diff options
Diffstat (limited to 'indra/newview')
| -rw-r--r-- | indra/newview/app_settings/shaders/class1/objects/simpleV.glsl | 28 | 
1 files changed, 17 insertions, 11 deletions
| diff --git a/indra/newview/app_settings/shaders/class1/objects/simpleV.glsl b/indra/newview/app_settings/shaders/class1/objects/simpleV.glsl index a59bd9c0a6..575a641b7a 100644 --- a/indra/newview/app_settings/shaders/class1/objects/simpleV.glsl +++ b/indra/newview/app_settings/shaders/class1/objects/simpleV.glsl @@ -1,4 +1,4 @@ -/**  +/**   * @file simpleV.glsl   *   * $LicenseInfo:firstyear=2007&license=viewerlgpl$ @@ -28,6 +28,9 @@ uniform mat4 texture_matrix0;  uniform mat4 modelview_matrix;  uniform mat4 modelview_projection_matrix; +// render_hud_attachments() -> HUD objects set LLShaderMgr::NO_ATMO; used in LLDrawPoolAlpha::beginRenderPass() +uniform int no_atmo; +  ATTRIBUTE vec3 position;  void passTextureIndex();  ATTRIBUTE vec2 texcoord0; @@ -46,19 +49,22 @@ void main()  {  	//transform vertex  	vec4 vert = vec4(position.xyz,1.0); -	passTextureIndex(); -	vec4 pos = (modelview_matrix * vert);  	gl_Position = modelview_projection_matrix*vec4(position.xyz, 1.0); + +	passTextureIndex();  	vary_texcoord0 = (texture_matrix0 * vec4(texcoord0, 0, 1)).xy; -	 -	 -	vec3 norm = normalize(normal_matrix * normal); +	if (no_atmo == 1) +	{ +		vertex_color = diffuse_color; +	} +	else +	{ +		vec4 pos = (modelview_matrix * vert); +		vec3 norm = normalize(normal_matrix * normal); -	calcAtmospherics(pos.xyz); +		calcAtmospherics(pos.xyz); -	vec4 color = calcLighting(pos.xyz, norm, diffuse_color); -	vertex_color = color; - -	 +		vertex_color = calcLighting(pos.xyz, norm, diffuse_color); +	}  } | 
