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-rw-r--r--indra/newview/lldrawpoolavatar.cpp16
-rw-r--r--indra/newview/llviewerobject.h1
-rw-r--r--indra/newview/llvoavatar.cpp16
-rw-r--r--indra/newview/llvovolume.cpp37
-rw-r--r--indra/newview/llvovolume.h3
5 files changed, 35 insertions, 38 deletions
diff --git a/indra/newview/lldrawpoolavatar.cpp b/indra/newview/lldrawpoolavatar.cpp
index 869e37e08c..b39b2cd6e5 100644
--- a/indra/newview/lldrawpoolavatar.cpp
+++ b/indra/newview/lldrawpoolavatar.cpp
@@ -1681,13 +1681,7 @@ void LLDrawPoolAvatar::renderRigged(LLVOAvatar* avatar, U32 type, bool glow)
continue;
}
- LLUUID mesh_id = volume->getParams().getSculptID();
- if (mesh_id.isNull())
- {
- continue;
- }
-
- const LLMeshSkinInfo* skin = gMeshRepo.getSkinInfo(mesh_id, vobj);
+ const LLMeshSkinInfo* skin = vobj->getSkinInfo();
if (!skin)
{
continue;
@@ -1901,13 +1895,7 @@ void LLDrawPoolAvatar::updateRiggedVertexBuffers(LLVOAvatar* avatar)
continue;
}
- LLUUID mesh_id = volume->getParams().getSculptID();
- if (mesh_id.isNull())
- {
- continue;
- }
-
- const LLMeshSkinInfo* skin = gMeshRepo.getSkinInfo(mesh_id, vobj);
+ const LLMeshSkinInfo* skin = vobj->getSkinInfo();
if (!skin)
{
continue;
diff --git a/indra/newview/llviewerobject.h b/indra/newview/llviewerobject.h
index e72f623ee2..09b87e4a3a 100644
--- a/indra/newview/llviewerobject.h
+++ b/indra/newview/llviewerobject.h
@@ -232,6 +232,7 @@ public:
virtual BOOL isFlexible() const { return FALSE; }
virtual BOOL isSculpted() const { return FALSE; }
virtual BOOL isMesh() const { return FALSE; }
+ virtual BOOL isRiggedMesh() const { return FALSE; }
virtual BOOL hasLightTexture() const { return FALSE; }
// This method returns true if the object is over land owned by
diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp
index d6051e7c63..1c4a6e4eb7 100644
--- a/indra/newview/llvoavatar.cpp
+++ b/indra/newview/llvoavatar.cpp
@@ -5655,14 +5655,14 @@ bool LLVOAvatar::getRiggedMeshID(LLViewerObject* pVO, LLUUID& mesh_id)
LLVOVolume* pVObj = pVO->mDrawable->getVOVolume();
if ( pVObj )
{
- const LLMeshSkinInfo* pSkinData = gMeshRepo.getSkinInfo( pVObj->getVolume()->getParams().getSculptID(), pVObj );
+ const LLMeshSkinInfo* pSkinData = pVObj->getSkinInfo();
if (pSkinData
&& pSkinData->mJointNames.size() > JOINT_COUNT_REQUIRED_FOR_FULLRIG // full rig
&& pSkinData->mAlternateBindMatrix.size() > 0 )
- {
- mesh_id = pSkinData->mMeshID;
- return true;
- }
+ {
+ mesh_id = pSkinData->mMeshID;
+ return true;
+ }
}
}
return false;
@@ -5709,8 +5709,7 @@ bool LLVOAvatar::jointIsRiggedTo(const std::string& joint_name, const LLViewerOb
return false;
}
- LLUUID currentId = vobj->getVolume()->getParams().getSculptID();
- const LLMeshSkinInfo* pSkinData = gMeshRepo.getSkinInfo( currentId, vobj );
+ const LLMeshSkinInfo* pSkinData = vobj->getSkinInfo();
if ( vobj && vobj->isAttachment() && vobj->isMesh() && pSkinData )
{
@@ -5814,8 +5813,7 @@ void LLVOAvatar::addAttachmentOverridesForObject(LLViewerObject *vo)
{
return;
}
- LLUUID currentId = vobj->getVolume()->getParams().getSculptID();
- const LLMeshSkinInfo* pSkinData = gMeshRepo.getSkinInfo( currentId, vobj );
+ const LLMeshSkinInfo* pSkinData = vobj->getSkinInfo();
if ( vobj && vobj->isMesh() && pSkinData )
{
diff --git a/indra/newview/llvovolume.cpp b/indra/newview/llvovolume.cpp
index c020cb43d2..c9bf609940 100644
--- a/indra/newview/llvovolume.cpp
+++ b/indra/newview/llvovolume.cpp
@@ -3314,6 +3314,24 @@ BOOL LLVOVolume::setIsFlexible(BOOL is_flexible)
return res;
}
+const LLMeshSkinInfo* LLVOVolume::getSkinInfo() const
+{
+ if (getVolume())
+ {
+ return gMeshRepo.getSkinInfo(getVolume()->getParams().getSculptID(), this);
+ }
+ else
+ {
+ return NULL;
+ }
+}
+
+// virtual
+BOOL LLVOVolume::isRiggedMesh() const
+{
+ return isMesh() && getSkinInfo();
+}
+
//----------------------------------------------------------------------------
// AXON - methods related to extended mesh flags
@@ -3382,18 +3400,12 @@ void LLVOVolume::setExtendedMeshFlags(U32 flags)
bool LLVOVolume::canBeAnimatedObject() const
{
-#if 0
- // AXON: we used to enforce that root had to be mesh. Should we at
- // least require that some element of the linkset is mesh? Only
- // problem with this is failures while mesh header is still being
- // loaded.
F32 est_tris = recursiveGetEstTrianglesMax();
if (est_tris <= 0 || est_tris > getAnimatedObjectMaxTris())
{
LL_INFOS() << "est_tris " << est_tris << " is outside limit of 1-" << getAnimatedObjectMaxTris() << LL_ENDL;
return false;
}
-#endif
return true;
}
@@ -3685,7 +3697,7 @@ U32 LLVOVolume::getRenderCost(texture_cost_t &textures) const
S32 size = gMeshRepo.getMeshSize(volume_params.getSculptID(), getLOD());
if ( size > 0)
{
- if (gMeshRepo.getSkinInfo(volume_params.getSculptID(), this))
+ if (isRiggedMesh())
{
// weighted attachment - 1 point for every 3 bytes
weighted_mesh = 1;
@@ -4393,9 +4405,7 @@ void LLVOVolume::updateRiggedVolume(bool force_update)
}
LLVolume* volume = getVolume();
-
- const LLMeshSkinInfo* skin = gMeshRepo.getSkinInfo(volume->getParams().getSculptID(), this);
-
+ const LLMeshSkinInfo* skin = getSkinInfo();
if (!skin)
{
clearRiggedVolume();
@@ -4403,7 +4413,6 @@ void LLVOVolume::updateRiggedVolume(bool force_update)
}
LLVOAvatar* avatar = getAvatar();
-
if (!avatar)
{
clearRiggedVolume();
@@ -4418,7 +4427,6 @@ void LLVOVolume::updateRiggedVolume(bool force_update)
}
mRiggedVolume->update(skin, avatar, volume);
-
}
static LLTrace::BlockTimerStatHandle FTM_SKIN_RIGGED("Skin");
@@ -5081,9 +5089,8 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group)
drawablep->clearState(LLDrawable::HAS_ALPHA);
- bool rigged = vobj->isMesh() &&
- vobj->isAttachment() &&
- gMeshRepo.getSkinInfo(vobj->getVolume()->getParams().getSculptID(), vobj);
+ // AXON this includes attached animeshes but leaves out standalone ones. Fix.
+ bool rigged = vobj->isRiggedMesh() && vobj->isAttachment();
if (vobj->isAnimatedObject())
{
diff --git a/indra/newview/llvovolume.h b/indra/newview/llvovolume.h
index e664191185..0a11074a66 100644
--- a/indra/newview/llvovolume.h
+++ b/indra/newview/llvovolume.h
@@ -262,6 +262,7 @@ public:
virtual BOOL isFlexible() const;
virtual BOOL isSculpted() const;
virtual BOOL isMesh() const;
+ virtual BOOL isRiggedMesh() const;
virtual BOOL hasLightTexture() const;
@@ -269,6 +270,8 @@ public:
BOOL canBeFlexible() const;
BOOL setIsFlexible(BOOL is_flexible);
+ const LLMeshSkinInfo* getSkinInfo() const;
+
// Extended Mesh Properties
U32 getExtendedMeshFlags() const;
void onSetExtendedMeshFlags(U32 flags);