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-rw-r--r--indra/newview/app_settings/shaders/class1/objects/indexedTextureV.glsl4
-rw-r--r--indra/newview/llface.cpp11
2 files changed, 6 insertions, 9 deletions
diff --git a/indra/newview/app_settings/shaders/class1/objects/indexedTextureV.glsl b/indra/newview/app_settings/shaders/class1/objects/indexedTextureV.glsl
index 7c0699d72f..ca29bf3143 100644
--- a/indra/newview/app_settings/shaders/class1/objects/indexedTextureV.glsl
+++ b/indra/newview/app_settings/shaders/class1/objects/indexedTextureV.glsl
@@ -23,9 +23,9 @@
* $/LicenseInfo$
*/
-ATTRIBUTE ivec4 texture_index;
+ATTRIBUTE int texture_index;
-VARYING_FLAT ivec4 vary_texture_index;
+VARYING_FLAT int vary_texture_index;
void passTextureIndex()
{
diff --git a/indra/newview/llface.cpp b/indra/newview/llface.cpp
index 49a20d5ef9..2d84c5d7de 100644
--- a/indra/newview/llface.cpp
+++ b/indra/newview/llface.cpp
@@ -1945,15 +1945,12 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume,
LLVector4a texIdx;
- U8 index = mTextureIndex < 255 ? mTextureIndex : 0;
+ S32 index = mTextureIndex < 255 ? mTextureIndex : 0;
F32 val = 0.f;
- U8* vp = (U8*) &val;
- vp[0] = index;
- vp[1] = 0;
- vp[2] = 0;
- vp[3] = 0;
-
+ S32* vp = (S32*) &val;
+ *vp = index;
+
llassert(index <= LLGLSLShader::sIndexedTextureChannels-1);
LLVector4Logical mask;