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-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/materialF.glsl4
1 files changed, 2 insertions, 2 deletions
diff --git a/indra/newview/app_settings/shaders/class1/deferred/materialF.glsl b/indra/newview/app_settings/shaders/class1/deferred/materialF.glsl
index 2b5fa3979b..1be1595a47 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/materialF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/materialF.glsl
@@ -277,7 +277,7 @@ void main()
final_color.a = max(final_color.a, emissive_brightness);
// Texture
- // [x] Full Bright (emissive_brightness > 0.0)
+ // [x] Full Bright (emissive_brightness >= 1.0)
// Shininess (specular)
// [X] Texture
// Environment Intensity = 1
@@ -295,7 +295,7 @@ void main()
vec4 final_normal = vec4(abnormal, env_intensity, 0.0);
#ifdef HAS_SPECULAR_MAP
- if( emissive_brightness > 0.0)
+ if( emissive_brightness >= 1.0)
{
float ei = env_intensity*0.5 + 0.5;
final_normal = vec4(abnormal, ei, 0.0);