diff options
Diffstat (limited to 'indra/newview')
-rw-r--r-- | indra/newview/llinspectavatar.cpp | 572 | ||||
-rw-r--r-- | indra/newview/skins/default/xui/en/inspect_avatar.xml | 105 | ||||
-rw-r--r-- | indra/newview/skins/default/xui/en/menu_inspect_avatar_gear.xml | 143 | ||||
-rw-r--r-- | indra/newview/skins/default/xui/en/menu_inspect_self_gear.xml | 252 |
4 files changed, 2 insertions, 1070 deletions
diff --git a/indra/newview/llinspectavatar.cpp b/indra/newview/llinspectavatar.cpp index b2a8c6e3e6..bf71a5c5c5 100644 --- a/indra/newview/llinspectavatar.cpp +++ b/indra/newview/llinspectavatar.cpp @@ -28,38 +28,20 @@ #include "llinspectavatar.h" // viewer files -#include "llagent.h" -#include "llagentdata.h" -#include "llavataractions.h" +#include "llavatariconctrl.h" #include "llavatarnamecache.h" #include "llavatarpropertiesprocessor.h" -#include "llcallingcard.h" #include "lldateutil.h" -#include "llfloaterreporter.h" -#include "llfloaterworldmap.h" -#include "llimview.h" #include "llinspect.h" -#include "llmutelist.h" -#include "llpanelblockedlist.h" #include "llstartup.h" -#include "llspeakers.h" -#include "llviewermenu.h" -#include "llvoiceclient.h" -#include "llviewerobjectlist.h" #include "lltransientfloatermgr.h" -#include "llnotificationsutil.h" // Linden libraries #include "llfloater.h" #include "llfloaterreg.h" -#include "llmenubutton.h" #include "lltextbox.h" -#include "lltoggleablemenu.h" #include "lltooltip.h" // positionViewNearMouse() #include "lltrans.h" -#include "lluictrl.h" - -#include "llavatariconctrl.h" class LLFetchAvatarData; @@ -81,22 +63,13 @@ public: LLInspectAvatar(const LLSD& avatar_id); virtual ~LLInspectAvatar(); - /*virtual*/ BOOL postBuild(void); - // Because floater is single instance, need to re-parse data on each spawn // (for example, inspector about same avatar but in different position) /*virtual*/ void onOpen(const LLSD& avatar_id); - // When closing they should close their gear menu - /*virtual*/ void onClose(bool app_quitting); - // Update view based on information from avatar properties processor void processAvatarData(LLAvatarData* data); - // override the inspector mouse leave so timer is only paused if - // gear menu is not open - /* virtual */ void onMouseLeave(S32 x, S32 y, MASK mask); - virtual LLTransientFloaterMgr::ETransientGroup getGroup() { return LLTransientFloaterMgr::GLOBAL; } private: @@ -104,47 +77,6 @@ private: // Used on construction and if avatar id changes. void requestUpdate(); - // Set the volume slider to this user's current client-side volume setting, - // hiding/disabling if the user is not nearby. - void updateVolumeSlider(); - - // Shows/hides moderator panel depending on voice state - void updateModeratorPanel(); - - // Moderator ability to enable/disable voice chat for avatar - void toggleSelectedVoice(bool enabled); - - // Button callbacks - void onClickAddFriend(); - void onClickViewProfile(); - void onClickIM(); - void onClickCall(); - void onClickTeleport(); - void onClickInviteToGroup(); - void onClickPay(); - void onClickShare(); - void onToggleMute(); - void onClickReport(); - void onClickFreeze(); - void onClickEject(); - void onClickKick(); - void onClickCSR(); - void onClickZoomIn(); - void onClickFindOnMap(); - bool onVisibleFindOnMap(); - bool onVisibleEject(); - bool onVisibleFreeze(); - bool onVisibleZoomIn(); - void onClickMuteVolume(); - void onVolumeChange(const LLSD& data); - bool enableMute(); - bool enableUnmute(); - bool enableTeleportOffer(); - bool godModeEnabled(); - - // Is used to determine if "Add friend" option should be enabled in gear menu - bool isNotFriend(); - void onAvatarNameCache(const LLUUID& agent_id, const LLAvatarName& av_name); @@ -209,39 +141,8 @@ LLInspectAvatar::LLInspectAvatar(const LLSD& sd) mAvatarName(), mPropertiesRequest(NULL) { - mCommitCallbackRegistrar.add("InspectAvatar.ViewProfile", boost::bind(&LLInspectAvatar::onClickViewProfile, this)); - mCommitCallbackRegistrar.add("InspectAvatar.AddFriend", boost::bind(&LLInspectAvatar::onClickAddFriend, this)); - mCommitCallbackRegistrar.add("InspectAvatar.IM", - boost::bind(&LLInspectAvatar::onClickIM, this)); - mCommitCallbackRegistrar.add("InspectAvatar.Call", boost::bind(&LLInspectAvatar::onClickCall, this)); - mCommitCallbackRegistrar.add("InspectAvatar.Teleport", boost::bind(&LLInspectAvatar::onClickTeleport, this)); - mCommitCallbackRegistrar.add("InspectAvatar.InviteToGroup", boost::bind(&LLInspectAvatar::onClickInviteToGroup, this)); - mCommitCallbackRegistrar.add("InspectAvatar.Pay", boost::bind(&LLInspectAvatar::onClickPay, this)); - mCommitCallbackRegistrar.add("InspectAvatar.Share", boost::bind(&LLInspectAvatar::onClickShare, this)); - mCommitCallbackRegistrar.add("InspectAvatar.ToggleMute", boost::bind(&LLInspectAvatar::onToggleMute, this)); - mCommitCallbackRegistrar.add("InspectAvatar.Freeze", boost::bind(&LLInspectAvatar::onClickFreeze, this)); - mCommitCallbackRegistrar.add("InspectAvatar.Eject", boost::bind(&LLInspectAvatar::onClickEject, this)); - mCommitCallbackRegistrar.add("InspectAvatar.Kick", boost::bind(&LLInspectAvatar::onClickKick, this)); - mCommitCallbackRegistrar.add("InspectAvatar.CSR", boost::bind(&LLInspectAvatar::onClickCSR, this)); - mCommitCallbackRegistrar.add("InspectAvatar.Report", boost::bind(&LLInspectAvatar::onClickReport, this)); - mCommitCallbackRegistrar.add("InspectAvatar.FindOnMap", boost::bind(&LLInspectAvatar::onClickFindOnMap, this)); - mCommitCallbackRegistrar.add("InspectAvatar.ZoomIn", boost::bind(&LLInspectAvatar::onClickZoomIn, this)); - mCommitCallbackRegistrar.add("InspectAvatar.DisableVoice", boost::bind(&LLInspectAvatar::toggleSelectedVoice, this, false)); - mCommitCallbackRegistrar.add("InspectAvatar.EnableVoice", boost::bind(&LLInspectAvatar::toggleSelectedVoice, this, true)); - - mEnableCallbackRegistrar.add("InspectAvatar.EnableGod", boost::bind(&LLInspectAvatar::godModeEnabled, this)); - mEnableCallbackRegistrar.add("InspectAvatar.VisibleFindOnMap", boost::bind(&LLInspectAvatar::onVisibleFindOnMap, this)); - mEnableCallbackRegistrar.add("InspectAvatar.VisibleEject", boost::bind(&LLInspectAvatar::onVisibleEject, this)); - mEnableCallbackRegistrar.add("InspectAvatar.VisibleFreeze", boost::bind(&LLInspectAvatar::onVisibleFreeze, this)); - mEnableCallbackRegistrar.add("InspectAvatar.VisibleZoomIn", boost::bind(&LLInspectAvatar::onVisibleZoomIn, this)); - mEnableCallbackRegistrar.add("InspectAvatar.Gear.Enable", boost::bind(&LLInspectAvatar::isNotFriend, this)); - mEnableCallbackRegistrar.add("InspectAvatar.Gear.EnableCall", boost::bind(&LLAvatarActions::canCall)); - mEnableCallbackRegistrar.add("InspectAvatar.Gear.EnableTeleportOffer", boost::bind(&LLInspectAvatar::enableTeleportOffer, this)); - mEnableCallbackRegistrar.add("InspectAvatar.EnableMute", boost::bind(&LLInspectAvatar::enableMute, this)); - mEnableCallbackRegistrar.add("InspectAvatar.EnableUnmute", boost::bind(&LLInspectAvatar::enableUnmute, this)); - // can't make the properties request until the widgets are constructed - // as it might return immediately, so do it in postBuild. + // as it might return immediately, so do it in onOpen. LLTransientFloaterMgr::getInstance()->addControlView(LLTransientFloaterMgr::GLOBAL, this); LLTransientFloater::init(this); @@ -257,25 +158,6 @@ LLInspectAvatar::~LLInspectAvatar() LLTransientFloaterMgr::getInstance()->removeControlView(this); } -/*virtual*/ -BOOL LLInspectAvatar::postBuild(void) -{ - getChild<LLUICtrl>("add_friend_btn")->setCommitCallback( - boost::bind(&LLInspectAvatar::onClickAddFriend, this) ); - - getChild<LLUICtrl>("view_profile_btn")->setCommitCallback( - boost::bind(&LLInspectAvatar::onClickViewProfile, this) ); - - getChild<LLUICtrl>("mute_btn")->setCommitCallback( - boost::bind(&LLInspectAvatar::onClickMuteVolume, this) ); - - getChild<LLUICtrl>("volume_slider")->setCommitCallback( - boost::bind(&LLInspectAvatar::onVolumeChange, this, _2)); - - return TRUE; -} - - // Multiple calls to showInstance("inspect_avatar", foo) will provide different // LLSD for foo, which we will catch here. //virtual @@ -287,11 +169,6 @@ void LLInspectAvatar::onOpen(const LLSD& data) // Extract appropriate avatar id mAvatarID = data["avatar_id"]; - BOOL self = mAvatarID == gAgent.getID(); - - getChild<LLUICtrl>("gear_self_btn")->setVisible(self); - getChild<LLUICtrl>("gear_btn")->setVisible(!self); - // Position the inspector relative to the mouse cursor // Similar to how tooltips are positioned // See LLToolTipMgr::createToolTip @@ -306,18 +183,8 @@ void LLInspectAvatar::onOpen(const LLSD& data) // can't call from constructor as widgets are not built yet requestUpdate(); - - updateVolumeSlider(); - - updateModeratorPanel(); } -// virtual -void LLInspectAvatar::onClose(bool app_quitting) -{ - getChild<LLMenuButton>("gear_btn")->hideMenu(); -} - void LLInspectAvatar::requestUpdate() { // Don't make network requests when spawning from the debug menu at the @@ -344,25 +211,6 @@ void LLInspectAvatar::requestUpdate() delete mPropertiesRequest; mPropertiesRequest = new LLFetchAvatarData(mAvatarID, this); - // You can't re-add someone as a friend if they are already your friend - bool is_friend = LLAvatarTracker::instance().getBuddyInfo(mAvatarID) != NULL; - bool is_self = (mAvatarID == gAgentID); - if (is_self) - { - getChild<LLUICtrl>("add_friend_btn")->setVisible(false); - getChild<LLUICtrl>("im_btn")->setVisible(false); - } - else if (is_friend) - { - getChild<LLUICtrl>("add_friend_btn")->setVisible(false); - getChild<LLUICtrl>("im_btn")->setVisible(true); - } - else - { - getChild<LLUICtrl>("add_friend_btn")->setVisible(true); - getChild<LLUICtrl>("im_btn")->setVisible(false); - } - // Use an avatar_icon even though the image id will come down with the // avatar properties because the avatar_icon code maintains a cache of icons // and this may result in the image being visible sooner. @@ -405,213 +253,6 @@ void LLInspectAvatar::processAvatarData(LLAvatarData* data) mPropertiesRequest = NULL; } -// For the avatar inspector, we only want to unpause the fade timer -// if neither the gear menu or self gear menu are open -void LLInspectAvatar::onMouseLeave(S32 x, S32 y, MASK mask) -{ - LLToggleableMenu* gear_menu = getChild<LLMenuButton>("gear_btn")->getMenu(); - LLToggleableMenu* gear_menu_self = getChild<LLMenuButton>("gear_self_btn")->getMenu(); - if ( gear_menu && gear_menu->getVisible() && - gear_menu_self && gear_menu_self->getVisible() ) - { - return; - } - - if(childHasVisiblePopupMenu()) - { - return; - } - - mOpenTimer.unpause(); -} - -void LLInspectAvatar::updateModeratorPanel() -{ - bool enable_moderator_panel = false; - - if (LLVoiceChannel::getCurrentVoiceChannel() && - mAvatarID != gAgent.getID()) - { - LLUUID session_id = LLVoiceChannel::getCurrentVoiceChannel()->getSessionID(); - - if (session_id != LLUUID::null) - { - LLIMSpeakerMgr* speaker_mgr = LLIMModel::getInstance()->getSpeakerManager(session_id); - - if (speaker_mgr) - { - LLPointer<LLSpeaker> self_speakerp = speaker_mgr->findSpeaker(gAgent.getID()); - LLPointer<LLSpeaker> selected_speakerp = speaker_mgr->findSpeaker(mAvatarID); - - if(speaker_mgr->isVoiceActive() && selected_speakerp && - selected_speakerp->isInVoiceChannel() && - ((self_speakerp && self_speakerp->mIsModerator) || gAgent.isGodlike())) - { - getChild<LLUICtrl>("enable_voice")->setVisible(selected_speakerp->mModeratorMutedVoice); - getChild<LLUICtrl>("disable_voice")->setVisible(!selected_speakerp->mModeratorMutedVoice); - - enable_moderator_panel = true; - } - } - } - } - - if (enable_moderator_panel) - { - if (!getChild<LLUICtrl>("moderator_panel")->getVisible()) - { - getChild<LLUICtrl>("moderator_panel")->setVisible(true); - // stretch the floater so it can accommodate the moderator panel - reshape(getRect().getWidth(), getRect().getHeight() + getChild<LLUICtrl>("moderator_panel")->getRect().getHeight()); - } - } - else if (getChild<LLUICtrl>("moderator_panel")->getVisible()) - { - getChild<LLUICtrl>("moderator_panel")->setVisible(false); - // shrink the inspector floater back to original size - reshape(getRect().getWidth(), getRect().getHeight() - getChild<LLUICtrl>("moderator_panel")->getRect().getHeight()); - } -} - -void LLInspectAvatar::toggleSelectedVoice(bool enabled) -{ - LLUUID session_id = LLVoiceChannel::getCurrentVoiceChannel()->getSessionID(); - LLIMSpeakerMgr* speaker_mgr = LLIMModel::getInstance()->getSpeakerManager(session_id); - - if (speaker_mgr) - { - if (!gAgent.getRegion()) - return; - - std::string url = gAgent.getRegion()->getCapability("ChatSessionRequest"); - LLSD data; - data["method"] = "mute update"; - data["session-id"] = session_id; - data["params"] = LLSD::emptyMap(); - data["params"]["agent_id"] = mAvatarID; - data["params"]["mute_info"] = LLSD::emptyMap(); - // ctrl value represents ability to type, so invert - data["params"]["mute_info"]["voice"] = !enabled; - - class MuteVoiceResponder : public LLHTTPClient::Responder - { - public: - MuteVoiceResponder(const LLUUID& session_id) - { - mSessionID = session_id; - } - - virtual void error(U32 status, const std::string& reason) - { - llwarns << status << ": " << reason << llendl; - - if ( gIMMgr ) - { - //403 == you're not a mod - //should be disabled if you're not a moderator - if ( 403 == status ) - { - gIMMgr->showSessionEventError( - "mute", - "not_a_moderator", - mSessionID); - } - else - { - gIMMgr->showSessionEventError( - "mute", - "generic", - mSessionID); - } - } - } - - private: - LLUUID mSessionID; - }; - - LLHTTPClient::post( - url, - data, - new MuteVoiceResponder(speaker_mgr->getSessionID())); - } - - closeFloater(); - -} - -void LLInspectAvatar::updateVolumeSlider() -{ - bool voice_enabled = LLVoiceClient::getInstance()->getVoiceEnabled(mAvatarID); - - // Do not display volume slider and mute button if it - // is ourself or we are not in a voice channel together - if (!voice_enabled || (mAvatarID == gAgent.getID())) - { - getChild<LLUICtrl>("mute_btn")->setVisible(false); - getChild<LLUICtrl>("volume_slider")->setVisible(false); - } - - else - { - getChild<LLUICtrl>("mute_btn")->setVisible(true); - getChild<LLUICtrl>("volume_slider")->setVisible(true); - - // By convention, we only display and toggle voice mutes, not all mutes - bool is_muted = LLAvatarActions::isVoiceMuted(mAvatarID); - - LLUICtrl* mute_btn = getChild<LLUICtrl>("mute_btn"); - - bool is_linden = LLStringUtil::endsWith(mAvatarName.getLegacyName(), " Linden"); - - mute_btn->setEnabled( !is_linden); - mute_btn->setValue( is_muted ); - - LLUICtrl* volume_slider = getChild<LLUICtrl>("volume_slider"); - volume_slider->setEnabled( !is_muted ); - - F32 volume; - - if (is_muted) - { - // it's clearer to display their volume as zero - volume = 0.f; - } - else - { - // actual volume - volume = LLVoiceClient::getInstance()->getUserVolume(mAvatarID); - } - volume_slider->setValue( (F64)volume ); - } - -} - -void LLInspectAvatar::onClickMuteVolume() -{ - // By convention, we only display and toggle voice mutes, not all mutes - LLMuteList* mute_list = LLMuteList::getInstance(); - bool is_muted = mute_list->isMuted(mAvatarID, LLMute::flagVoiceChat); - - LLMute mute(mAvatarID, mAvatarName.getLegacyName(), LLMute::AGENT); - if (!is_muted) - { - mute_list->add(mute, LLMute::flagVoiceChat); - } - else - { - mute_list->remove(mute, LLMute::flagVoiceChat); - } - - updateVolumeSlider(); -} - -void LLInspectAvatar::onVolumeChange(const LLSD& data) -{ - F32 volume = (F32)data.asReal(); - LLVoiceClient::getInstance()->setUserVolume(mAvatarID, volume); -} - void LLInspectAvatar::onAvatarNameCache( const LLUUID& agent_id, const LLAvatarName& av_name) @@ -639,215 +280,6 @@ void LLInspectAvatar::onAvatarNameCache( } } -void LLInspectAvatar::onClickAddFriend() -{ - LLAvatarActions::requestFriendshipDialog(mAvatarID, mAvatarName.getLegacyName()); - closeFloater(); -} - -void LLInspectAvatar::onClickViewProfile() -{ - LLAvatarActions::showProfile(mAvatarID); - closeFloater(); -} - -bool LLInspectAvatar::isNotFriend() -{ - return !LLAvatarActions::isFriend(mAvatarID); -} - -bool LLInspectAvatar::onVisibleFindOnMap() -{ - return gAgent.isGodlike() || is_agent_mappable(mAvatarID); -} - -bool LLInspectAvatar::onVisibleEject() -{ - return enable_freeze_eject( LLSD(mAvatarID) ); -} - -bool LLInspectAvatar::onVisibleFreeze() -{ - // either user is a god and can do long distance freeze - // or check for target proximity and permissions - return gAgent.isGodlike() || enable_freeze_eject(LLSD(mAvatarID)); -} - -bool LLInspectAvatar::onVisibleZoomIn() -{ - return gObjectList.findObject(mAvatarID); -} - -void LLInspectAvatar::onClickIM() -{ - LLAvatarActions::startIM(mAvatarID); - closeFloater(); -} - -void LLInspectAvatar::onClickCall() -{ - LLAvatarActions::startCall(mAvatarID); - closeFloater(); -} - -void LLInspectAvatar::onClickTeleport() -{ - LLAvatarActions::offerTeleport(mAvatarID); - closeFloater(); -} - -void LLInspectAvatar::onClickInviteToGroup() -{ - LLAvatarActions::inviteToGroup(mAvatarID); - closeFloater(); -} - -void LLInspectAvatar::onClickPay() -{ - LLAvatarActions::pay(mAvatarID); - closeFloater(); -} - -void LLInspectAvatar::onClickShare() -{ - LLAvatarActions::share(mAvatarID); - closeFloater(); -} - -void LLInspectAvatar::onToggleMute() -{ - LLMute mute(mAvatarID, mAvatarName.mDisplayName, LLMute::AGENT); - - if (LLMuteList::getInstance()->isMuted(mute.mID, mute.mName)) - { - LLMuteList::getInstance()->remove(mute); - } - else - { - LLMuteList::getInstance()->add(mute); - } - - LLPanelBlockedList::showPanelAndSelect(mute.mID); - closeFloater(); -} - -void LLInspectAvatar::onClickReport() -{ - LLFloaterReporter::showFromAvatar(mAvatarID, mAvatarName.getCompleteName()); - closeFloater(); -} - -bool godlike_freeze(const LLSD& notification, const LLSD& response) -{ - LLUUID avatar_id = notification["payload"]["avatar_id"].asUUID(); - S32 option = LLNotificationsUtil::getSelectedOption(notification, response); - - switch (option) - { - case 0: - LLAvatarActions::freeze(avatar_id); - break; - case 1: - LLAvatarActions::unfreeze(avatar_id); - break; - default: - break; - } - - return false; -} - -void LLInspectAvatar::onClickFreeze() -{ - if (gAgent.isGodlike()) - { - // use godlike freeze-at-a-distance, with confirmation - LLNotificationsUtil::add("FreezeAvatar", - LLSD(), - LLSD().with("avatar_id", mAvatarID), - godlike_freeze); - } - else - { - // use default "local" version of freezing that requires avatar to be in range - handle_avatar_freeze( LLSD(mAvatarID) ); - } - closeFloater(); -} - -void LLInspectAvatar::onClickEject() -{ - handle_avatar_eject( LLSD(mAvatarID) ); - closeFloater(); -} - -void LLInspectAvatar::onClickKick() -{ - LLAvatarActions::kick(mAvatarID); - closeFloater(); -} - -void LLInspectAvatar::onClickCSR() -{ - std::string name; - gCacheName->getFullName(mAvatarID, name); - LLAvatarActions::csr(mAvatarID, name); - closeFloater(); -} - -void LLInspectAvatar::onClickZoomIn() -{ - handle_zoom_to_object(mAvatarID); - closeFloater(); -} - -void LLInspectAvatar::onClickFindOnMap() -{ - gFloaterWorldMap->trackAvatar(mAvatarID, mAvatarName.mDisplayName); - LLFloaterReg::showInstance("world_map"); -} - - -bool LLInspectAvatar::enableMute() -{ - bool is_linden = LLStringUtil::endsWith(mAvatarName.getLegacyName(), " Linden"); - bool is_self = mAvatarID == gAgent.getID(); - - if (!is_linden && !is_self && !LLMuteList::getInstance()->isMuted(mAvatarID, mAvatarName.getLegacyName())) - { - return true; - } - else - { - return false; - } -} - -bool LLInspectAvatar::enableUnmute() -{ - bool is_linden = LLStringUtil::endsWith(mAvatarName.getLegacyName(), " Linden"); - bool is_self = mAvatarID == gAgent.getID(); - - if (!is_linden && !is_self && LLMuteList::getInstance()->isMuted(mAvatarID, mAvatarName.getLegacyName())) - { - return true; - } - else - { - return false; - } -} - -bool LLInspectAvatar::enableTeleportOffer() -{ - return LLAvatarActions::canOfferTeleport(mAvatarID); -} - -bool LLInspectAvatar::godModeEnabled() -{ - return gAgent.isGodlike(); -} - ////////////////////////////////////////////////////////////////////////////// // LLInspectAvatarUtil ////////////////////////////////////////////////////////////////////////////// diff --git a/indra/newview/skins/default/xui/en/inspect_avatar.xml b/indra/newview/skins/default/xui/en/inspect_avatar.xml index bc3bcd331b..866d54e4f8 100644 --- a/indra/newview/skins/default/xui/en/inspect_avatar.xml +++ b/indra/newview/skins/default/xui/en/inspect_avatar.xml @@ -94,32 +94,6 @@ use_ellipses="true" width="220">This is my second life description and I really think it is great. But for some reason my description is super extra long because I like to talk a whole lot </text> - <slider - follows="top|left" - height="23" - increment="0.01" - left="1" - max_val="0.95" - min_val="0.05" - name="volume_slider" - show_text="false" - tool_tip="Voice volume" - top_pad="0" - value="0.5" - width="200" /> - <button - follows="top|left" - height="16" - image_disabled="Audio_Off" - image_disabled_selected="AudioMute_Off" - image_hover_selected="AudioMute_Over" - image_selected="AudioMute_Off" - image_unselected="Audio_Off" - is_toggle="true" - left_pad="0" - top_delta="4" - name="mute_btn" - width="16" /> <avatar_icon follows="top|left" height="38" @@ -130,83 +104,4 @@ name="avatar_icon" top="10" width="38" /> -<!-- Overlapping buttons for default actions - llinspectavatar.cpp makes visible the most likely default action ---> - <button - follows="top|left" - height="20" - label="Add Friend" - left="8" - top="135" - name="add_friend_btn" - width="90" /> - <button - follows="top|left" - height="20" - label="IM" - left_delta="0" - top_delta="0" - name="im_btn" - width="80" - commit_callback.function="InspectAvatar.IM"/> - <button - follows="top|left" - height="20" - label="Profile" - layout="topleft" - name="view_profile_btn" - left_delta="96" - top_delta="0" - tab_stop="false" - width="80" /> - <!-- gear buttons here --> - <menu_button - follows="top|left" - height="20" - layout="topleft" - image_overlay="OptionsMenu_Off" - menu_filename="menu_inspect_avatar_gear.xml" - name="gear_btn" - right="-5" - top_delta="0" - width="35" /> - <menu_button - follows="top|left" - height="20" - image_overlay="OptionsMenu_Off" - menu_filename="menu_inspect_self_gear.xml" - name="gear_self_btn" - right="-5" - top_delta="0" - width="35" /> - <panel - follows="top|left" - top="164" - left="0" - height="60" - width="228" - visible="false" - background_visible="true" - name="moderator_panel" - background_opaque="true" - bg_opaque_color="MouseGray"> - <button - name="disable_voice" - label="Disable Voice" - top="20" - width="95" - height="20" - left="10" - commit_callback.function="InspectAvatar.DisableVoice"/> - <button - name="enable_voice" - label="Enable Voice" - top="20" - width="95" - height="20" - left="10" - visible="false" - commit_callback.function="InspectAvatar.EnableVoice"/> - </panel> </floater> diff --git a/indra/newview/skins/default/xui/en/menu_inspect_avatar_gear.xml b/indra/newview/skins/default/xui/en/menu_inspect_avatar_gear.xml deleted file mode 100644 index 76b188220d..0000000000 --- a/indra/newview/skins/default/xui/en/menu_inspect_avatar_gear.xml +++ /dev/null @@ -1,143 +0,0 @@ -<?xml version="1.0" encoding="utf-8"?> -<toggleable_menu - create_jump_keys="true" - layout="topleft" - mouse_opaque="false" - visible="false" - name="Gear Menu"> - <menu_item_call - label="View Profile" - enabled="true" - name="view_profile"> - <menu_item_call.on_click - function="InspectAvatar.ViewProfile"/> - </menu_item_call> - <menu_item_call - label="Add Friend" - name="add_friend"> - <menu_item_call.on_click - function="InspectAvatar.AddFriend"/> - <menu_item_call.on_enable - function="InspectAvatar.Gear.Enable"/> - </menu_item_call> - <menu_item_call - label="IM" - name="im"> - <menu_item_call.on_click - function="InspectAvatar.IM"/> - </menu_item_call> - <menu_item_call - label="Call" - enabled="true" - name="call"> - <menu_item_call.on_click - function="InspectAvatar.Call"/> - <menu_item_call.on_enable - function="InspectAvatar.Gear.EnableCall"/> - </menu_item_call> - <menu_item_call - label="Teleport" - name="teleport"> - <menu_item_call.on_click - function="InspectAvatar.Teleport"/> - <menu_item_call.on_enable - function="InspectAvatar.Gear.EnableTeleportOffer"/> - </menu_item_call> - <menu_item_call - label="Invite to Group" - name="invite_to_group"> - <menu_item_call.on_click - function="InspectAvatar.InviteToGroup"/> - </menu_item_call> - <menu_item_separator /> - <menu_item_call - label="Block" - name="block"> - <menu_item_call.on_click - function="InspectAvatar.ToggleMute"/> - <menu_item_call.on_visible - function="InspectAvatar.EnableMute" /> - </menu_item_call> - <menu_item_call - label="Unblock" - name="unblock"> - <menu_item_call.on_click - function="InspectAvatar.ToggleMute"/> - <menu_item_call.on_visible - function="InspectAvatar.EnableUnmute" /> - </menu_item_call> - <menu_item_call - label="Report" - name="report"> - <menu_item_call.on_click - function="InspectAvatar.Report"/> - </menu_item_call> - <menu_item_call - label="Freeze" - name="freeze"> - <menu_item_call.on_click - function="InspectAvatar.Freeze"/> - <menu_item_call.on_visible - function="InspectAvatar.VisibleFreeze"/> - </menu_item_call> - <menu_item_call - label="Eject" - name="eject"> - <menu_item_call.on_click - function="InspectAvatar.Eject"/> - <menu_item_call.on_visible - function="InspectAvatar.VisibleEject"/> - </menu_item_call> - <menu_item_call - label="Kick" - name="kick"> - <menu_item_call.on_click - function="InspectAvatar.Kick"/> - <menu_item_call.on_visible - function="InspectAvatar.EnableGod"/> - </menu_item_call> - <menu_item_call - label="CSR" - name="csr"> - <menu_item_call.on_click - function="InspectAvatar.CSR" /> - <menu_item_call.on_visible - function="InspectAvatar.EnableGod" /> - </menu_item_call> - <menu_item_call - label="Debug Textures" - name="debug"> - <menu_item_call.on_click - function="Avatar.Debug"/> - <menu_item_call.on_visible - function="IsGodCustomerService"/> - </menu_item_call> - <menu_item_call - label="Find On Map" - name="find_on_map"> - <menu_item_call.on_click - function="InspectAvatar.FindOnMap"/> - <menu_item_call.on_visible - function="InspectAvatar.VisibleFindOnMap"/> - </menu_item_call> - <menu_item_call - label="Zoom In" - name="zoom_in"> - <menu_item_call.on_click - function="InspectAvatar.ZoomIn"/> - <menu_item_call.on_visible - function="InspectAvatar.VisibleZoomIn"/> - </menu_item_call> - <menu_item_call - label="Pay" - name="pay"> - <menu_item_call.on_click - function="InspectAvatar.Pay"/> - </menu_item_call> - <menu_item_call - label="Share" - name="share"> - <menu_item_call.on_click - function="InspectAvatar.Share"/> - </menu_item_call> -</toggleable_menu> diff --git a/indra/newview/skins/default/xui/en/menu_inspect_self_gear.xml b/indra/newview/skins/default/xui/en/menu_inspect_self_gear.xml deleted file mode 100644 index 5e7b16ed4a..0000000000 --- a/indra/newview/skins/default/xui/en/menu_inspect_self_gear.xml +++ /dev/null @@ -1,252 +0,0 @@ -<?xml version="1.0" encoding="utf-8" standalone="yes" ?> -<toggleable_menu - layout="topleft" - name="Self Pie"> - <menu_item_call - label="Sit Down" - layout="topleft" - name="Sit Down Here"> - <menu_item_call.on_click - function="Self.SitDown" - parameter="" /> - <menu_item_call.on_enable - function="Self.EnableSitDown" /> - </menu_item_call> - <menu_item_call - label="Stand Up" - layout="topleft" - name="Stand Up"> - <menu_item_call.on_click - function="Self.StandUp" - parameter="" /> - <menu_item_call.on_enable - function="Self.EnableStandUp" /> - </menu_item_call> - <context_menu - label="Take Off" - layout="topleft" - name="Take Off >"> - <context_menu - label="Clothes" - layout="topleft" - name="Clothes >"> - <menu_item_call - enabled="false" - label="Shirt" - layout="topleft" - name="Shirt"> - <menu_item_call.on_click - function="Edit.TakeOff" - parameter="shirt" /> - <menu_item_call.on_enable - function="Edit.EnableTakeOff" - parameter="shirt" /> - </menu_item_call> - <menu_item_call - enabled="false" - label="Pants" - layout="topleft" - name="Pants"> - <menu_item_call.on_click - function="Edit.TakeOff" - parameter="pants" /> - <menu_item_call.on_enable - function="Edit.EnableTakeOff" - parameter="pants" /> - </menu_item_call> - <menu_item_call - enabled="false" - label="Skirt" - layout="topleft" - name="Skirt"> - <menu_item_call.on_click - function="Edit.TakeOff" - parameter="skirt" /> - <menu_item_call.on_enable - function="Edit.EnableTakeOff" - parameter="skirt" /> - </menu_item_call> - <menu_item_call - enabled="false" - label="Shoes" - layout="topleft" - name="Shoes"> - <menu_item_call.on_click - function="Edit.TakeOff" - parameter="shoes" /> - <menu_item_call.on_enable - function="Edit.EnableTakeOff" - parameter="shoes" /> - </menu_item_call> - <menu_item_call - enabled="false" - label="Socks" - layout="topleft" - name="Socks"> - <menu_item_call.on_click - function="Edit.TakeOff" - parameter="socks" /> - <menu_item_call.on_enable - function="Edit.EnableTakeOff" - parameter="socks" /> - </menu_item_call> - <menu_item_call - enabled="false" - label="Jacket" - layout="topleft" - name="Jacket"> - <menu_item_call.on_click - function="Edit.TakeOff" - parameter="jacket" /> - <menu_item_call.on_enable - function="Edit.EnableTakeOff" - parameter="jacket" /> - </menu_item_call> - <menu_item_call - enabled="false" - label="Gloves" - layout="topleft" - name="Gloves"> - <menu_item_call.on_click - function="Edit.TakeOff" - parameter="gloves" /> - <menu_item_call.on_enable - function="Edit.EnableTakeOff" - parameter="gloves" /> - </menu_item_call> - <menu_item_call - enabled="false" - label="Undershirt" - layout="topleft" - name="Self Undershirt"> - <menu_item_call.on_click - function="Edit.TakeOff" - parameter="undershirt" /> - <menu_item_call.on_enable - function="Edit.EnableTakeOff" - parameter="undershirt" /> - </menu_item_call> - <menu_item_call - enabled="false" - label="Underpants" - layout="topleft" - name="Self Underpants"> - <menu_item_call.on_click - function="Edit.TakeOff" - parameter="underpants" /> - <menu_item_call.on_enable - function="Edit.EnableTakeOff" - parameter="underpants" /> - </menu_item_call> - <menu_item_call - enabled="false" - label="Tattoo" - layout="topleft" - name="Self Tattoo"> - <menu_item_call.on_click - function="Edit.TakeOff" - parameter="tattoo" /> - <menu_item_call.on_enable - function="Edit.EnableTakeOff" - parameter="tattoo" /> - </menu_item_call> - <menu_item_call - enabled="false" - label="Alpha" - layout="topleft" - name="Self Alpha"> - <menu_item_call.on_click - function="Edit.TakeOff" - parameter="alpha" /> - <menu_item_call.on_enable - function="Edit.EnableTakeOff" - parameter="alpha" /> - </menu_item_call> - <menu_item_separator - layout="topleft" /> - <menu_item_call - label="All Clothes" - layout="topleft" - name="All Clothes"> - <menu_item_call.on_click - function="Edit.TakeOff" - parameter="all" /> - </menu_item_call> - </context_menu> - <context_menu - label="HUD" - layout="topleft" - name="Object Detach HUD" /> - <context_menu - label="Detach" - layout="topleft" - name="Object Detach" /> - <menu_item_call - label="Detach All" - layout="topleft" - name="Detach All"> - <menu_item_call.on_click - function="Self.RemoveAllAttachments" - parameter="" /> - <menu_item_call.on_enable - function="Self.EnableRemoveAllAttachments" /> - </menu_item_call> - </context_menu> - <menu_item_call - label="Change Outfit" - layout="topleft" - name="Chenge Outfit"> - <menu_item_call.on_click - function="CustomizeAvatar" /> - <menu_item_call.on_enable - function="Edit.EnableCustomizeAvatar" /> - </menu_item_call> - <menu_item_call label="Edit My Outfit" - layout="topleft" - name="Edit Outfit"> - <menu_item_call.on_click - function="EditOutfit" /> - <menu_item_call.on_enable - function="Edit.EnableCustomizeAvatar" /> - </menu_item_call> - <menu_item_call label="Edit My Shape" - layout="topleft" - name="Edit My Shape"> - <menu_item_call.on_click - function="EditShape" /> - <menu_item_call.on_enable - function="Edit.EnableEditShape" /> - </menu_item_call> - <menu_item_call - label="My Friends" - layout="topleft" - name="Friends..."> - <menu_item_call.on_click - function="SideTray.PanelPeopleTab" - parameter="friends_panel" /> - </menu_item_call> - <menu_item_call - label="My Groups" - layout="topleft" - name="Groups..."> - <menu_item_call.on_click - function="SideTray.PanelPeopleTab" - parameter="groups_panel" /> - </menu_item_call> - <menu_item_call - label="My Profile" - layout="topleft" - name="Profile..."> - <menu_item_call.on_click - function="ShowAgentProfile" - parameter="agent" /> - </menu_item_call> - <menu_item_call - label="Debug Textures" - name="Debug..."> - <menu_item_call.on_click - function="Avatar.Debug" /> - <menu_item_call.on_visible - function="IsGodCustomerService"/> - </menu_item_call> -</toggleable_menu> |