diff options
Diffstat (limited to 'indra/newview')
-rwxr-xr-x | indra/newview/llviewertexture.cpp | 1 | ||||
-rwxr-xr-x | indra/newview/llviewertexture.h | 2 | ||||
-rwxr-xr-x | indra/newview/llvoavatar.cpp | 4 | ||||
-rwxr-xr-x | indra/newview/llvoavatarself.cpp | 85 | ||||
-rwxr-xr-x | indra/newview/llvoavatarself.h | 1 |
5 files changed, 92 insertions, 1 deletions
diff --git a/indra/newview/llviewertexture.cpp b/indra/newview/llviewertexture.cpp index 846216211e..a673862882 100755 --- a/indra/newview/llviewertexture.cpp +++ b/indra/newview/llviewertexture.cpp @@ -616,6 +616,7 @@ LLViewerTexture::LLViewerTexture(const LLImageRaw* raw, BOOL usemipmaps) : LLViewerTexture::~LLViewerTexture() { + // LL_DEBUGS("Avatar") << mID << llendl; cleanup(); sImageCount--; } diff --git a/indra/newview/llviewertexture.h b/indra/newview/llviewertexture.h index 3df942d922..ba6beec883 100755 --- a/indra/newview/llviewertexture.h +++ b/indra/newview/llviewertexture.h @@ -134,6 +134,7 @@ public: void resetTextureStats(); void setMaxVirtualSizeResetInterval(S32 interval)const {mMaxVirtualSizeResetInterval = interval;} void resetMaxVirtualSizeResetCounter()const {mMaxVirtualSizeResetCounter = mMaxVirtualSizeResetInterval;} + S32 getMaxVirtualSizeResetCounter() const { return mMaxVirtualSizeResetCounter; } virtual F32 getMaxVirtualSize() ; @@ -306,6 +307,7 @@ public: // the priority list, and cause horrible things to happen. void setDecodePriority(F32 priority = -1.0f); F32 getDecodePriority() const { return mDecodePriority; }; + F32 getAdditionalDecodePriority() const { return mAdditionalDecodePriority; }; void setAdditionalDecodePriority(F32 priority) ; diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp index 117f28cc36..086e4306f8 100755 --- a/indra/newview/llvoavatar.cpp +++ b/indra/newview/llvoavatar.cpp @@ -5811,6 +5811,7 @@ void LLVOAvatar::debugColorizeSubMeshes(U32 i, const LLColor4& color) // virtual void LLVOAvatar::updateMeshTextures() { + static S32 update_counter = 0; mBakedTextureDebugText.clear(); // if user has never specified a texture, assign the default @@ -5840,7 +5841,8 @@ void LLVOAvatar::updateMeshTextures() std::vector<BOOL> use_lkg_baked_layer; // lkg = "last known good" use_lkg_baked_layer.resize(mBakedTextureDatas.size(), false); - mBakedTextureDebugText += "indx layerset linvld ltda ilb ulkg ltid\n"; + mBakedTextureDebugText += llformat("%06d\n",update_counter++); + mBakedTextureDebugText += "indx layerset linvld ltda ilb ulkg ltid\n"; for (U32 i=0; i < mBakedTextureDatas.size(); i++) { is_layer_baked[i] = isTextureDefined(mBakedTextureDatas[i].mTextureIndex); diff --git a/indra/newview/llvoavatarself.cpp b/indra/newview/llvoavatarself.cpp index 77deb5e3bc..674988d94b 100755 --- a/indra/newview/llvoavatarself.cpp +++ b/indra/newview/llvoavatarself.cpp @@ -176,6 +176,17 @@ LLVOAvatarSelf::LLVOAvatarSelf(const LLUUID& id, lldebugs << "Marking avatar as self " << id << llendl; } +// Called periodically for diagnostics, return true when done. +bool output_texture_diagnostics() +{ + if (!isAgentAvatarValid()) + return true; // done checking + + gAgentAvatarp->outputRezDiagnostics(); + + return false; +} + void LLVOAvatarSelf::initInstance() { BOOL status = TRUE; @@ -209,6 +220,8 @@ void LLVOAvatarSelf::initInstance() llerrs << "Unable to load user's avatar" << llendl; return; } + + //doPeriodically(output_texture_diagnostics, 30.0); } // virtual @@ -2008,6 +2021,64 @@ void LLVOAvatarSelf::debugBakedTextureUpload(EBakedTextureIndex index, BOOL fini mDebugBakedTextureTimes[index][done] = mDebugSelfLoadTimer.getElapsedTimeF32(); } +const std::string LLVOAvatarSelf::verboseDebugDumpLocalTextureDataInfo(const LLViewerTexLayerSet* layerset) const +{ + std::ostringstream outbuf; + for (LLAvatarAppearanceDictionary::BakedTextures::const_iterator baked_iter = + LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().begin(); + baked_iter != LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().end(); + ++baked_iter) + { + const EBakedTextureIndex baked_index = baked_iter->first; + if (layerset == mBakedTextureDatas[baked_index].mTexLayerSet) + { + outbuf << "baked_index: " << baked_index << "\n"; + const LLAvatarAppearanceDictionary::BakedEntry *baked_dict = baked_iter->second; + for (texture_vec_t::const_iterator local_tex_iter = baked_dict->mLocalTextures.begin(); + local_tex_iter != baked_dict->mLocalTextures.end(); + ++local_tex_iter) + { + const ETextureIndex tex_index = *local_tex_iter; + outbuf << " tex_index " << (S32) tex_index << "\n"; + const LLWearableType::EType wearable_type = LLAvatarAppearanceDictionary::getTEWearableType(tex_index); + const U32 wearable_count = gAgentWearables.getWearableCount(wearable_type); + if (wearable_count > 0) + { + for (U32 wearable_index = 0; wearable_index < wearable_count; wearable_index++) + { + outbuf << " " << LLWearableType::getTypeName(wearable_type) << " " << wearable_index << "\n"; + const LLLocalTextureObject *local_tex_obj = getLocalTextureObject(tex_index, wearable_index); + if (local_tex_obj) + { + LLViewerFetchedTexture* image = dynamic_cast<LLViewerFetchedTexture*>( local_tex_obj->getImage() ); + if (tex_index >= 0 + && local_tex_obj->getID() != IMG_DEFAULT_AVATAR + && !image->isMissingAsset()) + { + outbuf << " id: " << image->getID() + << " refs: " << image->getNumRefs() + << " glocdisc: " << getLocalDiscardLevel(tex_index, wearable_index) + << " discard: " << image->getDiscardLevel() + << " desired: " << image->getDesiredDiscardLevel() + << " decode: " << image->getDecodePriority() + << " addl: " << image->getAdditionalDecodePriority() + << " ts: " << image->getTextureState() + << " bl: " << image->getBoostLevel() + << " fl: " << image->isFullyLoaded() // this is not an accessor for mFullyLoaded - see comment there. + << " mvs: " << image->getMaxVirtualSize() + << " mvsc: " << image->getMaxVirtualSizeResetCounter() + << "\n"; + } + } + } + } + } + break; + } + } + return outbuf.str(); +} + const std::string LLVOAvatarSelf::debugDumpLocalTextureDataInfo(const LLViewerTexLayerSet* layerset) const { std::string text=""; @@ -2282,6 +2353,7 @@ void LLVOAvatarSelf::addLocalTextureStats( ETextureIndex type, LLViewerFetchedTe F32 desired_pixels; desired_pixels = llmin(mPixelArea, (F32)getTexImageArea()); + // DRANO what priority should wearable-based textures have? if (isUsingLocalAppearance()) { imagep->setBoostLevel(getAvatarBoostLevel()); @@ -2466,6 +2538,19 @@ void LLVOAvatarSelf::outputRezDiagnostics() const if (!layerset_buffer) continue; LL_DEBUGS("Avatar") << layerset_buffer->dumpTextureInfo() << llendl; } + std::string vd_text = "Local textures per baked index and wearable:\n"; + for (LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::BakedTextures::const_iterator baked_iter = LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().begin(); + baked_iter != LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().end(); + ++baked_iter) + { + const LLAvatarAppearanceDefines::EBakedTextureIndex baked_index = baked_iter->first; + const LLViewerTexLayerSet *layerset = debugGetLayerSet(baked_index); + if (!layerset) continue; + const LLViewerTexLayerSetBuffer *layerset_buffer = layerset->getViewerComposite(); + if (!layerset_buffer) continue; + vd_text += verboseDebugDumpLocalTextureDataInfo(layerset); + } + LL_DEBUGS("Avatar") << vd_text << llendl; } void LLVOAvatarSelf::outputRezTiming(const std::string& msg) const diff --git a/indra/newview/llvoavatarself.h b/indra/newview/llvoavatarself.h index eeac5ddaeb..02612b83da 100755 --- a/indra/newview/llvoavatarself.h +++ b/indra/newview/llvoavatarself.h @@ -390,6 +390,7 @@ public: BOOL isAllLocalTextureDataFinal() const; const LLViewerTexLayerSet* debugGetLayerSet(LLAvatarAppearanceDefines::EBakedTextureIndex index) const { return (LLViewerTexLayerSet*)(mBakedTextureDatas[index].mTexLayerSet); } + const std::string verboseDebugDumpLocalTextureDataInfo(const LLViewerTexLayerSet* layerset) const; // Lists out state of this particular baked texture layer const std::string debugDumpLocalTextureDataInfo(const LLViewerTexLayerSet* layerset) const; // Lists out state of this particular baked texture layer const std::string debugDumpAllLocalTextureDataInfo() const; // Lists out which baked textures are at highest LOD LLSD metricsData(); |