_color_alpha); + float final_alpha = diff.a; #endif - vec4 color = gamma_diff * col; + + vec4 gamma_diff = diff; + diff.rgb = srgb_to_linear(diff.rgb); + + vec3 norm = vary_norm; + + calcAtmospherics(pos.xyz, 1.0); + + vec2 abnormal = encode_normal(norm.xyz); + norm.xyz = decode_normal(abnormal.xy); + + float da = dot(norm.xyz, sun_dir.xyz); + + float final_da = da; + final_da = min(final_da, shadow); + final_da = max(final_da, 0.0f); + final_da = min(final_da, 1.0f); + final_da = pow(final_da, 1.0/1.3); + + vec4 color = vec4(0,0,0,0); + + color.rgb = atmosAmbient(color.rgb); + color.a = final_alpha; + + float ambient = abs(da); + ambient *= 0.5; + ambient *= ambient; + ambient = (1.0-ambient); + + color.rgb *= ambient; + color.rgb += atmosAffectDirectionalLight(final_da); + color.rgb *= gamma_diff.rgb; + + //color.rgb = mix(diff.rgb, color.rgb, final_alpha); color.rgb = atmosLighting(color.rgb); - color.rgb = scaleSoftClip(color.rgb); - color.rgb = pow(color.rgb, vec3(2.2)); - col = vec4(0,0,0,0); + vec4 light = vec4(0,0,0,0); + color.rgb = srgb_to_linear(color.rgb); - #define LIGHT_LOOP(i) col.rgb += light_diffuse[i].rgb * calcPointLightOrSpotLight(pos.xyz, normal, light_position[i], light_direction[i].xyz, light_attenuation[i].x, light_attenuation[i].y, light_attenuation[i].z); + #define LIGHT_LOOP(i) light.rgb += calcPointLightOrSpotLight(light_diffuse[i].rgb, diff.rgb, pos.xyz, norm, light_position[i], light_direction[i].xyz, light_attenuation[i].x, light_attenuation[i].y, light_attenuation[i].z); LIGHT_LOOP(1) LIGHT_LOOP(2) @@ -257,9 +609,19 @@ void main() LIGHT_LOOP(6) LIGHT_LOOP(7) - color.rgb += diff.rgb * pow(vary_pointlight_col, vec3(2.2)) * col.rgb; + // keep it linear + // + color.rgb += light.rgb; - color.rgb = pow(color.rgb, vec3(1.0/2.2)); + // straight to display gamma, we're post-deferred + // + color.rgb = linear_to_srgb(color.rgb); + +#ifdef WATER_FOG + color = applyWaterFogDeferred(pos.xyz, color); +#endif + +#endif frag_color = color; } diff --git a/indra/newview/app_settings/shaders/class1/deferred/alphaNonIndexedF.glsl b/indra/newview/app_settings/shaders/class1/deferred/alphaNonIndexedF.glsl deleted file mode 100755 index 2ce44d599f..0000000000 --- a/indra/newview/app_settings/shaders/class1/deferred/alphaNonIndexedF.glsl +++ /dev/null @@ -1,150 +0,0 @@ -/** - * @file alphaF.glsl - * - * $LicenseInfo:firstyear=2007&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2007, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#extension GL_ARB_texture_rectangle : enable - -#ifdef DEFINE_GL_FRAGCOLOR -out vec4 frag_color; -#else -#define frag_color gl_FragColor -#endif - -uniform sampler2DRect depthMap; -uniform sampler2D diffuseMap; - - -uniform vec2 screen_res; - -vec3 atmosLighting(vec3 light); -vec3 scaleSoftClip(vec3 light); - -VARYING vec3 vary_ambient; -VARYING vec3 vary_directional; -VARYING vec3 vary_fragcoord; -VARYING vec3 vary_position; -VARYING vec3 vary_pointlight_col; -VARYING vec2 vary_texcoord0; -VARYING vec4 vertex_color; -VARYING vec3 vary_norm; - -uniform mat4 inv_proj; - -uniform vec4 light_position[8]; -uniform vec3 light_direction[8]; -uniform vec3 light_attenuation[8]; -uniform vec3 light_diffuse[8]; - -vec3 calcDirectionalLight(vec3 n, vec3 l) -{ - float a = pow(max(dot(n,l),0.0), 0.7); - return vec3(a,a,a); -} - -vec3 calcPointLightOrSpotLight(vec3 v, vec3 n, vec4 lp, vec3 ln, float la, float fa, float is_pointlight) -{ - //get light vector - vec3 lv = lp.xyz-v; - - //get distance - float d = dot(lv,lv); - - float da = 0.0; - - if (d > 0.0 && la > 0.0 && fa > 0.0) - { - //normalize light vector - lv = normalize(lv); - - //distance attenuation - float dist2 = d/la; - da = clamp(1.0-(dist2-1.0*(1.0-fa))/fa, 0.0, 1.0); - - // spotlight coefficient. - float spot = max(dot(-ln, lv), is_pointlight); - da *= spot*spot; // GL_SPOT_EXPONENT=2 - - //angular attenuation - da *= max(pow(dot(n, lv), 0.7), 0.0); - } - - return vec3(da,da,da); -} - -vec4 getPosition(vec2 pos_screen) -{ - float depth = texture2DRect(depthMap, pos_screen.xy).a; - vec2 sc = pos_screen.xy*2.0; - sc /= screen_res; - sc -= vec2(1.0,1.0); - vec4 ndc = vec4(sc.x, sc.y, 2.0*depth-1.0, 1.0); - vec4 pos = inv_proj * ndc; - pos /= pos.w; - pos.w = 1.0; - return pos; -} - -void main() -{ - vec2 frag = vary_fragcoord.xy/vary_fragcoord.z*0.5+0.5; - frag *= screen_res; - - vec4 pos = vec4(vary_position, 1.0); - - vec4 diff= texture2D(diffuseMap,vary_texcoord0.xy); - - vec3 n = vary_norm; - vec3 l = light_position[0].xyz; - vec3 dlight = calcDirectionalLight(n, l); - dlight = dlight * vary_directional.rgb * vary_pointlight_col; - - vec4 col = vec4(vary_ambient + dlight, vertex_color.a); - vec4 color = diff * col; - - color.rgb = atmosLighting(color.rgb); - - color.rgb = scaleSoftClip(color.rgb); - vec3 light_col = vec3(0,0,0); - - #define LIGHT_LOOP(i) \ - light_col += light_diffuse[i].rgb * calcPointLightOrSpotLight(pos.xyz, vary_norm, light_position[i], light_direction[i], light_attenuation[i].x, light_attenuation[i].y, light_attenuation[i].z); - - LIGHT_LOOP(1) - LIGHT_LOOP(2) - LIGHT_LOOP(3) - LIGHT_LOOP(4) - LIGHT_LOOP(5) - LIGHT_LOOP(6) - LIGHT_LOOP(7) - - color.rgb += diff.rgb * vary_pointlight_col * light_col; - - color.rgb = pow(color.rgb, vec3(1.0/2.2)); - - frag_color = color; - //frag_color = vec4(1,0,1,1); - //frag_color = vec4(1,0,1,1)*shadow; - -} - diff --git a/indra/newview/app_settings/shaders/class1/deferred/alphaNonIndexedNoColorF.glsl b/indra/newview/app_settings/shaders/class1/deferred/alphaNonIndexedNoColorF.glsl deleted file mode 100755 index 1113a9845b..0000000000 --- a/indra/newview/app_settings/shaders/class1/deferred/alphaNonIndexedNoColorF.glsl +++ /dev/null @@ -1,92 +0,0 @@ -/** - * @file alphaNonIndexedNoColorF.glsl - * - * $LicenseInfo:firstyear=2005&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2005, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#extension GL_ARB_texture_rectangle : enable - -#ifdef DEFINE_GL_FRAGCOLOR -out vec4 frag_color; -#else -#define frag_color gl_FragColor -#endif - -uniform float minimum_alpha; - -uniform sampler2DRect depthMap; -uniform sampler2D diffuseMap; - -uniform vec2 screen_res; - -vec3 atmosLighting(vec3 light); -vec3 scaleSoftClip(vec3 light); - -VARYING vec3 vary_ambient; -VARYING vec3 vary_directional; -VARYING vec3 vary_fragcoord; -VARYING vec3 vary_position; -VARYING vec3 vary_pointlight_col; -VARYING vec2 vary_texcoord0; - -uniform mat4 inv_proj; - -vec4 getPosition(vec2 pos_screen) -{ - float depth = texture2DRect(depthMap, pos_screen.xy).a; - vec2 sc = pos_screen.xy*2.0; - sc /= screen_res; - sc -= vec2(1.0,1.0); - vec4 ndc = vec4(sc.x, sc.y, 2.0*depth-1.0, 1.0); - vec4 pos = inv_proj * ndc; - pos /= pos.w; - pos.w = 1.0; - return pos; -} - -void main() -{ - vec2 frag = vary_fragcoord.xy/vary_fragcoord.z*0.5+0.5; - frag *= screen_res; - - vec4 pos = vec4(vary_position, 1.0); - - vec4 diff= texture2D(diffuseMap,vary_texcoord0.xy); - - if (diff.a < minimum_alpha) - { - discard; - } - - vec4 col = vec4(vary_ambient + vary_directional.rgb, 1.0); - vec4 color = diff * col; - - - color.rgb = atmosLighting(color.rgb); - - color.rgb = scaleSoftClip(color.rgb); - - color.rgb += diff.rgb * vary_pointlight_col.rgb; - - frag_color = color; -} - diff --git a/indra/newview/app_settings/shaders/class1/deferred/alphaSkinnedV.glsl b/indra/newview/app_settings/shaders/class1/deferred/alphaSkinnedV.glsl deleted file mode 100755 index 5f93986f1d..0000000000 --- a/indra/newview/app_settings/shaders/class1/deferred/alphaSkinnedV.glsl +++ /dev/null @@ -1,136 +0,0 @@ -/** - * @file alphaSkinnedV.glsl - * $LicenseInfo:firstyear=2007&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2007, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -uniform mat4 projection_matrix; -uniform mat4 modelview_matrix; - -ATTRIBUTE vec3 position; -ATTRIBUTE vec3 normal; -ATTRIBUTE vec4 diffuse_color; -ATTRIBUTE vec2 texcoord0; - -mat4 getObjectSkinnedTransform(); -void calcAtmospherics(vec3 inPositionEye); - -float calcDirectionalLight(vec3 n, vec3 l); - -vec3 atmosAmbient(vec3 light); -vec3 atmosAffectDirectionalLight(float lightIntensity); - -VARYING vec3 vary_position; -VARYING vec3 vary_ambient; -VARYING vec3 vary_directional; -VARYING vec3 vary_fragcoord; -VARYING vec3 vary_pointlight_col; -VARYING vec4 vertex_color; -VARYING vec2 vary_texcoord0; - -VARYING vec3 vary_norm; - -uniform float near_clip; - -uniform vec4 light_position[8]; -uniform vec3 light_direction[8]; -uniform vec3 light_attenuation[8]; -uniform vec3 light_diffuse[8]; - -float calcDirectionalLight(vec3 n, vec3 l) -{ - float a = max(dot(n,l),0.0); - return a; -} - -float calcPointLightOrSpotLight(vec3 v, vec3 n, vec4 lp, vec3 ln, float la, float fa, float is_pointlight) -{ - //get light vector - vec3 lv = lp.xyz-v; - - //get distance - float d = dot(lv,lv); - - float da = 0.0; - - if (d > 0.0 && la > 0.0 && fa > 0.0) - { - //normalize light vector - lv = normalize(lv); - - //distance attenuation - float dist2 = d/la; - da = clamp(1.0-(dist2-1.0*(1.0-fa))/fa, 0.0, 1.0); - - // spotlight coefficient. - float spot = max(dot(-ln, lv), is_pointlight); - da *= spot*spot; // GL_SPOT_EXPONENT=2 - - //angular attenuation - da *= max(dot(n, lv), 0.0); - } - - return da; -} - -void main() -{ - vary_texcoord0 = texcoord0; - - vec4 pos; - vec3 norm; - - mat4 trans = getObjectSkinnedTransform(); - trans = modelview_matrix * trans; - - pos = trans * vec4(position.xyz, 1.0); - - norm = position.xyz + normal.xyz; - norm = normalize(( trans*vec4(norm, 1.0) ).xyz-pos.xyz); - vary_norm = norm; - vec4 frag_pos = projection_matrix * pos; - gl_Position = frag_pos; - - vary_position = pos.xyz; - - calcAtmospherics(pos.xyz); - - //vec4 color = calcLighting(pos.xyz, norm, diffuse_color, vec4(0.)); - vec4 col = vec4(0.0, 0.0, 0.0, diffuse_color.a); - vary_pointlight_col = diffuse_color.rgb; - col.rgb = vec3(0,0,0); - - // Add windlight lights - col.rgb = atmosAmbient(vec3(0.)); - - vary_ambient = col.rgb*diffuse_color.rgb; - vary_directional.rgb = atmosAffectDirectionalLight(1); - - col.rgb = col.rgb*diffuse_color.rgb; - - vertex_color = col; - - - - vary_fragcoord.xyz = frag_pos.xyz + vec3(0,0,near_clip); -} - - diff --git a/indra/newview/app_settings/shaders/class1/deferred/alphaV.glsl b/indra/newview/app_settings/shaders/class1/deferred/alphaV.glsl index 9d3ba564cd..b40785bbd7 100755 --- a/indra/newview/app_settings/shaders/class1/deferred/alphaV.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/alphaV.glsl @@ -55,67 +55,18 @@ mat4 getSkinnedTransform(); #endif #endif -vec4 calcLighting(vec3 pos, vec3 norm, vec4 color, vec4 baseCol); -void calcAtmospherics(vec3 inPositionEye); - -vec3 atmosAmbient(vec3 light); -vec3 atmosAffectDirectionalLight(float lightIntensity); -vec3 scaleDownLight(vec3 light); -vec3 scaleUpLight(vec3 light); - -VARYING vec3 vary_ambient; -VARYING vec3 vary_directional; VARYING vec3 vary_fragcoord; VARYING vec3 vary_position; -VARYING vec3 vary_pointlight_col; #ifdef USE_VERTEX_COLOR VARYING vec4 vertex_color; #endif VARYING vec2 vary_texcoord0; - VARYING vec3 vary_norm; uniform float near_clip; -uniform vec4 light_position[8]; -uniform vec3 light_direction[8]; -uniform vec3 light_attenuation[8]; -uniform vec3 light_diffuse[8]; - -uniform vec3 sun_dir; - -vec3 calcPointLightOrSpotLight(vec3 v, vec3 n, vec4 lp, vec3 ln, float la, float fa, float is_pointlight) -{ - //get light vector - vec3 lv = lp.xyz-v; - - //get distance - float d = dot(lv,lv); - - float da = 0.0; - - if (d > 0.0 && la > 0.0 && fa > 0.0) - { - //normalize light vector - lv = normalize(lv); - - //distance attenuation - float dist2 = d/la; - da = clamp(1.0-(dist2-1.0*(1.0-fa))/fa, 0.0, 1.0); - - // spotlight coefficient. - float spot = max(dot(-ln, lv), is_pointlight); - da *= spot*spot; // GL_SPOT_EXPONENT=2 - - //angular attenuation - da *= max(dot(n, lv), 0.0); - } - - return vec3(da,da,da); -} - void main() { vec4 pos; @@ -168,41 +119,8 @@ void main() vary_norm = norm; vary_position = pos.xyz; - calcAtmospherics(pos.xyz); - -#ifndef USE_VERTEX_COLOR - vec4 diffuse_color = vec4(1,1,1,1); -#endif - //vec4 color = calcLighting(pos.xyz, norm, diffuse_color, vec4(0.)); - vec4 col = vec4(0.0, 0.0, 0.0, diffuse_color.a); - - vec3 diff = diffuse_color.rgb; - - - - vary_pointlight_col = diff; - - - col.rgb = vec3(0,0,0); - - // Add windlight lights - col.rgb = atmosAmbient(col.rgb); - - float ambient = min(abs(dot(norm.xyz, sun_dir.xyz)), 1.0); - ambient *= 0.5; - ambient *= ambient; - ambient = (1.0-ambient); - - col.rgb *= ambient; - - vary_ambient = col.rgb*diff.rgb; - - vary_directional.rgb = atmosAffectDirectionalLight(1.0f); - - col.rgb = col.rgb*diff.rgb; - #ifdef USE_VERTEX_COLOR - vertex_color = col; + vertex_color = diffuse_color; #endif #ifdef HAS_SKIN diff --git a/indra/newview/app_settings/shaders/class1/deferred/avatarAlphaV.glsl b/indra/newview/app_settings/shaders/class1/deferred/avatarAlphaV.glsl deleted file mode 100755 index d6149fcc32..0000000000 --- a/indra/newview/app_settings/shaders/class1/deferred/avatarAlphaV.glsl +++ /dev/null @@ -1,153 +0,0 @@ -/** - * @file avatarAlphaV.glsl - * - * $LicenseInfo:firstyear=2007&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2007, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -uniform mat4 projection_matrix; - -ATTRIBUTE vec3 position; -ATTRIBUTE vec3 normal; -ATTRIBUTE vec2 texcoord0; - -vec4 calcLighting(vec3 pos, vec3 norm, vec4 color, vec4 baseCol); -mat4 getSkinnedTransform(); -void calcAtmospherics(vec3 inPositionEye); - -float calcDirectionalLight(vec3 n, vec3 l); -float calcPointLightOrSpotLight(vec3 v, vec3 n, vec4 lp, vec3 ln, float la, float is_pointlight); - -vec3 atmosAmbient(vec3 light); -vec3 atmosAffectDirectionalLight(float lightIntensity); -vec3 scaleDownLight(vec3 light); -vec3 scaleUpLight(vec3 light); - -VARYING vec3 vary_position; -VARYING vec3 vary_ambient; -VARYING vec3 vary_directional; -VARYING vec3 vary_fragcoord; -VARYING vec3 vary_pointlight_col; -VARYING vec4 vertex_color; -VARYING vec2 vary_texcoord0; - - -uniform float near_clip; - -uniform vec4 color; - -uniform vec4 light_position[8]; -uniform vec3 light_direction[8]; -uniform vec3 light_attenuation[8]; -uniform vec3 light_diffuse[8]; - -float calcDirectionalLight(vec3 n, vec3 l) -{ - float a = max(dot(n,l),0.0); - return a; -} - -float calcPointLightOrSpotLight(vec3 v, vec3 n, vec4 lp, vec3 ln, float la, float fa, float is_pointlight) -{ - //get light vector - vec3 lv = lp.xyz-v; - - //get distance - float d = dot(lv,lv); - - float da = 0.0; - - if (d > 0.0 && la > 0.0 && fa > 0.0) - { - //normalize light vector - lv = normalize(lv); - - //distance attenuation - float dist2 = d/la; - da = clamp(1.0-(dist2-1.0*(1.0-fa))/fa, 0.0, 1.0); - - // spotlight coefficient. - float spot = max(dot(-ln, lv), is_pointlight); - da *= spot*spot; // GL_SPOT_EXPONENT=2 - - //angular attenuation - da *= max(dot(n, lv), 0.0); - } - - return da; -} - -void main() -{ - vary_texcoord0 = texcoord0; - - vec4 pos; - vec3 norm; - - mat4 trans = getSkinnedTransform(); - vec4 pos_in = vec4(position.xyz, 1.0); - pos.x = dot(trans[0], pos_in); - pos.y = dot(trans[1], pos_in); - pos.z = dot(trans[2], pos_in); - pos.w = 1.0; - - norm.x = dot(trans[0].xyz, normal); - norm.y = dot(trans[1].xyz, normal); - norm.z = dot(trans[2].xyz, normal); - norm = normalize(norm); - - vec4 frag_pos = projection_matrix * pos; - gl_Position = frag_pos; - - vary_position = pos.xyz; - - calcAtmospherics(pos.xyz); - - vec4 col = vec4(0.0, 0.0, 0.0, 1.0); - - // Collect normal lights - col.rgb += light_diffuse[2].rgb*calcPointLightOrSpotLight(pos.xyz, norm, light_position[2], light_direction[2], light_attenuation[2].x, light_attenuation[2].y, light_attenuation[2].z); - col.rgb += light_diffuse[3].rgb*calcPointLightOrSpotLight(pos.xyz, norm, light_position[3], light_direction[3], light_attenuation[3].x, light_attenuation[3].y, light_attenuation[3].z); - col.rgb += light_diffuse[4].rgb*calcPointLightOrSpotLight(pos.xyz, norm, light_position[4], light_direction[4], light_attenuation[4].x, light_attenuation[4].y, light_attenuation[4].z); - col.rgb += light_diffuse[5].rgb*calcPointLightOrSpotLight(pos.xyz, norm, light_position[5], light_direction[5], light_attenuation[5].x, light_attenuation[5].y, light_attenuation[5].z); - col.rgb += light_diffuse[6].rgb*calcPointLightOrSpotLight(pos.xyz, norm, light_position[6], light_direction[6], light_attenuation[6].x, light_attenuation[6].y, light_attenuation[6].z); - col.rgb += light_diffuse[7].rgb*calcPointLightOrSpotLight(pos.xyz, norm, light_position[7], light_direction[7], light_attenuation[7].x, light_attenuation[7].y, light_attenuation[7].z); - - vary_pointlight_col = col.rgb*color.rgb; - - col.rgb = vec3(0,0,0); - - // Add windlight lights - col.rgb = atmosAmbient(vec3(0.)); - - vary_ambient = col.rgb*color.rgb; - vary_directional = color.rgb*atmosAffectDirectionalLight(max(calcDirectionalLight(norm, light_position[0].xyz), 0.0)); - - col.rgb = col.rgb * color.rgb; - - vertex_color = col; - - - - vary_fragcoord.xyz = frag_pos.xyz + vec3(0,0,near_clip); -} - - diff --git a/indra/newview/app_settings/shaders/class1/deferred/avatarF.glsl b/indra/newview/app_settings/shaders/class1/deferred/avatarF.glsl index bcccbf77d2..662c762bca 100755 --- a/indra/newview/app_settings/shaders/class1/deferred/avatarF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/avatarF.glsl @@ -31,6 +31,8 @@ out vec4 frag_data[3]; uniform sampler2D diffuseMap; +uniform float minimum_alpha; + VARYING vec3 vary_normal; VARYING vec2 vary_texcoord0; @@ -44,7 +46,7 @@ void main() { vec4 diff = texture2D(diffuseMap, vary_texcoord0.xy); - if (diff.a < 0.2) + if (diff.a < minimum_alpha) { discard; } diff --git a/indra/newview/app_settings/shaders/class1/deferred/blurLightF.glsl b/indra/newview/app_settings/shaders/class1/deferred/blurLightF.glsl index 968a5f6b3d..a4f54dff70 100755 --- a/indra/newview/app_settings/shaders/class1/deferred/blurLightF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/blurLightF.glsl @@ -59,22 +59,6 @@ vec4 getPosition(vec2 pos_screen) return pos; } -#ifdef SINGLE_FP_ONLY -vec2 encode_normal(vec3 n) -{ - vec2 sn; - sn.xy = (n.xy * vec2(0.5f,0.5f)) + vec2(0.5f,0.5f); - return sn; -} - -vec3 decode_normal (vec2 enc) -{ - vec3 n; - n.xy = (enc.xy * vec2(2.0f,2.0f)) - vec2(1.0f,1.0f); - n.z = sqrt(1.0f - dot(n.xy,n.xy)); - return n; -} -#else vec2 encode_normal(vec3 n) { float f = sqrt(8 * n.z + 8); @@ -91,7 +75,6 @@ vec3 decode_normal (vec2 enc) n.z = 1-f/2; return n; } -#endif void main() { diff --git a/indra/newview/app_settings/shaders/class1/deferred/diffuseAlphaMaskIndexedF.glsl b/indra/newview/app_settings/shaders/class1/deferred/diffuseAlphaMaskIndexedF.glsl index 59d109b886..8525e13333 100755 --- a/indra/newview/app_settings/shaders/class1/deferred/diffuseAlphaMaskIndexedF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/diffuseAlphaMaskIndexedF.glsl @@ -50,7 +50,7 @@ void main() { discard; } - + frag_data[0] = vec4(col.rgb, 0.0); frag_data[1] = vec4(0,0,0,0); vec3 nvn = normalize(vary_normal); diff --git a/indra/newview/app_settings/shaders/class1/deferred/fullbrightF.glsl b/indra/newview/app_settings/shaders/class1/deferred/fullbrightF.glsl index dc1dead656..f22b16965c 100755 --- a/indra/newview/app_settings/shaders/class1/deferred/fullbrightF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/fullbrightF.glsl @@ -35,29 +35,143 @@ out vec4 frag_color; uniform sampler2D diffuseMap; #endif +VARYING vec3 vary_position; VARYING vec4 vertex_color; VARYING vec2 vary_texcoord0; -vec3 fullbrightAtmosTransport(vec3 light); -vec3 fullbrightScaleSoftClip(vec3 light); +vec3 srgb_to_linear(vec3 cs) +{ + vec3 low_range = cs / vec3(12.92); + vec3 high_range = pow((cs+vec3(0.055))/vec3(1.055), vec3(2.4)); + bvec3 lte = lessThanEqual(cs,vec3(0.04045)); + +#ifdef OLD_SELECT + vec3 result; + result.r = lte.r ? low_range.r : high_range.r; + result.g = lte.g ? low_range.g : high_range.g; + result.b = lte.b ? low_range.b : high_range.b; + return result; +#else + return mix(high_range, low_range, lte); +#endif + +} + +vec3 linear_to_srgb(vec3 cl) +{ + cl = clamp(cl, vec3(0), vec3(1)); + vec3 low_range = cl * 12.92; + vec3 high_range = 1.055 * pow(cl, vec3(0.41666)) - 0.055; + bvec3 lt = lessThan(cl,vec3(0.0031308)); + +#ifdef OLD_SELECT + vec3 result; + result.r = lt.r ? low_range.r : high_range.r; + result.g = lt.g ? low_range.g : high_range.g; + result.b = lt.b ? low_range.b : high_range.b; + return result; +#else + return mix(high_range, low_range, lt); +#endif + +} + +vec3 fullbrightAtmosTransportDeferred(vec3 light) +{ + return light; +} + +vec3 fullbrightScaleSoftClipDeferred(vec3 light) +{ + //soft clip effect: + return light; +} + +#ifdef HAS_ALPHA_MASK +uniform float minimum_alpha; +#endif + +#ifdef WATER_FOG +uniform vec4 waterPlane; +uniform vec4 waterFogColor; +uniform float waterFogDensity; +uniform float waterFogKS; + +vec4 applyWaterFogDeferred(vec3 pos, vec4 color) +{ + //normalize view vector + vec3 view = normalize(pos); + float es = -(dot(view, waterPlane.xyz)); + + //find intersection point with water plane and eye vector + + //get eye depth + float e0 = max(-waterPlane.w, 0.0); + + vec3 int_v = waterPlane.w > 0.0 ? view * waterPlane.w/es : vec3(0.0, 0.0, 0.0); + + //get object depth + float depth = length(pos - int_v); + + //get "thickness" of water + float l = max(depth, 0.1); + + float kd = waterFogDensity; + float ks = waterFogKS; + vec4 kc = waterFogColor; + + float F = 0.98; + + float t1 = -kd * pow(F, ks * e0); + float t2 = kd + ks * es; + float t3 = pow(F, t2*l) - 1.0; + + float L = min(t1/t2*t3, 1.0); + + float D = pow(0.98, l*kd); + + color.rgb = color.rgb * D + kc.rgb * L; + color.a = kc.a + color.a; + + return color; +} +#endif void main() { #if HAS_DIFFUSE_LOOKUP - vec4 color = diffuseLookup(vary_texcoord0.xy)*vertex_color; + vec4 color = diffuseLookup(vary_texcoord0.xy); #else - vec4 color = texture2D(diffuseMap, vary_texcoord0.xy)*vertex_color; + vec4 color = texture2D(diffuseMap, vary_texcoord0.xy); #endif - color.rgb = pow(color.rgb,vec3(2.2f,2.2f,2.2f)); - - color.rgb = fullbrightAtmosTransport(color.rgb); + float final_alpha = color.a * vertex_color.a; - color.rgb = fullbrightScaleSoftClip(color.rgb); +#ifdef HAS_ALPHA_MASK + if (color.a < minimum_alpha) + { + discard; + } +#endif + + color.rgb *= vertex_color.rgb; + color.rgb = srgb_to_linear(color.rgb); + color.rgb = fullbrightAtmosTransportDeferred(color.rgb); + color.rgb = fullbrightScaleSoftClipDeferred(color.rgb); + + color.rgb = linear_to_srgb(color.rgb); - color.rgb = pow(color.rgb, vec3(1.0/2.2)); +#ifdef WATER_FOG + vec3 pos = vary_position; + vec4 fogged = applyWaterFogDeferred(pos, vec4(color.rgb, final_alpha)); + color.rgb = fogged.rgb; + color.a = fogged.a; +#else + color.a = final_alpha; +#endif - frag_color = color; + frag_color.rgb = color.rgb; + frag_color.a = color.a; } diff --git a/indra/newview/app_settings/shaders/class1/deferred/fullbrightV.glsl b/indra/newview/app_settings/shaders/class1/deferred/fullbrightV.glsl index 3f09a15375..8e899e3e0f 100755 --- a/indra/newview/app_settings/shaders/class1/deferred/fullbrightV.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/fullbrightV.glsl @@ -40,6 +40,9 @@ vec3 atmosAffectDirectionalLight(float lightIntensity); vec3 scaleDownLight(vec3 light); vec3 scaleUpLight(vec3 light); +#ifdef WATER_FOG +VARYING vec3 vary_position; +#endif VARYING vec4 vertex_color; VARYING vec2 vary_texcoord0; @@ -53,7 +56,11 @@ void main() passTextureIndex(); gl_Position = modelview_projection_matrix*vec4(position.xyz, 1.0); - + +#ifdef WATER_FOG + vary_position = pos.xyz; +#endif + vary_texcoord0 = (texture_matrix0 * vec4(texcoord0,0,1)).xy; calcAtmospherics(pos.xyz); diff --git a/indra/newview/app_settings/shaders/class1/deferred/fxaaF.glsl b/indra/newview/app_settings/shaders/class1/deferred/fxaaF.glsl index 2cef8f2a5d..a2b4b3b8c8 100755 --- a/indra/newview/app_settings/shaders/class1/deferred/fxaaF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/fxaaF.glsl @@ -24,6 +24,7 @@ */ #extension GL_ARB_texture_rectangle : enable +#extension GL_ARB_shader_texture_lod : enable #ifdef DEFINE_GL_FRAGCOLOR out vec4 frag_color; diff --git a/indra/newview/app_settings/shaders/class1/deferred/giF.glsl b/indra/newview/app_settings/shaders/class1/deferred/giF.glsl deleted file mode 100755 index da1b234240..0000000000 --- a/indra/newview/app_settings/shaders/class1/deferred/giF.glsl +++ /dev/null @@ -1,190 +0,0 @@ -/** - * @file giF.glsl - * - * $LicenseInfo:firstyear=2007&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2007, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#extension GL_ARB_texture_rectangle : enable - -#ifdef DEFINE_GL_FRAGCOLOR -out vec4 frag_color; -#else -#define frag_color gl_FragColor -#endif - -uniform sampler2DRect depthMap; -uniform sampler2DRect normalMap; -uniform sampler2D noiseMap; - -uniform sampler2D diffuseGIMap; -uniform sampler2D normalGIMap; -uniform sampler2D depthGIMap; - -uniform sampler2D lightFunc; - -// Inputs -VARYING vec2 vary_fragcoord; - -uniform vec2 screen_res; - -uniform mat4 inv_proj; -uniform mat4 gi_mat; //gPipeline.mGIMatrix - eye space to sun space -uniform mat4 gi_mat_proj; //gPipeline.mGIMatrixProj - eye space to projected sun space -uniform mat4 gi_norm_mat; //gPipeline.mGINormalMatrix - eye space normal to sun space normal matrix -uniform mat4 gi_inv_proj; //gPipeline.mGIInvProj - projected sun space to sun space -uniform float gi_radius; -uniform float gi_intensity; -uniform int gi_samples; -uniform vec2 gi_kern[25]; -uniform vec2 gi_scale; -uniform vec3 gi_quad; -uniform vec3 gi_spec; -uniform float gi_direction_weight; -uniform float gi_light_offset; - -vec4 getPosition(vec2 pos_screen) -{ - float depth = texture2DRect(depthMap, pos_screen.xy).a; - vec2 sc = pos_screen.xy*2.0; - sc /= screen_res; - sc -= vec2(1.0,1.0); - vec4 ndc = vec4(sc.x, sc.y, 2.0*depth-1.0, 1.0); - vec4 pos = inv_proj * ndc; - pos /= pos.w; - pos.w = 1.0; - return pos; -} - -vec4 getGIPosition(vec2 gi_tc) -{ - float depth = texture2D(depthGIMap, gi_tc).a; - vec2 sc = gi_tc*2.0; - sc -= vec2(1.0, 1.0); - vec4 ndc = vec4(sc.x, sc.y, 2.0*depth-1.0, 1.0); - vec4 pos = gi_inv_proj*ndc; - pos.xyz /= pos.w; - pos.w = 1.0; - return pos; -} - -vec3 giAmbient(vec3 pos, vec3 norm) -{ - vec4 gi_c = gi_mat_proj * vec4(pos, 1.0); - gi_c.xyz /= gi_c.w; - - vec4 gi_pos = gi_mat*vec4(pos,1.0); - vec3 gi_norm = (gi_norm_mat*vec4(norm,1.0)).xyz; - gi_norm = normalize(gi_norm); - - vec2 tcx = gi_norm.xy; - vec2 tcy = gi_norm.yx; - - vec4 eye_pos = gi_mat*vec4(0,0,0,1.0); - - vec3 eye_dir = normalize(gi_pos.xyz-eye_pos.xyz/eye_pos.w); - - //vec3 eye_dir = vec3(0,0,-1); - //eye_dir = (gi_norm_mat*vec4(eye_dir, 1.0)).xyz; - //eye_dir = normalize(eye_dir); - - //float round_x = gi_scale.x; - //float round_y = gi_scale.y; - - vec3 debug = texture2D(normalGIMap, gi_c.xy).rgb*0.5+0.5; - debug.xz = vec2(0.0,0.0); - //debug = fract(debug); - - float round_x = 1.0/64.0; - float round_y = 1.0/64.0; - - //gi_c.x = floor(gi_c.x/round_x+0.5)*round_x; - //gi_c.y = floor(gi_c.y/round_y+0.5)*round_y; - - float fda = 0.0; - vec3 fdiff = vec3(0,0,0); - - vec3 rcol = vec3(0,0,0); - - float fsa = 0.0; - - for (int i = -1; i < 2; i+=2 ) - { - for (int j = -1; j < 2; j+=2) - { - vec2 tc = vec2(i, j)*0.75; - vec3 nz = texture2D(noiseMap, vary_fragcoord.xy/128.0+tc*0.5).xyz; - //tc += gi_norm.xy*nz.z; - tc += nz.xy*2.0; - tc /= gi_samples; - tc += gi_c.xy; - - vec3 lnorm = -normalize(texture2D(normalGIMap, tc.xy).xyz*2.0-1.0); - vec3 lpos = getGIPosition(tc.xy).xyz; - - vec3 at = lpos-gi_pos.xyz; - float dist = dot(at,at); - float da = clamp(1.0/(gi_spec.x*dist), 0.0, 1.0); - - if (da > 0.0) - { - //add angular attenuation - vec3 ldir = at; - float ang_atten = clamp(dot(ldir, gi_norm), 0.0, 1.0); - - float ld = -dot(ldir, lnorm); - - if (ang_atten > 0.0 && ld < 0.0) - { - vec3 diff = texture2D(diffuseGIMap, tc.xy).xyz; - da = da*ang_atten; - fda += da; - fdiff += diff*da; - } - } - } - } - - fdiff /= max(gi_spec.y*fda, gi_quad.z); - fdiff = clamp(fdiff, vec3(0), vec3(1)); - - vec3 ret = fda*fdiff; - //ret = ret*ret*gi_quad.x+ret*gi_quad.y+gi_quad.z; - - //fda *= nz.z; - - //rcol.rgb *= gi_intensity; - //return rcol.rgb+vary_AmblitColor.rgb*0.25; - //return vec4(debug, 0.0); - //return vec4(fda*fdiff, 0.0); - return clamp(ret,vec3(0.0), vec3(1.0)); - //return debug.xyz; -} - -void main() -{ - vec2 pos_screen = vary_fragcoord.xy; - vec4 pos = getPosition(pos_screen); - vec3 norm = texture2DRect(normalMap, pos_screen).xyz; - norm = vec3((norm.xy-0.5)*2.0,norm.z); // unpack norm - - frag_color.xyz = giAmbient(pos, norm); -} diff --git a/indra/newview/app_settings/shaders/class1/deferred/impostorF.glsl b/indra/newview/app_settings/shaders/class1/deferred/impostorF.glsl index bc0719cb82..f8fdde43f9 100755 --- a/indra/newview/app_settings/shaders/class1/deferred/impostorF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/impostorF.glsl @@ -38,6 +38,42 @@ uniform sampler2D specularMap; VARYING vec2 vary_texcoord0; +vec3 decode_normal (vec2 enc) +{ + vec2 fenc = enc*4-2; + float f = dot(fenc,fenc); + float g = sqrt(1-f/4); + vec3 n; + n.xy = fenc*g; + n.z = 1-f/2; + return n; +} + +vec2 encode_normal(vec3 n) +{ + float f = sqrt(8 * n.z + 8); + return n.xy / f + 0.5; +} + +vec3 linear_to_srgb(vec3 cl) +{ + cl = clamp(cl, vec3(0), vec3(1)); + vec3 low_range = cl * 12.92; + vec3 high_range = 1.055 * pow(cl, vec3(0.41666)) - 0.055; + bvec3 lt = lessThan(cl,vec3(0.0031308)); + +#ifdef OLD_SELECT + vec3 result; + result.r = lt.r ? low_range.r : high_range.r; + result.g = lt.g ? low_range.g : high_range.g; + result.b = lt.b ? low_range.b : high_range.b; + return result; +#else + return mix(high_range, low_range, lt); +#endif + +} + void main() { vec4 col = texture2D(diffuseMap, vary_texcoord0.xy); @@ -47,7 +83,12 @@ void main() discard; } - frag_data[0] = vec4(col.rgb, col.a * 0.005); - frag_data[1] = texture2D(specularMap, vary_texcoord0.xy); - frag_data[2] = vec4(texture2D(normalMap, vary_texcoord0.xy).xyz, 0.0); + vec4 norm = texture2D(normalMap, vary_texcoord0.xy); + vec4 spec = texture2D(specularMap, vary_texcoord0.xy); + + col.rgb = linear_to_srgb(col.rgb); + + frag_data[0] = vec4(col.rgb, 0.0); + frag_data[1] = spec; + frag_data[2] = vec4(norm.xy,0,0); } diff --git a/indra/newview/app_settings/shaders/class1/deferred/materialF.glsl b/indra/newview/app_settings/shaders/class1/deferred/materialF.glsl index 618ea747f5..07d28ed4cd 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/materialF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/materialF.glsl @@ -29,6 +29,44 @@ #define DIFFUSE_ALPHA_MODE_EMISSIVE 3 uniform float emissive_brightness; +uniform float display_gamma; + +vec3 srgb_to_linear(vec3 cs) +{ + vec3 low_range = cs / vec3(12.92); + vec3 high_range = pow((cs+vec3(0.055))/vec3(1.055), vec3(2.4)); + bvec3 lte = lessThanEqual(cs,vec3(0.04045)); + +#ifdef OLD_SELECT + vec3 result; + result.r = lte.r ? low_range.r : high_range.r; + result.g = lte.g ? low_range.g : high_range.g; + result.b = lte.b ? low_range.b : high_range.b; + return result; +#else + return mix(high_range, low_range, lte); +#endif + +} + +vec3 linear_to_srgb(vec3 cl) +{ + cl = clamp(cl, vec3(0), vec3(1)); + vec3 low_range = cl * 12.92; + vec3 high_range = 1.055 * pow(cl, vec3(0.41666)) - 0.055; + bvec3 lt = lessThan(cl,vec3(0.0031308)); + +#ifdef OLD_SELECT + vec3 result; + result.r = lt.r ? low_range.r : high_range.r; + result.g = lt.g ? low_range.g : high_range.g; + result.b = lt.b ? low_range.b : high_range.b; + return result; +#else + return mix(high_range, low_range, lt); +#endif + +} #if (DIFFUSE_ALPHA_MODE == DIFFUSE_ALPHA_MODE_BLEND) @@ -114,6 +152,52 @@ uniform vec3 light_direction[8]; uniform vec3 light_attenuation[8]; uniform vec3 light_diffuse[8]; +#ifdef WATER_FOG +uniform vec4 waterPlane; +uniform vec4 waterFogColor; +uniform float waterFogDensity; +uniform float waterFogKS; + +vec4 applyWaterFogDeferred(vec3 pos, vec4 color) +{ + //normalize view vector + vec3 view = normalize(pos); + float es = -(dot(view, waterPlane.xyz)); + + //find intersection point with water plane and eye vector + + //get eye depth + float e0 = max(-waterPlane.w, 0.0); + + vec3 int_v = waterPlane.w > 0.0 ? view * waterPlane.w/es : vec3(0.0, 0.0, 0.0); + + //get object depth + float depth = length(pos - int_v); + + //get "thickness" of water + float l = max(depth, 0.1); + + float kd = waterFogDensity; + float ks = waterFogKS; + vec4 kc = waterFogColor; + + float F = 0.98; + + float t1 = -kd * pow(F, ks * e0); + float t2 = kd + ks * es; + float t3 = pow(F, t2*l) - 1.0; + + float L = min(t1/t2*t3, 1.0); + + float D = pow(0.98, l*kd); + + color.rgb = color.rgb * D + kc.rgb * L; + color.a = kc.a + color.a; + + return color; +} +#endif + vec3 calcDirectionalLight(vec3 n, vec3 l) { float a = max(dot(n,l),0.0); @@ -142,7 +226,7 @@ vec3 calcPointLightOrSpotLight(vec3 light_col, vec3 npos, vec3 diffuse, vec4 spe float dist = d/la; float dist_atten = clamp(1.0-(dist-1.0*(1.0-fa))/fa, 0.0, 1.0); dist_atten *= dist_atten; - dist_atten *= 1.4; + dist_atten *= 2.0; // spotlight coefficient. float spot = max(dot(-ln, lv), is_pointlight); @@ -199,10 +283,13 @@ vec4 getPosition_d(vec2 pos_screen, float depth) return pos; } +#ifndef WATER_FOG vec3 getPositionEye() { return vary_PositionEye; } +#endif + vec3 getSunlitColor() { return vary_SunlitColor; @@ -428,22 +515,6 @@ VARYING vec3 vary_normal; VARYING vec4 vertex_color; VARYING vec2 vary_texcoord0; -#ifdef SINGLE_FP_ONLY -vec2 encode_normal(vec3 n) -{ - vec2 sn; - sn.xy = (n.xy * vec2(0.5f,0.5f)) + vec2(0.5f,0.5f); - return sn; -} - -vec3 decode_normal (vec2 enc) -{ - vec3 n; - n.xy = (enc.xy * vec2(2.0f,2.0f)) - vec2(1.0f,1.0f); - n.z = sqrt(1.0f - dot(n.xy,n.xy)); - return n; -} -#else vec2 encode_normal(vec3 n) { float f = sqrt(8 * n.z + 8); @@ -460,7 +531,6 @@ vec3 decode_normal (vec2 enc) n.z = 1-f/2; return n; } -#endif void main() { @@ -475,8 +545,8 @@ void main() #endif #if (DIFFUSE_ALPHA_MODE == DIFFUSE_ALPHA_MODE_BLEND) - vec3 old_diffcol = diffcol.rgb; - diffcol.rgb = pow(diffcol.rgb, vec3(2.2)); + vec3 gamma_diff = diffcol.rgb; + diffcol.rgb = srgb_to_linear(diffcol.rgb); #endif #if HAS_SPECULAR_MAP @@ -502,6 +572,9 @@ void main() norm.xyz = tnorm; norm.xyz = normalize(norm.xyz); + vec2 abnormal = encode_normal(norm.xyz); + norm.xyz = decode_normal(abnormal.xy); + vec4 final_color = diffcol; #if (DIFFUSE_ALPHA_MODE != DIFFUSE_ALPHA_MODE_EMISSIVE) @@ -605,22 +678,26 @@ void main() vec3 refnormpersp = normalize(reflect(pos.xyz, norm.xyz)); float da =dot(norm.xyz, sun_dir.xyz); + float final_da = da; final_da = min(final_da, shadow); - final_da = max(final_da, diffuse.a); + //final_da = max(final_da, diffuse.a); final_da = max(final_da, 0.0f); + final_da = min(final_da, 1.0f); + final_da = pow(final_da, 1.0/1.3); col.rgb = atmosAmbient(col); - float ambient = min(abs(dot(norm.xyz, sun_dir.xyz)), 1.0); + float ambient = min(abs(da), 1.0); ambient *= 0.5; ambient *= ambient; ambient = (1.0-ambient); col.rgb *= ambient; - col.rgb = col.rgb + atmosAffectDirectionalLight(pow(final_da, 1.0/1.3)); - col.rgb *= old_diffcol.rgb; + col.rgb = col.rgb + atmosAffectDirectionalLight(final_da); + + col.rgb *= gamma_diff.rgb; float glare = 0.0; @@ -643,7 +720,8 @@ void main() col += spec_contrib; } - col = mix(col.rgb, old_diffcol.rgb, diffuse.a); + + col = mix(col.rgb, diffcol.rgb, diffuse.a); if (envIntensity > 0.0) { @@ -661,16 +739,20 @@ void main() glare += cur_glare; } - col = mix(atmosLighting(col), fullbrightAtmosTransport(col), diffuse.a); - col = mix(scaleSoftClip(col), fullbrightScaleSoftClip(col), diffuse.a); + //col = mix(atmosLighting(col), fullbrightAtmosTransport(col), diffuse.a); + //col = mix(scaleSoftClip(col), fullbrightScaleSoftClip(col), diffuse.a); + + col = atmosLighting(col); + col = scaleSoftClip(col); //convert to linear space before adding local lights - col = pow(col, vec3(2.2)); + col = srgb_to_linear(col); - vec3 npos = normalize(-pos.xyz); + + vec3 light = vec3(0,0,0); - #define LIGHT_LOOP(i) col.rgb = col.rgb + calcPointLightOrSpotLight(light_diffuse[i].rgb, npos, diffuse.rgb, final_specular, pos.xyz, norm.xyz, light_position[i], light_direction[i].xyz, light_attenuation[i].x, light_attenuation[i].y, light_attenuation[i].z, glare); + #define LIGHT_LOOP(i) light.rgb += calcPointLightOrSpotLight(light_diffuse[i].rgb, npos, diffuse.rgb, final_specular, pos.xyz, norm.xyz, light_position[i], light_direction[i].xyz, light_attenuation[i].x, light_attenuation[i].y, light_attenuation[i].z, glare); LIGHT_LOOP(1) LIGHT_LOOP(2) @@ -680,13 +762,22 @@ void main() LIGHT_LOOP(6) LIGHT_LOOP(7) + col.rgb += light.rgb; + + glare = min(glare, 1.0); + float al = max(diffcol.a,glare)*vertex_color.a; //convert to gamma space for display on screen - col.rgb = pow(col.rgb, vec3(1.0/2.2)); + col.rgb = linear_to_srgb(col.rgb); + +#ifdef WATER_FOG + vec4 temp = applyWaterFogDeferred(pos, vec4(col.rgb, al)); + col.rgb = temp.rgb; + al = temp.a; +#endif frag_color.rgb = col.rgb; - glare = min(glare, 1.0); - frag_color.a = max(diffcol.a,glare)*vertex_color.a; + frag_color.a = al; #else frag_data[0] = final_color; @@ -694,3 +785,4 @@ void main() frag_data[2] = final_normal; // XY = Normal. Z = Env. intensity. #endif } + diff --git a/indra/newview/app_settings/shaders/class1/deferred/materialV.glsl b/indra/newview/app_settings/shaders/class1/deferred/materialV.glsl index b25032866b..393d1e69da 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/materialV.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/materialV.glsl @@ -142,3 +142,4 @@ vary_normal = n; #endif #endif } + diff --git a/indra/newview/app_settings/shaders/class1/deferred/multiPointLightF.glsl b/indra/newview/app_settings/shaders/class1/deferred/multiPointLightF.glsl index 868526d457..236567219b 100755 --- a/indra/newview/app_settings/shaders/class1/deferred/multiPointLightF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/multiPointLightF.glsl @@ -45,9 +45,8 @@ uniform float sun_wash; uniform int light_count; -#define MAX_LIGHT_COUNT 16 -uniform vec4 light[MAX_LIGHT_COUNT]; -uniform vec4 light_col[MAX_LIGHT_COUNT]; +uniform vec4 light[LIGHT_COUNT]; +uniform vec4 light_col[LIGHT_COUNT]; VARYING vec4 vary_fragcoord; uniform vec2 screen_res; @@ -56,22 +55,6 @@ uniform float far_z; uniform mat4 inv_proj; -#ifdef SINGLE_FP_ONLY -vec2 encode_normal(vec3 n) -{ - vec2 sn; - sn.xy = (n.xy * vec2(0.5f,0.5f)) + vec2(0.5f,0.5f); - return sn; -} - -vec3 decode_normal (vec2 enc) -{ - vec3 n; - n.xy = (enc.xy * vec2(2.0f,2.0f)) - vec2(1.0f,1.0f); - n.z = sqrt(1.0f - dot(n.xy,n.xy)); - return n; -} -#else vec2 encode_normal(vec3 n) { float f = sqrt(8 * n.z + 8); @@ -88,7 +71,6 @@ vec3 decode_normal (vec2 enc) n.z = 1-f/2; return n; } -#endif vec4 getPosition(vec2 pos_screen) { @@ -117,30 +99,21 @@ void main() norm = normalize(norm); vec4 spec = texture2DRect(specularRect, frag.xy); vec3 diff = texture2DRect(diffuseRect, frag.xy).rgb; + float noise = texture2D(noiseMap, frag.xy/128.0).b; vec3 out_col = vec3(0,0,0); vec3 npos = normalize(-pos); // As of OSX 10.6.7 ATI Apple's crash when using a variable size loop - for (int i = 0; i < MAX_LIGHT_COUNT; ++i) + for (int i = 0; i < LIGHT_COUNT; ++i) { - bool light_contrib = (i < light_count); - vec3 lv = light[i].xyz-pos; float dist = length(lv); dist /= light[i].w; - if (dist > 1.0) + if (dist <= 1.0) { - light_contrib = false; - } - float da = dot(norm, lv); - if (da < 0.0) - { - light_contrib = false; - } - - if (light_contrib) + if (da > 0.0) { lv = normalize(lv); da = dot(norm, lv); @@ -183,12 +156,9 @@ void main() out_col += col; } } - - if (dot(out_col, out_col) <= 0.0) - { - discard; } + frag_color.rgb = out_col; frag_color.a = 0.0; } diff --git a/indra/newview/app_settings/shaders/class1/deferred/multiSpotLightF.glsl b/indra/newview/app_settings/shaders/class1/deferred/multiSpotLightF.glsl index 97bf49a605..0e6ab80d4d 100755 --- a/indra/newview/app_settings/shaders/class1/deferred/multiSpotLightF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/multiSpotLightF.glsl @@ -32,6 +32,7 @@ out vec4 frag_color; //class 1 -- no shadows #extension GL_ARB_texture_rectangle : enable +#extension GL_ARB_shader_texture_lod : enable uniform sampler2DRect diffuseRect; uniform sampler2DRect specularRect; @@ -67,22 +68,6 @@ uniform vec2 screen_res; uniform mat4 inv_proj; -#ifdef SINGLE_FP_ONLY -vec2 encode_normal(vec3 n) -{ - vec2 sn; - sn.xy = (n.xy * vec2(0.5f,0.5f)) + vec2(0.5f,0.5f); - return sn; -} - -vec3 decode_normal (vec2 enc) -{ - vec3 n; - n.xy = (enc.xy * vec2(2.0f,2.0f)) - vec2(1.0f,1.0f); - n.z = sqrt(1.0f - dot(n.xy,n.xy)); - return n; -} -#else vec2 encode_normal(vec3 n) { float f = sqrt(8 * n.z + 8); @@ -99,17 +84,48 @@ vec3 decode_normal (vec2 enc) n.z = 1-f/2; return n; } +vec3 srgb_to_linear(vec3 cs) +{ + vec3 low_range = cs / vec3(12.92); + vec3 high_range = pow((cs+vec3(0.055))/vec3(1.055), vec3(2.4)); + bvec3 lte = lessThanEqual(cs,vec3(0.04045)); + +#ifdef OLD_SELECT + vec3 result; + result.r = lte.r ? low_range.r : high_range.r; + result.g = lte.g ? low_range.g : high_range.g; + result.b = lte.b ? low_range.b : high_range.b; + return result; +#else + return mix(high_range, low_range, lte); #endif -vec4 correctWithGamma(vec4 col) +} + +vec3 linear_to_srgb(vec3 cl) { - return vec4(pow(col.rgb, vec3(2.2)), col.a); + cl = clamp(cl, vec3(0), vec3(1)); + vec3 low_range = cl * 12.92; + vec3 high_range = 1.055 * pow(cl, vec3(0.41666)) - 0.055; + bvec3 lt = lessThan(cl,vec3(0.0031308)); + +#ifdef OLD_SELECT + vec3 result; + result.r = lt.r ? low_range.r : high_range.r; + result.g = lt.g ? low_range.g : high_range.g; + result.b = lt.b ? low_range.b : high_range.b; + return result; +#else + return mix(high_range, low_range, lt); +#endif + } + vec4 texture2DLodSpecular(sampler2D projectionMap, vec2 tc, float lod) { vec4 ret = texture2DLod(projectionMap, tc, lod); - ret = correctWithGamma(ret); + ret.rgb = srgb_to_linear(ret.rgb); vec2 dist = tc-vec2(0.5); @@ -125,7 +141,7 @@ vec4 texture2DLodSpecular(sampler2D projectionMap, vec2 tc, float lod) vec4 texture2DLodDiffuse(sampler2D projectionMap, vec2 tc, float lod) { vec4 ret = texture2DLod(projectionMap, tc, lod); - ret = correctWithGamma(ret); + ret.rgb = srgb_to_linear(ret.rgb); vec2 dist = vec2(0.5) - abs(tc-vec2(0.5)); @@ -143,7 +159,7 @@ vec4 texture2DLodDiffuse(sampler2D projectionMap, vec2 tc, float lod) vec4 texture2DLodAmbient(sampler2D projectionMap, vec2 tc, float lod) { vec4 ret = texture2DLod(projectionMap, tc, lod); - ret = correctWithGamma(ret); + ret.rgb = srgb_to_linear(ret.rgb); vec2 dist = tc-vec2(0.5); @@ -295,14 +311,11 @@ void main() vec3 pfinal = pos + ref * dot(pdelta, proj_n)/ds; vec4 stc = (proj_mat * vec4(pfinal.xyz, 1.0)); - + stc /= stc.w; if (stc.z > 0.0) { - stc.xy /= stc.w; - - float fatten = clamp(envIntensity*envIntensity+envIntensity*0.5, 0.25, 1.0); + float fatten = clamp(envIntensity*envIntensity+envIntensity*0.25, 0.25, 1.0); - //stc.xy = (stc.xy - vec2(0.5)) * fatten + vec2(0.5); stc.xy = (stc.xy - vec2(0.5)) * fatten + vec2(0.5); if (stc.x < 1.0 && @@ -310,7 +323,7 @@ void main() stc.x > 0.0 && stc.y > 0.0) { - col += color.rgb*texture2DLodSpecular(projectionMap, stc.xy, proj_lod-envIntensity*proj_lod).rgb*spec.rgb; + col += color.rgb*texture2DLodSpecular(projectionMap, stc.xy, proj_lod).rgb*spec.rgb; } } } diff --git a/indra/newview/app_settings/shaders/class1/deferred/pointLightF.glsl b/indra/newview/app_settings/shaders/class1/deferred/pointLightF.glsl index caf20ce707..106d48bd71 100755 --- a/indra/newview/app_settings/shaders/class1/deferred/pointLightF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/pointLightF.glsl @@ -54,22 +54,6 @@ uniform vec2 screen_res; uniform mat4 inv_proj; uniform vec4 viewport; -#ifdef SINGLE_FP_ONLY -vec2 encode_normal(vec3 n) -{ - vec2 sn; - sn.xy = (n.xy * vec2(0.5f,0.5f)) + vec2(0.5f,0.5f); - return sn; -} - -vec3 decode_normal (vec2 enc) -{ - vec3 n; - n.xy = (enc.xy * vec2(2.0f,2.0f)) - vec2(1.0f,1.0f); - n.z = sqrt(1.0f - dot(n.xy,n.xy)); - return n; -} -#else vec2 encode_normal(vec3 n) { float f = sqrt(8 * n.z + 8); @@ -86,7 +70,6 @@ vec3 decode_normal (vec2 enc) n.z = 1-f/2; return n; } -#endif vec4 getPosition(vec2 pos_screen) { diff --git a/indra/newview/app_settings/shaders/class1/deferred/postDeferredGammaCorrect.glsl b/indra/newview/app_settings/shaders/class1/deferred/postDeferredGammaCorrect.glsl index 6f2cfae6d2..4e2f98aa29 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/postDeferredGammaCorrect.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/postDeferredGammaCorrect.glsl @@ -36,11 +36,32 @@ uniform sampler2DRect diffuseRect; uniform vec2 screen_res; VARYING vec2 vary_fragcoord; -uniform float texture_gamma; +uniform float display_gamma; + +vec3 linear_to_srgb(vec3 cl) +{ + cl = clamp(cl, vec3(0), vec3(1)); + vec3 low_range = cl * 12.92; + vec3 high_range = 1.055 * pow(cl, vec3(0.41666)) - 0.055; + bvec3 lt = lessThan(cl,vec3(0.0031308)); + +#ifdef OLD_SELECT + vec3 result; + result.r = lt.r ? low_range.r : high_range.r; + result.g = lt.g ? low_range.g : high_range.g; + result.b = lt.b ? low_range.b : high_range.b; + return result; +#else + return mix(high_range, low_range, lt); +#endif + +} + void main() { vec4 diff = texture2DRect(diffuseRect, vary_fragcoord); - frag_color = pow(diff, vec4(texture_gamma, texture_gamma, texture_gamma, 1.0f)); + diff.rgb = linear_to_srgb(diff.rgb); + frag_color = diff; } diff --git a/indra/newview/app_settings/shaders/class1/deferred/softenLightF.glsl b/indra/newview/app_settings/shaders/class1/deferred/softenLightF.glsl index 08583ad0f2..760d52a9ce 100755 --- a/indra/newview/app_settings/shaders/class1/deferred/softenLightF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/softenLightF.glsl @@ -24,6 +24,7 @@ */ #extension GL_ARB_texture_rectangle : enable +#extension GL_ARB_shader_texture_lod : enable #ifdef DEFINE_GL_FRAGCOLOR out vec4 frag_color; @@ -78,22 +79,43 @@ vec3 vary_AtmosAttenuation; uniform mat4 inv_proj; uniform vec2 screen_res; -#ifdef SINGLE_FP_ONLY -vec2 encode_normal(vec3 n) +vec3 srgb_to_linear(vec3 cs) { - vec2 sn; - sn.xy = (n.xy * vec2(0.5f,0.5f)) + vec2(0.5f,0.5f); - return sn; + vec3 low_range = cs / vec3(12.92); + vec3 high_range = pow((cs+vec3(0.055))/vec3(1.055), vec3(2.4)); + bvec3 lte = lessThanEqual(cs,vec3(0.04045)); + +#ifdef OLD_SELECT + vec3 result; + result.r = lte.r ? low_range.r : high_range.r; + result.g = lte.g ? low_range.g : high_range.g; + result.b = lte.b ? low_range.b : high_range.b; + return result; +#else + return mix(high_range, low_range, lte); +#endif + } -vec3 decode_normal (vec2 enc) +vec3 linear_to_srgb(vec3 cl) { - vec3 n; - n.xy = (enc.xy * vec2(2.0f,2.0f)) - vec2(1.0f,1.0f); - n.z = sqrt(1.0f - dot(n.xy,n.xy)); - return n; -} + vec3 low_range = cl * 12.92; + vec3 high_range = 1.055 * pow(cl, vec3(0.41666)) - 0.055; + bvec3 lt = lessThan(cl,vec3(0.0031308)); + +#ifdef OLD_SELECT + vec3 result; + result.r = lt.r ? low_range.r : high_range.r; + result.g = lt.g ? low_range.g : high_range.g; + result.b = lt.b ? low_range.b : high_range.b; + return result; #else + return mix(high_range, low_range, lt); +#endif + +} + + vec3 decode_normal (vec2 enc) { vec2 fenc = enc*4-2; @@ -104,7 +126,6 @@ vec3 decode_normal (vec2 enc) n.z = 1-f/2; return n; } -#endif vec4 getPosition_d(vec2 pos_screen, float depth) { @@ -170,6 +191,53 @@ void setAtmosAttenuation(vec3 v) vary_AtmosAttenuation = v; } + +#ifdef WATER_FOG +uniform vec4 waterPlane; +uniform vec4 waterFogColor; +uniform float waterFogDensity; +uniform float waterFogKS; + +vec4 applyWaterFogDeferred(vec3 pos, vec4 color) +{ + //normalize view vector + vec3 view = normalize(pos); + float es = -(dot(view, waterPlane.xyz)); + + //find intersection point with water plane and eye vector + + //get eye depth + float e0 = max(-waterPlane.w, 0.0); + + vec3 int_v = waterPlane.w > 0.0 ? view * waterPlane.w/es : vec3(0.0, 0.0, 0.0); + + //get object depth + float depth = length(pos - int_v); + + //get "thickness" of water + float l = max(depth, 0.1); + + float kd = waterFogDensity; + float ks = waterFogKS; + vec4 kc = waterFogColor; + + float F = 0.98; + + float t1 = -kd * pow(F, ks * e0); + float t2 = kd + ks * es; + float t3 = pow(F, t2*l) - 1.0; + + float L = min(t1/t2*t3, 1.0); + + float D = pow(0.98, l*kd); + + color.rgb = color.rgb * D + kc.rgb * L; + color.a = kc.a + color.a; + + return color; +} +#endif + void calcAtmospherics(vec3 inPositionEye, float ambFactor) { vec3 P = inPositionEye; @@ -324,13 +392,16 @@ void main() float envIntensity = norm.z; norm.xyz = decode_normal(norm.xy); // unpack norm - float da = max(dot(norm.xyz, sun_dir.xyz), 0.0); - da = pow(da, 1.0/1.3); + float da = dot(norm.xyz, sun_dir.xyz); + + float final_da = max(0.0,da); + final_da = min(final_da, 1.0f); + final_da = pow(final_da, 1.0/1.3); vec4 diffuse = texture2DRect(diffuseRect, tc); //convert to gamma space - diffuse.rgb = pow(diffuse.rgb, vec3(1.0/2.2)); + diffuse.rgb = linear_to_srgb(diffuse.rgb); vec4 spec = texture2DRect(specularRect, vary_fragcoord.xy); vec3 col; @@ -346,7 +417,7 @@ void main() col.rgb *= ambient; - col += atmosAffectDirectionalLight(max(min(da, 1.0), 0.0)); + col += atmosAffectDirectionalLight(final_da); col *= diffuse.rgb; @@ -386,13 +457,19 @@ void main() col = mix(scaleSoftClip(col), fullbrightScaleSoftClip(col), diffuse.a); } - col = pow(col, vec3(2.2)); + #ifdef WATER_FOG + vec4 fogged = applyWaterFogDeferred(pos,vec4(col, bloom)); + col = fogged.rgb; + bloom = fogged.a; + #endif + + col = srgb_to_linear(col); //col = vec3(1,0,1); //col.g = envIntensity; } - frag_color.rgb = col; - + frag_color.rgb = col.rgb; frag_color.a = bloom; } + diff --git a/indra/newview/app_settings/shaders/class1/deferred/spotLightF.glsl b/indra/newview/app_settings/shaders/class1/deferred/spotLightF.glsl index 1975b18652..8d8a6c9dde 100755 --- a/indra/newview/app_settings/shaders/class1/deferred/spotLightF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/spotLightF.glsl @@ -22,8 +22,9 @@ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ - + #extension GL_ARB_texture_rectangle : enable +#extension GL_ARB_shader_texture_lod : enable #ifdef DEFINE_GL_FRAGCOLOR out vec4 frag_color; @@ -31,6 +32,8 @@ out vec4 frag_color; #define frag_color gl_FragColor #endif +//class 1 -- no shadows + uniform sampler2DRect diffuseRect; uniform sampler2DRect specularRect; uniform sampler2DRect depthMap; @@ -65,22 +68,6 @@ uniform vec2 screen_res; uniform mat4 inv_proj; -#ifdef SINGLE_FP_ONLY -vec2 encode_normal(vec3 n) -{ - vec2 sn; - sn.xy = (n.xy * vec2(0.5f,0.5f)) + vec2(0.5f,0.5f); - return sn; -} - -vec3 decode_normal (vec2 enc) -{ - vec3 n; - n.xy = (enc.xy * vec2(2.0f,2.0f)) - vec2(1.0f,1.0f); - n.z = sqrt(1.0f - dot(n.xy,n.xy)); - return n; -} -#else vec2 encode_normal(vec3 n) { float f = sqrt(8 * n.z + 8); @@ -97,11 +84,47 @@ vec3 decode_normal (vec2 enc) n.z = 1-f/2; return n; } + +vec3 srgb_to_linear(vec3 cs) +{ + vec3 low_range = cs / vec3(12.92); + vec3 high_range = pow((cs+vec3(0.055))/vec3(1.055), vec3(2.4)); + bvec3 lte = lessThanEqual(cs,vec3(0.04045)); + +#ifdef OLD_SELECT + vec3 result; + result.r = lte.r ? low_range.r : high_range.r; + result.g = lte.g ? low_range.g : high_range.g; + result.b = lte.b ? low_range.b : high_range.b; + return result; +#else + return mix(high_range, low_range, lte); #endif +} + +vec3 linear_to_srgb(vec3 cl) +{ + cl = clamp(cl, vec3(0), vec3(1)); + vec3 low_range = cl * 12.92; + vec3 high_range = 1.055 * pow(cl, vec3(0.41666)) - 0.055; + bvec3 lt = lessThan(cl,vec3(0.0031308)); + +#ifdef OLD_SELECT + vec3 result; + result.r = lt.r ? low_range.r : high_range.r; + result.g = lt.g ? low_range.g : high_range.g; + result.b = lt.b ? low_range.b : high_range.b; + return result; +#else + return mix(high_range, low_range, lt); +#endif + +} + vec4 correctWithGamma(vec4 col) { - return vec4(pow(col.rgb, vec3(2.2)), col.a); + return vec4(srgb_to_linear(col.rgb), col.a); } vec4 texture2DLodSpecular(sampler2D projectionMap, vec2 tc, float lod) diff --git a/indra/newview/app_settings/shaders/class1/deferred/srgb.glsl b/indra/newview/app_settings/shaders/class1/deferred/srgb.glsl new file mode 100644 index 0000000000..587f3d5a94 --- /dev/null +++ b/indra/newview/app_settings/shaders/class1/deferred/srgb.glsl @@ -0,0 +1,46 @@ +/** + * @file srgb.glsl + * + * $LicenseInfo:firstyear=2007&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2007, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +vec3 srgb_to_linear(vec3 cs) +{ + vec3 low_range = cs / vec3(12.92); + vec3 high_range = pow((cs+vec3(0.055))/vec3(1.055), vec3(2.4)); + + bvec3 lte = lessThanEqual(cs,vec3(0.04045)); + return mix(high_range, low_range, lte); + +} + +vec3 linear_to_srgb(vec3 cl) +{ + cl = clamp(cl, vec3(0), vec3(1)); + vec3 low_range = cl * 12.92; + vec3 high_range = 1.055 * pow(cl, vec3(0.41666)) - 0.055; + + bvec3 lt = lessThan(cl,vec3(0.0031308)); + return mix(high_range, low_range, lt); + +} + diff --git a/indra/newview/app_settings/shaders/class1/deferred/srgb_mac.glsl b/indra/newview/app_settings/shaders/class1/deferred/srgb_mac.glsl new file mode 100644 index 0000000000..6cc1e6e798 --- /dev/null +++ b/indra/newview/app_settings/shaders/class1/deferred/srgb_mac.glsl @@ -0,0 +1,54 @@ +/** + * @file srgb.glsl + * + * $LicenseInfo:firstyear=2007&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2007, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +vec3 srgb_to_linear(vec3 cs) +{ + vec3 low_range = cs / vec3(12.92); + vec3 high_range = pow((cs+vec3(0.055))/vec3(1.055), vec3(2.4)); + + bvec3 lte = lessThanEqual(cs,vec3(0.04045)); + + vec3 result; + result.r = lte.r ? low_range.r : high_range.r; + result.g = lte.g ? low_range.g : high_range.g; + result.b = lte.b ? low_range.b : high_range.b; + return result; +} + +vec3 linear_to_srgb(vec3 cl) +{ + cl = clamp(cl, vec3(0), vec3(1)); + vec3 low_range = cl * 12.92; + vec3 high_range = 1.055 * pow(cl, vec3(0.41666)) - 0.055; + + bvec3 lt = lessThan(cl,vec3(0.0031308)); + + vec3 result; + result.r = lt.r ? low_range.r : high_range.r; + result.g = lt.g ? low_range.g : high_range.g; + result.b = lt.b ? low_range.b : high_range.b; + return result; +} + diff --git a/indra/newview/app_settings/shaders/class1/deferred/sunLightSSAOF.glsl b/indra/newview/app_settings/shaders/class1/deferred/sunLightSSAOF.glsl index 6653f57ee1..c0a5865bef 100755 --- a/indra/newview/app_settings/shaders/class1/deferred/sunLightSSAOF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/sunLightSSAOF.glsl @@ -49,22 +49,6 @@ VARYING vec2 vary_fragcoord; uniform mat4 inv_proj; uniform vec2 screen_res; -#ifdef SINGLE_FP_ONLY -vec2 encode_normal(vec3 n) -{ - vec2 sn; - sn.xy = (n.xy * vec2(0.5f,0.5f)) + vec2(0.5f,0.5f); - return sn; -} - -vec3 decode_normal (vec2 enc) -{ - vec3 n; - n.xy = (enc.xy * vec2(2.0f,2.0f)) - vec2(1.0f,1.0f); - n.z = sqrt(1.0f - dot(n.xy,n.xy)); - return n; -} -#else vec2 encode_normal(vec3 n) { float f = sqrt(8 * n.z + 8); @@ -81,7 +65,6 @@ vec3 decode_normal (vec2 enc) n.z = 1-f/2; return n; } -#endif vec4 getPosition(vec2 pos_screen) { diff --git a/indra/newview/app_settings/shaders/class1/deferred/underWaterF.glsl b/indra/newview/app_settings/shaders/class1/deferred/underWaterF.glsl new file mode 100644 index 0000000000..78f841c733 --- /dev/null +++ b/indra/newview/app_settings/shaders/class1/deferred/underWaterF.glsl @@ -0,0 +1,157 @@ +/** + * @file underWaterF.glsl + * + * $LicenseInfo:firstyear=2007&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2007, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#ifdef DEFINE_GL_FRAGCOLOR +out vec4 frag_data[3]; +#else +#define frag_data gl_FragData +#endif + +uniform sampler2D diffuseMap; +uniform sampler2D bumpMap; +uniform sampler2D screenTex; +uniform sampler2D refTex; +uniform sampler2D screenDepth; + +uniform vec4 fogCol; +uniform vec3 lightDir; +uniform vec3 specular; +uniform float lightExp; +uniform vec2 fbScale; +uniform float refScale; +uniform float znear; +uniform float zfar; +uniform float kd; +uniform vec4 waterPlane; +uniform vec3 eyeVec; +uniform vec4 waterFogColor; +uniform float waterFogDensity; +uniform float waterFogKS; +uniform vec2 screenRes; + +//bigWave is (refCoord.w, view.w); +VARYING vec4 refCoord; +VARYING vec4 littleWave; +VARYING vec4 view; + +vec3 srgb_to_linear(vec3 cs) +{ + vec3 low_range = cs / vec3(12.92); + vec3 high_range = pow((cs+vec3(0.055))/vec3(1.055), vec3(2.4)); + bvec3 lte = lessThanEqual(cs,vec3(0.04045)); + +#ifdef OLD_SELECT + vec3 result; + result.r = lte.r ? low_range.r : high_range.r; + result.g = lte.g ? low_range.g : high_range.g; + result.b = lte.b ? low_range.b : high_range.b; + return result; +#else + return mix(high_range, low_range, lte); +#endif + +} + +vec3 linear_to_srgb(vec3 cl) +{ + cl = clamp(cl, vec3(0), vec3(1)); + vec3 low_range = cl * 12.92; + vec3 high_range = 1.055 * pow(cl, vec3(0.41666)) - 0.055; + bvec3 lt = lessThan(cl,vec3(0.0031308)); + +#ifdef OLD_SELECT + vec3 result; + result.r = lt.r ? low_range.r : high_range.r; + result.g = lt.g ? low_range.g : high_range.g; + result.b = lt.b ? low_range.b : high_range.b; + return result; +#else + return mix(high_range, low_range, lt); +#endif + +} + +vec2 encode_normal(vec3 n) +{ + float f = sqrt(8 * n.z + 8); + return n.xy / f + 0.5; +} + +vec4 applyWaterFog(vec4 color, vec3 viewVec) +{ + //normalize view vector + vec3 view = normalize(viewVec); + float es = -view.z; + + //find intersection point with water plane and eye vector + + //get eye depth + float e0 = max(-waterPlane.w, 0.0); + + //get object depth + float depth = length(viewVec); + + //get "thickness" of water + float l = max(depth, 0.1); + + float kd = waterFogDensity; + float ks = waterFogKS; + vec4 kc = waterFogColor; + + float F = 0.98; + + float t1 = -kd * pow(F, ks * e0); + float t2 = kd + ks * es; + float t3 = pow(F, t2*l) - 1.0; + + float L = min(t1/t2*t3, 1.0); + + float D = pow(0.98, l*kd); + //return vec4(1.0, 0.0, 1.0, 1.0); + return color * D + kc * L; + //depth /= 10.0; + //return vec4(depth,depth,depth,0.0); +} + +void main() +{ + vec4 color; + + //get detail normals + vec3 wave1 = texture2D(bumpMap, vec2(refCoord.w, view.w)).xyz*2.0-1.0; + vec3 wave2 = texture2D(bumpMap, littleWave.xy).xyz*2.0-1.0; + vec3 wave3 = texture2D(bumpMap, littleWave.zw).xyz*2.0-1.0; + vec3 wavef = normalize(wave1+wave2+wave3); + + //figure out distortion vector (ripply) + vec2 distort = (refCoord.xy/refCoord.z) * 0.5 + 0.5; + distort = distort+wavef.xy*refScale; + + vec4 fb = texture2D(screenTex, distort); + + frag_data[0] = vec4(linear_to_srgb(fb.rgb), 1.0); // diffuse + frag_data[1] = vec4(0.5,0.5,0.5, 0.95); // speccolor*spec, spec + frag_data[2] = vec4(encode_normal(wavef), 0.0, 0.0); // normalxyz, displace +} diff --git a/indra/newview/app_settings/shaders/class1/deferred/waterF.glsl b/indra/newview/app_settings/shaders/class1/deferred/waterF.glsl index daa2fb390a..1c3ad49a21 100755 --- a/indra/newview/app_settings/shaders/class1/deferred/waterF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/waterF.glsl @@ -67,6 +67,43 @@ VARYING vec4 littleWave; VARYING vec4 view; VARYING vec4 vary_position; +vec3 srgb_to_linear(vec3 cs) +{ + vec3 low_range = cs / vec3(12.92); + vec3 high_range = pow((cs+vec3(0.055))/vec3(1.055), vec3(2.4)); + bvec3 lte = lessThanEqual(cs,vec3(0.04045)); + +#ifdef OLD_SELECT + vec3 result; + result.r = lte.r ? low_range.r : high_range.r; + result.g = lte.g ? low_range.g : high_range.g; + result.b = lte.b ? low_range.b : high_range.b; + return result; +#else + return mix(high_range, low_range, lte); +#endif + +} + +vec3 linear_to_srgb(vec3 cl) +{ + cl = clamp(cl, vec3(0), vec3(1)); + vec3 low_range = cl * 12.92; + vec3 high_range = 1.055 * pow(cl, vec3(0.41666)) - 0.055; + bvec3 lt = lessThan(cl,vec3(0.0031308)); + +#ifdef OLD_SELECT + vec3 result; + result.r = lt.r ? low_range.r : high_range.r; + result.g = lt.g ? low_range.g : high_range.g; + result.b = lt.b ? low_range.b : high_range.b; + return result; +#else + return mix(high_range, low_range, lt); +#endif + +} + vec2 encode_normal(vec3 n) { float f = sqrt(8 * n.z + 8); @@ -121,7 +158,7 @@ void main() refcol *= df1 * 0.333; vec3 wavef = (wave1 + wave2 * 0.4 + wave3 * 0.6) * 0.5; - //wavef.z *= max(-viewVec.z, 0.1); + wavef.z *= max(-viewVec.z, 0.1); wavef = normalize(wavef); float df2 = dot(viewVec, wavef) * fresnelScale+fresnelOffset; @@ -131,13 +168,14 @@ void main() vec2 refvec4 = distort+refdistort4/dmod; float dweight = min(dist2*blurMultiplier, 1.0); vec4 baseCol = texture2D(refTex, refvec4); + refcol = mix(baseCol*df2, refcol, dweight); //get specular component - //float spec = clamp(dot(lightDir, (reflect(viewVec,wavef))),0.0,1.0); + float spec = clamp(dot(lightDir, (reflect(viewVec,wavef))),0.0,1.0); //harden specular - //spec = pow(spec, 128.0); + spec = pow(spec, 128.0); //figure out distortion vector (ripply) vec2 distort2 = distort+wavef.xy*refScale/max(dmod*df1, 1.0); @@ -148,24 +186,17 @@ void main() // Note we actually want to use just df1, but multiplying by 0.999999 gets around an nvidia compiler bug color.rgb = mix(fb.rgb, refcol.rgb, df1 * 0.99999); - float shadow = 1.0; vec4 pos = vary_position; - //vec3 nz = texture2D(noiseMap, gl_FragCoord.xy/128.0).xyz; - vec4 spos = pos; - - //spec *= shadow; - //color.rgb += spec * specular; + color.rgb += spec * specular; color.rgb = atmosTransport(color.rgb); color.rgb = scaleSoftClip(color.rgb); - //color.a = spec * sunAngle2; + color.a = spec * sunAngle2; - //wavef.z *= 0.1f; - //wavef = normalize(wavef); - vec3 screenspacewavef = (norm_mat*vec4(wavef, 1.0)).xyz; + vec3 screenspacewavef = normalize((norm_mat*vec4(wavef, 1.0)).xyz); - frag_data[0] = vec4(color.rgb, 0.5); // diffuse - frag_data[1] = vec4(0.5,0.5,0.5, 0.95); // speccolor*spec, spec - frag_data[2] = vec4(encode_normal(screenspacewavef), 0.0, 0.0); // normalxyz, displace + frag_data[0] = vec4(color.rgb, color); // diffuse + frag_data[1] = vec4(0); // speccolor, spec + frag_data[2] = vec4(encode_normal(screenspacewavef.xyz*0.5+0.5), 0.05, 0);// normalxy, 0, 0 } diff --git a/indra/newview/app_settings/shaders/class1/deferred/waterV.glsl b/indra/newview/app_settings/shaders/class1/deferred/waterV.glsl index ece34dcc4e..9734acf005 100755 --- a/indra/newview/app_settings/shaders/class1/deferred/waterV.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/waterV.glsl @@ -85,7 +85,7 @@ void main() pos.w = 1.0; pos = modelview_matrix*pos; - calcAtmospherics(view.xyz); + calcAtmospherics(pos.xyz); //pass wave parameters to pixel shader vec2 bigWave = (v.xy) * vec2(0.04,0.04) + d1 * time * 0.055; diff --git a/indra/newview/app_settings/shaders/class1/interface/downsampleDepthF.glsl b/indra/newview/app_settings/shaders/class1/interface/downsampleDepthF.glsl index 6523a06d22..f8efd7cb4a 100644 --- a/indra/newview/app_settings/shaders/class1/interface/downsampleDepthF.glsl +++ b/indra/newview/app_settings/shaders/class1/interface/downsampleDepthF.glsl @@ -31,8 +31,6 @@ out vec4 frag_color; uniform sampler2D depthMap; -uniform float delta; - VARYING vec2 tc0; VARYING vec2 tc1; VARYING vec2 tc2; diff --git a/indra/newview/app_settings/shaders/class1/interface/downsampleDepthRectF.glsl b/indra/newview/app_settings/shaders/class1/interface/downsampleDepthRectF.glsl index 0e5dc08183..942c5888e7 100644 --- a/indra/newview/app_settings/shaders/class1/interface/downsampleDepthRectF.glsl +++ b/indra/newview/app_settings/shaders/class1/interface/downsampleDepthRectF.glsl @@ -33,8 +33,6 @@ out vec4 frag_color; uniform sampler2DRect depthMap; -uniform float delta; - VARYING vec2 tc0; VARYING vec2 tc1; VARYING vec2 tc2; diff --git a/indra/newview/app_settings/shaders/class1/lighting/lightAlphaMaskF.glsl b/indra/newview/app_settings/shaders/class1/lighting/lightAlphaMaskF.glsl index eaaa7b208d..cad5b9ff04 100755 --- a/indra/newview/app_settings/shaders/class1/lighting/lightAlphaMaskF.glsl +++ b/indra/newview/app_settings/shaders/class1/lighting/lightAlphaMaskF.glsl @@ -41,13 +41,13 @@ void default_lighting() { vec4 color = diffuseLookup(vary_texcoord0.xy); + color *= vertex_color; + if (color.a < minimum_alpha) { discard; } - color.rgb *= vertex_color.rgb; - color.rgb = atmosLighting(color.rgb); color.rgb = scaleSoftClip(color.rgb); diff --git a/indra/newview/app_settings/shaders/class2/deferred/alphaNonIndexedF.glsl b/indra/newview/app_settings/shaders/class2/deferred/alphaNonIndexedF.glsl deleted file mode 100755 index 9670d59399..0000000000 --- a/indra/newview/app_settings/shaders/class2/deferred/alphaNonIndexedF.glsl +++ /dev/null @@ -1,235 +0,0 @@ -/** - * @file alphaF.glsl - * - * $LicenseInfo:firstyear=2007&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2007, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#extension GL_ARB_texture_rectangle : enable - -#ifdef DEFINE_GL_FRAGCOLOR -out vec4 frag_color; -#else -#define frag_color gl_FragColor -#endif - -uniform sampler2DShadow shadowMap0; -uniform sampler2DShadow shadowMap1; -uniform sampler2DShadow shadowMap2; -uniform sampler2DShadow shadowMap3; -uniform sampler2DRect depthMap; -uniform sampler2D diffuseMap; - -uniform mat4 shadow_matrix[6]; -uniform vec4 shadow_clip; -uniform vec2 screen_res; - -vec3 atmosLighting(vec3 light); -vec3 scaleSoftClip(vec3 light); - -VARYING vec3 vary_ambient; -VARYING vec3 vary_directional; -VARYING vec3 vary_fragcoord; -VARYING vec3 vary_position; -VARYING vec3 vary_pointlight_col; -VARYING vec2 vary_texcoord0; -VARYING vec4 vertex_color; -VARYING vec3 vary_norm; - -uniform vec2 shadow_res; -uniform float shadow_bias; - -uniform mat4 inv_proj; - -uniform vec4 light_position[8]; -uniform vec3 light_direction[8]; -uniform vec3 light_attenuation[8]; -uniform vec3 light_diffuse[8]; - -vec3 calcDirectionalLight(vec3 n, vec3 l) -{ - float a = pow(max(dot(n,l),0.0), 0.7); - return vec3(a,a,a); -} - -vec3 calcPointLightOrSpotLight(vec3 v, vec3 n, vec4 lp, vec3 ln, float la, float fa, float is_pointlight) -{ - //get light vector - vec3 lv = lp.xyz-v; - - //get distance - float d = dot(lv,lv); - - float da = 0.0; - - if (d > 0.0 && la > 0.0 && fa > 0.0) - { - //normalize light vector - lv = normalize(lv); - - //distance attenuation - float dist2 = d/la; - da = clamp(1.0-(dist2-1.0*(1.0-fa))/fa, 0.0, 1.0); - - // spotlight coefficient. - float spot = max(dot(-ln, lv), is_pointlight); - da *= spot*spot; // GL_SPOT_EXPONENT=2 - - //angular attenuation - da *= max(pow(dot(n, lv), 0.7), 0.0); - } - - return vec3(da,da,da); -} - -vec4 getPosition(vec2 pos_screen) -{ - float depth = texture2DRect(depthMap, pos_screen.xy).a; - vec2 sc = pos_screen.xy*2.0; - sc /= screen_res; - sc -= vec2(1.0,1.0); - vec4 ndc = vec4(sc.x, sc.y, 2.0*depth-1.0, 1.0); - vec4 pos = inv_proj * ndc; - pos.xyz /= pos.w; - pos.w = 1.0; - return pos; -} - -float pcfShadow(sampler2DShadow shadowMap, vec4 stc) -{ - stc.xyz /= stc.w; - stc.z += shadow_bias; - - stc.x = floor(stc.x*shadow_res.x + fract(stc.y*12345))/shadow_res.x; // add some chaotic jitter to X sample pos according to Y to disguise the snapping going on here - - float cs = shadow2D(shadowMap, stc.xyz).x; - float shadow = cs; - - shadow += shadow2D(shadowMap, stc.xyz+vec3(2.0/shadow_res.x, 1.5/shadow_res.y, 0.0)).x; - shadow += shadow2D(shadowMap, stc.xyz+vec3(1.0/shadow_res.x, -1.5/shadow_res.y, 0.0)).x; - shadow += shadow2D(shadowMap, stc.xyz+vec3(-1.0/shadow_res.x, 1.5/shadow_res.y, 0.0)).x; - shadow += shadow2D(shadowMap, stc.xyz+vec3(-2.0/shadow_res.x, -1.5/shadow_res.y, 0.0)).x; - - return shadow*0.2; -} - - -void main() -{ - vec2 frag = vary_fragcoord.xy/vary_fragcoord.z*0.5+0.5; - frag *= screen_res; - - float shadow = 0.0; - vec4 pos = vec4(vary_position, 1.0); - - vec4 spos = pos; - - if (spos.z > -shadow_clip.w) - { - vec4 lpos; - - vec4 near_split = shadow_clip*-0.75; - vec4 far_split = shadow_clip*-1.25; - vec4 transition_domain = near_split-far_split; - float weight = 0.0; - - if (spos.z < near_split.z) - { - lpos = shadow_matrix[3]*spos; - - float w = 1.0; - w -= max(spos.z-far_split.z, 0.0)/transition_domain.z; - shadow += pcfShadow(shadowMap3, lpos)*w; - weight += w; - shadow += max((pos.z+shadow_clip.z)/(shadow_clip.z-shadow_clip.w)*2.0-1.0, 0.0); - } - - if (spos.z < near_split.y && spos.z > far_split.z) - { - lpos = shadow_matrix[2]*spos; - - float w = 1.0; - w -= max(spos.z-far_split.y, 0.0)/transition_domain.y; - w -= max(near_split.z-spos.z, 0.0)/transition_domain.z; - shadow += pcfShadow(shadowMap2, lpos)*w; - weight += w; - } - - if (spos.z < near_split.x && spos.z > far_split.y) - { - lpos = shadow_matrix[1]*spos; - - float w = 1.0; - w -= max(spos.z-far_split.x, 0.0)/transition_domain.x; - w -= max(near_split.y-spos.z, 0.0)/transition_domain.y; - shadow += pcfShadow(shadowMap1, lpos)*w; - weight += w; - } - - if (spos.z > far_split.x) - { - lpos = shadow_matrix[0]*spos; - - float w = 1.0; - w -= max(near_split.x-spos.z, 0.0)/transition_domain.x; - - shadow += pcfShadow(shadowMap0, lpos)*w; - weight += w; - } - - - shadow /= weight; - - } - else - { - shadow = 1.0; - } - vec3 n = vary_norm; - vec3 l = light_position[0].xyz; - vec3 dlight = calcDirectionalLight(n, l); - dlight = dlight * vary_directional.rgb * vary_pointlight_col; - vec4 diff = texture2D(diffuseMap,vary_texcoord0.xy); - - vec4 col = vec4(vary_ambient + dlight*shadow, vertex_color.a); - vec4 color = diff * col; - - color.rgb = atmosLighting(color.rgb); - - color.rgb = scaleSoftClip(color.rgb); - vec3 light_col = vec3(0,0,0); - - #define LIGHT_LOOP(i) \ - light_col += light_diffuse[i].rgb * calcPointLightOrSpotLight(pos.xyz, vary_norm, light_position[i], light_direction[i], light_attenuation[i].x, light_attenuation[i].y, light_attenuation[i].z); - - LIGHT_LOOP(1) - LIGHT_LOOP(2) - LIGHT_LOOP(3) - LIGHT_LOOP(4) - LIGHT_LOOP(5) - LIGHT_LOOP(6) - LIGHT_LOOP(7) - - color.rgb += diff.rgb * vary_pointlight_col * light_col; - - frag_color = color; -} - diff --git a/indra/newview/app_settings/shaders/class2/deferred/alphaNonIndexedNoColorF.glsl b/indra/newview/app_settings/shaders/class2/deferred/alphaNonIndexedNoColorF.glsl deleted file mode 100755 index fae279fba0..0000000000 --- a/indra/newview/app_settings/shaders/class2/deferred/alphaNonIndexedNoColorF.glsl +++ /dev/null @@ -1,242 +0,0 @@ -/** - * @file alphaNonIndexedNoColorF.glsl - * - * $LicenseInfo:firstyear=2005&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2005, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#extension GL_ARB_texture_rectangle : enable - -#ifdef DEFINE_GL_FRAGCOLOR -out vec4 frag_color; -#else -#define frag_color gl_FragColor -#endif - -uniform float minimum_alpha; - -uniform sampler2DShadow shadowMap0; -uniform sampler2DShadow shadowMap1; -uniform sampler2DShadow shadowMap2; -uniform sampler2DShadow shadowMap3; -uniform sampler2DRect depthMap; -uniform sampler2D diffuseMap; - -uniform mat4 shadow_matrix[6]; -uniform vec4 shadow_clip; -uniform vec2 screen_res; - -vec3 atmosLighting(vec3 light); -vec3 scaleSoftClip(vec3 light); - -VARYING vec3 vary_ambient; -VARYING vec3 vary_directional; -VARYING vec3 vary_fragcoord; -VARYING vec3 vary_position; -VARYING vec3 vary_pointlight_col; -VARYING vec2 vary_texcoord0; -VARYING vec3 vary_norm; - -uniform vec2 shadow_res; - -uniform float shadow_bias; - -uniform mat4 inv_proj; - -uniform vec4 light_position[8]; -uniform vec3 light_direction[8]; -uniform vec3 light_attenuation[8]; -uniform vec3 light_diffuse[8]; - -vec3 calcDirectionalLight(vec3 n, vec3 l) -{ - float a = pow(max(dot(n,l),0.0), 0.7); - return vec3(a, a, a); -} - -vec3 calcPointLightOrSpotLight(vec3 v, vec3 n, vec4 lp, vec3 ln, float la, float fa, float is_pointlight) -{ - //get light vector - vec3 lv = lp.xyz-v; - - //get distance - float d = dot(lv,lv); - - float da = 0.0; - - if (d > 0.0 && la > 0.0 && fa > 0.0) - { - //normalize light vector - lv = normalize(lv); - - //distance attenuation - float dist2 = d/la; - da = clamp(1.0-(dist2-1.0*(1.0-fa))/fa, 0.0, 1.0); - - // spotlight coefficient. - float spot = max(dot(-ln, lv), is_pointlight); - da *= spot*spot; // GL_SPOT_EXPONENT=2 - - //angular attenuation - da *= max(pow(dot(n, lv), 0.7), 0.0); - } - - return vec3(da,da,da); -} - -vec4 getPosition(vec2 pos_screen) -{ - float depth = texture2DRect(depthMap, pos_screen.xy).a; - vec2 sc = pos_screen.xy*2.0; - sc /= screen_res; - sc -= vec2(1.0,1.0); - vec4 ndc = vec4(sc.x, sc.y, 2.0*depth-1.0, 1.0); - vec4 pos = inv_proj * ndc; - pos.xyz /= pos.w; - pos.w = 1.0; - return pos; -} - -float pcfShadow(sampler2DShadow shadowMap, vec4 stc) -{ - stc.xyz /= stc.w; - stc.z += shadow_bias; - - stc.x = floor(stc.x*shadow_res.x + fract(stc.y*12345))/shadow_res.x; // add some chaotic jitter to X sample pos according to Y to disguise the snapping going on here - float cs = shadow2D(shadowMap, stc.xyz).x; - - float shadow = cs; - - shadow += shadow2D(shadowMap, stc.xyz+vec3(2.0/shadow_res.x, 1.5/shadow_res.y, 0.0)).x; - shadow += shadow2D(shadowMap, stc.xyz+vec3(1.0/shadow_res.x, -1.5/shadow_res.y, 0.0)).x; - shadow += shadow2D(shadowMap, stc.xyz+vec3(-1.0/shadow_res.x, 1.5/shadow_res.y, 0.0)).x; - shadow += shadow2D(shadowMap, stc.xyz+vec3(-2.0/shadow_res.x, -1.5/shadow_res.y, 0.0)).x; - - return shadow*0.2; -} - - -void main() -{ - vec2 frag = vary_fragcoord.xy/vary_fragcoord.z*0.5+0.5; - frag *= screen_res; - - float shadow = 0.0; - vec4 pos = vec4(vary_position, 1.0); - - vec4 diff = texture2D(diffuseMap,vary_texcoord0.xy); - - if (diff.a < minimum_alpha) - { - discard; - } - - vec4 spos = pos; - - if (spos.z > -shadow_clip.w) - { - vec4 lpos; - - vec4 near_split = shadow_clip*-0.75; - vec4 far_split = shadow_clip*-1.25; - vec4 transition_domain = near_split-far_split; - float weight = 0.0; - - if (spos.z < near_split.z) - { - lpos = shadow_matrix[3]*spos; - - float w = 1.0; - w -= max(spos.z-far_split.z, 0.0)/transition_domain.z; - shadow += pcfShadow(shadowMap3, lpos)*w; - weight += w; - shadow += max((pos.z+shadow_clip.z)/(shadow_clip.z-shadow_clip.w)*2.0-1.0, 0.0); - } - - if (spos.z < near_split.y && spos.z > far_split.z) - { - lpos = shadow_matrix[2]*spos; - - float w = 1.0; - w -= max(spos.z-far_split.y, 0.0)/transition_domain.y; - w -= max(near_split.z-spos.z, 0.0)/transition_domain.z; - shadow += pcfShadow(shadowMap2, lpos)*w; - weight += w; - } - - if (spos.z < near_split.x && spos.z > far_split.y) - { - lpos = shadow_matrix[1]*spos; - - float w = 1.0; - w -= max(spos.z-far_split.x, 0.0)/transition_domain.x; - w -= max(near_split.y-spos.z, 0.0)/transition_domain.y; - shadow += pcfShadow(shadowMap1, lpos)*w; - weight += w; - } - - if (spos.z > far_split.x) - { - lpos = shadow_matrix[0]*spos; - - float w = 1.0; - w -= max(near_split.x-spos.z, 0.0)/transition_domain.x; - - shadow += pcfShadow(shadowMap0, lpos)*w; - weight += w; - } - - - shadow /= weight; - } - else - { - shadow = 1.0; - } - vec3 n = vary_norm; - vec3 l = light_position[0].xyz; - vec3 dlight = calcDirectionalLight(n, l); - dlight = dlight * vary_directional.rgb * vary_pointlight_col; - - vec4 col = vec4(vary_ambient + dlight*shadow, 1.0); - vec4 color = diff * col; - - color.rgb = atmosLighting(color.rgb); - - color.rgb = scaleSoftClip(color.rgb); - vec3 light_col = vec3(0,0,0); - - #define LIGHT_LOOP(i) \ - light_col += light_diffuse[i].rgb * calcPointLightOrSpotLight(pos.xyz, vary_norm, light_position[i], light_direction[i], light_attenuation[i].x, light_attenuation[i].y, light_attenuation[i].z); - - LIGHT_LOOP(1) - LIGHT_LOOP(2) - LIGHT_LOOP(3) - LIGHT_LOOP(4) - LIGHT_LOOP(5) - LIGHT_LOOP(6) - LIGHT_LOOP(7) - - color.rgb += diff.rgb * vary_pointlight_col * light_col; - - frag_color = color; -} - diff --git a/indra/newview/app_settings/shaders/class2/deferred/alphaSkinnedV.glsl b/indra/newview/app_settings/shaders/class2/deferred/alphaSkinnedV.glsl deleted file mode 100755 index 7f4d82ecc6..0000000000 --- a/indra/newview/app_settings/shaders/class2/deferred/alphaSkinnedV.glsl +++ /dev/null @@ -1,156 +0,0 @@ -/** - * @file alphaSkinnedV.glsl - * $LicenseInfo:firstyear=2007&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2007, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -uniform mat4 projection_matrix; -uniform mat4 texture_matrix0; -uniform mat4 modelview_matrix; -uniform mat4 modelview_projection_matrix; - -ATTRIBUTE vec3 position; -ATTRIBUTE vec3 normal; -ATTRIBUTE vec4 diffuse_color; -ATTRIBUTE vec2 texcoord0; - -vec4 calcLighting(vec3 pos, vec3 norm, vec4 color, vec4 baseCol); -void calcAtmospherics(vec3 inPositionEye); - -float calcDirectionalLight(vec3 n, vec3 l); -mat4 getObjectSkinnedTransform(); -vec3 atmosAmbient(vec3 light); -vec3 atmosAffectDirectionalLight(float lightIntensity); -vec3 scaleDownLight(vec3 light); -vec3 scaleUpLight(vec3 light); - -VARYING vec3 vary_ambient; -VARYING vec3 vary_directional; -VARYING vec3 vary_fragcoord; -VARYING vec3 vary_position; -VARYING vec3 vary_pointlight_col; - -VARYING vec4 vertex_color; -VARYING vec2 vary_texcoord0; -VARYING vec3 vary_norm; - -uniform float near_clip; -uniform float shadow_offset; -uniform float shadow_bias; - -uniform vec4 light_position[8]; -uniform vec3 light_direction[8]; -uniform vec3 light_attenuation[8]; -uniform vec3 light_diffuse[8]; - -float calcDirectionalLight(vec3 n, vec3 l) -{ - float a = max(dot(n,l),0.0); - return a; -} - -float calcPointLightOrSpotLight(vec3 v, vec3 n, vec4 lp, vec3 ln, float la, float fa, float is_pointlight) -{ -//get light vector - vec3 lv = lp.xyz-v; - - //get distance - float d = dot(lv,lv); - - float da = 0.0; - - if (d > 0.0 && la > 0.0 && fa > 0.0) - { - //normalize light vector - lv = normalize(lv); - - //distance attenuation - float dist2 = d/la; - da = clamp(1.0-(dist2-1.0*(1.0-fa))/fa, 0.0, 1.0); - - // spotlight coefficient. - float spot = max(dot(-ln, lv), is_pointlight); - da *= spot*spot; // GL_SPOT_EXPONENT=2 - - //angular attenuation - da *= max(dot(n, lv), 0.0); - } - - return da; -} - -void main() -{ - vary_texcoord0 = (texture_matrix0 * vec4(texcoord0,0,1)).xy; - - mat4 mat = getObjectSkinnedTransform(); - - mat = modelview_matrix * mat; - - vec3 pos = (mat*vec4(position, 1.0)).xyz; - - gl_Position = projection_matrix * vec4(pos, 1.0); - - vec4 n = vec4(position, 1.0); - n.xyz += normal.xyz; - n.xyz = (mat*n).xyz; - n.xyz = normalize(n.xyz-pos.xyz); - - vec3 norm = n.xyz; - vary_norm = norm; - - float dp_directional_light = max(0.0, dot(norm, light_position[0].xyz)); - vary_position = pos.xyz + light_position[0].xyz * (1.0-dp_directional_light)*shadow_offset; - - calcAtmospherics(pos.xyz); - - //vec4 color = calcLighting(pos.xyz, norm, diffuse_color, vec4(0.)); - vec4 col = vec4(0.0, 0.0, 0.0, diffuse_color.a); - - // Collect normal lights - col.rgb += light_diffuse[2].rgb*calcPointLightOrSpotLight(pos.xyz, norm, light_position[2], light_direction[2], light_attenuation[2].x, light_attenuation[2].y, light_attenuation[2].z); - col.rgb += light_diffuse[3].rgb*calcPointLightOrSpotLight(pos.xyz, norm, light_position[3], light_direction[3], light_attenuation[3].x, light_attenuation[3].y, light_attenuation[3].z); - col.rgb += light_diffuse[4].rgb*calcPointLightOrSpotLight(pos.xyz, norm, light_position[4], light_direction[4], light_attenuation[4].x, light_attenuation[4].y, light_attenuation[4].z); - col.rgb += light_diffuse[5].rgb*calcPointLightOrSpotLight(pos.xyz, norm, light_position[5], light_direction[5], light_attenuation[5].x, light_attenuation[5].y, light_attenuation[5].z); - col.rgb += light_diffuse[6].rgb*calcPointLightOrSpotLight(pos.xyz, norm, light_position[6], light_direction[6], light_attenuation[6].x, light_attenuation[6].y, light_attenuation[6].z); - col.rgb += light_diffuse[7].rgb*calcPointLightOrSpotLight(pos.xyz, norm, light_position[7], light_direction[7], light_attenuation[7].x, light_attenuation[7].y, light_attenuation[7].z); - - vary_pointlight_col = col.rgb*diffuse_color.rgb; - - col.rgb = vec3(0,0,0); - - // Add windlight lights - col.rgb = atmosAmbient(vec3(0.)); - - vary_ambient = col.rgb*diffuse_color.rgb; - vary_directional.rgb = diffuse_color.rgb*atmosAffectDirectionalLight(max(calcDirectionalLight(norm, light_position[0].xyz), (1.0-diffuse_color.a)*(1.0-diffuse_color.a))); - - col.rgb = min(col.rgb*diffuse_color.rgb, 1.0); - - vertex_color = col; - - - - pos.xyz = (modelview_projection_matrix * vec4(position.xyz, 1.0)).xyz; - vary_fragcoord.xyz = pos.xyz + vec3(0,0,near_clip); - -} - diff --git a/indra/newview/app_settings/shaders/class2/deferred/alphaV.glsl b/indra/newview/app_settings/shaders/class2/deferred/alphaV.glsl deleted file mode 100755 index 13c6ffc607..0000000000 --- a/indra/newview/app_settings/shaders/class2/deferred/alphaV.glsl +++ /dev/null @@ -1,224 +0,0 @@ -/** - * @file alphaV.glsl - * - * $LicenseInfo:firstyear=2007&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2007, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -uniform mat3 normal_matrix; -uniform mat4 texture_matrix0; -uniform mat4 projection_matrix; -uniform mat4 modelview_matrix; -uniform mat4 modelview_projection_matrix; - -ATTRIBUTE vec3 position; - -#ifdef USE_INDEXED_TEX -void passTextureIndex(); -#endif - -ATTRIBUTE vec3 normal; - -#ifdef USE_VERTEX_COLOR -ATTRIBUTE vec4 diffuse_color; -#endif - -ATTRIBUTE vec2 texcoord0; - -#ifdef HAS_SKIN -mat4 getObjectSkinnedTransform(); -#else -#ifdef IS_AVATAR_SKIN -mat4 getSkinnedTransform(); -#endif -#endif - -vec4 calcLighting(vec3 pos, vec3 norm, vec4 color, vec4 baseCol); -void calcAtmospherics(vec3 inPositionEye); - -vec3 calcDirectionalLight(vec3 n, vec3 l); - -vec3 atmosAmbient(vec3 light); -vec3 atmosAffectDirectionalLight(float lightIntensity); -vec3 scaleDownLight(vec3 light); -vec3 scaleUpLight(vec3 light); - -VARYING vec3 vary_ambient; -VARYING vec3 vary_directional; -VARYING vec3 vary_fragcoord; -VARYING vec3 vary_position; -VARYING vec3 vary_pointlight_col; - -#ifdef USE_VERTEX_COLOR -VARYING vec4 vertex_color; -#endif - -VARYING vec2 vary_texcoord0; -VARYING vec3 vary_norm; - -uniform float near_clip; -uniform float shadow_offset; -uniform float shadow_bias; - -uniform vec4 light_position[8]; -uniform vec3 light_direction[8]; -uniform vec3 light_attenuation[8]; -uniform vec3 light_diffuse[8]; - -uniform vec3 sun_dir; - -vec3 calcDirectionalLight(vec3 n, vec3 l) -{ - float a = max(dot(n,l),0.0); - return vec3(a,a,a); -} - -vec3 calcPointLightOrSpotLight(vec3 v, vec3 n, vec4 lp, vec3 ln, float la, float fa, float is_pointlight) -{ - //get light vector - vec3 lv = lp.xyz-v; - - //get distance - float d = dot(lv,lv); - - float da = 0.0; - - if (d > 0.0 && la > 0.0 && fa > 0.0) - { - //normalize light vector - lv = normalize(lv); - - //distance attenuation - float dist2 = d/la; - da = clamp(1.0-(dist2-1.0*(1.0-fa))/fa, 0.0, 1.0); - - // spotlight coefficient. - float spot = max(dot(-ln, lv), is_pointlight); - da *= spot*spot; // GL_SPOT_EXPONENT=2 - - //angular attenuation - da *= max(dot(n, lv), 0.0); - } - - return vec3(da,da,da); -} - -void main() -{ - vec4 pos; - vec3 norm; - - //transform vertex -#ifdef HAS_SKIN - mat4 trans = getObjectSkinnedTransform(); - trans = modelview_matrix * trans; - - pos = trans * vec4(position.xyz, 1.0); - - norm = position.xyz + normal.xyz; - norm = normalize((trans * vec4(norm, 1.0)).xyz - pos.xyz); - vec4 frag_pos = projection_matrix * pos; - gl_Position = frag_pos; -#else - -#ifdef IS_AVATAR_SKIN - mat4 trans = getSkinnedTransform(); - vec4 pos_in = vec4(position.xyz, 1.0); - pos.x = dot(trans[0], pos_in); - pos.y = dot(trans[1], pos_in); - pos.z = dot(trans[2], pos_in); - pos.w = 1.0; - - norm.x = dot(trans[0].xyz, normal); - norm.y = dot(trans[1].xyz, normal); - norm.z = dot(trans[2].xyz, normal); - norm = normalize(norm); - - vec4 frag_pos = projection_matrix * pos; - gl_Position = frag_pos; -#else - norm = normalize(normal_matrix * normal); - vec4 vert = vec4(position.xyz, 1.0); - pos = (modelview_matrix * vert); - gl_Position = modelview_projection_matrix*vec4(position.xyz, 1.0); -#endif - -#endif - -#ifdef USE_INDEXED_TEX - passTextureIndex(); - vary_texcoord0 = (texture_matrix0 * vec4(texcoord0,0,1)).xy; -#else - vary_texcoord0 = texcoord0; -#endif - - vary_norm = norm; - float dp_directional_light = max(0.0, dot(norm, light_position[0].xyz)); - vary_position = pos.xyz + light_position[0].xyz * (1.0-dp_directional_light)*shadow_offset; - - calcAtmospherics(pos.xyz); - -#ifndef USE_VERTEX_COLOR - vec4 diffuse_color = vec4(1,1,1,1); -#endif - - //vec4 color = calcLighting(pos.xyz, norm, diffuse_color, vec4(0.)); - vec4 col = vec4(0.0, 0.0, 0.0, diffuse_color.a); - - vec3 dff = pow(diffuse_color.rgb, vec3(2.2f,2.2f,2.2f)); - - vary_pointlight_col = dff; - - col.rgb = vec3(0,0,0); - - // Add windlight lights - col.rgb = atmosAmbient(col.rgb); - - float ambient = min(abs(dot(norm.xyz, sun_dir.xyz)), 1.0); - ambient *= 0.5; - ambient *= ambient; - ambient = (1.0-ambient); - - col.rgb *= ambient; - - vary_directional.rgb = atmosAffectDirectionalLight(1.0f); - vary_ambient = col.rgb*dff; - - col.rgb = col.rgb*dff; - -#ifdef USE_VERTEX_COLOR - vertex_color = col; -#endif - -#ifdef HAS_SKIN - vary_fragcoord.xyz = frag_pos.xyz + vec3(0,0,near_clip); -#else - -#ifdef IS_AVATAR_SKIN - vary_fragcoord.xyz = pos.xyz + vec3(0,0,near_clip); -#else - pos = modelview_projection_matrix * vert; - vary_fragcoord.xyz = pos.xyz + vec3(0,0,near_clip); -#endif - -#endif - -} diff --git a/indra/newview/app_settings/shaders/class2/deferred/avatarAlphaV.glsl b/indra/newview/app_settings/shaders/class2/deferred/avatarAlphaV.glsl deleted file mode 100755 index 44aaa98b97..0000000000 --- a/indra/newview/app_settings/shaders/class2/deferred/avatarAlphaV.glsl +++ /dev/null @@ -1,153 +0,0 @@ -/** - * @file avatarAlphaV.glsl - * - * $LicenseInfo:firstyear=2007&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2007, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -uniform mat4 projection_matrix; - -ATTRIBUTE vec3 position; -ATTRIBUTE vec3 normal; -ATTRIBUTE vec2 texcoord0; - -vec4 calcLighting(vec3 pos, vec3 norm, vec4 color, vec4 baseCol); -mat4 getSkinnedTransform(); -void calcAtmospherics(vec3 inPositionEye); - -float calcDirectionalLight(vec3 n, vec3 l); -float calcPointLightOrSpotLight(vec3 v, vec3 n, vec4 lp, vec3 ln, float la, float is_pointlight); - -vec3 atmosAmbient(vec3 light); -vec3 atmosAffectDirectionalLight(float lightIntensity); -vec3 scaleDownLight(vec3 light); -vec3 scaleUpLight(vec3 light); - -VARYING vec3 vary_position; -VARYING vec3 vary_ambient; -VARYING vec3 vary_directional; -VARYING vec3 vary_fragcoord; -VARYING vec3 vary_pointlight_col; -VARYING vec4 vertex_color; -VARYING vec2 vary_texcoord0; - -uniform vec4 color; - -uniform float near_clip; -uniform float shadow_offset; -uniform float shadow_bias; - -uniform vec4 light_position[8]; -uniform vec3 light_direction[8]; -uniform vec3 light_attenuation[8]; -uniform vec3 light_diffuse[8]; - -float calcDirectionalLight(vec3 n, vec3 l) -{ - float a = max(dot(n,l),0.0); - return a; -} - -float calcPointLightOrSpotLight(vec3 v, vec3 n, vec4 lp, vec3 ln, float la, float fa, float is_pointlight) -{ - //get light vector - vec3 lv = lp.xyz-v; - - //get distance - float d = dot(lv,lv); - - float da = 0.0; - - if (d > 0.0 && la > 0.0 && fa > 0.0) - { - //normalize light vector - lv = normalize(lv); - - //distance attenuation - float dist2 = d/la; - da = clamp(1.0-(dist2-1.0*(1.0-fa))/fa, 0.0, 1.0); - - // spotlight coefficient. - float spot = max(dot(-ln, lv), is_pointlight); - da *= spot*spot; // GL_SPOT_EXPONENT=2 - - //angular attenuation - da *= max(dot(n, lv), 0.0); - } - - return da; -} - -void main() -{ - vary_texcoord0 = texcoord0; - - vec4 pos; - vec3 norm; - - mat4 trans = getSkinnedTransform(); - vec4 pos_in = vec4(position.xyz, 1.0); - pos.x = dot(trans[0], pos_in); - pos.y = dot(trans[1], pos_in); - pos.z = dot(trans[2], pos_in); - pos.w = 1.0; - - norm.x = dot(trans[0].xyz, normal); - norm.y = dot(trans[1].xyz, normal); - norm.z = dot(trans[2].xyz, normal); - norm = normalize(norm); - - gl_Position = projection_matrix * pos; - - float dp_directional_light = max(0.0, dot(norm, light_position[0].xyz)); - vary_position = pos.xyz + light_position[0].xyz * (1.0-dp_directional_light)*shadow_offset; - - calcAtmospherics(pos.xyz); - - vec4 col = vec4(0.0, 0.0, 0.0, 1.0); - - // Collect normal lights - col.rgb += light_diffuse[2].rgb*calcPointLightOrSpotLight(pos.xyz, norm, light_position[2], light_direction[2], light_attenuation[2].x, light_attenuation[2].y, light_attenuation[2].z); - col.rgb += light_diffuse[3].rgb*calcPointLightOrSpotLight(pos.xyz, norm, light_position[3], light_direction[3], light_attenuation[3].x, light_attenuation[3].y, light_attenuation[3].z); - col.rgb += light_diffuse[4].rgb*calcPointLightOrSpotLight(pos.xyz, norm, light_position[4], light_direction[4], light_attenuation[4].x, light_attenuation[4].y, light_attenuation[4].z); - col.rgb += light_diffuse[5].rgb*calcPointLightOrSpotLight(pos.xyz, norm, light_position[5], light_direction[5], light_attenuation[5].x, light_attenuation[5].y, light_attenuation[5].z); - col.rgb += light_diffuse[6].rgb*calcPointLightOrSpotLight(pos.xyz, norm, light_position[6], light_direction[6], light_attenuation[6].x, light_attenuation[6].y, light_attenuation[6].z); - col.rgb += light_diffuse[7].rgb*calcPointLightOrSpotLight(pos.xyz, norm, light_position[7], light_direction[7], light_attenuation[7].x, light_attenuation[7].y, light_attenuation[7].z); - - vary_pointlight_col = col.rgb*color.rgb; - - col.rgb = vec3(0,0,0); - - // Add windlight lights - col.rgb = atmosAmbient(vec3(0.)); - - vary_ambient = col.rgb*color.rgb; - vary_directional = atmosAffectDirectionalLight(max(calcDirectionalLight(norm, light_position[0].xyz), 0.0)); - - col.rgb = col.rgb*color.rgb; - - vertex_color = col; - - - vary_fragcoord.xyz = pos.xyz + vec3(0,0,near_clip); -} - - diff --git a/indra/newview/app_settings/shaders/class2/deferred/multiSpotLightF.glsl b/indra/newview/app_settings/shaders/class2/deferred/multiSpotLightF.glsl index 780df9ed1a..c20e00163c 100755 --- a/indra/newview/app_settings/shaders/class2/deferred/multiSpotLightF.glsl +++ b/indra/newview/app_settings/shaders/class2/deferred/multiSpotLightF.glsl @@ -24,6 +24,7 @@ */ #extension GL_ARB_texture_rectangle : enable +#extension GL_ARB_shader_texture_lod : enable #ifdef DEFINE_GL_FRAGCOLOR out vec4 frag_color; @@ -68,22 +69,43 @@ uniform vec2 screen_res; uniform mat4 inv_proj; -#ifdef SINGLE_FP_ONLY -vec2 encode_normal(vec3 n) +vec3 srgb_to_linear(vec3 cs) { - vec2 sn; - sn.xy = (n.xy * vec2(0.5f,0.5f)) + vec2(0.5f,0.5f); - return sn; + vec3 low_range = cs / vec3(12.92); + vec3 high_range = pow((cs+vec3(0.055))/vec3(1.055), vec3(2.4)); + bvec3 lte = lessThanEqual(cs,vec3(0.04045)); + +#ifdef OLD_SELECT + vec3 result; + result.r = lte.r ? low_range.r : high_range.r; + result.g = lte.g ? low_range.g : high_range.g; + result.b = lte.b ? low_range.b : high_range.b; + return result; +#else + return mix(high_range, low_range, lte); +#endif + } -vec3 decode_normal (vec2 enc) +vec3 linear_to_srgb(vec3 cl) { - vec3 n; - n.xy = (enc.xy * vec2(2.0f,2.0f)) - vec2(1.0f,1.0f); - n.z = sqrt(1.0f - dot(n.xy,n.xy)); - return n; -} + cl = clamp(cl, vec3(0), vec3(1)); + vec3 low_range = cl * 12.92; + vec3 high_range = 1.055 * pow(cl, vec3(0.41666)) - 0.055; + bvec3 lt = lessThan(cl,vec3(0.0031308)); + +#ifdef OLD_SELECT + vec3 result; + result.r = lt.r ? low_range.r : high_range.r; + result.g = lt.g ? low_range.g : high_range.g; + result.b = lt.b ? low_range.b : high_range.b; + return result; #else + return mix(high_range, low_range, lt); +#endif + +} + vec2 encode_normal(vec3 n) { float f = sqrt(8 * n.z + 8); @@ -100,14 +122,12 @@ vec3 decode_normal (vec2 enc) n.z = 1-f/2; return n; } -#endif vec4 correctWithGamma(vec4 col) { - return vec4(pow(col.rgb, vec3(2.2)), col.a); + return vec4(srgb_to_linear(col.rgb), col.a); } - vec4 texture2DLodSpecular(sampler2D projectionMap, vec2 tc, float lod) { vec4 ret = texture2DLod(projectionMap, tc, lod); @@ -314,14 +334,12 @@ void main() vec3 pfinal = pos + ref * dot(pdelta, proj_n)/ds; vec4 stc = (proj_mat * vec4(pfinal.xyz, 1.0)); + stc /= stc.w; if (stc.z > 0.0) { - stc.xy /= stc.w; + float fatten = clamp(envIntensity*envIntensity+envIntensity*0.25, 0.25, 1.0); - float fatten = clamp(envIntensity*envIntensity+envIntensity*0.5, 0.25, 1.0); - - //stc.xy = (stc.xy - vec2(0.5)) * fatten + vec2(0.5); stc.xy = (stc.xy - vec2(0.5)) * fatten + vec2(0.5); if (stc.x < 1.0 && @@ -329,12 +347,16 @@ void main() stc.x > 0.0 && stc.y > 0.0) { - col += color.rgb*texture2DLodSpecular(projectionMap, stc.xy, proj_lod-envIntensity*proj_lod).rgb*shadow*spec.rgb; + col += color.rgb*texture2DLodSpecular(projectionMap, stc.xy, proj_lod).rgb*shadow*spec.rgb; } } } } + + //not sure why, but this line prevents MATBUG-194 + col = max(col, vec3(0.0)); + frag_color.rgb = col; frag_color.a = 0.0; } diff --git a/indra/newview/app_settings/shaders/class2/deferred/softenLightF.glsl b/indra/newview/app_settings/shaders/class2/deferred/softenLightF.glsl index 67bac1f7c2..1022c23f7b 100755 --- a/indra/newview/app_settings/shaders/class2/deferred/softenLightF.glsl +++ b/indra/newview/app_settings/shaders/class2/deferred/softenLightF.glsl @@ -78,22 +78,43 @@ vec3 vary_AtmosAttenuation; uniform mat4 inv_proj; uniform vec2 screen_res; -#ifdef SINGLE_FP_ONLY -vec2 encode_normal(vec3 n) +vec3 srgb_to_linear(vec3 cs) { - vec2 sn; - sn.xy = (n.xy * vec2(0.5f,0.5f)) + vec2(0.5f,0.5f); - return sn; + vec3 low_range = cs / vec3(12.92); + vec3 high_range = pow((cs+vec3(0.055))/vec3(1.055), vec3(2.4)); + bvec3 lte = lessThanEqual(cs,vec3(0.04045)); + +#ifdef OLD_SELECT + vec3 result; + result.r = lte.r ? low_range.r : high_range.r; + result.g = lte.g ? low_range.g : high_range.g; + result.b = lte.b ? low_range.b : high_range.b; + return result; +#else + return mix(high_range, low_range, lte); +#endif + } -vec3 decode_normal (vec2 enc) +vec3 linear_to_srgb(vec3 cl) { - vec3 n; - n.xy = (enc.xy * vec2(2.0f,2.0f)) - vec2(1.0f,1.0f); - n.z = sqrt(1.0f - dot(n.xy,n.xy)); - return n; -} + cl = clamp(cl, vec3(0), vec3(1)); + vec3 low_range = cl * 12.92; + vec3 high_range = 1.055 * pow(cl, vec3(0.41666)) - 0.055; + bvec3 lt = lessThan(cl,vec3(0.0031308)); + +#ifdef OLD_SELECT + vec3 result; + result.r = lt.r ? low_range.r : high_range.r; + result.g = lt.g ? low_range.g : high_range.g; + result.b = lt.b ? low_range.b : high_range.b; + return result; #else + return mix(high_range, low_range, lt); +#endif + +} + vec2 encode_normal(vec3 n) { float f = sqrt(8 * n.z + 8); @@ -110,7 +131,6 @@ vec3 decode_normal (vec2 enc) n.z = 1-f/2; return n; } -#endif vec4 getPosition_d(vec2 pos_screen, float depth) { @@ -263,6 +283,52 @@ void calcAtmospherics(vec3 inPositionEye, float ambFactor) { setAdditiveColor(getAdditiveColor() * vec3(1.0 - temp1)); } +#ifdef WATER_FOG +uniform vec4 waterPlane; +uniform vec4 waterFogColor; +uniform float waterFogDensity; +uniform float waterFogKS; + +vec4 applyWaterFogDeferred(vec3 pos, vec4 color) +{ + //normalize view vector + vec3 view = normalize(pos); + float es = -(dot(view, waterPlane.xyz)); + + //find intersection point with water plane and eye vector + + //get eye depth + float e0 = max(-waterPlane.w, 0.0); + + vec3 int_v = waterPlane.w > 0.0 ? view * waterPlane.w/es : vec3(0.0, 0.0, 0.0); + + //get object depth + float depth = length(pos - int_v); + + //get "thickness" of water + float l = max(depth, 0.1); + + float kd = waterFogDensity; + float ks = waterFogKS; + vec4 kc = waterFogColor; + + float F = 0.98; + + float t1 = -kd * pow(F, ks * e0); + float t2 = kd + ks * es; + float t3 = pow(F, t2*l) - 1.0; + + float L = min(t1/t2*t3, 1.0); + + float D = pow(0.98, l*kd); + + color.rgb = color.rgb * D + kc.rgb * L; + color.a = kc.a + color.a; + + return color; +} +#endif + vec3 atmosLighting(vec3 light) { light *= getAtmosAttenuation().r; @@ -343,7 +409,7 @@ void main() vec4 diffuse = texture2DRect(diffuseRect, tc); //convert to gamma space - diffuse.rgb = pow(diffuse.rgb, vec3(1.0/2.2)); + diffuse.rgb = linear_to_srgb(diffuse.rgb); vec3 col; float bloom = 0.0; @@ -409,7 +475,13 @@ void main() col = mix(scaleSoftClip(col), fullbrightScaleSoftClip(col), diffuse.a); } - col = pow(col, vec3(2.2)); + #ifdef WATER_FOG + vec4 fogged = applyWaterFogDeferred(pos,vec4(col, bloom)); + col = fogged.rgb; + bloom = fogged.a; + #endif + + col = srgb_to_linear(col); //col = vec3(1,0,1); //col.g = envIntensity; diff --git a/indra/newview/app_settings/shaders/class2/deferred/spotLightF.glsl b/indra/newview/app_settings/shaders/class2/deferred/spotLightF.glsl index fc0e6b2388..7689b72d20 100755 --- a/indra/newview/app_settings/shaders/class2/deferred/spotLightF.glsl +++ b/indra/newview/app_settings/shaders/class2/deferred/spotLightF.glsl @@ -24,6 +24,7 @@ */ #extension GL_ARB_texture_rectangle : enable +#extension GL_ARB_shader_texture_lod : enable #ifdef DEFINE_GL_FRAGCOLOR out vec4 frag_color; @@ -68,22 +69,6 @@ uniform vec2 screen_res; uniform mat4 inv_proj; -#ifdef SINGLE_FP_ONLY -vec2 encode_normal(vec3 n) -{ - vec2 sn; - sn.xy = (n.xy * vec2(0.5f,0.5f)) + vec2(0.5f,0.5f); - return sn; -} - -vec3 decode_normal (vec2 enc) -{ - vec3 n; - n.xy = (enc.xy * vec2(2.0f,2.0f)) - vec2(1.0f,1.0f); - n.z = sqrt(1.0f - dot(n.xy,n.xy)); - return n; -} -#else vec2 encode_normal(vec3 n) { float f = sqrt(8 * n.z + 8); @@ -100,11 +85,47 @@ vec3 decode_normal (vec2 enc) n.z = 1-f/2; return n; } + +vec3 srgb_to_linear(vec3 cs) +{ + vec3 low_range = cs / vec3(12.92); + vec3 high_range = pow((cs+vec3(0.055))/vec3(1.055), vec3(2.4)); + bvec3 lte = lessThanEqual(cs,vec3(0.04045)); + +#ifdef OLD_SELECT + vec3 result; + result.r = lte.r ? low_range.r : high_range.r; + result.g = lte.g ? low_range.g : high_range.g; + result.b = lte.b ? low_range.b : high_range.b; + return result; +#else + return mix(high_range, low_range, lte); +#endif + +} + +vec3 linear_to_srgb(vec3 cl) +{ + cl = clamp(cl, vec3(0), vec3(1)); + vec3 low_range = cl * 12.92; + vec3 high_range = 1.055 * pow(cl, vec3(0.41666)) - 0.055; + bvec3 lt = lessThan(cl,vec3(0.0031308)); + +#ifdef OLD_SELECT + vec3 result; + result.r = lt.r ? low_range.r : high_range.r; + result.g = lt.g ? low_range.g : high_range.g; + result.b = lt.b ? low_range.b : high_range.b; + return result; +#else + return mix(high_range, low_range, lt); #endif +} + vec4 correctWithGamma(vec4 col) { - return vec4(pow(col.rgb, vec3(2.2)), col.a); + return vec4(srgb_to_linear(col.rgb), col.a); } vec4 texture2DLodSpecular(sampler2D projectionMap, vec2 tc, float lod) @@ -333,6 +354,9 @@ void main() } } + //not sure why, but this line prevents MATBUG-194 + col = max(col, vec3(0.0)); + frag_color.rgb = col; frag_color.a = 0.0; } diff --git a/indra/newview/app_settings/shaders/class2/deferred/sunLightF.glsl b/indra/newview/app_settings/shaders/class2/deferred/sunLightF.glsl index 7b09dd29dd..95c09d3238 100755 --- a/indra/newview/app_settings/shaders/class2/deferred/sunLightF.glsl +++ b/indra/newview/app_settings/shaders/class2/deferred/sunLightF.glsl @@ -65,22 +65,6 @@ uniform float shadow_offset; uniform float spot_shadow_bias; uniform float spot_shadow_offset; -#ifdef SINGLE_FP_ONLY -vec2 encode_normal(vec3 n) -{ - vec2 sn; - sn.xy = (n.xy * vec2(0.5f,0.5f)) + vec2(0.5f,0.5f); - return sn; -} - -vec3 decode_normal (vec2 enc) -{ - vec3 n; - n.xy = (enc.xy * vec2(2.0f,2.0f)) - vec2(1.0f,1.0f); - n.z = sqrt(1.0f - dot(n.xy,n.xy)); - return n; -} -#else vec2 encode_normal(vec3 n) { float f = sqrt(8 * n.z + 8); @@ -97,7 +81,6 @@ vec3 decode_normal (vec2 enc) n.z = 1-f/2; return n; } -#endif vec4 getPosition(vec2 pos_screen) { diff --git a/indra/newview/app_settings/shaders/class2/deferred/sunLightSSAOF.glsl b/indra/newview/app_settings/shaders/class2/deferred/sunLightSSAOF.glsl index 01e34ed792..b5ff6404ea 100755 --- a/indra/newview/app_settings/shaders/class2/deferred/sunLightSSAOF.glsl +++ b/indra/newview/app_settings/shaders/class2/deferred/sunLightSSAOF.glsl @@ -66,22 +66,6 @@ uniform float shadow_offset; uniform float spot_shadow_bias; uniform float spot_shadow_offset; -#ifdef SINGLE_FP_ONLY -vec2 encode_normal(vec3 n) -{ - vec2 sn; - sn.xy = (n.xy * vec2(0.5f,0.5f)) + vec2(0.5f,0.5f); - return sn; -} - -vec3 decode_normal (vec2 enc) -{ - vec3 n; - n.xy = (enc.xy * vec2(2.0f,2.0f)) - vec2(1.0f,1.0f); - n.z = sqrt(1.0f - dot(n.xy,n.xy)); - return n; -} -#else vec2 encode_normal(vec3 n) { float f = sqrt(8 * n.z + 8); @@ -98,7 +82,6 @@ vec3 decode_normal (vec2 enc) n.z = 1-f/2; return n; } -#endif vec4 getPosition(vec2 pos_screen) { diff --git a/indra/newview/app_settings/toolbars.xml b/indra/newview/app_settings/toolbars.xml index 29c019719d..86f9912815 100755 --- a/indra/newview/app_settings/toolbars.xml +++ b/indra/newview/app_settings/toolbars.xml @@ -6,6 +6,7 @@ <command name="speak"/> <command name="destinations"/> <command name="people"/> + <command name="social"/> <command name="profile"/> <command name="move"/> <command name="view"/> diff --git a/indra/newview/featuretable_mac.txt b/indra/newview/featuretable_mac.txt index 1c0d45c11b..0bdd425504 100755 --- a/indra/newview/featuretable_mac.txt +++ b/indra/newview/featuretable_mac.txt @@ -309,8 +309,8 @@ RenderVolumeLODFactor 1 2.0 VertexShaderEnable 1 1 WindLightUseAtmosShaders 1 1 WLSkyDetail 1 128 -RenderDeferred 1 0 -RenderDeferredSSAO 1 0 +RenderDeferred 1 1 +RenderDeferredSSAO 1 1 RenderShadowDetail 1 2 RenderFSAASamples 1 2 diff --git a/indra/newview/gpu_table.txt b/indra/newview/gpu_table.txt index 122577b132..23a065caff 100755 --- a/indra/newview/gpu_table.txt +++ b/indra/newview/gpu_table.txt @@ -1,3 +1,4 @@ +//GPU_TABLE - that token on line 1 tags this as a gpu table file // // Categorizes graphics chips into various classes by name // diff --git a/indra/newview/llagent.cpp b/indra/newview/llagent.cpp index f4ce3c9118..49f77e6c34 100755 --- a/indra/newview/llagent.cpp +++ b/indra/newview/llagent.cpp @@ -91,6 +91,7 @@ #include "llwindow.h" #include "llworld.h" #include "llworldmap.h" +#include "lscript_byteformat.h" #include "stringize.h" #include "boost/foreach.hpp" @@ -3059,6 +3060,55 @@ void LLAgent::sendAnimationRequest(const LLUUID &anim_id, EAnimRequest request) sendReliableMessage(); } +// Send a message to the region to stop the NULL animation state +// This will reset animation state overrides for the agent. +void LLAgent::sendAnimationStateReset() +{ + if (gAgentID.isNull() || !mRegionp) + { + return; + } + + LLMessageSystem* msg = gMessageSystem; + msg->newMessageFast(_PREHASH_AgentAnimation); + msg->nextBlockFast(_PREHASH_AgentData); + msg->addUUIDFast(_PREHASH_AgentID, getID()); + msg->addUUIDFast(_PREHASH_SessionID, getSessionID()); + + msg->nextBlockFast(_PREHASH_AnimationList); + msg->addUUIDFast(_PREHASH_AnimID, LLUUID::null ); + msg->addBOOLFast(_PREHASH_StartAnim, FALSE); + + msg->nextBlockFast(_PREHASH_PhysicalAvatarEventList); + msg->addBinaryDataFast(_PREHASH_TypeData, NULL, 0); + sendReliableMessage(); +} + + +// Send a message to the region to revoke sepecified permissions on ALL scripts in the region +// If the target is an object in the region, permissions in scripts on that object are cleared. +// If it is the region ID, all scripts clear the permissions for this agent +void LLAgent::sendRevokePermissions(const LLUUID & target, U32 permissions) +{ + // Currently only the bits for SCRIPT_PERMISSION_TRIGGER_ANIMATION and SCRIPT_PERMISSION_OVERRIDE_ANIMATIONS + // are supported by the server. Sending any other bits will cause the message to be dropped without changing permissions + + if (gAgentID.notNull() && gMessageSystem) + { + LLMessageSystem* msg = gMessageSystem; + msg->newMessageFast(_PREHASH_RevokePermissions); + msg->nextBlockFast(_PREHASH_AgentData); + msg->addUUIDFast(_PREHASH_AgentID, getID()); // Must be our ID + msg->addUUIDFast(_PREHASH_SessionID, getSessionID()); + + msg->nextBlockFast(_PREHASH_Data); + msg->addUUIDFast(_PREHASH_ObjectID, target); // Must be in the region + msg->addS32Fast(_PREHASH_ObjectPermissions, (S32) permissions); + + sendReliableMessage(); + } +} + void LLAgent::sendWalkRun(bool running) { LLMessageSystem* msgsys = gMessageSystem; @@ -4137,6 +4187,8 @@ void LLAgent::stopCurrentAnimations() // avatar, propagating this change back to the server. if (isAgentAvatarValid()) { + LLDynamicArray<LLUUID> anim_ids; + for ( LLVOAvatar::AnimIterator anim_it = gAgentAvatarp->mPlayingAnimations.begin(); anim_it != gAgentAvatarp->mPlayingAnimations.end(); @@ -4154,7 +4206,24 @@ void LLAgent::stopCurrentAnimations() // stop this animation locally gAgentAvatarp->stopMotion(anim_it->first, TRUE); // ...and tell the server to tell everyone. - sendAnimationRequest(anim_it->first, ANIM_REQUEST_STOP); + anim_ids.push_back(anim_it->first); + } + } + + sendAnimationRequests(anim_ids, ANIM_REQUEST_STOP); + + // Tell the region to clear any animation state overrides + sendAnimationStateReset(); + + // Revoke all animation permissions + if (mRegionp && + gSavedSettings.getBOOL("RevokePermsOnStopAnimation")) + { + U32 permissions = LSCRIPTRunTimePermissionBits[SCRIPT_PERMISSION_TRIGGER_ANIMATION] | LSCRIPTRunTimePermissionBits[SCRIPT_PERMISSION_OVERRIDE_ANIMATIONS]; + sendRevokePermissions(mRegionp->getRegionID(), permissions); + if (gAgentAvatarp->isSitting()) + { // Also stand up, since auto-granted sit animation permission has been revoked + gAgent.standUp(); } } diff --git a/indra/newview/llagent.h b/indra/newview/llagent.h index f5f26f69d8..7fac17d098 100755 --- a/indra/newview/llagent.h +++ b/indra/newview/llagent.h @@ -431,6 +431,9 @@ public: void onAnimStop(const LLUUID& id); void sendAnimationRequests(LLDynamicArray<LLUUID> &anim_ids, EAnimRequest request); void sendAnimationRequest(const LLUUID &anim_id, EAnimRequest request); + void sendAnimationStateReset(); + void sendRevokePermissions(const LLUUID & target, U32 permissions); + void endAnimationUpdateUI(); void unpauseAnimation() { mPauseRequest = NULL; } BOOL getCustomAnim() const { return mCustomAnim; } diff --git a/indra/newview/llagentui.cpp b/indra/newview/llagentui.cpp index b9ec304b7e..3410a37890 100755 --- a/indra/newview/llagentui.cpp +++ b/indra/newview/llagentui.cpp @@ -112,6 +112,11 @@ BOOL LLAgentUI::buildLocationString(std::string& str, ELocationFormat fmt,const case LOCATION_FORMAT_NORMAL: buffer = llformat("%s", region_name.c_str()); break; + case LOCATION_FORMAT_NORMAL_COORDS: + buffer = llformat("%s (%d, %d, %d)", + region_name.c_str(), + pos_x, pos_y, pos_z); + break; case LOCATION_FORMAT_NO_COORDS: buffer = llformat("%s%s%s", region_name.c_str(), @@ -143,6 +148,11 @@ BOOL LLAgentUI::buildLocationString(std::string& str, ELocationFormat fmt,const case LOCATION_FORMAT_NORMAL: buffer = llformat("%s, %s", parcel_name.c_str(), region_name.c_str()); break; + case LOCATION_FORMAT_NORMAL_COORDS: + buffer = llformat("%s (%d, %d, %d)", + parcel_name.c_str(), + pos_x, pos_y, pos_z); + break; case LOCATION_FORMAT_NO_MATURITY: buffer = llformat("%s, %s (%d, %d, %d)", parcel_name.c_str(), diff --git a/indra/newview/llagentui.h b/indra/newview/llagentui.h index dda5dc1fd1..bb48dad14c 100755 --- a/indra/newview/llagentui.h +++ b/indra/newview/llagentui.h @@ -35,6 +35,7 @@ public: enum ELocationFormat { LOCATION_FORMAT_NORMAL, // Parcel + LOCATION_FORMAT_NORMAL_COORDS, // Parcel (x, y, z) LOCATION_FORMAT_LANDMARK, // Parcel, Region LOCATION_FORMAT_NO_MATURITY, // Parcel, Region (x, y, z) LOCATION_FORMAT_NO_COORDS, // Parcel, Region - Maturity diff --git a/indra/newview/llappdelegate-objc.mm b/indra/newview/llappdelegate-objc.mm new file mode 100644 index 0000000000..91251ed7c0 --- /dev/null +++ b/indra/newview/llappdelegate-objc.mm @@ -0,0 +1,157 @@ +/** + * @file llappdelegate-objc.mm + * @brief Class implementation for the Mac version's application delegate. + * + * $LicenseInfo:firstyear=2000&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#import "llappdelegate-objc.h" +#include "llwindowmacosx-objc.h" +#include <Carbon/Carbon.h> // Used for Text Input Services ("Safe" API - it's supported) + +@implementation LLAppDelegate + +@synthesize window; +@synthesize inputWindow; +@synthesize inputView; +@synthesize currentInputLanguage; + +- (void)dealloc +{ + [super dealloc]; +} + +- (void) applicationDidFinishLaunching:(NSNotification *)notification +{ + frameTimer = nil; + + [self languageUpdated]; + + if (initViewer()) + { + frameTimer = [NSTimer scheduledTimerWithTimeInterval:0.0 target:self selector:@selector(mainLoop) userInfo:nil repeats:YES]; + } else { + handleQuit(); + } + + [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(languageUpdated) name:@"NSTextInputContextKeyboardSelectionDidChangeNotification" object:nil]; + + [[NSAppleEventManager sharedAppleEventManager] setEventHandler:self andSelector:@selector(handleGetURLEvent:withReplyEvent:) forEventClass:kInternetEventClass andEventID:kAEGetURL]; +} + +- (void) handleGetURLEvent:(NSAppleEventDescriptor *)event withReplyEvent:(NSAppleEventDescriptor *)replyEvent { + NSString *url= nil; + url = [[[[NSAppleEventManager sharedAppleEventManager]// 1 + currentAppleEvent]// 2 + paramDescriptorForKeyword:keyDirectObject]// 3 + stringValue];// 4 + + const char* url_utf8 = [url UTF8String]; + handleUrl(url_utf8); +} + +- (void) applicationDidBecomeActive:(NSNotification *)notification +{ + callWindowFocus(); +} + +- (void) applicationDidResignActive:(NSNotification *)notification +{ + callWindowUnfocus(); +} + +- (NSApplicationDelegateReply) applicationShouldTerminate:(NSApplication *)sender +{ + if (!runMainLoop()) + { + handleQuit(); + return NSTerminateCancel; + } else { + [frameTimer release]; + cleanupViewer(); + return NSTerminateNow; + } +} + +- (void) mainLoop +{ + bool appExiting = runMainLoop(); + if (appExiting) + { + [frameTimer release]; + [[NSApplication sharedApplication] terminate:self]; + } +} + +- (void) showInputWindow:(bool)show withEvent:(NSEvent*)textEvent +{ + if (![self romanScript]) + { + if (show) + { + NSLog(@"Showing input window."); + [inputWindow makeKeyAndOrderFront:inputWindow]; + if (textEvent != nil) + { + [[inputView inputContext] discardMarkedText]; + [[inputView inputContext] handleEvent:textEvent]; + } + } else { + NSLog(@"Hiding input window."); + [inputWindow orderOut:inputWindow]; + [window makeKeyAndOrderFront:window]; + } + } +} + +// This will get called multiple times by NSNotificationCenter. +// It will be called every time that the window focus changes, and every time that the input language gets changed. +// The primary use case for this selector is to update our current input language when the user, for whatever reason, changes the input language. +// This is the more elegant way of handling input language changes instead of checking every time we want to use the input window. + +- (void) languageUpdated +{ + TISInputSourceRef currentInput = TISCopyCurrentKeyboardInputSource(); + CFArrayRef languages = (CFArrayRef)TISGetInputSourceProperty(currentInput, kTISPropertyInputSourceLanguages); + +#if 0 // In the event of ever needing to add new language sources, change this to 1 and watch the terminal for "languages:" + NSLog(@"languages: %@", TISGetInputSourceProperty(currentInput, kTISPropertyInputSourceLanguages)); +#endif + + // Typically the language we want is going to be the very first result in the array. + currentInputLanguage = (NSString*)CFArrayGetValueAtIndex(languages, 0); +} + +- (bool) romanScript +{ + // How to add support for new languages with the input window: + // Simply append this array with the language code (ja for japanese, ko for korean, zh for chinese, etc.) + NSArray *nonRomanScript = [[NSArray alloc] initWithObjects:@"ja", @"ko", @"zh-Hant", @"zh-Hans", nil]; + if ([nonRomanScript containsObject:currentInputLanguage]) + { + return false; + } + + return true; +} + +@end diff --git a/indra/newview/llappviewer.cpp b/indra/newview/llappviewer.cpp index 003d82dd0e..539d186441 100755 --- a/indra/newview/llappviewer.cpp +++ b/indra/newview/llappviewer.cpp @@ -96,6 +96,7 @@ #include "llupdaterservice.h" #include "llfloatertexturefetchdebugger.h" #include "llspellcheck.h" +#include "llavatarrenderinfoaccountant.h" // Linden library includes #include "llavatarnamecache.h" @@ -222,6 +223,10 @@ #include "llmachineid.h" #include "llmainlooprepeater.h" + +#include "llviewereventrecorder.h" + + // *FIX: These extern globals should be cleaned up. // The globals either represent state/config/resource-storage of either // this app, or another 'component' of the viewer. App globals should be @@ -570,7 +575,7 @@ static void settings_to_globals() LLSurface::setTextureSize(gSavedSettings.getU32("RegionTextureSize")); LLRender::sGLCoreProfile = gSavedSettings.getBOOL("RenderGLCoreProfile"); - + LLVertexBuffer::sUseVAO = gSavedSettings.getBOOL("RenderUseVAO"); LLImageGL::sGlobalUseAnisotropic = gSavedSettings.getBOOL("RenderAnisotropic"); LLImageGL::sCompressTextures = gSavedSettings.getBOOL("RenderCompressTextures"); LLVOVolume::sLODFactor = gSavedSettings.getF32("RenderVolumeLODFactor"); @@ -695,6 +700,7 @@ LLAppViewer::LLAppViewer() : LLAppViewer::~LLAppViewer() { delete mSettingsLocationList; + LLViewerEventRecorder::instance().~LLViewerEventRecorder(); LLLoginInstance::instance().setUpdaterService(0); @@ -723,6 +729,11 @@ bool LLAppViewer::init() // we run the "program crashed last time" error handler below. // LLFastTimer::reset(); + + +#ifdef LL_DARWIN + mMainLoopInitialized = false; +#endif // initialize LLWearableType translation bridge. // Memory will be cleaned up in ::cleanupClass() @@ -1253,40 +1264,57 @@ LLFastTimer::DeclareTimer FTM_FRAME("Frame", true); bool LLAppViewer::mainLoop() { - mMainloopTimeout = new LLWatchdogTimeout(); +#ifdef LL_DARWIN + if (!mMainLoopInitialized) +#endif + { + mMainloopTimeout = new LLWatchdogTimeout(); + + //------------------------------------------- + // Run main loop until time to quit + //------------------------------------------- + + // Create IO Pump to use for HTTP Requests. + gServicePump = new LLPumpIO(gAPRPoolp); + LLHTTPClient::setPump(*gServicePump); + LLCurl::setCAFile(gDirUtilp->getCAFile()); + + // Note: this is where gLocalSpeakerMgr and gActiveSpeakerMgr used to be instantiated. + + LLVoiceChannel::initClass(); + LLVoiceClient::getInstance()->init(gServicePump); + LLVoiceChannel::setCurrentVoiceChannelChangedCallback(boost::bind(&LLFloaterIMContainer::onCurrentChannelChanged, _1), true); + + joystick = LLViewerJoystick::getInstance(); + joystick->setNeedsReset(true); + +#ifdef LL_DARWIN + // Ensure that this section of code never gets called again on OS X. + mMainLoopInitialized = true; +#endif + } + // As we do not (yet) send data on the mainloop LLEventPump that varies + // with each frame, no need to instantiate a new LLSD event object each + // time. Obviously, if that changes, just instantiate the LLSD at the + // point of posting. + + LLEventPump& mainloop(LLEventPumps::instance().obtain("mainloop")); + + LLSD newFrame; - //------------------------------------------- - // Run main loop until time to quit - //------------------------------------------- - - // Create IO Pump to use for HTTP Requests. - gServicePump = new LLPumpIO(gAPRPoolp); - LLHTTPClient::setPump(*gServicePump); - LLCurl::setCAFile(gDirUtilp->getCAFile()); - - // Note: this is where gLocalSpeakerMgr and gActiveSpeakerMgr used to be instantiated. - - LLVoiceChannel::initClass(); - LLVoiceClient::getInstance()->init(gServicePump); - LLVoiceChannel::setCurrentVoiceChannelChangedCallback(boost::bind(&LLFloaterIMContainer::onCurrentChannelChanged, _1), true); LLTimer frameTimer,idleTimer; LLTimer debugTime; - LLViewerJoystick* joystick(LLViewerJoystick::getInstance()); - joystick->setNeedsReset(true); - - LLEventPump& mainloop(LLEventPumps::instance().obtain("mainloop")); - // As we do not (yet) send data on the mainloop LLEventPump that varies - // with each frame, no need to instantiate a new LLSD event object each - // time. Obviously, if that changes, just instantiate the LLSD at the - // point of posting. - LLSD newFrame; - + //LLPrivateMemoryPoolTester::getInstance()->run(false) ; //LLPrivateMemoryPoolTester::getInstance()->run(true) ; //LLPrivateMemoryPoolTester::destroy() ; // Handle messages +#ifdef LL_DARWIN + if (!LLApp::isExiting()) +#else while (!LLApp::isExiting()) +#endif { LLFastTimer _(FTM_FRAME); LLFastTimer::nextFrame(); @@ -1562,34 +1590,37 @@ bool LLAppViewer::mainLoop() } } - // Save snapshot for next time, if we made it through initialization - if (STATE_STARTED == LLStartUp::getStartupState()) + if (LLApp::isExiting()) { - try - { - saveFinalSnapshot(); - } - catch(std::bad_alloc) + // Save snapshot for next time, if we made it through initialization + if (STATE_STARTED == LLStartUp::getStartupState()) { - llwarns << "Bad memory allocation when saveFinalSnapshot() is called!" << llendl ; - - //stop memory leaking simulation - LLFloaterMemLeak* mem_leak_instance = - LLFloaterReg::findTypedInstance<LLFloaterMemLeak>("mem_leaking"); - if(mem_leak_instance) + try { - mem_leak_instance->stop() ; - } + saveFinalSnapshot(); + } + catch(std::bad_alloc) + { + llwarns << "Bad memory allocation when saveFinalSnapshot() is called!" << llendl ; + + //stop memory leaking simulation + LLFloaterMemLeak* mem_leak_instance = + LLFloaterReg::findTypedInstance<LLFloaterMemLeak>("mem_leaking"); + if(mem_leak_instance) + { + mem_leak_instance->stop() ; + } + } } + + delete gServicePump; + + destroyMainloopTimeout(); + + llinfos << "Exiting main_loop" << llendflush; } - - delete gServicePump; - destroyMainloopTimeout(); - - llinfos << "Exiting main_loop" << llendflush; - - return true; + return LLApp::isExiting(); } void LLAppViewer::flushVFSIO() @@ -1612,6 +1643,8 @@ bool LLAppViewer::cleanup() //ditch LLVOAvatarSelf instance gAgentAvatarp = NULL; + LLNotifications::instance().clear(); + // workaround for DEV-35406 crash on shutdown LLEventPumps::instance().reset(); @@ -2222,13 +2255,13 @@ bool LLAppViewer::loadSettingsFromDirectory(const std::string& location_key, BOOST_FOREACH(const SettingsFile& file, group.files) { - llinfos << "Attempting to load settings for the group " << file.name() - << " - from location " << location_key << llendl; + LL_INFOS("Settings") << "Attempting to load settings for the group " << file.name() + << " - from location " << location_key << LL_ENDL; LLControlGroup* settings_group = LLControlGroup::getInstance(file.name); if(!settings_group) { - llwarns << "No matching settings group for name " << file.name() << llendl; + LL_WARNS("Settings") << "No matching settings group for name " << file.name() << LL_ENDL; continue; } @@ -2257,7 +2290,7 @@ bool LLAppViewer::loadSettingsFromDirectory(const std::string& location_key, if(settings_group->loadFromFile(full_settings_path, set_defaults, file.persistent)) { // success! - llinfos << "Loaded settings file " << full_settings_path << llendl; + LL_INFOS("Settings") << "Loaded settings file " << full_settings_path << LL_ENDL; } else { // failed to load @@ -2271,7 +2304,7 @@ bool LLAppViewer::loadSettingsFromDirectory(const std::string& location_key, // only complain if we actually have a filename at this point if (!full_settings_path.empty()) { - llinfos << "Cannot load " << full_settings_path << " - No settings found." << llendl; + LL_INFOS("Settings") << "Cannot load " << full_settings_path << " - No settings found." << LL_ENDL; } } } @@ -2367,8 +2400,6 @@ bool LLAppViewer::initConfiguration() gSavedSettings.setString("ClientSettingsFile", gDirUtilp->getExpandedFilename(LL_PATH_USER_SETTINGS, getSettingsFilename("Default", "Global"))); - gSavedSettings.setString("VersionChannelName", LLVersionInfo::getChannel()); - #ifndef LL_RELEASE_FOR_DOWNLOAD // provide developer build only overrides for these control variables that are not // persisted to settings.xml @@ -2432,8 +2463,8 @@ bool LLAppViewer::initConfiguration() gDirUtilp->getExpandedFilename(LL_PATH_USER_SETTINGS, clp.getOption("settings")[0]); gSavedSettings.setString("ClientSettingsFile", user_settings_filename); - llinfos << "Using command line specified settings filename: " - << user_settings_filename << llendl; + LL_INFOS("Settings") << "Using command line specified settings filename: " + << user_settings_filename << LL_ENDL; } // - load overrides from user_settings @@ -2449,8 +2480,8 @@ bool LLAppViewer::initConfiguration() { std::string session_settings_filename = clp.getOption("sessionsettings")[0]; gSavedSettings.setString("SessionSettingsFile", session_settings_filename); - llinfos << "Using session settings filename: " - << session_settings_filename << llendl; + LL_INFOS("Settings") << "Using session settings filename: " + << session_settings_filename << LL_ENDL; } loadSettingsFromDirectory("Session"); @@ -2458,8 +2489,8 @@ bool LLAppViewer::initConfiguration() { std::string user_session_settings_filename = clp.getOption("usersessionsettings")[0]; gSavedSettings.setString("UserSessionSettingsFile", user_session_settings_filename); - llinfos << "Using user session settings filename: " - << user_session_settings_filename << llendl; + LL_INFOS("Settings") << "Using user session settings filename: " + << user_session_settings_filename << LL_ENDL; } loadSettingsFromDirectory("UserSession"); @@ -2547,9 +2578,13 @@ bool LLAppViewer::initConfiguration() } } + if (clp.hasOption("logevents")) { + LLViewerEventRecorder::instance().setEventLoggingOn(); + } + std::string CmdLineChannel(gSavedSettings.getString("CmdLineChannel")); if(! CmdLineChannel.empty()) - { + { LLVersionInfo::resetChannel(CmdLineChannel); } @@ -2561,16 +2596,16 @@ bool LLAppViewer::initConfiguration() LLFastTimer::sLog = TRUE; LLFastTimer::sLogName = std::string("performance"); } - + std::string test_name(gSavedSettings.getString("LogMetrics")); if (! test_name.empty()) - { - LLFastTimer::sMetricLog = TRUE ; + { + LLFastTimer::sMetricLog = TRUE ; // '--logmetrics' is specified with a named test metric argument so the data gathering is done only on that test // In the absence of argument, every metric would be gathered (makes for a rather slow run and hard to decipher report...) llinfos << "'--logmetrics' argument : " << test_name << llendl; - LLFastTimer::sLogName = test_name; - } + LLFastTimer::sLogName = test_name; + } if (clp.hasOption("graphicslevel")) { @@ -2579,14 +2614,14 @@ bool LLAppViewer::initConfiguration() // that value for validity. U32 graphicslevel = gSavedSettings.getU32("RenderQualityPerformance"); if (LLFeatureManager::instance().isValidGraphicsLevel(graphicslevel)) - { + { // graphicslevel is valid: save it and engage it later. Capture // the requested value separately from the settings variable // because, if this is the first run, LLViewerWindow's constructor // will call LLFeatureManager::applyRecommendedSettings(), which // overwrites this settings variable! mForceGraphicsLevel = graphicslevel; - } + } } LLFastTimerView::sAnalyzePerformance = gSavedSettings.getBOOL("AnalyzePerformance"); @@ -2617,16 +2652,32 @@ bool LLAppViewer::initConfiguration() // What can happen is that someone can use IE (or potentially // other browsers) and do the rough equivalent of command // injection and steal passwords. Phoenix. SL-55321 + LLSLURL start_slurl; std::string CmdLineLoginLocation(gSavedSettings.getString("CmdLineLoginLocation")); if(! CmdLineLoginLocation.empty()) - { - LLSLURL start_slurl(CmdLineLoginLocation); + { + start_slurl = CmdLineLoginLocation; LLStartUp::setStartSLURL(start_slurl); if(start_slurl.getType() == LLSLURL::LOCATION) { LLGridManager::getInstance()->setGridChoice(start_slurl.getGrid()); + } + } + + //RN: if we received a URL, hand it off to the existing instance. + // don't call anotherInstanceRunning() when doing URL handoff, as + // it relies on checking a marker file which will not work when running + // out of different directories + + if (start_slurl.isValid() && + (gSavedSettings.getBOOL("SLURLPassToOtherInstance"))) + { + if (sendURLToOtherInstance(start_slurl.getSLURLString())) + { + // successfully handed off URL to existing instance, exit + return false; } - } + } const LLControlVariable* skinfolder = gSavedSettings.getControl("SkinCurrent"); if(skinfolder && LLStringUtil::null != skinfolder->getValue().asString()) @@ -2667,8 +2718,6 @@ bool LLAppViewer::initConfiguration() //} #if LL_DARWIN - // Initialize apple menubar and various callbacks - init_apple_menu(LLTrans::getString("APP_NAME").c_str()); #if __ppc__ // If the CPU doesn't have Altivec (i.e. it's not at least a G4), don't go any further. @@ -2769,7 +2818,7 @@ bool LLAppViewer::initConfiguration() LL_DEBUGS("AppInit")<<"set start from NextLoginLocation: "<<nextLoginLocation<<LL_ENDL; LLStartUp::setStartSLURL(LLSLURL(nextLoginLocation)); } - else if ((clp.hasOption("login") || clp.hasOption("autologin")) + else if ( ( clp.hasOption("login") || clp.hasOption("autologin")) && gSavedSettings.getString("CmdLineLoginLocation").empty()) { // If automatic login from command line with --login switch @@ -3153,7 +3202,7 @@ bool LLAppViewer::initWindow() LLFeatureManager::getInstance()->setGraphicsLevel(*mForceGraphicsLevel, false); gSavedSettings.setU32("RenderQualityPerformance", *mForceGraphicsLevel); } - + // Set this flag in case we crash while initializing GL gSavedSettings.setBOOL("RenderInitError", TRUE); gSavedSettings.saveToFile( gSavedSettings.getString("ClientSettingsFile"), TRUE ); @@ -4798,6 +4847,9 @@ void LLAppViewer::idle() gObjectList.updateApparentAngles(gAgent); } + // Update AV render info + LLAvatarRenderInfoAccountant::idle(); + { LLFastTimer t(FTM_AUDIO_UPDATE); diff --git a/indra/newview/llappviewer.h b/indra/newview/llappviewer.h index 3af360b529..3ae8a78845 100755 --- a/indra/newview/llappviewer.h +++ b/indra/newview/llappviewer.h @@ -42,6 +42,7 @@ class LLImageDecodeThread; class LLTextureFetch; class LLWatchdogTimeout; class LLUpdaterService; +class LLViewerJoystick; extern LLFastTimer::DeclareTimer FTM_FRAME; @@ -255,6 +256,8 @@ private: std::string mSerialNumber; bool mPurgeCache; bool mPurgeOnExit; + bool mMainLoopInitialized; + LLViewerJoystick* joystick; bool mSavedFinalSnapshot; bool mSavePerAccountSettings; // only save per account settings if login succeeded diff --git a/indra/newview/llappviewermacosx.cpp b/indra/newview/llappviewermacosx.cpp index c7b437598c..2723f0b90d 100755 --- a/indra/newview/llappviewermacosx.cpp +++ b/indra/newview/llappviewermacosx.cpp @@ -30,7 +30,10 @@ #error "Use only with Mac OS X" #endif +#define LL_CARBON_CRASH_HANDLER 1 + #include "llappviewermacosx.h" +#include "llwindowmacosx-objc.h" #include "llcommandlineparser.h" #include "llviewernetwork.h" @@ -38,7 +41,10 @@ #include "llmd5.h" #include "llfloaterworldmap.h" #include "llurldispatcher.h" +#include <ApplicationServices/ApplicationServices.h> +#ifdef LL_CARBON_CRASH_HANDLER #include <Carbon/Carbon.h> +#endif #include "lldir.h" #include <signal.h> #include <CoreAudio/CoreAudio.h> // for systemwide mute @@ -50,9 +56,9 @@ namespace // They are not used immediately by the app. int gArgC; char** gArgV; - bool sCrashReporterIsRunning = false; - + LLAppViewerMacOSX* gViewerAppPtr; +#ifdef LL_CARBON_CRASH_HANDLER OSErr AEQuitHandler(const AppleEvent *messagein, AppleEvent *reply, long refIn) { OSErr result = noErr; @@ -61,9 +67,10 @@ namespace return(result); } +#endif } -int main( int argc, char **argv ) +bool initViewer() { #if LL_SOLARIS && defined(__sparc) asm ("ta\t6"); // NOTE: Make sure memory alignment is enforced on SPARC @@ -73,43 +80,60 @@ int main( int argc, char **argv ) if (chdir(gDirUtilp->getAppRODataDir().c_str()) == -1) { llwarns << "Could not change directory to " - << gDirUtilp->getAppRODataDir() << ": " << strerror(errno) - << llendl; + << gDirUtilp->getAppRODataDir() << ": " << strerror(errno) + << llendl; } - - LLAppViewerMacOSX* viewer_app_ptr = new LLAppViewerMacOSX(); - - viewer_app_ptr->setErrorHandler(LLAppViewer::handleViewerCrash); - - // Store off the command line args for use later. - gArgC = argc; - gArgV = argv; - bool ok = viewer_app_ptr->init(); + gViewerAppPtr = new LLAppViewerMacOSX(); + + gViewerAppPtr->setErrorHandler(LLAppViewer::handleViewerCrash); + + + + bool ok = gViewerAppPtr->init(); if(!ok) { llwarns << "Application init failed." << llendl; - return -1; } + + return ok; +} - // Run the application main loop - if(!LLApp::isQuitting()) +void handleQuit() +{ + LLAppViewer::instance()->userQuit(); +} + +bool runMainLoop() +{ + bool ret = LLApp::isQuitting(); + if (!ret && gViewerAppPtr != NULL) { - viewer_app_ptr->mainLoop(); + ret = gViewerAppPtr->mainLoop(); + } else { + ret = true; } + + return ret; +} - if (!LLApp::isError()) +void cleanupViewer() +{ + if(!LLApp::isError()) { - // - // We don't want to do cleanup here if the error handler got called - - // the assumption is that the error handler is responsible for doing - // app cleanup if there was a problem. - // - viewer_app_ptr->cleanup(); + gViewerAppPtr->cleanup(); } - delete viewer_app_ptr; - viewer_app_ptr = NULL; - return 0; + + delete gViewerAppPtr; + gViewerAppPtr = NULL; +} + +int main( int argc, char **argv ) +{ + // Store off the command line args for use later. + gArgC = argc; + gArgV = argv; + return createNSApp(argc, (const char**)argv); } LLAppViewerMacOSX::LLAppViewerMacOSX() @@ -239,23 +263,24 @@ bool LLAppViewerMacOSX::restoreErrorTrap() return reset_count == 0; } -static OSStatus CarbonEventHandler(EventHandlerCallRef inHandlerCallRef, - EventRef inEvent, +#ifdef LL_CARBON_CRASH_HANDLER +static OSStatus CarbonEventHandler(EventHandlerCallRef inHandlerCallRef, + EventRef inEvent, void* inUserData) { ProcessSerialNumber psn; - GetEventParameter(inEvent, - kEventParamProcessID, - typeProcessSerialNumber, - NULL, - sizeof(psn), - NULL, + GetEventParameter(inEvent, + kEventParamProcessID, + typeProcessSerialNumber, + NULL, + sizeof(psn), + NULL, &psn); - if( GetEventKind(inEvent) == kEventAppTerminated ) + if( GetEventKind(inEvent) == kEventAppTerminated ) { - Boolean matching_psn = FALSE; + Boolean matching_psn = FALSE; OSErr os_result = SameProcess(&psn, (ProcessSerialNumber*)inUserData, &matching_psn); if(os_result >= 0 && matching_psn) { @@ -265,48 +290,58 @@ static OSStatus CarbonEventHandler(EventHandlerCallRef inHandlerCallRef, } return noErr; } +#endif void LLAppViewerMacOSX::handleCrashReporting(bool reportFreeze) { - // This used to use fork&exec, but is switched to LSOpenApplication to +#ifdef LL_CARBON_CRASH_HANDLER + // This used to use fork&exec, but is switched to LSOpenApplication to // Make sure the crash reporter launches in front of the SL window. std::string command_str; //command_str = "open Second Life.app/Contents/Resources/mac-crash-logger.app"; command_str = "mac-crash-logger.app/Contents/MacOS/mac-crash-logger"; + CFURLRef urlRef = CFURLCreateFromFileSystemRepresentation(NULL, (UInt8*)command_str.c_str(), strlen(command_str.c_str()), FALSE); + + // FSRef apparently isn't deprecated. + // There's other funcitonality that depends on it existing as well that isn't deprecated. + // There doesn't seem to be much to directly verify what the status of FSRef is, outside of some documentation pointing at FSRef being valid, and other documentation pointing to everything in Files.h being deprecated. + // We'll assume it isn't for now, since all non-deprecated functions that use it seem to assume similar. + FSRef appRef; - Boolean isDir = 0; - OSStatus os_result = FSPathMakeRef((UInt8*)command_str.c_str(), - &appRef, - &isDir); - if(os_result >= 0) + Boolean pathstatus = CFURLGetFSRef(urlRef, &appRef); + + OSStatus os_result = noErr; + + if(pathstatus == true) { LSApplicationParameters appParams; memset(&appParams, 0, sizeof(appParams)); appParams.version = 0; appParams.flags = kLSLaunchNoParams | kLSLaunchStartClassic; + appParams.application = &appRef; if(reportFreeze) { - // Make sure freeze reporting launches the crash logger synchronously, lest + // Make sure freeze reporting launches the crash logger synchronously, lest // Log files get changed by SL while the logger is running. - + // *NOTE:Mani A better way - make a copy of the data that the crash reporter will send // and let SL go about its business. This way makes the mac work like windows and linux - // and is the smallest patch for the issue. + // and is the smallest patch for the issue. sCrashReporterIsRunning = false; ProcessSerialNumber o_psn; - + static EventHandlerRef sCarbonEventsRef = NULL; - static const EventTypeSpec kEvents[] = + static const EventTypeSpec kEvents[] = { { kEventClassApplication, kEventAppTerminated } }; // Install the handler to detect crash logger termination - InstallEventHandler(GetApplicationEventTarget(), + InstallEventHandler(GetApplicationEventTarget(), (EventHandlerUPP) CarbonEventHandler, GetEventTypeCount(kEvents), kEvents, @@ -314,31 +349,31 @@ void LLAppViewerMacOSX::handleCrashReporting(bool reportFreeze) &sCarbonEventsRef ); - // Remove, temporarily the quit handler - which has *crash* behavior before + // Remove, temporarily the quit handler - which has *crash* behavior before // the mainloop gets running! - AERemoveEventHandler(kCoreEventClass, - kAEQuitApplication, + AERemoveEventHandler(kCoreEventClass, + kAEQuitApplication, NewAEEventHandlerUPP(AEQuitHandler), false); - + // Launch the crash reporter. os_result = LSOpenApplication(&appParams, &o_psn); if(os_result >= 0) - { + { sCrashReporterIsRunning = true; } - + while(sCrashReporterIsRunning) { RunApplicationEventLoop(); } - + // Re-install the apps quit handler. - AEInstallEventHandler(kCoreEventClass, - kAEQuitApplication, + AEInstallEventHandler(kCoreEventClass, + kAEQuitApplication, NewAEEventHandlerUPP(AEQuitHandler), - 0, + 0, false); // Remove the crash reporter quit handler. @@ -348,12 +383,12 @@ void LLAppViewerMacOSX::handleCrashReporting(bool reportFreeze) { appParams.flags |= kLSLaunchAsync; clear_signals(); - + ProcessSerialNumber o_psn; os_result = LSOpenApplication(&appParams, &o_psn); } - } +#endif } std::string LLAppViewerMacOSX::generateSerialNumber() @@ -448,111 +483,24 @@ bool LLAppViewerMacOSX::getMasterSystemAudioMute() return (mute != 0); } -OSErr AEGURLHandler(const AppleEvent *messagein, AppleEvent *reply, long refIn) -{ - OSErr result = noErr; - DescType actualType; - char buffer[1024]; // Flawfinder: ignore - Size size; - - result = AEGetParamPtr ( - messagein, - keyDirectObject, - typeCString, - &actualType, - (Ptr)buffer, - sizeof(buffer), - &size); - - if(result == noErr) - { - std::string url = buffer; - - // Safari 3.2 silently mangles secondlife:///app/ URLs into - // secondlife:/app/ (only one leading slash). - // Fix them up to meet the URL specification. JC - const std::string prefix = "secondlife:/app/"; - std::string test_prefix = url.substr(0, prefix.length()); - LLStringUtil::toLower(test_prefix); - if (test_prefix == prefix) - { - url.replace(0, prefix.length(), "secondlife:///app/"); - } - - LLMediaCtrl* web = NULL; - const bool trusted_browser = false; - LLURLDispatcher::dispatch(url, "", web, trusted_browser); - } - - return(result); -} - -OSStatus simpleDialogHandler(EventHandlerCallRef handler, EventRef event, void *userdata) -{ - OSStatus result = eventNotHandledErr; - OSStatus err; - UInt32 evtClass = GetEventClass(event); - UInt32 evtKind = GetEventKind(event); - WindowRef window = (WindowRef)userdata; - - if((evtClass == kEventClassCommand) && (evtKind == kEventCommandProcess)) - { - HICommand cmd; - err = GetEventParameter(event, kEventParamDirectObject, typeHICommand, NULL, sizeof(cmd), NULL, &cmd); - - if(err == noErr) - { - switch(cmd.commandID) - { - case kHICommandOK: - QuitAppModalLoopForWindow(window); - result = noErr; - break; - - case kHICommandCancel: - QuitAppModalLoopForWindow(window); - result = userCanceledErr; - break; - } - } - } - - return(result); -} - -void init_apple_menu(const char* product) +void handleUrl(const char* url_utf8) { - // Load up a proper menu bar. - { - OSStatus err; - IBNibRef nib = NULL; - // NOTE: DO NOT translate or brand this string. It's an internal name in the .nib file, and MUST match exactly. - err = CreateNibReference(CFSTR("SecondLife"), &nib); + if (url_utf8) + { + std::string url = url_utf8; + // Safari 3.2 silently mangles secondlife:///app/ URLs into + // secondlife:/app/ (only one leading slash). + // Fix them up to meet the URL specification. JC + const std::string prefix = "secondlife:/app/"; + std::string test_prefix = url.substr(0, prefix.length()); + LLStringUtil::toLower(test_prefix); + if (test_prefix == prefix) + { + url.replace(0, prefix.length(), "secondlife:///app/"); + } - if(err == noErr) - { - // NOTE: DO NOT translate or brand this string. It's an internal name in the .nib file, and MUST match exactly. - SetMenuBarFromNib(nib, CFSTR("MenuBar")); - } - - if(nib != NULL) - { - DisposeNibReference(nib); - } - } - - // Install a handler for 'gurl' AppleEvents. This is how secondlife:// URLs get passed to the viewer. - - if(AEInstallEventHandler('GURL', 'GURL', NewAEEventHandlerUPP(AEGURLHandler),0, false) != noErr) - { - // Couldn't install AppleEvent handler. This error shouldn't be fatal. - llinfos << "Couldn't install 'GURL' AppleEvent handler. Continuing..." << llendl; - } - - // Install a handler for 'quit' AppleEvents. This makes quitting the application from the dock work. - if(AEInstallEventHandler(kCoreEventClass, kAEQuitApplication, NewAEEventHandlerUPP(AEQuitHandler),0, false) != noErr) - { - // Couldn't install AppleEvent handler. This error shouldn't be fatal. - llinfos << "Couldn't install Quit AppleEvent handler. Continuing..." << llendl; - } + LLMediaCtrl* web = NULL; + const bool trusted_browser = false; + LLURLDispatcher::dispatch(url, "", web, trusted_browser); + } } diff --git a/indra/newview/llappviewerwin32.cpp b/indra/newview/llappviewerwin32.cpp index 3cf3c739d9..80a80f4298 100755 --- a/indra/newview/llappviewerwin32.cpp +++ b/indra/newview/llappviewerwin32.cpp @@ -172,21 +172,20 @@ void ll_nvapi_init(NvDRSSessionHandle hSession) nvapi_error(status); return; } + + // (5) Now we apply (or save) our changes to the system + status = NvAPI_DRS_SaveSettings(hSession); + if (status != NVAPI_OK) + { + nvapi_error(status); + return; + } } else if (status != NVAPI_OK) { nvapi_error(status); return; } - - - - // (5) Now we apply (or save) our changes to the system - status = NvAPI_DRS_SaveSettings(hSession); - if (status != NVAPI_OK) - { - nvapi_error(status); - } } //#define DEBUGGING_SEH_FILTER 1 diff --git a/indra/newview/llavataractions.cpp b/indra/newview/llavataractions.cpp index b513a52ff7..70cc48f12b 100755 --- a/indra/newview/llavataractions.cpp +++ b/indra/newview/llavataractions.cpp @@ -73,6 +73,8 @@ #include "llcallingcard.h" #include "llslurl.h" // IDEVO #include "llsidepanelinventory.h" +#include "llavatarname.h" +#include "llagentui.h" // static void LLAvatarActions::requestFriendshipDialog(const LLUUID& id, const std::string& name) @@ -391,6 +393,72 @@ void LLAvatarActions::pay(const LLUUID& id) } } +void LLAvatarActions::teleport_request_callback(const LLSD& notification, const LLSD& response) +{ + S32 option; + if (response.isInteger()) + { + option = response.asInteger(); + } + else + { + option = LLNotificationsUtil::getSelectedOption(notification, response); + } + + if (0 == option) + { + LLMessageSystem* msg = gMessageSystem; + + msg->newMessageFast(_PREHASH_ImprovedInstantMessage); + msg->nextBlockFast(_PREHASH_AgentData); + msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); + msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); + + msg->nextBlockFast(_PREHASH_MessageBlock); + msg->addBOOLFast(_PREHASH_FromGroup, FALSE); + msg->addUUIDFast(_PREHASH_ToAgentID, notification["substitutions"]["uuid"] ); + msg->addU8Fast(_PREHASH_Offline, IM_ONLINE); + msg->addU8Fast(_PREHASH_Dialog, IM_TELEPORT_REQUEST); + msg->addUUIDFast(_PREHASH_ID, LLUUID::null); + msg->addU32Fast(_PREHASH_Timestamp, NO_TIMESTAMP); // no timestamp necessary + + std::string name; + LLAgentUI::buildFullname(name); + + msg->addStringFast(_PREHASH_FromAgentName, name); + msg->addStringFast(_PREHASH_Message, response["message"]); + msg->addU32Fast(_PREHASH_ParentEstateID, 0); + msg->addUUIDFast(_PREHASH_RegionID, LLUUID::null); + msg->addVector3Fast(_PREHASH_Position, gAgent.getPositionAgent()); + + gMessageSystem->addBinaryDataFast( + _PREHASH_BinaryBucket, + EMPTY_BINARY_BUCKET, + EMPTY_BINARY_BUCKET_SIZE); + + gAgent.sendReliableMessage(); + } +} + +// static +void LLAvatarActions::teleportRequest(const LLUUID& id) +{ + LLSD notification; + notification["uuid"] = id; + LLAvatarName av_name; + if (!LLAvatarNameCache::get(id, &av_name)) + { + // unlikely ... they just picked this name from somewhere... + LLAvatarNameCache::get(id, boost::bind(&LLAvatarActions::teleportRequest, id)); + return; // reinvoke this when the name resolves + } + notification["NAME"] = av_name.getCompleteName(); + + LLSD payload; + + LLNotificationsUtil::add("TeleportRequestPrompt", notification, payload, teleport_request_callback); +} + // static void LLAvatarActions::kick(const LLUUID& id) { diff --git a/indra/newview/llavataractions.h b/indra/newview/llavataractions.h index 6e1198cd09..403414558e 100755 --- a/indra/newview/llavataractions.h +++ b/indra/newview/llavataractions.h @@ -111,6 +111,12 @@ public: static void pay(const LLUUID& id); /** + * Request teleport from other avatar + */ + static void teleportRequest(const LLUUID& id); + static void teleport_request_callback(const LLSD& notification, const LLSD& response); + + /** * Share items with the avatar. */ static void share(const LLUUID& id); diff --git a/indra/newview/llavatarrenderinfoaccountant.cpp b/indra/newview/llavatarrenderinfoaccountant.cpp new file mode 100644 index 0000000000..9e3225a264 --- /dev/null +++ b/indra/newview/llavatarrenderinfoaccountant.cpp @@ -0,0 +1,398 @@ +/** + * @file llavatarrenderinfoaccountant.cpp + * @author Dave Simmons + * @date 2013-02-28 + * @brief + * + * $LicenseInfo:firstyear=2013&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2013, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +// Precompiled header +#include "llviewerprecompiledheaders.h" +// associated header +#include "llavatarrenderinfoaccountant.h" +// STL headers +// std headers +// external library headers +// other Linden headers +#include "llcharacter.h" +#include "llhttpclient.h" +#include "lltimer.h" +#include "llviewercontrol.h" +#include "llviewermenu.h" +#include "llviewerobjectlist.h" +#include "llviewerregion.h" +#include "llvoavatar.h" +#include "llworld.h" + + +static const std::string KEY_AGENTS = "agents"; // map +static const std::string KEY_WEIGHT = "weight"; // integer + +static const std::string KEY_IDENTIFIER = "identifier"; +static const std::string KEY_MESSAGE = "message"; +static const std::string KEY_ERROR = "error"; + + +// Send data updates about once per minute, only need per-frame resolution +LLFrameTimer LLAvatarRenderInfoAccountant::sRenderInfoReportTimer; + + +// HTTP responder class for GET request for avatar render weight information +class LLAvatarRenderInfoGetResponder : public LLHTTPClient::Responder +{ +public: + LLAvatarRenderInfoGetResponder(U64 region_handle) : mRegionHandle(region_handle) + { + } + + virtual void error(U32 statusNum, const std::string& reason) + { + LLViewerRegion * regionp = LLWorld::getInstance()->getRegionFromHandle(mRegionHandle); + if (regionp) + { + llwarns << "HTTP error result for avatar weight GET: " << statusNum + << ", " << reason + << " returned by region " << regionp->getName() + << llendl; + } + else + { + llwarns << "Avatar render weight GET error recieved but region not found for " + << mRegionHandle + << ", error " << statusNum + << ", " << reason + << llendl; + } + + } + + virtual void result(const LLSD& content) + { + LLViewerRegion * regionp = LLWorld::getInstance()->getRegionFromHandle(mRegionHandle); + if (regionp) + { + if (LLAvatarRenderInfoAccountant::logRenderInfo()) + { + llinfos << "LRI: Result for avatar weights request for region " << regionp->getName() << ":" << llendl; + } + + if (content.isMap()) + { + if (content.has(KEY_AGENTS)) + { + const LLSD & agents = content[KEY_AGENTS]; + if (agents.isMap()) + { + LLSD::map_const_iterator report_iter = agents.beginMap(); + while (report_iter != agents.endMap()) + { + LLUUID target_agent_id = LLUUID(report_iter->first); + const LLSD & agent_info_map = report_iter->second; + LLViewerObject* avatarp = gObjectList.findObject(target_agent_id); + if (avatarp && + avatarp->isAvatar() && + agent_info_map.isMap()) + { // Extract the data for this avatar + + if (LLAvatarRenderInfoAccountant::logRenderInfo()) + { + llinfos << "LRI: Agent " << target_agent_id + << ": " << agent_info_map << llendl; + } + + if (agent_info_map.has(KEY_WEIGHT)) + { + ((LLVOAvatar *) avatarp)->setReportedVisualComplexity(agent_info_map[KEY_WEIGHT].asInteger()); + } + } + report_iter++; + } + } + } // has "agents" + else if (content.has(KEY_ERROR)) + { + const LLSD & error = content[KEY_ERROR]; + llwarns << "Avatar render info GET error: " + << error[KEY_IDENTIFIER] + << ": " << error[KEY_MESSAGE] + << " from region " << regionp->getName() + << llendl; + } + } + } + else + { + llinfos << "Avatar render weight info recieved but region not found for " + << mRegionHandle << llendl; + } + } + +private: + U64 mRegionHandle; +}; + + +// HTTP responder class for POST request for avatar render weight information +class LLAvatarRenderInfoPostResponder : public LLHTTPClient::Responder +{ +public: + LLAvatarRenderInfoPostResponder(U64 region_handle) : mRegionHandle(region_handle) + { + } + + virtual void error(U32 statusNum, const std::string& reason) + { + LLViewerRegion * regionp = LLWorld::getInstance()->getRegionFromHandle(mRegionHandle); + if (regionp) + { + llwarns << "HTTP error result for avatar weight POST: " << statusNum + << ", " << reason + << " returned by region " << regionp->getName() + << llendl; + } + else + { + llwarns << "Avatar render weight POST error recieved but region not found for " + << mRegionHandle + << ", error " << statusNum + << ", " << reason + << llendl; + } + } + + virtual void result(const LLSD& content) + { + LLViewerRegion * regionp = LLWorld::getInstance()->getRegionFromHandle(mRegionHandle); + if (regionp) + { + if (LLAvatarRenderInfoAccountant::logRenderInfo()) + { + llinfos << "LRI: Result for avatar weights POST for region " << regionp->getName() + << ": " << content << llendl; + } + + if (content.isMap()) + { + if (content.has(KEY_ERROR)) + { + const LLSD & error = content[KEY_ERROR]; + llwarns << "Avatar render info POST error: " + << error[KEY_IDENTIFIER] + << ": " << error[KEY_MESSAGE] + << " from region " << regionp->getName() + << llendl; + } + } + } + else + { + llinfos << "Avatar render weight POST result recieved but region not found for " + << mRegionHandle << llendl; + } + } + +private: + U64 mRegionHandle; +}; + + +// static +// Send request for one region, no timer checks +void LLAvatarRenderInfoAccountant::sendRenderInfoToRegion(LLViewerRegion * regionp) +{ + std::string url = regionp->getCapability("AvatarRenderInfo"); + if (!url.empty()) + { + if (logRenderInfo()) + { + llinfos << "LRI: Sending avatar render info to region " + << regionp->getName() + << " from " << url + << llendl; + } + + // Build the render info to POST to the region + LLSD report = LLSD::emptyMap(); + LLSD agents = LLSD::emptyMap(); + + std::vector<LLCharacter*>::iterator iter = LLCharacter::sInstances.begin(); + while( iter != LLCharacter::sInstances.end() ) + { + LLVOAvatar* avatar = dynamic_cast<LLVOAvatar*>(*iter); + if (avatar && + avatar->getRezzedStatus() >= 2 && // Mostly rezzed (maybe without baked textures downloaded) + !avatar->isDead() && // Not dead yet + avatar->getObjectHost() == regionp->getHost()) // Ensure it's on the same region + { + avatar->calculateUpdateRenderCost(); // Make sure the numbers are up-to-date + + LLSD info = LLSD::emptyMap(); + if (avatar->getVisualComplexity() > 0) + { + info[KEY_WEIGHT] = avatar->getVisualComplexity(); + agents[avatar->getID().asString()] = info; + + if (logRenderInfo()) + { + llinfos << "LRI: Sending avatar render info for " << avatar->getID() + << ": " << info << llendl; + llinfos << "LRI: geometry " << avatar->getAttachmentGeometryBytes() + << ", area " << avatar->getAttachmentSurfaceArea() + << llendl; + } + } + } + iter++; + } + + report[KEY_AGENTS] = agents; + if (agents.size() > 0) + { + LLHTTPClient::post(url, report, new LLAvatarRenderInfoPostResponder(regionp->getHandle())); + } + } +} + + + + +// static +// Send request for one region, no timer checks +void LLAvatarRenderInfoAccountant::getRenderInfoFromRegion(LLViewerRegion * regionp) +{ + std::string url = regionp->getCapability("AvatarRenderInfo"); + if (!url.empty()) + { + if (logRenderInfo()) + { + llinfos << "LRI: Requesting avatar render info for region " + << regionp->getName() + << " from " << url + << llendl; + } + + // First send a request to get the latest data + LLHTTPClient::get(url, new LLAvatarRenderInfoGetResponder(regionp->getHandle())); + } +} + + +// static +// Called every frame - send render weight requests to every region +void LLAvatarRenderInfoAccountant::idle() +{ + if (sRenderInfoReportTimer.hasExpired()) + { + const F32 SECS_BETWEEN_REGION_SCANS = 5.f; // Scan the region list every 5 seconds + const F32 SECS_BETWEEN_REGION_REQUEST = 60.0; // Update each region every 60 seconds + + S32 num_avs = LLCharacter::sInstances.size(); + + if (logRenderInfo()) + { + llinfos << "LRI: Scanning all regions and checking for render info updates" + << llendl; + } + + // Check all regions and see if it's time to fetch/send data + for (LLWorld::region_list_t::const_iterator iter = LLWorld::getInstance()->getRegionList().begin(); + iter != LLWorld::getInstance()->getRegionList().end(); ++iter) + { + LLViewerRegion* regionp = *iter; + if (regionp && + regionp->isAlive() && + regionp->capabilitiesReceived() && // Region has capability URLs available + regionp->getRenderInfoRequestTimer().hasExpired()) // Time to make request + { + sendRenderInfoToRegion(regionp); + getRenderInfoFromRegion(regionp); + + // Reset this regions timer, moving to longer intervals if there are lots of avatars around + regionp->getRenderInfoRequestTimer().resetWithExpiry(SECS_BETWEEN_REGION_REQUEST + (2.f * num_avs)); + } + } + + // We scanned all the regions, reset the request timer. + sRenderInfoReportTimer.resetWithExpiry(SECS_BETWEEN_REGION_SCANS); + } + + static LLCachedControl<U32> render_auto_mute_functions(gSavedSettings, "RenderAutoMuteFunctions"); + static U32 prev_render_auto_mute_functions = (U32) -1; + if (prev_render_auto_mute_functions != render_auto_mute_functions) + { + prev_render_auto_mute_functions = render_auto_mute_functions; + + // Adjust menus + BOOL show_items = (BOOL)(render_auto_mute_functions & 0x04); + gMenuAvatarOther->setItemVisible( std::string("Normal"), show_items); + gMenuAvatarOther->setItemVisible( std::string("Always use impostor"), show_items); + gMenuAvatarOther->setItemVisible( std::string("Never use impostor"), show_items); + gMenuAvatarOther->setItemVisible( std::string("Impostor seperator"), show_items); + + gMenuAttachmentOther->setItemVisible( std::string("Normal"), show_items); + gMenuAttachmentOther->setItemVisible( std::string("Always use impostor"), show_items); + gMenuAttachmentOther->setItemVisible( std::string("Never use impostor"), show_items); + gMenuAttachmentOther->setItemVisible( std::string("Impostor seperator"), show_items); + + if (!show_items) + { // Turning off visual muting + for (std::vector<LLCharacter*>::iterator iter = LLCharacter::sInstances.begin(); + iter != LLCharacter::sInstances.end(); ++iter) + { // Make sure all AVs have the setting cleared + LLVOAvatar* inst = (LLVOAvatar*) *iter; + inst->setCachedVisualMute(false); + } + } + } +} + + +// static +// Make sRenderInfoReportTimer expire so the next call to idle() will scan and query a new region +// called via LLViewerRegion::setCapabilitiesReceived() boost signals when the capabilities +// are returned for a new LLViewerRegion, and is the earliest time to get render info +void LLAvatarRenderInfoAccountant::expireRenderInfoReportTimer(const LLUUID& region_id) +{ + if (logRenderInfo()) + { + llinfos << "LRI: Viewer has new region capabilities, clearing global render info timer" + << " and timer for region " << region_id + << llendl; + } + + // Reset the global timer so it will scan regions immediately + sRenderInfoReportTimer.reset(); + + LLViewerRegion* regionp = LLWorld::instance().getRegionFromID(region_id); + if (regionp) + { // Reset the region's timer so it will request data immediately + regionp->getRenderInfoRequestTimer().reset(); + } +} + +// static +bool LLAvatarRenderInfoAccountant::logRenderInfo() +{ + static LLCachedControl<bool> render_mute_logging_enabled(gSavedSettings, "RenderAutoMuteLogging", false); + return render_mute_logging_enabled; +} diff --git a/indra/newview/llavatarrenderinfoaccountant.h b/indra/newview/llavatarrenderinfoaccountant.h new file mode 100644 index 0000000000..d68f2dccfb --- /dev/null +++ b/indra/newview/llavatarrenderinfoaccountant.h @@ -0,0 +1,56 @@ +/** + * @file llavatarrenderinfoaccountant.h + * @author Dave Simmons + * @date 2013-02-28 + * @brief + * + * $LicenseInfo:firstyear=2013&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2013, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#if ! defined(LL_llavatarrenderinfoaccountant_H) +#define LL_llavatarrenderinfoaccountant_H + +class LLViewerRegion; + +// Class to gather avatar rendering information +// that is sent to or fetched from regions. +class LLAvatarRenderInfoAccountant +{ +public: + LLAvatarRenderInfoAccountant() {}; + ~LLAvatarRenderInfoAccountant() {}; + + static void sendRenderInfoToRegion(LLViewerRegion * regionp); + static void getRenderInfoFromRegion(LLViewerRegion * regionp); + + static void expireRenderInfoReportTimer(const LLUUID& region_id); + + static void idle(); + + static bool logRenderInfo(); + +private: + // Send data updates about once per minute, only need per-frame resolution + static LLFrameTimer sRenderInfoReportTimer; +}; + +#endif /* ! defined(LL_llavatarrenderinfoaccountant_H) */ diff --git a/indra/newview/llchathistory.cpp b/indra/newview/llchathistory.cpp index af3c6eff11..43a733f918 100755 --- a/indra/newview/llchathistory.cpp +++ b/indra/newview/llchathistory.cpp @@ -898,20 +898,10 @@ void LLChatHistory::appendMessage(const LLChat& chat, const LLSD &args, const LL LLStyle::Params link_params(body_message_params); link_params.overwriteFrom(LLStyleMap::instance().lookupAgent(chat.mFromID)); - if (from_me) - { std::string localized_name; - bool is_localized = LLTrans::findString(localized_name, "AgentNameSubst"); - mEditor->appendText((is_localized? localized_name:"(You)") + delimiter, - prependNewLineState, link_params); - prependNewLineState = false; - } - else - { // Add link to avatar's inspector and delimiter to message. - mEditor->appendText(std::string(link_params.link_href) + delimiter, - prependNewLineState, link_params); - prependNewLineState = false; - } + mEditor->appendText(std::string(link_params.link_href) + delimiter, + prependNewLineState, link_params); + prependNewLineState = false; } else { diff --git a/indra/newview/llchiclet.cpp b/indra/newview/llchiclet.cpp index 88884042d4..131aea9da3 100755 --- a/indra/newview/llchiclet.cpp +++ b/indra/newview/llchiclet.cpp @@ -220,18 +220,25 @@ void LLNotificationChiclet::setCounter(S32 counter) bool LLNotificationChiclet::ChicletNotificationChannel::filterNotification( LLNotificationPtr notification ) { - if (notification->getName() == "ScriptDialog") + bool displayNotification; + if ( (notification->getName() == "ScriptDialog") // special case for scripts + // if there is no toast window for the notification, filter it + || (!LLNotificationWellWindow::getInstance()->findItemByID(notification->getID())) + ) { - return false; + displayNotification = false; } - - if( !(notification->canLogToIM() && notification->hasFormElements()) - && (!notification->getPayload().has("give_inventory_notification") - || notification->getPayload()["give_inventory_notification"])) + else if( !(notification->canLogToIM() && notification->hasFormElements()) + && (!notification->getPayload().has("give_inventory_notification") + || notification->getPayload()["give_inventory_notification"])) { - return true; + displayNotification = true; } - return false; + else + { + displayNotification = false; + } + return displayNotification; } ////////////////////////////////////////////////////////////////////////// diff --git a/indra/newview/llconversationloglist.cpp b/indra/newview/llconversationloglist.cpp index 5ab108b39f..44212298cf 100755 --- a/indra/newview/llconversationloglist.cpp +++ b/indra/newview/llconversationloglist.cpp @@ -313,6 +313,10 @@ void LLConversationLogList::onCustomAction(const LLSD& userdata) { LLAvatarActions::offerTeleport(selected_conversation_participant_id); } + else if ("request_teleport" == command_name) + { + LLAvatarActions::teleportRequest(selected_conversation_participant_id); + } else if("add_friend" == command_name) { if (!LLAvatarActions::isFriend(selected_conversation_participant_id)) diff --git a/indra/newview/llconversationmodel.cpp b/indra/newview/llconversationmodel.cpp index 192a594c9d..affa24f78c 100755 --- a/indra/newview/llconversationmodel.cpp +++ b/indra/newview/llconversationmodel.cpp @@ -132,6 +132,7 @@ void LLConversationItem::buildParticipantMenuOptions(menuentry_vec_t& items, U32 items.push_back(std::string("view_profile")); items.push_back(std::string("im")); items.push_back(std::string("offer_teleport")); + items.push_back(std::string("request_teleport")); items.push_back(std::string("voice_call")); items.push_back(std::string("chat_history")); items.push_back(std::string("separator_chat_history")); diff --git a/indra/newview/llconversationmodel.h b/indra/newview/llconversationmodel.h index d8cdcdfc97..d8cdcdfc97 100755..100644 --- a/indra/newview/llconversationmodel.h +++ b/indra/newview/llconversationmodel.h diff --git a/indra/newview/llconversationview.cpp b/indra/newview/llconversationview.cpp index 9faa12b2ee..9faa12b2ee 100755..100644 --- a/indra/newview/llconversationview.cpp +++ b/indra/newview/llconversationview.cpp diff --git a/indra/newview/llconversationview.h b/indra/newview/llconversationview.h index 5a74974302..5a74974302 100755..100644 --- a/indra/newview/llconversationview.h +++ b/indra/newview/llconversationview.h diff --git a/indra/newview/lldirpicker.cpp b/indra/newview/lldirpicker.cpp index d7d9f82910..4c4424edc4 100755 --- a/indra/newview/lldirpicker.cpp +++ b/indra/newview/lldirpicker.cpp @@ -37,7 +37,7 @@ #include "llwindow.h" // beforeDialog() #include "llviewercontrol.h" -#if LL_LINUX || LL_SOLARIS +#if LL_LINUX || LL_SOLARIS || LL_DARWIN # include "llfilepicker.h" #endif @@ -147,152 +147,36 @@ std::string LLDirPicker::getDirName() #elif LL_DARWIN LLDirPicker::LLDirPicker() : - mFileName(NULL), - mLocked(false) +mFileName(NULL), +mLocked(false) { + mFilePicker = new LLFilePicker(); reset(); - - memset(&mNavOptions, 0, sizeof(mNavOptions)); - OSStatus error = NavGetDefaultDialogCreationOptions(&mNavOptions); - if (error == noErr) - { - mNavOptions.modality = kWindowModalityAppModal; - } } LLDirPicker::~LLDirPicker() { - // nothing + delete mFilePicker; } -//static -pascal void LLDirPicker::doNavCallbackEvent(NavEventCallbackMessage callBackSelector, - NavCBRecPtr callBackParms, void* callBackUD) +void LLDirPicker::reset() { - switch(callBackSelector) - { - case kNavCBStart: - { - if (!sInstance.mFileName) break; - - OSStatus error = noErr; - AEDesc theLocation = {typeNull, NULL}; - FSSpec outFSSpec; - - //Convert string to a FSSpec - FSRef myFSRef; - - const char* filename=sInstance.mFileName->c_str(); - - error = FSPathMakeRef ((UInt8*)filename, &myFSRef, NULL); - - if (error != noErr) break; - - error = FSGetCatalogInfo (&myFSRef, kFSCatInfoNone, NULL, NULL, &outFSSpec, NULL); - - if (error != noErr) break; - - error = AECreateDesc(typeFSS, &outFSSpec, sizeof(FSSpec), &theLocation); - - if (error != noErr) break; - - error = NavCustomControl(callBackParms->context, - kNavCtlSetLocation, (void*)&theLocation); - - } - } + if (mFilePicker) + mFilePicker->reset(); } -OSStatus LLDirPicker::doNavChooseDialog() -{ - OSStatus error = noErr; - NavDialogRef navRef = NULL; - NavReplyRecord navReply; - - memset(&navReply, 0, sizeof(navReply)); - - // NOTE: we are passing the address of a local variable here. - // This is fine, because the object this call creates will exist for less than the lifetime of this function. - // (It is destroyed by NavDialogDispose() below.) - - error = NavCreateChooseFolderDialog(&mNavOptions, &doNavCallbackEvent, NULL, NULL, &navRef); - - gViewerWindow->getWindow()->beforeDialog(); - - if (error == noErr) - error = NavDialogRun(navRef); - - gViewerWindow->getWindow()->afterDialog(); - - if (error == noErr) - error = NavDialogGetReply(navRef, &navReply); - - if (navRef) - NavDialogDispose(navRef); - - if (error == noErr && navReply.validRecord) - { - FSRef fsRef; - AEKeyword theAEKeyword; - DescType typeCode; - Size actualSize = 0; - char path[LL_MAX_PATH]; /*Flawfinder: ignore*/ - - memset(&fsRef, 0, sizeof(fsRef)); - error = AEGetNthPtr(&navReply.selection, 1, typeFSRef, &theAEKeyword, &typeCode, &fsRef, sizeof(fsRef), &actualSize); - - if (error == noErr) - error = FSRefMakePath(&fsRef, (UInt8*) path, sizeof(path)); - - if (error == noErr) - mDir = path; - } - - return error; -} +//static BOOL LLDirPicker::getDir(std::string* filename) { - if( mLocked ) return FALSE; - BOOL success = FALSE; - OSStatus error = noErr; - - // if local file browsing is turned off, return without opening dialog - if ( check_local_file_access_enabled() == false ) - { - return FALSE; - } - - mFileName = filename; - -// mNavOptions.saveFileName - - // Modal, so pause agent - send_agent_pause(); - { - error = doNavChooseDialog(); - } - send_agent_resume(); - if (error == noErr) - { - if (mDir.length() > 0) - success = true; - } - - // Account for the fact that the app has been stalled. - LLFrameTimer::updateFrameTime(); - return success; + LLFilePicker::ELoadFilter filter=LLFilePicker::FFLOAD_DIRECTORY; + + return mFilePicker->getOpenFile(filter, true); } std::string LLDirPicker::getDirName() { - return mDir; -} - -void LLDirPicker::reset() -{ - mLocked = false; - mDir.clear(); + return mFilePicker->getFirstFile(); } #elif LL_LINUX || LL_SOLARIS diff --git a/indra/newview/lldirpicker.h b/indra/newview/lldirpicker.h index 682f9d6476..9cc62431ef 100755 --- a/indra/newview/lldirpicker.h +++ b/indra/newview/lldirpicker.h @@ -34,11 +34,10 @@ #include "stdtypes.h" #if LL_DARWIN -#include <Carbon/Carbon.h> // AssertMacros.h does bad things. -#include "fix_macros.h" #undef verify +#undef check #undef require #include <vector> @@ -77,15 +76,7 @@ private: void buildDirname( void ); bool check_local_file_access_enabled(); -#if LL_DARWIN - NavDialogCreationOptions mNavOptions; - static pascal void doNavCallbackEvent(NavEventCallbackMessage callBackSelector, - NavCBRecPtr callBackParms, void* callBackUD); - OSStatus doNavChooseDialog(); - -#endif - -#if LL_LINUX || LL_SOLARIS +#if LL_LINUX || LL_SOLARIS || LL_DARWIN // On Linux we just implement LLDirPicker on top of LLFilePicker LLFilePicker *mFilePicker; #endif diff --git a/indra/newview/lldrawable.cpp b/indra/newview/lldrawable.cpp index 8c9fd4152a..9682f38227 100755 --- a/indra/newview/lldrawable.cpp +++ b/indra/newview/lldrawable.cpp @@ -132,10 +132,16 @@ void LLDrawable::destroy() sNumZombieDrawables--; } + // Attempt to catch violations of this in debug, + // knowing that some false alarms may result + // + llassert(!LLSpatialGroup::sNoDelete); + + /* cannot be guaranteed and causes crashes on false alarms if (LLSpatialGroup::sNoDelete) { llerrs << "Illegal deletion of LLDrawable!" << llendl; - } + }*/ std::for_each(mFaces.begin(), mFaces.end(), DeletePointer()); mFaces.clear(); @@ -527,6 +533,8 @@ void LLDrawable::makeStatic(BOOL warning_enabled) } updatePartition(); } + + llassert(isAvatar() || isRoot() || mParent->isStatic()); } // Returns "distance" between target destination and resulting xfrom diff --git a/indra/newview/lldrawpool.cpp b/indra/newview/lldrawpool.cpp index 04e31e6486..714f9a1718 100755 --- a/indra/newview/lldrawpool.cpp +++ b/indra/newview/lldrawpool.cpp @@ -504,6 +504,7 @@ void LLRenderPass::pushBatch(LLDrawInfo& params, U32 mask, BOOL texture, BOOL ba { params.mGroup->rebuildMesh(); } + params.mVertexBuffer->setBuffer(mask); params.mVertexBuffer->drawRange(params.mDrawMode, params.mStart, params.mEnd, params.mCount, params.mOffset); gPipeline.addTrianglesDrawn(params.mCount, params.mDrawMode); diff --git a/indra/newview/lldrawpoolalpha.cpp b/indra/newview/lldrawpoolalpha.cpp index c832e1401d..6c5d229dba 100755 --- a/indra/newview/lldrawpoolalpha.cpp +++ b/indra/newview/lldrawpoolalpha.cpp @@ -93,15 +93,35 @@ void LLDrawPoolAlpha::beginPostDeferredPass(S32 pass) if (pass == 0) { + if (LLPipeline::sImpostorRender) + { + simple_shader = &gDeferredAlphaImpostorProgram; + fullbright_shader = &gDeferredFullbrightProgram; + } + else if (LLPipeline::sUnderWaterRender) + { + simple_shader = &gDeferredAlphaWaterProgram; + fullbright_shader = &gDeferredFullbrightWaterProgram; + } + else + { simple_shader = &gDeferredAlphaProgram; - fullbright_shader = &gObjectFullbrightProgram; + fullbright_shader = &gDeferredFullbrightProgram; + } + + F32 gamma = gSavedSettings.getF32("RenderDeferredDisplayGamma"); + fullbright_shader->bind(); fullbright_shader->uniform1f(LLShaderMgr::TEXTURE_GAMMA, 2.2f); + fullbright_shader->uniform1f(LLShaderMgr::DISPLAY_GAMMA, (gamma > 0.1f) ? 1.0f / gamma : (1.0f/2.2f)); fullbright_shader->unbind(); + //prime simple shader (loads shadow relevant uniforms) gPipeline.bindDeferredShader(*simple_shader); + + simple_shader->uniform1f(LLShaderMgr::DISPLAY_GAMMA, (gamma > 0.1f) ? 1.0f / gamma : (1.0f/2.2f)); } - else + else if (!LLPipeline::sImpostorRender) { //update depth buffer sampler gPipeline.mScreen.flush(); @@ -113,6 +133,23 @@ void LLDrawPoolAlpha::beginPostDeferredPass(S32 pass) gObjectFullbrightAlphaMaskProgram.setMinimumAlpha(0.33f); } + + if (LLPipeline::sRenderDeferred) + { + emissive_shader = &gDeferredEmissiveProgram; + } + else + { + if (LLPipeline::sUnderWaterRender) + { + emissive_shader = &gObjectEmissiveWaterProgram; + } + else + { + emissive_shader = &gObjectEmissiveProgram; + } + } + deferred_render = TRUE; if (mVertexShaderLevel > 0) { @@ -124,7 +161,7 @@ void LLDrawPoolAlpha::beginPostDeferredPass(S32 pass) void LLDrawPoolAlpha::endPostDeferredPass(S32 pass) { - if (pass == 1) + if (pass == 1 && !LLPipeline::sImpostorRender) { gPipeline.mDeferredDepth.flush(); gPipeline.mScreen.bindTarget(); @@ -144,7 +181,13 @@ void LLDrawPoolAlpha::beginRenderPass(S32 pass) { LLFastTimer t(FTM_RENDER_ALPHA); - if (LLPipeline::sUnderWaterRender) + if (LLPipeline::sImpostorRender) + { + simple_shader = &gObjectSimpleImpostorProgram; + fullbright_shader = &gObjectFullbrightProgram; + emissive_shader = &gObjectEmissiveProgram; + } + else if (LLPipeline::sUnderWaterRender) { simple_shader = &gObjectSimpleWaterProgram; fullbright_shader = &gObjectFullbrightWaterProgram; @@ -192,8 +235,13 @@ void LLDrawPoolAlpha::render(S32 pass) gGL.setColorMask(true, true); } - LLGLDepthTest depth(GL_TRUE, LLDrawPoolWater::sSkipScreenCopy || - (deferred_render && pass == 1) ? GL_TRUE : GL_FALSE); + bool write_depth = LLDrawPoolWater::sSkipScreenCopy + || (deferred_render && pass == 1) + // we want depth written so that rendered alpha will + // contribute to the alpha mask used for impostors + || LLPipeline::sImpostorRenderAlphaDepthPass; + + LLGLDepthTest depth(GL_TRUE, write_depth ? GL_TRUE : GL_FALSE); if (deferred_render && pass == 1) { @@ -239,11 +287,11 @@ void LLDrawPoolAlpha::render(S32 pass) if (mVertexShaderLevel > 0) { - renderAlpha(getVertexDataMask() | LLVertexBuffer::MAP_TEXTURE_INDEX | LLVertexBuffer::MAP_TANGENT | LLVertexBuffer::MAP_TEXCOORD1 | LLVertexBuffer::MAP_TEXCOORD2); + renderAlpha(getVertexDataMask() | LLVertexBuffer::MAP_TEXTURE_INDEX | LLVertexBuffer::MAP_TANGENT | LLVertexBuffer::MAP_TEXCOORD1 | LLVertexBuffer::MAP_TEXCOORD2, pass); } else { - renderAlpha(getVertexDataMask()); + renderAlpha(getVertexDataMask(), pass); } gGL.setColorMask(true, false); @@ -315,7 +363,7 @@ void LLDrawPoolAlpha::renderAlphaHighlight(U32 mask) } } -void LLDrawPoolAlpha::renderAlpha(U32 mask) +void LLDrawPoolAlpha::renderAlpha(U32 mask, S32 pass) { BOOL initialized_lighting = FALSE; BOOL light_enabled = TRUE; @@ -331,10 +379,18 @@ void LLDrawPoolAlpha::renderAlpha(U32 mask) if (group->mSpatialPartition->mRenderByGroup && !group->isDead()) { + bool is_particle_or_hud_particle = group->mSpatialPartition->mPartitionType == LLViewerRegion::PARTITION_PARTICLE + || group->mSpatialPartition->mPartitionType == LLViewerRegion::PARTITION_HUD_PARTICLE; + bool draw_glow_for_this_partition = mVertexShaderLevel > 0 && // no shaders = no glow. // All particle systems seem to come off the wire with texture entries which claim that they glow. This is probably a bug in the data. Suppress. - group->mSpatialPartition->mPartitionType != LLViewerRegion::PARTITION_PARTICLE && - group->mSpatialPartition->mPartitionType != LLViewerRegion::PARTITION_HUD_PARTICLE; + !is_particle_or_hud_particle; + + static LLFastTimer::DeclareTimer FTM_RENDER_ALPHA_GROUP_LOOP("Alpha Group"); + LLFastTimer t(FTM_RENDER_ALPHA_GROUP_LOOP); + + bool disable_cull = is_particle_or_hud_particle; + LLGLDisable cull(disable_cull ? GL_CULL_FACE : 0); LLSpatialGroup::drawmap_elem_t& draw_info = group->mDrawMap[LLRenderPass::PASS_ALPHA]; @@ -348,11 +404,28 @@ void LLDrawPoolAlpha::renderAlpha(U32 mask) continue; } + // Fix for bug - NORSPEC-271 + // If the face is more than 90% transparent, then don't update the Depth buffer for Dof + // We don't want the nearly invisible objects to cause of DoF effects + if(pass == 1 && !LLPipeline::sImpostorRender) + { + LLFace* face = params.mFace; + if(face) + { + const LLTextureEntry* tep = face->getTextureEntry(); + if(tep) + { + if(tep->getColor().mV[3] < 0.1f) + continue; + } + } + } + LLRenderPass::applyModelMatrix(params); LLMaterial* mat = NULL; - if (deferred_render && !LLPipeline::sUnderWaterRender) + if (deferred_render) { mat = params.mMaterial; } @@ -396,6 +469,11 @@ void LLDrawPoolAlpha::renderAlpha(U32 mask) llassert(mask < LLMaterial::SHADER_COUNT); target_shader = &(gDeferredMaterialProgram[mask]); + if (LLPipeline::sUnderWaterRender) + { + target_shader = &(gDeferredMaterialWaterProgram[mask]); + } + if (current_shader != target_shader) { gPipeline.bindDeferredShader(*target_shader); @@ -500,9 +578,15 @@ void LLDrawPoolAlpha::renderAlpha(U32 mask) } } - params.mVertexBuffer->setBuffer(mask); + static LLFastTimer::DeclareTimer FTM_RENDER_ALPHA_PUSH("Alpha Push Verts"); + { + LLFastTimer t(FTM_RENDER_ALPHA_PUSH); + gGL.blendFunc((LLRender::eBlendFactor) params.mBlendFuncSrc, (LLRender::eBlendFactor) params.mBlendFuncDst, mAlphaSFactor, mAlphaDFactor); + params.mVertexBuffer->setBuffer(mask & ~(params.mFullbright ? (LLVertexBuffer::MAP_TANGENT | LLVertexBuffer::MAP_TEXCOORD1 | LLVertexBuffer::MAP_TEXCOORD2) : 0)); + params.mVertexBuffer->drawRange(params.mDrawMode, params.mStart, params.mEnd, params.mCount, params.mOffset); gPipeline.addTrianglesDrawn(params.mCount, params.mDrawMode); + } // If this alpha mesh has glow, then draw it a second time to add the destination-alpha (=glow). Interleaving these state-changing calls could be expensive, but glow must be drawn Z-sorted with alpha. if (current_shader && @@ -515,7 +599,6 @@ void LLDrawPoolAlpha::renderAlpha(U32 mask) emissive_shader->bind(); - // glow doesn't use vertex colors from the mesh data params.mVertexBuffer->setBuffer((mask & ~LLVertexBuffer::MAP_COLOR) | LLVertexBuffer::MAP_EMISSIVE); // do the actual drawing, again @@ -538,6 +621,8 @@ void LLDrawPoolAlpha::renderAlpha(U32 mask) } } + gGL.setSceneBlendType(LLRender::BT_ALPHA); + LLVertexBuffer::unbind(); if (!light_enabled) diff --git a/indra/newview/lldrawpoolalpha.h b/indra/newview/lldrawpoolalpha.h index 43122218ed..d064a3a324 100755 --- a/indra/newview/lldrawpoolalpha.h +++ b/indra/newview/lldrawpoolalpha.h @@ -63,7 +63,7 @@ public: /*virtual*/ void prerender(); void renderGroupAlpha(LLSpatialGroup* group, U32 type, U32 mask, BOOL texture = TRUE); - void renderAlpha(U32 mask); + void renderAlpha(U32 mask, S32 pass); void renderAlphaHighlight(U32 mask); static BOOL sShowDebugAlpha; diff --git a/indra/newview/lldrawpoolavatar.cpp b/indra/newview/lldrawpoolavatar.cpp index a0024a231c..f622d5a63a 100755 --- a/indra/newview/lldrawpoolavatar.cpp +++ b/indra/newview/lldrawpoolavatar.cpp @@ -49,6 +49,7 @@ #include "llappviewer.h" #include "llrendersphere.h" #include "llviewerpartsim.h" +#include "llviewercontrol.h" // for gSavedSettings static U32 sDataMask = LLDrawPoolAvatar::VERTEX_DATA_MASK; static U32 sBufferUsage = GL_STREAM_DRAW_ARB; @@ -59,6 +60,7 @@ LLGLSLShader* LLDrawPoolAvatar::sVertexProgram = NULL; BOOL LLDrawPoolAvatar::sSkipOpaque = FALSE; BOOL LLDrawPoolAvatar::sSkipTransparent = FALSE; S32 LLDrawPoolAvatar::sDiffuseChannel = 0; +F32 LLDrawPoolAvatar::sMinimumAlpha = 0.2f; static bool is_deferred_render = false; @@ -282,7 +284,7 @@ void LLDrawPoolAvatar::beginPostDeferredAlpha() gPipeline.bindDeferredShader(*sVertexProgram); - sVertexProgram->setMinimumAlpha(0.2f); + sVertexProgram->setMinimumAlpha(LLDrawPoolAvatar::sMinimumAlpha); sDiffuseChannel = sVertexProgram->enableTexture(LLViewerShaderMgr::DIFFUSE_MAP); } @@ -309,6 +311,11 @@ void LLDrawPoolAvatar::beginDeferredRiggedMaterialAlpha(S32 pass) sVertexProgram = &gDeferredMaterialProgram[pass]; + if (LLPipeline::sUnderWaterRender) + { + sVertexProgram = &(gDeferredMaterialWaterProgram[pass]); + } + gPipeline.bindDeferredShader(*sVertexProgram); sDiffuseChannel = sVertexProgram->enableTexture(LLViewerShaderMgr::DIFFUSE_MAP); normal_channel = sVertexProgram->enableTexture(LLViewerShaderMgr::BUMP_MAP); @@ -501,7 +508,7 @@ S32 LLDrawPoolAvatar::getNumDeferredPasses() { if (LLPipeline::sImpostorRender) { - return 3; + return 19; } else { @@ -660,7 +667,7 @@ void LLDrawPoolAvatar::beginRigid() if (sVertexProgram != NULL) { //eyeballs render with the specular shader sVertexProgram->bind(); - sVertexProgram->setMinimumAlpha(0.2f); + sVertexProgram->setMinimumAlpha(LLDrawPoolAvatar::sMinimumAlpha); } } else @@ -687,11 +694,9 @@ void LLDrawPoolAvatar::beginDeferredImpostor() } sVertexProgram = &gDeferredImpostorProgram; - specular_channel = sVertexProgram->enableTexture(LLViewerShaderMgr::SPECULAR_MAP); normal_channel = sVertexProgram->enableTexture(LLViewerShaderMgr::DEFERRED_NORMAL); sDiffuseChannel = sVertexProgram->enableTexture(LLViewerShaderMgr::DIFFUSE_MAP); - sVertexProgram->bind(); sVertexProgram->setMinimumAlpha(0.01f); } @@ -702,8 +707,9 @@ void LLDrawPoolAvatar::endDeferredImpostor() sVertexProgram->disableTexture(LLViewerShaderMgr::DEFERRED_NORMAL); sVertexProgram->disableTexture(LLViewerShaderMgr::SPECULAR_MAP); sVertexProgram->disableTexture(LLViewerShaderMgr::DIFFUSE_MAP); - sVertexProgram->unbind(); - gGL.getTexUnit(0)->activate(); + gPipeline.unbindDeferredShader(*sVertexProgram); + sVertexProgram = NULL; + sDiffuseChannel = 0; } void LLDrawPoolAvatar::beginDeferredRigid() @@ -711,7 +717,7 @@ void LLDrawPoolAvatar::beginDeferredRigid() sVertexProgram = &gDeferredNonIndexedDiffuseAlphaMaskNoColorProgram; sDiffuseChannel = sVertexProgram->enableTexture(LLViewerShaderMgr::DIFFUSE_MAP); sVertexProgram->bind(); - sVertexProgram->setMinimumAlpha(0.2f); + sVertexProgram->setMinimumAlpha(LLDrawPoolAvatar::sMinimumAlpha); } void LLDrawPoolAvatar::endDeferredRigid() @@ -769,7 +775,7 @@ void LLDrawPoolAvatar::beginSkinned() if (LLGLSLShader::sNoFixedFunction) { - sVertexProgram->setMinimumAlpha(0.2f); + sVertexProgram->setMinimumAlpha(LLDrawPoolAvatar::sMinimumAlpha); } } @@ -891,6 +897,8 @@ void LLDrawPoolAvatar::beginRiggedGlow() sVertexProgram->bind(); sVertexProgram->uniform1f(LLShaderMgr::TEXTURE_GAMMA, LLPipeline::sRenderDeferred ? 2.2f : 1.1f); + F32 gamma = gSavedSettings.getF32("RenderDeferredDisplayGamma"); + sVertexProgram->uniform1f(LLShaderMgr::DISPLAY_GAMMA, (gamma > 0.1f) ? 1.0f / gamma : (1.0f/2.2f)); } } @@ -943,6 +951,9 @@ void LLDrawPoolAvatar::beginRiggedFullbright() else { sVertexProgram->uniform1f(LLShaderMgr::TEXTURE_GAMMA, 2.2f); + + F32 gamma = gSavedSettings.getF32("RenderDeferredDisplayGamma"); + sVertexProgram->uniform1f(LLShaderMgr::DISPLAY_GAMMA, (gamma > 0.1f) ? 1.0f / gamma : (1.0f/2.2f)); } } } @@ -1044,6 +1055,8 @@ void LLDrawPoolAvatar::beginRiggedFullbrightShiny() else { sVertexProgram->uniform1f(LLShaderMgr::TEXTURE_GAMMA, 2.2f); + F32 gamma = gSavedSettings.getF32("RenderDeferredDisplayGamma"); + sVertexProgram->uniform1f(LLShaderMgr::DISPLAY_GAMMA, (gamma > 0.1f) ? 1.0f / gamma : (1.0f/2.2f)); } } } @@ -1103,6 +1116,12 @@ void LLDrawPoolAvatar::beginDeferredRiggedMaterial(S32 pass) return; } sVertexProgram = &gDeferredMaterialProgram[pass+LLMaterial::SHADER_COUNT]; + + if (LLPipeline::sUnderWaterRender) + { + sVertexProgram = &(gDeferredMaterialWaterProgram[pass+LLMaterial::SHADER_COUNT]); + } + sVertexProgram->bind(); normal_channel = sVertexProgram->enableTexture(LLViewerShaderMgr::BUMP_MAP); specular_channel = sVertexProgram->enableTexture(LLViewerShaderMgr::SPECULAR_MAP); @@ -1136,7 +1155,7 @@ void LLDrawPoolAvatar::beginDeferredSkinned() sRenderingSkinned = TRUE; sVertexProgram->bind(); - sVertexProgram->setMinimumAlpha(0.2f); + sVertexProgram->setMinimumAlpha(LLDrawPoolAvatar::sMinimumAlpha); sDiffuseChannel = sVertexProgram->enableTexture(LLViewerShaderMgr::DIFFUSE_MAP); gGL.getTexUnit(0)->activate(); @@ -1705,7 +1724,7 @@ void LLDrawPoolAvatar::renderRigged(LLVOAvatar* avatar, U32 type, bool glow) stop_glerror(); - LLDrawPoolAvatar::sVertexProgram->uniformMatrix4fv("matrixPalette", + LLDrawPoolAvatar::sVertexProgram->uniformMatrix4fv(LLViewerShaderMgr::AVATAR_MATRIX, count, FALSE, (GLfloat*) mat[0].mMatrix); @@ -1782,7 +1801,7 @@ void LLDrawPoolAvatar::renderRigged(LLVOAvatar* avatar, U32 type, bool glow) } } - if (face->mTextureMatrix) + if (face->mTextureMatrix && vobj->mTexAnimMode) { gGL.matrixMode(LLRender::MM_TEXTURE); gGL.loadMatrix((F32*) face->mTextureMatrix->mMatrix); @@ -1796,6 +1815,8 @@ void LLDrawPoolAvatar::renderRigged(LLVOAvatar* avatar, U32 type, bool glow) buff->setBuffer(data_mask); buff->drawRange(LLRender::TRIANGLES, start, end, count, offset); } + + gPipeline.addTrianglesDrawn(count, LLRender::TRIANGLES); } } } diff --git a/indra/newview/lldrawpoolavatar.h b/indra/newview/lldrawpoolavatar.h index 4fbda1f862..b9d2204052 100755 --- a/indra/newview/lldrawpoolavatar.h +++ b/indra/newview/lldrawpoolavatar.h @@ -272,6 +272,7 @@ public: static BOOL sSkipOpaque; static BOOL sSkipTransparent; static S32 sDiffuseChannel; + static F32 sMinimumAlpha; static LLGLSLShader* sVertexProgram; }; diff --git a/indra/newview/lldrawpoolbump.cpp b/indra/newview/lldrawpoolbump.cpp index 155e289c9d..6b4c5cfca1 100755 --- a/indra/newview/lldrawpoolbump.cpp +++ b/indra/newview/lldrawpoolbump.cpp @@ -461,6 +461,8 @@ void LLDrawPoolBump::unbindCubeMap(LLGLSLShader* shader, S32 shader_level, S32& } } } + // Moved below shader->disableTexture call to avoid false alarms from auto-re-enable of textures on stage 0 + // MAINT-755 cube_map->disable(); cube_map->restoreMatrix(); } @@ -1377,9 +1379,14 @@ void LLBumpImageList::onSourceLoaded( BOOL success, LLViewerTexture *src_vi, LLI LLGLDisable blend(GL_BLEND); gGL.setColorMask(TRUE, TRUE); gNormalMapGenProgram.bind(); - gNormalMapGenProgram.uniform1f("norm_scale", gSavedSettings.getF32("RenderNormalMapScale")); - gNormalMapGenProgram.uniform1f("stepX", 1.f/bump->getWidth()); - gNormalMapGenProgram.uniform1f("stepY", 1.f/bump->getHeight()); + + static LLStaticHashedString sNormScale("norm_scale"); + static LLStaticHashedString sStepX("stepX"); + static LLStaticHashedString sStepY("stepY"); + + gNormalMapGenProgram.uniform1f(sNormScale, gSavedSettings.getF32("RenderNormalMapScale")); + gNormalMapGenProgram.uniform1f(sStepX, 1.f/bump->getWidth()); + gNormalMapGenProgram.uniform1f(sStepY, 1.f/bump->getHeight()); LLVector2 v((F32) bump->getWidth()/gPipeline.mScreen.getWidth(), (F32) bump->getHeight()/gPipeline.mScreen.getHeight()); diff --git a/indra/newview/lldrawpoolmaterials.cpp b/indra/newview/lldrawpoolmaterials.cpp index 08a36bddf1..d1b5080650 100644 --- a/indra/newview/lldrawpoolmaterials.cpp +++ b/indra/newview/lldrawpoolmaterials.cpp @@ -72,6 +72,12 @@ void LLDrawPoolMaterials::beginDeferredPass(S32 pass) }; mShader = &(gDeferredMaterialProgram[shader_idx[pass]]); + + if (LLPipeline::sUnderWaterRender) + { + mShader = &(gDeferredMaterialWaterProgram[shader_idx[pass]]); + } + mShader->bind(); diffuse_channel = mShader->enableTexture(LLShaderMgr::DIFFUSE_MAP); @@ -215,3 +221,4 @@ void LLDrawPoolMaterials::pushBatch(LLDrawInfo& params, U32 mask, BOOL texture, gGL.matrixMode(LLRender::MM_MODELVIEW); } } + diff --git a/indra/newview/lldrawpoolsimple.cpp b/indra/newview/lldrawpoolsimple.cpp index 2cf9d833c6..8926f64c64 100755 --- a/indra/newview/lldrawpoolsimple.cpp +++ b/indra/newview/lldrawpoolsimple.cpp @@ -37,6 +37,7 @@ #include "llviewershadermgr.h" #include "llrender.h" +#define GE_FORCE_WORKAROUND LL_DARWIN static LLGLSLShader* simple_shader = NULL; static LLGLSLShader* fullbright_shader = NULL; @@ -111,7 +112,14 @@ void LLDrawPoolGlow::render(S32 pass) LLGLSLShader* shader = LLPipeline::sUnderWaterRender ? &gObjectEmissiveWaterProgram : &gObjectEmissiveProgram; shader->bind(); - shader->uniform1f(LLShaderMgr::TEXTURE_GAMMA, 1.f); + if (LLPipeline::sRenderDeferred) + { + shader->uniform1f(LLShaderMgr::TEXTURE_GAMMA, 2.2f); + } + else + { + shader->uniform1f(LLShaderMgr::TEXTURE_GAMMA, 1.f); + } LLGLDepthTest depth(GL_TRUE, GL_FALSE); gGL.setColorMask(false, true); @@ -148,7 +156,11 @@ void LLDrawPoolSimple::beginRenderPass(S32 pass) { LLFastTimer t(FTM_RENDER_SIMPLE); - if (LLPipeline::sUnderWaterRender) + if (LLPipeline::sImpostorRender) + { + simple_shader = &gObjectSimpleImpostorProgram; + } + else if (LLPipeline::sUnderWaterRender) { simple_shader = &gObjectSimpleWaterProgram; } @@ -536,7 +548,15 @@ void LLDrawPoolFullbright::prerender() void LLDrawPoolFullbright::beginPostDeferredPass(S32 pass) { - gDeferredFullbrightProgram.bind(); + if (LLPipeline::sUnderWaterRender) + { + gDeferredFullbrightWaterProgram.bind(); + } + else + { + gDeferredFullbrightProgram.bind(); + } + } void LLDrawPoolFullbright::renderPostDeferred(S32 pass) @@ -550,7 +570,14 @@ void LLDrawPoolFullbright::renderPostDeferred(S32 pass) void LLDrawPoolFullbright::endPostDeferredPass(S32 pass) { - gDeferredFullbrightProgram.unbind(); + if (LLPipeline::sUnderWaterRender) + { + gDeferredFullbrightWaterProgram.unbind(); + } + else + { + gDeferredFullbrightProgram.unbind(); + } LLRenderPass::endRenderPass(pass); } @@ -625,15 +652,35 @@ S32 LLDrawPoolFullbright::getNumPasses() void LLDrawPoolFullbrightAlphaMask::beginPostDeferredPass(S32 pass) { - gObjectFullbrightAlphaMaskProgram.bind(); + if (LLPipeline::sRenderingHUDs || !LLPipeline::sRenderDeferred) { + gObjectFullbrightAlphaMaskProgram.bind(); gObjectFullbrightAlphaMaskProgram.uniform1f(LLShaderMgr::TEXTURE_GAMMA, 1.0f); } else - { + { + +// Work-around until we can figure out why the right shader causes +// the GeForce driver to go tango uniform on OS X 10.6.8 only +// +#if GE_FORCE_WORKAROUND + gObjectFullbrightAlphaMaskProgram.bind(); gObjectFullbrightAlphaMaskProgram.uniform1f(LLShaderMgr::TEXTURE_GAMMA, 2.2f); +#else + if (LLPipeline::sUnderWaterRender) + { + gDeferredFullbrightAlphaMaskWaterProgram.bind(); + gDeferredFullbrightAlphaMaskWaterProgram.uniform1f(LLShaderMgr::TEXTURE_GAMMA, 2.2f); + } + else + { + gDeferredFullbrightAlphaMaskProgram.bind(); + gDeferredFullbrightAlphaMaskProgram.uniform1f(LLShaderMgr::TEXTURE_GAMMA, 2.2f); + } +#endif } + } void LLDrawPoolFullbrightAlphaMask::renderPostDeferred(S32 pass) @@ -646,7 +693,30 @@ void LLDrawPoolFullbrightAlphaMask::renderPostDeferred(S32 pass) void LLDrawPoolFullbrightAlphaMask::endPostDeferredPass(S32 pass) { - gObjectFullbrightAlphaMaskProgram.unbind(); + if (LLPipeline::sRenderingHUDs || !LLPipeline::sRenderDeferred) + { + gObjectFullbrightAlphaMaskProgram.unbind(); + } + else + { + +// Work-around until we can figure out why the right shader causes +// the GeForce driver to go tango uniform on OS X 10.6.8 only +// +#if GE_FORCE_WORKAROUND + gObjectFullbrightAlphaMaskProgram.unbind(); +#else + if (LLPipeline::sUnderWaterRender) + { + gDeferredFullbrightAlphaMaskWaterProgram.unbind(); + } + else + { + gDeferredFullbrightAlphaMaskProgram.unbind(); + } +#endif + + } LLRenderPass::endRenderPass(pass); } diff --git a/indra/newview/lldrawpoolsky.cpp b/indra/newview/lldrawpoolsky.cpp index 7f7d9f65c6..ef8bdc3304 100755 --- a/indra/newview/lldrawpoolsky.cpp +++ b/indra/newview/lldrawpoolsky.cpp @@ -155,3 +155,4 @@ void LLDrawPoolSky::renderSkyCubeFace(U8 side) void LLDrawPoolSky::endRenderPass( S32 pass ) { } + diff --git a/indra/newview/lldrawpoolterrain.cpp b/indra/newview/lldrawpoolterrain.cpp index 0adb42428d..c3ec234223 100755 --- a/indra/newview/lldrawpoolterrain.cpp +++ b/indra/newview/lldrawpoolterrain.cpp @@ -354,8 +354,8 @@ void LLDrawPoolTerrain::renderFullShader() LLGLSLShader* shader = LLGLSLShader::sCurBoundShaderPtr; llassert(shader); - shader->uniform4fv("object_plane_s", 1, tp0.mV); - shader->uniform4fv("object_plane_t", 1, tp1.mV); + shader->uniform4fv(LLShaderMgr::OBJECT_PLANE_S, 1, tp0.mV); + shader->uniform4fv(LLShaderMgr::OBJECT_PLANE_T, 1, tp1.mV); gGL.matrixMode(LLRender::MM_TEXTURE); gGL.loadIdentity(); @@ -864,8 +864,8 @@ void LLDrawPoolTerrain::renderSimple() if (LLGLSLShader::sNoFixedFunction) { - sShader->uniform4fv("object_plane_s", 1, tp0.mV); - sShader->uniform4fv("object_plane_t", 1, tp1.mV); + sShader->uniform4fv(LLShaderMgr::OBJECT_PLANE_S, 1, tp0.mV); + sShader->uniform4fv(LLShaderMgr::OBJECT_PLANE_T, 1, tp1.mV); } else { diff --git a/indra/newview/lldrawpoolwater.cpp b/indra/newview/lldrawpoolwater.cpp index 5ddc15df42..76e89b26e4 100755 --- a/indra/newview/lldrawpoolwater.cpp +++ b/indra/newview/lldrawpoolwater.cpp @@ -407,8 +407,8 @@ void LLDrawPoolWater::renderOpaqueLegacyWater() } else { - shader->uniform4fv("object_plane_s", 1, tp0); - shader->uniform4fv("object_plane_t", 1, tp1); + shader->uniform4fv(LLShaderMgr::OBJECT_PLANE_S, 1, tp0); + shader->uniform4fv(LLShaderMgr::OBJECT_PLANE_T, 1, tp1); } gGL.diffuseColor3f(1.f, 1.f, 1.f); @@ -522,14 +522,21 @@ void LLDrawPoolWater::shade() F32 eyedepth = LLViewerCamera::getInstance()->getOrigin().mV[2] - gAgent.getRegion()->getWaterHeight(); + if (eyedepth < 0.f && LLPipeline::sWaterReflections) + { if (deferred_render) { - shader = &gDeferredWaterProgram; + shader = &gDeferredUnderWaterProgram; } - else if (eyedepth < 0.f && LLPipeline::sWaterReflections) + else { shader = &gUnderWaterProgram; } + } + else if (deferred_render) + { + shader = &gDeferredWaterProgram; + } else { shader = &gWaterProgram; @@ -546,7 +553,7 @@ void LLDrawPoolWater::shade() sTime = (F32)LLFrameTimer::getElapsedSeconds()*0.5f; - S32 reftex = shader->enableTexture(LLViewerShaderMgr::WATER_REFTEX); + S32 reftex = shader->enableTexture(LLShaderMgr::WATER_REFTEX); if (reftex > -1) { @@ -577,12 +584,12 @@ void LLDrawPoolWater::shade() mWaterNormp->setFilteringOption(LLTexUnit::TFO_POINT); } - S32 screentex = shader->enableTexture(LLViewerShaderMgr::WATER_SCREENTEX); + S32 screentex = shader->enableTexture(LLShaderMgr::WATER_SCREENTEX); if (screentex > -1) { - shader->uniform4fv(LLViewerShaderMgr::WATER_FOGCOLOR, 1, sWaterFogColor.mV); - shader->uniform1f(LLViewerShaderMgr::WATER_FOGDENSITY, + shader->uniform4fv(LLShaderMgr::WATER_FOGCOLOR, 1, sWaterFogColor.mV); + shader->uniform1f(LLShaderMgr::WATER_FOGDENSITY, param_mgr->getFogDensity()); gPipeline.mWaterDis.bindTexture(0, screentex); } @@ -594,7 +601,7 @@ void LLDrawPoolWater::shade() if (mVertexShaderLevel == 1) { sWaterFogColor.mV[3] = param_mgr->mDensitySliderValue; - shader->uniform4fv(LLViewerShaderMgr::WATER_FOGCOLOR, 1, sWaterFogColor.mV); + shader->uniform4fv(LLShaderMgr::WATER_FOGCOLOR, 1, sWaterFogColor.mV); } F32 screenRes[] = @@ -602,10 +609,10 @@ void LLDrawPoolWater::shade() 1.f/gGLViewport[2], 1.f/gGLViewport[3] }; - shader->uniform2fv("screenRes", 1, screenRes); + shader->uniform2fv(LLShaderMgr::DEFERRED_SCREEN_RES, 1, screenRes); stop_glerror(); - S32 diffTex = shader->enableTexture(LLViewerShaderMgr::DIFFUSE_MAP); + S32 diffTex = shader->enableTexture(LLShaderMgr::DIFFUSE_MAP); stop_glerror(); light_dir.normVec(); @@ -614,26 +621,26 @@ void LLDrawPoolWater::shade() light_diffuse *= 6.f; //shader->uniformMatrix4fv("inverse_ref", 1, GL_FALSE, (GLfloat*) gGLObliqueProjectionInverse.mMatrix); - shader->uniform1f(LLViewerShaderMgr::WATER_WATERHEIGHT, eyedepth); - shader->uniform1f(LLViewerShaderMgr::WATER_TIME, sTime); - shader->uniform3fv(LLViewerShaderMgr::WATER_EYEVEC, 1, LLViewerCamera::getInstance()->getOrigin().mV); - shader->uniform3fv(LLViewerShaderMgr::WATER_SPECULAR, 1, light_diffuse.mV); - shader->uniform1f(LLViewerShaderMgr::WATER_SPECULAR_EXP, light_exp); - shader->uniform2fv(LLViewerShaderMgr::WATER_WAVE_DIR1, 1, param_mgr->getWave1Dir().mV); - shader->uniform2fv(LLViewerShaderMgr::WATER_WAVE_DIR2, 1, param_mgr->getWave2Dir().mV); - shader->uniform3fv(LLViewerShaderMgr::WATER_LIGHT_DIR, 1, light_dir.mV); - - shader->uniform3fv("normScale", 1, param_mgr->getNormalScale().mV); - shader->uniform1f("fresnelScale", param_mgr->getFresnelScale()); - shader->uniform1f("fresnelOffset", param_mgr->getFresnelOffset()); - shader->uniform1f("blurMultiplier", param_mgr->getBlurMultiplier()); + shader->uniform1f(LLShaderMgr::WATER_WATERHEIGHT, eyedepth); + shader->uniform1f(LLShaderMgr::WATER_TIME, sTime); + shader->uniform3fv(LLShaderMgr::WATER_EYEVEC, 1, LLViewerCamera::getInstance()->getOrigin().mV); + shader->uniform3fv(LLShaderMgr::WATER_SPECULAR, 1, light_diffuse.mV); + shader->uniform1f(LLShaderMgr::WATER_SPECULAR_EXP, light_exp); + shader->uniform2fv(LLShaderMgr::WATER_WAVE_DIR1, 1, param_mgr->getWave1Dir().mV); + shader->uniform2fv(LLShaderMgr::WATER_WAVE_DIR2, 1, param_mgr->getWave2Dir().mV); + shader->uniform3fv(LLShaderMgr::WATER_LIGHT_DIR, 1, light_dir.mV); + + shader->uniform3fv(LLShaderMgr::WATER_NORM_SCALE, 1, param_mgr->getNormalScale().mV); + shader->uniform1f(LLShaderMgr::WATER_FRESNEL_SCALE, param_mgr->getFresnelScale()); + shader->uniform1f(LLShaderMgr::WATER_FRESNEL_OFFSET, param_mgr->getFresnelOffset()); + shader->uniform1f(LLShaderMgr::WATER_BLUR_MULTIPLIER, param_mgr->getBlurMultiplier()); F32 sunAngle = llmax(0.f, light_dir.mV[2]); F32 scaledAngle = 1.f - sunAngle; - shader->uniform1f("sunAngle", sunAngle); - shader->uniform1f("scaledAngle", scaledAngle); - shader->uniform1f("sunAngle2", 0.1f + 0.2f*sunAngle); + shader->uniform1f(LLShaderMgr::WATER_SUN_ANGLE, sunAngle); + shader->uniform1f(LLShaderMgr::WATER_SCALED_ANGLE, scaledAngle); + shader->uniform1f(LLShaderMgr::WATER_SUN_ANGLE2, 0.1f + 0.2f*sunAngle); LLColor4 water_color; LLVector3 camera_up = LLViewerCamera::getInstance()->getUpAxis(); @@ -641,12 +648,12 @@ void LLDrawPoolWater::shade() if (LLViewerCamera::getInstance()->cameraUnderWater()) { water_color.setVec(1.f, 1.f, 1.f, 0.4f); - shader->uniform1f(LLViewerShaderMgr::WATER_REFSCALE, param_mgr->getScaleBelow()); + shader->uniform1f(LLShaderMgr::WATER_REFSCALE, param_mgr->getScaleBelow()); } else { water_color.setVec(1.f, 1.f, 1.f, 0.5f*(1.f + up_dot)); - shader->uniform1f(LLViewerShaderMgr::WATER_REFSCALE, param_mgr->getScaleAbove()); + shader->uniform1f(LLShaderMgr::WATER_REFSCALE, param_mgr->getScaleAbove()); } if (water_color.mV[3] > 0.9f) @@ -689,12 +696,12 @@ void LLDrawPoolWater::shade() } } - shader->disableTexture(LLViewerShaderMgr::ENVIRONMENT_MAP, LLTexUnit::TT_CUBE_MAP); - shader->disableTexture(LLViewerShaderMgr::WATER_SCREENTEX); - shader->disableTexture(LLViewerShaderMgr::BUMP_MAP); - shader->disableTexture(LLViewerShaderMgr::DIFFUSE_MAP); - shader->disableTexture(LLViewerShaderMgr::WATER_REFTEX); - shader->disableTexture(LLViewerShaderMgr::WATER_SCREENDEPTH); + shader->disableTexture(LLShaderMgr::ENVIRONMENT_MAP, LLTexUnit::TT_CUBE_MAP); + shader->disableTexture(LLShaderMgr::WATER_SCREENTEX); + shader->disableTexture(LLShaderMgr::BUMP_MAP); + shader->disableTexture(LLShaderMgr::DIFFUSE_MAP); + shader->disableTexture(LLShaderMgr::WATER_REFTEX); + shader->disableTexture(LLShaderMgr::WATER_SCREENDEPTH); if (deferred_render) { diff --git a/indra/newview/lldrawpoolwlsky.cpp b/indra/newview/lldrawpoolwlsky.cpp index b5faff7968..a98d3e6b05 100755 --- a/indra/newview/lldrawpoolwlsky.cpp +++ b/indra/newview/lldrawpoolwlsky.cpp @@ -152,7 +152,8 @@ void LLDrawPoolWLSky::renderDome(F32 camHeightLocal, LLGLSLShader * shader) cons gGL.translatef(0.f,-camHeightLocal, 0.f); // Draw WL Sky - shader->uniform3f("camPosLocal", 0.f, camHeightLocal, 0.f); + static LLStaticHashedString sCamPosLocal("camPosLocal"); + shader->uniform3f(sCamPosLocal, 0.f, camHeightLocal, 0.f); gSky.mVOWLSkyp->drawDome(); @@ -207,7 +208,8 @@ void LLDrawPoolWLSky::renderStars(void) const if (LLGLSLShader::sNoFixedFunction) { gCustomAlphaProgram.bind(); - gCustomAlphaProgram.uniform1f("custom_alpha", star_alpha.mV[3]); + static LLStaticHashedString sCustomAlpha("custom_alpha"); + gCustomAlphaProgram.uniform1f(sCustomAlpha, star_alpha.mV[3]); } else { @@ -420,3 +422,4 @@ void LLDrawPoolWLSky::restoreGL() sCloudNoiseTexture = LLViewerTextureManager::getLocalTexture(sCloudNoiseRawImage.get(), TRUE); } } + diff --git a/indra/newview/llface.cpp b/indra/newview/llface.cpp index 9b2b778677..369273bca6 100755 --- a/indra/newview/llface.cpp +++ b/indra/newview/llface.cpp @@ -52,9 +52,20 @@ #include "llviewerwindow.h" #include "llviewershadermgr.h" #include "llviewertexture.h" +#include "llvoavatar.h" +#if LL_LINUX +// Work-around spurious used before init warning on Vector4a +// +#pragma GCC diagnostic ignored "-Wuninitialized" +#endif + +extern BOOL gGLDebugLoggingEnabled; #define LL_MAX_INDICES_COUNT 1000000 +static LLStaticHashedString sTextureIndexIn("texture_index_in"); +static LLStaticHashedString sColorIn("color_in"); + BOOL LLFace::sSafeRenderSelect = TRUE; // FALSE #define DOTVEC(a,b) (a.mV[0]*b.mV[0] + a.mV[1]*b.mV[1] + a.mV[2]*b.mV[2]) @@ -318,6 +329,12 @@ void LLFace::dirtyTexture() if (vobj) { vobj->mLODChanged = TRUE; + + LLVOAvatar* avatar = vobj->getAvatar(); + if (avatar) + { //avatar render cost may have changed + avatar->updateVisualComplexity(); + } } gPipeline.markRebuild(drawablep, LLDrawable::REBUILD_VOLUME, FALSE); } @@ -1139,6 +1156,15 @@ static LLFastTimer::DeclareTimer FTM_FACE_GEOM_COLOR("Color"); static LLFastTimer::DeclareTimer FTM_FACE_GEOM_EMISSIVE("Emissive"); static LLFastTimer::DeclareTimer FTM_FACE_GEOM_WEIGHTS("Weights"); static LLFastTimer::DeclareTimer FTM_FACE_GEOM_TANGENT("Binormal"); + +static LLFastTimer::DeclareTimer FTM_FACE_GEOM_FEEDBACK("Face Feedback"); +static LLFastTimer::DeclareTimer FTM_FACE_GEOM_FEEDBACK_POSITION("Feedback Position"); +static LLFastTimer::DeclareTimer FTM_FACE_GEOM_FEEDBACK_NORMAL("Feedback Normal"); +static LLFastTimer::DeclareTimer FTM_FACE_GEOM_FEEDBACK_TEXTURE("Feedback Texture"); +static LLFastTimer::DeclareTimer FTM_FACE_GEOM_FEEDBACK_COLOR("Feedback Color"); +static LLFastTimer::DeclareTimer FTM_FACE_GEOM_FEEDBACK_EMISSIVE("Feedback Emissive"); +static LLFastTimer::DeclareTimer FTM_FACE_GEOM_FEEDBACK_BINORMAL("Feedback Binormal"); + static LLFastTimer::DeclareTimer FTM_FACE_GEOM_INDEX("Index"); static LLFastTimer::DeclareTimer FTM_FACE_GEOM_INDEX_TAIL("Tail"); static LLFastTimer::DeclareTimer FTM_FACE_POSITION_STORE("Pos"); @@ -1364,12 +1390,15 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume, #ifdef GL_TRANSFORM_FEEDBACK_BUFFER if (use_transform_feedback && + mVertexBuffer->getUsage() == GL_DYNAMIC_COPY_ARB && gTransformPositionProgram.mProgramObject && //transform shaders are loaded mVertexBuffer->useVBOs() && //target buffer is in VRAM !rebuild_weights && //TODO: add support for weights !volume.isUnique()) //source volume is NOT flexi { //use transform feedback to pack vertex buffer - + //gGLDebugLoggingEnabled = TRUE; + LLFastTimer t(FTM_FACE_GEOM_FEEDBACK); + LLGLEnable discard(GL_RASTERIZER_DISCARD); LLVertexBuffer* buff = (LLVertexBuffer*) vf.mVertexBuffer.get(); if (vf.mVertexBuffer.isNull() || buff->getNumVerts() != vf.mNumVertices) @@ -1386,7 +1415,7 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume, if (rebuild_pos) { - LLFastTimer t(FTM_FACE_GEOM_POSITION); + LLFastTimer t(FTM_FACE_GEOM_FEEDBACK_POSITION); gTransformPositionProgram.bind(); mVertexBuffer->bindForFeedback(0, LLVertexBuffer::TYPE_VERTEX, mGeomIndex, mGeomCount); @@ -1400,7 +1429,7 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume, vp[2] = 0; vp[3] = 0; - gTransformPositionProgram.uniform1i("texture_index_in", val); + gTransformPositionProgram.uniform1i(sTextureIndexIn, val); glBeginTransformFeedback(GL_POINTS); buff->setBuffer(LLVertexBuffer::MAP_VERTEX); @@ -1411,14 +1440,14 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume, if (rebuild_color) { - LLFastTimer t(FTM_FACE_GEOM_COLOR); + LLFastTimer t(FTM_FACE_GEOM_FEEDBACK_COLOR); gTransformColorProgram.bind(); mVertexBuffer->bindForFeedback(0, LLVertexBuffer::TYPE_COLOR, mGeomIndex, mGeomCount); S32 val = *((S32*) color.mV); - gTransformColorProgram.uniform1i("color_in", val); + gTransformColorProgram.uniform1i(sColorIn, val); glBeginTransformFeedback(GL_POINTS); buff->setBuffer(LLVertexBuffer::MAP_VERTEX); push_for_transform(buff, vf.mNumVertices, mGeomCount); @@ -1427,7 +1456,7 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume, if (rebuild_emissive) { - LLFastTimer t(FTM_FACE_GEOM_EMISSIVE); + LLFastTimer t(FTM_FACE_GEOM_FEEDBACK_EMISSIVE); gTransformColorProgram.bind(); mVertexBuffer->bindForFeedback(0, LLVertexBuffer::TYPE_EMISSIVE, mGeomIndex, mGeomCount); @@ -1439,7 +1468,7 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume, (glow << 16) | (glow << 24); - gTransformColorProgram.uniform1i("color_in", glow32); + gTransformColorProgram.uniform1i(sColorIn, glow32); glBeginTransformFeedback(GL_POINTS); buff->setBuffer(LLVertexBuffer::MAP_VERTEX); push_for_transform(buff, vf.mNumVertices, mGeomCount); @@ -1448,7 +1477,7 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume, if (rebuild_normal) { - LLFastTimer t(FTM_FACE_GEOM_NORMAL); + LLFastTimer t(FTM_FACE_GEOM_FEEDBACK_NORMAL); gTransformNormalProgram.bind(); mVertexBuffer->bindForFeedback(0, LLVertexBuffer::TYPE_NORMAL, mGeomIndex, mGeomCount); @@ -1474,7 +1503,7 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume, if (rebuild_tcoord) { - LLFastTimer t(FTM_FACE_GEOM_TEXTURE); + LLFastTimer t(FTM_FACE_GEOM_FEEDBACK_TEXTURE); gTransformTexCoordProgram.bind(); mVertexBuffer->bindForFeedback(0, LLVertexBuffer::TYPE_TEXCOORD0, mGeomIndex, mGeomCount); @@ -1897,20 +1926,31 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume, if (rebuild_pos) { - LLFastTimer t(FTM_FACE_GEOM_POSITION); + LLVector4a* src = vf.mPositions; + + //_mm_prefetch((char*)src, _MM_HINT_T0); + + LLVector4a* end = src+num_vertices; + //LLVector4a* end_64 = end-4; + + //LLFastTimer t(FTM_FACE_GEOM_POSITION); llassert(num_vertices > 0); mVertexBuffer->getVertexStrider(vert, mGeomIndex, mGeomCount, map_range); - LLMatrix4a mat_vert; mat_vert.loadu(mat_vert_in); - LLVector4a* src = vf.mPositions; - volatile F32* dst = (volatile F32*) vert.get(); + F32* dst = (F32*) vert.get(); + F32* end_f32 = dst+mGeomCount*4; + + //_mm_prefetch((char*)dst, _MM_HINT_NTA); + //_mm_prefetch((char*)src, _MM_HINT_NTA); + + //_mm_prefetch((char*)dst, _MM_HINT_NTA); + - volatile F32* end = dst+num_vertices*4; - LLVector4a res; + LLVector4a res0; //,res1,res2,res3; LLVector4a texIdx; @@ -1928,29 +1968,53 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume, texIdx.set(0,0,0,val); + LLVector4a tmp; + { - LLFastTimer t(FTM_FACE_POSITION_STORE); - LLVector4a tmp; + //LLFastTimer t2(FTM_FACE_POSITION_STORE); + + /*if (num_vertices > 4) + { //more than 64 bytes + while (src < end_64) + { + _mm_prefetch((char*)src + 64, _MM_HINT_T0); + _mm_prefetch((char*)dst + 64, _MM_HINT_T0); + + mat_vert.affineTransform(*src, res0); + tmp.setSelectWithMask(mask, texIdx, res0); + tmp.store4a((F32*) dst); - do + mat_vert.affineTransform(*(src+1), res1); + tmp.setSelectWithMask(mask, texIdx, res1); + tmp.store4a((F32*) dst+4); + + mat_vert.affineTransform(*(src+2), res2); + tmp.setSelectWithMask(mask, texIdx, res2); + tmp.store4a((F32*) dst+8); + + mat_vert.affineTransform(*(src+3), res3); + tmp.setSelectWithMask(mask, texIdx, res3); + tmp.store4a((F32*) dst+12); + + dst += 16; + src += 4; + } + }*/ + + while (src < end) { - mat_vert.affineTransform(*src++, res); - tmp.setSelectWithMask(mask, texIdx, res); + mat_vert.affineTransform(*src++, res0); + tmp.setSelectWithMask(mask, texIdx, res0); tmp.store4a((F32*) dst); dst += 4; } - while(dst < end); } { - LLFastTimer t(FTM_FACE_POSITION_PAD); - S32 aligned_pad_vertices = mGeomCount - num_vertices; - res.set(res[0], res[1], res[2], 0.f); - - while (aligned_pad_vertices > 0) + //LLFastTimer t(FTM_FACE_POSITION_PAD); + while (dst < end_f32) { - --aligned_pad_vertices; - res.store4a((F32*) dst); + res0.store4a((F32*) dst); dst += 4; } } @@ -1964,14 +2028,16 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume, if (rebuild_normal) { - LLFastTimer t(FTM_FACE_GEOM_NORMAL); + //LLFastTimer t(FTM_FACE_GEOM_NORMAL); mVertexBuffer->getNormalStrider(norm, mGeomIndex, mGeomCount, map_range); F32* normals = (F32*) norm.get(); - for (S32 i = 0; i < num_vertices; i++) + LLVector4a* src = vf.mNormals; + LLVector4a* end = src+num_vertices; + + while (src < end) { LLVector4a normal; - mat_normal.rotate(vf.mNormals[i], normal); - normal.normalize3fast(); + mat_normal.rotate(*src++, normal); normal.store4a(normals); normals += 4; } @@ -1994,14 +2060,18 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume, mask.clear(); mask.setElement<3>(); - for (S32 i = 0; i < num_vertices; i++) + LLVector4a* src = vf.mTangents; + LLVector4a* end = vf.mTangents+num_vertices; + + while (src < end) { LLVector4a tangent_out; - mat_normal.rotate(vf.mTangents[i], tangent_out); + mat_normal.rotate(*src, tangent_out); tangent_out.normalize3fast(); - tangent_out.setSelectWithMask(mask, vf.mTangents[i], tangent_out); + tangent_out.setSelectWithMask(mask, *src, tangent_out); tangent_out.store4a(tangents); + src++; tangents += 4; } diff --git a/indra/newview/llface.h b/indra/newview/llface.h index 763634a3ab..66b5f13740 100755 --- a/indra/newview/llface.h +++ b/indra/newview/llface.h @@ -194,8 +194,7 @@ public: void setSize(S32 numVertices, S32 num_indices = 0, bool align = false); - BOOL genVolumeBBoxes(const LLVolume &volume, S32 f, - const LLMatrix4& mat, BOOL global_volume = FALSE); + BOOL genVolumeBBoxes(const LLVolume &volume, S32 f,const LLMatrix4& mat, BOOL global_volume = FALSE); void init(LLDrawable* drawablep, LLViewerObject* objp); void destroy(); diff --git a/indra/newview/llfacebookconnect.cpp b/indra/newview/llfacebookconnect.cpp new file mode 100644 index 0000000000..611d18d6d6 --- /dev/null +++ b/indra/newview/llfacebookconnect.cpp @@ -0,0 +1,577 @@ +/** + * @file llfacebookconnect.h + * @author Merov, Cho, Gil + * @brief Connection to Facebook Service + * + * $LicenseInfo:firstyear=2013&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2013, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#include "llviewerprecompiledheaders.h" + +#include "llfacebookconnect.h" + +#include "llagent.h" +#include "llcallingcard.h" // for LLAvatarTracker +#include "llcommandhandler.h" +#include "llhttpclient.h" +#include "llnotificationsutil.h" +#include "llurlaction.h" +#include "llimagepng.h" +#include "llimagejpeg.h" +#include "lltrans.h" +#include "llevents.h" +#include "llviewerregion.h" + +#include "llfloaterwebcontent.h" +#include "llfloaterreg.h" + +boost::scoped_ptr<LLEventPump> LLFacebookConnect::sStateWatcher(new LLEventStream("FacebookConnectState")); +boost::scoped_ptr<LLEventPump> LLFacebookConnect::sInfoWatcher(new LLEventStream("FacebookConnectInfo")); +boost::scoped_ptr<LLEventPump> LLFacebookConnect::sContentWatcher(new LLEventStream("FacebookConnectContent")); + +// Local functions +void log_facebook_connect_error(const std::string& request, U32 status, const std::string& reason, const std::string& code, const std::string& description) +{ + // Note: 302 (redirect) is *not* an error that warrants logging + if (status != 302) + { + LL_WARNS("FacebookConnect") << request << " request failed with a " << status << " " << reason << ". Reason: " << code << " (" << description << ")" << LL_ENDL; + } +} + +void toast_user_for_success() +{ + LLSD args; + args["MESSAGE"] = LLTrans::getString("facebook_post_success"); + LLNotificationsUtil::add("FacebookConnect", args); +} + +/////////////////////////////////////////////////////////////////////////////// +// +class LLFacebookConnectHandler : public LLCommandHandler +{ +public: + LLFacebookConnectHandler() : LLCommandHandler("fbc", UNTRUSTED_THROTTLE) { } + + bool handle(const LLSD& tokens, const LLSD& query_map, LLMediaCtrl* web) + { + if (tokens.size() > 0) + { + if (tokens[0].asString() == "connect") + { + // this command probably came from the fbc_web browser, so close it + LLFloater* fbc_web = LLFloaterReg::getInstance("fbc_web"); + if (fbc_web) + { + fbc_web->closeFloater(); + } + + // connect to facebook + if (query_map.has("code")) + { + LLFacebookConnect::instance().connectToFacebook(query_map["code"], query_map.get("state")); + } + return true; + } + } + return false; + } +}; +LLFacebookConnectHandler gFacebookConnectHandler; + +/////////////////////////////////////////////////////////////////////////////// +// +class LLFacebookConnectResponder : public LLHTTPClient::Responder +{ + LOG_CLASS(LLFacebookConnectResponder); +public: + + LLFacebookConnectResponder() + { + LLFacebookConnect::instance().setConnectionState(LLFacebookConnect::FB_CONNECTION_IN_PROGRESS); + } + + virtual void completed(U32 status, const std::string& reason, const LLSD& content) + { + if (isGoodStatus(status)) + { + LL_DEBUGS("FacebookConnect") << "Connect successful. content: " << content << LL_ENDL; + + LLFacebookConnect::instance().setConnectionState(LLFacebookConnect::FB_CONNECTED); + } + else if (status != 302) + { + LLFacebookConnect::instance().setConnectionState(LLFacebookConnect::FB_CONNECTION_FAILED); + log_facebook_connect_error("Connect", status, reason, content.get("error_code"), content.get("error_description")); + } + } + + void completedHeader(U32 status, const std::string& reason, const LLSD& content) + { + if (status == 302) + { + LLFacebookConnect::instance().openFacebookWeb(content["location"]); + } + } +}; + +/////////////////////////////////////////////////////////////////////////////// +// +class LLFacebookShareResponder : public LLHTTPClient::Responder +{ + LOG_CLASS(LLFacebookShareResponder); +public: + + LLFacebookShareResponder() + { + LLFacebookConnect::instance().setConnectionState(LLFacebookConnect::FB_POSTING); + } + + virtual void completed(U32 status, const std::string& reason, const LLSD& content) + { + if (isGoodStatus(status)) + { + toast_user_for_success(); + LL_DEBUGS("FacebookConnect") << "Post successful. content: " << content << LL_ENDL; + + LLFacebookConnect::instance().setConnectionState(LLFacebookConnect::FB_POSTED); + } + else if (status == 404) + { + LLFacebookConnect::instance().connectToFacebook(); + } + else + { + LLFacebookConnect::instance().setConnectionState(LLFacebookConnect::FB_POST_FAILED); + log_facebook_connect_error("Share", status, reason, content.get("error_code"), content.get("error_description")); + } + } + + void completedHeader(U32 status, const std::string& reason, const LLSD& content) + { + if (status == 302) + { + LLFacebookConnect::instance().openFacebookWeb(content["location"]); + } + } +}; + +/////////////////////////////////////////////////////////////////////////////// +// +class LLFacebookDisconnectResponder : public LLHTTPClient::Responder +{ + LOG_CLASS(LLFacebookDisconnectResponder); +public: + + LLFacebookDisconnectResponder() + { + LLFacebookConnect::instance().setConnectionState(LLFacebookConnect::FB_DISCONNECTING); + } + + void setUserDisconnected() + { + // Clear data + LLFacebookConnect::instance().clearInfo(); + LLFacebookConnect::instance().clearContent(); + //Notify state change + LLFacebookConnect::instance().setConnectionState(LLFacebookConnect::FB_NOT_CONNECTED); + } + + virtual void completed(U32 status, const std::string& reason, const LLSD& content) + { + if (isGoodStatus(status)) + { + LL_DEBUGS("FacebookConnect") << "Disconnect successful. content: " << content << LL_ENDL; + setUserDisconnected(); + + } + //User not found so already disconnected + else if(status == 404) + { + LL_DEBUGS("FacebookConnect") << "Already disconnected. content: " << content << LL_ENDL; + setUserDisconnected(); + } + else + { + LLFacebookConnect::instance().setConnectionState(LLFacebookConnect::FB_DISCONNECT_FAILED); + log_facebook_connect_error("Disconnect", status, reason, content.get("error_code"), content.get("error_description")); + } + } +}; + +/////////////////////////////////////////////////////////////////////////////// +// +class LLFacebookConnectedResponder : public LLHTTPClient::Responder +{ + LOG_CLASS(LLFacebookConnectedResponder); +public: + + LLFacebookConnectedResponder(bool auto_connect) : mAutoConnect(auto_connect) + { + LLFacebookConnect::instance().setConnectionState(LLFacebookConnect::FB_CONNECTION_IN_PROGRESS); + } + + virtual void completed(U32 status, const std::string& reason, const LLSD& content) + { + if (isGoodStatus(status)) + { + LL_DEBUGS("FacebookConnect") << "Connect successful. content: " << content << LL_ENDL; + + LLFacebookConnect::instance().setConnectionState(LLFacebookConnect::FB_CONNECTED); + } + else + { + // show the facebook login page if not connected yet + if (status == 404) + { + if (mAutoConnect) + { + LLFacebookConnect::instance().connectToFacebook(); + } + else + { + LLFacebookConnect::instance().setConnectionState(LLFacebookConnect::FB_NOT_CONNECTED); + } + } + else + { + LLFacebookConnect::instance().setConnectionState(LLFacebookConnect::FB_CONNECTION_FAILED); + log_facebook_connect_error("Connected", status, reason, content.get("error_code"), content.get("error_description")); + } + } + } + +private: + bool mAutoConnect; +}; + +/////////////////////////////////////////////////////////////////////////////// +// +class LLFacebookInfoResponder : public LLHTTPClient::Responder +{ + LOG_CLASS(LLFacebookInfoResponder); +public: + + virtual void completed(U32 status, const std::string& reason, const LLSD& info) + { + if (isGoodStatus(status)) + { + llinfos << "Facebook: Info received" << llendl; + LL_DEBUGS("FacebookConnect") << "Getting Facebook info successful. info: " << info << LL_ENDL; + LLFacebookConnect::instance().storeInfo(info); + } + else + { + log_facebook_connect_error("Info", status, reason, info.get("error_code"), info.get("error_description")); + } + } + + void completedHeader(U32 status, const std::string& reason, const LLSD& content) + { + if (status == 302) + { + LLFacebookConnect::instance().openFacebookWeb(content["location"]); + } + } +}; + +/////////////////////////////////////////////////////////////////////////////// +// +class LLFacebookFriendsResponder : public LLHTTPClient::Responder +{ + LOG_CLASS(LLFacebookFriendsResponder); +public: + + virtual void completed(U32 status, const std::string& reason, const LLSD& content) + { + if (isGoodStatus(status)) + { + LL_DEBUGS("FacebookConnect") << "Getting Facebook friends successful. content: " << content << LL_ENDL; + LLFacebookConnect::instance().storeContent(content); + } + else + { + log_facebook_connect_error("Friends", status, reason, content.get("error_code"), content.get("error_description")); + } + } + + void completedHeader(U32 status, const std::string& reason, const LLSD& content) + { + if (status == 302) + { + LLFacebookConnect::instance().openFacebookWeb(content["location"]); + } + } +}; + +/////////////////////////////////////////////////////////////////////////////// +// +LLFacebookConnect::LLFacebookConnect() +: mConnectionState(FB_NOT_CONNECTED), + mConnected(false), + mInfo(), + mContent(), + mRefreshInfo(false), + mRefreshContent(false), + mReadFromMaster(false) +{ +} + +void LLFacebookConnect::openFacebookWeb(std::string url) +{ + // Open the URL in an internal browser window without navigation UI + LLFloaterWebContent::Params p; + p.url(url).show_chrome(true); + p.url(url).allow_address_entry(false); + p.url(url).allow_back_forward_navigation(false); + p.url(url).trusted_content(true); + LLFloater *floater = LLFloaterReg::showInstance("fbc_web", p); + //the internal web browser has a bug that prevents it from gaining focus unless a mouse event occurs first (it seems). + //So when showing the internal web browser, set focus to it's containing floater "fbc_web". When a mouse event + //occurs on the "webbrowser" panel part of the floater, a mouse cursor will properly show and the "webbrowser" will gain focus. + //fbc_web floater contains the "webbrowser" panel. JIRA: ACME-744 + gFocusMgr.setKeyboardFocus( floater ); + + //LLUrlAction::openURLExternal(url); +} + +std::string LLFacebookConnect::getFacebookConnectURL(const std::string& route, bool include_read_from_master) +{ + std::string url = gAgent.getRegion()->getCapability("FacebookConnect"); + url += route; + + if (include_read_from_master && mReadFromMaster) + { + url += "?read_from_master=true"; + } + return url; +} + +void LLFacebookConnect::connectToFacebook(const std::string& auth_code, const std::string& auth_state) +{ + LLSD body; + if (!auth_code.empty()) + body["code"] = auth_code; + if (!auth_state.empty()) + body["state"] = auth_state; + + LLHTTPClient::put(getFacebookConnectURL("/connection"), body, new LLFacebookConnectResponder()); +} + +void LLFacebookConnect::disconnectFromFacebook() +{ + LLHTTPClient::del(getFacebookConnectURL("/connection"), new LLFacebookDisconnectResponder()); +} + +void LLFacebookConnect::checkConnectionToFacebook(bool auto_connect) +{ + const bool follow_redirects = false; + const F32 timeout = HTTP_REQUEST_EXPIRY_SECS; + LLHTTPClient::get(getFacebookConnectURL("/connection", true), new LLFacebookConnectedResponder(auto_connect), + LLSD(), timeout, follow_redirects); +} + +void LLFacebookConnect::loadFacebookInfo() +{ + if(mRefreshInfo) + { + const bool follow_redirects = false; + const F32 timeout = HTTP_REQUEST_EXPIRY_SECS; + LLHTTPClient::get(getFacebookConnectURL("/info", true), new LLFacebookInfoResponder(), + LLSD(), timeout, follow_redirects); + } +} + +void LLFacebookConnect::loadFacebookFriends() +{ + if(mRefreshContent) + { + const bool follow_redirects = false; + const F32 timeout = HTTP_REQUEST_EXPIRY_SECS; + LLHTTPClient::get(getFacebookConnectURL("/friends", true), new LLFacebookFriendsResponder(), + LLSD(), timeout, follow_redirects); + } +} + +void LLFacebookConnect::postCheckin(const std::string& location, const std::string& name, const std::string& description, const std::string& image, const std::string& message) +{ + LLSD body; + if (!location.empty()) + body["location"] = location; + if (!name.empty()) + body["name"] = name; + if (!description.empty()) + body["description"] = description; + if (!image.empty()) + body["image"] = image; + if (!message.empty()) + body["message"] = message; + + // Note: we can use that route for different publish action. We should be able to use the same responder. + LLHTTPClient::post(getFacebookConnectURL("/share/checkin", true), body, new LLFacebookShareResponder()); +} + +void LLFacebookConnect::sharePhoto(const std::string& image_url, const std::string& caption) +{ + LLSD body; + body["image"] = image_url; + body["caption"] = caption; + + // Note: we can use that route for different publish action. We should be able to use the same responder. + LLHTTPClient::post(getFacebookConnectURL("/share/photo", true), body, new LLFacebookShareResponder()); +} + +void LLFacebookConnect::sharePhoto(LLPointer<LLImageFormatted> image, const std::string& caption) +{ + std::string imageFormat; + if (dynamic_cast<LLImagePNG*>(image.get())) + { + imageFormat = "png"; + } + else if (dynamic_cast<LLImageJPEG*>(image.get())) + { + imageFormat = "jpg"; + } + else + { + llwarns << "Image to upload is not a PNG or JPEG" << llendl; + return; + } + + // All this code is mostly copied from LLWebProfile::post() + const std::string boundary = "----------------------------0123abcdefab"; + + LLSD headers; + headers["Content-Type"] = "multipart/form-data; boundary=" + boundary; + + std::ostringstream body; + + // *NOTE: The order seems to matter. + body << "--" << boundary << "\r\n" + << "Content-Disposition: form-data; name=\"caption\"\r\n\r\n" + << caption << "\r\n"; + + body << "--" << boundary << "\r\n" + << "Content-Disposition: form-data; name=\"image\"; filename=\"snapshot." << imageFormat << "\"\r\n" + << "Content-Type: image/" << imageFormat << "\r\n\r\n"; + + // Insert the image data. + // *FIX: Treating this as a string will probably screw it up ... + U8* image_data = image->getData(); + for (S32 i = 0; i < image->getDataSize(); ++i) + { + body << image_data[i]; + } + + body << "\r\n--" << boundary << "--\r\n"; + + // postRaw() takes ownership of the buffer and releases it later. + size_t size = body.str().size(); + U8 *data = new U8[size]; + memcpy(data, body.str().data(), size); + + // Note: we can use that route for different publish action. We should be able to use the same responder. + LLHTTPClient::postRaw(getFacebookConnectURL("/share/photo", true), data, size, new LLFacebookShareResponder(), headers); +} + +void LLFacebookConnect::updateStatus(const std::string& message) +{ + LLSD body; + body["message"] = message; + + // Note: we can use that route for different publish action. We should be able to use the same responder. + LLHTTPClient::post(getFacebookConnectURL("/share/wall", true), body, new LLFacebookShareResponder()); +} + +void LLFacebookConnect::storeInfo(const LLSD& info) +{ + mInfo = info; + mRefreshInfo = false; + + sInfoWatcher->post(info); +} + +const LLSD& LLFacebookConnect::getInfo() const +{ + return mInfo; +} + +void LLFacebookConnect::clearInfo() +{ + mInfo = LLSD(); +} + +void LLFacebookConnect::storeContent(const LLSD& content) +{ + mContent = content; + mRefreshContent = false; + + sContentWatcher->post(content); +} + +const LLSD& LLFacebookConnect::getContent() const +{ + return mContent; +} + +void LLFacebookConnect::clearContent() +{ + mContent = LLSD(); +} + +void LLFacebookConnect::setDataDirty() +{ + mRefreshInfo = true; + mRefreshContent = true; +} + +void LLFacebookConnect::setConnectionState(LLFacebookConnect::EConnectionState connection_state) +{ + if(connection_state == FB_CONNECTED) + { + mReadFromMaster = true; + setConnected(true); + setDataDirty(); + } + else if(connection_state == FB_NOT_CONNECTED) + { + setConnected(false); + } + else if(connection_state == FB_POSTED) + { + mReadFromMaster = false; + } + + if (mConnectionState != connection_state) + { + LLSD state_info; + state_info["enum"] = connection_state; + sStateWatcher->post(state_info); + } + + mConnectionState = connection_state; +} + +void LLFacebookConnect::setConnected(bool connected) +{ + mConnected = connected; +} diff --git a/indra/newview/llfacebookconnect.h b/indra/newview/llfacebookconnect.h new file mode 100644 index 0000000000..a77ac24167 --- /dev/null +++ b/indra/newview/llfacebookconnect.h @@ -0,0 +1,106 @@ +/** + * @file llfacebookconnect.h + * @author Merov, Cho, Gil + * @brief Connection to Facebook Service + * + * $LicenseInfo:firstyear=2013&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2013, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#ifndef LL_LLFACEBOOKCONNECT_H +#define LL_LLFACEBOOKCONNECT_H + +#include "llsingleton.h" +#include "llimage.h" + +class LLEventPump; + +/** + * @class LLFacebookConnect + * + * Manages authentication to, and interaction with, a web service allowing the + * the viewer to get Facebook OpenGraph data. + */ +class LLFacebookConnect : public LLSingleton<LLFacebookConnect> +{ + LOG_CLASS(LLFacebookConnect); +public: + enum EConnectionState + { + FB_NOT_CONNECTED = 0, + FB_CONNECTION_IN_PROGRESS = 1, + FB_CONNECTED = 2, + FB_CONNECTION_FAILED = 3, + FB_POSTING = 4, + FB_POSTED = 5, + FB_POST_FAILED = 6, + FB_DISCONNECTING = 7, + FB_DISCONNECT_FAILED = 8 + }; + + void connectToFacebook(const std::string& auth_code = "", const std::string& auth_state = ""); // Initiate the complete FB connection. Please use checkConnectionToFacebook() in normal use. + void disconnectFromFacebook(); // Disconnect from the FBC service. + void checkConnectionToFacebook(bool auto_connect = false); // Check if an access token is available on the FBC service. If not, call connectToFacebook(). + + void loadFacebookInfo(); + void loadFacebookFriends(); + void postCheckin(const std::string& location, const std::string& name, const std::string& description, const std::string& picture, const std::string& message); + void sharePhoto(const std::string& image_url, const std::string& caption); + void sharePhoto(LLPointer<LLImageFormatted> image, const std::string& caption); + void updateStatus(const std::string& message); + + void storeInfo(const LLSD& info); + const LLSD& getInfo() const; + void clearInfo(); + void storeContent(const LLSD& content); + const LLSD& getContent() const; + void clearContent(); + void setDataDirty(); + + void setConnectionState(EConnectionState connection_state); + void setConnected(bool connected); + bool isConnected() { return mConnected; } + bool isTransactionOngoing() { return ((mConnectionState == FB_CONNECTION_IN_PROGRESS) || (mConnectionState == FB_POSTING) || (mConnectionState == FB_DISCONNECTING)); } + EConnectionState getConnectionState() { return mConnectionState; } + + void openFacebookWeb(std::string url); + +private: + friend class LLSingleton<LLFacebookConnect>; + + LLFacebookConnect(); + ~LLFacebookConnect() {}; + std::string getFacebookConnectURL(const std::string& route = "", bool include_read_from_master = false); + + EConnectionState mConnectionState; + BOOL mConnected; + LLSD mInfo; + LLSD mContent; + bool mRefreshInfo; + bool mRefreshContent; + bool mReadFromMaster; + + static boost::scoped_ptr<LLEventPump> sStateWatcher; + static boost::scoped_ptr<LLEventPump> sInfoWatcher; + static boost::scoped_ptr<LLEventPump> sContentWatcher; +}; + +#endif // LL_LLFACEBOOKCONNECT_H diff --git a/indra/newview/llfasttimerview.cpp b/indra/newview/llfasttimerview.cpp index fbf72b1a85..8e1a1df211 100755 --- a/indra/newview/llfasttimerview.cpp +++ b/indra/newview/llfasttimerview.cpp @@ -345,7 +345,7 @@ BOOL LLFastTimerView::handleScrollWheel(S32 x, S32 y, S32 clicks) return TRUE; } -static LLFastTimer::DeclareTimer FTM_RENDER_TIMER("Timers", true); +static LLFastTimer::DeclareTimer FTM_RENDER_TIMER("Timers"); static std::map<LLFastTimer::NamedTimer*, LLColor4> sTimerColors; diff --git a/indra/newview/llfavoritesbar.cpp b/indra/newview/llfavoritesbar.cpp index b35ef3a961..a2d0759587 100755 --- a/indra/newview/llfavoritesbar.cpp +++ b/indra/newview/llfavoritesbar.cpp @@ -552,6 +552,10 @@ void LLFavoritesBarCtrl::handleNewFavoriteDragAndDrop(LLInventoryItem *item, con bool insert_before = true; if (!mItems.empty()) { + // [MAINT-2386] When multiple landmarks are selected and dragged onto an empty favorites bar, + // the viewer would crash when casting mLastTab below, as mLastTab is still null when the + // second landmark is being added. + // To ensure mLastTab is valid, we need to call updateButtons() at the end of this function dest = dynamic_cast<LLFavoriteLandmarkButton*>(mLandingTab); if (!dest) { @@ -623,6 +627,11 @@ void LLFavoritesBarCtrl::handleNewFavoriteDragAndDrop(LLInventoryItem *item, con cb); } + // [MAINT-2386] Ensure the favorite button has been created and is valid. + // This also ensures that mLastTab will be valid when dropping multiple + // landmarks to an empty favorites bar. + updateButtons(); + llinfos << "Copied inventory item #" << item->getUUID() << " to favorites." << llendl; } diff --git a/indra/newview/llfeaturemanager.cpp b/indra/newview/llfeaturemanager.cpp index 9d292ce7bb..c47618e1ec 100755 --- a/indra/newview/llfeaturemanager.cpp +++ b/indra/newview/llfeaturemanager.cpp @@ -261,7 +261,7 @@ BOOL LLFeatureManager::maskFeatures(const std::string& name) return maskList(*maskp); } -BOOL LLFeatureManager::loadFeatureTables() +bool LLFeatureManager::loadFeatureTables() { // *TODO - if I or anyone else adds something else to the skipped list // make this data driven. Put it in the feature table and parse it @@ -302,28 +302,36 @@ BOOL LLFeatureManager::loadFeatureTables() // use HTTP table if it exists std::string path; + bool parse_ok = false; if (gDirUtilp->fileExists(http_path)) { - path = http_path; + parse_ok = parseFeatureTable(http_path); + if (!parse_ok) + { + // the HTTP table failed to parse, so delete it + LLFile::remove(http_path); + LL_WARNS("RenderInit") << "Removed invalid feature table '" << http_path << "'" << LL_ENDL; + } } - else + + if (!parse_ok) { - path = app_path; + parse_ok = parseFeatureTable(app_path); } - - return parseFeatureTable(path); + return parse_ok; } -BOOL LLFeatureManager::parseFeatureTable(std::string filename) +bool LLFeatureManager::parseFeatureTable(std::string filename) { - llinfos << "Looking for feature table in " << filename << llendl; + LL_INFOS("RenderInit") << "Attempting to parse feature table from " << filename << LL_ENDL; llifstream file; std::string name; U32 version; + cleanupFeatureTables(); // in case an earlier attempt left partial results file.open(filename); /*Flawfinder: ignore*/ if (!file) @@ -338,13 +346,14 @@ BOOL LLFeatureManager::parseFeatureTable(std::string filename) if (name != "version") { LL_WARNS("RenderInit") << filename << " does not appear to be a valid feature table!" << LL_ENDL; - return FALSE; + return false; } mTableVersion = version; - + LLFeatureList *flp = NULL; - while (file >> name) + bool parse_ok = true; + while (file >> name && parse_ok) { char buffer[MAX_STRING]; /*Flawfinder: ignore*/ @@ -357,39 +366,58 @@ BOOL LLFeatureManager::parseFeatureTable(std::string filename) if (name == "list") { + LL_DEBUGS("RenderInit") << "Before new list" << std::endl; if (flp) { - //flp->dump(); + flp->dump(); } + else + { + LL_CONT << "No current list"; + } + LL_CONT << LL_ENDL; + // It's a new mask, create it. file >> name; - if (mMaskList.count(name)) + if (!mMaskList.count(name)) { - LL_ERRS("RenderInit") << "Overriding mask " << name << ", this is invalid!" << LL_ENDL; + flp = new LLFeatureList(name); + mMaskList[name] = flp; + } + else + { + LL_WARNS("RenderInit") << "Overriding mask " << name << ", this is invalid!" << LL_ENDL; + parse_ok = false; } - - flp = new LLFeatureList(name); - mMaskList[name] = flp; } else { - if (!flp) + if (flp) + { + S32 available; + F32 recommended; + file >> available >> recommended; + flp->addFeature(name, available, recommended); + } + else { - LL_ERRS("RenderInit") << "Specified parameter before <list> keyword!" << LL_ENDL; - return FALSE; + LL_WARNS("RenderInit") << "Specified parameter before <list> keyword!" << LL_ENDL; + parse_ok = false; } - S32 available; - F32 recommended; - file >> available >> recommended; - flp->addFeature(name, available, recommended); } } file.close(); - return TRUE; + if (!parse_ok) + { + LL_WARNS("RenderInit") << "Discarding feature table data from " << filename << LL_ENDL; + cleanupFeatureTables(); + } + + return parse_ok; } -void LLFeatureManager::loadGPUClass() +bool LLFeatureManager::loadGPUClass() { // defaults mGPUClass = GPU_CLASS_UNKNOWN; @@ -407,29 +435,49 @@ void LLFeatureManager::loadGPUClass() // use HTTP table if it exists std::string path; + bool parse_ok = false; if (gDirUtilp->fileExists(http_path)) { - path = http_path; + parse_ok = parseGPUTable(http_path); + if (!parse_ok) + { + // the HTTP table failed to parse, so delete it + LLFile::remove(http_path); + LL_WARNS("RenderInit") << "Removed invalid gpu table '" << http_path << "'" << LL_ENDL; + } } - else + + if (!parse_ok) { - path = app_path; + parse_ok = parseGPUTable(app_path); } - parseGPUTable(path); + return parse_ok; // indicates that the file parsed correctly, not that the gpu was recognized } -void LLFeatureManager::parseGPUTable(std::string filename) +bool LLFeatureManager::parseGPUTable(std::string filename) { llifstream file; - + + LL_INFOS("RenderInit") << "Attempting to parse GPU table from " << filename << LL_ENDL; file.open(filename); - if (!file) + if (file) + { + const char recognizer[] = "//GPU_TABLE"; + char first_line[MAX_STRING]; + file.getline(first_line, MAX_STRING); + if (0 != strncmp(first_line, recognizer, strlen(recognizer))) + { + LL_WARNS("RenderInit") << "Invalid GPU table: " << filename << "!" << LL_ENDL; + return false; + } + } + else { LL_WARNS("RenderInit") << "Unable to open GPU table: " << filename << "!" << LL_ENDL; - return; + return false; } std::string rawRenderer = gGLManager.getRawGLString(); @@ -556,6 +604,7 @@ void LLFeatureManager::parseGPUTable(std::string filename) #if LL_DARWIN // never go over "Mid" settings by default on OS X mGPUClass = llmin(mGPUClass, GPU_CLASS_2); #endif + return true; } // responder saves table into file diff --git a/indra/newview/llfeaturemanager.h b/indra/newview/llfeaturemanager.h index 3b8d251236..95141b241d 100755 --- a/indra/newview/llfeaturemanager.h +++ b/indra/newview/llfeaturemanager.h @@ -75,7 +75,7 @@ public: void setFeatureAvailable(const std::string& name, const BOOL available); void setRecommendedLevel(const std::string& name, const F32 level); - BOOL loadFeatureList(LLFILE *fp); + bool loadFeatureList(LLFILE *fp); BOOL maskList(LLFeatureList &mask); @@ -114,7 +114,7 @@ public: void maskCurrentList(const std::string& name); // Mask the current feature list with the named list - BOOL loadFeatureTables(); + bool loadFeatureTables(); EGPUClass getGPUClass() { return mGPUClass; } std::string& getGPUString() { return mGPUString; } @@ -157,9 +157,14 @@ public: void fetchHTTPTables(); protected: - void loadGPUClass(); - BOOL parseFeatureTable(std::string filename); - void parseGPUTable(std::string filename); + bool loadGPUClass(); + + bool parseFeatureTable(std::string filename); + ///< @returns TRUE is file parsed correctly, FALSE if not + + bool parseGPUTable(std::string filename); + ///< @returns true if file parsed correctly, false if not - does not reflect whether or not the gpu was recognized + void initBaseMask(); diff --git a/indra/newview/llfilepicker.cpp b/indra/newview/llfilepicker.cpp index d13f85baa2..c151b51c23 100755 --- a/indra/newview/llfilepicker.cpp +++ b/indra/newview/llfilepicker.cpp @@ -62,6 +62,11 @@ LLFilePicker LLFilePicker::sInstance; #define DICTIONARY_FILTER L"Dictionary files (*.dic; *.xcu)\0*.dic;*.xcu\0" #endif +#ifdef LL_DARWIN +#include "llfilepicker_mac.h" +//#include <boost/algorithm/string/predicate.hpp> +#endif + // // Implementation // @@ -94,14 +99,6 @@ LLFilePicker::LLFilePicker() mFilesW[0] = '\0'; #endif -#if LL_DARWIN - memset(&mNavOptions, 0, sizeof(mNavOptions)); - OSStatus error = NavGetDefaultDialogCreationOptions(&mNavOptions); - if (error == noErr) - { - mNavOptions.modality = kWindowModalityAppModal; - } -#endif } LLFilePicker::~LLFilePicker() @@ -546,369 +543,197 @@ BOOL LLFilePicker::getSaveFile(ESaveFilter filter, const std::string& filename) #elif LL_DARWIN -Boolean LLFilePicker::navOpenFilterProc(AEDesc *theItem, void *info, void *callBackUD, NavFilterModes filterMode) +std::vector<std::string>* LLFilePicker::navOpenFilterProc(ELoadFilter filter) //(AEDesc *theItem, void *info, void *callBackUD, NavFilterModes filterMode) { - Boolean result = true; - ELoadFilter filter = *((ELoadFilter*) callBackUD); - OSStatus error = noErr; - - if (filterMode == kNavFilteringBrowserList && filter != FFLOAD_ALL && (theItem->descriptorType == typeFSRef || theItem->descriptorType == typeFSS)) - { - // navInfo is only valid for typeFSRef and typeFSS - NavFileOrFolderInfo *navInfo = (NavFileOrFolderInfo*) info; - if (!navInfo->isFolder) - { - AEDesc desc; - error = AECoerceDesc(theItem, typeFSRef, &desc); - if (error == noErr) - { - FSRef fileRef; - error = AEGetDescData(&desc, &fileRef, sizeof(fileRef)); - if (error == noErr) - { - LSItemInfoRecord fileInfo; - error = LSCopyItemInfoForRef(&fileRef, kLSRequestExtension | kLSRequestTypeCreator, &fileInfo); - if (error == noErr) - { - if (filter == FFLOAD_IMAGE) - { - if (fileInfo.filetype != 'JPEG' && fileInfo.filetype != 'JPG ' && - fileInfo.filetype != 'BMP ' && fileInfo.filetype != 'TGA ' && - fileInfo.filetype != 'BMPf' && fileInfo.filetype != 'TPIC' && - fileInfo.filetype != 'PNG ' && - (fileInfo.extension && (CFStringCompare(fileInfo.extension, CFSTR("jpeg"), kCFCompareCaseInsensitive) != kCFCompareEqualTo && - CFStringCompare(fileInfo.extension, CFSTR("jpg"), kCFCompareCaseInsensitive) != kCFCompareEqualTo && - CFStringCompare(fileInfo.extension, CFSTR("bmp"), kCFCompareCaseInsensitive) != kCFCompareEqualTo && - CFStringCompare(fileInfo.extension, CFSTR("tga"), kCFCompareCaseInsensitive) != kCFCompareEqualTo && - CFStringCompare(fileInfo.extension, CFSTR("png"), kCFCompareCaseInsensitive) != kCFCompareEqualTo)) - ) - { - result = false; - } - } - else if (filter == FFLOAD_WAV) - { - if (fileInfo.filetype != 'WAVE' && fileInfo.filetype != 'WAV ' && - (fileInfo.extension && (CFStringCompare(fileInfo.extension, CFSTR("wave"), kCFCompareCaseInsensitive) != kCFCompareEqualTo && - CFStringCompare(fileInfo.extension, CFSTR("wav"), kCFCompareCaseInsensitive) != kCFCompareEqualTo)) - ) - { - result = false; - } - } - else if (filter == FFLOAD_ANIM) - { - if (fileInfo.filetype != 'BVH ' && - fileInfo.filetype != 'ANIM' && - (fileInfo.extension && (CFStringCompare(fileInfo.extension, CFSTR("bvh"), kCFCompareCaseInsensitive) != kCFCompareEqualTo) && - fileInfo.extension && (CFStringCompare(fileInfo.extension, CFSTR("anim"), kCFCompareCaseInsensitive) != kCFCompareEqualTo)) - ) - { - result = false; - } - } - else if (filter == FFLOAD_COLLADA) - { - if (fileInfo.filetype != 'DAE ' && - (fileInfo.extension && (CFStringCompare(fileInfo.extension, CFSTR("dae"), kCFCompareCaseInsensitive) != kCFCompareEqualTo)) - ) - { - result = false; - } - } + std::vector<std::string> *allowedv = new std::vector< std::string >; + switch(filter) + { + case FFLOAD_ALL: + allowedv->push_back("wav"); + allowedv->push_back("bvh"); + allowedv->push_back("anim"); + allowedv->push_back("dae"); + allowedv->push_back("raw"); + allowedv->push_back("lsl"); + allowedv->push_back("dic"); + allowedv->push_back("xcu"); + case FFLOAD_IMAGE: + allowedv->push_back("jpg"); + allowedv->push_back("jpeg"); + allowedv->push_back("bmp"); + allowedv->push_back("tga"); + allowedv->push_back("bmpf"); + allowedv->push_back("tpic"); + allowedv->push_back("png"); + break; + case FFLOAD_WAV: + allowedv->push_back("wav"); + break; + case FFLOAD_ANIM: + allowedv->push_back("bvh"); + allowedv->push_back("anim"); + break; + case FFLOAD_COLLADA: + allowedv->push_back("dae"); + break; #ifdef _CORY_TESTING - else if (filter == FFLOAD_GEOMETRY) - { - if (fileInfo.filetype != 'SLG ' && - (fileInfo.extension && (CFStringCompare(fileInfo.extension, CFSTR("slg"), kCFCompareCaseInsensitive) != kCFCompareEqualTo)) - ) - { - result = false; - } - } + case FFLOAD_GEOMETRY: + allowedv->push_back("slg"); + break; #endif - else if (filter == FFLOAD_SLOBJECT) - { - llwarns << "*** navOpenFilterProc: FFLOAD_SLOBJECT NOT IMPLEMENTED ***" << llendl; - } - else if (filter == FFLOAD_RAW) - { - if (fileInfo.filetype != '\?\?\?\?' && - (fileInfo.extension && (CFStringCompare(fileInfo.extension, CFSTR("raw"), kCFCompareCaseInsensitive) != kCFCompareEqualTo)) - ) - { - result = false; - } - } - else if (filter == FFLOAD_SCRIPT) - { - if (fileInfo.filetype != 'LSL ' && - (fileInfo.extension && (CFStringCompare(fileInfo.extension, CFSTR("lsl"), kCFCompareCaseInsensitive) != kCFCompareEqualTo)) ) - { - result = false; - } - } - else if (filter == FFLOAD_DICTIONARY) - { - if (fileInfo.filetype != 'DIC ' && - fileInfo.filetype != 'XCU ' && - (fileInfo.extension && (CFStringCompare(fileInfo.extension, CFSTR("dic"), kCFCompareCaseInsensitive) != kCFCompareEqualTo) && - fileInfo.extension && (CFStringCompare(fileInfo.extension, CFSTR("xcu"), kCFCompareCaseInsensitive) != kCFCompareEqualTo))) - { - result = false; - } - } - - if (fileInfo.extension) - { - CFRelease(fileInfo.extension); - } - } - } - AEDisposeDesc(&desc); - } - } - } - return result; + case FFLOAD_RAW: + allowedv->push_back("raw"); + break; + case FFLOAD_SCRIPT: + allowedv->push_back("lsl"); + break; + case FFLOAD_DICTIONARY: + allowedv->push_back("dic"); + allowedv->push_back("xcu"); + break; + case FFLOAD_DIRECTORY: + break; + default: + llwarns << "Unsupported format." << llendl; + } + + return allowedv; } -OSStatus LLFilePicker::doNavChooseDialog(ELoadFilter filter) +bool LLFilePicker::doNavChooseDialog(ELoadFilter filter) { - OSStatus error = noErr; - NavDialogRef navRef = NULL; - NavReplyRecord navReply; - // if local file browsing is turned off, return without opening dialog if ( check_local_file_access_enabled() == false ) { - return FALSE; + return false; } - - memset(&navReply, 0, sizeof(navReply)); - - // NOTE: we are passing the address of a local variable here. - // This is fine, because the object this call creates will exist for less than the lifetime of this function. - // (It is destroyed by NavDialogDispose() below.) - error = NavCreateChooseFileDialog(&mNavOptions, NULL, NULL, NULL, navOpenFilterProc, (void*)(&filter), &navRef); - + gViewerWindow->getWindow()->beforeDialog(); - - if (error == noErr) - error = NavDialogRun(navRef); + + std::vector<std::string> *allowed_types=navOpenFilterProc(filter); + + std::vector<std::string> *filev = doLoadDialog(allowed_types, + mPickOptions); gViewerWindow->getWindow()->afterDialog(); - if (error == noErr) - error = NavDialogGetReply(navRef, &navReply); - if (navRef) - NavDialogDispose(navRef); - - if (error == noErr && navReply.validRecord) - { - SInt32 count = 0; - SInt32 index; - - // AE indexes are 1 based... - error = AECountItems(&navReply.selection, &count); - for (index = 1; index <= count; index++) - { - FSRef fsRef; - AEKeyword theAEKeyword; - DescType typeCode; - Size actualSize = 0; - char path[MAX_PATH]; /*Flawfinder: ignore*/ - - memset(&fsRef, 0, sizeof(fsRef)); - error = AEGetNthPtr(&navReply.selection, index, typeFSRef, &theAEKeyword, &typeCode, &fsRef, sizeof(fsRef), &actualSize); - - if (error == noErr) - error = FSRefMakePath(&fsRef, (UInt8*) path, sizeof(path)); - - if (error == noErr) - mFiles.push_back(std::string(path)); - } - } + if (filev && filev->size() > 0) + { + mFiles.insert(mFiles.end(), filev->begin(), filev->end()); + return true; + } - return error; + return false; } -OSStatus LLFilePicker::doNavSaveDialog(ESaveFilter filter, const std::string& filename) +bool LLFilePicker::doNavSaveDialog(ESaveFilter filter, const std::string& filename) { - OSStatus error = noErr; - NavDialogRef navRef = NULL; - NavReplyRecord navReply; - - memset(&navReply, 0, sizeof(navReply)); // Setup the type, creator, and extension - OSType type, creator; - CFStringRef extension = NULL; + std::string extension, type, creator; + switch (filter) { case FFSAVE_WAV: - type = 'WAVE'; - creator = 'TVOD'; - extension = CFSTR(".wav"); + type = "WAVE"; + creator = "TVOD"; + extension = "wav"; break; case FFSAVE_TGA: - type = 'TPIC'; - creator = 'prvw'; - extension = CFSTR(".tga"); + type = "TPIC"; + creator = "prvw"; + extension = "tga"; break; case FFSAVE_BMP: - type = 'BMPf'; - creator = 'prvw'; - extension = CFSTR(".bmp"); + type = "BMPf"; + creator = "prvw"; + extension = "bmp"; break; case FFSAVE_JPEG: - type = 'JPEG'; - creator = 'prvw'; - extension = CFSTR(".jpeg"); + type = "JPEG"; + creator = "prvw"; + extension = "jpeg"; break; case FFSAVE_PNG: - type = 'PNG '; - creator = 'prvw'; - extension = CFSTR(".png"); + type = "PNG "; + creator = "prvw"; + extension = "png"; break; case FFSAVE_AVI: - type = '\?\?\?\?'; - creator = '\?\?\?\?'; - extension = CFSTR(".mov"); + type = "\?\?\?\?"; + creator = "\?\?\?\?"; + extension = "mov"; break; case FFSAVE_ANIM: - type = '\?\?\?\?'; - creator = '\?\?\?\?'; - extension = CFSTR(".xaf"); + type = "\?\?\?\?"; + creator = "\?\?\?\?"; + extension = "xaf"; break; #ifdef _CORY_TESTING case FFSAVE_GEOMETRY: - type = '\?\?\?\?'; - creator = '\?\?\?\?'; - extension = CFSTR(".slg"); + type = "\?\?\?\?"; + creator = "\?\?\?\?"; + extension = "slg"; break; #endif case FFSAVE_RAW: - type = '\?\?\?\?'; - creator = '\?\?\?\?'; - extension = CFSTR(".raw"); + type = "\?\?\?\?"; + creator = "\?\?\?\?"; + extension = "raw"; break; case FFSAVE_J2C: - type = '\?\?\?\?'; - creator = 'prvw'; - extension = CFSTR(".j2c"); + type = "\?\?\?\?"; + creator = "prvw"; + extension = "j2c"; break; case FFSAVE_SCRIPT: - type = 'LSL '; - creator = '\?\?\?\?'; - extension = CFSTR(".lsl"); + type = "LSL "; + creator = "\?\?\?\?"; + extension = "lsl"; break; case FFSAVE_ALL: default: - type = '\?\?\?\?'; - creator = '\?\?\?\?'; - extension = CFSTR(""); + type = "\?\?\?\?"; + creator = "\?\?\?\?"; + extension = ""; break; } - // Create the dialog - error = NavCreatePutFileDialog(&mNavOptions, type, creator, NULL, NULL, &navRef); - if (error == noErr) - { - CFStringRef nameString = NULL; - bool hasExtension = true; - - // Create a CFString of the initial file name - if (!filename.empty()) - nameString = CFStringCreateWithCString(NULL, filename.c_str(), kCFStringEncodingUTF8); - else - nameString = CFSTR("Untitled"); - - // Add the extension if one was not provided - if (nameString && !CFStringHasSuffix(nameString, extension)) - { - CFStringRef tempString = nameString; - hasExtension = false; - nameString = CFStringCreateWithFormat(NULL, NULL, CFSTR("%@%@"), tempString, extension); - CFRelease(tempString); - } - - // Set the name in the dialog - if (nameString) - { - error = NavDialogSetSaveFileName(navRef, nameString); - CFRelease(nameString); - } - else - { - error = paramErr; - } - } - + std::string namestring = filename; + if (namestring.empty()) namestring="Untitled"; + +// if (! boost::algorithm::ends_with(namestring, extension) ) +// { +// namestring = namestring + "." + extension; +// +// } + gViewerWindow->getWindow()->beforeDialog(); // Run the dialog - if (error == noErr) - error = NavDialogRun(navRef); + std::string* filev = doSaveDialog(&namestring, + &type, + &creator, + &extension, + mPickOptions); gViewerWindow->getWindow()->afterDialog(); - if (error == noErr) - error = NavDialogGetReply(navRef, &navReply); - - if (navRef) - NavDialogDispose(navRef); - - if (error == noErr && navReply.validRecord) + if ( filev && !filev->empty() ) { - SInt32 count = 0; - - // AE indexes are 1 based... - error = AECountItems(&navReply.selection, &count); - if (count > 0) - { - // Get the FSRef to the containing folder - FSRef fsRef; - AEKeyword theAEKeyword; - DescType typeCode; - Size actualSize = 0; - - memset(&fsRef, 0, sizeof(fsRef)); - error = AEGetNthPtr(&navReply.selection, 1, typeFSRef, &theAEKeyword, &typeCode, &fsRef, sizeof(fsRef), &actualSize); - - if (error == noErr) - { - char path[PATH_MAX]; /*Flawfinder: ignore*/ - char newFileName[SINGLE_FILENAME_BUFFER_SIZE]; /*Flawfinder: ignore*/ - - error = FSRefMakePath(&fsRef, (UInt8*)path, PATH_MAX); - if (error == noErr) - { - if (CFStringGetCString(navReply.saveFileName, newFileName, sizeof(newFileName), kCFStringEncodingUTF8)) - { - mFiles.push_back(std::string(path) + "/" + std::string(newFileName)); - } - else - { - error = paramErr; - } - } - else - { - error = paramErr; - } - } - } - } + mFiles.push_back(*filev); + return true; + } - return error; + return false; } BOOL LLFilePicker::getOpenFile(ELoadFilter filter, bool blocking) @@ -924,16 +749,21 @@ BOOL LLFilePicker::getOpenFile(ELoadFilter filter, bool blocking) return FALSE; } - OSStatus error = noErr; - reset(); - mNavOptions.optionFlags &= ~kNavAllowMultipleFiles; + mPickOptions &= ~F_MULTIPLE; + mPickOptions |= F_FILE; + + if (filter == FFLOAD_DIRECTORY) //This should only be called from lldirpicker. + { + + mPickOptions |= ( F_NAV_SUPPORT | F_DIRECTORY ); + mPickOptions &= ~F_FILE; + } if(filter == FFLOAD_ALL) // allow application bundles etc. to be traversed; important for DEV-16869, but generally useful { - // mNavOptions.optionFlags |= kNavAllowOpenPackages; - mNavOptions.optionFlags |= kNavSupportPackages; + mPickOptions &= F_NAV_SUPPORT; } if (blocking) @@ -942,14 +772,13 @@ BOOL LLFilePicker::getOpenFile(ELoadFilter filter, bool blocking) send_agent_pause(); } + + success = doNavChooseDialog(filter); + + if (success) { - error = doNavChooseDialog(filter); - } - - if (error == noErr) - { - if (getFileCount()) - success = true; + if (!getFileCount()) + success = false; } if (blocking) @@ -975,21 +804,22 @@ BOOL LLFilePicker::getMultipleOpenFiles(ELoadFilter filter) return FALSE; } - OSStatus error = noErr; - reset(); - - mNavOptions.optionFlags |= kNavAllowMultipleFiles; + + mPickOptions |= F_FILE; + + mPickOptions |= F_MULTIPLE; // Modal, so pause agent send_agent_pause(); + + success = doNavChooseDialog(filter); + + send_agent_resume(); + + if (success) { - error = doNavChooseDialog(filter); - } - send_agent_resume(); - if (error == noErr) - { - if (getFileCount()) - success = true; + if (!getFileCount()) + success = false; if (getFileCount() > 1) mLocked = true; } @@ -1001,37 +831,39 @@ BOOL LLFilePicker::getMultipleOpenFiles(ELoadFilter filter) BOOL LLFilePicker::getSaveFile(ESaveFilter filter, const std::string& filename) { + if( mLocked ) - return FALSE; - BOOL success = FALSE; - OSStatus error = noErr; + return false; + BOOL success = false; // if local file browsing is turned off, return without opening dialog if ( check_local_file_access_enabled() == false ) { - return FALSE; + return false; } reset(); - mNavOptions.optionFlags &= ~kNavAllowMultipleFiles; + mPickOptions &= ~F_MULTIPLE; // Modal, so pause agent send_agent_pause(); + + success = doNavSaveDialog(filter, filename); + + if (success) { - error = doNavSaveDialog(filter, filename); + if (!getFileCount()) + success = false; } + send_agent_resume(); - if (error == noErr) - { - if (getFileCount()) - success = true; - } // Account for the fact that the app has been stalled. LLFrameTimer::updateFrameTime(); return success; } +//END LL_DARWIN #elif LL_LINUX || LL_SOLARIS @@ -1537,4 +1369,4 @@ BOOL LLFilePicker::getMultipleOpenFiles( ELoadFilter filter ) return FALSE; } -#endif +#endif // LL_LINUX || LL_SOLARIS diff --git a/indra/newview/llfilepicker.h b/indra/newview/llfilepicker.h index 4f602f63f1..0d279f73f3 100755 --- a/indra/newview/llfilepicker.h +++ b/indra/newview/llfilepicker.h @@ -39,8 +39,8 @@ #include <Carbon/Carbon.h> // AssertMacros.h does bad things. -#include "fix_macros.h" #undef verify +#undef check #undef require #include <vector> @@ -85,7 +85,8 @@ public: FFLOAD_MODEL = 9, FFLOAD_COLLADA = 10, FFLOAD_SCRIPT = 11, - FFLOAD_DICTIONARY = 12 + FFLOAD_DICTIONARY = 12, + FFLOAD_DIRECTORY = 13 //To call from lldirpicker. }; enum ESaveFilter @@ -158,15 +159,14 @@ private: #endif #if LL_DARWIN - NavDialogCreationOptions mNavOptions; + S32 mPickOptions; std::vector<std::string> mFileVector; UInt32 mFileIndex; - OSStatus doNavChooseDialog(ELoadFilter filter); - OSStatus doNavSaveDialog(ESaveFilter filter, const std::string& filename); - void getFilePath(SInt32 index); - void getFileName(SInt32 index); - static Boolean navOpenFilterProc(AEDesc *theItem, void *info, void *callBackUD, NavFilterModes filterMode); + bool doNavChooseDialog(ELoadFilter filter); + bool doNavSaveDialog(ESaveFilter filter, const std::string& filename); + //static Boolean navOpenFilterProc(AEDesc *theItem, void *info, void *callBackUD, NavFilterModes filterMode); + std::vector<std::string>* navOpenFilterProc(ELoadFilter filter); #endif #if LL_GTK diff --git a/indra/newview/llfilepicker_mac.h b/indra/newview/llfilepicker_mac.h new file mode 100644 index 0000000000..e0b7e2e8ce --- /dev/null +++ b/indra/newview/llfilepicker_mac.h @@ -0,0 +1,58 @@ +/** + * @file llfilepicker_mac.h + * @brief OS-specific file picker + * + * $LicenseInfo:firstyear=2001&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +// OS specific file selection dialog. This is implemented as a +// singleton class, so call the instance() method to get the working +// instance. When you call getMultipleOpenFile(), it locks the picker +// until you iterate to the end of the list of selected files with +// getNextFile() or call reset(). + +#ifndef LL_LLFILEPICKER_MAC_H +#define LL_LLFILEPICKER_MAC_H + +#if LL_DARWIN + +#include <string> +#include <vector> + +//void modelessPicker(); +std::vector<std::string>* doLoadDialog(const std::vector<std::string>* allowed_types, + unsigned int flags); +std::string* doSaveDialog(const std::string* file, + const std::string* type, + const std::string* creator, + const std::string* extension, + unsigned int flags); +enum { + F_FILE = 0x00000001, + F_DIRECTORY = 0x00000002, + F_MULTIPLE = 0x00000004, + F_NAV_SUPPORT=0x00000008 +}; + +#endif + +#endif diff --git a/indra/newview/llfilepicker_mac.mm b/indra/newview/llfilepicker_mac.mm new file mode 100644 index 0000000000..13757904e3 --- /dev/null +++ b/indra/newview/llfilepicker_mac.mm @@ -0,0 +1,133 @@ +/** + * @file llfilepicker_mac.cpp + * @brief OS-specific file picker + * + * $LicenseInfo:firstyear=2001&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#ifdef LL_DARWIN +#import <Cocoa/Cocoa.h> +#include <iostream> +#include "llfilepicker_mac.h" + +std::vector<std::string>* doLoadDialog(const std::vector<std::string>* allowed_types, + unsigned int flags) +{ + int i, result; + + //Aura TODO: We could init a small window and release it at the end of this routine + //for a modeless interface. + + NSOpenPanel *panel = [NSOpenPanel openPanel]; + //NSString *fileName = nil; + NSMutableArray *fileTypes = nil; + + + if ( allowed_types && !allowed_types->empty()) + { + fileTypes = [[NSMutableArray alloc] init]; + + for (i=0;i<allowed_types->size();++i) + { + [fileTypes addObject: + [NSString stringWithCString:(*allowed_types)[i].c_str() + encoding:[NSString defaultCStringEncoding]]]; + } + } + + //[panel setMessage:@"Import one or more files or directories."]; + [panel setAllowsMultipleSelection: ( (flags & F_MULTIPLE)?true:false ) ]; + [panel setCanChooseDirectories: ( (flags & F_DIRECTORY)?true:false ) ]; + [panel setCanCreateDirectories: true]; + [panel setResolvesAliases: true]; + [panel setCanChooseFiles: ( (flags & F_FILE)?true:false )]; + [panel setTreatsFilePackagesAsDirectories: ( flags & F_NAV_SUPPORT ) ]; + + std::vector<std::string>* outfiles = NULL; + + if (fileTypes) + { + [panel setAllowedFileTypes:fileTypes]; + result = [panel runModal]; + } + else + { + // I suggest it's better to open the last path and let this default to home dir as necessary + // for consistency with other OS X apps + // + //[panel setDirectoryURL: fileURLWithPath(NSHomeDirectory()) ]; + result = [panel runModal]; + } + + if (result == NSOKButton) + { + NSArray *filesToOpen = [panel URLs]; + int i, count = [filesToOpen count]; + + if (count > 0) + { + outfiles = new std::vector<std::string>; + } + + for (i=0; i<count; i++) { + NSString *aFile = [[filesToOpen objectAtIndex:i] path]; + std::string *afilestr = new std::string([aFile UTF8String]); + outfiles->push_back(*afilestr); + } + } + return outfiles; +} + + +std::string* doSaveDialog(const std::string* file, + const std::string* type, + const std::string* creator, + const std::string* extension, + unsigned int flags) +{ + NSSavePanel *panel = [NSSavePanel savePanel]; + + NSString *extensionns = [NSString stringWithCString:extension->c_str() encoding:[NSString defaultCStringEncoding]]; + NSArray *fileType = [[NSArray alloc] initWithObjects:extensionns,nil]; + + //[panel setMessage:@"Save Image File"]; + [panel setTreatsFilePackagesAsDirectories: ( flags & F_NAV_SUPPORT ) ]; + [panel setCanSelectHiddenExtension:true]; + [panel setAllowedFileTypes:fileType]; + NSString *fileName = [NSString stringWithCString:file->c_str() encoding:[NSString defaultCStringEncoding]]; + + std::string *outfile = NULL; + NSURL* url = [NSURL fileURLWithPath:fileName]; + [panel setNameFieldStringValue: fileName]; + [panel setDirectoryURL: url]; + if([panel runModal] == + NSFileHandlingPanelOKButton) + { + NSURL* url = [panel URL]; + NSString* p = [url path]; + outfile = new std::string( [p UTF8String] ); + // write the file + } + return outfile; +} + +#endif diff --git a/indra/newview/llflexibleobject.cpp b/indra/newview/llflexibleobject.cpp index caad0afec0..98c0c0bf51 100755 --- a/indra/newview/llflexibleobject.cpp +++ b/indra/newview/llflexibleobject.cpp @@ -294,6 +294,9 @@ void LLVolumeImplFlexible::onSetVolume(const LLVolumeParams &volume_params, cons void LLVolumeImplFlexible::updateRenderRes() { + if (!mAttributes) + return; + LLDrawable* drawablep = mVO->mDrawable; S32 new_res = mAttributes->getSimulateLOD(); @@ -435,7 +438,7 @@ void LLVolumeImplFlexible::doFlexibleUpdate() } } - if(!mInitialized) + if(!mInitialized || !mAttributes) { //the object is not visible return ; @@ -689,30 +692,36 @@ void LLVolumeImplFlexible::doFlexibleUpdate() LLVector4(z_axis, 0.f), LLVector4(delta_pos, 1.f)); + LL_CHECK_MEMORY for (i=0; i<=num_render_sections; ++i) { new_point = &path->mPath[i]; LLVector3 pos = newSection[i].mPosition * rel_xform; LLQuaternion rot = mSection[i].mAxisRotation * newSection[i].mRotation * delta_rot; - - if (!mUpdated || (new_point->mPos-pos).magVec()/mVO->mDrawable->mDistanceWRTCamera > 0.001f) + + LLVector3 np(new_point->mPos.getF32ptr()); + + if (!mUpdated || (np-pos).magVec()/mVO->mDrawable->mDistanceWRTCamera > 0.001f) { - new_point->mPos = newSection[i].mPosition * rel_xform; + new_point->mPos.load3((newSection[i].mPosition * rel_xform).mV); mUpdated = FALSE; } - new_point->mRot = rot; - new_point->mScale = newSection[i].mScale; + new_point->mRot.loadu(LLMatrix3(rot)); + new_point->mScale.set(newSection[i].mScale.mV[0], newSection[i].mScale.mV[1], 0,1); new_point->mTexT = ((F32)i)/(num_render_sections); } - + LL_CHECK_MEMORY mLastSegmentRotation = parentSegmentRotation; } +static LLFastTimer::DeclareTimer FTM_FLEXI_PREBUILD("Flexi Prebuild"); + void LLVolumeImplFlexible::preRebuild() { if (!mUpdated) { + LLFastTimer t(FTM_FLEXI_PREBUILD); doFlexibleRebuild(); } } diff --git a/indra/newview/llfloaterconversationpreview.cpp b/indra/newview/llfloaterconversationpreview.cpp index b570de14aa..4a85160f95 100755 --- a/indra/newview/llfloaterconversationpreview.cpp +++ b/indra/newview/llfloaterconversationpreview.cpp @@ -43,14 +43,15 @@ LLFloaterConversationPreview::LLFloaterConversationPreview(const LLSD& session_i mCurrentPage(0), mPageSize(gSavedSettings.getS32("ConversationHistoryPageSize")), mAccountName(session_id[LL_FCP_ACCOUNT_NAME]), - mCompleteName(session_id[LL_FCP_COMPLETE_NAME]) + mCompleteName(session_id[LL_FCP_COMPLETE_NAME]), + mMutex(NULL) { } BOOL LLFloaterConversationPreview::postBuild() { mChatHistory = getChild<LLChatHistory>("chat_history"); - LLLoadHistoryThread::setLoadEndSignal(boost::bind(&LLFloaterConversationPreview::SetPages, this, _1, _2)); + LLLoadHistoryThread::setLoadEndSignal(boost::bind(&LLFloaterConversationPreview::setPages, this, _1, _2)); const LLConversation* conv = LLConversationLog::instance().getConversation(mSessionID); std::string name; @@ -95,14 +96,15 @@ BOOL LLFloaterConversationPreview::postBuild() return LLFloater::postBuild(); } -void LLFloaterConversationPreview::SetPages(std::list<LLSD>& messages, const std::string& file_name) +void LLFloaterConversationPreview::setPages(std::list<LLSD>& messages,const std::string& file_name) { if(file_name == mChatHistoryFileName) { + // additional protection to avoid changes of mMessages in setPages() + LLMutexLock lock(&mMutex); mMessages = messages; + mCurrentPage = (mMessages.size() ? (mMessages.size() - 1) / mPageSize : 0); - - mCurrentPage = mMessages.size() / mPageSize; mPageSpinner->setEnabled(true); mPageSpinner->setMaxValue(mCurrentPage+1); mPageSpinner->set(mCurrentPage+1); @@ -110,10 +112,9 @@ void LLFloaterConversationPreview::SetPages(std::list<LLSD>& messages, const std std::string total_page_num = llformat("/ %d", mCurrentPage+1); getChild<LLTextBox>("page_num_label")->setValue(total_page_num); mChatHistoryLoaded = true; - } - } + void LLFloaterConversationPreview::draw() { if(mChatHistoryLoaded) @@ -126,37 +127,29 @@ void LLFloaterConversationPreview::draw() void LLFloaterConversationPreview::onOpen(const LLSD& key) { - showHistory(); + if(mChatHistoryLoaded) + { + showHistory(); + } } void LLFloaterConversationPreview::showHistory() { - if (!mMessages.size()) + // additional protection to avoid changes of mMessages in setPages() + LLMutexLock lock(&mMutex); + + if (!mMessages.size() || mCurrentPage * mPageSize >= mMessages.size()) { return; } mChatHistory->clear(); - std::ostringstream message; std::list<LLSD>::const_iterator iter = mMessages.begin(); + std::advance(iter, mCurrentPage * mPageSize); - int delta = 0; - if (mCurrentPage) - { - int remainder = mMessages.size() % mPageSize; - delta = (remainder == 0) ? 0 : (mPageSize - remainder); - } - - std::advance(iter, (mCurrentPage * mPageSize) - delta); - - for (int msg_num = 0; (iter != mMessages.end() && msg_num < mPageSize); ++iter, ++msg_num) + for (int msg_num = 0; iter != mMessages.end() && msg_num < mPageSize; ++iter, ++msg_num) { - if (iter->size() == 0) - { - continue; - } - LLSD msg = *iter; LLUUID from_id = LLUUID::null; @@ -200,7 +193,6 @@ void LLFloaterConversationPreview::showHistory() mChatHistory->appendMessage(chat,chat_args); } - } void LLFloaterConversationPreview::onMoreHistoryBtnClick() diff --git a/indra/newview/llfloaterconversationpreview.h b/indra/newview/llfloaterconversationpreview.h index 389f3dfd09..f8796127ba 100755 --- a/indra/newview/llfloaterconversationpreview.h +++ b/indra/newview/llfloaterconversationpreview.h @@ -42,7 +42,7 @@ public: virtual ~LLFloaterConversationPreview(){}; virtual BOOL postBuild(); - void SetPages(std::list<LLSD>& messages,const std::string& file_name); + void setPages(std::list<LLSD>& messages,const std::string& file_name); virtual void draw(); virtual void onOpen(const LLSD& key); @@ -51,6 +51,7 @@ private: void onMoreHistoryBtnClick(); void showHistory(); + LLMutex mMutex; LLSpinCtrl* mPageSpinner; LLChatHistory* mChatHistory; LLUUID mSessionID; diff --git a/indra/newview/llfloaterhardwaresettings.cpp b/indra/newview/llfloaterhardwaresettings.cpp index 116bd241c4..792a2a5d25 100755 --- a/indra/newview/llfloaterhardwaresettings.cpp +++ b/indra/newview/llfloaterhardwaresettings.cpp @@ -89,8 +89,10 @@ void LLFloaterHardwareSettings::refresh() void LLFloaterHardwareSettings::refreshEnabledState() { + F32 mem_multiplier = gSavedSettings.getF32("RenderTextureMemoryMultiple"); + S32 min_tex_mem = LLViewerTextureList::getMinVideoRamSetting(); - S32 max_tex_mem = LLViewerTextureList::getMaxVideoRamSetting(); + S32 max_tex_mem = LLViewerTextureList::getMaxVideoRamSetting(false, mem_multiplier); getChild<LLSliderCtrl>("GraphicsCardTextureMemory")->setMinValue(min_tex_mem); getChild<LLSliderCtrl>("GraphicsCardTextureMemory")->setMaxValue(max_tex_mem); @@ -149,12 +151,17 @@ BOOL LLFloaterHardwareSettings::postBuild() { childSetAction("OK", onBtnOK, this); +// Don't do this on Mac as their braindead GL versioning +// sets this when 8x and 16x are indeed available +// +#if !LL_DARWIN if (gGLManager.mIsIntel || gGLManager.mGLVersion < 3.f) { //remove FSAA settings above "4x" LLComboBox* combo = getChild<LLComboBox>("fsaa"); combo->remove("8x"); combo->remove("16x"); } +#endif refresh(); center(); diff --git a/indra/newview/llfloaterimcontainer.cpp b/indra/newview/llfloaterimcontainer.cpp index 4591b80ac4..90b4490e1d 100755 --- a/indra/newview/llfloaterimcontainer.cpp +++ b/indra/newview/llfloaterimcontainer.cpp @@ -662,10 +662,10 @@ void LLFloaterIMContainer::setVisible(BOOL visible) LLFloater* session_floater = widget->getSessionFloater(); if (session_floater != nearby_chat) { - widget->setVisibleIfDetached(visible); - } + widget->setVisibleIfDetached(visible); } } + } // Now, do the normal multifloater show/hide LLMultiFloater::setVisible(visible); @@ -674,13 +674,18 @@ void LLFloaterIMContainer::setVisible(BOOL visible) void LLFloaterIMContainer::getDetachedConversationFloaters(floater_list_t& floaters) { typedef conversations_widgets_map::value_type conv_pair; + LLFloaterIMNearbyChat *nearby_chat = LLFloaterReg::findTypedInstance<LLFloaterIMNearbyChat>("nearby_chat"); + BOOST_FOREACH(conv_pair item, mConversationsWidgets) { LLConversationViewSession* widget = dynamic_cast<LLConversationViewSession*>(item.second); if (widget) { LLFloater* session_floater = widget->getSessionFloater(); - if (session_floater && session_floater->isDetachedAndNotMinimized()) + + // Exclude nearby chat from output, as it should be handled separately + if (session_floater && session_floater->isDetachedAndNotMinimized() + && session_floater != nearby_chat) { floaters.push_back(session_floater); } @@ -695,13 +700,13 @@ void LLFloaterIMContainer::setVisibleAndFrontmost(BOOL take_focus, const LLSD& k // Only select other sessions if (!getSelectedSession().isNull()) { - selectConversationPair(getSelectedSession(), false, take_focus); + selectConversationPair(getSelectedSession(), false, take_focus); } if (mInitialized && mIsFirstLaunch) { collapseMessagesPane(gSavedPerAccountSettings.getBOOL("ConversationsMessagePaneCollapsed")); mIsFirstLaunch = false; - } +} } void LLFloaterIMContainer::updateResizeLimits() @@ -829,7 +834,7 @@ void LLFloaterIMContainer::assignResizeLimits() S32 conv_pane_target_width = is_conv_pane_expanded ? ( is_msg_pane_expanded?mConversationsPane->getRect().getWidth():mConversationsPane->getExpandedMinDim() ) - : mConversationsPane->getMinDim(); + : mConversationsPane->getMinDim(); S32 msg_pane_min_width = is_msg_pane_expanded ? mMessagesPane->getExpandedMinDim() : 0; S32 new_min_width = conv_pane_target_width + msg_pane_min_width + summary_width_of_visible_borders; @@ -990,7 +995,7 @@ void LLFloaterIMContainer::setSortOrder(const LLConversationSort& order) conversation_floater->setSortOrder(order); } } - + gSavedSettings.setU32("ConversationSortOrder", (U32)order); } @@ -1075,6 +1080,10 @@ void LLFloaterIMContainer::doToParticipants(const std::string& command, uuid_vec { LLAvatarActions::offerTeleport(selectedIDS); } + else if ("request_teleport" == command) + { + LLAvatarActions::teleportRequest(selectedIDS.front()); + } else if ("voice_call" == command) { LLAvatarActions::startCall(userID); @@ -1177,7 +1186,7 @@ void LLFloaterIMContainer::doToSelectedConversation(const std::string& command, } else if("chat_history" == command) { - if (selectedIDS.size() > 0) + if (selectedIDS.size() > 0) { LLAvatarActions::viewChatHistory(selectedIDS.front()); } @@ -1199,7 +1208,7 @@ void LLFloaterIMContainer::doToSelectedConversation(const std::string& command, { LLFloaterReg::showInstance("preview_conversation", LLSD(LLUUID::null), true); } - } +} } } @@ -1230,7 +1239,7 @@ void LLFloaterIMContainer::doToSelectedGroup(const LLSD& userdata) if (action == "group_profile") { - LLGroupActions::show(mSelectedSession); + LLGroupActions::show(mSelectedSession); } else if (action == "activate_group") { @@ -1604,7 +1613,7 @@ LLConversationItem* LLFloaterIMContainer::addConversationListItem(const LLUUID& // Create the participants widgets now // Note: usually, we do not get an updated avatar list at that point - if (uuid.isNull() || im_sessionp && !im_sessionp->isP2PSessionType()) + if (uuid.isNull() || (im_sessionp && !im_sessionp->isP2PSessionType())) { LLFolderViewModelItemCommon::child_list_t::const_iterator current_participant_model = item->getChildrenBegin(); LLFolderViewModelItemCommon::child_list_t::const_iterator end_participant_model = item->getChildrenEnd(); diff --git a/indra/newview/llfloaterimnearbychathandler.cpp b/indra/newview/llfloaterimnearbychathandler.cpp index cc00b6fd10..a8f815c389 100755 --- a/indra/newview/llfloaterimnearbychathandler.cpp +++ b/indra/newview/llfloaterimnearbychathandler.cpp @@ -187,14 +187,11 @@ void LLFloaterIMNearbyChatScreenChannel::deactivateToast(LLToast* toast) { toast_vec_t::iterator pos = std::find(m_active_toasts.begin(), m_active_toasts.end(), toast->getHandle()); - if (pos == m_active_toasts.end()) + if (pos != m_active_toasts.end()) { - llassert(pos == m_active_toasts.end()); - return; + LL_DEBUGS("NearbyChat") << "Deactivating toast" << llendl; + m_active_toasts.erase(pos); } - - LL_DEBUGS("NearbyChat") << "Deactivating toast" << llendl; - m_active_toasts.erase(pos); } void LLFloaterIMNearbyChatScreenChannel::createOverflowToast(S32 bottom, F32 timer) @@ -210,8 +207,8 @@ void LLFloaterIMNearbyChatScreenChannel::onToastDestroyed(LLToast* toast, bool a { // Viewer is quitting. // Immediately stop processing chat messages (EXT-1419). - mStopProcessing = true; -} + mStopProcessing = true; + } else { // The toast is being closed by user (STORM-192). diff --git a/indra/newview/llfloaterland.cpp b/indra/newview/llfloaterland.cpp index d4355007c1..8f20d4e082 100755 --- a/indra/newview/llfloaterland.cpp +++ b/indra/newview/llfloaterland.cpp @@ -2027,6 +2027,10 @@ void LLPanelLandOptions::refresh() mSnapshotCtrl->setImageAssetID(parcel->getSnapshotID()); mSnapshotCtrl->setEnabled( can_change_identity ); + // find out where we're looking and convert that to an angle in degrees on a regular compass (not the internal representation) + LLVector3 user_look_at = parcel->getUserLookAt(); + U32 user_look_at_angle = ( (U32)( ( atan2(user_look_at[1], -user_look_at[0]) + F_PI * 2 ) * RAD_TO_DEG + 0.5) - 90) % 360; + LLVector3 pos = parcel->getUserLocation(); if (pos.isExactlyZero()) { @@ -2034,10 +2038,11 @@ void LLPanelLandOptions::refresh() } else { - mLocationText->setTextArg("[LANDING]",llformat("%d, %d, %d", + mLocationText->setTextArg("[LANDING]",llformat("%d, %d, %d (%d\xC2\xB0)", llround(pos.mV[VX]), llround(pos.mV[VY]), - llround(pos.mV[VZ]))); + llround(pos.mV[VZ]), + user_look_at_angle)); } mSetBtn->setEnabled( can_change_landing_point ); @@ -2092,7 +2097,6 @@ void LLPanelLandOptions::refresh() // virtual void LLPanelLandOptions::draw() { - refreshSearch(); // Is this necessary? JC LLPanel::draw(); } @@ -2106,9 +2110,8 @@ void LLPanelLandOptions::refreshSearch() mCheckShowDirectory->set(FALSE); mCheckShowDirectory->setEnabled(FALSE); - // *TODO:Translate - const std::string& none_string = LLParcel::getCategoryUIString(LLParcel::C_NONE); - mCategoryCombo->setSimple(none_string); + const std::string& none_string = LLParcel::getCategoryString(LLParcel::C_NONE); + mCategoryCombo->setValue(none_string); mCategoryCombo->setEnabled(FALSE); return; } @@ -2135,10 +2138,9 @@ void LLPanelLandOptions::refreshSearch() mCheckShowDirectory ->set(show_directory); // Set by string in case the order in UI doesn't match the order by index. - // *TODO:Translate LLParcel::ECategory cat = parcel->getCategory(); - const std::string& category_string = LLParcel::getCategoryUIString(cat); - mCategoryCombo->setSimple(category_string); + const std::string& category_string = LLParcel::getCategoryString(cat); + mCategoryCombo->setValue(category_string); std::string tooltip; bool enable_show_directory = false; diff --git a/indra/newview/llfloatermodelpreview.cpp b/indra/newview/llfloatermodelpreview.cpp index 100f1d580b..19cec55837 100755 --- a/indra/newview/llfloatermodelpreview.cpp +++ b/indra/newview/llfloatermodelpreview.cpp @@ -290,6 +290,22 @@ bool ll_is_degenerate(const LLVector4a& a, const LLVector4a& b, const LLVector4a bool validate_face(const LLVolumeFace& face) { + + for (U32 v = 0; v < face.mNumVertices; v++) + { + if(face.mPositions && !face.mPositions[v].isFinite3()) + { + llwarns << "NaN position data in face found!" << llendl; + return false; + } + + if(face.mNormals && !face.mNormals[v].isFinite3()) + { + llwarns << "NaN normal data in face found!" << llendl; + return false; + } + } + for (U32 i = 0; i < face.mNumIndices; ++i) { if (face.mIndices[i] >= face.mNumVertices) @@ -305,8 +321,10 @@ bool validate_face(const LLVolumeFace& face) return false; } + /*const LLVector4a scale(0.5f); + for (U32 i = 0; i < face.mNumIndices; i+=3) { U16 idx1 = face.mIndices[i]; @@ -323,7 +341,6 @@ bool validate_face(const LLVolumeFace& face) return false; } }*/ - return true; } @@ -5921,3 +5938,5 @@ void LLFloaterModelPreview::setPermissonsErrorStatus(U32 status, const std::stri LLNotificationsUtil::add("MeshUploadPermError"); } + + diff --git a/indra/newview/llfloaterpreference.cpp b/indra/newview/llfloaterpreference.cpp index 4ebe813be6..87ae36716d 100755 --- a/indra/newview/llfloaterpreference.cpp +++ b/indra/newview/llfloaterpreference.cpp @@ -337,7 +337,7 @@ LLFloaterPreference::LLFloaterPreference(const LLSD& key) mCommitCallbackRegistrar.add("Pref.HardwareDefaults", boost::bind(&LLFloaterPreference::setHardwareDefaults, this)); mCommitCallbackRegistrar.add("Pref.VertexShaderEnable", boost::bind(&LLFloaterPreference::onVertexShaderEnable, this)); mCommitCallbackRegistrar.add("Pref.WindowedMod", boost::bind(&LLFloaterPreference::onCommitWindowedMode, this)); - mCommitCallbackRegistrar.add("Pref.UpdateSliderText", boost::bind(&LLFloaterPreference::onUpdateSliderText,this, _1,_2)); + mCommitCallbackRegistrar.add("Pref.UpdateSliderText", boost::bind(&LLFloaterPreference::refreshUI,this)); mCommitCallbackRegistrar.add("Pref.QualityPerformance", boost::bind(&LLFloaterPreference::onChangeQuality, this, _2)); mCommitCallbackRegistrar.add("Pref.applyUIColor", boost::bind(&LLFloaterPreference::applyUIColor, this ,_1, _2)); mCommitCallbackRegistrar.add("Pref.getUIColor", boost::bind(&LLFloaterPreference::getUIColor, this ,_1, _2)); @@ -618,9 +618,12 @@ void LLFloaterPreference::cancel() // hide translation settings floater LLFloaterReg::hideInstance("prefs_translation"); - // hide translation settings floater + // hide autoreplace settings floater LLFloaterReg::hideInstance("prefs_autoreplace"); + // hide spellchecker settings folder + LLFloaterReg::hideInstance("prefs_spellchecker"); + // cancel hardware menu LLFloaterHardwareSettings* hardware_settings = LLFloaterReg::getTypedInstance<LLFloaterHardwareSettings>("prefs_hardware_settings"); if (hardware_settings) @@ -1150,6 +1153,8 @@ void LLFloaterPreference::refreshEnabledState() //Deferred/SSAO/Shadows LLCheckBoxCtrl* ctrl_deferred = getChild<LLCheckBoxCtrl>("UseLightShaders"); + LLCheckBoxCtrl* ctrl_deferred2 = getChild<LLCheckBoxCtrl>("UseLightShaders2"); + BOOL enabled = LLFeatureManager::getInstance()->isFeatureAvailable("RenderDeferred") && ((bumpshiny_ctrl && bumpshiny_ctrl->get()) ? TRUE : FALSE) && @@ -1159,11 +1164,13 @@ void LLFloaterPreference::refreshEnabledState() (ctrl_wind_light->get()) ? TRUE : FALSE; ctrl_deferred->setEnabled(enabled); - + ctrl_deferred2->setEnabled(enabled); + LLCheckBoxCtrl* ctrl_ssao = getChild<LLCheckBoxCtrl>("UseSSAO"); LLCheckBoxCtrl* ctrl_dof = getChild<LLCheckBoxCtrl>("UseDoF"); LLComboBox* ctrl_shadow = getChild<LLComboBox>("ShadowDetail"); + // note, okay here to get from ctrl_deferred as it's twin, ctrl_deferred2 will alway match it enabled = enabled && LLFeatureManager::getInstance()->isFeatureAvailable("RenderDeferredSSAO") && (ctrl_deferred->get() ? TRUE : FALSE); ctrl_deferred->set(gSavedSettings.getBOOL("RenderDeferred")); @@ -1191,6 +1198,7 @@ void LLFloaterPreference::disableUnavailableSettings() LLCheckBoxCtrl* ctrl_wind_light = getChild<LLCheckBoxCtrl>("WindLightUseAtmosShaders"); LLCheckBoxCtrl* ctrl_avatar_impostors = getChild<LLCheckBoxCtrl>("AvatarImpostors"); LLCheckBoxCtrl* ctrl_deferred = getChild<LLCheckBoxCtrl>("UseLightShaders"); + LLCheckBoxCtrl* ctrl_deferred2 = getChild<LLCheckBoxCtrl>("UseLightShaders2"); LLComboBox* ctrl_shadows = getChild<LLComboBox>("ShadowDetail"); LLCheckBoxCtrl* ctrl_ssao = getChild<LLCheckBoxCtrl>("UseSSAO"); LLCheckBoxCtrl* ctrl_dof = getChild<LLCheckBoxCtrl>("UseDoF"); @@ -1224,6 +1232,8 @@ void LLFloaterPreference::disableUnavailableSettings() ctrl_deferred->setEnabled(FALSE); ctrl_deferred->setValue(FALSE); + ctrl_deferred2->setEnabled(FALSE); + ctrl_deferred2->setValue(FALSE); } // disabled windlight @@ -1244,6 +1254,8 @@ void LLFloaterPreference::disableUnavailableSettings() ctrl_deferred->setEnabled(FALSE); ctrl_deferred->setValue(FALSE); + ctrl_deferred2->setEnabled(FALSE); + ctrl_deferred2->setValue(FALSE); } // disabled deferred @@ -1261,6 +1273,8 @@ void LLFloaterPreference::disableUnavailableSettings() ctrl_deferred->setEnabled(FALSE); ctrl_deferred->setValue(FALSE); + ctrl_deferred2->setEnabled(FALSE); + ctrl_deferred2->setValue(FALSE); } // disabled deferred SSAO @@ -1305,6 +1319,8 @@ void LLFloaterPreference::disableUnavailableSettings() ctrl_deferred->setEnabled(FALSE); ctrl_deferred->setValue(FALSE); + ctrl_deferred2->setEnabled(FALSE); + ctrl_deferred2->setValue(FALSE); } // disabled cloth @@ -1333,6 +1349,7 @@ void LLFloaterPreference::refresh() updateSliderText(getChild<LLSliderCtrl>("FlexibleMeshDetail", true), getChild<LLTextBox>("FlexibleMeshDetailText", true)); updateSliderText(getChild<LLSliderCtrl>("TreeMeshDetail", true), getChild<LLTextBox>("TreeMeshDetailText", true)); updateSliderText(getChild<LLSliderCtrl>("AvatarMeshDetail", true), getChild<LLTextBox>("AvatarMeshDetailText", true)); + updateSliderText(getChild<LLSliderCtrl>("AvatarMeshDetail2", true), getChild<LLTextBox>("AvatarMeshDetailText2", true)); updateSliderText(getChild<LLSliderCtrl>("AvatarPhysicsDetail", true), getChild<LLTextBox>("AvatarPhysicsDetailText", true)); updateSliderText(getChild<LLSliderCtrl>("TerrainMeshDetail", true), getChild<LLTextBox>("TerrainMeshDetailText", true)); updateSliderText(getChild<LLSliderCtrl>("RenderPostProcess", true), getChild<LLTextBox>("PostProcessText", true)); @@ -1584,16 +1601,9 @@ void LLFloaterPreference::setPersonalInfo(const std::string& visibility, bool im getChildView("chat_font_size")->setEnabled(TRUE); } -void LLFloaterPreference::onUpdateSliderText(LLUICtrl* ctrl, const LLSD& name) +void LLFloaterPreference::refreshUI() { - std::string ctrl_name = name.asString(); - - if ((ctrl_name =="" )|| !hasChild(ctrl_name, TRUE)) - return; - - LLTextBox* text_box = getChild<LLTextBox>(name.asString()); - LLSliderCtrl* slider = dynamic_cast<LLSliderCtrl*>(ctrl); - updateSliderText(slider, text_box); + refresh(); } void LLFloaterPreference::updateSliderText(LLSliderCtrl* ctrl, LLTextBox* text_box) diff --git a/indra/newview/llfloaterpreference.h b/indra/newview/llfloaterpreference.h index 22e80a21cb..cb180f6f1e 100755 --- a/indra/newview/llfloaterpreference.h +++ b/indra/newview/llfloaterpreference.h @@ -154,8 +154,7 @@ public: void onChangeQuality(const LLSD& data); void updateSliderText(LLSliderCtrl* ctrl, LLTextBox* text_box); - void onUpdateSliderText(LLUICtrl* ctrl, const LLSD& name); -// void fractionFromDecimal(F32 decimal_val, S32& numerator, S32& denominator); + void refreshUI(); void onCommitParcelMediaAutoPlayEnable(); void onCommitMediaEnabled(); diff --git a/indra/newview/llfloaterregioninfo.cpp b/indra/newview/llfloaterregioninfo.cpp index 50c013a49d..66bf49331b 100755 --- a/indra/newview/llfloaterregioninfo.cpp +++ b/indra/newview/llfloaterregioninfo.cpp @@ -1734,7 +1734,7 @@ void LLPanelEstateInfo::accessAddCore3(const uuid_vec_t& ids, void* data) LLSD args; args["NUM_ADDED"] = llformat("%d",ids.size()); args["MAX_AGENTS"] = llformat("%d",ESTATE_MAX_ACCESS_IDS); - args["LIST_TYPE"] = "Allowed Residents"; + args["LIST_TYPE"] = LLTrans::getString("RegionInfoListTypeAllowedAgents"); args["NUM_EXCESS"] = llformat("%d",(ids.size()+currentCount)-ESTATE_MAX_ACCESS_IDS); LLNotificationsUtil::add("MaxAgentOnRegionBatch", args); delete change_info; @@ -1750,7 +1750,7 @@ void LLPanelEstateInfo::accessAddCore3(const uuid_vec_t& ids, void* data) LLSD args; args["NUM_ADDED"] = llformat("%d",ids.size()); args["MAX_AGENTS"] = llformat("%d",ESTATE_MAX_ACCESS_IDS); - args["LIST_TYPE"] = "Banned Residents"; + args["LIST_TYPE"] = LLTrans::getString("RegionInfoListTypeBannedAgents"); args["NUM_EXCESS"] = llformat("%d",(ids.size()+currentCount)-ESTATE_MAX_ACCESS_IDS); LLNotificationsUtil::add("MaxAgentOnRegionBatch", args); delete change_info; @@ -2815,9 +2815,10 @@ bool LLDispatchSetEstateAccess::operator()( } - std::string msg = llformat("Banned residents: (%d, max %d)", - totalBannedAgents, - ESTATE_MAX_ACCESS_IDS); + LLStringUtil::format_map_t args; + args["[BANNEDAGENTS]"] = llformat("%d", totalBannedAgents); + args["[MAXBANNED]"] = llformat("%d", ESTATE_MAX_ACCESS_IDS); + std::string msg = LLTrans::getString("RegionInfoBannedResidents", args); panel->getChild<LLUICtrl>("ban_resident_label")->setValue(LLSD(msg)); if (banned_agent_name_list) @@ -2837,9 +2838,10 @@ bool LLDispatchSetEstateAccess::operator()( if (access_flags & ESTATE_ACCESS_MANAGERS) { - std::string msg = llformat("Estate Managers: (%d, max %d)", - num_estate_managers, - ESTATE_MAX_MANAGERS); + LLStringUtil::format_map_t args; + args["[ESTATEMANAGERS]"] = llformat("%d", num_estate_managers); + args["[MAXMANAGERS]"] = llformat("%d", ESTATE_MAX_MANAGERS); + std::string msg = LLTrans::getString("RegionInfoEstateManagers", args); panel->getChild<LLUICtrl>("estate_manager_label")->setValue(LLSD(msg)); LLNameListCtrl* estate_manager_name_list = diff --git a/indra/newview/llfloatersnapshot.cpp b/indra/newview/llfloatersnapshot.cpp index d8d62e5bbb..ea385d7baf 100755 --- a/indra/newview/llfloatersnapshot.cpp +++ b/indra/newview/llfloatersnapshot.cpp @@ -28,60 +28,23 @@ #include "llfloatersnapshot.h" -#include "llfloaterreg.h" - -// Viewer includes #include "llagent.h" -#include "llagentcamera.h" -#include "llcallbacklist.h" -#include "llcriticaldamp.h" -#include "llfloaterperms.h" -#include "llui.h" -#include "llfocusmgr.h" -#include "llbutton.h" +#include "llfacebookconnect.h" +#include "llfloaterreg.h" +#include "llfloatersocial.h" +#include "llcheckboxctrl.h" #include "llcombobox.h" -#include "lleconomy.h" -#include "lllandmarkactions.h" -#include "llpanelsnapshot.h" +#include "llpostcard.h" +#include "llresmgr.h" // LLLocale +#include "llsdserialize.h" #include "llsidetraypanelcontainer.h" -#include "llsliderctrl.h" +#include "llsnapshotlivepreview.h" #include "llspinctrl.h" #include "llviewercontrol.h" -#include "lluictrlfactory.h" -#include "llviewerstats.h" -#include "llviewercamera.h" -#include "llviewerwindow.h" -#include "llviewermenufile.h" // upload_new_resource() -#include "llcheckboxctrl.h" -#include "llslurl.h" #include "lltoolfocus.h" #include "lltoolmgr.h" -#include "llwebsharing.h" -#include "llworld.h" -#include "llagentui.h" - -// Linden library includes -#include "llfontgl.h" -#include "llsys.h" -#include "llrender.h" -#include "v3dmath.h" -#include "llmath.h" -#include "lldir.h" -#include "llsdserialize.h" -#include "llgl.h" -#include "llglheaders.h" -#include "llimagejpeg.h" -#include "llimagepng.h" -#include "llimagebmp.h" -#include "llimagej2c.h" -#include "lllocalcliprect.h" -#include "llnotificationsutil.h" -#include "llpostcard.h" -#include "llresmgr.h" // LLLocale -#include "llvfile.h" -#include "llvfs.h" #include "llwebprofile.h" -#include "llwindow.h" +#include "llwebsharing.h" ///---------------------------------------------------------------------------- /// Local function declarations, constants, enums, and typedefs @@ -91,949 +54,12 @@ LLSnapshotFloaterView* gSnapshotFloaterView = NULL; const F32 AUTO_SNAPSHOT_TIME_DELAY = 1.f; -F32 SHINE_TIME = 0.5f; -F32 SHINE_WIDTH = 0.6f; -F32 SHINE_OPACITY = 0.3f; -F32 FALL_TIME = 0.6f; -S32 BORDER_WIDTH = 6; - const S32 MAX_POSTCARD_DATASIZE = 1024 * 1024; // one megabyte const S32 MAX_TEXTURE_SIZE = 512 ; //max upload texture size 512 * 512 static LLDefaultChildRegistry::Register<LLSnapshotFloaterView> r("snapshot_floater_view"); -///---------------------------------------------------------------------------- -/// Class LLSnapshotLivePreview -///---------------------------------------------------------------------------- -class LLSnapshotLivePreview : public LLView -{ - LOG_CLASS(LLSnapshotLivePreview); -public: - enum ESnapshotType - { - SNAPSHOT_POSTCARD, - SNAPSHOT_TEXTURE, - SNAPSHOT_LOCAL, - SNAPSHOT_WEB - }; - - - struct Params : public LLInitParam::Block<Params, LLView::Params> - { - Params() - { - name = "snapshot_live_preview"; - mouse_opaque = false; - } - }; - - - LLSnapshotLivePreview(const LLSnapshotLivePreview::Params& p); - ~LLSnapshotLivePreview(); - - /*virtual*/ void draw(); - /*virtual*/ void reshape(S32 width, S32 height, BOOL called_from_parent); - - void setSize(S32 w, S32 h); - void setWidth(S32 w) { mWidth[mCurImageIndex] = w; } - void setHeight(S32 h) { mHeight[mCurImageIndex] = h; } - void getSize(S32& w, S32& h) const; - S32 getWidth() const { return mWidth[mCurImageIndex]; } - S32 getHeight() const { return mHeight[mCurImageIndex]; } - S32 getDataSize() const { return mDataSize; } - void setMaxImageSize(S32 size) ; - S32 getMaxImageSize() {return mMaxImageSize ;} - - ESnapshotType getSnapshotType() const { return mSnapshotType; } - LLFloaterSnapshot::ESnapshotFormat getSnapshotFormat() const { return mSnapshotFormat; } - BOOL getSnapshotUpToDate() const { return mSnapshotUpToDate; } - BOOL isSnapshotActive() { return mSnapshotActive; } - LLViewerTexture* getThumbnailImage() const { return mThumbnailImage ; } - S32 getThumbnailWidth() const { return mThumbnailWidth ; } - S32 getThumbnailHeight() const { return mThumbnailHeight ; } - BOOL getThumbnailLock() const { return mThumbnailUpdateLock ; } - BOOL getThumbnailUpToDate() const { return mThumbnailUpToDate ;} - LLViewerTexture* getCurrentImage(); - F32 getImageAspect(); - F32 getAspect() ; - const LLRect& getImageRect() const { return mImageRect[mCurImageIndex]; } - BOOL isImageScaled() const { return mImageScaled[mCurImageIndex]; } - void setImageScaled(BOOL scaled) { mImageScaled[mCurImageIndex] = scaled; } - const LLVector3d& getPosTakenGlobal() const { return mPosTakenGlobal; } - - void setSnapshotType(ESnapshotType type) { mSnapshotType = type; } - void setSnapshotFormat(LLFloaterSnapshot::ESnapshotFormat type) { mSnapshotFormat = type; } - void setSnapshotQuality(S32 quality); - void setSnapshotBufferType(LLViewerWindow::ESnapshotType type) { mSnapshotBufferType = type; } - void updateSnapshot(BOOL new_snapshot, BOOL new_thumbnail = FALSE, F32 delay = 0.f); - void saveWeb(); - void saveTexture(); - BOOL saveLocal(); - - LLPointer<LLImageFormatted> getFormattedImage() const { return mFormattedImage; } - LLPointer<LLImageRaw> getEncodedImage() const { return mPreviewImageEncoded; } - - /// Sets size of preview thumbnail image and thhe surrounding rect. - BOOL setThumbnailImageSize() ; - void generateThumbnailImage(BOOL force_update = FALSE) ; - void resetThumbnailImage() { mThumbnailImage = NULL ; } - void drawPreviewRect(S32 offset_x, S32 offset_y) ; - - // Returns TRUE when snapshot generated, FALSE otherwise. - static BOOL onIdle( void* snapshot_preview ); - - // callback for region name resolve - void regionNameCallback(LLImageJPEG* snapshot, LLSD& metadata, const std::string& name, S32 x, S32 y, S32 z); - -private: - LLColor4 mColor; - LLPointer<LLViewerTexture> mViewerImage[2]; //used to represent the scene when the frame is frozen. - LLRect mImageRect[2]; - S32 mWidth[2]; - S32 mHeight[2]; - BOOL mImageScaled[2]; - S32 mMaxImageSize ; - - //thumbnail image - LLPointer<LLViewerTexture> mThumbnailImage ; - S32 mThumbnailWidth ; - S32 mThumbnailHeight ; - LLRect mPreviewRect ; - BOOL mThumbnailUpdateLock ; - BOOL mThumbnailUpToDate ; - - S32 mCurImageIndex; - LLPointer<LLImageRaw> mPreviewImage; - LLPointer<LLImageRaw> mPreviewImageEncoded; - LLPointer<LLImageFormatted> mFormattedImage; - LLFrameTimer mSnapshotDelayTimer; - S32 mShineCountdown; - LLFrameTimer mShineAnimTimer; - F32 mFlashAlpha; - BOOL mNeedsFlash; - LLVector3d mPosTakenGlobal; - S32 mSnapshotQuality; - S32 mDataSize; - ESnapshotType mSnapshotType; - LLFloaterSnapshot::ESnapshotFormat mSnapshotFormat; - BOOL mSnapshotUpToDate; - LLFrameTimer mFallAnimTimer; - LLVector3 mCameraPos; - LLQuaternion mCameraRot; - BOOL mSnapshotActive; - LLViewerWindow::ESnapshotType mSnapshotBufferType; - -public: - static std::set<LLSnapshotLivePreview*> sList; - BOOL mKeepAspectRatio ; -}; - -std::set<LLSnapshotLivePreview*> LLSnapshotLivePreview::sList; - -LLSnapshotLivePreview::LLSnapshotLivePreview (const LLSnapshotLivePreview::Params& p) -: LLView(p), - mColor(1.f, 0.f, 0.f, 0.5f), - mCurImageIndex(0), - mPreviewImage(NULL), - mThumbnailImage(NULL) , - mThumbnailWidth(0), - mThumbnailHeight(0), - mPreviewImageEncoded(NULL), - mFormattedImage(NULL), - mShineCountdown(0), - mFlashAlpha(0.f), - mNeedsFlash(TRUE), - mSnapshotQuality(gSavedSettings.getS32("SnapshotQuality")), - mDataSize(0), - mSnapshotType(SNAPSHOT_POSTCARD), - mSnapshotFormat(LLFloaterSnapshot::ESnapshotFormat(gSavedSettings.getS32("SnapshotFormat"))), - mSnapshotUpToDate(FALSE), - mCameraPos(LLViewerCamera::getInstance()->getOrigin()), - mCameraRot(LLViewerCamera::getInstance()->getQuaternion()), - mSnapshotActive(FALSE), - mSnapshotBufferType(LLViewerWindow::SNAPSHOT_TYPE_COLOR) -{ - setSnapshotQuality(gSavedSettings.getS32("SnapshotQuality")); - mSnapshotDelayTimer.setTimerExpirySec(0.0f); - mSnapshotDelayTimer.start(); -// gIdleCallbacks.addFunction( &LLSnapshotLivePreview::onIdle, (void*)this ); - sList.insert(this); - setFollowsAll(); - mWidth[0] = gViewerWindow->getWindowWidthRaw(); - mWidth[1] = gViewerWindow->getWindowWidthRaw(); - mHeight[0] = gViewerWindow->getWindowHeightRaw(); - mHeight[1] = gViewerWindow->getWindowHeightRaw(); - mImageScaled[0] = FALSE; - mImageScaled[1] = FALSE; - - mMaxImageSize = MAX_SNAPSHOT_IMAGE_SIZE ; - mKeepAspectRatio = gSavedSettings.getBOOL("KeepAspectForSnapshot") ; - mThumbnailUpdateLock = FALSE ; - mThumbnailUpToDate = FALSE ; -} - -LLSnapshotLivePreview::~LLSnapshotLivePreview() -{ - // delete images - mPreviewImage = NULL; - mPreviewImageEncoded = NULL; - mFormattedImage = NULL; - -// gIdleCallbacks.deleteFunction( &LLSnapshotLivePreview::onIdle, (void*)this ); - sList.erase(this); -} - -void LLSnapshotLivePreview::setMaxImageSize(S32 size) -{ - if(size < MAX_SNAPSHOT_IMAGE_SIZE) - { - mMaxImageSize = size; - } - else - { - mMaxImageSize = MAX_SNAPSHOT_IMAGE_SIZE ; - } -} - -LLViewerTexture* LLSnapshotLivePreview::getCurrentImage() -{ - return mViewerImage[mCurImageIndex]; -} - -F32 LLSnapshotLivePreview::getAspect() -{ - F32 image_aspect_ratio = ((F32)getWidth()) / ((F32)getHeight()); - F32 window_aspect_ratio = ((F32)getRect().getWidth()) / ((F32)getRect().getHeight()); - - if (!mKeepAspectRatio)//gSavedSettings.getBOOL("KeepAspectForSnapshot")) - { - return image_aspect_ratio; - } - else - { - return window_aspect_ratio; - } -} - -F32 LLSnapshotLivePreview::getImageAspect() -{ - if (!getCurrentImage()) - { - return 0.f; - } - - return getAspect() ; -} - -void LLSnapshotLivePreview::updateSnapshot(BOOL new_snapshot, BOOL new_thumbnail, F32 delay) -{ - // Invalidate current image. - lldebugs << "updateSnapshot: mSnapshotUpToDate = " << getSnapshotUpToDate() << llendl; - if (getSnapshotUpToDate()) - { - S32 old_image_index = mCurImageIndex; - mCurImageIndex = (mCurImageIndex + 1) % 2; - setSize(mWidth[old_image_index], mHeight[old_image_index]); - mFallAnimTimer.start(); - } - mSnapshotUpToDate = FALSE; - - // Update snapshot source rect depending on whether we keep the aspect ratio. - LLRect& rect = mImageRect[mCurImageIndex]; - rect.set(0, getRect().getHeight(), getRect().getWidth(), 0); - - F32 image_aspect_ratio = ((F32)getWidth()) / ((F32)getHeight()); - F32 window_aspect_ratio = ((F32)getRect().getWidth()) / ((F32)getRect().getHeight()); - - if (mKeepAspectRatio)//gSavedSettings.getBOOL("KeepAspectForSnapshot")) - { - if (image_aspect_ratio > window_aspect_ratio) - { - // trim off top and bottom - S32 new_height = llround((F32)getRect().getWidth() / image_aspect_ratio); - rect.mBottom += (getRect().getHeight() - new_height) / 2; - rect.mTop -= (getRect().getHeight() - new_height) / 2; - } - else if (image_aspect_ratio < window_aspect_ratio) - { - // trim off left and right - S32 new_width = llround((F32)getRect().getHeight() * image_aspect_ratio); - rect.mLeft += (getRect().getWidth() - new_width) / 2; - rect.mRight -= (getRect().getWidth() - new_width) / 2; - } - } - - // Stop shining animation. - mShineAnimTimer.stop(); - - // Update snapshot if requested. - if (new_snapshot) - { - mSnapshotDelayTimer.start(); - mSnapshotDelayTimer.setTimerExpirySec(delay); - LLFloaterSnapshot::preUpdate(); - } - - // Update thumbnail if requested. - if(new_thumbnail) - { - mThumbnailUpToDate = FALSE ; - } -} - -void LLSnapshotLivePreview::setSnapshotQuality(S32 quality) -{ - llclamp(quality, 0, 100); - if (quality != mSnapshotQuality) - { - mSnapshotQuality = quality; - gSavedSettings.setS32("SnapshotQuality", quality); - mSnapshotUpToDate = FALSE; - } -} - -void LLSnapshotLivePreview::drawPreviewRect(S32 offset_x, S32 offset_y) -{ - F32 line_width ; - glGetFloatv(GL_LINE_WIDTH, &line_width) ; - glLineWidth(2.0f * line_width) ; - LLColor4 color(0.0f, 0.0f, 0.0f, 1.0f) ; - gl_rect_2d( mPreviewRect.mLeft + offset_x, mPreviewRect.mTop + offset_y, - mPreviewRect.mRight + offset_x, mPreviewRect.mBottom + offset_y, color, FALSE ) ; - glLineWidth(line_width) ; - - //draw four alpha rectangles to cover areas outside of the snapshot image - if(!mKeepAspectRatio) - { - LLColor4 alpha_color(0.5f, 0.5f, 0.5f, 0.8f) ; - S32 dwl = 0, dwr = 0 ; - if(mThumbnailWidth > mPreviewRect.getWidth()) - { - dwl = (mThumbnailWidth - mPreviewRect.getWidth()) >> 1 ; - dwr = mThumbnailWidth - mPreviewRect.getWidth() - dwl ; - - gl_rect_2d(mPreviewRect.mLeft + offset_x - dwl, mPreviewRect.mTop + offset_y, - mPreviewRect.mLeft + offset_x, mPreviewRect.mBottom + offset_y, alpha_color, TRUE ) ; - gl_rect_2d( mPreviewRect.mRight + offset_x, mPreviewRect.mTop + offset_y, - mPreviewRect.mRight + offset_x + dwr, mPreviewRect.mBottom + offset_y, alpha_color, TRUE ) ; - } - - if(mThumbnailHeight > mPreviewRect.getHeight()) - { - S32 dh = (mThumbnailHeight - mPreviewRect.getHeight()) >> 1 ; - gl_rect_2d(mPreviewRect.mLeft + offset_x - dwl, mPreviewRect.mBottom + offset_y , - mPreviewRect.mRight + offset_x + dwr, mPreviewRect.mBottom + offset_y - dh, alpha_color, TRUE ) ; - - dh = mThumbnailHeight - mPreviewRect.getHeight() - dh ; - gl_rect_2d( mPreviewRect.mLeft + offset_x - dwl, mPreviewRect.mTop + offset_y + dh, - mPreviewRect.mRight + offset_x + dwr, mPreviewRect.mTop + offset_y, alpha_color, TRUE ) ; - } - } -} - -//called when the frame is frozen. -void LLSnapshotLivePreview::draw() -{ - if (getCurrentImage() && - mPreviewImageEncoded.notNull() && - getSnapshotUpToDate()) - { - LLColor4 bg_color(0.f, 0.f, 0.3f, 0.4f); - gl_rect_2d(getRect(), bg_color); - const LLRect& rect = getImageRect(); - LLRect shadow_rect = rect; - shadow_rect.stretch(BORDER_WIDTH); - gl_drop_shadow(shadow_rect.mLeft, shadow_rect.mTop, shadow_rect.mRight, shadow_rect.mBottom, LLColor4(0.f, 0.f, 0.f, mNeedsFlash ? 0.f :0.5f), 10); - - LLColor4 image_color(1.f, 1.f, 1.f, 1.f); - gGL.color4fv(image_color.mV); - gGL.getTexUnit(0)->bind(getCurrentImage()); - // calculate UV scale - F32 uv_width = isImageScaled() ? 1.f : llmin((F32)getWidth() / (F32)getCurrentImage()->getWidth(), 1.f); - F32 uv_height = isImageScaled() ? 1.f : llmin((F32)getHeight() / (F32)getCurrentImage()->getHeight(), 1.f); - gGL.pushMatrix(); - { - gGL.translatef((F32)rect.mLeft, (F32)rect.mBottom, 0.f); - gGL.begin(LLRender::QUADS); - { - gGL.texCoord2f(uv_width, uv_height); - gGL.vertex2i(rect.getWidth(), rect.getHeight() ); - - gGL.texCoord2f(0.f, uv_height); - gGL.vertex2i(0, rect.getHeight() ); - - gGL.texCoord2f(0.f, 0.f); - gGL.vertex2i(0, 0); - - gGL.texCoord2f(uv_width, 0.f); - gGL.vertex2i(rect.getWidth(), 0); - } - gGL.end(); - } - gGL.popMatrix(); - - gGL.color4f(1.f, 1.f, 1.f, mFlashAlpha); - gl_rect_2d(getRect()); - if (mNeedsFlash) - { - if (mFlashAlpha < 1.f) - { - mFlashAlpha = lerp(mFlashAlpha, 1.f, LLCriticalDamp::getInterpolant(0.02f)); - } - else - { - mNeedsFlash = FALSE; - } - } - else - { - mFlashAlpha = lerp(mFlashAlpha, 0.f, LLCriticalDamp::getInterpolant(0.15f)); - } - - // Draw shining animation if appropriate. - if (mShineCountdown > 0) - { - mShineCountdown--; - if (mShineCountdown == 0) - { - mShineAnimTimer.start(); - } - } - else if (mShineAnimTimer.getStarted()) - { - lldebugs << "Drawing shining animation" << llendl; - F32 shine_interp = llmin(1.f, mShineAnimTimer.getElapsedTimeF32() / SHINE_TIME); - - // draw "shine" effect - LLLocalClipRect clip(getLocalRect()); - { - // draw diagonal stripe with gradient that passes over screen - S32 x1 = gViewerWindow->getWindowWidthScaled() * llround((clamp_rescale(shine_interp, 0.f, 1.f, -1.f - SHINE_WIDTH, 1.f))); - S32 x2 = x1 + llround(gViewerWindow->getWindowWidthScaled() * SHINE_WIDTH); - S32 x3 = x2 + llround(gViewerWindow->getWindowWidthScaled() * SHINE_WIDTH); - S32 y1 = 0; - S32 y2 = gViewerWindow->getWindowHeightScaled(); - - gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); - gGL.begin(LLRender::QUADS); - { - gGL.color4f(1.f, 1.f, 1.f, 0.f); - gGL.vertex2i(x1, y1); - gGL.vertex2i(x1 + gViewerWindow->getWindowWidthScaled(), y2); - gGL.color4f(1.f, 1.f, 1.f, SHINE_OPACITY); - gGL.vertex2i(x2 + gViewerWindow->getWindowWidthScaled(), y2); - gGL.vertex2i(x2, y1); - - gGL.color4f(1.f, 1.f, 1.f, SHINE_OPACITY); - gGL.vertex2i(x2, y1); - gGL.vertex2i(x2 + gViewerWindow->getWindowWidthScaled(), y2); - gGL.color4f(1.f, 1.f, 1.f, 0.f); - gGL.vertex2i(x3 + gViewerWindow->getWindowWidthScaled(), y2); - gGL.vertex2i(x3, y1); - } - gGL.end(); - } - - // if we're at the end of the animation, stop - if (shine_interp >= 1.f) - { - mShineAnimTimer.stop(); - } - } - } - - // draw framing rectangle - { - gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); - gGL.color4f(1.f, 1.f, 1.f, 1.f); - const LLRect& outline_rect = getImageRect(); - gGL.begin(LLRender::QUADS); - { - gGL.vertex2i(outline_rect.mLeft - BORDER_WIDTH, outline_rect.mTop + BORDER_WIDTH); - gGL.vertex2i(outline_rect.mRight + BORDER_WIDTH, outline_rect.mTop + BORDER_WIDTH); - gGL.vertex2i(outline_rect.mRight, outline_rect.mTop); - gGL.vertex2i(outline_rect.mLeft, outline_rect.mTop); - - gGL.vertex2i(outline_rect.mLeft, outline_rect.mBottom); - gGL.vertex2i(outline_rect.mRight, outline_rect.mBottom); - gGL.vertex2i(outline_rect.mRight + BORDER_WIDTH, outline_rect.mBottom - BORDER_WIDTH); - gGL.vertex2i(outline_rect.mLeft - BORDER_WIDTH, outline_rect.mBottom - BORDER_WIDTH); - - gGL.vertex2i(outline_rect.mLeft, outline_rect.mTop); - gGL.vertex2i(outline_rect.mLeft, outline_rect.mBottom); - gGL.vertex2i(outline_rect.mLeft - BORDER_WIDTH, outline_rect.mBottom - BORDER_WIDTH); - gGL.vertex2i(outline_rect.mLeft - BORDER_WIDTH, outline_rect.mTop + BORDER_WIDTH); - - gGL.vertex2i(outline_rect.mRight, outline_rect.mBottom); - gGL.vertex2i(outline_rect.mRight, outline_rect.mTop); - gGL.vertex2i(outline_rect.mRight + BORDER_WIDTH, outline_rect.mTop + BORDER_WIDTH); - gGL.vertex2i(outline_rect.mRight + BORDER_WIDTH, outline_rect.mBottom - BORDER_WIDTH); - } - gGL.end(); - } - - // draw old image dropping away - if (mFallAnimTimer.getStarted()) - { - S32 old_image_index = (mCurImageIndex + 1) % 2; - if (mViewerImage[old_image_index].notNull() && mFallAnimTimer.getElapsedTimeF32() < FALL_TIME) - { - lldebugs << "Drawing fall animation" << llendl; - F32 fall_interp = mFallAnimTimer.getElapsedTimeF32() / FALL_TIME; - F32 alpha = clamp_rescale(fall_interp, 0.f, 1.f, 0.8f, 0.4f); - LLColor4 image_color(1.f, 1.f, 1.f, alpha); - gGL.color4fv(image_color.mV); - gGL.getTexUnit(0)->bind(mViewerImage[old_image_index]); - // calculate UV scale - // *FIX get this to work with old image - BOOL rescale = !mImageScaled[old_image_index] && mViewerImage[mCurImageIndex].notNull(); - F32 uv_width = rescale ? llmin((F32)mWidth[old_image_index] / (F32)mViewerImage[mCurImageIndex]->getWidth(), 1.f) : 1.f; - F32 uv_height = rescale ? llmin((F32)mHeight[old_image_index] / (F32)mViewerImage[mCurImageIndex]->getHeight(), 1.f) : 1.f; - gGL.pushMatrix(); - { - LLRect& rect = mImageRect[old_image_index]; - gGL.translatef((F32)rect.mLeft, (F32)rect.mBottom - llround(getRect().getHeight() * 2.f * (fall_interp * fall_interp)), 0.f); - gGL.rotatef(-45.f * fall_interp, 0.f, 0.f, 1.f); - gGL.begin(LLRender::QUADS); - { - gGL.texCoord2f(uv_width, uv_height); - gGL.vertex2i(rect.getWidth(), rect.getHeight() ); - - gGL.texCoord2f(0.f, uv_height); - gGL.vertex2i(0, rect.getHeight() ); - - gGL.texCoord2f(0.f, 0.f); - gGL.vertex2i(0, 0); - gGL.texCoord2f(uv_width, 0.f); - gGL.vertex2i(rect.getWidth(), 0); - } - gGL.end(); - } - gGL.popMatrix(); - } - } -} - -/*virtual*/ -void LLSnapshotLivePreview::reshape(S32 width, S32 height, BOOL called_from_parent) -{ - LLRect old_rect = getRect(); - LLView::reshape(width, height, called_from_parent); - if (old_rect.getWidth() != width || old_rect.getHeight() != height) - { - lldebugs << "window reshaped, updating thumbnail" << llendl; - updateSnapshot(FALSE, TRUE); - } -} - -BOOL LLSnapshotLivePreview::setThumbnailImageSize() -{ - if(getWidth() < 10 || getHeight() < 10) - { - return FALSE ; - } - S32 window_width = gViewerWindow->getWindowWidthRaw() ; - S32 window_height = gViewerWindow->getWindowHeightRaw() ; - - F32 window_aspect_ratio = ((F32)window_width) / ((F32)window_height); - - // UI size for thumbnail - // *FIXME: the rect does not change, so maybe there's no need to recalculate max w/h. - const LLRect& thumbnail_rect = LLFloaterSnapshot::getThumbnailPlaceholderRect(); - S32 max_width = thumbnail_rect.getWidth(); - S32 max_height = thumbnail_rect.getHeight(); - - if (window_aspect_ratio > (F32)max_width / max_height) - { - // image too wide, shrink to width - mThumbnailWidth = max_width; - mThumbnailHeight = llround((F32)max_width / window_aspect_ratio); - } - else - { - // image too tall, shrink to height - mThumbnailHeight = max_height; - mThumbnailWidth = llround((F32)max_height * window_aspect_ratio); - } - - if(mThumbnailWidth > window_width || mThumbnailHeight > window_height) - { - return FALSE ;//if the window is too small, ignore thumbnail updating. - } - - S32 left = 0 , top = mThumbnailHeight, right = mThumbnailWidth, bottom = 0 ; - if(!mKeepAspectRatio) - { - F32 ratio_x = (F32)getWidth() / window_width ; - F32 ratio_y = (F32)getHeight() / window_height ; - - //if(getWidth() > window_width || - // getHeight() > window_height ) - { - if(ratio_x > ratio_y) - { - top = (S32)(top * ratio_y / ratio_x) ; - } - else - { - right = (S32)(right * ratio_x / ratio_y) ; - } - } - //else - //{ - // right = (S32)(right * ratio_x) ; - // top = (S32)(top * ratio_y) ; - //} - left = (S32)((mThumbnailWidth - right) * 0.5f) ; - bottom = (S32)((mThumbnailHeight - top) * 0.5f) ; - top += bottom ; - right += left ; - } - mPreviewRect.set(left - 1, top + 1, right + 1, bottom - 1) ; - - return TRUE ; -} - -void LLSnapshotLivePreview::generateThumbnailImage(BOOL force_update) -{ - if(mThumbnailUpdateLock) //in the process of updating - { - return ; - } - if(getThumbnailUpToDate() && !force_update)//already updated - { - return ; - } - if(getWidth() < 10 || getHeight() < 10) - { - return ; - } - - ////lock updating - mThumbnailUpdateLock = TRUE ; - - if(!setThumbnailImageSize()) - { - mThumbnailUpdateLock = FALSE ; - mThumbnailUpToDate = TRUE ; - return ; - } - - if(mThumbnailImage) - { - resetThumbnailImage() ; - } - - LLPointer<LLImageRaw> raw = new LLImageRaw; - if(!gViewerWindow->thumbnailSnapshot(raw, - mThumbnailWidth, mThumbnailHeight, - gSavedSettings.getBOOL("RenderUIInSnapshot"), - FALSE, - mSnapshotBufferType) ) - { - raw = NULL ; - } - - if(raw) - { - raw->expandToPowerOfTwo(); - mThumbnailImage = LLViewerTextureManager::getLocalTexture(raw.get(), FALSE); - mThumbnailUpToDate = TRUE ; - } - - //unlock updating - mThumbnailUpdateLock = FALSE ; -} - - -// Called often. Checks whether it's time to grab a new snapshot and if so, does it. -// Returns TRUE if new snapshot generated, FALSE otherwise. -//static -BOOL LLSnapshotLivePreview::onIdle( void* snapshot_preview ) -{ - LLSnapshotLivePreview* previewp = (LLSnapshotLivePreview*)snapshot_preview; - if (previewp->getWidth() == 0 || previewp->getHeight() == 0) - { - llwarns << "Incorrect dimensions: " << previewp->getWidth() << "x" << previewp->getHeight() << llendl; - return FALSE; - } - - // If we're in freeze-frame mode and camera has moved, update snapshot. - LLVector3 new_camera_pos = LLViewerCamera::getInstance()->getOrigin(); - LLQuaternion new_camera_rot = LLViewerCamera::getInstance()->getQuaternion(); - if (gSavedSettings.getBOOL("FreezeTime") && - (new_camera_pos != previewp->mCameraPos || dot(new_camera_rot, previewp->mCameraRot) < 0.995f)) - { - previewp->mCameraPos = new_camera_pos; - previewp->mCameraRot = new_camera_rot; - // request a new snapshot whenever the camera moves, with a time delay - BOOL autosnap = gSavedSettings.getBOOL("AutoSnapshot"); - lldebugs << "camera moved, updating thumbnail" << llendl; - previewp->updateSnapshot( - autosnap, // whether a new snapshot is needed or merely invalidate the existing one - FALSE, // or if 1st arg is false, whether to produce a new thumbnail image. - autosnap ? AUTO_SNAPSHOT_TIME_DELAY : 0.f); // shutter delay if 1st arg is true. - } - - // see if it's time yet to snap the shot and bomb out otherwise. - previewp->mSnapshotActive = - (previewp->mSnapshotDelayTimer.getStarted() && previewp->mSnapshotDelayTimer.hasExpired()) - && !LLToolCamera::getInstance()->hasMouseCapture(); // don't take snapshots while ALT-zoom active - if ( ! previewp->mSnapshotActive) - { - return FALSE; - } - - // time to produce a snapshot - previewp->setThumbnailImageSize(); - - lldebugs << "producing snapshot" << llendl; - if (!previewp->mPreviewImage) - { - previewp->mPreviewImage = new LLImageRaw; - } - - if (!previewp->mPreviewImageEncoded) - { - previewp->mPreviewImageEncoded = new LLImageRaw; - } - - previewp->setVisible(FALSE); - previewp->setEnabled(FALSE); - - previewp->getWindow()->incBusyCount(); - previewp->setImageScaled(FALSE); - - // grab the raw image and encode it into desired format - if(gViewerWindow->rawSnapshot( - previewp->mPreviewImage, - previewp->getWidth(), - previewp->getHeight(), - previewp->mKeepAspectRatio,//gSavedSettings.getBOOL("KeepAspectForSnapshot"), - previewp->getSnapshotType() == LLSnapshotLivePreview::SNAPSHOT_TEXTURE, - gSavedSettings.getBOOL("RenderUIInSnapshot"), - FALSE, - previewp->mSnapshotBufferType, - previewp->getMaxImageSize())) - { - previewp->mPreviewImageEncoded->resize( - previewp->mPreviewImage->getWidth(), - previewp->mPreviewImage->getHeight(), - previewp->mPreviewImage->getComponents()); - - if(previewp->getSnapshotType() == SNAPSHOT_TEXTURE) - { - lldebugs << "Encoding new image of format J2C" << llendl; - LLPointer<LLImageJ2C> formatted = new LLImageJ2C; - LLPointer<LLImageRaw> scaled = new LLImageRaw( - previewp->mPreviewImage->getData(), - previewp->mPreviewImage->getWidth(), - previewp->mPreviewImage->getHeight(), - previewp->mPreviewImage->getComponents()); - - scaled->biasedScaleToPowerOfTwo(MAX_TEXTURE_SIZE); - previewp->setImageScaled(TRUE); - if (formatted->encode(scaled, 0.f)) - { - previewp->mDataSize = formatted->getDataSize(); - formatted->decode(previewp->mPreviewImageEncoded, 0); - } - } - else - { - // delete any existing image - previewp->mFormattedImage = NULL; - // now create the new one of the appropriate format. - LLFloaterSnapshot::ESnapshotFormat format = previewp->getSnapshotFormat(); - lldebugs << "Encoding new image of format " << format << llendl; - - switch(format) - { - case LLFloaterSnapshot::SNAPSHOT_FORMAT_PNG: - previewp->mFormattedImage = new LLImagePNG(); - break; - case LLFloaterSnapshot::SNAPSHOT_FORMAT_JPEG: - previewp->mFormattedImage = new LLImageJPEG(previewp->mSnapshotQuality); - break; - case LLFloaterSnapshot::SNAPSHOT_FORMAT_BMP: - previewp->mFormattedImage = new LLImageBMP(); - break; - } - if (previewp->mFormattedImage->encode(previewp->mPreviewImage, 0)) - { - previewp->mDataSize = previewp->mFormattedImage->getDataSize(); - // special case BMP to copy instead of decode otherwise decode will crash. - if(format == LLFloaterSnapshot::SNAPSHOT_FORMAT_BMP) - { - previewp->mPreviewImageEncoded->copy(previewp->mPreviewImage); - } - else - { - previewp->mFormattedImage->decode(previewp->mPreviewImageEncoded, 0); - } - } - } - - LLPointer<LLImageRaw> scaled = new LLImageRaw( - previewp->mPreviewImageEncoded->getData(), - previewp->mPreviewImageEncoded->getWidth(), - previewp->mPreviewImageEncoded->getHeight(), - previewp->mPreviewImageEncoded->getComponents()); - - if(!scaled->isBufferInvalid()) - { - // leave original image dimensions, just scale up texture buffer - if (previewp->mPreviewImageEncoded->getWidth() > 1024 || previewp->mPreviewImageEncoded->getHeight() > 1024) - { - // go ahead and shrink image to appropriate power of 2 for display - scaled->biasedScaleToPowerOfTwo(1024); - previewp->setImageScaled(TRUE); - } - else - { - // expand image but keep original image data intact - scaled->expandToPowerOfTwo(1024, FALSE); - } - - previewp->mViewerImage[previewp->mCurImageIndex] = LLViewerTextureManager::getLocalTexture(scaled.get(), FALSE); - LLPointer<LLViewerTexture> curr_preview_image = previewp->mViewerImage[previewp->mCurImageIndex]; - gGL.getTexUnit(0)->bind(curr_preview_image); - if (previewp->getSnapshotType() != SNAPSHOT_TEXTURE) - { - curr_preview_image->setFilteringOption(LLTexUnit::TFO_POINT); - } - else - { - curr_preview_image->setFilteringOption(LLTexUnit::TFO_ANISOTROPIC); - } - curr_preview_image->setAddressMode(LLTexUnit::TAM_CLAMP); - - previewp->mSnapshotUpToDate = TRUE; - previewp->generateThumbnailImage(TRUE) ; - - previewp->mPosTakenGlobal = gAgentCamera.getCameraPositionGlobal(); - previewp->mShineCountdown = 4; // wait a few frames to avoid animation glitch due to readback this frame - } - } - previewp->getWindow()->decBusyCount(); - // only show fullscreen preview when in freeze frame mode - previewp->setVisible(gSavedSettings.getBOOL("UseFreezeFrame")); - previewp->mSnapshotDelayTimer.stop(); - previewp->mSnapshotActive = FALSE; - - if(!previewp->getThumbnailUpToDate()) - { - previewp->generateThumbnailImage() ; - } - lldebugs << "done creating snapshot" << llendl; - LLFloaterSnapshot::postUpdate(); - - return TRUE; -} - -void LLSnapshotLivePreview::setSize(S32 w, S32 h) -{ - lldebugs << "setSize(" << w << ", " << h << ")" << llendl; - setWidth(w); - setHeight(h); -} - -void LLSnapshotLivePreview::getSize(S32& w, S32& h) const -{ - w = getWidth(); - h = getHeight(); -} - -void LLSnapshotLivePreview::saveTexture() -{ - lldebugs << "saving texture: " << mPreviewImage->getWidth() << "x" << mPreviewImage->getHeight() << llendl; - // gen a new uuid for this asset - LLTransactionID tid; - tid.generate(); - LLAssetID new_asset_id = tid.makeAssetID(gAgent.getSecureSessionID()); - - LLPointer<LLImageJ2C> formatted = new LLImageJ2C; - LLPointer<LLImageRaw> scaled = new LLImageRaw(mPreviewImage->getData(), - mPreviewImage->getWidth(), - mPreviewImage->getHeight(), - mPreviewImage->getComponents()); - - scaled->biasedScaleToPowerOfTwo(MAX_TEXTURE_SIZE); - lldebugs << "scaled texture to " << scaled->getWidth() << "x" << scaled->getHeight() << llendl; - - if (formatted->encode(scaled, 0.0f)) - { - LLVFile::writeFile(formatted->getData(), formatted->getDataSize(), gVFS, new_asset_id, LLAssetType::AT_TEXTURE); - std::string pos_string; - LLAgentUI::buildLocationString(pos_string, LLAgentUI::LOCATION_FORMAT_FULL); - std::string who_took_it; - LLAgentUI::buildFullname(who_took_it); - LLAssetStorage::LLStoreAssetCallback callback = NULL; - S32 expected_upload_cost = LLGlobalEconomy::Singleton::getInstance()->getPriceUpload(); - void *userdata = NULL; - upload_new_resource(tid, // tid - LLAssetType::AT_TEXTURE, - "Snapshot : " + pos_string, - "Taken by " + who_took_it + " at " + pos_string, - 0, - LLFolderType::FT_SNAPSHOT_CATEGORY, - LLInventoryType::IT_SNAPSHOT, - PERM_ALL, // Note: Snapshots to inventory is a special case of content upload - LLFloaterPerms::getGroupPerms(), // that is more permissive than other uploads - LLFloaterPerms::getEveryonePerms(), - "Snapshot : " + pos_string, - callback, expected_upload_cost, userdata); - gViewerWindow->playSnapshotAnimAndSound(); - } - else - { - LLNotificationsUtil::add("ErrorEncodingSnapshot"); - llwarns << "Error encoding snapshot" << llendl; - } - - LLViewerStats::getInstance()->incStat(LLViewerStats::ST_SNAPSHOT_COUNT ); - - mDataSize = 0; -} - -BOOL LLSnapshotLivePreview::saveLocal() -{ - BOOL success = gViewerWindow->saveImageNumbered(mFormattedImage); - - if(success) - { - gViewerWindow->playSnapshotAnimAndSound(); - } - return success; -} - -void LLSnapshotLivePreview::saveWeb() -{ - // *FIX: Will break if the window closes because of CloseSnapshotOnKeep! - // Needs to pass on ownership of the image. - LLImageJPEG* jpg = dynamic_cast<LLImageJPEG*>(mFormattedImage.get()); - if(!jpg) - { - llwarns << "Formatted image not a JPEG" << llendl; - return; - } - - LLSD metadata; - metadata["description"] = getChild<LLLineEditor>("description")->getText(); - - LLLandmarkActions::getRegionNameAndCoordsFromPosGlobal(gAgentCamera.getCameraPositionGlobal(), - boost::bind(&LLSnapshotLivePreview::regionNameCallback, this, jpg, metadata, _1, _2, _3, _4)); - - gViewerWindow->playSnapshotAnimAndSound(); -} - -void LLSnapshotLivePreview::regionNameCallback(LLImageJPEG* snapshot, LLSD& metadata, const std::string& name, S32 x, S32 y, S32 z) -{ - metadata["slurl"] = LLSLURL(name, LLVector3d(x, y, z)).getSLURLString(); - - LLWebSharing::instance().shareSnapshot(snapshot, metadata); -} ///---------------------------------------------------------------------------- /// Class LLFloaterSnapshot::Impl @@ -2037,7 +1063,7 @@ BOOL LLFloaterSnapshot::postBuild() getChild<LLUICtrl>("auto_snapshot_check")->setValue(gSavedSettings.getBOOL("AutoSnapshot")); childSetCommitCallback("auto_snapshot_check", Impl::onClickAutoSnap, this); - + LLWebProfile::setImageUploadResultCallback(boost::bind(&LLFloaterSnapshot::Impl::onSnapshotUploadFinished, _1)); LLPostCard::setPostResultCallback(boost::bind(&LLFloaterSnapshot::Impl::onSendingPostcardFinished, _1)); @@ -2070,6 +1096,9 @@ BOOL LLFloaterSnapshot::postBuild() impl.updateControls(this); impl.updateLayout(this); + + previewp->setThumbnailPlaceholderRect(getThumbnailPlaceholderRect()); + return TRUE; } @@ -2235,7 +1264,9 @@ S32 LLFloaterSnapshot::notify(const LLSD& info) void LLFloaterSnapshot::update() { LLFloaterSnapshot* inst = LLFloaterReg::findTypedInstance<LLFloaterSnapshot>("snapshot"); - if (!inst) + LLFloaterSocial* floater_social = LLFloaterReg::findTypedInstance<LLFloaterSocial>("social"); + + if (!inst && !floater_social) return; BOOL changed = FALSE; @@ -2245,7 +1276,8 @@ void LLFloaterSnapshot::update() { changed |= LLSnapshotLivePreview::onIdle(*iter); } - if(changed) + + if (inst && changed) { lldebugs << "changed" << llendl; inst->impl.updateControls(inst); diff --git a/indra/newview/llfloatersnapshot.h b/indra/newview/llfloatersnapshot.h index afe135fa40..82af8c7a9d 100755 --- a/indra/newview/llfloatersnapshot.h +++ b/indra/newview/llfloatersnapshot.h @@ -27,7 +27,6 @@ #ifndef LL_LLFLOATERSNAPSHOT_H #define LL_LLFLOATERSNAPSHOT_H -#include "llimage.h" #include "llfloater.h" class LLSpinCtrl; diff --git a/indra/newview/llfloatersocial.cpp b/indra/newview/llfloatersocial.cpp new file mode 100644 index 0000000000..2a74c8e3ea --- /dev/null +++ b/indra/newview/llfloatersocial.cpp @@ -0,0 +1,920 @@ +/** +* @file llfloatersocial.cpp +* @brief Implementation of llfloatersocial +* @author Gilbert@lindenlab.com +* +* $LicenseInfo:firstyear=2013&license=viewerlgpl$ +* Second Life Viewer Source Code +* Copyright (C) 2013, Linden Research, Inc. +* +* This library is free software; you can redistribute it and/or +* modify it under the terms of the GNU Lesser General Public +* License as published by the Free Software Foundation; +* version 2.1 of the License only. +* +* This library is distributed in the hope that it will be useful, +* but WITHOUT ANY WARRANTY; without even the implied warranty of +* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU +* Lesser General Public License for more details. +* +* You should have received a copy of the GNU Lesser General Public +* License along with this library; if not, write to the Free Software +* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA +* +* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA +* $/LicenseInfo$ +*/ + +#include "llviewerprecompiledheaders.h" + +#include "llfloatersocial.h" + +#include "llagent.h" +#include "llagentui.h" +#include "llcheckboxctrl.h" +#include "llcombobox.h" +#include "llfacebookconnect.h" +#include "llfloaterreg.h" +#include "lliconctrl.h" +#include "llresmgr.h" // LLLocale +#include "llsdserialize.h" +#include "llloadingindicator.h" +#include "llplugincookiestore.h" +#include "llslurl.h" +#include "lltrans.h" +#include "llsnapshotlivepreview.h" +#include "llviewerregion.h" +#include "llviewercontrol.h" +#include "llviewermedia.h" + +static LLRegisterPanelClassWrapper<LLSocialStatusPanel> t_panel_status("llsocialstatuspanel"); +static LLRegisterPanelClassWrapper<LLSocialPhotoPanel> t_panel_photo("llsocialphotopanel"); +static LLRegisterPanelClassWrapper<LLSocialCheckinPanel> t_panel_checkin("llsocialcheckinpanel"); +static LLRegisterPanelClassWrapper<LLSocialAccountPanel> t_panel_account("llsocialaccountpanel"); + +const S32 MAX_POSTCARD_DATASIZE = 1024 * 1024; // one megabyte +const std::string DEFAULT_CHECKIN_LOCATION_URL = "http://maps.secondlife.com/"; +const std::string DEFAULT_CHECKIN_ICON_URL = "http://map.secondlife.com.s3.amazonaws.com/map_placeholder.png"; +const std::string DEFAULT_CHECKIN_QUERY_PARAMETERS = "?sourceid=slshare_checkin&utm_source=facebook&utm_medium=checkin&utm_campaign=slshare"; +const std::string DEFAULT_PHOTO_QUERY_PARAMETERS = "?sourceid=slshare_photo&utm_source=facebook&utm_medium=photo&utm_campaign=slshare"; + +std::string get_map_url() +{ + LLVector3d center_agent; + if (gAgent.getRegion()) + { + center_agent = gAgent.getRegion()->getCenterGlobal(); + } + int x_pos = center_agent[0] / 256.0; + int y_pos = center_agent[1] / 256.0; + std::string map_url = gSavedSettings.getString("CurrentMapServerURL") + llformat("map-1-%d-%d-objects.jpg", x_pos, y_pos); + return map_url; +} + +/////////////////////////// +//LLSocialStatusPanel////// +/////////////////////////// + +LLSocialStatusPanel::LLSocialStatusPanel() : + mMessageTextEditor(NULL), + mPostButton(NULL), + mCancelButton(NULL) +{ + mCommitCallbackRegistrar.add("SocialSharing.SendStatus", boost::bind(&LLSocialStatusPanel::onSend, this)); +} + +BOOL LLSocialStatusPanel::postBuild() +{ + mMessageTextEditor = getChild<LLUICtrl>("status_message"); + mPostButton = getChild<LLUICtrl>("post_status_btn"); + mCancelButton = getChild<LLUICtrl>("cancel_status_btn"); + + return LLPanel::postBuild(); +} + +void LLSocialStatusPanel::draw() +{ + if (mMessageTextEditor && mPostButton && mCancelButton) + { + bool no_ongoing_connection = !(LLFacebookConnect::instance().isTransactionOngoing()); + std::string message = mMessageTextEditor->getValue().asString(); + mMessageTextEditor->setEnabled(no_ongoing_connection); + mCancelButton->setEnabled(no_ongoing_connection); + mPostButton->setEnabled(no_ongoing_connection && !message.empty()); + } + + LLPanel::draw(); +} + +void LLSocialStatusPanel::onSend() +{ + LLEventPumps::instance().obtain("FacebookConnectState").stopListening("LLSocialStatusPanel"); // just in case it is already listening + LLEventPumps::instance().obtain("FacebookConnectState").listen("LLSocialStatusPanel", boost::bind(&LLSocialStatusPanel::onFacebookConnectStateChange, this, _1)); + + // Connect to Facebook if necessary and then post + if (LLFacebookConnect::instance().isConnected()) + { + sendStatus(); + } + else + { + LLFacebookConnect::instance().checkConnectionToFacebook(true); + } +} + +bool LLSocialStatusPanel::onFacebookConnectStateChange(const LLSD& data) +{ + switch (data.get("enum").asInteger()) + { + case LLFacebookConnect::FB_CONNECTED: + sendStatus(); + break; + + case LLFacebookConnect::FB_POSTED: + LLEventPumps::instance().obtain("FacebookConnectState").stopListening("LLSocialStatusPanel"); + clearAndClose(); + break; + } + + return false; +} + +void LLSocialStatusPanel::sendStatus() +{ + std::string message = mMessageTextEditor->getValue().asString(); + if (!message.empty()) + { + LLFacebookConnect::instance().updateStatus(message); + } +} + +void LLSocialStatusPanel::clearAndClose() +{ + mMessageTextEditor->setValue(""); + + LLFloater* floater = getParentByType<LLFloater>(); + if (floater) + { + floater->closeFloater(); + } +} + +/////////////////////////// +//LLSocialPhotoPanel/////// +/////////////////////////// + +LLSocialPhotoPanel::LLSocialPhotoPanel() : +mSnapshotPanel(NULL), +mResolutionComboBox(NULL), +mRefreshBtn(NULL), +mWorkingLabel(NULL), +mThumbnailPlaceholder(NULL), +mCaptionTextBox(NULL), +mLocationCheckbox(NULL), +mPostButton(NULL) +{ + mCommitCallbackRegistrar.add("SocialSharing.SendPhoto", boost::bind(&LLSocialPhotoPanel::onSend, this)); + mCommitCallbackRegistrar.add("SocialSharing.RefreshPhoto", boost::bind(&LLSocialPhotoPanel::onClickNewSnapshot, this)); +} + +LLSocialPhotoPanel::~LLSocialPhotoPanel() +{ + if(mPreviewHandle.get()) + { + mPreviewHandle.get()->die(); + } +} + +BOOL LLSocialPhotoPanel::postBuild() +{ + setVisibleCallback(boost::bind(&LLSocialPhotoPanel::onVisibilityChange, this, _2)); + + mSnapshotPanel = getChild<LLUICtrl>("snapshot_panel"); + mResolutionComboBox = getChild<LLUICtrl>("resolution_combobox"); + mResolutionComboBox->setCommitCallback(boost::bind(&LLSocialPhotoPanel::updateResolution, this, TRUE)); + mRefreshBtn = getChild<LLUICtrl>("new_snapshot_btn"); + mWorkingLabel = getChild<LLUICtrl>("working_lbl"); + mThumbnailPlaceholder = getChild<LLUICtrl>("thumbnail_placeholder"); + mCaptionTextBox = getChild<LLUICtrl>("photo_caption"); + mLocationCheckbox = getChild<LLUICtrl>("add_location_cb"); + mPostButton = getChild<LLUICtrl>("post_photo_btn"); + mCancelButton = getChild<LLUICtrl>("cancel_photo_btn"); + + return LLPanel::postBuild(); +} + +void LLSocialPhotoPanel::draw() +{ + LLSnapshotLivePreview * previewp = static_cast<LLSnapshotLivePreview *>(mPreviewHandle.get()); + + // Enable interaction only if no transaction with the service is on-going (prevent duplicated posts) + bool no_ongoing_connection = !(LLFacebookConnect::instance().isTransactionOngoing()); + mCancelButton->setEnabled(no_ongoing_connection); + mCaptionTextBox->setEnabled(no_ongoing_connection); + mResolutionComboBox->setEnabled(no_ongoing_connection); + mRefreshBtn->setEnabled(no_ongoing_connection); + mLocationCheckbox->setEnabled(no_ongoing_connection); + + // Display the preview if one is available + if (previewp && previewp->getThumbnailImage()) + { + const LLRect& thumbnail_rect = mThumbnailPlaceholder->getRect(); + const S32 thumbnail_w = previewp->getThumbnailWidth(); + const S32 thumbnail_h = previewp->getThumbnailHeight(); + + // calc preview offset within the preview rect + const S32 local_offset_x = (thumbnail_rect.getWidth() - thumbnail_w) / 2 ; + const S32 local_offset_y = (thumbnail_rect.getHeight() - thumbnail_h) / 2 ; + + // calc preview offset within the floater rect + // Hack : To get the full offset, we need to take into account each and every offset of each widgets up to the floater. + // This is almost as arbitrary as using a fixed offset so that's what we do here for the sake of simplicity. + // *TODO : Get the offset looking through the hierarchy of widgets, should be done in postBuild() so to avoid traversing the hierarchy each time. + S32 offset_x = thumbnail_rect.mLeft + local_offset_x - 1; + S32 offset_y = thumbnail_rect.mBottom + local_offset_y - 39; + + mSnapshotPanel->localPointToOtherView(offset_x, offset_y, &offset_x, &offset_y, getParentByType<LLFloater>()); + + gGL.matrixMode(LLRender::MM_MODELVIEW); + // Apply floater transparency to the texture unless the floater is focused. + F32 alpha = getTransparencyType() == TT_ACTIVE ? 1.0f : getCurrentTransparency(); + LLColor4 color = LLColor4::white; + gl_draw_scaled_image(offset_x, offset_y, + thumbnail_w, thumbnail_h, + previewp->getThumbnailImage(), color % alpha); + + previewp->drawPreviewRect(offset_x, offset_y) ; + } + + // Update the visibility of the working (computing preview) label + mWorkingLabel->setVisible(!(previewp && previewp->getSnapshotUpToDate())); + + // Enable Post if we have a preview to send and no on going connection being processed + mPostButton->setEnabled(no_ongoing_connection && (previewp && previewp->getSnapshotUpToDate())); + + // Draw the rest of the panel on top of it + LLPanel::draw(); +} + +LLSnapshotLivePreview* LLSocialPhotoPanel::getPreviewView() +{ + LLSnapshotLivePreview* previewp = (LLSnapshotLivePreview*)mPreviewHandle.get(); + return previewp; +} + +void LLSocialPhotoPanel::onVisibilityChange(const LLSD& new_visibility) +{ + bool visible = new_visibility.asBoolean(); + if (visible) + { + if (mPreviewHandle.get()) + { + LLSnapshotLivePreview* preview = getPreviewView(); + if(preview) + { + lldebugs << "opened, updating snapshot" << llendl; + preview->updateSnapshot(TRUE); + } + } + else + { + LLRect full_screen_rect = getRootView()->getRect(); + LLSnapshotLivePreview::Params p; + p.rect(full_screen_rect); + LLSnapshotLivePreview* previewp = new LLSnapshotLivePreview(p); + mPreviewHandle = previewp->getHandle(); + + previewp->setSnapshotType(previewp->SNAPSHOT_WEB); + previewp->setSnapshotFormat(LLFloaterSnapshot::SNAPSHOT_FORMAT_JPEG); + //previewp->setSnapshotQuality(98); + previewp->setThumbnailPlaceholderRect(mThumbnailPlaceholder->getRect()); + + updateControls(); + } + } +} + +void LLSocialPhotoPanel::onClickNewSnapshot() +{ + LLSnapshotLivePreview* previewp = getPreviewView(); + if (previewp) + { + //setStatus(Impl::STATUS_READY); + lldebugs << "updating snapshot" << llendl; + previewp->updateSnapshot(TRUE); + } +} + +void LLSocialPhotoPanel::onSend() +{ + LLEventPumps::instance().obtain("FacebookConnectState").stopListening("LLSocialPhotoPanel"); // just in case it is already listening + LLEventPumps::instance().obtain("FacebookConnectState").listen("LLSocialPhotoPanel", boost::bind(&LLSocialPhotoPanel::onFacebookConnectStateChange, this, _1)); + + // Connect to Facebook if necessary and then post + if (LLFacebookConnect::instance().isConnected()) + { + sendPhoto(); + } + else + { + LLFacebookConnect::instance().checkConnectionToFacebook(true); + } +} + +bool LLSocialPhotoPanel::onFacebookConnectStateChange(const LLSD& data) +{ + switch (data.get("enum").asInteger()) + { + case LLFacebookConnect::FB_CONNECTED: + sendPhoto(); + break; + + case LLFacebookConnect::FB_POSTED: + LLEventPumps::instance().obtain("FacebookConnectState").stopListening("LLSocialPhotoPanel"); + clearAndClose(); + break; + } + + return false; +} + +void LLSocialPhotoPanel::sendPhoto() +{ + // Get the caption + std::string caption = mCaptionTextBox->getValue().asString(); + + // Add the location if required + bool add_location = mLocationCheckbox->getValue().asBoolean(); + if (add_location) + { + // Get the SLURL for the location + LLSLURL slurl; + LLAgentUI::buildSLURL(slurl); + std::string slurl_string = slurl.getSLURLString(); + + // Add query parameters so Google Analytics can track incoming clicks! + slurl_string += DEFAULT_PHOTO_QUERY_PARAMETERS; + + // Add it to the caption (pretty crude, but we don't have a better option with photos) + if (caption.empty()) + caption = slurl_string; + else + caption = caption + " " + slurl_string; + } + + // Get the image + LLSnapshotLivePreview* previewp = getPreviewView(); + + // Post to Facebook + LLFacebookConnect::instance().sharePhoto(previewp->getFormattedImage(), caption); + + updateControls(); +} + +void LLSocialPhotoPanel::clearAndClose() +{ + mCaptionTextBox->setValue(""); + + LLFloater* floater = getParentByType<LLFloater>(); + if (floater) + { + floater->closeFloater(); + } +} + +void LLSocialPhotoPanel::updateControls() +{ + LLSnapshotLivePreview* previewp = getPreviewView(); + BOOL got_bytes = previewp && previewp->getDataSize() > 0; + BOOL got_snap = previewp && previewp->getSnapshotUpToDate(); + LLSnapshotLivePreview::ESnapshotType shot_type = (previewp ? previewp->getSnapshotType() : LLSnapshotLivePreview::SNAPSHOT_POSTCARD); + + // *TODO: Separate maximum size for Web images from postcards + lldebugs << "Is snapshot up-to-date? " << got_snap << llendl; + + LLLocale locale(LLLocale::USER_LOCALE); + std::string bytes_string; + if (got_snap) + { + LLResMgr::getInstance()->getIntegerString(bytes_string, (previewp->getDataSize()) >> 10 ); + } + + //getChild<LLUICtrl>("file_size_label")->setTextArg("[SIZE]", got_snap ? bytes_string : getString("unknown")); <---uses localized string + getChild<LLUICtrl>("file_size_label")->setTextArg("[SIZE]", got_snap ? bytes_string : "unknown"); + getChild<LLUICtrl>("file_size_label")->setColor( + shot_type == LLSnapshotLivePreview::SNAPSHOT_POSTCARD + && got_bytes + && previewp->getDataSize() > MAX_POSTCARD_DATASIZE ? LLUIColor(LLColor4::red) : LLUIColorTable::instance().getColor( "LabelTextColor" )); + + updateResolution(FALSE); +} + +void LLSocialPhotoPanel::updateResolution(BOOL do_update) +{ + LLComboBox* combobox = static_cast<LLComboBox *>(mResolutionComboBox); + + std::string sdstring = combobox->getSelectedValue(); + LLSD sdres; + std::stringstream sstream(sdstring); + LLSDSerialize::fromNotation(sdres, sstream, sdstring.size()); + + S32 width = sdres[0]; + S32 height = sdres[1]; + + LLSnapshotLivePreview * previewp = static_cast<LLSnapshotLivePreview *>(mPreviewHandle.get()); + if (previewp && combobox->getCurrentIndex() >= 0) + { + S32 original_width = 0 , original_height = 0 ; + previewp->getSize(original_width, original_height) ; + + if (width == 0 || height == 0) + { + // take resolution from current window size + lldebugs << "Setting preview res from window: " << gViewerWindow->getWindowWidthRaw() << "x" << gViewerWindow->getWindowHeightRaw() << llendl; + previewp->setSize(gViewerWindow->getWindowWidthRaw(), gViewerWindow->getWindowHeightRaw()); + } + else + { + // use the resolution from the selected pre-canned drop-down choice + lldebugs << "Setting preview res selected from combo: " << width << "x" << height << llendl; + previewp->setSize(width, height); + } + + checkAspectRatio(width); + + previewp->getSize(width, height); + + if(original_width != width || original_height != height) + { + previewp->setSize(width, height); + + // hide old preview as the aspect ratio could be wrong + lldebugs << "updating thumbnail" << llendl; + + previewp->updateSnapshot(FALSE, TRUE); + if(do_update) + { + lldebugs << "Will update controls" << llendl; + updateControls(); + LLSocialPhotoPanel::onClickNewSnapshot(); + } + } + + } +} + +void LLSocialPhotoPanel::checkAspectRatio(S32 index) +{ + LLSnapshotLivePreview *previewp = getPreviewView() ; + + BOOL keep_aspect = FALSE; + + if (0 == index) // current window size + { + keep_aspect = TRUE; + } + else // predefined resolution + { + keep_aspect = FALSE; + } + + if (previewp) + { + previewp->mKeepAspectRatio = keep_aspect; + } +} + +LLUICtrl* LLSocialPhotoPanel::getRefreshBtn() +{ + return mRefreshBtn; +} + +//////////////////////// +//LLSocialCheckinPanel// +//////////////////////// + +LLSocialCheckinPanel::LLSocialCheckinPanel() : + mMapUrl(""), + mReloadingMapTexture(false) +{ + mCommitCallbackRegistrar.add("SocialSharing.SendCheckin", boost::bind(&LLSocialCheckinPanel::onSend, this)); +} + +BOOL LLSocialCheckinPanel::postBuild() +{ + // Keep pointers to widgets so we don't traverse the UI hierarchy too often + mPostButton = getChild<LLUICtrl>("post_place_btn"); + mCancelButton = getChild<LLUICtrl>("cancel_place_btn"); + mMessageTextEditor = getChild<LLUICtrl>("place_caption"); + mMapLoadingIndicator = getChild<LLUICtrl>("map_loading_indicator"); + mMapPlaceholder = getChild<LLIconCtrl>("map_placeholder"); + mMapDefault = getChild<LLIconCtrl>("map_default"); + mMapCheckBox = getChild<LLCheckBoxCtrl>("add_place_view_cb"); + + return LLPanel::postBuild(); +} + +void LLSocialCheckinPanel::draw() +{ + bool no_ongoing_connection = !(LLFacebookConnect::instance().isTransactionOngoing()); + mPostButton->setEnabled(no_ongoing_connection); + mCancelButton->setEnabled(no_ongoing_connection); + mMessageTextEditor->setEnabled(no_ongoing_connection); + mMapCheckBox->setEnabled(no_ongoing_connection); + + std::string map_url = get_map_url(); + // Did we change location? + if (map_url != mMapUrl) + { + mMapUrl = map_url; + // Load the map tile + mMapTexture = LLViewerTextureManager::getFetchedTextureFromUrl(mMapUrl, FTT_MAP_TILE, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE); + mMapTexture->setBoostLevel(LLGLTexture::BOOST_MAP); + mReloadingMapTexture = true; + // In the meantime, put the "loading" indicator on, hide the tile map and disable the checkbox + mMapLoadingIndicator->setVisible(true); + mMapPlaceholder->setVisible(false); + } + // Are we done loading the map tile? + if (mReloadingMapTexture && mMapTexture->isFullyLoaded()) + { + // Don't do it again next time around + mReloadingMapTexture = false; + // Convert the map texture to the appropriate image object + LLPointer<LLUIImage> ui_image = new LLUIImage(mMapUrl, mMapTexture); + // Load the map widget with the correct map tile image + mMapPlaceholder->setImage(ui_image); + // Now hide the loading indicator, bring the tile in view and reenable the checkbox with its previous value + mMapLoadingIndicator->setVisible(false); + mMapPlaceholder->setVisible(true); + } + // Show the default icon if that's the checkbox value (the real one...) + // This will hide/show the loading indicator and/or tile underneath + mMapDefault->setVisible(!(mMapCheckBox->get())); + + LLPanel::draw(); +} + +void LLSocialCheckinPanel::onSend() +{ + LLEventPumps::instance().obtain("FacebookConnectState").stopListening("LLSocialCheckinPanel"); // just in case it is already listening + LLEventPumps::instance().obtain("FacebookConnectState").listen("LLSocialCheckinPanel", boost::bind(&LLSocialCheckinPanel::onFacebookConnectStateChange, this, _1)); + + // Connect to Facebook if necessary and then post + if (LLFacebookConnect::instance().isConnected()) + { + sendCheckin(); + } + else + { + LLFacebookConnect::instance().checkConnectionToFacebook(true); + } +} + +bool LLSocialCheckinPanel::onFacebookConnectStateChange(const LLSD& data) +{ + switch (data.get("enum").asInteger()) + { + case LLFacebookConnect::FB_CONNECTED: + sendCheckin(); + break; + + case LLFacebookConnect::FB_POSTED: + LLEventPumps::instance().obtain("FacebookConnectState").stopListening("LLSocialCheckinPanel"); + clearAndClose(); + break; + } + + return false; +} + +void LLSocialCheckinPanel::sendCheckin() +{ + // Get the location SLURL + LLSLURL slurl; + LLAgentUI::buildSLURL(slurl); + std::string slurl_string = slurl.getSLURLString(); + + // Use a valid http:// URL if the scheme is secondlife:// + LLURI slurl_uri(slurl_string); + if (slurl_uri.scheme() == LLSLURL::SLURL_SECONDLIFE_SCHEME) + { + slurl_string = DEFAULT_CHECKIN_LOCATION_URL; + } + + // Add query parameters so Google Analytics can track incoming clicks! + slurl_string += DEFAULT_CHECKIN_QUERY_PARAMETERS; + + // Get the region name + std::string region_name = gAgent.getRegion()->getName(); + + // Get the region description + std::string description; + LLAgentUI::buildLocationString(description, LLAgentUI::LOCATION_FORMAT_NORMAL_COORDS, gAgent.getPositionAgent()); + + // Optionally add the region map view + bool add_map_view = mMapCheckBox->getValue().asBoolean(); + std::string map_url = (add_map_view ? get_map_url() : DEFAULT_CHECKIN_ICON_URL); + + // Get the caption + std::string caption = mMessageTextEditor->getValue().asString(); + + // Post to Facebook + LLFacebookConnect::instance().postCheckin(slurl_string, region_name, description, map_url, caption); +} + +void LLSocialCheckinPanel::clearAndClose() +{ + mMessageTextEditor->setValue(""); + + LLFloater* floater = getParentByType<LLFloater>(); + if (floater) + { + floater->closeFloater(); + } +} + +/////////////////////////// +//LLSocialAccountPanel////// +/////////////////////////// + +LLSocialAccountPanel::LLSocialAccountPanel() : +mAccountCaptionLabel(NULL), +mAccountNameLabel(NULL), +mPanelButtons(NULL), +mConnectButton(NULL), +mDisconnectButton(NULL) +{ + mCommitCallbackRegistrar.add("SocialSharing.Connect", boost::bind(&LLSocialAccountPanel::onConnect, this)); + mCommitCallbackRegistrar.add("SocialSharing.Disconnect", boost::bind(&LLSocialAccountPanel::onDisconnect, this)); + + setVisibleCallback(boost::bind(&LLSocialAccountPanel::onVisibilityChange, this, _2)); +} + +BOOL LLSocialAccountPanel::postBuild() +{ + mAccountCaptionLabel = getChild<LLTextBox>("account_caption_label"); + mAccountNameLabel = getChild<LLTextBox>("account_name_label"); + mPanelButtons = getChild<LLUICtrl>("panel_buttons"); + mConnectButton = getChild<LLUICtrl>("connect_btn"); + mDisconnectButton = getChild<LLUICtrl>("disconnect_btn"); + + return LLPanel::postBuild(); +} + +void LLSocialAccountPanel::draw() +{ + LLFacebookConnect::EConnectionState connection_state = LLFacebookConnect::instance().getConnectionState(); + + //Disable the 'disconnect' button and the 'use another account' button when disconnecting in progress + bool disconnecting = connection_state == LLFacebookConnect::FB_DISCONNECTING; + mDisconnectButton->setEnabled(!disconnecting); + + //Disable the 'connect' button when a connection is in progress + bool connecting = connection_state == LLFacebookConnect::FB_CONNECTION_IN_PROGRESS; + mConnectButton->setEnabled(!connecting); + + LLPanel::draw(); +} + +void LLSocialAccountPanel::onVisibilityChange(const LLSD& new_visibility) +{ + bool visible = new_visibility.asBoolean(); + + if(visible) + { + LLEventPumps::instance().obtain("FacebookConnectState").stopListening("LLSocialAccountPanel"); + LLEventPumps::instance().obtain("FacebookConnectState").listen("LLSocialAccountPanel", boost::bind(&LLSocialAccountPanel::onFacebookConnectStateChange, this, _1)); + + LLEventPumps::instance().obtain("FacebookConnectInfo").stopListening("LLSocialAccountPanel"); + LLEventPumps::instance().obtain("FacebookConnectInfo").listen("LLSocialAccountPanel", boost::bind(&LLSocialAccountPanel::onFacebookConnectInfoChange, this)); + + //Connected + if(LLFacebookConnect::instance().isConnected()) + { + showConnectedLayout(); + } + //Check if connected (show disconnected layout in meantime) + else + { + showDisconnectedLayout(); + } + if ((LLFacebookConnect::instance().getConnectionState() == LLFacebookConnect::FB_NOT_CONNECTED) || + (LLFacebookConnect::instance().getConnectionState() == LLFacebookConnect::FB_CONNECTION_FAILED)) + { + LLFacebookConnect::instance().checkConnectionToFacebook(); + } + } + else + { + LLEventPumps::instance().obtain("FacebookConnectState").stopListening("LLSocialAccountPanel"); + LLEventPumps::instance().obtain("FacebookConnectInfo").stopListening("LLSocialAccountPanel"); + } +} + +bool LLSocialAccountPanel::onFacebookConnectStateChange(const LLSD& data) +{ + if(LLFacebookConnect::instance().isConnected()) + { + //In process of disconnecting so leave the layout as is + if(data.get("enum").asInteger() != LLFacebookConnect::FB_DISCONNECTING) + { + showConnectedLayout(); + } + } + else + { + showDisconnectedLayout(); + } + + return false; +} + +bool LLSocialAccountPanel::onFacebookConnectInfoChange() +{ + LLSD info = LLFacebookConnect::instance().getInfo(); + std::string clickable_name; + + //Strings of format [http://www.somewebsite.com Click Me] become clickable text + if(info.has("link") && info.has("name")) + { + clickable_name = "[" + info["link"].asString() + " " + info["name"].asString() + "]"; + } + + mAccountNameLabel->setText(clickable_name); + + return false; +} + +void LLSocialAccountPanel::showConnectButton() +{ + if(!mConnectButton->getVisible()) + { + mConnectButton->setVisible(TRUE); + mDisconnectButton->setVisible(FALSE); + } +} + +void LLSocialAccountPanel::hideConnectButton() +{ + if(mConnectButton->getVisible()) + { + mConnectButton->setVisible(FALSE); + mDisconnectButton->setVisible(TRUE); + } +} + +void LLSocialAccountPanel::showDisconnectedLayout() +{ + mAccountCaptionLabel->setText(getString("facebook_disconnected")); + mAccountNameLabel->setText(std::string("")); + showConnectButton(); +} + +void LLSocialAccountPanel::showConnectedLayout() +{ + LLFacebookConnect::instance().loadFacebookInfo(); + + mAccountCaptionLabel->setText(getString("facebook_connected")); + hideConnectButton(); +} + +void LLSocialAccountPanel::onConnect() +{ + LLFacebookConnect::instance().checkConnectionToFacebook(true); + + //Clear only the facebook browser cookies so that the facebook login screen appears + LLViewerMedia::getCookieStore()->removeCookiesByDomain(".facebook.com"); +} + +void LLSocialAccountPanel::onDisconnect() +{ + LLFacebookConnect::instance().disconnectFromFacebook(); + + LLViewerMedia::getCookieStore()->removeCookiesByDomain(".facebook.com"); +} + +//////////////////////// +//LLFloaterSocial/////// +//////////////////////// + +LLFloaterSocial::LLFloaterSocial(const LLSD& key) : LLFloater(key), + mSocialPhotoPanel(NULL), + mStatusErrorText(NULL), + mStatusLoadingText(NULL), + mStatusLoadingIndicator(NULL) +{ + mCommitCallbackRegistrar.add("SocialSharing.Cancel", boost::bind(&LLFloaterSocial::onCancel, this)); +} + +void LLFloaterSocial::onCancel() +{ + closeFloater(); +} + +BOOL LLFloaterSocial::postBuild() +{ + // Keep tab of the Photo Panel + mSocialPhotoPanel = static_cast<LLSocialPhotoPanel*>(getChild<LLUICtrl>("panel_social_photo")); + // Connection status widgets + mStatusErrorText = getChild<LLTextBox>("connection_error_text"); + mStatusLoadingText = getChild<LLTextBox>("connection_loading_text"); + mStatusLoadingIndicator = getChild<LLUICtrl>("connection_loading_indicator"); + return LLFloater::postBuild(); +} + +// static +void LLFloaterSocial::preUpdate() +{ + LLFloaterSocial* instance = LLFloaterReg::findTypedInstance<LLFloaterSocial>("social"); + if (instance) + { + //Will set file size text to 'unknown' + instance->mSocialPhotoPanel->updateControls(); + } +} + +// static +void LLFloaterSocial::postUpdate() +{ + LLFloaterSocial* instance = LLFloaterReg::findTypedInstance<LLFloaterSocial>("social"); + if (instance) + { + //Will set the file size text + instance->mSocialPhotoPanel->updateControls(); + + // The refresh button is initially hidden. We show it after the first update, + // i.e. after snapshot is taken + LLUICtrl * refresh_button = instance->mSocialPhotoPanel->getRefreshBtn(); + + if (!refresh_button->getVisible()) + { + refresh_button->setVisible(true); + } + + } +} + +void LLFloaterSocial::draw() +{ + if (mStatusErrorText && mStatusLoadingText && mStatusLoadingIndicator) + { + mStatusErrorText->setVisible(false); + mStatusLoadingText->setVisible(false); + mStatusLoadingIndicator->setVisible(false); + LLFacebookConnect::EConnectionState connection_state = LLFacebookConnect::instance().getConnectionState(); + std::string status_text; + + switch (connection_state) + { + case LLFacebookConnect::FB_NOT_CONNECTED: + // No status displayed when first opening the panel and no connection done + case LLFacebookConnect::FB_CONNECTED: + // When successfully connected, no message is displayed + case LLFacebookConnect::FB_POSTED: + // No success message to show since we actually close the floater after successful posting completion + break; + case LLFacebookConnect::FB_CONNECTION_IN_PROGRESS: + // Connection loading indicator + mStatusLoadingText->setVisible(true); + status_text = LLTrans::getString("SocialFacebookConnecting"); + mStatusLoadingText->setValue(status_text); + mStatusLoadingIndicator->setVisible(true); + break; + case LLFacebookConnect::FB_POSTING: + // Posting indicator + mStatusLoadingText->setVisible(true); + status_text = LLTrans::getString("SocialFacebookPosting"); + mStatusLoadingText->setValue(status_text); + mStatusLoadingIndicator->setVisible(true); + break; + case LLFacebookConnect::FB_CONNECTION_FAILED: + // Error connecting to the service + mStatusErrorText->setVisible(true); + status_text = LLTrans::getString("SocialFacebookErrorConnecting"); + mStatusErrorText->setValue(status_text); + break; + case LLFacebookConnect::FB_POST_FAILED: + // Error posting to the service + mStatusErrorText->setVisible(true); + status_text = LLTrans::getString("SocialFacebookErrorPosting"); + mStatusErrorText->setValue(status_text); + break; + case LLFacebookConnect::FB_DISCONNECTING: + // Disconnecting loading indicator + mStatusLoadingText->setVisible(true); + status_text = LLTrans::getString("SocialFacebookDisconnecting"); + mStatusLoadingText->setValue(status_text); + mStatusLoadingIndicator->setVisible(true); + break; + case LLFacebookConnect::FB_DISCONNECT_FAILED: + // Error disconnecting from the service + mStatusErrorText->setVisible(true); + status_text = LLTrans::getString("SocialFacebookErrorDisconnecting"); + mStatusErrorText->setValue(status_text); + break; + } + } + LLFloater::draw(); +} + diff --git a/indra/newview/llfloatersocial.h b/indra/newview/llfloatersocial.h new file mode 100644 index 0000000000..bbe07c9704 --- /dev/null +++ b/indra/newview/llfloatersocial.h @@ -0,0 +1,165 @@ +/** +* @file llfloatersocial.h +* @brief Header file for llfloatersocial +* @author Gilbert@lindenlab.com +* +* $LicenseInfo:firstyear=2013&license=viewerlgpl$ +* Second Life Viewer Source Code +* Copyright (C) 2013, Linden Research, Inc. +* +* This library is free software; you can redistribute it and/or +* modify it under the terms of the GNU Lesser General Public +* License as published by the Free Software Foundation; +* version 2.1 of the License only. +* +* This library is distributed in the hope that it will be useful, +* but WITHOUT ANY WARRANTY; without even the implied warranty of +* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU +* Lesser General Public License for more details. +* +* You should have received a copy of the GNU Lesser General Public +* License along with this library; if not, write to the Free Software +* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA +* +* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA +* $/LicenseInfo$ +*/ +#ifndef LL_LLFLOATERSOCIAL_H +#define LL_LLFLOATERSOCIAL_H + +#include "llfloater.h" +#include "lltextbox.h" +#include "llviewertexture.h" + +class LLIconCtrl; +class LLCheckBoxCtrl; +class LLSnapshotLivePreview; + +class LLSocialStatusPanel : public LLPanel +{ +public: + LLSocialStatusPanel(); + BOOL postBuild(); + void draw(); + void onSend(); + bool onFacebookConnectStateChange(const LLSD& data); + + void sendStatus(); + void clearAndClose(); + +private: + LLUICtrl* mMessageTextEditor; + LLUICtrl* mPostButton; + LLUICtrl* mCancelButton; +}; + +class LLSocialPhotoPanel : public LLPanel +{ +public: + LLSocialPhotoPanel(); + ~LLSocialPhotoPanel(); + + BOOL postBuild(); + void draw(); + + LLSnapshotLivePreview* getPreviewView(); + void onVisibilityChange(const LLSD& new_visibility); + void onClickNewSnapshot(); + void onSend(); + bool onFacebookConnectStateChange(const LLSD& data); + + void sendPhoto(); + void clearAndClose(); + + void updateControls(); + void updateResolution(BOOL do_update); + void checkAspectRatio(S32 index); + LLUICtrl* getRefreshBtn(); + +private: + LLHandle<LLView> mPreviewHandle; + + LLUICtrl * mSnapshotPanel; + LLUICtrl * mResolutionComboBox; + LLUICtrl * mRefreshBtn; + LLUICtrl * mWorkingLabel; + LLUICtrl * mThumbnailPlaceholder; + LLUICtrl * mCaptionTextBox; + LLUICtrl * mLocationCheckbox; + LLUICtrl * mPostButton; + LLUICtrl* mCancelButton; +}; + +class LLSocialCheckinPanel : public LLPanel +{ +public: + LLSocialCheckinPanel(); + BOOL postBuild(); + void draw(); + void onSend(); + bool onFacebookConnectStateChange(const LLSD& data); + + void sendCheckin(); + void clearAndClose(); + +private: + std::string mMapUrl; + LLPointer<LLViewerFetchedTexture> mMapTexture; + LLUICtrl* mPostButton; + LLUICtrl* mCancelButton; + LLUICtrl* mMessageTextEditor; + LLUICtrl* mMapLoadingIndicator; + LLIconCtrl* mMapPlaceholder; + LLIconCtrl* mMapDefault; + LLCheckBoxCtrl* mMapCheckBox; + bool mReloadingMapTexture; +}; + +class LLSocialAccountPanel : public LLPanel +{ +public: + LLSocialAccountPanel(); + BOOL postBuild(); + void draw(); + +private: + void onVisibilityChange(const LLSD& new_visibility); + bool onFacebookConnectStateChange(const LLSD& data); + bool onFacebookConnectInfoChange(); + void onConnect(); + void onUseAnotherAccount(); + void onDisconnect(); + + void showConnectButton(); + void hideConnectButton(); + void showDisconnectedLayout(); + void showConnectedLayout(); + + LLTextBox * mAccountCaptionLabel; + LLTextBox * mAccountNameLabel; + LLUICtrl * mPanelButtons; + LLUICtrl * mConnectButton; + LLUICtrl * mDisconnectButton; +}; + + +class LLFloaterSocial : public LLFloater +{ +public: + LLFloaterSocial(const LLSD& key); + BOOL postBuild(); + void draw(); + void onCancel(); + + static void preUpdate(); + static void postUpdate(); + +private: + LLSocialPhotoPanel* mSocialPhotoPanel; + LLTextBox* mStatusErrorText; + LLTextBox* mStatusLoadingText; + LLUICtrl* mStatusLoadingIndicator; +}; + +#endif // LL_LLFLOATERSOCIAL_H + diff --git a/indra/newview/llfloatertools.cpp b/indra/newview/llfloatertools.cpp index 14923eec3c..7b25291da7 100755 --- a/indra/newview/llfloatertools.cpp +++ b/indra/newview/llfloatertools.cpp @@ -1328,7 +1328,7 @@ void LLFloaterTools::getMediaState() getChildView("media_tex")->setEnabled(bool_has_media && editable); getChildView("edit_media")->setEnabled(bool_has_media && LLFloaterMediaSettings::getInstance()->mIdenticalHasMediaInfo && editable ); getChildView("delete_media")->setEnabled(bool_has_media && editable ); - getChildView("add_media")->setEnabled(( ! bool_has_media ) && editable ); + getChildView("add_media")->setEnabled(editable); // TODO: display a list of all media on the face - use 'identical' flag } else // not all face has media but at least one does. @@ -1358,7 +1358,7 @@ void LLFloaterTools::getMediaState() getChildView("media_tex")->setEnabled(TRUE); getChildView("edit_media")->setEnabled(LLFloaterMediaSettings::getInstance()->mIdenticalHasMediaInfo); getChildView("delete_media")->setEnabled(TRUE); - getChildView("add_media")->setEnabled(FALSE ); + getChildView("add_media")->setEnabled(editable); } media_info->setText(media_title); diff --git a/indra/newview/llfloatertools.h b/indra/newview/llfloatertools.h index ecb0092a6f..189bae46c2 100755 --- a/indra/newview/llfloatertools.h +++ b/indra/newview/llfloatertools.h @@ -109,6 +109,8 @@ public: static void setGridMode(S32 mode); + LLPanelFace* getPanelFace() { return mPanelFace; } + private: void refresh(); void refreshMedia(); diff --git a/indra/newview/llfloaterwebcontent.cpp b/indra/newview/llfloaterwebcontent.cpp index 3fe2518de6..9d703d2752 100755 --- a/indra/newview/llfloaterwebcontent.cpp +++ b/indra/newview/llfloaterwebcontent.cpp @@ -29,6 +29,7 @@ #include "llcombobox.h" #include "lliconctrl.h" #include "llfloaterreg.h" +#include "llfacebookconnect.h" #include "lllayoutstack.h" #include "llpluginclassmedia.h" #include "llprogressbar.h" @@ -46,7 +47,8 @@ LLFloaterWebContent::_Params::_Params() id("id"), window_class("window_class", "web_content"), show_chrome("show_chrome", true), - allow_address_entry("allow_address_entry", true), + allow_address_entry("allow_address_entry", true), + allow_back_forward_navigation("allow_back_forward_navigation", true), preferred_media_size("preferred_media_size"), trusted_content("trusted_content", false), show_page_title("show_page_title", true) @@ -65,7 +67,11 @@ LLFloaterWebContent::LLFloaterWebContent( const Params& params ) mBtnReload(NULL), mBtnStop(NULL), mUUID(params.id()), - mShowPageTitle(params.show_page_title) + mShowPageTitle(params.show_page_title), + mAllowNavigation(true), + mCurrentURL(""), + mDisplayURL(""), + mSecureURL(false) { mCommitCallbackRegistrar.add( "WebContent.Back", boost::bind( &LLFloaterWebContent::onClickBack, this )); mCommitCallbackRegistrar.add( "WebContent.Forward", boost::bind( &LLFloaterWebContent::onClickForward, this )); @@ -97,7 +103,7 @@ BOOL LLFloaterWebContent::postBuild() // cache image for secure browsing mSecureLockIcon = getChild< LLIconCtrl >("media_secure_lock_flag"); - + // initialize the URL history using the system URL History manager initializeURLHistory(); @@ -243,6 +249,7 @@ void LLFloaterWebContent::open_media(const Params& p) getChild<LLLayoutPanel>("status_bar")->setVisible(p.show_chrome); getChild<LLLayoutPanel>("nav_controls")->setVisible(p.show_chrome); bool address_entry_enabled = p.allow_address_entry && !p.trusted_content; + mAllowNavigation = p.allow_back_forward_navigation; getChildView("address")->setEnabled(address_entry_enabled); getChildView("popexternal")->setEnabled(address_entry_enabled); @@ -287,6 +294,16 @@ void LLFloaterWebContent::onOpen(const LLSD& key) //virtual void LLFloaterWebContent::onClose(bool app_quitting) { + // If we close the web browsing window showing the facebook login, we need to signal to this object that the connection will not happen + LLFloater* fbc_web = LLFloaterReg::getInstance("fbc_web"); + if (fbc_web == this) + { + if (!LLFacebookConnect::instance().isConnected()) + { + LLFacebookConnect::instance().setConnectionState(LLFacebookConnect::FB_CONNECTION_FAILED); + } + } + LLViewerMedia::proxyWindowClosed(mUUID); destroy(); } @@ -295,8 +312,11 @@ void LLFloaterWebContent::onClose(bool app_quitting) void LLFloaterWebContent::draw() { // this is asynchronous so we need to keep checking - mBtnBack->setEnabled( mWebBrowser->canNavigateBack() ); - mBtnForward->setEnabled( mWebBrowser->canNavigateForward() ); + mBtnBack->setEnabled( mWebBrowser->canNavigateBack() && mAllowNavigation); + mBtnForward->setEnabled( mWebBrowser->canNavigateForward() && mAllowNavigation); + + // Show/hide the lock icon + mSecureLockIcon->setVisible(mSecureURL && !mAddressCombo->hasFocus()); LLFloater::draw(); } @@ -342,19 +362,6 @@ void LLFloaterWebContent::handleMediaEvent(LLPluginClassMedia* self, EMediaEvent // we populate the status bar with URLs as they change so clear it now we're done const std::string end_str = ""; mStatusBarText->setText( end_str ); - - // decide if secure browsing icon should be displayed - std::string prefix = std::string("https://"); - std::string test_prefix = mCurrentURL.substr(0, prefix.length()); - LLStringUtil::toLower(test_prefix); - if(test_prefix == prefix) - { - mSecureLockIcon->setVisible(true); - } - else - { - mSecureLockIcon->setVisible(false); - } } else if(event == MEDIA_EVENT_CLOSE_REQUEST) { @@ -397,15 +404,40 @@ void LLFloaterWebContent::handleMediaEvent(LLPluginClassMedia* self, EMediaEvent void LLFloaterWebContent::set_current_url(const std::string& url) { - mCurrentURL = url; - - // serialize url history into the system URL History manager - LLURLHistory::removeURL("browser", mCurrentURL); - LLURLHistory::addURL("browser", mCurrentURL); - - mAddressCombo->remove( mCurrentURL ); - mAddressCombo->add( mCurrentURL ); - mAddressCombo->selectByValue( mCurrentURL ); + if (!url.empty()) + { + if (!mCurrentURL.empty()) + { + // Clean up the current browsing list to show true URL + mAddressCombo->remove(mDisplayURL); + mAddressCombo->add(mCurrentURL); + } + + // Update current URL + mCurrentURL = url; + LLStringUtil::trim(mCurrentURL); + + // Serialize url history into the system URL History manager + LLURLHistory::removeURL("browser", mCurrentURL); + LLURLHistory::addURL("browser", mCurrentURL); + + // Check if this is a secure URL + static const std::string secure_prefix = std::string("https://"); + std::string prefix = mCurrentURL.substr(0, secure_prefix.length()); + LLStringUtil::toLower(prefix); + mSecureURL = (prefix == secure_prefix); + + // Hack : we move the text a bit to make space for the lock icon in the secure URL case + mDisplayURL = (mSecureURL ? " " + mCurrentURL : mCurrentURL); + + // Clean up browsing list (prevent dupes) and add/select the new URL to it + mAddressCombo->remove(mCurrentURL); + mAddressCombo->add(mDisplayURL); + mAddressCombo->selectByValue(mDisplayURL); + + // Set the focus back to the web page. When setting the url, there's no point to leave the focus anywhere else. + mWebBrowser->setFocus(TRUE); + } } void LLFloaterWebContent::onClickForward() @@ -449,6 +481,7 @@ void LLFloaterWebContent::onEnterAddress() // make sure there is at least something there. // (perhaps this test should be for minimum length of a URL) std::string url = mAddressCombo->getValue().asString(); + LLStringUtil::trim(url); if ( url.length() > 0 ) { mWebBrowser->navigateTo( url, "text/html"); @@ -460,6 +493,7 @@ void LLFloaterWebContent::onPopExternal() // make sure there is at least something there. // (perhaps this test should be for minimum length of a URL) std::string url = mAddressCombo->getValue().asString(); + LLStringUtil::trim(url); if ( url.length() > 0 ) { LLWeb::loadURLExternal( url ); diff --git a/indra/newview/llfloaterwebcontent.h b/indra/newview/llfloaterwebcontent.h index cfc87e9015..f22940cd07 100755 --- a/indra/newview/llfloaterwebcontent.h +++ b/indra/newview/llfloaterwebcontent.h @@ -43,6 +43,7 @@ class LLFloaterWebContent : public LLInstanceTracker<LLFloaterWebContent, std::string> { public: + typedef LLInstanceTracker<LLFloaterWebContent, std::string> instance_tracker_t; LOG_CLASS(LLFloaterWebContent); @@ -54,6 +55,7 @@ public: id; Optional<bool> show_chrome, allow_address_entry, + allow_back_forward_navigation, trusted_content, show_page_title; Optional<LLRect> preferred_media_size; @@ -105,9 +107,12 @@ protected: LLView* mBtnReload; LLView* mBtnStop; - std::string mCurrentURL; + std::string mCurrentURL; // Current URL + std::string mDisplayURL; // URL being displayed in the address bar (can differ by trailing / leading space) std::string mUUID; bool mShowPageTitle; + bool mAllowNavigation; + bool mSecureURL; // true when the current url is prefixed "https://" }; #endif // LL_LLFLOATERWEBCONTENT_H diff --git a/indra/newview/llimview.cpp b/indra/newview/llimview.cpp index 9e23755d73..9ffbd1a675 100755 --- a/indra/newview/llimview.cpp +++ b/indra/newview/llimview.cpp @@ -130,10 +130,10 @@ void process_dnd_im(const LLSD& notification) fromID, false, false); //will need slight refactor to retrieve whether offline message or not (assume online for now) - } + } notify_of_message(data, true); -} + } @@ -155,22 +155,22 @@ static void on_avatar_name_cache_toast(const LLUUID& agent_id, void notify_of_message(const LLSD& msg, bool is_dnd_msg) { - std::string user_preferences; + std::string user_preferences; LLUUID participant_id = msg[is_dnd_msg ? "FROM_ID" : "from_id"].asUUID(); LLUUID session_id = msg[is_dnd_msg ? "SESSION_ID" : "session_id"].asUUID(); - LLIMModel::LLIMSession* session = LLIMModel::instance().findIMSession(session_id); + LLIMModel::LLIMSession* session = LLIMModel::instance().findIMSession(session_id); - // do not show notification which goes from agent - if (gAgent.getID() == participant_id) - { - return; - } + // do not show notification which goes from agent + if (gAgent.getID() == participant_id) + { + return; + } - // determine state of conversations floater - enum {CLOSED, NOT_ON_TOP, ON_TOP, ON_TOP_AND_ITEM_IS_SELECTED} conversations_floater_status; + // determine state of conversations floater + enum {CLOSED, NOT_ON_TOP, ON_TOP, ON_TOP_AND_ITEM_IS_SELECTED} conversations_floater_status; - LLFloaterIMContainer* im_box = LLFloaterReg::getTypedInstance<LLFloaterIMContainer>("im_container"); + LLFloaterIMContainer* im_box = LLFloaterReg::getTypedInstance<LLFloaterIMContainer>("im_container"); LLFloaterIMSessionTab* session_floater = LLFloaterIMSessionTab::getConversation(session_id); bool store_dnd_message = false; // flag storage of a dnd message bool is_session_focused = session_floater->isTornOff() && session_floater->hasFocus(); @@ -179,23 +179,23 @@ void notify_of_message(const LLSD& msg, bool is_dnd_msg) conversations_floater_status = CLOSED; } else if (!im_box->hasFocus() && - !(session_floater && LLFloater::isVisible(session_floater) - && !session_floater->isMinimized() && session_floater->hasFocus())) + !(session_floater && LLFloater::isVisible(session_floater) + && !session_floater->isMinimized() && session_floater->hasFocus())) { conversations_floater_status = NOT_ON_TOP; } else if (im_box->getSelectedSession() != session_id) { conversations_floater_status = ON_TOP; - } + } else { conversations_floater_status = ON_TOP_AND_ITEM_IS_SELECTED; } - // determine user prefs for this session - if (session_id.isNull()) - { + // determine user prefs for this session + if (session_id.isNull()) + { if (msg["source_type"].asInteger() == CHAT_SOURCE_OBJECT) { user_preferences = gSavedSettings.getString("NotificationObjectIMOptions"); @@ -206,50 +206,50 @@ void notify_of_message(const LLSD& msg, bool is_dnd_msg) } else { - user_preferences = gSavedSettings.getString("NotificationNearbyChatOptions"); + user_preferences = gSavedSettings.getString("NotificationNearbyChatOptions"); if (!gAgent.isDoNotDisturb() && (gSavedSettings.getBOOL("PlaySoundNearbyChatIM") == TRUE)) { make_ui_sound("UISndNewIncomingIMSession"); - } + } } } - else if(session->isP2PSessionType()) - { - if (LLAvatarTracker::instance().isBuddy(participant_id)) - { - user_preferences = gSavedSettings.getString("NotificationFriendIMOptions"); + else if(session->isP2PSessionType()) + { + if (LLAvatarTracker::instance().isBuddy(participant_id)) + { + user_preferences = gSavedSettings.getString("NotificationFriendIMOptions"); if (!gAgent.isDoNotDisturb() && (gSavedSettings.getBOOL("PlaySoundFriendIM") == TRUE)) { make_ui_sound("UISndNewIncomingIMSession"); } - } - else - { - user_preferences = gSavedSettings.getString("NotificationNonFriendIMOptions"); + } + else + { + user_preferences = gSavedSettings.getString("NotificationNonFriendIMOptions"); if (!gAgent.isDoNotDisturb() && (gSavedSettings.getBOOL("PlaySoundNonFriendIM") == TRUE)) { make_ui_sound("UISndNewIncomingIMSession"); - } - } + } + } } - else if(session->isAdHocSessionType()) - { - user_preferences = gSavedSettings.getString("NotificationConferenceIMOptions"); + else if(session->isAdHocSessionType()) + { + user_preferences = gSavedSettings.getString("NotificationConferenceIMOptions"); if (!gAgent.isDoNotDisturb() && (gSavedSettings.getBOOL("PlaySoundConferenceIM") == TRUE)) { make_ui_sound("UISndNewIncomingIMSession"); - } + } } - else if(session->isGroupSessionType()) - { - user_preferences = gSavedSettings.getString("NotificationGroupChatOptions"); + else if(session->isGroupSessionType()) + { + user_preferences = gSavedSettings.getString("NotificationGroupChatOptions"); if (!gAgent.isDoNotDisturb() && (gSavedSettings.getBOOL("PlaySoundGroupChatIM") == TRUE)) { make_ui_sound("UISndNewIncomingIMSession"); } - } + } - // actions: + // actions: // 0. nothing - exit if (("noaction" == user_preferences || @@ -287,23 +287,23 @@ void notify_of_message(const LLSD& msg, bool is_dnd_msg) } } } - else - { + else + { store_dnd_message = true; - } + } - } + } - // 2. Flash line item - if ("openconversations" == user_preferences - || ON_TOP == conversations_floater_status - || ("toast" == user_preferences && ON_TOP != conversations_floater_status) + // 2. Flash line item + if ("openconversations" == user_preferences + || ON_TOP == conversations_floater_status + || ("toast" == user_preferences && ON_TOP != conversations_floater_status) || ("flash" == user_preferences && (CLOSED == conversations_floater_status || NOT_ON_TOP == conversations_floater_status)) || is_dnd_msg) - { - if(!LLMuteList::getInstance()->isMuted(participant_id)) - { + { + if(!LLMuteList::getInstance()->isMuted(participant_id)) + { if(gAgent.isDoNotDisturb()) { store_dnd_message = true; @@ -318,43 +318,43 @@ void notify_of_message(const LLSD& msg, bool is_dnd_msg) } else { - im_box->flashConversationItemWidget(session_id, true); - } - } + im_box->flashConversationItemWidget(session_id, true); + } + } } } - // 3. Flash FUI button - if (("toast" == user_preferences || "flash" == user_preferences) && - (CLOSED == conversations_floater_status + // 3. Flash FUI button + if (("toast" == user_preferences || "flash" == user_preferences) && + (CLOSED == conversations_floater_status || NOT_ON_TOP == conversations_floater_status) && !is_session_focused && !is_dnd_msg) //prevent flashing FUI button because the conversation floater will have already opened { if(!LLMuteList::getInstance()->isMuted(participant_id)) - { + { if(!gAgent.isDoNotDisturb()) - { + { gToolBarView->flashCommand(LLCommandId("chat"), true, im_box->isMinimized()); - } + } else { store_dnd_message = true; } - } + } } - // 4. Toast - if ((("toast" == user_preferences) && + // 4. Toast + if ((("toast" == user_preferences) && (ON_TOP_AND_ITEM_IS_SELECTED != conversations_floater_status) && (!session_floater->isTornOff() || !LLFloater::isVisible(session_floater))) - || !session_floater->isMessagePaneExpanded()) + || !session_floater->isMessagePaneExpanded()) - { - //Show IM toasts (upper right toasts) - // Skip toasting for system messages and for nearby chat - if(session_id.notNull() && participant_id.notNull()) - { + { + //Show IM toasts (upper right toasts) + // Skip toasting for system messages and for nearby chat + if(session_id.notNull() && participant_id.notNull()) + { if(!is_dnd_msg) { if(gAgent.isDoNotDisturb()) @@ -363,10 +363,10 @@ void notify_of_message(const LLSD& msg, bool is_dnd_msg) } else { - LLAvatarNameCache::get(participant_id, boost::bind(&on_avatar_name_cache_toast, _1, _2, msg)); - } - } - } + LLAvatarNameCache::get(participant_id, boost::bind(&on_avatar_name_cache_toast, _1, _2, msg)); + } + } +} } if (store_dnd_message) { @@ -2670,7 +2670,8 @@ void LLIMMgr::addMessage( name_is_setted = true; } bool skip_message = false; - if (gSavedSettings.getBOOL("VoiceCallsFriendsOnly")) + bool from_linden = LLMuteList::getInstance()->isLinden(from); + if (gSavedSettings.getBOOL("VoiceCallsFriendsOnly") && !from_linden) { // Evaluate if we need to skip this message when that setting is true (default is false) skip_message = (LLAvatarTracker::instance().getBuddyInfo(other_participant_id) == NULL); // Skip non friends... @@ -2716,7 +2717,7 @@ void LLIMMgr::addMessage( // Logically it would make more sense to reject the session sooner, in another area of the // code, but the session has to be established inside the server before it can be left. - if (LLMuteList::getInstance()->isMuted(other_participant_id) && !LLMuteList::getInstance()->isLinden(from)) + if (LLMuteList::getInstance()->isMuted(other_participant_id) && !from_linden) { llwarns << "Leaving IM session from initiating muted resident " << from << llendl; if(!gIMMgr->leaveSession(new_session_id)) diff --git a/indra/newview/llinventorybridge.cpp b/indra/newview/llinventorybridge.cpp index e4fc469bb7..80ef506272 100755 --- a/indra/newview/llinventorybridge.cpp +++ b/indra/newview/llinventorybridge.cpp @@ -4739,6 +4739,16 @@ void LLCallingCardBridge::performAction(LLInventoryModel* model, std::string act LLAvatarActions::offerTeleport(item->getCreatorUUID()); } } + else if ("request_lure" == action) + { + LLViewerInventoryItem *item = getItem(); + if (item && (item->getCreatorUUID() != gAgent.getID()) && + (!item->getCreatorUUID().isNull())) + { + LLAvatarActions::teleportRequest(item->getCreatorUUID()); + } + } + else LLItemBridge::performAction(model, action); } @@ -4825,6 +4835,7 @@ void LLCallingCardBridge::buildContextMenu(LLMenuGL& menu, U32 flags) items.push_back(std::string("Send Instant Message Separator")); items.push_back(std::string("Send Instant Message")); items.push_back(std::string("Offer Teleport...")); + items.push_back(std::string("Request Teleport...")); items.push_back(std::string("Conference Chat")); if (!good_card) @@ -4834,6 +4845,7 @@ void LLCallingCardBridge::buildContextMenu(LLMenuGL& menu, U32 flags) if (!good_card || !user_online) { disabled_items.push_back(std::string("Offer Teleport...")); + disabled_items.push_back(std::string("Request Teleport...")); disabled_items.push_back(std::string("Conference Chat")); } } diff --git a/indra/newview/llmaniptranslate.cpp b/indra/newview/llmaniptranslate.cpp index b62db70ec8..06bf294417 100755 --- a/indra/newview/llmaniptranslate.cpp +++ b/indra/newview/llmaniptranslate.cpp @@ -1681,7 +1681,8 @@ void LLManipTranslate::highlightIntersection(LLVector3 normal, gGL.getModelviewMatrix().inverse().mult_vec_matrix(plane); - gClipProgram.uniform4fv("clip_plane", 1, plane.v); + static LLStaticHashedString sClipPlane("clip_plane"); + gClipProgram.uniform4fv(sClipPlane, 1, plane.v); BOOL particles = gPipeline.hasRenderType(LLPipeline::RENDER_TYPE_PARTICLES); BOOL clouds = gPipeline.hasRenderType(LLPipeline::RENDER_TYPE_CLOUDS); diff --git a/indra/newview/llmaterialmgr.cpp b/indra/newview/llmaterialmgr.cpp index 16871adc4d..14d3d4e7a8 100644 --- a/indra/newview/llmaterialmgr.cpp +++ b/indra/newview/llmaterialmgr.cpp @@ -50,6 +50,7 @@ #define MATERIALS_CAP_MATERIAL_FIELD "Material" #define MATERIALS_CAP_OBJECT_ID_FIELD "ID" #define MATERIALS_CAP_MATERIAL_ID_FIELD "MaterialID" +#define SIM_FEATURE_MAX_MATERIALS_PER_TRANSACTION "MaxMaterialsPerTransaction" #define MATERIALS_GET_MAX_ENTRIES 50 #define MATERIALS_GET_TIMEOUT (60.f * 20) @@ -544,11 +545,9 @@ void LLMaterialMgr::onIdle(void*) instancep->processGetAllQueue(); } - static LLFrameTimer mPutTimer; - if ( (!instancep->mPutQueue.empty()) && (mPutTimer.hasExpired()) ) + if (!instancep->mPutQueue.empty()) { instancep->processPutQueue(); - mPutTimer.resetWithExpiry(MATERIALS_PUT_THROTTLE_SECS); } } @@ -565,14 +564,14 @@ void LLMaterialMgr::processGetQueue() continue; } - const LLViewerRegion* regionp = LLWorld::instance().getRegionFromID(region_id); + LLViewerRegion* regionp = LLWorld::instance().getRegionFromID(region_id); if (!regionp) { LL_WARNS("Materials") << "Unknown region with id " << region_id.asString() << LL_ENDL; mGetQueue.erase(itRegionQueue); continue; } - else if (!regionp->capabilitiesReceived()) + else if (!regionp->capabilitiesReceived() || regionp->materialsCapThrottled()) { continue; } @@ -595,8 +594,9 @@ void LLMaterialMgr::processGetQueue() LLSD materialsData = LLSD::emptyArray(); material_queue_t& materials = itRegionQueue->second; + U32 max_entries = regionp->getMaxMaterialsPerTransaction(); material_queue_t::iterator loopMaterial = materials.begin(); - while ( (materials.end() != loopMaterial) && (materialsData.size() <= MATERIALS_GET_MAX_ENTRIES) ) + while ( (materials.end() != loopMaterial) && (materialsData.size() < max_entries) ) { material_queue_t::iterator itMaterial = loopMaterial++; materialsData.append((*itMaterial).asLLSD()); @@ -628,6 +628,7 @@ void LLMaterialMgr::processGetQueue() LL_DEBUGS("Materials") << "POSTing to region '" << regionp->getName() << "' at '"<< capURL << " for " << materialsData.size() << " materials." << "\ndata: " << ll_pretty_print_sd(materialsData) << LL_ENDL; LLHTTPClient::post(capURL, postData, materialsResponder); + regionp->resetMaterialsCapThrottle(); } } @@ -646,7 +647,7 @@ void LLMaterialMgr::processGetAllQueue() clearGetQueues(region_id); // Invalidates region_id continue; } - else if (!regionp->capabilitiesReceived()) + else if (!regionp->capabilitiesReceived() || regionp->materialsCapThrottled()) { continue; } @@ -663,6 +664,7 @@ void LLMaterialMgr::processGetAllQueue() LL_DEBUGS("Materials") << "GET all for region " << region_id << "url " << capURL << LL_ENDL; LLHTTPClient::ResponderPtr materialsResponder = new LLMaterialsResponder("GET", capURL, boost::bind(&LLMaterialMgr::onGetAllResponse, this, _1, _2, *itRegion)); LLHTTPClient::get(capURL, materialsResponder); + regionp->resetMaterialsCapThrottle(); mGetAllPending.insert(std::pair<LLUUID, F64>(region_id, LLFrameTimer::getTotalSeconds())); mGetAllQueue.erase(itRegion); // Invalidates region_id } @@ -670,7 +672,7 @@ void LLMaterialMgr::processGetAllQueue() void LLMaterialMgr::processPutQueue() { - typedef std::map<const LLViewerRegion*, LLSD> regionput_request_map; + typedef std::map<LLViewerRegion*, LLSD> regionput_request_map; regionput_request_map requests; put_queue_t::iterator loopQueue = mPutQueue.begin(); @@ -680,25 +682,27 @@ void LLMaterialMgr::processPutQueue() const LLUUID& object_id = itQueue->first; const LLViewerObject* objectp = gObjectList.findObject(object_id); - if ( (!objectp) || (!objectp->getRegion()) ) + if ( !objectp ) { - LL_WARNS("Materials") << "Object or object region is NULL" << LL_ENDL; - + LL_WARNS("Materials") << "Object is NULL" << LL_ENDL; mPutQueue.erase(itQueue); - continue; } - - const LLViewerRegion* regionp = objectp->getRegion(); - if (!regionp->capabilitiesReceived()) + else { - continue; + LLViewerRegion* regionp = objectp->getRegion(); + if ( !regionp ) + { + LL_WARNS("Materials") << "Object region is NULL" << LL_ENDL; + mPutQueue.erase(itQueue); } - + else if ( regionp->capabilitiesReceived() && !regionp->materialsCapThrottled()) + { LLSD& facesData = requests[regionp]; facematerial_map_t& face_map = itQueue->second; + U32 max_entries = regionp->getMaxMaterialsPerTransaction(); facematerial_map_t::iterator itFace = face_map.begin(); - while ( (face_map.end() != itFace) && (facesData.size() < MATERIALS_GET_MAX_ENTRIES) ) + while ( (face_map.end() != itFace) && (facesData.size() < max_entries) ) { LLSD faceData = LLSD::emptyMap(); faceData[MATERIALS_CAP_FACE_FIELD] = static_cast<LLSD::Integer>(itFace->first); @@ -715,14 +719,17 @@ void LLMaterialMgr::processPutQueue() mPutQueue.erase(itQueue); } } + } + } for (regionput_request_map::const_iterator itRequest = requests.begin(); itRequest != requests.end(); ++itRequest) { - std::string capURL = itRequest->first->getCapability(MATERIALS_CAPABILITY_NAME); + LLViewerRegion* regionp = itRequest->first; + std::string capURL = regionp->getCapability(MATERIALS_CAPABILITY_NAME); if (capURL.empty()) { LL_WARNS("Materials") << "Capability '" << MATERIALS_CAPABILITY_NAME - << "' is not defined on region '" << itRequest->first->getName() << "'" << LL_ENDL; + << "' is not defined on region '" << regionp->getName() << "'" << LL_ENDL; continue; } @@ -745,6 +752,7 @@ void LLMaterialMgr::processPutQueue() LL_DEBUGS("Materials") << "put for " << itRequest->second.size() << " faces to region " << itRequest->first->getName() << LL_ENDL; LLHTTPClient::ResponderPtr materialsResponder = new LLMaterialsResponder("PUT", capURL, boost::bind(&LLMaterialMgr::onPutResponse, this, _1, _2)); LLHTTPClient::put(capURL, putData, materialsResponder); + regionp->resetMaterialsCapThrottle(); } else { @@ -773,7 +781,6 @@ void LLMaterialMgr::clearGetQueues(const LLUUID& region_id) mGetAllPending.erase(region_id); mGetAllCallbacks.erase(region_id); } - void LLMaterialMgr::onRegionRemoved(LLViewerRegion* regionp) { clearGetQueues(regionp->getRegionID()); diff --git a/indra/newview/llmaterialmgr.h b/indra/newview/llmaterialmgr.h index e317a791ad..e83f1f4e01 100644 --- a/indra/newview/llmaterialmgr.h +++ b/indra/newview/llmaterialmgr.h @@ -124,6 +124,8 @@ protected: put_queue_t mPutQueue; material_map_t mMaterials; + + U32 getMaxEntries(const LLViewerRegion* regionp); }; #endif // LL_LLMATERIALMGR_H diff --git a/indra/newview/llmediactrl.h b/indra/newview/llmediactrl.h index 7f2a5e1642..6c38c1fb56 100755 --- a/indra/newview/llmediactrl.h +++ b/indra/newview/llmediactrl.h @@ -46,6 +46,7 @@ class LLMediaCtrl : { LOG_CLASS(LLMediaCtrl); public: + struct Params : public LLInitParam::Block<Params, LLPanel::Params> { Optional<std::string> start_url; diff --git a/indra/newview/llmeshrepository.cpp b/indra/newview/llmeshrepository.cpp index 8d3539d297..2e02805c02 100755 --- a/indra/newview/llmeshrepository.cpp +++ b/indra/newview/llmeshrepository.cpp @@ -289,7 +289,14 @@ public: ~LLMeshSkinInfoResponder() { - llassert(mProcessed); + if (!LLApp::isQuitting() && + !mProcessed && + mMeshID.notNull()) + { // Something went wrong, retry + llwarns << "Timeout or service unavailable, retrying loadMeshSkinInfo() for " << mMeshID << llendl; + LLMeshRepository::sHTTPRetryCount++; + gMeshRepo.mThread->loadMeshSkinInfo(mMeshID); + } } virtual void completedRaw(U32 status, const std::string& reason, @@ -314,7 +321,14 @@ public: ~LLMeshDecompositionResponder() { - llassert(mProcessed); + if (!LLApp::isQuitting() && + !mProcessed && + mMeshID.notNull()) + { // Something went wrong, retry + llwarns << "Timeout or service unavailable, retrying loadMeshDecomposition() for " << mMeshID << llendl; + LLMeshRepository::sHTTPRetryCount++; + gMeshRepo.mThread->loadMeshDecomposition(mMeshID); + } } virtual void completedRaw(U32 status, const std::string& reason, @@ -339,7 +353,14 @@ public: ~LLMeshPhysicsShapeResponder() { - llassert(mProcessed); + if (!LLApp::isQuitting() && + !mProcessed && + mMeshID.notNull()) + { // Something went wrong, retry + llwarns << "Timeout or service unavailable, retrying loadMeshPhysicsShape() for " << mMeshID << llendl; + LLMeshRepository::sHTTPRetryCount++; + gMeshRepo.mThread->loadMeshPhysicsShape(mMeshID); + } } virtual void completedRaw(U32 status, const std::string& reason, @@ -589,7 +610,7 @@ void LLMeshRepoThread::run() if (!fetchMeshLOD(req.mMeshParams, req.mLOD, count))//failed, resubmit { mMutex->lock(); - mLODReqQ.push(req) ; + mLODReqQ.push(req); mMutex->unlock(); } } @@ -1201,8 +1222,7 @@ bool LLMeshRepoThread::headerReceived(const LLVolumeParams& mesh_params, U8* dat LLMutexLock lock(mHeaderMutex); mMeshHeaderSize[mesh_id] = header_size; mMeshHeader[mesh_id] = header; - } - + } LLMutexLock lock(mMutex); // make sure only one thread access mPendingLOD at the same time. @@ -1920,7 +1940,7 @@ void LLMeshLODResponder::completedRaw(U32 status, const std::string& reason, if (data_size < mRequestedBytes) { - if (status == 499 || status == 503) + if (status == HTTP_INTERNAL_ERROR || status == HTTP_SERVICE_UNAVAILABLE) { //timeout or service unavailable, try again llwarns << "Timeout or service unavailable, retrying." << llendl; LLMeshRepository::sHTTPRetryCount++; @@ -1928,7 +1948,7 @@ void LLMeshLODResponder::completedRaw(U32 status, const std::string& reason, } else { - llassert(status == 499 || status == 503); //intentionally trigger a breakpoint + llassert(status == HTTP_INTERNAL_ERROR || status == HTTP_SERVICE_UNAVAILABLE); //intentionally trigger a breakpoint llwarns << "Unhandled status " << status << llendl; } return; @@ -1984,15 +2004,15 @@ void LLMeshSkinInfoResponder::completedRaw(U32 status, const std::string& reason if (data_size < mRequestedBytes) { - if (status == 499 || status == 503) + if (status == HTTP_INTERNAL_ERROR || status == HTTP_SERVICE_UNAVAILABLE) { //timeout or service unavailable, try again - llwarns << "Timeout or service unavailable, retrying." << llendl; + llwarns << "Timeout or service unavailable, retrying loadMeshSkinInfo() for " << mMeshID << llendl; LLMeshRepository::sHTTPRetryCount++; gMeshRepo.mThread->loadMeshSkinInfo(mMeshID); } else { - llassert(status == 499 || status == 503); //intentionally trigger a breakpoint + llassert(status == HTTP_INTERNAL_ERROR || status == HTTP_SERVICE_UNAVAILABLE); //intentionally trigger a breakpoint llwarns << "Unhandled status " << status << llendl; } return; @@ -2047,15 +2067,15 @@ void LLMeshDecompositionResponder::completedRaw(U32 status, const std::string& r if (data_size < mRequestedBytes) { - if (status == 499 || status == 503) + if (status == HTTP_INTERNAL_ERROR || status == HTTP_SERVICE_UNAVAILABLE) { //timeout or service unavailable, try again - llwarns << "Timeout or service unavailable, retrying." << llendl; + llwarns << "Timeout or service unavailable, retrying loadMeshDecomposition() for " << mMeshID << llendl; LLMeshRepository::sHTTPRetryCount++; gMeshRepo.mThread->loadMeshDecomposition(mMeshID); } else { - llassert(status == 499 || status == 503); //intentionally trigger a breakpoint + llassert(status == HTTP_INTERNAL_ERROR || status == HTTP_SERVICE_UNAVAILABLE); //intentionally trigger a breakpoint llwarns << "Unhandled status " << status << llendl; } return; @@ -2111,15 +2131,15 @@ void LLMeshPhysicsShapeResponder::completedRaw(U32 status, const std::string& re if (data_size < mRequestedBytes) { - if (status == 499 || status == 503) + if (status == HTTP_INTERNAL_ERROR || status == HTTP_SERVICE_UNAVAILABLE) { //timeout or service unavailable, try again - llwarns << "Timeout or service unavailable, retrying." << llendl; + llwarns << "Timeout or service unavailable, retrying loadMeshPhysicsShape() for " << mMeshID << llendl; LLMeshRepository::sHTTPRetryCount++; gMeshRepo.mThread->loadMeshPhysicsShape(mMeshID); } else { - llassert(status == 499 || status == 503); //intentionally trigger a breakpoint + llassert(status == HTTP_INTERNAL_ERROR || status == HTTP_SERVICE_UNAVAILABLE); //intentionally trigger a breakpoint llwarns << "Unhandled status " << status << llendl; } return; @@ -2172,16 +2192,16 @@ void LLMeshHeaderResponder::completedRaw(U32 status, const std::string& reason, // << "Header responder failed with status: " // << status << ": " << reason << llendl; - // 503 (service unavailable) or 499 (timeout) + // 503 (service unavailable) or 499 (internal Linden-generated error) // can be due to server load and can be retried // TODO*: Add maximum retry logic, exponential backoff // and (somewhat more optional than the others) retries // again after some set period of time - llassert(status == 503 || status == 499); + llassert(status == HTTP_NOT_FOUND || status == HTTP_SERVICE_UNAVAILABLE || status == HTTP_REQUEST_TIME_OUT || status == HTTP_INTERNAL_ERROR); - if (status == 503 || status == 499) + if (status == HTTP_SERVICE_UNAVAILABLE || status == HTTP_REQUEST_TIME_OUT || status == HTTP_INTERNAL_ERROR) { //retry llwarns << "Timeout or service unavailable, retrying." << llendl; LLMeshRepository::sHTTPRetryCount++; @@ -2193,7 +2213,7 @@ void LLMeshHeaderResponder::completedRaw(U32 status, const std::string& reason, } else { - llwarns << "Unhandled status." << llendl; + llwarns << "Unhandled status: " << status << llendl; } } diff --git a/indra/newview/llnamelistctrl.h b/indra/newview/llnamelistctrl.h index 5aa1e1c458..92e82b672d 100755 --- a/indra/newview/llnamelistctrl.h +++ b/indra/newview/llnamelistctrl.h @@ -67,6 +67,7 @@ class LLNameListCtrl : public LLScrollListCtrl, public LLInstanceTracker<LLNameListCtrl> { public: + typedef enum e_name_type { INDIVIDUAL, diff --git a/indra/newview/llnetmap.cpp b/indra/newview/llnetmap.cpp index dea90b9042..08b5eaedbb 100755 --- a/indra/newview/llnetmap.cpp +++ b/indra/newview/llnetmap.cpp @@ -343,8 +343,11 @@ void LLNetMap::draw() // Draw avatars for (U32 i = 0; i < avatar_ids.size(); i++) { - pos_map = globalPosToView(positions[i]); LLUUID uuid = avatar_ids[i]; + // Skip self, we'll draw it later + if (uuid == gAgent.getID()) continue; + + pos_map = globalPosToView(positions[i]); bool show_as_friend = (LLAvatarTracker::instance().getBuddyInfo(uuid) != NULL); diff --git a/indra/newview/llnotificationhandlerutil.cpp b/indra/newview/llnotificationhandlerutil.cpp index eb4601a469..ef4d735616 100755 --- a/indra/newview/llnotificationhandlerutil.cpp +++ b/indra/newview/llnotificationhandlerutil.cpp @@ -125,24 +125,29 @@ void log_name_callback(const std::string& full_name, const std::string& from_nam // static void LLHandlerUtil::logToIMP2P(const LLNotificationPtr& notification, bool to_file_only) { - LLUUID from_id = notification->getPayload()["from_id"]; + if (!gCacheName) + { + return; + } - if (from_id.isNull()) - { - // Normal behavior for system generated messages, don't spam. - // llwarns << " from_id for notification " << notification->getName() << " is null " << llendl; - return; - } + LLUUID from_id = notification->getPayload()["from_id"]; - if(to_file_only) - { - gCacheName->get(from_id, false, boost::bind(&log_name_callback, _2, "", notification->getMessage(), LLUUID())); - } - else - { - gCacheName->get(from_id, false, boost::bind(&log_name_callback, _2, INTERACTIVE_SYSTEM_FROM, notification->getMessage(), from_id)); - } + if (from_id.isNull()) + { + // Normal behavior for system generated messages, don't spam. + // llwarns << " from_id for notification " << notification->getName() << " is null " << llendl; + return; + } + + if(to_file_only) + { + gCacheName->get(from_id, false, boost::bind(&log_name_callback, _2, "", notification->getMessage(), LLUUID())); } + else + { + gCacheName->get(from_id, false, boost::bind(&log_name_callback, _2, INTERACTIVE_SYSTEM_FROM, notification->getMessage(), from_id)); + } +} // static void LLHandlerUtil::logGroupNoticeToIMGroup( diff --git a/indra/newview/llnotificationscripthandler.cpp b/indra/newview/llnotificationscripthandler.cpp index 08c98e4f28..a3b15931c6 100755 --- a/indra/newview/llnotificationscripthandler.cpp +++ b/indra/newview/llnotificationscripthandler.cpp @@ -35,6 +35,9 @@ #include "llnotificationmanager.h" #include "llnotifications.h" #include "llscriptfloater.h" +#include "llfacebookconnect.h" +#include "llavatarname.h" +#include "llavatarnamecache.h" using namespace LLNotificationsUI; @@ -87,7 +90,7 @@ bool LLScriptHandler::processNotification(const LLNotificationPtr& notification) { LLScriptFloaterManager::getInstance()->onAddNotification(notification->getID()); } - else + else if (notification->canShowToast()) { LLToastPanel* notify_box = LLToastPanel::buidPanelFromNotification(notification); diff --git a/indra/newview/llpanelface.cpp b/indra/newview/llpanelface.cpp index 911af9df04..3869219da6 100755 --- a/indra/newview/llpanelface.cpp +++ b/indra/newview/llpanelface.cpp @@ -66,7 +66,7 @@ #include "llvovolume.h" #include "lluictrlfactory.h" #include "llpluginclassmedia.h" -#include "llviewertexturelist.h" +#include "llviewertexturelist.h"// Update sel manager as to which channel we're editing so it can reflect the correct overlay UI // // Constant definitions for comboboxes @@ -89,6 +89,19 @@ const S32 SHINY_TEXTURE = 4; // use supplied specular map // std::string USE_TEXTURE; +LLRender::eTexIndex LLPanelFace::getTextureChannelToEdit() +{ + LLComboBox* combobox_matmedia = getChild<LLComboBox>("combobox matmedia"); + LLComboBox* combobox_mattype = getChild<LLComboBox>("combobox mattype"); + + LLRender::eTexIndex channel_to_edit = (combobox_matmedia && combobox_matmedia->getCurrentIndex() == MATMEDIA_MATERIAL) ? + (combobox_mattype ? (LLRender::eTexIndex)combobox_mattype->getCurrentIndex() : LLRender::DIFFUSE_MAP) : LLRender::DIFFUSE_MAP; + + channel_to_edit = (channel_to_edit == LLRender::NORMAL_MAP) ? (getCurrentNormalMap().isNull() ? LLRender::DIFFUSE_MAP : channel_to_edit) : channel_to_edit; + channel_to_edit = (channel_to_edit == LLRender::SPECULAR_MAP) ? (getCurrentSpecularMap().isNull() ? LLRender::DIFFUSE_MAP : channel_to_edit) : channel_to_edit; + return channel_to_edit; +} + // Things the UI provides... // LLUUID LLPanelFace::getCurrentNormalMap() { return getChild<LLTextureCtrl>("bumpytexture control")->getImageAssetID(); } @@ -1194,7 +1207,8 @@ void LLPanelFace::updateUI() getChildView("checkbox fullbright")->setEnabled(editable); getChild<LLUICtrl>("checkbox fullbright")->setTentative(!identical_fullbright); } - + + // Repeats per meter { F32 repeats_diff = 1.f; @@ -1218,6 +1232,9 @@ void LLPanelFace::updateUI() F32 repeats = 1.0f; U32 material_type = (combobox_matmedia->getCurrentIndex() == MATMEDIA_MATERIAL) ? combobox_mattype->getCurrentIndex() : MATTYPE_DIFFUSE; + + LLSelectMgr::getInstance()->setTextureChannel(LLRender::eTexIndex(material_type)); + switch (material_type) { default: @@ -1328,18 +1345,6 @@ void LLPanelFace::updateUI() getChild<LLColorSwatchCtrl>("shinycolorswatch")->set(material->getSpecularLightColor(),TRUE); } - // Update sel manager as to which channel we're editing so it can reflect the correct overlay UI - // NORSPEC-103 - LLRender::eTexIndex channel_to_edit = (combobox_matmedia->getCurrentIndex() == MATMEDIA_MATERIAL) ? (LLRender::eTexIndex)combobox_mattype->getCurrentIndex() : LLRender::DIFFUSE_MAP; - - if ( ((channel_to_edit == LLRender::NORMAL_MAP) && material->getNormalID().isNull()) - ||((channel_to_edit == LLRender::SPECULAR_MAP) && material->getSpecularID().isNull())) - { - channel_to_edit = LLRender::DIFFUSE_MAP; - } - - LLSelectMgr::getInstance()->setTextureChannel(channel_to_edit); - // Bumpy (normal) texture_ctrl = getChild<LLTextureCtrl>("bumpytexture control"); texture_ctrl->setImageAssetID(material->getNormalID()); @@ -1365,10 +1370,6 @@ void LLPanelFace::updateUI() updateBumpyControls(!material->getNormalID().isNull(), true); } } - else - { - LLSelectMgr::getInstance()->setTextureChannel(LLRender::DIFFUSE_MAP); - } } // Set variable values for numeric expressions diff --git a/indra/newview/llpanelface.h b/indra/newview/llpanelface.h index 42c1f6bd48..b684881225 100755 --- a/indra/newview/llpanelface.h +++ b/indra/newview/llpanelface.h @@ -100,6 +100,19 @@ public: void setMediaURL(const std::string& url); void setMediaType(const std::string& mime_type); + LLMaterialPtr createDefaultMaterial(LLMaterialPtr current_material) + { + LLMaterialPtr new_material(!current_material.isNull() ? new LLMaterial(current_material->asLLSD()) : new LLMaterial()); + llassert_always(new_material); + + // Preserve old diffuse alpha mode or assert correct default blend mode as appropriate for the alpha channel content of the diffuse texture + // + new_material->setDiffuseAlphaMode(current_material.isNull() ? (isAlpha() ? LLMaterial::DIFFUSE_ALPHA_MODE_BLEND : LLMaterial::DIFFUSE_ALPHA_MODE_NONE) : current_material->getDiffuseAlphaMode()); + return new_material; + } + + LLRender::eTexIndex getTextureChannelToEdit(); + protected: void getState(); @@ -178,6 +191,8 @@ protected: static F32 valueGlow(LLViewerObject* object, S32 face); + + private: bool isAlpha() { return mIsAlpha; } @@ -234,17 +249,32 @@ private: { if (_edit) { - LLMaterialPtr new_material(!current_material.isNull() ? new LLMaterial(current_material->asLLSD()) : new LLMaterial()); + LLMaterialPtr new_material = _panel->createDefaultMaterial(current_material); llassert_always(new_material); // Determine correct alpha mode for current diffuse texture // (i.e. does it have an alpha channel that makes alpha mode useful) // - U8 default_alpha_mode = (_panel->isAlpha() ? LLMaterial::DIFFUSE_ALPHA_MODE_BLEND : LLMaterial::DIFFUSE_ALPHA_MODE_NONE); + // _panel->isAlpha() "lies" when one face has alpha and the rest do not (NORSPEC-329) + // need to get per-face answer to this question for sane alpha mode retention on updates. + // + bool is_alpha_face = object->isImageAlphaBlended(face); - // Default to matching expected state of UI + // need to keep this original answer for valid comparisons in logic below // - new_material->setDiffuseAlphaMode(current_material.isNull() ? default_alpha_mode : current_material->getDiffuseAlphaMode()); + U8 original_default_alpha_mode = is_alpha_face ? LLMaterial::DIFFUSE_ALPHA_MODE_BLEND : LLMaterial::DIFFUSE_ALPHA_MODE_NONE; + + U8 default_alpha_mode = original_default_alpha_mode; + + if (!current_material.isNull()) + { + default_alpha_mode = current_material->getDiffuseAlphaMode(); + } + + // Insure we don't inherit the default of blend by accident... + // this will be stomped by a legit request to change the alpha mode by the apply() below + // + new_material->setDiffuseAlphaMode(default_alpha_mode); // Do "It"! // @@ -254,7 +284,13 @@ private: LLUUID new_normal_map_id = new_material->getNormalID(); LLUUID new_spec_map_id = new_material->getSpecularID(); - bool is_default_blend_mode = (new_alpha_mode == default_alpha_mode); + if ((new_alpha_mode == LLMaterial::DIFFUSE_ALPHA_MODE_BLEND) && !is_alpha_face) + { + new_alpha_mode = LLMaterial::DIFFUSE_ALPHA_MODE_NONE; + new_material->setDiffuseAlphaMode(LLMaterial::DIFFUSE_ALPHA_MODE_NONE); + } + + bool is_default_blend_mode = (new_alpha_mode == original_default_alpha_mode); bool is_need_material = !is_default_blend_mode || !new_normal_map_id.isNull() || !new_spec_map_id.isNull(); if (!is_need_material) diff --git a/indra/newview/llpanelpeople.cpp b/indra/newview/llpanelpeople.cpp index d7c634d619..f551fc96ee 100755 --- a/indra/newview/llpanelpeople.cpp +++ b/indra/newview/llpanelpeople.cpp @@ -28,6 +28,8 @@ // libs #include "llavatarname.h" +#include "llconversationview.h" +#include "llfloaterimcontainer.h" #include "llfloaterreg.h" #include "llfloatersidepanelcontainer.h" #include "llmenubutton.h" @@ -48,15 +50,19 @@ #include "llavataractions.h" #include "llavatarlist.h" #include "llavatarlistitem.h" +#include "llavatarnamecache.h" #include "llcallingcard.h" // for LLAvatarTracker +#include "llcallbacklist.h" +#include "llerror.h" +#include "llfacebookconnect.h" #include "llfloateravatarpicker.h" -//#include "llfloaterminiinspector.h" #include "llfriendcard.h" #include "llgroupactions.h" #include "llgrouplist.h" #include "llinventoryobserver.h" #include "llnetmap.h" #include "llpanelpeoplemenus.h" +#include "llparticipantlist.h" #include "llsidetraypanelcontainer.h" #include "llrecentpeople.h" #include "llviewercontrol.h" // for gSavedSettings @@ -64,6 +70,10 @@ #include "llvoiceclient.h" #include "llworld.h" #include "llspeakers.h" +#include "llfloaterwebcontent.h" + +#include "llagentui.h" +#include "llslurl.h" #define FRIEND_LIST_UPDATE_TIMEOUT 0.5 #define NEARBY_LIST_UPDATE_INTERVAL 1 @@ -73,9 +83,9 @@ static const std::string FRIENDS_TAB_NAME = "friends_panel"; static const std::string GROUP_TAB_NAME = "groups_panel"; static const std::string RECENT_TAB_NAME = "recent_panel"; static const std::string BLOCKED_TAB_NAME = "blocked_panel"; // blocked avatars - static const std::string COLLAPSED_BY_USER = "collapsed_by_user"; + extern S32 gMaxAgentGroups; /** Comparator for comparing avatar items by last interaction date */ @@ -495,6 +505,7 @@ public: LLPanelPeople::LLPanelPeople() : LLPanel(), + mTryToConnectToFbc(true), mTabContainer(NULL), mOnlineFriendList(NULL), mAllFriendList(NULL), @@ -573,6 +584,7 @@ BOOL LLPanelPeople::postBuild() getChild<LLFilterEditor>("friends_filter_input")->setCommitCallback(boost::bind(&LLPanelPeople::onFilterEdit, this, _2)); getChild<LLFilterEditor>("groups_filter_input")->setCommitCallback(boost::bind(&LLPanelPeople::onFilterEdit, this, _2)); getChild<LLFilterEditor>("recent_filter_input")->setCommitCallback(boost::bind(&LLPanelPeople::onFilterEdit, this, _2)); + getChild<LLFilterEditor>("fbc_filter_input")->setCommitCallback(boost::bind(&LLPanelPeople::onFilterEdit, this, _2)); mTabContainer = getChild<LLTabContainer>("tabs"); mTabContainer->setCommitCallback(boost::bind(&LLPanelPeople::onTabSelected, this, _2)); @@ -583,8 +595,11 @@ BOOL LLPanelPeople::postBuild() // updater is active only if panel is visible to user. friends_tab->setVisibleCallback(boost::bind(&Updater::setActive, mFriendListUpdater, _2)); friends_tab->setVisibleCallback(boost::bind(&LLPanelPeople::removePicker, this)); + friends_tab->setVisibleCallback(boost::bind(&LLPanelPeople::updateFacebookList, this, _2)); + mOnlineFriendList = friends_tab->getChild<LLAvatarList>("avatars_online"); mAllFriendList = friends_tab->getChild<LLAvatarList>("avatars_all"); + mSuggestedFriends = friends_tab->getChild<LLAvatarList>("suggested_friends"); mOnlineFriendList->setNoItemsCommentText(getString("no_friends_online")); mOnlineFriendList->setShowIcons("FriendsListShowIcons"); mOnlineFriendList->showPermissions("FriendsListShowPermissions"); @@ -617,6 +632,7 @@ BOOL LLPanelPeople::postBuild() mRecentList->setContextMenu(&LLPanelPeopleMenus::gPeopleContextMenu); mAllFriendList->setContextMenu(&LLPanelPeopleMenus::gPeopleContextMenu); mOnlineFriendList->setContextMenu(&LLPanelPeopleMenus::gPeopleContextMenu); + mSuggestedFriends->setContextMenu(&LLPanelPeopleMenus::gSuggestedFriendsContextMenu); setSortOrder(mRecentList, (ESortOrder)gSavedSettings.getU32("RecentPeopleSortOrder"), false); setSortOrder(mAllFriendList, (ESortOrder)gSavedSettings.getU32("FriendsSortOrder"), false); @@ -695,7 +711,7 @@ void LLPanelPeople::updateFriendListHelpText() // Seems sometimes all_friends can be empty because of issue with Inventory loading (clear cache, slow connection...) // So, lets check all lists to avoid overlapping the text with online list. See EXT-6448. - bool any_friend_exists = mAllFriendList->filterHasMatches() || mOnlineFriendList->filterHasMatches(); + bool any_friend_exists = mAllFriendList->filterHasMatches() || mOnlineFriendList->filterHasMatches() || mSuggestedFriends->filterHasMatches(); no_friends_text->setVisible(!any_friend_exists); if (no_friends_text->getVisible()) { @@ -762,9 +778,40 @@ void LLPanelPeople::updateFriendList() mAllFriendList->setDirty(true, !mAllFriendList->filterHasMatches()); //update trash and other buttons according to a selected item updateButtons(); + updateSuggestedFriendList(); showFriendsAccordionsIfNeeded(); } +bool LLPanelPeople::updateSuggestedFriendList() +{ + const LLAvatarTracker& av_tracker = LLAvatarTracker::instance(); + uuid_vec_t& suggested_friends = mSuggestedFriends->getIDs(); + suggested_friends.clear(); + + //Add suggested friends + LLSD friends = LLFacebookConnect::instance().getContent(); + for (LLSD::array_const_iterator i = friends.beginArray(); i != friends.endArray(); ++i) + { + LLUUID agent_id = (*i).asUUID(); + bool second_life_buddy = agent_id.notNull() ? av_tracker.isBuddy(agent_id) : false; + + if(!second_life_buddy) + { + //FB+SL but not SL friend + if (agent_id.notNull()) + { + suggested_friends.push_back(agent_id); + } + } + } + + //Force a refresh when there aren't any filter matches (prevent displaying content that shouldn't display) + mSuggestedFriends->setDirty(true, !mSuggestedFriends->filterHasMatches()); + showFriendsAccordionsIfNeeded(); + + return false; +} + void LLPanelPeople::updateNearbyList() { if (!mNearbyList) @@ -788,6 +835,51 @@ void LLPanelPeople::updateRecentList() mRecentList->setDirty(); } +bool LLPanelPeople::onConnectedToFacebook(const LLSD& data) +{ + LLSD::Integer connection_state = data.get("enum").asInteger(); + + if (connection_state == LLFacebookConnect::FB_CONNECTED) + { + LLFacebookConnect::instance().loadFacebookFriends(); + } + else if(connection_state == LLFacebookConnect::FB_NOT_CONNECTED) + { + updateSuggestedFriendList(); + }; + + return false; +} + +void LLPanelPeople::updateFacebookList(bool visible) +{ + if (visible) + { + LLEventPumps::instance().obtain("FacebookConnectContent").stopListening("LLPanelPeople"); // just in case it is already listening + LLEventPumps::instance().obtain("FacebookConnectContent").listen("LLPanelPeople", boost::bind(&LLPanelPeople::updateSuggestedFriendList, this)); + + LLEventPumps::instance().obtain("FacebookConnectState").stopListening("LLPanelPeople"); // just in case it is already listening + LLEventPumps::instance().obtain("FacebookConnectState").listen("LLPanelPeople", boost::bind(&LLPanelPeople::onConnectedToFacebook, this, _1)); + + if (LLFacebookConnect::instance().isConnected()) + { + LLFacebookConnect::instance().loadFacebookFriends(); + } + else if(mTryToConnectToFbc) + { + LLFacebookConnect::instance().checkConnectionToFacebook(); + mTryToConnectToFbc = false; + } + + updateSuggestedFriendList(); + } + else + { + LLEventPumps::instance().obtain("FacebookConnectState").stopListening("LLPanelPeople"); + LLEventPumps::instance().obtain("FacebookConnectContent").stopListening("LLPanelPeople"); + } +} + void LLPanelPeople::updateButtons() { std::string cur_tab = getActiveTabName(); @@ -993,23 +1085,25 @@ void LLPanelPeople::onFilterEdit(const std::string& search_string) { // store accordion tabs opened/closed state before any manipulation with accordion tabs if (!saved_filter.empty()) - { - notifyChildren(LLSD().with("action","store_state")); - } + { + notifyChildren(LLSD().with("action","store_state")); + } mOnlineFriendList->setNameFilter(filter); mAllFriendList->setNameFilter(filter); + mSuggestedFriends->setNameFilter(filter); - setAccordionCollapsedByUser("tab_online", false); - setAccordionCollapsedByUser("tab_all", false); - showFriendsAccordionsIfNeeded(); + setAccordionCollapsedByUser("tab_online", false); + setAccordionCollapsedByUser("tab_all", false); + setAccordionCollapsedByUser("tab_suggested_friends", false); + showFriendsAccordionsIfNeeded(); // restore accordion tabs state _after_ all manipulations if(saved_filter.empty()) - { - notifyChildren(LLSD().with("action","restore_state")); - } -} + { + notifyChildren(LLSD().with("action","restore_state")); + } + } else if (cur_tab == GROUP_TAB_NAME) { mGroupList->setNameFilter(filter); @@ -1229,7 +1323,7 @@ void LLPanelPeople::onFriendsViewSortMenuItemClicked(const LLSD& userdata) mAllFriendList->showPermissions(show_permissions); mOnlineFriendList->showPermissions(show_permissions); } -} + } void LLPanelPeople::onGroupsViewSortMenuItemClicked(const LLSD& userdata) { @@ -1387,6 +1481,7 @@ void LLPanelPeople::showFriendsAccordionsIfNeeded() // Expand and show accordions if needed, else - hide them showAccordion("tab_online", mOnlineFriendList->filterHasMatches()); showAccordion("tab_all", mAllFriendList->filterHasMatches()); + showAccordion("tab_suggested_friends", mSuggestedFriends->filterHasMatches()); // Rearrange accordions LLAccordionCtrl* accordion = getChild<LLAccordionCtrl>("friends_accordion"); @@ -1450,4 +1545,5 @@ bool LLPanelPeople::isAccordionCollapsedByUser(const std::string& name) return isAccordionCollapsedByUser(getChild<LLUICtrl>(name)); } + // EOF diff --git a/indra/newview/llpanelpeople.h b/indra/newview/llpanelpeople.h index 4740964dee..c7141f36ee 100755 --- a/indra/newview/llpanelpeople.h +++ b/indra/newview/llpanelpeople.h @@ -22,7 +22,7 @@ * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ - */ + */ #ifndef LL_LLPANELPEOPLE_H #define LL_LLPANELPEOPLE_H @@ -30,6 +30,7 @@ #include <llpanel.h> #include "llcallingcard.h" // for avatar tracker +#include "llfloaterwebcontent.h" #include "llvoiceclient.h" class LLAvatarList; @@ -55,6 +56,8 @@ public: // when voice is available /*virtual*/ void onChange(EStatusType status, const std::string &channelURI, bool proximal); + bool mTryToConnectToFbc; + // internals class Updater; @@ -73,8 +76,10 @@ private: // methods indirectly called by the updaters void updateFriendListHelpText(); void updateFriendList(); + bool updateSuggestedFriendList(); void updateNearbyList(); void updateRecentList(); + void updateFacebookList(bool visible); bool isItemsFreeOfFriends(const uuid_vec_t& uuids); @@ -121,6 +126,8 @@ private: void onFriendListRefreshComplete(LLUICtrl*ctrl, const LLSD& param); + bool onConnectedToFacebook(const LLSD& data); + void setAccordionCollapsedByUser(LLUICtrl* acc_tab, bool collapsed); void setAccordionCollapsedByUser(const std::string& name, bool collapsed); bool isAccordionCollapsedByUser(LLUICtrl* acc_tab); @@ -129,6 +136,7 @@ private: LLTabContainer* mTabContainer; LLAvatarList* mOnlineFriendList; LLAvatarList* mAllFriendList; + LLAvatarList* mSuggestedFriends; LLAvatarList* mNearbyList; LLAvatarList* mRecentList; LLGroupList* mGroupList; @@ -140,6 +148,7 @@ private: Updater* mFriendListUpdater; Updater* mNearbyListUpdater; Updater* mRecentListUpdater; + Updater* mFacebookListUpdater; Updater* mButtonsUpdater; LLHandle< LLFloater > mPicker; }; diff --git a/indra/newview/llpanelpeoplemenus.cpp b/indra/newview/llpanelpeoplemenus.cpp index 49f7361c4a..6979ae06e0 100755 --- a/indra/newview/llpanelpeoplemenus.cpp +++ b/indra/newview/llpanelpeoplemenus.cpp @@ -47,6 +47,7 @@ namespace LLPanelPeopleMenus PeopleContextMenu gPeopleContextMenu; NearbyPeopleContextMenu gNearbyPeopleContextMenu; +SuggestedFriendsContextMenu gSuggestedFriendsContextMenu; //== PeopleContextMenu =============================================================== @@ -74,6 +75,7 @@ LLContextMenu* PeopleContextMenu::createMenu() registrar.add("Avatar.Pay", boost::bind(&LLAvatarActions::pay, id)); registrar.add("Avatar.BlockUnblock", boost::bind(&LLAvatarActions::toggleBlock, id)); registrar.add("Avatar.InviteToGroup", boost::bind(&LLAvatarActions::inviteToGroup, id)); + registrar.add("Avatar.TeleportRequest", boost::bind(&PeopleContextMenu::requestTeleport, this)); registrar.add("Avatar.Calllog", boost::bind(&LLAvatarActions::viewChatHistory, id)); enable_registrar.add("Avatar.EnableItem", boost::bind(&PeopleContextMenu::enableContextMenuItem, this, _2)); @@ -125,6 +127,7 @@ void PeopleContextMenu::buildContextMenu(class LLMenuGL& menu, U32 flags) items.push_back(std::string("view_profile")); items.push_back(std::string("im")); items.push_back(std::string("offer_teleport")); + items.push_back(std::string("request_teleport")); items.push_back(std::string("voice_call")); items.push_back(std::string("chat_history")); items.push_back(std::string("separator_chat_history")); @@ -255,6 +258,13 @@ bool PeopleContextMenu::checkContextMenuItem(const LLSD& userdata) return false; } +void PeopleContextMenu::requestTeleport() +{ + // boost::bind cannot recognize overloaded method LLAvatarActions::teleportRequest(), + // so we have to use a wrapper. + LLAvatarActions::teleportRequest(mUUIDs.front()); +} + void PeopleContextMenu::offerTeleport() { // boost::bind cannot recognize overloaded method LLAvatarActions::offerTeleport(), @@ -284,6 +294,7 @@ void NearbyPeopleContextMenu::buildContextMenu(class LLMenuGL& menu, U32 flags) items.push_back(std::string("view_profile")); items.push_back(std::string("im")); items.push_back(std::string("offer_teleport")); + items.push_back(std::string("request_teleport")); items.push_back(std::string("voice_call")); items.push_back(std::string("chat_history")); items.push_back(std::string("separator_chat_history")); @@ -301,4 +312,36 @@ void NearbyPeopleContextMenu::buildContextMenu(class LLMenuGL& menu, U32 flags) hide_context_entries(menu, items, disabled_items); } +//== SuggestedFriendsContextMenu =============================================================== + +LLContextMenu* SuggestedFriendsContextMenu::createMenu() +{ + // set up the callbacks for all of the avatar menu items + LLUICtrl::CommitCallbackRegistry::ScopedRegistrar registrar; + LLUICtrl::EnableCallbackRegistry::ScopedRegistrar enable_registrar; + LLContextMenu* menu; + + // Set up for one person selected menu + const LLUUID& id = mUUIDs.front(); + registrar.add("Avatar.Profile", boost::bind(&LLAvatarActions::showProfile, id)); + registrar.add("Avatar.AddFriend", boost::bind(&LLAvatarActions::requestFriendshipDialog, id)); + + // create the context menu from the XUI + menu = createFromFile("menu_people_nearby.xml"); + buildContextMenu(*menu, 0x0); + + return menu; +} + +void SuggestedFriendsContextMenu::buildContextMenu(class LLMenuGL& menu, U32 flags) +{ + menuentry_vec_t items; + menuentry_vec_t disabled_items; + + items.push_back(std::string("view_profile")); + items.push_back(std::string("add_friend")); + + hide_context_entries(menu, items, disabled_items); +} + } // namespace LLPanelPeopleMenus diff --git a/indra/newview/llpanelpeoplemenus.h b/indra/newview/llpanelpeoplemenus.h index 0a1dcef303..945382ebc5 100755 --- a/indra/newview/llpanelpeoplemenus.h +++ b/indra/newview/llpanelpeoplemenus.h @@ -47,6 +47,7 @@ private: bool enableContextMenuItem(const LLSD& userdata); bool checkContextMenuItem(const LLSD& userdata); void offerTeleport(); + void requestTeleport(); }; /** @@ -58,8 +59,21 @@ protected: /*virtual*/ void buildContextMenu(class LLMenuGL& menu, U32 flags); }; +/** + * Menu used in the suggested friends list. + */ +class SuggestedFriendsContextMenu : public PeopleContextMenu +{ +public: + /*virtual*/ LLContextMenu * createMenu(); + +protected: + /*virtual*/ void buildContextMenu(class LLMenuGL& menu, U32 flags); +}; + extern PeopleContextMenu gPeopleContextMenu; extern NearbyPeopleContextMenu gNearbyPeopleContextMenu; +extern SuggestedFriendsContextMenu gSuggestedFriendsContextMenu; } // namespace LLPanelPeopleMenus diff --git a/indra/newview/llpanelprimmediacontrols.cpp b/indra/newview/llpanelprimmediacontrols.cpp index 76d38f067d..9504f22a1d 100755 --- a/indra/newview/llpanelprimmediacontrols.cpp +++ b/indra/newview/llpanelprimmediacontrols.cpp @@ -94,7 +94,8 @@ LLPanelPrimMediaControls::LLPanelPrimMediaControls() : mZoomObjectFace(0), mVolumeSliderVisible(0), mWindowShade(NULL), - mHideImmediately(false) + mHideImmediately(false), + mSecureURL(false) { mCommitCallbackRegistrar.add("MediaCtrl.Close", boost::bind(&LLPanelPrimMediaControls::onClickClose, this)); mCommitCallbackRegistrar.add("MediaCtrl.Back", boost::bind(&LLPanelPrimMediaControls::onClickBack, this)); @@ -345,7 +346,7 @@ void LLPanelPrimMediaControls::updateShape() // Disable zoom if HUD mZoomCtrl->setEnabled(!is_hud); mUnzoomCtrl->setEnabled(!is_hud); - mSecureLockIcon->setVisible(false); + mSecureURL = false; mCurrentURL = media_impl->getCurrentMediaURL(); mBackCtrl->setEnabled((media_impl != NULL) && media_impl->canNavigateBack() && can_navigate); @@ -382,7 +383,7 @@ void LLPanelPrimMediaControls::updateShape() mVolumeSliderCtrl->setVisible(has_focus && shouldVolumeSliderBeVisible()); mWhitelistIcon->setVisible(false); - mSecureLockIcon->setVisible(false); + mSecureURL = false; if (mMediaPanelScroll) { mMediaPanelScroll->setVisible(false); @@ -416,7 +417,7 @@ void LLPanelPrimMediaControls::updateShape() mMediaPlaySliderCtrl->setEnabled(true); } - // video vloume + // video volume if(volume <= 0.0) { mMuteBtn->setToggleState(true); @@ -492,10 +493,8 @@ void LLPanelPrimMediaControls::updateShape() std::string prefix = std::string("https://"); std::string test_prefix = mCurrentURL.substr(0, prefix.length()); LLStringUtil::toLower(test_prefix); - if(test_prefix == prefix) - { - mSecureLockIcon->setVisible(has_focus); - } + mSecureURL = has_focus && (test_prefix == prefix); + mCurrentURL = (mSecureURL ? " " + mCurrentURL : mCurrentURL); if(mCurrentURL!=mPreviousURL) { @@ -746,6 +745,9 @@ void LLPanelPrimMediaControls::draw() clearFaceOnFade(); } } + + // Show/hide the lock icon for secure browsing + mSecureLockIcon->setVisible(mSecureURL && !mMediaAddress->hasFocus()); // Build rect for icon area in coord system of this panel // Assumes layout_stack is a direct child of this panel diff --git a/indra/newview/llpanelprimmediacontrols.h b/indra/newview/llpanelprimmediacontrols.h index eeb433e306..6d2eb3430e 100755 --- a/indra/newview/llpanelprimmediacontrols.h +++ b/indra/newview/llpanelprimmediacontrols.h @@ -191,6 +191,7 @@ private: bool mUpdateSlider; bool mClearFaceOnFade; bool mHideImmediately; + bool mSecureURL; LLMatrix4 mLastCameraMat; EZoomLevel mCurrentZoom; diff --git a/indra/newview/llpanelvolume.cpp b/indra/newview/llpanelvolume.cpp index 02d363d795..a1d60b5b16 100755 --- a/indra/newview/llpanelvolume.cpp +++ b/indra/newview/llpanelvolume.cpp @@ -710,9 +710,19 @@ void LLPanelVolume::onLightCancelColor(const LLSD& data) void LLPanelVolume::onLightCancelTexture(const LLSD& data) { LLTextureCtrl* LightTextureCtrl = getChild<LLTextureCtrl>("light texture control"); + if (LightTextureCtrl) { - LightTextureCtrl->setImageAssetID(mLightSavedTexture); + LightTextureCtrl->setImageAssetID(LLUUID::null); + } + + LLVOVolume *volobjp = (LLVOVolume *) mObject.get(); + if(volobjp) + { + // Cancel the light texture as requested + // NORSPEC-292 + // + volobjp->setLightTextureID(LLUUID::null); } } diff --git a/indra/newview/llparticipantlist.cpp b/indra/newview/llparticipantlist.cpp index c53760bca1..ee6893907e 100755 --- a/indra/newview/llparticipantlist.cpp +++ b/indra/newview/llparticipantlist.cpp @@ -27,6 +27,7 @@ #include "llviewerprecompiledheaders.h" #include "llavatarnamecache.h" +#include "llerror.h" #include "llimview.h" #include "llfloaterimcontainer.h" #include "llparticipantlist.h" @@ -401,6 +402,8 @@ void LLParticipantList::addAvatarIDExceptAgent(const LLUUID& avatar_id) adjustParticipant(avatar_id); } +static LLFastTimer::DeclareTimer FTM_FOLDERVIEW_TEST("add test avatar agents"); + void LLParticipantList::adjustParticipant(const LLUUID& speaker_id) { LLPointer<LLSpeaker> speakerp = mSpeakerMgr->findSpeaker(speaker_id); diff --git a/indra/newview/llsechandler_basic.cpp b/indra/newview/llsechandler_basic.cpp index 928d26646b..c4d5450e2b 100755 --- a/indra/newview/llsechandler_basic.cpp +++ b/indra/newview/llsechandler_basic.cpp @@ -207,6 +207,7 @@ LLSD _basic_constraints_ext(X509* cert) } } + BASIC_CONSTRAINTS_free( bs ); } return result; } @@ -268,6 +269,8 @@ LLSD _ext_key_usage_ext(X509* cert) ASN1_OBJECT_free(usage); } } + + EXTENDED_KEY_USAGE_free( eku ); } return result; } @@ -280,6 +283,8 @@ LLSD _subject_key_identifier_ext(X509 *cert) if(skeyid) { result = cert_string_from_octet_string(skeyid); + + ASN1_OCTET_STRING_free( skeyid ); } return result; } @@ -300,6 +305,9 @@ LLSD _authority_key_identifier_ext(X509* cert) { result[CERT_AUTHORITY_KEY_IDENTIFIER_SERIAL] = cert_string_from_asn1_integer(akeyid->serial); } + + + AUTHORITY_KEYID_free( akeyid ); } // we ignore the issuer name in the authority key identifier, we check the issue name via @@ -1049,6 +1057,8 @@ void LLBasicCertificateStore::validate(int validation_policy, throw LLInvalidCertificate((*current_cert)); } std::string sha1_hash((const char *)cert_x509->sha1_hash, SHA_DIGEST_LENGTH); + X509_free( cert_x509 ); + cert_x509 = NULL; t_cert_cache::iterator cache_entry = mTrustedCertCache.find(sha1_hash); if(cache_entry != mTrustedCertCache.end()) { diff --git a/indra/newview/llselectmgr.cpp b/indra/newview/llselectmgr.cpp index 0cbdbe16a3..7b397d46f3 100755 --- a/indra/newview/llselectmgr.cpp +++ b/indra/newview/llselectmgr.cpp @@ -91,7 +91,7 @@ #include "llvovolume.h" #include "pipeline.h" #include "llviewershadermgr.h" - +#include "llpanelface.h" #include "llglheaders.h" LLViewerObject* getSelectedParentObject(LLViewerObject *object) ; @@ -2534,7 +2534,7 @@ void LLSelectMgr::adjustTexturesByScale(BOOL send_to_sim, BOOL stretch) if (tep && !tep->getMaterialParams().isNull()) { LLMaterialPtr orig = tep->getMaterialParams(); - LLMaterialPtr p = new LLMaterial(orig->asLLSD()); + LLMaterialPtr p = gFloaterTools->getPanelFace()->createDefaultMaterial(orig); p->setNormalRepeat(normal_scale_s, normal_scale_t); p->setSpecularRepeat(specular_scale_s, specular_scale_t); @@ -2560,8 +2560,8 @@ void LLSelectMgr::adjustTexturesByScale(BOOL send_to_sim, BOOL stretch) if (tep && !tep->getMaterialParams().isNull()) { LLMaterialPtr orig = tep->getMaterialParams(); + LLMaterialPtr p = gFloaterTools->getPanelFace()->createDefaultMaterial(orig); - LLMaterialPtr p = new LLMaterial(orig->asLLSD()); p->setNormalRepeat(normal_scale_s, normal_scale_t); p->setSpecularRepeat(specular_scale_s, specular_scale_t); diff --git a/indra/newview/llsnapshotlivepreview.cpp b/indra/newview/llsnapshotlivepreview.cpp new file mode 100644 index 0000000000..7532ebfc57 --- /dev/null +++ b/indra/newview/llsnapshotlivepreview.cpp @@ -0,0 +1,874 @@ +/** +* @file llsnapshotlivepreview.cpp +* @brief Implementation of llsnapshotlivepreview +* @author Gilbert@lindenlab.com +* +* $LicenseInfo:firstyear=2013&license=viewerlgpl$ +* Second Life Viewer Source Code +* Copyright (C) 2013, Linden Research, Inc. +* +* This library is free software; you can redistribute it and/or +* modify it under the terms of the GNU Lesser General Public +* License as published by the Free Software Foundation; +* version 2.1 of the License only. +* +* This library is distributed in the hope that it will be useful, +* but WITHOUT ANY WARRANTY; without even the implied warranty of +* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU +* Lesser General Public License for more details. +* +* You should have received a copy of the GNU Lesser General Public +* License along with this library; if not, write to the Free Software +* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA +* +* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA +* $/LicenseInfo$ +*/ + +#include "llviewerprecompiledheaders.h" + +#include "llagent.h" +#include "llagentcamera.h" +#include "llagentui.h" +#include "llcombobox.h" +#include "lleconomy.h" +#include "llfloaterperms.h" +#include "llfloaterreg.h" +#include "llfloatersocial.h" +#include "llimagebmp.h" +#include "llimagej2c.h" +#include "llimagejpeg.h" +#include "llimagepng.h" +#include "lllandmarkactions.h" +#include "lllocalcliprect.h" +#include "llnotificationsutil.h" +#include "llslurl.h" +#include "llsnapshotlivepreview.h" +#include "lltoolfocus.h" +#include "llviewercontrol.h" +#include "llviewermenufile.h" // upload_new_resource() +#include "llviewerstats.h" +#include "llvfile.h" +#include "llvfs.h" +#include "llwebsharing.h" +#include "llwindow.h" +#include "llworld.h" + +const F32 AUTO_SNAPSHOT_TIME_DELAY = 1.f; + +F32 SHINE_TIME = 0.5f; +F32 SHINE_WIDTH = 0.6f; +F32 SHINE_OPACITY = 0.3f; +F32 FALL_TIME = 0.6f; +S32 BORDER_WIDTH = 6; + +const S32 MAX_TEXTURE_SIZE = 512 ; //max upload texture size 512 * 512 + +std::set<LLSnapshotLivePreview*> LLSnapshotLivePreview::sList; + +LLSnapshotLivePreview::LLSnapshotLivePreview (const LLSnapshotLivePreview::Params& p) + : LLView(p), + mColor(1.f, 0.f, 0.f, 0.5f), + mCurImageIndex(0), + mPreviewImage(NULL), + mThumbnailImage(NULL) , + mThumbnailWidth(0), + mThumbnailHeight(0), + mPreviewImageEncoded(NULL), + mFormattedImage(NULL), + mShineCountdown(0), + mFlashAlpha(0.f), + mNeedsFlash(TRUE), + mSnapshotQuality(gSavedSettings.getS32("SnapshotQuality")), + mDataSize(0), + mSnapshotType(SNAPSHOT_POSTCARD), + mSnapshotFormat(LLFloaterSnapshot::ESnapshotFormat(gSavedSettings.getS32("SnapshotFormat"))), + mSnapshotUpToDate(FALSE), + mCameraPos(LLViewerCamera::getInstance()->getOrigin()), + mCameraRot(LLViewerCamera::getInstance()->getQuaternion()), + mSnapshotActive(FALSE), + mSnapshotBufferType(LLViewerWindow::SNAPSHOT_TYPE_COLOR) +{ + setSnapshotQuality(gSavedSettings.getS32("SnapshotQuality")); + mSnapshotDelayTimer.setTimerExpirySec(0.0f); + mSnapshotDelayTimer.start(); + // gIdleCallbacks.addFunction( &LLSnapshotLivePreview::onIdle, (void*)this ); + sList.insert(this); + setFollowsAll(); + mWidth[0] = gViewerWindow->getWindowWidthRaw(); + mWidth[1] = gViewerWindow->getWindowWidthRaw(); + mHeight[0] = gViewerWindow->getWindowHeightRaw(); + mHeight[1] = gViewerWindow->getWindowHeightRaw(); + mImageScaled[0] = FALSE; + mImageScaled[1] = FALSE; + + mMaxImageSize = MAX_SNAPSHOT_IMAGE_SIZE ; + mKeepAspectRatio = gSavedSettings.getBOOL("KeepAspectForSnapshot") ; + mThumbnailUpdateLock = FALSE ; + mThumbnailUpToDate = FALSE ; +} + +LLSnapshotLivePreview::~LLSnapshotLivePreview() +{ + // delete images + mPreviewImage = NULL; + mPreviewImageEncoded = NULL; + mFormattedImage = NULL; + + // gIdleCallbacks.deleteFunction( &LLSnapshotLivePreview::onIdle, (void*)this ); + sList.erase(this); +} + +void LLSnapshotLivePreview::setMaxImageSize(S32 size) +{ + if(size < MAX_SNAPSHOT_IMAGE_SIZE) + { + mMaxImageSize = size; + } + else + { + mMaxImageSize = MAX_SNAPSHOT_IMAGE_SIZE ; + } +} + +LLViewerTexture* LLSnapshotLivePreview::getCurrentImage() +{ + return mViewerImage[mCurImageIndex]; +} + +F32 LLSnapshotLivePreview::getAspect() +{ + F32 image_aspect_ratio = ((F32)getWidth()) / ((F32)getHeight()); + F32 window_aspect_ratio = ((F32)getRect().getWidth()) / ((F32)getRect().getHeight()); + + if (!mKeepAspectRatio)//gSavedSettings.getBOOL("KeepAspectForSnapshot")) + { + return image_aspect_ratio; + } + else + { + return window_aspect_ratio; + } +} + +F32 LLSnapshotLivePreview::getImageAspect() +{ + if (!getCurrentImage()) + { + return 0.f; + } + + return getAspect() ; +} + +void LLSnapshotLivePreview::updateSnapshot(BOOL new_snapshot, BOOL new_thumbnail, F32 delay) +{ + // Invalidate current image. + lldebugs << "updateSnapshot: mSnapshotUpToDate = " << getSnapshotUpToDate() << llendl; + if (getSnapshotUpToDate()) + { + S32 old_image_index = mCurImageIndex; + mCurImageIndex = (mCurImageIndex + 1) % 2; + setSize(mWidth[old_image_index], mHeight[old_image_index]); + mFallAnimTimer.start(); + } + mSnapshotUpToDate = FALSE; + + // Update snapshot source rect depending on whether we keep the aspect ratio. + LLRect& rect = mImageRect[mCurImageIndex]; + rect.set(0, getRect().getHeight(), getRect().getWidth(), 0); + + F32 image_aspect_ratio = ((F32)getWidth()) / ((F32)getHeight()); + F32 window_aspect_ratio = ((F32)getRect().getWidth()) / ((F32)getRect().getHeight()); + + if (mKeepAspectRatio)//gSavedSettings.getBOOL("KeepAspectForSnapshot")) + { + if (image_aspect_ratio > window_aspect_ratio) + { + // trim off top and bottom + S32 new_height = llround((F32)getRect().getWidth() / image_aspect_ratio); + rect.mBottom += (getRect().getHeight() - new_height) / 2; + rect.mTop -= (getRect().getHeight() - new_height) / 2; + } + else if (image_aspect_ratio < window_aspect_ratio) + { + // trim off left and right + S32 new_width = llround((F32)getRect().getHeight() * image_aspect_ratio); + rect.mLeft += (getRect().getWidth() - new_width) / 2; + rect.mRight -= (getRect().getWidth() - new_width) / 2; + } + } + + // Stop shining animation. + mShineAnimTimer.stop(); + + // Update snapshot if requested. + if (new_snapshot) + { + mSnapshotDelayTimer.start(); + mSnapshotDelayTimer.setTimerExpirySec(delay); + LLFloaterSnapshot::preUpdate(); + LLFloaterSocial::preUpdate(); + } + + // Update thumbnail if requested. + if(new_thumbnail) + { + mThumbnailUpToDate = FALSE ; + } +} + +void LLSnapshotLivePreview::setSnapshotQuality(S32 quality) +{ + llclamp(quality, 0, 100); + if (quality != mSnapshotQuality) + { + mSnapshotQuality = quality; + gSavedSettings.setS32("SnapshotQuality", quality); + mSnapshotUpToDate = FALSE; + } +} + +void LLSnapshotLivePreview::drawPreviewRect(S32 offset_x, S32 offset_y) +{ + F32 line_width ; + glGetFloatv(GL_LINE_WIDTH, &line_width) ; + glLineWidth(2.0f * line_width) ; + LLColor4 color(0.0f, 0.0f, 0.0f, 1.0f) ; + gl_rect_2d( mPreviewRect.mLeft + offset_x, mPreviewRect.mTop + offset_y, + mPreviewRect.mRight + offset_x, mPreviewRect.mBottom + offset_y, color, FALSE ) ; + glLineWidth(line_width) ; + + //draw four alpha rectangles to cover areas outside of the snapshot image + if(!mKeepAspectRatio) + { + LLColor4 alpha_color(0.5f, 0.5f, 0.5f, 0.8f) ; + S32 dwl = 0, dwr = 0 ; + if(mThumbnailWidth > mPreviewRect.getWidth()) + { + dwl = (mThumbnailWidth - mPreviewRect.getWidth()) >> 1 ; + dwr = mThumbnailWidth - mPreviewRect.getWidth() - dwl ; + + gl_rect_2d(mPreviewRect.mLeft + offset_x - dwl, mPreviewRect.mTop + offset_y, + mPreviewRect.mLeft + offset_x, mPreviewRect.mBottom + offset_y, alpha_color, TRUE ) ; + gl_rect_2d( mPreviewRect.mRight + offset_x, mPreviewRect.mTop + offset_y, + mPreviewRect.mRight + offset_x + dwr, mPreviewRect.mBottom + offset_y, alpha_color, TRUE ) ; + } + + if(mThumbnailHeight > mPreviewRect.getHeight()) + { + S32 dh = (mThumbnailHeight - mPreviewRect.getHeight()) >> 1 ; + gl_rect_2d(mPreviewRect.mLeft + offset_x - dwl, mPreviewRect.mBottom + offset_y , + mPreviewRect.mRight + offset_x + dwr, mPreviewRect.mBottom + offset_y - dh, alpha_color, TRUE ) ; + + dh = mThumbnailHeight - mPreviewRect.getHeight() - dh ; + gl_rect_2d( mPreviewRect.mLeft + offset_x - dwl, mPreviewRect.mTop + offset_y + dh, + mPreviewRect.mRight + offset_x + dwr, mPreviewRect.mTop + offset_y, alpha_color, TRUE ) ; + } + } +} + +//called when the frame is frozen. +void LLSnapshotLivePreview::draw() +{ + if (getCurrentImage() && + mPreviewImageEncoded.notNull() && + getSnapshotUpToDate()) + { + LLColor4 bg_color(0.f, 0.f, 0.3f, 0.4f); + gl_rect_2d(getRect(), bg_color); + const LLRect& rect = getImageRect(); + LLRect shadow_rect = rect; + shadow_rect.stretch(BORDER_WIDTH); + gl_drop_shadow(shadow_rect.mLeft, shadow_rect.mTop, shadow_rect.mRight, shadow_rect.mBottom, LLColor4(0.f, 0.f, 0.f, mNeedsFlash ? 0.f :0.5f), 10); + + LLColor4 image_color(1.f, 1.f, 1.f, 1.f); + gGL.color4fv(image_color.mV); + gGL.getTexUnit(0)->bind(getCurrentImage()); + // calculate UV scale + F32 uv_width = isImageScaled() ? 1.f : llmin((F32)getWidth() / (F32)getCurrentImage()->getWidth(), 1.f); + F32 uv_height = isImageScaled() ? 1.f : llmin((F32)getHeight() / (F32)getCurrentImage()->getHeight(), 1.f); + gGL.pushMatrix(); + { + gGL.translatef((F32)rect.mLeft, (F32)rect.mBottom, 0.f); + gGL.begin(LLRender::QUADS); + { + gGL.texCoord2f(uv_width, uv_height); + gGL.vertex2i(rect.getWidth(), rect.getHeight() ); + + gGL.texCoord2f(0.f, uv_height); + gGL.vertex2i(0, rect.getHeight() ); + + gGL.texCoord2f(0.f, 0.f); + gGL.vertex2i(0, 0); + + gGL.texCoord2f(uv_width, 0.f); + gGL.vertex2i(rect.getWidth(), 0); + } + gGL.end(); + } + gGL.popMatrix(); + + gGL.color4f(1.f, 1.f, 1.f, mFlashAlpha); + gl_rect_2d(getRect()); + if (mNeedsFlash) + { + if (mFlashAlpha < 1.f) + { + mFlashAlpha = lerp(mFlashAlpha, 1.f, LLCriticalDamp::getInterpolant(0.02f)); + } + else + { + mNeedsFlash = FALSE; + } + } + else + { + mFlashAlpha = lerp(mFlashAlpha, 0.f, LLCriticalDamp::getInterpolant(0.15f)); + } + + // Draw shining animation if appropriate. + if (mShineCountdown > 0) + { + mShineCountdown--; + if (mShineCountdown == 0) + { + mShineAnimTimer.start(); + } + } + else if (mShineAnimTimer.getStarted()) + { + lldebugs << "Drawing shining animation" << llendl; + F32 shine_interp = llmin(1.f, mShineAnimTimer.getElapsedTimeF32() / SHINE_TIME); + + // draw "shine" effect + LLLocalClipRect clip(getLocalRect()); + { + // draw diagonal stripe with gradient that passes over screen + S32 x1 = gViewerWindow->getWindowWidthScaled() * llround((clamp_rescale(shine_interp, 0.f, 1.f, -1.f - SHINE_WIDTH, 1.f))); + S32 x2 = x1 + llround(gViewerWindow->getWindowWidthScaled() * SHINE_WIDTH); + S32 x3 = x2 + llround(gViewerWindow->getWindowWidthScaled() * SHINE_WIDTH); + S32 y1 = 0; + S32 y2 = gViewerWindow->getWindowHeightScaled(); + + gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); + gGL.begin(LLRender::QUADS); + { + gGL.color4f(1.f, 1.f, 1.f, 0.f); + gGL.vertex2i(x1, y1); + gGL.vertex2i(x1 + gViewerWindow->getWindowWidthScaled(), y2); + gGL.color4f(1.f, 1.f, 1.f, SHINE_OPACITY); + gGL.vertex2i(x2 + gViewerWindow->getWindowWidthScaled(), y2); + gGL.vertex2i(x2, y1); + + gGL.color4f(1.f, 1.f, 1.f, SHINE_OPACITY); + gGL.vertex2i(x2, y1); + gGL.vertex2i(x2 + gViewerWindow->getWindowWidthScaled(), y2); + gGL.color4f(1.f, 1.f, 1.f, 0.f); + gGL.vertex2i(x3 + gViewerWindow->getWindowWidthScaled(), y2); + gGL.vertex2i(x3, y1); + } + gGL.end(); + } + + // if we're at the end of the animation, stop + if (shine_interp >= 1.f) + { + mShineAnimTimer.stop(); + } + } + } + + // draw framing rectangle + { + gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); + gGL.color4f(1.f, 1.f, 1.f, 1.f); + const LLRect& outline_rect = getImageRect(); + gGL.begin(LLRender::QUADS); + { + gGL.vertex2i(outline_rect.mLeft - BORDER_WIDTH, outline_rect.mTop + BORDER_WIDTH); + gGL.vertex2i(outline_rect.mRight + BORDER_WIDTH, outline_rect.mTop + BORDER_WIDTH); + gGL.vertex2i(outline_rect.mRight, outline_rect.mTop); + gGL.vertex2i(outline_rect.mLeft, outline_rect.mTop); + + gGL.vertex2i(outline_rect.mLeft, outline_rect.mBottom); + gGL.vertex2i(outline_rect.mRight, outline_rect.mBottom); + gGL.vertex2i(outline_rect.mRight + BORDER_WIDTH, outline_rect.mBottom - BORDER_WIDTH); + gGL.vertex2i(outline_rect.mLeft - BORDER_WIDTH, outline_rect.mBottom - BORDER_WIDTH); + + gGL.vertex2i(outline_rect.mLeft, outline_rect.mTop); + gGL.vertex2i(outline_rect.mLeft, outline_rect.mBottom); + gGL.vertex2i(outline_rect.mLeft - BORDER_WIDTH, outline_rect.mBottom - BORDER_WIDTH); + gGL.vertex2i(outline_rect.mLeft - BORDER_WIDTH, outline_rect.mTop + BORDER_WIDTH); + + gGL.vertex2i(outline_rect.mRight, outline_rect.mBottom); + gGL.vertex2i(outline_rect.mRight, outline_rect.mTop); + gGL.vertex2i(outline_rect.mRight + BORDER_WIDTH, outline_rect.mTop + BORDER_WIDTH); + gGL.vertex2i(outline_rect.mRight + BORDER_WIDTH, outline_rect.mBottom - BORDER_WIDTH); + } + gGL.end(); + } + + // draw old image dropping away + if (mFallAnimTimer.getStarted()) + { + S32 old_image_index = (mCurImageIndex + 1) % 2; + if (mViewerImage[old_image_index].notNull() && mFallAnimTimer.getElapsedTimeF32() < FALL_TIME) + { + lldebugs << "Drawing fall animation" << llendl; + F32 fall_interp = mFallAnimTimer.getElapsedTimeF32() / FALL_TIME; + F32 alpha = clamp_rescale(fall_interp, 0.f, 1.f, 0.8f, 0.4f); + LLColor4 image_color(1.f, 1.f, 1.f, alpha); + gGL.color4fv(image_color.mV); + gGL.getTexUnit(0)->bind(mViewerImage[old_image_index]); + // calculate UV scale + // *FIX get this to work with old image + BOOL rescale = !mImageScaled[old_image_index] && mViewerImage[mCurImageIndex].notNull(); + F32 uv_width = rescale ? llmin((F32)mWidth[old_image_index] / (F32)mViewerImage[mCurImageIndex]->getWidth(), 1.f) : 1.f; + F32 uv_height = rescale ? llmin((F32)mHeight[old_image_index] / (F32)mViewerImage[mCurImageIndex]->getHeight(), 1.f) : 1.f; + gGL.pushMatrix(); + { + LLRect& rect = mImageRect[old_image_index]; + gGL.translatef((F32)rect.mLeft, (F32)rect.mBottom - llround(getRect().getHeight() * 2.f * (fall_interp * fall_interp)), 0.f); + gGL.rotatef(-45.f * fall_interp, 0.f, 0.f, 1.f); + gGL.begin(LLRender::QUADS); + { + gGL.texCoord2f(uv_width, uv_height); + gGL.vertex2i(rect.getWidth(), rect.getHeight() ); + + gGL.texCoord2f(0.f, uv_height); + gGL.vertex2i(0, rect.getHeight() ); + + gGL.texCoord2f(0.f, 0.f); + gGL.vertex2i(0, 0); + + gGL.texCoord2f(uv_width, 0.f); + gGL.vertex2i(rect.getWidth(), 0); + } + gGL.end(); + } + gGL.popMatrix(); + } + } +} + +/*virtual*/ +void LLSnapshotLivePreview::reshape(S32 width, S32 height, BOOL called_from_parent) +{ + LLRect old_rect = getRect(); + LLView::reshape(width, height, called_from_parent); + if (old_rect.getWidth() != width || old_rect.getHeight() != height) + { + lldebugs << "window reshaped, updating thumbnail" << llendl; + updateSnapshot(FALSE, TRUE); + } +} + +BOOL LLSnapshotLivePreview::setThumbnailImageSize() +{ + if(getWidth() < 10 || getHeight() < 10) + { + return FALSE ; + } + S32 window_width = gViewerWindow->getWindowWidthRaw() ; + S32 window_height = gViewerWindow->getWindowHeightRaw() ; + + F32 window_aspect_ratio = ((F32)window_width) / ((F32)window_height); + + // UI size for thumbnail + // *FIXME: the rect does not change, so maybe there's no need to recalculate max w/h. + const LLRect& thumbnail_rect = mThumbnailPlaceholderRect; + S32 max_width = thumbnail_rect.getWidth(); + S32 max_height = thumbnail_rect.getHeight(); + + if (window_aspect_ratio > (F32)max_width / max_height) + { + // image too wide, shrink to width + mThumbnailWidth = max_width; + mThumbnailHeight = llround((F32)max_width / window_aspect_ratio); + } + else + { + // image too tall, shrink to height + mThumbnailHeight = max_height; + mThumbnailWidth = llround((F32)max_height * window_aspect_ratio); + } + + if(mThumbnailWidth > window_width || mThumbnailHeight > window_height) + { + return FALSE ;//if the window is too small, ignore thumbnail updating. + } + + S32 left = 0 , top = mThumbnailHeight, right = mThumbnailWidth, bottom = 0 ; + if(!mKeepAspectRatio) + { + F32 ratio_x = (F32)getWidth() / window_width ; + F32 ratio_y = (F32)getHeight() / window_height ; + + //if(getWidth() > window_width || + // getHeight() > window_height ) + { + if(ratio_x > ratio_y) + { + top = (S32)(top * ratio_y / ratio_x) ; + } + else + { + right = (S32)(right * ratio_x / ratio_y) ; + } + } + //else + //{ + // right = (S32)(right * ratio_x) ; + // top = (S32)(top * ratio_y) ; + //} + left = (S32)((mThumbnailWidth - right) * 0.5f) ; + bottom = (S32)((mThumbnailHeight - top) * 0.5f) ; + top += bottom ; + right += left ; + } + mPreviewRect.set(left - 1, top + 1, right + 1, bottom - 1) ; + + return TRUE ; +} + +void LLSnapshotLivePreview::generateThumbnailImage(BOOL force_update) +{ + if(mThumbnailUpdateLock) //in the process of updating + { + return ; + } + if(getThumbnailUpToDate() && !force_update)//already updated + { + return ; + } + if(getWidth() < 10 || getHeight() < 10) + { + return ; + } + + ////lock updating + mThumbnailUpdateLock = TRUE ; + + if(!setThumbnailImageSize()) + { + mThumbnailUpdateLock = FALSE ; + mThumbnailUpToDate = TRUE ; + return ; + } + + if(mThumbnailImage) + { + resetThumbnailImage() ; + } + + LLPointer<LLImageRaw> raw = new LLImageRaw; + if(!gViewerWindow->thumbnailSnapshot(raw, + mThumbnailWidth, mThumbnailHeight, + gSavedSettings.getBOOL("RenderUIInSnapshot"), + FALSE, + mSnapshotBufferType) ) + { + raw = NULL ; + } + + if(raw) + { + raw->expandToPowerOfTwo(); + mThumbnailImage = LLViewerTextureManager::getLocalTexture(raw.get(), FALSE); + mThumbnailUpToDate = TRUE ; + } + + //unlock updating + mThumbnailUpdateLock = FALSE ; +} + + +// Called often. Checks whether it's time to grab a new snapshot and if so, does it. +// Returns TRUE if new snapshot generated, FALSE otherwise. +//static +BOOL LLSnapshotLivePreview::onIdle( void* snapshot_preview ) +{ + LLSnapshotLivePreview* previewp = (LLSnapshotLivePreview*)snapshot_preview; + if (previewp->getWidth() == 0 || previewp->getHeight() == 0) + { + llwarns << "Incorrect dimensions: " << previewp->getWidth() << "x" << previewp->getHeight() << llendl; + return FALSE; + } + + // If we're in freeze-frame mode and camera has moved, update snapshot. + LLVector3 new_camera_pos = LLViewerCamera::getInstance()->getOrigin(); + LLQuaternion new_camera_rot = LLViewerCamera::getInstance()->getQuaternion(); + if (gSavedSettings.getBOOL("FreezeTime") && + (new_camera_pos != previewp->mCameraPos || dot(new_camera_rot, previewp->mCameraRot) < 0.995f)) + { + previewp->mCameraPos = new_camera_pos; + previewp->mCameraRot = new_camera_rot; + // request a new snapshot whenever the camera moves, with a time delay + BOOL autosnap = gSavedSettings.getBOOL("AutoSnapshot"); + lldebugs << "camera moved, updating thumbnail" << llendl; + previewp->updateSnapshot( + autosnap, // whether a new snapshot is needed or merely invalidate the existing one + FALSE, // or if 1st arg is false, whether to produce a new thumbnail image. + autosnap ? AUTO_SNAPSHOT_TIME_DELAY : 0.f); // shutter delay if 1st arg is true. + } + + // see if it's time yet to snap the shot and bomb out otherwise. + previewp->mSnapshotActive = + (previewp->mSnapshotDelayTimer.getStarted() && previewp->mSnapshotDelayTimer.hasExpired()) + && !LLToolCamera::getInstance()->hasMouseCapture(); // don't take snapshots while ALT-zoom active + if ( ! previewp->mSnapshotActive) + { + return FALSE; + } + + // time to produce a snapshot + previewp->setThumbnailImageSize(); + + lldebugs << "producing snapshot" << llendl; + if (!previewp->mPreviewImage) + { + previewp->mPreviewImage = new LLImageRaw; + } + + if (!previewp->mPreviewImageEncoded) + { + previewp->mPreviewImageEncoded = new LLImageRaw; + } + + previewp->setVisible(FALSE); + previewp->setEnabled(FALSE); + + previewp->getWindow()->incBusyCount(); + previewp->setImageScaled(FALSE); + + // grab the raw image and encode it into desired format + if(gViewerWindow->rawSnapshot( + previewp->mPreviewImage, + previewp->getWidth(), + previewp->getHeight(), + previewp->mKeepAspectRatio,//gSavedSettings.getBOOL("KeepAspectForSnapshot"), + previewp->getSnapshotType() == LLSnapshotLivePreview::SNAPSHOT_TEXTURE, + gSavedSettings.getBOOL("RenderUIInSnapshot"), + FALSE, + previewp->mSnapshotBufferType, + previewp->getMaxImageSize())) + { + previewp->mPreviewImageEncoded->resize( + previewp->mPreviewImage->getWidth(), + previewp->mPreviewImage->getHeight(), + previewp->mPreviewImage->getComponents()); + + if(previewp->getSnapshotType() == SNAPSHOT_TEXTURE) + { + lldebugs << "Encoding new image of format J2C" << llendl; + LLPointer<LLImageJ2C> formatted = new LLImageJ2C; + LLPointer<LLImageRaw> scaled = new LLImageRaw( + previewp->mPreviewImage->getData(), + previewp->mPreviewImage->getWidth(), + previewp->mPreviewImage->getHeight(), + previewp->mPreviewImage->getComponents()); + + scaled->biasedScaleToPowerOfTwo(MAX_TEXTURE_SIZE); + previewp->setImageScaled(TRUE); + if (formatted->encode(scaled, 0.f)) + { + previewp->mDataSize = formatted->getDataSize(); + formatted->decode(previewp->mPreviewImageEncoded, 0); + } + } + else + { + // delete any existing image + previewp->mFormattedImage = NULL; + // now create the new one of the appropriate format. + LLFloaterSnapshot::ESnapshotFormat format = previewp->getSnapshotFormat(); + lldebugs << "Encoding new image of format " << format << llendl; + + switch(format) + { + case LLFloaterSnapshot::SNAPSHOT_FORMAT_PNG: + previewp->mFormattedImage = new LLImagePNG(); + break; + case LLFloaterSnapshot::SNAPSHOT_FORMAT_JPEG: + previewp->mFormattedImage = new LLImageJPEG(previewp->mSnapshotQuality); + break; + case LLFloaterSnapshot::SNAPSHOT_FORMAT_BMP: + previewp->mFormattedImage = new LLImageBMP(); + break; + } + if (previewp->mFormattedImage->encode(previewp->mPreviewImage, 0)) + { + previewp->mDataSize = previewp->mFormattedImage->getDataSize(); + // special case BMP to copy instead of decode otherwise decode will crash. + if(format == LLFloaterSnapshot::SNAPSHOT_FORMAT_BMP) + { + previewp->mPreviewImageEncoded->copy(previewp->mPreviewImage); + } + else + { + previewp->mFormattedImage->decode(previewp->mPreviewImageEncoded, 0); + } + } + } + + LLPointer<LLImageRaw> scaled = new LLImageRaw( + previewp->mPreviewImageEncoded->getData(), + previewp->mPreviewImageEncoded->getWidth(), + previewp->mPreviewImageEncoded->getHeight(), + previewp->mPreviewImageEncoded->getComponents()); + + if(!scaled->isBufferInvalid()) + { + // leave original image dimensions, just scale up texture buffer + if (previewp->mPreviewImageEncoded->getWidth() > 1024 || previewp->mPreviewImageEncoded->getHeight() > 1024) + { + // go ahead and shrink image to appropriate power of 2 for display + scaled->biasedScaleToPowerOfTwo(1024); + previewp->setImageScaled(TRUE); + } + else + { + // expand image but keep original image data intact + scaled->expandToPowerOfTwo(1024, FALSE); + } + + previewp->mViewerImage[previewp->mCurImageIndex] = LLViewerTextureManager::getLocalTexture(scaled.get(), FALSE); + LLPointer<LLViewerTexture> curr_preview_image = previewp->mViewerImage[previewp->mCurImageIndex]; + gGL.getTexUnit(0)->bind(curr_preview_image); + if (previewp->getSnapshotType() != SNAPSHOT_TEXTURE) + { + curr_preview_image->setFilteringOption(LLTexUnit::TFO_POINT); + } + else + { + curr_preview_image->setFilteringOption(LLTexUnit::TFO_ANISOTROPIC); + } + curr_preview_image->setAddressMode(LLTexUnit::TAM_CLAMP); + + previewp->mSnapshotUpToDate = TRUE; + previewp->generateThumbnailImage(TRUE) ; + + previewp->mPosTakenGlobal = gAgentCamera.getCameraPositionGlobal(); + previewp->mShineCountdown = 4; // wait a few frames to avoid animation glitch due to readback this frame + } + } + previewp->getWindow()->decBusyCount(); + // only show fullscreen preview when in freeze frame mode + previewp->setVisible(gSavedSettings.getBOOL("UseFreezeFrame")); + previewp->mSnapshotDelayTimer.stop(); + previewp->mSnapshotActive = FALSE; + + if(!previewp->getThumbnailUpToDate()) + { + previewp->generateThumbnailImage() ; + } + lldebugs << "done creating snapshot" << llendl; + LLFloaterSnapshot::postUpdate(); + LLFloaterSocial::postUpdate(); + + return TRUE; +} + +void LLSnapshotLivePreview::setSize(S32 w, S32 h) +{ + lldebugs << "setSize(" << w << ", " << h << ")" << llendl; + setWidth(w); + setHeight(h); +} + +void LLSnapshotLivePreview::getSize(S32& w, S32& h) const +{ + w = getWidth(); + h = getHeight(); +} + +void LLSnapshotLivePreview::saveTexture() +{ + lldebugs << "saving texture: " << mPreviewImage->getWidth() << "x" << mPreviewImage->getHeight() << llendl; + // gen a new uuid for this asset + LLTransactionID tid; + tid.generate(); + LLAssetID new_asset_id = tid.makeAssetID(gAgent.getSecureSessionID()); + + LLPointer<LLImageJ2C> formatted = new LLImageJ2C; + LLPointer<LLImageRaw> scaled = new LLImageRaw(mPreviewImage->getData(), + mPreviewImage->getWidth(), + mPreviewImage->getHeight(), + mPreviewImage->getComponents()); + + scaled->biasedScaleToPowerOfTwo(MAX_TEXTURE_SIZE); + lldebugs << "scaled texture to " << scaled->getWidth() << "x" << scaled->getHeight() << llendl; + + if (formatted->encode(scaled, 0.0f)) + { + LLVFile::writeFile(formatted->getData(), formatted->getDataSize(), gVFS, new_asset_id, LLAssetType::AT_TEXTURE); + std::string pos_string; + LLAgentUI::buildLocationString(pos_string, LLAgentUI::LOCATION_FORMAT_FULL); + std::string who_took_it; + LLAgentUI::buildFullname(who_took_it); + LLAssetStorage::LLStoreAssetCallback callback = NULL; + S32 expected_upload_cost = LLGlobalEconomy::Singleton::getInstance()->getPriceUpload(); + void *userdata = NULL; + upload_new_resource(tid, // tid + LLAssetType::AT_TEXTURE, + "Snapshot : " + pos_string, + "Taken by " + who_took_it + " at " + pos_string, + 0, + LLFolderType::FT_SNAPSHOT_CATEGORY, + LLInventoryType::IT_SNAPSHOT, + PERM_ALL, // Note: Snapshots to inventory is a special case of content upload + LLFloaterPerms::getGroupPerms(), // that is more permissive than other uploads + LLFloaterPerms::getEveryonePerms(), + "Snapshot : " + pos_string, + callback, expected_upload_cost, userdata); + gViewerWindow->playSnapshotAnimAndSound(); + } + else + { + LLNotificationsUtil::add("ErrorEncodingSnapshot"); + llwarns << "Error encoding snapshot" << llendl; + } + + LLViewerStats::getInstance()->incStat(LLViewerStats::ST_SNAPSHOT_COUNT ); + + mDataSize = 0; +} + +BOOL LLSnapshotLivePreview::saveLocal() +{ + BOOL success = gViewerWindow->saveImageNumbered(mFormattedImage); + + if(success) + { + gViewerWindow->playSnapshotAnimAndSound(); + } + return success; +} + +void LLSnapshotLivePreview::saveWeb() +{ + // *FIX: Will break if the window closes because of CloseSnapshotOnKeep! + // Needs to pass on ownership of the image. + LLImageJPEG* jpg = dynamic_cast<LLImageJPEG*>(mFormattedImage.get()); + if(!jpg) + { + llwarns << "Formatted image not a JPEG" << llendl; + return; + } + + LLSD metadata; + metadata["description"] = getChild<LLLineEditor>("description")->getText(); + + LLLandmarkActions::getRegionNameAndCoordsFromPosGlobal(gAgentCamera.getCameraPositionGlobal(), + boost::bind(&LLSnapshotLivePreview::regionNameCallback, this, jpg, metadata, _1, _2, _3, _4)); + + gViewerWindow->playSnapshotAnimAndSound(); +} + +void LLSnapshotLivePreview::regionNameCallback(LLImageJPEG* snapshot, LLSD& metadata, const std::string& name, S32 x, S32 y, S32 z) +{ + metadata["slurl"] = LLSLURL(name, LLVector3d(x, y, z)).getSLURLString(); + + LLWebSharing::instance().shareSnapshot(snapshot, metadata); +} diff --git a/indra/newview/llsnapshotlivepreview.h b/indra/newview/llsnapshotlivepreview.h new file mode 100644 index 0000000000..fe3d257b02 --- /dev/null +++ b/indra/newview/llsnapshotlivepreview.h @@ -0,0 +1,164 @@ +/** +* @file llsnapshotlivepreview.h +* @brief Header file for llsnapshotlivepreview +* @author Gilbert@lindenlab.com +* +* $LicenseInfo:firstyear=2013&license=viewerlgpl$ +* Second Life Viewer Source Code +* Copyright (C) 2013, Linden Research, Inc. +* +* This library is free software; you can redistribute it and/or +* modify it under the terms of the GNU Lesser General Public +* License as published by the Free Software Foundation; +* version 2.1 of the License only. +* +* This library is distributed in the hope that it will be useful, +* but WITHOUT ANY WARRANTY; without even the implied warranty of +* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU +* Lesser General Public License for more details. +* +* You should have received a copy of the GNU Lesser General Public +* License along with this library; if not, write to the Free Software +* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA +* +* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA +* $/LicenseInfo$ +*/ +#ifndef LL_LLSNAPSHOTLIVEPREVIEW_H +#define LL_LLSNAPSHOTLIVEPREVIEW_H + +#include "llpanelsnapshot.h" +#include "llviewerwindow.h" + +class LLImageJPEG; + +///---------------------------------------------------------------------------- +/// Class LLSnapshotLivePreview +///---------------------------------------------------------------------------- +class LLSnapshotLivePreview : public LLView +{ + LOG_CLASS(LLSnapshotLivePreview); +public: + enum ESnapshotType + { + SNAPSHOT_POSTCARD, + SNAPSHOT_TEXTURE, + SNAPSHOT_LOCAL, + SNAPSHOT_WEB + }; + + + struct Params : public LLInitParam::Block<Params, LLView::Params> + { + Params() + { + name = "snapshot_live_preview"; + mouse_opaque = false; + } + }; + + + LLSnapshotLivePreview(const LLSnapshotLivePreview::Params& p); + ~LLSnapshotLivePreview(); + + /*virtual*/ void draw(); + /*virtual*/ void reshape(S32 width, S32 height, BOOL called_from_parent); + + void setSize(S32 w, S32 h); + void setWidth(S32 w) { mWidth[mCurImageIndex] = w; } + void setHeight(S32 h) { mHeight[mCurImageIndex] = h; } + void getSize(S32& w, S32& h) const; + S32 getWidth() const { return mWidth[mCurImageIndex]; } + S32 getHeight() const { return mHeight[mCurImageIndex]; } + S32 getDataSize() const { return mDataSize; } + void setMaxImageSize(S32 size) ; + S32 getMaxImageSize() {return mMaxImageSize ;} + + ESnapshotType getSnapshotType() const { return mSnapshotType; } + LLFloaterSnapshot::ESnapshotFormat getSnapshotFormat() const { return mSnapshotFormat; } + BOOL getSnapshotUpToDate() const { return mSnapshotUpToDate; } + BOOL isSnapshotActive() { return mSnapshotActive; } + LLViewerTexture* getThumbnailImage() const { return mThumbnailImage ; } + S32 getThumbnailWidth() const { return mThumbnailWidth ; } + S32 getThumbnailHeight() const { return mThumbnailHeight ; } + BOOL getThumbnailLock() const { return mThumbnailUpdateLock ; } + BOOL getThumbnailUpToDate() const { return mThumbnailUpToDate ;} + LLViewerTexture* getCurrentImage(); + F32 getImageAspect(); + F32 getAspect() ; + const LLRect& getImageRect() const { return mImageRect[mCurImageIndex]; } + BOOL isImageScaled() const { return mImageScaled[mCurImageIndex]; } + void setImageScaled(BOOL scaled) { mImageScaled[mCurImageIndex] = scaled; } + const LLVector3d& getPosTakenGlobal() const { return mPosTakenGlobal; } + + void setSnapshotType(ESnapshotType type) { mSnapshotType = type; } + void setSnapshotFormat(LLFloaterSnapshot::ESnapshotFormat type) { mSnapshotFormat = type; } + void setSnapshotQuality(S32 quality); + void setSnapshotBufferType(LLViewerWindow::ESnapshotType type) { mSnapshotBufferType = type; } + void updateSnapshot(BOOL new_snapshot, BOOL new_thumbnail = FALSE, F32 delay = 0.f); + void saveWeb(); + void saveTexture(); + BOOL saveLocal(); + + LLPointer<LLImageFormatted> getFormattedImage() const { return mFormattedImage; } + LLPointer<LLImageRaw> getEncodedImage() const { return mPreviewImageEncoded; } + + /// Sets size of preview thumbnail image and thhe surrounding rect. + void setThumbnailPlaceholderRect(const LLRect& rect) {mThumbnailPlaceholderRect = rect; } + BOOL setThumbnailImageSize() ; + void generateThumbnailImage(BOOL force_update = FALSE) ; + void resetThumbnailImage() { mThumbnailImage = NULL ; } + void drawPreviewRect(S32 offset_x, S32 offset_y) ; + + // Returns TRUE when snapshot generated, FALSE otherwise. + static BOOL onIdle( void* snapshot_preview ); + + // callback for region name resolve + void regionNameCallback(LLImageJPEG* snapshot, LLSD& metadata, const std::string& name, S32 x, S32 y, S32 z); + +private: + LLColor4 mColor; + LLPointer<LLViewerTexture> mViewerImage[2]; //used to represent the scene when the frame is frozen. + LLRect mImageRect[2]; + S32 mWidth[2]; + S32 mHeight[2]; + BOOL mImageScaled[2]; + S32 mMaxImageSize ; + + //thumbnail image + LLPointer<LLViewerTexture> mThumbnailImage ; + S32 mThumbnailWidth ; + S32 mThumbnailHeight ; + LLRect mPreviewRect ; + BOOL mThumbnailUpdateLock ; + BOOL mThumbnailUpToDate ; + LLRect mThumbnailPlaceholderRect; + + S32 mCurImageIndex; + LLPointer<LLImageRaw> mPreviewImage; + LLPointer<LLImageRaw> mPreviewImageEncoded; + LLPointer<LLImageFormatted> mFormattedImage; + LLFrameTimer mSnapshotDelayTimer; + S32 mShineCountdown; + LLFrameTimer mShineAnimTimer; + F32 mFlashAlpha; + BOOL mNeedsFlash; + LLVector3d mPosTakenGlobal; + S32 mSnapshotQuality; + S32 mDataSize; + ESnapshotType mSnapshotType; + LLFloaterSnapshot::ESnapshotFormat mSnapshotFormat; + BOOL mSnapshotUpToDate; + LLFrameTimer mFallAnimTimer; + LLVector3 mCameraPos; + LLQuaternion mCameraRot; + BOOL mSnapshotActive; + LLViewerWindow::ESnapshotType mSnapshotBufferType; + +public: + static std::set<LLSnapshotLivePreview*> sList; + BOOL mKeepAspectRatio ; +}; + +#endif // LL_LLSNAPSHOTLIVEPREVIEW_H + diff --git a/indra/newview/llspatialpartition.cpp b/indra/newview/llspatialpartition.cpp index 9e97790df8..00eb0c1ab1 100755 --- a/indra/newview/llspatialpartition.cpp +++ b/indra/newview/llspatialpartition.cpp @@ -89,28 +89,17 @@ class LLOcclusionQueryPool : public LLGLNamePool public: LLOcclusionQueryPool() { - mCurQuery = 1; + } protected: - std::list<GLuint> mAvailableName; - GLuint mCurQuery; - virtual GLuint allocateName() { GLuint ret = 0; - if (!mAvailableName.empty()) - { - ret = mAvailableName.front(); - mAvailableName.pop_front(); - } - else - { - ret = mCurQuery++; - } - + glGenQueriesARB(1, &ret); + return ret; } @@ -119,8 +108,7 @@ protected: #if LL_TRACK_PENDING_OCCLUSION_QUERIES LLSpatialGroup::sPendingQueries.erase(name); #endif - llassert(std::find(mAvailableName.begin(), mAvailableName.end(), name) == mAvailableName.end()); - mAvailableName.push_back(name); + glDeleteQueriesARB(1, &name); } }; @@ -1404,7 +1392,9 @@ void LLSpatialGroup::handleDestruction(const TreeNode* node) if (bridge->mAvatar.notNull()) { bridge->mAvatar->mAttachmentGeometryBytes -= mGeometryBytes; + bridge->mAvatar->mAttachmentGeometryBytes = llmax(bridge->mAvatar->mAttachmentGeometryBytes, 0); bridge->mAvatar->mAttachmentSurfaceArea -= mSurfaceArea; + bridge->mAvatar->mAttachmentSurfaceArea = llmax(bridge->mAvatar->mAttachmentSurfaceArea, 0.f); } } @@ -2240,6 +2230,18 @@ void drawBox(const LLVector4a& c, const LLVector4a& r) void drawBoxOutline(const LLVector3& pos, const LLVector3& size) { + + llassert(pos.isFinite()); + llassert(size.isFinite()); + + llassert(!llisnan(pos.mV[0])); + llassert(!llisnan(pos.mV[1])); + llassert(!llisnan(pos.mV[2])); + + llassert(!llisnan(size.mV[0])); + llassert(!llisnan(size.mV[1])); + llassert(!llisnan(size.mV[2])); + LLVector3 v1 = size.scaledVec(LLVector3( 1, 1,1)); LLVector3 v2 = size.scaledVec(LLVector3(-1, 1,1)); LLVector3 v3 = size.scaledVec(LLVector3(-1,-1,1)); @@ -3064,20 +3066,23 @@ void renderBoundingBox(LLDrawable* drawable, BOOL set_color = TRUE) const LLVector4a* ext; LLVector4a pos, size; - //render face bounding boxes - for (S32 i = 0; i < drawable->getNumFaces(); i++) + if (drawable->getVOVolume()) { - LLFace* facep = drawable->getFace(i); - if (facep) + //render face bounding boxes + for (S32 i = 0; i < drawable->getNumFaces(); i++) { - ext = facep->mExtents; + LLFace* facep = drawable->getFace(i); + if (facep) + { + ext = facep->mExtents; - pos.setAdd(ext[0], ext[1]); - pos.mul(0.5f); - size.setSub(ext[1], ext[0]); - size.mul(0.5f); + pos.setAdd(ext[0], ext[1]); + pos.mul(0.5f); + size.setSub(ext[1], ext[0]); + size.mul(0.5f); - drawBoxOutline(pos,size); + drawBoxOutline(pos,size); + } } } @@ -4195,6 +4200,10 @@ public: if (!group->isEmpty()) { gGL.diffuseColor3f(0,0,1); + + llassert(group->mObjectBounds[0].isFinite3()); + llassert(group->mObjectBounds[1].isFinite3()); + drawBoxOutline(group->mObjectBounds[0], group->mObjectBounds[1]); } @@ -4824,6 +4833,9 @@ LLDrawInfo::LLDrawInfo(U16 start, U16 end, U32 count, U32 offset, mMaterial(NULL), mShaderMask(0), mSpecColor(1.0f, 1.0f, 1.0f, 0.5f), + mBlendFuncSrc(LLRender::BF_SOURCE_ALPHA), + mBlendFuncDst(LLRender::BF_ONE_MINUS_SOURCE_ALPHA), + mHasGlow(FALSE), mEnvIntensity(0.0f), mAlphaMaskCutoff(0.5f), mDiffuseAlphaMode(0) diff --git a/indra/newview/llspatialpartition.h b/indra/newview/llspatialpartition.h index 9732be90af..f26defd5e1 100755 --- a/indra/newview/llspatialpartition.h +++ b/indra/newview/llspatialpartition.h @@ -70,12 +70,12 @@ protected: public: void* operator new(size_t size) { - return ll_aligned_malloc_16(size); + return ll_aligned_malloc(size,64); } void operator delete(void* ptr) { - ll_aligned_free_16(ptr); + ll_aligned_free(ptr); } @@ -123,6 +123,9 @@ public: LLMaterialPtr mMaterial; // If this is null, the following parameters are unused. LLMaterialID mMaterialID; U32 mShaderMask; + U32 mBlendFuncSrc; + U32 mBlendFuncDst; + BOOL mHasGlow; LLPointer<LLViewerTexture> mSpecularMap; const LLMatrix4* mSpecularMapMatrix; LLPointer<LLViewerTexture> mNormalMap; @@ -752,7 +755,7 @@ class LLVolumeGeometryManager: public LLGeometryManager virtual void rebuildGeom(LLSpatialGroup* group); virtual void rebuildMesh(LLSpatialGroup* group); virtual void getGeometry(LLSpatialGroup* group); - void genDrawInfo(LLSpatialGroup* group, U32 mask, std::vector<LLFace*>& faces, BOOL distance_sort = FALSE, BOOL batch_textures = FALSE, BOOL no_materials = FALSE); + void genDrawInfo(LLSpatialGroup* group, U32 mask, LLFace** faces, U32 face_count, BOOL distance_sort = FALSE, BOOL batch_textures = FALSE, BOOL no_materials = FALSE); void registerFace(LLSpatialGroup* group, LLFace* facep, U32 type); }; diff --git a/indra/newview/llsyswellwindow.cpp b/indra/newview/llsyswellwindow.cpp index 1a3add2bfb..626d69aca4 100755 --- a/indra/newview/llsyswellwindow.cpp +++ b/indra/newview/llsyswellwindow.cpp @@ -118,6 +118,11 @@ void LLSysWellWindow::removeItemByID(const LLUUID& id) } } + LLPanel * LLSysWellWindow::findItemByID(const LLUUID& id) +{ + return mMessageList->getItemByValue(id); +} + //--------------------------------------------------------------------------------- //--------------------------------------------------------------------------------- void LLSysWellWindow::initChannel() diff --git a/indra/newview/llsyswellwindow.h b/indra/newview/llsyswellwindow.h index cc5c057d8b..71b41476f5 100755 --- a/indra/newview/llsyswellwindow.h +++ b/indra/newview/llsyswellwindow.h @@ -55,6 +55,7 @@ public: // Operating with items void removeItemByID(const LLUUID& id); + LLPanel * findItemByID(const LLUUID& id); // Operating with outfit virtual void setVisible(BOOL visible); diff --git a/indra/newview/lltexturectrl.cpp b/indra/newview/lltexturectrl.cpp index 4676f7b251..4300cafb6b 100755 --- a/indra/newview/lltexturectrl.cpp +++ b/indra/newview/lltexturectrl.cpp @@ -133,6 +133,7 @@ public: PermissionMask getFilterPermMask(); void updateFilterPermMask(); void commitIfImmediateSet(); + void commitCancel(); void onFilterEdit(const std::string& search_string ); @@ -706,6 +707,14 @@ void LLFloaterTexturePicker::commitIfImmediateSet() } } +void LLFloaterTexturePicker::commitCancel() +{ + if (!mNoCopyTextureSelected && mOwner && mCanApply) + { + mOwner->onFloaterCommit(LLTextureCtrl::TEXTURE_CANCEL); + } +} + // static void LLFloaterTexturePicker::onBtnSetToDefault(void* userdata) { @@ -733,7 +742,7 @@ void LLFloaterTexturePicker::onBtnNone(void* userdata) { LLFloaterTexturePicker* self = (LLFloaterTexturePicker*) userdata; self->setImageID( LLUUID::null ); - self->commitIfImmediateSet(); + self->commitCancel(); } /* diff --git a/indra/newview/lltoast.cpp b/indra/newview/lltoast.cpp index 9dfb29b905..d876c9a3f4 100755 --- a/indra/newview/lltoast.cpp +++ b/indra/newview/lltoast.cpp @@ -173,8 +173,20 @@ void LLToast::setHideButtonEnabled(bool enabled) //-------------------------------------------------------------------------- LLToast::~LLToast() -{ - mOnToastDestroyedSignal(this); +{ + if(LLApp::isQuitting()) + { + mOnFadeSignal.disconnect_all_slots(); + mOnDeleteToastSignal.disconnect_all_slots(); + mOnToastDestroyedSignal.disconnect_all_slots(); + mOnToastHoverSignal.disconnect_all_slots(); + mToastMouseEnterSignal.disconnect_all_slots(); + mToastMouseLeaveSignal.disconnect_all_slots(); + } + else + { + mOnToastDestroyedSignal(this); + } } //-------------------------------------------------------------------------- @@ -572,10 +584,34 @@ S32 LLToast::notifyParent(const LLSD& info) //static void LLToast::updateClass() { - for (LLInstanceTracker<LLToast>::instance_iter iter = LLInstanceTracker<LLToast>::beginInstances(); iter != LLInstanceTracker<LLToast>::endInstances(); ) + for (LLInstanceTracker<LLToast>::instance_iter iter = LLInstanceTracker<LLToast>::beginInstances(); + iter != LLInstanceTracker<LLToast>::endInstances(); ) { LLToast& toast = *iter++; toast.updateHoveredState(); } } + +// static +void LLToast::cleanupToasts() +{ + LLToast * toastp = NULL; + + while (LLInstanceTracker<LLToast>::instanceCount() > 0) + { + { // Need to scope iter to allow deletion + LLInstanceTracker<LLToast>::instance_iter iter = LLInstanceTracker<LLToast>::beginInstances(); + toastp = &(*iter); + } + + //llinfos << "Cleaning up toast id " << toastp->getNotificationID() << llendl; + + // LLToast destructor will remove it from the LLInstanceTracker. + if (!toastp) + break; // Don't get stuck in the loop if a null pointer somehow got on the list + + delete toastp; + } +} + diff --git a/indra/newview/lltoast.h b/indra/newview/lltoast.h index ea62f758f8..f02d7c2a1a 100755 --- a/indra/newview/lltoast.h +++ b/indra/newview/lltoast.h @@ -73,6 +73,7 @@ class LLToast : public LLModalDialog, public LLInstanceTracker<LLToast> { friend class LLToastLifeTimer; public: + typedef boost::function<void (LLToast* toast)> toast_callback_t; typedef boost::signals2::signal<void (LLToast* toast)> toast_signal_t; typedef boost::signals2::signal<void (LLToast* toast, bool mouse_enter)> toast_hover_check_signal_t; @@ -105,6 +106,7 @@ public: }; static void updateClass(); + static void cleanupToasts(); LLToast(const LLToast::Params& p); virtual ~LLToast(); diff --git a/indra/newview/lltoastimpanel.cpp b/indra/newview/lltoastimpanel.cpp index 09ab31df36..bdbd8f1f83 100755 --- a/indra/newview/lltoastimpanel.cpp +++ b/indra/newview/lltoastimpanel.cpp @@ -93,7 +93,7 @@ LLToastIMPanel::LLToastIMPanel(LLToastIMPanel::Params &p) : LLToastPanel(p.notif if(!mIsGroupMsg) { - mAvatarName->setValue(p.from); + mAvatarName->setValue(p.from); } mTime->setValue(p.time); mSessionID = p.session_id; @@ -164,7 +164,7 @@ void LLToastIMPanel::spawnNameToolTip() params.background_visible(false); if(!mIsGroupMsg) { - params.click_callback(boost::bind(&LLFloaterReg::showInstance, "inspect_avatar", LLSD().with("avatar_id", mAvatarID), FALSE)); + params.click_callback(boost::bind(&LLFloaterReg::showInstance, "inspect_avatar", LLSD().with("avatar_id", mAvatarID), FALSE)); } else { diff --git a/indra/newview/lltoastnotifypanel.cpp b/indra/newview/lltoastnotifypanel.cpp index 8bfde2bcf1..94d07b37ef 100755 --- a/indra/newview/lltoastnotifypanel.cpp +++ b/indra/newview/lltoastnotifypanel.cpp @@ -60,7 +60,7 @@ LLToastNotifyPanel::LLToastNotifyPanel(const LLNotificationPtr& notification, co LLInstanceTracker<LLToastNotifyPanel, LLUUID>(notification->getID()) { init(rect, show_images); - } +} void LLToastNotifyPanel::addDefaultButton() { LLSD form_element; diff --git a/indra/newview/lltooldraganddrop.cpp b/indra/newview/lltooldraganddrop.cpp index e085834326..ef7d0cd81b 100755 --- a/indra/newview/lltooldraganddrop.cpp +++ b/indra/newview/lltooldraganddrop.cpp @@ -58,6 +58,7 @@ #include "llviewerwindow.h" #include "llvoavatarself.h" #include "llworld.h" +#include "llpanelface.h" // syntactic sugar #define callMemberFunction(object,ptrToMember) ((object).*(ptrToMember)) @@ -1163,7 +1164,51 @@ void LLToolDragAndDrop::dropTextureOneFace(LLViewerObject* hit_obj, // update viewer side image in anticipation of update from simulator LLViewerTexture* image = LLViewerTextureManager::getFetchedTexture(asset_id); LLViewerStats::getInstance()->incStat(LLViewerStats::ST_EDIT_TEXTURE_COUNT ); - hit_obj->setTEImage(hit_face, image); + + LLTextureEntry* tep = hit_obj ? (hit_obj->getTE(hit_face)) : NULL; + + LLPanelFace* panel_face = gFloaterTools->getPanelFace(); + + if (gFloaterTools->getVisible() && panel_face) + { + switch (LLSelectMgr::getInstance()->getTextureChannel()) + { + + case 0: + default: + { + hit_obj->setTEImage(hit_face, image); + } + break; + + case 1: + { + LLMaterialPtr old_mat = tep->getMaterialParams(); + LLMaterialPtr new_mat = panel_face->createDefaultMaterial(old_mat); + new_mat->setNormalID(asset_id); + tep->setMaterialParams(new_mat); + hit_obj->setTENormalMap(hit_face, asset_id); + LLMaterialMgr::getInstance()->put(hit_obj->getID(), hit_face, *new_mat); + } + break; + + case 2: + { + LLMaterialPtr old_mat = tep->getMaterialParams(); + LLMaterialPtr new_mat = panel_face->createDefaultMaterial(old_mat); + new_mat->setSpecularID(asset_id); + tep->setMaterialParams(new_mat); + hit_obj->setTESpecularMap(hit_face, asset_id); + LLMaterialMgr::getInstance()->put(hit_obj->getID(), hit_face, *new_mat); + } + break; + } + } + else + { + hit_obj->setTEImage(hit_face, image); + } + dialog_refresh_all(); // send the update to the simulator diff --git a/indra/newview/lltoolselect.h b/indra/newview/lltoolselect.h index baa27f6071..74dababe8c 100755 --- a/indra/newview/lltoolselect.h +++ b/indra/newview/lltoolselect.h @@ -34,7 +34,7 @@ class LLObjectSelection; -class LLToolSelect : public LLTool, public LLSingleton<LLToolSelect> +class LLToolSelect : public LLTool { public: LLToolSelect( LLToolComposite* composite ); diff --git a/indra/newview/llurlhistory.cpp b/indra/newview/llurlhistory.cpp index dd17068be5..a80b9da13c 100755 --- a/indra/newview/llurlhistory.cpp +++ b/indra/newview/llurlhistory.cpp @@ -103,22 +103,29 @@ LLSD LLURLHistory::getURLHistory(const std::string& collection) // static void LLURLHistory::addURL(const std::string& collection, const std::string& url) { - if(! url.empty()) + if(!url.empty()) { - sHistorySD[collection].insert(0, url); + LLURI u(url); + std::string simplified_url = u.scheme() + "://" + u.authority() + u.path(); + sHistorySD[collection].insert(0, simplified_url); LLURLHistory::limitSize(collection); } } // static void LLURLHistory::removeURL(const std::string& collection, const std::string& url) { - for(int index = 0; index < sHistorySD[collection].size(); index++) + if(!url.empty()) { - if(sHistorySD[collection].get(index).asString() == url) - { - sHistorySD[collection].erase(index); - } - } + LLURI u(url); + std::string simplified_url = u.scheme() + "://" + u.authority() + u.path(); + for(int index = 0; index < sHistorySD[collection].size(); index++) + { + if(sHistorySD[collection].get(index).asString() == simplified_url) + { + sHistorySD[collection].erase(index); + } + } + } } // static diff --git a/indra/newview/llviewerdisplay.cpp b/indra/newview/llviewerdisplay.cpp index f90b35a7bd..bbebeea3e0 100755 --- a/indra/newview/llviewerdisplay.cpp +++ b/indra/newview/llviewerdisplay.cpp @@ -890,7 +890,7 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot) { gGL.setColorMask(true, true); - if (LLPipeline::sRenderDeferred && !LLPipeline::sUnderWaterRender) + if (LLPipeline::sRenderDeferred) { gPipeline.mDeferredScreen.bindTarget(); glClearColor(1,0,1,1); @@ -939,7 +939,7 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot) gGL.setColorMask(true, false); - if (LLPipeline::sRenderDeferred && !LLPipeline::sUnderWaterRender) + if (LLPipeline::sRenderDeferred) { gPipeline.renderGeomDeferred(*LLViewerCamera::getInstance()); } @@ -976,7 +976,7 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot) if (to_texture) { - if (LLPipeline::sRenderDeferred && !LLPipeline::sUnderWaterRender) + if (LLPipeline::sRenderDeferred) { gPipeline.mDeferredScreen.flush(); if(LLRenderTarget::sUseFBO) @@ -1002,7 +1002,7 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot) } } - if (LLPipeline::sRenderDeferred && !LLPipeline::sUnderWaterRender) + if (LLPipeline::sRenderDeferred) { gPipeline.renderDeferredLighting(); } @@ -1623,3 +1623,4 @@ void display_cleanup() { gDisconnectedImagep = NULL; } + diff --git a/indra/newview/llviewerfloaterreg.cpp b/indra/newview/llviewerfloaterreg.cpp index c6b28b9e5e..4ce049df03 100755 --- a/indra/newview/llviewerfloaterreg.cpp +++ b/indra/newview/llviewerfloaterreg.cpp @@ -103,6 +103,7 @@ #include "llfloatersettingsdebug.h" #include "llfloatersidepanelcontainer.h" #include "llfloatersnapshot.h" +#include "llfloatersocial.h" #include "llfloatersounddevices.h" #include "llfloaterspellchecksettings.h" #include "llfloatertelehub.h" @@ -303,6 +304,7 @@ void LLViewerFloaterReg::registerFloaters() LLFloaterReg::add("sell_land", "floater_sell_land.xml", &LLFloaterSellLand::buildFloater); LLFloaterReg::add("settings_debug", "floater_settings_debug.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterSettingsDebug>); LLFloaterReg::add("sound_devices", "floater_sound_devices.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterSoundDevices>); + LLFloaterReg::add("social", "floater_social.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterSocial>); LLFloaterReg::add("stats", "floater_stats.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloater>); LLFloaterReg::add("start_queue", "floater_script_queue.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterRunQueue>); LLFloaterReg::add("stop_queue", "floater_script_queue.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterNotRunQueue>); @@ -311,7 +313,7 @@ void LLViewerFloaterReg::registerFloaters() LLFloaterReg::add("my_profile", "floater_my_web_profile.xml", (LLFloaterBuildFunc)&LLFloaterWebProfile::create); LLFloaterReg::add("profile", "floater_web_profile.xml", (LLFloaterBuildFunc)&LLFloaterWebProfile::create); LLFloaterReg::add("how_to", "floater_how_to.xml", (LLFloaterBuildFunc)&LLFloaterWebContent::create); - + LLFloaterReg::add("fbc_web", "floater_fbc_web.xml", (LLFloaterBuildFunc)&LLFloaterWebContent::create); LLFloaterUIPreviewUtil::registerFloater(); LLFloaterReg::add("upload_anim_bvh", "floater_animation_bvh_preview.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterBvhPreview>, "upload"); diff --git a/indra/newview/llviewerfoldertype.cpp b/indra/newview/llviewerfoldertype.cpp index a179b61cff..a179b61cff 100755..100644 --- a/indra/newview/llviewerfoldertype.cpp +++ b/indra/newview/llviewerfoldertype.cpp diff --git a/indra/newview/llviewerkeyboard.cpp b/indra/newview/llviewerkeyboard.cpp index 4ecdc31e21..aa9de076b8 100755 --- a/indra/newview/llviewerkeyboard.cpp +++ b/indra/newview/llviewerkeyboard.cpp @@ -534,6 +534,11 @@ void stop_moving( EKeystate s ) void start_chat( EKeystate s ) { + if (LLAppViewer::instance()->quitRequested()) + { + return; // can't talk, gotta go, kthxbye! + } + // start chat LLFloaterIMNearbyChat::startChat(NULL); } @@ -676,12 +681,16 @@ BOOL LLViewerKeyboard::handleKey(KEY translated_key, MASK translated_mask, BOOL if(mKeysSkippedByUI.find(translated_key) != mKeysSkippedByUI.end()) { mKeyHandledByUI[translated_key] = FALSE; + LL_INFOS("Keyboard Handling") << "Key wasn't handled by UI!" << LL_ENDL; } else { // it is sufficient to set this value once per call to handlekey // without clearing it, as it is only used in the subsequent call to scanKey - mKeyHandledByUI[translated_key] = gViewerWindow->handleKey(translated_key, translated_mask); + mKeyHandledByUI[translated_key] = gViewerWindow->handleKey(translated_key, translated_mask); + // mKeyHandledByUI is not what you think ... this indicates whether the UI has handled this keypress yet (any keypress) + // NOT whether some UI shortcut wishes to handle the keypress + } return mKeyHandledByUI[translated_key]; } diff --git a/indra/newview/llviewermedia.cpp b/indra/newview/llviewermedia.cpp index 2df028de69..13483790ed 100755 --- a/indra/newview/llviewermedia.cpp +++ b/indra/newview/llviewermedia.cpp @@ -2000,7 +2000,12 @@ void LLViewerMediaImpl::loadURI() "<>#%" ";/?:@&=", false); - llinfos << "Asking media source to load URI: " << uri << llendl; + { + // Do not log the query parts + LLURI u(uri); + std::string sanitized_uri = (u.query().empty() ? uri : u.scheme() + "://" + u.authority() + u.path()); + llinfos << "Asking media source to load URI: " << sanitized_uri << llendl; + } mMediaSource->loadURI( uri ); @@ -2567,7 +2572,12 @@ void LLViewerMediaImpl::navigateTo(const std::string& url, const std::string& mi if(mPriority == LLPluginClassMedia::PRIORITY_UNLOADED) { // Helpful to have media urls in log file. Shouldn't be spammy. - llinfos << "NOT LOADING media id= " << mTextureId << " url=" << url << " mime_type=" << mime_type << llendl; + { + // Do not log the query parts + LLURI u(url); + std::string sanitized_url = (u.query().empty() ? url : u.scheme() + "://" + u.authority() + u.path()); + llinfos << "NOT LOADING media id= " << mTextureId << " url=" << sanitized_url << ", mime_type=" << mime_type << llendl; + } // This impl should not be loaded at this time. LL_DEBUGS("PluginPriority") << this << "Not loading (PRIORITY_UNLOADED)" << LL_ENDL; @@ -2582,7 +2592,12 @@ void LLViewerMediaImpl::navigateTo(const std::string& url, const std::string& mi void LLViewerMediaImpl::navigateInternal() { // Helpful to have media urls in log file. Shouldn't be spammy. - llinfos << "media id= " << mTextureId << " url=" << mMediaURL << " mime_type=" << mMimeType << llendl; + { + // Do not log the query parts + LLURI u(mMediaURL); + std::string sanitized_url = (u.query().empty() ? mMediaURL : u.scheme() + "://" + u.authority() + u.path()); + llinfos << "media id= " << mTextureId << " url=" << sanitized_url << ", mime_type=" << mMimeType << llendl; + } if(mNavigateSuspended) { diff --git a/indra/newview/llviewermenu.cpp b/indra/newview/llviewermenu.cpp index 49eb7dc94a..ac2940fcfc 100755 --- a/indra/newview/llviewermenu.cpp +++ b/indra/newview/llviewermenu.cpp @@ -40,11 +40,13 @@ #include "llinventorypanel.h" #include "llnotifications.h" #include "llnotificationsutil.h" +#include "llviewereventrecorder.h" // newview includes #include "llagent.h" #include "llagentaccess.h" #include "llagentcamera.h" +#include "llagentui.h" #include "llagentwearables.h" #include "llagentpilot.h" #include "llcompilequeue.h" @@ -52,6 +54,7 @@ #include "lldaycyclemanager.h" #include "lldebugview.h" #include "llenvmanager.h" +#include "llfacebookconnect.h" #include "llfilepicker.h" #include "llfirstuse.h" #include "llfloaterbuy.h" @@ -1073,8 +1076,6 @@ class LLAdvancedCheckInfoDisplay : public view_listener_t U32 info_display = info_display_from_string( userdata.asString() ); bool new_value = false; - LL_INFOS("ViewerMenu") << "check " << userdata.asString() << LL_ENDL; - if ( info_display != 0 ) { new_value = LLPipeline::toggleRenderDebugControl( (void*)info_display ); @@ -1954,6 +1955,43 @@ class LLAdvancedDropPacket : public view_listener_t }; +//////////////////// +// EVENT Recorder // +/////////////////// + + +class LLAdvancedViewerEventRecorder : public view_listener_t +{ + bool handleEvent(const LLSD& userdata) + { + std::string command = userdata.asString(); + if ("start playback" == command) + { + llinfos << "Event Playback starting" << llendl; + LLViewerEventRecorder::instance().playbackRecording(); + llinfos << "Event Playback completed" << llendl; + } + else if ("stop playback" == command) + { + // Future + } + else if ("start recording" == command) + { + LLViewerEventRecorder::instance().setEventLoggingOn(); + llinfos << "Event recording started" << llendl; + } + else if ("stop recording" == command) + { + LLViewerEventRecorder::instance().setEventLoggingOff(); + llinfos << "Event recording stopped" << llendl; + } + + return true; + } +}; + + + ///////////////// // AGENT PILOT // @@ -2930,6 +2968,67 @@ bool enable_object_unmute() } } + +// 0 = normal, 1 = always, 2 = never +class LLAvatarCheckImpostorMode : public view_listener_t +{ + bool handleEvent(const LLSD& userdata) + { + LLViewerObject* object = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject(); + if (!object) return false; + + LLVOAvatar* avatar = find_avatar_from_object(object); + if (!avatar) return false; + + U32 mode = userdata.asInteger(); + switch (mode) + { + case 0: + return (avatar->getVisualMuteSettings() == LLVOAvatar::VISUAL_MUTE_NOT_SET); + case 1: + return (avatar->getVisualMuteSettings() == LLVOAvatar::ALWAYS_VISUAL_MUTE); + case 2: + return (avatar->getVisualMuteSettings() == LLVOAvatar::NEVER_VISUAL_MUTE); + default: + return false; + } + } // handleEvent() +}; + +// 0 = normal, 1 = always, 2 = never +class LLAvatarSetImpostorMode : public view_listener_t +{ + bool handleEvent(const LLSD& userdata) + { + LLViewerObject* object = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject(); + if (!object) return false; + + LLVOAvatar* avatar = find_avatar_from_object(object); + if (!avatar) return false; + + U32 mode = userdata.asInteger(); + switch (mode) + { + case 0: + avatar->setVisualMuteSettings(LLVOAvatar::VISUAL_MUTE_NOT_SET); + break; + case 1: + avatar->setVisualMuteSettings(LLVOAvatar::ALWAYS_VISUAL_MUTE); + break; + case 2: + avatar->setVisualMuteSettings(LLVOAvatar::NEVER_VISUAL_MUTE); + break; + default: + return false; + } + + avatar->forceUpdateVisualMuteSettings(); + LLVOAvatar::cullAvatarsByPixelArea(); + return true; + } // handleEvent() +}; + + class LLObjectMute : public view_listener_t { bool handleEvent(const LLSD& userdata) @@ -8361,6 +8460,8 @@ void initialize_menus() // Don't prepend MenuName.Foo because these can be used in any menu. enable.add("IsGodCustomerService", boost::bind(&is_god_customer_service)); + enable.add("displayViewerEventRecorderMenuItems",boost::bind(&LLViewerEventRecorder::displayViewerEventRecorderMenuItems,&LLViewerEventRecorder::instance())); + view_listener_t::addEnable(new LLUploadCostCalculator(), "Upload.CalculateCosts"); enable.add("Conversation.IsConversationLoggingAllowed", boost::bind(&LLFloaterIMContainer::isConversationLoggingAllowed)); @@ -8619,6 +8720,7 @@ void initialize_menus() view_listener_t::addMenu(new LLAdvancedAgentPilot(), "Advanced.AgentPilot"); view_listener_t::addMenu(new LLAdvancedToggleAgentPilotLoop(), "Advanced.ToggleAgentPilotLoop"); view_listener_t::addMenu(new LLAdvancedCheckAgentPilotLoop(), "Advanced.CheckAgentPilotLoop"); + view_listener_t::addMenu(new LLAdvancedViewerEventRecorder(), "Advanced.EventRecorder"); // Advanced > Debugging view_listener_t::addMenu(new LLAdvancedForceErrorBreakpoint(), "Advanced.ForceErrorBreakpoint"); @@ -8681,6 +8783,8 @@ void initialize_menus() view_listener_t::addMenu( new LLCheckPanelPeopleTab(), "SideTray.CheckPanelPeopleTab"); // Avatar pie menu + view_listener_t::addMenu(new LLAvatarCheckImpostorMode(), "Avatar.CheckImpostorMode"); + view_listener_t::addMenu(new LLAvatarSetImpostorMode(), "Avatar.SetImpostorMode"); view_listener_t::addMenu(new LLObjectMute(), "Avatar.Mute"); view_listener_t::addMenu(new LLAvatarAddFriend(), "Avatar.AddFriend"); view_listener_t::addMenu(new LLAvatarAddContact(), "Avatar.AddContact"); diff --git a/indra/newview/llviewermessage.cpp b/indra/newview/llviewermessage.cpp index e3335c9cd8..ab9ea5618e 100755 --- a/indra/newview/llviewermessage.cpp +++ b/indra/newview/llviewermessage.cpp @@ -2220,7 +2220,7 @@ static std::string clean_name_from_im(const std::string& name, EInstantMessage t case IM_LURE_ACCEPTED: case IM_LURE_DECLINED: case IM_GODLIKE_LURE_USER: - case IM_YET_TO_BE_USED: + case IM_TELEPORT_REQUEST: case IM_GROUP_ELECTION_DEPRECATED: //IM_GOTO_URL //IM_FROM_TASK_AS_ALERT @@ -2361,7 +2361,9 @@ void process_improved_im(LLMessageSystem *msg, void **user_data) BOOL is_owned_by_me = FALSE; BOOL is_friend = (LLAvatarTracker::instance().getBuddyInfo(from_id) == NULL) ? false : true; BOOL accept_im_from_only_friend = gSavedSettings.getBOOL("VoiceCallsFriendsOnly"); - + BOOL is_linden = chat.mSourceType != CHAT_SOURCE_OBJECT && + LLMuteList::getInstance()->isLinden(name); + chat.mMuted = is_muted; chat.mFromID = from_id; chat.mFromName = name; @@ -2461,7 +2463,7 @@ void process_improved_im(LLMessageSystem *msg, void **user_data) LL_INFOS("Messaging") << "process_improved_im: session_id( " << session_id << " ), from_id( " << from_id << " )" << LL_ENDL; bool mute_im = is_muted; - if(accept_im_from_only_friend&&!is_friend) + if(accept_im_from_only_friend && !is_friend && !is_linden) { if (!gIMMgr->isNonFriendSessionNotified(session_id)) { @@ -2986,6 +2988,7 @@ void process_improved_im(LLMessageSystem *msg, void **user_data) break; case IM_LURE_USER: + case IM_TELEPORT_REQUEST: { if (is_muted) { @@ -3008,7 +3011,8 @@ void process_improved_im(LLMessageSystem *msg, void **user_data) bool canUserAccessDstRegion = true; bool doesUserRequireMaturityIncrease = false; - if (parse_lure_bucket(region_info, region_handle, pos, look_at, region_access)) + // Do not parse the (empty) lure bucket for TELEPORT_REQUEST + if (IM_TELEPORT_REQUEST != dialog && parse_lure_bucket(region_info, region_handle, pos, look_at, region_access)) { region_access_str = LLViewerRegion::accessToString(region_access); region_access_icn = LLViewerRegion::getAccessIcon(region_access); @@ -3080,12 +3084,22 @@ void process_improved_im(LLMessageSystem *msg, void **user_data) } else { - LLNotification::Params params("TeleportOffered"); + LLNotification::Params params; + if (IM_LURE_USER == dialog) + { + params.name = "TeleportOffered"; + params.functor.name = "TeleportOffered"; + } + else if (IM_TELEPORT_REQUEST == dialog) + { + params.name = "TeleportRequest"; + params.functor.name = "TeleportRequest"; + } + params.substitutions = args; params.payload = payload; LLPostponedNotification::add<LLPostponedOfferNotification>( params, from_id, false); } - } } break; @@ -4135,7 +4149,7 @@ void process_agent_movement_complete(LLMessageSystem* msg, void**) { LLTracker::stopTracking(NULL); } - else if ( is_teleport && !gAgent.getTeleportKeepsLookAt() ) + else if ( is_teleport && !gAgent.getTeleportKeepsLookAt() && look_at.isExactlyZero()) { //look at the beacon LLVector3 global_agent_pos = agent_pos; @@ -5953,19 +5967,42 @@ bool attempt_standard_notification(LLMessageSystem* msgsystem) } +static void process_special_alert_messages(const std::string & message) +{ + // Do special handling for alert messages. This is a legacy hack, and any actual displayed + // text should be altered in the notifications.xml files. + if ( message == "You died and have been teleported to your home location") + { + LLViewerStats::getInstance()->incStat(LLViewerStats::ST_KILLED_COUNT); + } + else if( message == "Home position set." ) + { + // save the home location image to disk + std::string snap_filename = gDirUtilp->getLindenUserDir(); + snap_filename += gDirUtilp->getDirDelimiter(); + snap_filename += SCREEN_HOME_FILENAME; + gViewerWindow->saveSnapshot(snap_filename, gViewerWindow->getWindowWidthRaw(), gViewerWindow->getWindowHeightRaw(), FALSE, FALSE); + } +} + + + void process_agent_alert_message(LLMessageSystem* msgsystem, void** user_data) { // make sure the cursor is back to the usual default since the // alert is probably due to some kind of error. gViewerWindow->getWindow()->resetBusyCount(); + std::string message; + msgsystem->getStringFast(_PREHASH_AlertData, _PREHASH_Message, message); + + process_special_alert_messages(message); + if (!attempt_standard_notification(msgsystem)) { BOOL modal = FALSE; msgsystem->getBOOL("AlertData", "Modal", modal); - std::string buffer; - msgsystem->getStringFast(_PREHASH_AlertData, _PREHASH_Message, buffer); - process_alert_core(buffer, modal); + process_alert_core(message, modal); } } @@ -5980,12 +6017,15 @@ void process_alert_message(LLMessageSystem *msgsystem, void **user_data) // alert is probably due to some kind of error. gViewerWindow->getWindow()->resetBusyCount(); + std::string message; + msgsystem->getStringFast(_PREHASH_AlertData, _PREHASH_Message, message); + + process_special_alert_messages(message); + if (!attempt_standard_notification(msgsystem)) { BOOL modal = FALSE; - std::string buffer; - msgsystem->getStringFast(_PREHASH_AlertData, _PREHASH_Message, buffer); - process_alert_core(buffer, modal); + process_alert_core(message, modal); } } @@ -6015,12 +6055,6 @@ bool handle_special_alerts(const std::string &pAlertName) void process_alert_core(const std::string& message, BOOL modal) { - // HACK -- handle callbacks for specific alerts. It also is localized in notifications.xml - if ( message == "You died and have been teleported to your home location") - { - LLViewerStats::getInstance()->incStat(LLViewerStats::ST_KILLED_COUNT); - } - const std::string ALERT_PREFIX("ALERT: "); const std::string NOTIFY_PREFIX("NOTIFY: "); if (message.find(ALERT_PREFIX) == 0) @@ -6851,6 +6885,51 @@ void send_group_notice(const LLUUID& group_id, bin_bucket_size); } +void send_lures(const LLSD& notification, const LLSD& response) +{ + std::string text = response["message"].asString(); + LLSLURL slurl; + LLAgentUI::buildSLURL(slurl); + text.append("\r\n").append(slurl.getSLURLString()); + + LLMessageSystem* msg = gMessageSystem; + msg->newMessageFast(_PREHASH_StartLure); + msg->nextBlockFast(_PREHASH_AgentData); + msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); + msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); + msg->nextBlockFast(_PREHASH_Info); + msg->addU8Fast(_PREHASH_LureType, (U8)0); // sim will fill this in. + msg->addStringFast(_PREHASH_Message, text); + for(LLSD::array_const_iterator it = notification["payload"]["ids"].beginArray(); + it != notification["payload"]["ids"].endArray(); + ++it) + { + LLUUID target_id = it->asUUID(); + + msg->nextBlockFast(_PREHASH_TargetData); + msg->addUUIDFast(_PREHASH_TargetID, target_id); + + // Record the offer. + { + std::string target_name; + gCacheName->getFullName(target_id, target_name); // for im log filenames + LLSD args; + args["TO_NAME"] = LLSLURL("agent", target_id, "displayname").getSLURLString();; + + LLSD payload; + + //*TODO please rewrite all keys to the same case, lower or upper + payload["from_id"] = target_id; + payload["SUPPRESS_TOAST"] = true; + LLNotificationsUtil::add("TeleportOfferSent", args, payload); + + // Add the recepient to the recent people list. + LLRecentPeople::instance().add(target_id); + } + } + gAgent.sendReliableMessage(); +} + bool handle_lure_callback(const LLSD& notification, const LLSD& response) { static const unsigned OFFER_RECIPIENT_LIMIT = 250; @@ -6864,50 +6943,12 @@ bool handle_lure_callback(const LLSD& notification, const LLSD& response) LLNotificationsUtil::add("TooManyTeleportOffers", args); return false; } - - std::string text = response["message"].asString(); - LLSLURL slurl; - LLAgentUI::buildSLURL(slurl); - text.append("\r\n").append(slurl.getSLURLString()); + S32 option = LLNotificationsUtil::getSelectedOption(notification, response); if(0 == option) { - LLMessageSystem* msg = gMessageSystem; - msg->newMessageFast(_PREHASH_StartLure); - msg->nextBlockFast(_PREHASH_AgentData); - msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); - msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); - msg->nextBlockFast(_PREHASH_Info); - msg->addU8Fast(_PREHASH_LureType, (U8)0); // sim will fill this in. - msg->addStringFast(_PREHASH_Message, text); - for(LLSD::array_const_iterator it = notification["payload"]["ids"].beginArray(); - it != notification["payload"]["ids"].endArray(); - ++it) - { - LLUUID target_id = it->asUUID(); - - msg->nextBlockFast(_PREHASH_TargetData); - msg->addUUIDFast(_PREHASH_TargetID, target_id); - - // Record the offer. - { - std::string target_name; - gCacheName->getFullName(target_id, target_name); // for im log filenames - LLSD args; - args["TO_NAME"] = LLSLURL("agent", target_id, "displayname").getSLURLString();; - - LLSD payload; - - //*TODO please rewrite all keys to the same case, lower or upper - payload["from_id"] = target_id; - LLNotificationsUtil::add("TeleportOfferSent", args, payload); - - // Add the recepient to the recent people list. - LLRecentPeople::instance().add(target_id); - } - } - gAgent.sendReliableMessage(); + send_lures(notification, response); } return false; @@ -6947,6 +6988,58 @@ void handle_lure(const uuid_vec_t& ids) } } +bool teleport_request_callback(const LLSD& notification, const LLSD& response) +{ + LLUUID from_id = notification["payload"]["from_id"].asUUID(); + if(from_id.isNull()) + { + llwarns << "from_id is NULL" << llendl; + return false; + } + + std::string from_name; + gCacheName->getFullName(from_id, from_name); + + if(LLMuteList::getInstance()->isMuted(from_id) && !LLMuteList::getInstance()->isLinden(from_name)) + { + return false; + } + + S32 option = 0; + if (response.isInteger()) + { + option = response.asInteger(); + } + else + { + option = LLNotificationsUtil::getSelectedOption(notification, response); + } + + switch(option) + { + // Yes + case 0: + { + LLSD dummy_notification; + dummy_notification["payload"]["ids"][0] = from_id; + + LLSD dummy_response; + dummy_response["message"] = response["message"]; + + send_lures(dummy_notification, dummy_response); + } + break; + + // No + case 1: + default: + break; + } + + return false; +} + +static LLNotificationFunctorRegistration teleport_request_callback_reg("TeleportRequest", teleport_request_callback); void send_improved_im(const LLUUID& to_id, const std::string& name, diff --git a/indra/newview/llviewerobject.cpp b/indra/newview/llviewerobject.cpp index 6f7b2f40e6..7151a0d6ed 100755 --- a/indra/newview/llviewerobject.cpp +++ b/indra/newview/llviewerobject.cpp @@ -1578,6 +1578,8 @@ U32 LLViewerObject::processUpdateMessage(LLMessageSystem *mesgsys, dp->setPassFlags(value); dp->unpackUUID(owner_id, "Owner"); + mOwnerID = owner_id; + if (value & 0x80) { dp->unpackVector3(new_angv, "Omega"); @@ -1651,13 +1653,13 @@ U32 LLViewerObject::processUpdateMessage(LLMessageSystem *mesgsys, retval |= checkMediaURL(media_url); // - // Unpack particle system data + // Unpack particle system data (legacy) // if (value & 0x8) { - unpackParticleSource(*dp, owner_id); + unpackParticleSource(*dp, owner_id, true); } - else + else if (!(value & 0x400)) { deleteParticleSource(); } @@ -4410,12 +4412,10 @@ S32 LLViewerObject::setTEMaterialParams(const U8 te, const LLMaterialPtr pMateri void LLViewerObject::refreshMaterials() { - setChanged(ALL_CHANGED); + setChanged(TEXTURE); if (mDrawable.notNull()) { gPipeline.markTextured(mDrawable); - gPipeline.markRebuild(mDrawable,LLDrawable::REBUILD_ALL); - dirtySpatialGroup(TRUE); } } @@ -4519,6 +4519,30 @@ LLViewerTexture *LLViewerObject::getTEImage(const U8 face) const } +bool LLViewerObject::isImageAlphaBlended(const U8 te) const +{ + LLViewerTexture* image = getTEImage(te); + LLGLenum format = image ? image->getPrimaryFormat() : GL_RGB; + switch (format) + { + case GL_RGBA: + case GL_ALPHA: + { + return true; + } + break; + + case GL_RGB: break; + default: + { + llwarns << "Unexpected tex format in LLViewerObject::isImageAlphaBlended...returning no alpha." << llendl; + } + break; + } + + return false; +} + LLViewerTexture *LLViewerObject::getTENormalMap(const U8 face) const { // llassert(mTEImages); @@ -4838,7 +4862,7 @@ void LLViewerObject::unpackParticleSource(const S32 block_num, const LLUUID& own } } -void LLViewerObject::unpackParticleSource(LLDataPacker &dp, const LLUUID& owner_id) +void LLViewerObject::unpackParticleSource(LLDataPacker &dp, const LLUUID& owner_id, bool legacy) { if (!mPartSourcep.isNull() && mPartSourcep->isDead()) { @@ -4847,7 +4871,7 @@ void LLViewerObject::unpackParticleSource(LLDataPacker &dp, const LLUUID& owner_ if (mPartSourcep) { // If we've got one already, just update the existing source (or remove it) - if (!LLViewerPartSourceScript::unpackPSS(this, mPartSourcep, dp)) + if (!LLViewerPartSourceScript::unpackPSS(this, mPartSourcep, dp, legacy)) { mPartSourcep->setDead(); mPartSourcep = NULL; @@ -4855,7 +4879,7 @@ void LLViewerObject::unpackParticleSource(LLDataPacker &dp, const LLUUID& owner_ } else { - LLPointer<LLViewerPartSourceScript> pss = LLViewerPartSourceScript::unpackPSS(this, NULL, dp); + LLPointer<LLViewerPartSourceScript> pss = LLViewerPartSourceScript::unpackPSS(this, NULL, dp, legacy); //If the owner is muted, don't create the system if(LLMuteList::getInstance()->isMuted(owner_id, LLMute::flagParticles)) return; // We need to be able to deal with a particle source that hasn't changed, but still got an update! @@ -5701,6 +5725,11 @@ F32 LLAlphaObject::getPartSize(S32 idx) return 0.f; } +void LLAlphaObject::getBlendFunc(S32 face, U32& src, U32& dst) +{ + +} + // virtual void LLStaticViewerObject::updateDrawable(BOOL force_damped) { diff --git a/indra/newview/llviewerobject.h b/indra/newview/llviewerobject.h index ea0d55cda5..b035473c74 100755 --- a/indra/newview/llviewerobject.h +++ b/indra/newview/llviewerobject.h @@ -339,6 +339,8 @@ public: LLViewerTexture *getTENormalMap(const U8 te) const; LLViewerTexture *getTESpecularMap(const U8 te) const; + bool isImageAlphaBlended(const U8 te) const; + void fitFaceTexture(const U8 face); void sendTEUpdate() const; // Sends packed representation of all texture entry information @@ -600,6 +602,7 @@ public: } EPhysicsShapeType; LLUUID mID; + LLUUID mOwnerID; //null if unknown // unique within region, not unique across regions // Local ID = 0 is not used @@ -680,7 +683,7 @@ protected: BOOL isOnMap(); void unpackParticleSource(const S32 block_num, const LLUUID& owner_id); - void unpackParticleSource(LLDataPacker &dp, const LLUUID& owner_id); + void unpackParticleSource(LLDataPacker &dp, const LLUUID& owner_id, bool legacy); void deleteParticleSource(); void setParticleSource(const LLPartSysData& particle_parameters, const LLUUID& owner_id); @@ -845,8 +848,11 @@ public: LLStrider<LLVector3>& normalsp, LLStrider<LLVector2>& texcoordsp, LLStrider<LLColor4U>& colorsp, + LLStrider<LLColor4U>& emissivep, LLStrider<U16>& indicesp) = 0; + virtual void getBlendFunc(S32 face, U32& src, U32& dst); + F32 mDepth; }; diff --git a/indra/newview/llviewerobjectlist.cpp b/indra/newview/llviewerobjectlist.cpp index 66615657d8..b4e287c446 100755 --- a/indra/newview/llviewerobjectlist.cpp +++ b/indra/newview/llviewerobjectlist.cpp @@ -954,15 +954,17 @@ void LLViewerObjectList::update(LLAgent &agent, LLWorld &world) objectp = *idle_iter; llassert(objectp->isActive()); objectp->idleUpdate(agent, world, frame_time); - - } + } //update flexible objects LLVolumeImplFlexible::updateClass(); //update animated textures - LLViewerTextureAnim::updateClass(); - } + if (gAnimateTextures) + { + LLViewerTextureAnim::updateClass(); + } + } diff --git a/indra/newview/llviewerpartsim.cpp b/indra/newview/llviewerpartsim.cpp index 61cdfd7818..163c90019f 100755 --- a/indra/newview/llviewerpartsim.cpp +++ b/indra/newview/llviewerpartsim.cpp @@ -80,12 +80,31 @@ LLViewerPart::LLViewerPart() : mImagep(NULL) { mPartSourcep = NULL; - + mParent = NULL; + mChild = NULL; ++LLViewerPartSim::sParticleCount2 ; } LLViewerPart::~LLViewerPart() { + if (mPartSourcep.notNull() && mPartSourcep->mLastPart == this) + { + mPartSourcep->mLastPart = NULL; + } + + //patch up holes in the ribbon + if (mParent) + { + llassert(mParent->mChild == this); + mParent->mChild = mChild; + } + + if (mChild) + { + llassert (mChild->mParent == this); + mChild->mParent = mParent; + } + mPartSourcep = NULL; --LLViewerPartSim::sParticleCount2 ; @@ -141,7 +160,11 @@ LLViewerPartGroup::LLViewerPartGroup(const LLVector3 ¢er_agent, const F32 bo } mVOPartGroupp->setViewerPartGroup(this); mVOPartGroupp->setPositionAgent(getCenterAgent()); + + mBoxSide = box_side; + F32 scale = box_side * 0.5f; + mVOPartGroupp->setScale(LLVector3(scale,scale,scale)); //gPipeline.addObject(mVOPartGroupp); @@ -367,6 +390,9 @@ void LLViewerPartGroup::updateParticles(const F32 lastdt) part->mScale += frac*part->mEndScale; } + // Do glow interpolation + part->mGlow.mV[3] = (U8) llround(lerp(part->mStartGlow, part->mEndGlow, frac)*255.f); + // Set the last update time to now. part->mLastUpdateTime = cur_time; @@ -623,6 +649,9 @@ void LLViewerPartSim::updateSimulation() { static LLFrameTimer update_timer; + //reset VBO cursor + LLVOPartGroup::sVBSlotCursor = 0; + const F32 dt = llmin(update_timer.getElapsedTimeAndResetF32(), 0.1f); if (!(gPipeline.hasRenderType(LLPipeline::RENDER_TYPE_PARTICLES))) diff --git a/indra/newview/llviewerpartsim.h b/indra/newview/llviewerpartsim.h index c91fcf0691..2daa07ed8c 100755 --- a/indra/newview/llviewerpartsim.h +++ b/indra/newview/llviewerpartsim.h @@ -65,15 +65,22 @@ public: LLVPCallback mVPCallback; // Callback function for more complicated behaviors LLPointer<LLViewerPartSource> mPartSourcep; // Particle source used for this object - + + LLViewerPart* mParent; // particle to connect to if this is part of a particle ribbon + LLViewerPart* mChild; // child particle for clean reference destruction // Current particle state (possibly used for rendering) LLPointer<LLViewerTexture> mImagep; LLVector3 mPosAgent; LLVector3 mVelocity; LLVector3 mAccel; + LLVector3 mAxis; LLColor4 mColor; LLVector2 mScale; + F32 mStartGlow; + F32 mEndGlow; + LLColor4U mGlow; + static U32 sNextPartID; }; @@ -98,6 +105,9 @@ public: void shift(const LLVector3 &offset); + F32 getBoxRadius() { return mBoxRadius; } + F32 getBoxSide() { return mBoxSide; } + typedef std::vector<LLViewerPart*> part_list_t; part_list_t mParticles; @@ -118,6 +128,7 @@ public: protected: LLVector3 mCenterAgent; F32 mBoxRadius; + F32 mBoxSide; LLVector3 mMinObjPos; LLVector3 mMaxObjPos; diff --git a/indra/newview/llviewerpartsource.cpp b/indra/newview/llviewerpartsource.cpp index b311f659fb..b6bbd6140d 100755 --- a/indra/newview/llviewerpartsource.cpp +++ b/indra/newview/llviewerpartsource.cpp @@ -52,6 +52,8 @@ LLViewerPartSource::LLViewerPartSource(const U32 type) : static U32 id_seed = 0; mID = ++id_seed; + mLastPart = NULL; + mDelay = 0 ; } @@ -279,6 +281,22 @@ void LLViewerPartSourceScript::update(const F32 dt) { part->mFlags |= LLPartData::LL_PART_HUD; } + + if (part->mFlags & LLPartData::LL_PART_RIBBON_MASK && mLastPart) + { //set previous particle's parent to this particle to chain ribbon together + mLastPart->mParent = part; + part->mChild = mLastPart; + part->mAxis = LLVector3(0,0,1); + + if (mSourceObjectp.notNull()) + { + LLQuaternion rot = mSourceObjectp->getRenderRotation(); + part->mAxis *= rot; + } + } + + mLastPart = part; + part->mMaxAge = mPartSysData.mPartData.mMaxAge; part->mStartColor = mPartSysData.mPartData.mStartColor; part->mEndColor = mPartSysData.mPartData.mEndColor; @@ -290,6 +308,13 @@ void LLViewerPartSourceScript::update(const F32 dt) part->mAccel = mPartSysData.mPartAccel; + part->mBlendFuncDest = mPartSysData.mPartData.mBlendFuncDest; + part->mBlendFuncSource = mPartSysData.mPartData.mBlendFuncSource; + + part->mStartGlow = mPartSysData.mPartData.mStartGlow; + part->mEndGlow = mPartSysData.mPartData.mEndGlow; + part->mGlow = LLColor4U(0, 0, 0, (U8) llround(part->mStartGlow*255.f)); + if (mPartSysData.mPattern & LLPartSysData::LL_PART_SRC_PATTERN_DROP) { part->mPosAgent = mPosAgent; @@ -430,28 +455,51 @@ LLPointer<LLViewerPartSourceScript> LLViewerPartSourceScript::unpackPSS(LLViewer } -LLPointer<LLViewerPartSourceScript> LLViewerPartSourceScript::unpackPSS(LLViewerObject *source_objp, LLPointer<LLViewerPartSourceScript> pssp, LLDataPacker &dp) +LLPointer<LLViewerPartSourceScript> LLViewerPartSourceScript::unpackPSS(LLViewerObject *source_objp, LLPointer<LLViewerPartSourceScript> pssp, LLDataPacker &dp, bool legacy) { if (!pssp) { LLPointer<LLViewerPartSourceScript> new_pssp = new LLViewerPartSourceScript(source_objp); - if (!new_pssp->mPartSysData.unpack(dp)) + if (legacy) { - return NULL; + if (!new_pssp->mPartSysData.unpackLegacy(dp)) + { + return NULL; + } + } + else + { + if (!new_pssp->mPartSysData.unpack(dp)) + { + return NULL; + } } + if (new_pssp->mPartSysData.mTargetUUID.notNull()) { LLViewerObject *target_objp = gObjectList.findObject(new_pssp->mPartSysData.mTargetUUID); new_pssp->setTargetObject(target_objp); } + return new_pssp; } else { - if (!pssp->mPartSysData.unpack(dp)) + if (legacy) { - return NULL; + if (!pssp->mPartSysData.unpackLegacy(dp)) + { + return NULL; + } } + else + { + if (!pssp->mPartSysData.unpack(dp)) + { + return NULL; + } + } + if (pssp->mPartSysData.mTargetUUID.notNull()) { LLViewerObject *target_objp = gObjectList.findObject(pssp->mPartSysData.mTargetUUID); @@ -569,6 +617,11 @@ void LLViewerPartSourceSpiral::update(const F32 dt) part->mScale.mV[0] = 0.25f; part->mScale.mV[1] = 0.25f; part->mParameter = ll_frand(F_TWO_PI); + part->mBlendFuncDest = LLRender::BF_ONE_MINUS_SOURCE_ALPHA; + part->mBlendFuncSource = LLRender::BF_SOURCE_ALPHA; + part->mStartGlow = 0.f; + part->mEndGlow = 0.f; + part->mGlow = LLColor4U(0, 0, 0, 0); LLViewerPartSim::getInstance()->addPart(part); } @@ -721,6 +774,12 @@ void LLViewerPartSourceBeam::update(const F32 dt) part->mPosAgent = mPosAgent; part->mVelocity = mTargetPosAgent - mPosAgent; + part->mBlendFuncDest = LLRender::BF_ONE_MINUS_SOURCE_ALPHA; + part->mBlendFuncSource = LLRender::BF_SOURCE_ALPHA; + part->mStartGlow = 0.f; + part->mEndGlow = 0.f; + part->mGlow = LLColor4U(0, 0, 0, 0); + LLViewerPartSim::getInstance()->addPart(part); } } @@ -825,6 +884,12 @@ void LLViewerPartSourceChat::update(const F32 dt) part->mScale.mV[0] = 0.25f; part->mScale.mV[1] = 0.25f; part->mParameter = ll_frand(F_TWO_PI); + part->mBlendFuncDest = LLRender::BF_ONE_MINUS_SOURCE_ALPHA; + part->mBlendFuncSource = LLRender::BF_SOURCE_ALPHA; + part->mStartGlow = 0.f; + part->mEndGlow = 0.f; + part->mGlow = LLColor4U(0, 0, 0, 0); + LLViewerPartSim::getInstance()->addPart(part); } diff --git a/indra/newview/llviewerpartsource.h b/indra/newview/llviewerpartsource.h index 28702d36a2..12e926173b 100755 --- a/indra/newview/llviewerpartsource.h +++ b/indra/newview/llviewerpartsource.h @@ -76,6 +76,7 @@ public: LLVector3 mLastUpdatePosAgent; LLPointer<LLViewerObject> mSourceObjectp; U32 mID; + LLViewerPart* mLastPart; //last particle emitted (for making particle ribbons) protected: U32 mType; @@ -85,7 +86,6 @@ protected: F32 mLastPartTime; LLUUID mOwnerUUID; LLPointer<LLViewerTexture> mImagep; - // Particle information U32 mPartFlags; // Flags for the particle U32 mDelay ; //delay to start particles @@ -114,7 +114,7 @@ public: // Returns a new particle source to attach to an object... static LLPointer<LLViewerPartSourceScript> unpackPSS(LLViewerObject *source_objp, LLPointer<LLViewerPartSourceScript> pssp, const S32 block_num); - static LLPointer<LLViewerPartSourceScript> unpackPSS(LLViewerObject *source_objp, LLPointer<LLViewerPartSourceScript> pssp, LLDataPacker &dp); + static LLPointer<LLViewerPartSourceScript> unpackPSS(LLViewerObject *source_objp, LLPointer<LLViewerPartSourceScript> pssp, LLDataPacker &dp, bool legacy); static LLPointer<LLViewerPartSourceScript> createPSS(LLViewerObject *source_objp, const LLPartSysData& particle_parameters); LLViewerTexture *getImage() const { return mImagep; } diff --git a/indra/newview/llviewerregion.cpp b/indra/newview/llviewerregion.cpp index 8422708add..460f9084d9 100755 --- a/indra/newview/llviewerregion.cpp +++ b/indra/newview/llviewerregion.cpp @@ -44,6 +44,7 @@ #include "llagent.h" #include "llagentcamera.h" +#include "llavatarrenderinfoaccountant.h" #include "llcallingcard.h" #include "llcaphttpsender.h" #include "llcapabilitylistener.h" @@ -300,12 +301,17 @@ public: if ( regionp->getRegionImpl()->mCapabilities.size() != regionp->getRegionImpl()->mSecondCapabilitiesTracker.size() ) { - llinfos<<"BaseCapabilitiesCompleteTracker "<<"Sim sent duplicate seed caps that differs in size - most likely content."<<llendl; + llinfos << "BaseCapabilitiesCompleteTracker " << "sim " << regionp->getName() + << " sent duplicate seed caps that differs in size - most likely content. " + << (S32) regionp->getRegionImpl()->mCapabilities.size() << " vs " << regionp->getRegionImpl()->mSecondCapabilitiesTracker.size() + << llendl; + //todo#add cap debug versus original check? - /*CapabilityMap::const_iterator iter = regionp->getRegionImpl()->mCapabilities.begin(); + /* + CapabilityMap::const_iterator iter = regionp->getRegionImpl()->mCapabilities.begin(); while (iter!=regionp->getRegionImpl()->mCapabilities.end() ) { - llinfos<<"BaseCapabilitiesCompleteTracker Original "<<iter->first<<" "<< iter->second<<llendl; + llinfos << "BaseCapabilitiesCompleteTracker Original " << iter->first << " " << iter->second<<llendl; ++iter; } */ @@ -393,6 +399,9 @@ LLViewerRegion::LLViewerRegion(const U64 &handle, mImpl->mObjectPartition.push_back(new LLBridgePartition()); //PARTITION_BRIDGE mImpl->mObjectPartition.push_back(new LLHUDParticlePartition());//PARTITION_HUD_PARTICLE mImpl->mObjectPartition.push_back(NULL); //PARTITION_NONE + + mRenderInfoRequestTimer.resetWithExpiry(0.f); // Set timer to be expired + setCapabilitiesReceivedCallback(boost::bind(&LLAvatarRenderInfoAccountant::expireRenderInfoReportTimer, _1)); } @@ -1219,7 +1228,7 @@ void LLViewerRegion::getInfo(LLSD& info) info["Region"]["Handle"]["y"] = (LLSD::Integer)y; } -void LLViewerRegion::getSimulatorFeatures(LLSD& sim_features) +void LLViewerRegion::getSimulatorFeatures(LLSD& sim_features) const { sim_features = mSimulatorFeatures; @@ -1577,6 +1586,7 @@ void LLViewerRegionImpl::buildCapabilityNames(LLSD& capabilityNames) capabilityNames.append("AgentState"); capabilityNames.append("AttachmentResources"); capabilityNames.append("AvatarPickerSearch"); + capabilityNames.append("AvatarRenderInfo"); capabilityNames.append("CharacterProperties"); capabilityNames.append("ChatSessionRequest"); capabilityNames.append("CopyInventoryFromNotecard"); @@ -1585,6 +1595,8 @@ void LLViewerRegionImpl::buildCapabilityNames(LLSD& capabilityNames) capabilityNames.append("EnvironmentSettings"); capabilityNames.append("EstateChangeInfo"); capabilityNames.append("EventQueueGet"); + capabilityNames.append("FacebookConnect"); + //capabilityNames.append("FacebookRedirect"); if (gSavedSettings.getBOOL("UseHTTPInventory")) { @@ -1944,3 +1956,47 @@ bool LLViewerRegion::dynamicPathfindingEnabled() const mSimulatorFeatures["DynamicPathfindingEnabled"].asBoolean()); } +void LLViewerRegion::resetMaterialsCapThrottle() +{ + F32 requests_per_sec = 1.0f; // original default; + if ( mSimulatorFeatures.has("RenderMaterialsCapability") + && mSimulatorFeatures["RenderMaterialsCapability"].isReal() ) + { + requests_per_sec = mSimulatorFeatures["RenderMaterialsCapability"].asReal(); + if ( requests_per_sec == 0.0f ) + { + requests_per_sec = 1.0f; + LL_WARNS("Materials") + << "region '" << getName() + << "' returned zero for RenderMaterialsCapability; using default " + << requests_per_sec << " per second" + << LL_ENDL; + } + LL_DEBUGS("Materials") << "region '" << getName() + << "' RenderMaterialsCapability " << requests_per_sec + << LL_ENDL; + } + else + { + LL_DEBUGS("Materials") + << "region '" << getName() + << "' did not return RenderMaterialsCapability, using default " + << requests_per_sec << " per second" + << LL_ENDL; + } + + mMaterialsCapThrottleTimer.resetWithExpiry( 1.0f / requests_per_sec ); +} + +U32 LLViewerRegion::getMaxMaterialsPerTransaction() const +{ + U32 max_entries = 50; // original hard coded default + if ( mSimulatorFeatures.has( "MaxMaterialsPerTransaction" ) + && mSimulatorFeatures[ "MaxMaterialsPerTransaction" ].isInteger()) + { + max_entries = mSimulatorFeatures[ "MaxMaterialsPerTransaction" ].asInteger(); + } + return max_entries; +} + + diff --git a/indra/newview/llviewerregion.h b/indra/newview/llviewerregion.h index 56cd0c9ea1..8f8bfa23c1 100755 --- a/indra/newview/llviewerregion.h +++ b/indra/newview/llviewerregion.h @@ -43,6 +43,7 @@ #include "llcapabilityprovider.h" #include "m4math.h" // LLMatrix4 #include "llhttpclient.h" +#include "llframetimer.h" // Surface id's #define LAND 1 @@ -293,7 +294,7 @@ public: bool meshRezEnabled() const; bool meshUploadEnabled() const; - void getSimulatorFeatures(LLSD& info); + void getSimulatorFeatures(LLSD& info) const; void setSimulatorFeatures(const LLSD& info); @@ -343,6 +344,11 @@ public: const LLViewerRegionImpl * getRegionImpl() const { return mImpl; } LLViewerRegionImpl * getRegionImplNC() { return mImpl; } + // implements the materials capability throttle + bool materialsCapThrottled() const { return !mMaterialsCapThrottleTimer.hasExpired(); } + void resetMaterialsCapThrottle(); + + U32 getMaxMaterialsPerTransaction() const; public: struct CompareDistance { @@ -376,6 +382,8 @@ public: LLDynamicArray<U32> mMapAvatars; LLDynamicArray<LLUUID> mMapAvatarIDs; + LLFrameTimer & getRenderInfoRequestTimer() { return mRenderInfoRequestTimer; }; + private: LLViewerRegionImpl * mImpl; @@ -434,6 +442,10 @@ private: BOOL mReleaseNotesRequested; LLSD mSimulatorFeatures; + + // the materials capability throttle + LLFrameTimer mMaterialsCapThrottleTimer; +LLFrameTimer mRenderInfoRequestTimer; }; inline BOOL LLViewerRegion::getRegionProtocol(U64 protocol) const diff --git a/indra/newview/llviewershadermgr.cpp b/indra/newview/llviewershadermgr.cpp index e24237522a..50f0a5f1af 100755 --- a/indra/newview/llviewershadermgr.cpp +++ b/indra/newview/llviewershadermgr.cpp @@ -42,28 +42,19 @@ #include "llvosky.h" #include "llrender.h" -#if LL_DARWIN -#include "OpenGL/OpenGL.h" - -// include spec exp clamp to fix older mac rendering artifacts -// -#define SINGLE_FP_PERMUTATION(shader) \ - if (gGLManager.mIsMobileGF) \ - { \ - shader.addPermutation("SINGLE_FP_ONLY","1"); \ - } - - -#else -#define SINGLE_FP_PERMUTATION(shader) -#endif - #ifdef LL_RELEASE_FOR_DOWNLOAD #define UNIFORM_ERRS LL_WARNS_ONCE("Shader") #else #define UNIFORM_ERRS LL_ERRS("Shader") #endif +static LLStaticHashedString sTexture0("texture0"); +static LLStaticHashedString sTexture1("texture1"); +static LLStaticHashedString sTex0("tex0"); +static LLStaticHashedString sTex1("tex1"); +static LLStaticHashedString sGlowMap("glowMap"); +static LLStaticHashedString sScreenMap("screenMap"); + // Lots of STL stuff in here, using namespace std to keep things more readable using std::vector; using std::pair; @@ -99,6 +90,7 @@ LLGLSLShader gAlphaMaskProgram; //object shaders LLGLSLShader gObjectSimpleProgram; +LLGLSLShader gObjectSimpleImpostorProgram; LLGLSLShader gObjectPreviewProgram; LLGLSLShader gObjectSimpleWaterProgram; LLGLSLShader gObjectSimpleAlphaMaskProgram; @@ -184,6 +176,7 @@ LLGLSLShader gPostNightVisionProgram; // Deferred rendering shaders LLGLSLShader gDeferredImpostorProgram; LLGLSLShader gDeferredWaterProgram; +LLGLSLShader gDeferredUnderWaterProgram; LLGLSLShader gDeferredDiffuseProgram; LLGLSLShader gDeferredDiffuseAlphaMaskProgram; LLGLSLShader gDeferredNonIndexedDiffuseProgram; @@ -199,20 +192,26 @@ LLGLSLShader gDeferredTreeShadowProgram; LLGLSLShader gDeferredAvatarProgram; LLGLSLShader gDeferredAvatarAlphaProgram; LLGLSLShader gDeferredLightProgram; -LLGLSLShader gDeferredMultiLightProgram; +LLGLSLShader gDeferredMultiLightProgram[16]; LLGLSLShader gDeferredSpotLightProgram; LLGLSLShader gDeferredMultiSpotLightProgram; LLGLSLShader gDeferredSunProgram; LLGLSLShader gDeferredBlurLightProgram; LLGLSLShader gDeferredSoftenProgram; +LLGLSLShader gDeferredSoftenWaterProgram; LLGLSLShader gDeferredShadowProgram; LLGLSLShader gDeferredShadowCubeProgram; LLGLSLShader gDeferredShadowAlphaMaskProgram; LLGLSLShader gDeferredAvatarShadowProgram; LLGLSLShader gDeferredAttachmentShadowProgram; LLGLSLShader gDeferredAlphaProgram; +LLGLSLShader gDeferredAlphaImpostorProgram; +LLGLSLShader gDeferredAlphaWaterProgram; LLGLSLShader gDeferredAvatarEyesProgram; LLGLSLShader gDeferredFullbrightProgram; +LLGLSLShader gDeferredFullbrightAlphaMaskProgram; +LLGLSLShader gDeferredFullbrightWaterProgram; +LLGLSLShader gDeferredFullbrightAlphaMaskWaterProgram; LLGLSLShader gDeferredEmissiveProgram; LLGLSLShader gDeferredPostProgram; LLGLSLShader gDeferredCoFProgram; @@ -230,6 +229,7 @@ LLGLSLShader gNormalMapGenProgram; // Deferred materials shaders LLGLSLShader gDeferredMaterialProgram[LLMaterial::SHADER_COUNT*2]; +LLGLSLShader gDeferredMaterialWaterProgram[LLMaterial::SHADER_COUNT*2]; LLViewerShaderMgr::LLViewerShaderMgr() : mVertexShaderLevel(SHADER_COUNT, 0), @@ -245,6 +245,7 @@ LLViewerShaderMgr::LLViewerShaderMgr() : mShaderList.push_back(&gWaterProgram); mShaderList.push_back(&gAvatarEyeballProgram); mShaderList.push_back(&gObjectSimpleProgram); + mShaderList.push_back(&gObjectSimpleImpostorProgram); mShaderList.push_back(&gObjectPreviewProgram); mShaderList.push_back(&gImpostorProgram); mShaderList.push_back(&gObjectFullbrightNoColorProgram); @@ -295,6 +296,7 @@ LLViewerShaderMgr::LLViewerShaderMgr() : mShaderList.push_back(&gUnderWaterProgram); mShaderList.push_back(&gDeferredSunProgram); mShaderList.push_back(&gDeferredSoftenProgram); + mShaderList.push_back(&gDeferredSoftenWaterProgram); mShaderList.push_back(&gDeferredMaterialProgram[1]); mShaderList.push_back(&gDeferredMaterialProgram[5]); mShaderList.push_back(&gDeferredMaterialProgram[9]); @@ -303,15 +305,29 @@ LLViewerShaderMgr::LLViewerShaderMgr() : mShaderList.push_back(&gDeferredMaterialProgram[5+LLMaterial::SHADER_COUNT]); mShaderList.push_back(&gDeferredMaterialProgram[9+LLMaterial::SHADER_COUNT]); mShaderList.push_back(&gDeferredMaterialProgram[13+LLMaterial::SHADER_COUNT]); + mShaderList.push_back(&gDeferredMaterialWaterProgram[1]); + mShaderList.push_back(&gDeferredMaterialWaterProgram[5]); + mShaderList.push_back(&gDeferredMaterialWaterProgram[9]); + mShaderList.push_back(&gDeferredMaterialWaterProgram[13]); + mShaderList.push_back(&gDeferredMaterialWaterProgram[1+LLMaterial::SHADER_COUNT]); + mShaderList.push_back(&gDeferredMaterialWaterProgram[5+LLMaterial::SHADER_COUNT]); + mShaderList.push_back(&gDeferredMaterialWaterProgram[9+LLMaterial::SHADER_COUNT]); + mShaderList.push_back(&gDeferredMaterialWaterProgram[13+LLMaterial::SHADER_COUNT]); mShaderList.push_back(&gDeferredAlphaProgram); + mShaderList.push_back(&gDeferredAlphaImpostorProgram); + mShaderList.push_back(&gDeferredAlphaWaterProgram); mShaderList.push_back(&gDeferredSkinnedAlphaProgram); mShaderList.push_back(&gDeferredFullbrightProgram); + mShaderList.push_back(&gDeferredFullbrightAlphaMaskProgram); + mShaderList.push_back(&gDeferredFullbrightWaterProgram); + mShaderList.push_back(&gDeferredFullbrightAlphaMaskWaterProgram); mShaderList.push_back(&gDeferredFullbrightShinyProgram); mShaderList.push_back(&gDeferredSkinnedFullbrightShinyProgram); mShaderList.push_back(&gDeferredSkinnedFullbrightProgram); mShaderList.push_back(&gDeferredEmissiveProgram); mShaderList.push_back(&gDeferredAvatarEyesProgram); mShaderList.push_back(&gDeferredWaterProgram); + mShaderList.push_back(&gDeferredUnderWaterProgram); mShaderList.push_back(&gDeferredAvatarAlphaProgram); mShaderList.push_back(&gDeferredWLSkyProgram); mShaderList.push_back(&gDeferredWLCloudProgram); @@ -339,47 +355,6 @@ void LLViewerShaderMgr::initAttribsAndUniforms(void) if (mReservedAttribs.empty()) { LLShaderMgr::initAttribsAndUniforms(); - - mAvatarUniforms.push_back("matrixPalette"); - mAvatarUniforms.push_back("gWindDir"); - mAvatarUniforms.push_back("gSinWaveParams"); - mAvatarUniforms.push_back("gGravity"); - - mWLUniforms.push_back("camPosLocal"); - - mTerrainUniforms.reserve(5); - mTerrainUniforms.push_back("detail_0"); - mTerrainUniforms.push_back("detail_1"); - mTerrainUniforms.push_back("detail_2"); - mTerrainUniforms.push_back("detail_3"); - mTerrainUniforms.push_back("alpha_ramp"); - - mGlowUniforms.push_back("glowDelta"); - mGlowUniforms.push_back("glowStrength"); - - mGlowExtractUniforms.push_back("minLuminance"); - mGlowExtractUniforms.push_back("maxExtractAlpha"); - mGlowExtractUniforms.push_back("lumWeights"); - mGlowExtractUniforms.push_back("warmthWeights"); - mGlowExtractUniforms.push_back("warmthAmount"); - - mShinyUniforms.push_back("origin"); - - mWaterUniforms.reserve(12); - mWaterUniforms.push_back("screenTex"); - mWaterUniforms.push_back("screenDepth"); - mWaterUniforms.push_back("refTex"); - mWaterUniforms.push_back("eyeVec"); - mWaterUniforms.push_back("time"); - mWaterUniforms.push_back("d1"); - mWaterUniforms.push_back("d2"); - mWaterUniforms.push_back("lightDir"); - mWaterUniforms.push_back("specular"); - mWaterUniforms.push_back("lightExp"); - mWaterUniforms.push_back("fogCol"); - mWaterUniforms.push_back("kd"); - mWaterUniforms.push_back("refScale"); - mWaterUniforms.push_back("waterHeight"); } } @@ -721,6 +696,7 @@ void LLViewerShaderMgr::unloadShaders() gObjectFullbrightNoColorProgram.unload(); gObjectFullbrightNoColorWaterProgram.unload(); gObjectSimpleProgram.unload(); + gObjectSimpleImpostorProgram.unload(); gObjectPreviewProgram.unload(); gImpostorProgram.unload(); gObjectSimpleAlphaMaskProgram.unload(); @@ -966,7 +942,7 @@ BOOL LLViewerShaderMgr::loadShadersEnvironment() gTerrainProgram.mShaderFiles.push_back(make_pair("environment/terrainV.glsl", GL_VERTEX_SHADER_ARB)); gTerrainProgram.mShaderFiles.push_back(make_pair("environment/terrainF.glsl", GL_FRAGMENT_SHADER_ARB)); gTerrainProgram.mShaderLevel = mVertexShaderLevel[SHADER_ENVIRONMENT]; - success = gTerrainProgram.createShader(NULL, &mTerrainUniforms); + success = gTerrainProgram.createShader(NULL, NULL); } if (!success) @@ -1004,7 +980,7 @@ BOOL LLViewerShaderMgr::loadShadersWater() gWaterProgram.mShaderFiles.push_back(make_pair("environment/waterV.glsl", GL_VERTEX_SHADER_ARB)); gWaterProgram.mShaderFiles.push_back(make_pair("environment/waterF.glsl", GL_FRAGMENT_SHADER_ARB)); gWaterProgram.mShaderLevel = mVertexShaderLevel[SHADER_WATER]; - success = gWaterProgram.createShader(NULL, &mWaterUniforms); + success = gWaterProgram.createShader(NULL, NULL); } if (success) @@ -1018,7 +994,7 @@ BOOL LLViewerShaderMgr::loadShadersWater() gUnderWaterProgram.mShaderLevel = mVertexShaderLevel[SHADER_WATER]; gUnderWaterProgram.mShaderGroup = LLGLSLShader::SG_WATER; - success = gUnderWaterProgram.createShader(NULL, &mWaterUniforms); + success = gUnderWaterProgram.createShader(NULL, NULL); } if (success) @@ -1036,7 +1012,7 @@ BOOL LLViewerShaderMgr::loadShadersWater() gTerrainWaterProgram.mShaderFiles.push_back(make_pair("environment/terrainWaterF.glsl", GL_FRAGMENT_SHADER_ARB)); gTerrainWaterProgram.mShaderLevel = mVertexShaderLevel[SHADER_ENVIRONMENT]; gTerrainWaterProgram.mShaderGroup = LLGLSLShader::SG_WATER; - terrainWaterSuccess = gTerrainWaterProgram.createShader(NULL, &mTerrainUniforms); + terrainWaterSuccess = gTerrainWaterProgram.createShader(NULL, NULL); } /// Keep track of water shader levels @@ -1085,7 +1061,7 @@ BOOL LLViewerShaderMgr::loadShadersEffects() gGlowProgram.mShaderFiles.push_back(make_pair("effects/glowV.glsl", GL_VERTEX_SHADER_ARB)); gGlowProgram.mShaderFiles.push_back(make_pair("effects/glowF.glsl", GL_FRAGMENT_SHADER_ARB)); gGlowProgram.mShaderLevel = mVertexShaderLevel[SHADER_EFFECT]; - success = gGlowProgram.createShader(NULL, &mGlowUniforms); + success = gGlowProgram.createShader(NULL, NULL); if (!success) { LLPipeline::sRenderGlow = FALSE; @@ -1099,7 +1075,7 @@ BOOL LLViewerShaderMgr::loadShadersEffects() gGlowExtractProgram.mShaderFiles.push_back(make_pair("effects/glowExtractV.glsl", GL_VERTEX_SHADER_ARB)); gGlowExtractProgram.mShaderFiles.push_back(make_pair("effects/glowExtractF.glsl", GL_FRAGMENT_SHADER_ARB)); gGlowExtractProgram.mShaderLevel = mVertexShaderLevel[SHADER_EFFECT]; - success = gGlowExtractProgram.createShader(NULL, &mGlowExtractUniforms); + success = gGlowExtractProgram.createShader(NULL, NULL); if (!success) { LLPipeline::sRenderGlow = FALSE; @@ -1128,12 +1104,16 @@ BOOL LLViewerShaderMgr::loadShadersDeferred() gDeferredImpostorProgram.unload(); gDeferredTerrainProgram.unload(); gDeferredLightProgram.unload(); - gDeferredMultiLightProgram.unload(); + for (U32 i = 0; i < LL_DEFERRED_MULTI_LIGHT_COUNT; ++i) + { + gDeferredMultiLightProgram[i].unload(); + } gDeferredSpotLightProgram.unload(); gDeferredMultiSpotLightProgram.unload(); gDeferredSunProgram.unload(); gDeferredBlurLightProgram.unload(); gDeferredSoftenProgram.unload(); + gDeferredSoftenWaterProgram.unload(); gDeferredShadowProgram.unload(); gDeferredShadowCubeProgram.unload(); gDeferredShadowAlphaMaskProgram.unload(); @@ -1142,7 +1122,11 @@ BOOL LLViewerShaderMgr::loadShadersDeferred() gDeferredAvatarProgram.unload(); gDeferredAvatarAlphaProgram.unload(); gDeferredAlphaProgram.unload(); + gDeferredAlphaWaterProgram.unload(); gDeferredFullbrightProgram.unload(); + gDeferredFullbrightAlphaMaskProgram.unload(); + gDeferredFullbrightWaterProgram.unload(); + gDeferredFullbrightAlphaMaskWaterProgram.unload(); gDeferredEmissiveProgram.unload(); gDeferredAvatarEyesProgram.unload(); gDeferredPostProgram.unload(); @@ -1151,6 +1135,7 @@ BOOL LLViewerShaderMgr::loadShadersDeferred() gDeferredPostGammaCorrectProgram.unload(); gFXAAProgram.unload(); gDeferredWaterProgram.unload(); + gDeferredUnderWaterProgram.unload(); gDeferredWLSkyProgram.unload(); gDeferredWLCloudProgram.unload(); gDeferredStarProgram.unload(); @@ -1162,6 +1147,7 @@ BOOL LLViewerShaderMgr::loadShadersDeferred() for (U32 i = 0; i < LLMaterial::SHADER_COUNT*2; ++i) { gDeferredMaterialProgram[i].unload(); + gDeferredMaterialWaterProgram[i].unload(); } return TRUE; } @@ -1246,11 +1232,7 @@ BOOL LLViewerShaderMgr::loadShadersDeferred() if (success) { gDeferredSkinnedAlphaProgram.mName = "Deferred Skinned Alpha Shader"; - gDeferredSkinnedAlphaProgram.mFeatures.atmosphericHelpers = true; gDeferredSkinnedAlphaProgram.mFeatures.hasObjectSkinning = true; - gDeferredSkinnedAlphaProgram.mFeatures.calculatesAtmospherics = true; - gDeferredSkinnedAlphaProgram.mFeatures.hasGamma = true; - gDeferredSkinnedAlphaProgram.mFeatures.hasAtmospherics = true; gDeferredSkinnedAlphaProgram.mFeatures.calculatesLighting = false; gDeferredSkinnedAlphaProgram.mFeatures.hasLighting = false; gDeferredSkinnedAlphaProgram.mFeatures.isAlphaLighting = true; @@ -1260,8 +1242,8 @@ BOOL LLViewerShaderMgr::loadShadersDeferred() gDeferredSkinnedAlphaProgram.mShaderFiles.push_back(make_pair("deferred/alphaF.glsl", GL_FRAGMENT_SHADER_ARB)); gDeferredSkinnedAlphaProgram.mShaderLevel = mVertexShaderLevel[SHADER_DEFERRED]; gDeferredSkinnedAlphaProgram.addPermutation("USE_DIFFUSE_TEX", "1"); - gDeferredSkinnedAlphaProgram.addPermutation("USE_VERTEX_COLOR", "1"); gDeferredSkinnedAlphaProgram.addPermutation("HAS_SKIN", "1"); + gDeferredSkinnedAlphaProgram.addPermutation("USE_VERTEX_COLOR", "1"); gDeferredSkinnedAlphaProgram.addPermutation("HAS_SHADOW", mVertexShaderLevel[SHADER_DEFERRED] > 1 ? "1" : "0"); success = gDeferredSkinnedAlphaProgram.createShader(NULL, NULL); @@ -1289,6 +1271,15 @@ BOOL LLViewerShaderMgr::loadShadersDeferred() gDeferredMaterialProgram[9+LLMaterial::SHADER_COUNT].mFeatures.hasLighting = false; gDeferredMaterialProgram[13+LLMaterial::SHADER_COUNT].mFeatures.hasLighting = false; + gDeferredMaterialWaterProgram[1].mFeatures.hasLighting = false; + gDeferredMaterialWaterProgram[5].mFeatures.hasLighting = false; + gDeferredMaterialWaterProgram[9].mFeatures.hasLighting = false; + gDeferredMaterialWaterProgram[13].mFeatures.hasLighting = false; + gDeferredMaterialWaterProgram[1+LLMaterial::SHADER_COUNT].mFeatures.hasLighting = false; + gDeferredMaterialWaterProgram[5+LLMaterial::SHADER_COUNT].mFeatures.hasLighting = false; + gDeferredMaterialWaterProgram[9+LLMaterial::SHADER_COUNT].mFeatures.hasLighting = false; + gDeferredMaterialWaterProgram[13+LLMaterial::SHADER_COUNT].mFeatures.hasLighting = false; + for (U32 i = 0; i < LLMaterial::SHADER_COUNT*2; ++i) { if (success) @@ -1308,8 +1299,6 @@ BOOL LLViewerShaderMgr::loadShadersDeferred() bool has_skin = i & 0x10; gDeferredMaterialProgram[i].addPermutation("HAS_SKIN",has_skin ? "1" : "0"); - SINGLE_FP_PERMUTATION(gDeferredMaterialProgram[i]); - if (has_skin) { gDeferredMaterialProgram[i].mFeatures.hasObjectSkinning = true; @@ -1317,6 +1306,34 @@ BOOL LLViewerShaderMgr::loadShadersDeferred() success = gDeferredMaterialProgram[i].createShader(NULL, NULL); } + + if (success) + { + gDeferredMaterialWaterProgram[i].mName = llformat("Deferred Underwater Material Shader %d", i); + + U32 alpha_mode = i & 0x3; + + gDeferredMaterialWaterProgram[i].mShaderFiles.clear(); + gDeferredMaterialWaterProgram[i].mShaderFiles.push_back(make_pair("deferred/materialV.glsl", GL_VERTEX_SHADER_ARB)); + gDeferredMaterialWaterProgram[i].mShaderFiles.push_back(make_pair("deferred/materialF.glsl", GL_FRAGMENT_SHADER_ARB)); + gDeferredMaterialWaterProgram[i].mShaderLevel = mVertexShaderLevel[SHADER_DEFERRED]; + gDeferredMaterialWaterProgram[i].mShaderGroup = LLGLSLShader::SG_WATER; + + gDeferredMaterialWaterProgram[i].addPermutation("HAS_NORMAL_MAP", i & 0x8? "1" : "0"); + gDeferredMaterialWaterProgram[i].addPermutation("HAS_SPECULAR_MAP", i & 0x4 ? "1" : "0"); + gDeferredMaterialWaterProgram[i].addPermutation("DIFFUSE_ALPHA_MODE", llformat("%d", alpha_mode)); + gDeferredMaterialWaterProgram[i].addPermutation("HAS_SUN_SHADOW", mVertexShaderLevel[SHADER_DEFERRED] > 1 ? "1" : "0"); + bool has_skin = i & 0x10; + gDeferredMaterialWaterProgram[i].addPermutation("HAS_SKIN",has_skin ? "1" : "0"); + gDeferredMaterialWaterProgram[i].addPermutation("WATER_FOG","1"); + + if (has_skin) + { + gDeferredMaterialWaterProgram[i].mFeatures.hasObjectSkinning = true; + } + + success = gDeferredMaterialWaterProgram[i].createShader(NULL, NULL);//&mWLUniforms); + } } gDeferredMaterialProgram[1].mFeatures.hasLighting = true; @@ -1328,6 +1345,14 @@ BOOL LLViewerShaderMgr::loadShadersDeferred() gDeferredMaterialProgram[9+LLMaterial::SHADER_COUNT].mFeatures.hasLighting = true; gDeferredMaterialProgram[13+LLMaterial::SHADER_COUNT].mFeatures.hasLighting = true; + gDeferredMaterialWaterProgram[1].mFeatures.hasLighting = true; + gDeferredMaterialWaterProgram[5].mFeatures.hasLighting = true; + gDeferredMaterialWaterProgram[9].mFeatures.hasLighting = true; + gDeferredMaterialWaterProgram[13].mFeatures.hasLighting = true; + gDeferredMaterialWaterProgram[1+LLMaterial::SHADER_COUNT].mFeatures.hasLighting = true; + gDeferredMaterialWaterProgram[5+LLMaterial::SHADER_COUNT].mFeatures.hasLighting = true; + gDeferredMaterialWaterProgram[9+LLMaterial::SHADER_COUNT].mFeatures.hasLighting = true; + gDeferredMaterialWaterProgram[13+LLMaterial::SHADER_COUNT].mFeatures.hasLighting = true; if (success) @@ -1368,22 +1393,21 @@ BOOL LLViewerShaderMgr::loadShadersDeferred() gDeferredLightProgram.mShaderFiles.push_back(make_pair("deferred/pointLightF.glsl", GL_FRAGMENT_SHADER_ARB)); gDeferredLightProgram.mShaderLevel = mVertexShaderLevel[SHADER_DEFERRED]; - SINGLE_FP_PERMUTATION(gDeferredLightProgram); - success = gDeferredLightProgram.createShader(NULL, NULL); } + for (U32 i = 0; i < LL_DEFERRED_MULTI_LIGHT_COUNT; i++) + { if (success) { - gDeferredMultiLightProgram.mName = "Deferred MultiLight Shader"; - gDeferredMultiLightProgram.mShaderFiles.clear(); - gDeferredMultiLightProgram.mShaderFiles.push_back(make_pair("deferred/multiPointLightV.glsl", GL_VERTEX_SHADER_ARB)); - gDeferredMultiLightProgram.mShaderFiles.push_back(make_pair("deferred/multiPointLightF.glsl", GL_FRAGMENT_SHADER_ARB)); - gDeferredMultiLightProgram.mShaderLevel = mVertexShaderLevel[SHADER_DEFERRED]; - - SINGLE_FP_PERMUTATION(gDeferredMultiLightProgram); - - success = gDeferredMultiLightProgram.createShader(NULL, NULL); + gDeferredMultiLightProgram[i].mName = llformat("Deferred MultiLight Shader %d", i); + gDeferredMultiLightProgram[i].mShaderFiles.clear(); + gDeferredMultiLightProgram[i].mShaderFiles.push_back(make_pair("deferred/multiPointLightV.glsl", GL_VERTEX_SHADER_ARB)); + gDeferredMultiLightProgram[i].mShaderFiles.push_back(make_pair("deferred/multiPointLightF.glsl", GL_FRAGMENT_SHADER_ARB)); + gDeferredMultiLightProgram[i].mShaderLevel = mVertexShaderLevel[SHADER_DEFERRED]; + gDeferredMultiLightProgram[i].addPermutation("LIGHT_COUNT", llformat("%d", i+1)); + success = gDeferredMultiLightProgram[i].createShader(NULL, NULL); + } } if (success) @@ -1394,8 +1418,6 @@ BOOL LLViewerShaderMgr::loadShadersDeferred() gDeferredSpotLightProgram.mShaderFiles.push_back(make_pair("deferred/spotLightF.glsl", GL_FRAGMENT_SHADER_ARB)); gDeferredSpotLightProgram.mShaderLevel = mVertexShaderLevel[SHADER_DEFERRED]; - SINGLE_FP_PERMUTATION(gDeferredSpotLightProgram); - success = gDeferredSpotLightProgram.createShader(NULL, NULL); } @@ -1407,8 +1429,6 @@ BOOL LLViewerShaderMgr::loadShadersDeferred() gDeferredMultiSpotLightProgram.mShaderFiles.push_back(make_pair("deferred/multiSpotLightF.glsl", GL_FRAGMENT_SHADER_ARB)); gDeferredMultiSpotLightProgram.mShaderLevel = mVertexShaderLevel[SHADER_DEFERRED]; - SINGLE_FP_PERMUTATION(gDeferredMultiSpotLightProgram); - success = gDeferredMultiSpotLightProgram.createShader(NULL, NULL); } @@ -1436,8 +1456,6 @@ BOOL LLViewerShaderMgr::loadShadersDeferred() gDeferredSunProgram.mShaderFiles.push_back(make_pair(fragment, GL_FRAGMENT_SHADER_ARB)); gDeferredSunProgram.mShaderLevel = mVertexShaderLevel[SHADER_DEFERRED]; - SINGLE_FP_PERMUTATION(gDeferredSunProgram); - success = gDeferredSunProgram.createShader(NULL, NULL); } @@ -1449,19 +1467,14 @@ BOOL LLViewerShaderMgr::loadShadersDeferred() gDeferredBlurLightProgram.mShaderFiles.push_back(make_pair("deferred/blurLightF.glsl", GL_FRAGMENT_SHADER_ARB)); gDeferredBlurLightProgram.mShaderLevel = mVertexShaderLevel[SHADER_DEFERRED]; - SINGLE_FP_PERMUTATION(gDeferredBlurLightProgram); - success = gDeferredBlurLightProgram.createShader(NULL, NULL); } if (success) { gDeferredAlphaProgram.mName = "Deferred Alpha Shader"; - gDeferredAlphaProgram.mFeatures.atmosphericHelpers = true; + gDeferredAlphaProgram.mFeatures.calculatesLighting = false; - gDeferredAlphaProgram.mFeatures.calculatesAtmospherics = true; - gDeferredAlphaProgram.mFeatures.hasGamma = true; - gDeferredAlphaProgram.mFeatures.hasAtmospherics = true; gDeferredAlphaProgram.mFeatures.hasLighting = false; gDeferredAlphaProgram.mFeatures.isAlphaLighting = true; gDeferredAlphaProgram.mFeatures.disableTextureIndex = true; //hack to disable auto-setup of texture channels @@ -1478,12 +1491,10 @@ BOOL LLViewerShaderMgr::loadShadersDeferred() gDeferredAlphaProgram.mShaderFiles.push_back(make_pair("deferred/alphaV.glsl", GL_VERTEX_SHADER_ARB)); gDeferredAlphaProgram.mShaderFiles.push_back(make_pair("deferred/alphaF.glsl", GL_FRAGMENT_SHADER_ARB)); gDeferredAlphaProgram.addPermutation("USE_INDEXED_TEX", "1"); - gDeferredAlphaProgram.addPermutation("USE_VERTEX_COLOR", "1"); gDeferredAlphaProgram.addPermutation("HAS_SHADOW", mVertexShaderLevel[SHADER_DEFERRED] > 1 ? "1" : "0"); + gDeferredAlphaProgram.addPermutation("USE_VERTEX_COLOR", "1"); gDeferredAlphaProgram.mShaderLevel = mVertexShaderLevel[SHADER_DEFERRED]; - SINGLE_FP_PERMUTATION(gDeferredAlphaProgram); - success = gDeferredAlphaProgram.createShader(NULL, NULL); // Hack @@ -1493,6 +1504,72 @@ BOOL LLViewerShaderMgr::loadShadersDeferred() if (success) { + gDeferredAlphaImpostorProgram.mName = "Deferred Alpha Shader"; + + gDeferredAlphaImpostorProgram.mFeatures.calculatesLighting = false; + gDeferredAlphaImpostorProgram.mFeatures.hasLighting = false; + gDeferredAlphaImpostorProgram.mFeatures.isAlphaLighting = true; + gDeferredAlphaImpostorProgram.mFeatures.disableTextureIndex = true; //hack to disable auto-setup of texture channels + if (mVertexShaderLevel[SHADER_DEFERRED] < 1) + { + gDeferredAlphaImpostorProgram.mFeatures.mIndexedTextureChannels = LLGLSLShader::sIndexedTextureChannels; + } + else + { //shave off some texture units for shadow maps + gDeferredAlphaImpostorProgram.mFeatures.mIndexedTextureChannels = llmax(LLGLSLShader::sIndexedTextureChannels - 6, 1); + } + + gDeferredAlphaImpostorProgram.mShaderFiles.clear(); + gDeferredAlphaImpostorProgram.mShaderFiles.push_back(make_pair("deferred/alphaV.glsl", GL_VERTEX_SHADER_ARB)); + gDeferredAlphaImpostorProgram.mShaderFiles.push_back(make_pair("deferred/alphaF.glsl", GL_FRAGMENT_SHADER_ARB)); + gDeferredAlphaImpostorProgram.addPermutation("USE_INDEXED_TEX", "1"); + gDeferredAlphaImpostorProgram.addPermutation("HAS_SHADOW", mVertexShaderLevel[SHADER_DEFERRED] > 1 ? "1" : "0"); + gDeferredAlphaImpostorProgram.addPermutation("USE_VERTEX_COLOR", "1"); + gDeferredAlphaImpostorProgram.addPermutation("FOR_IMPOSTOR", "1"); + + gDeferredAlphaImpostorProgram.mShaderLevel = mVertexShaderLevel[SHADER_DEFERRED]; + + success = gDeferredAlphaImpostorProgram.createShader(NULL, NULL); + + // Hack + gDeferredAlphaImpostorProgram.mFeatures.calculatesLighting = true; + gDeferredAlphaImpostorProgram.mFeatures.hasLighting = true; + } + + if (success) + { + gDeferredAlphaWaterProgram.mName = "Deferred Alpha Underwater Shader"; + gDeferredAlphaWaterProgram.mFeatures.calculatesLighting = false; + gDeferredAlphaWaterProgram.mFeatures.hasLighting = false; + gDeferredAlphaWaterProgram.mFeatures.isAlphaLighting = true; + gDeferredAlphaWaterProgram.mFeatures.disableTextureIndex = true; //hack to disable auto-setup of texture channels + if (mVertexShaderLevel[SHADER_DEFERRED] < 1) + { + gDeferredAlphaWaterProgram.mFeatures.mIndexedTextureChannels = LLGLSLShader::sIndexedTextureChannels; + } + else + { //shave off some texture units for shadow maps + gDeferredAlphaWaterProgram.mFeatures.mIndexedTextureChannels = llmax(LLGLSLShader::sIndexedTextureChannels - 6, 1); + } + gDeferredAlphaWaterProgram.mShaderGroup = LLGLSLShader::SG_WATER; + gDeferredAlphaWaterProgram.mShaderFiles.clear(); + gDeferredAlphaWaterProgram.mShaderFiles.push_back(make_pair("deferred/alphaV.glsl", GL_VERTEX_SHADER_ARB)); + gDeferredAlphaWaterProgram.mShaderFiles.push_back(make_pair("deferred/alphaF.glsl", GL_FRAGMENT_SHADER_ARB)); + gDeferredAlphaWaterProgram.addPermutation("USE_INDEXED_TEX", "1"); + gDeferredAlphaWaterProgram.addPermutation("WATER_FOG", "1"); + gDeferredAlphaWaterProgram.addPermutation("USE_VERTEX_COLOR", "1"); + gDeferredAlphaWaterProgram.addPermutation("HAS_SHADOW", mVertexShaderLevel[SHADER_DEFERRED] > 1 ? "1" : "0"); + gDeferredAlphaWaterProgram.mShaderLevel = mVertexShaderLevel[SHADER_DEFERRED]; + + success = gDeferredAlphaWaterProgram.createShader(NULL, NULL); + + // Hack + gDeferredAlphaWaterProgram.mFeatures.calculatesLighting = true; + gDeferredAlphaWaterProgram.mFeatures.hasLighting = true; + } + + if (success) + { gDeferredAvatarEyesProgram.mName = "Deferred Avatar Eyes Shader"; gDeferredAvatarEyesProgram.mFeatures.calculatesAtmospherics = true; gDeferredAvatarEyesProgram.mFeatures.hasGamma = true; @@ -1521,6 +1598,54 @@ BOOL LLViewerShaderMgr::loadShadersDeferred() if (success) { + gDeferredFullbrightAlphaMaskProgram.mName = "Deferred Fullbright Alpha Masking Shader"; + gDeferredFullbrightAlphaMaskProgram.mFeatures.calculatesAtmospherics = true; + gDeferredFullbrightAlphaMaskProgram.mFeatures.hasGamma = true; + gDeferredFullbrightAlphaMaskProgram.mFeatures.hasTransport = true; + gDeferredFullbrightAlphaMaskProgram.mFeatures.mIndexedTextureChannels = LLGLSLShader::sIndexedTextureChannels; + gDeferredFullbrightAlphaMaskProgram.mShaderFiles.clear(); + gDeferredFullbrightAlphaMaskProgram.mShaderFiles.push_back(make_pair("deferred/fullbrightV.glsl", GL_VERTEX_SHADER_ARB)); + gDeferredFullbrightAlphaMaskProgram.mShaderFiles.push_back(make_pair("deferred/fullbrightF.glsl", GL_FRAGMENT_SHADER_ARB)); + gDeferredFullbrightAlphaMaskProgram.addPermutation("HAS_ALPHA_MASK","1"); + gDeferredFullbrightAlphaMaskProgram.mShaderLevel = mVertexShaderLevel[SHADER_DEFERRED]; + success = gDeferredFullbrightAlphaMaskProgram.createShader(NULL, NULL); + } + + if (success) + { + gDeferredFullbrightWaterProgram.mName = "Deferred Fullbright Underwater Shader"; + gDeferredFullbrightWaterProgram.mFeatures.calculatesAtmospherics = true; + gDeferredFullbrightWaterProgram.mFeatures.hasGamma = true; + gDeferredFullbrightWaterProgram.mFeatures.hasTransport = true; + gDeferredFullbrightWaterProgram.mFeatures.mIndexedTextureChannels = LLGLSLShader::sIndexedTextureChannels; + gDeferredFullbrightWaterProgram.mShaderFiles.clear(); + gDeferredFullbrightWaterProgram.mShaderFiles.push_back(make_pair("deferred/fullbrightV.glsl", GL_VERTEX_SHADER_ARB)); + gDeferredFullbrightWaterProgram.mShaderFiles.push_back(make_pair("deferred/fullbrightF.glsl", GL_FRAGMENT_SHADER_ARB)); + gDeferredFullbrightWaterProgram.mShaderLevel = mVertexShaderLevel[SHADER_DEFERRED]; + gDeferredFullbrightWaterProgram.mShaderGroup = LLGLSLShader::SG_WATER; + gDeferredFullbrightWaterProgram.addPermutation("WATER_FOG","1"); + success = gDeferredFullbrightWaterProgram.createShader(NULL, NULL); + } + + if (success) + { + gDeferredFullbrightAlphaMaskWaterProgram.mName = "Deferred Fullbright Underwater Alpha Masking Shader"; + gDeferredFullbrightAlphaMaskWaterProgram.mFeatures.calculatesAtmospherics = true; + gDeferredFullbrightAlphaMaskWaterProgram.mFeatures.hasGamma = true; + gDeferredFullbrightAlphaMaskWaterProgram.mFeatures.hasTransport = true; + gDeferredFullbrightAlphaMaskWaterProgram.mFeatures.mIndexedTextureChannels = LLGLSLShader::sIndexedTextureChannels; + gDeferredFullbrightAlphaMaskWaterProgram.mShaderFiles.clear(); + gDeferredFullbrightAlphaMaskWaterProgram.mShaderFiles.push_back(make_pair("deferred/fullbrightV.glsl", GL_VERTEX_SHADER_ARB)); + gDeferredFullbrightAlphaMaskWaterProgram.mShaderFiles.push_back(make_pair("deferred/fullbrightF.glsl", GL_FRAGMENT_SHADER_ARB)); + gDeferredFullbrightAlphaMaskWaterProgram.mShaderLevel = mVertexShaderLevel[SHADER_DEFERRED]; + gDeferredFullbrightAlphaMaskWaterProgram.mShaderGroup = LLGLSLShader::SG_WATER; + gDeferredFullbrightAlphaMaskWaterProgram.addPermutation("HAS_ALPHA_MASK","1"); + gDeferredFullbrightAlphaMaskWaterProgram.addPermutation("WATER_FOG","1"); + success = gDeferredFullbrightAlphaMaskWaterProgram.createShader(NULL, NULL); + } + + if (success) + { gDeferredFullbrightShinyProgram.mName = "Deferred FullbrightShiny Shader"; gDeferredFullbrightShinyProgram.mFeatures.calculatesAtmospherics = true; gDeferredFullbrightShinyProgram.mFeatures.hasGamma = true; @@ -1530,7 +1655,7 @@ BOOL LLViewerShaderMgr::loadShadersDeferred() gDeferredFullbrightShinyProgram.mShaderFiles.push_back(make_pair("deferred/fullbrightShinyV.glsl", GL_VERTEX_SHADER_ARB)); gDeferredFullbrightShinyProgram.mShaderFiles.push_back(make_pair("deferred/fullbrightShinyF.glsl", GL_FRAGMENT_SHADER_ARB)); gDeferredFullbrightShinyProgram.mShaderLevel = mVertexShaderLevel[SHADER_DEFERRED]; - success = gDeferredFullbrightShinyProgram.createShader(NULL, &mShinyUniforms); + success = gDeferredFullbrightShinyProgram.createShader(NULL, NULL); } if (success) @@ -1560,7 +1685,7 @@ BOOL LLViewerShaderMgr::loadShadersDeferred() gDeferredSkinnedFullbrightShinyProgram.mShaderFiles.push_back(make_pair("objects/fullbrightShinySkinnedV.glsl", GL_VERTEX_SHADER_ARB)); gDeferredSkinnedFullbrightShinyProgram.mShaderFiles.push_back(make_pair("deferred/fullbrightShinyF.glsl", GL_FRAGMENT_SHADER_ARB)); gDeferredSkinnedFullbrightShinyProgram.mShaderLevel = mVertexShaderLevel[SHADER_OBJECT]; - success = gDeferredSkinnedFullbrightShinyProgram.createShader(NULL, &mShinyUniforms); + success = gDeferredSkinnedFullbrightShinyProgram.createShader(NULL, NULL); } if (success) @@ -1588,7 +1713,21 @@ BOOL LLViewerShaderMgr::loadShadersDeferred() gDeferredWaterProgram.mShaderFiles.push_back(make_pair("deferred/waterV.glsl", GL_VERTEX_SHADER_ARB)); gDeferredWaterProgram.mShaderFiles.push_back(make_pair("deferred/waterF.glsl", GL_FRAGMENT_SHADER_ARB)); gDeferredWaterProgram.mShaderLevel = mVertexShaderLevel[SHADER_DEFERRED]; - success = gDeferredWaterProgram.createShader(NULL, &mWaterUniforms); + success = gDeferredWaterProgram.createShader(NULL, NULL); + } + + if (success) + { + // load water shader + gDeferredUnderWaterProgram.mName = "Deferred Under Water Shader"; + gDeferredUnderWaterProgram.mFeatures.calculatesAtmospherics = true; + gDeferredUnderWaterProgram.mFeatures.hasGamma = true; + gDeferredUnderWaterProgram.mFeatures.hasTransport = true; + gDeferredUnderWaterProgram.mShaderFiles.clear(); + gDeferredUnderWaterProgram.mShaderFiles.push_back(make_pair("deferred/waterV.glsl", GL_VERTEX_SHADER_ARB)); + gDeferredUnderWaterProgram.mShaderFiles.push_back(make_pair("deferred/underWaterF.glsl", GL_FRAGMENT_SHADER_ARB)); + gDeferredUnderWaterProgram.mShaderLevel = mVertexShaderLevel[SHADER_DEFERRED]; + success = gDeferredUnderWaterProgram.createShader(NULL, NULL); } if (success) @@ -1600,8 +1739,6 @@ BOOL LLViewerShaderMgr::loadShadersDeferred() gDeferredSoftenProgram.mShaderLevel = mVertexShaderLevel[SHADER_DEFERRED]; - SINGLE_FP_PERMUTATION(gDeferredSoftenProgram); - if (gSavedSettings.getBOOL("RenderDeferredSSAO")) { //if using SSAO, take screen space light map into account as if shadows are enabled gDeferredSoftenProgram.mShaderLevel = llmax(gDeferredSoftenProgram.mShaderLevel, 2); @@ -1612,6 +1749,25 @@ BOOL LLViewerShaderMgr::loadShadersDeferred() if (success) { + gDeferredSoftenWaterProgram.mName = "Deferred Soften Underwater Shader"; + gDeferredSoftenWaterProgram.mShaderFiles.clear(); + gDeferredSoftenWaterProgram.mShaderFiles.push_back(make_pair("deferred/softenLightV.glsl", GL_VERTEX_SHADER_ARB)); + gDeferredSoftenWaterProgram.mShaderFiles.push_back(make_pair("deferred/softenLightF.glsl", GL_FRAGMENT_SHADER_ARB)); + + gDeferredSoftenWaterProgram.mShaderLevel = mVertexShaderLevel[SHADER_DEFERRED]; + gDeferredSoftenWaterProgram.addPermutation("WATER_FOG", "1"); + gDeferredSoftenWaterProgram.mShaderGroup = LLGLSLShader::SG_WATER; + + if (gSavedSettings.getBOOL("RenderDeferredSSAO")) + { //if using SSAO, take screen space light map into account as if shadows are enabled + gDeferredSoftenWaterProgram.mShaderLevel = llmax(gDeferredSoftenWaterProgram.mShaderLevel, 2); + } + + success = gDeferredSoftenWaterProgram.createShader(NULL, NULL); + } + + if (success) + { gDeferredShadowProgram.mName = "Deferred Shadow Shader"; gDeferredShadowProgram.mShaderFiles.clear(); gDeferredShadowProgram.mShaderFiles.push_back(make_pair("deferred/shadowV.glsl", GL_VERTEX_SHADER_ARB)); @@ -1653,7 +1809,7 @@ BOOL LLViewerShaderMgr::loadShadersDeferred() gDeferredAvatarShadowProgram.mShaderFiles.push_back(make_pair("deferred/avatarShadowF.glsl", GL_FRAGMENT_SHADER_ARB)); gDeferredAvatarShadowProgram.addPermutation("DEPTH_CLAMP", gGLManager.mHasDepthClamp ? "1" : "0"); gDeferredAvatarShadowProgram.mShaderLevel = mVertexShaderLevel[SHADER_DEFERRED]; - success = gDeferredAvatarShadowProgram.createShader(NULL, &mAvatarUniforms); + success = gDeferredAvatarShadowProgram.createShader(NULL, NULL); } if (success) @@ -1675,7 +1831,7 @@ BOOL LLViewerShaderMgr::loadShadersDeferred() gDeferredTerrainProgram.mShaderFiles.push_back(make_pair("deferred/terrainV.glsl", GL_VERTEX_SHADER_ARB)); gDeferredTerrainProgram.mShaderFiles.push_back(make_pair("deferred/terrainF.glsl", GL_FRAGMENT_SHADER_ARB)); gDeferredTerrainProgram.mShaderLevel = mVertexShaderLevel[SHADER_DEFERRED]; - success = gDeferredTerrainProgram.createShader(NULL, &mTerrainUniforms); + success = gDeferredTerrainProgram.createShader(NULL, NULL); } if (success) @@ -1686,18 +1842,14 @@ BOOL LLViewerShaderMgr::loadShadersDeferred() gDeferredAvatarProgram.mShaderFiles.push_back(make_pair("deferred/avatarV.glsl", GL_VERTEX_SHADER_ARB)); gDeferredAvatarProgram.mShaderFiles.push_back(make_pair("deferred/avatarF.glsl", GL_FRAGMENT_SHADER_ARB)); gDeferredAvatarProgram.mShaderLevel = mVertexShaderLevel[SHADER_DEFERRED]; - success = gDeferredAvatarProgram.createShader(NULL, &mAvatarUniforms); + success = gDeferredAvatarProgram.createShader(NULL, NULL); } if (success) { gDeferredAvatarAlphaProgram.mName = "Avatar Alpha Shader"; - gDeferredAvatarAlphaProgram.mFeatures.atmosphericHelpers = true; gDeferredAvatarAlphaProgram.mFeatures.hasSkinning = true; gDeferredAvatarAlphaProgram.mFeatures.calculatesLighting = false; - gDeferredAvatarAlphaProgram.mFeatures.calculatesAtmospherics = true; - gDeferredAvatarAlphaProgram.mFeatures.hasGamma = true; - gDeferredAvatarAlphaProgram.mFeatures.hasAtmospherics = true; gDeferredAvatarAlphaProgram.mFeatures.hasLighting = false; gDeferredAvatarAlphaProgram.mFeatures.isAlphaLighting = true; gDeferredAvatarAlphaProgram.mFeatures.disableTextureIndex = true; @@ -1709,7 +1861,7 @@ BOOL LLViewerShaderMgr::loadShadersDeferred() gDeferredAvatarAlphaProgram.addPermutation("HAS_SHADOW", mVertexShaderLevel[SHADER_DEFERRED] > 1 ? "1" : "0"); gDeferredAvatarAlphaProgram.mShaderLevel = mVertexShaderLevel[SHADER_DEFERRED]; - success = gDeferredAvatarAlphaProgram.createShader(NULL, &mAvatarUniforms); + success = gDeferredAvatarAlphaProgram.createShader(NULL, NULL); gDeferredAvatarAlphaProgram.mFeatures.calculatesLighting = true; gDeferredAvatarAlphaProgram.mFeatures.hasLighting = true; @@ -1784,7 +1936,7 @@ BOOL LLViewerShaderMgr::loadShadersDeferred() gDeferredWLSkyProgram.mShaderFiles.push_back(make_pair("deferred/skyF.glsl", GL_FRAGMENT_SHADER_ARB)); gDeferredWLSkyProgram.mShaderLevel = mVertexShaderLevel[SHADER_DEFERRED]; gDeferredWLSkyProgram.mShaderGroup = LLGLSLShader::SG_SKY; - success = gDeferredWLSkyProgram.createShader(NULL, &mWLUniforms); + success = gDeferredWLSkyProgram.createShader(NULL, NULL); } if (success) @@ -1795,7 +1947,7 @@ BOOL LLViewerShaderMgr::loadShadersDeferred() gDeferredWLCloudProgram.mShaderFiles.push_back(make_pair("deferred/cloudsF.glsl", GL_FRAGMENT_SHADER_ARB)); gDeferredWLCloudProgram.mShaderLevel = mVertexShaderLevel[SHADER_DEFERRED]; gDeferredWLCloudProgram.mShaderGroup = LLGLSLShader::SG_SKY; - success = gDeferredWLCloudProgram.createShader(NULL, &mWLUniforms); + success = gDeferredWLCloudProgram.createShader(NULL, NULL); } if (success) @@ -1806,7 +1958,7 @@ BOOL LLViewerShaderMgr::loadShadersDeferred() gDeferredStarProgram.mShaderFiles.push_back(make_pair("deferred/starsF.glsl", GL_FRAGMENT_SHADER_ARB)); gDeferredStarProgram.mShaderLevel = mVertexShaderLevel[SHADER_DEFERRED]; gDeferredStarProgram.mShaderGroup = LLGLSLShader::SG_SKY; - success = gDeferredStarProgram.createShader(NULL, &mWLUniforms); + success = gDeferredStarProgram.createShader(NULL, NULL); } if (success) @@ -1836,6 +1988,7 @@ BOOL LLViewerShaderMgr::loadShadersObject() gObjectFullbrightNoColorProgram.unload(); gObjectFullbrightNoColorWaterProgram.unload(); gObjectSimpleProgram.unload(); + gObjectSimpleImpostorProgram.unload(); gObjectPreviewProgram.unload(); gImpostorProgram.unload(); gObjectSimpleAlphaMaskProgram.unload(); @@ -2157,7 +2310,7 @@ BOOL LLViewerShaderMgr::loadShadersObject() gObjectShinyNonIndexedProgram.mShaderFiles.push_back(make_pair("objects/shinyV.glsl", GL_VERTEX_SHADER_ARB)); gObjectShinyNonIndexedProgram.mShaderFiles.push_back(make_pair("objects/shinyF.glsl", GL_FRAGMENT_SHADER_ARB)); gObjectShinyNonIndexedProgram.mShaderLevel = mVertexShaderLevel[SHADER_OBJECT]; - success = gObjectShinyNonIndexedProgram.createShader(NULL, &mShinyUniforms); + success = gObjectShinyNonIndexedProgram.createShader(NULL, NULL); } if (success) @@ -2174,7 +2327,7 @@ BOOL LLViewerShaderMgr::loadShadersObject() gObjectShinyNonIndexedWaterProgram.mShaderFiles.push_back(make_pair("objects/shinyV.glsl", GL_VERTEX_SHADER_ARB)); gObjectShinyNonIndexedWaterProgram.mShaderLevel = mVertexShaderLevel[SHADER_OBJECT]; gObjectShinyNonIndexedWaterProgram.mShaderGroup = LLGLSLShader::SG_WATER; - success = gObjectShinyNonIndexedWaterProgram.createShader(NULL, &mShinyUniforms); + success = gObjectShinyNonIndexedWaterProgram.createShader(NULL, NULL); } if (success) @@ -2190,7 +2343,7 @@ BOOL LLViewerShaderMgr::loadShadersObject() gObjectFullbrightShinyNonIndexedProgram.mShaderFiles.push_back(make_pair("objects/fullbrightShinyV.glsl", GL_VERTEX_SHADER_ARB)); gObjectFullbrightShinyNonIndexedProgram.mShaderFiles.push_back(make_pair("objects/fullbrightShinyF.glsl", GL_FRAGMENT_SHADER_ARB)); gObjectFullbrightShinyNonIndexedProgram.mShaderLevel = mVertexShaderLevel[SHADER_OBJECT]; - success = gObjectFullbrightShinyNonIndexedProgram.createShader(NULL, &mShinyUniforms); + success = gObjectFullbrightShinyNonIndexedProgram.createShader(NULL, NULL); } if (success) @@ -2208,7 +2361,7 @@ BOOL LLViewerShaderMgr::loadShadersObject() gObjectFullbrightShinyNonIndexedWaterProgram.mShaderFiles.push_back(make_pair("objects/fullbrightShinyWaterF.glsl", GL_FRAGMENT_SHADER_ARB)); gObjectFullbrightShinyNonIndexedWaterProgram.mShaderLevel = mVertexShaderLevel[SHADER_OBJECT]; gObjectFullbrightShinyNonIndexedWaterProgram.mShaderGroup = LLGLSLShader::SG_WATER; - success = gObjectFullbrightShinyNonIndexedWaterProgram.createShader(NULL, &mShinyUniforms); + success = gObjectFullbrightShinyNonIndexedWaterProgram.createShader(NULL, NULL); } if (success) @@ -2258,6 +2411,27 @@ BOOL LLViewerShaderMgr::loadShadersObject() if (success) { + gObjectSimpleImpostorProgram.mName = "Simple Impostor Shader"; + gObjectSimpleImpostorProgram.mFeatures.calculatesLighting = true; + gObjectSimpleImpostorProgram.mFeatures.calculatesAtmospherics = true; + gObjectSimpleImpostorProgram.mFeatures.hasGamma = true; + gObjectSimpleImpostorProgram.mFeatures.hasAtmospherics = true; + gObjectSimpleImpostorProgram.mFeatures.hasLighting = true; + gObjectSimpleImpostorProgram.mFeatures.mIndexedTextureChannels = 0; + // force alpha mask version of lighting so we can weed out + // transparent pixels from impostor temp buffer + // + gObjectSimpleImpostorProgram.mFeatures.hasAlphaMask = true; + gObjectSimpleImpostorProgram.mShaderFiles.clear(); + gObjectSimpleImpostorProgram.mShaderFiles.push_back(make_pair("objects/simpleV.glsl", GL_VERTEX_SHADER_ARB)); + gObjectSimpleImpostorProgram.mShaderFiles.push_back(make_pair("objects/simpleF.glsl", GL_FRAGMENT_SHADER_ARB)); + gObjectSimpleImpostorProgram.mShaderLevel = mVertexShaderLevel[SHADER_OBJECT]; + + success = gObjectSimpleImpostorProgram.createShader(NULL, NULL); + } + + if (success) + { gObjectSimpleWaterProgram.mName = "Simple Water Shader"; gObjectSimpleWaterProgram.mFeatures.calculatesLighting = true; gObjectSimpleWaterProgram.mFeatures.calculatesAtmospherics = true; @@ -2287,12 +2461,11 @@ BOOL LLViewerShaderMgr::loadShadersObject() gObjectBumpProgram.mShaderFiles.push_back(make_pair("objects/bumpF.glsl", GL_FRAGMENT_SHADER_ARB)); gObjectBumpProgram.mShaderLevel = mVertexShaderLevel[SHADER_OBJECT]; success = gObjectBumpProgram.createShader(NULL, NULL); - if (success) { //lldrawpoolbump assumes "texture0" has channel 0 and "texture1" has channel 1 gObjectBumpProgram.bind(); - gObjectBumpProgram.uniform1i("texture0", 0); - gObjectBumpProgram.uniform1i("texture1", 1); + gObjectBumpProgram.uniform1i(sTexture0, 0); + gObjectBumpProgram.uniform1i(sTexture1, 1); gObjectBumpProgram.unbind(); } } @@ -2441,7 +2614,7 @@ BOOL LLViewerShaderMgr::loadShadersObject() gObjectShinyProgram.mShaderFiles.push_back(make_pair("objects/shinyV.glsl", GL_VERTEX_SHADER_ARB)); gObjectShinyProgram.mShaderFiles.push_back(make_pair("objects/shinyF.glsl", GL_FRAGMENT_SHADER_ARB)); gObjectShinyProgram.mShaderLevel = mVertexShaderLevel[SHADER_OBJECT]; - success = gObjectShinyProgram.createShader(NULL, &mShinyUniforms); + success = gObjectShinyProgram.createShader(NULL, NULL); } if (success) @@ -2458,7 +2631,7 @@ BOOL LLViewerShaderMgr::loadShadersObject() gObjectShinyWaterProgram.mShaderFiles.push_back(make_pair("objects/shinyV.glsl", GL_VERTEX_SHADER_ARB)); gObjectShinyWaterProgram.mShaderLevel = mVertexShaderLevel[SHADER_OBJECT]; gObjectShinyWaterProgram.mShaderGroup = LLGLSLShader::SG_WATER; - success = gObjectShinyWaterProgram.createShader(NULL, &mShinyUniforms); + success = gObjectShinyWaterProgram.createShader(NULL, NULL); } if (success) @@ -2474,7 +2647,7 @@ BOOL LLViewerShaderMgr::loadShadersObject() gObjectFullbrightShinyProgram.mShaderFiles.push_back(make_pair("objects/fullbrightShinyV.glsl", GL_VERTEX_SHADER_ARB)); gObjectFullbrightShinyProgram.mShaderFiles.push_back(make_pair("objects/fullbrightShinyF.glsl", GL_FRAGMENT_SHADER_ARB)); gObjectFullbrightShinyProgram.mShaderLevel = mVertexShaderLevel[SHADER_OBJECT]; - success = gObjectFullbrightShinyProgram.createShader(NULL, &mShinyUniforms); + success = gObjectFullbrightShinyProgram.createShader(NULL, NULL); } if (success) @@ -2492,7 +2665,7 @@ BOOL LLViewerShaderMgr::loadShadersObject() gObjectFullbrightShinyWaterProgram.mShaderFiles.push_back(make_pair("objects/fullbrightShinyWaterF.glsl", GL_FRAGMENT_SHADER_ARB)); gObjectFullbrightShinyWaterProgram.mShaderLevel = mVertexShaderLevel[SHADER_OBJECT]; gObjectFullbrightShinyWaterProgram.mShaderGroup = LLGLSLShader::SG_WATER; - success = gObjectFullbrightShinyWaterProgram.createShader(NULL, &mShinyUniforms); + success = gObjectFullbrightShinyWaterProgram.createShader(NULL, NULL); } if (mVertexShaderLevel[SHADER_AVATAR] > 0) @@ -2580,7 +2753,7 @@ BOOL LLViewerShaderMgr::loadShadersObject() gSkinnedObjectFullbrightShinyProgram.mShaderFiles.push_back(make_pair("objects/fullbrightShinySkinnedV.glsl", GL_VERTEX_SHADER_ARB)); gSkinnedObjectFullbrightShinyProgram.mShaderFiles.push_back(make_pair("objects/fullbrightShinyF.glsl", GL_FRAGMENT_SHADER_ARB)); gSkinnedObjectFullbrightShinyProgram.mShaderLevel = mVertexShaderLevel[SHADER_OBJECT]; - success = gSkinnedObjectFullbrightShinyProgram.createShader(NULL, &mShinyUniforms); + success = gSkinnedObjectFullbrightShinyProgram.createShader(NULL, NULL); } if (success) @@ -2598,7 +2771,7 @@ BOOL LLViewerShaderMgr::loadShadersObject() gSkinnedObjectShinySimpleProgram.mShaderFiles.push_back(make_pair("objects/shinySimpleSkinnedV.glsl", GL_VERTEX_SHADER_ARB)); gSkinnedObjectShinySimpleProgram.mShaderFiles.push_back(make_pair("objects/shinyF.glsl", GL_FRAGMENT_SHADER_ARB)); gSkinnedObjectShinySimpleProgram.mShaderLevel = mVertexShaderLevel[SHADER_OBJECT]; - success = gSkinnedObjectShinySimpleProgram.createShader(NULL, &mShinyUniforms); + success = gSkinnedObjectShinySimpleProgram.createShader(NULL, NULL); } if (success) @@ -2657,7 +2830,7 @@ BOOL LLViewerShaderMgr::loadShadersObject() gSkinnedObjectFullbrightShinyWaterProgram.mShaderFiles.push_back(make_pair("objects/fullbrightShinySkinnedV.glsl", GL_VERTEX_SHADER_ARB)); gSkinnedObjectFullbrightShinyWaterProgram.mShaderFiles.push_back(make_pair("objects/fullbrightShinyWaterF.glsl", GL_FRAGMENT_SHADER_ARB)); gSkinnedObjectFullbrightShinyWaterProgram.mShaderLevel = mVertexShaderLevel[SHADER_OBJECT]; - success = gSkinnedObjectFullbrightShinyWaterProgram.createShader(NULL, &mShinyUniforms); + success = gSkinnedObjectFullbrightShinyWaterProgram.createShader(NULL, NULL); } if (success) @@ -2677,7 +2850,7 @@ BOOL LLViewerShaderMgr::loadShadersObject() gSkinnedObjectShinySimpleWaterProgram.mShaderFiles.push_back(make_pair("objects/shinySimpleSkinnedV.glsl", GL_VERTEX_SHADER_ARB)); gSkinnedObjectShinySimpleWaterProgram.mShaderFiles.push_back(make_pair("objects/shinyWaterF.glsl", GL_FRAGMENT_SHADER_ARB)); gSkinnedObjectShinySimpleWaterProgram.mShaderLevel = mVertexShaderLevel[SHADER_OBJECT]; - success = gSkinnedObjectShinySimpleWaterProgram.createShader(NULL, &mShinyUniforms); + success = gSkinnedObjectShinySimpleWaterProgram.createShader(NULL, NULL); } } @@ -2718,7 +2891,7 @@ BOOL LLViewerShaderMgr::loadShadersAvatar() gAvatarProgram.mShaderFiles.push_back(make_pair("avatar/avatarV.glsl", GL_VERTEX_SHADER_ARB)); gAvatarProgram.mShaderFiles.push_back(make_pair("avatar/avatarF.glsl", GL_FRAGMENT_SHADER_ARB)); gAvatarProgram.mShaderLevel = mVertexShaderLevel[SHADER_AVATAR]; - success = gAvatarProgram.createShader(NULL, &mAvatarUniforms); + success = gAvatarProgram.createShader(NULL, NULL); if (success) { @@ -2737,7 +2910,7 @@ BOOL LLViewerShaderMgr::loadShadersAvatar() // Note: no cloth under water: gAvatarWaterProgram.mShaderLevel = llmin(mVertexShaderLevel[SHADER_AVATAR], 1); gAvatarWaterProgram.mShaderGroup = LLGLSLShader::SG_WATER; - success = gAvatarWaterProgram.createShader(NULL, &mAvatarUniforms); + success = gAvatarWaterProgram.createShader(NULL, NULL); } /// Keep track of avatar levels @@ -2756,7 +2929,7 @@ BOOL LLViewerShaderMgr::loadShadersAvatar() gAvatarPickProgram.mShaderFiles.push_back(make_pair("avatar/pickAvatarV.glsl", GL_VERTEX_SHADER_ARB)); gAvatarPickProgram.mShaderFiles.push_back(make_pair("avatar/pickAvatarF.glsl", GL_FRAGMENT_SHADER_ARB)); gAvatarPickProgram.mShaderLevel = mVertexShaderLevel[SHADER_AVATAR]; - success = gAvatarPickProgram.createShader(NULL, &mAvatarUniforms); + success = gAvatarPickProgram.createShader(NULL, NULL); } if (success) @@ -2878,7 +3051,7 @@ BOOL LLViewerShaderMgr::loadShadersInterface() if (success) { gSplatTextureRectProgram.bind(); - gSplatTextureRectProgram.uniform1i("screenMap", 0); + gSplatTextureRectProgram.uniform1i(sScreenMap, 0); gSplatTextureRectProgram.unbind(); } } @@ -2894,8 +3067,8 @@ BOOL LLViewerShaderMgr::loadShadersInterface() if (success) { gGlowCombineProgram.bind(); - gGlowCombineProgram.uniform1i("glowMap", 0); - gGlowCombineProgram.uniform1i("screenMap", 1); + gGlowCombineProgram.uniform1i(sGlowMap, 0); + gGlowCombineProgram.uniform1i(sScreenMap, 1); gGlowCombineProgram.unbind(); } } @@ -2911,8 +3084,8 @@ BOOL LLViewerShaderMgr::loadShadersInterface() if (success) { gGlowCombineFXAAProgram.bind(); - gGlowCombineFXAAProgram.uniform1i("glowMap", 0); - gGlowCombineFXAAProgram.uniform1i("screenMap", 1); + gGlowCombineFXAAProgram.uniform1i(sGlowMap, 0); + gGlowCombineFXAAProgram.uniform1i(sScreenMap, 1); gGlowCombineFXAAProgram.unbind(); } } @@ -2929,8 +3102,8 @@ BOOL LLViewerShaderMgr::loadShadersInterface() if (success) { gTwoTextureAddProgram.bind(); - gTwoTextureAddProgram.uniform1i("tex0", 0); - gTwoTextureAddProgram.uniform1i("tex1", 1); + gTwoTextureAddProgram.uniform1i(sTex0, 0); + gTwoTextureAddProgram.uniform1i(sTex1, 1); } } @@ -2945,7 +3118,7 @@ BOOL LLViewerShaderMgr::loadShadersInterface() if (success) { gOneTextureNoColorProgram.bind(); - gOneTextureNoColorProgram.uniform1i("tex0", 0); + gOneTextureNoColorProgram.uniform1i(sTex0, 0); } } @@ -2960,7 +3133,7 @@ BOOL LLViewerShaderMgr::loadShadersInterface() if (success) { gSolidColorProgram.bind(); - gSolidColorProgram.uniform1i("tex0", 0); + gSolidColorProgram.uniform1i(sTex0, 0); gSolidColorProgram.unbind(); } } @@ -3064,7 +3237,7 @@ BOOL LLViewerShaderMgr::loadShadersWindLight() gWLSkyProgram.mShaderFiles.push_back(make_pair("windlight/skyF.glsl", GL_FRAGMENT_SHADER_ARB)); gWLSkyProgram.mShaderLevel = mVertexShaderLevel[SHADER_WINDLIGHT]; gWLSkyProgram.mShaderGroup = LLGLSLShader::SG_SKY; - success = gWLSkyProgram.createShader(NULL, &mWLUniforms); + success = gWLSkyProgram.createShader(NULL, NULL); } if (success) @@ -3076,7 +3249,7 @@ BOOL LLViewerShaderMgr::loadShadersWindLight() gWLCloudProgram.mShaderFiles.push_back(make_pair("windlight/cloudsF.glsl", GL_FRAGMENT_SHADER_ARB)); gWLCloudProgram.mShaderLevel = mVertexShaderLevel[SHADER_WINDLIGHT]; gWLCloudProgram.mShaderGroup = LLGLSLShader::SG_SKY; - success = gWLCloudProgram.createShader(NULL, &mWLUniforms); + success = gWLCloudProgram.createShader(NULL, NULL); } return success; @@ -3191,3 +3364,4 @@ LLViewerShaderMgr::shader_iter LLViewerShaderMgr::endShaders() const { return mShaderList.end(); } + diff --git a/indra/newview/llviewershadermgr.h b/indra/newview/llviewershadermgr.h index 438853cd6f..3d89f8d20a 100755 --- a/indra/newview/llviewershadermgr.h +++ b/indra/newview/llviewershadermgr.h @@ -30,6 +30,8 @@ #include "llshadermgr.h" #include "llmaterial.h" +#define LL_DEFERRED_MULTI_LIGHT_COUNT 16 + class LLViewerShaderMgr: public LLShaderMgr { public: @@ -75,57 +77,6 @@ public: SHADER_COUNT }; - typedef enum - { - SHINY_ORIGIN = END_RESERVED_UNIFORMS - } eShinyUniforms; - - typedef enum - { - WATER_SCREENTEX = END_RESERVED_UNIFORMS, - WATER_SCREENDEPTH, - WATER_REFTEX, - WATER_EYEVEC, - WATER_TIME, - WATER_WAVE_DIR1, - WATER_WAVE_DIR2, - WATER_LIGHT_DIR, - WATER_SPECULAR, - WATER_SPECULAR_EXP, - WATER_FOGCOLOR, - WATER_FOGDENSITY, - WATER_REFSCALE, - WATER_WATERHEIGHT, - } eWaterUniforms; - - typedef enum - { - WL_CAMPOSLOCAL = END_RESERVED_UNIFORMS, - WL_WATERHEIGHT - } eWLUniforms; - - typedef enum - { - TERRAIN_DETAIL0 = END_RESERVED_UNIFORMS, - TERRAIN_DETAIL1, - TERRAIN_DETAIL2, - TERRAIN_DETAIL3, - TERRAIN_ALPHARAMP - } eTerrainUniforms; - - typedef enum - { - GLOW_DELTA = END_RESERVED_UNIFORMS - } eGlowUniforms; - - typedef enum - { - AVATAR_MATRIX = END_RESERVED_UNIFORMS, - AVATAR_WIND, - AVATAR_SINWAVE, - AVATAR_GRAVITY, - } eAvatarUniforms; - // simple model of forward iterator // http://www.sgi.com/tech/stl/ForwardIterator.html class shader_iter @@ -240,6 +191,7 @@ extern LLGLSLShader gOneTextureNoColorProgram; //object shaders extern LLGLSLShader gObjectSimpleProgram; +extern LLGLSLShader gObjectSimpleImpostorProgram; extern LLGLSLShader gObjectPreviewProgram; extern LLGLSLShader gObjectSimpleAlphaMaskProgram; extern LLGLSLShader gObjectSimpleWaterProgram; @@ -328,6 +280,7 @@ extern LLGLSLShader gPostNightVisionProgram; // Deferred rendering shaders extern LLGLSLShader gDeferredImpostorProgram; extern LLGLSLShader gDeferredWaterProgram; +extern LLGLSLShader gDeferredUnderWaterProgram; extern LLGLSLShader gDeferredDiffuseProgram; extern LLGLSLShader gDeferredDiffuseAlphaMaskProgram; extern LLGLSLShader gDeferredNonIndexedDiffuseAlphaMaskProgram; @@ -341,13 +294,14 @@ extern LLGLSLShader gDeferredTerrainProgram; extern LLGLSLShader gDeferredTreeProgram; extern LLGLSLShader gDeferredTreeShadowProgram; extern LLGLSLShader gDeferredLightProgram; -extern LLGLSLShader gDeferredMultiLightProgram; +extern LLGLSLShader gDeferredMultiLightProgram[LL_DEFERRED_MULTI_LIGHT_COUNT]; extern LLGLSLShader gDeferredSpotLightProgram; extern LLGLSLShader gDeferredMultiSpotLightProgram; extern LLGLSLShader gDeferredSunProgram; extern LLGLSLShader gDeferredBlurLightProgram; extern LLGLSLShader gDeferredAvatarProgram; extern LLGLSLShader gDeferredSoftenProgram; +extern LLGLSLShader gDeferredSoftenWaterProgram; extern LLGLSLShader gDeferredShadowProgram; extern LLGLSLShader gDeferredShadowCubeProgram; extern LLGLSLShader gDeferredShadowAlphaMaskProgram; @@ -360,7 +314,12 @@ extern LLGLSLShader gDeferredPostGammaCorrectProgram; extern LLGLSLShader gDeferredAvatarShadowProgram; extern LLGLSLShader gDeferredAttachmentShadowProgram; extern LLGLSLShader gDeferredAlphaProgram; +extern LLGLSLShader gDeferredAlphaImpostorProgram; extern LLGLSLShader gDeferredFullbrightProgram; +extern LLGLSLShader gDeferredFullbrightAlphaMaskProgram; +extern LLGLSLShader gDeferredAlphaWaterProgram; +extern LLGLSLShader gDeferredFullbrightWaterProgram; +extern LLGLSLShader gDeferredFullbrightAlphaMaskWaterProgram; extern LLGLSLShader gDeferredEmissiveProgram; extern LLGLSLShader gDeferredAvatarEyesProgram; extern LLGLSLShader gDeferredAvatarAlphaProgram; @@ -374,5 +333,5 @@ extern LLGLSLShader gNormalMapGenProgram; // Deferred materials shaders extern LLGLSLShader gDeferredMaterialProgram[LLMaterial::SHADER_COUNT*2]; - +extern LLGLSLShader gDeferredMaterialWaterProgram[LLMaterial::SHADER_COUNT*2]; #endif diff --git a/indra/newview/llviewertexturelist.cpp b/indra/newview/llviewertexturelist.cpp index d9f3548a29..2efe4665fa 100755 --- a/indra/newview/llviewertexturelist.cpp +++ b/indra/newview/llviewertexturelist.cpp @@ -561,38 +561,62 @@ void LLViewerTextureList::addImageToList(LLViewerFetchedTexture *image) llassert_always(mInitialized) ; llassert(image); if (image->isInImageList()) - { - llerrs << "LLViewerTextureList::addImageToList - Image already in list" << llendl; + { // Flag is already set? + llwarns << "LLViewerTextureList::addImageToList - image " << image->getID() << " already in list" << llendl; } + else + { if((mImageList.insert(image)).second != true) { - llerrs << "Error happens when insert image to mImageList!" << llendl ; + llwarns << "Error happens when insert image " << image->getID() << " into mImageList!" << llendl ; } - image->setInImageList(TRUE) ; } +} void LLViewerTextureList::removeImageFromList(LLViewerFetchedTexture *image) { assert_main_thread(); llassert_always(mInitialized) ; llassert(image); - if (!image->isInImageList()) + + S32 count = 0; + if (image->isInImageList()) { - llinfos << "RefCount: " << image->getNumRefs() << llendl ; + count = mImageList.erase(image) ; + if(count != 1) + { + llinfos << "Image " << image->getID() + << " had mInImageList set but mImageList.erase() returned " << count + << llendl; + } + } + else + { // Something is wrong, image is expected in list or callers should check first + llinfos << "Calling removeImageFromList() for " << image->getID() + << " but doesn't have mInImageList set" + << " ref count is " << image->getNumRefs() + << llendl; uuid_map_t::iterator iter = mUUIDMap.find(image->getID()); - if(iter == mUUIDMap.end() || iter->second != image) + if(iter == mUUIDMap.end()) { - llinfos << "Image is not in mUUIDMap!" << llendl ; + llinfos << "Image " << image->getID() << " is also not in mUUIDMap!" << llendl ; } - llerrs << "LLViewerTextureList::removeImageFromList - Image not in list" << llendl; + else if (iter->second != image) + { + llinfos << "Image " << image->getID() << " was in mUUIDMap but with different pointer" << llendl ; } - - S32 count = mImageList.erase(image) ; - if(count != 1) + else { - llinfos << image->getID() << llendl ; - llerrs << "Error happens when remove image from mImageList: " << count << llendl ; + llinfos << "Image " << image->getID() << " was in mUUIDMap with same pointer" << llendl ; + } + count = mImageList.erase(image) ; + if(count != 0) + { // it was in the list already? + llwarns << "Image " << image->getID() + << " had mInImageList false but mImageList.erase() returned " << count + << llendl; + } } image->setInImageList(FALSE) ; @@ -602,15 +626,15 @@ void LLViewerTextureList::addImage(LLViewerFetchedTexture *new_image) { if (!new_image) { - llwarning("No image to add to image list", 0); return; } + llassert(new_image); LLUUID image_id = new_image->getID(); LLViewerFetchedTexture *image = findImage(image_id); if (image) { - llwarns << "Image with ID " << image_id << " already in list" << llendl; + llinfos << "Image with ID " << image_id << " already in list" << llendl; } sNumImages++; @@ -1237,7 +1261,7 @@ S32 LLViewerTextureList::getMinVideoRamSetting() //static // Returns max setting for TextureMemory (in MB) -S32 LLViewerTextureList::getMaxVideoRamSetting(bool get_recommended) +S32 LLViewerTextureList::getMaxVideoRamSetting(bool get_recommended, float mem_multiplier) { S32 max_texmem; if (gGLManager.mVRAM != 0) @@ -1281,7 +1305,10 @@ S32 LLViewerTextureList::getMaxVideoRamSetting(bool get_recommended) max_texmem = llmin(max_texmem, (S32)(system_ram/2)); else max_texmem = llmin(max_texmem, (S32)(system_ram)); - + + // limit the texture memory to a multiple of the default if we've found some cards to behave poorly otherwise + max_texmem = llmin(max_texmem, (S32) (mem_multiplier * (F32) max_texmem)); + max_texmem = llclamp(max_texmem, getMinVideoRamSetting(), MAX_VIDEO_RAM_IN_MEGA_BYTES); return max_texmem; @@ -1294,7 +1321,7 @@ void LLViewerTextureList::updateMaxResidentTexMem(S32 mem) // Initialize the image pipeline VRAM settings S32 cur_mem = gSavedSettings.getS32("TextureMemory"); F32 mem_multiplier = gSavedSettings.getF32("RenderTextureMemoryMultiple"); - S32 default_mem = getMaxVideoRamSetting(true); // recommended default + S32 default_mem = getMaxVideoRamSetting(true, mem_multiplier); // recommended default if (mem == 0) { mem = cur_mem > 0 ? cur_mem : default_mem; @@ -1304,10 +1331,7 @@ void LLViewerTextureList::updateMaxResidentTexMem(S32 mem) mem = default_mem; } - // limit the texture memory to a multiple of the default if we've found some cards to behave poorly otherwise - mem = llmin(mem, (S32) (mem_multiplier * (F32) default_mem)); - - mem = llclamp(mem, getMinVideoRamSetting(), getMaxVideoRamSetting()); + mem = llclamp(mem, getMinVideoRamSetting(), getMaxVideoRamSetting(false, mem_multiplier)); if (mem != cur_mem) { gSavedSettings.setS32("TextureMemory", mem); diff --git a/indra/newview/llviewertexturelist.h b/indra/newview/llviewertexturelist.h index 136042620d..26dc6dcbe2 100755 --- a/indra/newview/llviewertexturelist.h +++ b/indra/newview/llviewertexturelist.h @@ -114,7 +114,7 @@ public: void setDebugFetching(LLViewerFetchedTexture* tex, S32 debug_level); static S32 getMinVideoRamSetting(); - static S32 getMaxVideoRamSetting(bool get_recommended = false); + static S32 getMaxVideoRamSetting(bool get_recommended, float mem_multiplier); private: void updateImagesDecodePriorities(); diff --git a/indra/newview/llviewerwindow.cpp b/indra/newview/llviewerwindow.cpp index 40b8560071..ff7642a773 100755 --- a/indra/newview/llviewerwindow.cpp +++ b/indra/newview/llviewerwindow.cpp @@ -151,6 +151,7 @@ #include "lltexturecache.h" #include "lltexturefetch.h" #include "lltextureview.h" +#include "lltoast.h" #include "lltool.h" #include "lltoolbarview.h" #include "lltoolcomp.h" @@ -197,6 +198,8 @@ #include "llagentui.h" #include "llwearablelist.h" +#include "llviewereventrecorder.h" + #include "llnotifications.h" #include "llnotificationsutil.h" #include "llnotificationmanager.h" @@ -333,9 +336,10 @@ public: mTextColor = LLColor4( 0.86f, 0.86f, 0.86f, 1.f ); // Draw stuff growing up from right lower corner of screen - U32 xpos = mWindow->getWorldViewWidthScaled() - 350; - U32 ypos = 64; - const U32 y_inc = 20; + S32 xpos = mWindow->getWorldViewWidthScaled() - 400; + xpos = llmax(xpos, 0); + S32 ypos = 64; + const S32 y_inc = 20; clearText(); @@ -635,6 +639,42 @@ public: LLVertexBuffer::sSetCount = LLImageGL::sUniqueCount = gPipeline.mNumVisibleNodes = LLPipeline::sVisibleLightCount = 0; } + if (gSavedSettings.getBOOL("DebugShowAvatarRenderInfo")) + { + std::map<std::string, LLVOAvatar*> sorted_avs; + + std::vector<LLCharacter*>::iterator sort_iter = LLCharacter::sInstances.begin(); + while (sort_iter != LLCharacter::sInstances.end()) + { + LLVOAvatar* avatar = dynamic_cast<LLVOAvatar*>(*sort_iter); + if (avatar && + !avatar->isDead()) // Not dead yet + { + // Stuff into a sorted map so the display is ordered + sorted_avs[avatar->getFullname()] = avatar; + } + sort_iter++; + } + + std::string trunc_name; + std::map<std::string, LLVOAvatar*>::reverse_iterator av_iter = sorted_avs.rbegin(); // Put "A" at the top + while (av_iter != sorted_avs.rend()) + { + LLVOAvatar* avatar = av_iter->second; + + avatar->calculateUpdateRenderCost(); // Make sure the numbers are up-to-date + + trunc_name = utf8str_truncate(avatar->getFullname(), 16); + addText(xpos, ypos, llformat("%s : rez %d, weight %d, bytes %d area %.2f", + trunc_name.c_str(), + avatar->getRezzedStatus(), + avatar->getVisualComplexity(), + avatar->getAttachmentGeometryBytes(), + avatar->getAttachmentSurfaceArea())); + ypos += y_inc; + av_iter++; + } + } if (gSavedSettings.getBOOL("DebugShowRenderMatrices")) { addText(xpos, ypos, llformat("%.4f .%4f %.4f %.4f", gGLProjection[12], gGLProjection[13], gGLProjection[14], gGLProjection[15])); @@ -916,27 +956,18 @@ BOOL LLViewerWindow::handleAnyMouseClick(LLWindow *window, LLCoordGL pos, MASK { llinfos << buttonname << " Mouse " << buttonstatestr << " handled by captor " << mouse_captor->getName() << llendl; } - return mouse_captor->handleAnyMouseClick(local_x, local_y, mask, clicktype, down); - } - // Topmost view gets a chance before the hierarchy - //LLUICtrl* top_ctrl = gFocusMgr.getTopCtrl(); - //if (top_ctrl) - //{ - // S32 local_x, local_y; - // top_ctrl->screenPointToLocal( x, y, &local_x, &local_y ); - // if (top_ctrl->pointInView(local_x, local_y)) - // { - // return top_ctrl->handleAnyMouseClick(local_x, local_y, mask, clicktype, down) ; - // } - // else - // { - // if (down) - // { - // gFocusMgr.setTopCtrl(NULL); - // } - // } - //} + BOOL r = mouse_captor->handleAnyMouseClick(local_x, local_y, mask, clicktype, down); + if (r) { + + lldebugs << "LLViewerWindow::handleAnyMouseClick viewer with mousecaptor calling updatemouseeventinfo - local_x|global x "<< local_x << " " << x << "local/global y " << local_y << " " << y << llendl; + + LLViewerEventRecorder::instance().setMouseGlobalCoords(x,y); + LLViewerEventRecorder::instance().logMouseEvent(std::string(buttonstatestr),std::string(buttonname)); + + } + return r; + } // Mark the click as handled and return if we aren't within the root view to avoid spurious bugs if( !mRootView->pointInView(x, y) ) @@ -944,27 +975,44 @@ BOOL LLViewerWindow::handleAnyMouseClick(LLWindow *window, LLCoordGL pos, MASK return TRUE; } // Give the UI views a chance to process the click - if( mRootView->handleAnyMouseClick(x, y, mask, clicktype, down) ) + + BOOL r= mRootView->handleAnyMouseClick(x, y, mask, clicktype, down) ; + if (r) { + + lldebugs << "LLViewerWindow::handleAnyMouseClick calling updatemouseeventinfo - global x "<< " " << x << "global y " << y << "buttonstate: " << buttonstatestr << " buttonname " << buttonname << llendl; + + LLViewerEventRecorder::instance().setMouseGlobalCoords(x,y); + + // Clear local coords - this was a click on root window so these are not needed + // By not including them, this allows the test skeleton generation tool to be smarter when generating code + // the code generator can be smarter because when local coords are present it can try the xui path with local coords + // and fallback to global coordinates only if needed. + // The drawback to this approach is sometimes a valid xui path will appear to work fine, but NOT interact with the UI element + // (VITA support not implemented yet or not visible to VITA due to widget further up xui path not being visible to VITA) + // For this reason it's best to provide hints where possible here by leaving out local coordinates + LLViewerEventRecorder::instance().setMouseLocalCoords(-1,-1); + LLViewerEventRecorder::instance().logMouseEvent(buttonstatestr,buttonname); + if (LLView::sDebugMouseHandling) { - llinfos << buttonname << " Mouse " << buttonstatestr << " " << LLView::sMouseHandlerMessage << llendl; - } + llinfos << buttonname << " Mouse " << buttonstatestr << " " << LLViewerEventRecorder::instance().get_xui() << llendl; + } return TRUE; - } - else if (LLView::sDebugMouseHandling) - { - llinfos << buttonname << " Mouse " << buttonstatestr << " not handled by view" << llendl; - } + } else if (LLView::sDebugMouseHandling) + { + llinfos << buttonname << " Mouse " << buttonstatestr << " not handled by view" << llendl; + } } // Do not allow tool manager to handle mouseclicks if we have disconnected if(!gDisconnected && LLToolMgr::getInstance()->getCurrentTool()->handleAnyMouseClick( x, y, mask, clicktype, down ) ) { + LLViewerEventRecorder::instance().clear_xui(); return TRUE; } - + // If we got this far on a down-click, it wasn't handled. // Up-clicks, though, are always handled as far as the OS is concerned. BOOL default_rtn = !down; @@ -1335,7 +1383,8 @@ BOOL LLViewerWindow::handleTranslatedKeyUp(KEY key, MASK mask) void LLViewerWindow::handleScanKey(KEY key, BOOL key_down, BOOL key_up, BOOL key_level) { LLViewerJoystick::getInstance()->setCameraNeedsUpdate(true); - return gViewerKeyboard.scanKey(key, key_down, key_up, key_level); + gViewerKeyboard.scanKey(key, key_down, key_up, key_level); + return; // Be clear this function returns nothing } @@ -1998,6 +2047,9 @@ void LLViewerWindow::shutdownViews() } llinfos << "Global views cleaned." << llendl ; + LLNotificationsUI::LLToast::cleanupToasts(); + llinfos << "Leftover toast cleaned up." << llendl; + // DEV-40930: Clear sModalStack. Otherwise, any LLModalDialog left open // will crump with LL_ERRS. LLModalDialog::shutdownModals(); @@ -2478,6 +2530,8 @@ BOOL LLViewerWindow::handleKey(KEY key, MASK mask) ||(gLoginMenuBarView && gLoginMenuBarView->handleKey(key, mask, TRUE)) ||(gMenuHolder && gMenuHolder->handleKey(key, mask, TRUE))) { + lldebugs << "LLviewerWindow::handleKey handle nav keys for nav" << llendl; + LLViewerEventRecorder::instance().logKeyEvent(key,mask); return TRUE; } @@ -2492,12 +2546,14 @@ BOOL LLViewerWindow::handleKey(KEY key, MASK mask) && keyboard_focus && keyboard_focus->handleKey(key,mask,FALSE)) { + LLViewerEventRecorder::instance().logKeyEvent(key,mask); return TRUE; } if ((gMenuBarView && gMenuBarView->handleAcceleratorKey(key, mask)) ||(gLoginMenuBarView && gLoginMenuBarView->handleAcceleratorKey(key, mask))) { + LLViewerEventRecorder::instance().logKeyEvent(key,mask); return TRUE; } } @@ -2507,6 +2563,7 @@ BOOL LLViewerWindow::handleKey(KEY key, MASK mask) // if nothing has focus, go to first or last UI element as appropriate if (key == KEY_TAB && (mask & MASK_CONTROL || gFocusMgr.getKeyboardFocus() == NULL)) { + llwarns << "LLviewerWindow::handleKey give floaters first chance at tab key " << llendl; if (gMenuHolder) gMenuHolder->hideMenus(); // if CTRL-tabbing (and not just TAB with no focus), go into window cycle mode @@ -2521,11 +2578,13 @@ BOOL LLViewerWindow::handleKey(KEY key, MASK mask) { mRootView->focusNextRoot(); } + LLViewerEventRecorder::instance().logKeyEvent(key,mask); return TRUE; } // hidden edit menu for cut/copy/paste if (gEditMenu && gEditMenu->handleAcceleratorKey(key, mask)) { + LLViewerEventRecorder::instance().logKeyEvent(key,mask); return TRUE; } @@ -2565,18 +2624,27 @@ BOOL LLViewerWindow::handleKey(KEY key, MASK mask) if (keyboard_focus->handleKey(key, mask, FALSE)) { + + lldebugs << "LLviewerWindow::handleKey - in 'traverse up' - no loops seen... just called keyboard_focus->handleKey an it returned true" << llendl; + LLViewerEventRecorder::instance().logKeyEvent(key,mask); return TRUE; + } else { + lldebugs << "LLviewerWindow::handleKey - in 'traverse up' - no loops seen... just called keyboard_focus->handleKey an it returned FALSE" << llendl; } } if( LLToolMgr::getInstance()->getCurrentTool()->handleKey(key, mask) ) { + lldebugs << "LLviewerWindow::handleKey toolbar handling?" << llendl; + LLViewerEventRecorder::instance().logKeyEvent(key,mask); return TRUE; } // Try for a new-format gesture if (LLGestureMgr::instance().triggerGesture(key, mask)) { + lldebugs << "LLviewerWindow::handleKey new gesture feature" << llendl; + LLViewerEventRecorder::instance().logKeyEvent(key,mask); return TRUE; } @@ -2584,6 +2652,8 @@ BOOL LLViewerWindow::handleKey(KEY key, MASK mask) // don't pass it down to the menus. if (gGestureList.trigger(key, mask)) { + lldebugs << "LLviewerWindow::handleKey check gesture trigger" << llendl; + LLViewerEventRecorder::instance().logKeyEvent(key,mask); return TRUE; } @@ -2632,7 +2702,7 @@ BOOL LLViewerWindow::handleUnicodeChar(llwchar uni_char, MASK mask) // HACK: Numeric keypad <enter> on Mac is Unicode 3 // HACK: Control-M on Windows is Unicode 13 if ((uni_char == 13 && mask != MASK_CONTROL) - || (uni_char == 3 && mask == MASK_NONE)) + || (uni_char == 3 && mask == MASK_NONE) ) { if (mask != MASK_ALT) { @@ -2655,14 +2725,7 @@ BOOL LLViewerWindow::handleUnicodeChar(llwchar uni_char, MASK mask) return TRUE; } - //// Topmost view gets a chance before the hierarchy - //LLUICtrl* top_ctrl = gFocusMgr.getTopCtrl(); - //if (top_ctrl && top_ctrl->handleUnicodeChar( uni_char, FALSE ) ) - //{ - // return TRUE; - //} - - return TRUE; + return TRUE; } return FALSE; @@ -2671,8 +2734,6 @@ BOOL LLViewerWindow::handleUnicodeChar(llwchar uni_char, MASK mask) void LLViewerWindow::handleScrollWheel(S32 clicks) { - LLView::sMouseHandlerMessage.clear(); - LLUI::resetMouseIdleTimer(); LLMouseHandler* mouse_captor = gFocusMgr.getMouseCapture(); diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp index 1a050800b4..fe035a0a7f 100755 --- a/indra/newview/llvoavatar.cpp +++ b/indra/newview/llvoavatar.cpp @@ -58,6 +58,7 @@ #include "llhudmanager.h" #include "llhudnametag.h" #include "llhudtext.h" // for mText/mDebugText +#include "llimview.h" #include "llinitparam.h" #include "llkeyframefallmotion.h" #include "llkeyframestandmotion.h" @@ -666,8 +667,9 @@ LLVOAvatar::LLVOAvatar(const LLUUID& id, LLAvatarAppearance(&gAgentWearables), LLViewerObject(id, pcode, regionp), mSpecialRenderMode(0), - mAttachmentGeometryBytes(0), - mAttachmentSurfaceArea(0.f), + mAttachmentGeometryBytes(-1), + mAttachmentSurfaceArea(-1.f), + mReportedVisualComplexity(-1), mTurning(FALSE), mLastSkeletonSerialNum( 0 ), mIsSitting(FALSE), @@ -701,6 +703,8 @@ LLVOAvatar::LLVOAvatar(const LLUUID& id, mFullyLoaded(FALSE), mPreviousFullyLoaded(FALSE), mFullyLoadedInitialized(FALSE), + mVisualComplexity(0), + mVisualComplexityStale(TRUE), mLoadedCallbacksPaused(FALSE), mHasPelvisOffset( FALSE ), mRenderUnloadedAvatar(LLCachedControl<bool>(gSavedSettings, "RenderUnloadedAvatar")), @@ -769,6 +773,13 @@ LLVOAvatar::LLVOAvatar(const LLUUID& id, mLastPelvisToFoot = 0.0f; mPelvisFixup = 0.0f; mLastPelvisFixup = 0.0f; + + mCachedVisualMute = !isSelf(); + mCachedVisualMuteUpdateTime = LLFrameTimer::getTotalSeconds() + 5.0; + mVisuallyMuteSetting = VISUAL_MUTE_NOT_SET; + + F32 color_value = (F32) (getID().mData[0]); + mMutedAVColor = calcMutedAVColor(color_value, 0, 256); } std::string LLVOAvatar::avString() const @@ -923,7 +934,7 @@ void LLVOAvatar::deleteLayerSetCaches(bool clearAll) } if (mBakedTextureDatas[i].mMaskTexName) { - LLImageGL::deleteTextures(LLTexUnit::TT_TEXTURE, 0, -1, 1, (GLuint*)&(mBakedTextureDatas[i].mMaskTexName)); + LLImageGL::deleteTextures(1, (GLuint*)&(mBakedTextureDatas[i].mMaskTexName)); mBakedTextureDatas[i].mMaskTexName = 0 ; } } @@ -2972,16 +2983,94 @@ void LLVOAvatar::slamPosition() mRoot->updateWorldMatrixChildren(); } -bool LLVOAvatar::isVisuallyMuted() const +bool LLVOAvatar::isVisuallyMuted() { - static LLCachedControl<U32> max_attachment_bytes(gSavedSettings, "RenderAutoMuteByteLimit"); - static LLCachedControl<F32> max_attachment_area(gSavedSettings, "RenderAutoMuteSurfaceAreaLimit"); - - return LLMuteList::getInstance()->isMuted(getID()) - || (mAttachmentGeometryBytes > max_attachment_bytes && max_attachment_bytes > 0) - || (mAttachmentSurfaceArea > max_attachment_area && max_attachment_area > 0.f); + bool muted = false; + + if (!isSelf()) + { + static LLCachedControl<U32> render_auto_mute_functions(gSavedSettings, "RenderAutoMuteFunctions"); + if (render_auto_mute_functions) // Hacky debug switch for developing feature + { + // Priority order (highest priority first) + // * own avatar is never visually muted + // * if on the "always draw normally" list, draw them normally + // * if on the "always visually mute" list, mute them + // * draw them normally if they meet the following criteria: + // - within the closest N avatars OR on friends list OR in an IM chat + // - AND aren't over the thresholds + // * otherwise visually mute all other avatars + + static LLCachedControl<U32> max_attachment_bytes(gSavedSettings, "RenderAutoMuteByteLimit"); + static LLCachedControl<F32> max_attachment_area(gSavedSettings, "RenderAutoMuteSurfaceAreaLimit"); + static LLCachedControl<U32> max_render_cost(gSavedSettings, "RenderAutoMuteRenderWeightLimit"); + + if (mVisuallyMuteSetting == ALWAYS_VISUAL_MUTE) + { // Always want to see this AV as an impostor + muted = true; + } + else if (mVisuallyMuteSetting == NEVER_VISUAL_MUTE) + { // Never show as impostor + muted = false; + } + else + { + F64 now = LLFrameTimer::getTotalSeconds(); + + if (now < mCachedVisualMuteUpdateTime) + { // Use cached mute value + muted = mCachedVisualMute; + } + else + { // Determine if visually muted or not + + U32 max_cost = (U32) (max_render_cost*(LLVOAvatar::sLODFactor+0.5)); + + muted = LLMuteList::getInstance()->isMuted(getID()) || + (mAttachmentGeometryBytes > max_attachment_bytes && max_attachment_bytes > 0) || + (mAttachmentSurfaceArea > max_attachment_area && max_attachment_area > 0.f) || + (mVisualComplexity > max_cost && max_render_cost > 0); + + // Could be part of the grand || collection above, but yanked out to make the logic visible + if (!muted) + { + if (sMaxVisible > 0) + { // They are above the visibilty rank - mute them + muted = (mVisibilityRank > sMaxVisible); + } + + // Always draw friends or those in IMs. Needs UI? + if ((render_auto_mute_functions & 0x02) && + (muted || sMaxVisible == 0)) // Don't mute friends or IMs + { + muted = !(LLAvatarTracker::instance().isBuddy(getID())); + if (muted) + { // Not a friend, so they are muted ... are they in an IM? + LLUUID session_id = gIMMgr->computeSessionID(IM_NOTHING_SPECIAL,getID()); + muted = !gIMMgr->hasSession(session_id); + } + } + } + + // Save visual mute state and set interval for updating + const F64 SECONDS_BETWEEN_RENDER_AUTO_MUTE_UPDATES = 1.5; + mCachedVisualMuteUpdateTime = now + SECONDS_BETWEEN_RENDER_AUTO_MUTE_UPDATES; + mCachedVisualMute = muted; + } + } + } + } + + return muted; } +void LLVOAvatar::forceUpdateVisualMuteSettings() +{ + // Set the cache time so it's updated ASAP + mCachedVisualMuteUpdateTime = LLFrameTimer::getTotalSeconds() - 1.0; +} + + //------------------------------------------------------------------------ // updateCharacter() // called on both your avatar and other avatars @@ -3077,7 +3166,8 @@ BOOL LLVOAvatar::updateCharacter(LLAgent &agent) // the rest should only be done occasionally for far away avatars //-------------------------------------------------------------------- - if (visible && (!isSelf() || isVisuallyMuted()) && !mIsDummy && sUseImpostors && !mNeedsAnimUpdate && !sFreezeCounter) + bool visually_muted = isVisuallyMuted(); + if (visible && (!isSelf() || visually_muted) && !mIsDummy && sUseImpostors && !mNeedsAnimUpdate && !sFreezeCounter) { const LLVector4a* ext = mDrawable->getSpatialExtents(); LLVector4a size; @@ -3086,8 +3176,8 @@ BOOL LLVOAvatar::updateCharacter(LLAgent &agent) F32 impostor_area = 256.f*512.f*(8.125f - LLVOAvatar::sLODFactor*8.f); - if (isVisuallyMuted()) - { // muted avatars update at 16 hz + if (visually_muted) + { // visually muted avatars update at 16 hz mUpdatePeriod = 16; } else if (mVisibilityRank <= LLVOAvatar::sMaxVisible || @@ -3725,11 +3815,11 @@ U32 LLVOAvatar::renderSkinned(EAvatarRenderPass pass) { //LOD changed or new mesh created, allocate new vertex buffer if needed if (needs_rebuild || mDirtyMesh >= 2 || mVisibilityRank <= 4) { - updateMeshData(); + updateMeshData(); mDirtyMesh = 0; - mNeedsSkin = TRUE; - mDrawable->clearState(LLDrawable::REBUILD_GEOMETRY); - } + mNeedsSkin = TRUE; + mDrawable->clearState(LLDrawable::REBUILD_GEOMETRY); + } } if (LLViewerShaderMgr::instance()->getVertexShaderLevel(LLViewerShaderMgr::SHADER_AVATAR) <= 0) @@ -3887,9 +3977,11 @@ U32 LLVOAvatar::renderSkinned(EAvatarRenderPass pass) BOOL first_pass = TRUE; if (!LLDrawPoolAvatar::sSkipOpaque) { + bool visually_muted = isVisuallyMuted(); + if (!isSelf() || gAgent.needsRenderHead() || LLPipeline::sShadowRender) { - if (isTextureVisible(TEX_HEAD_BAKED) || mIsDummy) + if (isTextureVisible(TEX_HEAD_BAKED) || mIsDummy || visually_muted) { LLViewerJoint* head_mesh = getViewerJoint(MESH_ID_HEAD); if (head_mesh) @@ -3899,7 +3991,7 @@ U32 LLVOAvatar::renderSkinned(EAvatarRenderPass pass) first_pass = FALSE; } } - if (isTextureVisible(TEX_UPPER_BAKED) || mIsDummy) + if (isTextureVisible(TEX_UPPER_BAKED) || mIsDummy || visually_muted) { LLViewerJoint* upper_mesh = getViewerJoint(MESH_ID_UPPER_BODY); if (upper_mesh) @@ -3909,7 +4001,7 @@ U32 LLVOAvatar::renderSkinned(EAvatarRenderPass pass) first_pass = FALSE; } - if (isTextureVisible(TEX_LOWER_BAKED) || mIsDummy) + if (isTextureVisible(TEX_LOWER_BAKED) || mIsDummy || visually_muted) { LLViewerJoint* lower_mesh = getViewerJoint(MESH_ID_LOWER_BODY); if (lower_mesh) @@ -5481,6 +5573,8 @@ const LLViewerJointAttachment *LLVOAvatar::attachObject(LLViewerObject *viewer_o return 0; } + mVisualComplexityStale = TRUE; + if (viewer_object->isSelected()) { LLSelectMgr::getInstance()->updateSelectionCenter(); @@ -5628,6 +5722,7 @@ BOOL LLVOAvatar::detachObject(LLViewerObject *viewer_object) if (attachment->isObjectAttached(viewer_object)) { + mVisualComplexityStale = TRUE; cleanupAttachedMesh( viewer_object ); attachment->removeObject(viewer_object); lldebugs << "Detaching object " << viewer_object->mID << " from " << attachment->getName() << llendl; @@ -7177,7 +7272,7 @@ void LLVOAvatar::onBakedTextureMasksLoaded( BOOL success, LLViewerFetchedTexture } U32 gl_name; - LLImageGL::generateTextures(LLTexUnit::TT_TEXTURE, GL_ALPHA8, 1, &gl_name ); + LLImageGL::generateTextures(1, &gl_name ); stop_glerror(); gGL.getTexUnit(0)->bindManual(LLTexUnit::TT_TEXTURE, gl_name); @@ -7214,7 +7309,7 @@ void LLVOAvatar::onBakedTextureMasksLoaded( BOOL success, LLViewerFetchedTexture maskData->mLastDiscardLevel = discard_level; if (self->mBakedTextureDatas[baked_index].mMaskTexName) { - LLImageGL::deleteTextures(LLTexUnit::TT_TEXTURE, 0, -1, 1, &(self->mBakedTextureDatas[baked_index].mMaskTexName)); + LLImageGL::deleteTextures(1, &(self->mBakedTextureDatas[baked_index].mMaskTexName)); } self->mBakedTextureDatas[baked_index].mMaskTexName = gl_name; found_texture_id = true; @@ -7734,9 +7829,9 @@ void LLVOAvatar::updateImpostors() LLCharacter::sAllowInstancesChange = TRUE ; } -BOOL LLVOAvatar::isImpostor() const +BOOL LLVOAvatar::isImpostor() { - return (isVisuallyMuted() || (sUseImpostors && mUpdatePeriod >= IMPOSTOR_PERIOD)) ? TRUE : FALSE; + return sUseImpostors && (isVisuallyMuted() || (mUpdatePeriod >= IMPOSTOR_PERIOD)) ? TRUE : FALSE; } @@ -7779,135 +7874,181 @@ void LLVOAvatar::getImpostorValues(LLVector4a* extents, LLVector3& angle, F32& d angle.mV[2] = da; } + void LLVOAvatar::idleUpdateRenderCost() { - static const U32 ARC_BODY_PART_COST = 200; + static LLCachedControl<U32> max_render_cost(gSavedSettings, "RenderAutoMuteRenderWeightLimit"); static const U32 ARC_LIMIT = 20000; - static std::set<LLUUID> all_textures; - if (gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_ATTACHMENT_BYTES)) { //set debug text to attachment geometry bytes here so render cost will override setDebugText(llformat("%.1f KB, %.2f m^2", mAttachmentGeometryBytes/1024.f, mAttachmentSurfaceArea)); } - if (!gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_SHAME)) + if (!gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_SHAME) && max_render_cost == 0) { return; } - U32 cost = 0; - LLVOVolume::texture_cost_t textures; + calculateUpdateRenderCost(); // Update mVisualComplexity if needed + + if (gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_SHAME)) + { + std::string viz_string = LLVOAvatar::rezStatusToString(getRezzedStatus()); + setDebugText(llformat("%s %d", viz_string.c_str(), mVisualComplexity)); + F32 green = 1.f-llclamp(((F32) mVisualComplexity-(F32)ARC_LIMIT)/(F32)ARC_LIMIT, 0.f, 1.f); + F32 red = llmin((F32) mVisualComplexity/(F32)ARC_LIMIT, 1.f); + mText->setColor(LLColor4(red,green,0,1)); + } +} - for (U8 baked_index = 0; baked_index < BAKED_NUM_INDICES; baked_index++) + +// Calculations for mVisualComplexity value +void LLVOAvatar::calculateUpdateRenderCost() +{ + static const U32 ARC_BODY_PART_COST = 200; + + // Diagnostic list of all textures on our avatar + static std::set<LLUUID> all_textures; + + if (mVisualComplexityStale) { - const LLAvatarAppearanceDictionary::BakedEntry *baked_dict = LLAvatarAppearanceDictionary::getInstance()->getBakedTexture((EBakedTextureIndex)baked_index); - ETextureIndex tex_index = baked_dict->mTextureIndex; - if ((tex_index != TEX_SKIRT_BAKED) || (isWearingWearableType(LLWearableType::WT_SKIRT))) + mVisualComplexityStale = FALSE; + U32 cost = 0; + LLVOVolume::texture_cost_t textures; + + for (U8 baked_index = 0; baked_index < BAKED_NUM_INDICES; baked_index++) { - if (isTextureVisible(tex_index)) + const LLAvatarAppearanceDictionary::BakedEntry *baked_dict = LLAvatarAppearanceDictionary::getInstance()->getBakedTexture((EBakedTextureIndex)baked_index); + ETextureIndex tex_index = baked_dict->mTextureIndex; + if ((tex_index != TEX_SKIRT_BAKED) || (isWearingWearableType(LLWearableType::WT_SKIRT))) { - cost +=ARC_BODY_PART_COST; + if (isTextureVisible(tex_index)) + { + cost +=ARC_BODY_PART_COST; + } } } - } - for (attachment_map_t::const_iterator iter = mAttachmentPoints.begin(); - iter != mAttachmentPoints.end(); - ++iter) - { - LLViewerJointAttachment* attachment = iter->second; - for (LLViewerJointAttachment::attachedobjs_vec_t::iterator attachment_iter = attachment->mAttachedObjects.begin(); - attachment_iter != attachment->mAttachedObjects.end(); - ++attachment_iter) + for (attachment_map_t::const_iterator iter = mAttachmentPoints.begin(); + iter != mAttachmentPoints.end(); + ++iter) { - const LLViewerObject* attached_object = (*attachment_iter); - if (attached_object && !attached_object->isHUDAttachment()) + LLViewerJointAttachment* attachment = iter->second; + for (LLViewerJointAttachment::attachedobjs_vec_t::iterator attachment_iter = attachment->mAttachedObjects.begin(); + attachment_iter != attachment->mAttachedObjects.end(); + ++attachment_iter) { - textures.clear(); - const LLDrawable* drawable = attached_object->mDrawable; - if (drawable) + const LLViewerObject* attached_object = (*attachment_iter); + if (attached_object && !attached_object->isHUDAttachment()) { - const LLVOVolume* volume = drawable->getVOVolume(); - if (volume) + textures.clear(); + const LLDrawable* drawable = attached_object->mDrawable; + if (drawable) { - cost += volume->getRenderCost(textures); - - const_child_list_t children = volume->getChildren(); - for (const_child_list_t::const_iterator child_iter = children.begin(); - child_iter != children.end(); - ++child_iter) + const LLVOVolume* volume = drawable->getVOVolume(); + if (volume) { - LLViewerObject* child_obj = *child_iter; - LLVOVolume *child = dynamic_cast<LLVOVolume*>( child_obj ); - if (child) + cost += volume->getRenderCost(textures); + + const_child_list_t children = volume->getChildren(); + for (const_child_list_t::const_iterator child_iter = children.begin(); + child_iter != children.end(); + ++child_iter) { - cost += child->getRenderCost(textures); + LLViewerObject* child_obj = *child_iter; + LLVOVolume *child = dynamic_cast<LLVOVolume*>( child_obj ); + if (child) + { + cost += child->getRenderCost(textures); + } } - } - for (LLVOVolume::texture_cost_t::iterator iter = textures.begin(); iter != textures.end(); ++iter) - { - // add the cost of each individual texture in the linkset - cost += iter->second; + for (LLVOVolume::texture_cost_t::iterator iter = textures.begin(); iter != textures.end(); ++iter) + { + // add the cost of each individual texture in the linkset + cost += iter->second; + } } } } } - } - - } - + } - // Diagnostic output to identify all avatar-related textures. - // Does not affect rendering cost calculation. - // Could be wrapped in a debug option if output becomes problematic. - if (isSelf()) - { - // print any attachment textures we didn't already know about. - for (LLVOVolume::texture_cost_t::iterator it = textures.begin(); it != textures.end(); ++it) + // Diagnostic output to identify all avatar-related textures. + // Does not affect rendering cost calculation. + // Could be wrapped in a debug option if output becomes problematic. + if (isSelf()) { - LLUUID image_id = it->first; - if( image_id.isNull() || image_id == IMG_DEFAULT || image_id == IMG_DEFAULT_AVATAR) - continue; - if (all_textures.find(image_id) == all_textures.end()) + // print any attachment textures we didn't already know about. + for (LLVOVolume::texture_cost_t::iterator it = textures.begin(); it != textures.end(); ++it) { - // attachment texture not previously seen. - llinfos << "attachment_texture: " << image_id.asString() << llendl; - all_textures.insert(image_id); + LLUUID image_id = it->first; + if( image_id.isNull() || image_id == IMG_DEFAULT || image_id == IMG_DEFAULT_AVATAR) + continue; + if (all_textures.find(image_id) == all_textures.end()) + { + // attachment texture not previously seen. + llinfos << "attachment_texture: " << image_id.asString() << llendl; + all_textures.insert(image_id); + } } - } - // print any avatar textures we didn't already know about - for (LLAvatarAppearanceDictionary::Textures::const_iterator iter = LLAvatarAppearanceDictionary::getInstance()->getTextures().begin(); + // print any avatar textures we didn't already know about + for (LLAvatarAppearanceDictionary::Textures::const_iterator iter = LLAvatarAppearanceDictionary::getInstance()->getTextures().begin(); iter != LLAvatarAppearanceDictionary::getInstance()->getTextures().end(); - ++iter) - { - const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = iter->second; - // TODO: MULTI-WEARABLE: handle multiple textures for self - const LLViewerTexture* te_image = getImage(iter->first,0); - if (!te_image) - continue; - LLUUID image_id = te_image->getID(); - if( image_id.isNull() || image_id == IMG_DEFAULT || image_id == IMG_DEFAULT_AVATAR) - continue; - if (all_textures.find(image_id) == all_textures.end()) + ++iter) { - llinfos << "local_texture: " << texture_dict->mName << ": " << image_id << llendl; - all_textures.insert(image_id); + const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = iter->second; + // TODO: MULTI-WEARABLE: handle multiple textures for self + const LLViewerTexture* te_image = getImage(iter->first,0); + if (!te_image) + continue; + LLUUID image_id = te_image->getID(); + if( image_id.isNull() || image_id == IMG_DEFAULT || image_id == IMG_DEFAULT_AVATAR) + continue; + if (all_textures.find(image_id) == all_textures.end()) + { + llinfos << "local_texture: " << texture_dict->mName << ": " << image_id << llendl; + all_textures.insert(image_id); + } } } + + mVisualComplexity = cost; } +} - - std::string viz_string = LLVOAvatar::rezStatusToString(getRezzedStatus()); - setDebugText(llformat("%s %d", viz_string.c_str(), cost)); - mVisualComplexity = cost; - F32 green = 1.f-llclamp(((F32) cost-(F32)ARC_LIMIT)/(F32)ARC_LIMIT, 0.f, 1.f); - F32 red = llmin((F32) cost/(F32)ARC_LIMIT, 1.f); - mText->setColor(LLColor4(red,green,0,1)); + +// static +LLColor4 LLVOAvatar::calcMutedAVColor(F32 value, S32 range_low, S32 range_high) +{ + F32 clamped_value = llmin(value, (F32) range_high); + clamped_value = llmax(value, (F32) range_low); + F32 spectrum = (clamped_value / range_high); // spectrum is between 0 and 1.f + + // Array of colors. These are arranged so only one RGB color changes between each step, + // and it loops back to red so there is an even distribution. It is not a heat map + const S32 NUM_SPECTRUM_COLORS = 7; + static LLColor4 * spectrum_color[NUM_SPECTRUM_COLORS] = { &LLColor4::red, &LLColor4::magenta, &LLColor4::blue, &LLColor4::cyan, &LLColor4::green, &LLColor4::yellow, &LLColor4::red }; + + spectrum = spectrum * (NUM_SPECTRUM_COLORS - 1); // Scale to range of number of colors + S32 spectrum_index_1 = floor(spectrum); // Desired color will be after this index + S32 spectrum_index_2 = spectrum_index_1 + 1; // and before this index (inclusive) + F32 fractBetween = spectrum - (F32)(spectrum_index_1); // distance between the two indexes (0-1) + + LLColor4 new_color = lerp(*spectrum_color[spectrum_index_1], *spectrum_color[spectrum_index_2], fractBetween); + new_color.normalize(); + new_color *= 0.7f; // Tone it down a bit + + //llinfos << "From value " << std::setprecision(3) << value << " returning color " << new_color + // << " using indexes " << spectrum_index_1 << ", " << spectrum_index_2 + // << " and fractBetween " << fractBetween + // << llendl; + + return new_color; } // static diff --git a/indra/newview/llvoavatar.h b/indra/newview/llvoavatar.h index b05eed344b..931e65b3ea 100755 --- a/indra/newview/llvoavatar.h +++ b/indra/newview/llvoavatar.h @@ -250,6 +250,20 @@ public: static void invalidateNameTags(); void addNameTagLine(const std::string& line, const LLColor4& color, S32 style, const LLFontGL* font); void idleUpdateRenderCost(); + void calculateUpdateRenderCost(); + void updateVisualComplexity() { mVisualComplexityStale = TRUE; } + + S32 getVisualComplexity() { return mVisualComplexity; }; // Numbers calculated here by rendering AV + S32 getAttachmentGeometryBytes() { return mAttachmentGeometryBytes; }; // number of bytes in attached geometry + F32 getAttachmentSurfaceArea() { return mAttachmentSurfaceArea; }; // estimated surface area of attachments + + S32 getReportedVisualComplexity() { return mReportedVisualComplexity; }; // Numbers as reported by the SL server + void setReportedVisualComplexity(S32 value) { mReportedVisualComplexity = value; }; + + S32 getUpdatePeriod() { return mUpdatePeriod; }; + const LLColor4 & getMutedAVColor() { return mMutedAVColor; }; + + void idleUpdateBelowWater(); //-------------------------------------------------------------------- @@ -303,12 +317,15 @@ public: static void logPendingPhasesAllAvatars(); void logMetricsTimerRecord(const std::string& phase_name, F32 elapsed, bool completed); + static LLColor4 calcMutedAVColor(F32 value, S32 range_low, S32 range_high); + protected: LLViewerStats::PhaseMap& getPhases() { return mPhases; } BOOL updateIsFullyLoaded(); BOOL processFullyLoadedChange(bool loading); void updateRuthTimer(bool loading); F32 calcMorphAmount(); + private: BOOL mFirstFullyVisible; BOOL mFullyLoaded; @@ -316,6 +333,8 @@ private: BOOL mFullyLoadedInitialized; S32 mFullyLoadedFrameCounter; S32 mVisualComplexity; + BOOL mVisualComplexityStale; + LLColor4 mMutedAVColor; LLFrameTimer mFullyLoadedTimer; LLFrameTimer mRuthTimer; @@ -369,7 +388,18 @@ public: public: U32 renderImpostor(LLColor4U color = LLColor4U(255,255,255,255), S32 diffuse_channel = 0); - bool isVisuallyMuted() const; + bool isVisuallyMuted(); + void setCachedVisualMute(bool muted) { mCachedVisualMute = muted; }; + void forceUpdateVisualMuteSettings(); + + enum VisualMuteSettings + { + VISUAL_MUTE_NOT_SET = 0, + ALWAYS_VISUAL_MUTE = 1, + NEVER_VISUAL_MUTE = 2 + }; + void setVisualMuteSettings(VisualMuteSettings set) { mVisuallyMuteSetting = set; }; + VisualMuteSettings getVisualMuteSettings() { return mVisuallyMuteSetting; }; U32 renderRigid(); U32 renderSkinned(EAvatarRenderPass pass); @@ -380,9 +410,11 @@ public: static void destroyGL(); static void restoreGL(); S32 mSpecialRenderMode; // special lighting - U32 mAttachmentGeometryBytes; //number of bytes in attached geometry + S32 mAttachmentGeometryBytes; //number of bytes in attached geometry F32 mAttachmentSurfaceArea; //estimated surface area of attachments + S32 mReportedVisualComplexity; // Numbers as reported by the SL server + private: bool shouldAlphaMask(); @@ -392,6 +424,11 @@ private: S32 mUpdatePeriod; S32 mNumInitFaces; //number of faces generated when creating the avatar drawable, does not inculde splitted faces due to long vertex buffer. + bool mCachedVisualMute; // cached return value for isVisuallyMuted() + F64 mCachedVisualMuteUpdateTime; // Time to update mCachedVisualMute + + VisualMuteSettings mVisuallyMuteSetting; // Always or never visually mute this AV + //-------------------------------------------------------------------- // Morph masks //-------------------------------------------------------------------- @@ -430,7 +467,7 @@ private: // Impostors //-------------------------------------------------------------------- public: - BOOL isImpostor() const; + BOOL isImpostor(); BOOL needsImpostorUpdate() const; const LLVector3& getImpostorOffset() const; const LLVector2& getImpostorDim() const; diff --git a/indra/newview/llvoavatarself.cpp b/indra/newview/llvoavatarself.cpp index 15628d5ab2..9ce99444d9 100755 --- a/indra/newview/llvoavatarself.cpp +++ b/indra/newview/llvoavatarself.cpp @@ -3066,7 +3066,7 @@ void LLVOAvatarSelf::deleteScratchTextures() namep; namep = sScratchTexNames.getNextData() ) { - LLImageGL::deleteTextures(LLTexUnit::TT_TEXTURE, 0, -1, 1, (U32 *)namep ); + LLImageGL::deleteTextures(1, (U32 *)namep ); stop_glerror(); } diff --git a/indra/newview/llvograss.cpp b/indra/newview/llvograss.cpp index cab5c4bc1d..591d5cae0b 100755 --- a/indra/newview/llvograss.cpp +++ b/indra/newview/llvograss.cpp @@ -476,6 +476,7 @@ void LLVOGrass::getGeometry(S32 idx, LLStrider<LLVector3>& normalsp, LLStrider<LLVector2>& texcoordsp, LLStrider<LLColor4U>& colorsp, + LLStrider<LLColor4U>& emissivep, LLStrider<U16>& indicesp) { if(!mNumBlades)//stop rendering grass @@ -708,7 +709,11 @@ void LLGrassPartition::getGeometry(LLSpatialGroup* group) facep->setIndicesIndex(index_count); facep->setVertexBuffer(buffer); facep->setPoolType(LLDrawPool::POOL_ALPHA); - object->getGeometry(facep->getTEOffset(), verticesp, normalsp, texcoordsp, colorsp, indicesp); + + //dummy parameter (unused by this implementation) + LLStrider<LLColor4U> emissivep; + + object->getGeometry(facep->getTEOffset(), verticesp, normalsp, texcoordsp, colorsp, emissivep, indicesp); vertex_count += facep->getGeomCount(); index_count += facep->getIndicesCount(); diff --git a/indra/newview/llvograss.h b/indra/newview/llvograss.h index 122806766d..e54de85412 100755 --- a/indra/newview/llvograss.h +++ b/indra/newview/llvograss.h @@ -63,6 +63,7 @@ public: LLStrider<LLVector3>& normalsp, LLStrider<LLVector2>& texcoordsp, LLStrider<LLColor4U>& colorsp, + LLStrider<LLColor4U>& emissivep, LLStrider<U16>& indicesp); void updateFaceSize(S32 idx) { } diff --git a/indra/newview/llvoicevivox.cpp b/indra/newview/llvoicevivox.cpp index cff3551607..ff73aa5354 100755 --- a/indra/newview/llvoicevivox.cpp +++ b/indra/newview/llvoicevivox.cpp @@ -524,25 +524,25 @@ void LLVivoxVoiceClient::requestVoiceAccountProvision(S32 retries) { LLViewerRegion *region = gAgent.getRegion(); - if ( region && (mVoiceEnabled || !mIsInitialized)) + // If we've not received the capability yet, return. + // the password will remain empty, so we'll remain in + // stateIdle + if ( region && + region->capabilitiesReceived() && + (mVoiceEnabled || !mIsInitialized)) { std::string url = region->getCapability("ProvisionVoiceAccountRequest"); - if ( url.empty() ) + if ( !url.empty() ) { - // we've not received the capability yet, so return. - // the password will remain empty, so we'll remain in - // stateIdle - return; - } - - LLHTTPClient::post( - url, - LLSD(), - new LLVivoxVoiceAccountProvisionResponder(retries)); + LLHTTPClient::post( + url, + LLSD(), + new LLVivoxVoiceAccountProvisionResponder(retries)); - setState(stateConnectorStart); + setState(stateConnectorStart); + } } } @@ -6892,6 +6892,9 @@ void LLVivoxProtocolParser::processResponse(std::string tag) */ // We don't need to process this, but we also shouldn't warn on it, since that confuses people. } + else if (!stricmp(eventTypeCstr, "VoiceServiceConnectionStateChangedEvent")) + { // Yet another ignored event + } else { LL_WARNS("VivoxProtocolParser") << "Unknown event type " << eventTypeString << LL_ENDL; diff --git a/indra/newview/llvopartgroup.cpp b/indra/newview/llvopartgroup.cpp index 8ed86b4fd5..9f4f11b317 100755 --- a/indra/newview/llvopartgroup.cpp +++ b/indra/newview/llvopartgroup.cpp @@ -49,17 +49,11 @@ const F32 MAX_PART_LIFETIME = 120.f; extern U64 gFrameTime; LLPointer<LLVertexBuffer> LLVOPartGroup::sVB = NULL; -S32 LLVOPartGroup::sVBSlotFree[]; -S32* LLVOPartGroup::sVBSlotCursor = NULL; +S32 LLVOPartGroup::sVBSlotCursor = 0; void LLVOPartGroup::initClass() { - for (S32 i = 0; i < LL_MAX_PARTICLE_COUNT; ++i) - { - sVBSlotFree[i] = i; - } - - sVBSlotCursor = sVBSlotFree; + } //static @@ -124,36 +118,33 @@ void LLVOPartGroup::destroyGL() //static S32 LLVOPartGroup::findAvailableVBSlot() { - if (sVBSlotCursor >= sVBSlotFree+LL_MAX_PARTICLE_COUNT) + if (sVBSlotCursor >= LL_MAX_PARTICLE_COUNT) { //no more available slots return -1; } - S32 ret = *sVBSlotCursor; - sVBSlotCursor++; - - return ret; + return sVBSlotCursor++; } bool ll_is_part_idx_allocated(S32 idx, S32* start, S32* end) { - while (start < end) + /*while (start < end) { if (*start == idx) { //not allocated (in free list) return false; } ++start; - } + }*/ //allocated (not in free list) - return true; + return false; } //static void LLVOPartGroup::freeVBSlot(S32 idx) { - llassert(idx < LL_MAX_PARTICLE_COUNT && idx >= 0); + /*llassert(idx < LL_MAX_PARTICLE_COUNT && idx >= 0); //llassert(sVBSlotCursor > sVBSlotFree); //llassert(ll_is_part_idx_allocated(idx, sVBSlotCursor, sVBSlotFree+LL_MAX_PARTICLE_COUNT)); @@ -161,7 +152,7 @@ void LLVOPartGroup::freeVBSlot(S32 idx) { sVBSlotCursor--; *sVBSlotCursor = idx; - } + }*/ } LLVOPartGroup::LLVOPartGroup(const LLUUID &id, const LLPCode pcode, LLViewerRegion *regionp) @@ -185,23 +176,28 @@ BOOL LLVOPartGroup::isActive() const F32 LLVOPartGroup::getBinRadius() { - return mScale.mV[0]*2.f; + return mViewerPartGroupp->getBoxSide(); } void LLVOPartGroup::updateSpatialExtents(LLVector4a& newMin, LLVector4a& newMax) { const LLVector3& pos_agent = getPositionAgent(); - newMin.load3( (pos_agent - mScale).mV); - newMax.load3( (pos_agent + mScale).mV); + + LLVector4a scale; + LLVector4a p; + + p.load3(pos_agent.mV); + + scale.splat(mScale.mV[0]+mViewerPartGroupp->getBoxSide()*0.5f); + + newMin.setSub(p, scale); + newMax.setAdd(p,scale); llassert(newMin.isFinite3()); llassert(newMax.isFinite3()); - LLVector4a pos; - pos.load3(pos_agent.mV); - - llassert(pos.isFinite3()); - mDrawable->setPositionGroup(pos); + llassert(p.isFinite3()); + mDrawable->setPositionGroup(p); } void LLVOPartGroup::idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time) @@ -281,6 +277,16 @@ F32 LLVOPartGroup::getPartSize(S32 idx) return 0.f; } +void LLVOPartGroup::getBlendFunc(S32 idx, U32& src, U32& dst) +{ + if (idx < (S32) mViewerPartGroupp->mParticles.size()) + { + LLViewerPart* part = mViewerPartGroupp->mParticles[idx]; + src = part->mBlendFuncSource; + dst = part->mBlendFuncDest; + } +} + LLVector3 LLVOPartGroup::getCameraPosition() const { return gAgentCamera.getCameraPositionAgent(); @@ -340,13 +346,42 @@ BOOL LLVOPartGroup::updateGeometry(LLDrawable *drawable) mDepth = 0.f; S32 i = 0 ; LLVector3 camera_agent = getCameraPosition(); + + F32 max_scale = 0.f; + + for (i = 0 ; i < (S32)mViewerPartGroupp->mParticles.size(); i++) { const LLViewerPart *part = mViewerPartGroupp->mParticles[i]; + + //remember the largest particle + max_scale = llmax(max_scale, part->mScale.mV[0], part->mScale.mV[1]); + + if (part->mFlags & LLPartData::LL_PART_RIBBON_MASK) + { //include ribbon segment length in scale + const LLVector3* pos_agent = NULL; + if (part->mParent) + { + pos_agent = &(part->mParent->mPosAgent); + } + else if (part->mPartSourcep.notNull()) + { + pos_agent = &(part->mPartSourcep->mPosAgent); + } + + if (pos_agent) + { + F32 dist = (*pos_agent-part->mPosAgent).length(); + + max_scale = llmax(max_scale, dist); + } + } + LLVector3 part_pos_agent(part->mPosAgent); LLVector3 at(part_pos_agent - camera_agent); + F32 camera_dist_squared = at.lengthSquared(); F32 inv_camera_dist_squared; if (camera_dist_squared > 1.f) @@ -423,6 +458,10 @@ BOOL LLVOPartGroup::updateGeometry(LLDrawable *drawable) facep->setSize(0, 0); } + //record max scale (used to stretch bounding box for visibility culling) + + mScale.set(max_scale, max_scale, max_scale); + mDrawable->movePartition(); LLPipeline::sCompiles++; return TRUE; @@ -485,75 +524,130 @@ BOOL LLVOPartGroup::lineSegmentIntersect(const LLVector4a& start, const LLVector void LLVOPartGroup::getGeometry(const LLViewerPart& part, LLStrider<LLVector4a>& verticesp) { - LLVector4a part_pos_agent; - part_pos_agent.load3(part.mPosAgent.mV); - LLVector4a camera_agent; - camera_agent.load3(getCameraPosition().mV); - LLVector4a at; - at.setSub(part_pos_agent, camera_agent); - LLVector4a up(0, 0, 1); - LLVector4a right; - - right.setCross3(at, up); - right.normalize3fast(); - - up.setCross3(right, at); - up.normalize3fast(); - - if (part.mFlags & LLPartData::LL_PART_FOLLOW_VELOCITY_MASK) + if (part.mFlags & LLPartData::LL_PART_RIBBON_MASK) { - LLVector4a normvel; - normvel.load3(part.mVelocity.mV); - normvel.normalize3fast(); - LLVector2 up_fracs; - up_fracs.mV[0] = normvel.dot3(right).getF32(); - up_fracs.mV[1] = normvel.dot3(up).getF32(); - up_fracs.normalize(); - LLVector4a new_up; - LLVector4a new_right; - - //new_up = up_fracs.mV[0] * right + up_fracs.mV[1]*up; - LLVector4a t = right; - t.mul(up_fracs.mV[0]); - new_up = up; - new_up.mul(up_fracs.mV[1]); - new_up.add(t); - - //new_right = up_fracs.mV[1] * right - up_fracs.mV[0]*up; - t = right; - t.mul(up_fracs.mV[1]); - new_right = up; - new_right.mul(up_fracs.mV[0]); - t.sub(new_right); - - up = new_up; - right = t; - up.normalize3fast(); - right.normalize3fast(); + LLVector4a axis, pos, paxis, ppos; + F32 scale, pscale; + + pos.load3(part.mPosAgent.mV); + axis.load3(part.mAxis.mV); + scale = part.mScale.mV[0]; + + if (part.mParent) + { + ppos.load3(part.mParent->mPosAgent.mV); + paxis.load3(part.mParent->mAxis.mV); + pscale = part.mParent->mScale.mV[0]; + } + else + { //use source object as position + + if (part.mPartSourcep->mSourceObjectp.notNull()) + { + LLVector3 v = LLVector3(0,0,1); + v *= part.mPartSourcep->mSourceObjectp->getRenderRotation(); + paxis.load3(v.mV); + ppos.load3(part.mPartSourcep->mPosAgent.mV); + pscale = part.mStartScale.mV[0]; + } + else + { //no source object, no parent, nothing to draw + ppos = pos; + pscale = scale; + paxis = axis; + } + } + + LLVector4a p0, p1, p2, p3; + + scale *= 0.5f; + pscale *= 0.5f; + + axis.mul(scale); + paxis.mul(pscale); + + p0.setAdd(pos, axis); + p1.setSub(pos,axis); + p2.setAdd(ppos, paxis); + p3.setSub(ppos, paxis); + + (*verticesp++) = p2; + (*verticesp++) = p3; + (*verticesp++) = p0; + (*verticesp++) = p1; } + else + { + LLVector4a part_pos_agent; + part_pos_agent.load3(part.mPosAgent.mV); + LLVector4a camera_agent; + camera_agent.load3(getCameraPosition().mV); + LLVector4a at; + at.setSub(part_pos_agent, camera_agent); + LLVector4a up(0, 0, 1); + LLVector4a right; + + right.setCross3(at, up); + right.normalize3fast(); - right.mul(0.5f*part.mScale.mV[0]); - up.mul(0.5f*part.mScale.mV[1]); + up.setCross3(right, at); + up.normalize3fast(); + if (part.mFlags & LLPartData::LL_PART_FOLLOW_VELOCITY_MASK) + { + LLVector4a normvel; + normvel.load3(part.mVelocity.mV); + normvel.normalize3fast(); + LLVector2 up_fracs; + up_fracs.mV[0] = normvel.dot3(right).getF32(); + up_fracs.mV[1] = normvel.dot3(up).getF32(); + up_fracs.normalize(); + LLVector4a new_up; + LLVector4a new_right; + + //new_up = up_fracs.mV[0] * right + up_fracs.mV[1]*up; + LLVector4a t = right; + t.mul(up_fracs.mV[0]); + new_up = up; + new_up.mul(up_fracs.mV[1]); + new_up.add(t); + + //new_right = up_fracs.mV[1] * right - up_fracs.mV[0]*up; + t = right; + t.mul(up_fracs.mV[1]); + new_right = up; + new_right.mul(up_fracs.mV[0]); + t.sub(new_right); + + up = new_up; + right = t; + up.normalize3fast(); + right.normalize3fast(); + } + + right.mul(0.5f*part.mScale.mV[0]); + up.mul(0.5f*part.mScale.mV[1]); - //HACK -- the verticesp->mV[3] = 0.f here are to set the texture index to 0 (particles don't use texture batching, maybe they should) - // this works because there is actually a 4th float stored after the vertex position which is used as a texture index - // also, somebody please VECTORIZE THIS - LLVector4a ppapu; - LLVector4a ppamu; + //HACK -- the verticesp->mV[3] = 0.f here are to set the texture index to 0 (particles don't use texture batching, maybe they should) + // this works because there is actually a 4th float stored after the vertex position which is used as a texture index + // also, somebody please VECTORIZE THIS - ppapu.setAdd(part_pos_agent, up); - ppamu.setSub(part_pos_agent, up); + LLVector4a ppapu; + LLVector4a ppamu; - verticesp->setSub(ppapu, right); - (*verticesp++).getF32ptr()[3] = 0.f; - verticesp->setSub(ppamu, right); - (*verticesp++).getF32ptr()[3] = 0.f; - verticesp->setAdd(ppapu, right); - (*verticesp++).getF32ptr()[3] = 0.f; - verticesp->setAdd(ppamu, right); - (*verticesp++).getF32ptr()[3] = 0.f; + ppapu.setAdd(part_pos_agent, up); + ppamu.setSub(part_pos_agent, up); + + verticesp->setSub(ppapu, right); + (*verticesp++).getF32ptr()[3] = 0.f; + verticesp->setSub(ppamu, right); + (*verticesp++).getF32ptr()[3] = 0.f; + verticesp->setAdd(ppapu, right); + (*verticesp++).getF32ptr()[3] = 0.f; + verticesp->setAdd(ppamu, right); + (*verticesp++).getF32ptr()[3] = 0.f; + } } @@ -563,6 +657,7 @@ void LLVOPartGroup::getGeometry(S32 idx, LLStrider<LLVector3>& normalsp, LLStrider<LLVector2>& texcoordsp, LLStrider<LLColor4U>& colorsp, + LLStrider<LLColor4U>& emissivep, LLStrider<U16>& indicesp) { if (idx >= (S32) mViewerPartGroupp->mParticles.size()) @@ -574,10 +669,43 @@ void LLVOPartGroup::getGeometry(S32 idx, getGeometry(part, verticesp); - *colorsp++ = part.mColor; - *colorsp++ = part.mColor; - *colorsp++ = part.mColor; - *colorsp++ = part.mColor; + LLColor4U pcolor; + LLColor4U color = part.mColor; + + LLColor4U pglow; + + if (part.mFlags & LLPartData::LL_PART_RIBBON_MASK) + { //make sure color blends properly + if (part.mParent) + { + pglow = part.mParent->mGlow; + pcolor = part.mParent->mColor; + } + else + { + pglow = LLColor4U(0, 0, 0, (U8) llround(255.f*part.mStartGlow)); + pcolor = part.mStartColor; + } + } + else + { + pglow = part.mGlow; + pcolor = color; + } + + *colorsp++ = pcolor; + *colorsp++ = pcolor; + *colorsp++ = color; + *colorsp++ = color; + + //if (pglow.mV[3] || part.mGlow.mV[3]) + { //only write glow if it is not zero + *emissivep++ = pglow; + *emissivep++ = pglow; + *emissivep++ = part.mGlow; + *emissivep++ = part.mGlow; + } + if (!(part.mFlags & LLPartData::LL_PART_EMISSIVE_MASK)) { //not fullbright, needs normal @@ -720,10 +848,13 @@ void LLParticlePartition::getGeometry(LLSpatialGroup* group) LLStrider<LLVector3> normalsp; LLStrider<LLVector2> texcoordsp; LLStrider<LLColor4U> colorsp; + LLStrider<LLColor4U> emissivep; buffer->getVertexStrider(verticesp); buffer->getNormalStrider(normalsp); buffer->getColorStrider(colorsp); + buffer->getEmissiveStrider(emissivep); + LLSpatialGroup::drawmap_elem_t& draw_vec = group->mDrawMap[mRenderPass]; @@ -732,7 +863,7 @@ void LLParticlePartition::getGeometry(LLSpatialGroup* group) LLFace* facep = *i; LLAlphaObject* object = (LLAlphaObject*) facep->getViewerObject(); - if (!facep->isState(LLFace::PARTICLE)) + //if (!facep->isState(LLFace::PARTICLE)) { //set the indices of this face S32 idx = LLVOPartGroup::findAvailableVBSlot(); if (idx >= 0) @@ -741,7 +872,7 @@ void LLParticlePartition::getGeometry(LLSpatialGroup* group) facep->setIndicesIndex(idx*6); facep->setVertexBuffer(LLVOPartGroup::sVB); facep->setPoolType(LLDrawPool::POOL_ALPHA); - facep->setState(LLFace::PARTICLE); + //facep->setState(LLFace::PARTICLE); } else { @@ -756,9 +887,19 @@ void LLParticlePartition::getGeometry(LLSpatialGroup* group) LLStrider<LLVector3> cur_norm = normalsp + geom_idx; LLStrider<LLVector2> cur_tc = texcoordsp + geom_idx; LLStrider<LLColor4U> cur_col = colorsp + geom_idx; + LLStrider<LLColor4U> cur_glow = emissivep + geom_idx; + + LLColor4U* start_glow = cur_glow.get(); - object->getGeometry(facep->getTEOffset(), cur_vert, cur_norm, cur_tc, cur_col, cur_idx); + object->getGeometry(facep->getTEOffset(), cur_vert, cur_norm, cur_tc, cur_col, cur_glow, cur_idx); + BOOL has_glow = FALSE; + + if (cur_glow.get() != start_glow) + { + has_glow = TRUE; + } + llassert(facep->getGeomCount() == 4); llassert(facep->getIndicesCount() == 6); @@ -773,24 +914,37 @@ void LLParticlePartition::getGeometry(LLSpatialGroup* group) bool batched = false; - if (idx >= 0 && - draw_vec[idx]->mTexture == facep->getTexture() && - draw_vec[idx]->mFullbright == fullbright) + U32 bf_src = LLRender::BF_SOURCE_ALPHA; + U32 bf_dst = LLRender::BF_ONE_MINUS_SOURCE_ALPHA; + + object->getBlendFunc(facep->getTEOffset(), bf_src, bf_dst); + + + if (idx >= 0) { - if (draw_vec[idx]->mEnd == facep->getGeomIndex()-1) - { - batched = true; - draw_vec[idx]->mCount += facep->getIndicesCount(); - draw_vec[idx]->mEnd += facep->getGeomCount(); - draw_vec[idx]->mVSize = llmax(draw_vec[idx]->mVSize, vsize); - } - else if (draw_vec[idx]->mStart == facep->getGeomIndex()+facep->getGeomCount()+1) + LLDrawInfo* info = draw_vec[idx]; + + if (info->mTexture == facep->getTexture() && + info->mHasGlow == has_glow && + info->mFullbright == fullbright && + info->mBlendFuncDst == bf_dst && + info->mBlendFuncSrc == bf_src) { - batched = true; - draw_vec[idx]->mCount += facep->getIndicesCount(); - draw_vec[idx]->mStart -= facep->getGeomCount(); - draw_vec[idx]->mOffset = facep->getIndicesStart(); - draw_vec[idx]->mVSize = llmax(draw_vec[idx]->mVSize, vsize); + if (draw_vec[idx]->mEnd == facep->getGeomIndex()-1) + { + batched = true; + info->mCount += facep->getIndicesCount(); + info->mEnd += facep->getGeomCount(); + info->mVSize = llmax(draw_vec[idx]->mVSize, vsize); + } + else if (draw_vec[idx]->mStart == facep->getGeomIndex()+facep->getGeomCount()+1) + { + batched = true; + info->mCount += facep->getIndicesCount(); + info->mStart -= facep->getGeomCount(); + info->mOffset = facep->getIndicesStart(); + info->mVSize = llmax(draw_vec[idx]->mVSize, vsize); + } } } @@ -807,6 +961,10 @@ void LLParticlePartition::getGeometry(LLSpatialGroup* group) info->mExtents[0] = group->mObjectExtents[0]; info->mExtents[1] = group->mObjectExtents[1]; info->mVSize = vsize; + info->mBlendFuncDst = bf_dst; + info->mBlendFuncSrc = bf_src; + info->mHasGlow = has_glow; + info->mParticle = TRUE; draw_vec.push_back(info); //for alpha sorting facep->setDrawInfo(info); diff --git a/indra/newview/llvopartgroup.h b/indra/newview/llvopartgroup.h index 2befb01823..724e915d02 100755 --- a/indra/newview/llvopartgroup.h +++ b/indra/newview/llvopartgroup.h @@ -42,8 +42,7 @@ public: //vertex buffer for holding all particles static LLPointer<LLVertexBuffer> sVB; - static S32 sVBSlotFree[LL_MAX_PARTICLE_COUNT]; - static S32* sVBSlotCursor; + static S32 sVBSlotCursor; static void initClass(); static void restoreGL(); @@ -57,6 +56,7 @@ public: LLVertexBuffer::MAP_NORMAL | LLVertexBuffer::MAP_TEXCOORD0 | LLVertexBuffer::MAP_COLOR | + LLVertexBuffer::MAP_EMISSIVE | LLVertexBuffer::MAP_TEXTURE_INDEX }; @@ -91,10 +91,12 @@ public: LLStrider<LLVector3>& normalsp, LLStrider<LLVector2>& texcoordsp, LLStrider<LLColor4U>& colorsp, + LLStrider<LLColor4U>& emissivep, LLStrider<U16>& indicesp); void updateFaceSize(S32 idx) { } F32 getPartSize(S32 idx); + void getBlendFunc(S32 idx, U32& src, U32& dst); LLUUID getPartOwner(S32 idx); LLUUID getPartSource(S32 idx); diff --git a/indra/newview/llvovolume.cpp b/indra/newview/llvovolume.cpp index e6385dceea..d9efd23b43 100755 --- a/indra/newview/llvovolume.cpp +++ b/indra/newview/llvovolume.cpp @@ -101,6 +101,8 @@ static LLFastTimer::DeclareTimer FTM_GEN_TRIANGLES("Generate Triangles"); static LLFastTimer::DeclareTimer FTM_GEN_VOLUME("Generate Volumes"); static LLFastTimer::DeclareTimer FTM_VOLUME_TEXTURES("Volume Textures"); +extern BOOL gGLDebugLoggingEnabled; + // Implementation class of LLMediaDataClientObject. See llmediadataclient.h class LLMediaDataClientObjectImpl : public LLMediaDataClientObject { @@ -384,7 +386,6 @@ U32 LLVOVolume::processUpdateMessage(LLMessageSystem *mesgsys, } else { - // CORY TO DO: Figure out how to get the value here if (update_type != OUT_TERSE_IMPROVED) { LLVolumeParams volume_params; @@ -453,6 +454,11 @@ U32 LLVOVolume::processUpdateMessage(LLMessageSystem *mesgsys, mFaceMappingChanged = TRUE; mTexAnimMode = 0; } + + if (value & 0x400) + { //particle system (new) + unpackParticleSource(*dp, mOwnerID, false); + } } else { @@ -1096,6 +1102,12 @@ void LLVOVolume::notifyMeshLoaded() { mSculptChanged = TRUE; gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_GEOMETRY, TRUE); + + LLVOAvatar* avatar = getAvatar(); + if (avatar) + { + avatar->updateVisualComplexity(); + } } // sculpt replaces generate() for sculpted surfaces @@ -1124,28 +1136,38 @@ void LLVOVolume::sculpt() S32 current_discard = getVolume()->getSculptLevel() ; if(current_discard < -2) { - static S32 low_sculpty_discard_warning_count = 100; - if (++low_sculpty_discard_warning_count >= 100) - { // Log first time, then every 100 afterwards otherwise this can flood the logs + static S32 low_sculpty_discard_warning_count = 1; + S32 exponent = llmax(1, llfloor( log10((F64) low_sculpty_discard_warning_count) )); + S32 interval = pow(10.0, exponent); + if ( low_sculpty_discard_warning_count < 10 || + (low_sculpty_discard_warning_count % interval) == 0) + { // Log first 10 time, then decreasing intervals afterwards otherwise this can flood the logs llwarns << "WARNING!!: Current discard for sculpty " << mSculptTexture->getID() << " at " << current_discard - << " is less than -2." << llendl; - low_sculpty_discard_warning_count = 0; + << " is less than -2." + << " Hit this " << low_sculpty_discard_warning_count << " times" + << llendl; } + low_sculpty_discard_warning_count++; // corrupted volume... don't update the sculpty return; } else if (current_discard > MAX_DISCARD_LEVEL) { - static S32 high_sculpty_discard_warning_count = 100; - if (++high_sculpty_discard_warning_count >= 100) - { // Log first time, then every 100 afterwards otherwise this can flood the logs + static S32 high_sculpty_discard_warning_count = 1; + S32 exponent = llmax(1, llfloor( log10((F64) high_sculpty_discard_warning_count) )); + S32 interval = pow(10.0, exponent); + if ( high_sculpty_discard_warning_count < 10 || + (high_sculpty_discard_warning_count % interval) == 0) + { // Log first 10 time, then decreasing intervals afterwards otherwise this can flood the logs llwarns << "WARNING!!: Current discard for sculpty " << mSculptTexture->getID() << " at " << current_discard - << " is more than than allowed max of " << MAX_DISCARD_LEVEL << llendl; - high_sculpty_discard_warning_count = 0; + << " is more than than allowed max of " << MAX_DISCARD_LEVEL + << ". Hit this " << high_sculpty_discard_warning_count << " times" + << llendl; } + high_sculpty_discard_warning_count++; // corrupted volume... don't update the sculpty return; @@ -1238,7 +1260,7 @@ BOOL LLVOVolume::calcLOD() else { distance = mDrawable->mDistanceWRTCamera; - radius = getVolume()->mLODScaleBias.scaledVec(getScale()).length(); + radius = getVolume() ? getVolume()->mLODScaleBias.scaledVec(getScale()).length() : getScale().length(); } //hold onto unmodified distance for debugging @@ -1268,7 +1290,7 @@ BOOL LLVOVolume::calcLOD() { //setDebugText(llformat("%.2f:%.2f, %d", debug_distance, radius, cur_detail)); - setDebugText(llformat("%d", mDrawable->getFace(0)->getTextureIndex())); + //setDebugText(llformat("%d", mDrawable->getFace(0)->getTextureIndex())); } if (cur_detail != mLOD) @@ -2596,6 +2618,7 @@ void LLVOVolume::setLightTextureID(LLUUID id) if (hasLightTexture()) { setParameterEntryInUse(LLNetworkData::PARAMS_LIGHT_IMAGE, FALSE, true); + parameterChanged(LLNetworkData::PARAMS_LIGHT_IMAGE, true); mLightTexture = NULL; } } @@ -2613,7 +2636,8 @@ void LLVOVolume::setSpotLightParams(LLVector3 params) void LLVOVolume::setIsLight(BOOL is_light) { - if (is_light != getIsLight()) + BOOL was_light = getIsLight(); + if (is_light != was_light) { if (is_light) { @@ -2798,7 +2822,7 @@ void LLVOVolume::updateSpotLightPriority() bool LLVOVolume::isLightSpotlight() const { LLLightImageParams* params = (LLLightImageParams*) getParameterEntry(LLNetworkData::PARAMS_LIGHT_IMAGE); - if (params) + if (params && getParameterEntryInUse(LLNetworkData::PARAMS_LIGHT_IMAGE)) { return params->isLightSpotlight(); } @@ -3021,7 +3045,7 @@ void LLVOVolume::generateSilhouette(LLSelectNode* nodep, const LLVector3& view_p //transform view vector into volume space view_vector -= getRenderPosition(); - mDrawable->mDistanceWRTCamera = view_vector.length(); + //mDrawable->mDistanceWRTCamera = view_vector.length(); LLQuaternion worldRot = getRenderRotation(); view_vector = view_vector * ~worldRot; if (!isVolumeGlobal()) @@ -3728,8 +3752,30 @@ BOOL LLVOVolume::lineSegmentIntersect(const LLVector4a& start, const LLVector4a& { LLFace* face = mDrawable->getFace(face_hit); + bool ignore_alpha = false; + + const LLTextureEntry* te = face->getTextureEntry(); + if (te) + { + LLMaterial* mat = te->getMaterialParams(); + if (mat) + { + U8 mode = mat->getDiffuseAlphaMode(); + + if (mode == LLMaterial::DIFFUSE_ALPHA_MODE_EMISSIVE || + mode == LLMaterial::DIFFUSE_ALPHA_MODE_NONE) + { + ignore_alpha = true; + } + } + } + if (face && - (pick_transparent || !face->getTexture() || !face->getTexture()->hasGLTexture() || face->getTexture()->getMask(face->surfaceToTexture(tc, p, n)))) + (ignore_alpha || + pick_transparent || + !face->getTexture() || + !face->getTexture()->hasGLTexture() || + face->getTexture()->getMask(face->surfaceToTexture(tc, p, n)))) { local_end = p; if (face_hitp != NULL) @@ -3895,10 +3941,13 @@ void LLRiggedVolume::update(const LLMeshSkinInfo* skin, LLVOAvatar* avatar, cons } //build matrix palette - LLMatrix4a mp[64]; + static const size_t kMaxJoints = 64; + + LLMatrix4a mp[kMaxJoints]; LLMatrix4* mat = (LLMatrix4*) mp; - for (U32 j = 0; j < skin->mJointNames.size(); ++j) + U32 maxJoints = llmin(skin->mJointNames.size(), kMaxJoints); + for (U32 j = 0; j < maxJoints; ++j) { LLJoint* joint = avatar->getJoint(skin->mJointNames[j]); if (joint) @@ -3953,8 +4002,10 @@ void LLRiggedVolume::update(const LLMeshSkinInfo* skin, LLVOAvatar* avatar, cons F32 w = wght[k]; LLMatrix4a src; - src.setMul(mp[idx[k]], w); - + // Insure ref'd bone is in our clamped array of mats + llassert(idx[k] < kMaxJoints); + // clamp k to kMaxJoints to avoid reading garbage off stack in release + src.setMul(mp[idx[(k < kMaxJoints) ? k : 0]], w); final_mat.add(src); } @@ -4365,7 +4416,9 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group) if (pAvatarVO) { pAvatarVO->mAttachmentGeometryBytes -= group->mGeometryBytes; + pAvatarVO->mAttachmentGeometryBytes = llmax(pAvatarVO->mAttachmentGeometryBytes, 0); pAvatarVO->mAttachmentSurfaceArea -= group->mSurfaceArea; + pAvatarVO->mAttachmentSurfaceArea = llmax(pAvatarVO->mAttachmentSurfaceArea, 0.f); } group->mGeometryBytes = 0; @@ -4378,14 +4431,25 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group) mFaceList.clear(); - std::vector<LLFace*> fullbright_faces; - std::vector<LLFace*> bump_faces; - std::vector<LLFace*> norm_faces; - std::vector<LLFace*> spec_faces; - std::vector<LLFace*> normspec_faces; - std::vector<LLFace*> simple_faces; + const U32 MAX_FACE_COUNT = 4096; + + static LLFace** fullbright_faces = (LLFace**) ll_aligned_malloc(MAX_FACE_COUNT*sizeof(LLFace*),64); + static LLFace** bump_faces = (LLFace**) ll_aligned_malloc(MAX_FACE_COUNT*sizeof(LLFace*),64); + static LLFace** simple_faces = (LLFace**) ll_aligned_malloc(MAX_FACE_COUNT*sizeof(LLFace*),64); + static LLFace** norm_faces = (LLFace**) ll_aligned_malloc(MAX_FACE_COUNT*sizeof(LLFace*), 64); + static LLFace** spec_faces = (LLFace**) ll_aligned_malloc(MAX_FACE_COUNT*sizeof(LLFace*), 64); + static LLFace** normspec_faces = (LLFace**) ll_aligned_malloc(MAX_FACE_COUNT*sizeof(LLFace*), 64); + static LLFace** alpha_faces = (LLFace**) ll_aligned_malloc(MAX_FACE_COUNT*sizeof(LLFace*),64); + + U32 fullbright_count = 0; + U32 bump_count = 0; + U32 simple_count = 0; + U32 alpha_count = 0; + U32 norm_count = 0; + U32 spec_count = 0; + U32 normspec_count = 0; + - std::vector<LLFace*> alpha_faces; U32 useage = group->mSpatialPartition->mBufferUsage; U32 max_vertices = (gSavedSettings.getS32("RenderMaxVBOSize")*1024)/LLVertexBuffer::calcVertexSize(group->mSpatialPartition->mVertexDataMask); @@ -4754,7 +4818,10 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group) { if (facep->canRenderAsMask()) { //can be treated as alpha mask - simple_faces.push_back(facep); + if (simple_count < MAX_FACE_COUNT) + { + simple_faces[simple_count++] = facep; + } } else { @@ -4762,7 +4829,10 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group) { //only treat as alpha in the pipeline if < 100% transparent drawablep->setState(LLDrawable::HAS_ALPHA); } - alpha_faces.push_back(facep); + if (alpha_count < MAX_FACE_COUNT) + { + alpha_faces[alpha_count++] = facep; + } } } else @@ -4782,51 +4852,81 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group) { if (mat->getSpecularID().notNull()) { //has normal and specular maps (needs texcoord1, texcoord2, and tangent) - normspec_faces.push_back(facep); + if (normspec_count < MAX_FACE_COUNT) + { + normspec_faces[normspec_count++] = facep; + } } else { //has normal map (needs texcoord1 and tangent) - norm_faces.push_back(facep); + if (norm_count < MAX_FACE_COUNT) + { + norm_faces[norm_count++] = facep; + } } } else if (mat->getSpecularID().notNull()) { //has specular map but no normal map, needs texcoord2 - spec_faces.push_back(facep); + if (spec_count < MAX_FACE_COUNT) + { + spec_faces[spec_count++] = facep; + } } else { //has neither specular map nor normal map, only needs texcoord0 - simple_faces.push_back(facep); + if (simple_count < MAX_FACE_COUNT) + { + simple_faces[simple_count++] = facep; + } } } else if (te->getBumpmap()) { //needs normal + tangent - bump_faces.push_back(facep); + if (bump_count < MAX_FACE_COUNT) + { + bump_faces[bump_count++] = facep; + } } else if (te->getShiny() || !te->getFullbright()) { //needs normal - simple_faces.push_back(facep); + if (simple_count < MAX_FACE_COUNT) + { + simple_faces[simple_count++] = facep; + } } else { //doesn't need normal facep->setState(LLFace::FULLBRIGHT); - fullbright_faces.push_back(facep); + if (fullbright_count < MAX_FACE_COUNT) + { + fullbright_faces[fullbright_count++] = facep; + } } } else { if (te->getBumpmap() && LLPipeline::sRenderBump) { //needs normal + tangent - bump_faces.push_back(facep); + if (bump_count < MAX_FACE_COUNT) + { + bump_faces[bump_count++] = facep; + } } else if ((te->getShiny() && LLPipeline::sRenderBump) || !(te->getFullbright() || bake_sunlight)) { //needs normal - simple_faces.push_back(facep); + if (simple_count < MAX_FACE_COUNT) + { + simple_faces[simple_count++] = facep; + } } else { //doesn't need normal facep->setState(LLFace::FULLBRIGHT); - fullbright_faces.push_back(facep); + if (fullbright_count < MAX_FACE_COUNT) + { + fullbright_faces[fullbright_count++] = facep; + } } } } @@ -4888,13 +4988,13 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group) fullbright_mask = fullbright_mask | LLVertexBuffer::MAP_TEXTURE_INDEX; } - genDrawInfo(group, simple_mask | LLVertexBuffer::MAP_TEXTURE_INDEX, simple_faces, FALSE, batch_textures, FALSE); - genDrawInfo(group, fullbright_mask | LLVertexBuffer::MAP_TEXTURE_INDEX, fullbright_faces, FALSE, batch_textures); - genDrawInfo(group, alpha_mask | LLVertexBuffer::MAP_TEXTURE_INDEX, alpha_faces, TRUE, batch_textures); - genDrawInfo(group, bump_mask | LLVertexBuffer::MAP_TEXTURE_INDEX, bump_faces, FALSE, FALSE); - genDrawInfo(group, norm_mask | LLVertexBuffer::MAP_TEXTURE_INDEX, norm_faces, FALSE, FALSE); - genDrawInfo(group, spec_mask | LLVertexBuffer::MAP_TEXTURE_INDEX, spec_faces, FALSE, FALSE); - genDrawInfo(group, normspec_mask | LLVertexBuffer::MAP_TEXTURE_INDEX, normspec_faces, FALSE, FALSE); + genDrawInfo(group, simple_mask | LLVertexBuffer::MAP_TEXTURE_INDEX, simple_faces, simple_count, FALSE, batch_textures, FALSE); + genDrawInfo(group, fullbright_mask | LLVertexBuffer::MAP_TEXTURE_INDEX, fullbright_faces, fullbright_count, FALSE, batch_textures); + genDrawInfo(group, alpha_mask | LLVertexBuffer::MAP_TEXTURE_INDEX, alpha_faces, alpha_count, TRUE, batch_textures); + genDrawInfo(group, bump_mask | LLVertexBuffer::MAP_TEXTURE_INDEX, bump_faces, bump_count, FALSE, FALSE); + genDrawInfo(group, norm_mask | LLVertexBuffer::MAP_TEXTURE_INDEX, norm_faces, norm_count, FALSE, FALSE); + genDrawInfo(group, spec_mask | LLVertexBuffer::MAP_TEXTURE_INDEX, spec_faces, spec_count, FALSE, FALSE); + genDrawInfo(group, normspec_mask | LLVertexBuffer::MAP_TEXTURE_INDEX, normspec_faces, normspec_count, FALSE, FALSE); if (!LLPipeline::sDelayVBUpdate) { @@ -4919,11 +5019,26 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group) if (pAvatarVO) { + if (pAvatarVO->mAttachmentGeometryBytes < 0) + { // First time through value is -1 + pAvatarVO->mAttachmentGeometryBytes = group->mGeometryBytes; + } + else + { pAvatarVO->mAttachmentGeometryBytes += group->mGeometryBytes; + } + if (pAvatarVO->mAttachmentSurfaceArea < 0.f) + { // First time through value is -1 + pAvatarVO->mAttachmentSurfaceArea = group->mSurfaceArea; + } + else + { pAvatarVO->mAttachmentSurfaceArea += group->mSurfaceArea; } } +} +static LLFastTimer::DeclareTimer FTM_REBUILD_MESH_FLUSH("Flush Mesh"); void LLVolumeGeometryManager::rebuildMesh(LLSpatialGroup* group) { @@ -4933,11 +5048,14 @@ void LLVolumeGeometryManager::rebuildMesh(LLSpatialGroup* group) LLFastTimer ftm(FTM_REBUILD_VOLUME_VB); LLFastTimer t(FTM_REBUILD_VOLUME_GEN_DRAW_INFO); //make sure getgeometryvolume shows up in the right place in timers - S32 num_mapped_veretx_buffer = LLVertexBuffer::sMappedCount ; - group->mBuilt = 1.f; - std::set<LLVertexBuffer*> mapped_buffers; + S32 num_mapped_vertex_buffer = LLVertexBuffer::sMappedCount ; + + const U32 MAX_BUFFER_COUNT = 4096; + LLVertexBuffer* locked_buffer[MAX_BUFFER_COUNT]; + + U32 buffer_count = 0; for (LLSpatialGroup::element_iter drawable_iter = group->getDataBegin(); drawable_iter != group->getDataEnd(); ++drawable_iter) { @@ -4972,9 +5090,9 @@ void LLVolumeGeometryManager::rebuildMesh(LLSpatialGroup* group) } - if (buff->isLocked()) + if (buff->isLocked() && buffer_count < MAX_BUFFER_COUNT) { - mapped_buffers.insert(buff); + locked_buffer[buffer_count++] = buff; } } } @@ -4990,7 +5108,9 @@ void LLVolumeGeometryManager::rebuildMesh(LLSpatialGroup* group) } } - for (std::set<LLVertexBuffer*>::iterator iter = mapped_buffers.begin(); iter != mapped_buffers.end(); ++iter) + { + LLFastTimer t(FTM_REBUILD_MESH_FLUSH); + for (LLVertexBuffer** iter = locked_buffer, ** end_iter = locked_buffer+buffer_count; iter != end_iter; ++iter) { (*iter)->flush(); } @@ -5002,9 +5122,10 @@ void LLVolumeGeometryManager::rebuildMesh(LLSpatialGroup* group) { group->mVertexBuffer->flush(); } + } //if not all buffers are unmapped - if(num_mapped_veretx_buffer != LLVertexBuffer::sMappedCount) + if(num_mapped_vertex_buffer != LLVertexBuffer::sMappedCount) { llwarns << "Not all mapped vertex buffers are unmapped!" << llendl ; for (LLSpatialGroup::element_iter drawable_iter = group->getDataBegin(); drawable_iter != group->getDataEnd(); ++drawable_iter) @@ -5071,12 +5192,22 @@ static LLFastTimer::DeclareTimer FTM_GEN_DRAW_INFO_RESIZE_VB("Resize VB"); -void LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, std::vector<LLFace*>& faces, BOOL distance_sort, BOOL batch_textures, BOOL no_materials) +void LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, LLFace** faces, U32 face_count, BOOL distance_sort, BOOL batch_textures, BOOL no_materials) { LLFastTimer t(FTM_REBUILD_VOLUME_GEN_DRAW_INFO); U32 buffer_usage = group->mBufferUsage; + static LLCachedControl<bool> use_transform_feedback(gSavedSettings, "RenderUseTransformFeedback"); + + if (use_transform_feedback && + gTransformPositionProgram.mProgramObject && //transform shaders are loaded + buffer_usage == GL_DYNAMIC_DRAW_ARB && //target buffer is in VRAM + !(mask & LLVertexBuffer::MAP_WEIGHT4)) //TODO: add support for weights + { + buffer_usage = GL_DYNAMIC_COPY_ARB; + } + #if LL_DARWIN // HACK from Leslie: // Disable VBO usage for alpha on Mac OS X because it kills the framerate @@ -5097,17 +5228,18 @@ void LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, std:: if (!distance_sort) { //sort faces by things that break batches - std::sort(faces.begin(), faces.end(), CompareBatchBreakerModified()); + std::sort(faces, faces+face_count, CompareBatchBreakerModified()); } else { //sort faces by distance - std::sort(faces.begin(), faces.end(), LLFace::CompareDistanceGreater()); + std::sort(faces, faces+face_count, LLFace::CompareDistanceGreater()); } } bool hud_group = group->isHUDGroup() ; - std::vector<LLFace*>::iterator face_iter = faces.begin(); + LLFace** face_iter = faces; + LLFace** end_faces = faces+face_count; LLSpatialGroup::buffer_map_t buffer_map; @@ -5136,7 +5268,9 @@ void LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, std:: //NEVER use more than 16 texture index channels (workaround for prevalent driver bug) texture_index_channels = llmin(texture_index_channels, 16); - while (face_iter != faces.end()) + bool flexi = false; + + while (face_iter != end_faces) { //pull off next face LLFace* facep = *face_iter; @@ -5163,11 +5297,16 @@ void LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, std:: U32 index_count = facep->getIndicesCount(); U32 geom_count = facep->getGeomCount(); + flexi = flexi || facep->getViewerObject()->getVolume()->isUnique(); + //sum up vertices needed for this render batch - std::vector<LLFace*>::iterator i = face_iter; + LLFace** i = face_iter; ++i; - std::vector<LLViewerTexture*> texture_list; + const U32 MAX_TEXTURE_COUNT = 32; + LLViewerTexture* texture_list[MAX_TEXTURE_COUNT]; + + U32 texture_count = 0; { LLFastTimer t(FTM_GEN_DRAW_INFO_FACE_SIZE); @@ -5175,12 +5314,15 @@ void LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, std:: { U8 cur_tex = 0; facep->setTextureIndex(cur_tex); - texture_list.push_back(tex); + if (texture_count < MAX_TEXTURE_COUNT) + { + texture_list[texture_count++] = tex; + } if (can_batch_texture(facep)) { //populate texture_list with any textures that can be batched //move i to the next unbatchable face - while (i != faces.end()) + while (i != end_faces) { facep = *i; @@ -5196,7 +5338,7 @@ void LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, std:: if (distance_sort) { //textures might be out of order, see if texture exists in current batch bool found = false; - for (U32 tex_idx = 0; tex_idx < texture_list.size(); ++tex_idx) + for (U32 tex_idx = 0; tex_idx < texture_count; ++tex_idx) { if (facep->getTexture() == texture_list[tex_idx]) { @@ -5208,7 +5350,7 @@ void LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, std:: if (!found) { - cur_tex = texture_list.size(); + cur_tex = texture_count; } } else @@ -5223,7 +5365,10 @@ void LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, std:: tex = facep->getTexture(); - texture_list.push_back(tex); + if (texture_count < MAX_TEXTURE_COUNT) + { + texture_list[texture_count++] = tex; + } } if (geom_count + facep->getGeomCount() > max_vertices) @@ -5232,6 +5377,9 @@ void LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, std:: } ++i; + + flexi = flexi || facep->getViewerObject()->getVolume()->isUnique(); + index_count += facep->getIndicesCount(); geom_count += facep->getGeomCount(); @@ -5247,7 +5395,7 @@ void LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, std:: } else { - while (i != faces.end() && + while (i != end_faces && (LLPipeline::sTextureBindTest || (distance_sort || ((*i)->getTexture() == tex && @@ -5268,8 +5416,16 @@ void LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, std:: ++i; index_count += facep->getIndicesCount(); geom_count += facep->getGeomCount(); + + flexi = flexi || facep->getViewerObject()->getVolume()->isUnique(); + } } } + + + if (flexi && buffer_usage && buffer_usage != GL_STREAM_DRAW_ARB) + { + buffer_usage = GL_STREAM_DRAW_ARB; } //create vertex buffer @@ -5367,19 +5523,24 @@ void LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, std:: mode == LLMaterial::DIFFUSE_ALPHA_MODE_EMISSIVE; } - bool use_legacy_bump = te->getBumpmap() && (!mat || mat->getNormalID().isNull()); + bool use_legacy_bump = te->getBumpmap() && (te->getBumpmap() < 18) && (!mat || mat->getNormalID().isNull()); + bool opaque = te->getColor().mV[3] >= 0.999f; if (mat && LLPipeline::sRenderDeferred && !hud_group) { bool material_pass = false; - if (fullbright) + // do NOT use 'fullbright' for this logic or you risk sending + // things without normals down the materials pipeline and will + // render poorly if not crash NORSPEC-240,314 + // + if (te->getFullbright()) { if (mat->getDiffuseAlphaMode() == LLMaterial::DIFFUSE_ALPHA_MODE_MASK) { - if (te->getColor().mV[3] >= 0.999f) + if (opaque) { - material_pass = true; + registerFace(group, facep, LLRenderPass::PASS_FULLBRIGHT_ALPHA_MASK); } else { diff --git a/indra/newview/llwaterparammanager.cpp b/indra/newview/llwaterparammanager.cpp index 4f52ff9778..72d628fb88 100755 --- a/indra/newview/llwaterparammanager.cpp +++ b/indra/newview/llwaterparammanager.cpp @@ -188,13 +188,12 @@ void LLWaterParamManager::updateShaderUniforms(LLGLSLShader * shader) if (shader->mShaderGroup == LLGLSLShader::SG_WATER) { shader->uniform4fv(LLViewerShaderMgr::LIGHTNORM, 1, LLWLParamManager::getInstance()->getRotatedLightDir().mV); - shader->uniform3fv("camPosLocal", 1, LLViewerCamera::getInstance()->getOrigin().mV); - shader->uniform4fv("waterFogColor", 1, LLDrawPoolWater::sWaterFogColor.mV); - shader->uniform1f("waterFogEnd", LLDrawPoolWater::sWaterFogEnd); - shader->uniform4fv("waterPlane", 1, mWaterPlane.mV); - shader->uniform1f("waterFogDensity", getFogDensity()); - shader->uniform1f("waterFogKS", mWaterFogKS); - shader->uniform1f("distance_multiplier", 0); +shader->uniform3fv(LLShaderMgr::WL_CAMPOSLOCAL, 1, LLViewerCamera::getInstance()->getOrigin().mV); + shader->uniform4fv(LLShaderMgr::WATER_FOGCOLOR, 1, LLDrawPoolWater::sWaterFogColor.mV); + shader->uniform4fv(LLShaderMgr::WATER_WATERPLANE, 1, mWaterPlane.mV); + shader->uniform1f(LLShaderMgr::WATER_FOGDENSITY, getFogDensity()); + shader->uniform1f(LLShaderMgr::WATER_FOGKS, mWaterFogKS); + shader->uniform1f(LLViewerShaderMgr::DISTANCE_MULTIPLIER, 0); } } diff --git a/indra/newview/llwaterparamset.h b/indra/newview/llwaterparamset.h index b28585af59..368cb0ccba 100755 --- a/indra/newview/llwaterparamset.h +++ b/indra/newview/llwaterparamset.h @@ -33,6 +33,7 @@ #include "v4math.h" #include "v4color.h" #include "llviewershadermgr.h" +#include "llstringtable.h" class LLWaterParamSet; @@ -47,6 +48,9 @@ public: private: LLSD mParamValues; + std::vector<LLStaticHashedString> mParamHashedNames; + + void updateHashedNames(); public: @@ -140,6 +144,17 @@ inline void LLWaterParamSet::setAll(const LLSD& val) mParamValues[mIt->first] = mIt->second; } } + updateHashedNames(); +} + +inline void LLWaterParamSet::updateHashedNames() +{ + mParamHashedNames.clear(); + // Iterate through values + for(LLSD::map_iterator iter = mParamValues.beginMap(); iter != mParamValues.endMap(); ++iter) + { + mParamHashedNames.push_back(LLStaticHashedString(iter->first)); + } } inline const LLSD& LLWaterParamSet::getAll() diff --git a/indra/newview/llwebprofile.cpp b/indra/newview/llwebprofile.cpp index 641f338f2c..69255af179 100755 --- a/indra/newview/llwebprofile.cpp +++ b/indra/newview/llwebprofile.cpp @@ -148,9 +148,6 @@ public: LL_DEBUGS("Snapshots") << "Uploading image succeeded. Response: [" << body << "]" << llendl; LLWebProfile::reportImageUploadStatus(true); } - -private: - LLPointer<LLImageFormatted> mImagep; }; @@ -172,7 +169,7 @@ public: headers["Cookie"] = LLWebProfile::getAuthCookie(); const std::string& redir_url = content["location"]; LL_DEBUGS("Snapshots") << "Got redirection URL: " << redir_url << llendl; - LLHTTPClient::get(redir_url, new LLWebProfileResponders::PostImageRedirectResponder, headers); + LLHTTPClient::get(redir_url, new LLWebProfileResponders::PostImageRedirectResponder(), headers); } else { diff --git a/indra/newview/llwindowlistener.cpp b/indra/newview/llwindowlistener.cpp index 28f959eb71..a8e06511d7 100755 --- a/indra/newview/llwindowlistener.cpp +++ b/indra/newview/llwindowlistener.cpp @@ -265,7 +265,9 @@ void LLWindowListener::getPaths(LLSD const & request) void LLWindowListener::keyDown(LLSD const & evt) { Response response(LLSD(), evt); - + KEY key = getKEY(evt); + MASK mask = getMask(evt); + if (evt.has("path")) { std::string path(evt["path"]); @@ -280,8 +282,6 @@ void LLWindowListener::keyDown(LLSD const & evt) response.setResponse(target_view->getInfo()); gFocusMgr.setKeyboardFocus(target_view); - KEY key = getKEY(evt); - MASK mask = getMask(evt); gViewerKeyboard.handleKey(key, mask, false); if(key < 0x80) mWindow->handleUnicodeChar(key, mask); } @@ -294,7 +294,8 @@ void LLWindowListener::keyDown(LLSD const & evt) } else { - mKbGetter()->handleTranslatedKeyDown(getKEY(evt), getMask(evt)); + gViewerKeyboard.handleKey(key, mask, false); + if(key < 0x80) mWindow->handleUnicodeChar(key, mask); } } diff --git a/indra/newview/llwlanimator.h b/indra/newview/llwlanimator.h index 5223b45343..810f4cf7e5 100755 --- a/indra/newview/llwlanimator.h +++ b/indra/newview/llwlanimator.h @@ -137,3 +137,4 @@ private: }; #endif // LL_WL_ANIMATOR_H + diff --git a/indra/newview/llwlparammanager.cpp b/indra/newview/llwlparammanager.cpp index 6077208799..ce9f61c0af 100755 --- a/indra/newview/llwlparammanager.cpp +++ b/indra/newview/llwlparammanager.cpp @@ -351,8 +351,8 @@ void LLWLParamManager::updateShaderUniforms(LLGLSLShader * shader) if (shader->mShaderGroup == LLGLSLShader::SG_DEFAULT) { - shader->uniform4fv(LLViewerShaderMgr::LIGHTNORM, 1, mRotatedLightDir.mV); - shader->uniform3fv("camPosLocal", 1, LLViewerCamera::getInstance()->getOrigin().mV); + shader->uniform4fv(LLShaderMgr::LIGHTNORM, 1, mRotatedLightDir.mV); + shader->uniform3fv(LLShaderMgr::WL_CAMPOSLOCAL, 1, LLViewerCamera::getInstance()->getOrigin().mV); } else if (shader->mShaderGroup == LLGLSLShader::SG_SKY) @@ -360,7 +360,7 @@ void LLWLParamManager::updateShaderUniforms(LLGLSLShader * shader) shader->uniform4fv(LLViewerShaderMgr::LIGHTNORM, 1, mClampedLightDir.mV); } - shader->uniform1f("scene_light_strength", mSceneLightStrength); + shader->uniform1f(LLShaderMgr::SCENE_LIGHT_STRENGTH, mSceneLightStrength); } diff --git a/indra/newview/llwlparammanager.h b/indra/newview/llwlparammanager.h index 72422500fc..e13aed98ed 100755 --- a/indra/newview/llwlparammanager.h +++ b/indra/newview/llwlparammanager.h @@ -412,3 +412,4 @@ inline LLVector4 LLWLParamManager::getRotatedLightDir(void) const } #endif + diff --git a/indra/newview/llwlparamset.cpp b/indra/newview/llwlparamset.cpp index dba3970635..8529a4614b 100755 --- a/indra/newview/llwlparamset.cpp +++ b/indra/newview/llwlparamset.cpp @@ -39,6 +39,22 @@ #include <sstream> +static LLStaticHashedString sStarBrightness("star_brightness"); +static LLStaticHashedString sPresetNum("preset_num"); +static LLStaticHashedString sSunAngle("sun_angle"); +static LLStaticHashedString sEastAngle("east_angle"); +static LLStaticHashedString sEnableCloudScroll("enable_cloud_scroll"); +static LLStaticHashedString sCloudScrollRate("cloud_scroll_rate"); +static LLStaticHashedString sLightNorm("lightnorm"); +static LLStaticHashedString sCloudDensity("cloud_pos_density1"); +static LLStaticHashedString sCloudScale("cloud_scale"); +static LLStaticHashedString sCloudShadow("cloud_shadow"); +static LLStaticHashedString sDensityMultiplier("density_multiplier"); +static LLStaticHashedString sDistanceMultiplier("distance_multiplier"); +static LLStaticHashedString sHazeDensity("haze_density"); +static LLStaticHashedString sHazeHorizon("haze_horizon"); +static LLStaticHashedString sMaxY("max_y"); + LLWLParamSet::LLWLParamSet(void) : mName("Unnamed Preset"), mCloudScrollXOffset(0.f), mCloudScrollYOffset(0.f) @@ -49,21 +65,24 @@ static LLFastTimer::DeclareTimer FTM_WL_PARAM_UPDATE("WL Param Update"); void LLWLParamSet::update(LLGLSLShader * shader) const { LLFastTimer t(FTM_WL_PARAM_UPDATE); - - for(LLSD::map_const_iterator i = mParamValues.beginMap(); - i != mParamValues.endMap(); - ++i) + LLSD::map_const_iterator i = mParamValues.beginMap(); + std::vector<LLStaticHashedString>::const_iterator n = mParamHashedNames.begin(); + for(;(i != mParamValues.endMap()) && (n != mParamHashedNames.end());++i, n++) { - const std::string& param = i->first; + const LLStaticHashedString& param = *n; - if (param == "star_brightness" || param == "preset_num" || param == "sun_angle" || - param == "east_angle" || param == "enable_cloud_scroll" || - param == "cloud_scroll_rate" || param == "lightnorm" ) + // check that our pre-hashed names are still tracking the mParamValues map correctly + // + llassert(param.String() == i->first); + + if (param == sStarBrightness || param == sPresetNum || param == sSunAngle || + param == sEastAngle || param == sEnableCloudScroll || + param == sCloudScrollRate || param == sLightNorm ) { continue; } - if (param == "cloud_pos_density1") + if (param == sCloudDensity) { LLVector4 val; val.mV[0] = F32(i->second[0].asReal()) + mCloudScrollXOffset; @@ -75,10 +94,10 @@ void LLWLParamSet::update(LLGLSLShader * shader) const shader->uniform4fv(param, 1, val.mV); stop_glerror(); } - else if (param == "cloud_scale" || param == "cloud_shadow" || - param == "density_multiplier" || param == "distance_multiplier" || - param == "haze_density" || param == "haze_horizon" || - param == "max_y" ) + else if (param == sCloudScale || param == sCloudShadow || + param == sDensityMultiplier || param == sDistanceMultiplier || + param == sHazeDensity || param == sHazeHorizon || + param == sMaxY ) { F32 val = (F32) i->second[0].asReal(); @@ -386,3 +405,14 @@ void LLWLParamSet::updateCloudScrolling(void) mCloudScrollYOffset += F32(delta_t * (getCloudScrollY() - 10.f) / 100.f); } } + +void LLWLParamSet::updateHashedNames() +{ + mParamHashedNames.clear(); + // Iterate through values + for(LLSD::map_iterator iter = mParamValues.beginMap(); iter != mParamValues.endMap(); ++iter) + { + mParamHashedNames.push_back(LLStaticHashedString(iter->first)); + } +} + diff --git a/indra/newview/llwlparamset.h b/indra/newview/llwlparamset.h index b087119dd5..6e5f1d3a4b 100755 --- a/indra/newview/llwlparamset.h +++ b/indra/newview/llwlparamset.h @@ -29,9 +29,11 @@ #include <string> #include <map> +#include <vector> #include "v4math.h" #include "v4color.h" +#include "llstaticstringtable.h" class LLWLParamSet; class LLGLSLShader; @@ -47,9 +49,12 @@ public: private: LLSD mParamValues; - + std::vector<LLStaticHashedString> mParamHashedNames; + float mCloudScrollXOffset, mCloudScrollYOffset; + void updateHashedNames(); + public: LLWLParamSet(); @@ -177,6 +182,8 @@ inline void LLWLParamSet::setAll(const LLSD& val) if(val.isMap()) { mParamValues = val; } + + updateHashedNames(); } inline const LLSD& LLWLParamSet::getAll() @@ -236,3 +243,4 @@ inline F32 LLWLParamSet::getCloudScrollY() { #endif // LL_WLPARAM_SET_H + diff --git a/indra/newview/llworldmap.cpp b/indra/newview/llworldmap.cpp index 5fa380e0e3..bfae142812 100755 --- a/indra/newview/llworldmap.cpp +++ b/indra/newview/llworldmap.cpp @@ -522,6 +522,17 @@ bool LLWorldMap::insertItem(U32 x_world, U32 y_world, std::string& name, LLUUID& tooltip_fmt.setArg("[AREA]", llformat("%d", extra)); tooltip_fmt.setArg("[PRICE]", llformat("%d", extra2)); + + // Check for division by zero + if (extra != 0) + { + tooltip_fmt.setArg("[SQMPRICE]", llformat("%.1f", (F32)extra2 / (F32)extra)); + } + else + { + tooltip_fmt.setArg("[SQMPRICE]", LLTrans::getString("Unknown")); + } + new_item.setTooltip(tooltip_fmt.getString()); if (type == MAP_ITEM_LAND_FOR_SALE) diff --git a/indra/newview/llworldmapview.cpp b/indra/newview/llworldmapview.cpp index 1940cf541e..ae334d4bd2 100755 --- a/indra/newview/llworldmapview.cpp +++ b/indra/newview/llworldmapview.cpp @@ -1792,3 +1792,5 @@ BOOL LLWorldMapView::handleDoubleClick( S32 x, S32 y, MASK mask ) } return FALSE; } + + diff --git a/indra/newview/macutil_Prefix.h b/indra/newview/macutil_Prefix.h index b54a764a62..b8df961cac 100755 --- a/indra/newview/macutil_Prefix.h +++ b/indra/newview/macutil_Prefix.h @@ -32,7 +32,6 @@ * */ -#include <Carbon/Carbon.h> #include "fix_macros.h" #undef verify diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp index f49395da34..5da8a78b1b 100755 --- a/indra/newview/pipeline.cpp +++ b/indra/newview/pipeline.cpp @@ -111,6 +111,8 @@ #include "llpathinglib.h" #include "llfloaterpathfindingconsole.h" #include "llfloaterpathfindingcharacters.h" +#include "llfloatertools.h" +#include "llpanelface.h" #include "llpathfindingpathtool.h" #ifdef _DEBUG @@ -120,6 +122,10 @@ //#define DEBUG_INDICES #endif +// Expensive and currently broken +// +#define MATERIALS_IN_REFLECTIONS 0 + bool gShiftFrame = false; //cached settings @@ -255,6 +261,17 @@ LLFastTimer::DeclareTimer FTM_RENDER_DEFERRED("Deferred Shading"); static LLFastTimer::DeclareTimer FTM_STATESORT_DRAWABLE("Sort Drawables"); static LLFastTimer::DeclareTimer FTM_STATESORT_POSTSORT("Post Sort"); +static LLStaticHashedString sTint("tint"); +static LLStaticHashedString sAmbiance("ambiance"); +static LLStaticHashedString sAlphaScale("alpha_scale"); +static LLStaticHashedString sNormMat("norm_mat"); +static LLStaticHashedString sOffset("offset"); +static LLStaticHashedString sScreenRes("screenRes"); +static LLStaticHashedString sDelta("delta"); +static LLStaticHashedString sDistFactor("dist_factor"); +static LLStaticHashedString sKern("kern"); +static LLStaticHashedString sKernScale("kern_scale"); + //---------------------------------------- std::string gPoolNames[] = { @@ -374,6 +391,7 @@ BOOL LLPipeline::sWaterReflections = FALSE; BOOL LLPipeline::sRenderGlow = FALSE; BOOL LLPipeline::sReflectionRender = FALSE; BOOL LLPipeline::sImpostorRender = FALSE; +BOOL LLPipeline::sImpostorRenderAlphaDepthPass = FALSE; BOOL LLPipeline::sUnderWaterRender = FALSE; BOOL LLPipeline::sTextureBindTest = FALSE; BOOL LLPipeline::sRenderFrameTest = FALSE; @@ -789,14 +807,22 @@ void LLPipeline::resizeScreenTexture() GLuint resX = gViewerWindow->getWorldViewWidthRaw(); GLuint resY = gViewerWindow->getWorldViewHeightRaw(); + if ((resX != mScreen.getWidth()) || (resY != mScreen.getHeight())) + { + releaseScreenBuffers(); if (!allocateScreenBuffer(resX,resY)) - { //FAILSAFE: screen buffer allocation failed, disable deferred rendering if it's enabled + { +#if PROBABLE_FALSE_DISABLES_OF_ALM_HERE + //FAILSAFE: screen buffer allocation failed, disable deferred rendering if it's enabled //NOTE: if the session closes successfully after this call, deferred rendering will be // disabled on future sessions if (LLPipeline::sRenderDeferred) { gSavedSettings.setBOOL("RenderDeferred", FALSE); LLPipeline::refreshCachedSettings(); + + } +#endif } } } @@ -949,7 +975,7 @@ bool LLPipeline::allocateScreenBuffer(U32 resX, U32 resY, U32 samples) { screenFormat = GL_RGBA16F_ARB; } - + if (!mScreen.allocate(resX, resY, screenFormat, FALSE, FALSE, LLTexUnit::TT_RECT_TEXTURE, FALSE, samples)) return false; if (samples > 0) { @@ -1172,13 +1198,13 @@ void LLPipeline::releaseGLBuffers() if (mNoiseMap) { - LLImageGL::deleteTextures(LLTexUnit::TT_TEXTURE, GL_RGB16F_ARB, 0, 1, &mNoiseMap); + LLImageGL::deleteTextures(1, &mNoiseMap); mNoiseMap = 0; } if (mTrueNoiseMap) { - LLImageGL::deleteTextures(LLTexUnit::TT_TEXTURE, GL_RGB16F_ARB, 0, 1, &mTrueNoiseMap); + LLImageGL::deleteTextures(1, &mTrueNoiseMap); mTrueNoiseMap = 0; } @@ -1186,6 +1212,7 @@ void LLPipeline::releaseGLBuffers() mWaterRef.release(); mWaterDis.release(); + mHighlight.release(); for (U32 i = 0; i < 3; i++) { @@ -1202,7 +1229,7 @@ void LLPipeline::releaseLUTBuffers() { if (mLightFunc) { - LLImageGL::deleteTextures(LLTexUnit::TT_TEXTURE, GL_R16F, 0, 1, &mLightFunc); + LLImageGL::deleteTextures(1, &mLightFunc); mLightFunc = 0; } } @@ -1216,12 +1243,12 @@ void LLPipeline::releaseScreenBuffers() mDeferredScreen.release(); mDeferredDepth.release(); mDeferredLight.release(); - - mHighlight.release(); + mOcclusionDepth.release(); for (U32 i = 0; i < 6; i++) { mShadow[i].release(); + mShadowOcclusion[i].release(); } } @@ -1233,14 +1260,31 @@ void LLPipeline::createGLBuffers() updateRenderDeferred(); + bool materials_in_water = false; + +#if MATERIALS_IN_REFLECTIONS + materials_in_water = gSavedSettings.getS32("RenderWaterMaterials"); +#endif + if (LLPipeline::sWaterReflections) { //water reflection texture U32 res = (U32) llmax(gSavedSettings.getS32("RenderWaterRefResolution"), 512); + // Set up SRGB targets if we're doing deferred-path reflection rendering + // + if (LLPipeline::sRenderDeferred && materials_in_water) + { + mWaterRef.allocate(res,res,GL_SRGB8_ALPHA8,TRUE,FALSE); + //always use FBO for mWaterDis so it can be used for avatar texture bakes + mWaterDis.allocate(res,res,GL_SRGB8_ALPHA8,TRUE,FALSE,LLTexUnit::TT_TEXTURE, true); + } + else + { mWaterRef.allocate(res,res,GL_RGBA,TRUE,FALSE); //always use FBO for mWaterDis so it can be used for avatar texture bakes mWaterDis.allocate(res,res,GL_RGBA,TRUE,FALSE,LLTexUnit::TT_TEXTURE, true); } + } mHighlight.allocate(256,256,GL_RGBA, FALSE, FALSE); @@ -1279,7 +1323,7 @@ void LLPipeline::createGLBuffers() noise[i].mV[2] = ll_frand()*scaler+1.f-scaler/2.f; } - LLImageGL::generateTextures(LLTexUnit::TT_TEXTURE, GL_RGB16F_ARB, 1, &mNoiseMap); + LLImageGL::generateTextures(1, &mNoiseMap); gGL.getTexUnit(0)->bindManual(LLTexUnit::TT_TEXTURE, mNoiseMap); LLImageGL::setManualImage(LLTexUnit::getInternalType(LLTexUnit::TT_TEXTURE), 0, GL_RGB16F_ARB, noiseRes, noiseRes, GL_RGB, GL_FLOAT, noise, false); @@ -1295,7 +1339,7 @@ void LLPipeline::createGLBuffers() noise[i] = ll_frand()*2.0-1.0; } - LLImageGL::generateTextures(LLTexUnit::TT_TEXTURE, GL_RGB16F_ARB, 1, &mTrueNoiseMap); + LLImageGL::generateTextures(1, &mTrueNoiseMap); gGL.getTexUnit(0)->bindManual(LLTexUnit::TT_TEXTURE, mTrueNoiseMap); LLImageGL::setManualImage(LLTexUnit::getInternalType(LLTexUnit::TT_TEXTURE), 0, GL_RGB16F_ARB, noiseRes, noiseRes, GL_RGB,GL_FLOAT, noise, false); gGL.getTexUnit(0)->setTextureFilteringOption(LLTexUnit::TFO_POINT); @@ -1402,9 +1446,15 @@ void LLPipeline::createLUTBuffers() } } - LLImageGL::generateTextures(LLTexUnit::TT_TEXTURE, GL_R16F, 1, &mLightFunc); + U32 pix_format = GL_R16F; +#if LL_DARWIN + // Need to work around limited precision with 10.6.8 and older drivers + // + pix_format = GL_R32F; +#endif + LLImageGL::generateTextures(1, &mLightFunc); gGL.getTexUnit(0)->bindManual(LLTexUnit::TT_TEXTURE, mLightFunc); - LLImageGL::setManualImage(LLTexUnit::getInternalType(LLTexUnit::TT_TEXTURE), 0, GL_R16F, lightResX, lightResY, GL_RED, GL_FLOAT, ls, false); + LLImageGL::setManualImage(LLTexUnit::getInternalType(LLTexUnit::TT_TEXTURE), 0, pix_format, lightResX, lightResY, GL_RED, GL_FLOAT, ls, false); //LLImageGL::setManualImage(LLTexUnit::getInternalType(LLTexUnit::TT_TEXTURE), 0, GL_UNSIGNED_BYTE, lightResX, lightResY, GL_RED, GL_UNSIGNED_BYTE, ls, false); gGL.getTexUnit(0)->setTextureAddressMode(LLTexUnit::TAM_CLAMP); gGL.getTexUnit(0)->setTextureFilteringOption(LLTexUnit::TFO_TRILINEAR); @@ -2443,7 +2493,7 @@ void LLPipeline::updateCull(LLCamera& camera, LLCullResult& result, S32 water_cl if (to_texture) { - if (LLPipeline::sRenderDeferred && !LLPipeline::sUnderWaterRender) + if (LLPipeline::sRenderDeferred) { mOcclusionDepth.bindTarget(); } @@ -2588,7 +2638,7 @@ void LLPipeline::updateCull(LLCamera& camera, LLCullResult& result, S32 water_cl if (to_texture) { - if (LLPipeline::sRenderDeferred && !LLPipeline::sUnderWaterRender) + if (LLPipeline::sRenderDeferred) { mOcclusionDepth.flush(); } @@ -2691,14 +2741,14 @@ void LLPipeline::downsampleDepthBuffer(LLRenderTarget& source, LLRenderTarget& d { shader = &gDownsampleDepthRectProgram; shader->bind(); - shader->uniform2f("delta", 1.f, 1.f); + shader->uniform2f(sDelta, 1.f, 1.f); shader->uniform2f(LLShaderMgr::DEFERRED_SCREEN_RES, source.getWidth(), source.getHeight()); } else { shader = &gDownsampleDepthProgram; shader->bind(); - shader->uniform2f("delta", 1.f/source.getWidth(), 1.f/source.getHeight()); + shader->uniform2f(sDelta, 1.f/source.getWidth(), 1.f/source.getHeight()); shader->uniform2f(LLShaderMgr::DEFERRED_SCREEN_RES, 1.f, 1.f); } @@ -3073,7 +3123,7 @@ void LLPipeline::markVisible(LLDrawable *drawablep, LLCamera& camera) llassert(vobj); // trying to catch a bad assumption if (vobj) // this test may not be needed, see above { - const LLVOAvatar* av = vobj->asAvatar(); + LLVOAvatar* av = vobj->asAvatar(); if (av && av->isImpostor()) { return; @@ -3959,7 +4009,7 @@ void LLPipeline::postSort(LLCamera& camera) { mSelectedFaces.clear(); - LLPipeline::setRenderHighlightTextureChannel(LLSelectMgr::getInstance()->getTextureChannel()); + LLPipeline::setRenderHighlightTextureChannel(gFloaterTools->getPanelFace()->getTextureChannelToEdit()); // Draw face highlights for selected faces. if (LLSelectMgr::getInstance()->getTEMode()) @@ -4903,9 +4953,9 @@ void LLPipeline::renderDebug() if (LLGLSLShader::sNoFixedFunction) { gPathfindingProgram.bind(); - gPathfindingProgram.uniform1f("tint", 1.f); - gPathfindingProgram.uniform1f("ambiance", 1.f); - gPathfindingProgram.uniform1f("alpha_scale", 1.f); + gPathfindingProgram.uniform1f(sTint, 1.f); + gPathfindingProgram.uniform1f(sAmbiance, 1.f); + gPathfindingProgram.uniform1f(sAlphaScale, 1.f); } //Requried character physics capsule render parameters @@ -4922,7 +4972,7 @@ void LLPipeline::renderDebug() llPathingLibInstance->renderSimpleShapeCapsuleID( gGL, id, pos, rot ); gGL.setColorMask(true, false); LLGLEnable blend(GL_BLEND); - gPathfindingProgram.uniform1f("alpha_scale", 0.90f); + gPathfindingProgram.uniform1f(sAlphaScale, 0.90f); llPathingLibInstance->renderSimpleShapeCapsuleID( gGL, id, pos, rot ); gPathfindingProgram.bind(); } @@ -4949,9 +4999,9 @@ void LLPipeline::renderDebug() { gPathfindingProgram.bind(); - gPathfindingProgram.uniform1f("tint", 1.f); - gPathfindingProgram.uniform1f("ambiance", ambiance); - gPathfindingProgram.uniform1f("alpha_scale", 1.f); + gPathfindingProgram.uniform1f(sTint, 1.f); + gPathfindingProgram.uniform1f(sAmbiance, ambiance); + gPathfindingProgram.uniform1f(sAlphaScale, 1.f); } if ( !pathfindingConsole->isRenderWorld() ) @@ -4975,7 +5025,7 @@ void LLPipeline::renderDebug() if ( pathfindingConsole->isRenderWorld() ) { LLGLEnable blend(GL_BLEND); - gPathfindingProgram.uniform1f("alpha_scale", 0.66f); + gPathfindingProgram.uniform1f(sAlphaScale, 0.66f); llPathingLibInstance->renderNavMesh(); } else @@ -4987,8 +5037,8 @@ void LLPipeline::renderDebug() if (LLGLSLShader::sNoFixedFunction) { gPathfindingNoNormalsProgram.bind(); - gPathfindingNoNormalsProgram.uniform1f("tint", 1.f); - gPathfindingNoNormalsProgram.uniform1f("alpha_scale", 1.f); + gPathfindingNoNormalsProgram.uniform1f(sTint, 1.f); + gPathfindingNoNormalsProgram.uniform1f(sAlphaScale, 1.f); llPathingLibInstance->renderNavMeshEdges(); gPathfindingProgram.bind(); } @@ -5028,7 +5078,7 @@ void LLPipeline::renderDebug() gGL.setColorMask(true, false); //render the bookends LLGLEnable blend(GL_BLEND); - gPathfindingProgram.uniform1f("alpha_scale", 0.90f); + gPathfindingProgram.uniform1f(sAlphaScale, 0.90f); llPathingLibInstance->renderPathBookend( gGL, LLPathingLib::LLPL_START ); llPathingLibInstance->renderPathBookend( gGL, LLPathingLib::LLPL_END ); gPathfindingProgram.bind(); @@ -5046,7 +5096,7 @@ void LLPipeline::renderDebug() if (LLGLSLShader::sNoFixedFunction) { LLGLEnable blend(GL_BLEND); - gPathfindingProgram.uniform1f("alpha_scale", 0.90f); + gPathfindingProgram.uniform1f(sAlphaScale, 0.90f); llPathingLibInstance->renderSimpleShapes( gGL, gAgent.getRegion()->getWaterHeight() ); } else @@ -5094,7 +5144,7 @@ void LLPipeline::renderDebug() LLGLEnable blend(GL_BLEND); { - gPathfindingProgram.uniform1f("ambiance", ambiance); + gPathfindingProgram.uniform1f(sAmbiance, ambiance); { //draw solid overlay LLGLDepthTest depth(GL_TRUE, GL_FALSE, GL_LEQUAL); @@ -5109,8 +5159,8 @@ void LLPipeline::renderDebug() if (pathfindingConsole->isRenderXRay()) { - gPathfindingProgram.uniform1f("tint", gSavedSettings.getF32("PathfindingXRayTint")); - gPathfindingProgram.uniform1f("alpha_scale", gSavedSettings.getF32("PathfindingXRayOpacity")); + gPathfindingProgram.uniform1f(sTint, gSavedSettings.getF32("PathfindingXRayTint")); + gPathfindingProgram.uniform1f(sAlphaScale, gSavedSettings.getF32("PathfindingXRayOpacity")); LLGLEnable blend(GL_BLEND); LLGLDepthTest depth(GL_TRUE, GL_FALSE, GL_GREATER); @@ -5118,13 +5168,13 @@ void LLPipeline::renderDebug() if (gSavedSettings.getBOOL("PathfindingXRayWireframe")) { //draw hidden wireframe as darker and less opaque - gPathfindingProgram.uniform1f("ambiance", 1.f); + gPathfindingProgram.uniform1f(sAmbiance, 1.f); llPathingLibInstance->renderNavMeshShapesVBO( render_order[i] ); } else { glPolygonMode( GL_FRONT_AND_BACK, GL_FILL ); - gPathfindingProgram.uniform1f("ambiance", ambiance); + gPathfindingProgram.uniform1f(sAmbiance, ambiance); llPathingLibInstance->renderNavMeshShapesVBO( render_order[i] ); glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); } @@ -5132,9 +5182,9 @@ void LLPipeline::renderDebug() { //draw visible wireframe as brighter, thicker and more opaque glPolygonOffset(offset, offset); - gPathfindingProgram.uniform1f("ambiance", 1.f); - gPathfindingProgram.uniform1f("tint", 1.f); - gPathfindingProgram.uniform1f("alpha_scale", 1.f); + gPathfindingProgram.uniform1f(sAmbiance, 1.f); + gPathfindingProgram.uniform1f(sTint, 1.f); + gPathfindingProgram.uniform1f(sAlphaScale, 1.f); glLineWidth(gSavedSettings.getF32("PathfindingLineWidth")); LLGLDisable blendOut(GL_BLEND); @@ -5166,19 +5216,19 @@ void LLPipeline::renderDebug() glLineWidth(2.0f); LLGLEnable cull(GL_CULL_FACE); - gPathfindingProgram.uniform1f("tint", gSavedSettings.getF32("PathfindingXRayTint")); - gPathfindingProgram.uniform1f("alpha_scale", gSavedSettings.getF32("PathfindingXRayOpacity")); + gPathfindingProgram.uniform1f(sTint, gSavedSettings.getF32("PathfindingXRayTint")); + gPathfindingProgram.uniform1f(sAlphaScale, gSavedSettings.getF32("PathfindingXRayOpacity")); if (gSavedSettings.getBOOL("PathfindingXRayWireframe")) { //draw hidden wireframe as darker and less opaque glPolygonMode( GL_FRONT_AND_BACK, GL_LINE ); - gPathfindingProgram.uniform1f("ambiance", 1.f); + gPathfindingProgram.uniform1f(sAmbiance, 1.f); llPathingLibInstance->renderNavMesh(); glPolygonMode( GL_FRONT_AND_BACK, GL_FILL ); } else { - gPathfindingProgram.uniform1f("ambiance", ambiance); + gPathfindingProgram.uniform1f(sAmbiance, ambiance); llPathingLibInstance->renderNavMesh(); } @@ -5186,8 +5236,8 @@ void LLPipeline::renderDebug() if (LLGLSLShader::sNoFixedFunction) { gPathfindingNoNormalsProgram.bind(); - gPathfindingNoNormalsProgram.uniform1f("tint", gSavedSettings.getF32("PathfindingXRayTint")); - gPathfindingNoNormalsProgram.uniform1f("alpha_scale", gSavedSettings.getF32("PathfindingXRayOpacity")); + gPathfindingNoNormalsProgram.uniform1f(sTint, gSavedSettings.getF32("PathfindingXRayTint")); + gPathfindingNoNormalsProgram.uniform1f(sAlphaScale, gSavedSettings.getF32("PathfindingXRayOpacity")); llPathingLibInstance->renderNavMeshEdges(); gPathfindingProgram.bind(); } @@ -6297,13 +6347,6 @@ void LLPipeline::setupHWLights(LLDrawPool* pool) F32 x = (3.f * (1.f + light->getLightFalloff())); // why this magic? probably trying to match a historic behavior. float linatten = x / (light_radius); // % of brightness at radius - if (LLPipeline::sRenderDeferred) - { - /*light_color.mV[0] = powf(light_color.mV[0], 2.2f); - light_color.mV[1] = powf(light_color.mV[1], 2.2f); - light_color.mV[2] = powf(light_color.mV[2], 2.2f);*/ - } - mHWLightColors[cur_light] = light_color; LLLightState* light_state = gGL.getLight(cur_light); @@ -7685,7 +7728,11 @@ void LLPipeline::renderBloom(BOOL for_snapshot, F32 zoom_factor, int subfield) else { //focus on alt-zoom target - focus_point = LLVector3(gAgentCamera.getFocusGlobal()-gAgent.getRegion()->getOriginGlobal()); + LLViewerRegion* region = gAgent.getRegion(); + if (region) + { + focus_point = LLVector3(gAgentCamera.getFocusGlobal()-region->getOriginGlobal()); + } } } @@ -8308,10 +8355,10 @@ void LLPipeline::bindDeferredShader(LLGLSLShader& shader, U32 light_index, U32 n shader.uniform1f(LLShaderMgr::DEFERRED_NORM_CUTOFF, RenderEdgeNormCutoff); - if (shader.getUniformLocation("norm_mat") >= 0) + if (shader.getUniformLocation(LLShaderMgr::DEFERRED_NORM_MATRIX) >= 0) { glh::matrix4f norm_mat = glh_get_current_modelview().inverse().transpose(); - shader.uniformMatrix4fv("norm_mat", 1, FALSE, norm_mat.m); + shader.uniformMatrix4fv(LLShaderMgr::DEFERRED_NORM_MATRIX, 1, FALSE, norm_mat.m); } } @@ -8433,8 +8480,8 @@ void LLPipeline::renderDeferredLighting() } } - gDeferredSunProgram.uniform3fv("offset", slice, offset); - gDeferredSunProgram.uniform2f("screenRes", mDeferredLight.getWidth(), mDeferredLight.getHeight()); + gDeferredSunProgram.uniform3fv(sOffset, slice, offset); + gDeferredSunProgram.uniform2f(LLShaderMgr::DEFERRED_SCREEN_RES, mDeferredLight.getWidth(), mDeferredLight.getHeight()); { LLGLDisable blend(GL_BLEND); @@ -8478,10 +8525,10 @@ void LLPipeline::renderDeferredLighting() x += 1.f; } - gDeferredBlurLightProgram.uniform2f("delta", 1.f, 0.f); - gDeferredBlurLightProgram.uniform1f("dist_factor", dist_factor); - gDeferredBlurLightProgram.uniform3fv("kern", kern_length, gauss[0].mV); - gDeferredBlurLightProgram.uniform1f("kern_scale", blur_size * (kern_length/2.f - 0.5f)); + gDeferredBlurLightProgram.uniform2f(sDelta, 1.f, 0.f); + gDeferredBlurLightProgram.uniform1f(sDistFactor, dist_factor); + gDeferredBlurLightProgram.uniform3fv(sKern, kern_length, gauss[0].mV); + gDeferredBlurLightProgram.uniform1f(sKernScale, blur_size * (kern_length/2.f - 0.5f)); { LLGLDisable blend(GL_BLEND); @@ -8498,7 +8545,7 @@ void LLPipeline::renderDeferredLighting() mDeferredVB->setBuffer(LLVertexBuffer::MAP_VERTEX); mDeferredLight.bindTarget(); - gDeferredBlurLightProgram.uniform2f("delta", 0.f, 1.f); + gDeferredBlurLightProgram.uniform2f(sDelta, 0.f, 1.f); { LLGLDisable blend(GL_BLEND); @@ -8527,7 +8574,7 @@ void LLPipeline::renderDeferredLighting() if (RenderDeferredAtmospheric) { //apply sunlight contribution LLFastTimer ftm(FTM_ATMOSPHERICS); - bindDeferredShader(gDeferredSoftenProgram); + bindDeferredShader(LLPipeline::sUnderWaterRender ? gDeferredSoftenWaterProgram : gDeferredSoftenProgram); { LLGLDepthTest depth(GL_FALSE); LLGLDisable blend(GL_BLEND); @@ -8549,7 +8596,7 @@ void LLPipeline::renderDeferredLighting() gGL.popMatrix(); } - unbindDeferredShader(gDeferredSoftenProgram); + unbindDeferredShader(LLPipeline::sUnderWaterRender ? gDeferredSoftenWaterProgram : gDeferredSoftenProgram); } { //render non-deferred geometry (fullbright, alpha, etc) @@ -8742,10 +8789,6 @@ void LLPipeline::renderDeferredLighting() vert[2].set(3,1,0); { - bindDeferredShader(gDeferredMultiLightProgram); - - mDeferredVB->setBuffer(LLVertexBuffer::MAP_VERTEX); - LLGLDepthTest depth(GL_FALSE); //full screen blit @@ -8757,7 +8800,7 @@ void LLPipeline::renderDeferredLighting() U32 count = 0; - const U32 max_count = 8; + const U32 max_count = LL_DEFERRED_MULTI_LIGHT_COUNT; LLVector4 light[max_count]; LLVector4 col[max_count]; @@ -8780,18 +8823,20 @@ void LLPipeline::renderDeferredLighting() count++; if (count == max_count || fullscreen_lights.empty()) { - gDeferredMultiLightProgram.uniform1i(LLShaderMgr::MULTI_LIGHT_COUNT, count); - gDeferredMultiLightProgram.uniform4fv(LLShaderMgr::MULTI_LIGHT, count, (GLfloat*) light); - gDeferredMultiLightProgram.uniform4fv(LLShaderMgr::MULTI_LIGHT_COL, count, (GLfloat*) col); - gDeferredMultiLightProgram.uniform1f(LLShaderMgr::MULTI_LIGHT_FAR_Z, far_z); + U32 idx = count-1; + bindDeferredShader(gDeferredMultiLightProgram[idx]); + gDeferredMultiLightProgram[idx].uniform1i(LLShaderMgr::MULTI_LIGHT_COUNT, count); + gDeferredMultiLightProgram[idx].uniform4fv(LLShaderMgr::MULTI_LIGHT, count, (GLfloat*) light); + gDeferredMultiLightProgram[idx].uniform4fv(LLShaderMgr::MULTI_LIGHT_COL, count, (GLfloat*) col); + gDeferredMultiLightProgram[idx].uniform1f(LLShaderMgr::MULTI_LIGHT_FAR_Z, far_z); far_z = 0.f; count = 0; + mDeferredVB->setBuffer(LLVertexBuffer::MAP_VERTEX); mDeferredVB->drawArrays(LLRender::TRIANGLES, 0, 3); + unbindDeferredShader(gDeferredMultiLightProgram[idx]); } } - unbindDeferredShader(gDeferredMultiLightProgram); - bindDeferredShader(gDeferredMultiSpotLightProgram); gDeferredMultiSpotLightProgram.enableTexture(LLShaderMgr::DEFERRED_PROJECTION); @@ -8872,9 +8917,9 @@ void LLPipeline::renderDeferredLighting() gDeferredPostGammaCorrectProgram.uniform2f(LLShaderMgr::DEFERRED_SCREEN_RES, mScreen.getWidth(), mScreen.getHeight()); - F32 gamma = 1.0/2.2; + F32 gamma = gSavedSettings.getF32("RenderDeferredDisplayGamma"); - gDeferredPostGammaCorrectProgram.uniform1f(LLShaderMgr::TEXTURE_GAMMA, gamma); + gDeferredPostGammaCorrectProgram.uniform1f(LLShaderMgr::DISPLAY_GAMMA, (gamma > 0.1f) ? 1.0f / gamma : (1.0f/2.2f)); gGL.begin(LLRender::TRIANGLE_STRIP); gGL.texCoord2f(tc1.mV[0], tc1.mV[1]); @@ -8953,6 +8998,537 @@ void LLPipeline::renderDeferredLighting() } +void LLPipeline::renderDeferredLightingToRT(LLRenderTarget* target) +{ + if (!sCull) + { + return; + } + + { + LLFastTimer ftm(FTM_RENDER_DEFERRED); + + LLViewerCamera* camera = LLViewerCamera::getInstance(); + + { + LLGLDepthTest depth(GL_TRUE); + mDeferredDepth.copyContents(mDeferredScreen, 0, 0, mDeferredScreen.getWidth(), mDeferredScreen.getHeight(), + 0, 0, mDeferredDepth.getWidth(), mDeferredDepth.getHeight(), GL_DEPTH_BUFFER_BIT, GL_NEAREST); + } + + LLGLEnable multisample(RenderFSAASamples > 0 ? GL_MULTISAMPLE_ARB : 0); + + if (gPipeline.hasRenderType(LLPipeline::RENDER_TYPE_HUD)) + { + gPipeline.toggleRenderType(LLPipeline::RENDER_TYPE_HUD); + } + + //ati doesn't seem to love actually using the stencil buffer on FBO's + LLGLDisable stencil(GL_STENCIL_TEST); + //glStencilFunc(GL_EQUAL, 1, 0xFFFFFFFF); + //glStencilOp(GL_KEEP, GL_KEEP, GL_KEEP); + + gGL.setColorMask(true, true); + + //draw a cube around every light + LLVertexBuffer::unbind(); + + LLGLEnable cull(GL_CULL_FACE); + LLGLEnable blend(GL_BLEND); + + glh::matrix4f mat = glh_copy_matrix(gGLModelView); + + LLStrider<LLVector3> vert; + mDeferredVB->getVertexStrider(vert); + + vert[0].set(-1,1,0); + vert[1].set(-1,-3,0); + vert[2].set(3,1,0); + + { + setupHWLights(NULL); //to set mSunDir; + LLVector4 dir(mSunDir, 0.f); + glh::vec4f tc(dir.mV); + mat.mult_matrix_vec(tc); + mTransformedSunDir.set(tc.v); + } + + gGL.pushMatrix(); + gGL.loadIdentity(); + gGL.matrixMode(LLRender::MM_PROJECTION); + gGL.pushMatrix(); + gGL.loadIdentity(); + + if (RenderDeferredSSAO || RenderShadowDetail > 0) + { + mDeferredLight.bindTarget(); + { //paint shadow/SSAO light map (direct lighting lightmap) + LLFastTimer ftm(FTM_SUN_SHADOW); + bindDeferredShader(gDeferredSunProgram); + mDeferredVB->setBuffer(LLVertexBuffer::MAP_VERTEX); + glClearColor(1,1,1,1); + mDeferredLight.clear(GL_COLOR_BUFFER_BIT); + glClearColor(0,0,0,0); + + glh::matrix4f inv_trans = glh_get_current_modelview().inverse().transpose(); + + const U32 slice = 32; + F32 offset[slice*3]; + for (U32 i = 0; i < 4; i++) + { + for (U32 j = 0; j < 8; j++) + { + glh::vec3f v; + v.set_value(sinf(6.284f/8*j), cosf(6.284f/8*j), -(F32) i); + v.normalize(); + inv_trans.mult_matrix_vec(v); + v.normalize(); + offset[(i*8+j)*3+0] = v.v[0]; + offset[(i*8+j)*3+1] = v.v[2]; + offset[(i*8+j)*3+2] = v.v[1]; + } + } + + gDeferredSunProgram.uniform3fv(LLShaderMgr::DEFERRED_SHADOW_OFFSET, slice, offset); + gDeferredSunProgram.uniform2f(LLShaderMgr::DEFERRED_SCREEN_RES, mDeferredLight.getWidth(), mDeferredLight.getHeight()); + + { + LLGLDisable blend(GL_BLEND); + LLGLDepthTest depth(GL_TRUE, GL_FALSE, GL_ALWAYS); + stop_glerror(); + mDeferredVB->drawArrays(LLRender::TRIANGLES, 0, 3); + stop_glerror(); + } + + unbindDeferredShader(gDeferredSunProgram); + } + mDeferredLight.flush(); + } + + stop_glerror(); + gGL.popMatrix(); + stop_glerror(); + gGL.matrixMode(LLRender::MM_MODELVIEW); + stop_glerror(); + gGL.popMatrix(); + stop_glerror(); + + target->bindTarget(); + + //clear color buffer here - zeroing alpha (glow) is important or it will accumulate against sky + glClearColor(0,0,0,0); + target->clear(GL_COLOR_BUFFER_BIT); + + if (RenderDeferredAtmospheric) + { //apply sunlight contribution + LLFastTimer ftm(FTM_ATMOSPHERICS); + bindDeferredShader(gDeferredSoftenProgram); + { + LLGLDepthTest depth(GL_FALSE); + LLGLDisable blend(GL_BLEND); + LLGLDisable test(GL_ALPHA_TEST); + + //full screen blit + gGL.pushMatrix(); + gGL.loadIdentity(); + gGL.matrixMode(LLRender::MM_PROJECTION); + gGL.pushMatrix(); + gGL.loadIdentity(); + + mDeferredVB->setBuffer(LLVertexBuffer::MAP_VERTEX); + + mDeferredVB->drawArrays(LLRender::TRIANGLES, 0, 3); + + gGL.popMatrix(); + gGL.matrixMode(LLRender::MM_MODELVIEW); + gGL.popMatrix(); + } + + unbindDeferredShader(gDeferredSoftenProgram); + } + + { //render non-deferred geometry (fullbright, alpha, etc) + LLGLDisable blend(GL_BLEND); + LLGLDisable stencil(GL_STENCIL_TEST); + gGL.setSceneBlendType(LLRender::BT_ALPHA); + + gPipeline.pushRenderTypeMask(); + + gPipeline.andRenderTypeMask(LLPipeline::RENDER_TYPE_SKY, + LLPipeline::RENDER_TYPE_CLOUDS, + LLPipeline::RENDER_TYPE_WL_SKY, + LLPipeline::END_RENDER_TYPES); + + + renderGeomPostDeferred(*LLViewerCamera::getInstance(), false); + gPipeline.popRenderTypeMask(); + } + + BOOL render_local = RenderLocalLights; + + if (render_local) + { + gGL.setSceneBlendType(LLRender::BT_ADD); + std::list<LLVector4> fullscreen_lights; + LLDrawable::drawable_list_t spot_lights; + LLDrawable::drawable_list_t fullscreen_spot_lights; + + for (U32 i = 0; i < 2; i++) + { + mTargetShadowSpotLight[i] = NULL; + } + + std::list<LLVector4> light_colors; + + LLVertexBuffer::unbind(); + + { + bindDeferredShader(gDeferredLightProgram); + + if (mCubeVB.isNull()) + { + mCubeVB = ll_create_cube_vb(LLVertexBuffer::MAP_VERTEX, GL_STATIC_DRAW_ARB); + } + + mCubeVB->setBuffer(LLVertexBuffer::MAP_VERTEX); + + LLGLDepthTest depth(GL_TRUE, GL_FALSE); + for (LLDrawable::drawable_set_t::iterator iter = mLights.begin(); iter != mLights.end(); ++iter) + { + LLDrawable* drawablep = *iter; + + LLVOVolume* volume = drawablep->getVOVolume(); + if (!volume) + { + continue; + } + + if (volume->isAttachment()) + { + if (!sRenderAttachedLights) + { + continue; + } + } + + + LLVector4a center; + center.load3(drawablep->getPositionAgent().mV); + const F32* c = center.getF32ptr(); + F32 s = volume->getLightRadius()*1.5f; + + LLColor3 col = volume->getLightColor(); + + if (col.magVecSquared() < 0.001f) + { + continue; + } + + if (s <= 0.001f) + { + continue; + } + + LLVector4a sa; + sa.splat(s); + if (camera->AABBInFrustumNoFarClip(center, sa) == 0) + { + continue; + } + + sVisibleLightCount++; + + if (camera->getOrigin().mV[0] > c[0] + s + 0.2f || + camera->getOrigin().mV[0] < c[0] - s - 0.2f || + camera->getOrigin().mV[1] > c[1] + s + 0.2f || + camera->getOrigin().mV[1] < c[1] - s - 0.2f || + camera->getOrigin().mV[2] > c[2] + s + 0.2f || + camera->getOrigin().mV[2] < c[2] - s - 0.2f) + { //draw box if camera is outside box + if (render_local) + { + if (volume->isLightSpotlight()) + { + drawablep->getVOVolume()->updateSpotLightPriority(); + spot_lights.push_back(drawablep); + continue; + } + + /*col.mV[0] = powf(col.mV[0], 2.2f); + col.mV[1] = powf(col.mV[1], 2.2f); + col.mV[2] = powf(col.mV[2], 2.2f);*/ + + LLFastTimer ftm(FTM_LOCAL_LIGHTS); + gDeferredLightProgram.uniform3fv(LLShaderMgr::LIGHT_CENTER, 1, c); + gDeferredLightProgram.uniform1f(LLShaderMgr::LIGHT_SIZE, s); + gDeferredLightProgram.uniform3fv(LLShaderMgr::DIFFUSE_COLOR, 1, col.mV); + gDeferredLightProgram.uniform1f(LLShaderMgr::LIGHT_FALLOFF, volume->getLightFalloff()*0.5f); + gGL.syncMatrices(); + + mCubeVB->drawRange(LLRender::TRIANGLE_FAN, 0, 7, 8, get_box_fan_indices(camera, center)); + stop_glerror(); + } + } + else + { + if (volume->isLightSpotlight()) + { + drawablep->getVOVolume()->updateSpotLightPriority(); + fullscreen_spot_lights.push_back(drawablep); + continue; + } + + glh::vec3f tc(c); + mat.mult_matrix_vec(tc); + + fullscreen_lights.push_back(LLVector4(tc.v[0], tc.v[1], tc.v[2], s)); + light_colors.push_back(LLVector4(col.mV[0], col.mV[1], col.mV[2], volume->getLightFalloff()*0.5f)); + } + } + unbindDeferredShader(gDeferredLightProgram); + } + + if (!spot_lights.empty()) + { + LLGLDepthTest depth(GL_TRUE, GL_FALSE); + bindDeferredShader(gDeferredSpotLightProgram); + + mCubeVB->setBuffer(LLVertexBuffer::MAP_VERTEX); + + gDeferredSpotLightProgram.enableTexture(LLShaderMgr::DEFERRED_PROJECTION); + + for (LLDrawable::drawable_list_t::iterator iter = spot_lights.begin(); iter != spot_lights.end(); ++iter) + { + LLFastTimer ftm(FTM_PROJECTORS); + LLDrawable* drawablep = *iter; + + LLVOVolume* volume = drawablep->getVOVolume(); + + LLVector4a center; + center.load3(drawablep->getPositionAgent().mV); + const F32* c = center.getF32ptr(); + F32 s = volume->getLightRadius()*1.5f; + + sVisibleLightCount++; + + setupSpotLight(gDeferredSpotLightProgram, drawablep); + + LLColor3 col = volume->getLightColor(); + /*col.mV[0] = powf(col.mV[0], 2.2f); + col.mV[1] = powf(col.mV[1], 2.2f); + col.mV[2] = powf(col.mV[2], 2.2f);*/ + + gDeferredSpotLightProgram.uniform3fv(LLShaderMgr::LIGHT_CENTER, 1, c); + gDeferredSpotLightProgram.uniform1f(LLShaderMgr::LIGHT_SIZE, s); + gDeferredSpotLightProgram.uniform3fv(LLShaderMgr::DIFFUSE_COLOR, 1, col.mV); + gDeferredSpotLightProgram.uniform1f(LLShaderMgr::LIGHT_FALLOFF, volume->getLightFalloff()*0.5f); + gGL.syncMatrices(); + + mCubeVB->drawRange(LLRender::TRIANGLE_FAN, 0, 7, 8, get_box_fan_indices(camera, center)); + } + gDeferredSpotLightProgram.disableTexture(LLShaderMgr::DEFERRED_PROJECTION); + unbindDeferredShader(gDeferredSpotLightProgram); + } + + //reset mDeferredVB to fullscreen triangle + mDeferredVB->getVertexStrider(vert); + vert[0].set(-1,1,0); + vert[1].set(-1,-3,0); + vert[2].set(3,1,0); + + { + LLGLDepthTest depth(GL_FALSE); + + //full screen blit + gGL.pushMatrix(); + gGL.loadIdentity(); + gGL.matrixMode(LLRender::MM_PROJECTION); + gGL.pushMatrix(); + gGL.loadIdentity(); + + U32 count = 0; + + const U32 max_count = LL_DEFERRED_MULTI_LIGHT_COUNT; + LLVector4 light[max_count]; + LLVector4 col[max_count]; + + F32 far_z = 0.f; + + while (!fullscreen_lights.empty()) + { + LLFastTimer ftm(FTM_FULLSCREEN_LIGHTS); + light[count] = fullscreen_lights.front(); + fullscreen_lights.pop_front(); + col[count] = light_colors.front(); + light_colors.pop_front(); + + /*col[count].mV[0] = powf(col[count].mV[0], 2.2f); + col[count].mV[1] = powf(col[count].mV[1], 2.2f); + col[count].mV[2] = powf(col[count].mV[2], 2.2f);*/ + + far_z = llmin(light[count].mV[2]-light[count].mV[3], far_z); + //col[count] = pow4fsrgb(col[count], 2.2f); + count++; + if (count == max_count || fullscreen_lights.empty()) + { + U32 idx = count-1; + bindDeferredShader(gDeferredMultiLightProgram[idx]); + gDeferredMultiLightProgram[idx].uniform1i(LLShaderMgr::MULTI_LIGHT_COUNT, count); + gDeferredMultiLightProgram[idx].uniform4fv(LLShaderMgr::MULTI_LIGHT, count, (GLfloat*) light); + gDeferredMultiLightProgram[idx].uniform4fv(LLShaderMgr::MULTI_LIGHT_COL, count, (GLfloat*) col); + gDeferredMultiLightProgram[idx].uniform1f(LLShaderMgr::MULTI_LIGHT_FAR_Z, far_z); + far_z = 0.f; + count = 0; + mDeferredVB->setBuffer(LLVertexBuffer::MAP_VERTEX); + mDeferredVB->drawArrays(LLRender::TRIANGLES, 0, 3); + } + } + + unbindDeferredShader(gDeferredMultiLightProgram[0]); + + bindDeferredShader(gDeferredMultiSpotLightProgram); + + gDeferredMultiSpotLightProgram.enableTexture(LLShaderMgr::DEFERRED_PROJECTION); + + mDeferredVB->setBuffer(LLVertexBuffer::MAP_VERTEX); + + for (LLDrawable::drawable_list_t::iterator iter = fullscreen_spot_lights.begin(); iter != fullscreen_spot_lights.end(); ++iter) + { + LLFastTimer ftm(FTM_PROJECTORS); + LLDrawable* drawablep = *iter; + + LLVOVolume* volume = drawablep->getVOVolume(); + + LLVector3 center = drawablep->getPositionAgent(); + F32* c = center.mV; + F32 s = volume->getLightRadius()*1.5f; + + sVisibleLightCount++; + + glh::vec3f tc(c); + mat.mult_matrix_vec(tc); + + setupSpotLight(gDeferredMultiSpotLightProgram, drawablep); + + LLColor3 col = volume->getLightColor(); + + /*col.mV[0] = powf(col.mV[0], 2.2f); + col.mV[1] = powf(col.mV[1], 2.2f); + col.mV[2] = powf(col.mV[2], 2.2f);*/ + + gDeferredMultiSpotLightProgram.uniform3fv(LLShaderMgr::LIGHT_CENTER, 1, tc.v); + gDeferredMultiSpotLightProgram.uniform1f(LLShaderMgr::LIGHT_SIZE, s); + gDeferredMultiSpotLightProgram.uniform3fv(LLShaderMgr::DIFFUSE_COLOR, 1, col.mV); + gDeferredMultiSpotLightProgram.uniform1f(LLShaderMgr::LIGHT_FALLOFF, volume->getLightFalloff()*0.5f); + mDeferredVB->drawArrays(LLRender::TRIANGLES, 0, 3); + } + + gDeferredMultiSpotLightProgram.disableTexture(LLShaderMgr::DEFERRED_PROJECTION); + unbindDeferredShader(gDeferredMultiSpotLightProgram); + + gGL.popMatrix(); + gGL.matrixMode(LLRender::MM_MODELVIEW); + gGL.popMatrix(); + } + } + + gGL.setColorMask(true, true); + } + + /*target->flush(); + + //gamma correct lighting + gGL.matrixMode(LLRender::MM_PROJECTION); + gGL.pushMatrix(); + gGL.loadIdentity(); + gGL.matrixMode(LLRender::MM_MODELVIEW); + gGL.pushMatrix(); + gGL.loadIdentity(); + + { + LLGLDepthTest depth(GL_FALSE, GL_FALSE); + + LLVector2 tc1(0,0); + LLVector2 tc2((F32) target->getWidth()*2, + (F32) target->getHeight()*2); + + target->bindTarget(); + // Apply gamma correction to the frame here. + gDeferredPostGammaCorrectProgram.bind(); + //mDeferredVB->setBuffer(LLVertexBuffer::MAP_VERTEX); + S32 channel = 0; + channel = gDeferredPostGammaCorrectProgram.enableTexture(LLShaderMgr::DEFERRED_DIFFUSE, target->getUsage()); + if (channel > -1) + { + target->bindTexture(0,channel); + gGL.getTexUnit(channel)->setTextureFilteringOption(LLTexUnit::TFO_POINT); + } + + gDeferredPostGammaCorrectProgram.uniform2f(LLShaderMgr::DEFERRED_SCREEN_RES, target->getWidth(), target->getHeight()); + + F32 gamma = gSavedSettings.getF32("RenderDeferredDisplayGamma"); + + gDeferredPostGammaCorrectProgram.uniform1f(LLShaderMgr::DISPLAY_GAMMA, (gamma > 0.1f) ? 1.0f / gamma : (1.0f/2.2f)); + + gGL.begin(LLRender::TRIANGLE_STRIP); + gGL.texCoord2f(tc1.mV[0], tc1.mV[1]); + gGL.vertex2f(-1,-1); + + gGL.texCoord2f(tc1.mV[0], tc2.mV[1]); + gGL.vertex2f(-1,3); + + gGL.texCoord2f(tc2.mV[0], tc1.mV[1]); + gGL.vertex2f(3,-1); + + gGL.end(); + + gGL.getTexUnit(channel)->unbind(target->getUsage()); + gDeferredPostGammaCorrectProgram.unbind(); + target->flush(); + } + + gGL.matrixMode(LLRender::MM_PROJECTION); + gGL.popMatrix(); + gGL.matrixMode(LLRender::MM_MODELVIEW); + gGL.popMatrix(); + + target->bindTarget();*/ + + { //render non-deferred geometry (alpha, fullbright, glow) + LLGLDisable blend(GL_BLEND); + LLGLDisable stencil(GL_STENCIL_TEST); + + pushRenderTypeMask(); + andRenderTypeMask(LLPipeline::RENDER_TYPE_ALPHA, + LLPipeline::RENDER_TYPE_FULLBRIGHT, + LLPipeline::RENDER_TYPE_VOLUME, + LLPipeline::RENDER_TYPE_GLOW, + LLPipeline::RENDER_TYPE_BUMP, + LLPipeline::RENDER_TYPE_PASS_SIMPLE, + LLPipeline::RENDER_TYPE_PASS_ALPHA, + LLPipeline::RENDER_TYPE_PASS_ALPHA_MASK, + LLPipeline::RENDER_TYPE_PASS_BUMP, + LLPipeline::RENDER_TYPE_PASS_POST_BUMP, + LLPipeline::RENDER_TYPE_PASS_FULLBRIGHT, + LLPipeline::RENDER_TYPE_PASS_FULLBRIGHT_ALPHA_MASK, + LLPipeline::RENDER_TYPE_PASS_FULLBRIGHT_SHINY, + LLPipeline::RENDER_TYPE_PASS_GLOW, + LLPipeline::RENDER_TYPE_PASS_GRASS, + LLPipeline::RENDER_TYPE_PASS_SHINY, + LLPipeline::RENDER_TYPE_PASS_INVISIBLE, + LLPipeline::RENDER_TYPE_PASS_INVISI_SHINY, + LLPipeline::RENDER_TYPE_AVATAR, + LLPipeline::RENDER_TYPE_ALPHA_MASK, + LLPipeline::RENDER_TYPE_FULLBRIGHT_ALPHA_MASK, + END_RENDER_TYPES); + + renderGeomPostDeferred(*LLViewerCamera::getInstance()); + popRenderTypeMask(); + } + + //target->flush(); +} + void LLPipeline::setupSpotLight(LLGLSLShader& shader, LLDrawable* drawablep) { //construct frustum @@ -9199,6 +9775,12 @@ void LLPipeline::generateWaterReflection(LLCamera& camera_in) water_clip = 1; } + bool materials_in_water = false; + +#if MATERIALS_IN_REFLECTIONS + materials_in_water = gSavedSettings.getS32("RenderWaterMaterials"); +#endif + if (!LLViewerCamera::getInstance()->cameraUnderWater()) { //generate planar reflection map @@ -9207,7 +9789,9 @@ void LLPipeline::generateWaterReflection(LLCamera& camera_in) LLPipeline::sUseOcclusion = 0; gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); glClearColor(0,0,0,0); + mWaterRef.bindTarget(); + LLViewerCamera::sCurCameraID = LLViewerCamera::CAMERA_WATER0; gGL.setColorMask(true, true); mWaterRef.clear(); @@ -9256,11 +9840,27 @@ void LLPipeline::generateWaterReflection(LLCamera& camera_in) updateCull(camera, result); stateSort(camera, result); + if (LLPipeline::sRenderDeferred && materials_in_water) + { + mWaterRef.flush(); + + gPipeline.grabReferences(result); + gPipeline.mDeferredScreen.bindTarget(); + gGL.setColorMask(true, true); + glClearColor(0,0,0,0); + gPipeline.mDeferredScreen.clear(); + + renderGeomDeferred(camera); + } + else + { renderGeom(camera, TRUE); + } gPipeline.popRenderTypeMask(); } + gGL.setColorMask(true, false); gPipeline.pushRenderTypeMask(); clearRenderTypeMask(LLPipeline::RENDER_TYPE_WATER, @@ -9298,9 +9898,23 @@ void LLPipeline::generateWaterReflection(LLCamera& camera_in) { gPipeline.grabReferences(ref_result); LLGLUserClipPlane clip_plane(plane, mat, projection); + + if (LLPipeline::sRenderDeferred && materials_in_water) + { + renderGeomDeferred(camera); + } + else + { renderGeom(camera); } } + } + + if (LLPipeline::sRenderDeferred && materials_in_water) + { + gPipeline.mDeferredScreen.flush(); + renderDeferredLightingToRT(&mWaterRef); + } gPipeline.popRenderTypeMask(); } @@ -9336,10 +9950,12 @@ void LLPipeline::generateWaterReflection(LLCamera& camera_in) LLViewerCamera::updateFrustumPlanes(camera); gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); + LLColor4& col = LLDrawPoolWater::sWaterFogColor; glClearColor(col.mV[0], col.mV[1], col.mV[2], 0.f); mWaterDis.bindTarget(); LLViewerCamera::sCurCameraID = LLViewerCamera::CAMERA_WATER1; + mWaterDis.getViewport(gGLViewport); if (!LLPipeline::sUnderWaterRender || LLDrawPoolWater::sNeedsReflectionUpdate) @@ -9355,14 +9971,36 @@ void LLPipeline::generateWaterReflection(LLCamera& camera_in) gGL.setColorMask(true, true); mWaterDis.clear(); + + gGL.setColorMask(true, false); + + if (LLPipeline::sRenderDeferred && materials_in_water) + { + mWaterDis.flush(); + gPipeline.mDeferredScreen.bindTarget(); + gGL.setColorMask(true, true); + glClearColor(0,0,0,0); + gPipeline.mDeferredScreen.clear(); + gPipeline.grabReferences(result); + renderGeomDeferred(camera); + } + else + { renderGeom(camera); + } + if (LLPipeline::sRenderDeferred && materials_in_water) + { + gPipeline.mDeferredScreen.flush(); + renderDeferredLightingToRT(&mWaterDis); + } } - LLPipeline::sUnderWaterRender = FALSE; mWaterDis.flush(); + LLPipeline::sUnderWaterRender = FALSE; + } last_update = LLDrawPoolWater::sNeedsReflectionUpdate && LLDrawPoolWater::sNeedsDistortionUpdate; @@ -10678,39 +11316,47 @@ void LLPipeline::generateImpostor(LLVOAvatar* avatar) assertInitialized(); - bool muted = avatar->isVisuallyMuted(); + bool visually_muted = avatar->isVisuallyMuted(); pushRenderTypeMask(); - if (muted) + if (visually_muted) { andRenderTypeMask(LLPipeline::RENDER_TYPE_AVATAR, END_RENDER_TYPES); } else { - andRenderTypeMask(LLPipeline::RENDER_TYPE_VOLUME, - LLPipeline::RENDER_TYPE_AVATAR, + andRenderTypeMask(LLPipeline::RENDER_TYPE_ALPHA, + LLPipeline::RENDER_TYPE_FULLBRIGHT, + LLPipeline::RENDER_TYPE_VOLUME, + LLPipeline::RENDER_TYPE_GLOW, LLPipeline::RENDER_TYPE_BUMP, - LLPipeline::RENDER_TYPE_GRASS, - LLPipeline::RENDER_TYPE_SIMPLE, - LLPipeline::RENDER_TYPE_FULLBRIGHT, - LLPipeline::RENDER_TYPE_ALPHA, - LLPipeline::RENDER_TYPE_INVISIBLE, LLPipeline::RENDER_TYPE_PASS_SIMPLE, LLPipeline::RENDER_TYPE_PASS_ALPHA, LLPipeline::RENDER_TYPE_PASS_ALPHA_MASK, + LLPipeline::RENDER_TYPE_PASS_BUMP, + LLPipeline::RENDER_TYPE_PASS_POST_BUMP, LLPipeline::RENDER_TYPE_PASS_FULLBRIGHT, LLPipeline::RENDER_TYPE_PASS_FULLBRIGHT_ALPHA_MASK, LLPipeline::RENDER_TYPE_PASS_FULLBRIGHT_SHINY, + LLPipeline::RENDER_TYPE_PASS_GLOW, + LLPipeline::RENDER_TYPE_PASS_GRASS, LLPipeline::RENDER_TYPE_PASS_SHINY, LLPipeline::RENDER_TYPE_PASS_INVISIBLE, LLPipeline::RENDER_TYPE_PASS_INVISI_SHINY, + LLPipeline::RENDER_TYPE_AVATAR, + LLPipeline::RENDER_TYPE_ALPHA_MASK, + LLPipeline::RENDER_TYPE_FULLBRIGHT_ALPHA_MASK, + LLPipeline::RENDER_TYPE_INVISIBLE, + LLPipeline::RENDER_TYPE_SIMPLE, END_RENDER_TYPES); } S32 occlusion = sUseOcclusion; sUseOcclusion = 0; + sReflectionRender = sRenderDeferred ? FALSE : TRUE; + sShadowRender = TRUE; sImpostorRender = TRUE; @@ -10805,32 +11451,59 @@ void LLPipeline::generateImpostor(LLVOAvatar* avatar) if (!avatar->mImpostor.isComplete()) { LLFastTimer t(FTM_IMPOSTOR_ALLOCATE); - avatar->mImpostor.allocate(resX,resY,GL_RGBA,TRUE,FALSE); + if (LLPipeline::sRenderDeferred) { + avatar->mImpostor.allocate(resX,resY,GL_SRGB8_ALPHA8,TRUE,FALSE); addDeferredAttachments(avatar->mImpostor); } + else + { + avatar->mImpostor.allocate(resX,resY,GL_RGBA,TRUE,FALSE); + } gGL.getTexUnit(0)->bind(&avatar->mImpostor); gGL.getTexUnit(0)->setTextureFilteringOption(LLTexUnit::TFO_POINT); gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); } - else if(resX != avatar->mImpostor.getWidth() || - resY != avatar->mImpostor.getHeight()) + else if(resX != avatar->mImpostor.getWidth() || resY != avatar->mImpostor.getHeight()) { LLFastTimer t(FTM_IMPOSTOR_RESIZE); - avatar->mImpostor.resize(resX,resY,GL_RGBA); + avatar->mImpostor.resize(resX,resY); } avatar->mImpostor.bindTarget(); } + F32 old_alpha = LLDrawPoolAvatar::sMinimumAlpha; + + if (visually_muted) + { //disable alpha masking for muted avatars (get whole skin silhouette) + LLDrawPoolAvatar::sMinimumAlpha = 0.f; + } + if (LLPipeline::sRenderDeferred) { avatar->mImpostor.clear(); renderGeomDeferred(camera); + + renderGeomPostDeferred(camera); + + // Shameless hack time: render it all again, + // this time writing the depth + // values we need to generate the alpha mask below + // while preserving the alpha-sorted color rendering + // from the previous pass + // + sImpostorRenderAlphaDepthPass = true; + // depth-only here... + // + gGL.setColorMask(false,false); renderGeomPostDeferred(camera); + + sImpostorRenderAlphaDepthPass = false; + } else { @@ -10838,10 +11511,28 @@ void LLPipeline::generateImpostor(LLVOAvatar* avatar) glScissor(0, 0, resX, resY); avatar->mImpostor.clear(); renderGeom(camera); + + // Shameless hack time: render it all again, + // this time writing the depth + // values we need to generate the alpha mask below + // while preserving the alpha-sorted color rendering + // from the previous pass + // + sImpostorRenderAlphaDepthPass = true; + + // depth-only here... + // + gGL.setColorMask(false,false); + renderGeom(camera); + + sImpostorRenderAlphaDepthPass = false; } - + + LLDrawPoolAvatar::sMinimumAlpha = old_alpha; + { //create alpha mask based on depth buffer (grey out if muted) LLFastTimer t(FTM_IMPOSTOR_BACKGROUND); + if (LLPipeline::sRenderDeferred) { GLuint buff = GL_COLOR_ATTACHMENT0; @@ -10850,7 +11541,7 @@ void LLPipeline::generateImpostor(LLVOAvatar* avatar) LLGLDisable blend(GL_BLEND); - if (muted) + if (visually_muted) { gGL.setColorMask(true, true); } @@ -10875,10 +11566,20 @@ void LLPipeline::generateImpostor(LLVOAvatar* avatar) if (LLGLSLShader::sNoFixedFunction) { - gUIProgram.bind(); + gDebugProgram.bind(); + } + + + if (LLMuteList::getInstance()->isMuted(avatar->getID())) + { //grey muted avatar + gGL.diffuseColor4ub(64,64,64,255); + } + else + { // Visually muted avatar + gGL.diffuseColor4fv( avatar->getMutedAVColor().mV ); } - gGL.color4ub(64,64,64,255); + { gGL.begin(LLRender::QUADS); gGL.vertex3f(-1, -1, clip_plane); gGL.vertex3f(1, -1, clip_plane); @@ -10886,10 +11587,11 @@ void LLPipeline::generateImpostor(LLVOAvatar* avatar) gGL.vertex3f(-1, 1, clip_plane); gGL.end(); gGL.flush(); + } if (LLGLSLShader::sNoFixedFunction) { - gUIProgram.unbind(); + gDebugProgram.unbind(); } gGL.popMatrix(); @@ -11226,6 +11928,3 @@ void LLPipeline::restoreHiddenObject( const LLUUID& id ) } } - - - diff --git a/indra/newview/pipeline.h b/indra/newview/pipeline.h index f0bebbe20d..9aeb2d4978 100755 --- a/indra/newview/pipeline.h +++ b/indra/newview/pipeline.h @@ -295,6 +295,7 @@ public: void unbindDeferredShader(LLGLSLShader& shader); void renderDeferredLighting(); + void renderDeferredLightingToRT(LLRenderTarget* target); void generateWaterReflection(LLCamera& camera); void generateSunShadow(LLCamera& camera); @@ -594,6 +595,7 @@ public: static BOOL sPickAvatar; static BOOL sReflectionRender; static BOOL sImpostorRender; + static BOOL sImpostorRenderAlphaDepthPass; static BOOL sUnderWaterRender; static BOOL sRenderGlow; static BOOL sTextureBindTest; diff --git a/indra/newview/skins/default/textures/icons/Conv_toolbar_add_person.png b/indra/newview/skins/default/textures/icons/Conv_toolbar_add_person.png Binary files differindex 0631f16f3b..0631f16f3b 100755..100644 --- a/indra/newview/skins/default/textures/icons/Conv_toolbar_add_person.png +++ b/indra/newview/skins/default/textures/icons/Conv_toolbar_add_person.png diff --git a/indra/newview/skins/default/textures/icons/Conv_toolbar_arrow_ne.png b/indra/newview/skins/default/textures/icons/Conv_toolbar_arrow_ne.png Binary files differindex 578482f5ed..578482f5ed 100755..100644 --- a/indra/newview/skins/default/textures/icons/Conv_toolbar_arrow_ne.png +++ b/indra/newview/skins/default/textures/icons/Conv_toolbar_arrow_ne.png diff --git a/indra/newview/skins/default/textures/icons/Conv_toolbar_arrow_sw.png b/indra/newview/skins/default/textures/icons/Conv_toolbar_arrow_sw.png Binary files differindex 7676131790..7676131790 100755..100644 --- a/indra/newview/skins/default/textures/icons/Conv_toolbar_arrow_sw.png +++ b/indra/newview/skins/default/textures/icons/Conv_toolbar_arrow_sw.png diff --git a/indra/newview/skins/default/textures/icons/Conv_toolbar_call_log.png b/indra/newview/skins/default/textures/icons/Conv_toolbar_call_log.png Binary files differindex 2880eb766a..2880eb766a 100755..100644 --- a/indra/newview/skins/default/textures/icons/Conv_toolbar_call_log.png +++ b/indra/newview/skins/default/textures/icons/Conv_toolbar_call_log.png diff --git a/indra/newview/skins/default/textures/icons/Conv_toolbar_close.png b/indra/newview/skins/default/textures/icons/Conv_toolbar_close.png Binary files differindex d009c8f446..d009c8f446 100755..100644 --- a/indra/newview/skins/default/textures/icons/Conv_toolbar_close.png +++ b/indra/newview/skins/default/textures/icons/Conv_toolbar_close.png diff --git a/indra/newview/skins/default/textures/icons/Conv_toolbar_collapse.png b/indra/newview/skins/default/textures/icons/Conv_toolbar_collapse.png Binary files differindex 8d82960e28..8d82960e28 100755..100644 --- a/indra/newview/skins/default/textures/icons/Conv_toolbar_collapse.png +++ b/indra/newview/skins/default/textures/icons/Conv_toolbar_collapse.png diff --git a/indra/newview/skins/default/textures/icons/Conv_toolbar_expand.png b/indra/newview/skins/default/textures/icons/Conv_toolbar_expand.png Binary files differindex f718d3fc60..f718d3fc60 100755..100644 --- a/indra/newview/skins/default/textures/icons/Conv_toolbar_expand.png +++ b/indra/newview/skins/default/textures/icons/Conv_toolbar_expand.png diff --git a/indra/newview/skins/default/textures/icons/Conv_toolbar_hang_up.png b/indra/newview/skins/default/textures/icons/Conv_toolbar_hang_up.png Binary files differindex 315e2c581a..315e2c581a 100755..100644 --- a/indra/newview/skins/default/textures/icons/Conv_toolbar_hang_up.png +++ b/indra/newview/skins/default/textures/icons/Conv_toolbar_hang_up.png diff --git a/indra/newview/skins/default/textures/icons/Conv_toolbar_open_call.png b/indra/newview/skins/default/textures/icons/Conv_toolbar_open_call.png Binary files differindex 732ab02a20..732ab02a20 100755..100644 --- a/indra/newview/skins/default/textures/icons/Conv_toolbar_open_call.png +++ b/indra/newview/skins/default/textures/icons/Conv_toolbar_open_call.png diff --git a/indra/newview/skins/default/textures/icons/Conv_toolbar_plus.png b/indra/newview/skins/default/textures/icons/Conv_toolbar_plus.png Binary files differindex 25a32cb2ba..25a32cb2ba 100755..100644 --- a/indra/newview/skins/default/textures/icons/Conv_toolbar_plus.png +++ b/indra/newview/skins/default/textures/icons/Conv_toolbar_plus.png diff --git a/indra/newview/skins/default/textures/icons/Conv_toolbar_sort.png b/indra/newview/skins/default/textures/icons/Conv_toolbar_sort.png Binary files differindex 08debeb91f..08debeb91f 100755..100644 --- a/indra/newview/skins/default/textures/icons/Conv_toolbar_sort.png +++ b/indra/newview/skins/default/textures/icons/Conv_toolbar_sort.png diff --git a/indra/newview/skins/default/textures/icons/Facebook.png b/indra/newview/skins/default/textures/icons/Facebook.png Binary files differnew file mode 100644 index 0000000000..8287d56f88 --- /dev/null +++ b/indra/newview/skins/default/textures/icons/Facebook.png diff --git a/indra/newview/skins/default/textures/icons/map_placeholder.png b/indra/newview/skins/default/textures/icons/map_placeholder.png Binary files differnew file mode 100644 index 0000000000..31e457aa75 --- /dev/null +++ b/indra/newview/skins/default/textures/icons/map_placeholder.png diff --git a/indra/newview/skins/default/textures/textures.xml b/indra/newview/skins/default/textures/textures.xml index 54f60f4441..94c187e21a 100755 --- a/indra/newview/skins/default/textures/textures.xml +++ b/indra/newview/skins/default/textures/textures.xml @@ -148,6 +148,7 @@ with the same filename but different name <texture name="Command_Preferences_Icon" file_name="toolbar_icons/preferences.png" preload="true" /> <texture name="Command_Profile_Icon" file_name="toolbar_icons/profile.png" preload="true" /> <texture name="Command_Search_Icon" file_name="toolbar_icons/search.png" preload="true" /> + <texture name="Command_Social_Icon" file_name="toolbar_icons/facebook.png" preload="true" /> <texture name="Command_Snapshot_Icon" file_name="toolbar_icons/snapshot.png" preload="true" /> <texture name="Command_Speak_Icon" file_name="toolbar_icons/speak.png" preload="true" /> <texture name="Command_View_Icon" file_name="toolbar_icons/view.png" preload="true" /> @@ -199,6 +200,8 @@ with the same filename but different name <texture name="ExternalBrowser_Off" file_name="icons/ExternalBrowser_Off.png" preload="false" /> <texture name="Edit_Wrench" file_name="icons/Edit_Wrench.png" preload="false" /> + <texture name="Facebook_Icon" file_name="icons/Facebook.png" preload="false" /> + <texture name="Favorite_Star_Active" file_name="navbar/Favorite_Star_Active.png" preload="false" /> <texture name="Favorite_Star_Off" file_name="navbar/Favorite_Star_Off.png" preload="false" /> <texture name="Favorite_Star_Press" file_name="navbar/Favorite_Star_Press.png" preload="false" /> @@ -323,6 +326,8 @@ with the same filename but different name <texture name="Locked_Icon" file_name="icons/Locked_Icon.png" preload="false" /> + <texture name="Map_Placeholder_Icon" file_name="icons/map_placeholder.png" preload="true" /> + <texture name="MarketplaceBtn_Off" file_name="widgets/MarketplaceBtn_Off.png" preload="true" scale.left="30" scale.top="19" scale.right="35" scale.bottom="4" /> <texture name="MarketplaceBtn_Selected" file_name="widgets/MarketplaceBtn_Selected.png" preload="true" scale.left="30" scale.top="19" scale.right="35" scale.bottom="4" /> @@ -565,6 +570,7 @@ with the same filename but different name <texture name="Snapshot_Email" file_name="snapshot_email.png" preload="false" /> <texture name="Snapshot_Inventory" file_name="toolbar_icons/inventory.png" preload="false" /> <texture name="Snapshot_Profile" file_name="toolbar_icons/profile.png" preload="false" /> + <texture name="Snapshot_Facebook" file_name="toolbar_icons/facebook.png" preload="false" /> <texture name="startup_logo" file_name="windows/startup_logo.png" preload="true" /> diff --git a/indra/newview/skins/default/textures/toolbar_icons/facebook.png b/indra/newview/skins/default/textures/toolbar_icons/facebook.png Binary files differnew file mode 100644 index 0000000000..b960b834dc --- /dev/null +++ b/indra/newview/skins/default/textures/toolbar_icons/facebook.png diff --git a/indra/newview/skins/default/xui/de/floater_about.xml b/indra/newview/skins/default/xui/de/floater_about.xml index 5245467183..bc0eae7c5d 100755 --- a/indra/newview/skins/default/xui/de/floater_about.xml +++ b/indra/newview/skins/default/xui/de/floater_about.xml @@ -8,7 +8,9 @@ Kompiliert mit [COMPILER] version [COMPILER_VERSION] </floater.string> <floater.string name="AboutPosition"> - Sie befinden sich in [POSITION_LOCAL_0,number,1], [POSITION_LOCAL_1,number,1], [POSITION_LOCAL_2,number,1] in [REGION] auf <nolink>[HOSTNAME]</nolink> ([HOSTIP]) + Sie befinden sich an [POSITION_LOCAL_0,number,1], [POSITION_LOCAL_1,number,1], [POSITION_LOCAL_2,number,1] in [REGION] auf <nolink>[HOSTNAME]</nolink> ([HOSTIP]) +SLURL: <nolink>[SLURL]</nolink> +(globale Koordinaten [POSITION_0,number,1], [POSITION_1,number,1], [POSITION_2,number,1]) [SERVER_VERSION] [SERVER_RELEASE_NOTES_URL] </floater.string> diff --git a/indra/newview/skins/default/xui/de/floater_bulk_perms.xml b/indra/newview/skins/default/xui/de/floater_bulk_perms.xml index 8f99fc933c..27a74c874e 100755 --- a/indra/newview/skins/default/xui/de/floater_bulk_perms.xml +++ b/indra/newview/skins/default/xui/de/floater_bulk_perms.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> -<floater name="floaterbulkperms" title="BERECHTIGUNGEN BEARBEITEN"> +<floater name="floaterbulkperms" title="INHALTSBERECHTIGUNGEN ÄNDERN"> <floater.string name="nothing_to_modify_text"> Auswahl enthält keinen Inhalt, der bearbeitet werden kann. </floater.string> @@ -33,7 +33,7 @@ <button label="√ Alle" label_selected="Alle" name="check_all"/> <button label="Löschen" label_selected="Keine" name="check_none"/> <text name="newperms"> - Neue Inhalts-Berechtigungen + Inhaltsberechtigungen ändern in </text> <text name="GroupLabel"> Gruppe: @@ -49,6 +49,7 @@ <check_box label="Bearbeiten" name="next_owner_modify"/> <check_box label="Kopieren" name="next_owner_copy"/> <check_box initial_value="true" label="Transferieren" name="next_owner_transfer" tool_tip="Nächster Eigentümer kann dieses Objekt weitergeben oder -verkaufen"/> - <button label="OK" name="apply"/> + <button label="OK" name="ok"/> + <button label="Anwenden" name="apply"/> <button label="Abbrechen" name="close"/> </floater> diff --git a/indra/newview/skins/default/xui/de/floater_goto_line.xml b/indra/newview/skins/default/xui/de/floater_goto_line.xml new file mode 100644 index 0000000000..02550ec398 --- /dev/null +++ b/indra/newview/skins/default/xui/de/floater_goto_line.xml @@ -0,0 +1,7 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<floater name="script goto" title="GEHE ZU ZEILE"> + <button label="OK" label_selected="OK" name="goto_btn"/> + <text name="txt"> + Gehe zu Zeile + </text> +</floater> diff --git a/indra/newview/skins/default/xui/de/floater_im_session.xml b/indra/newview/skins/default/xui/de/floater_im_session.xml index f96eb72cb1..b07b74bf4a 100755 --- a/indra/newview/skins/default/xui/de/floater_im_session.xml +++ b/indra/newview/skins/default/xui/de/floater_im_session.xml @@ -34,13 +34,11 @@ <layout_panel name="body_panel"> <layout_stack name="im_panels"> <layout_panel name="right_part_holder"> - <panel name="trnsAndChat_panel"> - <layout_stack name="translate_and_chat_stack"> - <layout_panel name="translate_chat_checkbox_lp"> - <check_box label="Chat übersetzen" name="translate_chat_checkbox"/> - </layout_panel> - </layout_stack> - </panel> + <layout_stack name="translate_and_chat_stack"> + <layout_panel name="translate_chat_checkbox_lp"> + <check_box label="Chat übersetzen" name="translate_chat_checkbox"/> + </layout_panel> + </layout_stack> </layout_panel> </layout_stack> </layout_panel> diff --git a/indra/newview/skins/default/xui/de/floater_pathfinding_console.xml b/indra/newview/skins/default/xui/de/floater_pathfinding_console.xml index 88e9f53a4c..ebf8f01632 100755 --- a/indra/newview/skins/default/xui/de/floater_pathfinding_console.xml +++ b/indra/newview/skins/default/xui/de/floater_pathfinding_console.xml @@ -71,7 +71,7 @@ <text name="show_label"> Anzeigen: </text> - <check_box label="Test" name="show_world"/> + <check_box label="Welt" name="show_world"/> <check_box label="Nur bewegliche Objekte" name="show_world_movables_only"/> <check_box label="Navmesh" name="show_navmesh"/> <text name="show_walkability_label"> diff --git a/indra/newview/skins/default/xui/de/menu_attachment_other.xml b/indra/newview/skins/default/xui/de/menu_attachment_other.xml index 237c92f7d2..4c125c8b5d 100755 --- a/indra/newview/skins/default/xui/de/menu_attachment_other.xml +++ b/indra/newview/skins/default/xui/de/menu_attachment_other.xml @@ -11,7 +11,9 @@ <menu_item_call label="Einfrieren" name="Freeze..."/> <menu_item_call label="Hinauswerfen" name="Eject..."/> <menu_item_call label="Fehler in Texturen beseitigen" name="Debug..."/> + <menu_item_call label="XML ausgeben" name="Dump XML"/> <menu_item_call label="Hineinzoomen" name="Zoom In"/> <menu_item_call label="Bezahlen" name="Pay..."/> <menu_item_call label="Objektprofil" name="Object Inspect"/> + <menu_item_call label="Partikeleigentümer blockieren" name="Mute Particle"/> </context_menu> diff --git a/indra/newview/skins/default/xui/de/menu_attachment_self.xml b/indra/newview/skins/default/xui/de/menu_attachment_self.xml index 325d52a22e..7888c7b0a1 100755 --- a/indra/newview/skins/default/xui/de/menu_attachment_self.xml +++ b/indra/newview/skins/default/xui/de/menu_attachment_self.xml @@ -12,5 +12,7 @@ <menu_item_call label="Meine Gruppen" name="Groups..."/> <menu_item_call label="Mein Profil" name="Profile..."/> <menu_item_call label="Fehler in Texturen beseitigen" name="Debug..."/> + <menu_item_call label="XML ausgeben" name="Dump XML"/> <menu_item_call label="Fallen lassen" name="Drop"/> + <menu_item_call label="Partikeleigentümer blockieren" name="Mute Particle"/> </context_menu> diff --git a/indra/newview/skins/default/xui/de/menu_avatar_other.xml b/indra/newview/skins/default/xui/de/menu_avatar_other.xml index 8aee0be3d2..65dc054ed5 100755 --- a/indra/newview/skins/default/xui/de/menu_avatar_other.xml +++ b/indra/newview/skins/default/xui/de/menu_avatar_other.xml @@ -11,6 +11,8 @@ <menu_item_call label="Einfrieren" name="Freeze..."/> <menu_item_call label="Hinauswerfen" name="Eject..."/> <menu_item_call label="Fehler in Texturen beseitigen" name="Debug..."/> + <menu_item_call label="XML ausgeben" name="Dump XML"/> <menu_item_call label="Hineinzoomen" name="Zoom In"/> <menu_item_call label="Bezahlen" name="Pay..."/> + <menu_item_call label="Partikeleigentümer blockieren" name="Mute Particle"/> </context_menu> diff --git a/indra/newview/skins/default/xui/de/menu_avatar_self.xml b/indra/newview/skins/default/xui/de/menu_avatar_self.xml index c49f4b198b..022cd8c3ca 100755 --- a/indra/newview/skins/default/xui/de/menu_avatar_self.xml +++ b/indra/newview/skins/default/xui/de/menu_avatar_self.xml @@ -29,4 +29,6 @@ <menu_item_call label="Meine Gruppen" name="Groups..."/> <menu_item_call label="Mein Profil" name="Profile..."/> <menu_item_call label="Fehler in Texturen beseitigen" name="Debug..."/> + <menu_item_call label="XML ausgeben" name="Dump XML"/> + <menu_item_call label="Partikeleigentümer blockieren" name="Mute Particle"/> </context_menu> diff --git a/indra/newview/skins/default/xui/de/menu_conversation.xml b/indra/newview/skins/default/xui/de/menu_conversation.xml index 30d3ab79e1..bdfa66c23b 100644 --- a/indra/newview/skins/default/xui/de/menu_conversation.xml +++ b/indra/newview/skins/default/xui/de/menu_conversation.xml @@ -3,6 +3,7 @@ <menu_item_call label="Unterhaltung schließen" name="close_conversation"/> <menu_item_call label="Unterhaltung öffnen" name="open_voice_conversation"/> <menu_item_call label="Voice-Verbindung trennen" name="disconnect_from_voice"/> + <menu_item_call label="Ausgewählte schließen" name="close_selected_conversations"/> <menu_item_call label="Profil anzeigen" name="view_profile"/> <menu_item_call label="IM" name="im"/> <menu_item_call label="Teleport anbieten" name="offer_teleport"/> diff --git a/indra/newview/skins/default/xui/de/menu_land.xml b/indra/newview/skins/default/xui/de/menu_land.xml index de679da3d8..0bbf8c666e 100755 --- a/indra/newview/skins/default/xui/de/menu_land.xml +++ b/indra/newview/skins/default/xui/de/menu_land.xml @@ -6,4 +6,5 @@ <menu_item_call label="Pass kaufen" name="Land Buy Pass"/> <menu_item_call label="Bauen" name="Create"/> <menu_item_call label="Land bearbeiten" name="Edit Terrain"/> + <menu_item_call label="Partikeleigentümer blockieren" name="Mute Particle"/> </context_menu> diff --git a/indra/newview/skins/default/xui/de/menu_login.xml b/indra/newview/skins/default/xui/de/menu_login.xml index b43b41a5dc..62358cc5a8 100755 --- a/indra/newview/skins/default/xui/de/menu_login.xml +++ b/indra/newview/skins/default/xui/de/menu_login.xml @@ -18,7 +18,13 @@ <menu_item_call label="Servicebedingungen anzeigen" name="TOS"/> <menu_item_call label="Wichtige Meldung anzeigen" name="Critical"/> <menu_item_call label="Web Content Floater Debug Test" name="Web Content Floater Debug Test"/> - <menu label="Protokollierungsstufe festlegen" name="Set Logging Level"/> + <menu label="Protokollierungsstufe festlegen" name="Set Logging Level"> + <menu_item_check label="Debug" name="Debug"/> + <menu_item_check label="Info" name="Info"/> + <menu_item_check label="Warnung" name="Warning"/> + <menu_item_check label="Fehler" name="Error"/> + <menu_item_check label="Keine" name="None"/> + </menu> <menu_item_check label="Grid-Auswahl anzeigen" name="Show Grid Picker"/> <menu_item_call label="Benachrichtigungs-Konsole anzeigen" name="Show Notifications Console"/> </menu> diff --git a/indra/newview/skins/default/xui/de/menu_mute_particle.xml b/indra/newview/skins/default/xui/de/menu_mute_particle.xml new file mode 100644 index 0000000000..ea8ae03ee0 --- /dev/null +++ b/indra/newview/skins/default/xui/de/menu_mute_particle.xml @@ -0,0 +1,5 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<!-- *NOTE: See also menu_attachment_other.xml --> +<context_menu name="Mute Particle Pie"> + <menu_item_call label="Partikeleigentümer blockieren" name="Mute Particle"/> +</context_menu> diff --git a/indra/newview/skins/default/xui/de/menu_object.xml b/indra/newview/skins/default/xui/de/menu_object.xml index 9f44ced928..de2b409678 100755 --- a/indra/newview/skins/default/xui/de/menu_object.xml +++ b/indra/newview/skins/default/xui/de/menu_object.xml @@ -5,13 +5,13 @@ </menu_item_call> <menu_item_call label="Bearbeiten" name="Edit..."/> <menu_item_call label="Bauen" name="Build"/> - <menu_item_call label="In Linksets anzeigen" name="show_in_linksets"/> - <menu_item_call label="In Figuren anzeigen" name="show_in_characters"/> <menu_item_call label="Öffnen" name="Open"/> <menu_item_call label="Hier sitzen" name="Object Sit"/> <menu_item_call label="Aufstehen" name="Object Stand Up"/> <menu_item_call label="Objektprofil" name="Object Inspect"/> <menu_item_call label="Hineinzoomen" name="Zoom In"/> + <menu_item_call label="In Linksets anzeigen" name="show_in_linksets"/> + <menu_item_call label="In Figuren anzeigen" name="show_in_characters"/> <context_menu label="Anziehen" name="Put On"> <menu_item_call label="Anziehen" name="Wear"/> <menu_item_call label="Hinzufügen" name="Add"/> @@ -28,4 +28,5 @@ <menu_item_call label="Bezahlen" name="Pay..."/> <menu_item_call label="Kaufen" name="Buy..."/> <menu_item_call label="Löschen" name="Delete"/> + <menu_item_call label="Partikeleigentümer blockieren" name="Mute Particle"/> </context_menu> diff --git a/indra/newview/skins/default/xui/de/menu_url_agent.xml b/indra/newview/skins/default/xui/de/menu_url_agent.xml index c61ebb0eae..ddb072ba8f 100755 --- a/indra/newview/skins/default/xui/de/menu_url_agent.xml +++ b/indra/newview/skins/default/xui/de/menu_url_agent.xml @@ -3,6 +3,7 @@ <menu_item_call label="Profil anzeigen" name="show_agent"/> <menu_item_call label="IM senden..." name="send_im"/> <menu_item_call label="Freund hinzufügen..." name="add_friend"/> + <menu_item_call label="Freund entfernen..." name="remove_friend"/> <menu_item_call label="Name in Zwischenablage kopieren" name="url_copy_label"/> <menu_item_call label="SLurl in die Zwischenablage kopieren" name="url_copy"/> </context_menu> diff --git a/indra/newview/skins/default/xui/de/menu_url_objectim.xml b/indra/newview/skins/default/xui/de/menu_url_objectim.xml index 77b7004e44..fc01ea8444 100755 --- a/indra/newview/skins/default/xui/de/menu_url_objectim.xml +++ b/indra/newview/skins/default/xui/de/menu_url_objectim.xml @@ -1,6 +1,7 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> <context_menu name="Url Popup"> <menu_item_call label="Objektprofil..." name="show_object"/> + <menu_item_call label="Blockieren..." name="block_object"/> <menu_item_call label="Auf Karte zeigen" name="show_on_map"/> <menu_item_call label="Zu Objekt-Position teleportieren" name="teleport_to_object"/> <menu_item_call label="Objektname in Zwischenablage kopieren" name="url_copy_label"/> diff --git a/indra/newview/skins/default/xui/de/menu_viewer.xml b/indra/newview/skins/default/xui/de/menu_viewer.xml index 47d9fec352..be5d4891d7 100755 --- a/indra/newview/skins/default/xui/de/menu_viewer.xml +++ b/indra/newview/skins/default/xui/de/menu_viewer.xml @@ -16,7 +16,10 @@ <menu_item_call label="Animation meines Avatars stoppen" name="Stop Animating My Avatar"/> <menu_item_call label="Gehen/Rennen/Fliegen..." name="Walk / run / fly"/> </menu> - <menu label="Status" name="Status"/> + <menu label="Status" name="Status"> + <menu_item_check label="Abwesend" name="Away"/> + <menu_item_check label="Nicht stören" name="Do Not Disturb"/> + </menu> <menu_item_call label="L$ kaufen..." name="Buy and Sell L$"/> <menu_item_call label="Händler-Outbox..." name="MerchantOutbox"/> <menu_item_call label="Kontoübersicht..." name="Manage My Account"> @@ -32,6 +35,7 @@ <menu_item_check label="Unterhaltungen..." name="Conversations"/> <menu_item_check label="Chat in der Nähe..." name="Nearby Chat"/> <menu_item_check label="Sprechen" name="Speak"/> + <menu_item_check label="Unterhaltungsprotokoll..." name="Conversation Log..."/> <menu label="Voice-Morphing" name="VoiceMorphing"> <menu_item_check label="Kein Voice-Morphing" name="NoVoiceMorphing"/> <menu_item_check label="Vorschau..." name="Preview"/> @@ -42,6 +46,7 @@ <menu_item_check label="Gruppen" name="My Groups"/> <menu_item_check label="Leute in der Nähe" name="Active Speakers"/> <menu_item_call label="Blockierliste" name="Block List"/> + <menu_item_check label="Nicht stören" name="Do Not Disturb"/> </menu> <menu label="Welt" name="World"> <menu_item_call label="Landmarke für diesen Ort setzen" name="Create Landmark Here"/> @@ -110,6 +115,7 @@ <menu_item_call label="Nächsten Teil mit einsschließen" name="Include Next Part"/> <menu_item_call label="Vorherige Teile mit einschließen" name="Include Previous Part"/> </menu> + <menu_item_call label="Linksets..." name="pathfinding_linkset_menu_item"/> <menu_item_call label="Fokus auf Auswahl" name="Focus on Selection"/> <menu_item_call label="Auf Auswahl zoomen" name="Zoom to Selection"/> <menu label="Objekt" name="Object"> @@ -279,6 +285,7 @@ <menu_item_check label="Framerate randomisieren" name="Randomize Framerate"/> <menu_item_check label="Periodic Slow Frame" name="Periodic Slow Frame"/> <menu_item_check label="Frame-Test" name="Frame Test"/> + <menu_item_call label="Rahmenprofil" name="Frame Profile"/> </menu> <menu label="Metadaten darstellen" name="Render Metadata"> <menu_item_check label="Bonding Boxes" name="Bounding Boxes"/> @@ -313,9 +320,10 @@ <menu_item_check label="Achsen" name="Axes"/> <menu_item_check label="Tangentenbasis" name="Tangent Basis"/> <menu_item_call label="Texturinfo für ausgewähltes Objekt" name="Selected Texture Info Basis"/> + <menu_item_call label="Ausgewählte Materialinfos" name="Selected Material Info"/> <menu_item_check label="Wireframe" name="Wireframe"/> <menu_item_check label="Objekt-Objekt Okklusion" name="Object-Object Occlusion"/> - <menu_item_check label="Uber Licht Modell" name="Advanced Lighting Model"/> + <menu_item_check label="Erweitertes Beleuchtungsmodell" name="Advanced Lighting Model"/> <menu_item_check label="Schatten von Sonne-/Mond-Projektoren" name="Shadows from Sun/Moon/Projectors"/> <menu_item_check label="SSAO und Schattenglättung" name="SSAO and Shadow Smoothing"/> <menu_item_check label="Fehler in GL beseitigen" name="Debug GL"/> @@ -325,7 +333,6 @@ <menu_item_check label="Animationstexturen" name="Animation Textures"/> <menu_item_check label="Texturen deaktivieren" name="Disable Textures"/> <menu_item_check label="Voll-Res-Texturen" name="Rull Res Textures"/> - <menu_item_check label="Textur-Atlas (experimentell)" name="Texture Atlas"/> <menu_item_check label="Angehängte Lichter rendern" name="Render Attached Lights"/> <menu_item_check label="Angehängte Partikel rendern" name="Render Attached Particles"/> <menu_item_check label="Leucht-Objekte schweben lassen" name="Hover Glow Objects"/> @@ -361,7 +368,6 @@ <menu_item_call label="Fokus ausgeben" name="Dump Focus Holder"/> <menu_item_call label="Ausgewählte Objektinfo drucken" name="Print Selected Object Info"/> <menu_item_call label="Agent-Info drucken" name="Print Agent Info"/> - <menu_item_call label="Speicher-Stats" name="Memory Stats"/> <menu_item_check label="Regions-Debug-Konsole" name="Region Debug Console"/> <menu_item_check label="Fehler in SelectMgr beseitigen" name="Debug SelectMgr"/> <menu_item_check label="Fehler in Klicks beseitigen" name="Debug Clicks"/> @@ -395,7 +401,6 @@ </menu> <menu_item_call label="Param auf Standard erzwingen" name="Force Params to Default"/> <menu_item_check label="Animations-Info" name="Animation Info"/> - <menu_item_check label="Zeitlupen-Animationen" name="Slow Motion Animations"/> <menu_item_check label="Kamerafokus anzeigen" name="Show Look At"/> <menu_item_check label="Klickpunkt anzeigen??" name="Show Point At"/> <menu_item_check label="Fehler in Landaktualisierung beseitigen" name="Debug Joint Updates"/> diff --git a/indra/newview/skins/default/xui/de/notifications.xml b/indra/newview/skins/default/xui/de/notifications.xml index dc0d7dc6b4..b3ae98f633 100755 --- a/indra/newview/skins/default/xui/de/notifications.xml +++ b/indra/newview/skins/default/xui/de/notifications.xml @@ -146,7 +146,7 @@ Wählen Sie ein einzelnes Objekt aus und versuchen Sie es erneut. <usetemplate canceltext="Abbrechen" name="yesnocancelbuttons" notext="Nicht speichern" yestext="Alles speichern"/> </notification> <notification name="FriendsAndGroupsOnly"> - Leute, die nicht auf Ihrer Freundesliste stehen, werden nicht wissen, dass Sie deren Anrufe oder Sofortnachrichten ignoriert haben. + Personen, die nicht auf Ihrer Freundesliste stehen, werden nicht informiert, dass Sie ihre Anrufe und Instant Messages ignorieren. <usetemplate name="okbutton" yestext="Ja"/> </notification> <notification name="FavoritesOnLogin"> @@ -216,6 +216,14 @@ Der Rolle „[ROLE_NAME]“ diese Fähigkeit zuweisen? Der Rolle „[ROLE_NAME]“ diese Fähigkeit zuweisen? <usetemplate name="okcancelbuttons" notext="Nein" yestext="Ja"/> </notification> + <notification name="EjectGroupMemberWarning"> + Sie sind dabei, [AVATAR_NAME] aus der Gruppe hinauszuwerfen. + <usetemplate ignoretext="Hinauswerfen eines einzelnen Gruppenmitglieds bestätigen" name="okcancelignore" notext="Abbrechen" yestext="Hinauswerfen"/> + </notification> + <notification name="EjectGroupMembersWarning"> + Sie sind dabei, [COUNT] Mitglieder aus der Gruppe hinauszuwerfen. + <usetemplate ignoretext="Hinauswerfen mehrerer Gruppenmitglieder bestätigen" name="okcancelignore" notext="Abbrechen" yestext="Hinauswerfen"/> + </notification> <notification name="AttachmentDrop"> Sie möchten Ihren Anhang wirklich fallen lassen? Möchten Sie fortfahren? @@ -1124,7 +1132,7 @@ auf ALLEN LÄNDERN in diesem Sim LÖSCHEN? Geben sie einen höheren Betrag ein. </notification> <notification name="ConfirmItemDeleteHasLinks"> - Mindestens eines Ihrer ausgewählten Objekte verfügt über verknüpfte Objekte. Wenn Sie dieses Objekt löschen, funktionieren die Verknüpfungen nicht mehr. Wir empfehlen Ihnen daher, diese Verknüpfungen zuerst zu löschen. + Auf mindestens eines der Objekte wird über Verknüpfungen Bezug genommen. Wenn Sie dieses Objekt löschen, funktionieren die Verknüpfungen nicht mehr. Wir empfehlen daher, diese Verknüpfungen zuerst zu löschen. Möchten Sie diese Objekte wirklich löschen? <usetemplate name="okcancelbuttons" notext="Abbrechen" yestext="OK"/> @@ -1142,9 +1150,9 @@ Möchten Sie diese Objekte löschen? <usetemplate name="okcancelbuttons" notext="Abbrechen" yestext="OK"/> </notification> <notification name="ConfirmObjectDeleteNoOwn"> - Mindestens eines der ausgewählten Objekt gehört nicht Ihnen. + Mindestens eines der ausgewählten Objekte gehört nicht Ihnen. -Möchten Sie diese Objekte löschen? +Möchten Sie diese Objekte wirklich löschen? <usetemplate name="okcancelbuttons" notext="Abbrechen" yestext="OK"/> </notification> <notification name="ConfirmObjectDeleteLockNoCopy"> @@ -1158,14 +1166,14 @@ Möchten Sie diese Objekte löschen? Mindestens ein Objekt ist gesperrt. Mindestens ein Objekt gehört nicht Ihnen. -Möchten Sie diese Objekte löschen? +Möchten Sie diese Objekte wirklich löschen? <usetemplate name="okcancelbuttons" notext="Abbrechen" yestext="OK"/> </notification> <notification name="ConfirmObjectDeleteNoCopyNoOwn"> Mindestens ein Objekt kann nicht kopiert werden. Mindestens ein Objekt gehört nicht Ihnen. -Möchten Sie diese Objekte löschen? +Möchten Sie diese Objekte wirklich löschen? <usetemplate name="okcancelbuttons" notext="Abbrechen" yestext="OK"/> </notification> <notification name="ConfirmObjectDeleteLockNoCopyNoOwn"> @@ -1173,7 +1181,7 @@ Möchten Sie diese Objekte löschen? Mindestens ein Objekt kann nicht kopiert werden. Mindestens ein Objekt gehört nicht Ihnen. -Möchten Sie diese Objekte löschen? +Möchten Sie diese Objekte wirklich löschen? <usetemplate name="okcancelbuttons" notext="Abbrechen" yestext="OK"/> </notification> <notification name="ConfirmObjectTakeLock"> @@ -1492,13 +1500,43 @@ Version [VERSION] [[RELEASE_NOTES_FULL_URL] Informationen zu diesem Update] </notification> <notification name="RequiredUpdateDownloadedVerboseDialog"> Ein erforderliches Softwareupdate wurde heruntergeladen. -Version [VERSION] +Version [VERSION] [[INFO_URL] Infos zu diesem Update] Zur Installation des Updates muss [APP_NAME] neu gestartet werden. <usetemplate name="okbutton" yestext="OK"/> </notification> <notification name="RequiredUpdateDownloadedDialog"> Zur Installation des Updates muss [APP_NAME] neu gestartet werden. +[[INFO_URL] Infos zu diesem Update] + <usetemplate name="okbutton" yestext="OK"/> + </notification> + <notification name="OtherChannelDownloadBackgroundTip"> + Für Ihre [APP_NAME]-Installation wurde ein Update heruntergeladen. +Version [VERSION] +Dieser experimentelle Viewer wurde durch einen [NEW_CHANNEL] Viewer ersetzt; +weitere Details zu diesem Update finden Sie [[INFO_URL] hier]. + <usetemplate name="okcancelbuttons" notext="Später..." yestext="Jetzt installieren und [APP_NAME] neu starten"/> + </notification> + <notification name="OtherChannelDownloadBackgroundDialog"> + Für Ihre [APP_NAME]-Installation wurde ein Update heruntergeladen. +Version [VERSION] +Dieser experimentelle Viewer wurde durch einen [NEW_CHANNEL] Viewer ersetzt; +weitere Infos zu diesem Update finden Sie [[INFO_URL] hier]. + <usetemplate name="okcancelbuttons" notext="Später..." yestext="Jetzt installieren und [APP_NAME] neu starten"/> + </notification> + <notification name="OtherChannelRequiredUpdateDownloadedVerboseDialog"> + Ein erforderliches Softwareupdate wurde heruntergeladen. +Version [VERSION] +Dieser experimentelle Viewer wurde durch einen [NEW_CHANNEL] Viewer ersetzt; +weitere Infos zu diesem Update finden Sie [[INFO_URL] hier]. + +Zur Installation des Updates muss [APP_NAME] neu gestartet werden. + <usetemplate name="okbutton" yestext="OK"/> + </notification> + <notification name="OtherChannelRequiredUpdateDownloadedDialog"> + Zur Installation des Updates muss [APP_NAME] neu gestartet werden. +Dieser experimentelle Viewer wurde durch einen [NEW_CHANNEL] Viewer ersetzt; +weitere Infos zu diesem Update finden Sie [[INFO_URL] hier]. <usetemplate name="okbutton" yestext="OK"/> </notification> <notification name="DeedObjectToGroup"> @@ -1549,6 +1587,10 @@ Zur Installation des Updates muss [APP_NAME] neu gestartet werden. Diese Gruppe verlassen? <usetemplate name="okcancelbuttons" notext="Abbrechen" yestext="OK"/> </notification> + <notification name="OwnerCannotLeaveGroup"> + Sie können die Gruppe nicht verlassen, da Sie der letzte Besitzer der Gruppe sind. Weisen Sie die Besitzerrolle zuerst einem anderen Mitglied zu. + <usetemplate name="okbutton" yestext="OK"/> + </notification> <notification name="ConfirmKick"> Möchten Sie WIRKLICH alle Benutzer aus dem Grid werfen? <usetemplate name="okcancelbuttons" notext="Abbrechen" yestext="Alle Benutzer hinauswerfen"/> @@ -2410,9 +2452,7 @@ Wählen Sie ein einzelnes Objekt aus. „Teleportieren“ wählen.) </notification> <notification name="TeleportToPerson"> - Um Einwohner wie „[NAME]“ zu kontaktieren, klicken Sie auf die Schaltfläche „Leute“, wählen Sie eingeblendeten Fenster einen Einwohner aus - und klicken Sie unten im Fenster auf „IM“. - (Sie können auch auf den Namen doppelklicken bzw. ihn mit der rechten Maustaste anklicken und dann „IM“ wählen.) + Um eine private Unterhaltung zu beginnen, klicken Sie mit der rechten Maustaste auf den gewünschten Avatar und wählen Sie im Menü „IM“ aus. </notification> <notification name="CantSelectLandFromMultipleRegions"> Land kann nicht über Servergrenzen hinweg ausgewählt werden. @@ -2786,6 +2826,15 @@ Gewähren Sie dem Objekt nur dann Zugriff, wenn Sie genau verstehen, wieso ein s <button name="Deny" text="Verweigern"/> </form> </notification> + <notification name="UnknownScriptQuestion"> + Die Runtime-Skript-Berechtigung, die von „<nolink>[OBJECTNAME]</nolink>“ (Besitzer: „[NAME]“) angefordert wurde, wird vom Viewer nicht erkannt und kann nicht gewährt werden. + +Um diese Berechtigung zu gewähren, laden Sie die neueste Version des Viewers von [DOWNLOADURL] herunter. + <form name="form"> + <button name="Deny" text="OK"/> + <button name="Mute" text="Blockieren"/> + </form> + </notification> <notification name="ScriptDialog"> „<nolink>[TITLE]</nolink>“ von [NAME] [MESSAGE] diff --git a/indra/newview/skins/default/xui/de/panel_people.xml b/indra/newview/skins/default/xui/de/panel_people.xml index 8c05ca2c24..2d56d6b7d2 100755 --- a/indra/newview/skins/default/xui/de/panel_people.xml +++ b/indra/newview/skins/default/xui/de/panel_people.xml @@ -49,6 +49,9 @@ Sie suchen nach Leuten? Verwenden Sie die [secondlife:///app/worldmap Karte]. <menu_button name="plus_btn" tool_tip="Gruppe beitreten/Neue Gruppe erstellen"/> <dnd_button name="minus_btn" tool_tip="Ausgewählte Gruppe verlassen"/> </panel> + <text name="groupcount"> + Sie gehören [COUNT] Gruppen an und können [REMAINING] weiteren beitreten. + </text> </panel> <panel label="AKTUELL" name="recent_panel"> <panel label="bottom_panel" name="recent_buttons_panel"> diff --git a/indra/newview/skins/default/xui/de/panel_preferences_chat.xml b/indra/newview/skins/default/xui/de/panel_preferences_chat.xml index 8193fd42c1..8eb815fd1b 100755 --- a/indra/newview/skins/default/xui/de/panel_preferences_chat.xml +++ b/indra/newview/skins/default/xui/de/panel_preferences_chat.xml @@ -1,8 +1,8 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> <panel label="Text-Chat" name="chat"> - <panel> + <panel name="general_chat_settings"> <check_box initial_value="true" label="Beim Chatten Tippanimation abspielen" name="play_typing_animation"/> - <check_box label="IMs per Email zuschicken, wenn ich offline bin" name="send_im_to_email"/> + <check_box label="IMs per E-Mail zustellen, wenn ich offline bin" name="send_im_to_email"/> <check_box label="Nur IMs und Anrufe von Freunden oder Gruppen durchstellen" name="voice_call_friends_only_check"/> <text name="font_size"> Schriftgröße: @@ -14,10 +14,7 @@ </combo_box> <check_box label="Blasen-Chat" name="bubble_text_chat"/> </panel> - <panel> - <text name="notifications"> - Benachrichtigungen - </text> + <panel name="im_notification_settings"> <text name="friend_ims"> IMs von Freunden: </text> @@ -25,8 +22,9 @@ <item label="Unterhaltungsfenster öffnen" name="OpenConversationsWindow" value="openconversations"/> <item label="Nachricht in Popup anzeigen" name="PopUpMessage" value="toast"/> <item label="Flash-Symbolleistenschaltfläche" name="FlashToolbarButton" value="flash"/> - <item label="None" name="None" value="none"/> + <item label="Keine Aktion" name="NoAction" value="noaction"/> </combo_box> + <check_box label="Sound abspielen" name="play_sound_friend_im"/> <text name="non_friend_ims"> IMs von anderen: </text> @@ -34,8 +32,9 @@ <item label="Unterhaltungsfenster öffnen" name="OpenConversationsWindow" value="openconversations"/> <item label="Nachricht in Popup anzeigen" name="PopUpMessage" value="toast"/> <item label="Flash-Symbolleistenschaltfläche" name="FlashToolbarButton" value="flash"/> - <item label="None" name="None" value="none"/> + <item label="Keine Aktion" name="NoAction" value="noaction"/> </combo_box> + <check_box label="Sound abspielen" name="play_sound_non_friend_im"/> <text name="conference_ims"> Konferenz-IMs: </text> @@ -43,8 +42,9 @@ <item label="Unterhaltungsfenster öffnen" name="OpenConversationsWindow" value="openconversations"/> <item label="Nachricht in Popup anzeigen" name="PopUpMessage" value="toast"/> <item label="Flash-Symbolleistenschaltfläche" name="FlashToolbarButton" value="flash"/> - <item label="None" name="None" value="none"/> + <item label="Keine Aktion" name="NoAction" value="noaction"/> </combo_box> + <check_box label="Sound abspielen" name="play_sound_conference_im"/> <text name="group_chat"> Gruppen-Chat: </text> @@ -52,8 +52,9 @@ <item label="Unterhaltungsfenster öffnen" name="OpenConversationsWindow" value="openconversations"/> <item label="Nachricht in Popup anzeigen" name="PopUpMessage" value="toast"/> <item label="Flash-Symbolleistenschaltfläche" name="FlashToolbarButton" value="flash"/> - <item label="None" name="None" value="none"/> + <item label="Keine Aktion" name="NoAction" value="noaction"/> </combo_box> + <check_box label="Sound abspielen" name="play_sound_group_chat_im"/> <text name="nearby_chat"> Chat in der Nähe: </text> @@ -61,25 +62,36 @@ <item label="Unterhaltungsfenster öffnen" name="OpenConversationsWindow" value="openconversations"/> <item label="Nachricht in Popup anzeigen" name="PopUpMessage" value="toast"/> <item label="Flash-Symbolleistenschaltfläche" name="FlashToolBarButton" value="flash"/> - <item label="None" name="None" value="none"/> + <item label="Keine Aktion" name="NoAction" value="noaction"/> + </combo_box> + <check_box label="Sound abspielen" name="play_sound_nearby_chat_im"/> + <text name="object_ims"> + IMs von Objekten: + </text> + <combo_box name="ObjectIMOptions"> + <item label="Unterhaltungsfenster öffnen" name="OpenConversationsWindow" value="openconversations"/> + <item label="Nachricht in Popup anzeigen" name="PopUpMessage" value="toast"/> + <item label="Flash-Symbolleistenschaltfläche" name="FlashToolBarButton" value="flash"/> + <item label="Keine Aktion" name="NoAction" value="noaction"/> </combo_box> + <check_box label="Sound abspielen" name="play_sound_object_im"/> <text name="notifications_alert"> Um vorübergehend alle Benachrichtigungen zu stoppen, wählen Sie „Unterhalten“ > „Nicht stören“. </text> </panel> - <panel> + <panel name="play_sound_settings"> <text name="play_sound"> Sound abspielen: </text> <check_box label="Neue Unterhaltung" name="new_conversation"/> - <check_box label="Eingehender Anruf..." name="incoming_voice_call"/> + <check_box label="Eingehender Anruf" name="incoming_voice_call"/> <check_box label="Teleport-Angebot" name="teleport_offer"/> <check_box label="Inventarangebot" name="inventory_offer"/> </panel> - <panel> + <panel name="log_settings"> <button label="Protokoll löschen..." name="clear_log"/> - <button label="Protokolle löschen..." name="delete_transcripts"/> - <button label="Durchsuchen..." label_selected="Durchsuchen" name="log_path_button"/> + <button label="Transkripte löschen..." name="delete_transcripts"/> + <button label="Durchsuchen..." label_selected="Durchblättern" name="log_path_button"/> </panel> <button label="Übersetzen..." name="ok_btn"/> <button label="Automatisch ersetzen..." name="autoreplace_showgui"/> diff --git a/indra/newview/skins/default/xui/de/panel_preferences_graphics1.xml b/indra/newview/skins/default/xui/de/panel_preferences_graphics1.xml index 9175ea0bae..f3746a7c82 100755 --- a/indra/newview/skins/default/xui/de/panel_preferences_graphics1.xml +++ b/indra/newview/skins/default/xui/de/panel_preferences_graphics1.xml @@ -30,7 +30,7 @@ <check_box initial_value="true" label="Lokale Lichtquellen" name="LocalLights"/> <check_box initial_value="true" label="Einfache Shader" name="BasicShaders" tool_tip="Deaktivieren Sie diese Option, wenn der Grafikkartentreiber Abstürze verursacht"/> <check_box initial_value="true" label="Atmosphären-Shader" name="WindLightUseAtmosShaders"/> - <check_box initial_value="true" label="Licht und Schatten" name="UseLightShaders"/> + <check_box initial_value="true" label="Erweitertes Beleuchtungsmodell" name="UseLightShaders"/> <check_box initial_value="true" label="Ambient Occlusion" name="UseSSAO"/> <check_box initial_value="true" label="Schärfentiefe" name="UseDoF"/> <text name="shadows_label"> diff --git a/indra/newview/skins/default/xui/de/panel_preferences_setup.xml b/indra/newview/skins/default/xui/de/panel_preferences_setup.xml index 8c7ea688d7..24e5033bfc 100755 --- a/indra/newview/skins/default/xui/de/panel_preferences_setup.xml +++ b/indra/newview/skins/default/xui/de/panel_preferences_setup.xml @@ -29,6 +29,7 @@ <combo_box.item label="Automatisch installieren" name="Install_automatically"/> <combo_box.item label="Updates manuell herunterladen und installieren" name="Install_manual"/> </combo_box> + <check_box label="Bereit, Release-Kandidaten zu verwenden" name="update_willing_to_test"/> <text name="Proxy Settings:"> Proxy-Einstellungen: </text> diff --git a/indra/newview/skins/default/xui/de/panel_script_ed.xml b/indra/newview/skins/default/xui/de/panel_script_ed.xml index 7e03aeff15..d688bedd5c 100755 --- a/indra/newview/skins/default/xui/de/panel_script_ed.xml +++ b/indra/newview/skins/default/xui/de/panel_script_ed.xml @@ -34,6 +34,7 @@ <menu_item_call label="Alle auswählen" name="Select All"/> <menu_item_call label="Auswahl aufheben" name="Deselect"/> <menu_item_call label="Suchen / Ersetzen..." name="Search / Replace..."/> + <menu_item_call label="Gehe zu Zeile..." name="Go to line..."/> </menu> <menu label="Hilfe" name="Help"> <menu_item_call label="Hilfe..." name="Help..."/> diff --git a/indra/newview/skins/default/xui/de/panel_tools_texture.xml b/indra/newview/skins/default/xui/de/panel_tools_texture.xml new file mode 100644 index 0000000000..18517d7a7d --- /dev/null +++ b/indra/newview/skins/default/xui/de/panel_tools_texture.xml @@ -0,0 +1,116 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<panel label="Textur" name="Texture"> + <panel.string name="string repeats per meter"> + Wiederholungen pro Meter + </panel.string> + <panel.string name="string repeats per face"> + Wiederholungen pro Fläche + </panel.string> + <text name="color label"> + Farbe + </text> + <color_swatch label="" name="colorswatch" tool_tip="Klicken Sie hier, um die Farbauswahl zu öffnen"/> + <text name="color trans"> + Transparenz % + </text> + <text name="glow label"> + Leuchten + </text> + <check_box label="Ganz hell" name="checkbox fullbright"/> + <combo_box name="combobox matmedia"> + <combo_box.item label="Material" name="Materials"/> + <combo_box.item label="Medien" name="Media"/> + </combo_box> + <combo_box name="combobox mattype"> + <combo_box.item label="Textur (diffus)" name="Texture (diffuse)"/> + <combo_box.item label="Unebenheit (normal)" name="Bumpiness (normal)"/> + <combo_box.item label="Glanzlicht (Spiegel)" name="Shininess (specular)"/> + </combo_box> + <texture_picker label="Textur" name="texture control" tool_tip="Klicken, um ein Bild zu wählen"/> + <text name="label alphamode"> + Alpha-Modus + </text> + <combo_box name="combobox alphamode"> + <combo_box.item label="Keiner" name="None"/> + <combo_box.item label="Alpha-Mischung" name="Alpha blending"/> + <combo_box.item label="Alpha-Maske" name="Alpha masking"/> + <combo_box.item label="Selbststrahlende Maske" name="Emissive mask"/> + </combo_box> + <text name="label maskcutoff"> + Maskenabgrenzung + </text> + <texture_picker label="Textur" name="bumpytexture control" tool_tip="Klicken, um ein Bild auszuwählen"/> + <text name="label bumpiness"> + Unebenheit + </text> + <combo_box name="combobox bumpiness"> + <combo_box.item label="Keine" name="None"/> + <combo_box.item label="Helligkeit" name="Brightness"/> + <combo_box.item label="Dunkelheit" name="Darkness"/> + <combo_box.item label="Holzmaserung" name="woodgrain"/> + <combo_box.item label="Rinde" name="bark"/> + <combo_box.item label="Backsteine" name="bricks"/> + <combo_box.item label="Schachbrett" name="checker"/> + <combo_box.item label="Beton" name="concrete"/> + <combo_box.item label="Rostkachel" name="crustytile"/> + <combo_box.item label="Steinfliesen" name="cutstone"/> + <combo_box.item label="Scheiben" name="discs"/> + <combo_box.item label="Kies" name="gravel"/> + <combo_box.item label="Petrischale" name="petridish"/> + <combo_box.item label="Verkleidung" name="siding"/> + <combo_box.item label="Steinkachel" name="stonetile"/> + <combo_box.item label="Stuck" name="stucco"/> + <combo_box.item label="Saugkraft" name="suction"/> + <combo_box.item label="Gewebe" name="weave"/> + </combo_box> + <texture_picker label="Textur" name="shinytexture control" tool_tip="Klicken, um ein Bild auszuwählen"/> + <text name="label shininess"> + Glanz + </text> + <combo_box name="combobox shininess"> + <combo_box.item label="Keiner" name="None"/> + <combo_box.item label="Niedrig" name="Low"/> + <combo_box.item label="Mittel" name="Medium"/> + <combo_box.item label="Hoch" name="High"/> + </combo_box> + <text name="label glossiness"> + Glanz + </text> + <text name="label environment"> + Umgebung + </text> + <text name="label shinycolor"> + Farbe + </text> + <color_swatch label="" name="shinycolorswatch" tool_tip="Klicken Sie hier, um die Farbauswahl zu öffnen"/> + <text name="media_info"> + URL der ausgewählten Medien ggf. hier angeben + </text> + <button label="Auswählen..." name="add_media" tool_tip="Medien hinzufügen"/> + <button label="Entfernen" name="delete_media" tool_tip="Diese Medientextur löschen"/> + <button label="Ausrichten" label_selected="Medien ausrichten" name="button align" tool_tip="Medientextur ausrichten (muss zuerst geladen werden)"/> + <text name="tex gen"> + Zuordnung + </text> + <combo_box name="combobox texgen"> + <combo_box.item label="Standard" name="Default"/> + <combo_box.item label="Planar" name="Planar"/> + </combo_box> + <spinner label="Horizontale Skalierung" name="TexScaleU"/> + <spinner label="Vertikale Skalierung" name="TexScaleV"/> + <spinner label="Wiederholungen pro Meter" name="rptctrl"/> + <spinner label="Drehung (Grad)" name="TexRot"/> + <spinner label="Horizontaler Versatz" name="TexOffsetU"/> + <spinner label="Vertikaler Versatz" name="TexOffsetV"/> + <spinner label="Horizontale Skalierung" name="bumpyScaleU"/> + <spinner label="Vertikale Skalierung" name="bumpyScaleV"/> + <spinner label="Drehung (Grad)" name="bumpyRot"/> + <spinner label="Horizontaler Versatz" name="bumpyOffsetU"/> + <spinner label="Vertikaler Versatz" name="bumpyOffsetV"/> + <spinner label="Horizontale Skalierung" name="shinyScaleU"/> + <spinner label="Vertikale Skalierung" name="shinyScaleV"/> + <spinner label="Drehung (Grad)" name="shinyRot"/> + <spinner label="Horizontaler Versatz" name="shinyOffsetU"/> + <spinner label="Vertikaler Versatz" name="shinyOffsetV"/> + <check_box initial_value="false" label="Planare Flächen ausrichten" name="checkbox planar align" tool_tip="Texturen auf allen ausgewählten Flächen an der zuletzt ausgewählten Fläche ausrichten. Erfordert planares Texture Mapping."/> +</panel> diff --git a/indra/newview/skins/default/xui/de/role_actions.xml b/indra/newview/skins/default/xui/de/role_actions.xml index 5d9dcacd51..3e9d406e5f 100755 --- a/indra/newview/skins/default/xui/de/role_actions.xml +++ b/indra/newview/skins/default/xui/de/role_actions.xml @@ -25,7 +25,7 @@ </action_set> <action_set description="Diese Fähigkeiten ermöglichen es, den Parzellennamen und die Veröffentlichungseinstellungen sowie die Anzeige des Suchverzeichnisses, den Landepunkt und die TP-Routenoptionen festzulegen." name="Parcel Identity"> <action description="„Ort in Suche anzeigen" ein-/ausschalten und Kategorie festlegen." longdescription="Auf der Registerkarte „Optionen“ unter „Land-Info“ können Sie „Ort in Suche anzeigen“ ein- und ausschalten und die Parzellenkategorie festlegen." name="land find places" value="17"/> - <action description="Parzellenname, Beschreibung und Einstellung für „Ort in Suche anzeigen" ändern" longdescription="Parzellenname, Beschreibung und Einstellung für „Ort in Suche anzeigen" ändern Diese Einstellungen finden Sie unter „Land-Info“ > Registerkarte „Optionen“." name="land change identity" value="18"/> + <action description="Parzellenname, Beschreibung und Einstelllungen für „Moderater Inhalt“ ändern" longdescription="Parzellenname, Beschreibung und Einstelllungen für „Moderater Inhalt“ ändern. Diese Einstellungen finden Sie unter „Land-Info“ > Registerkarte „Optionen“." name="land change identity" value="18"/> <action description="Landepunkt und Teleport-Route festlegen" longdescription="Mitglieder in einer Rolle mit dieser Fähigkeit können auf einer gruppeneigenen Parzelle einen Landepunkt für ankommende Teleports und Teleport-Routen festlegen. Diese Einstellungen finden Sie unter „Land-Info“ > „Optionen“." name="land set landing point" value="19"/> </action_set> <action_set description="Diese Fähigkeiten ermöglichen es, Parzellenoptionen wie „Objekte erstellen“, „Terrain bearbeiten“ sowie Musik- und Medieneinstellungen zu ändern." name="Parcel Settings"> diff --git a/indra/newview/skins/default/xui/de/strings.xml b/indra/newview/skins/default/xui/de/strings.xml index e142cb8029..4268b95370 100755 --- a/indra/newview/skins/default/xui/de/strings.xml +++ b/indra/newview/skins/default/xui/de/strings.xml @@ -139,6 +139,9 @@ <string name="create_account_url"> http://join.secondlife.com/?sourceid=[sourceid] </string> + <string name="ViewerDownloadURL"> + http://secondlife.com/download + </string> <string name="LoginFailedViewerNotPermitted"> Mit dem von Ihnen verwendeten Viewer ist der Zugriff auf Second Life nicht mehr möglich. Laden Sie von den folgenden Seite einen neuen Viewer herunter: http://secondlife.com/download @@ -448,6 +451,9 @@ Warten Sie kurz und versuchen Sie dann noch einmal, sich anzumelden. <string name="SLappAgentRequestFriend"> Freundschaftsangebot </string> + <string name="SLappAgentRemoveFriend"> + Entfernen von Freunden + </string> <string name="BUTTON_CLOSE_DARWIN"> Schließen (⌘W) </string> @@ -838,6 +844,9 @@ Warten Sie kurz und versuchen Sie dann noch einmal, sich anzumelden. <string name="multiple_textures"> Mehrfach </string> + <string name="use_texture"> + Textur verwenden + </string> <string name="texture_loading"> Wird geladen... </string> @@ -937,6 +946,21 @@ Warten Sie kurz und versuchen Sie dann noch einmal, sich anzumelden. <string name="TeleportYourAgent"> Sie teleportieren </string> + <string name="JoinAnExperience"> + Bei einem Erlebnis mitmachen + </string> + <string name="SilentlyManageEstateAccess"> + Beim Verwalten von Grundbesitzzugangslisten Warnhinweise unterdrücken + </string> + <string name="OverrideYourAnimations"> + Ihre Standardanimationen ersetzen + </string> + <string name="ScriptReturnObjects"> + Objekte in Ihrem Namen zurückgeben + </string> + <string name="UnknownScriptPermission"> + (unbekannt) + </string> <string name="SIM_ACCESS_PG"> Generell </string> @@ -1250,7 +1274,7 @@ Warten Sie kurz und versuchen Sie dann noch einmal, sich anzumelden. https://marketplace.[MARKETPLACE_DOMAIN_NAME]/ </string> <string name="MarketplaceURL_CreateStore"> - http://community.secondlife.com/t5/English-Knowledge-Base/Selling-in-the-Marketplace/ta-p/700193#Section_.4 + http://community.secondlife.com/t5/English-Knowledge-Base/Selling-in-the-Marketplace/ta-p/700193#Section_.3 </string> <string name="MarketplaceURL_Dashboard"> https://marketplace.[MARKETPLACE_DOMAIN_NAME]/merchants/store/dashboard @@ -1968,6 +1992,12 @@ Warten Sie kurz und versuchen Sie dann noch einmal, sich anzumelden. <string name="ATTACH_HUD_BOTTOM_RIGHT"> HUD unten rechts </string> + <string name="ATTACH_NECK"> + Hals + </string> + <string name="ATTACH_AVATAR_CENTER"> + Avatar-Mitte + </string> <string name="CursorPos"> Zeile [LINE], Spalte [COLUMN] </string> @@ -2997,6 +3027,9 @@ Falls diese Meldung weiterhin angezeigt wird, wenden Sie sich bitte an [SUPPORT_ <string name="Hip Width"> Breite der Hüfte </string> + <string name="Hover"> + Schweben + </string> <string name="In"> In </string> @@ -5081,4 +5114,7 @@ Setzen Sie den Editorpfad in Anführungszeichen <string name="logging_calls_enabled_log_empty"> Keine protokollierten Unterhaltungen verfügbar. Hier erscheint ein Protokolleintrag, wenn Sie eine Person kontaktieren oder von einer Person kontaktiert werden. </string> + <string name="loading_chat_logs"> + Laden... + </string> </strings> diff --git a/indra/newview/skins/default/xui/en/floater_about_land.xml b/indra/newview/skins/default/xui/en/floater_about_land.xml index 793a6e6fa1..a660e812cc 100755 --- a/indra/newview/skins/default/xui/en/floater_about_land.xml +++ b/indra/newview/skins/default/xui/en/floater_about_land.xml @@ -1365,7 +1365,7 @@ Only large parcels can be listed in search. <combo_box.item label="Any Category" name="item0" - value="any" /> + value="none" /> <combo_box.item label="Linden Location" name="item1" diff --git a/indra/newview/skins/default/xui/en/floater_fbc_web.xml b/indra/newview/skins/default/xui/en/floater_fbc_web.xml new file mode 100644 index 0000000000..0d35e22a19 --- /dev/null +++ b/indra/newview/skins/default/xui/en/floater_fbc_web.xml @@ -0,0 +1,9 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?> +<floater name="floater_fbc_web" + help_topic="fbc_web" + width="780" + height="775" + save_rect="true" + single_instance="true" + reuse_instance="false" + filename="floater_web_content.xml"/> diff --git a/indra/newview/skins/default/xui/en/floater_snapshot.xml b/indra/newview/skins/default/xui/en/floater_snapshot.xml index 49d64767cc..853c209bca 100755 --- a/indra/newview/skins/default/xui/en/floater_snapshot.xml +++ b/indra/newview/skins/default/xui/en/floater_snapshot.xml @@ -21,7 +21,11 @@ Sending Email </string> <string - name="profile_progress_str"> + name="facebook_progress_str"> + Posting to Facebook + </string> + <string + name="profile_progress_str"> Posting </string> <string @@ -33,7 +37,11 @@ Saving to Computer </string> <string - name="profile_succeeded_str"> + name="facebook_succeeded_str"> + Image uploaded + </string> + <string + name="profile_succeeded_str"> Image uploaded </string> <string @@ -49,7 +57,11 @@ Saved to Computer! </string> <string - name="profile_failed_str"> + name="facebook_failed_str"> + Failed to upload image to your Facebook timeline. + </string> + <string + name="profile_failed_str"> Failed to upload image to your Profile Feed. </string> <string diff --git a/indra/newview/skins/default/xui/en/floater_social.xml b/indra/newview/skins/default/xui/en/floater_social.xml new file mode 100644 index 0000000000..b7ff374d5f --- /dev/null +++ b/indra/newview/skins/default/xui/en/floater_social.xml @@ -0,0 +1,101 @@ +<?xml version="1.0" encoding="UTF-8" standalone="yes" ?> +<floater + positioning="cascading" + can_close="true" + can_resize="false" + help_topic="floater_social" + layout="topleft" + name="floater_social" + save_rect="true" + single_instance="true" + reuse_instance="true" + title="POST TO FACEBOOK" + height="482" + width="304"> + <panel + height="482" + width="304" + visible="true" + name="background" + follows="all" + top="0" + left="0"> + <tab_container + name="tabs" + tab_group="1" + tab_min_width="70" + tab_height="30" + tab_position="top" + top="7" + height="437" + halign="center"> + <panel + filename="panel_social_status.xml" + class="llsocialstatuspanel" + follows="all" + label="STATUS" + name="panel_social_status"/> + <panel + filename="panel_social_photo.xml" + class="llsocialphotopanel" + follows="all" + label="PHOTO" + name="panel_social_photo"/> + <panel + filename="panel_social_place.xml" + class="llsocialcheckinpanel" + follows="all" + label="CHECK IN" + name="panel_social_place"/> + <panel + filename="panel_social_account.xml" + class="llsocialaccountpanel" + follows="all" + label="ACCOUNT" + name="panel_social_account"/> + </tab_container> + <panel + name="connection_status_panel" + follows="left|bottom|right" + height="24"> + <text + name="connection_error_text" + type="string" + follows="left|bottom|right" + top="5" + left="9" + width="250" + height="20" + wrap="true" + halign="left" + valign="center" + text_color="DrYellow" + font="SansSerif"> + Error + </text> + <loading_indicator + follows="left|bottom|right" + height="24" + width="24" + name="connection_loading_indicator" + top="2" + left="9" + visible="true"/> + <text + name="connection_loading_text" + type="string" + follows="left|bottom|right" + top="5" + left_pad="5" + width="250" + height="20" + wrap="true" + halign="left" + valign="center" + text_color="EmphasisColor" + font="SansSerif"> + Loading... + </text> + </panel> + </panel> +</floater> diff --git a/indra/newview/skins/default/xui/en/floater_web_content.xml b/indra/newview/skins/default/xui/en/floater_web_content.xml index cea10adca8..a80440e844 100755 --- a/indra/newview/skins/default/xui/en/floater_web_content.xml +++ b/indra/newview/skins/default/xui/en/floater_web_content.xml @@ -125,10 +125,10 @@ <icon name="media_secure_lock_flag" height="16" - follows="top|right" + follows="top|left" image_name="Lock2" layout="topleft" - left_delta="620" + left_delta="2" top_delta="2" visible="false" tool_tip="Secured Browsing" diff --git a/indra/newview/skins/default/xui/en/menu_attachment_other.xml b/indra/newview/skins/default/xui/en/menu_attachment_other.xml index 0a8beec7de..ba91b0b5d9 100755 --- a/indra/newview/skins/default/xui/en/menu_attachment_other.xml +++ b/indra/newview/skins/default/xui/en/menu_attachment_other.xml @@ -112,8 +112,43 @@ <menu_item_call.on_enable function="Object.EnableInspect" /> </menu_item_call> + + <menu_item_separator /> + + <menu_item_check + name="Normal" + label="Normal Rendering"> + <menu_item_check.on_check + function="Avatar.CheckImpostorMode" + parameter="0" /> + <menu_item_check.on_click + function="Avatar.SetImpostorMode" + parameter="0" /> + </menu_item_check> + <menu_item_check + name="Always use impostor" + label="Always use impostor"> + <menu_item_check.on_check + function="Avatar.CheckImpostorMode" + parameter="1" /> + <menu_item_check.on_click + function="Avatar.SetImpostorMode" + parameter="1" /> + </menu_item_check> + <menu_item_check + name="Never use impostor" + label="Never use impostor"> + <menu_item_check.on_check + function="Avatar.CheckImpostorMode" + parameter="2" /> + <menu_item_check.on_click + function="Avatar.SetImpostorMode" + parameter="2" /> + </menu_item_check> + <menu_item_separator - layout="topleft" /> + layout="topleft" name="Impostor seperator"/> + <menu_item_call enabled="false" label="Block Particle Owner" diff --git a/indra/newview/skins/default/xui/en/menu_avatar_other.xml b/indra/newview/skins/default/xui/en/menu_avatar_other.xml index 8be2683680..8bd013f14b 100755 --- a/indra/newview/skins/default/xui/en/menu_avatar_other.xml +++ b/indra/newview/skins/default/xui/en/menu_avatar_other.xml @@ -39,8 +39,10 @@ <menu_item_call.on_click function="Avatar.InviteToGroup" /> </menu_item_call> + <menu_item_separator /> - <menu_item_call + + <menu_item_call enabled="false" label="Block" name="Avatar Mute"> @@ -103,8 +105,43 @@ <menu_item_call.on_enable function="EnablePayAvatar" /> </menu_item_call> - <menu_item_separator - layout="topleft" /> + + <menu_item_separator /> + + <menu_item_check + name="Normal" + label="Normal Rendering"> + <menu_item_check.on_check + function="Avatar.CheckImpostorMode" + parameter="0" /> + <menu_item_check.on_click + function="Avatar.SetImpostorMode" + parameter="0" /> + </menu_item_check> + <menu_item_check + name="Always use impostor" + label="Always use impostor"> + <menu_item_check.on_check + function="Avatar.CheckImpostorMode" + parameter="1" /> + <menu_item_check.on_click + function="Avatar.SetImpostorMode" + parameter="1" /> + </menu_item_check> + <menu_item_check + name="Never use impostor" + label="Never use impostor"> + <menu_item_check.on_check + function="Avatar.CheckImpostorMode" + parameter="2" /> + <menu_item_check.on_click + function="Avatar.SetImpostorMode" + parameter="2" /> + </menu_item_check> + + <menu_item_separator + layout="topleft" name="Impostor seperator"/> + <menu_item_call enabled="false" label="Block Particle Owner" diff --git a/indra/newview/skins/default/xui/en/menu_conversation.xml b/indra/newview/skins/default/xui/en/menu_conversation.xml index b3d28788da..31b1d091ee 100755 --- a/indra/newview/skins/default/xui/en/menu_conversation.xml +++ b/indra/newview/skins/default/xui/en/menu_conversation.xml @@ -53,6 +53,13 @@ <on_enable function="Avatar.EnableItem" parameter="can_offer_teleport"/> </menu_item_call> <menu_item_call + label="Request teleport" + layout="topleft" + name="request_teleport"> + <on_click function="Avatar.DoToSelected" parameter="request_teleport"/> + <on_enable function="Avatar.EnableItem" parameter="can_offer_teleport"/> + </menu_item_call> + <menu_item_call label="Voice call" layout="topleft" name="voice_call"> diff --git a/indra/newview/skins/default/xui/en/menu_conversation_log_gear.xml b/indra/newview/skins/default/xui/en/menu_conversation_log_gear.xml index 8796b87955..a1a3afbf68 100755 --- a/indra/newview/skins/default/xui/en/menu_conversation_log_gear.xml +++ b/indra/newview/skins/default/xui/en/menu_conversation_log_gear.xml @@ -56,6 +56,16 @@ function="Calllog.Enable" parameter="can_offer_teleport"/> </menu_item_call> + <menu_item_call + label="Request Teleport" + name="request_teleport"> + <on_click + function="Calllog.Action" + parameter="request_teleport"/> + <on_enable + function="Calllog.Enable" + parameter="can_offer_teleport"/> + </menu_item_call> <menu_item_separator /> <menu_item_call label="Add Friend" diff --git a/indra/newview/skins/default/xui/en/menu_inventory.xml b/indra/newview/skins/default/xui/en/menu_inventory.xml index 13dc0b941a..512205ba43 100755 --- a/indra/newview/skins/default/xui/en/menu_inventory.xml +++ b/indra/newview/skins/default/xui/en/menu_inventory.xml @@ -591,6 +591,14 @@ parameter="lure" /> </menu_item_call> <menu_item_call + label="Request Teleport..." + layout="topleft" + name="Request Teleport..."> + <menu_item_call.on_click + function="Inventory.DoToSelected" + parameter="request_lure" /> + </menu_item_call> + <menu_item_call label="Start Conference Chat" layout="topleft" name="Conference Chat"> diff --git a/indra/newview/skins/default/xui/en/menu_people_nearby.xml b/indra/newview/skins/default/xui/en/menu_people_nearby.xml index 3abb5f7bc8..f12226ebeb 100755 --- a/indra/newview/skins/default/xui/en/menu_people_nearby.xml +++ b/indra/newview/skins/default/xui/en/menu_people_nearby.xml @@ -29,6 +29,15 @@ parameter="can_offer_teleport"/> </menu_item_call> <menu_item_call + label="Request Teleport" + name="request_teleport"> + <menu_item_call.on_click + function="Avatar.TeleportRequest"/> + <menu_item_call.on_enable + function="Avatar.EnableItem" + parameter="can_offer_teleport"/> + </menu_item_call> + <menu_item_call label="Voice call" layout="topleft" name="voice_call"> @@ -134,5 +143,4 @@ function="Avatar.EnableItem" parameter="can_block" /> </menu_item_check> - <menu_item_separator /> </context_menu> diff --git a/indra/newview/skins/default/xui/en/menu_viewer.xml b/indra/newview/skins/default/xui/en/menu_viewer.xml index f253ed3e06..d635b8ee93 100755 --- a/indra/newview/skins/default/xui/en/menu_viewer.xml +++ b/indra/newview/skins/default/xui/en/menu_viewer.xml @@ -16,6 +16,14 @@ parameter="agent" /> </menu_item_call> <menu_item_call + label="Post to Facebook..." + name="PostToFacebook"> + <menu_item_call.on_click + function="Floater.Toggle" + parameter="social"/> + </menu_item_call> + <menu_item_separator/> + <menu_item_call label="Appearance..." name="ChangeOutfit"> <menu_item_call.on_click @@ -93,7 +101,7 @@ <menu_item_check label="Fly" name="Fly" - shortcut="Home"> + shortcut="HOME"> <menu_item_check.on_check function="Agent.getFlying" /> <menu_item_check.on_click @@ -101,6 +109,15 @@ <menu_item_check.on_enable function="Agent.enableFlying" /> </menu_item_check> + <menu_item_call + label="Stop flying" + name="Stop flying" + shortcut="HOME"> + <menu_item_call.on_click + function="Agent.toggleFlying" /> + <menu_item_call.on_enable + function="Agent.getFlying" /> + </menu_item_call> <menu_item_check label="Always Run" name="Always Run" @@ -180,7 +197,7 @@ name="Preferences" shortcut="control|P"> <menu_item_call.on_click - function="Floater.Show" + function="Floater.Toggle" parameter="preferences" /> </menu_item_call> <menu_item_call @@ -2206,6 +2223,16 @@ function="ToggleControl" parameter="DebugShowRenderInfo" /> </menu_item_check> + <menu_item_check + label="Show Avatar Render Info" + name="Show Avatar Render Info"> + <menu_item_check.on_check + function="CheckControl" + parameter="DebugShowAvatarRenderInfo" /> + <menu_item_check.on_click + function="ToggleControl" + parameter="DebugShowAvatarRenderInfo" /> + </menu_item_check> <menu_item_check label="Show Texture Info" name="Show Texture Info"> @@ -2928,6 +2955,34 @@ label="Recorder" name="Recorder" tear_off="true"> + <menu_item_call visible="false" + label="Start event recording" + name="Start event recording"> + <menu_item_call.on_visible + function="displayViewerEventRecorderMenuItems" /> + <menu_item_call.on_click + function="Advanced.EventRecorder" + parameter="start recording" /> + </menu_item_call> + <menu_item_call visible="false" + label="Stop event recording" + name="Stop event recording"> + <menu_item_call.on_visible + function="displayViewerEventRecorderMenuItems" /> + <menu_item_call.on_click + function="Advanced.EventRecorder" + parameter="stop recording" /> + </menu_item_call> + <menu_item_call visible="false" + label="Playback event recording" + name="Playback event recording"> + <menu_item_call.on_visible + function="displayViewerEventRecorderMenuItems" /> + <menu_item_call.on_click + function="Advanced.EventRecorder" + parameter="start playback" /> + </menu_item_call> + <menu_item_call label="Start Playback" name="Start Playback"> @@ -3030,6 +3085,13 @@ parameter="http://google.com"/> </menu_item_call> <menu_item_call + label="FB Connect Test" + name="FB Connect Test"> + <menu_item_call.on_click + function="Advanced.WebContentTest" + parameter="https://cryptic-ridge-1632.herokuapp.com/"/> + </menu_item_call> + <menu_item_call label="Dump SelectMgr" name="Dump SelectMgr"> <menu_item_call.on_click diff --git a/indra/newview/skins/default/xui/en/notifications.xml b/indra/newview/skins/default/xui/en/notifications.xml index ebd2799ebf..e7c89db069 100755 --- a/indra/newview/skins/default/xui/en/notifications.xml +++ b/indra/newview/skins/default/xui/en/notifications.xml @@ -4071,6 +4071,27 @@ Join me in [REGION] <notification icon="alertmodal.tga" + name="TeleportRequestPrompt" + type="alertmodal"> +Request a teleport to [NAME] with the following message + <tag>confirm</tag> + <form name="form"> + <input name="message" type="text"> + + </input> + <button + default="true" + index="0" + name="OK" + text="OK"/> + <button + index="1" + name="Cancel" + text="Cancel"/> + </form> + </notification> + <notification + icon="alertmodal.tga" name="TooManyTeleportOffers" type="alertmodal"> You attempted to make [OFFERS] teleport offers @@ -6017,6 +6038,13 @@ Please select at least one type of content to search (General, Moderate, or Adul [MESSAGE] </notification> + <notification + icon="notify.tga" + name="FacebookConnect" + type="notifytip"> +[MESSAGE] + </notification> + <notification icon="notify.tga" name="PaymentReceived" @@ -6637,7 +6665,7 @@ Your object named <nolink>[OBJECTFROMNAME]</nolink> has given you th sound="UISndNewIncomingIMSession"> [NAME_SLURL] has offered to teleport you to their location: -“[MESSAGE]” +"[MESSAGE]” <icon>[MATURITY_ICON]</icon> - [MATURITY_STR] <tag>confirm</tag> <form name="form"> @@ -6702,6 +6730,27 @@ However, this region contains content accessible to adults only. Teleport offer sent to [TO_NAME] </notification> + <notification + icon="notify.tga" + name="TeleportRequest" + log_to_im="true" + type="offer"> +[NAME_SLURL] is requesting to be teleported to your location. +[MESSAGE] + +Offer a teleport? + <tag>confirm</tag> + <form name="form"> + <button + index="0" + name="Yes" + text="Yes"/> + <button + index="1" + name="No" + text="No"/> + </form> + </notification> <notification icon="notify.tga" @@ -6750,7 +6799,6 @@ However, this region contains content accessible to adults only. icon="notify.tga" name="FriendshipOffered" log_to_im="true" - show_toast="false" type="notify"> <tag>friendship</tag> You have offered friendship to [TO_NAME] @@ -6800,7 +6848,6 @@ However, this region contains content accessible to adults only. icon="notify.tga" name="FriendshipAcceptedByMe" log_to_im="true" - show_toast="false" type="notify"> <tag>friendship</tag> Friendship offer accepted. @@ -6810,7 +6857,6 @@ Friendship offer accepted. icon="notify.tga" name="FriendshipDeclinedByMe" log_to_im="true" - show_toast="false" type="notify"> <tag>friendship</tag> Friendship offer declined. @@ -10109,7 +10155,7 @@ An internal error prevented us from properly updating your viewer. The L$ balan <tag>fail</tag> Cannot create large prims that intersect other players. Please re-try when other players have moved. </notification> - + <notification icon="alertmodal.tga" name="PreferenceChatClearLog" diff --git a/indra/newview/skins/default/xui/en/panel_people.xml b/indra/newview/skins/default/xui/en/panel_people.xml index ed274d0233..dc0e4a5947 100755 --- a/indra/newview/skins/default/xui/en/panel_people.xml +++ b/indra/newview/skins/default/xui/en/panel_people.xml @@ -365,6 +365,23 @@ Looking for people to hang out with? Try the [secondlife:///app/worldmap World M top="0" width="307" /> </accordion_tab> + <accordion_tab + layout="topleft" + height="173" + name="tab_suggested_friends" + title="People you may want to friend"> + <avatar_list + ignore_online_status="true" + allow_select="true" + follows="all" + height="173" + layout="topleft" + left="0" + name="suggested_friends" + show_permissions_granted="true" + top="0" + width="307" /> + </accordion_tab> </accordion> <text follows="all" diff --git a/indra/newview/skins/default/xui/en/panel_preferences_graphics1.xml b/indra/newview/skins/default/xui/en/panel_preferences_graphics1.xml index 3c4d288037..6c485c0595 100755 --- a/indra/newview/skins/default/xui/en/panel_preferences_graphics1.xml +++ b/indra/newview/skins/default/xui/en/panel_preferences_graphics1.xml @@ -177,10 +177,86 @@ width="80"> Ultra </text> + <slider + control_name="RenderAvatarLODFactor" + invisiblity_control="ShowAdvancedGraphicsSettings" + follows="left|top" + height="16" + increment="0.125" + initial_value="160" + label="Avatar detail:" + label_width="90" + layout="topleft" + left="30" + name="AvatarMeshDetail2" + show_text="false" + top="72" + width="300"> + <slider.commit_callback + function="Pref.UpdateSliderText" + parameter="AvatarMeshDetailText2" /> + </slider> + <text + type="string" + invisiblity_control="ShowAdvancedGraphicsSettings" + length="1" + follows="left|top" + height="12" + layout="topleft" + name="AvatarMeshDetailText2" + top_delta="0" + left_delta="304" + width="128"> + Low + </text> + <slider + control_name="RenderFarClip" + invisiblity_control="ShowAdvancedGraphicsSettings" + decimal_digits="0" + follows="left|top" + height="16" + increment="8" + initial_value="160" + label="Draw distance:" + label_width="90" + layout="topleft" + left="30" + max_val="512" + min_val="64" + name="DrawDistance" + top="110" + width="330" /> + <text + type="string" + invisiblity_control="ShowAdvancedGraphicsSettings" + length="1" + follows="left|top" + height="12" + layout="topleft" + left_delta="330" + name="DrawDistanceMeterText2" + top_delta="0" + width="128"> + m + </text> + <check_box + control_name="RenderDeferred" + invisiblity_control="ShowAdvancedGraphicsSettings" + height="16" + initial_value="true" + label="Advanced Lighting Model" + layout="topleft" + left="30" + name="UseLightShaders2" + top="148" + width="256"> + <check_box.commit_callback + function="Pref.VertexShaderEnable" /> + </check_box> <panel - visiblity_control="ShowAdvancedGraphicsSettings" + visiblity_control="ShowAdvancedGraphicsSettings" border="false" - follows="top|left" + follows="top|left" height="300" label="CustomGraphics" layout="topleft" @@ -224,13 +300,13 @@ function="Pref.VertexShaderEnable" /> </check_box> <check_box - control_name="RenderLocalLights" - height="16" - initial_value="true" - label="Local Lights" - layout="topleft" - left_delta="0" - name="LocalLights" + control_name="RenderLocalLights" + height="16" + initial_value="true" + label="Local Lights" + layout="topleft" + left_delta="0" + name="LocalLights" top_pad="1" width="256" /> <check_box diff --git a/indra/newview/skins/default/xui/en/panel_preferences_move.xml b/indra/newview/skins/default/xui/en/panel_preferences_move.xml index d9067b41c7..8794e3bf95 100755 --- a/indra/newview/skins/default/xui/en/panel_preferences_move.xml +++ b/indra/newview/skins/default/xui/en/panel_preferences_move.xml @@ -129,6 +129,16 @@ name="tap_tap_hold_to_run" width="237" top_pad="0"/> + <check_box + control_name="AutomaticFly" + follows="left|top" + height="20" + label="Hold jump or crouch key to start or stop flying" + layout="topleft" + left_delta="0" + name="automatic_fly" + width="237" + top_pad="0"/> <text follows="left|top" type="string" @@ -260,4 +270,4 @@ function="Floater.Show" parameter="pref_joystick" /> </button> -</panel>
\ No newline at end of file +</panel> diff --git a/indra/newview/skins/default/xui/en/panel_prim_media_controls.xml b/indra/newview/skins/default/xui/en/panel_prim_media_controls.xml index 198ccd6e2f..8f90521bb2 100755 --- a/indra/newview/skins/default/xui/en/panel_prim_media_controls.xml +++ b/indra/newview/skins/default/xui/en/panel_prim_media_controls.xml @@ -315,7 +315,18 @@ <line_editor.commit_callback function="MediaCtrl.CommitURL"/> </line_editor> - <layout_stack + <icon + name="media_secure_lock_flag" + height="16" + follows="top|left" + image_name="Lock2" + layout="topleft" + left_delta="2" + top_delta="2" + visible="false" + tool_tip="Secured Browsing" + width="16" /> + <layout_stack name="media_address_url_icons" animate="false" follows="top|right" @@ -340,19 +351,6 @@ tool_tip="White List enabled" width="16" /> </layout_panel> - <layout_panel - layout="topleft" - width="16" - mouse_opaque="false" - auto_resize="false"> - <icon - name="media_secure_lock_flag" - height="16" - image_name="Lock2" - layout="topleft" - tool_tip="Secured Browsing" - width="16" /> - </layout_panel> </layout_stack> </layout_panel> <layout_panel diff --git a/indra/newview/skins/default/xui/en/panel_snapshot_options.xml b/indra/newview/skins/default/xui/en/panel_snapshot_options.xml index d2f29ade44..61c8c971c2 100755 --- a/indra/newview/skins/default/xui/en/panel_snapshot_options.xml +++ b/indra/newview/skins/default/xui/en/panel_snapshot_options.xml @@ -16,11 +16,11 @@ imgoverlay_label_space="10" label="Post to My Profile Feed" layout="topleft" - left="10" + left_delta="0" name="save_to_profile_btn" pad_left="10" right="-10" - top="5"> + top_pad="10"> <button.commit_callback function="Snapshot.SaveToProfile" /> </button> diff --git a/indra/newview/skins/default/xui/en/panel_social_account.xml b/indra/newview/skins/default/xui/en/panel_social_account.xml new file mode 100644 index 0000000000..d7235396fe --- /dev/null +++ b/indra/newview/skins/default/xui/en/panel_social_account.xml @@ -0,0 +1,75 @@ +<panel + height="400" + width="304" + layout="topleft" + name="panel_social_account"> + <string + name="facebook_connected" + value="You are connected to Facebook as:" /> + <string + name="facebook_disconnected" + value="Not connected to Facebook" /> + <text + layout="topleft" + length="1" + follows="top|left" + font="SansSerif" + height="16" + left="9" + name="account_caption_label" + top="21" + type="string"> + Not connected to Facebook. + </text> + <text + layout="topleft" + top_pad="2" + length="1" + follows="top|left" + font="SansSerif" + height="16" + left="9" + name="account_name_label" + parse_urls="true" + type="string"/> + <panel + layout="topleft" + name="panel_buttons" + height="345" + left="9"> + <button + layout="topleft" + follows="left|top" + top_pad="9" + visible="true" + height="23" + label="Connect..." + name="connect_btn" + width="210"> + <commit_callback function="SocialSharing.Connect"/> + </button> + + <button + layout="topleft" + follows="left|top" + top_delta="0" + height="23" + label="Disconnect" + name="disconnect_btn" + width="210" + visible="false"> + <commit_callback function="SocialSharing.Disconnect"/> + </button> + <text + layout="topleft" + length="1" + follows="top|left" + height="16" + left="0" + name="account_learn_more_label" + top_pad="20" + type="string"> + [http://community.secondlife.com/t5/English-Knowledge-Base/Second-Life-Share/ta-p/2149711 Learn about posting to Facebook] + </text> + </panel> +</panel> diff --git a/indra/newview/skins/default/xui/en/panel_social_photo.xml b/indra/newview/skins/default/xui/en/panel_social_photo.xml new file mode 100644 index 0000000000..a55613b52a --- /dev/null +++ b/indra/newview/skins/default/xui/en/panel_social_photo.xml @@ -0,0 +1,152 @@ + <panel + height="400" + width="304" + layout="topleft" + name="panel_social_photo"> + <layout_stack + layout="topleft" + border_size="0" + height="392" + follows="all" + orientation="vertical" + name="stack_photo" + top="8"> + <layout_panel + name="snapshot_panel" + height="367"> + <combo_box + control_name="SocialPhotoResolution" + follows="left|top" + top="6" + left="9" + name="resolution_combobox" + tool_tip="Image resolution" + height="21" + width="135"> + <combo_box.item + label="Current Window" + name="CurrentWindow" + value="[i0,i0]" /> + <combo_box.item + label="640x480" + name="640x480" + value="[i640,i480]" /> + <combo_box.item + label="800x600" + name="800x600" + value="[i800,i600]" /> + <combo_box.item + label="1024x768" + name="1024x768" + value="[i1024,i768]" /> + </combo_box> + <text + follows="left|top" + font="SansSerifSmall" + height="14" + left="208" + length="1" + halign="right" + name="file_size_label" + top="9" + type="string" + width="50"> + [SIZE] KB + </text> + <panel + height="150" + width="250" + visible="true" + name="thumbnail_placeholder" + top="33" + follows="left|top" + left="9"> + </panel> + <button + follows="left|top" + height="23" + label="Refresh" + left="9" + top_pad="5" + name="new_snapshot_btn" + tool_tip="Click to refresh" + visible="true" + width="100" > + <button.commit_callback + function="SocialSharing.RefreshPhoto" /> + </button> + <text + follows="left|top" + font="SansSerif" + text_color="EmphasisColor" + height="14" + top_pad="-19" + left_pad="-20" + length="1" + halign="center" + name="working_lbl" + translate="false" + type="string" + visible="true" + width="150"> + Refreshing... + </text> + <text + length="1" + follows="top|left|right" + font="SansSerif" + height="16" + left="9" + name="caption_label" + top_pad="20" + type="string"> + Comment (optional): + </text> + <text_editor + follows="left|top" + height="87" + width="250" + left="9" + length="1" + max_length="700" + name="photo_caption" + type="string" + word_wrap="true"> + </text_editor> + <check_box + follows="left|top" + initial_value="true" + label="Include location in posting" + name="add_location_cb" + left="9" + height="16" + top_pad="8"/> + </layout_panel> + <layout_panel + name="photo_button_panel" + height="25"> + <button + follows="left|top" + top="0" + left="9" + height="23" + label="Post" + name="post_photo_btn" + width="100"> + <button.commit_callback + function="SocialSharing.SendPhoto" /> + </button> + <button + follows="left|top" + height="23" + label="Cancel" + name="cancel_photo_btn" + left_pad="15" + top_delta="0" + width="100"> + <button.commit_callback + function="SocialSharing.Cancel" /> + </button> + </layout_panel> + </layout_stack> + </panel> diff --git a/indra/newview/skins/default/xui/en/panel_social_place.xml b/indra/newview/skins/default/xui/en/panel_social_place.xml new file mode 100644 index 0000000000..13e94f6998 --- /dev/null +++ b/indra/newview/skins/default/xui/en/panel_social_place.xml @@ -0,0 +1,132 @@ + <panel + height="400" + width="304" + layout="topleft" + name="panel_social_place"> + <layout_stack + layout="topleft" + border_size="0" + height="392" + follows="all" + orientation="vertical" + name="stack_place" + top="8"> + <layout_panel + name="place_detail_panel" + height="181"> + <text + length="1" + follows="top|left|right" + font="SansSerif" + height="16" + left="9" + name="place_caption_label" + top="13" + type="string"> + Say something about where you are: + </text> + <text_editor + follows="top|left" + height="150" + width="250" + left="9" + length="1" + max_length="700" + name="place_caption" + type="string" + word_wrap="true"> + </text_editor> + </layout_panel> + <layout_panel + name="place_map_panel" + height="186"> + <panel + follows="left|top" + height="128" + width="128" + background_visible="true" + bg_opaque_color="Black" + bg_alpha_color="Black" + top="20" + left="9" + visible="true" + name="map_border"> + </panel> + <loading_indicator + follows="left|top" + height="24" + width="24" + name="map_loading_indicator" + top="77" + left="61" + visible="true"/> + <icon + follows="left|top" + height="128" + width="128" + image_name="Map_Placeholder_Icon" + layout="topleft" + top="20" + left="9" + visible="true" + name="map_placeholder"> + </icon> + <icon + follows="left|top" + height="128" + width="128" + image_name="Map_Placeholder_Icon" + layout="topleft" + top="20" + left="9" + visible="true" + name="map_default"> + </icon> + <check_box + follows="left|top" + initial_value="false" + top_delta="8" + width="8" + label="" + name="add_place_view_cb" + left_pad="5"/> + <text + follows="left|top" + font="SansSerif" + height="32" + width="130" + word_wrap="true" + left_pad="12" + top_delta="-8" + type="string"> + Include overhead view of location + </text> + </layout_panel> + <layout_panel + name="place_button_panel" + height="25"> + <button + follows="left|top" + top="0" + left="9" + height="23" + label="Post" + name="post_place_btn" + width="100"> + <button.commit_callback + function="SocialSharing.SendCheckin" /> + </button> + <button + follows="left|top" + height="23" + label="Cancel" + name="cancel_place_btn" + left_pad="15" + top_delta="0" + width="100"> + <button.commit_callback + function="SocialSharing.Cancel" /> + </button> + </layout_panel> + </layout_stack> + </panel> diff --git a/indra/newview/skins/default/xui/en/panel_social_status.xml b/indra/newview/skins/default/xui/en/panel_social_status.xml new file mode 100644 index 0000000000..54cfa3f524 --- /dev/null +++ b/indra/newview/skins/default/xui/en/panel_social_status.xml @@ -0,0 +1,67 @@ + <panel + height="400" + width="304" + layout="topleft" + name="panel_social_status"> + <layout_stack + layout="topleft" + border_size="0" + height="392" + follows="all" + orientation="vertical" + name="stack_status" + top="8"> + <layout_panel + name="status_detail_panel" + height="367"> + <text + length="1" + follows="top|left|right" + font="SansSerif" + height="16" + left="9" + name="status_caption_label" + top="13" + type="string"> + What's on your mind? + </text> + <text_editor + follows="left|top" + height="150" + width="250" + left="9" + length="1" + max_length="700" + name="status_message" + type="string" + word_wrap="true"> + </text_editor> + </layout_panel> + <layout_panel + name="status_button_panel" + height="25"> + <button + follows="left|top" + top="0" + left="9" + height="23" + label="Post" + name="post_status_btn" + width="100"> + <button.commit_callback + function="SocialSharing.SendStatus" /> + </button> + <button + follows="left|top" + height="23" + label="Cancel" + name="cancel_status_btn" + left_pad="15" + top_delta="0" + width="100"> + <button.commit_callback + function="SocialSharing.Cancel" /> + </button> + </layout_panel> + </layout_stack> + </panel> diff --git a/indra/newview/skins/default/xui/en/panel_status_bar.xml b/indra/newview/skins/default/xui/en/panel_status_bar.xml index dd2a0c6627..064ece6e4b 100755 --- a/indra/newview/skins/default/xui/en/panel_status_bar.xml +++ b/indra/newview/skins/default/xui/en/panel_status_bar.xml @@ -113,7 +113,7 @@ image_pressed="Pause_Press" image_pressed_selected="Play_Press" is_toggle="true" - left_pad="15" + left_pad="5" top="1" name="media_toggle_btn" tool_tip="Start/Stop All Media (Music, Video, Web pages)" diff --git a/indra/newview/skins/default/xui/en/panel_tools_texture.xml b/indra/newview/skins/default/xui/en/panel_tools_texture.xml index 5ac2ec2b20..426c0c4915 100644 --- a/indra/newview/skins/default/xui/en/panel_tools_texture.xml +++ b/indra/newview/skins/default/xui/en/panel_tools_texture.xml @@ -663,7 +663,7 @@ label_width="205" layout="topleft" left="10" - min_val="-1" + min_val="0" name="bumpyOffsetU" width="265" /> <spinner @@ -674,7 +674,7 @@ label_width="205" layout="topleft" left="10" - min_val="-1" + min_val="0" name="bumpyOffsetV" width="265" /> <spinner @@ -726,7 +726,7 @@ label_width="205" layout="topleft" left="10" - min_val="-1" + min_val="0" name="shinyOffsetU" width="265" /> <spinner @@ -737,7 +737,7 @@ label_width="205" layout="topleft" left="10" - min_val="-1" + min_val="0" name="shinyOffsetV" width="265" /> <check_box diff --git a/indra/newview/skins/default/xui/en/strings.xml b/indra/newview/skins/default/xui/en/strings.xml index 73601ecb9f..8ac95beddb 100755 --- a/indra/newview/skins/default/xui/en/strings.xml +++ b/indra/newview/skins/default/xui/en/strings.xml @@ -148,6 +148,14 @@ Please try logging in again in a minute.</string> <string name="SentToInvalidRegion">You were sent to an invalid region.</string> <string name="TestingDisconnect">Testing viewer disconnect</string> + <!-- Facebook Connect and, eventually, other Social Network --> + <string name="SocialFacebookConnecting">Connecting to Facebook...</string> + <string name="SocialFacebookPosting">Posting...</string> + <string name="SocialFacebookDisconnecting">Disconnecting from Facebook...</string> + <string name="SocialFacebookErrorConnecting">Problem connecting to Facebook</string> + <string name="SocialFacebookErrorPosting">Problem posting to Facebook</string> + <string name="SocialFacebookErrorDisconnecting">Problem disconnecting from Facebook</string> + <!-- Tooltip --> <string name="TooltipPerson">Person</string><!-- Object under mouse pointer is an avatar --> <string name="TooltipNoName">(no name)</string> <!-- No name on an object --> @@ -379,7 +387,7 @@ Please try logging in again in a minute.</string> <!-- world map --> <string name="texture_loading">Loading...</string> <string name="worldmap_offline">Offline</string> - <string name="worldmap_item_tooltip_format">[AREA] m² L$[PRICE]</string> + <string name="worldmap_item_tooltip_format">[AREA] m² L$[PRICE] ([SQMPRICE] L$/m²)</string> <string name="worldmap_results_none_found">None found.</string> <!-- animations uploading status codes --> @@ -410,10 +418,13 @@ Please try logging in again in a minute.</string> <string name="AddAndRemoveJoints">Add and remove joints with other objects</string> <string name="ChangePermissions">Change its permissions</string> <string name="TrackYourCamera">Track your camera</string> - <string name="ControlYourCamera">Control your camera</string> + <string name="ControlYourCamera">Control your camera</string> + <string name="TeleportYourAgent">Teleport you</string> + <string name="ManageEstateSilently">Manage your estates silently</string> + <string name="ChangeYourDefaultAnimations">Change your default animations</string> + <string name="NotConnected">Not Connected</string> <string name="AgentNameSubst">(You)</string> <!-- Substitution for agent name --> - <string name="TeleportYourAgent">Teleport you</string> <string name="JoinAnExperience">Join an experience</string> <!-- not used --> <string name="SilentlyManageEstateAccess">Suppress alerts when managing estate access lists</string> <string name="OverrideYourAnimations">Replace your default animations</string> @@ -644,11 +655,11 @@ Returns the wind velocity at the object position + offset </string> <string name="LSLTipText_llSetStatus" translate="false"> llSetStatus(integer status, integer value) -Sets status (STATUS_PHYSICS, STATUS_PHANTOM, STATUS_BLOCK_GRAB, STATUS_ROTATE_X, STATUS_ROTATE_Y, and/or STATUS_ROTATE_Z) to value +Sets status (STATUS_PHYSICS, STATUS_PHANTOM, STATUS_BLOCK_GRAB, STATUS_BLOCK_GRAB_OBJECT, STATUS_ROTATE_X, STATUS_ROTATE_Y, and/or STATUS_ROTATE_Z) to value </string> <string name="LSLTipText_llGetStatus" translate="false"> integer llGetStatus(integer status) -Returns value of status (STATUS_PHYSICS, STATUS_PHANTOM, STATUS_BLOCK_GRAB, STATUS_ROTATE_X, STATUS_ROTATE_Y, and/or STATUS_ROTATE_Z) +Returns the boolean value of status (STATUS_PHYSICS, STATUS_PHANTOM, STATUS_BLOCK_GRAB, STATUS_BLOCK_GRAB_OBJECT, STATUS_ROTATE_X, STATUS_ROTATE_Y, or STATUS_ROTATE_Z) </string> <string name="LSLTipText_llSetScale" translate="false"> llSetScale(vector scale) @@ -2182,7 +2193,7 @@ For AI Character: Get the closest navigable point to the point provided. <string name="InventoryNoTexture">You do not have a copy of this texture in your inventory</string> <string name="InventoryInboxNoItems">Your Marketplace purchases will appear here. You may then drag them into your inventory to use them.</string> <string name="MarketplaceURL">https://marketplace.[MARKETPLACE_DOMAIN_NAME]/</string> - <string name="MarketplaceURL_CreateStore">http://community.secondlife.com/t5/English-Knowledge-Base/Selling-in-the-Marketplace/ta-p/700193#Section_.4</string> + <string name="MarketplaceURL_CreateStore">http://community.secondlife.com/t5/English-Knowledge-Base/Selling-in-the-Marketplace/ta-p/700193#Section_.3</string> <string name="MarketplaceURL_Dashboard">https://marketplace.[MARKETPLACE_DOMAIN_NAME]/merchants/store/dashboard</string> <string name="MarketplaceURL_Imports">https://marketplace.[MARKETPLACE_DOMAIN_NAME]/merchants/store/imports</string> <string name="MarketplaceURL_LearnMore">https://marketplace.[MARKETPLACE_DOMAIN_NAME]/learn_more</string> @@ -2461,7 +2472,11 @@ Drag folders to this area and click "Send to Marketplace" to list them for sale all estates that you manage for [OWNER] </string> <string name="RegionInfoAllowedResidents">Allowed Residents: ([ALLOWEDAGENTS], max [MAXACCESS])</string> - <string name="RegionInfoAllowedGroups">Allowed groups: ([ALLOWEDGROUPS], max [MAXACCESS])</string> + <string name="RegionInfoAllowedGroups">Allowed Groups: ([ALLOWEDGROUPS], max [MAXACCESS])</string> + <string name="RegionInfoEstateManagers">Estate Managers: ([ESTATEMANAGERS], max [MAXMANAGERS])</string> + <string name="RegionInfoBannedResidents">Banned Residents: ([BANNEDAGENTS], max [MAXBANNED])</string> + <string name="RegionInfoListTypeAllowedAgents">Allowed Residents</string> + <string name="RegionInfoListTypeBannedAgents">Banned Residents</string> <!-- script limits floater --> <string name="ScriptLimitsParcelScriptMemory">Parcel Script Memory</string> @@ -3424,6 +3439,9 @@ If you continue to receive this message, contact the [SUPPORT_SITE]. Drag items from inventory here </string> + <string name="facebook_post_success"> + You posted to Facebook. + </string> <string name="no_session_message"> (IM Session Doesn't Exist) @@ -3856,6 +3874,7 @@ Try enclosing path to the editor with double quotes. <string name="Command_Profile_Label">Profile</string> <string name="Command_Search_Label">Search</string> <string name="Command_Snapshot_Label">Snapshot</string> + <string name="Command_Social_Label">Facebook</string> <string name="Command_Speak_Label">Speak</string> <string name="Command_View_Label">Camera controls</string> <string name="Command_Voice_Label">Voice settings</string> @@ -3883,6 +3902,7 @@ Try enclosing path to the editor with double quotes. <string name="Command_Profile_Tooltip">Edit or view your profile</string> <string name="Command_Search_Tooltip">Find places, events, people</string> <string name="Command_Snapshot_Tooltip">Take a picture</string> + <string name="Command_Social_Tooltip">Post to Facebook</string> <string name="Command_Speak_Tooltip">Speak with people nearby using your microphone</string> <string name="Command_View_Tooltip">Changing camera angle</string> <string name="Command_Voice_Tooltip">Volume controls for calls and people near you in world</string> diff --git a/indra/newview/skins/default/xui/en/widgets/conversation_view_participant.xml b/indra/newview/skins/default/xui/en/widgets/conversation_view_participant.xml index b83d9122f7..b83d9122f7 100755..100644 --- a/indra/newview/skins/default/xui/en/widgets/conversation_view_participant.xml +++ b/indra/newview/skins/default/xui/en/widgets/conversation_view_participant.xml diff --git a/indra/newview/skins/default/xui/en/widgets/person_tab_view.xml b/indra/newview/skins/default/xui/en/widgets/person_tab_view.xml new file mode 100644 index 0000000000..af5aec2c34 --- /dev/null +++ b/indra/newview/skins/default/xui/en/widgets/person_tab_view.xml @@ -0,0 +1,13 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?> +<person_tab_view + folder_arrow_image="Folder_Arrow" + folder_indentation="5" + item_height="24" + item_top_pad="3" + mouse_opaque="true" + follows="left|top|right" + text_pad="6" + text_pad_left="4" + text_pad_right="4" + arrow_size="10" + max_folder_item_overlap="2"/> diff --git a/indra/newview/skins/default/xui/en/widgets/person_view.xml b/indra/newview/skins/default/xui/en/widgets/person_view.xml new file mode 100644 index 0000000000..46c1b7ff75 --- /dev/null +++ b/indra/newview/skins/default/xui/en/widgets/person_view.xml @@ -0,0 +1,127 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?> +<person_view + folder_arrow_image="Folder_Arrow" + folder_indentation="5" + item_height="24" + item_top_pad="3" + mouse_opaque="true" + follows="left|top|right" + icon_pad="4" + icon_width="20" + text_pad="6" + text_pad_left="4" + text_pad_right="4" + arrow_size="10" + max_folder_item_overlap="2"> + <facebook_icon + follows="left" + height="14" + image_name="Facebook_Icon" + left="5" + bottom="6" + name="facebook_icon" + tool_tip="Facebook User" + visible="false" + width="14" /> + <avatar_icon + follows="left" + layout="topleft" + height="20" + default_icon_name="Generic_Person" + left="5" + top="2" + visible="false" + width="20" /> + <last_interaction_time_textbox + layout="topleft" + follows="right" + font="SansSerifSmall" + height="15" + left_pad="5" + right="-164" + name="last_interaction_time_textbox" + text_color="LtGray_50" + value="0s" + visible="false" + width="35" /> + <permission_edit_theirs_icon + layout="topleft" + height="16" + follows="right" + image_name="Permission_Edit_Objects_Theirs" + left_pad="3" + right="-129" + name="permission_edit_theirs_icon" + tool_tip="You can edit this friend's objects" + top="4" + visible="false" + width="16" /> + <permission_edit_mine_icon + layout="topleft" + height="16" + follows="right" + image_name="Permission_Edit_Objects_Mine" + left_pad="3" + right="-110" + name="permission_edit_mine_icon" + tool_tip="This friend can edit, delete or take your objects" + top="4" + visible="false" + width="16" /> + <permission_map_icon + height="16" + follows="right" + image_name="Permission_Visible_Map" + left_pad="3" + tool_tip="This friend can locate you on the map" + right="-91" + name="permission_map_icon" + visible="false" + width="16" /> + <permission_online_icon + height="16" + follows="right" + image_name="Permission_Visible_Online" + left_pad="3" + right="-72" + name="permission_online_icon" + tool_tip="This friend can see when you're online" + visible="false" + width="16" /> + <info_btn + follows="right" + height="16" + image_pressed="Info_Press" + image_unselected="Info_Over" + left_pad="3" + right="-53" + name="info_btn" + tool_tip="More info" + tab_stop="false" + visible="false" + width="16" /> + <profile_btn + layout="topleft" + follows="right" + height="20" + image_overlay="Web_Profile_Off" + left_pad="5" + right="-28" + name="profile_btn" + tab_stop="false" + tool_tip="View profile" + top="2" + visible="false" + width="20" /> + <output_monitor + auto_update="true" + follows="right" + draw_border="false" + height="16" + right="-3" + mouse_opaque="true" + name="speaking_indicator" + visible="false" + width="20" /> + </person_view> + diff --git a/indra/newview/skins/default/xui/es/floater_about.xml b/indra/newview/skins/default/xui/es/floater_about.xml index 7ca1e3721f..e0a2375067 100755 --- a/indra/newview/skins/default/xui/es/floater_about.xml +++ b/indra/newview/skins/default/xui/es/floater_about.xml @@ -8,7 +8,9 @@ Compilado con [COMPILER], versión [COMPILER_VERSION] </floater.string> <floater.string name="AboutPosition"> - Estás en la posición [POSITION_LOCAL_0,number,1], [POSITION_LOCAL_1,number,1], [POSITION_LOCAL_2,number,1], de [REGION], alojada en <nolink>[HOSTNAME]</nolink> ([HOSTIP]) + Estás en la posición [POSITION_LOCAL_0,number,1], [POSITION_LOCAL_1,number,1], [POSITION_LOCAL_2,number,1] de [REGION], alojada en <nolink>[HOSTNAME]</nolink> ([HOSTIP]) +SLURL: <nolink>[SLURL]</nolink> +(coordenadas globales [POSITION_0,number,1], [POSITION_1,number,1], [POSITION_2,number,1]) [SERVER_VERSION] [SERVER_RELEASE_NOTES_URL] </floater.string> diff --git a/indra/newview/skins/default/xui/es/floater_bulk_perms.xml b/indra/newview/skins/default/xui/es/floater_bulk_perms.xml index f1948220b4..5cd8b3c01f 100755 --- a/indra/newview/skins/default/xui/es/floater_bulk_perms.xml +++ b/indra/newview/skins/default/xui/es/floater_bulk_perms.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> -<floater name="floaterbulkperms" title="EDITAR LOS PERMISOS DEL CONTENIDO"> +<floater name="floaterbulkperms" title="AJUSTAR LOS PERMISOS DEL CONTENIDO"> <floater.string name="nothing_to_modify_text"> Lo seleccionado tiene contenidos no editables. </floater.string> @@ -33,7 +33,7 @@ <button label="√ Todos" label_selected="Todo" name="check_all"/> <button label="Limpiar" label_selected="Ninguno" name="check_none"/> <text name="newperms"> - Permisos nuevos del contenido + Ajustar los permisos del contenido a </text> <text name="GroupLabel"> Grupo: @@ -49,6 +49,7 @@ <check_box label="Modificarlo" name="next_owner_modify"/> <check_box label="Copiarlo" name="next_owner_copy"/> <check_box initial_value="true" label="Transferirlo" name="next_owner_transfer" tool_tip="El próximo propietario puede dar o revender este objeto"/> - <button label="OK" name="apply"/> + <button label="OK" name="ok"/> + <button label="Aplicar" name="apply"/> <button label="Cancelar" name="close"/> </floater> diff --git a/indra/newview/skins/default/xui/es/floater_goto_line.xml b/indra/newview/skins/default/xui/es/floater_goto_line.xml new file mode 100644 index 0000000000..ef3ed80fcb --- /dev/null +++ b/indra/newview/skins/default/xui/es/floater_goto_line.xml @@ -0,0 +1,7 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<floater name="script goto" title="IR A LA LÍNEA"> + <button label="OK" label_selected="OK" name="goto_btn"/> + <text name="txt"> + Ir a la línea + </text> +</floater> diff --git a/indra/newview/skins/default/xui/es/floater_im_session.xml b/indra/newview/skins/default/xui/es/floater_im_session.xml index 5f38fbd615..e5f48e3fd5 100755 --- a/indra/newview/skins/default/xui/es/floater_im_session.xml +++ b/indra/newview/skins/default/xui/es/floater_im_session.xml @@ -34,13 +34,11 @@ <layout_panel name="body_panel"> <layout_stack name="im_panels"> <layout_panel name="right_part_holder"> - <panel name="trnsAndChat_panel"> - <layout_stack name="translate_and_chat_stack"> - <layout_panel name="translate_chat_checkbox_lp"> - <check_box label="Traducir el chat" name="translate_chat_checkbox"/> - </layout_panel> - </layout_stack> - </panel> + <layout_stack name="translate_and_chat_stack"> + <layout_panel name="translate_chat_checkbox_lp"> + <check_box label="Traducir el chat" name="translate_chat_checkbox"/> + </layout_panel> + </layout_stack> </layout_panel> </layout_stack> </layout_panel> diff --git a/indra/newview/skins/default/xui/es/floater_pathfinding_console.xml b/indra/newview/skins/default/xui/es/floater_pathfinding_console.xml index 3602270e5a..e93ecc9e10 100755 --- a/indra/newview/skins/default/xui/es/floater_pathfinding_console.xml +++ b/indra/newview/skins/default/xui/es/floater_pathfinding_console.xml @@ -71,7 +71,7 @@ <text name="show_label"> Mostrar: </text> - <check_box label="Prueba" name="show_world"/> + <check_box label="Mundo virtual" name="show_world"/> <check_box label="Solamente los objetos movibles" name="show_world_movables_only"/> <check_box label="Navmesh" name="show_navmesh"/> <text name="show_walkability_label"> diff --git a/indra/newview/skins/default/xui/es/menu_attachment_other.xml b/indra/newview/skins/default/xui/es/menu_attachment_other.xml index 00bdb74881..7698348c00 100755 --- a/indra/newview/skins/default/xui/es/menu_attachment_other.xml +++ b/indra/newview/skins/default/xui/es/menu_attachment_other.xml @@ -11,7 +11,9 @@ <menu_item_call label="Congelar" name="Freeze..."/> <menu_item_call label="Expulsar" name="Eject..."/> <menu_item_call label="Depurar las texturas" name="Debug..."/> + <menu_item_call label="Volcar XML" name="Dump XML"/> <menu_item_call label="Acercar el zoom" name="Zoom In"/> <menu_item_call label="Pagar" name="Pay..."/> <menu_item_call label="Perfil del objeto" name="Object Inspect"/> + <menu_item_call label="Ignorar al propietario de la partícula" name="Mute Particle"/> </context_menu> diff --git a/indra/newview/skins/default/xui/es/menu_attachment_self.xml b/indra/newview/skins/default/xui/es/menu_attachment_self.xml index 0ba39378bb..5acd0c327a 100755 --- a/indra/newview/skins/default/xui/es/menu_attachment_self.xml +++ b/indra/newview/skins/default/xui/es/menu_attachment_self.xml @@ -12,5 +12,7 @@ <menu_item_call label="Mis grupos" name="Groups..."/> <menu_item_call label="Mi perfil" name="Profile..."/> <menu_item_call label="Depurar las texturas" name="Debug..."/> + <menu_item_call label="Volcar XML" name="Dump XML"/> <menu_item_call label="Soltar" name="Drop"/> + <menu_item_call label="Ignorar al propietario de la partícula" name="Mute Particle"/> </context_menu> diff --git a/indra/newview/skins/default/xui/es/menu_avatar_other.xml b/indra/newview/skins/default/xui/es/menu_avatar_other.xml index 7df2d7c4e0..244099214a 100755 --- a/indra/newview/skins/default/xui/es/menu_avatar_other.xml +++ b/indra/newview/skins/default/xui/es/menu_avatar_other.xml @@ -11,6 +11,8 @@ <menu_item_call label="Congelar" name="Freeze..."/> <menu_item_call label="Expulsar" name="Eject..."/> <menu_item_call label="Depurar las texturas" name="Debug..."/> + <menu_item_call label="Volcar XML" name="Dump XML"/> <menu_item_call label="Acercar el zoom" name="Zoom In"/> <menu_item_call label="Pagar" name="Pay..."/> + <menu_item_call label="Ignorar al propietario de la partícula" name="Mute Particle"/> </context_menu> diff --git a/indra/newview/skins/default/xui/es/menu_avatar_self.xml b/indra/newview/skins/default/xui/es/menu_avatar_self.xml index 268d6f70ab..717b46ac74 100755 --- a/indra/newview/skins/default/xui/es/menu_avatar_self.xml +++ b/indra/newview/skins/default/xui/es/menu_avatar_self.xml @@ -29,4 +29,6 @@ <menu_item_call label="Mis grupos" name="Groups..."/> <menu_item_call label="Mi perfil" name="Profile..."/> <menu_item_call label="Depurar las texturas" name="Debug..."/> + <menu_item_call label="Volcar XML" name="Dump XML"/> + <menu_item_call label="Ignorar al propietario de la partícula" name="Mute Particle"/> </context_menu> diff --git a/indra/newview/skins/default/xui/es/menu_conversation.xml b/indra/newview/skins/default/xui/es/menu_conversation.xml index e4e9a0bf63..b63711589d 100644 --- a/indra/newview/skins/default/xui/es/menu_conversation.xml +++ b/indra/newview/skins/default/xui/es/menu_conversation.xml @@ -3,6 +3,7 @@ <menu_item_call label="Cerrar conversación" name="close_conversation"/> <menu_item_call label="Abrir conversación de voz" name="open_voice_conversation"/> <menu_item_call label="Desconectar de voz" name="disconnect_from_voice"/> + <menu_item_call label="Cerrar seleccionados" name="close_selected_conversations"/> <menu_item_call label="Ver el perfil" name="view_profile"/> <menu_item_call label="MI" name="im"/> <menu_item_call label="Ofrecer teleporte" name="offer_teleport"/> diff --git a/indra/newview/skins/default/xui/es/menu_land.xml b/indra/newview/skins/default/xui/es/menu_land.xml index b0f15be1b6..2097628356 100755 --- a/indra/newview/skins/default/xui/es/menu_land.xml +++ b/indra/newview/skins/default/xui/es/menu_land.xml @@ -6,4 +6,5 @@ <menu_item_call label="Comprar un pase" name="Land Buy Pass"/> <menu_item_call label="Construir" name="Create"/> <menu_item_call label="Modificar el terreno" name="Edit Terrain"/> + <menu_item_call label="Ignorar al propietario de la partícula" name="Mute Particle"/> </context_menu> diff --git a/indra/newview/skins/default/xui/es/menu_login.xml b/indra/newview/skins/default/xui/es/menu_login.xml index 289ac3f075..2286d0527a 100755 --- a/indra/newview/skins/default/xui/es/menu_login.xml +++ b/indra/newview/skins/default/xui/es/menu_login.xml @@ -17,7 +17,13 @@ <menu_item_call label="Mostrar los 'TOS'" name="TOS"/> <menu_item_call label="Mostrar mensaje crítico" name="Critical"/> <menu_item_call label="Prueba de depuración de ventanas de contenido web" name="Web Content Floater Debug Test"/> - <menu label="Configurar el nivel de registro" name="Set Logging Level"/> + <menu label="Configurar el nivel de registro" name="Set Logging Level"> + <menu_item_check label="Depurar" name="Debug"/> + <menu_item_check label="Información" name="Info"/> + <menu_item_check label="¡Atención!" name="Warning"/> + <menu_item_check label="Error" name="Error"/> + <menu_item_check label="Ninguno" name="None"/> + </menu> <menu_item_check label="Mostrar el selector de Grid" name="Show Grid Picker"/> <menu_item_call label="Mostrar la consola de notificaciones" name="Show Notifications Console"/> </menu> diff --git a/indra/newview/skins/default/xui/es/menu_mute_particle.xml b/indra/newview/skins/default/xui/es/menu_mute_particle.xml new file mode 100644 index 0000000000..daddf982de --- /dev/null +++ b/indra/newview/skins/default/xui/es/menu_mute_particle.xml @@ -0,0 +1,5 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<!-- *NOTE: See also menu_attachment_other.xml --> +<context_menu name="Mute Particle Pie"> + <menu_item_call label="Ignorar al propietario de la partícula" name="Mute Particle"/> +</context_menu> diff --git a/indra/newview/skins/default/xui/es/menu_object.xml b/indra/newview/skins/default/xui/es/menu_object.xml index 33ea8c88d8..e75c7283af 100755 --- a/indra/newview/skins/default/xui/es/menu_object.xml +++ b/indra/newview/skins/default/xui/es/menu_object.xml @@ -5,13 +5,13 @@ </menu_item_call> <menu_item_call label="Editar" name="Edit..."/> <menu_item_call label="Construir" name="Build"/> - <menu_item_call label="Mostrar en linksets" name="show_in_linksets"/> - <menu_item_call label="Mostrar en personajes" name="show_in_characters"/> <menu_item_call label="Abrir" name="Open"/> <menu_item_call label="Sentarme aquí" name="Object Sit"/> <menu_item_call label="Levantarme" name="Object Stand Up"/> <menu_item_call label="Perfil del objeto" name="Object Inspect"/> <menu_item_call label="Acercar el zoom" name="Zoom In"/> + <menu_item_call label="Mostrar en linksets" name="show_in_linksets"/> + <menu_item_call label="Mostrar en personajes" name="show_in_characters"/> <context_menu label="Ponerme" name="Put On"> <menu_item_call label="Ponerme" name="Wear"/> <menu_item_call label="Añadir" name="Add"/> @@ -28,4 +28,5 @@ <menu_item_call label="Pagar" name="Pay..."/> <menu_item_call label="Comprar" name="Buy..."/> <menu_item_call label="Borrar" name="Delete"/> + <menu_item_call label="Ignorar al propietario de la partícula" name="Mute Particle"/> </context_menu> diff --git a/indra/newview/skins/default/xui/es/menu_url_agent.xml b/indra/newview/skins/default/xui/es/menu_url_agent.xml index 69a03671ab..610d65465d 100755 --- a/indra/newview/skins/default/xui/es/menu_url_agent.xml +++ b/indra/newview/skins/default/xui/es/menu_url_agent.xml @@ -3,6 +3,7 @@ <menu_item_call label="Ver el perfil" name="show_agent"/> <menu_item_call label="Enviar un MI..." name="send_im"/> <menu_item_call label="Añadir como amigo..." name="add_friend"/> + <menu_item_call label="Quitar de los amigos..." name="remove_friend"/> <menu_item_call label="Copiar el nombre al portapapeles" name="url_copy_label"/> <menu_item_call label="Copiar la SLurl al portapapeles" name="url_copy"/> </context_menu> diff --git a/indra/newview/skins/default/xui/es/menu_url_objectim.xml b/indra/newview/skins/default/xui/es/menu_url_objectim.xml index e78fdec558..c3c8439ea2 100755 --- a/indra/newview/skins/default/xui/es/menu_url_objectim.xml +++ b/indra/newview/skins/default/xui/es/menu_url_objectim.xml @@ -1,6 +1,7 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> <context_menu name="Url Popup"> <menu_item_call label="Perfil del objeto..." name="show_object"/> + <menu_item_call label="Ignorar..." name="block_object"/> <menu_item_call label="Mostrar en el mapa" name="show_on_map"/> <menu_item_call label="Teleportarse a la posición del objeto" name="teleport_to_object"/> <menu_item_call label="Copiar el nombre del objeto al portapapeles" name="url_copy_label"/> diff --git a/indra/newview/skins/default/xui/es/menu_viewer.xml b/indra/newview/skins/default/xui/es/menu_viewer.xml index 1e0ceb2220..e4fe871683 100755 --- a/indra/newview/skins/default/xui/es/menu_viewer.xml +++ b/indra/newview/skins/default/xui/es/menu_viewer.xml @@ -16,7 +16,10 @@ <menu_item_call label="Parar mis animaciones" name="Stop Animating My Avatar"/> <menu_item_call label="Caminar / Correr / Volar..." name="Walk / run / fly"/> </menu> - <menu label="Estado" name="Status"/> + <menu label="Estado" name="Status"> + <menu_item_check label="Ausente" name="Away"/> + <menu_item_check label="No molestar" name="Do Not Disturb"/> + </menu> <menu_item_call label="Comprar L$..." name="Buy and Sell L$"/> <menu_item_call label="Panel de control de la cuenta..." name="Manage My Account"> <menu_item_call.on_click name="ManageMyAccount_url" parameter="WebLaunchJoinNow,http://secondlife.com/account/index.php?lang=es"/> @@ -31,6 +34,7 @@ <menu_item_check label="Conversaciones..." name="Conversations"/> <menu_item_check label="Chat..." name="Nearby Chat"/> <menu_item_check label="Hablar" name="Speak"/> + <menu_item_check label="Registro de conversación..." name="Conversation Log..."/> <menu label="Transformación de voz" name="VoiceMorphing"> <menu_item_check label="Sin transformación de voz" name="NoVoiceMorphing"/> <menu_item_check label="Probar..." name="Preview"/> @@ -41,6 +45,7 @@ <menu_item_check label="Grupos" name="My Groups"/> <menu_item_check label="Gente cerca" name="Active Speakers"/> <menu_item_call label="Lista de ignorados" name="Block List"/> + <menu_item_check label="No molestar" name="Do Not Disturb"/> </menu> <menu label="Mundo" name="World"> <menu_item_call label="Crear un hito de este sitio" name="Create Landmark Here"/> @@ -109,6 +114,7 @@ <menu_item_call label="Incluir la parte siguiente" name="Include Next Part"/> <menu_item_call label="Incluir la parte previa" name="Include Previous Part"/> </menu> + <menu_item_call label="Linksets..." name="pathfinding_linkset_menu_item"/> <menu_item_call label="Visión en lo seleccionado" name="Focus on Selection"/> <menu_item_call label="Zoom en lo seleccionado" name="Zoom to Selection"/> <menu label="Objeto" name="Object"> @@ -272,6 +278,7 @@ <menu_item_check label="Camera Offset" name="Camera Offset"/> <menu_item_check label="Randomize Framerate" name="Randomize Framerate"/> <menu_item_check label="Frame Test" name="Frame Test"/> + <menu_item_call label="Perfil del fotograma" name="Frame Profile"/> </menu> <menu label="Render Metadata" name="Render Metadata"> <menu_item_check label="Normales" name="Normals"/> @@ -292,15 +299,15 @@ </menu> <menu label="Rendering" name="Rendering"> <menu_item_check label="Axes" name="Axes"/> + <menu_item_call label="Información sobre el material seleccionado" name="Selected Material Info"/> <menu_item_check label="Wireframe" name="Wireframe"/> - <menu_item_check label="Luces y sombras" name="Advanced Lighting Model"/> + <menu_item_check label="Modelo de iluminación avanzado" name="Advanced Lighting Model"/> <menu_item_check label="Sombras del sol/la luna/proyectores" name="Shadows from Sun/Moon/Projectors"/> <menu_item_check label="SSAO y sombras suavizadas" name="SSAO and Shadow Smoothing"/> <menu_item_check label="Capas alfa automáticas (deferidas)" name="Automatic Alpha Masks (deferred)"/> <menu_item_check label="Capas alfa automáticas (no deferidas)" name="Automatic Alpha Masks (non-deferred)"/> <menu_item_check label="Animation Textures" name="Animation Textures"/> <menu_item_check label="Disable Textures" name="Disable Textures"/> - <menu_item_check label="Atlas de texturas (experimental)" name="Texture Atlas"/> <menu_item_check label="Render Attached Lights" name="Render Attached Lights"/> <menu_item_check label="Render Attached Particles" name="Render Attached Particles"/> <menu_item_check label="Hover Glow Objects" name="Hover Glow Objects"/> @@ -319,7 +326,6 @@ <menu_item_call label="Prueba de navegadores de medios" name="Web Browser Test"/> <menu_item_call label="Navegador de contenido web" name="Web Content Browser"/> <menu_item_call label="Print Selected Object Info" name="Print Selected Object Info"/> - <menu_item_call label="Memory Stats" name="Memory Stats"/> <menu_item_check label="Consola de depuración de región" name="Region Debug Console"/> <menu_item_check label="Debug Clicks" name="Debug Clicks"/> <menu_item_check label="Debug Mouse Events" name="Debug Mouse Events"/> diff --git a/indra/newview/skins/default/xui/es/notifications.xml b/indra/newview/skins/default/xui/es/notifications.xml index 05455f54c3..d4451ad251 100755 --- a/indra/newview/skins/default/xui/es/notifications.xml +++ b/indra/newview/skins/default/xui/es/notifications.xml @@ -206,6 +206,14 @@ No podrás removérseles de ese rol, sino que deberán renunciar a él por sí m ¿Añadir esta capacidad a '[ROLE_NAME]'? <usetemplate name="okcancelbuttons" notext="No" yestext="Sí"/> </notification> + <notification name="EjectGroupMemberWarning"> + Estás a punto de expulsar a [AVATAR_NAME] del grupo. + <usetemplate ignoretext="Confirmar la expulsión de un miembro del grupo" name="okcancelignore" notext="Cancelar" yestext="Expulsar"/> + </notification> + <notification name="EjectGroupMembersWarning"> + Estás a punto de expulsar a [COUNT] miembros del grupo. + <usetemplate ignoretext="Confirmar la expulsión de varios miembros del grupo" name="okcancelignore" notext="Cancelar" yestext="Expulsar"/> + </notification> <notification name="AttachmentDrop"> Vas a soltar tu anexado. ¿Estás seguro de que quieres continuar? @@ -1113,7 +1121,7 @@ en TODO EL TERRENO de este sim? Por favor, elige un pago mayor. </notification> <notification name="ConfirmItemDeleteHasLinks"> - Por lo menos uno de los elementos seleccionados contiene vínculos que le señalan. Si eliminas este elemento, los vínculos dejarán de funcionar permanentemente. Lo más recomendable es eliminar primero los vínculos. + Por lo menos uno de los elementos contiene vínculos que lo señalan. Si eliminas este elemento, los vínculos dejarán de funcionar permanentemente. Lo más recomendable es eliminar primero los vínculos. ¿Estás seguro de que quieres eliminar los elementos? <usetemplate name="okcancelbuttons" notext="Cancelar" yestext="OK"/> @@ -1131,9 +1139,9 @@ Por favor, elige un pago mayor. <usetemplate name="okcancelbuttons" notext="Cancelar" yestext="OK"/> </notification> <notification name="ConfirmObjectDeleteNoOwn"> - No eres el propietario de, al menos, uno de los ítems que has seleccionado. + Uno o más de los elementos seleccionados no son tuyos. -¿Estás seguro de que quieres borrar estos ítems? +¿Estás seguro de que quieres eliminar los elementos? <usetemplate name="okcancelbuttons" notext="Cancelar" yestext="OK"/> </notification> <notification name="ConfirmObjectDeleteLockNoCopy"> @@ -1144,25 +1152,25 @@ Al menos un objeto no es copiable. <usetemplate name="okcancelbuttons" notext="Cancelar" yestext="OK"/> </notification> <notification name="ConfirmObjectDeleteLockNoOwn"> - Al menos un objeto está bloqueado. -No eres propietario de, al menos, un objeto. + Hay un objeto bloqueado como mínimo. +No eres propietario de al menos un objeto. -¿Estás seguro de que quieres borrar estos ítems? +¿Estás seguro de que quieres eliminar los elementos? <usetemplate name="okcancelbuttons" notext="Cancelar" yestext="OK"/> </notification> <notification name="ConfirmObjectDeleteNoCopyNoOwn"> - Al menos un objeto no es copiable. -No eres propietario de, al menos, un objeto. + No se puede copiar un objeto como mínimo. +No eres propietario de al menos un objeto. -¿Estás seguro de que quieres borrar estos ítems? +¿Estás seguro de que quieres eliminar los elementos? <usetemplate name="okcancelbuttons" notext="Cancelar" yestext="OK"/> </notification> <notification name="ConfirmObjectDeleteLockNoCopyNoOwn"> - Al menos un objeto está bloqueado. -Al menos un objeto no es copiable. -No eres propietario de, al menos, un objeto. + Hay un objeto bloqueado como mínimo. +No se puede copiar un objeto como mínimo. +No eres propietario de al menos un objeto. -¿Estás seguro de que quieres borrar estos ítems? +¿Estás seguro de que quieres eliminar los elementos? <usetemplate name="okcancelbuttons" notext="Cancelar" yestext="OK"/> </notification> <notification name="ConfirmObjectTakeLock"> @@ -1486,13 +1494,43 @@ Versión [VERSION] [[RELEASE_NOTES_FULL_URL]; información acerca de esta actual </notification> <notification name="RequiredUpdateDownloadedVerboseDialog"> Hemos descargado una actualización de software necesaria. -Versión [VERSION] +Versión [VERSION] [[INFO_URL] Información sobre esta actualización] -Debemos reiniciar [APP_NAME] para instalar la actualización. +Para instalar la actualización, hay que reiniciar [APP_NAME]. <usetemplate name="okbutton" yestext="OK"/> </notification> <notification name="RequiredUpdateDownloadedDialog"> - Debemos reiniciar [APP_NAME] para instalar la actualización. + Para instalar la actualización, hay que reiniciar [APP_NAME]. +[[INFO_URL] Información sobre esta actualización] + <usetemplate name="okbutton" yestext="OK"/> + </notification> + <notification name="OtherChannelDownloadBackgroundTip"> + Hemos descargado una actualización aplicable a tu instalación de [APP_NAME]. +Versión [VERSION] +Este visor experimental se ha sustituido por un visor de [NEW_CHANNEL]. +Consulta [[INFO_URL] para informarte sobre esta actualización.] + <usetemplate name="okcancelbuttons" notext="Más tarde..." yestext="Instalar ahora y reiniciar [APP_NAME]"/> + </notification> + <notification name="OtherChannelDownloadBackgroundDialog"> + Hemos descargado una actualización aplicable a tu instalación de [APP_NAME]. +Versión [VERSION] +Este visor experimental se ha sustituido por un visor de [NEW_CHANNEL]. +Consulta [[INFO_URL] Información sobre esta actualización]. + <usetemplate name="okcancelbuttons" notext="Más tarde..." yestext="Instalar ahora y reiniciar [APP_NAME]"/> + </notification> + <notification name="OtherChannelRequiredUpdateDownloadedVerboseDialog"> + Hemos descargado una actualización de software necesaria. +Versión [VERSION] +Este visor experimental se ha sustituido por un visor de [NEW_CHANNEL]. +Consulta [[INFO_URL] Información sobre esta actualización]. + +Para instalar la actualización, hay que reiniciar [APP_NAME]. + <usetemplate name="okbutton" yestext="OK"/> + </notification> + <notification name="OtherChannelRequiredUpdateDownloadedDialog"> + Para instalar la actualización, hay que reiniciar [APP_NAME]. +Este visor experimental se ha sustituido por un visor de [NEW_CHANNEL]. +Consulta [[INFO_URL] Información sobre esta actualización]. <usetemplate name="okbutton" yestext="OK"/> </notification> <notification name="DeedObjectToGroup"> @@ -1543,6 +1581,10 @@ Debemos reiniciar [APP_NAME] para instalar la actualización. ¿Deseas abandonar el grupo? <usetemplate name="okcancelbuttons" notext="Cancelar" yestext="OK"/> </notification> + <notification name="OwnerCannotLeaveGroup"> + No es posible abandonar el grupo. No puedes abandonarlo porque eres su último propietario. Antes tienes que asignar el papel de propietario a otro miembro. + <usetemplate name="okbutton" yestext="OK"/> + </notification> <notification name="ConfirmKick"> ¿Quieres realmente expulsar a todos los residentes de la cuadrícula? <usetemplate name="okcancelbuttons" notext="Cancelar" yestext="Expulsar a todos los Residentes"/> @@ -2404,9 +2446,7 @@ Por favor, selecciona un sólo objeto. elegir 'Teleportar'.) </notification> <notification name="TeleportToPerson"> - Para ponerte en contacto con Residentes como '[NAME]', pulsa el botón "Gente", selecciona un Residente en la ventana que se abre y después pulsa en 'MI' en - la parte inferior de la ventana. - (También puedes pulsar dos veces en su nombre o pulsarlo con el botón derecho y elegir 'MI'). + Para abrir una conversación privada con alguien, pulsa con el botón derecho en su avatar y selecciona 'MI' en el menú. </notification> <notification name="CantSelectLandFromMultipleRegions"> No puedes seleccionar un terreno que cruce las fronteras entre servidores. @@ -2780,6 +2820,15 @@ No autorices el acceso a tu cuenta si no conoces cuál es la razón exacta. <button name="Deny" text="Denegar"/> </form> </notification> + <notification name="UnknownScriptQuestion"> + '<nolink>[OBJECTNAME]</nolink>', un objeto propiedad de '[NAME]', ha solicitado un permiso de script en tiempo de ejecución que el visor no reconoce ni puede conceder. + +Para obtener el permiso, descárgate aquí la última versión: [DOWNLOADURL]. + <form name="form"> + <button name="Deny" text="Aceptar"/> + <button name="Mute" text="Ignorar"/> + </form> + </notification> <notification name="ScriptDialog"> '<nolink>[TITLE]</nolink>' de [NAME] [MESSAGE] diff --git a/indra/newview/skins/default/xui/es/panel_people.xml b/indra/newview/skins/default/xui/es/panel_people.xml index 7a7dfca0b8..06150f7619 100755 --- a/indra/newview/skins/default/xui/es/panel_people.xml +++ b/indra/newview/skins/default/xui/es/panel_people.xml @@ -49,6 +49,9 @@ <menu_button name="plus_btn" tool_tip="Entrar en un grupo o crear uno"/> <dnd_button name="minus_btn" tool_tip="Dejar el grupo seleccionado"/> </panel> + <text name="groupcount"> + Formas parte de [COUNT] grupos y puedes unirte a [REMAINING] más. + </text> </panel> <panel label="RECIENTE" name="recent_panel"> <panel label="bottom_panel" name="recent_buttons_panel"> diff --git a/indra/newview/skins/default/xui/es/panel_preferences_chat.xml b/indra/newview/skins/default/xui/es/panel_preferences_chat.xml index 28bc98f988..7feff9005c 100755 --- a/indra/newview/skins/default/xui/es/panel_preferences_chat.xml +++ b/indra/newview/skins/default/xui/es/panel_preferences_chat.xml @@ -1,6 +1,6 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> <panel label="Chat de texto" name="chat"> - <panel> + <panel name="general_chat_settings"> <check_box initial_value="true" label="Ejecutar la animación de escribir al hacerlo en el chat" name="play_typing_animation"/> <check_box label="Cuando estoy desconectado, enviarme los MI al correo-e" name="send_im_to_email"/> <check_box label="Sólo pueden llamarme o mandarme un MI mis amigos y grupos" name="voice_call_friends_only_check"/> @@ -8,66 +8,78 @@ Tamaño de la fuente: </text> <combo_box name="chat_font_size"> - <item label="Pequeña" name="Small" value="0"/> - <item label="Mediana" name="Medium" value="1"/> + <item label="Pequeño" name="Small" value="0"/> + <item label="Medio" name="Medium" value="1"/> <item label="Grande" name="Large" value="2"/> </combo_box> <check_box label="Bocadillos del chat" name="bubble_text_chat"/> </panel> - <panel> - <text name="notifications"> - Notificaciones - </text> + <panel name="im_notification_settings"> <text name="friend_ims"> MI de amigos: </text> <combo_box name="FriendIMOptions"> - <item label="Ventana Conversaciones abiertas" name="OpenConversationsWindow" value="openconversations"/> - <item label="Mensaje en ventana emergente" name="PopUpMessage" value="toast"/> + <item label="Abrir ventana de conversaciones" name="OpenConversationsWindow" value="openconversations"/> + <item label="Abrir el mensaje en una ventana emergente" name="PopUpMessage" value="toast"/> <item label="Botón de la barra de herramientas de Flash" name="FlashToolbarButton" value="flash"/> - <item label="Ninguno" name="None" value="ninguno"/> + <item label="Ninguna acción" name="NoAction" value="noaction"/> </combo_box> + <check_box label="Reproducir sonido" name="play_sound_friend_im"/> <text name="non_friend_ims"> MI de no amigos: </text> <combo_box name="NonFriendIMOptions"> - <item label="Ventana Conversaciones abiertas" name="OpenConversationsWindow" value="openconversations"/> - <item label="Mensaje en ventana emergente" name="PopUpMessage" value="toast"/> + <item label="Abrir ventana de conversaciones" name="OpenConversationsWindow" value="openconversations"/> + <item label="Abrir el mensaje en una ventana emergente" name="PopUpMessage" value="toast"/> <item label="Botón de la barra de herramientas de Flash" name="FlashToolbarButton" value="flash"/> - <item label="Ninguno" name="None" value="ninguno"/> + <item label="Ninguna acción" name="NoAction" value="noaction"/> </combo_box> + <check_box label="Reproducir sonido" name="play_sound_non_friend_im"/> <text name="conference_ims"> - MI de conferencia: + MI de conferencias: </text> <combo_box name="ConferenceIMOptions"> - <item label="Ventana Conversaciones abiertas" name="OpenConversationsWindow" value="openconversations"/> - <item label="Mensaje en ventana emergente" name="PopUpMessage" value="toast"/> + <item label="Abrir ventana de conversaciones" name="OpenConversationsWindow" value="openconversations"/> + <item label="Abrir el mensaje en una ventana emergente" name="PopUpMessage" value="toast"/> <item label="Botón de la barra de herramientas de Flash" name="FlashToolbarButton" value="flash"/> - <item label="Ninguno" name="None" value="ninguno"/> + <item label="Ninguna acción" name="NoAction" value="noaction"/> </combo_box> + <check_box label="Reproducir sonido" name="play_sound_conference_im"/> <text name="group_chat"> Chat de grupo: </text> <combo_box name="GroupChatOptions"> - <item label="Ventana Conversaciones abiertas" name="OpenConversationsWindow" value="openconversations"/> - <item label="Mensaje en ventana emergente" name="PopUpMessage" value="toast"/> + <item label="Abrir ventana de conversaciones" name="OpenConversationsWindow" value="openconversations"/> + <item label="Abrir el mensaje en una ventana emergente" name="PopUpMessage" value="toast"/> <item label="Botón de la barra de herramientas de Flash" name="FlashToolbarButton" value="flash"/> - <item label="Ninguno" name="None" value="ninguno"/> + <item label="Ninguna acción" name="NoAction" value="noaction"/> </combo_box> + <check_box label="Reproducir sonido" name="play_sound_group_chat_im"/> <text name="nearby_chat"> - Chat: + Chat con gente cercana: </text> <combo_box name="NearbyChatOptions"> - <item label="Ventana Conversaciones abiertas" name="OpenConversationsWindow" value="openconversations"/> - <item label="Mensaje en ventana emergente" name="PopUpMessage" value="toast"/> + <item label="Abrir ventana de conversaciones" name="OpenConversationsWindow" value="openconversations"/> + <item label="Abrir el mensaje en una ventana emergente" name="PopUpMessage" value="toast"/> + <item label="Botón de la barra de herramientas de Flash" name="FlashToolBarButton" value="flash"/> + <item label="Ninguna acción" name="NoAction" value="noaction"/> + </combo_box> + <check_box label="Reproducir sonido" name="play_sound_nearby_chat_im"/> + <text name="object_ims"> + MI de objetos: + </text> + <combo_box name="ObjectIMOptions"> + <item label="Abrir ventana de conversaciones" name="OpenConversationsWindow" value="openconversations"/> + <item label="Abrir el mensaje en una ventana emergente" name="PopUpMessage" value="toast"/> <item label="Botón de la barra de herramientas de Flash" name="FlashToolBarButton" value="flash"/> - <item label="Ninguno" name="None" value="ninguno"/> + <item label="Ninguna acción" name="NoAction" value="noaction"/> </combo_box> + <check_box label="Reproducir sonido" name="play_sound_object_im"/> <text name="notifications_alert"> - Para suspender provisionalmente todas las notificaciones, usa Comunicarme > No molestar. + Para dejar de recibir avisos durante un tiempo, usa Comunicarme > No molestar. </text> </panel> - <panel> + <panel name="play_sound_settings"> <text name="play_sound"> Reproducir sonido: </text> @@ -76,9 +88,9 @@ <check_box label="Oferta de teleporte" name="teleport_offer"/> <check_box label="Oferta de inventario" name="inventory_offer"/> </panel> - <panel> - <button label="Limpiar el registro..." name="clear_log"/> - <button label="Eliminar transcripciones..." name="delete_transcripts"/> + <panel name="log_settings"> + <button label="Borrar registro..." name="clear_log"/> + <button label="Borrar grabaciones..." name="delete_transcripts"/> <button label="Examinar..." label_selected="Examinar" name="log_path_button"/> </panel> <button label="Traducción…" name="ok_btn"/> diff --git a/indra/newview/skins/default/xui/es/panel_preferences_graphics1.xml b/indra/newview/skins/default/xui/es/panel_preferences_graphics1.xml index 281b871fed..9362f76708 100755 --- a/indra/newview/skins/default/xui/es/panel_preferences_graphics1.xml +++ b/indra/newview/skins/default/xui/es/panel_preferences_graphics1.xml @@ -30,7 +30,7 @@ <check_box initial_value="verdadero" label="Luces locales" name="LocalLights"/> <check_box initial_value="true" label="Shaders básicos" name="BasicShaders" tool_tip="Desactivando esta opción puede prevenir fallos en algunos controladores de la tarjeta gráfica."/> <check_box initial_value="true" label="Shaders de la atmósfera" name="WindLightUseAtmosShaders"/> - <check_box initial_value="verdadero" label="Luces y sombras" name="UseLightShaders"/> + <check_box initial_value="verdadero" label="Modelo de iluminación avanzado" name="UseLightShaders"/> <check_box initial_value="verdadero" label="Oclusión del ambiente" name="UseSSAO"/> <check_box initial_value="verdadero" label="Profundidad del campo" name="UseDoF"/> <text name="shadows_label"> diff --git a/indra/newview/skins/default/xui/es/panel_preferences_setup.xml b/indra/newview/skins/default/xui/es/panel_preferences_setup.xml index 81a29dae5a..f7eaa03d63 100755 --- a/indra/newview/skins/default/xui/es/panel_preferences_setup.xml +++ b/indra/newview/skins/default/xui/es/panel_preferences_setup.xml @@ -29,6 +29,7 @@ <combo_box.item label="Instalar automáticamente" name="Install_automatically"/> <combo_box.item label="Descargar e instalar actualizaciones manualmente" name="Install_manual"/> </combo_box> + <check_box label="Admitir candidatos a la versión comercial a la hora de realizar actualizaciones" name="update_willing_to_test"/> <text name="Proxy Settings:"> Configuración de proxy: </text> diff --git a/indra/newview/skins/default/xui/es/panel_script_ed.xml b/indra/newview/skins/default/xui/es/panel_script_ed.xml index 4c4077b96f..87314820a6 100755 --- a/indra/newview/skins/default/xui/es/panel_script_ed.xml +++ b/indra/newview/skins/default/xui/es/panel_script_ed.xml @@ -34,6 +34,7 @@ <menu_item_call label="Seleccionar todo" name="Select All"/> <menu_item_call label="Deseleccionar" name="Deselect"/> <menu_item_call label="Buscar / Reemplazar..." name="Search / Replace..."/> + <menu_item_call label="Ir a la línea..." name="Go to line..."/> </menu> <menu label="Ayuda" name="Help"> <menu_item_call label="Ayuda..." name="Help..."/> diff --git a/indra/newview/skins/default/xui/es/panel_tools_texture.xml b/indra/newview/skins/default/xui/es/panel_tools_texture.xml new file mode 100644 index 0000000000..7199905a1c --- /dev/null +++ b/indra/newview/skins/default/xui/es/panel_tools_texture.xml @@ -0,0 +1,116 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<panel label="Textura" name="Texture"> + <panel.string name="string repeats per meter"> + Repeticiones por metro + </panel.string> + <panel.string name="string repeats per face"> + Repeticiones por cara + </panel.string> + <text name="color label"> + Color + </text> + <color_swatch label="" name="colorswatch" tool_tip="Pulsa para abrir el selector de color"/> + <text name="color trans"> + Porcentaje de transparencia + </text> + <text name="glow label"> + Resplandor + </text> + <check_box label="Brillo total" name="checkbox fullbright"/> + <combo_box name="combobox matmedia"> + <combo_box.item label="Materiales" name="Materials"/> + <combo_box.item label="Media" name="Media"/> + </combo_box> + <combo_box name="combobox mattype"> + <combo_box.item label="Textura (difuminar)" name="Texture (diffuse)"/> + <combo_box.item label="Rugosidad (normal)" name="Bumpiness (normal)"/> + <combo_box.item label="Brillo (efecto espejo)" name="Shininess (specular)"/> + </combo_box> + <texture_picker label="Textura" name="texture control" tool_tip="Pulsa para elegir una imagen"/> + <text name="label alphamode"> + Modo alfa + </text> + <combo_box name="combobox alphamode"> + <combo_box.item label="Ninguno" name="None"/> + <combo_box.item label="Mezclado alfa" name="Alpha blending"/> + <combo_box.item label="Máscara alfa" name="Alpha masking"/> + <combo_box.item label="Máscara de emisión lumínica" name="Emissive mask"/> + </combo_box> + <text name="label maskcutoff"> + Límite de máscara + </text> + <texture_picker label="Textura" name="bumpytexture control" tool_tip="Pulsa para elegir una imagen"/> + <text name="label bumpiness"> + Rugosidad + </text> + <combo_box name="combobox bumpiness"> + <combo_box.item label="Ninguna" name="None"/> + <combo_box.item label="Claridad" name="Brightness"/> + <combo_box.item label="Oscuridad" name="Darkness"/> + <combo_box.item label="madera" name="woodgrain"/> + <combo_box.item label="corteza" name="bark"/> + <combo_box.item label="ladrillos" name="bricks"/> + <combo_box.item label="cuadrícula" name="checker"/> + <combo_box.item label="hormigón" name="concrete"/> + <combo_box.item label="azulejo" name="crustytile"/> + <combo_box.item label="piedralabrada" name="cutstone"/> + <combo_box.item label="discos" name="discs"/> + <combo_box.item label="gravilla" name="gravel"/> + <combo_box.item label="placadepetri" name="petridish"/> + <combo_box.item label="revestimiento" name="siding"/> + <combo_box.item label="baldosa" name="stonetile"/> + <combo_box.item label="estuco" name="stucco"/> + <combo_box.item label="succión" name="suction"/> + <combo_box.item label="tejido" name="weave"/> + </combo_box> + <texture_picker label="Textura" name="shinytexture control" tool_tip="Pulsa para elegir una imagen"/> + <text name="label shininess"> + Brillo + </text> + <combo_box name="combobox shininess"> + <combo_box.item label="Ninguno" name="None"/> + <combo_box.item label="Bajo" name="Low"/> + <combo_box.item label="Medio" name="Medium"/> + <combo_box.item label="Alto" name="High"/> + </combo_box> + <text name="label glossiness"> + Efecto pulido + </text> + <text name="label environment"> + Entorno + </text> + <text name="label shinycolor"> + Color + </text> + <color_swatch label="" name="shinycolorswatch" tool_tip="Pulsa para abrir el selector de color"/> + <text name="media_info"> + Espacio para la URL del media elegido, si procede + </text> + <button label="Elegir..." name="add_media" tool_tip="Añadir un media"/> + <button label="Eliminar" name="delete_media" tool_tip="Borrar esta textura para media"/> + <button label="Centrar" label_selected="Centrar los media" name="button align" tool_tip="Centrar esta textura para media (primero debe cargarse)"/> + <text name="tex gen"> + Representación + </text> + <combo_box name="combobox texgen"> + <combo_box.item label="Por defecto" name="Default"/> + <combo_box.item label="En el plano" name="Planar"/> + </combo_box> + <spinner label="Escala horizontal" name="TexScaleU"/> + <spinner label="Escala vertical" name="TexScaleV"/> + <spinner label="Repeticiones por metro" name="rptctrl"/> + <spinner label="Grados de rotación" name="TexRot"/> + <spinner label="Desplazamiento horizontal" name="TexOffsetU"/> + <spinner label="Desplazamiento vertical" name="TexOffsetV"/> + <spinner label="Escala horizontal" name="bumpyScaleU"/> + <spinner label="Escala vertical" name="bumpyScaleV"/> + <spinner label="Grados de rotación" name="bumpyRot"/> + <spinner label="Desplazamiento horizontal" name="bumpyOffsetU"/> + <spinner label="Desplazamiento vertical" name="bumpyOffsetV"/> + <spinner label="Escala horizontal" name="shinyScaleU"/> + <spinner label="Escala vertical" name="shinyScaleV"/> + <spinner label="Grados de rotación" name="shinyRot"/> + <spinner label="Desplazamiento horizontal" name="shinyOffsetU"/> + <spinner label="Desplazamiento vertical" name="shinyOffsetV"/> + <check_box initial_value="falso" label="Alinear caras del plano" name="checkbox planar align" tool_tip="Alinear texturas en todas las caras seleccionadas con la última cara seleccionada. Requiere la representación de texturas en el plano."/> +</panel> diff --git a/indra/newview/skins/default/xui/es/role_actions.xml b/indra/newview/skins/default/xui/es/role_actions.xml index 660293b02c..902ed4df52 100755 --- a/indra/newview/skins/default/xui/es/role_actions.xml +++ b/indra/newview/skins/default/xui/es/role_actions.xml @@ -25,7 +25,7 @@ </action_set> <action_set description="Estas capacidades incluyen poder cambiar el nombre de la parcela y su configuración, así como si se muestra en Buscar y las opciones del punto de llegada y el de teleporte." name="Parcel Identity"> <action description="Cambiar 'Mostrar el sitio en Buscar' y configurar la categoría" longdescription="Cambia 'Mostrar el sitio en Buscar' y el configurar la categoría de una parcela en Acerca del terreno > pestaña Opciones." name="land find places" value="17"/> - <action description="Cambiar el nombre de la parcela, su descripción, y la configuración de 'Mostrar el sitio en Buscar'" longdescription="Cambia el nombre de la parcela, su descripción, y la configuración de 'Mostrar el sitio en Buscar'. Se hace en Acerca del terreno > pestaña Opciones." name="land change identity" value="18"/> + <action description="Cambia el nombre de la parcela, su descripción y la configuración de 'Contenido moderado'." longdescription="Cambia el nombre de la parcela, su descripción y la configuración de 'Contenido moderado'. Se hace en Acerca del terreno > pestaña Opciones." name="land change identity" value="18"/> <action description="Definir los puntos de llegada y teleporte" longdescription="En una parcela perteneciente al grupo, los miembros con un rol que tenga esta capacidad pueden precisar el punto de llegada o el de teleporte. Se hace en Acerca del terreno > pestaña Opciones." name="land set landing point" value="19"/> </action_set> <action_set description="Estas capacidades incluyen poderes que afectan a las opciones de la parcela, como 'Crear objetos', 'Editar el terreno' y las configuraciones de la música y los media." name="Parcel Settings"> diff --git a/indra/newview/skins/default/xui/es/strings.xml b/indra/newview/skins/default/xui/es/strings.xml index 937433e210..484511a08b 100755 --- a/indra/newview/skins/default/xui/es/strings.xml +++ b/indra/newview/skins/default/xui/es/strings.xml @@ -130,6 +130,9 @@ <string name="create_account_url"> http://join.secondlife.com/?sourceid=[sourceid] </string> + <string name="ViewerDownloadURL"> + http://secondlife.com/download. + </string> <string name="LoginFailedViewerNotPermitted"> Ya no puedes acceder a Second Life con el visor que estás utilizando. Visita la siguiente página para descargar un nuevo visor: http://secondlife.com/download. @@ -439,6 +442,9 @@ Intenta iniciar sesión de nuevo en unos instantes. <string name="SLappAgentRequestFriend"> Petición de amistad </string> + <string name="SLappAgentRemoveFriend"> + Eliminación de amigos + </string> <string name="BUTTON_CLOSE_DARWIN"> Cerrar (⌘W) </string> @@ -823,6 +829,9 @@ Intenta iniciar sesión de nuevo en unos instantes. <string name="anim_yes_head"> Sí </string> + <string name="use_texture"> + Usar textura + </string> <string name="texture_loading"> Cargando... </string> @@ -919,6 +928,21 @@ Intenta iniciar sesión de nuevo en unos instantes. <string name="TeleportYourAgent"> Teleportarte </string> + <string name="JoinAnExperience"> + Únete a una experiencia + </string> + <string name="SilentlyManageEstateAccess"> + Suprimir alertas al gestionar las listas de acceso a un estado + </string> + <string name="OverrideYourAnimations"> + Reemplazar tus animaciones predeterminadas + </string> + <string name="ScriptReturnObjects"> + Devolver objetos en tu nombre + </string> + <string name="UnknownScriptPermission"> + (desconocido) + </string> <string name="SIM_ACCESS_PG"> General </string> @@ -1232,7 +1256,7 @@ Intenta iniciar sesión de nuevo en unos instantes. https://marketplace.[MARKETPLACE_DOMAIN_NAME]/ </string> <string name="MarketplaceURL_CreateStore"> - http://community.secondlife.com/t5/English-Knowledge-Base/Selling-in-the-Marketplace/ta-p/700193#Section_.4 + http://community.secondlife.com/t5/English-Knowledge-Base/Selling-in-the-Marketplace/ta-p/700193#Section_.3 </string> <string name="MarketplaceURL_Dashboard"> https://marketplace.[MARKETPLACE_DOMAIN_NAME]/merchants/store/dashboard @@ -1944,6 +1968,12 @@ Intenta iniciar sesión de nuevo en unos instantes. <string name="ATTACH_HUD_BOTTOM_RIGHT"> HUD: abajo der. </string> + <string name="ATTACH_NECK"> + Cuello + </string> + <string name="ATTACH_AVATAR_CENTER"> + Centro del avatar + </string> <string name="CursorPos"> Línea [LINE], Columna [COLUMN] </string> @@ -2931,6 +2961,9 @@ Si sigues recibiendo este mensaje, contacta con [SUPPORT_SITE]. <string name="Hip Width"> Cadera: ancho </string> + <string name="Hover"> + Pasa el cursor + </string> <string name="In"> Pegadas </string> @@ -4991,4 +5024,7 @@ Inténtalo incluyendo la ruta de acceso al editor entre comillas <string name="logging_calls_enabled_log_empty"> No hay conversaciones grabadas. Después de contactar con una persona, o de que alguien contacte contigo, aquí se mostrará una entrada de registro. </string> + <string name="loading_chat_logs"> + Cargando... + </string> </strings> diff --git a/indra/newview/skins/default/xui/fr/floater_about.xml b/indra/newview/skins/default/xui/fr/floater_about.xml index d45bdccf3e..384966354e 100755 --- a/indra/newview/skins/default/xui/fr/floater_about.xml +++ b/indra/newview/skins/default/xui/fr/floater_about.xml @@ -9,6 +9,8 @@ </floater.string> <floater.string name="AboutPosition"> Vous êtes à [POSITION_LOCAL_0,number,1], [POSITION_LOCAL_1,number,1], [POSITION_LOCAL_2,number,1] dans [REGION], se trouvant à <nolink>[HOSTNAME]</nolink> ([HOSTIP]) +SLURL : <nolink>[SLURL]</nolink> +(coordonnées globales [POSITION_0,number,1], [POSITION_1,number,1], [POSITION_2,number,1]) [SERVER_VERSION] [SERVER_RELEASE_NOTES_URL] </floater.string> diff --git a/indra/newview/skins/default/xui/fr/floater_bulk_perms.xml b/indra/newview/skins/default/xui/fr/floater_bulk_perms.xml index ab68ce166b..7ee4441758 100755 --- a/indra/newview/skins/default/xui/fr/floater_bulk_perms.xml +++ b/indra/newview/skins/default/xui/fr/floater_bulk_perms.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> -<floater name="floaterbulkperms" title="MODIFIER LES DROITS"> +<floater name="floaterbulkperms" title="MODIFIER LES DROITS RELATIFS AU CONTENU"> <floater.string name="nothing_to_modify_text"> Certains contenus sont non modifiables. </floater.string> @@ -33,7 +33,7 @@ <button label="√ Tout" label_selected="Tout" name="check_all"/> <button label="Effacer" label_selected="Aucun" name="check_none"/> <text name="newperms"> - Nouveaux droits + Modifier les droits relatifs au contenu et remplacer par </text> <text name="GroupLabel"> Groupe : @@ -49,6 +49,7 @@ <check_box label="Modifier" name="next_owner_modify"/> <check_box label="Copier" name="next_owner_copy"/> <check_box initial_value="true" label="Transférer" name="next_owner_transfer" tool_tip="Le prochain propriétaire peut donner ou revendre cet objet"/> - <button label="OK" name="apply"/> + <button label="OK" name="ok"/> + <button label="Appliquer" name="apply"/> <button label="Annuler" name="close"/> </floater> diff --git a/indra/newview/skins/default/xui/fr/floater_goto_line.xml b/indra/newview/skins/default/xui/fr/floater_goto_line.xml new file mode 100644 index 0000000000..fdc800b40b --- /dev/null +++ b/indra/newview/skins/default/xui/fr/floater_goto_line.xml @@ -0,0 +1,7 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<floater name="script goto" title="ALLER À LA LIGNE"> + <button label="OK" label_selected="OK" name="goto_btn"/> + <text name="txt"> + Aller à la ligne + </text> +</floater> diff --git a/indra/newview/skins/default/xui/fr/floater_im_session.xml b/indra/newview/skins/default/xui/fr/floater_im_session.xml index 8ab98b8e4e..6d98f0a846 100755 --- a/indra/newview/skins/default/xui/fr/floater_im_session.xml +++ b/indra/newview/skins/default/xui/fr/floater_im_session.xml @@ -34,13 +34,11 @@ <layout_panel name="body_panel"> <layout_stack name="im_panels"> <layout_panel name="right_part_holder"> - <panel name="trnsAndChat_panel"> - <layout_stack name="translate_and_chat_stack"> - <layout_panel name="translate_chat_checkbox_lp"> - <check_box label="Traduire le chat" name="translate_chat_checkbox"/> - </layout_panel> - </layout_stack> - </panel> + <layout_stack name="translate_and_chat_stack"> + <layout_panel name="translate_chat_checkbox_lp"> + <check_box label="Traduire le chat" name="translate_chat_checkbox"/> + </layout_panel> + </layout_stack> </layout_panel> </layout_stack> </layout_panel> diff --git a/indra/newview/skins/default/xui/fr/floater_pathfinding_console.xml b/indra/newview/skins/default/xui/fr/floater_pathfinding_console.xml index 0bcf55aba5..02d969dc08 100755 --- a/indra/newview/skins/default/xui/fr/floater_pathfinding_console.xml +++ b/indra/newview/skins/default/xui/fr/floater_pathfinding_console.xml @@ -71,7 +71,7 @@ <text name="show_label"> Afficher : </text> - <check_box label="Test" name="show_world"/> + <check_box label="Monde" name="show_world"/> <check_box label="Mobiles uniquement" name="show_world_movables_only"/> <check_box label="Maillage de navigation" name="show_navmesh"/> <text name="show_walkability_label"> diff --git a/indra/newview/skins/default/xui/fr/menu_attachment_other.xml b/indra/newview/skins/default/xui/fr/menu_attachment_other.xml index f48513eb2b..0450be28e0 100755 --- a/indra/newview/skins/default/xui/fr/menu_attachment_other.xml +++ b/indra/newview/skins/default/xui/fr/menu_attachment_other.xml @@ -11,7 +11,9 @@ <menu_item_call label="Figer" name="Freeze..."/> <menu_item_call label="Expulser" name="Eject..."/> <menu_item_call label="Déboguer les textures" name="Debug..."/> + <menu_item_call label="Dump XML" name="Dump XML"/> <menu_item_call label="Zoomer en avant" name="Zoom In"/> <menu_item_call label="Payer" name="Pay..."/> <menu_item_call label="Profil de l'objet" name="Object Inspect"/> + <menu_item_call label="Ignorer le propriétaire des particules" name="Mute Particle"/> </context_menu> diff --git a/indra/newview/skins/default/xui/fr/menu_attachment_self.xml b/indra/newview/skins/default/xui/fr/menu_attachment_self.xml index 6af2064e44..f2e7928c24 100755 --- a/indra/newview/skins/default/xui/fr/menu_attachment_self.xml +++ b/indra/newview/skins/default/xui/fr/menu_attachment_self.xml @@ -12,5 +12,7 @@ <menu_item_call label="Mes groupes" name="Groups..."/> <menu_item_call label="Mon profil" name="Profile..."/> <menu_item_call label="Déboguer les textures" name="Debug..."/> + <menu_item_call label="Dump XML" name="Dump XML"/> <menu_item_call label="Lâcher" name="Drop"/> + <menu_item_call label="Ignorer le propriétaire des particules" name="Mute Particle"/> </context_menu> diff --git a/indra/newview/skins/default/xui/fr/menu_avatar_other.xml b/indra/newview/skins/default/xui/fr/menu_avatar_other.xml index 08d1a20361..1f5c1724f8 100755 --- a/indra/newview/skins/default/xui/fr/menu_avatar_other.xml +++ b/indra/newview/skins/default/xui/fr/menu_avatar_other.xml @@ -11,6 +11,8 @@ <menu_item_call label="Figer" name="Freeze..."/> <menu_item_call label="Expulser" name="Eject..."/> <menu_item_call label="Déboguer les textures" name="Debug..."/> + <menu_item_call label="Dump XML" name="Dump XML"/> <menu_item_call label="Zoomer en avant" name="Zoom In"/> <menu_item_call label="Payer" name="Pay..."/> + <menu_item_call label="Ignorer le propriétaire des particules" name="Mute Particle"/> </context_menu> diff --git a/indra/newview/skins/default/xui/fr/menu_avatar_self.xml b/indra/newview/skins/default/xui/fr/menu_avatar_self.xml index 6310a2177a..4815ad0676 100755 --- a/indra/newview/skins/default/xui/fr/menu_avatar_self.xml +++ b/indra/newview/skins/default/xui/fr/menu_avatar_self.xml @@ -29,4 +29,6 @@ <menu_item_call label="Mes groupes" name="Groups..."/> <menu_item_call label="Mon profil" name="Profile..."/> <menu_item_call label="Déboguer les textures" name="Debug..."/> + <menu_item_call label="Dump XML" name="Dump XML"/> + <menu_item_call label="Ignorer le propriétaire des particules" name="Mute Particle"/> </context_menu> diff --git a/indra/newview/skins/default/xui/fr/menu_conversation.xml b/indra/newview/skins/default/xui/fr/menu_conversation.xml index 857ead603b..09109f4555 100644 --- a/indra/newview/skins/default/xui/fr/menu_conversation.xml +++ b/indra/newview/skins/default/xui/fr/menu_conversation.xml @@ -3,6 +3,7 @@ <menu_item_call label="Fermer la conversation" name="close_conversation"/> <menu_item_call label="Ouvrir une conversation vocale" name="open_voice_conversation"/> <menu_item_call label="Se déconnecter de la conversation et du canal vocal" name="disconnect_from_voice"/> + <menu_item_call label="Fermer la sélection" name="close_selected_conversations"/> <menu_item_call label="Voir le profil" name="view_profile"/> <menu_item_call label="IM" name="im"/> <menu_item_call label="Proposer une téléportation." name="offer_teleport"/> diff --git a/indra/newview/skins/default/xui/fr/menu_land.xml b/indra/newview/skins/default/xui/fr/menu_land.xml index b84daee3ae..7beaf00c58 100755 --- a/indra/newview/skins/default/xui/fr/menu_land.xml +++ b/indra/newview/skins/default/xui/fr/menu_land.xml @@ -6,4 +6,5 @@ <menu_item_call label="Acheter un pass" name="Land Buy Pass"/> <menu_item_call label="Construire" name="Create"/> <menu_item_call label="Modifier le terrain" name="Edit Terrain"/> + <menu_item_call label="Ignorer le propriétaire des particules" name="Mute Particle"/> </context_menu> diff --git a/indra/newview/skins/default/xui/fr/menu_login.xml b/indra/newview/skins/default/xui/fr/menu_login.xml index dc6b2793ca..7b1e106474 100755 --- a/indra/newview/skins/default/xui/fr/menu_login.xml +++ b/indra/newview/skins/default/xui/fr/menu_login.xml @@ -18,7 +18,13 @@ <menu_item_call label="Afficher les conditions d'utilisation" name="TOS"/> <menu_item_call label="Afficher le message critique" name="Critical"/> <menu_item_call label="Test de débogage de la fenêtre flottante du contenu Web" name="Web Content Floater Debug Test"/> - <menu label="Définir le niveau de connexion" name="Set Logging Level"/> + <menu label="Définir le niveau de connexion" name="Set Logging Level"> + <menu_item_check label="Débogage" name="Debug"/> + <menu_item_check label="Infos" name="Info"/> + <menu_item_check label="Avertissement" name="Warning"/> + <menu_item_check label="Erreur" name="Error"/> + <menu_item_check label="Aucun" name="None"/> + </menu> <menu_item_check label="Afficher le sélecteur de grille" name="Show Grid Picker"/> <menu_item_call label="Afficher la console des notifications" name="Show Notifications Console"/> </menu> diff --git a/indra/newview/skins/default/xui/fr/menu_mute_particle.xml b/indra/newview/skins/default/xui/fr/menu_mute_particle.xml new file mode 100644 index 0000000000..5f5e4c8b08 --- /dev/null +++ b/indra/newview/skins/default/xui/fr/menu_mute_particle.xml @@ -0,0 +1,5 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<!-- *NOTE: See also menu_attachment_other.xml --> +<context_menu name="Mute Particle Pie"> + <menu_item_call label="Ignorer le propriétaire des particules" name="Mute Particle"/> +</context_menu> diff --git a/indra/newview/skins/default/xui/fr/menu_object.xml b/indra/newview/skins/default/xui/fr/menu_object.xml index 573b6da582..d7b69e495a 100755 --- a/indra/newview/skins/default/xui/fr/menu_object.xml +++ b/indra/newview/skins/default/xui/fr/menu_object.xml @@ -5,13 +5,13 @@ </menu_item_call> <menu_item_call label="Modifier" name="Edit..."/> <menu_item_call label="Construire" name="Build"/> - <menu_item_call label="Voir parmi les groupes de liens" name="show_in_linksets"/> - <menu_item_call label="Voir parmi les personnages" name="show_in_characters"/> <menu_item_call label="Ouvrir" name="Open"/> <menu_item_call label="M'asseoir ici" name="Object Sit"/> <menu_item_call label="Me lever" name="Object Stand Up"/> <menu_item_call label="Profil de l'objet" name="Object Inspect"/> <menu_item_call label="Zoomer en avant" name="Zoom In"/> + <menu_item_call label="Voir parmi les groupes de liens" name="show_in_linksets"/> + <menu_item_call label="Voir parmi les personnages" name="show_in_characters"/> <context_menu label="Porter" name="Put On"> <menu_item_call label="Porter" name="Wear"/> <menu_item_call label="Ajouter" name="Add"/> @@ -28,4 +28,5 @@ <menu_item_call label="Payer" name="Pay..."/> <menu_item_call label="Acheter" name="Buy..."/> <menu_item_call label="Supprimer" name="Delete"/> + <menu_item_call label="Ignorer le propriétaire des particules" name="Mute Particle"/> </context_menu> diff --git a/indra/newview/skins/default/xui/fr/menu_url_agent.xml b/indra/newview/skins/default/xui/fr/menu_url_agent.xml index d701b3a414..2c7443c6ca 100755 --- a/indra/newview/skins/default/xui/fr/menu_url_agent.xml +++ b/indra/newview/skins/default/xui/fr/menu_url_agent.xml @@ -3,6 +3,7 @@ <menu_item_call label="Voir le profil" name="show_agent"/> <menu_item_call label="Envoyer IM..." name="send_im"/> <menu_item_call label="Devenir amis..." name="add_friend"/> + <menu_item_call label="Supprimer cet ami..." name="remove_friend"/> <menu_item_call label="Copier le nom dans le presse-papiers" name="url_copy_label"/> <menu_item_call label="Copier la SLurl dans le presse-papiers" name="url_copy"/> </context_menu> diff --git a/indra/newview/skins/default/xui/fr/menu_url_objectim.xml b/indra/newview/skins/default/xui/fr/menu_url_objectim.xml index 0a934d3e69..5d745ef5f8 100755 --- a/indra/newview/skins/default/xui/fr/menu_url_objectim.xml +++ b/indra/newview/skins/default/xui/fr/menu_url_objectim.xml @@ -1,6 +1,7 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> <context_menu name="Url Popup"> <menu_item_call label="Profil de l'objet…" name="show_object"/> + <menu_item_call label="Ignorer…" name="block_object"/> <menu_item_call label="Voir sur la carte" name="show_on_map"/> <menu_item_call label="Me téléporter à l'emplacement de l'objet" name="teleport_to_object"/> <menu_item_call label="Copier le nom de l'objet dans le presse-papiers" name="url_copy_label"/> diff --git a/indra/newview/skins/default/xui/fr/menu_viewer.xml b/indra/newview/skins/default/xui/fr/menu_viewer.xml index 548f144742..5d0026ace0 100755 --- a/indra/newview/skins/default/xui/fr/menu_viewer.xml +++ b/indra/newview/skins/default/xui/fr/menu_viewer.xml @@ -16,7 +16,10 @@ <menu_item_call label="Arrêter mon animation" name="Stop Animating My Avatar"/> <menu_item_call label="Marcher / Courir / Voler..." name="Walk / run / fly"/> </menu> - <menu label="Statut" name="Status"/> + <menu label="Statut" name="Status"> + <menu_item_check label="Absent" name="Away"/> + <menu_item_check label="Ne pas déranger" name="Do Not Disturb"/> + </menu> <menu_item_call label="Acheter des L$..." name="Buy and Sell L$"/> <menu_item_call label="Boîte d'envoi vendeur..." name="MerchantOutbox"/> <menu_item_call label="Page d'accueil du compte..." name="Manage My Account"> @@ -32,6 +35,7 @@ <menu_item_check label="Conversations..." name="Conversations"/> <menu_item_check label="Chat près de moi..." name="Nearby Chat"/> <menu_item_check label="Parler" name="Speak"/> + <menu_item_check label="Journal des conversations..." name="Conversation Log..."/> <menu label="Effet de voix" name="VoiceMorphing"> <menu_item_check label="Aucun effet de voix" name="NoVoiceMorphing"/> <menu_item_check label="Aperçu..." name="Preview"/> @@ -42,6 +46,7 @@ <menu_item_check label="Groupes" name="My Groups"/> <menu_item_check label="Personnes près de vous" name="Active Speakers"/> <menu_item_call label="Liste des ignorés" name="Block List"/> + <menu_item_check label="Ne pas déranger" name="Do Not Disturb"/> </menu> <menu label="Monde" name="World"> <menu_item_call label="Créer un repère pour ce lieu" name="Create Landmark Here"/> @@ -110,6 +115,7 @@ <menu_item_call label="Inclure la partie suivante" name="Include Next Part"/> <menu_item_call label="Inclure la partie précédente" name="Include Previous Part"/> </menu> + <menu_item_call label="Groupes de liens..." name="pathfinding_linkset_menu_item"/> <menu_item_call label="Point central sur la sélection" name="Focus on Selection"/> <menu_item_call label="Zoomer sur la sélection" name="Zoom to Selection"/> <menu label="Objet" name="Object"> @@ -279,6 +285,7 @@ <menu_item_check label="Taux de défilement aléatoire" name="Randomize Framerate"/> <menu_item_check label="Cadre lent périodique" name="Periodic Slow Frame"/> <menu_item_check label="Test cadre" name="Frame Test"/> + <menu_item_call label="Profil du cadre" name="Frame Profile"/> </menu> <menu label="Métadonnées de rendu" name="Render Metadata"> <menu_item_check label="Cadres" name="Bounding Boxes"/> @@ -313,9 +320,10 @@ <menu_item_check label="Axes" name="Axes"/> <menu_item_check label="Tangente" name="Tangent Basis"/> <menu_item_call label="Base des infos de la texture sélectionnée" name="Selected Texture Info Basis"/> + <menu_item_call label="Infos sur les matériaux sélectionnés" name="Selected Material Info"/> <menu_item_check label="Filaire" name="Wireframe"/> <menu_item_check label="Occlusion objet-objet" name="Object-Object Occlusion"/> - <menu_item_check label="Éclairage et ombres" name="Advanced Lighting Model"/> + <menu_item_check label="Modèle d'éclairage avancé" name="Advanced Lighting Model"/> <menu_item_check label="Ombres du soleil/de la lune/des projecteurs" name="Shadows from Sun/Moon/Projectors"/> <menu_item_check label="SSAO et lissage des ombres" name="SSAO and Shadow Smoothing"/> <menu_item_check label="Débogage GL" name="Debug GL"/> @@ -325,7 +333,6 @@ <menu_item_check label="Textures d'animation" name="Animation Textures"/> <menu_item_check label="Désactiver les textures" name="Disable Textures"/> <menu_item_check label="Textures pleine résolution" name="Rull Res Textures"/> - <menu_item_check label="Atlas des textures (expérimental)" name="Texture Atlas"/> <menu_item_check label="Rendu des lumières jointes" name="Render Attached Lights"/> <menu_item_check label="Rendu des particules jointes" name="Render Attached Particles"/> <menu_item_check label="Objets en surbrillance avec le pointeur" name="Hover Glow Objects"/> @@ -361,7 +368,6 @@ <menu_item_call label="Dump Focus Holder" name="Dump Focus Holder"/> <menu_item_call label="Imprimer les infos sur l'objet sélectionné" name="Print Selected Object Info"/> <menu_item_call label="Imprimer les infos sur l'avatar" name="Print Agent Info"/> - <menu_item_call label="Statistiques de mémoire" name="Memory Stats"/> <menu_item_check label="Console de débogage de région" name="Region Debug Console"/> <menu_item_check label="Débogage SelectMgr" name="Debug SelectMgr"/> <menu_item_check label="Débogage clics" name="Debug Clicks"/> diff --git a/indra/newview/skins/default/xui/fr/notifications.xml b/indra/newview/skins/default/xui/fr/notifications.xml index e73cc6e6e0..c295a6f5a7 100755 --- a/indra/newview/skins/default/xui/fr/notifications.xml +++ b/indra/newview/skins/default/xui/fr/notifications.xml @@ -209,6 +209,14 @@ Ajouter ce pouvoir à « [ROLE_NAME] » ? Ajouter ce pouvoir à « [ROLE_NAME] » ? <usetemplate name="okcancelbuttons" notext="Non" yestext="Oui"/> </notification> + <notification name="EjectGroupMemberWarning"> + Vous allez expulser [AVATAR_NAME] du groupe. + <usetemplate ignoretext="Confirmer l'expulsion d'un membre du groupe" name="okcancelignore" notext="Annuler" yestext="Expulser"/> + </notification> + <notification name="EjectGroupMembersWarning"> + Vous allez expulser [COUNT] membres du groupe. + <usetemplate ignoretext="Confirmer l'expulsion de plusieurs membres du groupe" name="okcancelignore" notext="Annuler" yestext="Expulser"/> + </notification> <notification name="AttachmentDrop"> Vous êtes sur le point d'abandonner l'élément joint. Voulez-vous vraiment continuer ? @@ -1106,7 +1114,7 @@ Voir https://wiki.secondlife.com/wiki/Adding_Spelling_Dictionaries Veuillez saisir un montant plus élevé. </notification> <notification name="ConfirmItemDeleteHasLinks"> - Des articles liés pointent vers au moins un article sélectionné. Les liens arrêteront définitivement de fonctionner si vous supprimez cet article. Il est vivement conseillé de supprimer d'abord ces liens. + Des liens pointent vers au moins un article sélectionné. Les liens arrêteront définitivement de fonctionner si vous supprimez cet article. Il est vivement conseillé de supprimer d'abord ces liens. Voulez-vous vraiment supprimer ces articles ? <usetemplate name="okcancelbuttons" notext="Annuler" yestext="OK"/> @@ -1126,7 +1134,7 @@ Voulez-vous vraiment supprimer ces articles ? <notification name="ConfirmObjectDeleteNoOwn"> Au moins un des objets que vous avez sélectionnés ne vous appartient pas. -Êtes-vous certain de vouloir supprimer ces objets ? +Voulez-vous vraiment supprimer ces articles ? <usetemplate name="okcancelbuttons" notext="Annuler" yestext="OK"/> </notification> <notification name="ConfirmObjectDeleteLockNoCopy"> @@ -1140,23 +1148,23 @@ Au moins un des objets n'est pas copiable. Au moins un des objets est verrouillé. Au moins un des objets ne vous appartient pas. -Êtes-vous certain de vouloir supprimer ces objets ? +Voulez-vous vraiment supprimer ces articles ? <usetemplate name="okcancelbuttons" notext="Annuler" yestext="OK"/> </notification> <notification name="ConfirmObjectDeleteNoCopyNoOwn"> - Au moins un des objets n'est pas copiable. + Au moins un des objets n'est pas reproductible. Au moins un des objets ne vous appartient pas. -Êtes-vous certain de vouloir supprimer ces objets ? +Voulez-vous vraiment supprimer ces articles ? <usetemplate name="okcancelbuttons" notext="Annuler" yestext="OK"/> </notification> <notification name="ConfirmObjectDeleteLockNoCopyNoOwn"> Au moins un des objets est verrouillé. -Au moins un des objets n'est pas copiable. +Au moins un des objets n'est pas reproductible. Au moins un des objets ne vous appartient pas. -Êtes-vous certain de vouloir supprimer ces objets ? - <usetemplate name="okcancelbuttons" notext="annuler" yestext="OK"/> +Voulez-vous vraiment supprimer ces articles ? + <usetemplate name="okcancelbuttons" notext="Annuler" yestext="OK"/> </notification> <notification name="ConfirmObjectTakeLock"> Au moins un des objets est verrouillé. @@ -1477,13 +1485,43 @@ Version [VERSION] [[RELEASE_NOTES_FULL_URL] Informations relatives à cette mise </notification> <notification name="RequiredUpdateDownloadedVerboseDialog"> Nous avons téléchargé une mise à jour logicielle requise. -Version [VERSION] +Version [VERSION] [Informations au sujet de cette mise à jour [INFO_URL]] [APP_NAME] doit être redémarré pour que la mise à jour soit installée. <usetemplate name="okbutton" yestext="OK"/> </notification> <notification name="RequiredUpdateDownloadedDialog"> [APP_NAME] doit être redémarré pour que la mise à jour soit installée. +[Informations au sujet de cette mise à jour [INFO_URL]] + <usetemplate name="okbutton" yestext="OK"/> + </notification> + <notification name="OtherChannelDownloadBackgroundTip"> + Nous avons téléchargé une mise à jour de votre installation [APP_NAME]. +Version [VERSION] +Le client expérimental a été remplacé par un nouveau client [NEW_CHANNEL] ; +consultez [[INFO_URL] pour en savoir plus sur cette mise à jour] + <usetemplate name="okcancelbuttons" notext="Ultérieurement..." yestext="Installer maintenant et redémarrer [APP_NAME]"/> + </notification> + <notification name="OtherChannelDownloadBackgroundDialog"> + Nous avons téléchargé une mise à jour de votre installation [APP_NAME]. +Version [VERSION] +Le client expérimental a été remplacé par un nouveau client [NEW_CHANNEL] ; +consultez [Informations au sujet de cette mise à jour [INFO_URL]] + <usetemplate name="okcancelbuttons" notext="Ultérieurement..." yestext="Installer maintenant et redémarrer [APP_NAME]"/> + </notification> + <notification name="OtherChannelRequiredUpdateDownloadedVerboseDialog"> + Nous avons téléchargé une mise à jour logicielle requise. +Version [VERSION] +Le client expérimental a été remplacé par un nouveau client [NEW_CHANNEL] ; +consultez [Informations au sujet de cette mise à jour [INFO_URL]] + +[APP_NAME] doit être redémarré pour que la mise à jour soit installée. + <usetemplate name="okbutton" yestext="OK"/> + </notification> + <notification name="OtherChannelRequiredUpdateDownloadedDialog"> + [APP_NAME] doit être redémarré pour que la mise à jour soit installée. +Le client expérimental a été remplacé par un nouveau client [NEW_CHANNEL] ; +consultez [Informations au sujet de cette mise à jour [INFO_URL]] <usetemplate name="okbutton" yestext="OK"/> </notification> <notification name="DeedObjectToGroup"> @@ -1534,6 +1572,10 @@ Version [VERSION] Quitter le groupe ? <usetemplate name="okcancelbuttons" notext="Annuler" yestext="OK"/> </notification> + <notification name="OwnerCannotLeaveGroup"> + Impossible de quitter le groupe. Vous ne pouvez pas quitter le groupe car vous en êtes le dernier propriétaire. Vous devez d'abord affecter le rôle de propriétaire à un autre membre. + <usetemplate name="okbutton" yestext="OK"/> + </notification> <notification name="ConfirmKick"> Souhaitez-vous vraiment éjecter tous les résidents de la grille ? <usetemplate name="okcancelbuttons" notext="Annuler" yestext="Éjecter tous les résidents"/> @@ -2396,9 +2438,7 @@ Veuillez sélectionner un seul objet. choisir Téléportation). </notification> <notification name="TeleportToPerson"> - Pour contacter un résident tel que [NAME], cliquez sur le bouton Personnes, sélectionnez le résident dans la fenêtre qui s'ouvre, puis cliquez sur IM en - bas de la fenêtre. - (Vous pouvez aussi double-cliquer sur le nom du résident dans la liste ou cliquer-droit dessus et choisir IM.) + Pour ouvrir une conversation privée avec une autre personne, cliquez-droit sur son avatar et choisissez IM dans le menu. </notification> <notification name="CantSelectLandFromMultipleRegions"> Vous ne pouvez pas sélectionner de terrain en dehors des limites du serveur. @@ -2772,6 +2812,15 @@ N'autorisez pas cet accès si vous ne comprenez pas entièrement pourquoi l <button name="Deny" text="Refuser"/> </form> </notification> + <notification name="UnknownScriptQuestion"> + Le client ne reconnaît pas le droit de script à l'exécution demandé par <nolink>[OBJECTNAME]</nolink>, objet appartenant à [NAME], et ne peut donc pas l'accorder. + +Pour accorder ce droit, mettez votre client à jour pour passer à la version la plus récente, à partir de [DOWNLOADURL]. + <form name="form"> + <button name="Deny" text="OK"/> + <button name="Mute" text="Ignorer"/> + </form> + </notification> <notification name="ScriptDialog"> <nolink>[TITLE]</nolink> de [NAME] [MESSAGE] diff --git a/indra/newview/skins/default/xui/fr/panel_people.xml b/indra/newview/skins/default/xui/fr/panel_people.xml index 227ce26df7..e306a00183 100755 --- a/indra/newview/skins/default/xui/fr/panel_people.xml +++ b/indra/newview/skins/default/xui/fr/panel_people.xml @@ -49,6 +49,9 @@ Pour rechercher des résidents avec qui passer du temps, utilisez [secondlife:// <menu_button name="plus_btn" tool_tip="Rejoindre/créer un nouveau groupe"/> <dnd_button name="minus_btn" tool_tip="Quitter le groupe sélectionné"/> </panel> + <text name="groupcount"> + Vous appartenez à [COUNT] groupes, et pouvez en rejoindre [REMAINING] autres. + </text> </panel> <panel label="RÉCENT" name="recent_panel"> <panel label="bottom_panel" name="recent_buttons_panel"> diff --git a/indra/newview/skins/default/xui/fr/panel_preferences_chat.xml b/indra/newview/skins/default/xui/fr/panel_preferences_chat.xml index 972190dc15..52c6ed24b9 100755 --- a/indra/newview/skins/default/xui/fr/panel_preferences_chat.xml +++ b/indra/newview/skins/default/xui/fr/panel_preferences_chat.xml @@ -1,6 +1,6 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> <panel label="Chat écrit" name="chat"> - <panel> + <panel name="general_chat_settings"> <check_box initial_value="true" label="Exécuter l'animation clavier quand vous écrivez" name="play_typing_animation"/> <check_box label="M'envoyer les IM par e-mail une fois déconnecté" name="send_im_to_email"/> <check_box label="Seuls mes amis et groupes peuvent m'appeler ou m'envoyer un IM" name="voice_call_friends_only_check"/> @@ -14,60 +14,72 @@ </combo_box> <check_box label="Bulles de chat" name="bubble_text_chat"/> </panel> - <panel> - <text name="notifications"> - Notifications - </text> + <panel name="im_notification_settings"> <text name="friend_ims"> IM amis : </text> <combo_box name="FriendIMOptions"> <item label="Ouvrir la fenêtre Conversation" name="OpenConversationsWindow" value="openconversations"/> <item label="Afficher le message dans une fenêtre popup" name="PopUpMessage" value="toast"/> - <item label="Bouton de la barre d'outils Flash" name="FlashToolbarButton" value="clignote"/> - <item label="Aucun(e)" name="None" value="aucun(e)"/> + <item label="Bouton de la barre d'outils Flash" name="FlashToolbarButton" value="flash"/> + <item label="Aucune action" name="NoAction" value="noaction"/> </combo_box> + <check_box label="Écouter le son" name="play_sound_friend_im"/> <text name="non_friend_ims"> IM non amis : </text> <combo_box name="NonFriendIMOptions"> <item label="Ouvrir la fenêtre Conversation" name="OpenConversationsWindow" value="openconversations"/> <item label="Afficher le message dans une fenêtre popup" name="PopUpMessage" value="toast"/> - <item label="Bouton de la barre d'outils Flash" name="FlashToolbarButton" value="clignote"/> - <item label="Aucun(e)" name="None" value="aucun(e)"/> + <item label="Bouton de la barre d'outils Flash" name="FlashToolbarButton" value="flash"/> + <item label="Aucune action" name="NoAction" value="noaction"/> </combo_box> + <check_box label="Écouter le son" name="play_sound_non_friend_im"/> <text name="conference_ims"> IM conférence : </text> <combo_box name="ConferenceIMOptions"> <item label="Ouvrir la fenêtre Conversation" name="OpenConversationsWindow" value="openconversations"/> <item label="Afficher le message dans une fenêtre popup" name="PopUpMessage" value="toast"/> - <item label="Bouton de la barre d'outils Flash" name="FlashToolbarButton" value="clignote"/> - <item label="Aucun(e)" name="None" value="aucun(e)"/> + <item label="Bouton de la barre d'outils Flash" name="FlashToolbarButton" value="flash"/> + <item label="Aucune action" name="NoAction" value="noaction"/> </combo_box> + <check_box label="Écouter le son" name="play_sound_conference_im"/> <text name="group_chat"> Chat de groupe : </text> <combo_box name="GroupChatOptions"> <item label="Ouvrir la fenêtre Conversation" name="OpenConversationsWindow" value="openconversations"/> <item label="Afficher le message dans une fenêtre popup" name="PopUpMessage" value="toast"/> - <item label="Bouton de la barre d'outils Flash" name="FlashToolbarButton" value="clignote"/> - <item label="Aucun(e)" name="None" value="aucun(e)"/> + <item label="Bouton de la barre d'outils Flash" name="FlashToolbarButton" value="flash"/> + <item label="Aucune action" name="NoAction" value="noaction"/> </combo_box> + <check_box label="Écouter le son" name="play_sound_group_chat_im"/> <text name="nearby_chat"> Chat près de moi : </text> <combo_box name="NearbyChatOptions"> <item label="Ouvrir la fenêtre Conversation" name="OpenConversationsWindow" value="openconversations"/> <item label="Afficher le message dans une fenêtre popup" name="PopUpMessage" value="toast"/> - <item label="Bouton de la barre d'outils Flash" name="FlashToolBarButton" value="clignote"/> - <item label="Aucun(e)" name="None" value="aucun(e)"/> + <item label="Bouton de la barre d'outils Flash" name="FlashToolBarButton" value="flash"/> + <item label="Aucune action" name="NoAction" value="noaction"/> + </combo_box> + <check_box label="Écouter le son" name="play_sound_nearby_chat_im"/> + <text name="object_ims"> + IM objet : + </text> + <combo_box name="ObjectIMOptions"> + <item label="Ouvrir la fenêtre Conversation" name="OpenConversationsWindow" value="openconversations"/> + <item label="Afficher le message dans une fenêtre popup" name="PopUpMessage" value="toast"/> + <item label="Bouton de la barre d'outils Flash" name="FlashToolBarButton" value="flash"/> + <item label="Aucune action" name="NoAction" value="noaction"/> </combo_box> + <check_box label="Écouter le son" name="play_sound_object_im"/> <text name="notifications_alert"> Pour suspendre temporairement toutes les notifications, utilisez Communication > Ne pas déranger. </text> </panel> - <panel> + <panel name="play_sound_settings"> <text name="play_sound"> Écouter le son : </text> @@ -76,7 +88,7 @@ <check_box label="Offre de téléportation" name="teleport_offer"/> <check_box label="Offre d'inventaire" name="inventory_offer"/> </panel> - <panel> + <panel name="log_settings"> <button label="Effacer le journal..." name="clear_log"/> <button label="Supprimer les transcriptions..." name="delete_transcripts"/> <button label="Parcourir..." label_selected="Parcourir" name="log_path_button"/> diff --git a/indra/newview/skins/default/xui/fr/panel_preferences_graphics1.xml b/indra/newview/skins/default/xui/fr/panel_preferences_graphics1.xml index a738b2d43f..4946b09814 100755 --- a/indra/newview/skins/default/xui/fr/panel_preferences_graphics1.xml +++ b/indra/newview/skins/default/xui/fr/panel_preferences_graphics1.xml @@ -30,7 +30,7 @@ <check_box initial_value="true" label="Lumières locales" name="LocalLights"/> <check_box initial_value="true" label="Effets de base" name="BasicShaders" tool_tip="La désactivation de cette option peut éviter le plantage de certains pilotes de cartes graphiques"/> <check_box initial_value="true" label="Effets atmosphériques" name="WindLightUseAtmosShaders"/> - <check_box initial_value="true" label="Éclairage et ombres" name="UseLightShaders"/> + <check_box initial_value="true" label="Modèle d'éclairage avancé" name="UseLightShaders"/> <check_box initial_value="true" label="Occlusion ambiante" name="UseSSAO"/> <check_box initial_value="true" label="Profondeur de champ" name="UseDoF"/> <text name="shadows_label"> diff --git a/indra/newview/skins/default/xui/fr/panel_preferences_setup.xml b/indra/newview/skins/default/xui/fr/panel_preferences_setup.xml index 83303950dc..50f4a49bd0 100755 --- a/indra/newview/skins/default/xui/fr/panel_preferences_setup.xml +++ b/indra/newview/skins/default/xui/fr/panel_preferences_setup.xml @@ -29,6 +29,7 @@ <combo_box.item label="Installation automatique" name="Install_automatically"/> <combo_box.item label="Téléchargement et installation manuels" name="Install_manual"/> </combo_box> + <check_box label="Accepte de passer aux versions avant sortie officielle" name="update_willing_to_test"/> <text name="Proxy Settings:"> Paramètres de proxy : </text> diff --git a/indra/newview/skins/default/xui/fr/panel_script_ed.xml b/indra/newview/skins/default/xui/fr/panel_script_ed.xml index 29fbe3c7e7..38e5cbe1f1 100755 --- a/indra/newview/skins/default/xui/fr/panel_script_ed.xml +++ b/indra/newview/skins/default/xui/fr/panel_script_ed.xml @@ -34,6 +34,7 @@ <menu_item_call label="Tout sélectionner" name="Select All"/> <menu_item_call label="Désélectionner" name="Deselect"/> <menu_item_call label="Rechercher / Remplacer..." name="Search / Replace..."/> + <menu_item_call label="Aller à la ligne..." name="Go to line..."/> </menu> <menu label="Aide" name="Help"> <menu_item_call label="Aide..." name="Help..."/> diff --git a/indra/newview/skins/default/xui/fr/panel_tools_texture.xml b/indra/newview/skins/default/xui/fr/panel_tools_texture.xml new file mode 100644 index 0000000000..c69cb61a92 --- /dev/null +++ b/indra/newview/skins/default/xui/fr/panel_tools_texture.xml @@ -0,0 +1,116 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<panel label="Texture" name="Texture"> + <panel.string name="string repeats per meter"> + Répétitions au mètre + </panel.string> + <panel.string name="string repeats per face"> + Répétitions par face + </panel.string> + <text name="color label"> + Couleur + </text> + <color_swatch label="" name="colorswatch" tool_tip="Cliquez pour ouvrir le sélecteur de couleurs"/> + <text name="color trans"> + % de transparence + </text> + <text name="glow label"> + Rayonnement + </text> + <check_box label="Lumineux" name="checkbox fullbright"/> + <combo_box name="combobox matmedia"> + <combo_box.item label="Matériaux" name="Materials"/> + <combo_box.item label="Médias" name="Media"/> + </combo_box> + <combo_box name="combobox mattype"> + <combo_box.item label="Texture (diffuse)" name="Texture (diffuse)"/> + <combo_box.item label="Relief (normal)" name="Bumpiness (normal)"/> + <combo_box.item label="Brillance (spéculaire)" name="Shininess (specular)"/> + </combo_box> + <texture_picker label="Texture" name="texture control" tool_tip="Cliquer pour sélectionner une image."/> + <text name="label alphamode"> + Mode alpha + </text> + <combo_box name="combobox alphamode"> + <combo_box.item label="Aucun" name="None"/> + <combo_box.item label="Fusion alpha" name="Alpha blending"/> + <combo_box.item label="Masquage alpha" name="Alpha masking"/> + <combo_box.item label="Masque émissif" name="Emissive mask"/> + </combo_box> + <text name="label maskcutoff"> + Coupe du masque + </text> + <texture_picker label="Texture" name="bumpytexture control" tool_tip="Cliquer pour sélectionner une image."/> + <text name="label bumpiness"> + Relief + </text> + <combo_box name="combobox bumpiness"> + <combo_box.item label="Aucun" name="None"/> + <combo_box.item label="Luminosité" name="Brightness"/> + <combo_box.item label="Obscurité" name="Darkness"/> + <combo_box.item label="aggloméré" name="woodgrain"/> + <combo_box.item label="écorce" name="bark"/> + <combo_box.item label="briques" name="bricks"/> + <combo_box.item label="damier" name="checker"/> + <combo_box.item label="béton" name="concrete"/> + <combo_box.item label="carrelage" name="crustytile"/> + <combo_box.item label="pierre de taille" name="cutstone"/> + <combo_box.item label="disques" name="discs"/> + <combo_box.item label="gravier" name="gravel"/> + <combo_box.item label="boîte de Petri" name="petridish"/> + <combo_box.item label="lattes" name="siding"/> + <combo_box.item label="carreaux" name="stonetile"/> + <combo_box.item label="stuc" name="stucco"/> + <combo_box.item label="ventouses" name="suction"/> + <combo_box.item label="tissage" name="weave"/> + </combo_box> + <texture_picker label="Texture" name="shinytexture control" tool_tip="Cliquer pour sélectionner une image."/> + <text name="label shininess"> + Brillance + </text> + <combo_box name="combobox shininess"> + <combo_box.item label="Aucune" name="None"/> + <combo_box.item label="Faible" name="Low"/> + <combo_box.item label="Moyenne" name="Medium"/> + <combo_box.item label="Élevée" name="High"/> + </combo_box> + <text name="label glossiness"> + Lustrage + </text> + <text name="label environment"> + Environnement + </text> + <text name="label shinycolor"> + Couleur + </text> + <color_swatch label="" name="shinycolorswatch" tool_tip="Cliquez pour ouvrir le sélecteur de couleurs"/> + <text name="media_info"> + L'URL du média choisi, le cas échéant, se place ici. + </text> + <button label="Choisir..." name="add_media" tool_tip="Ajouter un média"/> + <button label="Supprimer" name="delete_media" tool_tip="Supprimer cette texture de média"/> + <button label="Aligner" label_selected="Aligner le média" name="button align" tool_tip="Ajuster la texture du média (le chargement doit d’abord se terminer)"/> + <text name="tex gen"> + Application + </text> + <combo_box name="combobox texgen"> + <combo_box.item label="Valeur par défaut" name="Default"/> + <combo_box.item label="Plan" name="Planar"/> + </combo_box> + <spinner label="Échelle horizontale" name="TexScaleU"/> + <spinner label="Échelle verticale" name="TexScaleV"/> + <spinner label="Répétitions au mètre" name="rptctrl"/> + <spinner label="Degrés de rotation" name="TexRot"/> + <spinner label="Décalage horizontal" name="TexOffsetU"/> + <spinner label="Décalage vertical" name="TexOffsetV"/> + <spinner label="Échelle horizontale" name="bumpyScaleU"/> + <spinner label="Échelle verticale" name="bumpyScaleV"/> + <spinner label="Degrés de rotation" name="bumpyRot"/> + <spinner label="Décalage horizontal" name="bumpyOffsetU"/> + <spinner label="Décalage vertical" name="bumpyOffsetV"/> + <spinner label="Échelle horizontale" name="shinyScaleU"/> + <spinner label="Échelle verticale" name="shinyScaleV"/> + <spinner label="Degrés de rotation" name="shinyRot"/> + <spinner label="Décalage horizontal" name="shinyOffsetU"/> + <spinner label="Décalage vertical" name="shinyOffsetV"/> + <check_box initial_value="false" label="Aligner les faces Plan" name="checkbox planar align" tool_tip="Aligner les textures sur toutes les faces sélectionnées avec la dernière face sélectionnée. Application de la texture Plan requise."/> +</panel> diff --git a/indra/newview/skins/default/xui/fr/role_actions.xml b/indra/newview/skins/default/xui/fr/role_actions.xml index 7187de8760..2a68ca0ddb 100755 --- a/indra/newview/skins/default/xui/fr/role_actions.xml +++ b/indra/newview/skins/default/xui/fr/role_actions.xml @@ -25,7 +25,7 @@ </action_set> <action_set description="Ces pouvoirs permettent de modifier le nom de la parcelle, son référencement dans la recherche et le lieu de téléportation." name="Parcel Identity"> <action description="Activer Afficher le lieu dans la recherche et définir la catégorie" longdescription="Activez Afficher le lieu dans la recherche et définissez la catégorie d'une parcelle dans l'onglet À propos du terrain > Options." name="land find places" value="17"/> - <action description="Modifier le nom et la description de la parcelle, ainsi que les paramètres d'affichage du lieu dans la recherche" longdescription="Modifiez le nom et la description de la parcelle, ainsi que les paramètres d'affichage du lieu dans la recherche. Pour ce faire, utilisez l'onglet À propos du terrain > Options." name="land change identity" value="18"/> + <action description="Changer le nom de la parcelle, la description et les paramètres de contenu modéré" longdescription="Changez le nom de la parcelle, la description et les paramètres de contenu modéré. Pour ce faire, utilisez l'onglet À propos du terrain > Options." name="land change identity" value="18"/> <action description="Définir le lieu d'arrivée et le routage des téléportations" longdescription="Définissez le lieu d'arrivée des téléportations et le routage à partir du menu À propos du terrain > Options." name="land set landing point" value="19"/> </action_set> <action_set description="Ces pouvoirs permettent de définir les options de la parcelle concernant la musique, les médias, la création d'objets et le relief." name="Parcel Settings"> diff --git a/indra/newview/skins/default/xui/fr/strings.xml b/indra/newview/skins/default/xui/fr/strings.xml index 69ed20f376..78d846ff4f 100755 --- a/indra/newview/skins/default/xui/fr/strings.xml +++ b/indra/newview/skins/default/xui/fr/strings.xml @@ -139,6 +139,9 @@ <string name="create_account_url"> http://join.secondlife.com/?sourceid=[sourceid] </string> + <string name="ViewerDownloadURL"> + http://secondlife.com/download + </string> <string name="LoginFailedViewerNotPermitted"> Le client que vous utilisez ne permet plus d'accéder à Second Life. Téléchargez un nouveau client à la page suivante : http://secondlife.com/download @@ -448,6 +451,9 @@ Veuillez réessayer de vous connecter dans une minute. <string name="SLappAgentRequestFriend"> Demande d'amitié </string> + <string name="SLappAgentRemoveFriend"> + Suppression d'un ami + </string> <string name="BUTTON_CLOSE_DARWIN"> Fermer (⌘W) </string> @@ -838,6 +844,9 @@ Veuillez réessayer de vous connecter dans une minute. <string name="multiple_textures"> Multiples </string> + <string name="use_texture"> + Utiliser la texture + </string> <string name="texture_loading"> Chargement... </string> @@ -937,6 +946,21 @@ Veuillez réessayer de vous connecter dans une minute. <string name="TeleportYourAgent"> Vous téléporter </string> + <string name="JoinAnExperience"> + Rejoindre une expérience + </string> + <string name="SilentlyManageEstateAccess"> + Supprimer les alertes lors de la gestion des listes d'accès aux domaines + </string> + <string name="OverrideYourAnimations"> + Remplacer vos animations par défaut + </string> + <string name="ScriptReturnObjects"> + Renvoyer les objets de votre part + </string> + <string name="UnknownScriptPermission"> + (inconnu) + </string> <string name="SIM_ACCESS_PG"> Général </string> @@ -1250,7 +1274,7 @@ Veuillez réessayer de vous connecter dans une minute. https://marketplace.[MARKETPLACE_DOMAIN_NAME]/ </string> <string name="MarketplaceURL_CreateStore"> - http://community.secondlife.com/t5/English-Knowledge-Base/Selling-in-the-Marketplace/ta-p/700193#Section_.4 + http://community.secondlife.com/t5/English-Knowledge-Base/Selling-in-the-Marketplace/ta-p/700193#Section_.3 </string> <string name="MarketplaceURL_Dashboard"> https://marketplace.[MARKETPLACE_DOMAIN_NAME]/merchants/store/dashboard @@ -1968,6 +1992,12 @@ Veuillez réessayer de vous connecter dans une minute. <string name="ATTACH_HUD_BOTTOM_RIGHT"> HUD en bas à droite </string> + <string name="ATTACH_NECK"> + Cou + </string> + <string name="ATTACH_AVATAR_CENTER"> + Centre de l'avatar + </string> <string name="CursorPos"> Ligne [LINE], colonne [COLUMN] </string> @@ -2997,6 +3027,9 @@ Si ce message persiste, veuillez aller sur la page [SUPPORT_SITE]. <string name="Hip Width"> Largeur hanche </string> + <string name="Hover"> + Survol + </string> <string name="In"> Rentré </string> @@ -5081,4 +5114,7 @@ Essayez avec le chemin d'accès à l'éditeur entre guillemets doubles <string name="logging_calls_enabled_log_empty"> Il n'y a aucune conversation enregistrée. Quand quelqu'un vous contacte ou quand vous contactez quelqu'un, une entrée de journal s'affiche ici. </string> + <string name="loading_chat_logs"> + Chargement... + </string> </strings> diff --git a/indra/newview/skins/default/xui/it/floater_about.xml b/indra/newview/skins/default/xui/it/floater_about.xml index b0fb585fa2..6f09eca90c 100755 --- a/indra/newview/skins/default/xui/it/floater_about.xml +++ b/indra/newview/skins/default/xui/it/floater_about.xml @@ -8,7 +8,9 @@ Generato con [COMPILER] versione [COMPILER_VERSION] </floater.string> <floater.string name="AboutPosition"> - Tu sei [POSITION_LOCAL_0,number,1], [POSITION_LOCAL_1,number,1], [POSITION_LOCAL_2,number,1] in [REGION] che si trova a <nolink>[HOSTNAME]</nolink> ([HOSTIP]) + Tu sei a [POSITION_LOCAL_0,number,1], [POSITION_LOCAL_1,number,1], [POSITION_LOCAL_2,number,1] in [REGION] che si trova a <nolink>[HOSTNAME]</nolink> ([HOSTIP]) +SLURL: <nolink>[SLURL]</nolink> +(coordinate globali [POSITION_0,number,1], [POSITION_1,number,1], [POSITION_2,number,1]) [SERVER_VERSION] [SERVER_RELEASE_NOTES_URL] </floater.string> diff --git a/indra/newview/skins/default/xui/it/floater_bulk_perms.xml b/indra/newview/skins/default/xui/it/floater_bulk_perms.xml index 89f4a0cb71..399eb15802 100755 --- a/indra/newview/skins/default/xui/it/floater_bulk_perms.xml +++ b/indra/newview/skins/default/xui/it/floater_bulk_perms.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> -<floater name="floaterbulkperms" title="MODIFICA PERMESSI DEL CONTENUTO"> +<floater name="floaterbulkperms" title="CAMBIA I PERMESSI DEL CONTENUTO"> <floater.string name="nothing_to_modify_text"> La selezione non contiene nessun contenuto modificabile. </floater.string> @@ -33,7 +33,7 @@ <button label="√ Tutti" label_selected="Tutti" name="check_all"/> <button label="Cancella" label_selected="Nessuno" name="check_none"/> <text name="newperms"> - Nuovi permessi del contenuto + Cambia i permessi del contenuto a </text> <text name="GroupLabel"> Gruppo: @@ -49,6 +49,7 @@ <check_box label="Modificare" name="next_owner_modify"/> <check_box label="Copiare" name="next_owner_copy"/> <check_box initial_value="true" label="Trasferisci" name="next_owner_transfer" tool_tip="Il prossimo proprietario può regalare o rivendere questo oggetto"/> - <button label="OK" name="apply"/> + <button label="OK" name="ok"/> + <button label="Applica" name="apply"/> <button label="Annulla" name="close"/> </floater> diff --git a/indra/newview/skins/default/xui/it/floater_goto_line.xml b/indra/newview/skins/default/xui/it/floater_goto_line.xml new file mode 100644 index 0000000000..29a4aabb99 --- /dev/null +++ b/indra/newview/skins/default/xui/it/floater_goto_line.xml @@ -0,0 +1,7 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<floater name="script goto" title="PASSA ALLA RIGA"> + <button label="OK" label_selected="OK" name="goto_btn"/> + <text name="txt"> + Passa alla riga + </text> +</floater> diff --git a/indra/newview/skins/default/xui/it/floater_im_session.xml b/indra/newview/skins/default/xui/it/floater_im_session.xml index d38ec7a5fe..71f90accde 100755 --- a/indra/newview/skins/default/xui/it/floater_im_session.xml +++ b/indra/newview/skins/default/xui/it/floater_im_session.xml @@ -34,13 +34,11 @@ <layout_panel name="body_panel"> <layout_stack name="im_panels"> <layout_panel name="right_part_holder"> - <panel name="trnsAndChat_panel"> - <layout_stack name="translate_and_chat_stack"> - <layout_panel name="translate_chat_checkbox_lp"> - <check_box label="Traduci chat" name="translate_chat_checkbox"/> - </layout_panel> - </layout_stack> - </panel> + <layout_stack name="translate_and_chat_stack"> + <layout_panel name="translate_chat_checkbox_lp"> + <check_box label="Traduci chat" name="translate_chat_checkbox"/> + </layout_panel> + </layout_stack> </layout_panel> </layout_stack> </layout_panel> diff --git a/indra/newview/skins/default/xui/it/floater_pathfinding_console.xml b/indra/newview/skins/default/xui/it/floater_pathfinding_console.xml index 7777444161..77be220a2a 100755 --- a/indra/newview/skins/default/xui/it/floater_pathfinding_console.xml +++ b/indra/newview/skins/default/xui/it/floater_pathfinding_console.xml @@ -71,7 +71,7 @@ <text name="show_label"> Mostra: </text> - <check_box label="Test" name="show_world"/> + <check_box label="Mondo" name="show_world"/> <check_box label="Solo elementi spostabili" name="show_world_movables_only"/> <check_box label="Navmesh" name="show_navmesh"/> <text name="show_walkability_label"> diff --git a/indra/newview/skins/default/xui/it/menu_attachment_other.xml b/indra/newview/skins/default/xui/it/menu_attachment_other.xml index d4d6fd68d0..d4ce25e6a5 100755 --- a/indra/newview/skins/default/xui/it/menu_attachment_other.xml +++ b/indra/newview/skins/default/xui/it/menu_attachment_other.xml @@ -11,7 +11,9 @@ <menu_item_call label="Congela" name="Freeze..."/> <menu_item_call label="Espelli" name="Eject..."/> <menu_item_call label="Debug delle texture" name="Debug..."/> + <menu_item_call label="Dump XML" name="Dump XML"/> <menu_item_call label="Zoom avanti" name="Zoom In"/> <menu_item_call label="Paga" name="Pay..."/> <menu_item_call label="Profilo dell'oggetto" name="Object Inspect"/> + <menu_item_call label="Blocca proprietario particella" name="Mute Particle"/> </context_menu> diff --git a/indra/newview/skins/default/xui/it/menu_attachment_self.xml b/indra/newview/skins/default/xui/it/menu_attachment_self.xml index 0b841d591f..b28137262f 100755 --- a/indra/newview/skins/default/xui/it/menu_attachment_self.xml +++ b/indra/newview/skins/default/xui/it/menu_attachment_self.xml @@ -12,5 +12,7 @@ <menu_item_call label="I miei gruppi" name="Groups..."/> <menu_item_call label="Il mio profilo" name="Profile..."/> <menu_item_call label="Debug delle texture" name="Debug..."/> + <menu_item_call label="Dump XML" name="Dump XML"/> <menu_item_call label="Lascia" name="Drop"/> + <menu_item_call label="Blocca proprietario particella" name="Mute Particle"/> </context_menu> diff --git a/indra/newview/skins/default/xui/it/menu_avatar_other.xml b/indra/newview/skins/default/xui/it/menu_avatar_other.xml index c2edc32a49..a2b864b3e1 100755 --- a/indra/newview/skins/default/xui/it/menu_avatar_other.xml +++ b/indra/newview/skins/default/xui/it/menu_avatar_other.xml @@ -11,6 +11,8 @@ <menu_item_call label="Congela" name="Freeze..."/> <menu_item_call label="Espelli" name="Eject..."/> <menu_item_call label="Debug delle texture" name="Debug..."/> + <menu_item_call label="Dump XML" name="Dump XML"/> <menu_item_call label="Zoom avanti" name="Zoom In"/> <menu_item_call label="Paga" name="Pay..."/> + <menu_item_call label="Blocca proprietario particella" name="Mute Particle"/> </context_menu> diff --git a/indra/newview/skins/default/xui/it/menu_avatar_self.xml b/indra/newview/skins/default/xui/it/menu_avatar_self.xml index a4dafd7b5f..3666571065 100755 --- a/indra/newview/skins/default/xui/it/menu_avatar_self.xml +++ b/indra/newview/skins/default/xui/it/menu_avatar_self.xml @@ -29,4 +29,6 @@ <menu_item_call label="I miei gruppi" name="Groups..."/> <menu_item_call label="Il mio profilo" name="Profile..."/> <menu_item_call label="Debug delle texture" name="Debug..."/> + <menu_item_call label="Dump XML" name="Dump XML"/> + <menu_item_call label="Blocca proprietario particella" name="Mute Particle"/> </context_menu> diff --git a/indra/newview/skins/default/xui/it/menu_conversation.xml b/indra/newview/skins/default/xui/it/menu_conversation.xml index 46ced93f1d..24486f2af2 100644 --- a/indra/newview/skins/default/xui/it/menu_conversation.xml +++ b/indra/newview/skins/default/xui/it/menu_conversation.xml @@ -3,6 +3,7 @@ <menu_item_call label="Chiudi la conversazione" name="close_conversation"/> <menu_item_call label="Apri conversazione a voce" name="open_voice_conversation"/> <menu_item_call label="Interrompi collegamento a voce" name="disconnect_from_voice"/> + <menu_item_call label="Chiudi selezionato" name="close_selected_conversations"/> <menu_item_call label="Vedi profilo" name="view_profile"/> <menu_item_call label="IM" name="im"/> <menu_item_call label="Offri teleport" name="offer_teleport"/> diff --git a/indra/newview/skins/default/xui/it/menu_land.xml b/indra/newview/skins/default/xui/it/menu_land.xml index f510078e14..816849a7b5 100755 --- a/indra/newview/skins/default/xui/it/menu_land.xml +++ b/indra/newview/skins/default/xui/it/menu_land.xml @@ -6,4 +6,5 @@ <menu_item_call label="Acquista Permesso" name="Land Buy Pass"/> <menu_item_call label="Costruisci" name="Create"/> <menu_item_call label="Modifica terreno" name="Edit Terrain"/> + <menu_item_call label="Blocca proprietario particella" name="Mute Particle"/> </context_menu> diff --git a/indra/newview/skins/default/xui/it/menu_login.xml b/indra/newview/skins/default/xui/it/menu_login.xml index 7b060e6565..35053ec499 100755 --- a/indra/newview/skins/default/xui/it/menu_login.xml +++ b/indra/newview/skins/default/xui/it/menu_login.xml @@ -17,7 +17,13 @@ <menu_item_call label="Mostra i Termini del servizio (TOS)" name="TOS"/> <menu_item_call label="Mostra messaggio critico" name="Critical"/> <menu_item_call label="Test debug finestra contenuti Web" name="Web Content Floater Debug Test"/> - <menu label="Imposta livello di registrazione" name="Set Logging Level"/> + <menu label="Imposta livello di registrazione" name="Set Logging Level"> + <menu_item_check label="Debug" name="Debug"/> + <menu_item_check label="Info" name="Info"/> + <menu_item_check label="Attenzione" name="Warning"/> + <menu_item_check label="Errore" name="Error"/> + <menu_item_check label="Nessuno" name="None"/> + </menu> <menu_item_check label="Mostra selettore griglia" name="Show Grid Picker"/> <menu_item_call label="Mostra Console notifiche" name="Show Notifications Console"/> </menu> diff --git a/indra/newview/skins/default/xui/it/menu_mute_particle.xml b/indra/newview/skins/default/xui/it/menu_mute_particle.xml new file mode 100644 index 0000000000..7eb4b09495 --- /dev/null +++ b/indra/newview/skins/default/xui/it/menu_mute_particle.xml @@ -0,0 +1,5 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<!-- *NOTE: See also menu_attachment_other.xml --> +<context_menu name="Mute Particle Pie"> + <menu_item_call label="Blocca proprietario particella" name="Mute Particle"/> +</context_menu> diff --git a/indra/newview/skins/default/xui/it/menu_object.xml b/indra/newview/skins/default/xui/it/menu_object.xml index 7f41e8937f..9bcc0879d2 100755 --- a/indra/newview/skins/default/xui/it/menu_object.xml +++ b/indra/newview/skins/default/xui/it/menu_object.xml @@ -5,13 +5,13 @@ </menu_item_call> <menu_item_call label="Modifica" name="Edit..."/> <menu_item_call label="Costruisci" name="Build"/> - <menu_item_call label="Mostra nei set collegati" name="show_in_linksets"/> - <menu_item_call label="Mostra nei personaggi" name="show_in_characters"/> <menu_item_call label="Apri" name="Open"/> <menu_item_call label="Siediti qui" name="Object Sit"/> <menu_item_call label="Alzati" name="Object Stand Up"/> <menu_item_call label="Profilo dell'oggetto" name="Object Inspect"/> <menu_item_call label="Zoom avanti" name="Zoom In"/> + <menu_item_call label="Mostra nei set collegati" name="show_in_linksets"/> + <menu_item_call label="Mostra nei personaggi" name="show_in_characters"/> <context_menu label="Metti" name="Put On"> <menu_item_call label="Indossa" name="Wear"/> <menu_item_call label="Aggiungi" name="Add"/> @@ -28,4 +28,5 @@ <menu_item_call label="Paga" name="Pay..."/> <menu_item_call label="Acquista" name="Buy..."/> <menu_item_call label="Elimina" name="Delete"/> + <menu_item_call label="Blocca proprietario particella" name="Mute Particle"/> </context_menu> diff --git a/indra/newview/skins/default/xui/it/menu_url_agent.xml b/indra/newview/skins/default/xui/it/menu_url_agent.xml index abfbab35a3..e5c20fb9e9 100755 --- a/indra/newview/skins/default/xui/it/menu_url_agent.xml +++ b/indra/newview/skins/default/xui/it/menu_url_agent.xml @@ -3,6 +3,7 @@ <menu_item_call label="Vedi profilo" name="show_agent"/> <menu_item_call label="Manda IM..." name="send_im"/> <menu_item_call label="Aggiungi come amico..." name="add_friend"/> + <menu_item_call label="Togli amicizia..." name="remove_friend"/> <menu_item_call label="Copia nome negli Appunti" name="url_copy_label"/> <menu_item_call label="Copia SLurl negli Appunti" name="url_copy"/> </context_menu> diff --git a/indra/newview/skins/default/xui/it/menu_url_objectim.xml b/indra/newview/skins/default/xui/it/menu_url_objectim.xml index 8456d14b63..116b652172 100755 --- a/indra/newview/skins/default/xui/it/menu_url_objectim.xml +++ b/indra/newview/skins/default/xui/it/menu_url_objectim.xml @@ -1,6 +1,7 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> <context_menu name="Url Popup"> <menu_item_call label="Profilo oggetto..." name="show_object"/> + <menu_item_call label="Blocca..." name="block_object"/> <menu_item_call label="Mostra sulla mappa" name="show_on_map"/> <menu_item_call label="Teleport sul luogo dell'oggetto" name="teleport_to_object"/> <menu_item_call label="Copia nome oggetto negli Appunti" name="url_copy_label"/> diff --git a/indra/newview/skins/default/xui/it/menu_viewer.xml b/indra/newview/skins/default/xui/it/menu_viewer.xml index 2b7bc71df7..52247d6c9c 100755 --- a/indra/newview/skins/default/xui/it/menu_viewer.xml +++ b/indra/newview/skins/default/xui/it/menu_viewer.xml @@ -16,7 +16,10 @@ <menu_item_call label="Ferma animazione" name="Stop Animating My Avatar"/> <menu_item_call label="Cammina / corri / vola..." name="Walk / run / fly"/> </menu> - <menu label="Stato" name="Status"/> + <menu label="Stato" name="Status"> + <menu_item_check label="Assente" name="Away"/> + <menu_item_check label="Non disturbare" name="Do Not Disturb"/> + </menu> <menu_item_call label="Acquista L$..." name="Buy and Sell L$"/> <menu_item_call label="Casella venditore in uscita..." name="MerchantOutbox"/> <menu_item_call label="Dashboard dell'account..." name="Manage My Account"> @@ -32,6 +35,7 @@ <menu_item_check label="Conversazioni..." name="Conversations"/> <menu_item_check label="Chat nei dintorni..." name="Nearby Chat"/> <menu_item_check label="Parla" name="Speak"/> + <menu_item_check label="Registro conversazioni..." name="Conversation Log..."/> <menu label="Manipolazione voce" name="VoiceMorphing"> <menu_item_check label="Nessuna manipolazione voce" name="NoVoiceMorphing"/> <menu_item_check label="Anteprima..." name="Preview"/> @@ -42,6 +46,7 @@ <menu_item_check label="Gruppi" name="My Groups"/> <menu_item_check label="Persone vicine" name="Active Speakers"/> <menu_item_call label="Blocca lista" name="Block List"/> + <menu_item_check label="Non disturbare" name="Do Not Disturb"/> </menu> <menu label="Mondo" name="World"> <menu_item_call label="Crea punto di riferimento per questo luogo" name="Create Landmark Here"/> @@ -110,6 +115,7 @@ <menu_item_call label="Includi parte successiva" name="Include Next Part"/> <menu_item_call label="Includi parte precedente" name="Include Previous Part"/> </menu> + <menu_item_call label="Set collegati..." name="pathfinding_linkset_menu_item"/> <menu_item_call label="Ingrandisci selezione" name="Focus on Selection"/> <menu_item_call label="Zoom sulla selezione" name="Zoom to Selection"/> <menu label="Oggetto" name="Object"> @@ -273,6 +279,7 @@ <menu_item_check label="Spostamento fotocamera" name="Camera Offset"/> <menu_item_check label="Veloc. di visualizzazione casuale" name="Randomize Framerate"/> <menu_item_check label="Test frame" name="Frame Test"/> + <menu_item_call label="Profilo frame" name="Frame Profile"/> </menu> <menu label="Render Metadata" name="Render Metadata"> <menu_item_check label="Normali" name="Normals"/> @@ -293,15 +300,15 @@ </menu> <menu label="Rendering" name="Rendering"> <menu_item_check label="Assi" name="Axes"/> + <menu_item_call label="Info materiale selezionato" name="Selected Material Info"/> <menu_item_check label="Wireframe" name="Wireframe"/> - <menu_item_check label="Luci e ombre" name="Advanced Lighting Model"/> + <menu_item_check label="Modello illuminazione avanzato" name="Advanced Lighting Model"/> <menu_item_check label="Ombra dal sole, dalla luna e dai proiettori" name="Shadows from Sun/Moon/Projectors"/> <menu_item_check label="SSAO e ombre fluide" name="SSAO and Shadow Smoothing"/> <menu_item_check label="Maschera alfa automatica (differita)" name="Automatic Alpha Masks (deferred)"/> <menu_item_check label="Maschera alfa automatica (non differita)" name="Automatic Alpha Masks (non-deferred)"/> <menu_item_check label="Texture delle animazioni" name="Animation Textures"/> <menu_item_check label="Disabilita texture" name="Disable Textures"/> - <menu_item_check label="Atlante tessitura (sperimentale)" name="Texture Atlas"/> <menu_item_check label="Rendering delle luci unite" name="Render Attached Lights"/> <menu_item_check label="Rendering particelle unite" name="Render Attached Particles"/> <menu_item_check label="Gli oggetti brillano quando sono sotto il cursore" name="Hover Glow Objects"/> @@ -320,7 +327,6 @@ <menu_item_call label="Test browser multimedia" name="Web Browser Test"/> <menu_item_call label="Browser contenuto Web" name="Web Content Browser"/> <menu_item_call label="Stampa informazioni oggetto selezionato" name="Print Selected Object Info"/> - <menu_item_call label="Statistiche memoria" name="Memory Stats"/> <menu_item_check label="Console di debug regione" name="Region Debug Console"/> <menu_item_check label="Debug clic" name="Debug Clicks"/> <menu_item_check label="Debug eventi mouse" name="Debug Mouse Events"/> diff --git a/indra/newview/skins/default/xui/it/notifications.xml b/indra/newview/skins/default/xui/it/notifications.xml index 8adbebb62a..96b8c96595 100755 --- a/indra/newview/skins/default/xui/it/notifications.xml +++ b/indra/newview/skins/default/xui/it/notifications.xml @@ -210,6 +210,14 @@ Aggiungi questo potere a '[ROLE_NAME]'? Aggiungi questo potere a '[ROLE_NAME]'? <usetemplate name="okcancelbuttons" notext="No" yestext="Si"/> </notification> + <notification name="EjectGroupMemberWarning"> + Stai per espellere [AVATAR_NAME] dal gruppo. + <usetemplate ignoretext="Conferma l'espulsione di un partecipante dal gruppo" name="okcancelignore" notext="Annulla" yestext="Espelli"/> + </notification> + <notification name="EjectGroupMembersWarning"> + Stai per espellere [COUNT] membri dal gruppo. + <usetemplate ignoretext="Conferma l'espulsione di vari partecipanti dal gruppo" name="okcancelignore" notext="Annulla" yestext="Espelli"/> + </notification> <notification name="AttachmentDrop"> Stai per abbandonare il tuo accessorio. Vuoi continuare? @@ -1110,7 +1118,7 @@ su TUTTI I TERRENI di questa sim? Introduci un prezzo più alto. </notification> <notification name="ConfirmItemDeleteHasLinks"> - Almeno uno degli oggetti selezionati è collegato tramite link ad altri oggetti. Se elimini l'oggetto, i relativi link non funzioneranno più. Pertanto si consiglia vivamente di eliminare prima i link. + Almeno uno degli oggetti è collegato tramite link ad altri oggetti. Se elimini l'oggetto, i relativi link non funzioneranno più. Si consiglia vivamente di eliminare prima i link. Sei sicuro di volere eliminare gli oggetti? <usetemplate name="okcancelbuttons" notext="Annulla" yestext="OK"/> @@ -1128,9 +1136,9 @@ Confermi di voler cancellare questi elementi? <usetemplate name="okcancelbuttons" notext="Annulla" yestext="OK"/> </notification> <notification name="ConfirmObjectDeleteNoOwn"> - Non possiedi neanche uno degli oggetti selezionati. + Non possiedi almeno uno degli oggetti selezionati. -Confermi di voler cancellare questi elementi? +Sei sicuro di volere eliminare gli oggetti? <usetemplate name="okcancelbuttons" notext="Annulla" yestext="OK"/> </notification> <notification name="ConfirmObjectDeleteLockNoCopy"> @@ -1142,24 +1150,24 @@ Confermi di voler cancellare questi elementi? </notification> <notification name="ConfirmObjectDeleteLockNoOwn"> Almeno un oggetto è bloccato. -Non possiedi neanche un oggetto. +Non possiedi almeno uno degli oggetti. -Confermi di voler cancellare questi elementi? +Sei sicuro di volere eliminare gli oggetti? <usetemplate name="okcancelbuttons" notext="Cancella" yestext="OK"/> </notification> <notification name="ConfirmObjectDeleteNoCopyNoOwn"> - Almeno un oggetto non è copiabile. -Non possiedi neanche un oggetto. + Almeno un oggetto non può essere copiato. +Non possiedi almeno uno degli oggetti. -Confermi di voler cancellare questi elementi? +Sei sicuro di volere eliminare gli oggetti? <usetemplate name="okcancelbuttons" notext="Annulla" yestext="OK"/> </notification> <notification name="ConfirmObjectDeleteLockNoCopyNoOwn"> Almeno un oggetto è bloccato. -Almeno un oggetto è non copiabile. -Non possiedi neanche un oggetto. +Almeno un oggetto non può essere copiato. +Non possiedi almeno uno degli oggetti. -Confermi di voler cancellare questi elementi? +Sei sicuro di volere eliminare gli oggetti? <usetemplate name="okcancelbuttons" notext="Annulla" yestext="OK"/> </notification> <notification name="ConfirmObjectTakeLock"> @@ -1481,13 +1489,43 @@ Versione [VERSION] [[RELEASE_NOTES_FULL_URL] Informazioni su questo aggiornament </notification> <notification name="RequiredUpdateDownloadedVerboseDialog"> È stato scaricato un aggiornamento obbligatorio del software. -Versione [VERSION] +Versione [VERSION] [[INFO_URL] Informazioni su questo aggiornamento] Per installare l'aggiornamento è necessario riavviare [APP_NAME]. <usetemplate name="okbutton" yestext="OK"/> </notification> <notification name="RequiredUpdateDownloadedDialog"> Per installare l'aggiornamento è necessario riavviare [APP_NAME]. +[[INFO_URL] Informazioni su questo aggiornamento] + <usetemplate name="okbutton" yestext="OK"/> + </notification> + <notification name="OtherChannelDownloadBackgroundTip"> + È stato scaricato un aggiornamento dell'installazione di [APP_NAME]. +Versione [VERSION] +Questo viewer sperimentale è stato sostituito con un viewer [NEW_CHANNEL]; +vedi [[INFO_URL] per informazioni su queesto aggiornamento] + <usetemplate name="okcancelbuttons" notext="Più tardi..." yestext="Installa ora e riavvia [APP_NAME]"/> + </notification> + <notification name="OtherChannelDownloadBackgroundDialog"> + È stato scaricato un aggiornamento dell'installazione di [APP_NAME]. +Versione [VERSION] +Questo viewer sperimentale è stato sostituito con un viewer [NEW_CHANNEL]; +vedi [[INFO_URL] Informazioni su questo aggiornamento] + <usetemplate name="okcancelbuttons" notext="Più tardi..." yestext="Installa ora e riavvia [APP_NAME]"/> + </notification> + <notification name="OtherChannelRequiredUpdateDownloadedVerboseDialog"> + È stato scaricato un aggiornamento obbligatorio del software. +Versione [VERSION] +Questo viewer sperimentale è stato sostituito con un viewer [NEW_CHANNEL]; +vedi [[INFO_URL] Informazioni su questo aggiornamento] + +Per installare l'aggiornamento è necessario riavviare [APP_NAME]. + <usetemplate name="okbutton" yestext="OK"/> + </notification> + <notification name="OtherChannelRequiredUpdateDownloadedDialog"> + Per installare l'aggiornamento è necessario riavviare [APP_NAME]. +Questo viewer sperimentale è stato sostituito con un viewer [NEW_CHANNEL]; +vedi [[INFO_URL] Informazioni su questo aggiornamento] <usetemplate name="okbutton" yestext="OK"/> </notification> <notification name="DeedObjectToGroup"> @@ -1538,6 +1576,10 @@ Per installare l'aggiornamento è necessario riavviare [APP_NAME]. Lasciare il gruppo? <usetemplate name="okcancelbuttons" notext="Annulla" yestext="OK"/> </notification> + <notification name="OwnerCannotLeaveGroup"> + Impossibile abbandonare il gruppo. Non puoi abbandonare il gruppo perché sei l'ultimo proprietario del gruppo. Devi prima assegnare a un altro membro il ruolo di proprietario. + <usetemplate name="okbutton" yestext="OK"/> + </notification> <notification name="ConfirmKick"> Vuoi veramente espellere tutti i residenti dalla griglia? <usetemplate name="okcancelbuttons" notext="Annulla" yestext="Espelli tutti i residenti"/> @@ -2401,9 +2443,7 @@ Seleziona solo un oggetto. scegliere Teleport.) </notification> <notification name="TeleportToPerson"> - Per contattare Residenti come '[NAME]', clicca sul pulsante "Persone", seleziona un Residente nel pannello che viene aperto, quindi clicca su 'IM' in - basso nel pannello. - (Puoi anche fare doppio clic sul nome nell'elenco oppure fare clic con il pulsante destro del mouse e selezionare 'IM'). + Per avviare una conversazione privata con un'altra persona, fai clic con il tasto destro sull'avatar e seleziona 'IM' dal menu. </notification> <notification name="CantSelectLandFromMultipleRegions"> Non è possibile selezionare il terreno attraverso i confini del server. @@ -2777,6 +2817,15 @@ Non consentire l'accesso se non comprendi perfettamente il motivo per cui d <button name="Deny" text="Nega"/> </form> </notification> + <notification name="UnknownScriptQuestion"> + L'autorizzazione per script runtime richiesta da '<nolink>[OBJECTNAME]</nolink>', un oggetto di proprietà di '[NAME]', non è stata riconosciuta nel viewer e non può essere concessa. + +Per concedere questa autorizzazione è necessario che il viewer venga aggiornato alla versione più recente da [DOWNLOADURL]. + <form name="form"> + <button name="Deny" text="Ok"/> + <button name="Mute" text="Blocca"/> + </form> + </notification> <notification name="ScriptDialog"> '<nolink>[TITLE]</nolink>' di [NAME] [MESSAGE] diff --git a/indra/newview/skins/default/xui/it/panel_people.xml b/indra/newview/skins/default/xui/it/panel_people.xml index e1468db76e..2f40d4bdc4 100755 --- a/indra/newview/skins/default/xui/it/panel_people.xml +++ b/indra/newview/skins/default/xui/it/panel_people.xml @@ -49,6 +49,9 @@ Stai cercando persone da frequentare? Prova la [secondlife:///app/worldmap Mappa <menu_button name="plus_btn" tool_tip="Aderisci al gruppo/Crea nuovo gruppo"/> <dnd_button name="minus_btn" tool_tip="Lascia il gruppo selezionato"/> </panel> + <text name="groupcount"> + Fai parte di [COUNT] gruppi e puoi iscriverti a [REMAINING] altri. + </text> </panel> <panel label="RECENTE" name="recent_panel"> <panel label="bottom_panel" name="recent_buttons_panel"> diff --git a/indra/newview/skins/default/xui/it/panel_preferences_chat.xml b/indra/newview/skins/default/xui/it/panel_preferences_chat.xml index c2ac6e97a9..09d7c96370 100755 --- a/indra/newview/skins/default/xui/it/panel_preferences_chat.xml +++ b/indra/newview/skins/default/xui/it/panel_preferences_chat.xml @@ -1,11 +1,11 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> <panel label="Text Chat" name="chat"> - <panel> - <check_box initial_value="true" label="Simula la battitura tasti quando scrivi" name="play_typing_animation"/> + <panel name="general_chat_settings"> + <check_box initial_value="true" label="Simula la battitura tasti quando sei in chat" name="play_typing_animation"/> <check_box label="Quando sono OFF-LINE, spediscimi gli IM in una e-mail" name="send_im_to_email"/> <check_box label="Solo amici e gruppi possono chiamarmi o mandarmi IM" name="voice_call_friends_only_check"/> <text name="font_size"> - Dimensioni caratteri: + Dimensioni carattere: </text> <combo_box name="chat_font_size"> <item label="Piccolo" name="Small" value="0"/> @@ -14,10 +14,7 @@ </combo_box> <check_box label="Chat a vignetta" name="bubble_text_chat"/> </panel> - <panel> - <text name="notifications"> - Notifiche - </text> + <panel name="im_notification_settings"> <text name="friend_ims"> IM degli amici: </text> @@ -25,8 +22,9 @@ <item label="Apri finestra Conversazioni" name="OpenConversationsWindow" value="openconversations"/> <item label="Mostra il messaggio in una finestra pop-up" name="PopUpMessage" value="toast"/> <item label="Pulsante barra strumenti Flash" name="FlashToolbarButton" value="flash"/> - <item label="Nessuno" name="None" value="none"/> + <item label="Nessuna azione" name="NoAction" value="noaction"/> </combo_box> + <check_box label="Riproduci suono" name="play_sound_friend_im"/> <text name="non_friend_ims"> IM non di amici: </text> @@ -34,8 +32,9 @@ <item label="Apri finestra Conversazioni" name="OpenConversationsWindow" value="openconversations"/> <item label="Mostra il messaggio in una finestra pop-up" name="PopUpMessage" value="toast"/> <item label="Pulsante barra strumenti Flash" name="FlashToolbarButton" value="flash"/> - <item label="Nessuno" name="None" value="none"/> + <item label="Nessuna azione" name="NoAction" value="noaction"/> </combo_box> + <check_box label="Riproduci suono" name="play_sound_non_friend_im"/> <text name="conference_ims"> IM conferenza: </text> @@ -43,8 +42,9 @@ <item label="Apri finestra Conversazioni" name="OpenConversationsWindow" value="openconversations"/> <item label="Mostra il messaggio in una finestra pop-up" name="PopUpMessage" value="toast"/> <item label="Pulsante barra strumenti Flash" name="FlashToolbarButton" value="flash"/> - <item label="Nessuno" name="None" value="none"/> + <item label="Nessuna azione" name="NoAction" value="noaction"/> </combo_box> + <check_box label="Riproduci suono" name="play_sound_conference_im"/> <text name="group_chat"> Chat di gruppo: </text> @@ -52,8 +52,9 @@ <item label="Apri finestra Conversazioni" name="OpenConversationsWindow" value="openconversations"/> <item label="Mostra il messaggio in una finestra pop-up" name="PopUpMessage" value="toast"/> <item label="Pulsante barra strumenti Flash" name="FlashToolbarButton" value="flash"/> - <item label="Nessuno" name="None" value="none"/> + <item label="Nessuna azione" name="NoAction" value="noaction"/> </combo_box> + <check_box label="Riproduci suono" name="play_sound_group_chat_im"/> <text name="nearby_chat"> Chat nei dintorni: </text> @@ -61,13 +62,24 @@ <item label="Apri finestra Conversazioni" name="OpenConversationsWindow" value="openconversations"/> <item label="Mostra il messaggio in una finestra pop-up" name="PopUpMessage" value="toast"/> <item label="Pulsante barra strumenti Flash" name="FlashToolBarButton" value="flash"/> - <item label="Nessuno" name="None" value="none"/> + <item label="Nessuna azione" name="NoAction" value="noaction"/> + </combo_box> + <check_box label="Riproduci suono" name="play_sound_nearby_chat_im"/> + <text name="object_ims"> + IM di oggetti: + </text> + <combo_box name="ObjectIMOptions"> + <item label="Apri finestra Conversazioni" name="OpenConversationsWindow" value="openconversations"/> + <item label="Mostra il messaggio in una finestra pop-up" name="PopUpMessage" value="toast"/> + <item label="Pulsante barra strumenti Flash" name="FlashToolBarButton" value="flash"/> + <item label="Nessuna azione" name="NoAction" value="noaction"/> </combo_box> + <check_box label="Riproduci suono" name="play_sound_object_im"/> <text name="notifications_alert"> Per interrompere temporaneamente le notifiche, usa Comunica > Non disturbare. </text> </panel> - <panel> + <panel name="play_sound_settings"> <text name="play_sound"> Riproduci suono: </text> @@ -76,7 +88,7 @@ <check_box label="Offerta di Teleport" name="teleport_offer"/> <check_box label="Offerta inventario" name="inventory_offer"/> </panel> - <panel> + <panel name="log_settings"> <button label="Cancella registro..." name="clear_log"/> <button label="Cancella trascrizioni..." name="delete_transcripts"/> <button label="Sfoglia..." label_selected="Sfoglia" name="log_path_button"/> diff --git a/indra/newview/skins/default/xui/it/panel_preferences_graphics1.xml b/indra/newview/skins/default/xui/it/panel_preferences_graphics1.xml index 1f2b97af45..e7483b1ba5 100755 --- a/indra/newview/skins/default/xui/it/panel_preferences_graphics1.xml +++ b/indra/newview/skins/default/xui/it/panel_preferences_graphics1.xml @@ -30,7 +30,7 @@ <check_box initial_value="true" label="Luci locali" name="LocalLights"/> <check_box initial_value="true" label="Effetti grafici base" name="BasicShaders" tool_tip="Disabilitare questa opzione può evitare che qualche scheda grafica vada in crash."/> <check_box initial_value="true" label="Effetti grafici atmosferici" name="WindLightUseAtmosShaders"/> - <check_box initial_value="true" label="Luci e ombre" name="UseLightShaders"/> + <check_box initial_value="true" label="Modello illuminazione avanzato" name="UseLightShaders"/> <check_box initial_value="true" label="Occlusione ambientale" name="UseSSAO"/> <check_box initial_value="true" label="Profondità di campo" name="UseDoF"/> <text name="shadows_label"> diff --git a/indra/newview/skins/default/xui/it/panel_preferences_setup.xml b/indra/newview/skins/default/xui/it/panel_preferences_setup.xml index 0189d47f45..4c190197b4 100755 --- a/indra/newview/skins/default/xui/it/panel_preferences_setup.xml +++ b/indra/newview/skins/default/xui/it/panel_preferences_setup.xml @@ -29,6 +29,7 @@ <combo_box.item label="Installa automaticamente" name="Install_automatically"/> <combo_box.item label="Scarica e installa manualmente gli aggiornamenti" name="Install_manual"/> </combo_box> + <check_box label="Disponibile agli aggiornamenti con versioni non rilasciate" name="update_willing_to_test"/> <text name="Proxy Settings:"> Impostazioni proxy: </text> diff --git a/indra/newview/skins/default/xui/it/panel_script_ed.xml b/indra/newview/skins/default/xui/it/panel_script_ed.xml index d7ee8230b3..feee8b1927 100755 --- a/indra/newview/skins/default/xui/it/panel_script_ed.xml +++ b/indra/newview/skins/default/xui/it/panel_script_ed.xml @@ -34,6 +34,7 @@ <menu_item_call label="Seleziona tutto" name="Select All"/> <menu_item_call label="Deseleziona" name="Deselect"/> <menu_item_call label="Cerca / Sostituisci..." name="Search / Replace..."/> + <menu_item_call label="Passa alla riga..." name="Go to line..."/> </menu> <menu label="Guida" name="Help"> <menu_item_call label="Aiuto..." name="Help..."/> diff --git a/indra/newview/skins/default/xui/it/panel_tools_texture.xml b/indra/newview/skins/default/xui/it/panel_tools_texture.xml new file mode 100644 index 0000000000..4e515563ac --- /dev/null +++ b/indra/newview/skins/default/xui/it/panel_tools_texture.xml @@ -0,0 +1,116 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<panel label="Texture" name="Texture"> + <panel.string name="string repeats per meter"> + Ripetizioni al metro + </panel.string> + <panel.string name="string repeats per face"> + Ripetizioni per faccia + </panel.string> + <text name="color label"> + Colore + </text> + <color_swatch label="" name="colorswatch" tool_tip="Clicca per aprire il selettore dei colori"/> + <text name="color trans"> + Trasparenza % + </text> + <text name="glow label"> + Bagliore + </text> + <check_box label="Luminosità massima" name="checkbox fullbright"/> + <combo_box name="combobox matmedia"> + <combo_box.item label="Materiali" name="Materials"/> + <combo_box.item label="Multimedia" name="Media"/> + </combo_box> + <combo_box name="combobox mattype"> + <combo_box.item label="Texture (diffusa)" name="Texture (diffuse)"/> + <combo_box.item label="Irregolarità (normale)" name="Bumpiness (normal)"/> + <combo_box.item label="Lucentezza (speculare)" name="Shininess (specular)"/> + </combo_box> + <texture_picker label="Texture" name="texture control" tool_tip="Clicca per scegliere una fotografia"/> + <text name="label alphamode"> + Modalità Alfa + </text> + <combo_box name="combobox alphamode"> + <combo_box.item label="Nessuno" name="None"/> + <combo_box.item label="Miscelazione Alfa" name="Alpha blending"/> + <combo_box.item label="Mascheratura Alfa" name="Alpha masking"/> + <combo_box.item label="Mascheratura emissiva" name="Emissive mask"/> + </combo_box> + <text name="label maskcutoff"> + Limite mascheratura + </text> + <texture_picker label="Texture" name="bumpytexture control" tool_tip="Clicca per scegliere una fotografia"/> + <text name="label bumpiness"> + Irregolarità + </text> + <combo_box name="combobox bumpiness"> + <combo_box.item label="Nessuno" name="None"/> + <combo_box.item label="Luminosità" name="Brightness"/> + <combo_box.item label="Oscurità" name="Darkness"/> + <combo_box.item label="venatura" name="woodgrain"/> + <combo_box.item label="corteccia" name="bark"/> + <combo_box.item label="mattoni" name="bricks"/> + <combo_box.item label="scacchiera" name="checker"/> + <combo_box.item label="cemento" name="concrete"/> + <combo_box.item label="incrostatura" name="crustytile"/> + <combo_box.item label="gemma" name="cutstone"/> + <combo_box.item label="dischi" name="discs"/> + <combo_box.item label="ciottoli" name="gravel"/> + <combo_box.item label="batteri" name="petridish"/> + <combo_box.item label="rivestimento" name="siding"/> + <combo_box.item label="lastricato" name="stonetile"/> + <combo_box.item label="stucco" name="stucco"/> + <combo_box.item label="suzione" name="suction"/> + <combo_box.item label="trama" name="weave"/> + </combo_box> + <texture_picker label="Texture" name="shinytexture control" tool_tip="Clicca per scegliere una fotografia"/> + <text name="label shininess"> + Lucentezza + </text> + <combo_box name="combobox shininess"> + <combo_box.item label="Nessuna" name="None"/> + <combo_box.item label="Bassa" name="Low"/> + <combo_box.item label="Media" name="Medium"/> + <combo_box.item label="Alta" name="High"/> + </combo_box> + <text name="label glossiness"> + Patinatura + </text> + <text name="label environment"> + Ambiente + </text> + <text name="label shinycolor"> + Colore + </text> + <color_swatch label="" name="shinycolorswatch" tool_tip="Clicca per aprire il selettore dei colori"/> + <text name="media_info"> + L'URL dell'eventuale elemento multimediale selezionato va qui + </text> + <button label="Scegli..." name="add_media" tool_tip="Aggiungi elemento multimediale"/> + <button label="Rimuovi" name="delete_media" tool_tip="Cancella questa texture dell'elemento multimediale"/> + <button label="Alllinea" label_selected="Allinea elmento multimediale" name="button align" tool_tip="Allinea texture dell'elemento multimediale (il caricamento deve prima essere completato)"/> + <text name="tex gen"> + Mappatura + </text> + <combo_box name="combobox texgen"> + <combo_box.item label="Predefinita" name="Default"/> + <combo_box.item label="Planare" name="Planar"/> + </combo_box> + <spinner label="Scala orizzontale" name="TexScaleU"/> + <spinner label="Scala veritcale" name="TexScaleV"/> + <spinner label="Ripetizioni al metro" name="rptctrl"/> + <spinner label="Gradi di rotazione" name="TexRot"/> + <spinner label="Spostamento orizzontale" name="TexOffsetU"/> + <spinner label="Spostamento verticale" name="TexOffsetV"/> + <spinner label="Scala orizzontale" name="bumpyScaleU"/> + <spinner label="Scala veritcale" name="bumpyScaleV"/> + <spinner label="Gradi di rotazione" name="bumpyRot"/> + <spinner label="Spostamento orizzontale" name="bumpyOffsetU"/> + <spinner label="Spostamento verticale" name="bumpyOffsetV"/> + <spinner label="Scala orizzontale" name="shinyScaleU"/> + <spinner label="Scala veritcale" name="shinyScaleV"/> + <spinner label="Gradi di rotazione" name="shinyRot"/> + <spinner label="Spostamento orizzontale" name="shinyOffsetU"/> + <spinner label="Spostamento verticale" name="shinyOffsetV"/> + <check_box initial_value="falso" label="Allinea facce planari" name="checkbox planar align" tool_tip="Allinea le texture su tutte le facce selezionate con l’ultima faccia selezionata. È richiesta la mappatura planare delle texture."/> +</panel> diff --git a/indra/newview/skins/default/xui/it/role_actions.xml b/indra/newview/skins/default/xui/it/role_actions.xml index 300e6cf721..3ccb674ed0 100755 --- a/indra/newview/skins/default/xui/it/role_actions.xml +++ b/indra/newview/skins/default/xui/it/role_actions.xml @@ -25,7 +25,7 @@ </action_set> <action_set description="Queste abilità permettono di cambiare il nome del lotto, le impostazioni di pubblicazione, la visibilità negli elenchi e il punto di arrivo, nonché opzioni di indirizzamento del Teleport." name="Parcel Identity"> <action description="Premi Mostra luogo nella ricerca e seleziona una categoria" longdescription="Premi Mostra luogo nella ricerca e seleziona una categoria di lotto in Informazioni sul terreno > scheda Opzioni." name="land find places" value="17"/> - <action description="Cambia il nome del lotto, la descrizione e le impostazioni di Mostra luogo nella ricerca" longdescription="Cambia il nome del lotto, la descrizione e le impostazioni di Mostra luogo nella ricerca. Ciò viene fatto in Informazioni sul terreno > scheda Opzioni." name="land change identity" value="18"/> + <action description="Cambia il nome, la descrizione e le impostazioni 'Contenuto Moderato' per il lotto" longdescription="Cambia il nome, la descrizione e le impostazioni 'Contenuto Moderato' per il lotto. Ciò viene fatto in Informazioni sul terreno > scheda Opzioni." name="land change identity" value="18"/> <action description="Impostare il punto di arrivo e l'indirizzamento del Teleport" longdescription="In un lotto di proprietà di un gruppo, i membri con questo ruolo e abilità possono impostare un punto di arrivo per i teleport entranti e impostare anche l'indirizzamento del teleport per ulteriore precisione. Viene fatto in Informazioni sul terreno > Opzioni." name="land set landing point" value="19"/> </action_set> <action_set description="Queste abilità hanno poteri relativi alle opzioni dei lotti, come la creazione di oggetti, la modifica del terreno e le impostazioni per la musica e gli elementi multimediali." name="Parcel Settings"> diff --git a/indra/newview/skins/default/xui/it/strings.xml b/indra/newview/skins/default/xui/it/strings.xml index f95318542b..60ed2b0929 100755 --- a/indra/newview/skins/default/xui/it/strings.xml +++ b/indra/newview/skins/default/xui/it/strings.xml @@ -136,6 +136,9 @@ <string name="create_account_url"> http://join.secondlife.com/?sourceid=[sourceid] </string> + <string name="ViewerDownloadURL"> + http://secondlife.com/download. + </string> <string name="LoginFailedViewerNotPermitted"> Il viewer utilizzato non è più in grado di accedere a Second Life. Visita la parina seguente per scaricare un nuovo viewer: http://secondlife.com/download. @@ -445,6 +448,9 @@ Prova ad accedere nuovamente tra un minuto. <string name="SLappAgentRequestFriend"> Richiesta di amicizia </string> + <string name="SLappAgentRemoveFriend"> + Rimozione amico + </string> <string name="BUTTON_CLOSE_DARWIN"> Chiudi (⌘W) </string> @@ -832,6 +838,9 @@ Prova ad accedere nuovamente tra un minuto. <string name="multiple_textures"> Multiple </string> + <string name="use_texture"> + Usa texture + </string> <string name="texture_loading"> Caricamento in corso... </string> @@ -928,6 +937,21 @@ Prova ad accedere nuovamente tra un minuto. <string name="TeleportYourAgent"> Teleportarti </string> + <string name="JoinAnExperience"> + Partecipa a un'esperienza + </string> + <string name="SilentlyManageEstateAccess"> + Omette gli avvisi durante la gestione degli elenchi di accesso alle proprietà immobiliari + </string> + <string name="OverrideYourAnimations"> + Sostituisce le animazioni predefinite + </string> + <string name="ScriptReturnObjects"> + Restituisce oggetti per conto tuo + </string> + <string name="UnknownScriptPermission"> + (sconosciuto)! + </string> <string name="SIM_ACCESS_PG"> Generale </string> @@ -1241,7 +1265,7 @@ Prova ad accedere nuovamente tra un minuto. https://marketplace.[MARKETPLACE_DOMAIN_NAME]/ </string> <string name="MarketplaceURL_CreateStore"> - http://community.secondlife.com/t5/English-Knowledge-Base/Selling-in-the-Marketplace/ta-p/700193#Section_.4 + http://community.secondlife.com/t5/English-Knowledge-Base/Selling-in-the-Marketplace/ta-p/700193#Section_.3 </string> <string name="MarketplaceURL_Dashboard"> https://marketplace.[MARKETPLACE_DOMAIN_NAME]/merchants/store/dashboard @@ -1953,6 +1977,12 @@ Prova ad accedere nuovamente tra un minuto. <string name="ATTACH_HUD_BOTTOM_RIGHT"> HUD basso a destra </string> + <string name="ATTACH_NECK"> + Collo + </string> + <string name="ATTACH_AVATAR_CENTER"> + Centro avatar + </string> <string name="CursorPos"> Riga [LINE], Colonna [COLUMN] </string> @@ -2940,6 +2970,9 @@ Se il messaggio persiste, contatta [SUPPORT_SITE]. <string name="Hip Width"> Larghezza bacino </string> + <string name="Hover"> + Muovi sopra + </string> <string name="In"> Dentro </string> @@ -4994,4 +5027,7 @@ Prova a racchiudere il percorso dell'editor in doppie virgolette. <string name="logging_calls_enabled_log_empty"> Nessuna conversazione in registro. Dopo che hai contattato qualcuno o se qualcuno ti contatta, una voce del registro verrà mostrata qui. </string> + <string name="loading_chat_logs"> + Caricamento in corso... + </string> </strings> diff --git a/indra/newview/skins/default/xui/ja/floater_about.xml b/indra/newview/skins/default/xui/ja/floater_about.xml index eae52c98ec..63a4e69c10 100755 --- a/indra/newview/skins/default/xui/ja/floater_about.xml +++ b/indra/newview/skins/default/xui/ja/floater_about.xml @@ -8,7 +8,9 @@ コンパイラー [COMPILER] [COMPILER_VERSION] バージョン </floater.string> <floater.string name="AboutPosition"> - あなたの現在地は、[POSITION_LOCAL_0,number,1], [POSITION_LOCAL_1,number,1], [POSITION_LOCAL_2,number,1] の [REGION] です。位置は <nolink>[HOSTNAME]</nolink> です。([HOSTIP]) + あなたの現在地は、[POSITION_LOCAL_0,number,1]、[POSITION_LOCAL_1,number,1]、[POSITION_LOCAL_2,number,1] の [REGION] です。位置は <nolink>[HOSTNAME]</nolink> です。([HOSTIP]) +SLURL:<nolink>[SLURL]</nolink> +(グローバル座標 [POSITION_0,number,1]、[POSITION_1,number,1]、[POSITION_2,number,1]) [SERVER_VERSION] [SERVER_RELEASE_NOTES_URL] </floater.string> diff --git a/indra/newview/skins/default/xui/ja/floater_bulk_perms.xml b/indra/newview/skins/default/xui/ja/floater_bulk_perms.xml index d8d0164618..1b5a745cc4 100755 --- a/indra/newview/skins/default/xui/ja/floater_bulk_perms.xml +++ b/indra/newview/skins/default/xui/ja/floater_bulk_perms.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> -<floater name="floaterbulkperms" title="中身の権限の編集"> +<floater name="floaterbulkperms" title="コンテンツ権限を調整"> <floater.string name="nothing_to_modify_text"> 選択した中に編集できないものが含まれています </floater.string> @@ -33,7 +33,7 @@ <button label="すべてに √" label_selected="全て" name="check_all"/> <button label="クリア" label_selected="なし" name="check_none"/> <text name="newperms"> - 新しい中身の権限 + コンテンツ権限を以下に調整 </text> <text name="GroupLabel"> グループ: @@ -49,6 +49,7 @@ <check_box label="修正" name="next_owner_modify"/> <check_box label="コピー" name="next_owner_copy"/> <check_box initial_value="true" label="再販・プレゼント" name="next_owner_transfer" tool_tip="次の所有者はこのオブジェクトを他人にあげたり再販することができます"/> - <button label="OK" name="apply"/> + <button label="OK" name="ok"/> + <button label="適用" name="apply"/> <button label="キャンセル" name="close"/> </floater> diff --git a/indra/newview/skins/default/xui/ja/floater_goto_line.xml b/indra/newview/skins/default/xui/ja/floater_goto_line.xml new file mode 100644 index 0000000000..5f2717ace5 --- /dev/null +++ b/indra/newview/skins/default/xui/ja/floater_goto_line.xml @@ -0,0 +1,7 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<floater name="script goto" title="行に移動"> + <button label="OK" label_selected="OK" name="goto_btn"/> + <text name="txt"> + 行に移動 + </text> +</floater> diff --git a/indra/newview/skins/default/xui/ja/floater_im_session.xml b/indra/newview/skins/default/xui/ja/floater_im_session.xml index a44c843df7..7ed46f7f01 100755 --- a/indra/newview/skins/default/xui/ja/floater_im_session.xml +++ b/indra/newview/skins/default/xui/ja/floater_im_session.xml @@ -34,13 +34,11 @@ <layout_panel name="body_panel"> <layout_stack name="im_panels"> <layout_panel name="right_part_holder"> - <panel name="trnsAndChat_panel"> - <layout_stack name="translate_and_chat_stack"> - <layout_panel name="translate_chat_checkbox_lp"> - <check_box label="チャットを翻訳" name="translate_chat_checkbox"/> - </layout_panel> - </layout_stack> - </panel> + <layout_stack name="translate_and_chat_stack"> + <layout_panel name="translate_chat_checkbox_lp"> + <check_box label="チャットを翻訳" name="translate_chat_checkbox"/> + </layout_panel> + </layout_stack> </layout_panel> </layout_stack> </layout_panel> diff --git a/indra/newview/skins/default/xui/ja/floater_pathfinding_console.xml b/indra/newview/skins/default/xui/ja/floater_pathfinding_console.xml index 9733c61918..ec107f3e6b 100755 --- a/indra/newview/skins/default/xui/ja/floater_pathfinding_console.xml +++ b/indra/newview/skins/default/xui/ja/floater_pathfinding_console.xml @@ -71,7 +71,7 @@ <text name="show_label"> 表示: </text> - <check_box label="テスト" name="show_world"/> + <check_box label="世界" name="show_world"/> <check_box label="可動物のみ" name="show_world_movables_only"/> <check_box label="ナビメッシュ" name="show_navmesh"/> <text name="show_walkability_label"> diff --git a/indra/newview/skins/default/xui/ja/menu_attachment_other.xml b/indra/newview/skins/default/xui/ja/menu_attachment_other.xml index 5adf0b3745..930af10692 100755 --- a/indra/newview/skins/default/xui/ja/menu_attachment_other.xml +++ b/indra/newview/skins/default/xui/ja/menu_attachment_other.xml @@ -11,7 +11,9 @@ <menu_item_call label="フリーズ" name="Freeze..."/> <menu_item_call label="追放" name="Eject..."/> <menu_item_call label="テクスチャのデバッグ" name="Debug..."/> + <menu_item_call label="ダンプ XML" name="Dump XML"/> <menu_item_call label="ズームイン" name="Zoom In"/> <menu_item_call label="支払う" name="Pay..."/> <menu_item_call label="オブジェクトのプロフィール" name="Object Inspect"/> + <menu_item_call label="パーティクル所有者をブロック" name="Mute Particle"/> </context_menu> diff --git a/indra/newview/skins/default/xui/ja/menu_attachment_self.xml b/indra/newview/skins/default/xui/ja/menu_attachment_self.xml index 6036e1075e..d87ef8e2a0 100755 --- a/indra/newview/skins/default/xui/ja/menu_attachment_self.xml +++ b/indra/newview/skins/default/xui/ja/menu_attachment_self.xml @@ -12,5 +12,7 @@ <menu_item_call label="グループ" name="Groups..."/> <menu_item_call label="プロフィール" name="Profile..."/> <menu_item_call label="テクスチャのデバッグ" name="Debug..."/> + <menu_item_call label="ダンプ XML" name="Dump XML"/> <menu_item_call label="下に落とす" name="Drop"/> + <menu_item_call label="パーティクル所有者をブロック" name="Mute Particle"/> </context_menu> diff --git a/indra/newview/skins/default/xui/ja/menu_avatar_other.xml b/indra/newview/skins/default/xui/ja/menu_avatar_other.xml index 54dd96f5ef..f9cadc36ac 100755 --- a/indra/newview/skins/default/xui/ja/menu_avatar_other.xml +++ b/indra/newview/skins/default/xui/ja/menu_avatar_other.xml @@ -11,6 +11,8 @@ <menu_item_call label="フリーズ" name="Freeze..."/> <menu_item_call label="追放" name="Eject..."/> <menu_item_call label="テクスチャのデバッグ" name="Debug..."/> + <menu_item_call label="ダンプ XML" name="Dump XML"/> <menu_item_call label="ズームイン" name="Zoom In"/> <menu_item_call label="支払う" name="Pay..."/> + <menu_item_call label="パーティクル所有者をブロック" name="Mute Particle"/> </context_menu> diff --git a/indra/newview/skins/default/xui/ja/menu_avatar_self.xml b/indra/newview/skins/default/xui/ja/menu_avatar_self.xml index 4709522665..eb8e98059a 100755 --- a/indra/newview/skins/default/xui/ja/menu_avatar_self.xml +++ b/indra/newview/skins/default/xui/ja/menu_avatar_self.xml @@ -29,4 +29,6 @@ <menu_item_call label="グループ" name="Groups..."/> <menu_item_call label="プロフィール" name="Profile..."/> <menu_item_call label="テクスチャのデバッグ" name="Debug..."/> + <menu_item_call label="ダンプ XML" name="Dump XML"/> + <menu_item_call label="パーティクル所有者をブロック" name="Mute Particle"/> </context_menu> diff --git a/indra/newview/skins/default/xui/ja/menu_conversation.xml b/indra/newview/skins/default/xui/ja/menu_conversation.xml index c7df20d252..66940471da 100644 --- a/indra/newview/skins/default/xui/ja/menu_conversation.xml +++ b/indra/newview/skins/default/xui/ja/menu_conversation.xml @@ -3,6 +3,7 @@ <menu_item_call label="会話を終える" name="close_conversation"/> <menu_item_call label="ボイスチャットを始める" name="open_voice_conversation"/> <menu_item_call label="ボイスチャットを切断する" name="disconnect_from_voice"/> + <menu_item_call label="選択した項目を閉じる" name="close_selected_conversations"/> <menu_item_call label="プロフィールを表示" name="view_profile"/> <menu_item_call label="IM" name="im"/> <menu_item_call label="テレポートを送る" name="offer_teleport"/> diff --git a/indra/newview/skins/default/xui/ja/menu_land.xml b/indra/newview/skins/default/xui/ja/menu_land.xml index 89c122f14f..3754bd7fa4 100755 --- a/indra/newview/skins/default/xui/ja/menu_land.xml +++ b/indra/newview/skins/default/xui/ja/menu_land.xml @@ -6,4 +6,5 @@ <menu_item_call label="入場許可を購入" name="Land Buy Pass"/> <menu_item_call label="制作" name="Create"/> <menu_item_call label="地形を編集" name="Edit Terrain"/> + <menu_item_call label="パーティクル所有者をブロック" name="Mute Particle"/> </context_menu> diff --git a/indra/newview/skins/default/xui/ja/menu_login.xml b/indra/newview/skins/default/xui/ja/menu_login.xml index ab6d9e3546..3918732fa8 100755 --- a/indra/newview/skins/default/xui/ja/menu_login.xml +++ b/indra/newview/skins/default/xui/ja/menu_login.xml @@ -18,7 +18,13 @@ <menu_item_call label="利用規約を表示" name="TOS"/> <menu_item_call label="クリティカルメッセージを表示" name="Critical"/> <menu_item_call label="Web コンテンツフローターのデバッグテスト" name="Web Content Floater Debug Test"/> - <menu label="ログレベルを設定" name="Set Logging Level"/> + <menu label="ログレベルを設定" name="Set Logging Level"> + <menu_item_check label="デバッグ" name="Debug"/> + <menu_item_check label="情報" name="Info"/> + <menu_item_check label="警告" name="Warning"/> + <menu_item_check label="エラー" name="Error"/> + <menu_item_check label="なし" name="None"/> + </menu> <menu_item_check label="グリッドピッカーを表示する" name="Show Grid Picker"/> <menu_item_call label="通知コンソールを表示する" name="Show Notifications Console"/> </menu> diff --git a/indra/newview/skins/default/xui/ja/menu_mute_particle.xml b/indra/newview/skins/default/xui/ja/menu_mute_particle.xml new file mode 100644 index 0000000000..8dab025309 --- /dev/null +++ b/indra/newview/skins/default/xui/ja/menu_mute_particle.xml @@ -0,0 +1,5 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<!-- *NOTE: See also menu_attachment_other.xml --> +<context_menu name="Mute Particle Pie"> + <menu_item_call label="パーティクル所有者をブロック" name="Mute Particle"/> +</context_menu> diff --git a/indra/newview/skins/default/xui/ja/menu_object.xml b/indra/newview/skins/default/xui/ja/menu_object.xml index 01436ad12b..39c32bc41e 100755 --- a/indra/newview/skins/default/xui/ja/menu_object.xml +++ b/indra/newview/skins/default/xui/ja/menu_object.xml @@ -5,13 +5,13 @@ </menu_item_call> <menu_item_call label="編集" name="Edit..."/> <menu_item_call label="制作" name="Build"/> - <menu_item_call label="リンクセットで表示" name="show_in_linksets"/> - <menu_item_call label="キャラクターで表示" name="show_in_characters"/> <menu_item_call label="開く" name="Open"/> <menu_item_call label="ここに座る" name="Object Sit"/> <menu_item_call label="立ち上がる" name="Object Stand Up"/> <menu_item_call label="オブジェクトのプロフィール" name="Object Inspect"/> <menu_item_call label="ズームイン" name="Zoom In"/> + <menu_item_call label="リンクセットで表示" name="show_in_linksets"/> + <menu_item_call label="キャラクターで表示" name="show_in_characters"/> <context_menu label="装着" name="Put On"> <menu_item_call label="装着" name="Wear"/> <menu_item_call label="追加" name="Add"/> @@ -28,4 +28,5 @@ <menu_item_call label="支払う" name="Pay..."/> <menu_item_call label="買う" name="Buy..."/> <menu_item_call label="削除" name="Delete"/> + <menu_item_call label="パーティクル所有者をブロック" name="Mute Particle"/> </context_menu> diff --git a/indra/newview/skins/default/xui/ja/menu_url_agent.xml b/indra/newview/skins/default/xui/ja/menu_url_agent.xml index 72722db7cc..639602ce3c 100755 --- a/indra/newview/skins/default/xui/ja/menu_url_agent.xml +++ b/indra/newview/skins/default/xui/ja/menu_url_agent.xml @@ -3,6 +3,7 @@ <menu_item_call label="プロフィールを表示" name="show_agent"/> <menu_item_call label="IM を送信..." name="send_im"/> <menu_item_call label="フレンドを追加..." name="add_friend"/> + <menu_item_call label="フレンドを削除..." name="remove_friend"/> <menu_item_call label="名前をクリップボードにコピー" name="url_copy_label"/> <menu_item_call label="SLurl をクリップボードにコピー" name="url_copy"/> </context_menu> diff --git a/indra/newview/skins/default/xui/ja/menu_url_objectim.xml b/indra/newview/skins/default/xui/ja/menu_url_objectim.xml index 9e340e3239..a02ca8415d 100755 --- a/indra/newview/skins/default/xui/ja/menu_url_objectim.xml +++ b/indra/newview/skins/default/xui/ja/menu_url_objectim.xml @@ -1,6 +1,7 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> <context_menu name="Url Popup"> <menu_item_call label="オブジェクトのプロフィール..." name="show_object"/> + <menu_item_call label="ブロック..." name="block_object"/> <menu_item_call label="地図に表示" name="show_on_map"/> <menu_item_call label="オブジェクトの場所にテレポート" name="teleport_to_object"/> <menu_item_call label="オブジェクト名をクリップボードにコピー" name="url_copy_label"/> diff --git a/indra/newview/skins/default/xui/ja/menu_viewer.xml b/indra/newview/skins/default/xui/ja/menu_viewer.xml index 89f58d3bac..b1ec62115c 100755 --- a/indra/newview/skins/default/xui/ja/menu_viewer.xml +++ b/indra/newview/skins/default/xui/ja/menu_viewer.xml @@ -16,7 +16,10 @@ <menu_item_call label="私のアニメーションを停止する" name="Stop Animating My Avatar"/> <menu_item_call label="歩行/走行/飛行..." name="Walk / run / fly"/> </menu> - <menu label="ログイン" name="Status"/> + <menu label="ログイン" name="Status"> + <menu_item_check label="一時退席中" name="Away"/> + <menu_item_check label="着信拒否" name="Do Not Disturb"/> + </menu> <menu_item_call label="L$ の購入..." name="Buy and Sell L$"/> <menu_item_call label="マーチャントアウトボックス..." name="MerchantOutbox"/> <menu_item_call label="マイアカウント..." name="Manage My Account"> @@ -32,6 +35,7 @@ <menu_item_check label="会話..." name="Conversations"/> <menu_item_check label="近くのチャット..." name="Nearby Chat"/> <menu_item_check label="話す" name="Speak"/> + <menu_item_check label="会話ログ..." name="Conversation Log..."/> <menu label="ボイスモーフィング" name="VoiceMorphing"> <menu_item_check label="ボイスモーフィングなし" name="NoVoiceMorphing"/> <menu_item_check label="プレビュー..." name="Preview"/> @@ -42,6 +46,7 @@ <menu_item_check label="グループ" name="My Groups"/> <menu_item_check label="近くにいる人" name="Active Speakers"/> <menu_item_call label="リストをブロック" name="Block List"/> + <menu_item_check label="着信拒否" name="Do Not Disturb"/> </menu> <menu label="世界" name="World"> <menu_item_call label="現在地をランドマーク" name="Create Landmark Here"/> @@ -110,6 +115,7 @@ <menu_item_call label="次の部分を含める" name="Include Next Part"/> <menu_item_call label="前回の部分を含める" name="Include Previous Part"/> </menu> + <menu_item_call label="リンクセット..." name="pathfinding_linkset_menu_item"/> <menu_item_call label="選択したものに焦点を合わせる" name="Focus on Selection"/> <menu_item_call label="選択したものをズームする" name="Zoom to Selection"/> <menu label="オブジェクト" name="Object"> @@ -279,6 +285,7 @@ <menu_item_check label="フレームレートをランダム化" name="Randomize Framerate"/> <menu_item_check label="定期的に遅いフレームを挿入する" name="Periodic Slow Frame"/> <menu_item_check label="フレームテスト" name="Frame Test"/> + <menu_item_call label="フレームプロフィール" name="Frame Profile"/> </menu> <menu label="メタデータのレンダー" name="Render Metadata"> <menu_item_check label="バウンディングボックス" name="Bounding Boxes"/> @@ -313,9 +320,10 @@ <menu_item_check label="軸" name="Axes"/> <menu_item_check label="接線基底" name="Tangent Basis"/> <menu_item_call label="選択したテクスチャ情報基底" name="Selected Texture Info Basis"/> + <menu_item_call label="選択したマテリアル情報" name="Selected Material Info"/> <menu_item_check label="ワイヤーフレーム" name="Wireframe"/> <menu_item_check label="オブジェクト間オクルージョン" name="Object-Object Occlusion"/> - <menu_item_check label="光と影" name="Advanced Lighting Model"/> + <menu_item_check label="高度なライティングモデル" name="Advanced Lighting Model"/> <menu_item_check label="太陽・月・プロジェクタからの影" name="Shadows from Sun/Moon/Projectors"/> <menu_item_check label="SSAO と影の平滑化" name="SSAO and Shadow Smoothing"/> <menu_item_check label="GL デバッグ" name="Debug GL"/> @@ -325,7 +333,6 @@ <menu_item_check label="アニメーションテクスチャ" name="Animation Textures"/> <menu_item_check label="テクスチャを無効にする" name="Disable Textures"/> <menu_item_check label="フル解像度テクスチャ" name="Rull Res Textures"/> - <menu_item_check label="テクスチャアトラス(試験段階)" name="Texture Atlas"/> <menu_item_check label="装着された光源を描画する" name="Render Attached Lights"/> <menu_item_check label="取り付けられたパーティクルを描画する" name="Render Attached Particles"/> <menu_item_check label="マウスオーバーで強調表示する" name="Hover Glow Objects"/> @@ -361,7 +368,6 @@ <menu_item_call label="フォーカスホールダーをダンプ" name="Dump Focus Holder"/> <menu_item_call label="選択したオブジェクト情報をプリント" name="Print Selected Object Info"/> <menu_item_call label="エージェント情報をプリント" name="Print Agent Info"/> - <menu_item_call label="メモリ使用状況" name="Memory Stats"/> <menu_item_check label="地域デバッグコンソール" name="Region Debug Console"/> <menu_item_check label="SelectMgr のデバッグ" name="Debug SelectMgr"/> <menu_item_check label="ダブルクリック" name="Debug Clicks"/> diff --git a/indra/newview/skins/default/xui/ja/notifications.xml b/indra/newview/skins/default/xui/ja/notifications.xml index 356506f191..f1c916bf53 100755 --- a/indra/newview/skins/default/xui/ja/notifications.xml +++ b/indra/newview/skins/default/xui/ja/notifications.xml @@ -150,7 +150,7 @@ <usetemplate canceltext="取り消し" name="yesnocancelbuttons" notext="保存しない" yestext="すべて保存"/> </notification> <notification name="FriendsAndGroupsOnly"> - フレンド以外からのコールやインスタントメッセージを無視する設定にしたことを、相手に知られることはありません。 + フレンド以外の人からのコールや、インスタントメッセージを無視する設定にしたことを、相手に知られることはありません。 <usetemplate name="okbutton" yestext="OK"/> </notification> <notification name="FavoritesOnLogin"> @@ -221,6 +221,14 @@ この能力を [ROLE_NAME] に割り当てますか? <usetemplate name="okcancelbuttons" notext="いいえ" yestext="はい"/> </notification> + <notification name="EjectGroupMemberWarning"> + [AVATAR_NAME] をグループから追放しようとしています。 + <usetemplate ignoretext="グループからの参加者の追放を確認します" name="okcancelignore" notext="取り消し" yestext="追放"/> + </notification> + <notification name="EjectGroupMembersWarning"> + [COUNT] 名のメンバーをグループから追放しようとしています。 + <usetemplate ignoretext="グループからの複数のメンバーの追放を確認します" name="okcancelignore" notext="取り消し" yestext="追放"/> + </notification> <notification name="AttachmentDrop"> アタッチメントを下に置こうとしています。 続けますか? @@ -1139,7 +1147,7 @@ https://wiki.secondlife.com/wiki/Adding_Spelling_Dictionaries を参照してく 金額を増やしてください。 </notification> <notification name="ConfirmItemDeleteHasLinks"> - ここにリンクされたアイテムが少なくとも1つあります。 このアイテムを削除するとここにリンクされたものが機能しなくなります。 リンクを先に削除することを強くお勧めします。 + 1 つ以上のアイテムにポイントするリンクがあります。このアイテムを削除する場合、そのリンクは永久に機能しなくなります。まず最初にリンクを削除することを強くお勧めします。 これらのアイテムを削除しますか? <usetemplate name="okcancelbuttons" notext="キャンセル" yestext="OK"/> @@ -1157,9 +1165,9 @@ https://wiki.secondlife.com/wiki/Adding_Spelling_Dictionaries を参照してく <usetemplate name="okcancelbuttons" notext="キャンセル" yestext="OK"/> </notification> <notification name="ConfirmObjectDeleteNoOwn"> - 選択したアイテムのうち、少なくとも 1 つがあなたの所有物ではありません。 + 選択したアイテムの 1 つ以上を所有していません。 -本当に削除しますか? +これらのアイテムを削除しますか? <usetemplate name="okcancelbuttons" notext="キャンセル" yestext="OK"/> </notification> <notification name="ConfirmObjectDeleteLockNoCopy"> @@ -1170,26 +1178,26 @@ https://wiki.secondlife.com/wiki/Adding_Spelling_Dictionaries を参照してく <usetemplate name="okcancelbuttons" notext="キャンセル" yestext="OK"/> </notification> <notification name="ConfirmObjectDeleteLockNoOwn"> - 少なくとも 1 つのオブジェクトがロックされています。 -少なくとも 1 つのオブジェクトが、あなたの所有物ではありません。 + 1 つ以上のオブジェクトがロックされました。 +1 つ以上のオブジェクトを所有していません。 -本当に削除しますか? +これらのアイテムを削除しますか? <usetemplate name="okcancelbuttons" notext="キャンセル" yestext="OK"/> </notification> <notification name="ConfirmObjectDeleteNoCopyNoOwn"> - 少なくとも 1 つのオブジェクトがコピーできません。 -少なくとも 1 つのオブジェクトが、あなたの所有物ではありません。 + 1 つ以上のオブジェクトがコピーできません。 +1 つ以上のオブジェクトを所有していません。 -本当に削除しますか? +これらのアイテムを削除しますか? <usetemplate name="okcancelbuttons" notext="キャンセル" yestext="OK"/> </notification> <notification name="ConfirmObjectDeleteLockNoCopyNoOwn"> - 少なくとも 1 つのオブジェクトがロックされています。 -少なくとも 1 つのオブジェクトがコピーできません。 -少なくとも 1 つのオブジェクトが、あなたの所有物ではありません。 + 1 つ以上のオブジェクトがロックされています。 +1 つ以上のオブジェクトがコピーできません。 +1 つ以上のオブジェクトを所有していません。 -本当に削除しますか? - <usetemplate name="okcancelbuttons" notext="キャンセル" yestext="OK"/> +これらのアイテムを削除しますか? + <usetemplate name="okcancelbuttons" notext="取り消し" yestext="OK"/> </notification> <notification name="ConfirmObjectTakeLock"> 少なくとも 1 つのオブジェクトがロックされています。 @@ -1513,13 +1521,43 @@ http://secondlife.com/download から最新バージョンをダウンロード </notification> <notification name="RequiredUpdateDownloadedVerboseDialog"> 必要なソフトウェアのアップデートをダウンロードしました。 -バージョン [VERSION] +バージョン [VERSION] [[INFO_URL] このアップデートに関する情報] アップデートをインストールするには [APP_NAME] を再起動する必要があります。 <usetemplate name="okbutton" yestext="OK"/> </notification> <notification name="RequiredUpdateDownloadedDialog"> アップデートをインストールするには [APP_NAME] を再起動する必要があります。 +[[INFO_URL] このアップデートに関する情報] + <usetemplate name="okbutton" yestext="OK"/> + </notification> + <notification name="OtherChannelDownloadBackgroundTip"> + お使いの [APP_NAME] に必要なアップデートをダウンロードしました。 +バージョン [VERSION] +この試験的なビューアが [NEW_CHANNEL] ビューアに置き換えられています; +このアップデートの詳細については、[[INFO_URL] を参照してください] + <usetemplate name="okcancelbuttons" notext="後で実行" yestext="今すぐインストールして [APP_NAME] を再起動"/> + </notification> + <notification name="OtherChannelDownloadBackgroundDialog"> + お使いの [APP_NAME] に必要なアップデートをダウンロードしました。 +バージョン [VERSION] +この試験的なビューアが [NEW_CHANNEL] ビューアに置き換えられています; +[[INFO_URL] このアップデートに関する情報] を参照 + <usetemplate name="okcancelbuttons" notext="後で実行" yestext="今すぐインストールして [APP_NAME] を再起動"/> + </notification> + <notification name="OtherChannelRequiredUpdateDownloadedVerboseDialog"> + 必要なソフトウェアのアップデートをダウンロードしました。 +バージョン [VERSION] +この試験的なビューアが [NEW_CHANNEL] ビューアに置き換えられています; +[[INFO_URL] このアップデートに関する情報] を参照 + +アップデートをインストールするには [APP_NAME] を再起動する必要があります。 + <usetemplate name="okbutton" yestext="OK"/> + </notification> + <notification name="OtherChannelRequiredUpdateDownloadedDialog"> + アップデートをインストールするには [APP_NAME] を再起動する必要があります。 +この試験的なビューアが [NEW_CHANNEL] ビューアに置き換えられています; +[[INFO_URL] このアップデートに関する情報] を参照 <usetemplate name="okbutton" yestext="OK"/> </notification> <notification name="DeedObjectToGroup"> @@ -1572,6 +1610,10 @@ http://secondlife.com/download から最新バージョンをダウンロード グループから脱退しますか? <usetemplate name="okcancelbuttons" notext="取り消し" yestext="OK"/> </notification> + <notification name="OwnerCannotLeaveGroup"> + グループを抜けることができません。グループの最後のオーナーであるため、グループを抜けることができません。最初に、別のメンバーをオーナーの役割に割り当ててください。 + <usetemplate name="okbutton" yestext="OK"/> + </notification> <notification name="ConfirmKick"> 本当に住人全員をグリッドから追い出しますか? <usetemplate name="okcancelbuttons" notext="キャンセル" yestext="住人全員を追い出す"/> @@ -2443,9 +2485,7 @@ Web ページにリンクすると、他人がこの場所に簡単にアクセ 「テレポート」を選択して実行することもできます。) </notification> <notification name="TeleportToPerson"> - [NAME] のような住人に連絡をとるには、「人」ボタンをクリックし、表示されるウィンドウで「住人」を選択してから、 -ウィンドウ下部にある「IM」をクリックします。 -(リストの名前をダブルクリック、または右クリックして「IM」を選んでも同じです。) + 誰かとのプライベートな会話を開くには、相手のアバターをクリックして、メニューから「IM」を選択します。 </notification> <notification name="CantSelectLandFromMultipleRegions"> サーバーの境界を越えて土地を選択することできません。 @@ -2820,6 +2860,15 @@ Web ページにリンクすると、他人がこの場所に簡単にアクセ <button name="Deny" text="拒否"/> </form> </notification> + <notification name="UnknownScriptQuestion"> + '[NAME]' が所有する '<nolink>[OBJECTNAME]</nolink>' によってリクエストされたランタイムスクリプト権限がビューアによって認識されないため、許可できません。 + +この権限を許可するには、ビューアを [DOWNLOADURL] からの最新バージョンにアップデートしてください。 + <form name="form"> + <button name="Deny" text="Ok"/> + <button name="Mute" text="ブロック"/> + </form> + </notification> <notification name="ScriptDialog"> [NAME] の「<nolink>[TITLE]</nolink>」 [MESSAGE] diff --git a/indra/newview/skins/default/xui/ja/panel_people.xml b/indra/newview/skins/default/xui/ja/panel_people.xml index 03ce87537a..dd8fd41681 100755 --- a/indra/newview/skins/default/xui/ja/panel_people.xml +++ b/indra/newview/skins/default/xui/ja/panel_people.xml @@ -49,6 +49,9 @@ <menu_button name="plus_btn" tool_tip="グループに参加 / 新規グループを作成します"/> <dnd_button name="minus_btn" tool_tip="選択したグループから脱退"/> </panel> + <text name="groupcount"> + あなたは[COUNT]グループに属しているので、まだ[REMAINING]参加できます。 + </text> </panel> <panel label="最新" name="recent_panel"> <panel label="bottom_panel" name="recent_buttons_panel"> diff --git a/indra/newview/skins/default/xui/ja/panel_preferences_chat.xml b/indra/newview/skins/default/xui/ja/panel_preferences_chat.xml index ae5391c7bd..1c3204ea04 100755 --- a/indra/newview/skins/default/xui/ja/panel_preferences_chat.xml +++ b/indra/newview/skins/default/xui/ja/panel_preferences_chat.xml @@ -1,6 +1,6 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> <panel label="チャット" name="chat"> - <panel> + <panel name="general_chat_settings"> <check_box initial_value="true" label="チャット中にタイピング動作のアニメーションを再生" name="play_typing_animation"/> <check_box label="オフライン時に受け取った IM をメールで受信" name="send_im_to_email"/> <check_box label="フレンドとグループ以外からはコールと IM を受信しない" name="voice_call_friends_only_check"/> @@ -14,71 +14,83 @@ </combo_box> <check_box label="吹き出しチャット" name="bubble_text_chat"/> </panel> - <panel> - <text name="notifications"> - 通知 - </text> + <panel name="im_notification_settings"> <text name="friend_ims"> フレンド IM: </text> <combo_box name="FriendIMOptions"> - <item label="会話ウィンドウを開く" name="OpenConversationsWindow" value="openconversations"/> - <item label="メッセージのポップアップ" name="PopUpMessage" value="toast"/> - <item label="Flash ツールバーボタン" name="FlashToolbarButton" value="flash"/> - <item label="フィルターなし" name="None" value="none"/> + <item label="開いている会話ウィンドウ" name="OpenConversationsWindow" value="openconversations"/> + <item label="メッセージをポップアップ表示" name="PopUpMessage" value="トースト"/> + <item label="フラッシュ ツールバー ボタン" name="FlashToolbarButton" value="フラッシュ"/> + <item label="動作なし" name="NoAction" value="noaction"/> </combo_box> + <check_box label="サウンドを再生" name="play_sound_friend_im"/> <text name="non_friend_ims"> - 非フレンド IM: + フレンドのいない IM: </text> <combo_box name="NonFriendIMOptions"> - <item label="会話ウィンドウを開く" name="OpenConversationsWindow" value="openconversations"/> - <item label="メッセージのポップアップ" name="PopUpMessage" value="toast"/> - <item label="Flash ツールバーボタン" name="FlashToolbarButton" value="flash"/> - <item label="フィルターなし" name="None" value="none"/> + <item label="開いている会話ウィンドウ" name="OpenConversationsWindow" value="openconversations"/> + <item label="メッセージをポップアップ表示" name="PopUpMessage" value="トースト"/> + <item label="フラッシュ ツールバー ボタン" name="FlashToolbarButton" value="フラッシュ"/> + <item label="動作なし" name="NoAction" value="noaction"/> </combo_box> + <check_box label="サウンドを再生" name="play_sound_non_friend_im"/> <text name="conference_ims"> - コンファレンス IM: + 会議 IM: </text> <combo_box name="ConferenceIMOptions"> - <item label="会話ウィンドウを開く" name="OpenConversationsWindow" value="openconversations"/> - <item label="メッセージのポップアップ" name="PopUpMessage" value="toast"/> - <item label="Flashツールバーボタン" name="FlashToolbarButton" value="flash"/> - <item label="フィルターなし" name="None" value="none"/> + <item label="開いている会話ウィンドウ" name="OpenConversationsWindow" value="openconversations"/> + <item label="メッセージをポップアップ表示" name="PopUpMessage" value="トースト"/> + <item label="フラッシュ ツールバー ボタン" name="FlashToolbarButton" value="フラッシュ"/> + <item label="動作なし" name="NoAction" value="noaction"/> </combo_box> + <check_box label="サウンドを再生" name="play_sound_conference_im"/> <text name="group_chat"> グループチャット: </text> <combo_box name="GroupChatOptions"> - <item label="会話ウィンドウを開く" name="OpenConversationsWindow" value="openconversations"/> - <item label="メッセージのポップアップ" name="PopUpMessage" value="toast"/> - <item label="Flash ツールバーボタン" name="FlashToolbarButton" value="flash"/> - <item label="なし" name="None" value="none"/> + <item label="開いている会話ウィンドウ" name="OpenConversationsWindow" value="openconversations"/> + <item label="メッセージをポップアップ表示" name="PopUpMessage" value="トースト"/> + <item label="フラッシュ ツールバー ボタン" name="FlashToolbarButton" value="フラッシュ"/> + <item label="動作なし" name="NoAction" value="noaction"/> </combo_box> + <check_box label="サウンドを再生" name="play_sound_group_chat_im"/> <text name="nearby_chat"> 近くのチャット: </text> <combo_box name="NearbyChatOptions"> - <item label="会話ウィンドウを開く" name="OpenConversationsWindow" value="openconversations"/> - <item label="メッセージのポップアップ" name="PopUpMessage" value="toast"/> - <item label="Flash ツールバーボタン" name="FlashToolBarButton" value="flash"/> - <item label="フィルターなし" name="None" value="none"/> + <item label="開いている会話ウィンドウ" name="OpenConversationsWindow" value="openconversations"/> + <item label="メッセージをポップアップ表示" name="PopUpMessage" value="トースト"/> + <item label="フラッシュ ツールバー ボタン" name="FlashToolBarButton" value="フラッシュ"/> + <item label="動作なし" name="NoAction" value="noaction"/> + </combo_box> + <check_box label="サウンドを再生" name="play_sound_nearby_chat_im"/> + <text name="object_ims"> + オブジェクト IM: + </text> + <combo_box name="ObjectIMOptions"> + <item label="開いている会話ウィンドウ" name="OpenConversationsWindow" value="openconversations"/> + <item label="メッセージをポップアップ表示" name="PopUpMessage" value="トースト"/> + <item label="フラッシュ ツールバー ボタン" name="FlashToolBarButton" value="フラッシュ"/> + <item label="動作なし" name="NoAction" value="noaction"/> </combo_box> + <check_box label="サウンドを再生" name="play_sound_object_im"/> <text name="notifications_alert"> - すべての通知を一時的に受け付けないようにするには、「コミュニケート」>「通知を受けない」を使用します。 + 一時的にすべての通知を停止するには、「コミュニケーション」 > 「着信拒否]を使用します。 </text> </panel> - <panel> + <panel name="play_sound_settings"> <text name="play_sound"> - 音の再生: + サウンドを再生: </text> <check_box label="新しい会話" name="new_conversation"/> - <check_box label="ボイスコールの着信" name="incoming_voice_call"/> - <check_box label="テレポートを渡す" name="teleport_offer"/> - <check_box label="アイテムのオファー" name="inventory_offer"/> + <check_box label="受信音声コール" name="incoming_voice_call"/> + <check_box label="テレポートを送る" name="teleport_offer"/> + <check_box label="インベントリを送る" name="inventory_offer"/> </panel> - <panel> - <button label="ログのクリア..." name="clear_log"/> - <button label="テキストの削除..." name="delete_transcripts"/> + <panel name="log_settings"> + <button label="ログを消去..." name="clear_log"/> + <button label="テキストチャットを削除..." name="delete_transcripts"/> <button label="参照..." label_selected="参照" name="log_path_button"/> </panel> <button label="他の言語..." name="ok_btn"/> diff --git a/indra/newview/skins/default/xui/ja/panel_preferences_graphics1.xml b/indra/newview/skins/default/xui/ja/panel_preferences_graphics1.xml index 1786b4befc..15017e330e 100755 --- a/indra/newview/skins/default/xui/ja/panel_preferences_graphics1.xml +++ b/indra/newview/skins/default/xui/ja/panel_preferences_graphics1.xml @@ -30,7 +30,7 @@ <check_box initial_value="true" label="近くの光" name="LocalLights"/> <check_box initial_value="true" label="基本シェーダー" name="BasicShaders" tool_tip="このオプションを無効にすると、グラフィックカードのドライバの種類によっては、クラッシュするのを防ぎます。"/> <check_box initial_value="true" label="周囲(大気)シェーダー" name="WindLightUseAtmosShaders"/> - <check_box initial_value="true" label="光と影" name="UseLightShaders"/> + <check_box initial_value="true" label="高度なライティングモデル" name="UseLightShaders"/> <check_box initial_value="true" label="アンビエントオクルージョン" name="UseSSAO"/> <check_box initial_value="true" label="フィールドの遠近感" name="UseDoF"/> <text name="shadows_label"> diff --git a/indra/newview/skins/default/xui/ja/panel_preferences_setup.xml b/indra/newview/skins/default/xui/ja/panel_preferences_setup.xml index d90a1632ab..2c0359cb15 100755 --- a/indra/newview/skins/default/xui/ja/panel_preferences_setup.xml +++ b/indra/newview/skins/default/xui/ja/panel_preferences_setup.xml @@ -29,6 +29,7 @@ <combo_box.item label="自動的にインストール" name="Install_automatically"/> <combo_box.item label="手動でアップデートをダウンロード&インストール" name="Install_manual"/> </combo_box> + <check_box label="release candidate にアップグレードします" name="update_willing_to_test"/> <text name="Proxy Settings:"> プロキシ設定: </text> diff --git a/indra/newview/skins/default/xui/ja/panel_script_ed.xml b/indra/newview/skins/default/xui/ja/panel_script_ed.xml index 14d55002a3..b6d51085eb 100755 --- a/indra/newview/skins/default/xui/ja/panel_script_ed.xml +++ b/indra/newview/skins/default/xui/ja/panel_script_ed.xml @@ -34,6 +34,7 @@ <menu_item_call label="すべて選択" name="Select All"/> <menu_item_call label="選択解除" name="Deselect"/> <menu_item_call label="検索 / 再配置..." name="Search / Replace..."/> + <menu_item_call label="行に移動..." name="Go to line..."/> </menu> <menu label="ヘルプ" name="Help"> <menu_item_call label="ヘルプ..." name="Help..."/> diff --git a/indra/newview/skins/default/xui/ja/panel_tools_texture.xml b/indra/newview/skins/default/xui/ja/panel_tools_texture.xml new file mode 100644 index 0000000000..34763f78c1 --- /dev/null +++ b/indra/newview/skins/default/xui/ja/panel_tools_texture.xml @@ -0,0 +1,116 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<panel label="テクスチャ" name="Texture"> + <panel.string name="string repeats per meter"> + メーターごとに繰り返す + </panel.string> + <panel.string name="string repeats per face"> + 面ごとに繰り返す + </panel.string> + <text name="color label"> + 色 + </text> + <color_swatch label="" name="colorswatch" tool_tip="クリックしてカラーピッカーを開きます"/> + <text name="color trans"> + 透過度 % + </text> + <text name="glow label"> + グロー + </text> + <check_box label="明るさ全開" name="checkbox fullbright"/> + <combo_box name="combobox matmedia"> + <combo_box.item label="材質" name="Materials"/> + <combo_box.item label="メディア" name="Media"/> + </combo_box> + <combo_box name="combobox mattype"> + <combo_box.item label="テクスチャ (拡散)" name="Texture (diffuse)"/> + <combo_box.item label="凹凸 (標準)" name="Bumpiness (normal)"/> + <combo_box.item label="輝き (反射)" name="Shininess (specular)"/> + </combo_box> + <texture_picker label="テクスチャ" name="texture control" tool_tip="クリックして写真を選択します"/> + <text name="label alphamode"> + アルファモード + </text> + <combo_box name="combobox alphamode"> + <combo_box.item label="なし" name="None"/> + <combo_box.item label="アルファブレンディング" name="Alpha blending"/> + <combo_box.item label="アルファマスキング" name="Alpha masking"/> + <combo_box.item label="放射状マスク" name="Emissive mask"/> + </combo_box> + <text name="label maskcutoff"> + マスクカットオフ + </text> + <texture_picker label="テクスチャ" name="bumpytexture control" tool_tip="クリックして写真を選択します"/> + <text name="label bumpiness"> + 凹凸 + </text> + <combo_box name="combobox bumpiness"> + <combo_box.item label="なし" name="None"/> + <combo_box.item label="明るさ" name="Brightness"/> + <combo_box.item label="暗さ" name="Darkness"/> + <combo_box.item label="木目調" name="woodgrain"/> + <combo_box.item label="バーク" name="bark"/> + <combo_box.item label="レンガ" name="bricks"/> + <combo_box.item label="市松模様" name="checker"/> + <combo_box.item label="コンクリート" name="concrete"/> + <combo_box.item label="堅いタイル" name="crustytile"/> + <combo_box.item label="カットストーン" name="cutstone"/> + <combo_box.item label="円板" name="discs"/> + <combo_box.item label="小石" name="gravel"/> + <combo_box.item label="ペトリ皿" name="petridish"/> + <combo_box.item label="サイディング" name="siding"/> + <combo_box.item label="ストーンタイル" name="stonetile"/> + <combo_box.item label="化粧しっくい" name="stucco"/> + <combo_box.item label="サクション" name="suction"/> + <combo_box.item label="ウィーブ" name="weave"/> + </combo_box> + <texture_picker label="テクスチャ" name="shinytexture control" tool_tip="クリックして写真を選択します"/> + <text name="label shininess"> + 輝き + </text> + <combo_box name="combobox shininess"> + <combo_box.item label="なし" name="None"/> + <combo_box.item label="低" name="Low"/> + <combo_box.item label="中" name="Medium"/> + <combo_box.item label="高" name="High"/> + </combo_box> + <text name="label glossiness"> + 光沢度 + </text> + <text name="label environment"> + 環境 + </text> + <text name="label shinycolor"> + 色 + </text> + <color_swatch label="" name="shinycolorswatch" tool_tip="クリックしてカラーピッカーを開きます"/> + <text name="media_info"> + 選択したメディアの URL がもしあれば、ここに入ります + </text> + <button label="選択..." name="add_media" tool_tip="メディアを追加します"/> + <button label="削除" name="delete_media" tool_tip="このメディアテクスチャを削除します"/> + <button label="揃える" label_selected="メディアを一列に揃えます" name="button align" tool_tip="メディアテクスチャを一列に揃える(最初に読み込む必要があります)"/> + <text name="tex gen"> + マッピング + </text> + <combo_box name="combobox texgen"> + <combo_box.item label="デフォルト" name="Default"/> + <combo_box.item label="平面" name="Planar"/> + </combo_box> + <spinner label="水平スケール" name="TexScaleU"/> + <spinner label="垂直スケール" name="TexScaleV"/> + <spinner label="メーターごとに繰り返す" name="rptctrl"/> + <spinner label="回転度" name="TexRot"/> + <spinner label="水平オフセット" name="TexOffsetU"/> + <spinner label="垂直オフセット" name="TexOffsetV"/> + <spinner label="水平スケール" name="bumpyScaleU"/> + <spinner label="垂直スケール" name="bumpyScaleV"/> + <spinner label="回転度" name="bumpyRot"/> + <spinner label="水平オフセット" name="bumpyOffsetU"/> + <spinner label="垂直オフセット" name="bumpyOffsetV"/> + <spinner label="水平スケール" name="shinyScaleU"/> + <spinner label="垂直スケール" name="shinyScaleV"/> + <spinner label="回転度" name="shinyRot"/> + <spinner label="水平オフセット" name="shinyOffsetU"/> + <spinner label="垂直オフセット" name="shinyOffsetV"/> + <check_box initial_value="false" label="平面を揃える" name="checkbox planar align" tool_tip="選択面全てのテクスチャを、最後に選択された面に揃えます。平面テクスチャのマッピングが必要です。"/> +</panel> diff --git a/indra/newview/skins/default/xui/ja/role_actions.xml b/indra/newview/skins/default/xui/ja/role_actions.xml index 896ed556ae..5c2e18df03 100755 --- a/indra/newview/skins/default/xui/ja/role_actions.xml +++ b/indra/newview/skins/default/xui/ja/role_actions.xml @@ -1,4 +1,4 @@ -<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<?xml version="1.0" encoding="utf-8" standalone="yes"?> <role_actions> <action_set description="これらの能力には、グループメンバーを追加、排除し、招待状なしに新メンバーの参加を認める権限が含まれます。" name="Membership"> <action description="このグループに人を招待" longdescription="「役割」セクションの「メンバー」タブ内にある「招待」ボタンを押して、このグループにメンバーを招待します。" name="member invite" value="1"/> @@ -25,7 +25,7 @@ </action_set> <action_set description="これらの能力には、区画名、公開設定、検索ディレクトリへの登録、着地点ならびに TP ルートのオプションを変更する権限が含まれます。" name="Parcel Identity"> <action description="「場所検索に表示」を切り替えカテゴリを設定" longdescription="「場所検索に表示」に切り替え、「土地情報」 > 「オプション」タブで区画のカテゴリを設定します。" name="land find places" value="17"/> - <action description="区画名、説明、「場所検索に表示」の設定を変更" longdescription="区画名、説明、「場所検索に表示」の設定を変更します。 「土地情報」 > 「オプション」タブで行います。" name="land change identity" value="18"/> + <action description="区画名、説明、および「Moderate コンテンツ」設定を変更" longdescription="区画名、説明、および「Moderate コンテンツ」設定を変更します。「土地情報」 > 「オプション」タブで行います。" name="land change identity" value="18"/> <action description="着地点およびテレポートルートを設定" longdescription="この能力を持つ役割のメンバーは、グループ所有の区画上で着地点を設定することにより外部からのテレポートの到着位置を指定できると共に、テレポートルートを設定して細かく制御することができます。 この操作は、「土地情報」>「オプション」タブで行います。" name="land set landing point" value="19"/> </action_set> <action_set description="これらの能力には、「オブジェクトを作成」、「地形を編集」、音楽とメディアの設定など、区画のオプションに関連する権限が含まれます。" name="Parcel Settings"> diff --git a/indra/newview/skins/default/xui/ja/strings.xml b/indra/newview/skins/default/xui/ja/strings.xml index b27904c4d7..a0f45e5a55 100755 --- a/indra/newview/skins/default/xui/ja/strings.xml +++ b/indra/newview/skins/default/xui/ja/strings.xml @@ -139,6 +139,9 @@ <string name="create_account_url"> http://join.secondlife.com/?sourceid=[sourceid] </string> + <string name="ViewerDownloadURL"> + http://secondlife.com/download + </string> <string name="LoginFailedViewerNotPermitted"> お使いの古いビューワでは Second Life にアクセスできません。以下のページから新しいビューワをダウンロードしてください: http://secondlife.com/download @@ -448,6 +451,9 @@ support@secondlife.com にお問い合わせください。 <string name="SLappAgentRequestFriend"> フレンド登録リクエスト </string> + <string name="SLappAgentRemoveFriend"> + フレンドの削除 + </string> <string name="BUTTON_CLOSE_DARWIN"> 閉じる (⌘W) </string> @@ -838,6 +844,9 @@ support@secondlife.com にお問い合わせください。 <string name="multiple_textures"> 複数 </string> + <string name="use_texture"> + テクスチャを使用 + </string> <string name="texture_loading"> ローディング... </string> @@ -937,6 +946,21 @@ support@secondlife.com にお問い合わせください。 <string name="TeleportYourAgent"> あなたをテレポート </string> + <string name="JoinAnExperience"> + 体験に参加する + </string> + <string name="SilentlyManageEstateAccess"> + 土地のアクセスリストを管理するときにアラートを表示しない + </string> + <string name="OverrideYourAnimations"> + デフォルトのアニメーションを置き換え + </string> + <string name="ScriptReturnObjects"> + あなたの代わりにオブジェクトを返却 + </string> + <string name="UnknownScriptPermission"> + (不明)! + </string> <string name="SIM_ACCESS_PG"> General </string> @@ -1250,7 +1274,7 @@ support@secondlife.com にお問い合わせください。 https://marketplace.[MARKETPLACE_DOMAIN_NAME]/ </string> <string name="MarketplaceURL_CreateStore"> - http://community.secondlife.com/t5/English-Knowledge-Base/Selling-in-the-Marketplace/ta-p/700193#Section_.4 + http://community.secondlife.com/t5/English-Knowledge-Base/Selling-in-the-Marketplace/ta-p/700193#Section_.3 </string> <string name="MarketplaceURL_Dashboard"> https://marketplace.[MARKETPLACE_DOMAIN_NAME]/merchants/store/dashboard @@ -1968,6 +1992,12 @@ support@secondlife.com にお問い合わせください。 <string name="ATTACH_HUD_BOTTOM_RIGHT"> HUD(右下) </string> + <string name="ATTACH_NECK"> + 首 + </string> + <string name="ATTACH_AVATAR_CENTER"> + アバターの中央 + </string> <string name="CursorPos"> [LINE] 行目、[COLUMN] 列目 </string> @@ -2997,6 +3027,9 @@ www.secondlife.com から最新バージョンをダウンロードしてくだ <string name="Hip Width"> 腰の幅 </string> + <string name="Hover"> + ホバー + </string> <string name="In"> 内向き </string> @@ -5081,4 +5114,7 @@ www.secondlife.com から最新バージョンをダウンロードしてくだ <string name="logging_calls_enabled_log_empty"> ログイン時の会話はありません。誰かにご連絡した後、または誰かがあなたに連絡した後、ログエントリがここに表示されます。 </string> + <string name="loading_chat_logs"> + ロード中... + </string> </strings> diff --git a/indra/newview/skins/default/xui/pt/floater_about.xml b/indra/newview/skins/default/xui/pt/floater_about.xml index d089266342..47975a6386 100755 --- a/indra/newview/skins/default/xui/pt/floater_about.xml +++ b/indra/newview/skins/default/xui/pt/floater_about.xml @@ -7,7 +7,9 @@ Construído com [COMPILER] versão [COMPILER_VERSION] </floater.string> <floater.string name="AboutPosition"> - Você está em [POSITION_LOCAL_0,number,1], [POSITION_LOCAL_1,number,1], [POSITION_LOCAL_2,number,1] em [REGION] localizado em [HOSTNAME]</nolink>([HOSTIP]) + Você está em [POSITION_LOCAL_0,number,1], [POSITION_LOCAL_1,number,1], [POSITION_LOCAL_2,number,1] em [REGION] localizado em <nolink>[HOSTNAME]</nolink> ([HOSTIP]) +SLURL: <nolink>[SLURL]</nolink> +(coordenadas globais [POSITION_0,number,1], [POSITION_1,number,1], [POSITION_2,number,1]) [SERVER_VERSION] [SERVER_RELEASE_NOTES_URL] </floater.string> diff --git a/indra/newview/skins/default/xui/pt/floater_bulk_perms.xml b/indra/newview/skins/default/xui/pt/floater_bulk_perms.xml index 8823d04b62..998fa8b2d6 100755 --- a/indra/newview/skins/default/xui/pt/floater_bulk_perms.xml +++ b/indra/newview/skins/default/xui/pt/floater_bulk_perms.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> -<floater name="floaterbulkperms" title="EDITAR AUTORIZAÇÕES DE CONTEÚDO"> +<floater name="floaterbulkperms" title="AJUSTAR PERMISSÕES DE CONTEÚDO"> <floater.string name="nothing_to_modify_text"> A seleção não contém nenhum conteúdo editável. </floater.string> @@ -33,7 +33,7 @@ <button label="Tudo" label_selected="Todas" name="check_all"/> <button label="Limpar" label_selected="Nenhuma" name="check_none"/> <text name="newperms"> - Novas autorizações de conteúdo + Ajustar permissões de conteúdo para </text> <text name="GroupLabel"> Grupo: @@ -49,6 +49,7 @@ <check_box label="Modificar" name="next_owner_modify"/> <check_box label="Copiar" name="next_owner_copy"/> <check_box initial_value="true" label="Transferir" name="next_owner_transfer" tool_tip="O próximo dono poderá revender ou dar este objeto"/> - <button label="OK" name="apply"/> + <button label="OK" name="ok"/> + <button label="Aplicar" name="apply"/> <button label="Cancelar" name="close"/> </floater> diff --git a/indra/newview/skins/default/xui/pt/floater_goto_line.xml b/indra/newview/skins/default/xui/pt/floater_goto_line.xml new file mode 100644 index 0000000000..f2ef825ba0 --- /dev/null +++ b/indra/newview/skins/default/xui/pt/floater_goto_line.xml @@ -0,0 +1,7 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<floater name="script goto" title="IR PARA A LINHA"> + <button label="OK" label_selected="OK" name="goto_btn"/> + <text name="txt"> + Ir para a linha + </text> +</floater> diff --git a/indra/newview/skins/default/xui/pt/floater_im_session.xml b/indra/newview/skins/default/xui/pt/floater_im_session.xml index 9f6a7a06ad..e592b14fa7 100755 --- a/indra/newview/skins/default/xui/pt/floater_im_session.xml +++ b/indra/newview/skins/default/xui/pt/floater_im_session.xml @@ -34,13 +34,11 @@ <layout_panel name="body_panel"> <layout_stack name="im_panels"> <layout_panel name="right_part_holder"> - <panel name="trnsAndChat_panel"> - <layout_stack name="translate_and_chat_stack"> - <layout_panel name="translate_chat_checkbox_lp"> - <check_box label="Traduzir bate-papo" name="translate_chat_checkbox"/> - </layout_panel> - </layout_stack> - </panel> + <layout_stack name="translate_and_chat_stack"> + <layout_panel name="translate_chat_checkbox_lp"> + <check_box label="Traduzir conversa" name="translate_chat_checkbox"/> + </layout_panel> + </layout_stack> </layout_panel> </layout_stack> </layout_panel> diff --git a/indra/newview/skins/default/xui/pt/floater_pathfinding_console.xml b/indra/newview/skins/default/xui/pt/floater_pathfinding_console.xml index d04cf2a173..182f2513e0 100755 --- a/indra/newview/skins/default/xui/pt/floater_pathfinding_console.xml +++ b/indra/newview/skins/default/xui/pt/floater_pathfinding_console.xml @@ -71,7 +71,7 @@ <text name="show_label"> Exibir: </text> - <check_box label="Testar" name="show_world"/> + <check_box label="Mundo" name="show_world"/> <check_box label="Apenas móveis" name="show_world_movables_only"/> <check_box label="Navmesh" name="show_navmesh"/> <text name="show_walkability_label"> diff --git a/indra/newview/skins/default/xui/pt/menu_attachment_other.xml b/indra/newview/skins/default/xui/pt/menu_attachment_other.xml index cfd69158bc..61953f9f78 100755 --- a/indra/newview/skins/default/xui/pt/menu_attachment_other.xml +++ b/indra/newview/skins/default/xui/pt/menu_attachment_other.xml @@ -11,7 +11,9 @@ <menu_item_call label="Congelar" name="Freeze..."/> <menu_item_call label="Ejetar" name="Eject..."/> <menu_item_call label="Depurar texturas" name="Debug..."/> + <menu_item_call label="Descartar XML" name="Dump XML"/> <menu_item_call label="Mais zoom" name="Zoom In"/> <menu_item_call label="Pagar" name="Pay..."/> <menu_item_call label="Perfil do objeto" name="Object Inspect"/> + <menu_item_call label="Bloquear proprietário da partícula" name="Mute Particle"/> </context_menu> diff --git a/indra/newview/skins/default/xui/pt/menu_attachment_self.xml b/indra/newview/skins/default/xui/pt/menu_attachment_self.xml index 5b32784c32..2d4cd670e6 100755 --- a/indra/newview/skins/default/xui/pt/menu_attachment_self.xml +++ b/indra/newview/skins/default/xui/pt/menu_attachment_self.xml @@ -12,5 +12,7 @@ <menu_item_call label="Meus grupos" name="Groups..."/> <menu_item_call label="Meu perfil" name="Profile..."/> <menu_item_call label="Depurar texturas" name="Debug..."/> + <menu_item_call label="Descartar XML" name="Dump XML"/> <menu_item_call label="Largar" name="Drop"/> + <menu_item_call label="Bloquear proprietário da partícula" name="Mute Particle"/> </context_menu> diff --git a/indra/newview/skins/default/xui/pt/menu_avatar_other.xml b/indra/newview/skins/default/xui/pt/menu_avatar_other.xml index a4a26144c7..1af8d64438 100755 --- a/indra/newview/skins/default/xui/pt/menu_avatar_other.xml +++ b/indra/newview/skins/default/xui/pt/menu_avatar_other.xml @@ -11,6 +11,8 @@ <menu_item_call label="Congelar" name="Freeze..."/> <menu_item_call label="Ejetar" name="Eject..."/> <menu_item_call label="Depurar texturas" name="Debug..."/> + <menu_item_call label="Descartar XML" name="Dump XML"/> <menu_item_call label="Mais zoom" name="Zoom In"/> <menu_item_call label="Pagar" name="Pay..."/> + <menu_item_call label="Bloquear proprietário da partícula" name="Mute Particle"/> </context_menu> diff --git a/indra/newview/skins/default/xui/pt/menu_avatar_self.xml b/indra/newview/skins/default/xui/pt/menu_avatar_self.xml index e84dcb093d..447b77657b 100755 --- a/indra/newview/skins/default/xui/pt/menu_avatar_self.xml +++ b/indra/newview/skins/default/xui/pt/menu_avatar_self.xml @@ -29,4 +29,6 @@ <menu_item_call label="Meus grupos" name="Groups..."/> <menu_item_call label="Meu perfil" name="Profile..."/> <menu_item_call label="Depurar texturas" name="Debug..."/> + <menu_item_call label="Descartar XML" name="Dump XML"/> + <menu_item_call label="Bloquear proprietário da partícula" name="Mute Particle"/> </context_menu> diff --git a/indra/newview/skins/default/xui/pt/menu_conversation.xml b/indra/newview/skins/default/xui/pt/menu_conversation.xml index 01316b887d..2dd150a61e 100644 --- a/indra/newview/skins/default/xui/pt/menu_conversation.xml +++ b/indra/newview/skins/default/xui/pt/menu_conversation.xml @@ -3,6 +3,7 @@ <menu_item_call label="Encerrar conversa" name="close_conversation"/> <menu_item_call label="Abrir conversa de voz" name="open_voice_conversation"/> <menu_item_call label="Desconectar de voz" name="disconnect_from_voice"/> + <menu_item_call label="Fechar selecionados" name="close_selected_conversations"/> <menu_item_call label="Exibir perfil" name="view_profile"/> <menu_item_call label="MI" name="im"/> <menu_item_call label="Oferecer teletransporte" name="offer_teleport"/> diff --git a/indra/newview/skins/default/xui/pt/menu_land.xml b/indra/newview/skins/default/xui/pt/menu_land.xml index 9182ce321a..2ebe85df6e 100755 --- a/indra/newview/skins/default/xui/pt/menu_land.xml +++ b/indra/newview/skins/default/xui/pt/menu_land.xml @@ -6,4 +6,5 @@ <menu_item_call label="Comprar passe" name="Land Buy Pass"/> <menu_item_call label="Construir" name="Create"/> <menu_item_call label="Editar a topografia" name="Edit Terrain"/> + <menu_item_call label="Bloquear proprietário da partícula" name="Mute Particle"/> </context_menu> diff --git a/indra/newview/skins/default/xui/pt/menu_login.xml b/indra/newview/skins/default/xui/pt/menu_login.xml index be94ad49db..cd840f3137 100755 --- a/indra/newview/skins/default/xui/pt/menu_login.xml +++ b/indra/newview/skins/default/xui/pt/menu_login.xml @@ -17,7 +17,13 @@ <menu_item_call label="Mostrar TOS" name="TOS"/> <menu_item_call label="Mostrar mensagem crítica" name="Critical"/> <menu_item_call label="Test de Bugs de Conteúdo Web" name="Web Content Floater Debug Test"/> - <menu label="Configurar nível de registro em log" name="Set Logging Level"/> + <menu label="Configurar nível de registro em log" name="Set Logging Level"> + <menu_item_check label="Depurar" name="Debug"/> + <menu_item_check label="Info" name="Info"/> + <menu_item_check label="Aviso" name="Warning"/> + <menu_item_check label="Erro" name="Error"/> + <menu_item_check label="Nenhum" name="None"/> + </menu> <menu_item_check label="Exibir seletor da grade" name="Show Grid Picker"/> <menu_item_call label="Exibir painel de notificações" name="Show Notifications Console"/> </menu> diff --git a/indra/newview/skins/default/xui/pt/menu_mute_particle.xml b/indra/newview/skins/default/xui/pt/menu_mute_particle.xml new file mode 100644 index 0000000000..be13c66d7a --- /dev/null +++ b/indra/newview/skins/default/xui/pt/menu_mute_particle.xml @@ -0,0 +1,5 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<!-- *NOTE: See also menu_attachment_other.xml --> +<context_menu name="Mute Particle Pie"> + <menu_item_call label="Bloquear proprietário da partícula" name="Mute Particle"/> +</context_menu> diff --git a/indra/newview/skins/default/xui/pt/menu_object.xml b/indra/newview/skins/default/xui/pt/menu_object.xml index 28dd9febe2..a552a5de5a 100755 --- a/indra/newview/skins/default/xui/pt/menu_object.xml +++ b/indra/newview/skins/default/xui/pt/menu_object.xml @@ -5,13 +5,13 @@ </menu_item_call> <menu_item_call label="Editar" name="Edit..."/> <menu_item_call label="Construir" name="Build"/> - <menu_item_call label="Exibir em linksets" name="show_in_linksets"/> - <menu_item_call label="Exibir em personagens" name="show_in_characters"/> <menu_item_call label="Abrir" name="Open"/> <menu_item_call label="Sentar aqui" name="Object Sit"/> <menu_item_call label="Ficar de pé" name="Object Stand Up"/> <menu_item_call label="Perfil do objeto" name="Object Inspect"/> <menu_item_call label="Mais zoom" name="Zoom In"/> + <menu_item_call label="Exibir em linksets" name="show_in_linksets"/> + <menu_item_call label="Exibir em personagens" name="show_in_characters"/> <context_menu label="Colocar no(a)" name="Put On"> <menu_item_call label="Vestir" name="Wear"/> <menu_item_call label="Adicionar" name="Add"/> @@ -28,4 +28,5 @@ <menu_item_call label="Pagar" name="Pay..."/> <menu_item_call label="Comprar" name="Buy..."/> <menu_item_call label="Excluir" name="Delete"/> + <menu_item_call label="Bloquear proprietário da partícula" name="Mute Particle"/> </context_menu> diff --git a/indra/newview/skins/default/xui/pt/menu_url_agent.xml b/indra/newview/skins/default/xui/pt/menu_url_agent.xml index aa0a426405..102df18b28 100755 --- a/indra/newview/skins/default/xui/pt/menu_url_agent.xml +++ b/indra/newview/skins/default/xui/pt/menu_url_agent.xml @@ -3,6 +3,7 @@ <menu_item_call label="Exibir perfil" name="show_agent"/> <menu_item_call label="Enviar MI..." name="send_im"/> <menu_item_call label="Adicionar amigo..." name="add_friend"/> + <menu_item_call label="Remover amigo..." name="remove_friend"/> <menu_item_call label="Copiar nome para área de transferência" name="url_copy_label"/> <menu_item_call label="Copiar SLurl para área de transferência" name="url_copy"/> </context_menu> diff --git a/indra/newview/skins/default/xui/pt/menu_url_objectim.xml b/indra/newview/skins/default/xui/pt/menu_url_objectim.xml index 247a92567a..2cd0f52ef3 100755 --- a/indra/newview/skins/default/xui/pt/menu_url_objectim.xml +++ b/indra/newview/skins/default/xui/pt/menu_url_objectim.xml @@ -1,6 +1,7 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> <context_menu name="Url Popup"> <menu_item_call label="Perfil do objeto..." name="show_object"/> + <menu_item_call label="Bloquear..." name="block_object"/> <menu_item_call label="Mostrar no mapa" name="show_on_map"/> <menu_item_call label="Teletransportar para lugar do objeto" name="teleport_to_object"/> <menu_item_call label="Copiar nome do objeto para área de transferência" name="url_copy_label"/> diff --git a/indra/newview/skins/default/xui/pt/menu_viewer.xml b/indra/newview/skins/default/xui/pt/menu_viewer.xml index 15814fed4c..e6eceb5f2f 100755 --- a/indra/newview/skins/default/xui/pt/menu_viewer.xml +++ b/indra/newview/skins/default/xui/pt/menu_viewer.xml @@ -16,7 +16,10 @@ <menu_item_call label="Parar minha animação" name="Stop Animating My Avatar"/> <menu_item_call label="Andar/correr/voar..." name="Walk / run / fly"/> </menu> - <menu label="Status" name="Status"/> + <menu label="Status" name="Status"> + <menu_item_check label="Ausente" name="Away"/> + <menu_item_check label="Não perturbe" name="Do Not Disturb"/> + </menu> <menu_item_call label="Comprar L$..." name="Buy and Sell L$"/> <menu_item_call label="Caixa de saída do lojista..." name="MerchantOutbox"/> <menu_item_call label="Painel da conta..." name="Manage My Account"> @@ -32,6 +35,7 @@ <menu_item_check label="Conversas..." name="Conversations"/> <menu_item_check label="Bate-papo local..." name="Nearby Chat"/> <menu_item_check label="Falar" name="Speak"/> + <menu_item_check label="Registro de conversas..." name="Conversation Log..."/> <menu label="Distorção de voz" name="VoiceMorphing"> <menu_item_check label="Não distorcer voz" name="NoVoiceMorphing"/> <menu_item_check label="Visualizar..." name="Preview"/> @@ -42,6 +46,7 @@ <menu_item_check label="Grupos" name="My Groups"/> <menu_item_check label="Pessoas próximas" name="Active Speakers"/> <menu_item_call label="Lista de bloqueados" name="Block List"/> + <menu_item_check label="Não perturbe" name="Do Not Disturb"/> </menu> <menu label="Mundo" name="World"> <menu_item_call label="Criar marco deste lugar" name="Create Landmark Here"/> @@ -110,6 +115,7 @@ <menu_item_call label="Incluir próxima parte" name="Include Next Part"/> <menu_item_call label="Incluir parte anterior" name="Include Previous Part"/> </menu> + <menu_item_call label="Linksets..." name="pathfinding_linkset_menu_item"/> <menu_item_call label="Enfocar seleção" name="Focus on Selection"/> <menu_item_call label="Ampliar seleção" name="Zoom to Selection"/> <menu label="Objeto:" name="Object"> @@ -273,6 +279,7 @@ <menu_item_check label="Camera Offset" name="Camera Offset"/> <menu_item_check label="Taxa de quadros aleatória" name="Randomize Framerate"/> <menu_item_check label="Frame Test" name="Frame Test"/> + <menu_item_call label="Perfil do quadro" name="Frame Profile"/> </menu> <menu label="Render Metadata" name="Render Metadata"> <menu_item_check label="Normais" name="Normals"/> @@ -293,15 +300,15 @@ </menu> <menu label="Rendering" name="Rendering"> <menu_item_check label="Axes" name="Axes"/> + <menu_item_call label="Informações sobre o material selecionado" name="Selected Material Info"/> <menu_item_check label="Wireframe" name="Wireframe"/> - <menu_item_check label="Iluminação e sombras" name="Advanced Lighting Model"/> + <menu_item_check label="Modelo avançado de luzes" name="Advanced Lighting Model"/> <menu_item_check label="Sombras da projeção do sol/lua" name="Shadows from Sun/Moon/Projectors"/> <menu_item_check label="SSAO e sombra suave" name="SSAO and Shadow Smoothing"/> <menu_item_check label="Máscaras alpha automáticas (adiadas)" name="Automatic Alpha Masks (deferred)"/> <menu_item_check label="Máscaras alpha automáticas (sem adiar)" name="Automatic Alpha Masks (non-deferred)"/> <menu_item_check label="Texturas de animação" name="Animation Textures"/> <menu_item_check label="Desativar texturas" name="Disable Textures"/> - <menu_item_check label="Atlas texturizado (fase experimental)" name="Texture Atlas"/> <menu_item_check label="Render Attached Lights" name="Render Attached Lights"/> <menu_item_check label="Render Attached Particles" name="Render Attached Particles"/> <menu_item_check label="Objetos iridescentes" name="Hover Glow Objects"/> @@ -320,7 +327,6 @@ <menu_item_call label="Teste de mídia do navegador" name="Web Browser Test"/> <menu_item_call label="Navegador de conteúdo web" name="Web Content Browser"/> <menu_item_call label="Print Selected Object Info" name="Print Selected Object Info"/> - <menu_item_call label="Dados de memória" name="Memory Stats"/> <menu_item_check label="Console de depuração de região" name="Region Debug Console"/> <menu_item_check label="Debug Clicks" name="Debug Clicks"/> <menu_item_check label="Debug Mouse Events" name="Debug Mouse Events"/> diff --git a/indra/newview/skins/default/xui/pt/notifications.xml b/indra/newview/skins/default/xui/pt/notifications.xml index d9f5e48745..d5096ec858 100755 --- a/indra/newview/skins/default/xui/pt/notifications.xml +++ b/indra/newview/skins/default/xui/pt/notifications.xml @@ -209,6 +209,14 @@ Qualquer membro numa função com esta habilidade, pode atribuir a sí mesmo -- Adicionar esta habilidade a '[ROLE_NAME]'? <usetemplate name="okcancelbuttons" notext="Não" yestext="Sim"/> </notification> + <notification name="EjectGroupMemberWarning"> + Você está prestes a expulsar [AVATAR_NAME] do grupo. + <usetemplate ignoretext="Confirmar expulsão de um participante do grupo" name="okcancelignore" notext="Cancelar" yestext="Expulsar"/> + </notification> + <notification name="EjectGroupMembersWarning"> + Você está prestes a expulsar [COUNT] membros do grupo. + <usetemplate ignoretext="Confirmar expulsão de diversos membros do grupo" name="okcancelignore" notext="Cancelar" yestext="Expulsar"/> + </notification> <notification name="AttachmentDrop"> Você está prestes a largar seu anexo. Tem certeza de que quer prosseguir? @@ -1105,9 +1113,9 @@ em TODOS OS TERRENOS deste sim? Por favor, insira um valor maior. </notification> <notification name="ConfirmItemDeleteHasLinks"> - Pelo menos um dos itens possui links que levam a ele. Ao excluir o item, os links não funcionarão mais. Por isso, recomendamos excluir os links primeiro. + Pelo menos um dos itens possui links que levam a ele. Ao excluir o item, os links não funcionarão mais. Por isso, recomendamos excluir os links primeiro. -Tem certeza de que quer excluir estes items? +Tem certeza de que quer excluir estes itens? <usetemplate name="okcancelbuttons" notext="Cancelar" yestext="OK"/> </notification> <notification name="ConfirmObjectDeleteLock"> @@ -1123,9 +1131,9 @@ Tem certeza de que deseja apagar estes itens? <usetemplate name="okcancelbuttons" notext="Não" yestext="Sim"/> </notification> <notification name="ConfirmObjectDeleteNoOwn"> - Você não é proprietário de pelo menos um dos itens selecionados. + Ao menos um dos itens selecionados não é seu. -Tem certeza de que deseja apagar estes itens? +Tem certeza de que quer excluir estes itens? <usetemplate name="okcancelbuttons" notext="Não" yestext="Sim"/> </notification> <notification name="ConfirmObjectDeleteLockNoCopy"> @@ -1135,22 +1143,26 @@ Tem certeza de que deseja apagar estes itens? <usetemplate name="okcancelbuttons" notext="Não" yestext="Sim"/> </notification> <notification name="ConfirmObjectDeleteLockNoOwn"> - Pelo menos um dos objetos está trancado ou não é de sua posse. + Ao menos um objeto está bloqueado. +Ao menos um objeto não é seu. -Tem certeza de que deseja apagar estes itens? +Tem certeza de que quer excluir estes itens? <usetemplate name="okcancelbuttons" notext="Não" yestext="Sim"/> </notification> <notification name="ConfirmObjectDeleteNoCopyNoOwn"> - Pelo menos um dos objetos não é copiável ou não é de sua posse. + Ao menos um objeto não é copiável. +Ao menos um objeto não é seu. -Tem certeza de que deseja apagar estes itens? +Tem certeza de que quer excluir estes itens? <usetemplate name="okcancelbuttons" notext="Não" yestext="Sim"/> </notification> <notification name="ConfirmObjectDeleteLockNoCopyNoOwn"> - Pelo menos um dos objetos está trancado, não é copiável ou você não o possui. + Ao menos um objeto está bloqueado. +Ao menos um objeto não é copiável. +Ao menos um objeto não é seu. -Tem certeza de que deseja apagar estes itens? - <usetemplate name="okcancelbuttons" notext="Não" yestext="Sim"/> +Tem certeza de que quer excluir estes itens? + <usetemplate name="okcancelbuttons" notext="Cancelar" yestext="Sim"/> </notification> <notification name="ConfirmObjectTakeLock"> Pelo menos um dos objetos está trancado. @@ -1468,13 +1480,43 @@ Versão [VERSION] [[RELEASE_NOTES_FULL_URL] sobre esta atualização] </notification> <notification name="RequiredUpdateDownloadedVerboseDialog"> O software requer uma atualização que já foi baixada. -Versão [VERSION] +Versão [VERSION] Informação [[INFO_URL] sobre essa atualização] Para instalar a atualização, será preciso reiniciar o [APP_NAME]. <usetemplate name="okbutton" yestext="OK"/> </notification> <notification name="RequiredUpdateDownloadedDialog"> Para instalar a atualização, será preciso reiniciar o [APP_NAME]. +Informação [[INFO_URL] sobre essa atualização] + <usetemplate name="okbutton" yestext="OK"/> + </notification> + <notification name="OtherChannelDownloadBackgroundTip"> + Baixamos uma atualização para a instalação do [APP_NAME]. +Versão [VERSION] +O visualizador experimental foi substituído por um visualizador [NEW_CHANNEL]; +consulte [[INFO_URL] para obter mais detalhes sobre essa atualização] + <usetemplate name="okcancelbuttons" notext="Depois..." yestext="Instalar agora e reiniciar o [APP_NAME]"/> + </notification> + <notification name="OtherChannelDownloadBackgroundDialog"> + Baixamos uma atualização para a instalação do [APP_NAME]. +Versão [VERSION] +O visualizador experimental foi substituído por um visualizador [NEW_CHANNEL]; +consulte a informação [[INFO_URL] sobre essa atualização] + <usetemplate name="okcancelbuttons" notext="Depois..." yestext="Instalar agora e reiniciar o [APP_NAME]"/> + </notification> + <notification name="OtherChannelRequiredUpdateDownloadedVerboseDialog"> + O software requer uma atualização que já foi baixada. +Versão [VERSION] +O visualizador experimental foi substituído por um visualizador [NEW_CHANNEL]; +consulte a informação [[INFO_URL] sobre essa atualização] + +Para instalar a atualização, será preciso reiniciar o [APP_NAME]. + <usetemplate name="okbutton" yestext="OK"/> + </notification> + <notification name="OtherChannelRequiredUpdateDownloadedDialog"> + Para instalar a atualização, será preciso reiniciar o [APP_NAME]. +O visualizador experimental foi substituído por um visualizador [NEW_CHANNEL]; +consulte a informação [[INFO_URL] sobre essa atualização] <usetemplate name="okbutton" yestext="OK"/> </notification> <notification name="DeedObjectToGroup"> @@ -1524,6 +1566,10 @@ Para instalar a atualização, será preciso reiniciar o [APP_NAME]. Você é atualmente um membro do grupo <usetemplate name="okcancelbuttons" notext="Cancelar" yestext="Sair"/> </notification> + <notification name="OwnerCannotLeaveGroup"> + Não foi possível deixar o grupo. Você não pode deixar o grupo pois é o último proprietário dele. Primeiramente, atribua outro membro à função de proprietário. + <usetemplate name="okbutton" yestext="OK"/> + </notification> <notification name="ConfirmKick"> Tem CERTEZA de que deseja expulsar todos os residentes do grid? <usetemplate name="okcancelbuttons" notext="Cancelar" yestext="Chutar todos"/> @@ -2384,9 +2430,7 @@ Selecione só um objeto. e selecionar 'Teletransportar'.) </notification> <notification name="TeleportToPerson"> - Para entrar em contato com residentes como '[NAME]', clique no botão "Pessoas", selecione um residente na janela que é exibida e clique em 'MI' na - parte inferior da janela. - (Também é possível clicar duas vezes no nome, ou clicar no nome com o botão direito e selecionar 'MI'.) + Para iniciar uma conversa particular com alguém, clique com o botão direito no avatar e selecione "MI" no menu. </notification> <notification name="CantSelectLandFromMultipleRegions"> Impossível selecionar terra nas fronteiras do servidor. Tente selecionar um pedaço menor de terra. @@ -2757,6 +2801,15 @@ Não conceda acesso se você não entender completamente por que ele deseja aces <button name="Deny" text="Negar"/> </form> </notification> + <notification name="UnknownScriptQuestion"> + A permissão de script de tempo de execução solicitada por '<nolink>[OBJECTNAME]</nolink>', um objeto de '[NAME]', não é reconhecida pelo visualizador e não pode ser concedida. + +Para conceder essa permissão, atualize seu visualizador para a versão mais recente em [DOWNLOADURL]. + <form name="form"> + <button name="Deny" text="Ok"/> + <button name="Mute" text="Bloquear"/> + </form> + </notification> <notification name="ScriptDialog"> '<nolink>[TITLE]</nolink>' de [NAME] [MESSAGE] diff --git a/indra/newview/skins/default/xui/pt/panel_people.xml b/indra/newview/skins/default/xui/pt/panel_people.xml index babb48c208..205fd6b97d 100755 --- a/indra/newview/skins/default/xui/pt/panel_people.xml +++ b/indra/newview/skins/default/xui/pt/panel_people.xml @@ -49,6 +49,9 @@ Em busca de alguém para conversar? Procure no [secondlife:///app/worldmap Mapa- <menu_button name="plus_btn" tool_tip="Entrar em um grupo/Criar novo grupo"/> <dnd_button name="minus_btn" tool_tip="Sair do grupo selecionado"/> </panel> + <text name="groupcount"> + Você pertence a [COUNT] grupos e pode entrar em mais [REMAINING]. + </text> </panel> <panel label="RECENTE" name="recent_panel"> <panel label="bottom_panel" name="recent_buttons_panel"> diff --git a/indra/newview/skins/default/xui/pt/panel_preferences_chat.xml b/indra/newview/skins/default/xui/pt/panel_preferences_chat.xml index baf14c2c23..89f1e07647 100755 --- a/indra/newview/skins/default/xui/pt/panel_preferences_chat.xml +++ b/indra/newview/skins/default/xui/pt/panel_preferences_chat.xml @@ -1,8 +1,8 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> <panel label="Chat" name="chat"> - <panel> - <check_box initial_value="true" label="Executar animação digitada quando estiver conversando" name="play_typing_animation"/> - <check_box label="Enviar MIs por email se estiver desconectado" name="send_im_to_email"/> + <panel name="general_chat_settings"> + <check_box initial_value="true" label="Executar animação de digitação durante o bate-papo" name="play_typing_animation"/> + <check_box label="Envie MIs por email quando eu estiver desconectado" name="send_im_to_email"/> <check_box label="Apenas amigos e grupos podem me ligar ou enviar MIs" name="voice_call_friends_only_check"/> <text name="font_size"> Tamanho da fonte: @@ -12,62 +12,74 @@ <item label="Médio" name="Medium" value="1"/> <item label="Grande" name="Large" value="2"/> </combo_box> - <check_box label="Balão de bate-papo" name="bubble_text_chat"/> + <check_box label="Balão de conversa" name="bubble_text_chat"/> </panel> - <panel> - <text name="notifications"> - Notificações - </text> + <panel name="im_notification_settings"> <text name="friend_ims"> MIs de amigos: </text> <combo_box name="FriendIMOptions"> <item label="Abrir janela Conversas" name="OpenConversationsWindow" value="openconversations"/> - <item label="Abrir pop up com mensagem" name="PopUpMessage" value="toast"/> - <item label="Piscar botão da barra de ferramentas" name="FlashToolbarButton" value="flash"/> - <item label="Nenhum" name="None" value="none"/> + <item label="Abrir pop up com mensagem" name="PopUpMessage" value="avisos"/> + <item label="Piscar botão da barra de ferramentas" name="FlashToolbarButton" value="piscar"/> + <item label="Nenhuma ação" name="NoAction" value="noaction"/> </combo_box> + <check_box label="Executar som" name="play_sound_friend_im"/> <text name="non_friend_ims"> MIs de não amigos: </text> <combo_box name="NonFriendIMOptions"> <item label="Abrir janela Conversas" name="OpenConversationsWindow" value="openconversations"/> - <item label="Abrir pop up com mensagem" name="PopUpMessage" value="toast"/> - <item label="Piscar botão da barra de ferramentas" name="FlashToolbarButton" value="flash"/> - <item label="Nenhum" name="None" value="none"/> + <item label="Abrir pop up com mensagem" name="PopUpMessage" value="avisos"/> + <item label="Piscar botão da barra de ferramentas" name="FlashToolbarButton" value="piscar"/> + <item label="Nenhuma ação" name="NoAction" value="noaction"/> </combo_box> + <check_box label="Executar som" name="play_sound_non_friend_im"/> <text name="conference_ims"> MIs de conferências: </text> <combo_box name="ConferenceIMOptions"> <item label="Abrir janela Conversas" name="OpenConversationsWindow" value="openconversations"/> - <item label="Abrir pop up com mensagem" name="PopUpMessage" value="toast"/> - <item label="Piscar botão da barra de ferramentas" name="FlashToolbarButton" value="flash"/> - <item label="Nenhum" name="None" value="none"/> + <item label="Abrir pop up com mensagem" name="PopUpMessage" value="avisos"/> + <item label="Piscar botão da barra de ferramentas" name="FlashToolbarButton" value="piscar"/> + <item label="Nenhuma ação" name="NoAction" value="noaction"/> </combo_box> + <check_box label="Executar som" name="play_sound_conference_im"/> <text name="group_chat"> - Bate-papo de grupo: + Conversa em grupo: </text> <combo_box name="GroupChatOptions"> <item label="Abrir janela Conversas" name="OpenConversationsWindow" value="openconversations"/> - <item label="Abrir pop up com mensagem" name="PopUpMessage" value="toast"/> - <item label="Piscar botão da barra de ferramentas" name="FlashToolbarButton" value="flash"/> - <item label="Nenhum" name="None" value="none"/> + <item label="Abrir pop up com mensagem" name="PopUpMessage" value="avisos"/> + <item label="Piscar botão da barra de ferramentas" name="FlashToolbarButton" value="piscar"/> + <item label="Nenhuma ação" name="NoAction" value="noaction"/> </combo_box> + <check_box label="Executar som" name="play_sound_group_chat_im"/> <text name="nearby_chat"> - Bate-papo local: + Conversa local: </text> <combo_box name="NearbyChatOptions"> <item label="Abrir janela Conversas" name="OpenConversationsWindow" value="openconversations"/> - <item label="Abrir pop up com mensagem" name="PopUpMessage" value="toast"/> - <item label="Piscar botão da barra de ferramentas" name="FlashToolBarButton" value="flash"/> - <item label="Nenhum" name="None" value="none"/> + <item label="Abrir pop up com mensagem" name="PopUpMessage" value="avisos"/> + <item label="Piscar botão da barra de ferramentas" name="FlashToolBarButton" value="piscar"/> + <item label="Nenhuma ação" name="NoAction" value="noaction"/> + </combo_box> + <check_box label="Executar som" name="play_sound_nearby_chat_im"/> + <text name="object_ims"> + MIs de objetos: + </text> + <combo_box name="ObjectIMOptions"> + <item label="Abrir janela Conversas" name="OpenConversationsWindow" value="openconversations"/> + <item label="Abrir pop up com mensagem" name="PopUpMessage" value="avisos"/> + <item label="Piscar botão da barra de ferramentas" name="FlashToolBarButton" value="piscar"/> + <item label="Nenhuma ação" name="NoAction" value="noaction"/> </combo_box> + <check_box label="Executar som" name="play_sound_object_im"/> <text name="notifications_alert"> Para interromper temporariamente todas as notificações, use Comunicar > Não perturbe. </text> </panel> - <panel> + <panel name="play_sound_settings"> <text name="play_sound"> Executar som: </text> @@ -76,7 +88,7 @@ <check_box label="Oferta de teletransporte" name="teleport_offer"/> <check_box label="Oferta de inventário" name="inventory_offer"/> </panel> - <panel> + <panel name="log_settings"> <button label="Limpar registro..." name="clear_log"/> <button label="Excluir transcrições..." name="delete_transcripts"/> <button label="Procurar..." label_selected="Procurar" name="log_path_button"/> diff --git a/indra/newview/skins/default/xui/pt/panel_preferences_graphics1.xml b/indra/newview/skins/default/xui/pt/panel_preferences_graphics1.xml index 28e7184326..37e8838bf4 100755 --- a/indra/newview/skins/default/xui/pt/panel_preferences_graphics1.xml +++ b/indra/newview/skins/default/xui/pt/panel_preferences_graphics1.xml @@ -31,7 +31,7 @@ rápido <check_box initial_value="verdadeiro" label="Luzes locais" name="LocalLights"/> <check_box initial_value="true" label="Sombreadores básicos" name="BasicShaders" tool_tip="Desabilitar esta opção poderá impedir que alguns drivers de placa de vídeo a travem."/> <check_box initial_value="true" label="Sombreadores Atmosféricos" name="WindLightUseAtmosShaders"/> - <check_box initial_value="verdadeiro" label="Iluminação e sombras" name="UseLightShaders"/> + <check_box initial_value="verdadeiro" label="Modelo avançado de luzes" name="UseLightShaders"/> <check_box initial_value="verdadeiro" label="Oclusão ambiental" name="UseSSAO"/> <check_box initial_value="verdadeiro" label="Profundidade" name="UseDoF"/> <text name="shadows_label"> diff --git a/indra/newview/skins/default/xui/pt/panel_preferences_setup.xml b/indra/newview/skins/default/xui/pt/panel_preferences_setup.xml index ebbd63138a..887d0cfe98 100755 --- a/indra/newview/skins/default/xui/pt/panel_preferences_setup.xml +++ b/indra/newview/skins/default/xui/pt/panel_preferences_setup.xml @@ -29,6 +29,7 @@ <combo_box.item label="Instalar automaticamente" name="Install_automatically"/> <combo_box.item label="Baixar e instalar atualizações manualmente" name="Install_manual"/> </combo_box> + <check_box label="Disposto a atualizar para candidatos da versão" name="update_willing_to_test"/> <text name="Proxy Settings:"> Configurações de proxy: </text> diff --git a/indra/newview/skins/default/xui/pt/panel_script_ed.xml b/indra/newview/skins/default/xui/pt/panel_script_ed.xml index de02aafe2f..39bb5edc75 100755 --- a/indra/newview/skins/default/xui/pt/panel_script_ed.xml +++ b/indra/newview/skins/default/xui/pt/panel_script_ed.xml @@ -34,6 +34,7 @@ <menu_item_call label="Selecionar tudo" name="Select All"/> <menu_item_call label="Desmarcar" name="Deselect"/> <menu_item_call label="Buscar / Substituir..." name="Search / Replace..."/> + <menu_item_call label="Ir para a linha..." name="Go to line..."/> </menu> <menu label="Ajuda" name="Help"> <menu_item_call label="ajuda..." name="Help..."/> diff --git a/indra/newview/skins/default/xui/pt/panel_tools_texture.xml b/indra/newview/skins/default/xui/pt/panel_tools_texture.xml new file mode 100644 index 0000000000..03da89dd3b --- /dev/null +++ b/indra/newview/skins/default/xui/pt/panel_tools_texture.xml @@ -0,0 +1,116 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<panel label="Textura" name="Texture"> + <panel.string name="string repeats per meter"> + Repetições por metro + </panel.string> + <panel.string name="string repeats per face"> + Repetições por face + </panel.string> + <text name="color label"> + Cor + </text> + <color_swatch label="" name="colorswatch" tool_tip="Selecionar a cor"/> + <text name="color trans"> + % de transparência + </text> + <text name="glow label"> + Brilho + </text> + <check_box label="Completamente luminoso" name="checkbox fullbright"/> + <combo_box name="combobox matmedia"> + <combo_box.item label="Materiais" name="Materials"/> + <combo_box.item label="Mídia" name="Media"/> + </combo_box> + <combo_box name="combobox mattype"> + <combo_box.item label="Textura (difusa)" name="Texture (diffuse)"/> + <combo_box.item label="Relevo (normal)" name="Bumpiness (normal)"/> + <combo_box.item label="Brilho (especular)" name="Shininess (specular)"/> + </combo_box> + <texture_picker label="Textura" name="texture control" tool_tip="Selecionar imagem"/> + <text name="label alphamode"> + Modo alpha + </text> + <combo_box name="combobox alphamode"> + <combo_box.item label="Nenhum" name="None"/> + <combo_box.item label="Mistura alpha" name="Alpha blending"/> + <combo_box.item label="Máscara alpha" name="Alpha masking"/> + <combo_box.item label="Máscara emissiva" name="Emissive mask"/> + </combo_box> + <text name="label maskcutoff"> + Corte da máscara + </text> + <texture_picker label="Textura" name="bumpytexture control" tool_tip="Selecionar imagem"/> + <text name="label bumpiness"> + Relevo + </text> + <combo_box name="combobox bumpiness"> + <combo_box.item label="Nenhum" name="None"/> + <combo_box.item label="Luminosidade" name="Brightness"/> + <combo_box.item label="Escuridão" name="Darkness"/> + <combo_box.item label="grão de madeira" name="woodgrain"/> + <combo_box.item label="casca de árvore" name="bark"/> + <combo_box.item label="tijolos" name="bricks"/> + <combo_box.item label="quadriculado" name="checker"/> + <combo_box.item label="concreto" name="concrete"/> + <combo_box.item label="ladrilho ríspido" name="crustytile"/> + <combo_box.item label="pedra talhada" name="cutstone"/> + <combo_box.item label="discos" name="discs"/> + <combo_box.item label="cascalho" name="gravel"/> + <combo_box.item label="placa de petri" name="petridish"/> + <combo_box.item label="desvio" name="siding"/> + <combo_box.item label="ladrilho de pedra" name="stonetile"/> + <combo_box.item label="estuque" name="stucco"/> + <combo_box.item label="sucção" name="suction"/> + <combo_box.item label="tecelagem" name="weave"/> + </combo_box> + <texture_picker label="Textura" name="shinytexture control" tool_tip="Selecionar imagem"/> + <text name="label shininess"> + Brilho + </text> + <combo_box name="combobox shininess"> + <combo_box.item label="Nenhum" name="None"/> + <combo_box.item label="Baixo" name="Low"/> + <combo_box.item label="Médio" name="Medium"/> + <combo_box.item label="Alto" name="High"/> + </combo_box> + <text name="label glossiness"> + Acetinação + </text> + <text name="label environment"> + Ambiente + </text> + <text name="label shinycolor"> + Cor + </text> + <color_swatch label="" name="shinycolorswatch" tool_tip="Selecionar a cor"/> + <text name="media_info"> + A URL da mídia escolhida, caso haja, é inserida aqui + </text> + <button label="Selecionar..." name="add_media" tool_tip="Adicionar mídia"/> + <button label="Remover" name="delete_media" tool_tip="Excluir esta textura de mídia"/> + <button label="Alinhar" label_selected="Alinhar mídia" name="button align" tool_tip="Alinhar texturas de mídia (após carregar mídia)"/> + <text name="tex gen"> + Mapeamento + </text> + <combo_box name="combobox texgen"> + <combo_box.item label="Padrão" name="Default"/> + <combo_box.item label="Planar" name="Planar"/> + </combo_box> + <spinner label="Escala horizontal" name="TexScaleU"/> + <spinner label="Escala vertical" name="TexScaleV"/> + <spinner label="Repetições por metro" name="rptctrl"/> + <spinner label="Graus de rotação" name="TexRot"/> + <spinner label="Offset horizontal" name="TexOffsetU"/> + <spinner label="Offset vertical" name="TexOffsetV"/> + <spinner label="Escala horizontal" name="bumpyScaleU"/> + <spinner label="Escala vertical" name="bumpyScaleV"/> + <spinner label="Graus de rotação" name="bumpyRot"/> + <spinner label="Offset horizontal" name="bumpyOffsetU"/> + <spinner label="Offset vertical" name="bumpyOffsetV"/> + <spinner label="Escala horizontal" name="shinyScaleU"/> + <spinner label="Escala vertical" name="shinyScaleV"/> + <spinner label="Graus de rotação" name="shinyRot"/> + <spinner label="Offset horizontal" name="shinyOffsetU"/> + <spinner label="Offset vertical" name="shinyOffsetV"/> + <check_box initial_value="false" label="Alinhar planos planares" name="checkbox planar align" tool_tip="Alinhar texturas de todos os planos selecionados com o plano selecionado por último. Requer mapeamento de textura planar."/> +</panel> diff --git a/indra/newview/skins/default/xui/pt/role_actions.xml b/indra/newview/skins/default/xui/pt/role_actions.xml index 21b085431e..e45a3bd21f 100755 --- a/indra/newview/skins/default/xui/pt/role_actions.xml +++ b/indra/newview/skins/default/xui/pt/role_actions.xml @@ -25,7 +25,7 @@ </action_set> <action_set description="Estas habilidades incluem poderes para mudar o nome da parcelas e configurações de publicação, visibilidade da busca de diretório e ponto de aterrissagem & opções de rota de TP." name="Parcel Identity"> <action description="Alternar 'Exibir nos resultados de busca' e selecionar a categoria" longdescription="Alterne entre 'Exibir nos resultados de busca' ou não, e selecione a categoria do terreno em 'Sobre o terreno'." name="land find places" value="17"/> - <action description="Mude o nome, a descrição e a exibição do terreno nos resultados de busca." longdescription="Mude o nome, a descrição e a exibição do terreno nos resultados de busca. Veja essas opções em Sobre o terreno > guia Opções." name="land change identity" value="18"/> + <action description="Alterar nome da parcela, descrição e configurações de "Conteúdo moderado"" longdescription="Altere o nome da parcela, descrição e configurações de "Conteúdo moderado". Isso é feito em Sobre o terreno > guia Opções." name="land change identity" value="18"/> <action description="Definir ponto de aterrissagem e rota de teletransporte" longdescription="Em uma parcela pertencente ao grupo, membros em uma função com esta habilidade podem definir um ponto de aterrissagem para especificar onde os teletransportes chegam e também definir a rota do teletransporte para um maior controle. É feito em Sobre o terreno > aba Opções." name="land set landing point" value="19"/> </action_set> <action_set description="Estas habilidade incluem poderes que afetam opções de parcela, como 'Criar objetos', 'Editar terreno' e música & configurações de mídia." name="Parcel Settings"> diff --git a/indra/newview/skins/default/xui/pt/strings.xml b/indra/newview/skins/default/xui/pt/strings.xml index 4bf18aab70..2eb4c0a02e 100755 --- a/indra/newview/skins/default/xui/pt/strings.xml +++ b/indra/newview/skins/default/xui/pt/strings.xml @@ -130,6 +130,9 @@ <string name="create_account_url"> http://join.secondlife.com/?sourceid=[sourceid] </string> + <string name="ViewerDownloadURL"> + http://secondlife.com/download + </string> <string name="LoginFailedViewerNotPermitted"> O visualizador utilizado já não é compatível com o Second Life. Visite a página abaixo para baixar uma versão atual: http://secondlife.com/download @@ -400,6 +403,9 @@ Pessoas com contas gratuitas não poderão acessar o Second Life no momento para <string name="SLappAgentRequestFriend"> Pedido de amizade </string> + <string name="SLappAgentRemoveFriend"> + Remoção de amigo + </string> <string name="BUTTON_CLOSE_DARWIN"> Fechar (⌘W) </string> @@ -787,6 +793,9 @@ Pessoas com contas gratuitas não poderão acessar o Second Life no momento para <string name="multiple_textures"> Múltiplo </string> + <string name="use_texture"> + Usar textura + </string> <string name="texture_loading"> Carregando... </string> @@ -883,6 +892,21 @@ Pessoas com contas gratuitas não poderão acessar o Second Life no momento para <string name="TeleportYourAgent"> Teletransportá-lo </string> + <string name="JoinAnExperience"> + Participar de uma experiência + </string> + <string name="SilentlyManageEstateAccess"> + Suprimir alertas ao gerenciar listas de acesso ao terreno + </string> + <string name="OverrideYourAnimations"> + Substituir suas animações padrão + </string> + <string name="ScriptReturnObjects"> + Retornar objetos em seu nome + </string> + <string name="UnknownScriptPermission"> + (desconhecido)! + </string> <string name="SIM_ACCESS_PG"> Público geral </string> @@ -1196,7 +1220,7 @@ Pessoas com contas gratuitas não poderão acessar o Second Life no momento para https://marketplace.[MARKETPLACE_DOMAIN_NAME]/ </string> <string name="MarketplaceURL_CreateStore"> - http://community.secondlife.com/t5/English-Knowledge-Base/Selling-in-the-Marketplace/ta-p/700193#Section_.4 + http://community.secondlife.com/t5/English-Knowledge-Base/Selling-in-the-Marketplace/ta-p/700193#Section_.3 </string> <string name="MarketplaceURL_Dashboard"> https://marketplace.[MARKETPLACE_DOMAIN_NAME]/merchants/store/dashboard @@ -1908,6 +1932,12 @@ Pessoas com contas gratuitas não poderão acessar o Second Life no momento para <string name="ATTACH_HUD_BOTTOM_RIGHT"> HUD direito inferior </string> + <string name="ATTACH_NECK"> + Pescoço + </string> + <string name="ATTACH_AVATAR_CENTER"> + Centro do avatar + </string> <string name="CursorPos"> Linha [LINE], Coluna [COLUMN] </string> @@ -2894,6 +2924,9 @@ If you continue to receive this message, contact the [SUPPORT_SITE]. <string name="Hip Width"> Largura do quadril </string> + <string name="Hover"> + Pairar + </string> <string name="In"> Dentro </string> @@ -4951,4 +4984,7 @@ Tente colocar o caminho do editor entre aspas. <string name="logging_calls_enabled_log_empty"> Não há conversas registradas. Depois que você entrar em contato com alguém, ou alguém entrar em contato com você, um registro será exibido aqui. </string> + <string name="loading_chat_logs"> + Carregando... + </string> </strings> diff --git a/indra/newview/skins/default/xui/ru/floater_about.xml b/indra/newview/skins/default/xui/ru/floater_about.xml index 2b2b3cf453..9494106e96 100755 --- a/indra/newview/skins/default/xui/ru/floater_about.xml +++ b/indra/newview/skins/default/xui/ru/floater_about.xml @@ -9,6 +9,8 @@ </floater.string> <floater.string name="AboutPosition"> Вы в точке [POSITION_LOCAL_0,number,1], [POSITION_LOCAL_1,number,1], [POSITION_LOCAL_2,number,1] в регионе «[REGION]», расположенном на <nolink>[HOSTNAME]</nolink> ([HOSTIP]) +SLURL: <nolink>[SLURL]</nolink> +(глобальные координаты [POSITION_0,number,1], [POSITION_1,number,1], [POSITION_2,number,1]) [SERVER_VERSION] [SERVER_RELEASE_NOTES_URL] </floater.string> diff --git a/indra/newview/skins/default/xui/ru/floater_bulk_perms.xml b/indra/newview/skins/default/xui/ru/floater_bulk_perms.xml index ccf13cf02a..31fc1c5ed3 100755 --- a/indra/newview/skins/default/xui/ru/floater_bulk_perms.xml +++ b/indra/newview/skins/default/xui/ru/floater_bulk_perms.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> -<floater name="floaterbulkperms" title="ИЗМЕНИТЬ РАЗРЕШЕНИЯ НА ИСПОЛЬЗОВАНИЕ КОНТЕНТА"> +<floater name="floaterbulkperms" title="НАСТРОИТЬ РАЗРЕШЕНИЯ НА ИСПОЛЬЗОВАНИЕ КОНТЕНТА"> <floater.string name="nothing_to_modify_text"> В выбранной области нет контента, который можно изменять. </floater.string> @@ -24,7 +24,7 @@ <button label="√ Все" name="check_all"/> <button label="Очистить" label_selected="Нет" name="check_none"/> <text name="newperms"> - Новые разрешения на контент + Настроить разрешения на использование контента: </text> <text name="GroupLabel"> Группа: @@ -40,6 +40,7 @@ <check_box label="Изменять" name="next_owner_modify"/> <check_box label="Копировать" name="next_owner_copy"/> <check_box initial_value="истина" label="Передать" name="next_owner_transfer" tool_tip="Следующий владелец может отдать или перепродать объект"/> - <button label="ОК" name="apply"/> + <button label="OK" name="ok"/> + <button label="Применить" name="apply"/> <button label="Отмена" name="close"/> </floater> diff --git a/indra/newview/skins/default/xui/ru/floater_goto_line.xml b/indra/newview/skins/default/xui/ru/floater_goto_line.xml new file mode 100644 index 0000000000..51caaa471d --- /dev/null +++ b/indra/newview/skins/default/xui/ru/floater_goto_line.xml @@ -0,0 +1,7 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<floater name="script goto" title="ПЕРЕЙТИ НА СТРОКУ"> + <button label="OK" label_selected="OK" name="goto_btn"/> + <text name="txt"> + Перейти на строку + </text> +</floater> diff --git a/indra/newview/skins/default/xui/ru/floater_im_session.xml b/indra/newview/skins/default/xui/ru/floater_im_session.xml index ea110ffb44..d4ca04b88b 100755 --- a/indra/newview/skins/default/xui/ru/floater_im_session.xml +++ b/indra/newview/skins/default/xui/ru/floater_im_session.xml @@ -34,13 +34,11 @@ <layout_panel name="body_panel"> <layout_stack name="im_panels"> <layout_panel name="right_part_holder"> - <panel name="trnsAndChat_panel"> - <layout_stack name="translate_and_chat_stack"> - <layout_panel name="translate_chat_checkbox_lp"> - <check_box label="Переводить чат" name="translate_chat_checkbox"/> - </layout_panel> - </layout_stack> - </panel> + <layout_stack name="translate_and_chat_stack"> + <layout_panel name="translate_chat_checkbox_lp"> + <check_box label="Переводить чат" name="translate_chat_checkbox"/> + </layout_panel> + </layout_stack> </layout_panel> </layout_stack> </layout_panel> diff --git a/indra/newview/skins/default/xui/ru/floater_pathfinding_console.xml b/indra/newview/skins/default/xui/ru/floater_pathfinding_console.xml index 8faddb1805..fa72df04fd 100755 --- a/indra/newview/skins/default/xui/ru/floater_pathfinding_console.xml +++ b/indra/newview/skins/default/xui/ru/floater_pathfinding_console.xml @@ -71,7 +71,7 @@ <text name="show_label"> Показать: </text> - <check_box label="Тест" name="show_world"/> + <check_box label="Мир" name="show_world"/> <check_box label="Только перемещаемые предметы" name="show_world_movables_only"/> <check_box label="Навигационная сетка" name="show_navmesh"/> <text name="show_walkability_label"> diff --git a/indra/newview/skins/default/xui/ru/menu_attachment_other.xml b/indra/newview/skins/default/xui/ru/menu_attachment_other.xml index fb1c24448b..76acb32a64 100755 --- a/indra/newview/skins/default/xui/ru/menu_attachment_other.xml +++ b/indra/newview/skins/default/xui/ru/menu_attachment_other.xml @@ -11,7 +11,9 @@ <menu_item_call label="Заморозить" name="Freeze..."/> <menu_item_call label="Выкинуть" name="Eject..."/> <menu_item_call label="Отладка текстур" name="Debug..."/> + <menu_item_call label="Вывод XML" name="Dump XML"/> <menu_item_call label="Приблизить" name="Zoom In"/> <menu_item_call label="Заплатить" name="Pay..."/> <menu_item_call label="Профиль объекта" name="Object Inspect"/> + <menu_item_call label="Блокировать владельца участка" name="Mute Particle"/> </context_menu> diff --git a/indra/newview/skins/default/xui/ru/menu_attachment_self.xml b/indra/newview/skins/default/xui/ru/menu_attachment_self.xml index f241b48871..2b1291a8d5 100755 --- a/indra/newview/skins/default/xui/ru/menu_attachment_self.xml +++ b/indra/newview/skins/default/xui/ru/menu_attachment_self.xml @@ -12,5 +12,7 @@ <menu_item_call label="Мои группы" name="Groups..."/> <menu_item_call label="Мой профиль" name="Profile..."/> <menu_item_call label="Отладка текстур" name="Debug..."/> + <menu_item_call label="Вывод XML" name="Dump XML"/> <menu_item_call label="Бросить" name="Drop"/> + <menu_item_call label="Блокировать владельца участка" name="Mute Particle"/> </context_menu> diff --git a/indra/newview/skins/default/xui/ru/menu_avatar_other.xml b/indra/newview/skins/default/xui/ru/menu_avatar_other.xml index fb283c9d80..dfe3c2e701 100755 --- a/indra/newview/skins/default/xui/ru/menu_avatar_other.xml +++ b/indra/newview/skins/default/xui/ru/menu_avatar_other.xml @@ -11,6 +11,8 @@ <menu_item_call label="Заморозить" name="Freeze..."/> <menu_item_call label="Выкинуть" name="Eject..."/> <menu_item_call label="Отладка текстур" name="Debug..."/> + <menu_item_call label="Вывод XML" name="Dump XML"/> <menu_item_call label="Приблизить" name="Zoom In"/> <menu_item_call label="Заплатить" name="Pay..."/> + <menu_item_call label="Блокировать владельца участка" name="Mute Particle"/> </context_menu> diff --git a/indra/newview/skins/default/xui/ru/menu_avatar_self.xml b/indra/newview/skins/default/xui/ru/menu_avatar_self.xml index b72f3dcc42..e09117226c 100755 --- a/indra/newview/skins/default/xui/ru/menu_avatar_self.xml +++ b/indra/newview/skins/default/xui/ru/menu_avatar_self.xml @@ -29,4 +29,6 @@ <menu_item_call label="Мои группы" name="Groups..."/> <menu_item_call label="Мой профиль" name="Profile..."/> <menu_item_call label="Отладка текстур" name="Debug..."/> + <menu_item_call label="Вывод XML" name="Dump XML"/> + <menu_item_call label="Блокировать владельца участка" name="Mute Particle"/> </context_menu> diff --git a/indra/newview/skins/default/xui/ru/menu_conversation.xml b/indra/newview/skins/default/xui/ru/menu_conversation.xml index 530b1ea704..4d1240db98 100644 --- a/indra/newview/skins/default/xui/ru/menu_conversation.xml +++ b/indra/newview/skins/default/xui/ru/menu_conversation.xml @@ -3,6 +3,7 @@ <menu_item_call label="Закрыть разговор" name="close_conversation"/> <menu_item_call label="Открыть голосовой чат" name="open_voice_conversation"/> <menu_item_call label="Прекратить голосовой чат" name="disconnect_from_voice"/> + <menu_item_call label="Закрыть выбранные" name="close_selected_conversations"/> <menu_item_call label="Смотреть профиль" name="view_profile"/> <menu_item_call label="IM" name="im"/> <menu_item_call label="Предложить телепортацию" name="offer_teleport"/> diff --git a/indra/newview/skins/default/xui/ru/menu_land.xml b/indra/newview/skins/default/xui/ru/menu_land.xml index 89889d7bf6..5aa4e6ccd2 100755 --- a/indra/newview/skins/default/xui/ru/menu_land.xml +++ b/indra/newview/skins/default/xui/ru/menu_land.xml @@ -6,4 +6,5 @@ <menu_item_call label="Купить пропуск" name="Land Buy Pass"/> <menu_item_call label="Строительство" name="Create"/> <menu_item_call label="Изменить ландшафт" name="Edit Terrain"/> + <menu_item_call label="Блокировать владельца участка" name="Mute Particle"/> </context_menu> diff --git a/indra/newview/skins/default/xui/ru/menu_login.xml b/indra/newview/skins/default/xui/ru/menu_login.xml index 93a5ffbb25..835c4e186e 100755 --- a/indra/newview/skins/default/xui/ru/menu_login.xml +++ b/indra/newview/skins/default/xui/ru/menu_login.xml @@ -18,7 +18,13 @@ <menu_item_call label="Показать лицензионное соглашение" name="TOS"/> <menu_item_call label="Показать сообщение об ошибке" name="Critical"/> <menu_item_call label="Тест отладки плавающего окна с веб-контентом" name="Web Content Floater Debug Test"/> - <menu label="Уровень журнала" name="Set Logging Level"/> + <menu label="Уровень журнала" name="Set Logging Level"> + <menu_item_check label="Отладка" name="Debug"/> + <menu_item_check label="Информация" name="Info"/> + <menu_item_check label="Внимание!" name="Warning"/> + <menu_item_check label="Ошибка" name="Error"/> + <menu_item_check label="Нет" name="None"/> + </menu> <menu_item_check label="Выбор сетки" name="Show Grid Picker"/> <menu_item_call label="Консоль уведомлений" name="Show Notifications Console"/> </menu> diff --git a/indra/newview/skins/default/xui/ru/menu_mute_particle.xml b/indra/newview/skins/default/xui/ru/menu_mute_particle.xml new file mode 100644 index 0000000000..0c5a147419 --- /dev/null +++ b/indra/newview/skins/default/xui/ru/menu_mute_particle.xml @@ -0,0 +1,5 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<!-- *NOTE: See also menu_attachment_other.xml --> +<context_menu name="Mute Particle Pie"> + <menu_item_call label="Блокировать владельца участка" name="Mute Particle"/> +</context_menu> diff --git a/indra/newview/skins/default/xui/ru/menu_object.xml b/indra/newview/skins/default/xui/ru/menu_object.xml index 288df3beb9..056dab74c1 100755 --- a/indra/newview/skins/default/xui/ru/menu_object.xml +++ b/indra/newview/skins/default/xui/ru/menu_object.xml @@ -3,13 +3,13 @@ <menu_item_call label="Коснуться" name="Object Touch"/> <menu_item_call label="Изменить" name="Edit..."/> <menu_item_call label="Строительство" name="Build"/> - <menu_item_call label="Показывать в наборах связей" name="show_in_linksets"/> - <menu_item_call label="Показывать в персонажах" name="show_in_characters"/> <menu_item_call label="Открыто" name="Open"/> <menu_item_call label="Сесть здесь" name="Object Sit"/> <menu_item_call label="Встать" name="Object Stand Up"/> <menu_item_call label="Профиль объекта" name="Object Inspect"/> <menu_item_call label="Приблизить" name="Zoom In"/> + <menu_item_call label="Показывать в наборах связей" name="show_in_linksets"/> + <menu_item_call label="Показывать в персонажах" name="show_in_characters"/> <context_menu label="Надеть" name="Put On"> <menu_item_call label="Надеть" name="Wear"/> <menu_item_call label="Добавить" name="Add"/> @@ -26,4 +26,5 @@ <menu_item_call label="Заплатить" name="Pay..."/> <menu_item_call label="Купить" name="Buy..."/> <menu_item_call label="Удалить" name="Delete"/> + <menu_item_call label="Блокировать владельца участка" name="Mute Particle"/> </context_menu> diff --git a/indra/newview/skins/default/xui/ru/menu_url_agent.xml b/indra/newview/skins/default/xui/ru/menu_url_agent.xml index 230d049fad..fcd1fe310d 100755 --- a/indra/newview/skins/default/xui/ru/menu_url_agent.xml +++ b/indra/newview/skins/default/xui/ru/menu_url_agent.xml @@ -3,6 +3,7 @@ <menu_item_call label="Смотреть профиль" name="show_agent"/> <menu_item_call label="Отправить сообщение..." name="send_im"/> <menu_item_call label="Добавить в друзья..." name="add_friend"/> + <menu_item_call label="Удалить из друзей..." name="remove_friend"/> <menu_item_call label="Копировать название в буфер обмена" name="url_copy_label"/> <menu_item_call label="Копировать URL-адрес SL в буфер обмена" name="url_copy"/> </context_menu> diff --git a/indra/newview/skins/default/xui/ru/menu_url_objectim.xml b/indra/newview/skins/default/xui/ru/menu_url_objectim.xml index 1326db708e..4f5361b2e3 100755 --- a/indra/newview/skins/default/xui/ru/menu_url_objectim.xml +++ b/indra/newview/skins/default/xui/ru/menu_url_objectim.xml @@ -1,6 +1,7 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> <context_menu name="Url Popup"> <menu_item_call label="Профиль объекта..." name="show_object"/> + <menu_item_call label="Блокировать..." name="block_object"/> <menu_item_call label="Показать на карте" name="show_on_map"/> <menu_item_call label="Телепорт в местоположение объекта" name="teleport_to_object"/> <menu_item_call label="Копировать название объекта в буфер обмена" name="url_copy_label"/> diff --git a/indra/newview/skins/default/xui/ru/menu_viewer.xml b/indra/newview/skins/default/xui/ru/menu_viewer.xml index 92a9943b93..fcb7c4e531 100755 --- a/indra/newview/skins/default/xui/ru/menu_viewer.xml +++ b/indra/newview/skins/default/xui/ru/menu_viewer.xml @@ -16,7 +16,10 @@ <menu_item_call label="Остановить анимацию" name="Stop Animating My Avatar"/> <menu_item_call label="Ходьба / бег / полет..." name="Walk / run / fly"/> </menu> - <menu label="Статус" name="Status"/> + <menu label="Статус" name="Status"> + <menu_item_check label="Нет на месте" name="Away"/> + <menu_item_check label="Не беспокоить" name="Do Not Disturb"/> + </menu> <menu_item_call label="Купить L$..." name="Buy and Sell L$"/> <menu_item_call label="Торговые исходящие..." name="MerchantOutbox"/> <menu_item_call label="Информационная панель аккаунта..." name="Manage My Account"/> @@ -30,6 +33,7 @@ <menu_item_check label="Разговоры..." name="Conversations"/> <menu_item_check label="Локальный чат..." name="Nearby Chat"/> <menu_item_check label="Говорить" name="Speak"/> + <menu_item_check label="Журнал разговора..." name="Conversation Log..."/> <menu label="Изменение голоса" name="VoiceMorphing"> <menu_item_check label="Без изменения голоса" name="NoVoiceMorphing"/> <menu_item_check label="Просмотр..." name="Preview"/> @@ -40,6 +44,7 @@ <menu_item_check label="Группы" name="My Groups"/> <menu_item_check label="Люди неподалеку" name="Active Speakers"/> <menu_item_call label="Черный список" name="Block List"/> + <menu_item_check label="Не беспокоить" name="Do Not Disturb"/> </menu> <menu label="Мир" name="World"> <menu_item_call label="Добавить закладку на это место" name="Create Landmark Here"/> @@ -108,13 +113,13 @@ <menu_item_call label="Включить следующую" name="Include Next Part"/> <menu_item_call label="Включить предыдущую" name="Include Previous Part"/> </menu> + <menu_item_call label="Наборы связей..." name="pathfinding_linkset_menu_item"/> <menu_item_call label="Фокус на выбранном" name="Focus on Selection"/> <menu_item_call label="Приблизить к выбранному" name="Zoom to Selection"/> <menu label="Объект" name="Object"> <menu_item_call label="Купить" name="Menu Object Buy"/> <menu_item_call label="Взять" name="Menu Object Take"/> <menu_item_call label="Взять копию" name="Take Copy"/> - <menu_item_call label="Сохранить в моем инвентаре" name="Save Object Back to My Inventory"/> <menu_item_call label="Сохранить в контенте объектов" name="Save Object Back to Object Contents"/> <menu_item_call label="Вернуть объект" name="Return Object back to Owner"/> </menu> @@ -270,6 +275,7 @@ <menu_item_check label="Случайная частота кадров" name="Randomize Framerate"/> <menu_item_check label="Периодическое замедление кадров" name="Periodic Slow Frame"/> <menu_item_check label="Тест кадров" name="Frame Test"/> + <menu_item_call label="Профиль кадра" name="Frame Profile"/> </menu> <menu label="Визуализировать метаданные" name="Render Metadata"> <menu_item_check label="Рамки" name="Bounding Boxes"/> @@ -304,9 +310,10 @@ <menu_item_check label="Оси" name="Axes"/> <menu_item_check label="Касательный базис" name="Tangent Basis"/> <menu_item_call label="Выбранная текстура в основе" name="Selected Texture Info Basis"/> + <menu_item_call label="Сведения о выбранном материале" name="Selected Material Info"/> <menu_item_check label="Каркас" name="Wireframe"/> <menu_item_check label="Смыкание объектов" name="Object-Object Occlusion"/> - <menu_item_check label="Освещение и тени" name="Advanced Lighting Model"/> + <menu_item_check label="Расширенная модель освещения" name="Advanced Lighting Model"/> <menu_item_check label="Тени от солнца, луны и прожекторов" name="Shadows from Sun/Moon/Projectors"/> <menu_item_check label="SSAO и сглаживание теней" name="SSAO and Shadow Smoothing"/> <menu_item_check label="Отладка GL" name="Debug GL"/> @@ -316,7 +323,6 @@ <menu_item_check label="Текстуры анимаций" name="Animation Textures"/> <menu_item_check label="Отключить текстуры" name="Disable Textures"/> <menu_item_check label="Текстуры в полном разрешении" name="Rull Res Textures"/> - <menu_item_check label="Атлас текстур (экспериментальная функция)" name="Texture Atlas"/> <menu_item_check label="Визуализация присоединенных источников света" name="Render Attached Lights"/> <menu_item_check label="Визуализация присоединенных частиц" name="Render Attached Particles"/> <menu_item_check label="Парящие светящиеся объекты" name="Hover Glow Objects"/> @@ -352,7 +358,6 @@ <menu_item_call label="Вывод средства фокусировки" name="Dump Focus Holder"/> <menu_item_call label="Печать информации о выбранных объектах" name="Print Selected Object Info"/> <menu_item_call label="Печать информации об агенте" name="Print Agent Info"/> - <menu_item_call label="Статистическая информация о памяти" name="Memory Stats"/> <menu_item_check label="Консоль отладки региона" name="Region Debug Console"/> <menu_item_check label="Отладка SelectMgr" name="Debug SelectMgr"/> <menu_item_check label="Отладка щелчков мышью" name="Debug Clicks"/> @@ -386,7 +391,6 @@ </menu> <menu_item_call label="Скинуть параметры" name="Force Params to Default"/> <menu_item_check label="Данные об анимации" name="Animation Info"/> - <menu_item_check label="Анимация медленных движений" name="Slow Motion Animations"/> <menu_item_check label="Показать взгляд" name="Show Look At"/> <menu_item_check label="Показать указание" name="Show Point At"/> <menu_item_check label="Отладка обновленных движений суставов" name="Debug Joint Updates"/> diff --git a/indra/newview/skins/default/xui/ru/notifications.xml b/indra/newview/skins/default/xui/ru/notifications.xml index 00ab0b5763..1dc8202b00 100755 --- a/indra/newview/skins/default/xui/ru/notifications.xml +++ b/indra/newview/skins/default/xui/ru/notifications.xml @@ -210,6 +210,14 @@ Добавить эту способность к роли «[ROLE_NAME]»? <usetemplate name="okcancelbuttons" notext="Нет" yestext="Да"/> </notification> + <notification name="EjectGroupMemberWarning"> + Вы собираетесь исключить [AVATAR_NAME] из группы. + <usetemplate ignoretext="Подтвердите исключение участника из группы" name="okcancelignore" notext="Отмена" yestext="Выкинуть"/> + </notification> + <notification name="EjectGroupMembersWarning"> + Вы собираетесь исключить [COUNT] участников из группы. + <usetemplate ignoretext="Подтвердите исключение участников из группы" name="okcancelignore" notext="Отмена" yestext="Выкинуть"/> + </notification> <notification name="AttachmentDrop"> Вы собираетесь сбросить свое присоединение. Продолжить? @@ -1111,7 +1119,7 @@ Введите более высокую цену. </notification> <notification name="ConfirmItemDeleteHasLinks"> - Имеется ссылка, указывающая как минимум на один из выбранных вами предметов. Если удалить этот предмет, его ссылки перестанут работать. Настоятельно рекомендуется сначала удалить ссылки. + По крайней мере у одного предмета есть ссылки, указывающие на него. Если удалить этот предмет, его ссылки перестанут работать. Настоятельно рекомендуется сначала удалить ссылки. Действительно удалить эти предметы? <usetemplate name="okcancelbuttons" notext="Отмена" yestext="OK"/> @@ -1161,7 +1169,7 @@ Вы не владеете по крайней мере одним объектом. Действительно удалить эти предметы? - <usetemplate name="okcancelbuttons" notext="отмена" yestext="OK"/> + <usetemplate name="okcancelbuttons" notext="Отмена" yestext="OK"/> </notification> <notification name="ConfirmObjectTakeLock"> Как минимум один объект фиксирован. @@ -1480,13 +1488,43 @@ http://secondlife.com/download. </notification> <notification name="RequiredUpdateDownloadedVerboseDialog"> Загружено обязательное обновление. -Версия [VERSION] +Версия [VERSION]. [[INFO_URL] Сведения об этом обновлении] Необходимо перезапустить [APP_NAME] для установки обновления. <usetemplate name="okbutton" yestext="OK"/> </notification> <notification name="RequiredUpdateDownloadedDialog"> Необходимо перезапустить [APP_NAME] для установки обновления. +[[INFO_URL] Сведения об этом обновлении] + <usetemplate name="okbutton" yestext="OK"/> + </notification> + <notification name="OtherChannelDownloadBackgroundTip"> + Загружено обновление для вашей версии [APP_NAME]. +Версия [VERSION] +На замену этой экспериментальной версии клиента предлагается клиент [NEW_CHANNEL]; +см. [[INFO_URL] об этом обновлении] + <usetemplate name="okcancelbuttons" notext="Позже..." yestext="Установите обновление и перезапустите [APP_NAME]"/> + </notification> + <notification name="OtherChannelDownloadBackgroundDialog"> + Загружено обновление для вашей версии [APP_NAME]. +Версия [VERSION] +На замену этой экспериментальной версии клиента предлагается клиент [NEW_CHANNEL]; +см. [[INFO_URL] Сведения об этом обновлении] + <usetemplate name="okcancelbuttons" notext="Позже..." yestext="Установите обновление и перезапустите [APP_NAME]"/> + </notification> + <notification name="OtherChannelRequiredUpdateDownloadedVerboseDialog"> + Загружено обязательное обновление. +Версия [VERSION] +На замену этой экспериментальной версии клиента предлагается клиент [NEW_CHANNEL]; +см. [[INFO_URL] Сведения об этом обновлении] + +Необходимо перезапустить [APP_NAME] для установки обновления. + <usetemplate name="okbutton" yestext="OK"/> + </notification> + <notification name="OtherChannelRequiredUpdateDownloadedDialog"> + Необходимо перезапустить [APP_NAME] для установки обновления. +На замену этой экспериментальной версии клиента предлагается клиент [NEW_CHANNEL]; +см. [[INFO_URL] Сведения об этом обновлении] <usetemplate name="okbutton" yestext="OK"/> </notification> <notification name="DeedObjectToGroup"> @@ -1537,6 +1575,10 @@ http://secondlife.com/download. Хотите покинуть группу? <usetemplate name="okcancelbuttons" notext="Отмена" yestext="OK"/> </notification> + <notification name="OwnerCannotLeaveGroup"> + Невозможно покинуть группу. Вы не можете покинуть группу, так как вы ее последний владелец. Сначала назначьте владельцем другого участника. + <usetemplate name="okbutton" yestext="OK"/> + </notification> <notification name="ConfirmKick"> Вы ДЕЙСТВИТЕЛЬНО хотите выбросить всех жителей с сетки? <usetemplate name="okcancelbuttons" notext="Отмена" yestext="Выбросить всех жителей"/> @@ -2396,9 +2438,7 @@ http://secondlife.com/download. выбрать команду «Телепортация».) </notification> <notification name="TeleportToPerson"> - Чтобы обратиться к жителю, например «[NAME]», нажмите кнопку «Люди», выберите жителя в появившемся окне и нажмите кнопку - «IM» внизу окна. - (Также можно дважды щелкнуть имя жителя в списке или щелкнуть его правой кнопкой мыши и выбрать команду «IM».) + Чтобы начать личный разговор, щелкните аватар собеседника правой кнопкой мыши и выберите в меню «IM». </notification> <notification name="CantSelectLandFromMultipleRegions"> Нельзя выбрать землю с обеих сторон границы между серверами. @@ -2772,6 +2812,15 @@ http://secondlife.com/download. <button name="Deny" text="Отклонить"/> </form> </notification> + <notification name="UnknownScriptQuestion"> + Объект <nolink>[OBJECTNAME]</nolink>» владельца «[NAME]» требует разрешения на выполнение скрипта; разрешение не распознается клиентом и не будет предоставлено + +Для получения этого разрешения установите последнюю версию клиента из [DOWNLOADURL]. + <form name="form"> + <button name="Deny" text="OK"/> + <button name="Mute" text="Заблокировать"/> + </form> + </notification> <notification name="ScriptDialog"> [NAME] – «<nolink>[TITLE]</nolink>» [MESSAGE] diff --git a/indra/newview/skins/default/xui/ru/panel_people.xml b/indra/newview/skins/default/xui/ru/panel_people.xml index 7da7fb3191..9606f0aec1 100755 --- a/indra/newview/skins/default/xui/ru/panel_people.xml +++ b/indra/newview/skins/default/xui/ru/panel_people.xml @@ -49,6 +49,9 @@ <menu_button name="plus_btn" tool_tip="Присоединиться к группе/создать новую группу"/> <dnd_button name="minus_btn" tool_tip="Покинуть выбранную группу"/> </panel> + <text name="groupcount"> + Вы входите в [COUNT] групп и можете присоединиться еще к [REMAINING]. + </text> </panel> <panel label="НЕДАВНИЕ" name="recent_panel"> <panel label="bottom_panel" name="recent_buttons_panel"> diff --git a/indra/newview/skins/default/xui/ru/panel_preferences_chat.xml b/indra/newview/skins/default/xui/ru/panel_preferences_chat.xml index 6383fc8c2c..914426c91e 100755 --- a/indra/newview/skins/default/xui/ru/panel_preferences_chat.xml +++ b/indra/newview/skins/default/xui/ru/panel_preferences_chat.xml @@ -1,7 +1,7 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> <panel label="Текстовый чат" name="chat"> - <panel> - <check_box initial_value="истина" label="Воспроизводить анимацию ввода текста при общении" name="play_typing_animation"/> + <panel name="general_chat_settings"> + <check_box initial_value="true" label="Воспроизводить анимацию ввода текста при общении" name="play_typing_animation"/> <check_box label="Отправлять мне сообщения по почте, когда меня нет в сети" name="send_im_to_email"/> <check_box label="Только друзья и группы могут звонить мне и отправлять IM" name="voice_call_friends_only_check"/> <text name="font_size"> @@ -14,10 +14,7 @@ </combo_box> <check_box label="Чат в пузырьках" name="bubble_text_chat"/> </panel> - <panel> - <text name="notifications"> - Уведомления - </text> + <panel name="im_notification_settings"> <text name="friend_ims"> IM друзей: </text> @@ -25,8 +22,9 @@ <item label="Открыть окно разговоров" name="OpenConversationsWindow" value="openconversations"/> <item label="Сообщение во всплывающем окне" name="PopUpMessage" value="всплывание"/> <item label="Мигание кнопки на панели инструментов" name="FlashToolbarButton" value="мигание"/> - <item label="Нет" name="None" value="нет"/> + <item label="Без действия" name="NoAction" value="noaction"/> </combo_box> + <check_box label="Звук" name="play_sound_friend_im"/> <text name="non_friend_ims"> IM чужих: </text> @@ -34,8 +32,9 @@ <item label="Открыть окно разговоров" name="OpenConversationsWindow" value="openconversations"/> <item label="Сообщение во всплывающем окне" name="PopUpMessage" value="всплывание"/> <item label="Мигание кнопки на панели инструментов" name="FlashToolbarButton" value="мигание"/> - <item label="Нет" name="None" value="нет"/> + <item label="Без действия" name="NoAction" value="noaction"/> </combo_box> + <check_box label="Звук" name="play_sound_non_friend_im"/> <text name="conference_ims"> IM конференции: </text> @@ -43,8 +42,9 @@ <item label="Открыть окно разговоров" name="OpenConversationsWindow" value="openconversations"/> <item label="Сообщение во всплывающем окне" name="PopUpMessage" value="всплывание"/> <item label="Мигание кнопки на панели инструментов" name="FlashToolbarButton" value="мигание"/> - <item label="Нет" name="None" value="нет"/> + <item label="Без действия" name="NoAction" value="noaction"/> </combo_box> + <check_box label="Звук" name="play_sound_conference_im"/> <text name="group_chat"> Групповой чат: </text> @@ -52,8 +52,9 @@ <item label="Открыть окно разговоров" name="OpenConversationsWindow" value="openconversations"/> <item label="Сообщение во всплывающем окне" name="PopUpMessage" value="всплывание"/> <item label="Мигание кнопки на панели инструментов" name="FlashToolbarButton" value="мигание"/> - <item label="Нет" name="None" value="нет"/> + <item label="Без действия" name="NoAction" value="noaction"/> </combo_box> + <check_box label="Звук" name="play_sound_group_chat_im"/> <text name="nearby_chat"> Локальный чат: </text> @@ -61,13 +62,24 @@ <item label="Открыть окно разговоров" name="OpenConversationsWindow" value="openconversations"/> <item label="Сообщение во всплывающем окне" name="PopUpMessage" value="всплывание"/> <item label="Мигание кнопки на панели инструментов" name="FlashToolBarButton" value="мигание"/> - <item label="Нет" name="None" value="нет"/> + <item label="Без действия" name="NoAction" value="noaction"/> + </combo_box> + <check_box label="Звук" name="play_sound_nearby_chat_im"/> + <text name="object_ims"> + IM объектов: + </text> + <combo_box name="ObjectIMOptions"> + <item label="Открыть окно разговоров" name="OpenConversationsWindow" value="openconversations"/> + <item label="Сообщение во всплывающем окне" name="PopUpMessage" value="всплывание"/> + <item label="Мигание кнопки на панели инструментов" name="FlashToolBarButton" value="мигание"/> + <item label="Без действия" name="NoAction" value="noaction"/> </combo_box> + <check_box label="Звук" name="play_sound_object_im"/> <text name="notifications_alert"> Для временного отключения всех уведомлений вызовите меню «Общение > Не беспокоить». </text> </panel> - <panel> + <panel name="play_sound_settings"> <text name="play_sound"> Звук: </text> @@ -76,7 +88,7 @@ <check_box label="Предложение телепортации" name="teleport_offer"/> <check_box label="Предложение инвентаря" name="inventory_offer"/> </panel> - <panel> + <panel name="log_settings"> <button label="Очистить журнал..." name="clear_log"/> <button label="Удалить записи..." name="delete_transcripts"/> <button label="Обзор..." label_selected="Обзор" name="log_path_button"/> diff --git a/indra/newview/skins/default/xui/ru/panel_preferences_graphics1.xml b/indra/newview/skins/default/xui/ru/panel_preferences_graphics1.xml index a7e826f5fc..029e72e137 100755 --- a/indra/newview/skins/default/xui/ru/panel_preferences_graphics1.xml +++ b/indra/newview/skins/default/xui/ru/panel_preferences_graphics1.xml @@ -30,7 +30,7 @@ <check_box initial_value="истина" label="Локальный свет" name="LocalLights"/> <check_box initial_value="истина" label="Базовые шейдеры" name="BasicShaders" tool_tip="Отключение этого параметра может предотвратить зависание некоторых видеокарт"/> <check_box initial_value="истина" label="Атмосферные шейдеры" name="WindLightUseAtmosShaders"/> - <check_box initial_value="истина" label="Освещение и тени" name="UseLightShaders"/> + <check_box initial_value="истина" label="Расширенная модель освещения" name="UseLightShaders"/> <check_box initial_value="истина" label="Объемный свет" name="UseSSAO"/> <check_box initial_value="истина" label="Глубина поля" name="UseDoF"/> <text name="shadows_label"> diff --git a/indra/newview/skins/default/xui/ru/panel_preferences_setup.xml b/indra/newview/skins/default/xui/ru/panel_preferences_setup.xml index 8e7fc71f0d..e9c0c7de10 100755 --- a/indra/newview/skins/default/xui/ru/panel_preferences_setup.xml +++ b/indra/newview/skins/default/xui/ru/panel_preferences_setup.xml @@ -29,6 +29,7 @@ <combo_box.item label="Устанавливать автоматически" name="Install_automatically"/> <combo_box.item label="Загружать и устанавливать обновления вручную" name="Install_manual"/> </combo_box> + <check_box label="Устанавливать бета-версии" name="update_willing_to_test"/> <text name="Proxy Settings:"> Настройки прокси-сервера: </text> diff --git a/indra/newview/skins/default/xui/ru/panel_script_ed.xml b/indra/newview/skins/default/xui/ru/panel_script_ed.xml index 05ccaeb54b..a9e5d9ef10 100755 --- a/indra/newview/skins/default/xui/ru/panel_script_ed.xml +++ b/indra/newview/skins/default/xui/ru/panel_script_ed.xml @@ -34,6 +34,7 @@ <menu_item_call label="Выделить все" name="Select All"/> <menu_item_call label="Снять выделение" name="Deselect"/> <menu_item_call label="Поиск и замена..." name="Search / Replace..."/> + <menu_item_call label="Перейти на строку..." name="Go to line..."/> </menu> <menu label="Справка" name="Help"> <menu_item_call label="Справка..." name="Help..."/> diff --git a/indra/newview/skins/default/xui/ru/panel_tools_texture.xml b/indra/newview/skins/default/xui/ru/panel_tools_texture.xml new file mode 100644 index 0000000000..60717a3d1d --- /dev/null +++ b/indra/newview/skins/default/xui/ru/panel_tools_texture.xml @@ -0,0 +1,116 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<panel label="Текстура" name="Texture"> + <panel.string name="string repeats per meter"> + Повторений на метр + </panel.string> + <panel.string name="string repeats per face"> + Повторений на грань + </panel.string> + <text name="color label"> + Цвет + </text> + <color_swatch label="" name="colorswatch" tool_tip="Щелкните для выбора цвета"/> + <text name="color trans"> + Прозрачность % + </text> + <text name="glow label"> + Свечение + </text> + <check_box label="Собственная яркость" name="checkbox fullbright"/> + <combo_box name="combobox matmedia"> + <combo_box.item label="Материалы" name="Materials"/> + <combo_box.item label="Медиа" name="Media"/> + </combo_box> + <combo_box name="combobox mattype"> + <combo_box.item label="Текстура (рассеянная)" name="Texture (diffuse)"/> + <combo_box.item label="Шероховатость (обычная)" name="Bumpiness (normal)"/> + <combo_box.item label="Блеск (зеркальный)" name="Shininess (specular)"/> + </combo_box> + <texture_picker label="Текстура" name="texture control" tool_tip="Щелкните для выбора изображения"/> + <text name="label alphamode"> + Альфа-режим + </text> + <combo_box name="combobox alphamode"> + <combo_box.item label="Нет" name="None"/> + <combo_box.item label="Альфа-смешивание" name="Alpha blending"/> + <combo_box.item label="Альфа-маскирование" name="Alpha masking"/> + <combo_box.item label="Излучающая маска" name="Emissive mask"/> + </combo_box> + <text name="label maskcutoff"> + Отсечка маски + </text> + <texture_picker label="Текстура" name="bumpytexture control" tool_tip="Щелкните для выбора изображения"/> + <text name="label bumpiness"> + Рельефность + </text> + <combo_box name="combobox bumpiness"> + <combo_box.item label="Нет" name="None"/> + <combo_box.item label="Яркость" name="Brightness"/> + <combo_box.item label="По темному" name="Darkness"/> + <combo_box.item label="дерево" name="woodgrain"/> + <combo_box.item label="кора" name="bark"/> + <combo_box.item label="кирпич" name="bricks"/> + <combo_box.item label="шахматная доска" name="checker"/> + <combo_box.item label="бетон" name="concrete"/> + <combo_box.item label="старая плитка" name="crustytile"/> + <combo_box.item label="тесаный камень" name="cutstone"/> + <combo_box.item label="диски" name="discs"/> + <combo_box.item label="гравий" name="gravel"/> + <combo_box.item label="чашка Петри" name="petridish"/> + <combo_box.item label="сайдинг" name="siding"/> + <combo_box.item label="каменная плитка" name="stonetile"/> + <combo_box.item label="штукатурка" name="stucco"/> + <combo_box.item label="присоска" name="suction"/> + <combo_box.item label="переплетение" name="weave"/> + </combo_box> + <texture_picker label="Текстура" name="shinytexture control" tool_tip="Щелкните для выбора изображения"/> + <text name="label shininess"> + Блеск + </text> + <combo_box name="combobox shininess"> + <combo_box.item label="Нет" name="None"/> + <combo_box.item label="Низкий" name="Low"/> + <combo_box.item label="Средний" name="Medium"/> + <combo_box.item label="Высокий" name="High"/> + </combo_box> + <text name="label glossiness"> + Глянец + </text> + <text name="label environment"> + Среда + </text> + <text name="label shinycolor"> + Цвет + </text> + <color_swatch label="" name="shinycolorswatch" tool_tip="Щелкните для выбора цвета"/> + <text name="media_info"> + URL выбранного медиа (если есть) + </text> + <button label="Выбрать..." name="add_media" tool_tip="Добавить медиа"/> + <button label="Удалить" name="delete_media" tool_tip="Удалить медиа-текстуру"/> + <button label="Выровнять" label_selected="Выровнять медиа" name="button align" tool_tip="Масштабирование медиа-текстуры (сначала нужно загрузить)"/> + <text name="tex gen"> + Наложение + </text> + <combo_box name="combobox texgen"> + <combo_box.item label="По умолчанию" name="Default"/> + <combo_box.item label="На плоскость" name="Planar"/> + </combo_box> + <spinner label="Масштаб по горизонтали" name="TexScaleU"/> + <spinner label="Масштаб по вертикали" name="TexScaleV"/> + <spinner label="Повторений на метр" name="rptctrl"/> + <spinner label="Поворот, градусы" name="TexRot"/> + <spinner label="Смещение по горизонтали" name="TexOffsetU"/> + <spinner label="Смещение по вертикали" name="TexOffsetV"/> + <spinner label="Масштаб по горизонтали" name="bumpyScaleU"/> + <spinner label="Масштаб по вертикали" name="bumpyScaleV"/> + <spinner label="Поворот, градусы" name="bumpyRot"/> + <spinner label="Смещение по горизонтали" name="bumpyOffsetU"/> + <spinner label="Смещение по вертикали" name="bumpyOffsetV"/> + <spinner label="Масштаб по горизонтали" name="shinyScaleU"/> + <spinner label="Масштаб по вертикали" name="shinyScaleV"/> + <spinner label="Поворот, градусы" name="shinyRot"/> + <spinner label="Смещение по горизонтали" name="shinyOffsetU"/> + <spinner label="Смещение по вертикали" name="shinyOffsetV"/> + <check_box initial_value="ложь" label="Согласование" name="checkbox planar align" tool_tip="Согласование текстур на всех выбранных гранях по последней выбранной грани. Должно быть выбрано наложение по плоскостям."/> +</panel> diff --git a/indra/newview/skins/default/xui/ru/role_actions.xml b/indra/newview/skins/default/xui/ru/role_actions.xml index b6ba818abd..3f31ecfa10 100755 --- a/indra/newview/skins/default/xui/ru/role_actions.xml +++ b/indra/newview/skins/default/xui/ru/role_actions.xml @@ -25,7 +25,7 @@ </action_set> <action_set description="К этим способностям относится изменение названия участка и публикация настроек, поиск видимых каталогов, а также настройки точек и вариантов телепортации." name="Parcel Identity"> <action description="Включение-отключение показа места в результатах поиска и настройка категории" longdescription="Включить-отключить показ места в результатах поиска и настроить категорию участка можно в окне «О земле» на вкладке «Параметры»." name="land find places" value="17"/> - <action description="Изменение названия или описания участка, настройки «Показать место в поиске»" longdescription="Изменение названия или описания участка, настройки «Показать место в поиске». Это можно выполнить в окне «О земле» на вкладке «Параметры»." name="land change identity" value="18"/> + <action description="Изменение названия или описания участка, настройки «Умеренный контент»" longdescription="Изменение названия или описания участка, настройки «Умеренный контент». Это можно выполнить в окне «О земле» на вкладке «Параметры»." name="land change identity" value="18"/> <action description="Установка конечной точки и варианта телепортации" longdescription="Участники роли с этой способностью могут установить конечную точку телепортации на участке группы, а также задать вариант телепортации для усиления контроля. Это можно выполнить в окне «О земле» на вкладке «Параметры»." name="land set landing point" value="19"/> </action_set> <action_set description="К этим способностям относится изменение настроек участка, в т. ч. «Создать объекты», «Изменить ландшафт», а также настройки музыки и медиа." name="Parcel Settings"> diff --git a/indra/newview/skins/default/xui/ru/strings.xml b/indra/newview/skins/default/xui/ru/strings.xml index d7d4df4a37..0f71edcee0 100755 --- a/indra/newview/skins/default/xui/ru/strings.xml +++ b/indra/newview/skins/default/xui/ru/strings.xml @@ -139,6 +139,9 @@ <string name="create_account_url"> http://join.secondlife.com/?sourceid=[sourceid] </string> + <string name="ViewerDownloadURL"> + http://secondlife.com/download + </string> <string name="LoginFailedViewerNotPermitted"> У клиента, которым вы пользуетесь, больше нет доступа к игре Second Life. Загрузить новую версию клиента можно по адресу http://secondlife.com/download @@ -448,6 +451,9 @@ support@secondlife.com. <string name="SLappAgentRequestFriend"> Предложить дружбу </string> + <string name="SLappAgentRemoveFriend"> + Удаление друга + </string> <string name="BUTTON_CLOSE_DARWIN"> Закрыть (⌘W) </string> @@ -835,6 +841,9 @@ support@secondlife.com. <string name="multiple_textures"> Несколько </string> + <string name="use_texture"> + Использовать текстуру + </string> <string name="texture_loading"> Загрузка... </string> @@ -934,6 +943,21 @@ support@secondlife.com. <string name="TeleportYourAgent"> Телепортировать вас </string> + <string name="JoinAnExperience"> + Присоединитесь + </string> + <string name="SilentlyManageEstateAccess"> + Отключить извещения при управлении списками доступа к землевладениям + </string> + <string name="OverrideYourAnimations"> + Заменить ваши стандартные анимации + </string> + <string name="ScriptReturnObjects"> + Вернуть объекты от вашего имени + </string> + <string name="UnknownScriptPermission"> + (неизвестно)! + </string> <string name="SIM_ACCESS_PG"> Общий </string> @@ -1247,7 +1271,7 @@ support@secondlife.com. https://marketplace.[MARKETPLACE_DOMAIN_NAME]/ </string> <string name="MarketplaceURL_CreateStore"> - http://community.secondlife.com/t5/English-Knowledge-Base/Selling-in-the-Marketplace/ta-p/700193#Section_.4 + http://community.secondlife.com/t5/English-Knowledge-Base/Selling-in-the-Marketplace/ta-p/700193#Section_.3 </string> <string name="MarketplaceURL_Dashboard"> https://marketplace.[MARKETPLACE_DOMAIN_NAME]/merchants/store/dashboard @@ -1965,6 +1989,12 @@ support@secondlife.com. <string name="ATTACH_HUD_BOTTOM_RIGHT"> Данные в игре внизу справа </string> + <string name="ATTACH_NECK"> + Шея + </string> + <string name="ATTACH_AVATAR_CENTER"> + Центр аватара + </string> <string name="CursorPos"> Строка [LINE], столбец [COLUMN] </string> @@ -2991,6 +3021,9 @@ support@secondlife.com. <string name="Hip Width"> Ширина бедер </string> + <string name="Hover"> + Наведите + </string> <string name="In"> Внутрь </string> @@ -5087,4 +5120,7 @@ support@secondlife.com. <string name="logging_calls_enabled_log_empty"> Нет зарегистрированных разговоров. Если вы обратитесь к кому-то или наоборот, в журнале появится новая запись. </string> + <string name="loading_chat_logs"> + Загрузка... + </string> </strings> diff --git a/indra/newview/skins/default/xui/tr/floater_about.xml b/indra/newview/skins/default/xui/tr/floater_about.xml index 4dcf6200c6..7b925e8830 100755 --- a/indra/newview/skins/default/xui/tr/floater_about.xml +++ b/indra/newview/skins/default/xui/tr/floater_about.xml @@ -9,6 +9,8 @@ </floater.string> <floater.string name="AboutPosition"> <nolink>[HOSTNAME]</nolink> ([HOSTIP]) üzerinde bulunan [REGION] içerisinde [POSITION_LOCAL_0,number,1], [POSITION_LOCAL_1,number,1], [POSITION_LOCAL_2,number,1] konumundasınız +SLURL: <nolink>[SLURL]</nolink> +(küresel koordinatlar [POSITION_0,number,1], [POSITION_1,number,1], [POSITION_2,number,1]) [SERVER_VERSION] [SERVER_RELEASE_NOTES_URL] </floater.string> diff --git a/indra/newview/skins/default/xui/tr/floater_bulk_perms.xml b/indra/newview/skins/default/xui/tr/floater_bulk_perms.xml index 1d929a2dd3..bf4473ce1f 100755 --- a/indra/newview/skins/default/xui/tr/floater_bulk_perms.xml +++ b/indra/newview/skins/default/xui/tr/floater_bulk_perms.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> -<floater name="floaterbulkperms" title="İÇERİK İZİNLERİNİ DÜZENLE"> +<floater name="floaterbulkperms" title="İÇERİK İZİNLERİNİ AYARLA"> <floater.string name="nothing_to_modify_text"> Seçim içerisinde düzenlenebilir içerik yok. </floater.string> @@ -24,7 +24,7 @@ <button label="√ Tümü" name="check_all"/> <button label="Temizle" label_selected="Hiçbiri" name="check_none"/> <text name="newperms"> - Yeni İçerik İzinleri + Şunun İçin İçerik İzinlerini Ayarla: </text> <text name="GroupLabel"> Grup: @@ -40,6 +40,7 @@ <check_box label="Değiştir" name="next_owner_modify"/> <check_box label="Kopyala" name="next_owner_copy"/> <check_box initial_value="true" label="Aktar" name="next_owner_transfer" tool_tip="Sonraki sahibi bu nesneyi verebilir veya tekrar satabilir"/> - <button label="Tamam" name="apply"/> + <button label="Tamam" name="ok"/> + <button label="Uygula" name="apply"/> <button label="İptal" name="close"/> </floater> diff --git a/indra/newview/skins/default/xui/tr/floater_goto_line.xml b/indra/newview/skins/default/xui/tr/floater_goto_line.xml new file mode 100644 index 0000000000..673fe553cc --- /dev/null +++ b/indra/newview/skins/default/xui/tr/floater_goto_line.xml @@ -0,0 +1,7 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<floater name="script goto" title="ŞU SATIRA GİT:"> + <button label="Tamam" label_selected="Tamam" name="goto_btn"/> + <text name="txt"> + Şu satıra git: + </text> +</floater> diff --git a/indra/newview/skins/default/xui/tr/floater_im_session.xml b/indra/newview/skins/default/xui/tr/floater_im_session.xml index 8ce8f0fe13..52a10feeef 100755 --- a/indra/newview/skins/default/xui/tr/floater_im_session.xml +++ b/indra/newview/skins/default/xui/tr/floater_im_session.xml @@ -34,13 +34,11 @@ <layout_panel name="body_panel"> <layout_stack name="im_panels"> <layout_panel name="right_part_holder"> - <panel name="trnsAndChat_panel"> - <layout_stack name="translate_and_chat_stack"> - <layout_panel name="translate_chat_checkbox_lp"> - <check_box label="Sohbeti çevir" name="translate_chat_checkbox"/> - </layout_panel> - </layout_stack> - </panel> + <layout_stack name="translate_and_chat_stack"> + <layout_panel name="translate_chat_checkbox_lp"> + <check_box label="Sohbeti çevir" name="translate_chat_checkbox"/> + </layout_panel> + </layout_stack> </layout_panel> </layout_stack> </layout_panel> diff --git a/indra/newview/skins/default/xui/tr/floater_pathfinding_console.xml b/indra/newview/skins/default/xui/tr/floater_pathfinding_console.xml index 35f47e6dfa..6eecc7fb77 100755 --- a/indra/newview/skins/default/xui/tr/floater_pathfinding_console.xml +++ b/indra/newview/skins/default/xui/tr/floater_pathfinding_console.xml @@ -71,7 +71,7 @@ <text name="show_label"> Göster: </text> - <check_box label="Test" name="show_world"/> + <check_box label="Dünya" name="show_world"/> <check_box label="Sadece hareket ettirilebilir nesneler" name="show_world_movables_only"/> <check_box label="Navigasyon örgüsü" name="show_navmesh"/> <text name="show_walkability_label"> diff --git a/indra/newview/skins/default/xui/tr/menu_attachment_other.xml b/indra/newview/skins/default/xui/tr/menu_attachment_other.xml index 9ba214ff31..0cb233a657 100755 --- a/indra/newview/skins/default/xui/tr/menu_attachment_other.xml +++ b/indra/newview/skins/default/xui/tr/menu_attachment_other.xml @@ -11,7 +11,9 @@ <menu_item_call label="Dondur" name="Freeze..."/> <menu_item_call label="Çıkar" name="Eject..."/> <menu_item_call label="Dokularda Hata Ayıkla" name="Debug..."/> + <menu_item_call label="XML Dökümünü Al" name="Dump XML"/> <menu_item_call label="Yakınlaştır" name="Zoom In"/> <menu_item_call label="Öde" name="Pay..."/> <menu_item_call label="Nesne Profili" name="Object Inspect"/> + <menu_item_call label="Parçacık Sahibini Engelle" name="Mute Particle"/> </context_menu> diff --git a/indra/newview/skins/default/xui/tr/menu_attachment_self.xml b/indra/newview/skins/default/xui/tr/menu_attachment_self.xml index 16d1e3f356..ff7c718979 100755 --- a/indra/newview/skins/default/xui/tr/menu_attachment_self.xml +++ b/indra/newview/skins/default/xui/tr/menu_attachment_self.xml @@ -12,5 +12,7 @@ <menu_item_call label="Gruplarım" name="Groups..."/> <menu_item_call label="Profilim" name="Profile..."/> <menu_item_call label="Dokularda Hata Ayıkla" name="Debug..."/> + <menu_item_call label="XML Dökümünü Al" name="Dump XML"/> <menu_item_call label="Bırak" name="Drop"/> + <menu_item_call label="Parçacık Sahibini Engelle" name="Mute Particle"/> </context_menu> diff --git a/indra/newview/skins/default/xui/tr/menu_avatar_other.xml b/indra/newview/skins/default/xui/tr/menu_avatar_other.xml index 7d691d2ac5..0da328a894 100755 --- a/indra/newview/skins/default/xui/tr/menu_avatar_other.xml +++ b/indra/newview/skins/default/xui/tr/menu_avatar_other.xml @@ -11,6 +11,8 @@ <menu_item_call label="Dondur" name="Freeze..."/> <menu_item_call label="Çıkar" name="Eject..."/> <menu_item_call label="Dokularda Hata Ayıkla" name="Debug..."/> + <menu_item_call label="XML Dökümünü Al" name="Dump XML"/> <menu_item_call label="Yakınlaştır" name="Zoom In"/> <menu_item_call label="Öde" name="Pay..."/> + <menu_item_call label="Parçacık Sahibini Engelle" name="Mute Particle"/> </context_menu> diff --git a/indra/newview/skins/default/xui/tr/menu_avatar_self.xml b/indra/newview/skins/default/xui/tr/menu_avatar_self.xml index c520aff521..6996dc612f 100755 --- a/indra/newview/skins/default/xui/tr/menu_avatar_self.xml +++ b/indra/newview/skins/default/xui/tr/menu_avatar_self.xml @@ -29,4 +29,6 @@ <menu_item_call label="Gruplarım" name="Groups..."/> <menu_item_call label="Profilim" name="Profile..."/> <menu_item_call label="Dokularda Hata Ayıkla" name="Debug..."/> + <menu_item_call label="XML Dökümünü Al" name="Dump XML"/> + <menu_item_call label="Parçacık Sahibini Engelle" name="Mute Particle"/> </context_menu> diff --git a/indra/newview/skins/default/xui/tr/menu_conversation.xml b/indra/newview/skins/default/xui/tr/menu_conversation.xml index 31404f2501..c2773cdc26 100644 --- a/indra/newview/skins/default/xui/tr/menu_conversation.xml +++ b/indra/newview/skins/default/xui/tr/menu_conversation.xml @@ -3,6 +3,7 @@ <menu_item_call label="Sohbeti kapat" name="close_conversation"/> <menu_item_call label="Ses sohbetini aç" name="open_voice_conversation"/> <menu_item_call label="Ses bağlantısını kes" name="disconnect_from_voice"/> + <menu_item_call label="Seçileni Kapat" name="close_selected_conversations"/> <menu_item_call label="Profili Göster" name="view_profile"/> <menu_item_call label="Aİ" name="im"/> <menu_item_call label="Işınlama teklif et" name="offer_teleport"/> diff --git a/indra/newview/skins/default/xui/tr/menu_land.xml b/indra/newview/skins/default/xui/tr/menu_land.xml index db65f1af1e..d6d8dbf730 100755 --- a/indra/newview/skins/default/xui/tr/menu_land.xml +++ b/indra/newview/skins/default/xui/tr/menu_land.xml @@ -6,4 +6,5 @@ <menu_item_call label="Geçiş Hakkı Satın Al" name="Land Buy Pass"/> <menu_item_call label="İnşa Et" name="Create"/> <menu_item_call label="Yüzeyi Düzenle" name="Edit Terrain"/> + <menu_item_call label="Parçacık Sahibini Engelle" name="Mute Particle"/> </context_menu> diff --git a/indra/newview/skins/default/xui/tr/menu_login.xml b/indra/newview/skins/default/xui/tr/menu_login.xml index f27908bf7a..79c95407e8 100755 --- a/indra/newview/skins/default/xui/tr/menu_login.xml +++ b/indra/newview/skins/default/xui/tr/menu_login.xml @@ -18,7 +18,13 @@ <menu_item_call label="Hizmet Şartlarını Göster" name="TOS"/> <menu_item_call label="Kritik İletiyi Göster" name="Critical"/> <menu_item_call label="Web İçeriği Gezdiricisi Hata Ayıklama Testi" name="Web Content Floater Debug Test"/> - <menu label="Günlük Tutma Seviyesini Seç" name="Set Logging Level"/> + <menu label="Günlük Tutma Seviyesini Seç" name="Set Logging Level"> + <menu_item_check label="Hata ayıkla" name="Debug"/> + <menu_item_check label="Bilgi" name="Info"/> + <menu_item_check label="Uyarı" name="Warning"/> + <menu_item_check label="Hata" name="Error"/> + <menu_item_check label="Hiçbiri" name="None"/> + </menu> <menu_item_check label="Izgara Seçiciyi Göster" name="Show Grid Picker"/> <menu_item_call label="Bildirimler Konsolunu Göster" name="Show Notifications Console"/> </menu> diff --git a/indra/newview/skins/default/xui/tr/menu_mute_particle.xml b/indra/newview/skins/default/xui/tr/menu_mute_particle.xml new file mode 100644 index 0000000000..a05a745ed0 --- /dev/null +++ b/indra/newview/skins/default/xui/tr/menu_mute_particle.xml @@ -0,0 +1,5 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<!-- *NOTE: See also menu_attachment_other.xml --> +<context_menu name="Mute Particle Pie"> + <menu_item_call label="Parçacık Sahibini Engelle" name="Mute Particle"/> +</context_menu> diff --git a/indra/newview/skins/default/xui/tr/menu_object.xml b/indra/newview/skins/default/xui/tr/menu_object.xml index 72f7adf016..2f8b5c0362 100755 --- a/indra/newview/skins/default/xui/tr/menu_object.xml +++ b/indra/newview/skins/default/xui/tr/menu_object.xml @@ -3,13 +3,13 @@ <menu_item_call label="Dokun" name="Object Touch"/> <menu_item_call label="Düzenle" name="Edit..."/> <menu_item_call label="İnşa Et" name="Build"/> - <menu_item_call label="Bağlantı kümelerinde göster" name="show_in_linksets"/> - <menu_item_call label="Karakterlerde göster" name="show_in_characters"/> <menu_item_call label="Aç" name="Open"/> <menu_item_call label="Buraya Otur" name="Object Sit"/> <menu_item_call label="Kalk" name="Object Stand Up"/> <menu_item_call label="Nesne Profili" name="Object Inspect"/> <menu_item_call label="Yakınlaştır" name="Zoom In"/> + <menu_item_call label="Bağlantı kümelerinde göster" name="show_in_linksets"/> + <menu_item_call label="Karakterlerde göster" name="show_in_characters"/> <context_menu label="Üzerine Koy" name="Put On"> <menu_item_call label="Giy" name="Wear"/> <menu_item_call label="Ekle" name="Add"/> @@ -26,4 +26,5 @@ <menu_item_call label="Öde" name="Pay..."/> <menu_item_call label="Satın Al" name="Buy..."/> <menu_item_call label="Sil" name="Delete"/> + <menu_item_call label="Parçacık Sahibini Engelle" name="Mute Particle"/> </context_menu> diff --git a/indra/newview/skins/default/xui/tr/menu_url_agent.xml b/indra/newview/skins/default/xui/tr/menu_url_agent.xml index b14a0509bf..109cd62495 100755 --- a/indra/newview/skins/default/xui/tr/menu_url_agent.xml +++ b/indra/newview/skins/default/xui/tr/menu_url_agent.xml @@ -3,6 +3,7 @@ <menu_item_call label="Profili Göster" name="show_agent"/> <menu_item_call label="Aİ Gönder..." name="send_im"/> <menu_item_call label="Arkadaş Ekle..." name="add_friend"/> + <menu_item_call label="Arkadaşı Çıkar..." name="remove_friend"/> <menu_item_call label="Adı panoya kopyala" name="url_copy_label"/> <menu_item_call label="SLurl'yi Panoya Kopyala" name="url_copy"/> </context_menu> diff --git a/indra/newview/skins/default/xui/tr/menu_url_objectim.xml b/indra/newview/skins/default/xui/tr/menu_url_objectim.xml index 00fa3c27c2..ae68669605 100755 --- a/indra/newview/skins/default/xui/tr/menu_url_objectim.xml +++ b/indra/newview/skins/default/xui/tr/menu_url_objectim.xml @@ -1,6 +1,7 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> <context_menu name="Url Popup"> <menu_item_call label="Nesne Profili..." name="show_object"/> + <menu_item_call label="Engelle..." name="block_object"/> <menu_item_call label="Haritada Göster" name="show_on_map"/> <menu_item_call label="Nesne Konumuna Işınla" name="teleport_to_object"/> <menu_item_call label="Nesne Adını panoya kopyala" name="url_copy_label"/> diff --git a/indra/newview/skins/default/xui/tr/menu_viewer.xml b/indra/newview/skins/default/xui/tr/menu_viewer.xml index 35485bb292..4236f91636 100755 --- a/indra/newview/skins/default/xui/tr/menu_viewer.xml +++ b/indra/newview/skins/default/xui/tr/menu_viewer.xml @@ -16,7 +16,10 @@ <menu_item_call label="Beni Anime Etmeyi Durdur" name="Stop Animating My Avatar"/> <menu_item_call label="Yürü / koş / uç..." name="Walk / run / fly"/> </menu> - <menu label="Durum" name="Status"/> + <menu label="Durum" name="Status"> + <menu_item_check label="Uzakta" name="Away"/> + <menu_item_check label="Rahatsız Etme" name="Do Not Disturb"/> + </menu> <menu_item_call label="L$ Satın Al..." name="Buy and Sell L$"/> <menu_item_call label="Satıcı Giden Kutusu..." name="MerchantOutbox"/> <menu_item_call label="Hesap kontrol paneli..." name="Manage My Account"/> @@ -30,6 +33,7 @@ <menu_item_check label="Sohbetler..." name="Conversations"/> <menu_item_check label="Yakındaki Sohbet..." name="Nearby Chat"/> <menu_item_check label="Konuş" name="Speak"/> + <menu_item_check label="Sohbet Günlüğü..." name="Conversation Log..."/> <menu label="Ses şekillendirme" name="VoiceMorphing"> <menu_item_check label="Ses şekillendirme yok" name="NoVoiceMorphing"/> <menu_item_check label="Önizleme..." name="Preview"/> @@ -40,6 +44,7 @@ <menu_item_check label="Gruplar" name="My Groups"/> <menu_item_check label="Yakındaki kişiler" name="Active Speakers"/> <menu_item_call label="Engelleme Listesi" name="Block List"/> + <menu_item_check label="Rahatsız Etme" name="Do Not Disturb"/> </menu> <menu label="Dünya" name="World"> <menu_item_call label="Bu Yeri Yer İmlerine Ekle" name="Create Landmark Here"/> @@ -108,6 +113,7 @@ <menu_item_call label="Sonraki Parçayı Dahil Et" name="Include Next Part"/> <menu_item_call label="Önceki Parçayı Dahil Et" name="Include Previous Part"/> </menu> + <menu_item_call label="Bağlantı kümeleri..." name="pathfinding_linkset_menu_item"/> <menu_item_call label="Seçime Odaklan" name="Focus on Selection"/> <menu_item_call label="Seçimi Yakınlaştır" name="Zoom to Selection"/> <menu label="Nesne" name="Object"> @@ -277,6 +283,7 @@ <menu_item_check label="Çerçeve Hızını Rastgele Seç" name="Randomize Framerate"/> <menu_item_check label="Düzenli Yavaş Çerçeve" name="Periodic Slow Frame"/> <menu_item_check label="Çerçeve Testi" name="Frame Test"/> + <menu_item_call label="Çerçeve Profili..." name="Frame Profile"/> </menu> <menu label="Meta Verileri İşle" name="Render Metadata"> <menu_item_check label="Sınırlama Kutuları" name="Bounding Boxes"/> @@ -311,9 +318,10 @@ <menu_item_check label="Eksenler" name="Axes"/> <menu_item_check label="Tanjant Temeli" name="Tangent Basis"/> <menu_item_call label="Seçilen Doku Bilgi Temeli" name="Selected Texture Info Basis"/> + <menu_item_call label="Seçilen Malzeme Bilgisi" name="Selected Material Info"/> <menu_item_check label="Telkafes" name="Wireframe"/> <menu_item_check label="Görünen Nesneler İçin Gölgeleme" name="Object-Object Occlusion"/> - <menu_item_check label="Işıklandırma ve Gölgeler" name="Advanced Lighting Model"/> + <menu_item_check label="Gelişmiş Aydınlatma Modeli" name="Advanced Lighting Model"/> <menu_item_check label="Güneş/Ay/Projektörlerden Gelen Gölgeler" name="Shadows from Sun/Moon/Projectors"/> <menu_item_check label="SSAO ve Gölge Yumuşatma" name="SSAO and Shadow Smoothing"/> <menu_item_check label="GL Hata Ayıklama" name="Debug GL"/> @@ -323,7 +331,6 @@ <menu_item_check label="Animasyon Dokuları" name="Animation Textures"/> <menu_item_check label="Dokuları Devre Dışı Bırak" name="Disable Textures"/> <menu_item_check label="Tam Çöz. Dokular" name="Rull Res Textures"/> - <menu_item_check label="Doku Atlas (deneysel)" name="Texture Atlas"/> <menu_item_check label="Eklenmiş Işıkları İşle" name="Render Attached Lights"/> <menu_item_check label="Eklenmiş Parçacıkları İşle" name="Render Attached Particles"/> <menu_item_check label="Parıldayan Nesneler Üzerine Gel" name="Hover Glow Objects"/> @@ -359,7 +366,6 @@ <menu_item_call label="Odaklayıcı Tutucunun Dökümünü Al" name="Dump Focus Holder"/> <menu_item_call label="Seçilen Nesne Bilgisini Yazdır" name="Print Selected Object Info"/> <menu_item_call label="Aracı Bilgisini Yazdır" name="Print Agent Info"/> - <menu_item_call label="Bellek İstatistikleri" name="Memory Stats"/> <menu_item_check label="Bölge Hata Ayıklama Konsolu" name="Region Debug Console"/> <menu_item_check label="SelectMgr İçin Hata Ayıklama" name="Debug SelectMgr"/> <menu_item_check label="Tıklamalar İçin Hata Ayıklama" name="Debug Clicks"/> diff --git a/indra/newview/skins/default/xui/tr/notifications.xml b/indra/newview/skins/default/xui/tr/notifications.xml index ad92a4b478..492178ab82 100755 --- a/indra/newview/skins/default/xui/tr/notifications.xml +++ b/indra/newview/skins/default/xui/tr/notifications.xml @@ -210,6 +210,14 @@ Bu Yetenek '[ROLE_NAME]' rolüne eklensin mi? Bu Yetenek '[ROLE_NAME]' rolüne eklensin mi? <usetemplate name="okcancelbuttons" notext="Hayır" yestext="Evet"/> </notification> + <notification name="EjectGroupMemberWarning"> + Gruptan [AVATAR_NAME] adlı üyeyi çıkarmak üzeresiniz. + <usetemplate ignoretext="Gruptan bir katılımcının çıkarılmasını doğrulayın" name="okcancelignore" notext="İptal" yestext="Çıkar"/> + </notification> + <notification name="EjectGroupMembersWarning"> + Gruptan [COUNT] üyeyi çıkarmak üzeresiniz. + <usetemplate ignoretext="Gruptan birden çok üyenin çıkarılmasını doğrulayın" name="okcancelignore" notext="İptal" yestext="Çıkar"/> + </notification> <notification name="AttachmentDrop"> Aksesuarınızı çıkarmak üzeresiniz. Devam etmek istediğinize emin misiniz? @@ -1111,7 +1119,7 @@ bu simdeki TÜM ARAZİLERDEN SİLMEK istediğinize emin misiniz? Lütfen daha yüksek bir tutar girin. </notification> <notification name="ConfirmItemDeleteHasLinks"> - Seçtiğiniz öğelerden en az birinin kendisine işaret eden bağlantılı öğeler var. Bu öğeyi silerseniz, bağlantıları kalıcı olarak çalışmaz hale gelecek. Önce bağlantıları silmeniz önemle tavsiye edilir. + Öğelerden en az birinde kendisine işaret eden bağlantılar var. Bu öğeyi silerseniz, bağlantıları kalıcı olarak çalışmaz hale gelecek. Önce bağlantıları silmeniz önemle tavsiye edilir. Bu öğeleri silmek istediğinize emin misiniz? <usetemplate name="okcancelbuttons" notext="İptal" yestext="Tamam"/> @@ -1479,14 +1487,44 @@ Sürüm [VERSION] [[RELEASE_NOTES_FULL_URL] Bu güncelleme hakkında ayrıntıl <usetemplate name="okcancelbuttons" notext="Sonra..." yestext="Şimdi kur ve [APP_NAME] uygulamasını yeniden başlat"/> </notification> <notification name="RequiredUpdateDownloadedVerboseDialog"> - Gerekli bir yazılım güncellemesini karşıdan yükledik. -Sürüm [VERSION] + Gerekli bir yazılım güncellemesi indirdik. +Sürüm [VERSION] [[INFO_URL] Bu güncelleme hakkında ayrıntılı bilgi] -Güncellemeyi kurmak için [APP_NAME] uygulamasını yeniden başlatmalısınız. +Güncellemeyi yüklemek için [APP_NAME] uygulamasını yeniden başlatmalısınız. <usetemplate name="okbutton" yestext="Tamam"/> </notification> <notification name="RequiredUpdateDownloadedDialog"> - Güncellemeyi kurmak için [APP_NAME] uygulamasını yeniden başlatmalısınız. + Güncellemeyi yüklemek için [APP_NAME] uygulamasını yeniden başlatmalısınız. +[[INFO_URL] Bu güncelleme hakkında bilgi] + <usetemplate name="okbutton" yestext="Tamam"/> + </notification> + <notification name="OtherChannelDownloadBackgroundTip"> + [APP_NAME] kurulumunuz için bir güncelleme indirdik. +Sürüm [VERSION] +Bu deneysel görüntüleyicinin yerini bir [NEW_CHANNEL] görüntüleyici aldı; +bkz. [bu güncelleme hakkında bilgi için [INFO_URL]] + <usetemplate name="okcancelbuttons" notext="Sonra..." yestext="Şimdi yükle ve [APP_NAME] uygulamasını yeniden başlat"/> + </notification> + <notification name="OtherChannelDownloadBackgroundDialog"> + [APP_NAME] kurulumunuz için bir güncelleme indirdik. +Sürüm [VERSION] +Bu deneysel görüntüleyicinin yerini bir [NEW_CHANNEL] görüntüleyici aldı; +bkz. [[INFO_URL] Bu güncelleme hakkında bilgi] + <usetemplate name="okcancelbuttons" notext="Sonra..." yestext="Şimdi yükle ve [APP_NAME] uygulamasını yeniden başlat"/> + </notification> + <notification name="OtherChannelRequiredUpdateDownloadedVerboseDialog"> + Gerekli bir yazılım güncellemesi indirdik. +Sürüm [VERSION] +Bu deneysel görüntüleyicinin yerini bir [NEW_CHANNEL] görüntüleyici aldı; +bkz. [[INFO_URL] Bu güncelleme hakkında bilgi] + +Güncellemeyi yüklemek için [APP_NAME] uygulamasını yeniden başlatmalısınız. + <usetemplate name="okbutton" yestext="Tamam"/> + </notification> + <notification name="OtherChannelRequiredUpdateDownloadedDialog"> + Güncellemeyi yüklemek için [APP_NAME] uygulamasını yeniden başlatmalısınız. +Bu deneysel görüntüleyicinin yerini bir [NEW_CHANNEL] görüntüleyici aldı; +bkz. [[INFO_URL] Bu güncelleme hakkında bilgi] <usetemplate name="okbutton" yestext="Tamam"/> </notification> <notification name="DeedObjectToGroup"> @@ -1537,6 +1575,10 @@ Güncellemeyi kurmak için [APP_NAME] uygulamasını yeniden başlatmalısınız Gruptan ayrılmak istiyor musunuz? <usetemplate name="okcancelbuttons" notext="İptal" yestext="Tamam"/> </notification> + <notification name="OwnerCannotLeaveGroup"> + Gruptan ayrılınamıyor. Gruptan ayrılamazsınız çünkü grubun son sahibisiniz. Lütfen önce sahip rolüne başka bir üye atayın. + <usetemplate name="okbutton" yestext="Tamam"/> + </notification> <notification name="ConfirmKick"> Tüm Sakinleri GERÇEKTEN ağ dışına çıkarmak istiyor musunuz? <usetemplate name="okcancelbuttons" notext="İptal Et" yestext="Tüm Sakinleri Çıkar"/> @@ -2396,9 +2438,7 @@ Lütfen tek bir nesne seçin. 'Işınla' seçimini yapabilirsiniz.) </notification> <notification name="TeleportToPerson"> - '[NAME]' gibi sakinlerle bağlantıya geçmek için "Kişiler" düğmesine tıklayın, açılan pencereden bir Sakin seçin ve sonra - pencerenin altında 'Anlık İleti" üzerine tıklayın. - (Listede adlarına çift tıklayarak veya sağ tıklayıp "Anlık İleti"yi seçerek de bunu yapabilirsiniz.) + Biriyle özel bir sohbet başlatmak için, avatarlarına sağ tıklayın ve menüden "Aİ" seçimini yapın. </notification> <notification name="CantSelectLandFromMultipleRegions"> Sunucunun sınırları dışındaki arazi seçilemez. @@ -2772,6 +2812,15 @@ Eğer hesabınıza neden erişmek istediğini tam olarak anlamıyorsanız, eriş <button name="Deny" text="Reddet"/> </form> </notification> + <notification name="UnknownScriptQuestion"> + '[NAME]' tarafından sahip olunan bir nesne olan '<nolink>[OBJECTNAME]</nolink>' tarafından istenen çalışma zamanı komut dosyası izni görüntüleyici tarafından tanınmadı ve verilemez. + +Bu izni vermek için lütfen [DOWNLOADURL] adresinden görüntüleyicinizi en son sürüme güncelleyin. + <form name="form"> + <button name="Deny" text="Tamam"/> + <button name="Mute" text="Engelle"/> + </form> + </notification> <notification name="ScriptDialog"> [NAME] adlı kişiye ait '<nolink>[TITLE]</nolink>' [MESSAGE] diff --git a/indra/newview/skins/default/xui/tr/panel_people.xml b/indra/newview/skins/default/xui/tr/panel_people.xml index 08efd0aa61..b499ec8307 100755 --- a/indra/newview/skins/default/xui/tr/panel_people.xml +++ b/indra/newview/skins/default/xui/tr/panel_people.xml @@ -49,6 +49,9 @@ Birlikte takılacak kişiler mi arıyorsunuz? [secondlife:///app/worldmap Dünya <menu_button name="plus_btn" tool_tip="Gruba katıl/yeni grup oluştur"/> <dnd_button name="minus_btn" tool_tip="Seçilen gruptan ayrıl"/> </panel> + <text name="groupcount"> + [COUNT] gruba üyesiniz, daha [REMAINING] gruba üye olabilirsiniz. + </text> </panel> <panel label="SON" name="recent_panel"> <panel label="bottom_panel" name="recent_buttons_panel"> diff --git a/indra/newview/skins/default/xui/tr/panel_preferences_chat.xml b/indra/newview/skins/default/xui/tr/panel_preferences_chat.xml index aaeebdfe6e..d46f3e08cc 100755 --- a/indra/newview/skins/default/xui/tr/panel_preferences_chat.xml +++ b/indra/newview/skins/default/xui/tr/panel_preferences_chat.xml @@ -1,6 +1,6 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> <panel label="Metin Sohbeti" name="chat"> - <panel> + <panel name="general_chat_settings"> <check_box initial_value="true" label="Sohbet sırasında yazma animasyonunu oynat" name="play_typing_animation"/> <check_box label="Çevrimdışı olduğunda Aİ'ler e-posta ile bana gönderilsin" name="send_im_to_email"/> <check_box label="Sadece arkadaşlar ve gruplar beni arasın veya Aİ göndersin" name="voice_call_friends_only_check"/> @@ -14,19 +14,17 @@ </combo_box> <check_box label="Balon Sohbeti" name="bubble_text_chat"/> </panel> - <panel> - <text name="notifications"> - Bildirimler - </text> + <panel name="im_notification_settings"> <text name="friend_ims"> Arkadaş Aİ'leri: </text> <combo_box name="FriendIMOptions"> <item label="Sohbetler penceresini aç" name="OpenConversationsWindow" value="openconversations"/> - <item label="Mesajı aç" name="PopUpMessage" value="toast"/> + <item label="Mesajı açılır pencerede göster" name="PopUpMessage" value="toast"/> <item label="Araç çubuğu düğmesi yanıp sönsün" name="FlashToolbarButton" value="flash"/> - <item label="Hiçbiri" name="None" value="none"/> + <item label="Eylem yok" name="NoAction" value="noaction"/> </combo_box> + <check_box label="Sesi çal" name="play_sound_friend_im"/> <text name="non_friend_ims"> Arkadaş harici Aİ'ler: </text> @@ -34,40 +32,54 @@ <item label="Sohbetler penceresini aç" name="OpenConversationsWindow" value="openconversations"/> <item label="Mesajı açılır pencerede göster" name="PopUpMessage" value="toast"/> <item label="Araç çubuğu düğmesi yanıp sönsün" name="FlashToolbarButton" value="flash"/> - <item label="Hiçbiri" name="None" value="none"/> + <item label="Eylem yok" name="NoAction" value="noaction"/> </combo_box> + <check_box label="Sesi çal" name="play_sound_non_friend_im"/> <text name="conference_ims"> Konferans Aİ'leri: </text> <combo_box name="ConferenceIMOptions"> <item label="Sohbetler penceresini aç" name="OpenConversationsWindow" value="openconversations"/> - <item label="Mesajı aç" name="PopUpMessage" value="toast"/> + <item label="Mesajı açılır pencerede göster" name="PopUpMessage" value="toast"/> <item label="Araç çubuğu düğmesi yanıp sönsün" name="FlashToolbarButton" value="flash"/> - <item label="Hiçbiri" name="None" value="none"/> + <item label="Eylem yok" name="NoAction" value="noaction"/> </combo_box> + <check_box label="Sesi çal" name="play_sound_conference_im"/> <text name="group_chat"> Grup sohbeti: </text> <combo_box name="GroupChatOptions"> <item label="Sohbetler penceresini aç" name="OpenConversationsWindow" value="openconversations"/> - <item label="Mesajı aç" name="PopUpMessage" value="toast"/> + <item label="Mesajı açılır pencerede göster" name="PopUpMessage" value="toast"/> <item label="Araç çubuğu düğmesi yanıp sönsün" name="FlashToolbarButton" value="flash"/> - <item label="Hiçbiri" name="None" value="none"/> + <item label="Eylem yok" name="NoAction" value="noaction"/> </combo_box> + <check_box label="Sesi çal" name="play_sound_group_chat_im"/> <text name="nearby_chat"> Yakındaki sohbet: </text> <combo_box name="NearbyChatOptions"> <item label="Sohbetler penceresini aç" name="OpenConversationsWindow" value="openconversations"/> - <item label="Mesajı aç" name="PopUpMessage" value="toast"/> + <item label="Mesajı açılır pencerede göster" name="PopUpMessage" value="toast"/> + <item label="Araç çubuğu düğmesi yanıp sönsün" name="FlashToolBarButton" value="flash"/> + <item label="Eylem yok" name="NoAction" value="noaction"/> + </combo_box> + <check_box label="Sesi çal" name="play_sound_nearby_chat_im"/> + <text name="object_ims"> + Nesne Aİ'leri: + </text> + <combo_box name="ObjectIMOptions"> + <item label="Sohbetler penceresini aç" name="OpenConversationsWindow" value="openconversations"/> + <item label="Mesajı açılır pencerede göster" name="PopUpMessage" value="toast"/> <item label="Araç çubuğu düğmesi yanıp sönsün" name="FlashToolBarButton" value="flash"/> - <item label="Hiçbiri" name="None" value="none"/> + <item label="Eylem yok" name="NoAction" value="noaction"/> </combo_box> + <check_box label="Sesi çal" name="play_sound_object_im"/> <text name="notifications_alert"> Tüm bildirimleri geçici olarak durdurmak için İletişim Kur > Rahatsız Etme seçeneğini kullanın. </text> </panel> - <panel> + <panel name="play_sound_settings"> <text name="play_sound"> Sesi çal: </text> @@ -76,7 +88,7 @@ <check_box label="Işınlama teklifi" name="teleport_offer"/> <check_box label="Envanter teklifi" name="inventory_offer"/> </panel> - <panel> + <panel name="log_settings"> <button label="Günlüğü temizle..." name="clear_log"/> <button label="Dökümleri sil..." name="delete_transcripts"/> <button label="Gözat..." label_selected="Gözat" name="log_path_button"/> diff --git a/indra/newview/skins/default/xui/tr/panel_preferences_graphics1.xml b/indra/newview/skins/default/xui/tr/panel_preferences_graphics1.xml index ddb83ffc69..25c9e966c7 100755 --- a/indra/newview/skins/default/xui/tr/panel_preferences_graphics1.xml +++ b/indra/newview/skins/default/xui/tr/panel_preferences_graphics1.xml @@ -30,7 +30,7 @@ <check_box initial_value="true" label="Yerel Işıklar" name="LocalLights"/> <check_box initial_value="true" label="Temel gölgeleyiciler" name="BasicShaders" tool_tip="Bu seçeneğin devre dışı bırakılması bazı grafik kartlarının sürücülerinin kilitlenmesini önleyebilir"/> <check_box initial_value="true" label="Atmosferik gölgeleyiciler" name="WindLightUseAtmosShaders"/> - <check_box initial_value="true" label="Işıklandırma ve Gölgeler" name="UseLightShaders"/> + <check_box initial_value="true" label="Gelişmiş Aydınlatma Modeli" name="UseLightShaders"/> <check_box initial_value="true" label="Ortam Gölgeleme" name="UseSSAO"/> <check_box initial_value="true" label="Alan Derinliği" name="UseDoF"/> <text name="shadows_label"> diff --git a/indra/newview/skins/default/xui/tr/panel_preferences_setup.xml b/indra/newview/skins/default/xui/tr/panel_preferences_setup.xml index 9d03d9b01d..2039761748 100755 --- a/indra/newview/skins/default/xui/tr/panel_preferences_setup.xml +++ b/indra/newview/skins/default/xui/tr/panel_preferences_setup.xml @@ -29,6 +29,7 @@ <combo_box.item label="Otomatik olarak kurulsun" name="Install_automatically"/> <combo_box.item label="Güncelleştirmeler manuel olarak karşıdan yüklensin ve kurulsun" name="Install_manual"/> </combo_box> + <check_box label="Sürüm adaylarına güncelleme yapmaya gönüllü" name="update_willing_to_test"/> <text name="Proxy Settings:"> Proxy Ayarları: </text> diff --git a/indra/newview/skins/default/xui/tr/panel_script_ed.xml b/indra/newview/skins/default/xui/tr/panel_script_ed.xml index 7aa1da6fb2..79cd86c3f0 100755 --- a/indra/newview/skins/default/xui/tr/panel_script_ed.xml +++ b/indra/newview/skins/default/xui/tr/panel_script_ed.xml @@ -34,6 +34,7 @@ <menu_item_call label="Tümünü Seç" name="Select All"/> <menu_item_call label="Seçimi Kaldır" name="Deselect"/> <menu_item_call label="Ara / Değiştir..." name="Search / Replace..."/> + <menu_item_call label="Şu satıra git:" name="Go to line..."/> </menu> <menu label="Yardım" name="Help"> <menu_item_call label="Yardım..." name="Help..."/> diff --git a/indra/newview/skins/default/xui/tr/panel_tools_texture.xml b/indra/newview/skins/default/xui/tr/panel_tools_texture.xml new file mode 100644 index 0000000000..2ce7c9c11f --- /dev/null +++ b/indra/newview/skins/default/xui/tr/panel_tools_texture.xml @@ -0,0 +1,116 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<panel label="Doku" name="Texture"> + <panel.string name="string repeats per meter"> + Metrede Kaç Kez Tekrarlandığı + </panel.string> + <panel.string name="string repeats per face"> + Bir Yüzde Kaç Kez Tekrarlandığı + </panel.string> + <text name="color label"> + Renk + </text> + <color_swatch label="" name="colorswatch" tool_tip="Renk seçiciyi açmak için tıklayın"/> + <text name="color trans"> + Saydamlık % + </text> + <text name="glow label"> + Parıltı + </text> + <check_box label="Tam Parlak" name="checkbox fullbright"/> + <combo_box name="combobox matmedia"> + <combo_box.item label="Malzemeler" name="Materials"/> + <combo_box.item label="Ortam" name="Media"/> + </combo_box> + <combo_box name="combobox mattype"> + <combo_box.item label="Doku (yayılmış)" name="Texture (diffuse)"/> + <combo_box.item label="Yumruluk (normal)" name="Bumpiness (normal)"/> + <combo_box.item label="Parıldama (yansıtan)" name="Shininess (specular)"/> + </combo_box> + <texture_picker label="Doku" name="texture control" tool_tip="Bir resim seçmek için tıklayın"/> + <text name="label alphamode"> + Alfa modu + </text> + <combo_box name="combobox alphamode"> + <combo_box.item label="Hiçbiri" name="None"/> + <combo_box.item label="Alfa karıştırma" name="Alpha blending"/> + <combo_box.item label="Alfa maskeleme" name="Alpha masking"/> + <combo_box.item label="Yayımlatıcı maske" name="Emissive mask"/> + </combo_box> + <text name="label maskcutoff"> + Maske kesimi + </text> + <texture_picker label="Doku" name="bumpytexture control" tool_tip="Bir resim seçmek için tıklayın"/> + <text name="label bumpiness"> + Yumruluk + </text> + <combo_box name="combobox bumpiness"> + <combo_box.item label="Yok" name="None"/> + <combo_box.item label="Parlaklık" name="Brightness"/> + <combo_box.item label="Koyuluk" name="Darkness"/> + <combo_box.item label="damarlı ahşap" name="woodgrain"/> + <combo_box.item label="ağaç kabuğu" name="bark"/> + <combo_box.item label="tuğlalar" name="bricks"/> + <combo_box.item label="dama tahtası" name="checker"/> + <combo_box.item label="beton" name="concrete"/> + <combo_box.item label="sert çini" name="crustytile"/> + <combo_box.item label="kesilmiş taş" name="cutstone"/> + <combo_box.item label="diskler" name="discs"/> + <combo_box.item label="çakıl" name="gravel"/> + <combo_box.item label="petri kabı" name="petridish"/> + <combo_box.item label="dış kaplama" name="siding"/> + <combo_box.item label="taş çini" name="stonetile"/> + <combo_box.item label="stükko" name="stucco"/> + <combo_box.item label="vakum" name="suction"/> + <combo_box.item label="örgü" name="weave"/> + </combo_box> + <texture_picker label="Doku" name="shinytexture control" tool_tip="Bir resim seçmek için tıklayın"/> + <text name="label shininess"> + Parıldama + </text> + <combo_box name="combobox shininess"> + <combo_box.item label="Yok" name="None"/> + <combo_box.item label="Düşük" name="Low"/> + <combo_box.item label="Orta" name="Medium"/> + <combo_box.item label="Yüksek" name="High"/> + </combo_box> + <text name="label glossiness"> + Pürüzsüzlük + </text> + <text name="label environment"> + Ortam + </text> + <text name="label shinycolor"> + Renk + </text> + <color_swatch label="" name="shinycolorswatch" tool_tip="Renk seçiciyi açmak için tıklayın"/> + <text name="media_info"> + Varsa, seçilen ortamın URL'si burada yer alır + </text> + <button label="Seç..." name="add_media" tool_tip="Ortam Ekle"/> + <button label="Kaldır" name="delete_media" tool_tip="Bu ortam dokusunu sil"/> + <button label="Hizala" label_selected="Ortamı Hizala" name="button align" tool_tip="Ortam dokusunu hizala (önce yüklenmelidir)"/> + <text name="tex gen"> + Eşleştirme + </text> + <combo_box name="combobox texgen"> + <combo_box.item label="Varsayılan" name="Default"/> + <combo_box.item label="Planar" name="Planar"/> + </combo_box> + <spinner label="Yatay ölçek" name="TexScaleU"/> + <spinner label="Dikey ölçek" name="TexScaleV"/> + <spinner label="Metrede kaç kez tekrarlandığı" name="rptctrl"/> + <spinner label="Dönüş derecesi" name="TexRot"/> + <spinner label="Yatay ofset" name="TexOffsetU"/> + <spinner label="Dikey ofset" name="TexOffsetV"/> + <spinner label="Yatay ölçek" name="bumpyScaleU"/> + <spinner label="Dikey ölçek" name="bumpyScaleV"/> + <spinner label="Dönüş derecesi" name="bumpyRot"/> + <spinner label="Yatay ofset" name="bumpyOffsetU"/> + <spinner label="Dikey ofset" name="bumpyOffsetV"/> + <spinner label="Yatay ölçek" name="shinyScaleU"/> + <spinner label="Dikey ölçek" name="shinyScaleV"/> + <spinner label="Dönüş derecesi" name="shinyRot"/> + <spinner label="Yatay ofset" name="shinyOffsetU"/> + <spinner label="Dikey ofset" name="shinyOffsetV"/> + <check_box initial_value="false" label="Planar yüzleri hizala" name="checkbox planar align" tool_tip="Tüm seçili yüzeylerdeki dokuları son seçili yüzdekiyle hizalar. Planar doku eşleştirmesi gerektirir."/> +</panel> diff --git a/indra/newview/skins/default/xui/tr/role_actions.xml b/indra/newview/skins/default/xui/tr/role_actions.xml index 655ac64172..76ca58c319 100755 --- a/indra/newview/skins/default/xui/tr/role_actions.xml +++ b/indra/newview/skins/default/xui/tr/role_actions.xml @@ -25,7 +25,7 @@ </action_set> <action_set description="Bu yetenekler arasında parsel adını ve yayınlama ayarlarını, Bul dizinindeki görünürlük ile iniş noktası ve TP yönlendirme seçeneklerini değiştirme imkanları yer alır." name="Parcel Identity"> <action description="'Konumu Arama Sonuçlarında Göster' seçeneğini Aç/Kapa ve kategoriyi ayarla" longdescription="Arazi Hakkında > Seçenekler sekmesinden 'Konumu Arama Sonuçlarında Göster' seçeneğini Açın/Kapayın ve parsel kategorisini ayarlayın." name="land find places" value="17"/> - <action description="Parsel adını, açıklamasını ve "Konumu Arama Sonuçlarında Göster" ayarlarını değiştir" longdescription="Parsel adını, açıklamasını ve "Konumu Arama Sonuçlarında Göster" ayarlarını değiştirin. Bu işlem Arazi Hakkında > Seçenekler sekmesinde yapılır." name="land change identity" value="18"/> + <action description="Parsel adını, açıklamasını ve "Orta Seviyede İçerik" ayarlarını değiştir" longdescription="Parsel adını, açıklamasını ve "Orta Seviyede İçerik" ayarlarını değiştir. Bu işlem Arazi Hakkında > Seçenekler sekmesinde yapılır." name="land change identity" value="18"/> <action description="İniş noktasını ve ışınlama yönlendirmesini ayarlayın" longdescription="Bir grubun sahip olduğu parsel üzerinde, bu Yeteneğe sahip olan bir Roldeki Üyeler gelen ışınlanmaların varacağı iniş noktasını ve daha fazla kontrol için ışınlama yönlendirmesini ayarlayabilirler. Bu işlem Arazi Hakkında > Seçenekler sekmesinde yapılır." name="land set landing point" value="19"/> </action_set> <action_set description="Bu Yeteneklere 'Nesneleri Oluştur', 'Yüzeyi Düzenle', müzik ve ortam ayarları gibi parsel seçeneklerini etkileyen güçler de dahildir." name="Parcel Settings"> diff --git a/indra/newview/skins/default/xui/tr/strings.xml b/indra/newview/skins/default/xui/tr/strings.xml index 155dc8749a..c4b1530b2b 100755 --- a/indra/newview/skins/default/xui/tr/strings.xml +++ b/indra/newview/skins/default/xui/tr/strings.xml @@ -139,6 +139,9 @@ <string name="create_account_url"> http://join.secondlife.com/?sourceid=[sourceid] </string> + <string name="ViewerDownloadURL"> + http://secondlife.com/download + </string> <string name="LoginFailedViewerNotPermitted"> Kullandığınız görüntüleyici ile artık Second Life'a erişemezsiniz. Yeni bir görüntüleyiciyi karşıdan yüklemek için lütfen şu sayfayı ziyaret edin: http://secondlife.com/download @@ -448,6 +451,9 @@ Lütfen bir dakika içerisinde tekrar oturum açmayı deneyin. <string name="SLappAgentRequestFriend"> Arkadaşlık Talebi </string> + <string name="SLappAgentRemoveFriend"> + Arkadaşların Çıkarılması + </string> <string name="BUTTON_CLOSE_DARWIN"> Kapat (⌘W) </string> @@ -835,6 +841,9 @@ Lütfen bir dakika içerisinde tekrar oturum açmayı deneyin. <string name="multiple_textures"> Birden Çok </string> + <string name="use_texture"> + Dokuyu kullan + </string> <string name="texture_loading"> Yükleniyor... </string> @@ -934,6 +943,21 @@ Lütfen bir dakika içerisinde tekrar oturum açmayı deneyin. <string name="TeleportYourAgent"> Sizi ışınlama </string> + <string name="JoinAnExperience"> + Bir tecrübeye katıl + </string> + <string name="SilentlyManageEstateAccess"> + Gayri menkul erişim listelerini yönetirken uyarıları bastır + </string> + <string name="OverrideYourAnimations"> + Varsayılan animasyonlarınızı değiştirin + </string> + <string name="ScriptReturnObjects"> + Kendi adınıza nesneler iade edin + </string> + <string name="UnknownScriptPermission"> + (bilinmiyor)! + </string> <string name="SIM_ACCESS_PG"> Genel </string> @@ -1247,7 +1271,7 @@ Lütfen bir dakika içerisinde tekrar oturum açmayı deneyin. https://marketplace.[MARKETPLACE_DOMAIN_NAME]/ </string> <string name="MarketplaceURL_CreateStore"> - http://community.secondlife.com/t5/English-Knowledge-Base/Selling-in-the-Marketplace/ta-p/700193#Section_.4 + http://community.secondlife.com/t5/English-Knowledge-Base/Selling-in-the-Marketplace/ta-p/700193#Section_.3 </string> <string name="MarketplaceURL_Dashboard"> https://marketplace.[MARKETPLACE_DOMAIN_NAME]/merchants/store/dashboard @@ -1965,6 +1989,12 @@ Lütfen bir dakika içerisinde tekrar oturum açmayı deneyin. <string name="ATTACH_HUD_BOTTOM_RIGHT"> BÜG Sağ Alt </string> + <string name="ATTACH_NECK"> + Boyun + </string> + <string name="ATTACH_AVATAR_CENTER"> + Avatar Merkezi + </string> <string name="CursorPos"> Satır [LINE], Sütun [COLUMN] </string> @@ -2994,6 +3024,9 @@ Bu iletiyi almaya devam ederseniz, lütfen [SUPPORT_SITE] bölümüne başvurun. <string name="Hip Width"> Kalça Genişliği </string> + <string name="Hover"> + Üzerine getir + </string> <string name="In"> İçeri </string> @@ -5088,4 +5121,7 @@ Düzenleyici yolunu çift tırnakla çevrelemeyi deneyin. <string name="logging_calls_enabled_log_empty"> Günlüğü tutulmuş sohbet yok. Siz biriyle iletişime geçtikten sonra veya biri sizinle iletişime geçtikten sonra, burada bir günlük girişi gösterilir. </string> + <string name="loading_chat_logs"> + Yükleniyor... + </string> </strings> diff --git a/indra/newview/skins/default/xui/zh/floater_about.xml b/indra/newview/skins/default/xui/zh/floater_about.xml index 1193243c7e..2dfb35fa54 100755 --- a/indra/newview/skins/default/xui/zh/floater_about.xml +++ b/indra/newview/skins/default/xui/zh/floater_about.xml @@ -9,6 +9,8 @@ </floater.string> <floater.string name="AboutPosition"> 你的方位是 [POSITION_LOCAL_0,number,1], [POSITION_LOCAL_1,number,1], [POSITION_LOCAL_2,number,1],地區名:[REGION],主機:<nolink>[HOSTNAME]</nolink> ([HOSTIP]) +第二人生 URL:<nolink>[SLURL]</nolink> +(全域坐標:[POSITION_0,number,1], [POSITION_1,number,1], [POSITION_2,number,1]) [SERVER_VERSION] [SERVER_RELEASE_NOTES_URL] </floater.string> diff --git a/indra/newview/skins/default/xui/zh/floater_bulk_perms.xml b/indra/newview/skins/default/xui/zh/floater_bulk_perms.xml index 59751a3a46..c103ea938f 100755 --- a/indra/newview/skins/default/xui/zh/floater_bulk_perms.xml +++ b/indra/newview/skins/default/xui/zh/floater_bulk_perms.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> -<floater name="floaterbulkperms" title="編輯內容物權限"> +<floater name="floaterbulkperms" title="調整內容物權限"> <floater.string name="nothing_to_modify_text"> 選擇未包含可編輯的內容物。 </floater.string> @@ -24,7 +24,7 @@ <button label="√ 全部" name="check_all"/> <button label="清除" label_selected="無" name="check_none"/> <text name="newperms"> - 新內容物權限 + 調整內容物權限: </text> <text name="GroupLabel"> 群組: @@ -40,6 +40,7 @@ <check_box label="修改" name="next_owner_modify"/> <check_box label="恚庨" name="next_owner_copy"/> <check_box initial_value="true" label="轉移" name="next_owner_transfer" tool_tip="下一個所有人可贈送或轉售這個物件"/> - <button label="確定" name="apply"/> + <button label="確定" name="ok"/> + <button label="套用" name="apply"/> <button label="取消" name="close"/> </floater> diff --git a/indra/newview/skins/default/xui/zh/floater_goto_line.xml b/indra/newview/skins/default/xui/zh/floater_goto_line.xml new file mode 100644 index 0000000000..e0215aef8a --- /dev/null +++ b/indra/newview/skins/default/xui/zh/floater_goto_line.xml @@ -0,0 +1,7 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<floater name="script goto" title="前往某行數"> + <button label="確定" label_selected="確定" name="goto_btn"/> + <text name="txt"> + 前往某行數 + </text> +</floater> diff --git a/indra/newview/skins/default/xui/zh/floater_im_session.xml b/indra/newview/skins/default/xui/zh/floater_im_session.xml index d63c5507db..864af2e592 100755 --- a/indra/newview/skins/default/xui/zh/floater_im_session.xml +++ b/indra/newview/skins/default/xui/zh/floater_im_session.xml @@ -34,13 +34,11 @@ <layout_panel name="body_panel"> <layout_stack name="im_panels"> <layout_panel name="right_part_holder"> - <panel name="trnsAndChat_panel"> - <layout_stack name="translate_and_chat_stack"> - <layout_panel name="translate_chat_checkbox_lp"> - <check_box label="翻譯聊天內容" name="translate_chat_checkbox"/> - </layout_panel> - </layout_stack> - </panel> + <layout_stack name="translate_and_chat_stack"> + <layout_panel name="translate_chat_checkbox_lp"> + <check_box label="翻譯聊天內容" name="translate_chat_checkbox"/> + </layout_panel> + </layout_stack> </layout_panel> </layout_stack> </layout_panel> diff --git a/indra/newview/skins/default/xui/zh/floater_pathfinding_console.xml b/indra/newview/skins/default/xui/zh/floater_pathfinding_console.xml index d0978b8b01..be009b54d8 100755 --- a/indra/newview/skins/default/xui/zh/floater_pathfinding_console.xml +++ b/indra/newview/skins/default/xui/zh/floater_pathfinding_console.xml @@ -71,7 +71,7 @@ <text name="show_label"> 顯示: </text> - <check_box label="測試" name="show_world"/> + <check_box label="世界" name="show_world"/> <check_box label="僅限可移動的" name="show_world_movables_only"/> <check_box label="導航網面" name="show_navmesh"/> <text name="show_walkability_label"> diff --git a/indra/newview/skins/default/xui/zh/menu_attachment_other.xml b/indra/newview/skins/default/xui/zh/menu_attachment_other.xml index 885c4b9add..41b3409627 100755 --- a/indra/newview/skins/default/xui/zh/menu_attachment_other.xml +++ b/indra/newview/skins/default/xui/zh/menu_attachment_other.xml @@ -11,7 +11,9 @@ <menu_item_call label="凍結" name="Freeze..."/> <menu_item_call label="踢出" name="Eject..."/> <menu_item_call label="材質除錯" name="Debug..."/> + <menu_item_call label="傾印 XML" name="Dump XML"/> <menu_item_call label="放大" name="Zoom In"/> <menu_item_call label="支付" name="Pay..."/> <menu_item_call label="物件檔案" name="Object Inspect"/> + <menu_item_call label="封鎖粒子所有人" name="Mute Particle"/> </context_menu> diff --git a/indra/newview/skins/default/xui/zh/menu_attachment_self.xml b/indra/newview/skins/default/xui/zh/menu_attachment_self.xml index c14a98c64b..eb1bad0ca2 100755 --- a/indra/newview/skins/default/xui/zh/menu_attachment_self.xml +++ b/indra/newview/skins/default/xui/zh/menu_attachment_self.xml @@ -12,5 +12,7 @@ <menu_item_call label="我的群組" name="Groups..."/> <menu_item_call label="我的個人檔案" name="Profile..."/> <menu_item_call label="材質除錯" name="Debug..."/> + <menu_item_call label="傾印 XML" name="Dump XML"/> <menu_item_call label="丟棄" name="Drop"/> + <menu_item_call label="封鎖粒子所有人" name="Mute Particle"/> </context_menu> diff --git a/indra/newview/skins/default/xui/zh/menu_avatar_other.xml b/indra/newview/skins/default/xui/zh/menu_avatar_other.xml index 1d02464748..dc035bafa0 100755 --- a/indra/newview/skins/default/xui/zh/menu_avatar_other.xml +++ b/indra/newview/skins/default/xui/zh/menu_avatar_other.xml @@ -11,6 +11,8 @@ <menu_item_call label="凍結" name="Freeze..."/> <menu_item_call label="踢出" name="Eject..."/> <menu_item_call label="材質除錯" name="Debug..."/> + <menu_item_call label="傾印 XML" name="Dump XML"/> <menu_item_call label="放大" name="Zoom In"/> <menu_item_call label="支付" name="Pay..."/> + <menu_item_call label="封鎖粒子所有人" name="Mute Particle"/> </context_menu> diff --git a/indra/newview/skins/default/xui/zh/menu_avatar_self.xml b/indra/newview/skins/default/xui/zh/menu_avatar_self.xml index 32757bbff6..68d0600141 100755 --- a/indra/newview/skins/default/xui/zh/menu_avatar_self.xml +++ b/indra/newview/skins/default/xui/zh/menu_avatar_self.xml @@ -29,4 +29,6 @@ <menu_item_call label="我的群組" name="Groups..."/> <menu_item_call label="我的個人檔案" name="Profile..."/> <menu_item_call label="材質除錯" name="Debug..."/> + <menu_item_call label="傾印 XML" name="Dump XML"/> + <menu_item_call label="封鎖粒子所有人" name="Mute Particle"/> </context_menu> diff --git a/indra/newview/skins/default/xui/zh/menu_conversation.xml b/indra/newview/skins/default/xui/zh/menu_conversation.xml index 507255d0c0..adfeefc337 100644 --- a/indra/newview/skins/default/xui/zh/menu_conversation.xml +++ b/indra/newview/skins/default/xui/zh/menu_conversation.xml @@ -3,6 +3,7 @@ <menu_item_call label="關閉交談" name="close_conversation"/> <menu_item_call label="開啟語音交談" name="open_voice_conversation"/> <menu_item_call label="切斷語音交談" name="disconnect_from_voice"/> + <menu_item_call label="關閉所選" name="close_selected_conversations"/> <menu_item_call label="察看檔案" name="view_profile"/> <menu_item_call label="IM" name="im"/> <menu_item_call label="發出瞬間傳送邀請" name="offer_teleport"/> diff --git a/indra/newview/skins/default/xui/zh/menu_land.xml b/indra/newview/skins/default/xui/zh/menu_land.xml index a87ab77dd0..3ad9c0ab31 100755 --- a/indra/newview/skins/default/xui/zh/menu_land.xml +++ b/indra/newview/skins/default/xui/zh/menu_land.xml @@ -6,4 +6,5 @@ <menu_item_call label="購買通行權" name="Land Buy Pass"/> <menu_item_call label="建造" name="Create"/> <menu_item_call label="編輯地形" name="Edit Terrain"/> + <menu_item_call label="封鎖粒子所有人" name="Mute Particle"/> </context_menu> diff --git a/indra/newview/skins/default/xui/zh/menu_login.xml b/indra/newview/skins/default/xui/zh/menu_login.xml index c327b132a1..1d3d771efb 100755 --- a/indra/newview/skins/default/xui/zh/menu_login.xml +++ b/indra/newview/skins/default/xui/zh/menu_login.xml @@ -18,7 +18,13 @@ <menu_item_call label="顯示 TOS" name="TOS"/> <menu_item_call label="顯示嚴重訊息" name="Critical"/> <menu_item_call label="網頁內容浮動視窗除錯測試" name="Web Content Floater Debug Test"/> - <menu label="設定記錄細節" name="Set Logging Level"/> + <menu label="設定記錄細節" name="Set Logging Level"> + <menu_item_check label="除錯" name="Debug"/> + <menu_item_check label="資訊" name="Info"/> + <menu_item_check label="警告" name="Warning"/> + <menu_item_check label="錯誤" name="Error"/> + <menu_item_check label="無" name="None"/> + </menu> <menu_item_check label="顯示網格挑選器" name="Show Grid Picker"/> <menu_item_call label="顯示通知控制台" name="Show Notifications Console"/> </menu> diff --git a/indra/newview/skins/default/xui/zh/menu_mute_particle.xml b/indra/newview/skins/default/xui/zh/menu_mute_particle.xml new file mode 100644 index 0000000000..fbde9b435d --- /dev/null +++ b/indra/newview/skins/default/xui/zh/menu_mute_particle.xml @@ -0,0 +1,5 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<!-- *NOTE: See also menu_attachment_other.xml --> +<context_menu name="Mute Particle Pie"> + <menu_item_call label="封鎖粒子所有人" name="Mute Particle"/> +</context_menu> diff --git a/indra/newview/skins/default/xui/zh/menu_object.xml b/indra/newview/skins/default/xui/zh/menu_object.xml index 4282c1e131..f6657d876e 100755 --- a/indra/newview/skins/default/xui/zh/menu_object.xml +++ b/indra/newview/skins/default/xui/zh/menu_object.xml @@ -3,13 +3,13 @@ <menu_item_call label="觸碰" name="Object Touch"/> <menu_item_call label="編輯" name="Edit..."/> <menu_item_call label="建造" name="Build"/> - <menu_item_call label="在聯結集裡顯示" name="show_in_linksets"/> - <menu_item_call label="在角色中顯示" name="show_in_characters"/> <menu_item_call label="打開" name="Open"/> <menu_item_call label="坐在這裡" name="Object Sit"/> <menu_item_call label="起立" name="Object Stand Up"/> <menu_item_call label="物件檔案" name="Object Inspect"/> <menu_item_call label="放大" name="Zoom In"/> + <menu_item_call label="在聯結集裡顯示" name="show_in_linksets"/> + <menu_item_call label="在角色中顯示" name="show_in_characters"/> <context_menu label="穿上" name="Put On"> <menu_item_call label="穿上" name="Wear"/> <menu_item_call label="添加" name="Add"/> @@ -26,4 +26,5 @@ <menu_item_call label="支付" name="Pay..."/> <menu_item_call label="購買" name="Buy..."/> <menu_item_call label="刪除" name="Delete"/> + <menu_item_call label="封鎖粒子所有人" name="Mute Particle"/> </context_menu> diff --git a/indra/newview/skins/default/xui/zh/menu_url_agent.xml b/indra/newview/skins/default/xui/zh/menu_url_agent.xml index 72629822d4..752634dc6b 100755 --- a/indra/newview/skins/default/xui/zh/menu_url_agent.xml +++ b/indra/newview/skins/default/xui/zh/menu_url_agent.xml @@ -3,6 +3,7 @@ <menu_item_call label="察看檔案" name="show_agent"/> <menu_item_call label="送出 IM..." name="send_im"/> <menu_item_call label="加為朋友..." name="add_friend"/> + <menu_item_call label="移除朋友…" name="remove_friend"/> <menu_item_call label="覆製名稱到剪貼簿" name="url_copy_label"/> <menu_item_call label="覆製 SLurl 到剪貼簿" name="url_copy"/> </context_menu> diff --git a/indra/newview/skins/default/xui/zh/menu_url_objectim.xml b/indra/newview/skins/default/xui/zh/menu_url_objectim.xml index 9f3a9d58ff..ac366f92ef 100755 --- a/indra/newview/skins/default/xui/zh/menu_url_objectim.xml +++ b/indra/newview/skins/default/xui/zh/menu_url_objectim.xml @@ -1,6 +1,7 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> <context_menu name="Url Popup"> <menu_item_call label="物件檔案..." name="show_object"/> + <menu_item_call label="封鎖…" name="block_object"/> <menu_item_call label="顯示在地圖上" name="show_on_map"/> <menu_item_call label="瞬間傳送到物件位置" name="teleport_to_object"/> <menu_item_call label="覆製物件名稱到剪貼簿" name="url_copy_label"/> diff --git a/indra/newview/skins/default/xui/zh/menu_viewer.xml b/indra/newview/skins/default/xui/zh/menu_viewer.xml index d4844b191b..b267bda2bb 100755 --- a/indra/newview/skins/default/xui/zh/menu_viewer.xml +++ b/indra/newview/skins/default/xui/zh/menu_viewer.xml @@ -16,7 +16,10 @@ <menu_item_call label="停止我身上的動作" name="Stop Animating My Avatar"/> <menu_item_call label="行走 / 跑步 / 飛行…" name="Walk / run / fly"/> </menu> - <menu label="狀態" name="Status"/> + <menu label="狀態" name="Status"> + <menu_item_check label="離開" name="Away"/> + <menu_item_check label="請勿打擾" name="Do Not Disturb"/> + </menu> <menu_item_call label="購買 L$…" name="Buy and Sell L$"/> <menu_item_call label="商家發件匣…" name="MerchantOutbox"/> <menu_item_call label="帳戶主控臺…" name="Manage My Account"/> @@ -30,6 +33,7 @@ <menu_item_check label="交談……" name="Conversations"/> <menu_item_check label="附近的聊天……" name="Nearby Chat"/> <menu_item_check label="說話" name="Speak"/> + <menu_item_check label="交談記錄…" name="Conversation Log..."/> <menu label="語音變聲" name="VoiceMorphing"> <menu_item_check label="沒有變聲效果" name="NoVoiceMorphing"/> <menu_item_check label="預覽……" name="Preview"/> @@ -40,6 +44,7 @@ <menu_item_check label="群組" name="My Groups"/> <menu_item_check label="附近的人群" name="Active Speakers"/> <menu_item_call label="封鎖清單" name="Block List"/> + <menu_item_check label="請勿打擾" name="Do Not Disturb"/> </menu> <menu label="世界" name="World"> <menu_item_call label="將此處記為地標" name="Create Landmark Here"/> @@ -108,6 +113,7 @@ <menu_item_call label="包括下一部位" name="Include Next Part"/> <menu_item_call label="包括上一部位" name="Include Previous Part"/> </menu> + <menu_item_call label="聯結集…" name="pathfinding_linkset_menu_item"/> <menu_item_call label="聚焦於所選部位" name="Focus on Selection"/> <menu_item_call label="縮放至所選部位" name="Zoom to Selection"/> <menu label="物件" name="Object"> @@ -277,6 +283,7 @@ <menu_item_check label="隨機變動幀率" name="Randomize Framerate"/> <menu_item_check label="定期出現慢幀率" name="Periodic Slow Frame"/> <menu_item_check label="畫面測試" name="Frame Test"/> + <menu_item_call label="幀特性" name="Frame Profile"/> </menu> <menu label="呈像的元資料" name="Render Metadata"> <menu_item_check label="外框箱" name="Bounding Boxes"/> @@ -311,9 +318,10 @@ <menu_item_check label="軸" name="Axes"/> <menu_item_check label="切線基礎" name="Tangent Basis"/> <menu_item_call label="已選取材質資訊基礎" name="Selected Texture Info Basis"/> + <menu_item_call label="所選材料資訊" name="Selected Material Info"/> <menu_item_check label="線框" name="Wireframe"/> <menu_item_check label="物件導向的遮蔽" name="Object-Object Occlusion"/> - <menu_item_check label="光線和陰影" name="Advanced Lighting Model"/> + <menu_item_check label="進階照明模型" name="Advanced Lighting Model"/> <menu_item_check label="來自日/月/投影物的陰影" name="Shadows from Sun/Moon/Projectors"/> <menu_item_check label="屏幕空間環境光遮蔽和陰影平滑技術" name="SSAO and Shadow Smoothing"/> <menu_item_check label="GL 除錯" name="Debug GL"/> @@ -323,7 +331,6 @@ <menu_item_check label="動作材質" name="Animation Textures"/> <menu_item_check label="關閉材質" name="Disable Textures"/> <menu_item_check label="全解析度材質" name="Rull Res Textures"/> - <menu_item_check label="材質圖集(實驗性質)" name="Texture Atlas"/> <menu_item_check label="使附著燈光呈像" name="Render Attached Lights"/> <menu_item_check label="使附著例子效果呈像" name="Render Attached Particles"/> <menu_item_check label="停懸發光物件" name="Hover Glow Objects"/> @@ -359,7 +366,6 @@ <menu_item_call label="傾印焦點容器" name="Dump Focus Holder"/> <menu_item_call label="列印所選物件資訊" name="Print Selected Object Info"/> <menu_item_call label="列印用戶資訊" name="Print Agent Info"/> - <menu_item_call label="計憶體狀態" name="Memory Stats"/> <menu_item_check label="地區除錯控制台" name="Region Debug Console"/> <menu_item_check label="除錯 SelectMgr" name="Debug SelectMgr"/> <menu_item_check label="除錯點按動作" name="Debug Clicks"/> diff --git a/indra/newview/skins/default/xui/zh/notifications.xml b/indra/newview/skins/default/xui/zh/notifications.xml index 59be26d43b..864f20fc15 100755 --- a/indra/newview/skins/default/xui/zh/notifications.xml +++ b/indra/newview/skins/default/xui/zh/notifications.xml @@ -210,6 +210,14 @@ 你仍要新增這項能力給「[ROLE_NAME]」? <usetemplate name="okcancelbuttons" notext="否" yestext="是"/> </notification> + <notification name="EjectGroupMemberWarning"> + 你即將把 [AVATAR_NAME] 踢出群組。 + <usetemplate ignoretext="確定將某人踢出群組" name="okcancelignore" notext="取消" yestext="踢出"/> + </notification> + <notification name="EjectGroupMembersWarning"> + 你即將把 [COUNT] 個人踢出群組。 + <usetemplate ignoretext="確定將多人踢出群組" name="okcancelignore" notext="取消" yestext="踢出"/> + </notification> <notification name="AttachmentDrop"> 你即將卸除你的附件。 你確定你要繼續? @@ -1470,13 +1478,43 @@ SHA1 指紋:[MD5_DIGEST] </notification> <notification name="RequiredUpdateDownloadedVerboseDialog"> 我們已下載了一個必要的軟體更新。 -版本:[VERSION] +[VERSION] 版本 [[INFO_URL] 關於此更新的資訊] 我門必須重新啟動 [APP_NAME] 以安裝更新。 <usetemplate name="okbutton" yestext="確定"/> </notification> <notification name="RequiredUpdateDownloadedDialog"> 我門必須重新啟動 [APP_NAME] 以安裝更新。 +[[INFO_URL] 關於此更新的資訊] + <usetemplate name="okbutton" yestext="確定"/> + </notification> + <notification name="OtherChannelDownloadBackgroundTip"> + 我們已為你的 [APP_NAME] 軟體下載了更新。 +版本:[VERSION] +原本試驗性質的瀏覽器已被 [NEW_CHANNEL] 瀏覽器取代, +參見[[INFO_URL] 此更新版的詳情] + <usetemplate name="okcancelbuttons" notext="稍候..." yestext="立即安裝並重新啟動 [APP_NAME]"/> + </notification> + <notification name="OtherChannelDownloadBackgroundDialog"> + 我們已為你的 [APP_NAME] 軟體下載了更新。 +版本:[VERSION] +原本試驗性質的瀏覽器已被 [NEW_CHANNEL] 瀏覽器取代, +參見[[INFO_URL] 介紹此更新版的資訊] + <usetemplate name="okcancelbuttons" notext="稍候…" yestext="立即安裝並重新啟動 [APP_NAME]"/> + </notification> + <notification name="OtherChannelRequiredUpdateDownloadedVerboseDialog"> + 我們已下載了一個必要的軟體更新。 +版本:[VERSION] +原本試驗性質的瀏覽器已被 [NEW_CHANNEL] 瀏覽器取代, +參見[[INFO_URL] 介紹此更新版的資訊] + +我們必須重新啟動 [APP_NAME] 以便安裝更新。 + <usetemplate name="okbutton" yestext="確定"/> + </notification> + <notification name="OtherChannelRequiredUpdateDownloadedDialog"> + 我們必須重新啟動 [APP_NAME] 以便安裝更新。 +原本試驗性質的瀏覽器已被 [NEW_CHANNEL] 瀏覽器取代, +參見[[INFO_URL] 介紹此更新版的資訊] <usetemplate name="okbutton" yestext="確定"/> </notification> <notification name="DeedObjectToGroup"> @@ -1527,6 +1565,10 @@ SHA1 指紋:[MD5_DIGEST] 是否要離開群組? <usetemplate name="okcancelbuttons" notext="取消" yestext="確定"/> </notification> + <notification name="OwnerCannotLeaveGroup"> + 無法離開群組。 你是此群組僅存的所有人,不得離開群組。 請先把所有人職銜指派給另一人。 + <usetemplate name="okbutton" yestext="確定"/> + </notification> <notification name="ConfirmKick"> 你確定要踢出這網格內的全部居民? <usetemplate name="okcancelbuttons" notext="取消" yestext="踢出全部居民"/> @@ -2386,9 +2428,7 @@ SHA1 指紋:[MD5_DIGEST] (你還可以直接按兩下那個地標,或按滑鼠右鍵,選擇「瞬間傳送」。) </notification> <notification name="TeleportToPerson"> - 要聯絡如「[NAME]」的任何一位居民,請點按「人群」按鈕,從打開的視窗中選擇一位居民,再點按視窗底下的「IM」。 - - (你還可以從清單直接按兩下名字,或按滑鼠右鍵,選擇「IM」。) + 要和某人私下交談,請右鍵點按化身,再點按選單的「IM」。 </notification> <notification name="CantSelectLandFromMultipleRegions"> 無法選擇超出伺服器邊界的土地。 @@ -2762,6 +2802,15 @@ SHA1 指紋:[MD5_DIGEST] <button name="Deny" text="拒絕"/> </form> </notification> + <notification name="UnknownScriptQuestion"> + 由 '[NAME]' 所擁有的物件 '<nolink>[OBJECTNAME]</nolink>' 正請求某項執行時期腳本權限,但本瀏覽器無法辨識該權限,故不允准。 + +欲准許此權限,請從 [DOWNLOADURL] 下載並更新為最新版瀏覽器。 + <form name="form"> + <button name="Deny" text="確定"/> + <button name="Mute" text="封鎖"/> + </form> + </notification> <notification name="ScriptDialog"> [NAME] 的 '<nolink>[TITLE]</nolink>' [MESSAGE] diff --git a/indra/newview/skins/default/xui/zh/panel_people.xml b/indra/newview/skins/default/xui/zh/panel_people.xml index 5f7aca387a..da5918d553 100755 --- a/indra/newview/skins/default/xui/zh/panel_people.xml +++ b/indra/newview/skins/default/xui/zh/panel_people.xml @@ -49,6 +49,9 @@ <menu_button name="plus_btn" tool_tip="加入群組/創立新群組"/> <dnd_button name="minus_btn" tool_tip="離開所選群組"/> </panel> + <text name="groupcount"> + 你目前屬於 [COUNT] 個群組,可再加入 [REMAINING] 個。 + </text> </panel> <panel label="最近" name="recent_panel"> <panel label="bottom_panel" name="recent_buttons_panel"> diff --git a/indra/newview/skins/default/xui/zh/panel_preferences_chat.xml b/indra/newview/skins/default/xui/zh/panel_preferences_chat.xml index e700e35516..b5cdddc252 100755 --- a/indra/newview/skins/default/xui/zh/panel_preferences_chat.xml +++ b/indra/newview/skins/default/xui/zh/panel_preferences_chat.xml @@ -1,11 +1,11 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> <panel label="文字聊天" name="chat"> - <panel> - <check_box initial_value="true" label="聊天時播放打字動作" name="play_typing_animation"/> + <panel name="general_chat_settings"> + <check_box initial_value="true" label="聊天時呈現打字動作" name="play_typing_animation"/> <check_box label="當我離線時將收到的 IM 訊息郵寄給我" name="send_im_to_email"/> - <check_box label="只有我的朋友和群組可以 IM 或與我通話。" name="voice_call_friends_only_check"/> + <check_box label="只允許我的朋友和群組與我通話或 IM 給我" name="voice_call_friends_only_check"/> <text name="font_size"> - 字型尺寸: + 字型大小: </text> <combo_box name="chat_font_size"> <item label="小" name="Small" value="0"/> @@ -14,10 +14,7 @@ </combo_box> <check_box label="聊天泡泡" name="bubble_text_chat"/> </panel> - <panel> - <text name="notifications"> - 通知 - </text> + <panel name="im_notification_settings"> <text name="friend_ims"> 朋友 IM: </text> @@ -25,8 +22,9 @@ <item label="開啟交談視窗" name="OpenConversationsWindow" value="openconversations"/> <item label="以突顯式視窗顯示訊息" name="PopUpMessage" value="toast"/> <item label="Flash 工具列按鈕" name="FlashToolbarButton" value="flash"/> - <item label="無" name="None" value="無"/> + <item label="無動作" name="NoAction" value="noaction"/> </combo_box> + <check_box label="播放聲音" name="play_sound_friend_im"/> <text name="non_friend_ims"> 非朋友 IM: </text> @@ -34,8 +32,9 @@ <item label="開啟交談視窗" name="OpenConversationsWindow" value="openconversations"/> <item label="以突顯式視窗顯示訊息" name="PopUpMessage" value="toast"/> <item label="Flash 工具列按鈕" name="FlashToolbarButton" value="flash"/> - <item label="無" name="None" value="無"/> + <item label="無動作" name="NoAction" value="noaction"/> </combo_box> + <check_box label="播放聲音" name="play_sound_non_friend_im"/> <text name="conference_ims"> 多方交談 IM: </text> @@ -43,8 +42,9 @@ <item label="開啟交談視窗" name="OpenConversationsWindow" value="openconversations"/> <item label="以突顯式視窗顯示訊息" name="PopUpMessage" value="toast"/> <item label="Flash 工具列按鈕" name="FlashToolbarButton" value="flash"/> - <item label="無" name="None" value="無"/> + <item label="無動作" name="NoAction" value="noaction"/> </combo_box> + <check_box label="播放聲音" name="play_sound_conference_im"/> <text name="group_chat"> 群組聊天: </text> @@ -52,8 +52,9 @@ <item label="開啟交談視窗" name="OpenConversationsWindow" value="openconversations"/> <item label="以突顯式視窗顯示訊息" name="PopUpMessage" value="toast"/> <item label="Flash 工具列按鈕" name="FlashToolbarButton" value="flash"/> - <item label="無" name="None" value="無"/> + <item label="無動作" name="NoAction" value="noaction"/> </combo_box> + <check_box label="播放聲音" name="play_sound_group_chat_im"/> <text name="nearby_chat"> 附近的聊天: </text> @@ -61,13 +62,24 @@ <item label="開啟交談視窗" name="OpenConversationsWindow" value="openconversations"/> <item label="以突顯式視窗顯示訊息" name="PopUpMessage" value="toast"/> <item label="Flash 工具列按鈕" name="FlashToolBarButton" value="flash"/> - <item label="無" name="None" value="無"/> + <item label="無動作" name="NoAction" value="noaction"/> + </combo_box> + <check_box label="播放聲音" name="play_sound_nearby_chat_im"/> + <text name="object_ims"> + 來自物件的 IM: + </text> + <combo_box name="ObjectIMOptions"> + <item label="開啟交談視窗" name="OpenConversationsWindow" value="openconversations"/> + <item label="以突顯式視窗顯示訊息" name="PopUpMessage" value="toast"/> + <item label="Flash 工具列按鈕" name="FlashToolBarButton" value="flash"/> + <item label="無動作" name="NoAction" value="noaction"/> </combo_box> + <check_box label="播放聲音" name="play_sound_object_im"/> <text name="notifications_alert"> 若要暫時停止所有通知,請設定「溝通 > 請勿打擾」。 </text> </panel> - <panel> + <panel name="play_sound_settings"> <text name="play_sound"> 播放聲音: </text> @@ -76,9 +88,9 @@ <check_box label="瞬間傳送邀請" name="teleport_offer"/> <check_box label="收納物品贈送" name="inventory_offer"/> </panel> - <panel> - <button label="清空記錄……" name="clear_log"/> - <button label="刪除交談內容記錄……" name="delete_transcripts"/> + <panel name="log_settings"> + <button label="清空記錄…" name="clear_log"/> + <button label="刪除交談內容記錄…" name="delete_transcripts"/> <button label="瀏覽…" label_selected="瀏覽" name="log_path_button"/> </panel> <button label="翻譯…" name="ok_btn"/> diff --git a/indra/newview/skins/default/xui/zh/panel_preferences_graphics1.xml b/indra/newview/skins/default/xui/zh/panel_preferences_graphics1.xml index 3948a48992..2311eb99a7 100755 --- a/indra/newview/skins/default/xui/zh/panel_preferences_graphics1.xml +++ b/indra/newview/skins/default/xui/zh/panel_preferences_graphics1.xml @@ -30,7 +30,7 @@ <check_box initial_value="true" label="本地光線" name="LocalLights"/> <check_box initial_value="true" label="基本著色" name="BasicShaders" tool_tip="關閉此一選項可能避免部分顯示卡驅動程式損毀當機"/> <check_box initial_value="true" label="大氣著色" name="WindLightUseAtmosShaders"/> - <check_box initial_value="true" label="光線和陰影" name="UseLightShaders"/> + <check_box initial_value="true" label="進階照明模型" name="UseLightShaders"/> <check_box initial_value="true" label="環境光遮蔽" name="UseSSAO"/> <check_box initial_value="true" label="景深" name="UseDoF"/> <text name="shadows_label"> diff --git a/indra/newview/skins/default/xui/zh/panel_preferences_setup.xml b/indra/newview/skins/default/xui/zh/panel_preferences_setup.xml index a607a7c33b..0fcc49b203 100755 --- a/indra/newview/skins/default/xui/zh/panel_preferences_setup.xml +++ b/indra/newview/skins/default/xui/zh/panel_preferences_setup.xml @@ -29,6 +29,7 @@ <combo_box.item label="自動安裝" name="Install_automatically"/> <combo_box.item label="手動下載及安裝" name="Install_manual"/> </combo_box> + <check_box label="願意在更新時搶先試用釋出候選版" name="update_willing_to_test"/> <text name="Proxy Settings:"> 代理伺服器設定: </text> diff --git a/indra/newview/skins/default/xui/zh/panel_script_ed.xml b/indra/newview/skins/default/xui/zh/panel_script_ed.xml index 29e9a35869..198e59be7b 100755 --- a/indra/newview/skins/default/xui/zh/panel_script_ed.xml +++ b/indra/newview/skins/default/xui/zh/panel_script_ed.xml @@ -34,6 +34,7 @@ <menu_item_call label="全選" name="Select All"/> <menu_item_call label="取消選擇" name="Deselect"/> <menu_item_call label="搜尋 / 取代..." name="Search / Replace..."/> + <menu_item_call label="前往某行數…" name="Go to line..."/> </menu> <menu label="幫助" name="Help"> <menu_item_call label="幫助..." name="Help..."/> diff --git a/indra/newview/skins/default/xui/zh/panel_tools_texture.xml b/indra/newview/skins/default/xui/zh/panel_tools_texture.xml new file mode 100644 index 0000000000..5ea6d818c7 --- /dev/null +++ b/indra/newview/skins/default/xui/zh/panel_tools_texture.xml @@ -0,0 +1,116 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<panel label="材質" name="Texture"> + <panel.string name="string repeats per meter"> + 每公尺重覆次數 + </panel.string> + <panel.string name="string repeats per face"> + 每一面重覆次數 + </panel.string> + <text name="color label"> + 顏色 + </text> + <color_swatch label="" name="colorswatch" tool_tip="點按以開啟顏色挑選器"/> + <text name="color trans"> + 透明度 % + </text> + <text name="glow label"> + 光暈 + </text> + <check_box label="全亮" name="checkbox fullbright"/> + <combo_box name="combobox matmedia"> + <combo_box.item label="材料" name="Materials"/> + <combo_box.item label="媒體" name="Media"/> + </combo_box> + <combo_box name="combobox mattype"> + <combo_box.item label="材質(漫反射圖)" name="Texture (diffuse)"/> + <combo_box.item label="凹凸度(正交)" name="Bumpiness (normal)"/> + <combo_box.item label="閃亮度(鏡反光)" name="Shininess (specular)"/> + </combo_box> + <texture_picker label="材質" name="texture control" tool_tip="點按以挑選圖片"/> + <text name="label alphamode"> + 半透明模式 + </text> + <combo_box name="combobox alphamode"> + <combo_box.item label="無" name="None"/> + <combo_box.item label="半透明攙混" name="Alpha blending"/> + <combo_box.item label="半透明遮罩" name="Alpha masking"/> + <combo_box.item label="自發光遮罩" name="Emissive mask"/> + </combo_box> + <text name="label maskcutoff"> + 遮罩截斷值 + </text> + <texture_picker label="材質" name="bumpytexture control" tool_tip="點按以挑選圖片"/> + <text name="label bumpiness"> + 凹凸度 + </text> + <combo_box name="combobox bumpiness"> + <combo_box.item label="無" name="None"/> + <combo_box.item label="亮度" name="Brightness"/> + <combo_box.item label="暗度" name="Darkness"/> + <combo_box.item label="木紋" name="woodgrain"/> + <combo_box.item label="樹皮" name="bark"/> + <combo_box.item label="磚" name="bricks"/> + <combo_box.item label="格子" name="checker"/> + <combo_box.item label="混凝土" name="concrete"/> + <combo_box.item label="粗花磚" name="crustytile"/> + <combo_box.item label="石磚" name="cutstone"/> + <combo_box.item label="圓盤" name="discs"/> + <combo_box.item label="碎石" name="gravel"/> + <combo_box.item label="培養皿" name="petridish"/> + <combo_box.item label="側邊片" name="siding"/> + <combo_box.item label="石磚格" name="stonetile"/> + <combo_box.item label="彩色沙岩" name="stucco"/> + <combo_box.item label="吸附" name="suction"/> + <combo_box.item label="編織" name="weave"/> + </combo_box> + <texture_picker label="材質" name="shinytexture control" tool_tip="點按以挑選圖片"/> + <text name="label shininess"> + 閃亮度 + </text> + <combo_box name="combobox shininess"> + <combo_box.item label="無" name="None"/> + <combo_box.item label="低" name="Low"/> + <combo_box.item label="中" name="Medium"/> + <combo_box.item label="高" name="High"/> + </combo_box> + <text name="label glossiness"> + 光滑度 + </text> + <text name="label environment"> + 環境 + </text> + <text name="label shinycolor"> + 顏色 + </text> + <color_swatch label="" name="shinycolorswatch" tool_tip="點按以開啟顏色挑選器"/> + <text name="media_info"> + 所選媒體如有 URL,置於此 + </text> + <button label="選擇…" name="add_media" tool_tip="添加媒體"/> + <button label="移除" name="delete_media" tool_tip="刪除這個媒體材質"/> + <button label="對齊" label_selected="對齊媒體" name="button align" tool_tip="對齊媒體材質(須先載入)"/> + <text name="tex gen"> + 映射方式 + </text> + <combo_box name="combobox texgen"> + <combo_box.item label="預設" name="Default"/> + <combo_box.item label="平面" name="Planar"/> + </combo_box> + <spinner label="水平刻度" name="TexScaleU"/> + <spinner label="垂直刻度" name="TexScaleV"/> + <spinner label="每公尺重覆次數" name="rptctrl"/> + <spinner label="旋轉角度" name="TexRot"/> + <spinner label="水平偏距" name="TexOffsetU"/> + <spinner label="垂直偏距" name="TexOffsetV"/> + <spinner label="水平刻度" name="bumpyScaleU"/> + <spinner label="垂直刻度" name="bumpyScaleV"/> + <spinner label="旋轉角度" name="bumpyRot"/> + <spinner label="水平偏距" name="bumpyOffsetU"/> + <spinner label="垂直偏距" name="bumpyOffsetV"/> + <spinner label="水平刻度" name="shinyScaleU"/> + <spinner label="垂直刻度" name="shinyScaleV"/> + <spinner label="旋轉角度" name="shinyRot"/> + <spinner label="水平偏距" name="shinyOffsetU"/> + <spinner label="垂直偏距" name="shinyOffsetV"/> + <check_box initial_value="false" label="對齊平面" name="checkbox planar align" tool_tip="以最後所選擇的面為基準,對齊全部所選擇的面上的材質。 這必須使用平面材質映射方式。"/> +</panel> diff --git a/indra/newview/skins/default/xui/zh/role_actions.xml b/indra/newview/skins/default/xui/zh/role_actions.xml index 767bcecde7..9587981444 100755 --- a/indra/newview/skins/default/xui/zh/role_actions.xml +++ b/indra/newview/skins/default/xui/zh/role_actions.xml @@ -25,7 +25,7 @@ </action_set> <action_set description="這些能力包括可更改地段名稱和發佈設定、設定是否公開到搜尋結果、設定登陸地點和瞬間傳送繞路選項。" name="Parcel Identity"> <action description="切換「將地點顯示在搜尋結果」設定,並選定類別" longdescription="切換「將地點顯示在搜尋結果」設定,並在「土地資料」> 選項頁籤設定地段類別。" name="land find places" value="17"/> - <action description="更改地段名稱、描述,和「將地點顯示在搜尋結果」設定。" longdescription="更改地段名稱、描述,和「將地點顯示在搜尋結果」設定。 這可在「土地資料」> 選項頁籤完成。" name="land change identity" value="18"/> + <action description="更改地段名稱、描述、「適度成人內容」設定" longdescription="更改地段名稱、描述、「適度成人內容」設定。 這可在「土地資料」> 選項頁籤完成。" name="land change identity" value="18"/> <action description="設定登陸地點和瞬間傳送繞路設定。" longdescription="在群組所有的地段上,身負具此能力的成員,可以設定人們瞬間傳送進來時的登陸地點,和瞬間傳送的繞路選項。 這可在「土地資料」> 選項頁籤完成。" name="land set landing point" value="19"/> </action_set> <action_set description="這些能力包括有權更改地段選項,例如「新建物件」、「編輯地形」,和音樂、媒體設定等。" name="Parcel Settings"> diff --git a/indra/newview/skins/default/xui/zh/strings.xml b/indra/newview/skins/default/xui/zh/strings.xml index 31713ac281..d9fa105ef4 100755 --- a/indra/newview/skins/default/xui/zh/strings.xml +++ b/indra/newview/skins/default/xui/zh/strings.xml @@ -139,6 +139,9 @@ <string name="create_account_url"> http://join.secondlife.com/?sourceid=[sourceid] </string> + <string name="ViewerDownloadURL"> + http://secondlife.com/download + </string> <string name="LoginFailedViewerNotPermitted"> 你目前所用的 Viewer 已經無法再進入第二人生。 請到這個頁面下載最新 Viewer: http://secondlife.com/download @@ -443,6 +446,9 @@ http://secondlife.com/viewer-access-faq <string name="SLappAgentRequestFriend"> 交友要求 </string> + <string name="SLappAgentRemoveFriend"> + 移除朋友 + </string> <string name="BUTTON_CLOSE_DARWIN"> 關閉(⌘W) </string> @@ -830,6 +836,9 @@ http://secondlife.com/viewer-access-faq <string name="multiple_textures"> 多個 </string> + <string name="use_texture"> + 使用材質 + </string> <string name="texture_loading"> 載入中... </string> @@ -929,6 +938,21 @@ http://secondlife.com/viewer-access-faq <string name="TeleportYourAgent"> 瞬間傳送你本人 </string> + <string name="JoinAnExperience"> + 加入體驗 + </string> + <string name="SilentlyManageEstateAccess"> + 管理領出入許可名單時,不顯示警示 + </string> + <string name="OverrideYourAnimations"> + 替換你預設的動作 + </string> + <string name="ScriptReturnObjects"> + 為你送返物件 + </string> + <string name="UnknownScriptPermission"> + (未知)! + </string> <string name="SIM_ACCESS_PG"> 一般普級 </string> @@ -1960,6 +1984,12 @@ http://secondlife.com/viewer-access-faq <string name="ATTACH_HUD_BOTTOM_RIGHT"> 擡頭顯示右下 </string> + <string name="ATTACH_NECK"> + 頸部 + </string> + <string name="ATTACH_AVATAR_CENTER"> + 化身中心 + </string> <string name="CursorPos"> 橫行 [LINE],縱列 [COLUMN] </string> @@ -2989,6 +3019,9 @@ http://secondlife.com/viewer-access-faq <string name="Hip Width"> 腰寬 </string> + <string name="Hover"> + 停懸 + </string> <string name="In"> 向內 </string> @@ -5085,4 +5118,7 @@ http://secondlife.com/viewer-access-faq <string name="logging_calls_enabled_log_empty"> 目前沒有交談記錄。 在你聯絡某人或某人聯絡你之後,這裡將留存記錄。 </string> + <string name="loading_chat_logs"> + 載入中… + </string> </strings> diff --git a/indra/newview/tests/llagentaccess_test.cpp b/indra/newview/tests/llagentaccess_test.cpp index a40b5c9a3d..45ce1ba62f 100755 --- a/indra/newview/tests/llagentaccess_test.cpp +++ b/indra/newview/tests/llagentaccess_test.cpp @@ -40,7 +40,7 @@ static U32 test_preferred_maturity = SIM_ACCESS_PG; LLControlGroup::LLControlGroup(const std::string& name) - : LLInstanceTracker<LLControlGroup, std::string>(name) +: LLInstanceTracker<LLControlGroup, std::string>(name) { } diff --git a/indra/newview/tests/lltranslate_test.cpp b/indra/newview/tests/lltranslate_test.cpp index fd9527d631..8ce56326d8 100755 --- a/indra/newview/tests/lltranslate_test.cpp +++ b/indra/newview/tests/lltranslate_test.cpp @@ -308,8 +308,8 @@ void LLCurl::Responder::errorWithContent(U32, std::string const&, LLSD const&) { void LLCurl::Responder::result(LLSD const&) {} LLCurl::Responder::~Responder() {} -void LLHTTPClient::get(const std::string&, const LLSD&, ResponderPtr, const LLSD&, const F32) {} -void LLHTTPClient::get(const std::string&, LLPointer<LLCurl::Responder>, const LLSD&, const F32) {} +void LLHTTPClient::get(const std::string&, const LLSD&, ResponderPtr, const LLSD&, const F32, bool) {} +void LLHTTPClient::get(const std::string&, LLPointer<LLCurl::Responder>, const LLSD&, const F32, bool) {} LLBufferStream::LLBufferStream(const LLChannelDescriptors& channels, LLBufferArray* buffer) : std::iostream(&mStreamBuf), mStreamBuf(channels, buffer) {} diff --git a/indra/newview/viewer_manifest.py b/indra/newview/viewer_manifest.py index 19863dd845..894e368427 100755 --- a/indra/newview/viewer_manifest.py +++ b/indra/newview/viewer_manifest.py @@ -104,26 +104,37 @@ class ViewerManifest(LLManifest): self.path("dictionaries") self.end_prefix(pkgdir) - # CHOP-955: If we have "sourceid" in the build process - # environment, generate it into settings_install.xml. - try: - sourceid = os.environ["sourceid"] - except KeyError: - # no sourceid, no settings_install.xml file - pass - else: - if sourceid: - # Single-entry subset of the LLSD content of settings.xml - content = dict(sourceid=dict(Comment='Identify referring agency to Linden web servers', - Persist=1, - Type='String', - Value=sourceid)) - # put_in_file(src=) need not be an actual pathname; it - # only needs to be non-empty - settings_install = self.put_in_file(llsd.format_pretty_xml(content), - "settings_install.xml", - src="environment") - print "Put sourceid '%s' in %s" % (sourceid, settings_install) + # CHOP-955: If we have "sourceid" or "viewer_channel" in the + # build process environment, generate it into + # settings_install.xml. + settings_template = dict( + sourceid=dict(Comment='Identify referring agency to Linden web servers', + Persist=1, + Type='String', + Value=''), + CmdLineChannel=dict(Comment='Command line specified channel name', + Persist=0, + Type='String', + Value='')) + settings_install = {} + for key, setting in (("sourceid", "sourceid"), + ("channel", "CmdLineChannel")): + if key in self.args: + # only set if value is non-empty + if self.args[key]: + # copy corresponding setting from settings_template + settings_install[setting] = settings_template[setting].copy() + # then fill in Value + settings_install[setting]["Value"] = self.args[key] + print "Put %s '%s' in settings_install.xml" % (setting, self.args[key]) + + # did we actually copy anything into settings_install dict? + if settings_install: + # put_in_file(src=) need not be an actual pathname; it + # only needs to be non-empty + self.put_in_file(llsd.format_pretty_xml(settings_install), + "settings_install.xml", + src="environment") self.end_prefix("app_settings") @@ -611,6 +622,9 @@ class WindowsManifest(ViewerManifest): installer_file = self.args['installer_name'] else: installer_file = installer_file % substitution_strings + if len(self.args['package_id']) > 0: + installer_file = installer_file.replace(self.args['package_id'], "") + installer_file = installer_file.replace(".exe", self.args['package_id'] + ".exe") substitution_strings['installer_file'] = installer_file tempfile = "secondlife_setup_tmp.nsi" @@ -838,7 +852,9 @@ class DarwinManifest(ViewerManifest): volname="Second Life Installer" # DO NOT CHANGE without understanding comment above - if self.default_channel(): + if len(self.args['package_id']) > 0: + imagename = imagename + self.args['package_id'] + elif self.default_channel(): if not self.default_grid(): # beta case imagename = imagename + '_' + self.args['grid'].upper() @@ -851,7 +867,7 @@ class DarwinManifest(ViewerManifest): # make sure we don't have stale files laying about self.remove(sparsename, finalname) - self.run_command('hdiutil create %(sparse)r -volname %(vol)r -fs HFS+ -type SPARSE -megabytes 700 -layout SPUD' % { + self.run_command('hdiutil create %(sparse)r -volname %(vol)r -fs HFS+ -type SPARSE -megabytes 1000 -layout SPUD' % { 'sparse':sparsename, 'vol':volname}) @@ -926,6 +942,7 @@ class DarwinManifest(ViewerManifest): print "Converting temp disk image to final disk image" self.run_command('hdiutil convert %(sparse)r -format UDZO -imagekey zlib-level=9 -o %(final)r' % {'sparse':sparsename, 'final':finalname}) + self.run_command('hdiutil internet-enable -yes %(final)r' % {'final':finalname}) # get rid of the temp file self.package_file = finalname self.remove(sparsename) @@ -998,6 +1015,7 @@ class LinuxManifest(ViewerManifest): installer_name += '_' + self.args['grid'].upper() else: installer_name += '_' + self.channel_oneword().upper() + installer_name = installer_name + self.args['package_id'] self.strip_binaries() |