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-rw-r--r--indra/newview/CMakeLists.txt12
-rw-r--r--indra/newview/llappviewer.cpp6
-rw-r--r--indra/newview/llcolorswatch.cpp4
-rw-r--r--indra/newview/llcolorswatch.h4
-rw-r--r--indra/newview/lldrawable.cpp24
-rw-r--r--indra/newview/lldrawable.h10
-rw-r--r--indra/newview/lldrawpool.cpp19
-rw-r--r--indra/newview/lldrawpool.h22
-rw-r--r--indra/newview/lldrawpoolalpha.cpp8
-rw-r--r--indra/newview/lldrawpoolavatar.cpp4
-rw-r--r--indra/newview/lldrawpoolavatar.h2
-rw-r--r--indra/newview/lldrawpoolbump.cpp63
-rw-r--r--indra/newview/lldrawpoolbump.h16
-rw-r--r--indra/newview/lldrawpoolsky.cpp2
-rw-r--r--indra/newview/lldrawpoolterrain.cpp73
-rw-r--r--indra/newview/lldrawpoolterrain.h16
-rw-r--r--indra/newview/lldrawpooltree.cpp10
-rw-r--r--indra/newview/lldrawpooltree.h8
-rw-r--r--indra/newview/lldrawpoolwater.cpp37
-rw-r--r--indra/newview/lldrawpoolwater.h10
-rw-r--r--indra/newview/lldrawpoolwlsky.cpp20
-rw-r--r--indra/newview/lldrawpoolwlsky.h8
-rw-r--r--indra/newview/lldynamictexture.cpp110
-rw-r--r--indra/newview/lldynamictexture.h44
-rw-r--r--indra/newview/llface.cpp52
-rw-r--r--indra/newview/llface.h18
-rw-r--r--indra/newview/llfasttimerview.cpp2
-rw-r--r--indra/newview/llfeaturemanager.cpp2
-rw-r--r--indra/newview/llflexibleobject.cpp3
-rw-r--r--indra/newview/llfloateranimpreview.cpp12
-rw-r--r--indra/newview/llfloateranimpreview.h10
-rw-r--r--indra/newview/llfloaterauction.cpp6
-rw-r--r--indra/newview/llfloaterauction.h4
-rw-r--r--indra/newview/llfloatercolorpicker.cpp3
-rw-r--r--indra/newview/llfloatercolorpicker.h2
-rw-r--r--indra/newview/llfloatergesture.cpp2
-rw-r--r--indra/newview/llfloaterhardwaresettings.cpp7
-rw-r--r--indra/newview/llfloaterimagepreview.cpp31
-rw-r--r--indra/newview/llfloaterimagepreview.h22
-rw-r--r--indra/newview/llfloaterinventory.cpp1
-rw-r--r--indra/newview/llfloaterlagmeter.cpp4
-rw-r--r--indra/newview/llfloaterland.cpp2
-rw-r--r--indra/newview/llfloaterland.h1
-rw-r--r--indra/newview/llfloaterpostcard.cpp8
-rw-r--r--indra/newview/llfloaterpostcard.h8
-rw-r--r--indra/newview/llfloaterpreference.cpp5
-rw-r--r--indra/newview/llfloaterregioninfo.cpp10
-rw-r--r--indra/newview/llfloaterreporter.cpp10
-rw-r--r--indra/newview/llfloaterreporter.h2
-rw-r--r--indra/newview/llfloaterscriptdebug.cpp4
-rw-r--r--indra/newview/llfloatersnapshot.cpp16
-rw-r--r--indra/newview/llfolderview.cpp4
-rw-r--r--indra/newview/llfolderview.h2
-rw-r--r--indra/newview/llhudeffect.cpp1
-rw-r--r--indra/newview/llhudeffectbeam.cpp1
-rw-r--r--indra/newview/llhudeffecttrail.cpp3
-rw-r--r--indra/newview/llhudicon.cpp10
-rw-r--r--indra/newview/llhudicon.h4
-rw-r--r--indra/newview/llhudrender.cpp1
-rw-r--r--indra/newview/llhudtext.cpp3
-rw-r--r--indra/newview/llinventorybridge.cpp2
-rw-r--r--indra/newview/lljoystickbutton.cpp6
-rw-r--r--indra/newview/lljoystickbutton.h4
-rw-r--r--indra/newview/llmanip.cpp2
-rw-r--r--indra/newview/llmaniptranslate.cpp4
-rw-r--r--indra/newview/llnetmap.cpp5
-rw-r--r--indra/newview/llnetmap.h4
-rw-r--r--indra/newview/lloverlaybar.cpp2
-rw-r--r--indra/newview/llpanelface.cpp2
-rw-r--r--indra/newview/llpanelgrouproles.cpp2
-rw-r--r--indra/newview/llpanellogin.cpp4
-rw-r--r--indra/newview/llpreviewtexture.cpp22
-rw-r--r--indra/newview/llpreviewtexture.h6
-rw-r--r--indra/newview/llprogressview.cpp9
-rw-r--r--indra/newview/llselectmgr.cpp10
-rw-r--r--indra/newview/llselectmgr.h4
-rw-r--r--indra/newview/llspatialpartition.cpp6
-rw-r--r--indra/newview/llspatialpartition.h6
-rw-r--r--indra/newview/llsprite.cpp2
-rw-r--r--indra/newview/llsprite.h4
-rw-r--r--indra/newview/llstartup.cpp29
-rw-r--r--indra/newview/llstartup.h4
-rw-r--r--indra/newview/llsurface.cpp28
-rw-r--r--indra/newview/llsurface.h10
-rw-r--r--indra/newview/lltexlayer.cpp158
-rw-r--r--indra/newview/lltexlayer.h15
-rw-r--r--indra/newview/lltexlayerparams.cpp40
-rw-r--r--indra/newview/lltexlayerparams.h2
-rw-r--r--indra/newview/lltexturectrl.cpp26
-rw-r--r--indra/newview/lltexturectrl.h4
-rw-r--r--indra/newview/lltexturefetch.cpp14
-rw-r--r--indra/newview/lltexturefetch.h2
-rw-r--r--indra/newview/lltextureview.cpp65
-rw-r--r--indra/newview/lltextureview.h10
-rw-r--r--indra/newview/lltooldraganddrop.cpp8
-rw-r--r--indra/newview/lltoolgun.cpp2
-rw-r--r--indra/newview/lltoolmorph.cpp26
-rw-r--r--indra/newview/lltoolmorph.h17
-rw-r--r--indra/newview/llviewercontrol.cpp4
-rw-r--r--indra/newview/llviewerdisplay.cpp26
-rw-r--r--indra/newview/llviewerjointmesh.cpp21
-rw-r--r--indra/newview/llviewerjointmesh.h6
-rw-r--r--indra/newview/llviewermedia.cpp222
-rw-r--r--indra/newview/llviewermenu.cpp10
-rw-r--r--indra/newview/llviewermenufile.cpp12
-rw-r--r--indra/newview/llviewerobject.cpp54
-rw-r--r--indra/newview/llviewerobject.h11
-rw-r--r--indra/newview/llviewerobjectlist.cpp4
-rw-r--r--indra/newview/llviewerparcelmediaautoplay.cpp6
-rw-r--r--indra/newview/llviewerparcelmgr.cpp16
-rw-r--r--indra/newview/llviewerparcelmgr.h10
-rw-r--r--indra/newview/llviewerparceloverlay.cpp9
-rw-r--r--indra/newview/llviewerparceloverlay.h6
-rw-r--r--indra/newview/llviewerpartsim.cpp2
-rw-r--r--indra/newview/llviewerpartsim.h8
-rw-r--r--indra/newview/llviewerpartsource.cpp16
-rw-r--r--indra/newview/llviewerpartsource.h8
-rw-r--r--indra/newview/llviewerstats.cpp14
-rw-r--r--indra/newview/llviewertexteditor.cpp2
-rw-r--r--indra/newview/llviewertexture.cpp2375
-rw-r--r--indra/newview/llviewertexture.h672
-rw-r--r--indra/newview/llviewertexturelist.cpp1510
-rw-r--r--indra/newview/llviewertexturelist.h243
-rw-r--r--indra/newview/llviewerwindow.cpp29
-rw-r--r--indra/newview/llvlcomposition.cpp22
-rw-r--r--indra/newview/llvlcomposition.h6
-rw-r--r--indra/newview/llvoavatar.cpp59
-rw-r--r--indra/newview/llvoavatar.h24
-rw-r--r--indra/newview/llvoavatarself.cpp47
-rw-r--r--indra/newview/llvoavatarself.h17
-rw-r--r--indra/newview/llvoclouds.cpp6
-rw-r--r--indra/newview/llvoclouds.h2
-rw-r--r--indra/newview/llvograss.cpp4
-rw-r--r--indra/newview/llvograss.h2
-rw-r--r--indra/newview/llvoground.h2
-rw-r--r--indra/newview/llvoicevisualizer.cpp7
-rw-r--r--indra/newview/llvoicevisualizer.h2
-rw-r--r--indra/newview/llvosky.cpp34
-rw-r--r--indra/newview/llvosky.h16
-rw-r--r--indra/newview/llvotextbubble.cpp10
-rw-r--r--indra/newview/llvotree.cpp6
-rw-r--r--indra/newview/llvotree.h6
-rw-r--r--indra/newview/llvotreenew.h4
-rw-r--r--indra/newview/llvovolume.cpp48
-rw-r--r--indra/newview/llvovolume.h6
-rw-r--r--indra/newview/llvowater.cpp2
-rw-r--r--indra/newview/llvowater.h2
-rw-r--r--indra/newview/llwaterparamset.cpp2
-rw-r--r--indra/newview/llwearable.cpp10
-rw-r--r--indra/newview/llworld.cpp10
-rw-r--r--indra/newview/llworld.h6
-rw-r--r--indra/newview/llworldmap.cpp20
-rw-r--r--indra/newview/llworldmap.h8
-rw-r--r--indra/newview/llworldmapview.cpp26
-rw-r--r--indra/newview/llworldmapview.h4
-rw-r--r--indra/newview/pipeline.cpp29
-rw-r--r--indra/newview/pipeline.h18
157 files changed, 5920 insertions, 1217 deletions
diff --git a/indra/newview/CMakeLists.txt b/indra/newview/CMakeLists.txt
index 9510dcd9cc..1fddf7043d 100644
--- a/indra/newview/CMakeLists.txt
+++ b/indra/newview/CMakeLists.txt
@@ -386,9 +386,7 @@ set(viewer_SOURCE_FILES
llviewerdisplay.cpp
llviewerfloaterreg.cpp
llviewergenericmessage.cpp
- llviewergesture.cpp
- llviewerimage.cpp
- llviewerimagelist.cpp
+ llviewergesture.cpp
llviewerinventory.cpp
llviewerjointattachment.cpp
llviewerjoint.cpp
@@ -416,7 +414,9 @@ set(viewer_SOURCE_FILES
llviewershadermgr.cpp
llviewerstats.cpp
llviewertexteditor.cpp
+ llviewertexture.cpp
llviewertextureanim.cpp
+ llviewertexturelist.cpp
llviewerthrottle.cpp
llviewervisualparam.cpp
llviewerwindow.cpp
@@ -815,9 +815,7 @@ set(viewer_HEADER_FILES
llviewerdisplay.h
llviewerfloaterreg.h
llviewergenericmessage.h
- llviewergesture.h
- llviewerimage.h
- llviewerimagelist.h
+ llviewergesture.h
llviewerinventory.h
llviewerjoint.h
llviewerjointattachment.h
@@ -843,7 +841,9 @@ set(viewer_HEADER_FILES
llviewershadermgr.h
llviewerstats.h
llviewertexteditor.h
+ llviewertexture.h
llviewertextureanim.h
+ llviewertexturelist.h
llviewerthrottle.h
llviewervisualparam.h
llviewerwindow.h
diff --git a/indra/newview/llappviewer.cpp b/indra/newview/llappviewer.cpp
index c9b27e9802..51b6fc81cd 100644
--- a/indra/newview/llappviewer.cpp
+++ b/indra/newview/llappviewer.cpp
@@ -42,7 +42,7 @@
#include "lltexteditor.h"
#include "llalertdialog.h"
#include "llerrorcontrol.h"
-#include "llviewerimagelist.h"
+#include "llviewertexturelist.h"
#include "llgroupmgr.h"
#include "llagent.h"
#include "llagentwearables.h"
@@ -1440,10 +1440,10 @@ bool LLAppViewer::cleanup()
LLMetricPerformanceTester::cleanClass() ;
//Note:
- //LLViewerMedia::cleanupClass() has to be put before gImageList.shutdown()
+ //LLViewerMedia::cleanupClass() has to be put before gTextureList.shutdown()
//because some new image might be generated during cleaning up media. --bao
LLViewerMedia::cleanupClass();
- gImageList.shutdown(); // shutdown again in case a callback added something
+ gTextureList.shutdown(); // shutdown again in case a callback added something
LLUIImageList::getInstance()->cleanUp();
// This should eventually be done in LLAppViewer
diff --git a/indra/newview/llcolorswatch.cpp b/indra/newview/llcolorswatch.cpp
index 531e6d709a..31c2d93c05 100644
--- a/indra/newview/llcolorswatch.cpp
+++ b/indra/newview/llcolorswatch.cpp
@@ -48,7 +48,7 @@
#include "lltextbox.h"
#include "llfloatercolorpicker.h"
#include "llviewborder.h"
-#include "llviewerimagelist.h"
+#include "llviewertexturelist.h"
#include "llfocusmgr.h"
static LLDefaultChildRegistry::Register<LLColorSwatchCtrl> r("color_swatch");
@@ -227,7 +227,7 @@ void LLColorSwatchCtrl::draw()
{
if (!mFallbackImageName.empty())
{
- LLPointer<LLViewerImage> fallback_image = gImageList.getImageFromFile(mFallbackImageName);
+ LLPointer<LLViewerTexture> fallback_image = LLViewerTextureManager::getFetchedTextureFromFile(mFallbackImageName, TRUE, FALSE, LLViewerTexture::LOD_TEXTURE);
if( fallback_image->getComponents() == 4 )
{
gl_rect_2d_checkerboard( interior );
diff --git a/indra/newview/llcolorswatch.h b/indra/newview/llcolorswatch.h
index db771df6b3..e3e267f831 100644
--- a/indra/newview/llcolorswatch.h
+++ b/indra/newview/llcolorswatch.h
@@ -36,7 +36,7 @@
#include "lluictrl.h"
#include "v4color.h"
#include "llfloater.h"
-#include "llviewerimage.h"
+#include "llviewertexture.h"
#include "lltextbox.h"
//
@@ -45,7 +45,7 @@
class LLColor4;
class LLTextBox;
class LLFloaterColorPicker;
-class LLViewerImage;
+class LLViewerTexture;
class LLColorSwatchCtrl
: public LLUICtrl
diff --git a/indra/newview/lldrawable.cpp b/indra/newview/lldrawable.cpp
index 9f4afc9f17..d8bd32382f 100644
--- a/indra/newview/lldrawable.cpp
+++ b/indra/newview/lldrawable.cpp
@@ -229,7 +229,7 @@ S32 LLDrawable::findReferences(LLDrawable *drawablep)
return count;
}
-LLFace* LLDrawable::addFace(LLFacePool *poolp, LLViewerImage *texturep)
+LLFace* LLDrawable::addFace(LLFacePool *poolp, LLViewerTexture *texturep)
{
LLMemType mt(LLMemType::MTYPE_DRAWABLE);
@@ -253,7 +253,7 @@ LLFace* LLDrawable::addFace(LLFacePool *poolp, LLViewerImage *texturep)
return face;
}
-LLFace* LLDrawable::addFace(const LLTextureEntry *te, LLViewerImage *texturep)
+LLFace* LLDrawable::addFace(const LLTextureEntry *te, LLViewerTexture *texturep)
{
LLMemType mt(LLMemType::MTYPE_DRAWABLE);
@@ -275,7 +275,7 @@ LLFace* LLDrawable::addFace(const LLTextureEntry *te, LLViewerImage *texturep)
}
-void LLDrawable::setNumFaces(const S32 newFaces, LLFacePool *poolp, LLViewerImage *texturep)
+void LLDrawable::setNumFaces(const S32 newFaces, LLFacePool *poolp, LLViewerTexture *texturep)
{
if (newFaces == (S32)mFaces.size())
{
@@ -298,7 +298,7 @@ void LLDrawable::setNumFaces(const S32 newFaces, LLFacePool *poolp, LLViewerImag
llassert_always(mFaces.size() == newFaces);
}
-void LLDrawable::setNumFacesFast(const S32 newFaces, LLFacePool *poolp, LLViewerImage *texturep)
+void LLDrawable::setNumFacesFast(const S32 newFaces, LLFacePool *poolp, LLViewerTexture *texturep)
{
if (newFaces <= (S32)mFaces.size() && newFaces >= (S32)mFaces.size()/2)
{
@@ -673,7 +673,7 @@ BOOL LLDrawable::updateMoveDamped()
return done_moving;
}
-void LLDrawable::updateDistance(LLCamera& camera)
+void LLDrawable::updateDistance(LLCamera& camera, bool force_update)
{
//switch LOD with the spatial group to avoid artifacts
//LLSpatialGroup* sg = getSpatialGroup();
@@ -695,7 +695,7 @@ void LLDrawable::updateDistance(LLCamera& camera)
for (S32 i = 0; i < getNumFaces(); i++)
{
LLFace* facep = getFace(i);
- if (facep->getPoolType() == LLDrawPool::POOL_ALPHA)
+ if (force_update || facep->getPoolType() == LLDrawPool::POOL_ALPHA)
{
LLVector3 box = (facep->mExtents[1] - facep->mExtents[0]) * 0.25f;
LLVector3 v = (facep->mCenterLocal-camera.getOrigin());
@@ -736,11 +736,7 @@ void LLDrawable::updateTexture()
if (getVOVolume())
{
- if (!isActive())
- {
- //gPipeline.markMoved(this);
- }
- else
+ if (isActive())
{
if (isRoot())
{
@@ -1273,7 +1269,7 @@ void LLSpatialBridge::setVisible(LLCamera& camera_in, std::vector<LLDrawable*>*
}
}
-void LLSpatialBridge::updateDistance(LLCamera& camera_in)
+void LLSpatialBridge::updateDistance(LLCamera& camera_in, bool force_update)
{
if (mDrawable == NULL)
{
@@ -1283,7 +1279,7 @@ void LLSpatialBridge::updateDistance(LLCamera& camera_in)
LLCamera camera = transformCamera(camera_in);
- mDrawable->updateDistance(camera);
+ mDrawable->updateDistance(camera, force_update);
if (mDrawable->getVObj())
{
@@ -1300,7 +1296,7 @@ void LLSpatialBridge::updateDistance(LLCamera& camera_in)
if (!drawable->isAvatar())
{
- drawable->updateDistance(camera);
+ drawable->updateDistance(camera, force_update);
}
}
}
diff --git a/indra/newview/lldrawable.h b/indra/newview/lldrawable.h
index f3ef0753e7..940e1fc968 100644
--- a/indra/newview/lldrawable.h
+++ b/indra/newview/lldrawable.h
@@ -58,7 +58,7 @@ class LLSpatialGroup;
class LLSpatialBridge;
class LLSpatialPartition;
class LLVOVolume;
-class LLViewerImage;
+class LLViewerTexture;
// Can have multiple silhouettes for each object
const U32 SILHOUETTE_HIGHLIGHT = 0;
@@ -125,11 +125,11 @@ public:
inline S32 getNumFaces() const;
//void removeFace(const S32 i); // SJB: Avoid using this, it's slow
- LLFace* addFace(LLFacePool *poolp, LLViewerImage *texturep);
- LLFace* addFace(const LLTextureEntry *te, LLViewerImage *texturep);
+ LLFace* addFace(LLFacePool *poolp, LLViewerTexture *texturep);
+ LLFace* addFace(const LLTextureEntry *te, LLViewerTexture *texturep);
void deleteFaces(S32 offset, S32 count);
- void setNumFaces(const S32 numFaces, LLFacePool *poolp, LLViewerImage *texturep);
- void setNumFacesFast(const S32 numFaces, LLFacePool *poolp, LLViewerImage *texturep);
+ void setNumFaces(const S32 numFaces, LLFacePool *poolp, LLViewerTexture *texturep);
+ void setNumFacesFast(const S32 numFaces, LLFacePool *poolp, LLViewerTexture *texturep);
void mergeFaces(LLDrawable* src);
void init();
diff --git a/indra/newview/lldrawpool.cpp b/indra/newview/lldrawpool.cpp
index 9f05ce3c46..3a064a4e7d 100644
--- a/indra/newview/lldrawpool.cpp
+++ b/indra/newview/lldrawpool.cpp
@@ -60,7 +60,7 @@ S32 LLDrawPool::sNumDrawPools = 0;
//=============================
// Draw Pool Implementation
//=============================
-LLDrawPool *LLDrawPool::createPool(const U32 type, LLViewerImage *tex0)
+LLDrawPool *LLDrawPool::createPool(const U32 type, LLViewerTexture *tex0)
{
LLDrawPool *poolp = NULL;
switch (type)
@@ -129,7 +129,7 @@ LLDrawPool::~LLDrawPool()
}
-LLViewerImage *LLDrawPool::getDebugTexture()
+LLViewerTexture *LLDrawPool::getDebugTexture()
{
return NULL;
}
@@ -244,7 +244,7 @@ void LLFacePool::destroy()
}
}
-void LLFacePool::dirtyTextures(const std::set<LLViewerImage*>& textures)
+void LLFacePool::dirtyTextures(const std::set<LLViewerFetchedTexture*>& textures)
{
}
@@ -279,7 +279,7 @@ S32 LLFacePool::drawLoopSetTex(face_array_t& face_list, S32 stage)
iter != face_list.end(); iter++)
{
LLFace *facep = *iter;
- gGL.getTexUnit(stage)->bind(facep->getTexture());
+ gGL.getTexUnit(stage)->bind(facep->getTexture()) ;
gGL.getTexUnit(0)->activate();
res += facep->renderIndexed();
}
@@ -295,13 +295,6 @@ void LLFacePool::drawLoop()
}
}
-void LLFacePool::renderFaceSelected(LLFace *facep,
- LLImageGL *image,
- const LLColor4 &color,
- const S32 index_offset, const S32 index_count)
-{
-}
-
void LLFacePool::enqueue(LLFace* facep)
{
mDrawFace.push_back(facep);
@@ -330,7 +323,7 @@ void LLFacePool::resetDrawOrders()
mDrawFace.resize(0);
}
-LLViewerImage *LLFacePool::getTexture()
+LLViewerTexture *LLFacePool::getTexture()
{
return NULL;
}
@@ -481,7 +474,7 @@ void LLRenderPass::pushBatch(LLDrawInfo& params, U32 mask, BOOL texture)
{
if (params.mTexture.notNull())
{
- gGL.getTexUnit(0)->bind(params.mTexture.get());
+ gGL.getTexUnit(0)->bind(params.mTexture) ;
if (params.mTextureMatrix)
{
glMatrixMode(GL_TEXTURE);
diff --git a/indra/newview/lldrawpool.h b/indra/newview/lldrawpool.h
index 87c3ccaffe..966de41df3 100644
--- a/indra/newview/lldrawpool.h
+++ b/indra/newview/lldrawpool.h
@@ -39,8 +39,8 @@
#include "llvertexbuffer.h"
class LLFace;
-class LLImageGL;
-class LLViewerImage;
+class LLViewerTexture;
+class LLViewerFetchedTexture;
class LLSpatialGroup;
class LLDrawInfo;
@@ -77,7 +77,7 @@ public:
S32 getId() const { return mId; }
U32 getType() const { return mType; }
- virtual LLViewerImage *getDebugTexture();
+ virtual LLViewerTexture *getDebugTexture();
virtual void beginRenderPass( S32 pass );
virtual void endRenderPass( S32 pass );
virtual S32 getNumPasses();
@@ -103,9 +103,9 @@ public:
virtual BOOL verify() const { return TRUE; } // Verify that all data in the draw pool is correct!
virtual S32 getVertexShaderLevel() const { return mVertexShaderLevel; }
- static LLDrawPool* createPool(const U32 type, LLViewerImage *tex0 = NULL);
+ static LLDrawPool* createPool(const U32 type, LLViewerTexture *tex0 = NULL);
virtual LLDrawPool *instancePool() = 0; // Create an empty new instance of the pool.
- virtual LLViewerImage* getTexture() = 0;
+ virtual LLViewerTexture* getTexture() = 0;
virtual BOOL isFacePool() { return FALSE; }
virtual void resetDrawOrders() = 0;
@@ -139,8 +139,8 @@ public:
LLRenderPass(const U32 type);
virtual ~LLRenderPass();
/*virtual*/ LLDrawPool* instancePool();
- /*virtual*/ LLViewerImage* getDebugTexture() { return NULL; }
- LLViewerImage* getTexture() { return NULL; }
+ /*virtual*/ LLViewerTexture* getDebugTexture() { return NULL; }
+ LLViewerTexture* getTexture() { return NULL; }
BOOL isDead() { return FALSE; }
void resetDrawOrders() { }
@@ -169,11 +169,9 @@ public:
virtual void renderForSelect() = 0;
BOOL isDead() { return mReferences.empty(); }
- virtual void renderFaceSelected(LLFace *facep, LLImageGL *image, const LLColor4 &color,
- const S32 index_offset = 0, const S32 index_count = 0);
-
- virtual LLViewerImage *getTexture();
- virtual void dirtyTextures(const std::set<LLViewerImage*>& textures);
+
+ virtual LLViewerTexture *getTexture();
+ virtual void dirtyTextures(const std::set<LLViewerFetchedTexture*>& textures);
virtual void enqueue(LLFace *face);
virtual BOOL addFace(LLFace *face);
diff --git a/indra/newview/lldrawpoolalpha.cpp b/indra/newview/lldrawpoolalpha.cpp
index 7e470bd01f..267f83f295 100644
--- a/indra/newview/lldrawpoolalpha.cpp
+++ b/indra/newview/lldrawpoolalpha.cpp
@@ -46,7 +46,7 @@
#include "lldrawable.h"
#include "llface.h"
#include "llviewercamera.h"
-#include "llviewerimagelist.h" // For debugging
+#include "llviewertexturelist.h" // For debugging
#include "llviewerobjectlist.h" // For debugging
#include "llviewerwindow.h"
#include "pipeline.h"
@@ -218,8 +218,8 @@ void LLDrawPoolAlpha::render(S32 pass)
}
gPipeline.enableLightsFullbright(LLColor4(1,1,1,1));
glColor4f(1,0,0,1);
- LLViewerImage::sSmokeImagep->addTextureStats(1024.f*1024.f);
- gGL.getTexUnit(0)->bind(LLViewerImage::sSmokeImagep.get());
+ LLViewerFetchedTexture::sSmokeImagep->addTextureStats(1024.f*1024.f);
+ gGL.getTexUnit(0)->bind(LLViewerFetchedTexture::sSmokeImagep) ;
renderAlphaHighlight(LLVertexBuffer::MAP_VERTEX |
LLVertexBuffer::MAP_TEXCOORD0);
}
@@ -294,7 +294,7 @@ void LLDrawPoolAlpha::renderAlpha(U32 mask)
if (params.mTexture.notNull())
{
gGL.getTexUnit(0)->activate();
- gGL.getTexUnit(0)->bind(params.mTexture.get());
+ gGL.getTexUnit(0)->bind(params.mTexture) ;
params.mTexture->addTextureStats(params.mVSize);
if (params.mTextureMatrix)
{
diff --git a/indra/newview/lldrawpoolavatar.cpp b/indra/newview/lldrawpoolavatar.cpp
index 51f4bbac5c..b15cd0b0dc 100644
--- a/indra/newview/lldrawpoolavatar.cpp
+++ b/indra/newview/lldrawpoolavatar.cpp
@@ -633,7 +633,7 @@ void LLDrawPoolAvatar::renderAvatars(LLVOAvatar* single_avatar, S32 pass)
if (pass==1 && (!gPipeline.hasRenderType(LLPipeline::RENDER_TYPE_PARTICLES) || LLViewerPartSim::getMaxPartCount() <= 0))
{
// debug code to draw a sphere in place of avatar
- gGL.getTexUnit(0)->bind(LLViewerImage::sWhiteImagep.get());
+ gGL.getTexUnit(0)->bind(LLViewerFetchedTexture::sWhiteImagep);
gGL.setColorMask(true, true);
LLVector3 pos = avatarp->getPositionAgent();
gGL.color4f(1.0f, 1.0f, 1.0f, 0.7f);
@@ -819,7 +819,7 @@ void LLDrawPoolAvatar::renderForSelect()
//-----------------------------------------------------------------------------
// getDebugTexture()
//-----------------------------------------------------------------------------
-LLViewerImage *LLDrawPoolAvatar::getDebugTexture()
+LLViewerTexture *LLDrawPoolAvatar::getDebugTexture()
{
if (mReferences.empty())
{
diff --git a/indra/newview/lldrawpoolavatar.h b/indra/newview/lldrawpoolavatar.h
index 1e2630e1fb..6a2b7fc218 100644
--- a/indra/newview/lldrawpoolavatar.h
+++ b/indra/newview/lldrawpoolavatar.h
@@ -105,7 +105,7 @@ public:
void endDeferredRigid();
void endDeferredSkinned();
- /*virtual*/ LLViewerImage *getDebugTexture();
+ /*virtual*/ LLViewerTexture *getDebugTexture();
/*virtual*/ LLColor3 getDebugColor() const; // For AGP debug display
void renderAvatars(LLVOAvatar *single_avatar, S32 pass = -1); // renders only one avatar if single_avatar is not null.
diff --git a/indra/newview/lldrawpoolbump.cpp b/indra/newview/lldrawpoolbump.cpp
index ed6e55b7bc..971949e885 100644
--- a/indra/newview/lldrawpoolbump.cpp
+++ b/indra/newview/lldrawpoolbump.cpp
@@ -37,7 +37,6 @@
#include "llstl.h"
#include "llviewercontrol.h"
#include "lldir.h"
-#include "llimagegl.h"
#include "m3math.h"
#include "m4math.h"
#include "v4math.h"
@@ -51,7 +50,7 @@
#include "llsky.h"
#include "lltextureentry.h"
#include "llviewercamera.h"
-#include "llviewerimagelist.h"
+#include "llviewertexturelist.h"
#include "pipeline.h"
#include "llspatialpartition.h"
#include "llviewershadermgr.h"
@@ -143,9 +142,10 @@ void LLStandardBumpmap::restoreGL()
// llinfos << "Loading bumpmap: " << bump_image_id << " from viewerart" << llendl;
gStandardBumpmapList[LLStandardBumpmap::sStandardBumpmapCount].mLabel = label;
gStandardBumpmapList[LLStandardBumpmap::sStandardBumpmapCount].mImage =
- gImageList.getImage(LLUUID(bump_image_id),
+ LLViewerTextureManager::getFetchedTexture(LLUUID(bump_image_id),
TRUE,
FALSE,
+ LLViewerTexture::LOD_TEXTURE,
0,
0);
gStandardBumpmapList[LLStandardBumpmap::sStandardBumpmapCount].mImage->setLoadedCallback(LLBumpImageList::onSourceStandardLoaded, 0, TRUE, FALSE, NULL );
@@ -569,22 +569,23 @@ void LLDrawPoolBump::renderGroup(LLSpatialGroup* group, U32 type, U32 mask, BOOL
// static
BOOL LLDrawPoolBump::bindBumpMap(LLDrawInfo& params, S32 channel)
{
- LLImageGL* bump = NULL;
+ LLViewerTexture* bump = NULL;
U8 bump_code = params.mBump;
- LLViewerImage* tex = params.mTexture;
+ LLViewerFetchedTexture* tex = LLViewerTextureManager::staticCastToFetchedTexture(params.mTexture) ;
+ if(!tex)
+ {
+ //if the texture is not a fetched texture
+ return FALSE;
+ }
switch( bump_code )
{
- case BE_NO_BUMP:
- bump = NULL;
+ case BE_NO_BUMP:
break;
case BE_BRIGHTNESS:
case BE_DARKNESS:
- if( tex )
- {
- bump = gBumpImageList.getBrightnessDarknessImage( tex, bump_code );
- }
+ bump = gBumpImageList.getBrightnessDarknessImage( tex, bump_code );
break;
default:
@@ -812,7 +813,7 @@ LLBumpImageList::~LLBumpImageList()
void LLBumpImageList::addTextureStats(U8 bump, const LLUUID& base_image_id, F32 virtual_size)
{
bump &= TEM_BUMP_MASK;
- LLViewerImage* bump_image = gStandardBumpmapList[bump].mImage;
+ LLViewerFetchedTexture* bump_image = gStandardBumpmapList[bump].mImage;
if( bump_image )
{
bump_image->addTextureStats(virtual_size);
@@ -826,11 +827,11 @@ void LLBumpImageList::updateImages()
for (bump_image_map_t::iterator iter = mBrightnessEntries.begin(); iter != mBrightnessEntries.end(); )
{
bump_image_map_t::iterator curiter = iter++;
- LLImageGL* image = curiter->second;
+ LLViewerTexture* image = curiter->second;
if( image )
{
BOOL destroy = TRUE;
- if( image->getHasGLTexture())
+ if( image->hasValidGLTexture())
{
if( image->getBoundRecently() )
{
@@ -853,11 +854,11 @@ void LLBumpImageList::updateImages()
for (bump_image_map_t::iterator iter = mDarknessEntries.begin(); iter != mDarknessEntries.end(); )
{
bump_image_map_t::iterator curiter = iter++;
- LLImageGL* image = curiter->second;
+ LLViewerTexture* image = curiter->second;
if( image )
{
BOOL destroy = TRUE;
- if( image->getHasGLTexture())
+ if( image->hasValidGLTexture())
{
if( image->getBoundRecently() )
{
@@ -881,16 +882,16 @@ void LLBumpImageList::updateImages()
// Note: the caller SHOULD NOT keep the pointer that this function returns. It may be updated as more data arrives.
-LLImageGL* LLBumpImageList::getBrightnessDarknessImage(LLViewerImage* src_image, U8 bump_code )
+LLViewerTexture* LLBumpImageList::getBrightnessDarknessImage(LLViewerFetchedTexture* src_image, U8 bump_code )
{
llassert( (bump_code == BE_BRIGHTNESS) || (bump_code == BE_DARKNESS) );
- LLImageGL* bump = NULL;
+ LLViewerTexture* bump = NULL;
const F32 BRIGHTNESS_DARKNESS_PIXEL_AREA_THRESHOLD = 1000;
- if( src_image->mMaxVirtualSize > BRIGHTNESS_DARKNESS_PIXEL_AREA_THRESHOLD )
+ if( src_image->getMaxVirtualSize() > BRIGHTNESS_DARKNESS_PIXEL_AREA_THRESHOLD )
{
bump_image_map_t* entries_list = NULL;
- void (*callback_func)( BOOL success, LLViewerImage *src_vi, LLImageRaw* src, LLImageRaw* aux_src, S32 discard_level, BOOL final, void* userdata ) = NULL;
+ void (*callback_func)( BOOL success, LLViewerFetchedTexture *src_vi, LLImageRaw* src, LLImageRaw* aux_src, S32 discard_level, BOOL final, void* userdata ) = NULL;
switch( bump_code )
{
@@ -917,14 +918,8 @@ LLImageGL* LLBumpImageList::getBrightnessDarknessImage(LLViewerImage* src_image,
LLPointer<LLImageRaw> raw = new LLImageRaw(1,1,1);
raw->clear(0x77, 0x77, 0x77, 0xFF);
- //------------------------------
- bump = new LLImageGL( raw, TRUE);
- //immediately assign bump to a global smart pointer in case some local smart pointer
- //accidently releases it.
- (*entries_list)[src_image->getID()] = bump;
- //------------------------------
-
- bump->setExplicitFormat(GL_ALPHA8, GL_ALPHA);
+ (*entries_list)[src_image->getID()] = LLViewerTextureManager::getLocalTexture( raw.get(), TRUE);
+ (*entries_list)[src_image->getID()]->setExplicitFormat(GL_ALPHA8, GL_ALPHA);
// Note: this may create an LLImageGL immediately
src_image->setLoadedCallback( callback_func, 0, TRUE, FALSE, new LLUUID(src_image->getID()) );
@@ -940,7 +935,7 @@ LLImageGL* LLBumpImageList::getBrightnessDarknessImage(LLViewerImage* src_image,
// static
-void LLBumpImageList::onSourceBrightnessLoaded( BOOL success, LLViewerImage *src_vi, LLImageRaw* src, LLImageRaw* aux_src, S32 discard_level, BOOL final, void* userdata )
+void LLBumpImageList::onSourceBrightnessLoaded( BOOL success, LLViewerFetchedTexture *src_vi, LLImageRaw* src, LLImageRaw* aux_src, S32 discard_level, BOOL final, void* userdata )
{
LLUUID* source_asset_id = (LLUUID*)userdata;
LLBumpImageList::onSourceLoaded( success, src_vi, src, *source_asset_id, BE_BRIGHTNESS );
@@ -951,7 +946,7 @@ void LLBumpImageList::onSourceBrightnessLoaded( BOOL success, LLViewerImage *src
}
// static
-void LLBumpImageList::onSourceDarknessLoaded( BOOL success, LLViewerImage *src_vi, LLImageRaw* src, LLImageRaw* aux_src, S32 discard_level, BOOL final, void* userdata )
+void LLBumpImageList::onSourceDarknessLoaded( BOOL success, LLViewerFetchedTexture *src_vi, LLImageRaw* src, LLImageRaw* aux_src, S32 discard_level, BOOL final, void* userdata )
{
LLUUID* source_asset_id = (LLUUID*)userdata;
LLBumpImageList::onSourceLoaded( success, src_vi, src, *source_asset_id, BE_DARKNESS );
@@ -961,7 +956,7 @@ void LLBumpImageList::onSourceDarknessLoaded( BOOL success, LLViewerImage *src_v
}
}
-void LLBumpImageList::onSourceStandardLoaded( BOOL success, LLViewerImage* src_vi, LLImageRaw* src, LLImageRaw* aux_src, S32 discard_level, BOOL final, void* userdata)
+void LLBumpImageList::onSourceStandardLoaded( BOOL success, LLViewerFetchedTexture* src_vi, LLImageRaw* src, LLImageRaw* aux_src, S32 discard_level, BOOL final, void* userdata)
{
if (success && LLPipeline::sRenderDeferred)
{
@@ -1028,7 +1023,7 @@ void LLBumpImageList::generateNormalMapFromAlpha(LLImageRaw* src, LLImageRaw* nr
}
// static
-void LLBumpImageList::onSourceLoaded( BOOL success, LLViewerImage *src_vi, LLImageRaw* src, LLUUID& source_asset_id, EBumpEffect bump_code )
+void LLBumpImageList::onSourceLoaded( BOOL success, LLViewerTexture *src_vi, LLImageRaw* src, LLUUID& source_asset_id, EBumpEffect bump_code )
{
if( success )
{
@@ -1147,7 +1142,7 @@ void LLBumpImageList::onSourceLoaded( BOOL success, LLViewerImage *src_vi, LLIma
//---------------------------------------------------
//immediately assign bump to a global smart pointer in case some local smart pointer
//accidently releases it.
- LLPointer<LLImageGL> bump = new LLImageGL( TRUE);
+ LLPointer<LLViewerTexture> bump = LLViewerTextureManager::getLocalTexture( TRUE);
if (!LLPipeline::sRenderDeferred)
{
@@ -1220,7 +1215,7 @@ void LLDrawPoolBump::pushBatch(LLDrawInfo& params, U32 mask, BOOL texture)
{
if (params.mTexture.notNull())
{
- gGL.getTexUnit(diffuse_channel)->bind(params.mTexture.get());
+ gGL.getTexUnit(diffuse_channel)->bind(params.mTexture) ;
params.mTexture->addTextureStats(params.mVSize);
}
else
diff --git a/indra/newview/lldrawpoolbump.h b/indra/newview/lldrawpoolbump.h
index 34c1e9c29f..bf940cf1e4 100644
--- a/indra/newview/lldrawpoolbump.h
+++ b/indra/newview/lldrawpoolbump.h
@@ -41,6 +41,7 @@
class LLImageRaw;
class LLSpatialGroup;
class LLDrawInfo;
+class LLViewerFetchedTexture;
class LLDrawPoolBump : public LLRenderPass
{
@@ -110,7 +111,7 @@ public:
LLStandardBumpmap( const std::string& label ) : mLabel(label) {}
std::string mLabel;
- LLPointer<LLViewerImage> mImage;
+ LLPointer<LLViewerFetchedTexture> mImage;
static U32 sStandardBumpmapCount; // Number of valid values in gStandardBumpmapList[]
@@ -140,21 +141,20 @@ public:
void updateImages();
- LLImageGL* getBrightnessDarknessImage(LLViewerImage* src_image, U8 bump_code);
-// LLImageGL* getTestImage();
+ LLViewerTexture* getBrightnessDarknessImage(LLViewerFetchedTexture* src_image, U8 bump_code);
void addTextureStats(U8 bump, const LLUUID& base_image_id, F32 virtual_size);
- static void onSourceBrightnessLoaded( BOOL success, LLViewerImage *src_vi, LLImageRaw* src, LLImageRaw* aux_src, S32 discard_level, BOOL final, void* userdata );
- static void onSourceDarknessLoaded( BOOL success, LLViewerImage *src_vi, LLImageRaw* src, LLImageRaw* aux_src, S32 discard_level, BOOL final, void* userdata );
- static void onSourceStandardLoaded( BOOL success, LLViewerImage *src_vi, LLImageRaw* src, LLImageRaw* aux_src, S32 discard_level, BOOL final, void* userdata );
+ static void onSourceBrightnessLoaded( BOOL success, LLViewerFetchedTexture *src_vi, LLImageRaw* src, LLImageRaw* aux_src, S32 discard_level, BOOL final, void* userdata );
+ static void onSourceDarknessLoaded( BOOL success, LLViewerFetchedTexture *src_vi, LLImageRaw* src, LLImageRaw* aux_src, S32 discard_level, BOOL final, void* userdata );
+ static void onSourceStandardLoaded( BOOL success, LLViewerFetchedTexture *src_vi, LLImageRaw* src, LLImageRaw* aux_src, S32 discard_level, BOOL final, void* userdata );
static void generateNormalMapFromAlpha(LLImageRaw* src, LLImageRaw* nrm_image);
private:
- static void onSourceLoaded( BOOL success, LLViewerImage *src_vi, LLImageRaw* src, LLUUID& source_asset_id, EBumpEffect bump );
+ static void onSourceLoaded( BOOL success, LLViewerTexture *src_vi, LLImageRaw* src, LLUUID& source_asset_id, EBumpEffect bump );
private:
- typedef std::map<LLUUID, LLPointer<LLImageGL> > bump_image_map_t;
+ typedef std::map<LLUUID, LLPointer<LLViewerTexture> > bump_image_map_t;
bump_image_map_t mBrightnessEntries;
bump_image_map_t mDarknessEntries;
};
diff --git a/indra/newview/lldrawpoolsky.cpp b/indra/newview/lldrawpoolsky.cpp
index a9e0948ecf..8428be194f 100644
--- a/indra/newview/lldrawpoolsky.cpp
+++ b/indra/newview/lldrawpoolsky.cpp
@@ -41,7 +41,7 @@
#include "llface.h"
#include "llsky.h"
#include "llviewercamera.h"
-#include "llviewerimagelist.h"
+#include "llviewertexturelist.h"
#include "llviewerregion.h"
#include "llvosky.h"
#include "llworld.h" // To get water height
diff --git a/indra/newview/lldrawpoolterrain.cpp b/indra/newview/lldrawpoolterrain.cpp
index 2c644b0fd5..a01c9026c8 100644
--- a/indra/newview/lldrawpoolterrain.cpp
+++ b/indra/newview/lldrawpoolterrain.cpp
@@ -49,7 +49,7 @@
#include "llviewerparceloverlay.h"
#include "llvosurfacepatch.h"
#include "llviewercamera.h"
-#include "llviewerimagelist.h" // To get alpha gradients
+#include "llviewertexturelist.h" // To get alpha gradients
#include "llworld.h"
#include "pipeline.h"
#include "llviewershadermgr.h"
@@ -62,28 +62,32 @@ S32 LLDrawPoolTerrain::sDetailMode = 1;
F32 LLDrawPoolTerrain::sDetailScale = DETAIL_SCALE;
static LLGLSLShader* sShader = NULL;
-LLDrawPoolTerrain::LLDrawPoolTerrain(LLViewerImage *texturep) :
+LLDrawPoolTerrain::LLDrawPoolTerrain(LLViewerTexture *texturep) :
LLFacePool(POOL_TERRAIN),
mTexturep(texturep)
{
// Hack!
sDetailScale = 1.f/gSavedSettings.getF32("RenderTerrainScale");
sDetailMode = gSavedSettings.getS32("RenderTerrainDetail");
- mAlphaRampImagep = gImageList.getImageFromFile("alpha_gradient.tga",
- TRUE, TRUE, GL_ALPHA8, GL_ALPHA,
+ mAlphaRampImagep = LLViewerTextureManager::getFetchedTextureFromFile("alpha_gradient.tga",
+ TRUE, TRUE,
+ LLViewerTexture::FETCHED_TEXTURE,
+ GL_ALPHA8, GL_ALPHA,
LLUUID("e97cf410-8e61-7005-ec06-629eba4cd1fb"));
- gGL.getTexUnit(0)->bind(mAlphaRampImagep.get());
+ gGL.getTexUnit(0)->bind(mAlphaRampImagep);
mAlphaRampImagep->setAddressMode(LLTexUnit::TAM_CLAMP);
- m2DAlphaRampImagep = gImageList.getImageFromFile("alpha_gradient_2d.j2c",
- TRUE, TRUE, GL_ALPHA8, GL_ALPHA,
+ m2DAlphaRampImagep = LLViewerTextureManager::getFetchedTextureFromFile("alpha_gradient_2d.j2c",
+ TRUE, TRUE,
+ LLViewerTexture::FETCHED_TEXTURE,
+ GL_ALPHA8, GL_ALPHA,
LLUUID("38b86f85-2575-52a9-a531-23108d8da837"));
- gGL.getTexUnit(0)->bind(m2DAlphaRampImagep.get());
+ gGL.getTexUnit(0)->bind(m2DAlphaRampImagep);
m2DAlphaRampImagep->setAddressMode(LLTexUnit::TAM_CLAMP);
- mTexturep->setBoostLevel(LLViewerImage::BOOST_TERRAIN);
+ mTexturep->setBoostLevel(LLViewerTexture::BOOST_TERRAIN);
gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
}
@@ -170,7 +174,7 @@ void LLDrawPoolTerrain::render(S32 pass)
LLVLComposition *compp = regionp->getComposition();
for (S32 i = 0; i < 4; i++)
{
- compp->mDetailTextures[i]->setBoostLevel(LLViewerImage::BOOST_TERRAIN);
+ compp->mDetailTextures[i]->setBoostLevel(LLViewerTexture::BOOST_TERRAIN);
compp->mDetailTextures[i]->addTextureStats(1024.f*1024.f); // assume large pixel area
}
@@ -289,10 +293,10 @@ void LLDrawPoolTerrain::renderFullShader()
// Hack! Get the region that this draw pool is rendering from!
LLViewerRegion *regionp = mDrawFace[0]->getDrawable()->getVObj()->getRegion();
LLVLComposition *compp = regionp->getComposition();
- LLViewerImage *detail_texture0p = compp->mDetailTextures[0];
- LLViewerImage *detail_texture1p = compp->mDetailTextures[1];
- LLViewerImage *detail_texture2p = compp->mDetailTextures[2];
- LLViewerImage *detail_texture3p = compp->mDetailTextures[3];
+ LLViewerTexture *detail_texture0p = compp->mDetailTextures[0];
+ LLViewerTexture *detail_texture1p = compp->mDetailTextures[1];
+ LLViewerTexture *detail_texture2p = compp->mDetailTextures[2];
+ LLViewerTexture *detail_texture3p = compp->mDetailTextures[3];
LLVector3d region_origin_global = gAgent.getRegion()->getOriginGlobal();
F32 offset_x = (F32)fmod(region_origin_global.mdV[VX], 1.0/(F64)sDetailScale)*sDetailScale;
@@ -363,7 +367,7 @@ void LLDrawPoolTerrain::renderFullShader()
// Alpha Ramp
//
S32 alpha_ramp = sShader->enableTexture(LLViewerShaderMgr::TERRAIN_ALPHARAMP);
- gGL.getTexUnit(alpha_ramp)->bind(m2DAlphaRampImagep.get());
+ gGL.getTexUnit(alpha_ramp)->bind(m2DAlphaRampImagep);
// GL_BLEND disabled by default
drawLoop();
@@ -429,10 +433,10 @@ void LLDrawPoolTerrain::renderFull4TU()
// Hack! Get the region that this draw pool is rendering from!
LLViewerRegion *regionp = mDrawFace[0]->getDrawable()->getVObj()->getRegion();
LLVLComposition *compp = regionp->getComposition();
- LLViewerImage *detail_texture0p = compp->mDetailTextures[0];
- LLViewerImage *detail_texture1p = compp->mDetailTextures[1];
- LLViewerImage *detail_texture2p = compp->mDetailTextures[2];
- LLViewerImage *detail_texture3p = compp->mDetailTextures[3];
+ LLViewerTexture *detail_texture0p = compp->mDetailTextures[0];
+ LLViewerTexture *detail_texture1p = compp->mDetailTextures[1];
+ LLViewerTexture *detail_texture2p = compp->mDetailTextures[2];
+ LLViewerTexture *detail_texture3p = compp->mDetailTextures[3];
LLVector3d region_origin_global = gAgent.getRegion()->getOriginGlobal();
F32 offset_x = (F32)fmod(region_origin_global.mdV[VX], 1.0/(F64)sDetailScale)*sDetailScale;
@@ -527,7 +531,7 @@ void LLDrawPoolTerrain::renderFull4TU()
//
// Stage 1: Generate alpha ramp for detail2/detail3 transition
//
- gGL.getTexUnit(1)->bind(m2DAlphaRampImagep.get());
+ gGL.getTexUnit(1)->bind(m2DAlphaRampImagep);
gGL.getTexUnit(1)->enable(LLTexUnit::TT_TEXTURE);
gGL.getTexUnit(1)->activate();
@@ -559,7 +563,7 @@ void LLDrawPoolTerrain::renderFull4TU()
//
// Stage 3: Generate alpha ramp for detail1/detail2 transition
//
- gGL.getTexUnit(3)->bind(m2DAlphaRampImagep.get());
+ gGL.getTexUnit(3)->bind(m2DAlphaRampImagep);
gGL.getTexUnit(3)->enable(LLTexUnit::TT_TEXTURE);
gGL.getTexUnit(3)->activate();
@@ -630,10 +634,10 @@ void LLDrawPoolTerrain::renderFull2TU()
// Hack! Get the region that this draw pool is rendering from!
LLViewerRegion *regionp = mDrawFace[0]->getDrawable()->getVObj()->getRegion();
LLVLComposition *compp = regionp->getComposition();
- LLViewerImage *detail_texture0p = compp->mDetailTextures[0];
- LLViewerImage *detail_texture1p = compp->mDetailTextures[1];
- LLViewerImage *detail_texture2p = compp->mDetailTextures[2];
- LLViewerImage *detail_texture3p = compp->mDetailTextures[3];
+ LLViewerTexture *detail_texture0p = compp->mDetailTextures[0];
+ LLViewerTexture *detail_texture1p = compp->mDetailTextures[1];
+ LLViewerTexture *detail_texture2p = compp->mDetailTextures[2];
+ LLViewerTexture *detail_texture3p = compp->mDetailTextures[3];
LLVector3d region_origin_global = gAgent.getRegion()->getOriginGlobal();
F32 offset_x = (F32)fmod(region_origin_global.mdV[VX], 1.0/(F64)sDetailScale)*sDetailScale;
@@ -671,7 +675,7 @@ void LLDrawPoolTerrain::renderFull2TU()
//
// Stage 0: Generate alpha ramp for detail0/detail1 transition
//
- gGL.getTexUnit(0)->bind(m2DAlphaRampImagep.get());
+ gGL.getTexUnit(0)->bind(m2DAlphaRampImagep);
glDisable(GL_TEXTURE_GEN_S);
glDisable(GL_TEXTURE_GEN_T);
@@ -709,7 +713,7 @@ void LLDrawPoolTerrain::renderFull2TU()
//
// Stage 0: Generate alpha ramp for detail1/detail2 transition
//
- gGL.getTexUnit(0)->bind(m2DAlphaRampImagep.get());
+ gGL.getTexUnit(0)->bind(m2DAlphaRampImagep);
// Set the texture matrix
glMatrixMode(GL_TEXTURE);
@@ -749,7 +753,7 @@ void LLDrawPoolTerrain::renderFull2TU()
// Stage 0: Generate alpha ramp for detail2/detail3 transition
//
gGL.getTexUnit(0)->activate();
- gGL.getTexUnit(0)->bind(m2DAlphaRampImagep.get());
+ gGL.getTexUnit(0)->bind(m2DAlphaRampImagep);
// Set the texture matrix
glMatrixMode(GL_TEXTURE);
glLoadIdentity();
@@ -822,7 +826,7 @@ void LLDrawPoolTerrain::renderSimple()
gGL.getTexUnit(0)->activate();
gGL.getTexUnit(0)->enable(LLTexUnit::TT_TEXTURE);
- gGL.getTexUnit(0)->bind(mTexturep.get());
+ gGL.getTexUnit(0)->bind(mTexturep);
LLVector3 origin_agent = mDrawFace[0]->getDrawable()->getVObj()->getRegion()->getOriginAgent();
F32 tscale = 1.f/256.f;
@@ -872,7 +876,7 @@ void LLDrawPoolTerrain::renderOwnership()
LLSurface *surfacep = surface_patchp->getSurface();
LLViewerRegion *regionp = surfacep->getRegion();
LLViewerParcelOverlay *overlayp = regionp->getParcelOverlay();
- LLImageGL *texturep = overlayp->getTexture();
+ LLViewerTexture *texturep = overlayp->getTexture();
gGL.getTexUnit(0)->bind(texturep);
@@ -920,9 +924,10 @@ void LLDrawPoolTerrain::renderForSelect()
}
}
-void LLDrawPoolTerrain::dirtyTextures(const std::set<LLViewerImage*>& textures)
+void LLDrawPoolTerrain::dirtyTextures(const std::set<LLViewerFetchedTexture*>& textures)
{
- if (textures.find(mTexturep) != textures.end())
+ LLViewerFetchedTexture* tex = LLViewerTextureManager::staticCastToFetchedTexture(mTexturep) ;
+ if (tex && textures.find(tex) != textures.end())
{
for (std::vector<LLFace*>::iterator iter = mReferences.begin();
iter != mReferences.end(); iter++)
@@ -933,12 +938,12 @@ void LLDrawPoolTerrain::dirtyTextures(const std::set<LLViewerImage*>& textures)
}
}
-LLViewerImage *LLDrawPoolTerrain::getTexture()
+LLViewerTexture *LLDrawPoolTerrain::getTexture()
{
return mTexturep;
}
-LLViewerImage *LLDrawPoolTerrain::getDebugTexture()
+LLViewerTexture *LLDrawPoolTerrain::getDebugTexture()
{
return mTexturep;
}
diff --git a/indra/newview/lldrawpoolterrain.h b/indra/newview/lldrawpoolterrain.h
index 19d09e2feb..2e2a36d533 100644
--- a/indra/newview/lldrawpoolterrain.h
+++ b/indra/newview/lldrawpoolterrain.h
@@ -37,7 +37,7 @@
class LLDrawPoolTerrain : public LLFacePool
{
- LLPointer<LLViewerImage> mTexturep;
+ LLPointer<LLViewerTexture> mTexturep;
public:
enum
{
@@ -53,7 +53,7 @@ public:
virtual U32 getVertexDataMask();
static S32 getDetailMode();
- LLDrawPoolTerrain(LLViewerImage *texturep);
+ LLDrawPoolTerrain(LLViewerTexture *texturep);
virtual ~LLDrawPoolTerrain();
/*virtual*/ LLDrawPool *instancePool();
@@ -73,14 +73,14 @@ public:
/*virtual*/ void beginRenderPass( S32 pass );
/*virtual*/ void endRenderPass( S32 pass );
/*virtual*/ void renderForSelect();
- /*virtual*/ void dirtyTextures(const std::set<LLViewerImage*>& textures);
- /*virtual*/ LLViewerImage *getTexture();
- /*virtual*/ LLViewerImage *getDebugTexture();
+ /*virtual*/ void dirtyTextures(const std::set<LLViewerFetchedTexture*>& textures);
+ /*virtual*/ LLViewerTexture *getTexture();
+ /*virtual*/ LLViewerTexture *getDebugTexture();
/*virtual*/ LLColor3 getDebugColor() const; // For AGP debug display
- LLPointer<LLViewerImage> mAlphaRampImagep;
- LLPointer<LLViewerImage> m2DAlphaRampImagep;
- LLPointer<LLViewerImage> mAlphaNoiseImagep;
+ LLPointer<LLViewerTexture> mAlphaRampImagep;
+ LLPointer<LLViewerTexture> m2DAlphaRampImagep;
+ LLPointer<LLViewerTexture> mAlphaNoiseImagep;
static S32 sDetailMode;
static F32 sDetailScale; // meters per texture
diff --git a/indra/newview/lldrawpooltree.cpp b/indra/newview/lldrawpooltree.cpp
index 22634d96b0..f572e2cb44 100644
--- a/indra/newview/lldrawpooltree.cpp
+++ b/indra/newview/lldrawpooltree.cpp
@@ -47,11 +47,11 @@
S32 LLDrawPoolTree::sDiffTex = 0;
static LLGLSLShader* shader = NULL;
-LLDrawPoolTree::LLDrawPoolTree(LLViewerImage *texturep) :
+LLDrawPoolTree::LLDrawPoolTree(LLViewerTexture *texturep) :
LLFacePool(POOL_TREE),
mTexturep(texturep)
{
- gGL.getTexUnit(0)->bind(mTexturep.get());
+ gGL.getTexUnit(0)->bind(mTexturep);
mTexturep->setAddressMode(LLTexUnit::TAM_WRAP);
}
@@ -246,7 +246,7 @@ void LLDrawPoolTree::renderTree(BOOL selecting)
LLGLState normalize(GL_NORMALIZE, TRUE);
// Bind the texture for this tree.
- gGL.getTexUnit(sDiffTex)->bind(mTexturep.get());
+ gGL.getTexUnit(sDiffTex)->bind(mTexturep);
U32 indices_drawn = 0;
@@ -376,12 +376,12 @@ BOOL LLDrawPoolTree::verify() const
return TRUE;
}
-LLViewerImage *LLDrawPoolTree::getTexture()
+LLViewerTexture *LLDrawPoolTree::getTexture()
{
return mTexturep;
}
-LLViewerImage *LLDrawPoolTree::getDebugTexture()
+LLViewerTexture *LLDrawPoolTree::getDebugTexture()
{
return mTexturep;
}
diff --git a/indra/newview/lldrawpooltree.h b/indra/newview/lldrawpooltree.h
index 80c4fdfffe..bc7711d4e8 100644
--- a/indra/newview/lldrawpooltree.h
+++ b/indra/newview/lldrawpooltree.h
@@ -37,7 +37,7 @@
class LLDrawPoolTree : public LLFacePool
{
- LLPointer<LLViewerImage> mTexturep;
+ LLPointer<LLViewerTexture> mTexturep;
public:
enum
{
@@ -48,7 +48,7 @@ public:
virtual U32 getVertexDataMask() { return VERTEX_DATA_MASK; }
- LLDrawPoolTree(LLViewerImage *texturep);
+ LLDrawPoolTree(LLViewerTexture *texturep);
/*virtual*/ LLDrawPool *instancePool();
@@ -70,8 +70,8 @@ public:
/*virtual*/ S32 getNumPasses() { return 1; }
/*virtual*/ void renderForSelect();
/*virtual*/ BOOL verify() const;
- /*virtual*/ LLViewerImage *getTexture();
- /*virtual*/ LLViewerImage *getDebugTexture();
+ /*virtual*/ LLViewerTexture *getTexture();
+ /*virtual*/ LLViewerTexture *getDebugTexture();
/*virtual*/ LLColor3 getDebugColor() const; // For AGP debug display
static S32 sDiffTex;
diff --git a/indra/newview/lldrawpoolwater.cpp b/indra/newview/lldrawpoolwater.cpp
index 4a593ac4f8..16623ca2b6 100644
--- a/indra/newview/lldrawpoolwater.cpp
+++ b/indra/newview/lldrawpoolwater.cpp
@@ -45,7 +45,7 @@
#include "lldrawable.h"
#include "llface.h"
#include "llsky.h"
-#include "llviewerimagelist.h"
+#include "llviewertexturelist.h"
#include "llviewerregion.h"
#include "llvosky.h"
#include "llvowater.h"
@@ -69,17 +69,17 @@ LLVector3 LLDrawPoolWater::sLightDir;
LLDrawPoolWater::LLDrawPoolWater() :
LLFacePool(POOL_WATER)
{
- mHBTex[0] = gImageList.getImage(gSunTextureID, TRUE, TRUE);
- gGL.getTexUnit(0)->bind(mHBTex[0].get());
+ mHBTex[0] = LLViewerTextureManager::getFetchedTexture(gSunTextureID, TRUE, TRUE);
+ gGL.getTexUnit(0)->bind(mHBTex[0]) ;
mHBTex[0]->setAddressMode(LLTexUnit::TAM_CLAMP);
- mHBTex[1] = gImageList.getImage(gMoonTextureID, TRUE, TRUE);
- gGL.getTexUnit(0)->bind(mHBTex[1].get());
+ mHBTex[1] = LLViewerTextureManager::getFetchedTexture(gMoonTextureID, TRUE, TRUE);
+ gGL.getTexUnit(0)->bind(mHBTex[1]);
mHBTex[1]->setAddressMode(LLTexUnit::TAM_CLAMP);
- mWaterImagep = gImageList.getImage(WATER_TEST);
+ mWaterImagep = LLViewerTextureManager::getFetchedTexture(WATER_TEST);
mWaterImagep->setNoDelete() ;
- mWaterNormp = gImageList.getImage(DEFAULT_WATER_NORMAL);
+ mWaterNormp = LLViewerTextureManager::getFetchedTexture(DEFAULT_WATER_NORMAL);
mWaterNormp->setNoDelete() ;
restoreGL();
@@ -184,7 +184,7 @@ void LLDrawPoolWater::render(S32 pass)
mWaterImagep->addTextureStats(1024.f*1024.f);
gGL.getTexUnit(1)->activate();
gGL.getTexUnit(1)->enable(LLTexUnit::TT_TEXTURE);
- gGL.getTexUnit(1)->bind(mWaterImagep.get());
+ gGL.getTexUnit(1)->bind(mWaterImagep) ;
LLVector3 camera_up = LLViewerCamera::getInstance()->getUpAxis();
F32 up_dot = camera_up * LLVector3::z_axis;
@@ -329,7 +329,7 @@ void LLDrawPoolWater::renderReflection(LLFace* face)
LLGLSNoFog noFog;
- gGL.getTexUnit(0)->bind(mHBTex[dr].get());
+ gGL.getTexUnit(0)->bind(mHBTex[dr]);
LLOverrideFaceColor override(this, face->getFaceColor().mV);
face->renderIndexed();
@@ -419,11 +419,11 @@ void LLDrawPoolWater::shade()
// change mWaterNormp if needed
if (mWaterNormp->getID() != param_mgr->getNormalMapID())
{
- mWaterNormp = gImageList.getImage(param_mgr->getNormalMapID());
+ mWaterNormp = LLViewerTextureManager::getFetchedTexture(param_mgr->getNormalMapID());
}
mWaterNormp->addTextureStats(1024.f*1024.f);
- gGL.getTexUnit(bumpTex)->bind(mWaterNormp.get());
+ gGL.getTexUnit(bumpTex)->bind(mWaterNormp) ;
if (gSavedSettings.getBOOL("RenderWaterMipNormal"))
{
mWaterNormp->setFilteringOption(LLTexUnit::TFO_ANISOTROPIC);
@@ -587,20 +587,9 @@ void LLDrawPoolWater::renderForSelect()
return;
}
-
-void LLDrawPoolWater::renderFaceSelected(LLFace *facep,
- LLImageGL *image,
- const LLColor4 &color,
- const S32 index_offset, const S32 index_count)
-{
- // Can't select water
- return;
-}
-
-
-LLViewerImage *LLDrawPoolWater::getDebugTexture()
+LLViewerTexture *LLDrawPoolWater::getDebugTexture()
{
- return LLViewerImage::sSmokeImagep;
+ return LLViewerFetchedTexture::sSmokeImagep;
}
LLColor3 LLDrawPoolWater::getDebugColor() const
diff --git a/indra/newview/lldrawpoolwater.h b/indra/newview/lldrawpoolwater.h
index 6351041140..e28ac1cfab 100644
--- a/indra/newview/lldrawpoolwater.h
+++ b/indra/newview/lldrawpoolwater.h
@@ -43,9 +43,9 @@ class LLWaterSurface;
class LLDrawPoolWater: public LLFacePool
{
protected:
- LLPointer<LLViewerImage> mHBTex[2];
- LLPointer<LLViewerImage> mWaterImagep;
- LLPointer<LLViewerImage> mWaterNormp;
+ LLPointer<LLViewerTexture> mHBTex[2];
+ LLPointer<LLViewerTexture> mWaterImagep;
+ LLPointer<LLViewerTexture> mWaterNormp;
const LLWaterSurface *mWaterSurface;
public:
@@ -78,12 +78,10 @@ public:
/*virtual*/ S32 getNumPasses();
/*virtual*/ void render(S32 pass = 0);
- /*virtual*/ void renderFaceSelected(LLFace *facep, LLImageGL *image, const LLColor4 &color,
- const S32 index_offset = 0, const S32 index_count = 0);
/*virtual*/ void prerender();
/*virtual*/ void renderForSelect();
- /*virtual*/ LLViewerImage *getDebugTexture();
+ /*virtual*/ LLViewerTexture *getDebugTexture();
/*virtual*/ LLColor3 getDebugColor() const; // For AGP debug display
void renderReflection(LLFace* face);
diff --git a/indra/newview/lldrawpoolwlsky.cpp b/indra/newview/lldrawpoolwlsky.cpp
index 6ff65c7ed0..917b6fafbc 100644
--- a/indra/newview/lldrawpoolwlsky.cpp
+++ b/indra/newview/lldrawpoolwlsky.cpp
@@ -47,7 +47,7 @@
#include "llface.h"
#include "llrender.h"
-LLPointer<LLImageGL> LLDrawPoolWLSky::sCloudNoiseTexture = NULL;
+LLPointer<LLViewerTexture> LLDrawPoolWLSky::sCloudNoiseTexture = NULL;
LLPointer<LLImageRaw> LLDrawPoolWLSky::sCloudNoiseRawImage = NULL;
@@ -71,7 +71,7 @@ LLDrawPoolWLSky::LLDrawPoolWLSky(void) :
cloudNoiseFile->decode(sCloudNoiseRawImage, 0.0f);
- LLImageGL::create(sCloudNoiseTexture, sCloudNoiseRawImage, TRUE);
+ sCloudNoiseTexture = LLViewerTextureManager::getLocalTexture(sCloudNoiseRawImage.get(), TRUE);
LLWLParamManager::instance()->propagateParameters();
}
@@ -83,7 +83,7 @@ LLDrawPoolWLSky::~LLDrawPoolWLSky()
sCloudNoiseRawImage = NULL;
}
-LLViewerImage *LLDrawPoolWLSky::getDebugTexture()
+LLViewerTexture *LLDrawPoolWLSky::getDebugTexture()
{
return NULL;
}
@@ -224,7 +224,7 @@ void LLDrawPoolWLSky::renderHeavenlyBodies()
LLFace * face = gSky.mVOSkyp->mFace[LLVOSky::FACE_SUN];
if (gSky.mVOSkyp->getSun().getDraw() && face->getGeomCount())
{
- LLImageGL * tex = face->getTexture();
+ LLViewerTexture * tex = face->getTexture();
gGL.getTexUnit(0)->bind(tex);
LLColor4 color(gSky.mVOSkyp->getSun().getInterpColor());
LLFacePool::LLOverrideFaceColor color_override(this, color);
@@ -239,8 +239,7 @@ void LLDrawPoolWLSky::renderHeavenlyBodies()
// *NOTE: even though we already bound this texture above for the
// stars register combiners, we bind again here for defensive reasons,
// since LLImageGL::bind detects that it's a noop, and optimizes it out.
- LLImageGL * tex = face->getTexture();
- gGL.getTexUnit(0)->bind(tex);
+ gGL.getTexUnit(0)->bind(face->getTexture());
LLColor4 color(gSky.mVOSkyp->getMoon().getInterpColor());
F32 a = gSky.mVOSkyp->getMoon().getDirection().mV[2];
if (a > 0.f)
@@ -280,9 +279,8 @@ void LLDrawPoolWLSky::render(S32 pass)
// *NOTE: have to bind a texture here since register combiners blending in
// renderStars() requires something to be bound and we might as well only
- // bind the moon's texture once.
- LLImageGL * tex = gSky.mVOSkyp->mFace[LLVOSky::FACE_MOON]->getTexture();
- gGL.getTexUnit(0)->bind(tex);
+ // bind the moon's texture once.
+ gGL.getTexUnit(0)->bind(gSky.mVOSkyp->mFace[LLVOSky::FACE_MOON]->getTexture());
renderHeavenlyBodies();
@@ -306,7 +304,7 @@ LLDrawPoolWLSky *LLDrawPoolWLSky::instancePool()
return new LLDrawPoolWLSky();
}
-LLViewerImage* LLDrawPoolWLSky::getTexture()
+LLViewerTexture* LLDrawPoolWLSky::getTexture()
{
return NULL;
}
@@ -324,5 +322,5 @@ void LLDrawPoolWLSky::cleanupGL()
//static
void LLDrawPoolWLSky::restoreGL()
{
- LLImageGL::create(sCloudNoiseTexture, sCloudNoiseRawImage, TRUE);
+ sCloudNoiseTexture = LLViewerTextureManager::getLocalTexture(sCloudNoiseRawImage.get(), TRUE);
}
diff --git a/indra/newview/lldrawpoolwlsky.h b/indra/newview/lldrawpoolwlsky.h
index c7a1f3fe27..7ff760ac39 100644
--- a/indra/newview/lldrawpoolwlsky.h
+++ b/indra/newview/lldrawpoolwlsky.h
@@ -55,7 +55,7 @@ public:
/*virtual*/ void endPostDeferredPass(S32 pass) { endRenderPass(pass); }
/*virtual*/ void renderPostDeferred(S32 pass) { render(pass); }
- /*virtual*/ LLViewerImage *getDebugTexture();
+ /*virtual*/ LLViewerTexture *getDebugTexture();
/*virtual*/ void beginRenderPass( S32 pass );
/*virtual*/ void endRenderPass( S32 pass );
/*virtual*/ S32 getNumPasses() { return 1; }
@@ -65,11 +65,11 @@ public:
/*virtual*/ BOOL verify() const { return TRUE; } // Verify that all data in the draw pool is correct!
/*virtual*/ S32 getVertexShaderLevel() const { return mVertexShaderLevel; }
- //static LLDrawPool* createPool(const U32 type, LLViewerImage *tex0 = NULL);
+ //static LLDrawPool* createPool(const U32 type, LLViewerTexture *tex0 = NULL);
// Create an empty new instance of the pool.
/*virtual*/ LLDrawPoolWLSky *instancePool(); ///< covariant override
- /*virtual*/ LLViewerImage* getTexture();
+ /*virtual*/ LLViewerTexture* getTexture();
/*virtual*/ BOOL isFacePool() { return FALSE; }
/*virtual*/ void resetDrawOrders();
@@ -83,7 +83,7 @@ private:
void renderHeavenlyBodies();
private:
- static LLPointer<LLImageGL> sCloudNoiseTexture;
+ static LLPointer<LLViewerTexture> sCloudNoiseTexture;
static LLPointer<LLImageRaw> sCloudNoiseRawImage;
};
diff --git a/indra/newview/lldynamictexture.cpp b/indra/newview/lldynamictexture.cpp
index 1953c29068..0bb5edf3f9 100644
--- a/indra/newview/lldynamictexture.cpp
+++ b/indra/newview/lldynamictexture.cpp
@@ -1,6 +1,6 @@
/**
* @file lldynamictexture.cpp
- * @brief Implementation of LLDynamicTexture class
+ * @brief Implementation of LLViewerDynamicTexture class
*
* $LicenseInfo:firstyear=2001&license=viewergpl$
*
@@ -42,24 +42,20 @@
#include "llviewerwindow.h"
#include "llviewercamera.h"
#include "llviewercontrol.h"
-#include "llviewerimage.h"
+#include "llviewertexture.h"
#include "llvertexbuffer.h"
#include "llviewerdisplay.h"
#include "llrender.h"
// static
-LLDynamicTexture::instance_list_t LLDynamicTexture::sInstances[ LLDynamicTexture::ORDER_COUNT ];
-S32 LLDynamicTexture::sNumRenders = 0;
+LLViewerDynamicTexture::instance_list_t LLViewerDynamicTexture::sInstances[ LLViewerDynamicTexture::ORDER_COUNT ];
+S32 LLViewerDynamicTexture::sNumRenders = 0;
//-----------------------------------------------------------------------------
-// LLDynamicTexture()
+// LLViewerDynamicTexture()
//-----------------------------------------------------------------------------
-LLDynamicTexture::LLDynamicTexture(S32 width, S32 height, S32 components, EOrder order, BOOL clamp) :
- mWidth(width),
- mHeight(height),
- mComponents(components),
- mTexture(NULL),
- mLastBindTime(0),
+LLViewerDynamicTexture::LLViewerDynamicTexture(S32 width, S32 height, S32 components, EOrder order, BOOL clamp) :
+ LLViewerTexture(width, height, components, FALSE),
mClamp(clamp)
{
llassert((1 <= components) && (components <= 4));
@@ -67,64 +63,56 @@ LLDynamicTexture::LLDynamicTexture(S32 width, S32 height, S32 components, EOrder
generateGLTexture();
llassert( 0 <= order && order < ORDER_COUNT );
- LLDynamicTexture::sInstances[ order ].insert(this);
+ LLViewerDynamicTexture::sInstances[ order ].insert(this);
}
//-----------------------------------------------------------------------------
-// LLDynamicTexture()
+// LLViewerDynamicTexture()
//-----------------------------------------------------------------------------
-LLDynamicTexture::~LLDynamicTexture()
+LLViewerDynamicTexture::~LLViewerDynamicTexture()
{
- releaseGLTexture();
for( S32 order = 0; order < ORDER_COUNT; order++ )
{
- LLDynamicTexture::sInstances[order].erase(this); // will fail in all but one case.
+ LLViewerDynamicTexture::sInstances[order].erase(this); // will fail in all but one case.
}
}
-//-----------------------------------------------------------------------------
-// releaseGLTexture()
-//-----------------------------------------------------------------------------
-void LLDynamicTexture::releaseGLTexture()
+//virtual
+S8 LLViewerDynamicTexture::getType() const
{
- if (mTexture.notNull())
- {
-// llinfos << "RELEASING " << (mWidth*mHeight*mComponents)/1024 << "K" << llendl;
- mTexture = NULL;
- }
+ return LLViewerTexture::DYNAMIC_TEXTURE ;
}
//-----------------------------------------------------------------------------
// generateGLTexture()
//-----------------------------------------------------------------------------
-void LLDynamicTexture::generateGLTexture()
+void LLViewerDynamicTexture::generateGLTexture()
{
+ LLViewerTexture::generateGLTexture() ;
generateGLTexture(-1, 0, 0, FALSE);
}
-void LLDynamicTexture::generateGLTexture(LLGLint internal_format, LLGLenum primary_format, LLGLenum type_format, BOOL swap_bytes)
+void LLViewerDynamicTexture::generateGLTexture(LLGLint internal_format, LLGLenum primary_format, LLGLenum type_format, BOOL swap_bytes)
{
if (mComponents < 1 || mComponents > 4)
{
llerrs << "Bad number of components in dynamic texture: " << mComponents << llendl;
}
- releaseGLTexture();
- LLPointer<LLImageRaw> raw_image = new LLImageRaw(mWidth, mHeight, mComponents);
- mTexture = new LLViewerImage(mWidth, mHeight, mComponents, FALSE);
+
+ LLPointer<LLImageRaw> raw_image = new LLImageRaw(mFullWidth, mFullHeight, mComponents);
if (internal_format >= 0)
{
- mTexture->setExplicitFormat(internal_format, primary_format, type_format, swap_bytes);
+ setExplicitFormat(internal_format, primary_format, type_format, swap_bytes);
}
-// llinfos << "ALLOCATING " << (mWidth*mHeight*mComponents)/1024 << "K" << llendl;
- mTexture->createGLTexture(0, raw_image);
- mTexture->setAddressMode((mClamp) ? LLTexUnit::TAM_CLAMP : LLTexUnit::TAM_WRAP);
- mTexture->setGLTextureCreated(false);
+ createGLTexture(0, raw_image);
+ setAddressMode((mClamp) ? LLTexUnit::TAM_CLAMP : LLTexUnit::TAM_WRAP);
+ mGLTexturep->setGLTextureCreated(false);
}
//-----------------------------------------------------------------------------
// render()
//-----------------------------------------------------------------------------
-BOOL LLDynamicTexture::render()
+BOOL LLViewerDynamicTexture::render()
{
return FALSE;
}
@@ -132,13 +120,13 @@ BOOL LLDynamicTexture::render()
//-----------------------------------------------------------------------------
// preRender()
//-----------------------------------------------------------------------------
-void LLDynamicTexture::preRender(BOOL clear_depth)
+void LLViewerDynamicTexture::preRender(BOOL clear_depth)
{
{
// force rendering to on-screen portion of frame buffer
LLCoordScreen window_pos;
gViewerWindow->getWindow()->getPosition( &window_pos );
- mOrigin.set(0, gViewerWindow->getWindowDisplayHeight() - mHeight); // top left corner
+ mOrigin.set(0, gViewerWindow->getWindowDisplayHeight() - mFullHeight); // top left corner
if (window_pos.mX < 0)
{
@@ -159,7 +147,7 @@ void LLDynamicTexture::preRender(BOOL clear_depth)
mCamera.setView(LLViewerCamera::getInstance()->getView());
mCamera.setNear(LLViewerCamera::getInstance()->getNear());
- glViewport(mOrigin.mX, mOrigin.mY, mWidth, mHeight);
+ glViewport(mOrigin.mX, mOrigin.mY, mFullWidth, mFullHeight);
if (clear_depth)
{
glClear(GL_DEPTH_BUFFER_BIT);
@@ -169,12 +157,16 @@ void LLDynamicTexture::preRender(BOOL clear_depth)
//-----------------------------------------------------------------------------
// postRender()
//-----------------------------------------------------------------------------
-void LLDynamicTexture::postRender(BOOL success)
+void LLViewerDynamicTexture::postRender(BOOL success)
{
{
if (success)
{
- success = mTexture->setSubImageFromFrameBuffer(0, 0, mOrigin.mX, mOrigin.mY, mWidth, mHeight);
+ if(mGLTexturep.isNull())
+ {
+ generateGLTexture() ;
+ }
+ success = mGLTexturep->setSubImageFromFrameBuffer(0, 0, mOrigin.mX, mOrigin.mY, mFullWidth, mFullHeight);
}
}
@@ -194,7 +186,7 @@ void LLDynamicTexture::postRender(BOOL success)
// updateDynamicTextures()
// Calls update on each dynamic texture. Calls each group in order: "first," then "middle," then "last."
//-----------------------------------------------------------------------------
-BOOL LLDynamicTexture::updateAllInstances()
+BOOL LLViewerDynamicTexture::updateAllInstances()
{
sNumRenders = 0;
if (gGLManager.mIsDisabled)
@@ -206,10 +198,10 @@ BOOL LLDynamicTexture::updateAllInstances()
BOOL ret = FALSE ;
for( S32 order = 0; order < ORDER_COUNT; order++ )
{
- for (instance_list_t::iterator iter = LLDynamicTexture::sInstances[order].begin();
- iter != LLDynamicTexture::sInstances[order].end(); ++iter)
+ for (instance_list_t::iterator iter = LLViewerDynamicTexture::sInstances[order].begin();
+ iter != LLViewerDynamicTexture::sInstances[order].end(); ++iter)
{
- LLDynamicTexture *dynamicTexture = *iter;
+ LLViewerDynamicTexture *dynamicTexture = *iter;
if (dynamicTexture->needsRender())
{
glClear(GL_DEPTH_BUFFER_BIT);
@@ -236,30 +228,18 @@ BOOL LLDynamicTexture::updateAllInstances()
return ret;
}
-//virtual
-void LLDynamicTexture::restoreGLTexture()
-{
- generateGLTexture() ;
-}
-
-//virtual
-void LLDynamicTexture::destroyGLTexture()
-{
- releaseGLTexture() ;
-}
-
//-----------------------------------------------------------------------------
// static
// destroyGL()
//-----------------------------------------------------------------------------
-void LLDynamicTexture::destroyGL()
+void LLViewerDynamicTexture::destroyGL()
{
for( S32 order = 0; order < ORDER_COUNT; order++ )
{
- for (instance_list_t::iterator iter = LLDynamicTexture::sInstances[order].begin();
- iter != LLDynamicTexture::sInstances[order].end(); ++iter)
+ for (instance_list_t::iterator iter = LLViewerDynamicTexture::sInstances[order].begin();
+ iter != LLViewerDynamicTexture::sInstances[order].end(); ++iter)
{
- LLDynamicTexture *dynamicTexture = *iter;
+ LLViewerDynamicTexture *dynamicTexture = *iter;
dynamicTexture->destroyGLTexture() ;
}
}
@@ -269,7 +249,7 @@ void LLDynamicTexture::destroyGL()
// static
// restoreGL()
//-----------------------------------------------------------------------------
-void LLDynamicTexture::restoreGL()
+void LLViewerDynamicTexture::restoreGL()
{
if (gGLManager.mIsDisabled)
{
@@ -278,10 +258,10 @@ void LLDynamicTexture::restoreGL()
for( S32 order = 0; order < ORDER_COUNT; order++ )
{
- for (instance_list_t::iterator iter = LLDynamicTexture::sInstances[order].begin();
- iter != LLDynamicTexture::sInstances[order].end(); ++iter)
+ for (instance_list_t::iterator iter = LLViewerDynamicTexture::sInstances[order].begin();
+ iter != LLViewerDynamicTexture::sInstances[order].end(); ++iter)
{
- LLDynamicTexture *dynamicTexture = *iter;
+ LLViewerDynamicTexture *dynamicTexture = *iter;
dynamicTexture->restoreGLTexture() ;
}
}
diff --git a/indra/newview/lldynamictexture.h b/indra/newview/lldynamictexture.h
index 22e5a4819d..c5fc83f9bb 100644
--- a/indra/newview/lldynamictexture.h
+++ b/indra/newview/lldynamictexture.h
@@ -1,6 +1,6 @@
/**
* @file lldynamictexture.h
- * @brief Implementation of LLDynamicTexture class
+ * @brief Implementation of LLViewerDynamicTexture class
*
* $LicenseInfo:firstyear=2002&license=viewergpl$
*
@@ -36,59 +36,51 @@
#include "llcamera.h"
#include "llgl.h"
#include "llcoord.h"
-#include "llimagegl.h"
+#include "llviewertexture.h"
-class LLDynamicTexture
+class LLViewerDynamicTexture : public LLViewerTexture
{
+protected:
+ /*virtual*/ ~LLViewerDynamicTexture();
+
public:
enum EOrder { ORDER_FIRST = 0, ORDER_MIDDLE = 1, ORDER_LAST = 2, ORDER_RESET = 3, ORDER_COUNT = 4 };
- LLDynamicTexture(S32 width,
+ LLViewerDynamicTexture(S32 width,
S32 height,
S32 components, // = 4,
EOrder order, // = ORDER_MIDDLE,
BOOL clamp);
- virtual ~LLDynamicTexture();
+
+ /*virtual*/ S8 getType() const ;
S32 getOriginX() { return mOrigin.mX; }
S32 getOriginY() { return mOrigin.mY; }
- S32 getWidth() { return mWidth; }
- S32 getHeight() { return mHeight; }
- S32 getComponents() { return mComponents; }
- S32 getSize() { return mWidth * mHeight * mComponents; }
+
+ S32 getSize() { return mFullWidth * mFullHeight * mComponents; }
virtual BOOL needsRender() { return TRUE; }
virtual void preRender(BOOL clear_depth = TRUE);
virtual BOOL render();
virtual void postRender(BOOL success);
- virtual void restoreGLTexture() ;
- virtual void destroyGLTexture() ;
-
- LLImageGL* getTexture(void) const { return mTexture; }
+ virtual void restoreGLTexture() {}
+ virtual void destroyGLTexture() {}
static BOOL updateAllInstances();
-
- static void destroyGL();
- static void restoreGL();
-
+ static void destroyGL() ;
+ static void restoreGL() ;
protected:
- void releaseGLTexture();
void generateGLTexture();
void generateGLTexture(LLGLint internal_format, LLGLenum primary_format, LLGLenum type_format, BOOL swap_bytes = FALSE);
protected:
- S32 mWidth;
- S32 mHeight;
- S32 mComponents;
- LLPointer<LLImageGL> mTexture;
- F32 mLastBindTime;
BOOL mClamp;
LLCoordGL mOrigin;
-
LLCamera mCamera;
- typedef std::set<LLDynamicTexture*> instance_list_t;
- static instance_list_t sInstances[ LLDynamicTexture::ORDER_COUNT ];
+
+ typedef std::set<LLViewerDynamicTexture*> instance_list_t;
+ static instance_list_t sInstances[ LLViewerDynamicTexture::ORDER_COUNT ];
static S32 sNumRenders;
};
diff --git a/indra/newview/llface.cpp b/indra/newview/llface.cpp
index 3dfe6a2820..bef9e40c49 100644
--- a/indra/newview/llface.cpp
+++ b/indra/newview/llface.cpp
@@ -47,7 +47,7 @@
#include "lllightconstants.h"
#include "llsky.h"
#include "llviewercamera.h"
-#include "llviewerimagelist.h"
+#include "llviewertexturelist.h"
#include "llvosky.h"
#include "llvovolume.h"
#include "pipeline.h"
@@ -179,6 +179,10 @@ void LLFace::init(LLDrawable* drawablep, LLViewerObject* objp)
void LLFace::destroy()
{
+ if(mTexture.notNull())
+ {
+ mTexture->removeFace(this) ;
+ }
if (mDrawPoolp)
{
mDrawPoolp->removeFace(this);
@@ -217,7 +221,7 @@ void LLFace::setWorldMatrix(const LLMatrix4 &mat)
llerrs << "Faces on this drawable are not independently modifiable\n" << llendl;
}
-void LLFace::setPool(LLFacePool* new_pool, LLViewerImage *texturep)
+void LLFace::setPool(LLFacePool* new_pool, LLViewerTexture *texturep)
{
LLMemType mt1(LLMemType::MTYPE_DRAWABLE);
@@ -247,9 +251,28 @@ void LLFace::setPool(LLFacePool* new_pool, LLViewerImage *texturep)
}
mDrawPoolp = new_pool;
}
- mTexture = texturep;
+ setTexture(texturep) ;
}
+void LLFace::setTexture(LLViewerTexture* tex)
+{
+ if(mTexture == tex)
+ {
+ return ;
+ }
+
+ if(mTexture.notNull())
+ {
+ mTexture->removeFace(this) ;
+ }
+
+ mTexture = tex ;
+
+ if(mTexture.notNull())
+ {
+ mTexture->addFace(this) ;
+ }
+}
void LLFace::setTEOffset(const S32 te_offset)
{
@@ -422,7 +445,7 @@ void LLFace::renderForSelect(U32 data_mask)
}
}
-void LLFace::renderSelected(LLImageGL *imagep, const LLColor4& color)
+void LLFace::renderSelected(LLViewerTexture *imagep, const LLColor4& color)
{
if(mDrawablep.isNull() || mVertexBuffer.isNull() || mDrawablep->getSpatialGroup() == NULL ||
mDrawablep->getSpatialGroup()->isState(LLSpatialGroup::GEOM_DIRTY))
@@ -463,8 +486,8 @@ void LLFace::renderSelected(LLImageGL *imagep, const LLColor4& color)
/* removed in lieu of raycast uv detection
void LLFace::renderSelectedUV()
{
- LLViewerImage* red_blue_imagep = gImageList.getImageFromFile("uv_test1.j2c", TRUE, TRUE);
- LLViewerImage* green_imagep = gImageList.getImageFromFile("uv_test2.tga", TRUE, TRUE);
+ LLViewerTexture* red_blue_imagep = LLViewerTextureManager::getFetchedTextureFromFile("uv_test1.j2c", TRUE, TRUE);
+ LLViewerTexture* green_imagep = LLViewerTextureManager::getFetchedTextureFromFile("uv_test2.tga", TRUE, TRUE);
LLGLSUVSelect object_select;
@@ -998,7 +1021,7 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume,
break;
case BE_BRIGHTNESS:
case BE_DARKNESS:
- if( mTexture.notNull() && mTexture->getHasGLTexture())
+ if( mTexture.notNull() && mTexture->hasValidGLTexture())
{
// Offset by approximately one texel
S32 cur_discard = mTexture->getDiscardLevel();
@@ -1150,6 +1173,21 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume,
BOOL LLFace::verify(const U32* indices_array) const
{
BOOL ok = TRUE;
+
+ if( mVertexBuffer.isNull() )
+ {
+ if( mGeomCount )
+ {
+ // This happens before teleports as faces are torn down.
+ // Stop the crash in DEV-31893 with a null pointer check,
+ // but present this info.
+ // To clean up the log, the geometry could be cleared, or the
+ // face could otherwise be marked for no ::verify.
+ llinfos << "Face with no vertex buffer and " << mGeomCount << " mGeomCount" << llendl;
+ }
+ return TRUE;
+ }
+
// First, check whether the face data fits within the pool's range.
if ((mGeomIndex + mGeomCount) > mVertexBuffer->getNumVerts())
{
diff --git a/indra/newview/llface.h b/indra/newview/llface.h
index 8332eec19c..e0728fe15e 100644
--- a/indra/newview/llface.h
+++ b/indra/newview/llface.h
@@ -45,15 +45,15 @@
#include "xform.h"
#include "lldarrayptr.h"
#include "llvertexbuffer.h"
-#include "llviewerimage.h"
+#include "llviewertexture.h"
#include "lldrawable.h"
class LLFacePool;
class LLVolume;
-class LLViewerImage;
+class LLViewerTexture;
class LLTextureEntry;
class LLVertexProgram;
-class LLViewerImage;
+class LLViewerTexture;
class LLGeometryManager;
const F32 MIN_ALPHA_SIZE = 1024.f;
@@ -86,8 +86,8 @@ public:
U16 getGeomCount() const { return mGeomCount; } // vertex count for this face
U16 getGeomIndex() const { return mGeomIndex; } // index into draw pool
U16 getGeomStart() const { return mGeomIndex; } // index into draw pool
- LLViewerImage* getTexture() const { return mTexture; }
- void setTexture(LLViewerImage* tex) { mTexture = tex; }
+ LLViewerTexture* getTexture() const { return mTexture; }
+ void setTexture(LLViewerTexture* tex) ;
LLXformMatrix* getXform() const { return mXform; }
BOOL hasGeometry() const { return mGeomCount > 0; }
LLVector3 getPositionAgent() const;
@@ -119,10 +119,10 @@ public:
LLVertexBuffer* getVertexBuffer() const { return mVertexBuffer; }
void setPoolType(U32 type) { mPoolType = type; }
S32 getTEOffset() { return mTEOffset; }
- LLViewerImage* getTexture() { return mTexture; }
+ LLViewerTexture* getTexture() { return mTexture; }
void setViewerObject(LLViewerObject* object);
- void setPool(LLFacePool *pool, LLViewerImage *texturep);
+ void setPool(LLFacePool *pool, LLViewerTexture *texturep);
void setDrawable(LLDrawable *drawable);
void setTEOffset(const S32 te_offset);
@@ -171,7 +171,7 @@ public:
void renderSelectedUV();
void renderForSelect(U32 data_mask = LLVertexBuffer::MAP_VERTEX | LLVertexBuffer::MAP_TEXCOORD0);
- void renderSelected(LLImageGL *image, const LLColor4 &color);
+ void renderSelected(LLViewerTexture *image, const LLColor4 &color);
F32 getKey() const { return mDistance; }
@@ -222,7 +222,7 @@ protected:
U32 mLastIndicesIndex;
LLXformMatrix* mXform;
- LLPointer<LLViewerImage> mTexture;
+ LLPointer<LLViewerTexture> mTexture;
LLPointer<LLDrawable> mDrawablep;
LLPointer<LLViewerObject> mVObjp;
S32 mTEOffset;
diff --git a/indra/newview/llfasttimerview.cpp b/indra/newview/llfasttimerview.cpp
index b373dd2241..f22114d3c8 100644
--- a/indra/newview/llfasttimerview.cpp
+++ b/indra/newview/llfasttimerview.cpp
@@ -44,7 +44,7 @@
#include "llsdserialize.h"
#include "llappviewer.h"
-#include "llviewerimagelist.h"
+#include "llviewertexturelist.h"
#include "llui.h"
#include "llviewercontrol.h"
#include "llstat.h"
diff --git a/indra/newview/llfeaturemanager.cpp b/indra/newview/llfeaturemanager.cpp
index b8e2840fe6..2a8365b3f0 100644
--- a/indra/newview/llfeaturemanager.cpp
+++ b/indra/newview/llfeaturemanager.cpp
@@ -47,7 +47,7 @@
#include "llviewercontrol.h"
#include "llworld.h"
#include "lldrawpoolterrain.h"
-#include "llviewerimagelist.h"
+#include "llviewertexturelist.h"
#include "llwindow.h"
#include "llui.h"
#include "llcontrol.h"
diff --git a/indra/newview/llflexibleobject.cpp b/indra/newview/llflexibleobject.cpp
index 8f2c6d538b..bafb69a835 100644
--- a/indra/newview/llflexibleobject.cpp
+++ b/indra/newview/llflexibleobject.cpp
@@ -39,11 +39,10 @@
#include "llglheaders.h"
#include "llrendersphere.h"
#include "llviewerobject.h"
-#include "llimagegl.h"
#include "llagent.h"
#include "llsky.h"
#include "llviewercamera.h"
-#include "llviewerimagelist.h"
+#include "llviewertexturelist.h"
#include "llviewercontrol.h"
#include "llviewerobjectlist.h"
#include "llviewerregion.h"
diff --git a/indra/newview/llfloateranimpreview.cpp b/indra/newview/llfloateranimpreview.cpp
index 12c4932293..a1d9fed567 100644
--- a/indra/newview/llfloateranimpreview.cpp
+++ b/indra/newview/llfloateranimpreview.cpp
@@ -325,7 +325,6 @@ BOOL LLFloaterAnimPreview::postBuild()
}
else
{
- delete mAnimPreview;
mAnimPreview = NULL;
mMotionID.setNull();
childSetValue("bad_animation_text", getString("failed_to_initialize"));
@@ -367,7 +366,6 @@ BOOL LLFloaterAnimPreview::postBuild()
//-----------------------------------------------------------------------------
LLFloaterAnimPreview::~LLFloaterAnimPreview()
{
- delete mAnimPreview;
mAnimPreview = NULL;
setEnabled(FALSE);
@@ -387,7 +385,7 @@ void LLFloaterAnimPreview::draw()
{
gGL.color3f(1.f, 1.f, 1.f);
- gGL.getTexUnit(0)->bind(mAnimPreview->getTexture());
+ gGL.getTexUnit(0)->bind(mAnimPreview);
gGL.begin( LLRender::QUADS );
{
@@ -1017,7 +1015,7 @@ void LLFloaterAnimPreview::onBtnOK(void* userdata)
//-----------------------------------------------------------------------------
// LLPreviewAnimation
//-----------------------------------------------------------------------------
-LLPreviewAnimation::LLPreviewAnimation(S32 width, S32 height) : LLDynamicTexture(width, height, 3, ORDER_MIDDLE, FALSE)
+LLPreviewAnimation::LLPreviewAnimation(S32 width, S32 height) : LLViewerDynamicTexture(width, height, 3, ORDER_MIDDLE, FALSE)
{
mNeedsUpdate = TRUE;
mCameraDistance = PREVIEW_CAMERA_DISTANCE;
@@ -1063,7 +1061,7 @@ BOOL LLPreviewAnimation::render()
glMatrixMode(GL_PROJECTION);
gGL.pushMatrix();
glLoadIdentity();
- glOrtho(0.0f, mWidth, 0.0f, mHeight, -1.0f, 1.0f);
+ glOrtho(0.0f, mFullWidth, 0.0f, mFullHeight, -1.0f, 1.0f);
glMatrixMode(GL_MODELVIEW);
gGL.pushMatrix();
@@ -1073,7 +1071,7 @@ BOOL LLPreviewAnimation::render()
gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
gGL.color4f(0.15f, 0.2f, 0.3f, 1.f);
- gl_rect_2d_simple( mWidth, mHeight );
+ gl_rect_2d_simple( mFullWidth, mFullHeight );
glMatrixMode(GL_PROJECTION);
gGL.popMatrix();
@@ -1095,7 +1093,7 @@ BOOL LLPreviewAnimation::render()
target_pos + (mCameraOffset * av_rot) ); // point of interest
LLViewerCamera::getInstance()->setView(LLViewerCamera::getInstance()->getDefaultFOV() / mCameraZoom);
- LLViewerCamera::getInstance()->setPerspective(FALSE, mOrigin.mX, mOrigin.mY, mWidth, mHeight, FALSE);
+ LLViewerCamera::getInstance()->setPerspective(FALSE, mOrigin.mX, mOrigin.mY, mFullWidth, mFullHeight, FALSE);
mCameraRelPos = LLViewerCamera::getInstance()->getOrigin() - avatarp->mHeadp->getWorldPosition();
diff --git a/indra/newview/llfloateranimpreview.h b/indra/newview/llfloateranimpreview.h
index 2f228c3ecd..7031e9a716 100644
--- a/indra/newview/llfloateranimpreview.h
+++ b/indra/newview/llfloateranimpreview.h
@@ -41,12 +41,14 @@
class LLVOAvatar;
class LLViewerJointMesh;
-class LLPreviewAnimation : public LLDynamicTexture
+class LLPreviewAnimation : public LLViewerDynamicTexture
{
-public:
- LLPreviewAnimation(S32 width, S32 height);
+protected:
virtual ~LLPreviewAnimation();
+public:
+ LLPreviewAnimation(S32 width, S32 height);
+
BOOL render();
void requestUpdate();
void rotate(F32 yaw_radians, F32 pitch_radians);
@@ -114,7 +116,7 @@ protected:
void draw();
void resetMotion();
- LLPreviewAnimation* mAnimPreview;
+ LLPointer< LLPreviewAnimation > mAnimPreview;
S32 mLastMouseX;
S32 mLastMouseY;
LLButton* mPlayButton;
diff --git a/indra/newview/llfloaterauction.cpp b/indra/newview/llfloaterauction.cpp
index f5d950a9a5..da2a4d9d93 100644
--- a/indra/newview/llfloaterauction.cpp
+++ b/indra/newview/llfloaterauction.cpp
@@ -47,7 +47,7 @@
#include "llcombobox.h"
#include "llnotify.h"
#include "llsavedsettingsglue.h"
-#include "llviewerimagelist.h"
+#include "llviewertexturelist.h"
#include "llviewerparcelmgr.h"
#include "llviewerregion.h"
#include "lluictrlfactory.h"
@@ -186,7 +186,7 @@ void LLFloaterAuction::onClickSnapshot(void* data)
tga->encode(raw);
LLVFile::writeFile(tga->getData(), tga->getDataSize(), gVFS, self->mImageID, LLAssetType::AT_IMAGE_TGA);
- raw->biasedScaleToPowerOfTwo(LLViewerImage::MAX_IMAGE_SIZE_DEFAULT);
+ raw->biasedScaleToPowerOfTwo(LLViewerTexture::MAX_IMAGE_SIZE_DEFAULT);
llinfos << "Writing J2C..." << llendl;
@@ -194,7 +194,7 @@ void LLFloaterAuction::onClickSnapshot(void* data)
j2c->encode(raw, 0.0f);
LLVFile::writeFile(j2c->getData(), j2c->getDataSize(), gVFS, self->mImageID, LLAssetType::AT_TEXTURE);
- self->mImage = new LLImageGL((LLImageRaw*)raw, FALSE);
+ self->mImage = LLViewerTextureManager::getLocalTexture((LLImageRaw*)raw, FALSE);
gGL.getTexUnit(0)->bind(self->mImage);
self->mImage->setAddressMode(LLTexUnit::TAM_CLAMP);
}
diff --git a/indra/newview/llfloaterauction.h b/indra/newview/llfloaterauction.h
index ebb1a0d1ae..86de0ae966 100644
--- a/indra/newview/llfloaterauction.h
+++ b/indra/newview/llfloaterauction.h
@@ -37,7 +37,7 @@
#include "llfloater.h"
#include "lluuid.h"
#include "llpointer.h"
-#include "llviewerimage.h"
+#include "llviewertexture.h"
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Class LLFloaterAuction
@@ -69,7 +69,7 @@ private:
private:
LLTransactionID mTransactionID;
LLAssetID mImageID;
- LLPointer<LLImageGL> mImage;
+ LLPointer<LLViewerTexture> mImage;
LLSafeHandle<LLParcelSelection> mParcelp;
S32 mParcelID;
LLHost mParcelHost;
diff --git a/indra/newview/llfloatercolorpicker.cpp b/indra/newview/llfloatercolorpicker.cpp
index edc96715cd..c140518759 100644
--- a/indra/newview/llfloatercolorpicker.cpp
+++ b/indra/newview/llfloatercolorpicker.cpp
@@ -56,7 +56,6 @@
#include "llpointer.h"
#include "llimage.h"
#include "llmousehandler.h"
-#include "llimagegl.h"
#include "llglheaders.h"
#include "llcheckboxctrl.h"
#include "lltextbox.h"
@@ -161,7 +160,7 @@ void LLFloaterColorPicker::createUI ()
* ( bits + x + y * linesize + 2 ) = ( U8 )( bVal * 255.0f );
}
}
- mRGBImage = new LLImageGL ( (LLImageRaw*)raw, FALSE );
+ mRGBImage = LLViewerTextureManager::getLocalTexture( (LLImageRaw*)raw, FALSE );
gGL.getTexUnit(0)->bind(mRGBImage);
mRGBImage->setAddressMode(LLTexUnit::TAM_CLAMP);
diff --git a/indra/newview/llfloatercolorpicker.h b/indra/newview/llfloatercolorpicker.h
index 16f456b5bf..a16cde7f10 100644
--- a/indra/newview/llfloatercolorpicker.h
+++ b/indra/newview/llfloatercolorpicker.h
@@ -175,7 +175,7 @@ class LLFloaterColorPicker
const S32 mPaletteRegionHeight;
// image used to compose color grid
- LLPointer<LLImageGL> mRGBImage;
+ LLPointer<LLViewerTexture> mRGBImage;
// current swatch in use
LLColorSwatchCtrl* mSwatch;
diff --git a/indra/newview/llfloatergesture.cpp b/indra/newview/llfloatergesture.cpp
index 9999b58e5b..5a4de579c2 100644
--- a/indra/newview/llfloatergesture.cpp
+++ b/indra/newview/llfloatergesture.cpp
@@ -56,7 +56,7 @@
#include "lltrans.h"
#include "lluictrlfactory.h"
#include "llviewergesture.h"
-#include "llviewerimagelist.h"
+#include "llviewertexturelist.h"
#include "llviewerinventory.h"
#include "llvoavatar.h"
#include "llviewercontrol.h"
diff --git a/indra/newview/llfloaterhardwaresettings.cpp b/indra/newview/llfloaterhardwaresettings.cpp
index 38915ebff9..ef1d43f2f6 100644
--- a/indra/newview/llfloaterhardwaresettings.cpp
+++ b/indra/newview/llfloaterhardwaresettings.cpp
@@ -38,7 +38,7 @@
#include "llfloaterpreference.h"
#include "llviewerwindow.h"
#include "llviewercontrol.h"
-#include "llviewerimagelist.h"
+#include "llviewertexturelist.h"
#include "llfeaturemanager.h"
#include "llstartup.h"
#include "pipeline.h"
@@ -47,7 +47,6 @@
#include "llradiogroup.h"
#include "lluictrlfactory.h"
#include "llwindow.h"
-#include "llimagegl.h"
LLFloaterHardwareSettings* LLFloaterHardwareSettings::sHardwareSettings = NULL;
@@ -91,8 +90,8 @@ void LLFloaterHardwareSettings::refresh()
void LLFloaterHardwareSettings::refreshEnabledState()
{
- S32 min_tex_mem = LLViewerImageList::getMinVideoRamSetting();
- S32 max_tex_mem = LLViewerImageList::getMaxVideoRamSetting();
+ S32 min_tex_mem = LLViewerTextureList::getMinVideoRamSetting();
+ S32 max_tex_mem = LLViewerTextureList::getMaxVideoRamSetting();
childSetMinValue("GrapicsCardTextureMemory", min_tex_mem);
childSetMaxValue("GrapicsCardTextureMemory", max_tex_mem);
diff --git a/indra/newview/llfloaterimagepreview.cpp b/indra/newview/llfloaterimagepreview.cpp
index faa4f0ec99..26b969224e 100644
--- a/indra/newview/llfloaterimagepreview.cpp
+++ b/indra/newview/llfloaterimagepreview.cpp
@@ -56,7 +56,7 @@
#include "llvoavatar.h"
#include "pipeline.h"
#include "lluictrlfactory.h"
-#include "llviewerimagelist.h"
+#include "llviewertexturelist.h"
#include "llstring.h"
//static
@@ -142,9 +142,6 @@ LLFloaterImagePreview::~LLFloaterImagePreview()
clearAllPreviewTextures();
mRawImagep = NULL;
- delete mAvatarPreview;
- delete mSculptedPreview;
-
mImagep = NULL ;
}
@@ -252,7 +249,7 @@ void LLFloaterImagePreview::draw()
}
else
{
- mImagep = new LLImageGL(mRawImagep, FALSE) ;
+ mImagep = LLViewerTextureManager::getLocalTexture(mRawImagep.get(), FALSE) ;
gGL.getTexUnit(0)->unbind(mImagep->getTarget()) ;
gGL.getTexUnit(0)->bindManual(LLTexUnit::TT_TEXTURE, mImagep->getTexName());
@@ -294,11 +291,11 @@ void LLFloaterImagePreview::draw()
if (selected == 9)
{
- gGL.getTexUnit(0)->bind(mSculptedPreview->getTexture());
+ gGL.getTexUnit(0)->bind(mSculptedPreview);
}
else
{
- gGL.getTexUnit(0)->bind(mAvatarPreview->getTexture());
+ gGL.getTexUnit(0)->bind(mAvatarPreview);
}
gGL.begin( LLRender::QUADS );
@@ -606,7 +603,7 @@ void LLFloaterImagePreview::onMouseCaptureLostImagePreview(LLMouseHandler* handl
//-----------------------------------------------------------------------------
// LLImagePreviewAvatar
//-----------------------------------------------------------------------------
-LLImagePreviewAvatar::LLImagePreviewAvatar(S32 width, S32 height) : LLDynamicTexture(width, height, 3, ORDER_MIDDLE, FALSE)
+LLImagePreviewAvatar::LLImagePreviewAvatar(S32 width, S32 height) : LLViewerDynamicTexture(width, height, 3, ORDER_MIDDLE, FALSE)
{
mNeedsUpdate = TRUE;
mTargetJoint = NULL;
@@ -697,7 +694,7 @@ BOOL LLImagePreviewAvatar::render()
glMatrixMode(GL_PROJECTION);
gGL.pushMatrix();
glLoadIdentity();
- glOrtho(0.0f, mWidth, 0.0f, mHeight, -1.0f, 1.0f);
+ glOrtho(0.0f, mFullWidth, 0.0f, mFullHeight, -1.0f, 1.0f);
glMatrixMode(GL_MODELVIEW);
gGL.pushMatrix();
@@ -706,7 +703,7 @@ BOOL LLImagePreviewAvatar::render()
LLGLSUIDefault def;
gGL.color4f(0.15f, 0.2f, 0.3f, 1.f);
- gl_rect_2d_simple( mWidth, mHeight );
+ gl_rect_2d_simple( mFullWidth, mFullHeight );
glMatrixMode(GL_PROJECTION);
gGL.popMatrix();
@@ -728,9 +725,9 @@ BOOL LLImagePreviewAvatar::render()
stop_glerror();
- LLViewerCamera::getInstance()->setAspect((F32)mWidth / mHeight);
+ LLViewerCamera::getInstance()->setAspect((F32)mFullWidth / mFullHeight);
LLViewerCamera::getInstance()->setView(LLViewerCamera::getInstance()->getDefaultFOV() / mCameraZoom);
- LLViewerCamera::getInstance()->setPerspective(FALSE, mOrigin.mX, mOrigin.mY, mWidth, mHeight, FALSE);
+ LLViewerCamera::getInstance()->setPerspective(FALSE, mOrigin.mX, mOrigin.mY, mFullWidth, mFullHeight, FALSE);
LLVertexBuffer::unbind();
avatarp->updateLOD();
@@ -788,7 +785,7 @@ void LLImagePreviewAvatar::pan(F32 right, F32 up)
// LLImagePreviewSculpted
//-----------------------------------------------------------------------------
-LLImagePreviewSculpted::LLImagePreviewSculpted(S32 width, S32 height) : LLDynamicTexture(width, height, 3, ORDER_MIDDLE, FALSE)
+LLImagePreviewSculpted::LLImagePreviewSculpted(S32 width, S32 height) : LLViewerDynamicTexture(width, height, 3, ORDER_MIDDLE, FALSE)
{
mNeedsUpdate = TRUE;
mCameraDistance = 0.f;
@@ -871,7 +868,7 @@ BOOL LLImagePreviewSculpted::render()
glMatrixMode(GL_PROJECTION);
gGL.pushMatrix();
glLoadIdentity();
- glOrtho(0.0f, mWidth, 0.0f, mHeight, -1.0f, 1.0f);
+ glOrtho(0.0f, mFullWidth, 0.0f, mFullHeight, -1.0f, 1.0f);
glMatrixMode(GL_MODELVIEW);
gGL.pushMatrix();
@@ -879,7 +876,7 @@ BOOL LLImagePreviewSculpted::render()
gGL.color4f(0.15f, 0.2f, 0.3f, 1.f);
- gl_rect_2d_simple( mWidth, mHeight );
+ gl_rect_2d_simple( mFullWidth, mFullHeight );
glMatrixMode(GL_PROJECTION);
gGL.popMatrix();
@@ -902,9 +899,9 @@ BOOL LLImagePreviewSculpted::render()
stop_glerror();
- LLViewerCamera::getInstance()->setAspect((F32) mWidth / mHeight);
+ LLViewerCamera::getInstance()->setAspect((F32) mFullWidth / mFullHeight);
LLViewerCamera::getInstance()->setView(LLViewerCamera::getInstance()->getDefaultFOV() / mCameraZoom);
- LLViewerCamera::getInstance()->setPerspective(FALSE, mOrigin.mX, mOrigin.mY, mWidth, mHeight, FALSE);
+ LLViewerCamera::getInstance()->setPerspective(FALSE, mOrigin.mX, mOrigin.mY, mFullWidth, mFullHeight, FALSE);
const LLVolumeFace &vf = mVolume->getVolumeFace(0);
U32 num_indices = vf.mIndices.size();
diff --git a/indra/newview/llfloaterimagepreview.h b/indra/newview/llfloaterimagepreview.h
index 6a4de3d3cc..e2781b8231 100644
--- a/indra/newview/llfloaterimagepreview.h
+++ b/indra/newview/llfloaterimagepreview.h
@@ -44,12 +44,14 @@ class LLVOAvatar;
class LLTextBox;
class LLVertexBuffer;
-class LLImagePreviewSculpted : public LLDynamicTexture
+class LLImagePreviewSculpted : public LLViewerDynamicTexture
{
- public:
- LLImagePreviewSculpted(S32 width, S32 height);
+protected:
virtual ~LLImagePreviewSculpted();
+ public:
+ LLImagePreviewSculpted(S32 width, S32 height);
+
void setPreviewTarget(LLImageRaw *imagep, F32 distance);
void setTexture(U32 name) { mTextureName = name; }
@@ -73,12 +75,14 @@ class LLImagePreviewSculpted : public LLDynamicTexture
};
-class LLImagePreviewAvatar : public LLDynamicTexture
+class LLImagePreviewAvatar : public LLViewerDynamicTexture
{
-public:
- LLImagePreviewAvatar(S32 width, S32 height);
+protected:
virtual ~LLImagePreviewAvatar();
+public:
+ LLImagePreviewAvatar(S32 width, S32 height);
+
void setPreviewTarget(const std::string& joint_name, const std::string& mesh_name, LLImageRaw* imagep, F32 distance, BOOL male);
void setTexture(U32 name) { mTextureName = name; }
void clearPreviewTexture(const std::string& mesh_name);
@@ -127,13 +131,13 @@ protected:
bool loadImage(const std::string& filename);
LLPointer<LLImageRaw> mRawImagep;
- LLImagePreviewAvatar* mAvatarPreview;
- LLImagePreviewSculpted* mSculptedPreview;
+ LLPointer<LLImagePreviewAvatar> mAvatarPreview;
+ LLPointer<LLImagePreviewSculpted> mSculptedPreview;
S32 mLastMouseX;
S32 mLastMouseY;
LLRect mPreviewRect;
LLRectf mPreviewImageRect;
- LLPointer<LLImageGL> mImagep ;
+ LLPointer<LLViewerTexture> mImagep ;
static S32 sUploadAmount;
};
diff --git a/indra/newview/llfloaterinventory.cpp b/indra/newview/llfloaterinventory.cpp
index 0dd1d6adcd..634126202f 100644
--- a/indra/newview/llfloaterinventory.cpp
+++ b/indra/newview/llfloaterinventory.cpp
@@ -77,7 +77,6 @@
#include "lltabcontainer.h"
#include "lltooldraganddrop.h"
#include "lluictrlfactory.h"
-#include "llviewerimagelist.h"
#include "llviewerinventory.h"
#include "llviewermessage.h"
#include "llviewerobjectlist.h"
diff --git a/indra/newview/llfloaterlagmeter.cpp b/indra/newview/llfloaterlagmeter.cpp
index 262102b820..da6dceb149 100644
--- a/indra/newview/llfloaterlagmeter.cpp
+++ b/indra/newview/llfloaterlagmeter.cpp
@@ -36,7 +36,7 @@
#include "lluictrlfactory.h"
#include "llviewerstats.h"
-#include "llviewerimage.h"
+#include "llviewertexture.h"
#include "llviewercontrol.h"
#include "llappviewer.h"
@@ -185,7 +185,7 @@ void LLFloaterLagMeter::determineClient()
{
mClientCause->setText( getString("client_texture_loading_cause_msg", mStringArgs) );
}
- else if((BYTES_TO_MEGA_BYTES(LLViewerImage::sBoundTextureMemoryInBytes)) > LLViewerImage::sMaxBoundTextureMemInMegaBytes)
+ else if((BYTES_TO_MEGA_BYTES(LLViewerTexture::sBoundTextureMemoryInBytes)) > LLViewerTexture::sMaxBoundTextureMemInMegaBytes)
{
mClientCause->setText( getString("client_texture_memory_cause_msg", mStringArgs) );
}
diff --git a/indra/newview/llfloaterland.cpp b/indra/newview/llfloaterland.cpp
index 039873691d..f7e5eaadd3 100644
--- a/indra/newview/llfloaterland.cpp
+++ b/indra/newview/llfloaterland.cpp
@@ -68,7 +68,7 @@
#include "lltexturectrl.h"
#include "lluiconstants.h"
#include "lluictrlfactory.h"
-#include "llviewerimagelist.h" // LLUIImageList
+#include "llviewertexturelist.h" // LLUIImageList
#include "llviewermessage.h"
#include "llviewerparcelmgr.h"
#include "llviewerregion.h"
diff --git a/indra/newview/llfloaterland.h b/indra/newview/llfloaterland.h
index ee49da3f05..c04eae2c68 100644
--- a/indra/newview/llfloaterland.h
+++ b/indra/newview/llfloaterland.h
@@ -39,6 +39,7 @@
#include "llfloater.h"
#include "llpointer.h" // LLPointer<>
+//#include "llviewertexturelist.h"
#include "llsafehandle.h"
typedef std::set<LLUUID, lluuid_less> uuid_list_t;
diff --git a/indra/newview/llfloaterpostcard.cpp b/indra/newview/llfloaterpostcard.cpp
index 4a68e3092e..696531c208 100644
--- a/indra/newview/llfloaterpostcard.cpp
+++ b/indra/newview/llfloaterpostcard.cpp
@@ -61,7 +61,7 @@
#include "llimagej2c.h"
#include "llvfile.h"
#include "llvfs.h"
-
+#include "llviewertexture.h"
#include "llassetuploadresponders.h"
#include <boost/regex.hpp> //boost.regex lib
@@ -77,7 +77,7 @@ LLFloaterPostcard::instance_list_t LLFloaterPostcard::sInstances;
/// Class LLFloaterPostcard
///----------------------------------------------------------------------------
-LLFloaterPostcard::LLFloaterPostcard(LLImageJPEG* jpeg, LLImageGL *img, const LLVector2& img_scale, const LLVector3d& pos_taken_global)
+LLFloaterPostcard::LLFloaterPostcard(LLImageJPEG* jpeg, LLViewerTexture *img, const LLVector2& img_scale, const LLVector3d& pos_taken_global)
: LLFloater(),
mJPEGImage(jpeg),
mViewerImage(img),
@@ -130,7 +130,7 @@ BOOL LLFloaterPostcard::postBuild()
// static
-LLFloaterPostcard* LLFloaterPostcard::showFromSnapshot(LLImageJPEG *jpeg, LLImageGL *img, const LLVector2 &image_scale, const LLVector3d& pos_taken_global)
+LLFloaterPostcard* LLFloaterPostcard::showFromSnapshot(LLImageJPEG *jpeg, LLViewerTexture *img, const LLVector2 &image_scale, const LLVector3d& pos_taken_global)
{
// Take the images from the caller
// It's now our job to clean them up
@@ -181,7 +181,7 @@ void LLFloaterPostcard::draw()
rect.mBottom,
rect.getWidth(),
rect.getHeight(),
- mViewerImage,
+ mViewerImage.get(),
LLColor4::white);
}
glMatrixMode(GL_TEXTURE);
diff --git a/indra/newview/llfloaterpostcard.h b/indra/newview/llfloaterpostcard.h
index 5abb97e15f..98910f85f9 100644
--- a/indra/newview/llfloaterpostcard.h
+++ b/indra/newview/llfloaterpostcard.h
@@ -41,20 +41,20 @@
class LLTextEditor;
class LLLineEditor;
class LLButton;
-class LLImageGL;
+class LLViewerTexture;
class LLImageJPEG;
class LLFloaterPostcard
: public LLFloater
{
public:
- LLFloaterPostcard(LLImageJPEG* jpeg, LLImageGL *img, const LLVector2& img_scale, const LLVector3d& pos_taken_global);
+ LLFloaterPostcard(LLImageJPEG* jpeg, LLViewerTexture *img, const LLVector2& img_scale, const LLVector3d& pos_taken_global);
virtual ~LLFloaterPostcard();
virtual BOOL postBuild();
virtual void draw();
- static LLFloaterPostcard* showFromSnapshot(LLImageJPEG *jpeg, LLImageGL *img, const LLVector2& img_scale, const LLVector3d& pos_taken_global);
+ static LLFloaterPostcard* showFromSnapshot(LLImageJPEG *jpeg, LLViewerTexture *img, const LLVector2& img_scale, const LLVector3d& pos_taken_global);
static void onClickCancel(void* data);
static void onClickSend(void* data);
@@ -73,7 +73,7 @@ public:
protected:
LLPointer<LLImageJPEG> mJPEGImage;
- LLPointer<LLImageGL> mViewerImage;
+ LLPointer<LLViewerTexture> mViewerImage;
LLTransactionID mTransactionID;
LLAssetID mAssetID;
LLVector2 mImageScale;
diff --git a/indra/newview/llfloaterpreference.cpp b/indra/newview/llfloaterpreference.cpp
index 53b88d9f57..f6a50057bc 100644
--- a/indra/newview/llfloaterpreference.cpp
+++ b/indra/newview/llfloaterpreference.cpp
@@ -91,13 +91,8 @@
#include "llspinctrl.h"
#include "llstartup.h"
#include "lltextbox.h"
-
#include "llui.h"
-
-#include "llviewerimage.h"
-#include "llviewerimagelist.h"
#include "llviewerobjectlist.h"
-
#include "llvoavatar.h"
#include "llvovolume.h"
#include "llwindow.h"
diff --git a/indra/newview/llfloaterregioninfo.cpp b/indra/newview/llfloaterregioninfo.cpp
index 99c1414461..009902b453 100644
--- a/indra/newview/llfloaterregioninfo.cpp
+++ b/indra/newview/llfloaterregioninfo.cpp
@@ -76,8 +76,8 @@
#include "llviewercontrol.h"
#include "lluictrlfactory.h"
#include "llviewerinventory.h"
-#include "llviewerimage.h"
-#include "llviewerimagelist.h"
+#include "llviewertexture.h"
+#include "llviewertexturelist.h"
#include "llviewerregion.h"
#include "llviewerstats.h"
#include "llviewertexteditor.h"
@@ -1144,11 +1144,11 @@ BOOL LLPanelRegionTextureInfo::validateTextureSizes()
if (!texture_ctrl) continue;
LLUUID image_asset_id = texture_ctrl->getImageAssetID();
- LLViewerImage* img = gImageList.getImage(image_asset_id);
+ LLViewerTexture* img = LLViewerTextureManager::getFetchedTexture(image_asset_id);
S32 components = img->getComponents();
// Must ask for highest resolution version's width. JC
- S32 width = img->getWidth(0);
- S32 height = img->getHeight(0);
+ S32 width = img->getFullWidth();
+ S32 height = img->getFullHeight();
//llinfos << "texture detail " << i << " is " << width << "x" << height << "x" << components << llendl;
diff --git a/indra/newview/llfloaterreporter.cpp b/indra/newview/llfloaterreporter.cpp
index 513a6a06b1..8c96734057 100644
--- a/indra/newview/llfloaterreporter.cpp
+++ b/indra/newview/llfloaterreporter.cpp
@@ -73,7 +73,7 @@
#include "lltoolmgr.h"
#include "llresourcedata.h" // for LLResourceData
#include "llviewerwindow.h"
-#include "llviewerimagelist.h"
+#include "llviewertexturelist.h"
#include "llworldmap.h"
#include "llfilepicker.h"
#include "llfloateravatarpicker.h"
@@ -825,7 +825,7 @@ void LLFloaterReporter::takeScreenshot()
llwarns << "Unable to take screenshot" << llendl;
return;
}
- LLPointer<LLImageJ2C> upload_data = LLViewerImageList::convertToUploadFile(raw);
+ LLPointer<LLImageJ2C> upload_data = LLViewerTextureList::convertToUploadFile(raw);
// create a resource data
mResourceDatap->mInventoryType = LLInventoryType::IT_NONE;
@@ -855,10 +855,10 @@ void LLFloaterReporter::takeScreenshot()
mResourceDatap->mAssetInfo.mType);
// store in the image list so it doesn't try to fetch from the server
- LLPointer<LLViewerImage> image_in_list = new LLViewerImage(mResourceDatap->mAssetInfo.mUuid, TRUE);
+ LLPointer<LLViewerFetchedTexture> image_in_list =
+ LLViewerTextureManager::getFetchedTexture(mResourceDatap->mAssetInfo.mUuid, TRUE, FALSE, LLViewerTexture::FETCHED_TEXTURE);
image_in_list->createGLTexture(0, raw);
- gImageList.addImage(image_in_list);
-
+
// the texture picker then uses that texture
LLTexturePicker* texture = getChild<LLTextureCtrl>("screenshot");
if (texture)
diff --git a/indra/newview/llfloaterreporter.h b/indra/newview/llfloaterreporter.h
index da1dda9c78..52bea736bf 100644
--- a/indra/newview/llfloaterreporter.h
+++ b/indra/newview/llfloaterreporter.h
@@ -39,7 +39,7 @@
#include "v3math.h"
class LLMessageSystem;
-class LLViewerImage;
+class LLViewerTexture;
class LLInventoryItem;
class LLViewerObject;
class LLAgent;
diff --git a/indra/newview/llfloaterscriptdebug.cpp b/indra/newview/llfloaterscriptdebug.cpp
index b2bb343681..6cca4927a9 100644
--- a/indra/newview/llfloaterscriptdebug.cpp
+++ b/indra/newview/llfloaterscriptdebug.cpp
@@ -45,7 +45,7 @@
#include "llviewertexteditor.h"
#include "llviewercontrol.h"
#include "llviewerobjectlist.h"
-#include "llviewerimagelist.h"
+#include "llviewertexturelist.h"
//
// Statics
@@ -131,7 +131,7 @@ void LLFloaterScriptDebug::addScriptLine(const std::string &utf8mesg, const std:
if (objectp)
{
- objectp->setIcon(gImageList.getImageFromFile("script_error.j2c", TRUE, TRUE));
+ objectp->setIcon(LLViewerTextureManager::getFetchedTextureFromFile("script_error.j2c", TRUE, TRUE));
floater_label = llformat("%s(%.2f, %.2f)", user_name.c_str(), objectp->getPositionRegion().mV[VX], objectp->getPositionRegion().mV[VY]);
}
else
diff --git a/indra/newview/llfloatersnapshot.cpp b/indra/newview/llfloatersnapshot.cpp
index fef0474062..38d8420c96 100644
--- a/indra/newview/llfloatersnapshot.cpp
+++ b/indra/newview/llfloatersnapshot.cpp
@@ -140,12 +140,12 @@ public:
LLFloaterSnapshot::ESnapshotFormat getSnapshotFormat() const { return mSnapshotFormat; }
BOOL getSnapshotUpToDate() const { return mSnapshotUpToDate; }
BOOL isSnapshotActive() { return mSnapshotActive; }
- LLImageGL* getThumbnailImage() const { return mThumbnailImage ; }
+ LLViewerTexture* getThumbnailImage() const { return mThumbnailImage ; }
S32 getThumbnailWidth() const { return mThumbnailWidth ; }
S32 getThumbnailHeight() const { return mThumbnailHeight ; }
BOOL getThumbnailLock() const { return mThumbnailUpdateLock ; }
BOOL getThumbnailUpToDate() const { return mThumbnailUpToDate ;}
- LLImageGL* getCurrentImage();
+ LLViewerTexture* getCurrentImage();
F32 getImageAspect();
F32 getAspect() ;
LLRect getImageRect();
@@ -170,7 +170,7 @@ public:
private:
LLColor4 mColor;
- LLPointer<LLImageGL> mViewerImage[2]; //used to represent the scene when the frame is frozen.
+ LLPointer<LLViewerTexture> mViewerImage[2]; //used to represent the scene when the frame is frozen.
LLRect mImageRect[2];
S32 mWidth[2];
S32 mHeight[2];
@@ -178,7 +178,7 @@ private:
S32 mMaxImageSize ;
//thumbnail image
- LLPointer<LLImageGL> mThumbnailImage ;
+ LLPointer<LLViewerTexture> mThumbnailImage ;
S32 mThumbnailWidth ;
S32 mThumbnailHeight ;
LLRect mPreviewRect ;
@@ -278,7 +278,7 @@ void LLSnapshotLivePreview::setMaxImageSize(S32 size)
}
}
-LLImageGL* LLSnapshotLivePreview::getCurrentImage()
+LLViewerTexture* LLSnapshotLivePreview::getCurrentImage()
{
return mViewerImage[mCurImageIndex];
}
@@ -723,7 +723,7 @@ void LLSnapshotLivePreview::generateThumbnailImage(BOOL force_update)
if(raw)
{
- mThumbnailImage = new LLImageGL(raw, FALSE);
+ mThumbnailImage = LLViewerTextureManager::getLocalTexture(raw.get(), FALSE);
mThumbnailUpToDate = TRUE ;
}
@@ -871,8 +871,8 @@ BOOL LLSnapshotLivePreview::onIdle( void* snapshot_preview )
scaled->expandToPowerOfTwo(1024, FALSE);
}
- previewp->mViewerImage[previewp->mCurImageIndex] = new LLImageGL(scaled, FALSE);
- LLPointer<LLImageGL> curr_preview_image = previewp->mViewerImage[previewp->mCurImageIndex];
+ previewp->mViewerImage[previewp->mCurImageIndex] = LLViewerTextureManager::getLocalTexture(scaled.get(), FALSE);
+ LLPointer<LLViewerTexture> curr_preview_image = previewp->mViewerImage[previewp->mCurImageIndex];
gGL.getTexUnit(0)->bind(curr_preview_image);
if (previewp->getSnapshotType() != SNAPSHOT_TEXTURE)
{
diff --git a/indra/newview/llfolderview.cpp b/indra/newview/llfolderview.cpp
index d0a82f283c..6ef011f1de 100644
--- a/indra/newview/llfolderview.cpp
+++ b/indra/newview/llfolderview.cpp
@@ -47,8 +47,8 @@
#include "lltooldraganddrop.h"
#include "lltrans.h"
#include "llui.h"
-#include "llviewerimage.h"
-#include "llviewerimagelist.h"
+#include "llviewertexture.h"
+#include "llviewertexturelist.h"
#include "llviewerjointattachment.h"
#include "llviewermenu.h"
#include "lluictrlfactory.h"
diff --git a/indra/newview/llfolderview.h b/indra/newview/llfolderview.h
index e8f0c4130e..d944a4fa18 100644
--- a/indra/newview/llfolderview.h
+++ b/indra/newview/llfolderview.h
@@ -55,7 +55,7 @@
#include "stdenums.h"
#include "llfontgl.h"
#include "lleditmenuhandler.h"
-#include "llviewerimage.h"
+#include "llviewertexture.h"
#include "lldepthstack.h"
#include "lltooldraganddrop.h"
// JAMESDEBUG - move this up
diff --git a/indra/newview/llhudeffect.cpp b/indra/newview/llhudeffect.cpp
index c1d46f98d4..bfd62805a1 100644
--- a/indra/newview/llhudeffect.cpp
+++ b/indra/newview/llhudeffect.cpp
@@ -38,7 +38,6 @@
#include "llgl.h"
#include "llagent.h"
#include "llrendersphere.h"
-#include "llimagegl.h"
#include "llviewerobjectlist.h"
#include "lldrawable.h"
diff --git a/indra/newview/llhudeffectbeam.cpp b/indra/newview/llhudeffectbeam.cpp
index 6cb3bef751..43a8dd1d81 100644
--- a/indra/newview/llhudeffectbeam.cpp
+++ b/indra/newview/llhudeffectbeam.cpp
@@ -43,7 +43,6 @@
#include "llgl.h"
#include "llglheaders.h"
#include "llhudrender.h"
-#include "llimagegl.h"
#include "llrendersphere.h"
#include "llviewercamera.h"
#include "llvoavatar.h"
diff --git a/indra/newview/llhudeffecttrail.cpp b/indra/newview/llhudeffecttrail.cpp
index 0ade6810ba..786491211d 100644
--- a/indra/newview/llhudeffecttrail.cpp
+++ b/indra/newview/llhudeffecttrail.cpp
@@ -35,14 +35,13 @@
#include "llhudeffecttrail.h"
#include "llviewercontrol.h"
-#include "llimagegl.h"
#include "message.h"
#include "llagent.h"
#include "llbox.h"
#include "lldrawable.h"
#include "llhudrender.h"
-#include "llviewerimagelist.h"
+#include "llviewertexturelist.h"
#include "llviewerobjectlist.h"
#include "llviewerpartsim.h"
#include "llviewerpartsource.h"
diff --git a/indra/newview/llhudicon.cpp b/indra/newview/llhudicon.cpp
index 3535fe185c..eda1d3fc55 100644
--- a/indra/newview/llhudicon.cpp
+++ b/indra/newview/llhudicon.cpp
@@ -40,7 +40,7 @@
#include "llviewerobject.h"
#include "lldrawable.h"
#include "llviewercamera.h"
-#include "llviewerimage.h"
+#include "llviewertexture.h"
#include "llviewerwindow.h"
//-----------------------------------------------------------------------------
@@ -144,7 +144,7 @@ void LLHUDIcon::renderIcon(BOOL for_select)
alpha_factor *= clamp_rescale(time_elapsed, MAX_VISIBLE_TIME - FADE_OUT_TIME, MAX_VISIBLE_TIME, 1.f, 0.f);
}
- F32 image_aspect = (F32)mImagep->mFullWidth / (F32)mImagep->mFullHeight;
+ F32 image_aspect = (F32)mImagep->getFullWidth() / (F32)mImagep->getFullHeight() ;
LLVector3 x_scale = image_aspect * (F32)gViewerWindow->getWindowHeight() * mScale * scale_factor * x_pixel_vec;
LLVector3 y_scale = (F32)gViewerWindow->getWindowHeight() * mScale * scale_factor * y_pixel_vec;
@@ -164,7 +164,7 @@ void LLHUDIcon::renderIcon(BOOL for_select)
LLColor4 icon_color = LLColor4::white;
icon_color.mV[VALPHA] = alpha_factor;
gGL.color4fv(icon_color.mV);
- gGL.getTexUnit(0)->bind(mImagep.get());
+ gGL.getTexUnit(0)->bind(mImagep);
}
gGL.begin(LLRender::QUADS);
@@ -181,7 +181,7 @@ void LLHUDIcon::renderIcon(BOOL for_select)
gGL.end();
}
-void LLHUDIcon::setImage(LLViewerImage* imagep)
+void LLHUDIcon::setImage(LLViewerTexture* imagep)
{
mImagep = imagep;
mImagep->setAddressMode(LLTexUnit::TAM_CLAMP);
@@ -260,7 +260,7 @@ BOOL LLHUDIcon::lineSegmentIntersect(const LLVector3& start, const LLVector3& en
return FALSE;
}
- F32 image_aspect = (F32)mImagep->mFullWidth / (F32)mImagep->mFullHeight;
+ F32 image_aspect = (F32)mImagep->getFullWidth() / (F32)mImagep->getFullHeight() ;
LLVector3 x_scale = image_aspect * (F32)gViewerWindow->getWindowHeight() * mScale * scale_factor * x_pixel_vec;
LLVector3 y_scale = (F32)gViewerWindow->getWindowHeight() * mScale * scale_factor * y_pixel_vec;
diff --git a/indra/newview/llhudicon.h b/indra/newview/llhudicon.h
index 2c1c549521..770e3bbcd0 100644
--- a/indra/newview/llhudicon.h
+++ b/indra/newview/llhudicon.h
@@ -61,7 +61,7 @@ public:
/*virtual*/ void markDead();
/*virtual*/ F32 getDistance() const { return mDistance; }
- void setImage(LLViewerImage* imagep);
+ void setImage(LLViewerTexture* imagep);
void setScale(F32 fraction_of_fov);
void restartLifeTimer() { mLifeTimer.reset(); }
@@ -88,7 +88,7 @@ protected:
void renderIcon(BOOL for_select); // common render code
private:
- LLPointer<LLViewerImage> mImagep;
+ LLPointer<LLViewerTexture> mImagep;
LLFrameTimer mAnimTimer;
LLFrameTimer mLifeTimer;
F32 mDistance;
diff --git a/indra/newview/llhudrender.cpp b/indra/newview/llhudrender.cpp
index fe65a12c47..4c8c1b5f7f 100644
--- a/indra/newview/llhudrender.cpp
+++ b/indra/newview/llhudrender.cpp
@@ -40,7 +40,6 @@
#include "v3math.h"
#include "llquaternion.h"
#include "llfontgl.h"
-#include "llimagegl.h"
#include "llglheaders.h"
#include "llviewerwindow.h"
diff --git a/indra/newview/llhudtext.cpp b/indra/newview/llhudtext.cpp
index abb3acd974..953d99c7ac 100644
--- a/indra/newview/llhudtext.cpp
+++ b/indra/newview/llhudtext.cpp
@@ -45,10 +45,9 @@
#include "llfontgl.h"
#include "llglheaders.h"
#include "llhudrender.h"
-#include "llimagegl.h"
#include "llui.h"
#include "llviewercamera.h"
-#include "llviewerimagelist.h"
+#include "llviewertexturelist.h"
#include "llviewerobject.h"
#include "llvovolume.h"
#include "llviewerwindow.h"
diff --git a/indra/newview/llinventorybridge.cpp b/indra/newview/llinventorybridge.cpp
index 9d1b24ae11..d4c40689ce 100644
--- a/indra/newview/llinventorybridge.cpp
+++ b/indra/newview/llinventorybridge.cpp
@@ -75,7 +75,7 @@
#include "llscrollcontainer.h"
#include "llimview.h"
#include "lltooldraganddrop.h"
-#include "llviewerimagelist.h"
+#include "llviewertexturelist.h"
#include "llviewerinventory.h"
#include "llviewerobjectlist.h"
#include "llviewerwindow.h"
diff --git a/indra/newview/lljoystickbutton.cpp b/indra/newview/lljoystickbutton.cpp
index d63eebfcac..efc03b3d88 100644
--- a/indra/newview/lljoystickbutton.cpp
+++ b/indra/newview/lljoystickbutton.cpp
@@ -42,8 +42,8 @@
// Project includes
#include "llui.h"
#include "llagent.h"
-#include "llviewerimage.h"
-#include "llviewerimagelist.h"
+#include "llviewertexture.h"
+#include "llviewertexturelist.h"
#include "llviewerwindow.h"
#include "llmoveview.h"
@@ -552,7 +552,7 @@ void LLJoystickCameraRotate::draw()
}
// Draws image rotated by multiples of 90 degrees
-void LLJoystickCameraRotate::drawRotatedImage( LLImageGL* image, S32 rotations )
+void LLJoystickCameraRotate::drawRotatedImage( LLTexture* image, S32 rotations )
{
S32 width = image->getWidth();
S32 height = image->getHeight();
diff --git a/indra/newview/lljoystickbutton.h b/indra/newview/lljoystickbutton.h
index d0f63803ea..8caef30fa4 100644
--- a/indra/newview/lljoystickbutton.h
+++ b/indra/newview/lljoystickbutton.h
@@ -35,7 +35,7 @@
#include "llbutton.h"
#include "llcoord.h"
-#include "llviewerimage.h"
+#include "llviewertexture.h"
typedef enum e_joystick_quadrant
{
@@ -150,7 +150,7 @@ public:
protected:
F32 getOrbitRate();
virtual void updateSlop();
- void drawRotatedImage( LLImageGL* image, S32 rotations );
+ void drawRotatedImage( LLTexture* image, S32 rotations );
protected:
BOOL mInLeft;
diff --git a/indra/newview/llmanip.cpp b/indra/newview/llmanip.cpp
index 062e781d49..3d1d6cad74 100644
--- a/indra/newview/llmanip.cpp
+++ b/indra/newview/llmanip.cpp
@@ -40,7 +40,7 @@
#include "llrender.h"
#include "llprimitive.h"
#include "llview.h"
-#include "llviewerimagelist.h"
+#include "llviewertexturelist.h"
#include "llagent.h"
#include "llviewercontrol.h"
diff --git a/indra/newview/llmaniptranslate.cpp b/indra/newview/llmaniptranslate.cpp
index 3a1ffd6546..cc2531d139 100644
--- a/indra/newview/llmaniptranslate.cpp
+++ b/indra/newview/llmaniptranslate.cpp
@@ -78,7 +78,7 @@ const F32 PLANE_TICK_SIZE = 0.4f;
const F32 MANIPULATOR_SCALE_HALF_LIFE = 0.07f;
const F32 SNAP_ARROW_SCALE = 0.7f;
-static LLPointer<LLImageGL> sGridTex = NULL ;
+static LLPointer<LLViewerTexture> sGridTex = NULL ;
const LLManip::EManipPart MANIPULATOR_IDS[9] =
{
@@ -154,7 +154,7 @@ void LLManipTranslate::restoreGL()
U32 mip = 0;
destroyGL() ;
- sGridTex = new LLImageGL() ;
+ sGridTex = LLViewerTextureManager::getLocalTexture() ;
if(!sGridTex->createGLTexture())
{
sGridTex = NULL ;
diff --git a/indra/newview/llnetmap.cpp b/indra/newview/llnetmap.cpp
index 510933a331..7b0b0c2fb7 100644
--- a/indra/newview/llnetmap.cpp
+++ b/indra/newview/llnetmap.cpp
@@ -51,6 +51,9 @@
#include "llsurface.h"
#include "llviewercamera.h"
#include "llviewercontrol.h"
+#include "llviewertexture.h"
+#include "llviewertexturelist.h"
+#include "llviewermenu.h"
#include "llviewerobjectlist.h"
#include "llviewerregion.h"
#include "llworld.h"
@@ -664,7 +667,7 @@ void LLNetMap::createObjectImage()
mObjectRawImagep = new LLImageRaw(img_size, img_size, 4);
U8* data = mObjectRawImagep->getData();
memset( data, 0, img_size * img_size * 4 );
- mObjectImagep = new LLImageGL( mObjectRawImagep, FALSE);
+ mObjectImagep = LLViewerTextureManager::getLocalTexture( mObjectRawImagep.get(), FALSE);
setScale(mScale);
}
mUpdateNow = TRUE;
diff --git a/indra/newview/llnetmap.h b/indra/newview/llnetmap.h
index cebc4af165..a673ea3f57 100644
--- a/indra/newview/llnetmap.h
+++ b/indra/newview/llnetmap.h
@@ -39,11 +39,11 @@
#include "v3dmath.h"
#include "v4color.h"
#include "llimage.h"
-#include "llimagegl.h"
class LLColor4U;
class LLCoordGL;
class LLTextBox;
+class LLViewerTexture ;
class LLNetMap : public LLUICtrl
{
@@ -106,7 +106,7 @@ private:
BOOL mUpdateNow;
LLVector3d mObjectImageCenterGlobal;
LLPointer<LLImageRaw> mObjectRawImagep;
- LLPointer<LLImageGL> mObjectImagep;
+ LLPointer<LLViewerTexture> mObjectImagep;
LLUUID mClosestAgentToCursor;
LLUUID mClosestAgentAtLastRightClick;
diff --git a/indra/newview/lloverlaybar.cpp b/indra/newview/lloverlaybar.cpp
index 2ccd729e0a..d03e39280f 100644
--- a/indra/newview/lloverlaybar.cpp
+++ b/indra/newview/lloverlaybar.cpp
@@ -49,7 +49,7 @@
#include "lltextbox.h"
#include "llui.h"
#include "llviewercontrol.h"
-#include "llviewerimagelist.h"
+#include "llviewertexturelist.h"
#include "llviewerjoystick.h"
#include "llviewermedia.h"
#include "llviewermenu.h" // handle_reset_view()
diff --git a/indra/newview/llpanelface.cpp b/indra/newview/llpanelface.cpp
index 2ff22416ec..e9e71644b1 100644
--- a/indra/newview/llpanelface.cpp
+++ b/indra/newview/llpanelface.cpp
@@ -411,7 +411,7 @@ void LLPanelFace::getState()
{
LLUUID get(LLViewerObject* object, S32 te)
{
- LLViewerImage* image = object->getTEImage(te);
+ LLViewerTexture* image = object->getTEImage(te);
return image ? image->getID() : LLUUID::null;
}
} func;
diff --git a/indra/newview/llpanelgrouproles.cpp b/indra/newview/llpanelgrouproles.cpp
index 9e537be425..365f07e4b6 100644
--- a/indra/newview/llpanelgrouproles.cpp
+++ b/indra/newview/llpanelgrouproles.cpp
@@ -49,7 +49,7 @@
#include "lltabcontainer.h"
#include "lltextbox.h"
#include "lltexteditor.h"
-#include "llviewerimagelist.h"
+#include "llviewertexturelist.h"
#include "llviewerwindow.h"
#include "llfocusmgr.h"
diff --git a/indra/newview/llpanellogin.cpp b/indra/newview/llpanellogin.cpp
index 75df49e5e3..9beecf75eb 100644
--- a/indra/newview/llpanellogin.cpp
+++ b/indra/newview/llpanellogin.cpp
@@ -57,7 +57,7 @@
#include "lluiconstants.h"
#include "llurlsimstring.h"
#include "llviewerbuild.h"
-#include "llviewerimagelist.h"
+#include "llviewertexturelist.h"
#include "llviewermenu.h" // for handle_preferences()
#include "llviewernetwork.h"
#include "llviewerwindow.h" // to link into child list
@@ -362,7 +362,7 @@ LLPanelLogin::~LLPanelLogin()
gResponsePtr->setParent( 0 );
//// We know we're done with the image, so be rid of it.
- //gImageList.deleteImage( mLogoImage );
+ //gTextureList.deleteImage( mLogoImage );
}
// virtual
diff --git a/indra/newview/llpreviewtexture.cpp b/indra/newview/llpreviewtexture.cpp
index d6ecb42255..9122e49a06 100644
--- a/indra/newview/llpreviewtexture.cpp
+++ b/indra/newview/llpreviewtexture.cpp
@@ -46,8 +46,8 @@
#include "lltextbox.h"
#include "lltextureview.h"
#include "llui.h"
-#include "llviewerimage.h"
-#include "llviewerimagelist.h"
+#include "llviewertexture.h"
+#include "llviewertexturelist.h"
#include "lluictrlfactory.h"
#include "llviewerwindow.h"
#include "lllineeditor.h"
@@ -205,7 +205,7 @@ void LLPreviewTexture::draw()
LLFontGL::NORMAL,
LLFontGL::DROP_SHADOW);
- F32 data_progress = mImage->mDownloadProgress;
+ F32 data_progress = mImage->getDownloadProgress() ;
// Draw the progress bar.
const S32 BAR_HEIGHT = 12;
@@ -295,7 +295,7 @@ void LLPreviewTexture::onFocusReceived()
// static
void LLPreviewTexture::onFileLoadedForSave(BOOL success,
- LLViewerImage *src_vi,
+ LLViewerFetchedTexture *src_vi,
LLImageRaw* src,
LLImageRaw* aux_src,
S32 discard_level,
@@ -357,8 +357,8 @@ void LLPreviewTexture::updateDimensions()
mUpdateDimensions = FALSE;
- S32 image_height = llmax(1, mImage->getHeight(0));
- S32 image_width = llmax(1, mImage->getWidth(0));
+ S32 image_height = llmax(1, mImage->getFullHeight());
+ S32 image_width = llmax(1, mImage->getFullWidth());
// Attempt to make the image 1:1 on screen.
// If that fails, cut width by half.
S32 client_width = image_width;
@@ -379,8 +379,8 @@ void LLPreviewTexture::updateDimensions()
S32 view_height = client_height + vert_pad;
// set text on dimensions display (should be moved out of here and into a callback of some sort)
- childSetTextArg("dimensions", "[WIDTH]", llformat("%d", mImage->mFullWidth));
- childSetTextArg("dimensions", "[HEIGHT]", llformat("%d", mImage->mFullHeight));
+ childSetTextArg("dimensions", "[WIDTH]", llformat("%d", mImage->getFullWidth()));
+ childSetTextArg("dimensions", "[HEIGHT]", llformat("%d", mImage->getFullHeight()));
// add space for dimensions
S32 info_height = 0;
@@ -464,15 +464,15 @@ void LLPreviewTexture::updateDimensions()
void LLPreviewTexture::loadAsset()
{
- mImage = gImageList.getImage(mImageID, MIPMAP_TRUE, FALSE);
- mImage->setBoostLevel(LLViewerImage::BOOST_PREVIEW);
+ mImage = LLViewerTextureManager::getFetchedTexture(mImageID, MIPMAP_TRUE, FALSE, LLViewerTexture::LOD_TEXTURE);
+ mImage->setBoostLevel(LLViewerTexture::BOOST_PREVIEW);
mAssetStatus = PREVIEW_ASSET_LOADING;
updateDimensions();
}
LLPreview::EAssetStatus LLPreviewTexture::getAssetStatus()
{
- if (mImage.notNull() && (mImage->mFullWidth * mImage->mFullHeight > 0))
+ if (mImage.notNull() && (mImage->getFullWidth() * mImage->getFullHeight() > 0))
{
mAssetStatus = PREVIEW_ASSET_LOADED;
}
diff --git a/indra/newview/llpreviewtexture.h b/indra/newview/llpreviewtexture.h
index 45b173e7bf..9ace304fa6 100644
--- a/indra/newview/llpreviewtexture.h
+++ b/indra/newview/llpreviewtexture.h
@@ -36,7 +36,7 @@
#include "llpreview.h"
#include "llbutton.h"
#include "llframetimer.h"
-#include "llviewerimage.h"
+#include "llviewertexture.h"
class LLImageRaw;
@@ -60,7 +60,7 @@ public:
static void saveToFile(void* userdata);
static void onFileLoadedForSave(
BOOL success,
- LLViewerImage *src_vi,
+ LLViewerFetchedTexture *src_vi,
LLImageRaw* src,
LLImageRaw* aux_src,
S32 discard_level,
@@ -75,7 +75,7 @@ protected:
private:
void updateDimensions();
LLUUID mImageID;
- LLPointer<LLViewerImage> mImage;
+ LLPointer<LLViewerFetchedTexture> mImage;
BOOL mLoadingFullImage;
std::string mSaveFileName;
LLFrameTimer mSavedFileTimer;
diff --git a/indra/newview/llprogressview.cpp b/indra/newview/llprogressview.cpp
index 38d617e468..f70cfc59ec 100644
--- a/indra/newview/llprogressview.cpp
+++ b/indra/newview/llprogressview.cpp
@@ -40,7 +40,6 @@
#include "llrender.h"
#include "llui.h"
#include "llfontgl.h"
-#include "llimagegl.h"
#include "lltimer.h"
#include "lltextbox.h"
#include "llglheaders.h"
@@ -51,7 +50,7 @@
#include "llprogressbar.h"
#include "llstartup.h"
#include "llviewercontrol.h"
-#include "llviewerimagelist.h"
+#include "llviewertexturelist.h"
#include "llviewerwindow.h"
#include "llappviewer.h"
#include "llweb.h"
@@ -147,10 +146,10 @@ void LLProgressView::draw()
// Paint bitmap if we've got one
glPushMatrix();
- if (gStartImageGL)
+ if (gStartTexture)
{
LLGLSUIDefault gls_ui;
- gGL.getTexUnit(0)->bind(gStartImageGL);
+ gGL.getTexUnit(0)->bind(gStartTexture.get());
gGL.color4f(1.f, 1.f, 1.f, mFadeTimer.getStarted() ? clamp_rescale(mFadeTimer.getElapsedTimeF32(), 0.f, FADE_IN_TIME, 1.f, 0.f) : 1.f);
F32 image_aspect = (F32)gStartImageWidth / (F32)gStartImageHeight;
S32 width = getRect().getWidth();
@@ -186,7 +185,7 @@ void LLProgressView::draw()
{
gFocusMgr.removeTopCtrlWithoutCallback(this);
LLPanel::setVisible(FALSE);
- gStartImageGL = NULL;
+ gStartTexture = NULL;
}
return;
}
diff --git a/indra/newview/llselectmgr.cpp b/indra/newview/llselectmgr.cpp
index b3b850441c..c24b3f0d04 100644
--- a/indra/newview/llselectmgr.cpp
+++ b/indra/newview/llselectmgr.cpp
@@ -74,7 +74,7 @@
#include "llui.h"
#include "llviewercamera.h"
#include "llviewercontrol.h"
-#include "llviewerimagelist.h"
+#include "llviewertexturelist.h"
#include "llviewermenu.h"
#include "llviewerobject.h"
#include "llviewerobjectlist.h"
@@ -1425,7 +1425,7 @@ void LLSelectMgr::selectionSetImage(const LLUUID& imageid)
// Texture picker defaults aren't inventory items
// * Don't need to worry about permissions for them
// * Can just apply the texture and be done with it.
- objectp->setTEImage(te, gImageList.getImage(mImageID, TRUE, FALSE));
+ objectp->setTEImage(te, LLViewerTextureManager::getFetchedTexture(mImageID, TRUE, FALSE, LLViewerTexture::LOD_TEXTURE));
}
return true;
}
@@ -1581,7 +1581,7 @@ BOOL LLSelectMgr::selectionRevertTextures()
}
else
{
- object->setTEImage(te, gImageList.getImage(id));
+ object->setTEImage(te, LLViewerTextureManager::getFetchedTexture(id, TRUE, FALSE, LLViewerTexture::LOD_TEXTURE));
}
}
}
@@ -4544,7 +4544,7 @@ void LLSelectMgr::updateSilhouettes()
if (!mSilhouetteImagep)
{
- mSilhouetteImagep = gImageList.getImageFromFile("silhouette.j2c", TRUE, TRUE);
+ mSilhouetteImagep = LLViewerTextureManager::getFetchedTextureFromFile("silhouette.j2c", TRUE, TRUE);
}
mHighlightedObjects->cleanupNodes();
@@ -4814,7 +4814,7 @@ void LLSelectMgr::renderSilhouettes(BOOL for_hud)
return;
}
- gGL.getTexUnit(0)->bind(mSilhouetteImagep.get());
+ gGL.getTexUnit(0)->bind(mSilhouetteImagep);
LLGLSPipelineSelection gls_select;
gGL.setAlphaRejectSettings(LLRender::CF_GREATER, 0.f);
LLGLEnable blend(GL_BLEND);
diff --git a/indra/newview/llselectmgr.h b/indra/newview/llselectmgr.h
index 992cc1e906..cfc2b702fc 100644
--- a/indra/newview/llselectmgr.h
+++ b/indra/newview/llselectmgr.h
@@ -54,7 +54,7 @@
#include "boost/iterator/filter_iterator.hpp"
class LLMessageSystem;
-class LLViewerImage;
+class LLViewerTexture;
class LLViewerObject;
class LLColor4;
class LLVector3;
@@ -690,7 +690,7 @@ private:
static bool confirmDelete(const LLSD& notification, const LLSD& response, LLObjectSelectionHandle handle);
private:
- LLPointer<LLViewerImage> mSilhouetteImagep;
+ LLPointer<LLViewerTexture> mSilhouetteImagep;
LLObjectSelectionHandle mSelectedObjects;
LLObjectSelectionHandle mHoverObjects;
LLObjectSelectionHandle mHighlightedObjects;
diff --git a/indra/newview/llspatialpartition.cpp b/indra/newview/llspatialpartition.cpp
index f8b824732f..435d010de3 100644
--- a/indra/newview/llspatialpartition.cpp
+++ b/indra/newview/llspatialpartition.cpp
@@ -2356,7 +2356,7 @@ void renderTexturePriority(LLDrawable* drawable)
LLGLDisable blend(GL_BLEND);
- //LLViewerImage* imagep = facep->getTexture();
+ //LLViewerTexture* imagep = facep->getTexture();
//if (imagep)
{
@@ -2386,7 +2386,7 @@ void renderTexturePriority(LLDrawable* drawable)
/*S32 boost = imagep->getBoostLevel();
if (boost)
{
- F32 t = (F32) boost / (F32) (LLViewerImage::BOOST_MAX_LEVEL-1);
+ F32 t = (F32) boost / (F32) (LLViewerTexture::BOOST_MAX_LEVEL-1);
LLVector4 col = lerp(boost_cold, boost_hot, t);
LLGLEnable blend_on(GL_BLEND);
gGL.blendFunc(GL_SRC_ALPHA, GL_ONE);
@@ -2896,7 +2896,7 @@ LLDrawable* LLSpatialPartition::lineSegmentIntersect(const LLVector3& start, con
}
LLDrawInfo::LLDrawInfo(U16 start, U16 end, U32 count, U32 offset,
- LLViewerImage* texture, LLVertexBuffer* buffer,
+ LLViewerTexture* texture, LLVertexBuffer* buffer,
BOOL fullbright, U8 bump, BOOL particle, F32 part_size)
:
mVertexBuffer(buffer),
diff --git a/indra/newview/llspatialpartition.h b/indra/newview/llspatialpartition.h
index 8aec5c8377..13ab35402c 100644
--- a/indra/newview/llspatialpartition.h
+++ b/indra/newview/llspatialpartition.h
@@ -67,12 +67,12 @@ protected:
public:
LLDrawInfo(U16 start, U16 end, U32 count, U32 offset,
- LLViewerImage* image, LLVertexBuffer* buffer,
+ LLViewerTexture* image, LLVertexBuffer* buffer,
BOOL fullbright = FALSE, U8 bump = 0, BOOL particle = FALSE, F32 part_size = 0);
LLPointer<LLVertexBuffer> mVertexBuffer;
- LLPointer<LLViewerImage> mTexture;
+ LLPointer<LLViewerTexture> mTexture;
LLColor4U mGlowColor;
S32 mDebugColor;
const LLMatrix4* mTextureMatrix;
@@ -164,7 +164,7 @@ public:
typedef std::vector<LLPointer<LLDrawInfo> > drawmap_elem_t;
typedef std::map<U32, drawmap_elem_t > draw_map_t;
typedef std::vector<LLPointer<LLVertexBuffer> > buffer_list_t;
- typedef std::map<LLPointer<LLViewerImage>, buffer_list_t> buffer_texture_map_t;
+ typedef std::map<LLPointer<LLViewerTexture>, buffer_list_t> buffer_texture_map_t;
typedef std::map<U32, buffer_texture_map_t> buffer_map_t;
typedef LLOctreeListener<LLDrawable> BaseType;
diff --git a/indra/newview/llsprite.cpp b/indra/newview/llsprite.cpp
index 893ed22297..dce4e9d144 100644
--- a/indra/newview/llsprite.cpp
+++ b/indra/newview/llsprite.cpp
@@ -48,7 +48,7 @@
#include "lldrawable.h"
#include "llface.h"
#include "llviewercamera.h"
-#include "llviewerimagelist.h"
+#include "llviewertexturelist.h"
LLVector3 LLSprite::sCameraUp(0.0f,0.0f,1.0f);
LLVector3 LLSprite::sCameraRight(1.0f,0.0f,0.0f);
diff --git a/indra/newview/llsprite.h b/indra/newview/llsprite.h
index 28f4ec5d03..eefe2a2386 100644
--- a/indra/newview/llsprite.h
+++ b/indra/newview/llsprite.h
@@ -40,7 +40,7 @@
#include "v4color.h"
#include "lluuid.h"
#include "llgl.h"
-#include "llviewerimage.h"
+#include "llviewertexture.h"
class LLViewerCamera;
@@ -82,7 +82,7 @@ public:
public:
LLUUID mImageID;
- LLPointer<LLViewerImage> mImagep;
+ LLPointer<LLViewerTexture> mImagep;
private:
F32 mWidth;
F32 mHeight;
diff --git a/indra/newview/llstartup.cpp b/indra/newview/llstartup.cpp
index f78703f58d..e6a2ab4ace 100644
--- a/indra/newview/llstartup.cpp
+++ b/indra/newview/llstartup.cpp
@@ -152,7 +152,7 @@
#include "llviewerdisplay.h"
#include "llviewergenericmessage.h"
#include "llviewergesture.h"
-#include "llviewerimagelist.h"
+#include "llviewertexturelist.h"
#include "llviewermedia.h"
#include "llviewermenu.h"
#include "llviewermessage.h"
@@ -216,7 +216,7 @@ extern S32 gStartImageHeight;
// local globals
//
-LLPointer<LLImageGL> gStartImageGL;
+LLPointer<LLViewerTexture> gStartTexture;
static LLHost gAgentSimHost;
static BOOL gSkipOptionalUpdate = FALSE;
@@ -305,7 +305,7 @@ void update_texture_fetch()
LLAppViewer::getTextureCache()->update(1); // unpauses the texture cache thread
LLAppViewer::getImageDecodeThread()->update(1); // unpauses the image thread
LLAppViewer::getTextureFetch()->update(1); // unpauses the texture fetch thread
- gImageList.updateImages(0.10f);
+ gTextureList.updateImages(0.10f);
}
static std::vector<std::string> sAuthUris;
@@ -382,7 +382,7 @@ bool idle_startup()
else
{
// Update images?
- gImageList.updateImages(0.01f);
+ gTextureList.updateImages(0.01f);
}
if ( STATE_FIRST == LLStartUp::getStartupState() )
@@ -1618,7 +1618,7 @@ bool idle_startup()
//
// Initialize classes w/graphics stuff.
//
- gImageList.doPrefetchImages();
+ gTextureList.doPrefetchImages();
LLSurface::initClasses();
LLFace::initClass();
@@ -1832,7 +1832,7 @@ bool idle_startup()
F32 frac = (F32)i / (F32)DECODE_TIME_SEC;
set_startup_status(0.45f + frac*0.1f, LLTrans::getString("LoginDecodingImages"), gAgent.mMOTD);
display_startup();
- gImageList.decodeAllImages(1.f);
+ gTextureList.decodeAllImages(1.f);
}
LLStartUp::setStartupState( STATE_WORLD_WAIT );
@@ -2991,8 +2991,8 @@ void use_circuit_callback(void**, S32 result)
void register_viewer_callbacks(LLMessageSystem* msg)
{
msg->setHandlerFuncFast(_PREHASH_LayerData, process_layer_data );
- msg->setHandlerFuncFast(_PREHASH_ImageData, LLViewerImageList::receiveImageHeader );
- msg->setHandlerFuncFast(_PREHASH_ImagePacket, LLViewerImageList::receiveImagePacket );
+ msg->setHandlerFuncFast(_PREHASH_ImageData, LLViewerTextureList::receiveImageHeader );
+ msg->setHandlerFuncFast(_PREHASH_ImagePacket, LLViewerTextureList::receiveImagePacket );
msg->setHandlerFuncFast(_PREHASH_ObjectUpdate, process_object_update );
msg->setHandlerFunc("ObjectUpdateCompressed", process_compressed_object_update );
msg->setHandlerFunc("ObjectUpdateCached", process_cached_object_update );
@@ -3123,7 +3123,7 @@ void register_viewer_callbacks(LLMessageSystem* msg)
msg->setHandlerFunc("TeleportFailed", process_teleport_failed, NULL);
msg->setHandlerFunc("TeleportLocal", process_teleport_local, NULL);
- msg->setHandlerFunc("ImageNotInDatabase", LLViewerImageList::processImageNotInDatabase, NULL);
+ msg->setHandlerFunc("ImageNotInDatabase", LLViewerTextureList::processImageNotInDatabase, NULL);
msg->setHandlerFuncFast(_PREHASH_GroupMembersReply,
LLGroupMgr::processGroupMembersReply);
@@ -3254,9 +3254,9 @@ void LLStartUp::loadInitialOutfit( const std::string& outfit_folder_name,
// Loads a bitmap to display during load
void init_start_screen(S32 location_id)
{
- if (gStartImageGL.notNull())
+ if (gStartTexture.notNull())
{
- gStartImageGL = NULL;
+ gStartTexture = NULL;
LL_INFOS("AppInit") << "re-initializing start screen" << LL_ENDL;
}
@@ -3288,7 +3288,6 @@ void init_start_screen(S32 location_id)
return;
}
- gStartImageGL = new LLImageGL(FALSE);
gStartImageWidth = start_image_bmp->getWidth();
gStartImageHeight = start_image_bmp->getHeight();
@@ -3296,12 +3295,12 @@ void init_start_screen(S32 location_id)
if (!start_image_bmp->decode(raw, 0.0f))
{
LL_WARNS("AppInit") << "Bitmap decode failed" << LL_ENDL;
- gStartImageGL = NULL;
+ gStartTexture = NULL;
return;
}
raw->expandToPowerOfTwo();
- gStartImageGL->createGLTexture(0, raw);
+ gStartTexture = LLViewerTextureManager::getLocalTexture(raw.get(), FALSE) ;
}
@@ -3309,7 +3308,7 @@ void init_start_screen(S32 location_id)
void release_start_screen()
{
LL_DEBUGS("AppInit") << "Releasing bitmap..." << LL_ENDL;
- gStartImageGL = NULL;
+ gStartTexture = NULL;
}
diff --git a/indra/newview/llstartup.h b/indra/newview/llstartup.h
index 93701800e9..4532c5e586 100644
--- a/indra/newview/llstartup.h
+++ b/indra/newview/llstartup.h
@@ -33,7 +33,7 @@
#ifndef LL_LLSTARTUP_H
#define LL_LLSTARTUP_H
-#include "llimagegl.h"
+class LLViewerTexture ;
// functions
bool idle_startup();
@@ -74,7 +74,7 @@ typedef enum {
// exported symbols
extern bool gAgentMovementCompleted;
-extern LLPointer<LLImageGL> gStartImageGL;
+extern LLPointer<LLViewerTexture> gStartTexture;
extern std::string gInitialOutfit;
extern std::string gInitialOutfitGender; // "male" or "female"
diff --git a/indra/newview/llsurface.cpp b/indra/newview/llsurface.cpp
index 27a08e7d7b..de3d80f044 100644
--- a/indra/newview/llsurface.cpp
+++ b/indra/newview/llsurface.cpp
@@ -36,7 +36,7 @@
#include "llrender.h"
-#include "llviewerimagelist.h"
+#include "llviewertexturelist.h"
#include "llpatchvertexarray.h"
#include "patch_dct.h"
#include "patch_code.h"
@@ -47,7 +47,7 @@
#include "llappviewer.h"
#include "llworld.h"
#include "llviewercontrol.h"
-#include "llviewerimage.h"
+#include "llviewertexture.h"
#include "llsurfacepatch.h"
#include "llvosurfacepatch.h"
#include "llvowater.h"
@@ -137,12 +137,10 @@ LLSurface::~LLSurface()
// Don't enable this until we blitz the draw pool for it as well. -- djs
if (mSTexturep)
{
- gImageList.deleteImage(mSTexturep);
mSTexturep = NULL;
}
if (mWaterTexturep)
{
- gImageList.deleteImage(mWaterTexturep);
mWaterTexturep = NULL;
}
}
@@ -214,18 +212,18 @@ void LLSurface::create(const S32 grids_per_edge,
createPatchData();
}
-LLViewerImage* LLSurface::getSTexture()
+LLViewerTexture* LLSurface::getSTexture()
{
- if (mSTexturep.notNull() && !mSTexturep->getHasGLTexture())
+ if (mSTexturep.notNull() && !mSTexturep->hasValidGLTexture())
{
createSTexture();
}
return mSTexturep;
}
-LLViewerImage* LLSurface::getWaterTexture()
+LLViewerTexture* LLSurface::getWaterTexture()
{
- if (mWaterTexturep.notNull() && !mWaterTexturep->getHasGLTexture())
+ if (mWaterTexturep.notNull() && !mWaterTexturep->hasValidGLTexture())
{
createWaterTexture();
}
@@ -249,11 +247,10 @@ void LLSurface::createSTexture()
}
}
- mSTexturep = new LLViewerImage(raw, FALSE);
+ mSTexturep = LLViewerTextureManager::getLocalTexture(raw.get(), FALSE);
mSTexturep->dontDiscard();
- gGL.getTexUnit(0)->bind(mSTexturep.get());
- mSTexturep->setAddressMode(LLTexUnit::TAM_CLAMP);
- gImageList.addImage(mSTexturep);
+ gGL.getTexUnit(0)->bind(mSTexturep);
+ mSTexturep->setAddressMode(LLTexUnit::TAM_CLAMP);
}
}
@@ -274,11 +271,10 @@ void LLSurface::createWaterTexture()
*(default_texture + (i*sTextureSize/2 + j)*4 + 3) = MAX_WATER_COLOR.mV[3];
}
}
- mWaterTexturep = new LLViewerImage(raw, FALSE);
+ mWaterTexturep = LLViewerTextureManager::getLocalTexture(raw.get(), FALSE);
mWaterTexturep->dontDiscard();
- gGL.getTexUnit(0)->bind(mWaterTexturep.get());
+ gGL.getTexUnit(0)->bind(mWaterTexturep);
mWaterTexturep->setAddressMode(LLTexUnit::TAM_CLAMP);
- gImageList.addImage(mWaterTexturep);
}
}
@@ -1193,7 +1189,7 @@ F32 LLSurface::getWaterHeight() const
BOOL LLSurface::generateWaterTexture(const F32 x, const F32 y,
const F32 width, const F32 height)
{
- if (!getWaterTexture())
+ if (!getWaterTexture() || !mWaterTexturep->hasGLTexture())
{
return FALSE;
}
diff --git a/indra/newview/llsurface.h b/indra/newview/llsurface.h
index 310ab5d2c3..1f672d2250 100644
--- a/indra/newview/llsurface.h
+++ b/indra/newview/llsurface.h
@@ -46,7 +46,7 @@
#include "llvowater.h"
#include "llpatchvertexarray.h"
-#include "llviewerimage.h"
+#include "llviewertexture.h"
class LLTimer;
class LLUUID;
@@ -133,8 +133,8 @@ public:
void setWaterHeight(F32 height);
F32 getWaterHeight() const;
- LLViewerImage *getSTexture();
- LLViewerImage *getWaterTexture();
+ LLViewerTexture *getSTexture();
+ LLViewerTexture *getWaterTexture();
BOOL hasZData() const { return mHasZData; }
void dirtyAllPatches(); // Use this to dirty all patches when changing terrain parameters
@@ -205,8 +205,8 @@ protected:
// The textures should never be directly initialized - use the setter methods!
- LLPointer<LLViewerImage> mSTexturep; // Texture for surface
- LLPointer<LLViewerImage> mWaterTexturep; // Water texture
+ LLPointer<LLViewerTexture> mSTexturep; // Texture for surface
+ LLPointer<LLViewerTexture> mWaterTexturep; // Water texture
LLPointer<LLVOWater> mWaterObjp;
diff --git a/indra/newview/lltexlayer.cpp b/indra/newview/lltexlayer.cpp
index 716ab8eef4..a570a89b28 100644
--- a/indra/newview/lltexlayer.cpp
+++ b/indra/newview/lltexlayer.cpp
@@ -72,7 +72,7 @@ LLTexLayerSetBuffer::LLTexLayerSetBuffer(LLTexLayerSet* const owner,
S32 width, S32 height,
BOOL has_bump) :
// ORDER_LAST => must render these after the hints are created.
- LLDynamicTexture( width, height, 4, LLDynamicTexture::ORDER_LAST, TRUE ),
+ LLViewerDynamicTexture( width, height, 4, LLViewerDynamicTexture::ORDER_LAST, TRUE ),
mNeedsUpdate( TRUE ),
mNeedsUpload( FALSE ),
mUploadPending( FALSE ), // Not used for any logic here, just to sync sending of updates
@@ -91,8 +91,8 @@ LLTexLayerSetBuffer::~LLTexLayerSetBuffer()
if( mBumpTex.notNull())
{
mBumpTex = NULL ;
- LLImageGL::sGlobalTextureMemoryInBytes -= mWidth * mHeight * 4;
- LLTexLayerSetBuffer::sGLBumpByteCount -= mWidth * mHeight * 4;
+ LLImageGL::sGlobalTextureMemoryInBytes -= mFullWidth * mFullHeight * 4;
+ LLTexLayerSetBuffer::sGLBumpByteCount -= mFullWidth * mFullHeight * 4;
}
}
@@ -100,7 +100,7 @@ LLTexLayerSetBuffer::~LLTexLayerSetBuffer()
void LLTexLayerSetBuffer::restoreGLTexture()
{
createBumpTexture() ;
- LLDynamicTexture::restoreGLTexture() ;
+ LLViewerDynamicTexture::restoreGLTexture() ;
}
//virtual
@@ -109,11 +109,11 @@ void LLTexLayerSetBuffer::destroyGLTexture()
if( mBumpTex.notNull() )
{
mBumpTex = NULL ;
- LLImageGL::sGlobalTextureMemoryInBytes -= mWidth * mHeight * 4;
- LLTexLayerSetBuffer::sGLBumpByteCount -= mWidth * mHeight * 4;
+ LLImageGL::sGlobalTextureMemoryInBytes -= mFullWidth * mFullHeight * 4;
+ LLTexLayerSetBuffer::sGLBumpByteCount -= mFullWidth * mFullHeight * 4;
}
- LLDynamicTexture::destroyGLTexture() ;
+ LLViewerDynamicTexture::destroyGLTexture() ;
}
void LLTexLayerSetBuffer::createBumpTexture()
@@ -121,7 +121,7 @@ void LLTexLayerSetBuffer::createBumpTexture()
if( mHasBump )
{
LLGLSUIDefault gls_ui;
- mBumpTex = new LLImageGL(FALSE) ;
+ mBumpTex = LLViewerTextureManager::getLocalTexture(FALSE) ;
if(!mBumpTex->createGLTexture())
{
mBumpTex = NULL ;
@@ -135,13 +135,13 @@ void LLTexLayerSetBuffer::createBumpTexture()
gGL.getTexUnit(0)->setTextureFilteringOption(LLTexUnit::TFO_BILINEAR);
- LLImageGL::setManualImage(GL_TEXTURE_2D, 0, GL_RGBA8, mWidth, mHeight, GL_RGBA, GL_UNSIGNED_BYTE, NULL);
+ LLImageGL::setManualImage(GL_TEXTURE_2D, 0, GL_RGBA8, mFullWidth, mFullHeight, GL_RGBA, GL_UNSIGNED_BYTE, NULL);
stop_glerror();
gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
- LLImageGL::sGlobalTextureMemoryInBytes += mWidth * mHeight * 4;
- LLTexLayerSetBuffer::sGLBumpByteCount += mWidth * mHeight * 4;
+ LLImageGL::sGlobalTextureMemoryInBytes += mFullWidth * mFullHeight * 4;
+ LLTexLayerSetBuffer::sGLBumpByteCount += mFullWidth * mFullHeight * 4;
}
}
@@ -184,7 +184,7 @@ void LLTexLayerSetBuffer::pushProjection() const
glMatrixMode(GL_PROJECTION);
gGL.pushMatrix();
glLoadIdentity();
- glOrtho(0.0f, mWidth, 0.0f, mHeight, -1.0f, 1.0f);
+ glOrtho(0.0f, mFullWidth, 0.0f, mFullHeight, -1.0f, 1.0f);
glMatrixMode(GL_MODELVIEW);
gGL.pushMatrix();
@@ -230,14 +230,14 @@ void LLTexLayerSetBuffer::preRender(BOOL clear_depth)
pushProjection();
// keep depth buffer, we don't need to clear it
- LLDynamicTexture::preRender(FALSE);
+ LLViewerDynamicTexture::preRender(FALSE);
}
void LLTexLayerSetBuffer::postRender(BOOL success)
{
popProjection();
- LLDynamicTexture::postRender(success);
+ LLViewerDynamicTexture::postRender(success);
}
BOOL LLTexLayerSetBuffer::render()
@@ -256,7 +256,7 @@ BOOL LLTexLayerSetBuffer::render()
if( mBumpTex.notNull() )
{
// Composite the bump data
- success &= mTexLayerSet->renderBump( mOrigin.mX, mOrigin.mY, mWidth, mHeight );
+ success &= mTexLayerSet->renderBump( mOrigin.mX, mOrigin.mY, mFullWidth, mFullHeight );
stop_glerror();
if (success)
@@ -267,14 +267,14 @@ BOOL LLTexLayerSetBuffer::render()
gGL.getTexUnit(0)->bindManual(LLTexUnit::TT_TEXTURE, mBumpTex->getTexName());
stop_glerror();
- glCopyTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, mOrigin.mX, mOrigin.mY, mWidth, mHeight);
+ glCopyTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, mOrigin.mX, mOrigin.mY, mFullWidth, mFullHeight);
stop_glerror();
// if we need to upload the data, read it back into a buffer
if( upload_now )
{
- baked_bump_data = new U8[ mWidth * mHeight * 4 ];
- glReadPixels(mOrigin.mX, mOrigin.mY, mWidth, mHeight, GL_RGBA, GL_UNSIGNED_BYTE, baked_bump_data );
+ baked_bump_data = new U8[ mFullWidth * mFullHeight * 4 ];
+ glReadPixels(mOrigin.mX, mOrigin.mY, mFullWidth, mFullHeight, GL_RGBA, GL_UNSIGNED_BYTE, baked_bump_data );
stop_glerror();
}
}
@@ -282,7 +282,7 @@ BOOL LLTexLayerSetBuffer::render()
// Composite the color data
LLGLSUIDefault gls_ui;
- success &= mTexLayerSet->render( mOrigin.mX, mOrigin.mY, mWidth, mHeight );
+ success &= mTexLayerSet->render( mOrigin.mX, mOrigin.mY, mFullWidth, mFullHeight );
gGL.flush();
if( upload_now )
@@ -303,7 +303,7 @@ BOOL LLTexLayerSetBuffer::render()
gGL.setSceneBlendType(LLRender::BT_ALPHA);
// we have valid texture data now
- mTexture->setGLTextureCreated(true);
+ mGLTexturep->setGLTextureCreated(true);
mNeedsUpdate = FALSE;
delete [] baked_bump_data;
@@ -312,7 +312,7 @@ BOOL LLTexLayerSetBuffer::render()
bool LLTexLayerSetBuffer::isInitialized(void) const
{
- return mTexture.notNull() && mTexture->isGLTextureCreated();
+ return mGLTexturep.notNull() && mGLTexturep->isGLTextureCreated();
}
BOOL LLTexLayerSetBuffer::updateImmediate()
@@ -333,9 +333,9 @@ BOOL LLTexLayerSetBuffer::updateImmediate()
void LLTexLayerSetBuffer::readBackAndUpload(const U8* baked_bump_data)
{
// pointers for storing data to upload
- U8* baked_color_data = new U8[ mWidth * mHeight * 4 ];
+ U8* baked_color_data = new U8[ mFullWidth * mFullHeight * 4 ];
- glReadPixels(mOrigin.mX, mOrigin.mY, mWidth, mHeight, GL_RGBA, GL_UNSIGNED_BYTE, baked_color_data );
+ glReadPixels(mOrigin.mX, mOrigin.mY, mFullWidth, mFullHeight, GL_RGBA, GL_UNSIGNED_BYTE, baked_color_data );
stop_glerror();
llinfos << "Baked " << mTexLayerSet->getBodyRegion() << llendl;
@@ -350,16 +350,16 @@ void LLTexLayerSetBuffer::readBackAndUpload(const U8* baked_bump_data)
LLGLSUIDefault gls_ui;
- LLPointer<LLImageRaw> baked_mask_image = new LLImageRaw(mWidth, mHeight, 1 );
+ LLPointer<LLImageRaw> baked_mask_image = new LLImageRaw(mFullWidth, mFullHeight, 1 );
U8* baked_mask_data = baked_mask_image->getData();
- mTexLayerSet->gatherMorphMaskAlpha(baked_mask_data, mWidth, mHeight);
+ mTexLayerSet->gatherMorphMaskAlpha(baked_mask_data, mFullWidth, mFullHeight);
// writes into baked_color_data
const char* comment_text = NULL;
S32 baked_image_components = mBumpTex.notNull() ? 5 : 4; // red green blue [bump] clothing
- LLPointer<LLImageRaw> baked_image = new LLImageRaw( mWidth, mHeight, baked_image_components );
+ LLPointer<LLImageRaw> baked_image = new LLImageRaw( mFullWidth, mFullHeight, baked_image_components );
U8* baked_image_data = baked_image->getData();
@@ -368,9 +368,9 @@ void LLTexLayerSetBuffer::readBackAndUpload(const U8* baked_bump_data)
comment_text = LINDEN_J2C_COMMENT_PREFIX "RGBHM"; // 5 channels: rgb, heightfield/alpha, mask
S32 i = 0;
- for( S32 u = 0; u < mWidth; u++ )
+ for( S32 u = 0; u < mFullWidth; u++ )
{
- for( S32 v = 0; v < mHeight; v++ )
+ for( S32 v = 0; v < mFullHeight; v++ )
{
baked_image_data[5*i + 0] = baked_color_data[4*i + 0];
baked_image_data[5*i + 1] = baked_color_data[4*i + 1];
@@ -384,9 +384,9 @@ void LLTexLayerSetBuffer::readBackAndUpload(const U8* baked_bump_data)
else
{
S32 i = 0;
- for( S32 u = 0; u < mWidth; u++ )
+ for( S32 u = 0; u < mFullWidth; u++ )
{
- for( S32 v = 0; v < mHeight; v++ )
+ for( S32 v = 0; v < mFullHeight; v++ )
{
baked_image_data[4*i + 0] = baked_color_data[4*i + 0];
baked_image_data[4*i + 1] = baked_color_data[4*i + 1];
@@ -555,11 +555,7 @@ void LLTexLayerSetBuffer::bindBumpTexture( U32 stage )
gGL.getTexUnit(stage)->bindManual(LLTexUnit::TT_TEXTURE, mBumpTex->getTexName());
gGL.getTexUnit(0)->activate();
- if( mLastBindTime != LLImageGL::sLastFrameTime )
- {
- mLastBindTime = LLImageGL::sLastFrameTime;
- LLImageGL::updateBoundTexMem(mWidth * mHeight * 4);
- }
+ mGLTexturep->updateBindStats(mFullWidth * mFullHeight * 4);
}
else
{
@@ -673,7 +669,6 @@ LLTexLayerSet::~LLTexLayerSet()
deleteCaches();
std::for_each(mLayerList.begin(), mLayerList.end(), DeletePointer());
std::for_each(mMaskLayerList.begin(), mMaskLayerList.end(), DeletePointer());
- delete mComposite;
}
//-----------------------------------------------------------------------------
@@ -886,7 +881,6 @@ void LLTexLayerSet::destroyComposite()
{
if( mComposite )
{
- delete mComposite;
mComposite = NULL;
}
}
@@ -960,11 +954,11 @@ void LLTexLayerSet::renderAlphaMaskTextures(S32 width, S32 height, bool forceCle
LLGLSNoAlphaTest gls_no_alpha_test;
gGL.flush();
{
- LLImageGL* image_gl = LLTexLayerStaticImageList::getInstance()->getImageGL(info->mStaticAlphaFileName, TRUE);
- if( image_gl )
+ LLViewerTexture* tex = LLTexLayerStaticImageList::getInstance()->getTexture(info->mStaticAlphaFileName, TRUE);
+ if( tex )
{
LLGLSUIDefault gls_ui;
- gGL.getTexUnit(0)->bind(image_gl);
+ gGL.getTexUnit(0)->bind(tex);
gGL.getTexUnit(0)->setTextureBlendType( LLTexUnit::TB_REPLACE );
gl_rect_2d_simple_tex( width, height );
}
@@ -1409,16 +1403,16 @@ BOOL LLTexLayer::render(S32 x, S32 y, S32 width, S32 height, BOOL render_morph)
if( (getInfo()->mLocalTexture != -1) && !getInfo()->mUseLocalTextureAlphaOnly )
{
{
- LLImageGL* image_gl = NULL;
- if( mTexLayerSet->getAvatar()->getLocalTextureGL((ETextureIndex)getInfo()->mLocalTexture, &image_gl ) )
+ LLViewerTexture* tex = NULL;
+ if( mTexLayerSet->getAvatar()->getLocalTextureGL((ETextureIndex)getInfo()->mLocalTexture, &tex ) )
{
- if( image_gl )
+ if( tex )
{
LLGLDisable alpha_test(getInfo()->mWriteAllChannels ? GL_ALPHA_TEST : 0);
- LLTexUnit::eTextureAddressMode old_mode = image_gl->getAddressMode();
+ LLTexUnit::eTextureAddressMode old_mode = tex->getAddressMode();
- gGL.getTexUnit(0)->bind(image_gl);
+ gGL.getTexUnit(0)->bind(tex);
gGL.getTexUnit(0)->setTextureAddressMode(LLTexUnit::TAM_CLAMP);
gl_rect_2d_simple_tex( width, height );
@@ -1437,10 +1431,10 @@ BOOL LLTexLayer::render(S32 x, S32 y, S32 width, S32 height, BOOL render_morph)
if( !getInfo()->mStaticImageFileName.empty() )
{
{
- LLImageGL* image_gl = LLTexLayerStaticImageList::getInstance()->getImageGL(getInfo()->mStaticImageFileName, getInfo()->mStaticImageIsMask);
- if( image_gl )
+ LLViewerTexture* tex = LLTexLayerStaticImageList::getInstance()->getTexture(getInfo()->mStaticImageFileName, getInfo()->mStaticImageIsMask);
+ if( tex )
{
- gGL.getTexUnit(0)->bind(image_gl);
+ gGL.getTexUnit(0)->bind(tex);
gl_rect_2d_simple_tex( width, height );
gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
}
@@ -1548,11 +1542,11 @@ BOOL LLTexLayer::blendAlphaTexture(S32 width, S32 height)
if( !getInfo()->mStaticImageFileName.empty() )
{
- LLImageGL* image_gl = LLTexLayerStaticImageList::getInstance()->getImageGL( getInfo()->mStaticImageFileName, getInfo()->mStaticImageIsMask );
- if( image_gl )
+ LLViewerTexture* tex = LLTexLayerStaticImageList::getInstance()->getTexture( getInfo()->mStaticImageFileName, getInfo()->mStaticImageIsMask );
+ if( tex )
{
LLGLSNoAlphaTest gls_no_alpha_test;
- gGL.getTexUnit(0)->bind(image_gl);
+ gGL.getTexUnit(0)->bind(tex);
gl_rect_2d_simple_tex( width, height );
gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
}
@@ -1565,13 +1559,13 @@ BOOL LLTexLayer::blendAlphaTexture(S32 width, S32 height)
{
if (getInfo()->mLocalTexture >=0 && getInfo()->mLocalTexture < TEX_NUM_INDICES)
{
- LLImageGL* image_gl = NULL;
- if (mTexLayerSet->getAvatar()->getLocalTextureGL((ETextureIndex)getInfo()->mLocalTexture, &image_gl))
+ LLViewerTexture* tex = NULL;
+ if (mTexLayerSet->getAvatar()->getLocalTextureGL((ETextureIndex)getInfo()->mLocalTexture, &tex))
{
- if (image_gl)
+ if (tex)
{
LLGLSNoAlphaTest gls_no_alpha_test;
- gGL.getTexUnit(0)->bind(image_gl);
+ gGL.getTexUnit(0)->bind(tex);
gl_rect_2d_simple_tex( width, height );
gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
success = TRUE;
@@ -1623,16 +1617,16 @@ BOOL LLTexLayer::renderMorphMasks(S32 x, S32 y, S32 width, S32 height, const LLC
// Accumulate the alpha component of the texture
if( getInfo()->mLocalTexture != -1 )
{
- LLImageGL* image_gl = NULL;
- if( mTexLayerSet->getAvatar()->getLocalTextureGL((ETextureIndex)getInfo()->mLocalTexture, &image_gl ) )
+ LLViewerTexture* tex = NULL;
+ if( mTexLayerSet->getAvatar()->getLocalTextureGL((ETextureIndex)getInfo()->mLocalTexture, &tex ) )
{
- if( image_gl && (image_gl->getComponents() == 4) )
+ if( tex && (tex->getComponents() == 4) )
{
LLGLSNoAlphaTest gls_no_alpha_test;
- LLTexUnit::eTextureAddressMode old_mode = image_gl->getAddressMode();
+ LLTexUnit::eTextureAddressMode old_mode = tex->getAddressMode();
- gGL.getTexUnit(0)->bind(image_gl);
+ gGL.getTexUnit(0)->bind(tex);
gGL.getTexUnit(0)->setTextureAddressMode(LLTexUnit::TAM_CLAMP);
gl_rect_2d_simple_tex( width, height );
@@ -1649,14 +1643,14 @@ BOOL LLTexLayer::renderMorphMasks(S32 x, S32 y, S32 width, S32 height, const LLC
if( !getInfo()->mStaticImageFileName.empty() )
{
- LLImageGL* image_gl = LLTexLayerStaticImageList::getInstance()->getImageGL(getInfo()->mStaticImageFileName, getInfo()->mStaticImageIsMask);
- if( image_gl )
+ LLViewerTexture* tex = LLTexLayerStaticImageList::getInstance()->getTexture(getInfo()->mStaticImageFileName, getInfo()->mStaticImageIsMask);
+ if( tex )
{
- if( (image_gl->getComponents() == 4) ||
- ( (image_gl->getComponents() == 1) && getInfo()->mStaticImageIsMask ) )
+ if( (tex->getComponents() == 4) ||
+ ( (tex->getComponents() == 1) && getInfo()->mStaticImageIsMask ) )
{
LLGLSNoAlphaTest gls_no_alpha_test;
- gGL.getTexUnit(0)->bind(image_gl);
+ gGL.getTexUnit(0)->bind(tex);
gl_rect_2d_simple_tex( width, height );
gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
}
@@ -1856,16 +1850,16 @@ void LLTexLayerStaticImageList::deleteCachedImages()
//mStaticImageLists uses LLPointers, clear() will cause deletion
mStaticImageListTGA.clear();
- mStaticImageListGL.clear();
+ mStaticImageList.clear();
mGLBytes = 0;
mTGABytes = 0;
}
}
-// Note: in general, for a given image image we'll call either getImageTga() or getImageGL().
+// Note: in general, for a given image image we'll call either getImageTga() or getTexture().
// We call getImageTga() if the image is used as an alpha gradient.
-// Otherwise, we call getImageGL()
+// Otherwise, we call getTexture()
// Returns an LLImageTGA that contains the encoded data from a tga file named file_name.
// Caches the result to speed identical subsequent requests.
@@ -1897,19 +1891,19 @@ LLImageTGA* LLTexLayerStaticImageList::getImageTGA(const std::string& file_name)
// Returns a GL Image (without a backing ImageRaw) that contains the decoded data from a tga file named file_name.
// Caches the result to speed identical subsequent requests.
-LLImageGL* LLTexLayerStaticImageList::getImageGL(const std::string& file_name, BOOL is_mask)
+LLViewerTexture* LLTexLayerStaticImageList::getTexture(const std::string& file_name, BOOL is_mask)
{
- LLPointer<LLImageGL> image_gl;
+ LLPointer<LLViewerTexture> tex;
const char *namekey = mImageNames.addString(file_name);
- image_gl_map_t::const_iterator iter = mStaticImageListGL.find(namekey);
- if( iter != mStaticImageListGL.end() )
+ texture_map_t::const_iterator iter = mStaticImageList.find(namekey);
+ if( iter != mStaticImageList.end() )
{
- image_gl = iter->second;
+ tex = iter->second;
}
else
{
- image_gl = new LLImageGL( FALSE );
+ tex = LLViewerTextureManager::getLocalTexture( FALSE );
LLPointer<LLImageRaw> image_raw = new LLImageRaw;
if( loadImageRaw( file_name, image_raw ) )
{
@@ -1917,23 +1911,23 @@ LLImageGL* LLTexLayerStaticImageList::getImageGL(const std::string& file_name, B
{
// Note: these are static, unchanging images so it's ok to assume
// that once an image is a mask it's always a mask.
- image_gl->setExplicitFormat( GL_ALPHA8, GL_ALPHA );
+ tex->setExplicitFormat( GL_ALPHA8, GL_ALPHA );
}
- image_gl->createGLTexture(0, image_raw);
+ tex->createGLTexture(0, image_raw);
- gGL.getTexUnit(0)->bind(image_gl);
- image_gl->setAddressMode(LLTexUnit::TAM_CLAMP);
+ gGL.getTexUnit(0)->bind(tex);
+ tex->setAddressMode(LLTexUnit::TAM_CLAMP);
- mStaticImageListGL [ namekey ] = image_gl;
- mGLBytes += (S32)image_gl->getWidth() * image_gl->getHeight() * image_gl->getComponents();
+ mStaticImageList [ namekey ] = tex;
+ mGLBytes += (S32)tex->getWidth() * tex->getHeight() * tex->getComponents();
}
else
{
- image_gl = NULL;
+ tex = NULL;
}
}
- return image_gl;
+ return tex;
}
// Reads a .tga file, decodes it, and puts the decoded data in image_raw.
diff --git a/indra/newview/lltexlayer.h b/indra/newview/lltexlayer.h
index 5890440108..c3ad07a218 100644
--- a/indra/newview/lltexlayer.h
+++ b/indra/newview/lltexlayer.h
@@ -40,7 +40,6 @@
class LLVOAvatar;
class LLVOAvatarSelf;
-class LLImageGL;
class LLImageTGA;
class LLImageRaw;
class LLXmlTreeNode;
@@ -195,7 +194,7 @@ public:
LLVOAvatarSelf* getAvatar() const { return mAvatar; }
const std::string getBodyRegion() const;
- BOOL hasComposite() const { return (mComposite != NULL); }
+ BOOL hasComposite() const { return (mComposite.notNull()); }
void setBump(BOOL b) { mHasBump = b; }
BOOL hasBump() const { return mHasBump; }
LLVOAvatarDefines::EBakedTextureIndex getBakedTexIndex() { return mBakedTexIndex; }
@@ -208,7 +207,7 @@ private:
typedef std::vector<LLTexLayer *> layer_list_t;
layer_list_t mLayerList;
layer_list_t mMaskLayerList;
- LLTexLayerSetBuffer* mComposite;
+ LLPointer<LLTexLayerSetBuffer> mComposite;
LLVOAvatarSelf* const mAvatar; // Backlink only; don't make this an LLPointer.
BOOL mUpdatesEnabled;
BOOL mHasBump;
@@ -241,7 +240,7 @@ private:
};
// The composite image that a LLTexLayerSet writes to. Each LLTexLayerSet has one.
-class LLTexLayerSetBuffer : public LLDynamicTexture
+class LLTexLayerSetBuffer : public LLViewerDynamicTexture
{
public:
LLTexLayerSetBuffer(LLTexLayerSet* const owner, S32 width, S32 height, BOOL has_bump);
@@ -282,7 +281,7 @@ private:
BOOL mNeedsUpload;
BOOL mUploadPending;
LLUUID mUploadID; // Identifys the current upload process (null if none). Used to avoid overlaps (eg, when the user rapidly makes two changes outside of Face Edit)
- LLPointer<LLImageGL> mBumpTex; // zero if none
+ LLPointer<LLViewerTexture> mBumpTex; // zero if none
static S32 sGLByteCount;
static S32 sGLBumpByteCount;
@@ -302,7 +301,7 @@ public:
LLTexLayerStaticImageList();
~LLTexLayerStaticImageList();
- LLImageGL* getImageGL(const std::string& file_name, BOOL is_mask);
+ LLViewerTexture* getTexture(const std::string& file_name, BOOL is_mask);
LLImageTGA* getImageTGA(const std::string& file_name);
void deleteCachedImages();
@@ -314,8 +313,8 @@ private:
private:
LLStringTable mImageNames;
- typedef std::map< const char*, LLPointer<LLImageGL> > image_gl_map_t;
- image_gl_map_t mStaticImageListGL;
+ typedef std::map< const char*, LLPointer<LLViewerTexture> > texture_map_t;
+ texture_map_t mStaticImageList;
typedef std::map< const char*, LLPointer<LLImageTGA> > image_tga_map_t;
image_tga_map_t mStaticImageListTGA;
diff --git a/indra/newview/lltexlayerparams.cpp b/indra/newview/lltexlayerparams.cpp
index e00f6aeb04..c9117a84a5 100644
--- a/indra/newview/lltexlayerparams.cpp
+++ b/indra/newview/lltexlayerparams.cpp
@@ -89,12 +89,12 @@ void LLTexLayerParamAlpha::getCacheByteCount(S32* gl_bytes)
iter != sInstances.end(); iter++)
{
LLTexLayerParamAlpha* instance = *iter;
- LLImageGL* image_gl = instance->mCachedProcessedImageGL;
- if (image_gl)
+ LLViewerTexture* tex = instance->mCachedProcessedTexture;
+ if (tex)
{
- S32 bytes = (S32)image_gl->getWidth() * image_gl->getHeight() * image_gl->getComponents();
+ S32 bytes = (S32)tex->getWidth() * tex->getHeight() * tex->getComponents();
- if (image_gl->getHasGLTexture())
+ if (tex->hasValidGLTexture())
{
*gl_bytes += bytes;
}
@@ -104,7 +104,7 @@ void LLTexLayerParamAlpha::getCacheByteCount(S32* gl_bytes)
LLTexLayerParamAlpha::LLTexLayerParamAlpha(LLTexLayer* layer) :
LLTexLayerParam(layer),
- mCachedProcessedImageGL(NULL),
+ mCachedProcessedTexture(NULL),
mNeedsCreateTexture(FALSE),
mStaticImageInvalid(FALSE),
mAvgDistortionVec(1.f, 1.f, 1.f),
@@ -115,7 +115,7 @@ LLTexLayerParamAlpha::LLTexLayerParamAlpha(LLTexLayer* layer) :
LLTexLayerParamAlpha::LLTexLayerParamAlpha(LLVOAvatar* avatar) :
LLTexLayerParam(avatar),
- mCachedProcessedImageGL(NULL),
+ mCachedProcessedTexture(NULL),
mNeedsCreateTexture(FALSE),
mStaticImageInvalid(FALSE),
mAvgDistortionVec(1.f, 1.f, 1.f),
@@ -134,7 +134,7 @@ LLTexLayerParamAlpha::~LLTexLayerParamAlpha()
void LLTexLayerParamAlpha::deleteCaches()
{
mStaticImageTGA = NULL; // deletes image
- mCachedProcessedImageGL = NULL;
+ mCachedProcessedTexture = NULL;
mStaticImageRaw = NULL;
mNeedsCreateTexture = FALSE;
}
@@ -266,22 +266,22 @@ BOOL LLTexLayerParamAlpha::render(S32 x, S32 y, S32 width, S32 height)
const S32 image_tga_width = mStaticImageTGA->getWidth();
const S32 image_tga_height = mStaticImageTGA->getHeight();
- if (!mCachedProcessedImageGL ||
- (mCachedProcessedImageGL->getWidth() != image_tga_width) ||
- (mCachedProcessedImageGL->getHeight() != image_tga_height) ||
+ if (!mCachedProcessedTexture ||
+ (mCachedProcessedTexture->getWidth() != image_tga_width) ||
+ (mCachedProcessedTexture->getHeight() != image_tga_height) ||
(weight_changed))
{
// llinfos << "Building Cached Alpha: " << mName << ": (" << mStaticImageRaw->getWidth() << ", " << mStaticImageRaw->getHeight() << ") " << effective_weight << llendl;
mCachedEffectiveWeight = effective_weight;
- if (!mCachedProcessedImageGL)
+ if (!mCachedProcessedTexture)
{
- mCachedProcessedImageGL = new LLImageGL(image_tga_width, image_tga_height, 1, FALSE);
+ mCachedProcessedTexture = LLViewerTextureManager::getLocalTexture(image_tga_width, image_tga_height, 1, FALSE);
// We now have something in one of our caches
- LLTexLayerSet::sHasCaches |= mCachedProcessedImageGL ? TRUE : FALSE;
+ LLTexLayerSet::sHasCaches |= mCachedProcessedTexture ? TRUE : FALSE;
- mCachedProcessedImageGL->setExplicitFormat(GL_ALPHA8, GL_ALPHA);
+ mCachedProcessedTexture->setExplicitFormat(GL_ALPHA8, GL_ALPHA);
}
// Applies domain and effective weight to data as it is decoded. Also resizes the raw image if needed.
@@ -291,20 +291,20 @@ BOOL LLTexLayerParamAlpha::render(S32 x, S32 y, S32 width, S32 height)
mNeedsCreateTexture = TRUE;
}
- if (mCachedProcessedImageGL)
+ if (mCachedProcessedTexture)
{
{
// Create the GL texture, and then hang onto it for future use.
if (mNeedsCreateTexture)
{
- mCachedProcessedImageGL->createGLTexture(0, mStaticImageRaw);
+ mCachedProcessedTexture->createGLTexture(0, mStaticImageRaw);
mNeedsCreateTexture = FALSE;
- gGL.getTexUnit(0)->bind(mCachedProcessedImageGL);
- mCachedProcessedImageGL->setAddressMode(LLTexUnit::TAM_CLAMP);
+ gGL.getTexUnit(0)->bind(mCachedProcessedTexture);
+ mCachedProcessedTexture->setAddressMode(LLTexUnit::TAM_CLAMP);
}
LLGLSNoAlphaTest gls_no_alpha_test;
- gGL.getTexUnit(0)->bind(mCachedProcessedImageGL);
+ gGL.getTexUnit(0)->bind(mCachedProcessedTexture);
gl_rect_2d_simple_tex(width, height);
gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
stop_glerror();
@@ -315,7 +315,7 @@ BOOL LLTexLayerParamAlpha::render(S32 x, S32 y, S32 width, S32 height)
// (It's not really a "cache" in that case, but the logic is the same)
if (mAvatar->isSelf())
{
- mCachedProcessedImageGL = NULL;
+ mCachedProcessedTexture = NULL;
}
}
else
diff --git a/indra/newview/lltexlayerparams.h b/indra/newview/lltexlayerparams.h
index 8c01738317..49feb01b5e 100644
--- a/indra/newview/lltexlayerparams.h
+++ b/indra/newview/lltexlayerparams.h
@@ -80,7 +80,7 @@ public:
BOOL getMultiplyBlend() const;
private:
- LLPointer<LLImageGL> mCachedProcessedImageGL;
+ LLPointer<LLViewerTexture> mCachedProcessedTexture;
LLPointer<LLImageTGA> mStaticImageTGA;
LLPointer<LLImageRaw> mStaticImageRaw;
BOOL mNeedsCreateTexture;
diff --git a/indra/newview/lltexturectrl.cpp b/indra/newview/lltexturectrl.cpp
index 243ac7803e..211a441d64 100644
--- a/indra/newview/lltexturectrl.cpp
+++ b/indra/newview/lltexturectrl.cpp
@@ -37,13 +37,13 @@
#include "llrender.h"
#include "llagent.h"
-#include "llviewerimagelist.h"
+#include "llviewertexturelist.h"
#include "llcheckboxctrl.h"
#include "llcombobox.h"
#include "llbutton.h"
#include "lldraghandle.h"
#include "llfocusmgr.h"
-#include "llviewerimage.h"
+#include "llviewertexture.h"
#include "llfolderview.h"
#include "llfoldervieweventlistener.h"
#include "llinventory.h"
@@ -146,7 +146,7 @@ public:
void onTextureSelect( const LLTextureEntry& te );
protected:
- LLPointer<LLViewerImage> mTexturep;
+ LLPointer<LLViewerTexture> mTexturep;
LLTextureCtrl* mOwner;
LLUUID mImageAssetID; // Currently selected texture
@@ -263,9 +263,9 @@ void LLFloaterTexturePicker::updateImageStats()
if (mTexturep.notNull())
{
//RN: have we received header data for this image?
- if (mTexturep->getWidth(0) > 0 && mTexturep->getHeight(0) > 0)
+ if (mTexturep->getFullWidth() > 0 && mTexturep->getFullHeight() > 0)
{
- std::string formatted_dims = llformat("%d x %d", mTexturep->getWidth(0),mTexturep->getHeight(0));
+ std::string formatted_dims = llformat("%d x %d", mTexturep->getFullWidth(),mTexturep->getFullHeight());
mResolutionLabel->setTextArg("[DIMENSIONS]", formatted_dims);
}
else
@@ -532,13 +532,13 @@ void LLFloaterTexturePicker::draw()
mTexturep = NULL;
if(mImageAssetID.notNull())
{
- mTexturep = gImageList.getImage(mImageAssetID, MIPMAP_YES, IMMEDIATE_NO);
- mTexturep->setBoostLevel(LLViewerImage::BOOST_PREVIEW);
+ mTexturep = LLViewerTextureManager::getFetchedTexture(mImageAssetID, MIPMAP_YES, IMMEDIATE_NO);
+ mTexturep->setBoostLevel(LLViewerTexture::BOOST_PREVIEW);
}
else if (!mFallbackImageName.empty())
{
- mTexturep = gImageList.getImageFromFile(mFallbackImageName);
- mTexturep->setBoostLevel(LLViewerImage::BOOST_PREVIEW);
+ mTexturep = LLViewerTextureManager::getFetchedTextureFromFile(mFallbackImageName);
+ mTexturep->setBoostLevel(LLViewerTexture::BOOST_PREVIEW);
}
if (mTentativeLabel)
@@ -1191,14 +1191,14 @@ void LLTextureCtrl::draw()
}
else if (!mImageAssetID.isNull())
{
- mTexturep = gImageList.getImage(mImageAssetID, MIPMAP_YES, IMMEDIATE_NO);
- mTexturep->setBoostLevel(LLViewerImage::BOOST_PREVIEW);
+ mTexturep = LLViewerTextureManager::getFetchedTexture(mImageAssetID, MIPMAP_YES, IMMEDIATE_NO);
+ mTexturep->setBoostLevel(LLViewerTexture::BOOST_PREVIEW);
}
else if (!mFallbackImageName.empty())
{
// Show fallback image.
- mTexturep = gImageList.getImageFromFile(mFallbackImageName);
- mTexturep->setBoostLevel(LLViewerImage::BOOST_PREVIEW);
+ mTexturep = LLViewerTextureManager::getFetchedTextureFromFile(mFallbackImageName);
+ mTexturep->setBoostLevel(LLViewerTexture::BOOST_PREVIEW);
}
// Border
diff --git a/indra/newview/lltexturectrl.h b/indra/newview/lltexturectrl.h
index ebe2cd2e5f..e30cdb2e97 100644
--- a/indra/newview/lltexturectrl.h
+++ b/indra/newview/lltexturectrl.h
@@ -45,7 +45,7 @@
class LLButton;
class LLFloaterTexturePicker;
class LLInventoryItem;
-class LLViewerImage;
+class LLViewerTexture;
// used for setting drag & drop callbacks.
typedef boost::function<BOOL (LLUICtrl*, LLInventoryItem*)> drag_n_drop_callback;
@@ -189,7 +189,7 @@ private:
drag_n_drop_callback mDropCallback;
commit_callback_t mOnCancelCallback;
commit_callback_t mOnSelectCallback;
- LLPointer<LLViewerImage> mTexturep;
+ LLPointer<LLViewerTexture> mTexturep;
LLUIColor mBorderColor;
LLUUID mImageItemID;
LLUUID mImageAssetID;
diff --git a/indra/newview/lltexturefetch.cpp b/indra/newview/lltexturefetch.cpp
index be535761fc..63af170fa9 100644
--- a/indra/newview/lltexturefetch.cpp
+++ b/indra/newview/lltexturefetch.cpp
@@ -44,8 +44,8 @@
#include "llagent.h"
#include "lltexturecache.h"
-#include "llviewerimagelist.h"
-#include "llviewerimage.h"
+#include "llviewertexturelist.h"
+#include "llviewertexture.h"
#include "llviewerregion.h"
//////////////////////////////////////////////////////////////////////////////
@@ -469,8 +469,8 @@ void LLTextureFetchWorker::clearPackets()
U32 LLTextureFetchWorker::calcWorkPriority()
{
-// llassert_always(mImagePriority >= 0 && mImagePriority <= LLViewerImage::maxDecodePriority());
- F32 priority_scale = (F32)LLWorkerThread::PRIORITY_LOWBITS / LLViewerImage::maxDecodePriority();
+// llassert_always(mImagePriority >= 0 && mImagePriority <= LLViewerTexture::maxDecodePriority());
+ F32 priority_scale = (F32)LLWorkerThread::PRIORITY_LOWBITS / LLViewerFetchedTexture::maxDecodePriority();
mWorkPriority = (U32)(mImagePriority * priority_scale);
return mWorkPriority;
}
@@ -512,7 +512,7 @@ void LLTextureFetchWorker::setDesiredDiscard(S32 discard, S32 size)
void LLTextureFetchWorker::setImagePriority(F32 priority)
{
-// llassert_always(priority >= 0 && priority <= LLViewerImage::maxDecodePriority());
+// llassert_always(priority >= 0 && priority <= LLViewerTexture::maxDecodePriority());
F32 delta = fabs(priority - mImagePriority);
if (delta > (mImagePriority * .05f) || mState == DONE)
{
@@ -542,7 +542,7 @@ void LLTextureFetchWorker::startWork(S32 param)
llassert(mFormattedImage.isNull());
}
-#include "llviewerimagelist.h" // debug
+#include "llviewertexturelist.h" // debug
// Called from LLWorkerThread::processRequest()
bool LLTextureFetchWorker::doWork(S32 param)
@@ -796,7 +796,7 @@ bool LLTextureFetchWorker::doWork(S32 param)
mFormattedImage->deleteData();
#endif
mRequestedSize -= cur_size;
- // F32 priority = mImagePriority / (F32)LLViewerImage::maxDecodePriority(); // 0-1
+ // F32 priority = mImagePriority / (F32)LLViewerTexture::maxDecodePriority(); // 0-1
S32 offset = cur_size;
mBufferSize = cur_size; // This will get modified by callbackHttpGet()
std::string url;
diff --git a/indra/newview/lltexturefetch.h b/indra/newview/lltexturefetch.h
index 282fbb6481..97719a9468 100644
--- a/indra/newview/lltexturefetch.h
+++ b/indra/newview/lltexturefetch.h
@@ -38,7 +38,7 @@
#include "lluuid.h"
#include "llworkerthread.h"
-class LLViewerImage;
+class LLViewerTexture;
class LLTextureFetchWorker;
class LLTextureCache;
class LLHost;
diff --git a/indra/newview/lltextureview.cpp b/indra/newview/lltextureview.cpp
index 44cd8f0371..70a8ab9f61 100644
--- a/indra/newview/lltextureview.cpp
+++ b/indra/newview/lltextureview.cpp
@@ -49,8 +49,8 @@
#include "lltexturecache.h"
#include "lltexturefetch.h"
#include "llviewerobject.h"
-#include "llviewerimage.h"
-#include "llviewerimagelist.h"
+#include "llviewertexture.h"
+#include "llviewertexturelist.h"
#include "llappviewer.h"
extern F32 texmem_lower_bound_scale;
@@ -58,7 +58,7 @@ extern F32 texmem_lower_bound_scale;
LLTextureView *gTextureView = NULL;
//static
-std::set<LLViewerImage*> LLTextureView::sDebugImages;
+std::set<LLViewerFetchedTexture*> LLTextureView::sDebugImages;
////////////////////////////////////////////////////////////////////////////
@@ -79,7 +79,7 @@ static S32 texture_bar_height = 8;
class LLTextureBar : public LLView
{
public:
- LLPointer<LLViewerImage> mImagep;
+ LLPointer<LLViewerFetchedTexture> mImagep;
S32 mHilite;
public:
@@ -109,8 +109,8 @@ public:
{
LLTextureBar* bar1p = (LLTextureBar*)i1;
LLTextureBar* bar2p = (LLTextureBar*)i2;
- LLViewerImage *i1p = bar1p->mImagep;
- LLViewerImage *i2p = bar2p->mImagep;
+ LLViewerFetchedTexture *i1p = bar1p->mImagep;
+ LLViewerFetchedTexture *i2p = bar2p->mImagep;
F32 pri1 = i1p->getDecodePriority(); // i1p->mRequestedDownloadPriority
F32 pri2 = i2p->getDecodePriority(); // i2p->mRequestedDownloadPriority
if (pri1 > pri2)
@@ -128,10 +128,10 @@ public:
{
LLTextureBar* bar1p = (LLTextureBar*)i1;
LLTextureBar* bar2p = (LLTextureBar*)i2;
- LLViewerImage *i1p = bar1p->mImagep;
- LLViewerImage *i2p = bar2p->mImagep;
- U32 pri1 = i1p->mFetchPriority;
- U32 pri2 = i2p->mFetchPriority;
+ LLViewerFetchedTexture *i1p = bar1p->mImagep;
+ LLViewerFetchedTexture *i2p = bar2p->mImagep;
+ U32 pri1 = i1p->getFetchPriority() ;
+ U32 pri2 = i2p->getFetchPriority() ;
if (pri1 > pri2)
return true;
else if (pri2 > pri1)
@@ -315,10 +315,10 @@ void LLTextureBar::draw()
pip_x += pip_width + pip_space;
// we don't want to show bind/resident pips for textures using the default texture
- if (mImagep->getHasGLTexture())
+ if (mImagep->hasValidGLTexture())
{
// Draw the bound pip
- last_event = mImagep->sLastFrameTime - mImagep->mLastBindTime;
+ last_event = mImagep->getTimePassedSinceLastBound();
if (last_event < 1.f)
{
clr = mImagep->getMissed() ? LLColor4::red : LLColor4::magenta1;
@@ -342,7 +342,7 @@ void LLTextureBar::draw()
// draw the image size at the end
{
std::string num_str = llformat("%3dx%3d (%d) %7d", mImagep->getWidth(), mImagep->getHeight(),
- mImagep->getDiscardLevel(), mImagep->mTextureMemory);
+ mImagep->getDiscardLevel(), mImagep->hasGLTexture() ? mImagep->getTextureMemory() : 0);
LLFontGL::getFontMonospace()->renderUTF8(num_str, 0, title_x4, getRect().getHeight(), color,
LLFontGL::LEFT, LLFontGL::TOP);
}
@@ -400,13 +400,13 @@ private:
void LLGLTexMemBar::draw()
{
- S32 bound_mem = BYTES_TO_MEGA_BYTES(LLViewerImage::sBoundTextureMemoryInBytes);
- S32 max_bound_mem = LLViewerImage::sMaxBoundTextureMemInMegaBytes;
- S32 total_mem = BYTES_TO_MEGA_BYTES(LLViewerImage::sTotalTextureMemoryInBytes);
- S32 max_total_mem = LLViewerImage::sMaxTotalTextureMemInMegaBytes;
- F32 discard_bias = LLViewerImage::sDesiredDiscardBias;
+ S32 bound_mem = BYTES_TO_MEGA_BYTES(LLViewerTexture::sBoundTextureMemoryInBytes);
+ S32 max_bound_mem = LLViewerTexture::sMaxBoundTextureMemInMegaBytes;
+ S32 total_mem = BYTES_TO_MEGA_BYTES(LLViewerTexture::sTotalTextureMemoryInBytes);
+ S32 max_total_mem = LLViewerTexture::sMaxTotalTextureMemInMegaBytes;
+ F32 discard_bias = LLViewerTexture::sDesiredDiscardBias;
S32 line_height = (S32)(LLFontGL::getFontMonospace()->getLineHeight() + .5f);
- S32 h_offset = (S32)((texture_bar_height + 2.8f) * mTextureView->mNumTextureBars);
+ S32 h_offset = (S32)((texture_bar_height + 2.5f) * mTextureView->mNumTextureBars + 2.5f);
//----------------------------------------------------------------------------
LLGLSUIDefault gls_ui;
F32 text_color[] = {1.f, 1.f, 1.f, 0.75f};
@@ -477,14 +477,14 @@ void LLGLTexMemBar::draw()
//----------------------------------------------------------------------------
text = llformat("Textures: Count: %d Fetch: %d(%d) Pkts:%d(%d) Cache R/W: %d/%d LFS:%d IW:%d(%d) RAW:%d mRaw:%d mAux:%d CB:%d",
- gImageList.getNumImages(),
+ gTextureList.getNumImages(),
LLAppViewer::getTextureFetch()->getNumRequests(), LLAppViewer::getTextureFetch()->getNumDeletes(),
LLAppViewer::getTextureFetch()->mPacketCount, LLAppViewer::getTextureFetch()->mBadPacketCount,
LLAppViewer::getTextureCache()->getNumReads(), LLAppViewer::getTextureCache()->getNumWrites(),
LLLFSThread::sLocal->getPending(),
LLImageWorker::sCount, LLImageWorker::getWorkerThread()->getNumDeletes(),
- LLImageRaw::sRawImageCount, LLViewerImage::sRawCount, LLViewerImage::sAuxCount,
- gImageList.mCallbackList.size());
+ LLImageRaw::sRawImageCount, LLViewerFetchedTexture::sRawCount, LLViewerFetchedTexture::sAuxCount,
+ gTextureList.mCallbackList.size());
LLFontGL::getFontMonospace()->renderUTF8(text, 0, 0, h_offset + line_height*2,
text_color, LLFontGL::LEFT, LLFontGL::TOP);
@@ -557,7 +557,7 @@ LLTextureView::~LLTextureView()
mGLTexMemBar = 0;
}
-typedef std::pair<F32,LLViewerImage*> decode_pair_t;
+typedef std::pair<F32,LLViewerFetchedTexture*> decode_pair_t;
struct compare_decode_pair
{
bool operator()(const decode_pair_t& a, const decode_pair_t& b)
@@ -587,18 +587,19 @@ void LLTextureView::draw()
llinfos << "ID\tMEM\tBOOST\tPRI\tWIDTH\tHEIGHT\tDISCARD" << llendl;
}
- for (LLViewerImageList::image_priority_list_t::iterator iter = gImageList.mImageList.begin();
- iter != gImageList.mImageList.end(); )
+ for (LLViewerTextureList::image_priority_list_t::iterator iter = gTextureList.mImageList.begin();
+ iter != gTextureList.mImageList.end(); )
{
- LLPointer<LLViewerImage> imagep = *iter++;
+ LLPointer<LLViewerFetchedTexture> imagep = *iter++;
S32 cur_discard = imagep->getDiscardLevel();
S32 desired_discard = imagep->mDesiredDiscardLevel;
if (mPrintList)
{
+ S32 tex_mem = imagep->hasGLTexture() ? imagep->getTextureMemory() : 0 ;
llinfos << imagep->getID()
- << "\t" << imagep->mTextureMemory
+ << "\t" << tex_mem
<< "\t" << imagep->getBoostLevel()
<< "\t" << imagep->getDecodePriority()
<< "\t" << imagep->getWidth()
@@ -643,8 +644,8 @@ void LLTextureView::draw()
{
struct f : public LLSelectedTEFunctor
{
- LLViewerImage* mImage;
- f(LLViewerImage* image) : mImage(image) {}
+ LLViewerFetchedTexture* mImage;
+ f(LLViewerFetchedTexture* image) : mImage(image) {}
virtual bool apply(LLViewerObject* object, S32 te)
{
return (mImage == object->getTEImage(te));
@@ -705,7 +706,7 @@ void LLTextureView::draw()
for (display_list_t::iterator iter = display_image_list.begin();
iter != display_image_list.end(); iter++)
{
- LLViewerImage* imagep = iter->second;
+ LLViewerFetchedTexture* imagep = iter->second;
S32 hilite = 0;
F32 pri = iter->first;
if (pri >= 1 * HIGH_PRIORITY)
@@ -735,7 +736,7 @@ void LLTextureView::draw()
reshape(getRect().getWidth(), getRect().getHeight(), TRUE);
/*
- count = gImageList.getNumImages();
+ count = gTextureList.getNumImages();
std::string info_string;
info_string = llformat("Global Info:\nTexture Count: %d", count);
mInfoTextp->setText(info_string);
@@ -757,7 +758,7 @@ void LLTextureView::draw()
}
-BOOL LLTextureView::addBar(LLViewerImage *imagep, S32 hilite)
+BOOL LLTextureView::addBar(LLViewerFetchedTexture *imagep, S32 hilite)
{
llassert(imagep);
diff --git a/indra/newview/lltextureview.h b/indra/newview/lltextureview.h
index 99b6db9662..20be17aef4 100644
--- a/indra/newview/lltextureview.h
+++ b/indra/newview/lltextureview.h
@@ -35,7 +35,7 @@
#include "llcontainerview.h"
-class LLViewerImage;
+class LLViewerFetchedTexture;
class LLTextureBar;
class LLGLTexMemBar;
@@ -54,12 +54,12 @@ public:
/*virtual*/ BOOL handleMouseUp(S32 x, S32 y, MASK mask);
/*virtual*/ BOOL handleKey(KEY key, MASK mask, BOOL called_from_parent);
- static void addDebugImage(LLViewerImage* image) { sDebugImages.insert(image); }
- static void removeDebugImage(LLViewerImage* image) { sDebugImages.insert(image); }
+ static void addDebugImage(LLViewerFetchedTexture* image) { sDebugImages.insert(image); }
+ static void removeDebugImage(LLViewerFetchedTexture* image) { sDebugImages.insert(image); }
static void clearDebugImages() { sDebugImages.clear(); }
private:
- BOOL addBar(LLViewerImage *image, BOOL hilight = FALSE);
+ BOOL addBar(LLViewerFetchedTexture *image, BOOL hilight = FALSE);
void removeAllBars();
private:
@@ -75,7 +75,7 @@ private:
LLGLTexMemBar* mGLTexMemBar;
public:
- static std::set<LLViewerImage*> sDebugImages;
+ static std::set<LLViewerFetchedTexture*> sDebugImages;
};
extern LLTextureView *gTextureView;
diff --git a/indra/newview/lltooldraganddrop.cpp b/indra/newview/lltooldraganddrop.cpp
index 72ed8f8108..3a7ef4dfc9 100644
--- a/indra/newview/lltooldraganddrop.cpp
+++ b/indra/newview/lltooldraganddrop.cpp
@@ -59,7 +59,7 @@
#include "lltoolmgr.h"
#include "lltrans.h"
#include "llui.h"
-#include "llviewerimagelist.h"
+#include "llviewertexturelist.h"
#include "llviewerinventory.h"
#include "llviewerobject.h"
#include "llviewerobjectlist.h"
@@ -1146,7 +1146,7 @@ void LLToolDragAndDrop::dropTextureAllFaces(LLViewerObject* hit_obj,
{
return;
}
- LLViewerImage* image = gImageList.getImage(asset_id);
+ LLViewerTexture* image = LLViewerTextureManager::getFetchedTexture(asset_id);
LLViewerStats::getInstance()->incStat(LLViewerStats::ST_EDIT_TEXTURE_COUNT );
S32 num_faces = hit_obj->getNumTEs();
for( S32 face = 0; face < num_faces; face++ )
@@ -1164,7 +1164,7 @@ void LLToolDragAndDrop::dropTextureAllFaces(LLViewerObject* hit_obj,
void LLToolDragAndDrop::dropTextureOneFaceAvatar(LLVOAvatar* avatar, S32 hit_face, LLInventoryItem* item)
{
if (hit_face == -1) return;
- LLViewerImage* image = gImageList.getImage(item->getAssetUUID());
+ LLViewerTexture* image = LLViewerTextureManager::getFetchedTexture(item->getAssetUUID());
avatar->userSetOptionalTE( hit_face, image);
}
@@ -1189,7 +1189,7 @@ void LLToolDragAndDrop::dropTextureOneFace(LLViewerObject* hit_obj,
return;
}
// update viewer side image in anticipation of update from simulator
- LLViewerImage* image = gImageList.getImage(asset_id);
+ LLViewerTexture* image = LLViewerTextureManager::getFetchedTexture(asset_id);
LLViewerStats::getInstance()->incStat(LLViewerStats::ST_EDIT_TEXTURE_COUNT );
hit_obj->setTEImage(hit_face, image);
dialog_refresh_all();
diff --git a/indra/newview/lltoolgun.cpp b/indra/newview/lltoolgun.cpp
index 3dc0ea646a..b70cff3869 100644
--- a/indra/newview/lltoolgun.cpp
+++ b/indra/newview/lltoolgun.cpp
@@ -42,7 +42,7 @@
#include "llresmgr.h"
#include "llfontgl.h"
#include "llui.h"
-#include "llviewerimagelist.h"
+#include "llviewertexturelist.h"
#include "llviewercamera.h"
#include "llhudmanager.h"
#include "lltoolmgr.h"
diff --git a/indra/newview/lltoolmorph.cpp b/indra/newview/lltoolmorph.cpp
index af0d784a3e..ae3f2f55de 100644
--- a/indra/newview/lltoolmorph.cpp
+++ b/indra/newview/lltoolmorph.cpp
@@ -58,7 +58,7 @@
#include "lltoolmgr.h"
#include "llui.h"
#include "llviewercamera.h"
-#include "llviewerimagelist.h"
+#include "llviewertexturelist.h"
#include "llviewerobject.h"
#include "llviewerwindow.h"
#include "llvoavatarself.h"
@@ -81,7 +81,7 @@ LLVisualParamHint::LLVisualParamHint(
LLViewerVisualParam *param,
F32 param_weight)
:
- LLDynamicTexture(width, height, 3, LLDynamicTexture::ORDER_MIDDLE, TRUE ),
+ LLViewerDynamicTexture(width, height, 3, LLViewerDynamicTexture::ORDER_MIDDLE, TRUE ),
mNeedsUpdate( TRUE ),
mIsVisible( FALSE ),
mJointMesh( mesh ),
@@ -155,7 +155,7 @@ void LLVisualParamHint::preRender(BOOL clear_depth)
avatarp->updateGeometry(avatarp->mDrawable);
avatarp->updateLOD();
- LLDynamicTexture::preRender(clear_depth);
+ LLViewerDynamicTexture::preRender(clear_depth);
}
//-----------------------------------------------------------------------------
@@ -169,7 +169,7 @@ BOOL LLVisualParamHint::render()
glMatrixMode(GL_PROJECTION);
glPushMatrix();
glLoadIdentity();
- glOrtho(0.0f, mWidth, 0.0f, mHeight, -1.0f, 1.0f);
+ glOrtho(0.0f, mFullWidth, 0.0f, mFullHeight, -1.0f, 1.0f);
glMatrixMode(GL_MODELVIEW);
glPushMatrix();
@@ -177,7 +177,7 @@ BOOL LLVisualParamHint::render()
LLGLSUIDefault gls_ui;
//LLGLState::verify(TRUE);
- mBackgroundp->draw(0, 0, mWidth, mHeight);
+ mBackgroundp->draw(0, 0, mFullWidth, mFullHeight);
glMatrixMode(GL_PROJECTION);
glPopMatrix();
@@ -224,13 +224,13 @@ BOOL LLVisualParamHint::render()
gGL.flush();
- LLViewerCamera::getInstance()->setAspect((F32)mWidth / (F32)mHeight);
+ LLViewerCamera::getInstance()->setAspect((F32)mFullWidth / (F32)mFullHeight);
LLViewerCamera::getInstance()->setOriginAndLookAt(
camera_pos, // camera
LLVector3(0.f, 0.f, 1.f), // up
target_pos ); // point of interest
- LLViewerCamera::getInstance()->setPerspective(FALSE, mOrigin.mX, mOrigin.mY, mWidth, mHeight, FALSE);
+ LLViewerCamera::getInstance()->setPerspective(FALSE, mOrigin.mX, mOrigin.mY, mFullWidth, mFullHeight, FALSE);
if (avatarp->mDrawable.notNull())
{
@@ -244,7 +244,7 @@ BOOL LLVisualParamHint::render()
}
avatarp->setVisualParamWeight(mVisualParam, mLastParamWeight);
gGL.color4f(1,1,1,1);
- mTexture->setGLTextureCreated(true);
+ mGLTexturep->setGLTextureCreated(true);
return TRUE;
}
@@ -256,7 +256,7 @@ void LLVisualParamHint::draw()
{
if (!mIsVisible) return;
- gGL.getTexUnit(0)->bind(getTexture());
+ gGL.getTexUnit(0)->bind(this);
gGL.color4f(1.f, 1.f, 1.f, 1.f);
@@ -264,13 +264,13 @@ void LLVisualParamHint::draw()
gGL.begin(LLRender::QUADS);
{
gGL.texCoord2i(0, 1);
- gGL.vertex2i(0, mHeight);
+ gGL.vertex2i(0, mFullHeight);
gGL.texCoord2i(0, 0);
gGL.vertex2i(0, 0);
gGL.texCoord2i(1, 0);
- gGL.vertex2i(mWidth, 0);
+ gGL.vertex2i(mFullWidth, 0);
gGL.texCoord2i(1, 1);
- gGL.vertex2i(mWidth, mHeight);
+ gGL.vertex2i(mFullWidth, mFullHeight);
}
gGL.end();
@@ -280,7 +280,7 @@ void LLVisualParamHint::draw()
//-----------------------------------------------------------------------------
// LLVisualParamReset()
//-----------------------------------------------------------------------------
-LLVisualParamReset::LLVisualParamReset() : LLDynamicTexture(1, 1, 1, ORDER_RESET, FALSE)
+LLVisualParamReset::LLVisualParamReset() : LLViewerDynamicTexture(1, 1, 1, ORDER_RESET, FALSE)
{
}
diff --git a/indra/newview/lltoolmorph.h b/indra/newview/lltoolmorph.h
index 11de8160eb..b7df718ba2 100644
--- a/indra/newview/lltoolmorph.h
+++ b/indra/newview/lltoolmorph.h
@@ -42,7 +42,7 @@
#include "llstrider.h"
#include "llviewervisualparam.h"
#include "llframetimer.h"
-#include "llviewerimage.h"
+#include "llviewertexture.h"
class LLViewerJointMesh;
class LLPolyMesh;
@@ -51,17 +51,18 @@ class LLViewerObject;
//-----------------------------------------------------------------------------
// LLVisualParamHint
//-----------------------------------------------------------------------------
-class LLVisualParamHint
-: public LLDynamicTexture
+class LLVisualParamHint : public LLViewerDynamicTexture
{
+protected:
+ virtual ~LLVisualParamHint();
+
public:
LLVisualParamHint(
S32 pos_x, S32 pos_y,
S32 width, S32 height,
LLViewerJointMesh *mesh,
LLViewerVisualParam *param,
- F32 param_weight);
- virtual ~LLVisualParamHint();
+ F32 param_weight);
BOOL needsRender();
void preRender(BOOL clear_depth);
@@ -94,13 +95,15 @@ protected:
LLUIImagePtr mBackgroundp;
- typedef std::set<LLVisualParamHint*> instance_list_t;
+ typedef std::set< LLVisualParamHint* > instance_list_t;
static instance_list_t sInstances;
};
// this class resets avatar data at the end of an update cycle
-class LLVisualParamReset : public LLDynamicTexture
+class LLVisualParamReset : public LLViewerDynamicTexture
{
+protected:
+ /*virtual */ ~LLVisualParamReset(){}
public:
LLVisualParamReset();
/*virtual */ BOOL render();
diff --git a/indra/newview/llviewercontrol.cpp b/indra/newview/llviewercontrol.cpp
index 0a71c14120..30c97cdfa3 100644
--- a/indra/newview/llviewercontrol.cpp
+++ b/indra/newview/llviewercontrol.cpp
@@ -49,7 +49,7 @@
#include "llsky.h"
#include "llvieweraudio.h"
-#include "llviewerimagelist.h"
+#include "llviewertexturelist.h"
#include "llviewerthrottle.h"
#include "llviewerwindow.h"
#include "llvoavatarself.h"
@@ -212,7 +212,7 @@ static bool handleMaxPartCountChanged(const LLSD& newvalue)
static bool handleVideoMemoryChanged(const LLSD& newvalue)
{
- gImageList.updateMaxResidentTexMem(newvalue.asInteger());
+ gTextureList.updateMaxResidentTexMem(newvalue.asInteger());
return true;
}
diff --git a/indra/newview/llviewerdisplay.cpp b/indra/newview/llviewerdisplay.cpp
index a340514e3b..c4ed4db3e2 100644
--- a/indra/newview/llviewerdisplay.cpp
+++ b/indra/newview/llviewerdisplay.cpp
@@ -48,7 +48,6 @@
#include "llfirstuse.h"
#include "llhudmanager.h"
#include "llimagebmp.h"
-#include "llimagegl.h"
#include "llmemory.h"
#include "llselectmgr.h"
#include "llsky.h"
@@ -74,7 +73,7 @@
#include "llviewershadermgr.h"
#include "llfasttimer.h"
#include "llfloatertools.h"
-#include "llviewerimagelist.h"
+#include "llviewertexturelist.h"
#include "llfocusmgr.h"
#include "llcubemap.h"
#include "llviewerregion.h"
@@ -84,9 +83,9 @@
#include "llwaterparammanager.h"
#include "llpostprocess.h"
-extern LLPointer<LLImageGL> gStartImageGL;
+extern LLPointer<LLViewerTexture> gStartTexture;
-LLPointer<LLImageGL> gDisconnectedImagep = NULL;
+LLPointer<LLViewerTexture> gDisconnectedImagep = NULL;
// used to toggle renderer back on after teleport
const F32 TELEPORT_RENDER_DELAY = 20.f; // Max time a teleport is allowed to take before we raise the curtain
@@ -136,7 +135,7 @@ void display_startup()
if (frame_count++ > 1) // make sure we have rendered a frame first
{
- LLDynamicTexture::updateAllInstances();
+ LLViewerDynamicTexture::updateAllInstances();
}
LLGLState::checkStates();
@@ -383,7 +382,7 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot)
gAgent.setTeleportState( LLAgent::TELEPORT_ARRIVING );
gAgent.setTeleportMessage(
LLAgent::sTeleportProgressMessages["arriving"]);
- gImageList.mForceResetTextureStats = TRUE;
+ gTextureList.mForceResetTextureStats = TRUE;
gAgent.resetView(TRUE, TRUE);
break;
@@ -506,7 +505,7 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot)
{
LLAppViewer::instance()->pingMainloopTimeout("Display:DynamicTextures");
LLFastTimer t(LLFastTimer::FTM_UPDATE_TEXTURES);
- if (LLDynamicTexture::updateAllInstances())
+ if (LLViewerDynamicTexture::updateAllInstances())
{
gGL.setColorMask(true, true);
glClear(GL_DEPTH_BUFFER_BIT);
@@ -690,13 +689,13 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot)
LLMemType mt_iu(LLMemType::MTYPE_DISPLAY_IMAGE_UPDATE);
LLFastTimer t(LLFastTimer::FTM_IMAGE_UPDATE);
- LLViewerImage::updateClass(LLViewerCamera::getInstance()->getVelocityStat()->getMean(),
+ LLViewerTexture::updateClass(LLViewerCamera::getInstance()->getVelocityStat()->getMean(),
LLViewerCamera::getInstance()->getAngularVelocityStat()->getMean());
- gBumpImageList.updateImages(); // must be called before gImageList version so that it's textures are thrown out first.
+ gBumpImageList.updateImages(); // must be called before gTextureList version so that it's textures are thrown out first.
const F32 max_image_decode_time = llmin(0.005f, 0.005f*10.f*gFrameIntervalSeconds); // 50 ms/second decode time (no more than 5ms/frame)
- gImageList.updateImages(max_image_decode_time);
+ gTextureList.updateImages(max_image_decode_time);
stop_glerror();
}
llpushcallstacks ;
@@ -1279,8 +1278,7 @@ void render_disconnected_background()
//llinfos << "Bitmap load failed" << llendl;
return;
}
-
- gDisconnectedImagep = new LLImageGL( FALSE );
+
LLPointer<LLImageRaw> raw = new LLImageRaw;
if (!image_bmp->decode(raw, 0.0f))
{
@@ -1306,8 +1304,8 @@ void render_disconnected_background()
raw->expandToPowerOfTwo();
- gDisconnectedImagep->createGLTexture(0, raw);
- gStartImageGL = gDisconnectedImagep;
+ gDisconnectedImagep = LLViewerTextureManager::getLocalTexture(raw.get(), FALSE );
+ gStartTexture = gDisconnectedImagep;
gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
}
diff --git a/indra/newview/llviewerjointmesh.cpp b/indra/newview/llviewerjointmesh.cpp
index b6f0dafae6..8fbb59bc74 100644
--- a/indra/newview/llviewerjointmesh.cpp
+++ b/indra/newview/llviewerjointmesh.cpp
@@ -52,7 +52,7 @@
#include "lltexlayer.h"
#include "llviewercamera.h"
#include "llviewercontrol.h"
-#include "llviewerimagelist.h"
+#include "llviewertexturelist.h"
#include "llviewerjointmesh.h"
#include "llvoavatar.h"
#include "llsky.h"
@@ -230,7 +230,7 @@ void LLViewerJointMesh::setColor( F32 red, F32 green, F32 blue, F32 alpha )
//--------------------------------------------------------------------
// LLViewerJointMesh::getTexture()
//--------------------------------------------------------------------
-//LLViewerImage *LLViewerJointMesh::getTexture()
+//LLViewerTexture *LLViewerJointMesh::getTexture()
//{
// return mTexture;
//}
@@ -238,7 +238,7 @@ void LLViewerJointMesh::setColor( F32 red, F32 green, F32 blue, F32 alpha )
//--------------------------------------------------------------------
// LLViewerJointMesh::setTexture()
//--------------------------------------------------------------------
-void LLViewerJointMesh::setTexture( LLViewerImage *texture )
+void LLViewerJointMesh::setTexture( LLViewerTexture *texture )
{
mTexture = texture;
@@ -557,7 +557,7 @@ U32 LLViewerJointMesh::drawShape( F32 pixelArea, BOOL first_pass, BOOL is_dummy)
{
if( mLayerSet->hasComposite() )
{
- gGL.getTexUnit(0)->bind(mLayerSet->getComposite()->getTexture());
+ gGL.getTexUnit(0)->bind(mLayerSet->getComposite());
}
else
{
@@ -567,19 +567,22 @@ U32 LLViewerJointMesh::drawShape( F32 pixelArea, BOOL first_pass, BOOL is_dummy)
{
llwarns << "Layerset without composite" << llendl;
}
- gGL.getTexUnit(0)->bind(gImageList.getImage(IMG_DEFAULT));
+ gGL.getTexUnit(0)->bind(LLViewerTextureManager::getFetchedTexture(IMG_DEFAULT));
}
}
else
if ( !is_dummy && mTexture.notNull() )
{
- old_mode = mTexture->getAddressMode();
- gGL.getTexUnit(0)->bind(mTexture.get());
+ if(mTexture->hasGLTexture())
+ {
+ old_mode = mTexture->getAddressMode();
+ }
+ gGL.getTexUnit(0)->bind(mTexture);
gGL.getTexUnit(0)->setTextureAddressMode(LLTexUnit::TAM_CLAMP);
}
else
{
- gGL.getTexUnit(0)->bind(gImageList.getImage(IMG_DEFAULT_AVATAR));
+ gGL.getTexUnit(0)->bind(LLViewerTextureManager::getFetchedTexture(IMG_DEFAULT_AVATAR));
}
if (gRenderForSelect)
@@ -633,7 +636,7 @@ U32 LLViewerJointMesh::drawShape( F32 pixelArea, BOOL first_pass, BOOL is_dummy)
if (mTexture.notNull() && !is_dummy)
{
- gGL.getTexUnit(0)->bind(mTexture.get());
+ gGL.getTexUnit(0)->bind(mTexture);
gGL.getTexUnit(0)->setTextureAddressMode(old_mode);
}
diff --git a/indra/newview/llviewerjointmesh.h b/indra/newview/llviewerjointmesh.h
index 0cae48df93..0248502789 100644
--- a/indra/newview/llviewerjointmesh.h
+++ b/indra/newview/llviewerjointmesh.h
@@ -34,7 +34,7 @@
#define LL_LLVIEWERJOINTMESH_H
#include "llviewerjoint.h"
-#include "llviewerimage.h"
+#include "llviewertexture.h"
#include "llpolymesh.h"
#include "v4color.h"
#include "llapr.h"
@@ -72,7 +72,7 @@ protected:
LLColor4 mColor; // color value
// LLColor4 mSpecular; // specular color (always white for now)
F32 mShiny; // shiny value
- LLPointer<LLViewerImage> mTexture; // ptr to a global texture
+ LLPointer<LLViewerTexture> mTexture; // ptr to a global texture
LLTexLayerSet* mLayerSet; // ptr to a layer set owned by the avatar
U32 mTestImageName; // handle to a temporary texture for previewing uploads
LLPolyMesh* mMesh; // ptr to a global polymesh
@@ -110,7 +110,7 @@ public:
void setSpecular( const LLColor4& color, F32 shiny ) { /*mSpecular = color;*/ mShiny = shiny; };
// Sets the shape texture
- void setTexture( LLViewerImage *texture );
+ void setTexture( LLViewerTexture *texture );
void setTestTexture( U32 name ) { mTestImageName = name; }
diff --git a/indra/newview/llviewermedia.cpp b/indra/newview/llviewermedia.cpp
index 5d1cb824a2..bfc258506f 100644
--- a/indra/newview/llviewermedia.cpp
+++ b/indra/newview/llviewermedia.cpp
@@ -40,12 +40,12 @@
#include "llmimetypes.h"
#include "llviewercontrol.h"
-#include "llviewerimage.h"
+#include "llviewertexture.h"
#include "llviewerparcelmedia.h"
#include "llviewerparcelmgr.h"
#include "llviewerwindow.h"
#include "llversionviewer.h"
-#include "llviewerimagelist.h"
+#include "llviewertexturelist.h"
#include "llevent.h" // LLSimpleListener
#include "llmediamanager.h"
@@ -59,58 +59,58 @@
class LLViewerMediaImpl
: public LLMediaObserver
{
- public:
- LLViewerMediaImpl()
- : mMediaSource( NULL ),
- mMovieImageID(),
- mMovieImageHasMips(false)
- { }
-
- void destroyMediaSource();
-
- void play(const std::string& media_url,
- const std::string& mime_type,
- const LLUUID& placeholder_texture_id,
- S32 media_width, S32 media_height, U8 media_auto_scale,
- U8 media_loop);
-
- void stop();
- void pause();
- void start();
- void seek(F32 time);
- void setVolume(F32 volume);
- LLMediaBase::EStatus getStatus();
-
- /*virtual*/ void onMediaSizeChange(const EventType& event_in);
- /*virtual*/ void onMediaContentsChange(const EventType& event_in);
-
- void updateMovieImage(const LLUUID& image_id, BOOL active);
- void updateImagesMediaStreams();
- LLUUID getMediaTextureID();
-
- // Internally set our desired browser user agent string, including
- // the Second Life version and skin name. Used because we can
- // switch skins without restarting the app.
- static void updateBrowserUserAgent();
-
- // Callback for when the SkinCurrent control is changed to
- // switch the user agent string to indicate the new skin.
- static bool handleSkinCurrentChanged(const LLSD& newvalue);
-
- public:
-
- // a single media url with some data and an impl.
- LLMediaBase* mMediaSource;
- LLUUID mMovieImageID;
- bool mMovieImageHasMips;
- std::string mMediaURL;
- std::string mMimeType;
- private:
- void initializePlaceholderImage(LLViewerImage *placeholder_image, LLMediaBase *media_source);
+public:
+ LLViewerMediaImpl()
+ : mMediaSource( NULL ),
+ mMovieImageID(),
+ mMovieImageHasMips(false)
+ { }
+
+ void destroyMediaSource();
+
+ void play(const std::string& media_url,
+ const std::string& mime_type,
+ const LLUUID& placeholder_texture_id,
+ S32 media_width, S32 media_height, U8 media_auto_scale,
+ U8 media_loop);
+
+ void stop();
+ void pause();
+ void start();
+ void seek(F32 time);
+ void setVolume(F32 volume);
+ LLMediaBase::EStatus getStatus();
+
+ /*virtual*/ void onMediaSizeChange(const EventType& event_in);
+ /*virtual*/ void onMediaContentsChange(const EventType& event_in);
+
+ void restoreMovieImage();
+ void updateImagesMediaStreams();
+ LLUUID getMediaTextureID();
+
+ // Internally set our desired browser user agent string, including
+ // the Second Life version and skin name. Used because we can
+ // switch skins without restarting the app.
+ static void updateBrowserUserAgent();
+
+ // Callback for when the SkinCurrent control is changed to
+ // switch the user agent string to indicate the new skin.
+ static bool handleSkinCurrentChanged(const LLSD& newvalue);
+
+public:
+
+ // a single media url with some data and an impl.
+ LLMediaBase* mMediaSource;
+ LLUUID mMovieImageID;
+ bool mMovieImageHasMips;
+ std::string mMediaURL;
+ std::string mMimeType;
+
+private:
+ void initializePlaceholderImage(LLViewerMediaTexture *placeholder_image, LLMediaBase *media_source);
};
static LLViewerMediaImpl sViewerMediaImpl;
-
//////////////////////////////////////////////////////////////////////////////////////////
void LLViewerMediaImpl::destroyMediaSource()
@@ -118,12 +118,11 @@ void LLViewerMediaImpl::destroyMediaSource()
LLMediaManager* mgr = LLMediaManager::getInstance();
if ( mMediaSource )
{
- bool was_playing = LLViewerMedia::isMediaPlaying();
mMediaSource->remObserver(this);
mgr->destroySource( mMediaSource );
// Restore the texture
- updateMovieImage(LLUUID::null, was_playing);
+ restoreMovieImage();
}
mMediaSource = NULL;
@@ -229,49 +228,36 @@ LLMediaBase::EStatus LLViewerMediaImpl::getStatus()
}
//////////////////////////////////////////////////////////////////////////////////////////
-// static
-void LLViewerMediaImpl::updateMovieImage(const LLUUID& uuid, BOOL active)
+void LLViewerMediaImpl::restoreMovieImage()
{
// IF the media image hasn't changed, do nothing
- if (mMovieImageID == uuid)
+ if (mMovieImageID.isNull())
{
return;
}
- // If we have changed media uuid, restore the old one
- if (!mMovieImageID.isNull())
- {
- LLViewerImage* oldImage = LLViewerImage::getImage( mMovieImageID );
- if (oldImage)
- {
- oldImage->reinit(mMovieImageHasMips);
- oldImage->mIsMediaTexture = FALSE;
- }
- mMovieImageID.setNull();
- }
- // If the movie is playing, set the new media image
- if (active && !uuid.isNull())
+
+ //restore the movie image to the old one
+ LLViewerMediaTexture* media = LLViewerTextureManager::findMediaTexture( mMovieImageID ) ;
+ if (media)
{
- LLViewerImage* viewerImage = LLViewerImage::getImage( uuid );
- if( viewerImage )
+ if(media->getOldTexture())//set back to the old texture if it exists
{
- mMovieImageID = uuid;
- // Can't use mipmaps for movies because they don't update the full image
- mMovieImageHasMips = viewerImage->getUseMipMaps();
- viewerImage->reinit(FALSE);
- viewerImage->mIsMediaTexture = TRUE;
+ media->switchToTexture(media->getOldTexture()) ;
+ media->setPlaying(FALSE) ;
}
+ media->reinit(mMovieImageHasMips);
}
+ mMovieImageID.setNull();
}
//////////////////////////////////////////////////////////////////////////////////////////
-// static
void LLViewerMediaImpl::updateImagesMediaStreams()
{
LLMediaManager::updateClass();
}
-void LLViewerMediaImpl::initializePlaceholderImage(LLViewerImage *placeholder_image, LLMediaBase *media_source)
+void LLViewerMediaImpl::initializePlaceholderImage(LLViewerMediaTexture *placeholder_image, LLMediaBase *media_source)
{
int media_width = media_source->getMediaWidth();
int media_height = media_source->getMediaHeight();
@@ -308,19 +294,14 @@ void LLViewerMediaImpl::initializePlaceholderImage(LLViewerImage *placeholder_im
// placeholder_image->setExplicitFormat()
placeholder_image->setUseMipMaps(FALSE);
-
- // MEDIAOPT: set this dynamically on play/stop
- placeholder_image->mIsMediaTexture = true;
}
-
-
// virtual
void LLViewerMediaImpl::onMediaContentsChange(const EventType& event_in)
{
LLMediaBase* media_source = event_in.getSubject();
- LLViewerImage* placeholder_image = gImageList.getImage( mMovieImageID );
- if ((placeholder_image) && (placeholder_image->getHasGLTexture()))
+ LLViewerMediaTexture* placeholder_image = LLViewerTextureManager::getMediaTexture( mMovieImageID ) ;
+ if (placeholder_image && placeholder_image->hasValidGLTexture())
{
if (placeholder_image->getUseMipMaps())
{
@@ -345,7 +326,7 @@ void LLViewerMediaImpl::onMediaContentsChange(const EventType& event_in)
void LLViewerMediaImpl::onMediaSizeChange(const EventType& event_in)
{
LLMediaBase* media_source = event_in.getSubject();
- LLViewerImage* placeholder_image = gImageList.getImage( mMovieImageID );
+ LLViewerMediaTexture* placeholder_image = LLViewerTextureManager::getMediaTexture( mMovieImageID ) ;
if (placeholder_image)
{
initializePlaceholderImage(placeholder_image, media_source);
@@ -356,75 +337,6 @@ void LLViewerMediaImpl::onMediaSizeChange(const EventType& event_in)
}
}
-
- // Get the image we're using
-
- /*
- // update media stream if required
- LLMediaEngine* media_engine = LLMediaEngine::getInstance();
- if (media_engine)
- {
- if ( media_engine->update() )
- {
- LLUUID media_uuid = media_engine->getImageUUID();
- updateMovieImage(media_uuid, TRUE);
- if (!media_uuid.isNull())
- {
- LLViewerImage* viewerImage = getImage( media_uuid );
- if( viewerImage )
- {
- LLMediaBase* renderer = media_engine->getMediaRenderer();
- if ((renderer->getTextureWidth() != viewerImage->getWidth()) ||
- (renderer->getTextureHeight() != viewerImage->getHeight()) ||
- (renderer->getTextureDepth() != viewerImage->getComponents()) ||
- (viewerImage->getHasGLTexture() == FALSE))
- {
- // destroy existing GL image
- viewerImage->destroyGLTexture();
-
- // set new size
- viewerImage->setSize( renderer->getTextureWidth(),
- renderer->getTextureHeight(),
- renderer->getTextureDepth() );
-
- LLPointer<LLImageRaw> raw = new LLImageRaw(renderer->getTextureWidth(),
- renderer->getTextureHeight(),
- renderer->getTextureDepth());
- raw->clear(0x7f,0x7f,0x7f,0xff);
- viewerImage->createGLTexture(0, raw);
- }
-
- // Set the explicit format the instance wants
- viewerImage->setExplicitFormat(renderer->getTextureFormatInternal(),
- renderer->getTextureFormatPrimary(),
- renderer->getTextureFormatType(),
- renderer->getTextureFormatSwapBytes());
- // This should be redundant, but just in case:
- viewerImage->setUseMipMaps(FALSE);
-
- LLImageRaw* rawImage = media_engine->getImageRaw();
- if ( rawImage )
- {
- viewerImage->setSubImage(rawImage, 0, 0,
- renderer->getMediaWidth(),
- renderer->getMediaHeight());
- }
- }
- else
- {
- llwarns << "MediaEngine update unable to get viewer image for GL texture" << llendl;
- }
- }
- }
- else
- {
- LLUUID media_uuid = media_engine->getImageUUID();
- updateMovieImage(media_uuid, FALSE);
- }
- }
- */
-
-
LLUUID LLViewerMediaImpl::getMediaTextureID()
{
return mMovieImageID;
diff --git a/indra/newview/llviewermenu.cpp b/indra/newview/llviewermenu.cpp
index da3c94225b..0bb1bd7857 100644
--- a/indra/newview/llviewermenu.cpp
+++ b/indra/newview/llviewermenu.cpp
@@ -183,7 +183,7 @@
#include "llviewercamera.h"
#include "llviewergenericmessage.h"
#include "llviewergesture.h"
-#include "llviewerimagelist.h" // gImageList
+#include "llviewertexturelist.h" // gTextureList
#include "llviewerinventory.h"
#include "llviewermenufile.h" // init_menu_file()
#include "llviewermessage.h"
@@ -1155,7 +1155,7 @@ class LLAdvancedToggleDisableTextures : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
- LLViewerImage::sDontLoadVolumeTextures = !LLViewerImage::sDontLoadVolumeTextures;
+ LLViewerTexture::sDontLoadVolumeTextures = !LLViewerTexture::sDontLoadVolumeTextures;
return true;
}
};
@@ -1164,7 +1164,7 @@ class LLAdvancedCheckDisableTextures : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
- bool new_value = LLViewerImage::sDontLoadVolumeTextures; // <-- make this using LLCacheControl
+ bool new_value = LLViewerTexture::sDontLoadVolumeTextures; // <-- make this using LLCacheControl
return new_value;
}
};
@@ -6345,7 +6345,7 @@ void handle_selected_texture_info(void*)
{
if (!node->isTESelected(i)) continue;
- LLViewerImage* img = node->getObject()->getTEImage(i);
+ LLViewerTexture* img = node->getObject()->getTEImage(i);
LLUUID image_id = img->getID();
faces_per_texture[image_id].push_back(i);
}
@@ -6355,7 +6355,7 @@ void handle_selected_texture_info(void*)
{
LLUUID image_id = it->first;
U8 te = it->second[0];
- LLViewerImage* img = node->getObject()->getTEImage(te);
+ LLViewerTexture* img = node->getObject()->getTEImage(te);
S32 height = img->getHeight();
S32 width = img->getWidth();
S32 components = img->getComponents();
diff --git a/indra/newview/llviewermenufile.cpp b/indra/newview/llviewermenufile.cpp
index 6576ea81ed..e34c47368c 100644
--- a/indra/newview/llviewermenufile.cpp
+++ b/indra/newview/llviewermenufile.cpp
@@ -47,7 +47,7 @@
#include "llfloaterperms.h"
#include "llstatusbar.h"
#include "llviewercontrol.h" // gSavedSettings
-#include "llviewerimagelist.h"
+#include "llviewertexturelist.h"
#include "lluictrlfactory.h"
#include "llviewerinventory.h"
#include "llviewermenu.h" // gMenuHolder
@@ -481,7 +481,7 @@ void handle_compress_image(void*)
BOOL success;
- success = LLViewerImageList::createUploadFile(infile, outfile, IMG_CODEC_TGA);
+ success = LLViewerTextureList::createUploadFile(infile, outfile, IMG_CODEC_TGA);
if (success)
{
@@ -537,7 +537,7 @@ void upload_new_resource(const std::string& src_filename, std::string name,
else if( exten == "bmp")
{
asset_type = LLAssetType::AT_TEXTURE;
- if (!LLViewerImageList::createUploadFile(src_filename,
+ if (!LLViewerTextureList::createUploadFile(src_filename,
filename,
IMG_CODEC_BMP ))
{
@@ -552,7 +552,7 @@ void upload_new_resource(const std::string& src_filename, std::string name,
else if( exten == "tga")
{
asset_type = LLAssetType::AT_TEXTURE;
- if (!LLViewerImageList::createUploadFile(src_filename,
+ if (!LLViewerTextureList::createUploadFile(src_filename,
filename,
IMG_CODEC_TGA ))
{
@@ -567,7 +567,7 @@ void upload_new_resource(const std::string& src_filename, std::string name,
else if( exten == "jpg" || exten == "jpeg")
{
asset_type = LLAssetType::AT_TEXTURE;
- if (!LLViewerImageList::createUploadFile(src_filename,
+ if (!LLViewerTextureList::createUploadFile(src_filename,
filename,
IMG_CODEC_JPEG ))
{
@@ -582,7 +582,7 @@ void upload_new_resource(const std::string& src_filename, std::string name,
else if( exten == "png")
{
asset_type = LLAssetType::AT_TEXTURE;
- if (!LLViewerImageList::createUploadFile(src_filename,
+ if (!LLViewerTextureList::createUploadFile(src_filename,
filename,
IMG_CODEC_PNG ))
{
diff --git a/indra/newview/llviewerobject.cpp b/indra/newview/llviewerobject.cpp
index a96ccfd848..cf3491ef03 100644
--- a/indra/newview/llviewerobject.cpp
+++ b/indra/newview/llviewerobject.cpp
@@ -70,7 +70,7 @@
#include "llrendersphere.h"
#include "lltooldraganddrop.h"
#include "llviewercamera.h"
-#include "llviewerimagelist.h"
+#include "llviewertexturelist.h"
#include "llviewerinventory.h"
#include "llviewerobjectlist.h"
#include "llviewerparceloverlay.h"
@@ -2919,14 +2919,14 @@ void LLViewerObject::boostTexturePriority(BOOL boost_children /* = TRUE */)
S32 tex_count = getNumTEs();
for (i = 0; i < tex_count; i++)
{
- getTEImage(i)->setBoostLevel(LLViewerImage::BOOST_SELECTED);
+ getTEImage(i)->setBoostLevel(LLViewerTexture::BOOST_SELECTED);
}
if (isSculpted())
{
LLSculptParams *sculpt_params = (LLSculptParams *)getParameterEntry(LLNetworkData::PARAMS_SCULPT);
LLUUID sculpt_id = sculpt_params->getSculptTexture();
- gImageList.getImage(sculpt_id)->setBoostLevel(LLViewerImage::BOOST_SELECTED);
+ LLViewerTextureManager::getFetchedTexture(sculpt_id, TRUE, FALSE, LLViewerTexture::LOD_TEXTURE)->setBoostLevel(LLViewerTexture::BOOST_SELECTED);
}
if (boost_children)
@@ -3554,8 +3554,8 @@ void LLViewerObject::setNumTEs(const U8 num_tes)
{
if (num_tes)
{
- LLPointer<LLViewerImage> *new_images;
- new_images = new LLPointer<LLViewerImage>[num_tes];
+ LLPointer<LLViewerTexture> *new_images;
+ new_images = new LLPointer<LLViewerTexture>[num_tes];
for (i = 0; i < num_tes; i++)
{
if (i < getNumTEs())
@@ -3689,11 +3689,11 @@ void LLViewerObject::setTE(const U8 te, const LLTextureEntry &texture_entry)
// if (mDrawable.notNull() && mDrawable->isVisible())
// {
const LLUUID& image_id = getTE(te)->getID();
- mTEImages[te] = gImageList.getImage(image_id);
+ mTEImages[te] = LLViewerTextureManager::getFetchedTexture(image_id, TRUE, FALSE, LLViewerTexture::LOD_TEXTURE);
// }
}
-void LLViewerObject::setTEImage(const U8 te, LLViewerImage *imagep)
+void LLViewerObject::setTEImage(const U8 te, LLViewerTexture *imagep)
{
if (mTEImages[te] != imagep)
{
@@ -3715,7 +3715,7 @@ S32 LLViewerObject::setTETextureCore(const U8 te, const LLUUID& uuid, LLHost hos
uuid == LLUUID::null)
{
retval = LLPrimitive::setTETexture(te, uuid);
- mTEImages[te] = gImageList.getImageFromHost(uuid, host);
+ mTEImages[te] = LLViewerTextureManager::getFetchedTexture(uuid, TRUE, FALSE, LLViewerTexture::LOD_TEXTURE, 0, 0, host);
setChanged(TEXTURE);
if (mDrawable.notNull())
{
@@ -3726,6 +3726,18 @@ S32 LLViewerObject::setTETextureCore(const U8 te, const LLUUID& uuid, LLHost hos
}
+void LLViewerObject::changeTEImage(const LLViewerTexture* old_image, LLViewerTexture* new_image)
+{
+ U32 end = getNumTEs() ;
+ for (U32 face = 0 ; face < end ; face++)
+ {
+ if(old_image == mTEImages[face])
+ {
+ mTEImages[face] = new_image ;
+ }
+ }
+}
+
S32 LLViewerObject::setTETexture(const U8 te, const LLUUID& uuid)
{
// Invalid host == get from the agent's sim
@@ -3970,20 +3982,20 @@ S32 LLViewerObject::setTERotation(const U8 te, const F32 r)
}
-LLViewerImage *LLViewerObject::getTEImage(const U8 face) const
+LLViewerTexture *LLViewerObject::getTEImage(const U8 face) const
{
// llassert(mTEImages);
if (face < getNumTEs())
{
- LLViewerImage* image = mTEImages[face];
+ LLViewerTexture* image = mTEImages[face];
if (image)
{
return image;
}
else
{
- return (LLViewerImage*)((LLImageGL*)LLViewerImage::sDefaultImagep);
+ return (LLViewerTexture*)(LLViewerFetchedTexture::sDefaultImagep);
}
}
@@ -4104,7 +4116,7 @@ void LLViewerObject::setDebugText(const std::string &utf8text)
updateText();
}
-void LLViewerObject::setIcon(LLViewerImage* icon_image)
+void LLViewerObject::setIcon(LLViewerTexture* icon_image)
{
if (!mIcon)
{
@@ -4194,14 +4206,14 @@ void LLViewerObject::setParticleSource(const LLPartSysData& particle_parameters,
if (mPartSourcep->getImage()->getID() != mPartSourcep->mPartSysData.mPartImageID)
{
- LLViewerImage* image;
+ LLViewerTexture* image;
if (mPartSourcep->mPartSysData.mPartImageID == LLUUID::null)
{
- image = gImageList.getImageFromFile("pixiesmall.tga");
+ image = LLViewerTextureManager::getFetchedTextureFromFile("pixiesmall.tga");
}
else
{
- image = gImageList.getImage(mPartSourcep->mPartSysData.mPartImageID);
+ image = LLViewerTextureManager::getFetchedTexture(mPartSourcep->mPartSysData.mPartImageID);
}
mPartSourcep->setImage(image);
}
@@ -4243,14 +4255,14 @@ void LLViewerObject::unpackParticleSource(const S32 block_num, const LLUUID& own
{
if (mPartSourcep->getImage()->getID() != mPartSourcep->mPartSysData.mPartImageID)
{
- LLViewerImage* image;
+ LLViewerTexture* image;
if (mPartSourcep->mPartSysData.mPartImageID == LLUUID::null)
{
- image = gImageList.getImageFromFile("pixiesmall.j2c");
+ image = LLViewerTextureManager::getFetchedTextureFromFile("pixiesmall.j2c");
}
else
{
- image = gImageList.getImage(mPartSourcep->mPartSysData.mPartImageID);
+ image = LLViewerTextureManager::getFetchedTexture(mPartSourcep->mPartSysData.mPartImageID);
}
mPartSourcep->setImage(image);
}
@@ -4290,14 +4302,14 @@ void LLViewerObject::unpackParticleSource(LLDataPacker &dp, const LLUUID& owner_
{
if (mPartSourcep->getImage()->getID() != mPartSourcep->mPartSysData.mPartImageID)
{
- LLViewerImage* image;
+ LLViewerTexture* image;
if (mPartSourcep->mPartSysData.mPartImageID == LLUUID::null)
{
- image = gImageList.getImageFromFile("pixiesmall.j2c");
+ image = LLViewerTextureManager::getFetchedTextureFromFile("pixiesmall.j2c");
}
else
{
- image = gImageList.getImage(mPartSourcep->mPartSysData.mPartImageID);
+ image = LLViewerTextureManager::getFetchedTexture(mPartSourcep->mPartSysData.mPartImageID);
}
mPartSourcep->setImage(image);
}
diff --git a/indra/newview/llviewerobject.h b/indra/newview/llviewerobject.h
index 2b2c2d5a95..cda2c5114f 100644
--- a/indra/newview/llviewerobject.h
+++ b/indra/newview/llviewerobject.h
@@ -68,7 +68,7 @@ class LLPartSysData;
class LLPrimitive;
class LLPipeline;
class LLTextureEntry;
-class LLViewerImage;
+class LLViewerTexture;
class LLViewerInventoryItem;
class LLViewerObject;
class LLViewerPartSourceScript;
@@ -312,8 +312,9 @@ public:
/*virtual*/ S32 setTEMediaFlags(const U8 te, const U8 media_flags );
/*virtual*/ S32 setTEGlow(const U8 te, const F32 glow);
/*virtual*/ BOOL setMaterial(const U8 material);
- virtual void setTEImage(const U8 te, LLViewerImage *imagep); // Not derived from LLPrimitive
- LLViewerImage *getTEImage(const U8 te) const;
+ virtual void setTEImage(const U8 te, LLViewerTexture *imagep); // Not derived from LLPrimitive
+ void changeTEImage(const LLViewerTexture* old_image, LLViewerTexture* new_image) ;
+ LLViewerTexture *getTEImage(const U8 te) const;
void fitFaceTexture(const U8 face);
void sendTEUpdate() const; // Sends packed representation of all texture entry information
@@ -354,7 +355,7 @@ public:
void setCanSelect(BOOL canSelect);
void setDebugText(const std::string &utf8text);
- void setIcon(LLViewerImage* icon_image);
+ void setIcon(LLViewerTexture* icon_image);
void clearIcon();
void markForUpdate(BOOL priority);
@@ -527,7 +528,7 @@ public:
// Last total CRC received from sim, used for caching
U32 mTotalCRC;
- LLPointer<LLViewerImage> *mTEImages;
+ LLPointer<LLViewerTexture> *mTEImages;
// Selection, picking and rendering variables
U32 mGLName; // GL "name" used by selection code
diff --git a/indra/newview/llviewerobjectlist.cpp b/indra/newview/llviewerobjectlist.cpp
index 468c9fbb66..8939faeb91 100644
--- a/indra/newview/llviewerobjectlist.cpp
+++ b/indra/newview/llviewerobjectlist.cpp
@@ -66,7 +66,7 @@
#include "lltoolpie.h"
#include "llkeyboard.h"
#include "u64.h"
-#include "llviewerimagelist.h"
+#include "llviewertexturelist.h"
#include "lldatapacker.h"
#ifdef LL_STANDALONE
#include <zlib.h>
@@ -558,7 +558,7 @@ void LLViewerObjectList::updateApparentAngles(LLAgent &agent)
{
num_updates = mObjects.count() - mCurLazyUpdateIndex;
max_value = mObjects.count();
- gImageList.setUpdateStats(TRUE);
+ gTextureList.setUpdateStats(TRUE);
}
else
{
diff --git a/indra/newview/llviewerparcelmediaautoplay.cpp b/indra/newview/llviewerparcelmediaautoplay.cpp
index dbb9c32008..7ba2172c3f 100644
--- a/indra/newview/llviewerparcelmediaautoplay.cpp
+++ b/indra/newview/llviewerparcelmediaautoplay.cpp
@@ -39,7 +39,7 @@
#include "llviewerparcelmgr.h"
#include "lluuid.h"
#include "message.h"
-#include "llviewerimagelist.h" // for texture stats
+#include "llviewertexturelist.h" // for texture stats
#include "llagent.h"
const F32 AUTOPLAY_TIME = 5; // how many seconds before we autoplay
@@ -113,13 +113,13 @@ BOOL LLViewerParcelMediaAutoPlay::tick()
{
if (this_media_texture_id.notNull()) // and if the media texture is good
{
- LLViewerImage *image = gImageList.getImage(this_media_texture_id, FALSE);
+ LLViewerMediaTexture *image = LLViewerTextureManager::getMediaTexture(this_media_texture_id, FALSE) ;
F32 image_size = 0;
if (image)
{
- image_size = image->mMaxVirtualSize;
+ image_size = image->getMaxVirtualSize() ;
}
if (gAgent.getVelocity().magVec() < AUTOPLAY_SPEED) // and if the agent is stopped (slow enough)
diff --git a/indra/newview/llviewerparcelmgr.cpp b/indra/newview/llviewerparcelmgr.cpp
index dc9b26eedc..a702d3a85d 100644
--- a/indra/newview/llviewerparcelmgr.cpp
+++ b/indra/newview/llviewerparcelmgr.cpp
@@ -60,8 +60,8 @@
#include "llsdutil.h"
#include "llstatusbar.h"
#include "llui.h"
-#include "llviewerimage.h"
-#include "llviewerimagelist.h"
+#include "llviewertexture.h"
+#include "llviewertexturelist.h"
#include "llviewermenu.h"
#include "llviewerparcelmedia.h"
#include "llviewerparceloverlay.h"
@@ -80,8 +80,8 @@ U8* LLViewerParcelMgr::sPackedOverlay = NULL;
LLUUID gCurrentMovieID = LLUUID::null;
-LLPointer<LLViewerImage> sBlockedImage;
-LLPointer<LLViewerImage> sPassImage;
+LLPointer<LLViewerTexture> sBlockedImage;
+LLPointer<LLViewerTexture> sPassImage;
// Local functions
void optionally_start_music(const std::string& music_url);
@@ -143,8 +143,8 @@ LLViewerParcelMgr::LLViewerParcelMgr()
mCollisionSegments = new U8[(mParcelsPerEdge+1)*(mParcelsPerEdge+1)];
resetSegments(mCollisionSegments);
- mBlockedImage = gImageList.getImageFromFile("noentrylines.j2c");
- mPassImage = gImageList.getImageFromFile("noentrypasslines.j2c");
+ mBlockedImage = LLViewerTextureManager::getFetchedTextureFromFile("noentrylines.j2c");
+ mPassImage = LLViewerTextureManager::getFetchedTextureFromFile("noentrypasslines.j2c");
S32 overlay_size = mParcelsPerEdge * mParcelsPerEdge / PARCEL_OVERLAY_CHUNKS;
sPackedOverlay = new U8[overlay_size];
@@ -2382,12 +2382,12 @@ void LLViewerParcelMgr::cleanupGlobals()
LLParcelSelection::sNullSelection = NULL;
}
-LLViewerImage* LLViewerParcelMgr::getBlockedImage() const
+LLViewerTexture* LLViewerParcelMgr::getBlockedImage() const
{
return sBlockedImage;
}
-LLViewerImage* LLViewerParcelMgr::getPassImage() const
+LLViewerTexture* LLViewerParcelMgr::getPassImage() const
{
return sPassImage;
}
diff --git a/indra/newview/llviewerparcelmgr.h b/indra/newview/llviewerparcelmgr.h
index dc6c2a6287..427ed4a6f2 100644
--- a/indra/newview/llviewerparcelmgr.h
+++ b/indra/newview/llviewerparcelmgr.h
@@ -46,7 +46,7 @@
class LLUUID;
class LLMessageSystem;
class LLParcel;
-class LLViewerImage;
+class LLViewerTexture;
class LLViewerRegion;
// Constants for sendLandOwner
@@ -291,8 +291,8 @@ private:
static bool callbackJoinLand(const LLSD& notification, const LLSD& response);
//void finishClaim(BOOL user_to_user_sale, U32 join);
- LLViewerImage* getBlockedImage() const;
- LLViewerImage* getPassImage() const;
+ LLViewerTexture* getBlockedImage() const;
+ LLViewerTexture* getPassImage() const;
private:
BOOL mSelected;
@@ -341,8 +341,8 @@ private:
BOOL mRenderSelection;
S32 mCollisionBanned;
LLFrameTimer mCollisionTimer;
- LLImageGL* mBlockedImage;
- LLImageGL* mPassImage;
+ LLViewerTexture* mBlockedImage;
+ LLViewerTexture* mPassImage;
// Media
S32 mMediaParcelId;
diff --git a/indra/newview/llviewerparceloverlay.cpp b/indra/newview/llviewerparceloverlay.cpp
index 2056a4be1b..1a91240abb 100644
--- a/indra/newview/llviewerparceloverlay.cpp
+++ b/indra/newview/llviewerparceloverlay.cpp
@@ -43,13 +43,13 @@
#include "v2math.h"
// newview includes
-#include "llviewerimage.h"
+#include "llviewertexture.h"
#include "llviewercontrol.h"
#include "llsurface.h"
#include "llviewerregion.h"
#include "llagent.h"
#include "llviewercamera.h"
-#include "llviewerimagelist.h"
+#include "llviewertexturelist.h"
#include "llselectmgr.h"
#include "llfloatertools.h"
#include "llglheaders.h"
@@ -69,10 +69,9 @@ LLViewerParcelOverlay::LLViewerParcelOverlay(LLViewerRegion* region, F32 region_
{
// Create a texture to hold color information.
// 4 components
- // Use mipmaps = FALSE, clamped, NEAREST filter, for sharp edges
- mTexture = new LLImageGL(FALSE);
+ // Use mipmaps = FALSE, clamped, NEAREST filter, for sharp edges
mImageRaw = new LLImageRaw(mParcelGridsPerEdge, mParcelGridsPerEdge, OVERLAY_IMG_COMPONENTS);
- mTexture->createGLTexture(0, mImageRaw);
+ mTexture = LLViewerTextureManager::getLocalTexture(mImageRaw.get(), FALSE);
gGL.getTexUnit(0)->activate();
gGL.getTexUnit(0)->bind(mTexture);
mTexture->setAddressMode(LLTexUnit::TAM_CLAMP);
diff --git a/indra/newview/llviewerparceloverlay.h b/indra/newview/llviewerparceloverlay.h
index 9bed1dde34..e673b811ed 100644
--- a/indra/newview/llviewerparceloverlay.h
+++ b/indra/newview/llviewerparceloverlay.h
@@ -39,7 +39,7 @@
#include "lldarray.h"
#include "llframetimer.h"
#include "lluuid.h"
-#include "llviewerimage.h"
+#include "llviewertexture.h"
class LLViewerRegion;
class LLVector3;
@@ -53,7 +53,7 @@ public:
~LLViewerParcelOverlay();
// ACCESS
- LLImageGL* getTexture() const { return mTexture; }
+ LLViewerTexture* getTexture() const { return mTexture; }
BOOL isOwned(const LLVector3& pos) const;
BOOL isOwnedSelf(const LLVector3& pos) const;
@@ -99,7 +99,7 @@ private:
S32 mParcelGridsPerEdge;
- LLPointer<LLImageGL> mTexture;
+ LLPointer<LLViewerTexture> mTexture;
LLPointer<LLImageRaw> mImageRaw;
// Size: mParcelGridsPerEdge * mParcelGridsPerEdge
diff --git a/indra/newview/llviewerpartsim.cpp b/indra/newview/llviewerpartsim.cpp
index b74f9e9f2c..ec39819bc8 100644
--- a/indra/newview/llviewerpartsim.cpp
+++ b/indra/newview/llviewerpartsim.cpp
@@ -98,7 +98,7 @@ LLViewerPart::~LLViewerPart()
--LLViewerPartSim::sParticleCount2 ;
}
-void LLViewerPart::init(LLPointer<LLViewerPartSource> sourcep, LLViewerImage *imagep, LLVPCallback cb)
+void LLViewerPart::init(LLPointer<LLViewerPartSource> sourcep, LLViewerTexture *imagep, LLVPCallback cb)
{
LLMemType mt(LLMemType::MTYPE_PARTICLES);
mPartID = LLViewerPart::sNextPartID;
diff --git a/indra/newview/llviewerpartsim.h b/indra/newview/llviewerpartsim.h
index 208675e7bf..8f1f72518a 100644
--- a/indra/newview/llviewerpartsim.h
+++ b/indra/newview/llviewerpartsim.h
@@ -39,10 +39,10 @@
#include "llpartdata.h"
#include "llviewerpartsource.h"
-class LLViewerImage;
+class LLViewerTexture;
class LLViewerPart;
class LLViewerRegion;
-class LLViewerImage;
+class LLViewerTexture;
class LLVOPartGroup;
typedef void (*LLVPCallback)(LLViewerPart &part, const F32 dt);
@@ -60,7 +60,7 @@ public:
public:
LLViewerPart();
- void init(LLPointer<LLViewerPartSource> sourcep, LLViewerImage *imagep, LLVPCallback cb);
+ void init(LLPointer<LLViewerPartSource> sourcep, LLViewerTexture *imagep, LLVPCallback cb);
U32 mPartID; // Particle ID used primarily for moving between groups
@@ -72,7 +72,7 @@ public:
// Current particle state (possibly used for rendering)
- LLPointer<LLViewerImage> mImagep;
+ LLPointer<LLViewerTexture> mImagep;
LLVector3 mPosAgent;
LLVector3 mVelocity;
LLVector3 mAccel;
diff --git a/indra/newview/llviewerpartsource.cpp b/indra/newview/llviewerpartsource.cpp
index 38c75a84d1..a8cbcd86c6 100644
--- a/indra/newview/llviewerpartsource.cpp
+++ b/indra/newview/llviewerpartsource.cpp
@@ -39,7 +39,7 @@
#include "llagent.h"
#include "lldrawable.h"
#include "llviewercamera.h"
-#include "llviewerimagelist.h"
+#include "llviewertexturelist.h"
#include "llviewerobject.h"
#include "llviewerobjectlist.h"
#include "llvoavatar.h"
@@ -78,7 +78,7 @@ void LLViewerPartSource::update(const F32 dt)
LLUUID LLViewerPartSource::getImageUUID() const
{
- LLViewerImage* imagep = mImagep;
+ LLViewerTexture* imagep = mImagep;
if(imagep)
{
return imagep->getID();
@@ -100,8 +100,8 @@ LLViewerPartSourceScript::LLViewerPartSourceScript(LLViewerObject *source_objp)
llassert(source_objp);
mSourceObjectp = source_objp;
mPosAgent = mSourceObjectp->getPositionAgent();
- mImagep = gImageList.getImageFromFile("pixiesmall.j2c");
- gGL.getTexUnit(0)->bind(mImagep.get());
+ mImagep = LLViewerTextureManager::getFetchedTextureFromFile("pixiesmall.j2c");
+ gGL.getTexUnit(0)->bind(mImagep);
mImagep->setAddressMode(LLTexUnit::TAM_CLAMP);
}
@@ -491,7 +491,7 @@ LLPointer<LLViewerPartSourceScript> LLViewerPartSourceScript::createPSS(LLViewer
}
-void LLViewerPartSourceScript::setImage(LLViewerImage *imagep)
+void LLViewerPartSourceScript::setImage(LLViewerTexture *imagep)
{
LLMemType mt(LLMemType::MTYPE_PARTICLES);
mImagep = imagep;
@@ -551,7 +551,7 @@ void LLViewerPartSourceSpiral::update(const F32 dt)
LLMemType mt(LLMemType::MTYPE_PARTICLES);
if (!mImagep)
{
- mImagep = gImageList.getImageFromFile("pixiesmall.j2c");
+ mImagep = LLViewerTextureManager::getFetchedTextureFromFile("pixiesmall.j2c");
}
const F32 RATE = 0.025f;
@@ -720,7 +720,7 @@ void LLViewerPartSourceBeam::update(const F32 dt)
if (!mImagep)
{
- mImagep = gImageList.getImageFromFile("pixiesmall.j2c");
+ mImagep = LLViewerTextureManager::getFetchedTextureFromFile("pixiesmall.j2c");
}
LLViewerPart* part = new LLViewerPart();
@@ -806,7 +806,7 @@ void LLViewerPartSourceChat::update(const F32 dt)
LLMemType mt(LLMemType::MTYPE_PARTICLES);
if (!mImagep)
{
- mImagep = gImageList.getImageFromFile("pixiesmall.j2c");
+ mImagep = LLViewerTextureManager::getFetchedTextureFromFile("pixiesmall.j2c");
}
diff --git a/indra/newview/llviewerpartsource.h b/indra/newview/llviewerpartsource.h
index 31e671af3a..540e30eb19 100644
--- a/indra/newview/llviewerpartsource.h
+++ b/indra/newview/llviewerpartsource.h
@@ -45,7 +45,7 @@
//
//
-class LLViewerImage;
+class LLViewerTexture;
class LLViewerObject;
class LLViewerPart;
@@ -90,7 +90,7 @@ protected:
F32 mLastUpdateTime;
F32 mLastPartTime;
LLUUID mOwnerUUID;
- LLPointer<LLViewerImage> mImagep;
+ LLPointer<LLViewerTexture> mImagep;
// Particle information
U32 mPartFlags; // Flags for the particle
@@ -123,8 +123,8 @@ public:
static LLPointer<LLViewerPartSourceScript> unpackPSS(LLViewerObject *source_objp, LLPointer<LLViewerPartSourceScript> pssp, LLDataPacker &dp);
static LLPointer<LLViewerPartSourceScript> createPSS(LLViewerObject *source_objp, const LLPartSysData& particle_parameters);
- LLViewerImage *getImage() const { return mImagep; }
- void setImage(LLViewerImage *imagep);
+ LLViewerTexture *getImage() const { return mImagep; }
+ void setImage(LLViewerTexture *imagep);
LLPartSysData mPartSysData;
void setTargetObject(LLViewerObject *objp);
diff --git a/indra/newview/llviewerstats.cpp b/indra/newview/llviewerstats.cpp
index c79ded1dce..709fcdcf01 100644
--- a/indra/newview/llviewerstats.cpp
+++ b/indra/newview/llviewerstats.cpp
@@ -45,7 +45,7 @@
#include "pipeline.h"
#include "lltexturefetch.h"
#include "llviewerobjectlist.h"
-#include "llviewerimagelist.h"
+#include "llviewertexturelist.h"
#include "lltexlayer.h"
#include "lltexlayerparams.h"
#include "llsurface.h"
@@ -424,7 +424,7 @@ void output_statistics(void*)
{
llinfos << "Number of orphans: " << gObjectList.getOrphanCount() << llendl;
llinfos << "Number of dead objects: " << gObjectList.mNumDeadObjects << llendl;
- llinfos << "Num images: " << gImageList.getNumImages() << llendl;
+ llinfos << "Num images: " << gTextureList.getNumImages() << llendl;
llinfos << "Texture usage: " << LLImageGL::sGlobalTextureMemoryInBytes << llendl;
llinfos << "Texture working set: " << LLImageGL::sBoundTextureMemoryInBytes << llendl;
llinfos << "Raw usage: " << LLImageRaw::sGlobalRawMemory << llendl;
@@ -567,7 +567,7 @@ void update_statistics(U32 frame_count)
{
gTotalWorldBytes += gVLManager.getTotalBytes();
gTotalObjectBytes += gObjectBits / 8;
- gTotalTextureBytes += gImageList.mTextureBits / 8;
+ gTotalTextureBytes += gTextureList.mTextureBits / 8;
// make sure we have a valid time delta for this frame
if (gFrameIntervalSeconds > 0.f)
@@ -619,7 +619,7 @@ void update_statistics(U32 frame_count)
F32 layer_bits = (F32)(gVLManager.getLandBits() + gVLManager.getWindBits() + gVLManager.getCloudBits());
LLViewerStats::getInstance()->mLayersKBitStat.addValue(layer_bits/1024.f);
LLViewerStats::getInstance()->mObjectKBitStat.addValue(gObjectBits/1024.f);
- LLViewerStats::getInstance()->mTextureKBitStat.addValue(gImageList.mTextureBits/1024.f);
+ LLViewerStats::getInstance()->mTextureKBitStat.addValue(gTextureList.mTextureBits/1024.f);
LLViewerStats::getInstance()->mVFSPendingOperations.addValue(LLVFile::getVFSThread()->getPending());
LLViewerStats::getInstance()->mAssetKBitStat.addValue(gTransferManager.getTransferBitsIn(LLTCT_ASSET)/1024.f);
gTransferManager.resetTransferBitsIn(LLTCT_ASSET);
@@ -633,7 +633,7 @@ void update_statistics(U32 frame_count)
gDebugTimers[0].unpause();
}
- LLViewerStats::getInstance()->mTexturePacketsStat.addValue(gImageList.mTexturePackets);
+ LLViewerStats::getInstance()->mTexturePacketsStat.addValue(gTextureList.mTexturePackets);
{
static F32 visible_avatar_frames = 0.f;
@@ -654,8 +654,8 @@ void update_statistics(U32 frame_count)
gObjectBits = 0;
// gDecodedBits = 0;
- gImageList.mTextureBits = 0;
- gImageList.mTexturePackets = 0;
+ gTextureList.mTextureBits = 0;
+ gTextureList.mTexturePackets = 0;
}
diff --git a/indra/newview/llviewertexteditor.cpp b/indra/newview/llviewertexteditor.cpp
index 399b7c6bc1..23f3f46570 100644
--- a/indra/newview/llviewertexteditor.cpp
+++ b/indra/newview/llviewertexteditor.cpp
@@ -54,7 +54,7 @@
#include "lltooldraganddrop.h"
#include "lltrans.h"
#include "llviewercontrol.h"
-#include "llviewerimagelist.h"
+#include "llviewertexturelist.h"
#include "llviewerwindow.h"
#include "llviewerinventory.h"
#include "lluictrlfactory.h"
diff --git a/indra/newview/llviewertexture.cpp b/indra/newview/llviewertexture.cpp
new file mode 100644
index 0000000000..92e00e0cae
--- /dev/null
+++ b/indra/newview/llviewertexture.cpp
@@ -0,0 +1,2375 @@
+/**
+ * @file llviewertexture.cpp
+ * @brief Object which handles a received image (and associated texture(s))
+ *
+ * $LicenseInfo:firstyear=2000&license=viewergpl$
+ *
+ * Copyright (c) 2000-2009, Linden Research, Inc.
+ *
+ * Second Life Viewer Source Code
+ * The source code in this file ("Source Code") is provided by Linden Lab
+ * to you under the terms of the GNU General Public License, version 2.0
+ * ("GPL"), unless you have obtained a separate licensing agreement
+ * ("Other License"), formally executed by you and Linden Lab. Terms of
+ * the GPL can be found in doc/GPL-license.txt in this distribution, or
+ * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
+ *
+ * There are special exceptions to the terms and conditions of the GPL as
+ * it is applied to this Source Code. View the full text of the exception
+ * in the file doc/FLOSS-exception.txt in this software distribution, or
+ * online at
+ * http://secondlifegrid.net/programs/open_source/licensing/flossexception
+ *
+ * By copying, modifying or distributing this software, you acknowledge
+ * that you have read and understood your obligations described above,
+ * and agree to abide by those obligations.
+ *
+ * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
+ * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
+ * COMPLETENESS OR PERFORMANCE.
+ * $/LicenseInfo$
+ */
+
+#include "llviewerprecompiledheaders.h"
+
+#include "llviewertexture.h"
+
+// Library includes
+#include "imageids.h"
+#include "llmath.h"
+#include "llerror.h"
+#include "llgl.h"
+#include "llglheaders.h"
+#include "llhost.h"
+#include "llimage.h"
+#include "llimagebmp.h"
+#include "llimagej2c.h"
+#include "llimagetga.h"
+#include "llmemtype.h"
+#include "llstl.h"
+#include "llvfile.h"
+#include "llvfs.h"
+#include "message.h"
+#include "lltimer.h"
+
+// viewer includes
+#include "llimagegl.h"
+#include "lldrawpool.h"
+#include "lltexturefetch.h"
+#include "llviewertexturelist.h"
+#include "llviewercontrol.h"
+#include "pipeline.h"
+#include "llappviewer.h"
+///////////////////////////////////////////////////////////////////////////////
+
+// statics
+LLPointer<LLViewerTexture> LLViewerTexture::sNullImagep = NULL;
+LLPointer<LLViewerFetchedTexture> LLViewerFetchedTexture::sMissingAssetImagep = NULL;
+LLPointer<LLViewerFetchedTexture> LLViewerFetchedTexture::sWhiteImagep = NULL;
+LLPointer<LLViewerFetchedTexture> LLViewerFetchedTexture::sDefaultImagep = NULL;
+LLPointer<LLViewerFetchedTexture> LLViewerFetchedTexture::sSmokeImagep = NULL;
+LLViewerMediaTexture::media_map_t LLViewerMediaTexture::sMediaMap ;
+LLTexturePipelineTester* LLViewerTextureManager::sTesterp = NULL ;
+
+S32 LLViewerTexture::sImageCount = 0;
+S32 LLViewerTexture::sRawCount = 0;
+S32 LLViewerTexture::sAuxCount = 0;
+LLTimer LLViewerTexture::sEvaluationTimer;
+F32 LLViewerTexture::sDesiredDiscardBias = 0.f;
+F32 LLViewerTexture::sDesiredDiscardScale = 1.1f;
+S32 LLViewerTexture::sBoundTextureMemoryInBytes = 0;
+S32 LLViewerTexture::sTotalTextureMemoryInBytes = 0;
+S32 LLViewerTexture::sMaxBoundTextureMemInMegaBytes = 0;
+S32 LLViewerTexture::sMaxTotalTextureMemInMegaBytes = 0;
+S32 LLViewerTexture::sMaxDesiredTextureMemInBytes = 0 ;
+BOOL LLViewerTexture::sDontLoadVolumeTextures = FALSE;
+
+const F32 desired_discard_bias_min = -2.0f; // -max number of levels to improve image quality by
+const F32 desired_discard_bias_max = 1.5f; // max number of levels to reduce image quality by
+
+//----------------------------------------------------------------------------------------------
+//namespace: LLViewerTextureAccess
+//----------------------------------------------------------------------------------------------
+LLViewerMediaTexture* LLViewerTextureManager::createMediaTexture(const LLUUID &media_id, BOOL usemipmaps, LLImageGL* gl_image)
+{
+ return new LLViewerMediaTexture(media_id, usemipmaps, gl_image) ;
+}
+
+LLViewerTexture* LLViewerTextureManager::findTexture(const LLUUID& id)
+{
+ LLViewerTexture* tex ;
+ //search fetched texture list
+ tex = gTextureList.findImage(id) ;
+
+ //search media texture list
+ if(!tex)
+ {
+ tex = LLViewerTextureManager::findMediaTexture(id) ;
+ }
+ return tex ;
+}
+
+LLViewerMediaTexture* LLViewerTextureManager::findMediaTexture(const LLUUID &media_id)
+{
+ LLViewerMediaTexture::media_map_t::iterator iter = LLViewerMediaTexture::sMediaMap.find(media_id);
+ if(iter == LLViewerMediaTexture::sMediaMap.end())
+ return NULL;
+
+ ((LLViewerMediaTexture*)(iter->second))->getLastReferencedTimer()->reset() ;
+ return iter->second;
+}
+
+LLViewerMediaTexture* LLViewerTextureManager::getMediaTexture(const LLUUID& id, BOOL usemipmaps, LLImageGL* gl_image)
+{
+ LLViewerMediaTexture* tex = LLViewerTextureManager::findMediaTexture(id) ;
+ if(!tex)
+ {
+ tex = LLViewerTextureManager::createMediaTexture(id, usemipmaps, gl_image) ;
+ }
+
+ LLViewerTexture* old_tex = tex->getOldTexture() ;
+ if(!old_tex)
+ {
+ //if there is a fetched texture with the same id, replace it by this media texture
+ old_tex = gTextureList.findImage(id) ;
+ if(old_tex)
+ {
+ tex->setOldTexture(old_tex) ;
+ }
+ }
+
+ if (gSavedSettings.getBOOL("ParcelMediaAutoPlayEnable") && gSavedSettings.getBOOL("AudioStreamingVideo"))
+ {
+ if(!tex->isPlaying())
+ {
+ if(old_tex)
+ {
+ old_tex->switchToTexture(tex) ;
+ }
+ tex->setPlaying(TRUE) ;
+ }
+ }
+ tex->getLastReferencedTimer()->reset() ;
+
+ return tex ;
+}
+
+LLViewerFetchedTexture* LLViewerTextureManager::staticCastToFetchedTexture(LLViewerTexture* tex, BOOL report_error)
+{
+ S8 type = tex->getType() ;
+ if(type == LLViewerTexture::FETCHED_TEXTURE || type == LLViewerTexture::LOD_TEXTURE)
+ {
+ return static_cast<LLViewerFetchedTexture*>(tex) ;
+ }
+
+ if(report_error)
+ {
+ llerrs << "not a fetched texture type: " << type << llendl ;
+ }
+
+ return NULL ;
+}
+
+LLPointer<LLViewerTexture> LLViewerTextureManager::getLocalTexture(BOOL usemipmaps, BOOL generate_gl_tex)
+{
+ LLPointer<LLViewerTexture> tex = new LLViewerTexture(usemipmaps) ;
+ if(generate_gl_tex)
+ {
+ tex->generateGLTexture() ;
+ }
+ return tex ;
+}
+LLPointer<LLViewerTexture> LLViewerTextureManager::getLocalTexture(const LLUUID& id, BOOL usemipmaps, BOOL generate_gl_tex)
+{
+ LLPointer<LLViewerTexture> tex = new LLViewerTexture(id, usemipmaps) ;
+ if(generate_gl_tex)
+ {
+ tex->generateGLTexture() ;
+ }
+ return tex ;
+}
+LLPointer<LLViewerTexture> LLViewerTextureManager::getLocalTexture(const LLImageRaw* raw, BOOL usemipmaps)
+{
+ LLPointer<LLViewerTexture> tex = new LLViewerTexture(raw, usemipmaps) ;
+ return tex ;
+}
+LLPointer<LLViewerTexture> LLViewerTextureManager::getLocalTexture(const U32 width, const U32 height, const U8 components, BOOL usemipmaps, BOOL generate_gl_tex)
+{
+ LLPointer<LLViewerTexture> tex = new LLViewerTexture(width, height, components, usemipmaps) ;
+ if(generate_gl_tex)
+ {
+ tex->generateGLTexture() ;
+ }
+ return tex ;
+}
+
+LLViewerFetchedTexture* LLViewerTextureManager::getFetchedTexture(
+ const LLUUID &image_id,
+ BOOL usemipmaps,
+ BOOL level_immediate,
+ S8 texture_type,
+ LLGLint internal_format,
+ LLGLenum primary_format,
+ LLHost request_from_host)
+{
+ return gTextureList.getImage(image_id, usemipmaps, level_immediate, texture_type, internal_format, primary_format, request_from_host) ;
+}
+
+LLViewerFetchedTexture* LLViewerTextureManager::getFetchedTextureFromFile(
+ const std::string& filename,
+ BOOL usemipmaps,
+ BOOL level_immediate,
+ S8 texture_type,
+ LLGLint internal_format,
+ LLGLenum primary_format,
+ const LLUUID& force_id)
+{
+ return gTextureList.getImageFromFile(filename, usemipmaps, level_immediate, texture_type, internal_format, primary_format, force_id) ;
+}
+
+LLViewerFetchedTexture* LLViewerTextureManager::getFetchedTextureFromHost(const LLUUID& image_id, LLHost host)
+{
+ return gTextureList.getImageFromHost(image_id, host) ;
+}
+
+void LLViewerTextureManager::init()
+{
+ LLPointer<LLImageRaw> raw = new LLImageRaw(1,1,3);
+ raw->clear(0x77, 0x77, 0x77, 0xFF);
+ LLViewerTexture::sNullImagep = LLViewerTextureManager::getLocalTexture(raw.get(), TRUE) ;
+
+#if 1
+ LLPointer<LLViewerFetchedTexture> imagep = new LLViewerFetchedTexture(IMG_DEFAULT, TRUE);
+ LLViewerFetchedTexture::sDefaultImagep = imagep;
+
+ const S32 dim = 128;
+ LLPointer<LLImageRaw> image_raw = new LLImageRaw(dim,dim,3);
+ U8* data = image_raw->getData();
+ for (S32 i = 0; i<dim; i++)
+ {
+ for (S32 j = 0; j<dim; j++)
+ {
+#if 0
+ const S32 border = 2;
+ if (i<border || j<border || i>=(dim-border) || j>=(dim-border))
+ {
+ *data++ = 0xff;
+ *data++ = 0xff;
+ *data++ = 0xff;
+ }
+ else
+#endif
+ {
+ *data++ = 0x7f;
+ *data++ = 0x7f;
+ *data++ = 0x7f;
+ }
+ }
+ }
+ imagep->createGLTexture(0, image_raw);
+ image_raw = NULL;
+ gTextureList.addImage(imagep);
+ LLViewerFetchedTexture::sDefaultImagep->dontDiscard();
+#else
+ LLViewerFetchedTexture::sDefaultImagep = LLViewerTextureManager::getFetchedTexture(IMG_DEFAULT, TRUE, TRUE);
+#endif
+
+ LLViewerFetchedTexture::sSmokeImagep = LLViewerTextureManager::getFetchedTexture(IMG_SMOKE, TRUE, TRUE);
+ LLViewerFetchedTexture::sSmokeImagep->setNoDelete() ;
+
+ LLViewerTexture::initClass() ;
+
+ if(LLFastTimer::sMetricLog)
+ {
+ LLViewerTextureManager::sTesterp = new LLTexturePipelineTester() ;
+ }
+}
+
+void LLViewerTextureManager::cleanup()
+{
+ stop_glerror();
+
+ LLImageGL::sDefaultGLTexture = NULL ;
+ LLViewerTexture::sNullImagep = NULL;
+ LLViewerFetchedTexture::sDefaultImagep = NULL;
+ LLViewerFetchedTexture::sSmokeImagep = NULL;
+ LLViewerFetchedTexture::sMissingAssetImagep = NULL;
+ LLViewerFetchedTexture::sWhiteImagep = NULL;
+
+ LLViewerMediaTexture::sMediaMap.clear() ;
+}
+
+//----------------------------------------------------------------------------------------------
+//----------------------------------------------------------------------------------------------
+//start of LLViewerTexture
+//----------------------------------------------------------------------------------------------
+// static
+void LLViewerTexture::initClass()
+{
+ LLImageGL::sDefaultGLTexture = LLViewerFetchedTexture::sDefaultImagep->getGLTexture() ;
+}
+
+// static
+void LLViewerTexture::cleanupClass()
+{
+}
+
+// tuning params
+const F32 discard_bias_delta = .05f;
+const F32 discard_delta_time = 0.5f;
+const S32 min_non_tex_system_mem = (128<<20); // 128 MB
+// non-const (used externally
+F32 texmem_lower_bound_scale = 0.85f;
+F32 texmem_middle_bound_scale = 0.925f;
+
+//static
+void LLViewerTexture::updateClass(const F32 velocity, const F32 angular_velocity)
+{
+ if(LLViewerTextureManager::sTesterp)
+ {
+ LLViewerTextureManager::sTesterp->update() ;
+ }
+ LLViewerMediaTexture::updateClass() ;
+
+ sBoundTextureMemoryInBytes = LLImageGL::sBoundTextureMemoryInBytes;//in bytes
+ sTotalTextureMemoryInBytes = LLImageGL::sGlobalTextureMemoryInBytes;//in bytes
+ sMaxBoundTextureMemInMegaBytes = gTextureList.getMaxResidentTexMem();//in MB
+ sMaxTotalTextureMemInMegaBytes = gTextureList.getMaxTotalTextureMem() ;//in MB
+ sMaxDesiredTextureMemInBytes = MEGA_BYTES_TO_BYTES(sMaxTotalTextureMemInMegaBytes) ; //in Bytes, by default and when total used texture memory is small.
+
+ if (BYTES_TO_MEGA_BYTES(sBoundTextureMemoryInBytes) >= sMaxBoundTextureMemInMegaBytes ||
+ BYTES_TO_MEGA_BYTES(sTotalTextureMemoryInBytes) >= sMaxTotalTextureMemInMegaBytes)
+ {
+ //when texture memory overflows, lower down the threashold to release the textures more aggressively.
+ sMaxDesiredTextureMemInBytes = llmin((S32)(sMaxDesiredTextureMemInBytes * 0.75f) , MEGA_BYTES_TO_BYTES(MAX_VIDEO_RAM_IN_MEGA_BYTES)) ;//512 MB
+
+ // If we are using more texture memory than we should,
+ // scale up the desired discard level
+ if (sEvaluationTimer.getElapsedTimeF32() > discard_delta_time)
+ {
+ sDesiredDiscardBias += discard_bias_delta;
+ sEvaluationTimer.reset();
+ }
+ }
+ else if (sDesiredDiscardBias > 0.0f &&
+ BYTES_TO_MEGA_BYTES(sBoundTextureMemoryInBytes) < sMaxBoundTextureMemInMegaBytes * texmem_lower_bound_scale &&
+ BYTES_TO_MEGA_BYTES(sTotalTextureMemoryInBytes) < sMaxTotalTextureMemInMegaBytes * texmem_lower_bound_scale)
+ {
+ // If we are using less texture memory than we should,
+ // scale down the desired discard level
+ if (sEvaluationTimer.getElapsedTimeF32() > discard_delta_time)
+ {
+ sDesiredDiscardBias -= discard_bias_delta;
+ sEvaluationTimer.reset();
+ }
+ }
+ sDesiredDiscardBias = llclamp(sDesiredDiscardBias, desired_discard_bias_min, desired_discard_bias_max);
+}
+
+//end of static functions
+//-------------------------------------------------------------------------------------------
+const U32 LLViewerTexture::sCurrentFileVersion = 1;
+
+LLViewerTexture::LLViewerTexture(BOOL usemipmaps)
+{
+ init(true);
+ mUseMipMaps = usemipmaps ;
+
+ mID.generate();
+ sImageCount++;
+}
+
+LLViewerTexture::LLViewerTexture(const LLUUID& id, BOOL usemipmaps)
+ : mID(id)
+{
+ init(true);
+ mUseMipMaps = usemipmaps ;
+
+ sImageCount++;
+}
+
+LLViewerTexture::LLViewerTexture(const U32 width, const U32 height, const U8 components, BOOL usemipmaps)
+{
+ init(true);
+
+ mFullWidth = width ;
+ mFullHeight = height ;
+ mUseMipMaps = usemipmaps ;
+ mComponents = components ;
+
+ mID.generate();
+ sImageCount++;
+}
+
+LLViewerTexture::LLViewerTexture(const LLImageRaw* raw, BOOL usemipmaps)
+{
+ init(true);
+ mUseMipMaps = usemipmaps ;
+ mGLTexturep = new LLImageGL(raw, usemipmaps) ;
+
+ // Create an empty image of the specified size and width
+ mID.generate();
+ sImageCount++;
+}
+
+LLViewerTexture::~LLViewerTexture()
+{
+ sImageCount--;
+}
+
+void LLViewerTexture::init(bool firstinit)
+{
+ mBoostLevel = LLViewerTexture::BOOST_NONE;
+
+ mFullWidth = 0;
+ mFullHeight = 0;
+ mUseMipMaps = FALSE ;
+ mComponents = 0 ;
+
+ mTextureState = NO_DELETE ;
+ mDontDiscard = FALSE;
+ mMaxVirtualSize = 0.f;
+}
+
+//virtual
+S8 LLViewerTexture::getType() const
+{
+ return LLViewerTexture::LOCAL_TEXTURE ;
+}
+
+void LLViewerTexture::cleanup()
+{
+ mFaceList.clear() ;
+
+ if(mGLTexturep)
+ {
+ mGLTexturep->cleanup();
+ }
+}
+
+// virtual
+void LLViewerTexture::dump()
+{
+ if(mGLTexturep)
+ {
+ mGLTexturep->dump();
+ }
+
+ llinfos << "LLViewerTexture"
+ << " mID " << mID
+ << llendl;
+}
+
+void LLViewerTexture::setBoostLevel(S32 level)
+{
+ if(mBoostLevel != level)
+ {
+ mBoostLevel = level ;
+ if(mBoostLevel != LLViewerTexture::BOOST_NONE)
+ {
+ setNoDelete() ;
+ }
+ }
+}
+
+
+bool LLViewerTexture::bindDefaultImage(S32 stage) const
+{
+ if (stage < 0) return false;
+
+ bool res = true;
+ if (LLViewerFetchedTexture::sDefaultImagep.notNull() && (this != LLViewerFetchedTexture::sDefaultImagep.get()))
+ {
+ // use default if we've got it
+ res = gGL.getTexUnit(stage)->bind(LLViewerFetchedTexture::sDefaultImagep);
+ }
+ if (!res && LLViewerTexture::sNullImagep.notNull() && (this != LLViewerTexture::sNullImagep))
+ {
+ res = gGL.getTexUnit(stage)->bind(LLViewerTexture::sNullImagep) ;
+ }
+ if (!res)
+ {
+ llwarns << "LLViewerTexture::bindDefaultImage failed." << llendl;
+ }
+ stop_glerror();
+ if(LLViewerTextureManager::sTesterp)
+ {
+ LLViewerTextureManager::sTesterp->updateGrayTextureBinding() ;
+ }
+ return res;
+}
+
+//virtual
+BOOL LLViewerTexture::isMissingAsset()const
+{
+ return FALSE;
+}
+
+//virtual
+void LLViewerTexture::forceImmediateUpdate()
+{
+}
+
+void LLViewerTexture::addTextureStats(F32 virtual_size) const
+{
+ if (virtual_size > mMaxVirtualSize)
+ {
+ mMaxVirtualSize = virtual_size;
+ }
+}
+
+void LLViewerTexture::resetTextureStats(BOOL zero)
+{
+ if (zero)
+ {
+ mMaxVirtualSize = 0.0f;
+ }
+ else
+ {
+ mMaxVirtualSize -= mMaxVirtualSize * .10f; // decay by 5%/update
+ }
+}
+
+void LLViewerTexture::addFace(LLFace* facep)
+{
+ mFaceList.push_back(facep) ;
+}
+void LLViewerTexture::removeFace(LLFace* facep)
+{
+ mFaceList.remove(facep) ;
+}
+
+void LLViewerTexture::switchToTexture(LLViewerTexture* new_texture)
+{
+ if(this == new_texture)
+ {
+ return ;
+ }
+
+ new_texture->addTextureStats(getMaxVirtualSize()) ;
+
+ for(ll_face_list_t::iterator iter = mFaceList.begin(); iter != mFaceList.end(); )
+ {
+ LLFace* facep = *iter++ ;
+ facep->setTexture(new_texture) ;
+ facep->getViewerObject()->changeTEImage(this, new_texture) ;
+ gPipeline.markTextured(facep->getDrawable());
+ }
+}
+
+void LLViewerTexture::forceActive()
+{
+ mTextureState = ACTIVE ;
+}
+
+void LLViewerTexture::setActive()
+{
+ if(mTextureState != NO_DELETE)
+ {
+ mTextureState = ACTIVE ;
+ }
+}
+
+//set the texture to stay in memory
+void LLViewerTexture::setNoDelete()
+{
+ mTextureState = NO_DELETE ;
+}
+
+void LLViewerTexture::generateGLTexture()
+{
+ if(mGLTexturep.isNull())
+ {
+ mGLTexturep = new LLImageGL(mFullWidth, mFullHeight, mComponents, mUseMipMaps) ;
+ }
+}
+
+LLImageGL* LLViewerTexture::getGLTexture() const
+{
+ llassert_always(mGLTexturep.notNull()) ;
+
+ return mGLTexturep ;
+}
+
+BOOL LLViewerTexture::createGLTexture()
+{
+ if(mGLTexturep.isNull())
+ {
+ generateGLTexture() ;
+ }
+
+ return mGLTexturep->createGLTexture() ;
+}
+
+BOOL LLViewerTexture::createGLTexture(S32 discard_level, const LLImageRaw* imageraw, S32 usename)
+{
+ llassert_always(mGLTexturep.notNull()) ;
+
+ return mGLTexturep->createGLTexture(discard_level, imageraw, usename) ;
+}
+
+void LLViewerTexture::setExplicitFormat(LLGLint internal_format, LLGLenum primary_format, LLGLenum type_format, BOOL swap_bytes)
+{
+ llassert_always(mGLTexturep.notNull()) ;
+
+ mGLTexturep->setExplicitFormat(internal_format, primary_format, type_format, swap_bytes) ;
+}
+void LLViewerTexture::setAddressMode(LLTexUnit::eTextureAddressMode mode)
+{
+ llassert_always(mGLTexturep.notNull()) ;
+ mGLTexturep->setAddressMode(mode) ;
+}
+void LLViewerTexture::setFilteringOption(LLTexUnit::eTextureFilterOptions option)
+{
+ llassert_always(mGLTexturep.notNull()) ;
+ mGLTexturep->setFilteringOption(option) ;
+}
+
+//virtual
+S32 LLViewerTexture::getWidth(S32 discard_level) const
+{
+ llassert_always(mGLTexturep.notNull()) ;
+ return mGLTexturep->getWidth(discard_level) ;
+}
+
+//virtual
+S32 LLViewerTexture::getHeight(S32 discard_level) const
+{
+ llassert_always(mGLTexturep.notNull()) ;
+ return mGLTexturep->getHeight(discard_level) ;
+}
+
+S32 LLViewerTexture::getMaxDiscardLevel() const
+{
+ llassert_always(mGLTexturep.notNull()) ;
+ return mGLTexturep->getMaxDiscardLevel() ;
+}
+S32 LLViewerTexture::getDiscardLevel() const
+{
+ llassert_always(mGLTexturep.notNull()) ;
+ return mGLTexturep->getDiscardLevel() ;
+}
+S8 LLViewerTexture::getComponents() const
+{
+ llassert_always(mGLTexturep.notNull()) ;
+
+ return mGLTexturep->getComponents() ;
+}
+
+LLGLuint LLViewerTexture::getTexName() const
+{
+ llassert_always(mGLTexturep.notNull()) ;
+
+ return mGLTexturep->getTexName() ;
+}
+
+BOOL LLViewerTexture::hasValidGLTexture() const
+{
+ if(mGLTexturep.notNull())
+ {
+ return mGLTexturep->getHasGLTexture() ;
+ }
+ return FALSE ;
+}
+
+BOOL LLViewerTexture::hasGLTexture() const
+{
+ return mGLTexturep.notNull() ;
+}
+
+BOOL LLViewerTexture::getBoundRecently() const
+{
+ if(mGLTexturep.notNull())
+ {
+ return mGLTexturep->getBoundRecently() ;
+ }
+ return FALSE ;
+}
+
+LLTexUnit::eTextureType LLViewerTexture::getTarget(void) const
+{
+ llassert_always(mGLTexturep.notNull()) ;
+ return mGLTexturep->getTarget() ;
+}
+
+BOOL LLViewerTexture::setSubImage(const LLImageRaw* imageraw, S32 x_pos, S32 y_pos, S32 width, S32 height)
+{
+ llassert_always(mGLTexturep.notNull()) ;
+
+ return mGLTexturep->setSubImage(imageraw, x_pos, y_pos, width, height) ;
+}
+
+BOOL LLViewerTexture::setSubImage(const U8* datap, S32 data_width, S32 data_height, S32 x_pos, S32 y_pos, S32 width, S32 height)
+{
+ llassert_always(mGLTexturep.notNull()) ;
+
+ return mGLTexturep->setSubImage(datap, data_width, data_height, x_pos, y_pos, width, height) ;
+}
+
+void LLViewerTexture::setGLTextureCreated (bool initialized)
+{
+ llassert_always(mGLTexturep.notNull()) ;
+
+ mGLTexturep->setGLTextureCreated (initialized) ;
+}
+
+LLTexUnit::eTextureAddressMode LLViewerTexture::getAddressMode(void) const
+{
+ llassert_always(mGLTexturep.notNull()) ;
+
+ return mGLTexturep->getAddressMode() ;
+}
+
+S32 LLViewerTexture::getTextureMemory() const
+{
+ llassert_always(mGLTexturep.notNull()) ;
+
+ return mGLTexturep->mTextureMemory ;
+}
+
+LLGLenum LLViewerTexture::getPrimaryFormat() const
+{
+ llassert_always(mGLTexturep.notNull()) ;
+
+ return mGLTexturep->getPrimaryFormat() ;
+}
+
+BOOL LLViewerTexture::getIsAlphaMask() const
+{
+ llassert_always(mGLTexturep.notNull()) ;
+
+ return mGLTexturep->getIsAlphaMask() ;
+}
+
+BOOL LLViewerTexture::getMask(const LLVector2 &tc)
+{
+ llassert_always(mGLTexturep.notNull()) ;
+
+ return mGLTexturep->getMask(tc) ;
+}
+
+F32 LLViewerTexture::getTimePassedSinceLastBound()
+{
+ llassert_always(mGLTexturep.notNull()) ;
+
+ return mGLTexturep->getTimePassedSinceLastBound() ;
+}
+BOOL LLViewerTexture::getMissed() const
+{
+ llassert_always(mGLTexturep.notNull()) ;
+
+ return mGLTexturep->getMissed() ;
+}
+
+BOOL LLViewerTexture::isValidForSculpt(S32 discard_level, S32 image_width, S32 image_height, S32 ncomponents)
+{
+ llassert_always(mGLTexturep.notNull()) ;
+
+ return mGLTexturep->isValidForSculpt(discard_level, image_width, image_height, ncomponents) ;
+}
+
+BOOL LLViewerTexture::readBackRaw(S32 discard_level, LLImageRaw* imageraw, bool compressed_ok) const
+{
+ llassert_always(mGLTexturep.notNull()) ;
+
+ return mGLTexturep->readBackRaw(discard_level, imageraw, compressed_ok) ;
+}
+
+void LLViewerTexture::destroyGLTexture()
+{
+ if(mGLTexturep.notNull() && mGLTexturep->getHasGLTexture())
+ {
+ mGLTexturep->destroyGLTexture() ;
+ mTextureState = DELETED ;
+ }
+}
+
+//virtual
+void LLViewerTexture::updateBindStatsForTester()
+{
+ if(LLViewerTextureManager::sTesterp)
+ {
+ LLViewerTextureManager::sTesterp->updateTextureBindingStats(this) ;
+ }
+}
+//----------------------------------------------------------------------------------------------
+//end of LLViewerTexture
+//----------------------------------------------------------------------------------------------
+
+//----------------------------------------------------------------------------------------------
+//start of LLViewerFetchedTexture
+//----------------------------------------------------------------------------------------------
+
+//static
+F32 LLViewerFetchedTexture::maxDecodePriority()
+{
+ return 2000000.f;
+}
+
+LLViewerFetchedTexture::LLViewerFetchedTexture(const LLUUID& id, BOOL usemipmaps)
+ : LLViewerTexture(id, usemipmaps)
+{
+ init(TRUE) ;
+ generateGLTexture() ;
+}
+
+LLViewerFetchedTexture::LLViewerFetchedTexture(const LLImageRaw* raw, BOOL usemipmaps)
+ : LLViewerTexture(raw, usemipmaps)
+{
+ init(TRUE) ;
+}
+
+LLViewerFetchedTexture::LLViewerFetchedTexture(const std::string& full_path, const LLUUID& id, BOOL usemipmaps)
+ : LLViewerTexture(id, usemipmaps),
+ mLocalFileName(full_path)
+{
+ init(TRUE) ;
+ generateGLTexture() ;
+}
+
+void LLViewerFetchedTexture::init(bool firstinit)
+{
+ mOrigWidth = 0;
+ mOrigHeight = 0;
+ mNeedsAux = FALSE;
+ mRequestedDiscardLevel = -1;
+ mRequestedDownloadPriority = 0.f;
+ mFullyLoaded = FALSE;
+ mDesiredDiscardLevel = MAX_DISCARD_LEVEL + 1;
+ mMinDesiredDiscardLevel = MAX_DISCARD_LEVEL + 1;
+
+ mDecodingAux = FALSE;
+
+ mKnownDrawWidth = 0;
+ mKnownDrawHeight = 0;
+
+ if (firstinit)
+ {
+ mDecodePriority = 0.f;
+ mInImageList = 0;
+ }
+
+ // Only set mIsMissingAsset true when we know for certain that the database
+ // does not contain this image.
+ mIsMissingAsset = FALSE;
+
+ mNeedsCreateTexture = FALSE;
+
+ mIsRawImageValid = FALSE;
+ mRawDiscardLevel = INVALID_DISCARD_LEVEL;
+ mMinDiscardLevel = 0;
+
+ mHasFetcher = FALSE;
+ mIsFetching = FALSE;
+ mFetchState = 0;
+ mFetchPriority = 0;
+ mDownloadProgress = 0.f;
+ mFetchDeltaTime = 999999.f;
+ mDecodeFrame = 0;
+ mVisibleFrame = 0;
+ mForSculpt = FALSE ;
+ mIsFetched = FALSE ;
+}
+
+LLViewerFetchedTexture::~LLViewerFetchedTexture()
+{
+ if (mHasFetcher)
+ {
+ LLAppViewer::getTextureFetch()->deleteRequest(getID(), true);
+ }
+ cleanup();
+}
+
+//virtual
+S8 LLViewerFetchedTexture::getType() const
+{
+ return LLViewerTexture::FETCHED_TEXTURE ;
+}
+
+void LLViewerFetchedTexture::cleanup()
+{
+ for(callback_list_t::iterator iter = mLoadedCallbackList.begin();
+ iter != mLoadedCallbackList.end(); )
+ {
+ LLLoadedCallbackEntry *entryp = *iter++;
+ // We never finished loading the image. Indicate failure.
+ // Note: this allows mLoadedCallbackUserData to be cleaned up.
+ entryp->mCallback( FALSE, this, NULL, NULL, 0, TRUE, entryp->mUserData );
+ delete entryp;
+ }
+ mLoadedCallbackList.clear();
+ mNeedsAux = FALSE;
+
+ // Clean up image data
+ destroyRawImage();
+}
+
+void LLViewerFetchedTexture::setForSculpt()
+{
+ mForSculpt = TRUE ;
+}
+
+BOOL LLViewerFetchedTexture::isDeleted()
+{
+ return mTextureState == DELETED ;
+}
+
+BOOL LLViewerFetchedTexture::isInactive()
+{
+ return mTextureState == INACTIVE ;
+}
+
+BOOL LLViewerFetchedTexture::isDeletionCandidate()
+{
+ return mTextureState == DELETION_CANDIDATE ;
+}
+
+void LLViewerFetchedTexture::setDeletionCandidate()
+{
+ if(mGLTexturep.notNull() && mGLTexturep->getTexName() && (mTextureState == INACTIVE))
+ {
+ mTextureState = DELETION_CANDIDATE ;
+ }
+}
+
+//set the texture inactive
+void LLViewerFetchedTexture::setInactive()
+{
+ if(mTextureState == ACTIVE && mGLTexturep.notNull() && mGLTexturep->getTexName() && !mGLTexturep->getBoundRecently())
+ {
+ mTextureState = INACTIVE ;
+ }
+}
+
+// virtual
+void LLViewerFetchedTexture::dump()
+{
+ LLViewerTexture::dump();
+
+ llinfos << "LLViewerFetchedTexture"
+ << " mIsMissingAsset " << (S32)mIsMissingAsset
+ << " mFullWidth " << mFullWidth
+ << " mFullHeight " << mFullHeight
+ << " mOrigWidth" << mOrigWidth
+ << " mOrigHeight" << mOrigHeight
+ << llendl;
+}
+
+///////////////////////////////////////////////////////////////////////////////
+// ONLY called from LLViewerFetchedTextureList
+void LLViewerFetchedTexture::destroyTexture()
+{
+ if(LLImageGL::sGlobalTextureMemoryInBytes < sMaxDesiredTextureMemInBytes)//not ready to release unused memory.
+ {
+ return ;
+ }
+ if (mNeedsCreateTexture)//return if in the process of generating a new texture.
+ {
+ return ;
+ }
+
+ destroyGLTexture() ;
+ mFullyLoaded = FALSE ;
+}
+
+// ONLY called from LLViewerTextureList
+BOOL LLViewerFetchedTexture::createTexture(S32 usename/*= 0*/)
+{
+ if (!mNeedsCreateTexture)
+ {
+ destroyRawImage();
+ return FALSE;
+ }
+ mNeedsCreateTexture = FALSE;
+ if (mRawImage.isNull())
+ {
+ llerrs << "LLViewerTexture trying to create texture with no Raw Image" << llendl;
+ }
+// llinfos << llformat("IMAGE Creating (%d) [%d x %d] Bytes: %d ",
+// mRawDiscardLevel,
+// mRawImage->getWidth(), mRawImage->getHeight(),mRawImage->getDataSize())
+// << mID.getString() << llendl;
+ BOOL res = TRUE;
+ if (!gNoRender)
+ {
+ // store original size only for locally-sourced images
+ if (!mLocalFileName.empty())
+ {
+ mOrigWidth = mRawImage->getWidth();
+ mOrigHeight = mRawImage->getHeight();
+
+ // leave black border, do not scale image content
+ mRawImage->expandToPowerOfTwo(MAX_IMAGE_SIZE, FALSE);
+
+ mFullWidth = mRawImage->getWidth();
+ mFullHeight = mRawImage->getHeight();
+ }
+ else
+ {
+ mOrigWidth = mFullWidth;
+ mOrigHeight = mFullHeight;
+ }
+
+ bool size_okay = true;
+
+ U32 raw_width = mRawImage->getWidth() << mRawDiscardLevel;
+ U32 raw_height = mRawImage->getHeight() << mRawDiscardLevel;
+ if( raw_width > MAX_IMAGE_SIZE || raw_height > MAX_IMAGE_SIZE )
+ {
+ llinfos << "Width or height is greater than " << MAX_IMAGE_SIZE << ": (" << raw_width << "," << raw_height << ")" << llendl;
+ size_okay = false;
+ }
+
+ if (!LLImageGL::checkSize(mRawImage->getWidth(), mRawImage->getHeight()))
+ {
+ // A non power-of-two image was uploaded (through a non standard client)
+ llinfos << "Non power of two width or height: (" << mRawImage->getWidth() << "," << mRawImage->getHeight() << ")" << llendl;
+ size_okay = false;
+ }
+
+ if( !size_okay )
+ {
+ // An inappropriately-sized image was uploaded (through a non standard client)
+ // We treat these images as missing assets which causes them to
+ // be renderd as 'missing image' and to stop requesting data
+ setIsMissingAsset();
+ destroyRawImage();
+ return FALSE;
+ }
+
+ res = mGLTexturep->createGLTexture(mRawDiscardLevel, mRawImage, usename);
+ setActive() ;
+ }
+
+ //
+ // Iterate through the list of image loading callbacks to see
+ // what sort of data they need.
+ //
+ // *TODO: Fix image callback code
+ BOOL imageraw_callbacks = FALSE;
+ for(callback_list_t::iterator iter = mLoadedCallbackList.begin();
+ iter != mLoadedCallbackList.end(); )
+ {
+ LLLoadedCallbackEntry *entryp = *iter++;
+ if (entryp->mNeedsImageRaw)
+ {
+ imageraw_callbacks = TRUE;
+ break;
+ }
+ }
+
+ if (!imageraw_callbacks)
+ {
+ mNeedsAux = FALSE;
+ destroyRawImage();
+ }
+ return res;
+}
+
+// Call with 0,0 to turn this feature off.
+void LLViewerFetchedTexture::setKnownDrawSize(S32 width, S32 height)
+{
+ mKnownDrawWidth = width;
+ mKnownDrawHeight = height;
+ addTextureStats((F32)(width * height));
+}
+
+//virtual
+void LLViewerFetchedTexture::processTextureStats()
+{
+ if(mFullyLoaded)//already loaded
+ {
+ return ;
+ }
+
+ if(!mFullWidth || !mFullHeight)
+ {
+ mDesiredDiscardLevel = getMaxDiscardLevel() ;
+ }
+ else
+ {
+ mDesiredDiscardLevel = 0;
+ if (mFullWidth > MAX_IMAGE_SIZE_DEFAULT || mFullHeight > MAX_IMAGE_SIZE_DEFAULT)
+ {
+ mDesiredDiscardLevel = 1; // MAX_IMAGE_SIZE_DEFAULT = 1024 and max size ever is 2048
+ }
+
+ if(getDiscardLevel() >= 0 && (getDiscardLevel() <= mDesiredDiscardLevel))
+ {
+ mFullyLoaded = TRUE ;
+ }
+ }
+}
+
+//texture does not have any data, so we don't know the size of the image, treat it like 32 * 32.
+F32 LLViewerFetchedTexture::calcDecodePriorityForUnknownTexture(F32 pixel_priority)
+{
+ static const F64 log_2 = log(2.0);
+
+ F32 desired = (F32)(log(32.0/pixel_priority) / log_2);
+ S32 ddiscard = MAX_DISCARD_LEVEL - (S32)desired + 1;
+ ddiscard = llclamp(ddiscard, 1, 9);
+
+ return ddiscard*100000.f;
+}
+
+F32 LLViewerFetchedTexture::calcDecodePriority()
+{
+#ifndef LL_RELEASE_FOR_DOWNLOAD
+ if (mID == LLAppViewer::getTextureFetch()->mDebugID)
+ {
+ LLAppViewer::getTextureFetch()->mDebugCount++; // for setting breakpoints
+ }
+#endif
+
+ if(mFullyLoaded)//already loaded for static texture
+ {
+ return -4.0f ; //alreay fetched
+ }
+
+ if (mNeedsCreateTexture)
+ {
+ return mDecodePriority; // no change while waiting to create
+ }
+
+ F32 priority;
+ S32 cur_discard = getDiscardLevel();
+ bool have_all_data = (cur_discard >= 0 && (cur_discard <= mDesiredDiscardLevel));
+ F32 pixel_priority = fsqrtf(mMaxVirtualSize);
+ const S32 MIN_NOT_VISIBLE_FRAMES = 30; // NOTE: this function is not called every frame
+ mDecodeFrame++;
+ if (pixel_priority > 0.f)
+ {
+ mVisibleFrame = mDecodeFrame;
+ }
+
+ if (mIsMissingAsset)
+ {
+ priority = 0.0f;
+ }
+ else if (mDesiredDiscardLevel > getMaxDiscardLevel())
+ {
+ // Don't decode anything we don't need
+ priority = -1.0f;
+ }
+ else if (mBoostLevel == LLViewerTexture::BOOST_UI && !have_all_data)
+ {
+ priority = 1.f;
+ }
+ else if (pixel_priority <= 0.f && !have_all_data)
+ {
+ // Not on screen but we might want some data
+ if (mBoostLevel > BOOST_HIGH)
+ {
+ // Always want high boosted images
+ priority = 1.f;
+ }
+ else if (mVisibleFrame == 0 || (mDecodeFrame - mVisibleFrame > MIN_NOT_VISIBLE_FRAMES))
+ {
+ // Don't decode anything that isn't visible unless it's important
+ priority = -2.0f;
+ }
+ else
+ {
+ // Leave the priority as-is
+ return mDecodePriority;
+ }
+ }
+ else if (cur_discard < 0)
+ {
+ priority = calcDecodePriorityForUnknownTexture(pixel_priority) ;
+ }
+ else if ((mMinDiscardLevel > 0) && (cur_discard <= mMinDiscardLevel))
+ {
+ // larger mips are corrupted
+ priority = -3.0f;
+ }
+ else if (cur_discard <= mDesiredDiscardLevel)
+ {
+ priority = -4.0f;
+ }
+ else
+ {
+ // priority range = 100000-400000
+ S32 ddiscard = cur_discard - mDesiredDiscardLevel;
+ if (getDontDiscard())
+ {
+ ddiscard+=2;
+ }
+ else if (mGLTexturep.notNull() && !mGLTexturep->getBoundRecently() && mBoostLevel == 0)
+ {
+ ddiscard-=2;
+ }
+ ddiscard = llclamp(ddiscard, 0, 4);
+ priority = ddiscard*100000.f;
+ }
+ if (priority > 0.0f)
+ {
+ pixel_priority = llclamp(pixel_priority, 0.0f, priority-1.f); // priority range = 100000-900000
+ if ( mBoostLevel > BOOST_HIGH)
+ {
+ priority = 1000000.f + pixel_priority + 1000.f * mBoostLevel;
+ }
+ else
+ {
+ priority += 0.f + pixel_priority + 1000.f * mBoostLevel;
+ }
+ }
+ return priority;
+}
+//============================================================================
+
+void LLViewerFetchedTexture::setDecodePriority(F32 priority)
+{
+ llassert(!mInImageList);
+ mDecodePriority = priority;
+}
+
+bool LLViewerFetchedTexture::updateFetch()
+{
+ mFetchState = 0;
+ mFetchPriority = 0;
+ mFetchDeltaTime = 999999.f;
+ mRequestDeltaTime = 999999.f;
+
+#ifndef LL_RELEASE_FOR_DOWNLOAD
+ if (mID == LLAppViewer::getTextureFetch()->mDebugID)
+ {
+ LLAppViewer::getTextureFetch()->mDebugCount++; // for setting breakpoints
+ }
+#endif
+
+ if (mNeedsCreateTexture)
+ {
+ // We may be fetching still (e.g. waiting on write)
+ // but don't check until we've processed the raw data we have
+ return false;
+ }
+ if (mIsMissingAsset)
+ {
+ llassert_always(!mHasFetcher);
+ return false; // skip
+ }
+ if (!mLoadedCallbackList.empty() && mRawImage.notNull())
+ {
+ return false; // process any raw image data in callbacks before replacing
+ }
+
+ S32 current_discard = getDiscardLevel() ;
+ S32 desired_discard = getDesiredDiscardLevel();
+ F32 decode_priority = getDecodePriority();
+ decode_priority = llmax(decode_priority, 0.0f);
+
+ if (mIsFetching)
+ {
+ // Sets mRawDiscardLevel, mRawImage, mAuxRawImage
+ S32 fetch_discard = current_discard;
+ if (mRawImage.notNull()) sRawCount--;
+ if (mAuxRawImage.notNull()) sAuxCount--;
+ bool finished = LLAppViewer::getTextureFetch()->getRequestFinished(getID(), fetch_discard, mRawImage, mAuxRawImage);
+ if (mRawImage.notNull()) sRawCount++;
+ if (mAuxRawImage.notNull()) sAuxCount++;
+ if (finished)
+ {
+ mIsFetching = FALSE;
+ }
+ else
+ {
+ mFetchState = LLAppViewer::getTextureFetch()->getFetchState(mID, mDownloadProgress, mRequestedDownloadPriority,
+ mFetchPriority, mFetchDeltaTime, mRequestDeltaTime);
+ }
+
+ // We may have data ready regardless of whether or not we are finished (e.g. waiting on write)
+ if (mRawImage.notNull())
+ {
+ if(LLViewerTextureManager::sTesterp)
+ {
+ mIsFetched = TRUE ;
+ LLViewerTextureManager::sTesterp->updateTextureLoadingStats(this, mRawImage, LLAppViewer::getTextureFetch()->isFromLocalCache(mID)) ;
+ }
+ mRawDiscardLevel = fetch_discard;
+ if ((mRawImage->getDataSize() > 0 && mRawDiscardLevel >= 0) &&
+ (current_discard < 0 || mRawDiscardLevel < current_discard))
+ {
+ if (getComponents() != mRawImage->getComponents())
+ {
+ // We've changed the number of components, so we need to move any
+ // objects using this pool to a different pool.
+ mComponents = mRawImage->getComponents();
+ mGLTexturep->setComponents(mComponents) ;
+
+ gTextureList.dirtyImage(this);
+ }
+ mIsRawImageValid = TRUE;
+ gTextureList.mCreateTextureList.insert(this);
+ mNeedsCreateTexture = TRUE;
+ mFullWidth = mRawImage->getWidth() << mRawDiscardLevel;
+ mFullHeight = mRawImage->getHeight() << mRawDiscardLevel;
+ }
+ else
+ {
+ // Data is ready but we don't need it
+ // (received it already while fetcher was writing to disk)
+ destroyRawImage();
+ return false; // done
+ }
+ }
+
+ if (!mIsFetching)
+ {
+ if ((decode_priority > 0) && (mRawDiscardLevel < 0 || mRawDiscardLevel == INVALID_DISCARD_LEVEL))
+ {
+ // We finished but received no data
+ if (current_discard < 0)
+ {
+ setIsMissingAsset();
+ desired_discard = -1;
+ }
+ else
+ {
+ llwarns << mID << ": Setting min discard to " << current_discard << llendl;
+ mMinDiscardLevel = current_discard;
+ desired_discard = current_discard;
+ }
+ destroyRawImage();
+ }
+ else if (mRawImage.isNull())
+ {
+ // We have data, but our fetch failed to return raw data
+ // *TODO: FIgure out why this is happening and fix it
+ destroyRawImage();
+ }
+ }
+ else
+ {
+ LLAppViewer::getTextureFetch()->updateRequestPriority(mID, decode_priority);
+ }
+ }
+
+ bool make_request = true;
+
+ if (decode_priority <= 0)
+ {
+ make_request = false;
+ }
+ else if (mNeedsCreateTexture || mIsMissingAsset)
+ {
+ make_request = false;
+ }
+ else if (current_discard >= 0 && current_discard <= mMinDiscardLevel)
+ {
+ make_request = false;
+ }
+ else
+ {
+ if (mIsFetching)
+ {
+ if (mRequestedDiscardLevel <= desired_discard)
+ {
+ make_request = false;
+ }
+ }
+ else
+ {
+ if (current_discard >= 0 && current_discard <= desired_discard)
+ {
+ make_request = false;
+ }
+ }
+ }
+
+ if (make_request)
+ {
+ S32 w=0, h=0, c=0;
+ if (current_discard >= 0)
+ {
+ w = mGLTexturep->getWidth(0);
+ h = mGLTexturep->getHeight(0);
+ c = mComponents;
+ }
+ if (!mDontDiscard)
+ {
+ if (mBoostLevel == 0)
+ {
+ desired_discard = llmax(desired_discard, current_discard-1);
+ }
+ else
+ {
+ desired_discard = llmax(desired_discard, current_discard-2);
+ }
+ }
+
+ // bypass texturefetch directly by pulling from LLTextureCache
+ bool fetch_request_created = false;
+ if (mLocalFileName.empty())
+ {
+ fetch_request_created = LLAppViewer::getTextureFetch()->createRequest(getID(), getTargetHost(), decode_priority,
+ w, h, c, desired_discard,
+ needsAux());
+ }
+ else
+ {
+ fetch_request_created = LLAppViewer::getTextureFetch()->createRequest(mLocalFileName, getID(),getTargetHost(), decode_priority,
+ w, h, c, desired_discard,
+ needsAux());
+ }
+
+ if (fetch_request_created)
+ {
+ mHasFetcher = TRUE;
+ mIsFetching = TRUE;
+ mRequestedDiscardLevel = desired_discard;
+ mFetchState = LLAppViewer::getTextureFetch()->getFetchState(mID, mDownloadProgress, mRequestedDownloadPriority,
+ mFetchPriority, mFetchDeltaTime, mRequestDeltaTime);
+ }
+
+ // if createRequest() failed, we're finishing up a request for this UUID,
+ // wait for it to complete
+ }
+ else if (mHasFetcher && !mIsFetching)
+ {
+ // Only delete requests that haven't receeived any network data for a while
+ const F32 FETCH_IDLE_TIME = 5.f;
+ if (mLastPacketTimer.getElapsedTimeF32() > FETCH_IDLE_TIME)
+ {
+// llinfos << "Deleting request: " << getID() << " Discard: " << current_discard << " <= min:" << mMinDiscardLevel << " or priority == 0: " << decode_priority << llendl;
+ LLAppViewer::getTextureFetch()->deleteRequest(getID(), true);
+ mHasFetcher = FALSE;
+ }
+ }
+
+ llassert_always(mRawImage.notNull() || (!mNeedsCreateTexture && !mIsRawImageValid));
+
+ return mIsFetching ? true : false;
+}
+
+void LLViewerFetchedTexture::setIsMissingAsset()
+{
+ llwarns << mLocalFileName << " " << mID << ": Marking image as missing" << llendl;
+ if (mHasFetcher)
+ {
+ LLAppViewer::getTextureFetch()->deleteRequest(getID(), true);
+ mHasFetcher = FALSE;
+ mIsFetching = FALSE;
+ mFetchState = 0;
+ mFetchPriority = 0;
+ }
+ mIsMissingAsset = TRUE;
+}
+
+void LLViewerFetchedTexture::setLoadedCallback( loaded_callback_func loaded_callback,
+ S32 discard_level, BOOL keep_imageraw, BOOL needs_aux, void* userdata)
+{
+ //
+ // Don't do ANYTHING here, just add it to the global callback list
+ //
+ if (mLoadedCallbackList.empty())
+ {
+ // Put in list to call this->doLoadedCallbacks() periodically
+ gTextureList.mCallbackList.insert(this);
+ }
+ LLLoadedCallbackEntry* entryp = new LLLoadedCallbackEntry(loaded_callback, discard_level, keep_imageraw, userdata);
+ mLoadedCallbackList.push_back(entryp);
+ mNeedsAux |= needs_aux;
+ if (mNeedsAux && mAuxRawImage.isNull() && getDiscardLevel() >= 0)
+ {
+ // We need aux data, but we've already loaded the image, and it didn't have any
+ llwarns << "No aux data available for callback for image:" << getID() << llendl;
+ }
+}
+
+bool LLViewerFetchedTexture::doLoadedCallbacks()
+{
+ if (mNeedsCreateTexture)
+ {
+ return false;
+ }
+
+ bool res = false;
+
+ if (isMissingAsset())
+ {
+ for(callback_list_t::iterator iter = mLoadedCallbackList.begin();
+ iter != mLoadedCallbackList.end(); )
+ {
+ LLLoadedCallbackEntry *entryp = *iter++;
+ // We never finished loading the image. Indicate failure.
+ // Note: this allows mLoadedCallbackUserData to be cleaned up.
+ entryp->mCallback(FALSE, this, NULL, NULL, 0, TRUE, entryp->mUserData);
+ delete entryp;
+ }
+ mLoadedCallbackList.clear();
+
+ // Remove ourself from the global list of textures with callbacks
+ gTextureList.mCallbackList.erase(this);
+ }
+
+ S32 gl_discard = getDiscardLevel();
+
+ // If we don't have a legit GL image, set it to be lower than the worst discard level
+ if (gl_discard == -1)
+ {
+ gl_discard = MAX_DISCARD_LEVEL + 1;
+ }
+
+ //
+ // Determine the quality levels of textures that we can provide to callbacks
+ // and whether we need to do decompression/readback to get it
+ //
+ S32 current_raw_discard = MAX_DISCARD_LEVEL + 1; // We can always do a readback to get a raw discard
+ S32 best_raw_discard = gl_discard; // Current GL quality level
+ S32 current_aux_discard = MAX_DISCARD_LEVEL + 1;
+ S32 best_aux_discard = MAX_DISCARD_LEVEL + 1;
+
+ if (mIsRawImageValid)
+ {
+ // If we have an existing raw image, we have a baseline for the raw and auxiliary quality levels.
+ best_raw_discard = llmin(best_raw_discard, mRawDiscardLevel);
+ best_aux_discard = llmin(best_aux_discard, mRawDiscardLevel); // We always decode the aux when we decode the base raw
+ current_aux_discard = llmin(current_aux_discard, best_aux_discard);
+ }
+ else
+ {
+ // We have no data at all, we need to get it
+ // Do this by forcing the best aux discard to be 0.
+ best_aux_discard = 0;
+ }
+
+
+ //
+ // See if any of the callbacks would actually run using the data that we can provide,
+ // and also determine if we need to perform any readbacks or decodes.
+ //
+ bool run_gl_callbacks = false;
+ bool run_raw_callbacks = false;
+ bool need_readback = false;
+
+ for(callback_list_t::iterator iter = mLoadedCallbackList.begin();
+ iter != mLoadedCallbackList.end(); )
+ {
+ LLLoadedCallbackEntry *entryp = *iter++;
+ if (entryp->mNeedsImageRaw)
+ {
+ if (mNeedsAux)
+ {
+ //
+ // Need raw and auxiliary channels
+ //
+ if (entryp->mLastUsedDiscard > current_aux_discard)
+ {
+ // We have useful data, run the callbacks
+ run_raw_callbacks = true;
+ }
+ }
+ else
+ {
+ if (entryp->mLastUsedDiscard > current_raw_discard)
+ {
+ // We have useful data, just run the callbacks
+ run_raw_callbacks = true;
+ }
+ else if (entryp->mLastUsedDiscard > best_raw_discard)
+ {
+ // We can readback data, and then run the callbacks
+ need_readback = true;
+ run_raw_callbacks = true;
+ }
+ }
+ }
+ else
+ {
+ // Needs just GL
+ if (entryp->mLastUsedDiscard > gl_discard)
+ {
+ // We have enough data, run this callback requiring GL data
+ run_gl_callbacks = true;
+ }
+ }
+ }
+
+ //
+ // Do a readback if required, OR start off a texture decode
+ //
+ if (need_readback && (getMaxDiscardLevel() > gl_discard))
+ {
+ // Do a readback to get the GL data into the raw image
+ // We have GL data.
+
+ destroyRawImage();
+ readBackRawImage(gl_discard);
+ llassert_always(mRawImage.notNull());
+ llassert_always(!mNeedsAux || mAuxRawImage.notNull());
+ }
+
+ //
+ // Run raw/auxiliary data callbacks
+ //
+ if (run_raw_callbacks && mIsRawImageValid && (mRawDiscardLevel <= getMaxDiscardLevel()))
+ {
+ // Do callbacks which require raw image data.
+ //llinfos << "doLoadedCallbacks raw for " << getID() << llendl;
+
+ // Call each party interested in the raw data.
+ for(callback_list_t::iterator iter = mLoadedCallbackList.begin();
+ iter != mLoadedCallbackList.end(); )
+ {
+ callback_list_t::iterator curiter = iter++;
+ LLLoadedCallbackEntry *entryp = *curiter;
+ if (entryp->mNeedsImageRaw && (entryp->mLastUsedDiscard > mRawDiscardLevel))
+ {
+ // If we've loaded all the data there is to load or we've loaded enough
+ // to satisfy the interested party, then this is the last time that
+ // we're going to call them.
+
+ llassert_always(mRawImage.notNull());
+ if(mNeedsAux && mAuxRawImage.isNull())
+ {
+ llwarns << "Raw Image with no Aux Data for callback" << llendl;
+ }
+ BOOL final = mRawDiscardLevel <= entryp->mDesiredDiscard ? TRUE : FALSE;
+ //llinfos << "Running callback for " << getID() << llendl;
+ //llinfos << mRawImage->getWidth() << "x" << mRawImage->getHeight() << llendl;
+ if (final)
+ {
+ //llinfos << "Final!" << llendl;
+ }
+ entryp->mLastUsedDiscard = mRawDiscardLevel;
+ entryp->mCallback(TRUE, this, mRawImage, mAuxRawImage, mRawDiscardLevel, final, entryp->mUserData);
+ if (final)
+ {
+ iter = mLoadedCallbackList.erase(curiter);
+ delete entryp;
+ }
+ res = true;
+ }
+ }
+ }
+
+ //
+ // Run GL callbacks
+ //
+ if (run_gl_callbacks && (gl_discard <= getMaxDiscardLevel()))
+ {
+ //llinfos << "doLoadedCallbacks GL for " << getID() << llendl;
+
+ // Call the callbacks interested in GL data.
+ for(callback_list_t::iterator iter = mLoadedCallbackList.begin();
+ iter != mLoadedCallbackList.end(); )
+ {
+ callback_list_t::iterator curiter = iter++;
+ LLLoadedCallbackEntry *entryp = *curiter;
+ if (!entryp->mNeedsImageRaw && (entryp->mLastUsedDiscard > gl_discard))
+ {
+ BOOL final = gl_discard <= entryp->mDesiredDiscard ? TRUE : FALSE;
+ entryp->mLastUsedDiscard = gl_discard;
+ entryp->mCallback(TRUE, this, NULL, NULL, gl_discard, final, entryp->mUserData);
+ if (final)
+ {
+ iter = mLoadedCallbackList.erase(curiter);
+ delete entryp;
+ }
+ res = true;
+ }
+ }
+ }
+
+ //
+ // If we have no callbacks, take us off of the image callback list.
+ //
+ if (mLoadedCallbackList.empty())
+ {
+ gTextureList.mCallbackList.erase(this);
+ }
+
+ // Done with any raw image data at this point (will be re-created if we still have callbacks)
+ destroyRawImage();
+
+ return res;
+}
+
+//virtual
+void LLViewerFetchedTexture::forceImmediateUpdate()
+{
+ //only immediately update a deleted texture which is now being re-used.
+ if(!isDeleted())
+ {
+ return ;
+ }
+ //if already called forceImmediateUpdate()
+ if(mInImageList && mDecodePriority == LLViewerFetchedTexture::maxDecodePriority())
+ {
+ return ;
+ }
+
+ gTextureList.forceImmediateUpdate(this) ;
+ return ;
+}
+
+// Was in LLImageGL
+LLImageRaw* LLViewerFetchedTexture::readBackRawImage(S8 discard_level)
+{
+ llassert_always(mGLTexturep.notNull()) ;
+ llassert_always(discard_level >= 0);
+ llassert_always(mComponents > 0);
+ if (mRawImage.notNull())
+ {
+ llerrs << "called with existing mRawImage" << llendl;
+ mRawImage = NULL;
+ }
+ mRawImage = new LLImageRaw(mGLTexturep->getWidth(discard_level), mGLTexturep->getHeight(discard_level), mComponents);
+ sRawCount++;
+ mRawDiscardLevel = discard_level;
+ mGLTexturep->readBackRaw(mRawDiscardLevel, mRawImage, false);
+ mIsRawImageValid = TRUE;
+
+ return mRawImage;
+}
+
+void LLViewerFetchedTexture::destroyRawImage()
+{
+ if (mRawImage.notNull()) sRawCount--;
+ if (mAuxRawImage.notNull()) sAuxCount--;
+ mRawImage = NULL;
+ mAuxRawImage = NULL;
+ mIsRawImageValid = FALSE;
+ mRawDiscardLevel = INVALID_DISCARD_LEVEL;
+}
+//----------------------------------------------------------------------------------------------
+//end of LLViewerFetchedTexture
+//----------------------------------------------------------------------------------------------
+
+//----------------------------------------------------------------------------------------------
+//start of LLViewerLODTexture
+//----------------------------------------------------------------------------------------------
+LLViewerLODTexture::LLViewerLODTexture(const LLUUID& id, BOOL usemipmaps)
+ : LLViewerFetchedTexture(id, usemipmaps)
+{
+ init(TRUE) ;
+}
+
+LLViewerLODTexture::LLViewerLODTexture(const std::string& full_path, const LLUUID& id, BOOL usemipmaps)
+ : LLViewerFetchedTexture(full_path, id, usemipmaps)
+{
+ init(TRUE) ;
+}
+
+void LLViewerLODTexture::init(bool firstinit)
+{
+ mTexelsPerImage = 64.f*64.f;
+ mDiscardVirtualSize = 0.f;
+ mCalculatedDiscardLevel = -1.f;
+}
+
+//virtual
+S8 LLViewerLODTexture::getType() const
+{
+ return LLViewerTexture::LOD_TEXTURE ;
+}
+
+// This is gauranteed to get called periodically for every texture
+//virtual
+void LLViewerLODTexture::processTextureStats()
+{
+ // Generate the request priority and render priority
+ if (mDontDiscard || !mUseMipMaps)
+ {
+ mDesiredDiscardLevel = 0;
+ if (mFullWidth > MAX_IMAGE_SIZE_DEFAULT || mFullHeight > MAX_IMAGE_SIZE_DEFAULT)
+ mDesiredDiscardLevel = 1; // MAX_IMAGE_SIZE_DEFAULT = 1024 and max size ever is 2048
+ }
+ else if (mBoostLevel < LLViewerTexture::BOOST_HIGH && mMaxVirtualSize <= 10.f)
+ {
+ // If the image has not been significantly visible in a while, we don't want it
+ mDesiredDiscardLevel = llmin(mMinDesiredDiscardLevel, (S8)(MAX_DISCARD_LEVEL + 1));
+ }
+ else if (!mFullWidth || !mFullHeight)
+ {
+ mDesiredDiscardLevel = getMaxDiscardLevel() ;
+ }
+ else
+ {
+ //static const F64 log_2 = log(2.0);
+ static const F64 log_4 = log(4.0);
+
+ S32 fullwidth = llmin(mFullWidth,(S32)MAX_IMAGE_SIZE_DEFAULT);
+ S32 fullheight = llmin(mFullHeight,(S32)MAX_IMAGE_SIZE_DEFAULT);
+ mTexelsPerImage = (F32)fullwidth * fullheight;
+
+ F32 discard_level = 0.f;
+
+ // If we know the output width and height, we can force the discard
+ // level to the correct value, and thus not decode more texture
+ // data than we need to.
+ /*if (mBoostLevel == LLViewerTexture::BOOST_UI ||
+ mBoostLevel == LLViewerTexture::BOOST_PREVIEW ||
+ mBoostLevel == LLViewerTexture::BOOST_AVATAR_SELF) // JAMESDEBUG what about AVATAR_BAKED_SELF?
+ {
+ discard_level = 0; // full res
+ }
+ else*/ if (mKnownDrawWidth && mKnownDrawHeight)
+ {
+ S32 draw_texels = mKnownDrawWidth * mKnownDrawHeight;
+
+ // Use log_4 because we're in square-pixel space, so an image
+ // with twice the width and twice the height will have mTexelsPerImage
+ // 4 * draw_size
+ discard_level = (F32)(log(mTexelsPerImage/draw_texels) / log_4);
+ }
+ else
+ {
+ if ((mCalculatedDiscardLevel >= 0.f) &&
+ (llabs(mMaxVirtualSize - mDiscardVirtualSize) < mMaxVirtualSize*.20f))
+ {
+ // < 20% change in virtual size = no change in desired discard
+ discard_level = mCalculatedDiscardLevel;
+ }
+ else
+ {
+ // Calculate the required scale factor of the image using pixels per texel
+ discard_level = (F32)(log(mTexelsPerImage/mMaxVirtualSize) / log_4);
+ mDiscardVirtualSize = mMaxVirtualSize;
+ mCalculatedDiscardLevel = discard_level;
+ }
+ }
+ if (mBoostLevel < LLViewerTexture::BOOST_HIGH)
+ {
+ static const F32 discard_bias = -.5f; // Must be < 1 or highest discard will never load!
+ discard_level += discard_bias;
+ discard_level += sDesiredDiscardBias;
+ discard_level *= sDesiredDiscardScale; // scale
+ }
+ discard_level = floorf(discard_level);
+// discard_level -= (gTextureList.mVideoMemorySetting>>1); // more video ram = higher detail
+
+ F32 min_discard = 0.f;
+ if (mFullWidth > MAX_IMAGE_SIZE_DEFAULT || mFullHeight > MAX_IMAGE_SIZE_DEFAULT)
+ min_discard = 1.f; // MAX_IMAGE_SIZE_DEFAULT = 1024 and max size ever is 2048
+
+ discard_level = llclamp(discard_level, min_discard, (F32)MAX_DISCARD_LEVEL);
+
+ // Can't go higher than the max discard level
+ mDesiredDiscardLevel = llmin(getMaxDiscardLevel() + 1, (S32)discard_level);
+ // Clamp to min desired discard
+ mDesiredDiscardLevel = llmin(mMinDesiredDiscardLevel, mDesiredDiscardLevel);
+
+ //
+ // At this point we've calculated the quality level that we want,
+ // if possible. Now we check to see if we have it, and take the
+ // proper action if we don't.
+ //
+
+ BOOL increase_discard = FALSE;
+ S32 current_discard = getDiscardLevel();
+ if ((sDesiredDiscardBias > 0.0f) &&
+ (current_discard >= 0 && mDesiredDiscardLevel >= current_discard))
+ {
+ if ( BYTES_TO_MEGA_BYTES(sBoundTextureMemoryInBytes) > sMaxBoundTextureMemInMegaBytes * texmem_middle_bound_scale)
+ {
+ // Limit the amount of GL memory bound each frame
+ if (mDesiredDiscardLevel > current_discard)
+ {
+ increase_discard = TRUE;
+ }
+ }
+ if ( BYTES_TO_MEGA_BYTES(sTotalTextureMemoryInBytes) > sMaxTotalTextureMemInMegaBytes*texmem_middle_bound_scale)
+ {
+ // Only allow GL to have 2x the video card memory
+ if (!mGLTexturep->getBoundRecently())
+ {
+ increase_discard = TRUE;
+ }
+ }
+ if (increase_discard)
+ {
+ // llinfos << "DISCARDED: " << mID << " Discard: " << current_discard << llendl;
+ sBoundTextureMemoryInBytes -= mGLTexturep->mTextureMemory;
+ sTotalTextureMemoryInBytes -= mGLTexturep->mTextureMemory;
+ // Increase the discard level (reduce the texture res)
+ S32 new_discard = current_discard+1;
+ mGLTexturep->setDiscardLevel(new_discard);
+ sBoundTextureMemoryInBytes += mGLTexturep->mTextureMemory;
+ sTotalTextureMemoryInBytes += mGLTexturep->mTextureMemory;
+ if(LLViewerTextureManager::sTesterp)
+ {
+ LLViewerTextureManager::sTesterp->setStablizingTime() ;
+ }
+ }
+ }
+ }
+}
+
+//----------------------------------------------------------------------------------------------
+//end of LLViewerLODTexture
+//----------------------------------------------------------------------------------------------
+
+//----------------------------------------------------------------------------------------------
+//start of LLViewerMediaTexture
+//----------------------------------------------------------------------------------------------
+//static
+void LLViewerMediaTexture::updateClass()
+{
+ static const F32 MAX_INACTIVE_TIME = 30.f ;
+
+ for(media_map_t::iterator iter = sMediaMap.begin() ; iter != sMediaMap.end(); )
+ {
+ LLViewerMediaTexture* mediap = iter->second;
+ ++iter ;
+
+ if(mediap->getNumRefs() == 1 && mediap->getLastReferencedTimer()->getElapsedTimeF32() > MAX_INACTIVE_TIME) //one by sMediaMap
+ {
+ sMediaMap.erase(mediap->getID()) ;
+ }
+ }
+}
+
+LLViewerMediaTexture::LLViewerMediaTexture(const LLUUID& id, BOOL usemipmaps, LLImageGL* gl_image)
+ : LLViewerTexture(id, usemipmaps)
+{
+ sMediaMap.insert(std::make_pair(id, this));
+
+ mGLTexturep = gl_image ;
+ if(mGLTexturep.isNull())
+ {
+ generateGLTexture() ;
+ }
+ mIsPlaying = FALSE ;
+}
+
+void LLViewerMediaTexture::reinit(BOOL usemipmaps /* = TRUE */)
+{
+ mGLTexturep = NULL ;
+ init(false);
+ mUseMipMaps = usemipmaps ;
+ mIsPlaying = FALSE ;
+ getLastReferencedTimer()->reset() ;
+
+ generateGLTexture() ;
+}
+
+void LLViewerMediaTexture::setUseMipMaps(BOOL mipmap)
+{
+ mUseMipMaps = mipmap;
+
+ if(mGLTexturep.notNull())
+ {
+ mGLTexturep->setUseMipMaps(mipmap) ;
+ }
+}
+
+//virtual
+S8 LLViewerMediaTexture::getType() const
+{
+ return LLViewerTexture::MEDIA_TEXTURE ;
+}
+
+void LLViewerMediaTexture::setOldTexture(LLViewerTexture* tex)
+{
+ mOldTexturep = tex ;
+}
+
+LLViewerTexture* LLViewerMediaTexture::getOldTexture() const
+{
+ return mOldTexturep ;
+}
+//----------------------------------------------------------------------------------------------
+//end of LLViewerMediaTexture
+//----------------------------------------------------------------------------------------------
+
+//----------------------------------------------------------------------------------------------
+//start of LLTexturePipelineTester
+//----------------------------------------------------------------------------------------------
+LLTexturePipelineTester::LLTexturePipelineTester() :
+ LLMetricPerformanceTester("TextureTester", FALSE)
+{
+ addMetricString("TotalBytesLoaded") ;
+ addMetricString("TotalBytesLoadedFromCache") ;
+ addMetricString("TotalBytesLoadedForLargeImage") ;
+ addMetricString("TotalBytesLoadedForSculpties") ;
+ addMetricString("StartFetchingTime") ;
+ addMetricString("TotalGrayTime") ;
+ addMetricString("TotalStablizingTime") ;
+ addMetricString("StartTimeLoadingSculpties") ;
+ addMetricString("EndTimeLoadingSculpties") ;
+
+ addMetricString("Time") ;
+ addMetricString("TotalBytesBound") ;
+ addMetricString("TotalBytesBoundForLargeImage") ;
+ addMetricString("PercentageBytesBound") ;
+
+ mTotalBytesLoaded = 0 ;
+ mTotalBytesLoadedFromCache = 0 ;
+ mTotalBytesLoadedForLargeImage = 0 ;
+ mTotalBytesLoadedForSculpties = 0 ;
+
+ reset() ;
+}
+
+LLTexturePipelineTester::~LLTexturePipelineTester()
+{
+ LLViewerTextureManager::sTesterp = NULL ;
+}
+
+void LLTexturePipelineTester::update()
+{
+ mLastTotalBytesUsed = mTotalBytesUsed ;
+ mLastTotalBytesUsedForLargeImage = mTotalBytesUsedForLargeImage ;
+ mTotalBytesUsed = 0 ;
+ mTotalBytesUsedForLargeImage = 0 ;
+
+ if(LLAppViewer::getTextureFetch()->getNumRequests() > 0) //fetching list is not empty
+ {
+ if(mPause)
+ {
+ //start a new fetching session
+ reset() ;
+ mStartFetchingTime = LLImageGL::sLastFrameTime ;
+ mPause = FALSE ;
+ }
+
+ //update total gray time
+ if(mUsingDefaultTexture)
+ {
+ mUsingDefaultTexture = FALSE ;
+ mTotalGrayTime = LLImageGL::sLastFrameTime - mStartFetchingTime ;
+ }
+
+ //update the stablizing timer.
+ updateStablizingTime() ;
+
+ outputTestResults() ;
+ }
+ else if(!mPause)
+ {
+ //stop the current fetching session
+ mPause = TRUE ;
+ outputTestResults() ;
+ reset() ;
+ }
+}
+
+void LLTexturePipelineTester::reset()
+{
+ mPause = TRUE ;
+
+ mUsingDefaultTexture = FALSE ;
+ mStartStablizingTime = 0.0f ;
+ mEndStablizingTime = 0.0f ;
+
+ mTotalBytesUsed = 0 ;
+ mTotalBytesUsedForLargeImage = 0 ;
+ mLastTotalBytesUsed = 0 ;
+ mLastTotalBytesUsedForLargeImage = 0 ;
+
+ mStartFetchingTime = 0.0f ;
+
+ mTotalGrayTime = 0.0f ;
+ mTotalStablizingTime = 0.0f ;
+
+ mStartTimeLoadingSculpties = 1.0f ;
+ mEndTimeLoadingSculpties = 0.0f ;
+}
+
+//virtual
+void LLTexturePipelineTester::outputTestRecord(LLSD *sd)
+{
+ (*sd)[mCurLabel]["TotalBytesLoaded"] = (LLSD::Integer)mTotalBytesLoaded ;
+ (*sd)[mCurLabel]["TotalBytesLoadedFromCache"] = (LLSD::Integer)mTotalBytesLoadedFromCache ;
+ (*sd)[mCurLabel]["TotalBytesLoadedForLargeImage"] = (LLSD::Integer)mTotalBytesLoadedForLargeImage ;
+ (*sd)[mCurLabel]["TotalBytesLoadedForSculpties"] = (LLSD::Integer)mTotalBytesLoadedForSculpties ;
+
+ (*sd)[mCurLabel]["StartFetchingTime"] = (LLSD::Real)mStartFetchingTime ;
+ (*sd)[mCurLabel]["TotalGrayTime"] = (LLSD::Real)mTotalGrayTime ;
+ (*sd)[mCurLabel]["TotalStablizingTime"] = (LLSD::Real)mTotalStablizingTime ;
+
+ (*sd)[mCurLabel]["StartTimeLoadingSculpties"] = (LLSD::Real)mStartTimeLoadingSculpties ;
+ (*sd)[mCurLabel]["EndTimeLoadingSculpties"] = (LLSD::Real)mEndTimeLoadingSculpties ;
+
+ (*sd)[mCurLabel]["Time"] = LLImageGL::sLastFrameTime ;
+ (*sd)[mCurLabel]["TotalBytesBound"] = (LLSD::Integer)mLastTotalBytesUsed ;
+ (*sd)[mCurLabel]["TotalBytesBoundForLargeImage"] = (LLSD::Integer)mLastTotalBytesUsedForLargeImage ;
+ (*sd)[mCurLabel]["PercentageBytesBound"] = (LLSD::Real)(100.f * mLastTotalBytesUsed / mTotalBytesLoaded) ;
+}
+
+void LLTexturePipelineTester::updateTextureBindingStats(const LLViewerTexture* imagep)
+{
+ U32 mem_size = (U32)imagep->getTextureMemory() ;
+ mTotalBytesUsed += mem_size ;
+
+ if(MIN_LARGE_IMAGE_AREA <= (U32)(mem_size / (U32)imagep->getComponents()))
+ {
+ mTotalBytesUsedForLargeImage += mem_size ;
+ }
+}
+
+void LLTexturePipelineTester::updateTextureLoadingStats(const LLViewerFetchedTexture* imagep, const LLImageRaw* raw_imagep, BOOL from_cache)
+{
+ U32 data_size = (U32)raw_imagep->getDataSize() ;
+ mTotalBytesLoaded += data_size ;
+
+ if(from_cache)
+ {
+ mTotalBytesLoadedFromCache += data_size ;
+ }
+
+ if(MIN_LARGE_IMAGE_AREA <= (U32)(data_size / (U32)raw_imagep->getComponents()))
+ {
+ mTotalBytesLoadedForLargeImage += data_size ;
+ }
+
+ if(imagep->isForSculpt())
+ {
+ mTotalBytesLoadedForSculpties += data_size ;
+
+ if(mStartTimeLoadingSculpties > mEndTimeLoadingSculpties)
+ {
+ mStartTimeLoadingSculpties = LLImageGL::sLastFrameTime ;
+ }
+ mEndTimeLoadingSculpties = LLImageGL::sLastFrameTime ;
+ }
+}
+
+void LLTexturePipelineTester::updateGrayTextureBinding()
+{
+ mUsingDefaultTexture = TRUE ;
+}
+
+void LLTexturePipelineTester::setStablizingTime()
+{
+ if(mStartStablizingTime <= mStartFetchingTime)
+ {
+ mStartStablizingTime = LLImageGL::sLastFrameTime ;
+ }
+ mEndStablizingTime = LLImageGL::sLastFrameTime ;
+}
+
+void LLTexturePipelineTester::updateStablizingTime()
+{
+ if(mStartStablizingTime > mStartFetchingTime)
+ {
+ F32 t = mEndStablizingTime - mStartStablizingTime ;
+
+ if(t > 0.0001f && (t - mTotalStablizingTime) < 0.0001f)
+ {
+ //already stablized
+ mTotalStablizingTime = LLImageGL::sLastFrameTime - mStartStablizingTime ;
+
+ //cancel the timer
+ mStartStablizingTime = 0.f ;
+ mEndStablizingTime = 0.f ;
+ }
+ else
+ {
+ mTotalStablizingTime = t ;
+ }
+ }
+ mTotalStablizingTime = 0.f ;
+}
+
+//virtual
+void LLTexturePipelineTester::compareTestSessions(std::ofstream* os)
+{
+ LLTexturePipelineTester::LLTextureTestSession* base_sessionp = dynamic_cast<LLTexturePipelineTester::LLTextureTestSession*>(mBaseSessionp) ;
+ LLTexturePipelineTester::LLTextureTestSession* current_sessionp = dynamic_cast<LLTexturePipelineTester::LLTextureTestSession*>(mCurrentSessionp) ;
+ if(!base_sessionp || !current_sessionp)
+ {
+ llerrs << "type of test session does not match!" << llendl ;
+ }
+
+ //compare and output the comparison
+ *os << llformat("%s\n", mName.c_str()) ;
+ *os << llformat("AggregateResults\n") ;
+
+ compareTestResults(os, "TotalFetchingTime", base_sessionp->mTotalFetchingTime, current_sessionp->mTotalFetchingTime) ;
+ compareTestResults(os, "TotalGrayTime", base_sessionp->mTotalGrayTime, current_sessionp->mTotalGrayTime) ;
+ compareTestResults(os, "TotalStablizingTime", base_sessionp->mTotalStablizingTime, current_sessionp->mTotalStablizingTime);
+ compareTestResults(os, "StartTimeLoadingSculpties", base_sessionp->mStartTimeLoadingSculpties, current_sessionp->mStartTimeLoadingSculpties) ;
+ compareTestResults(os, "TotalTimeLoadingSculpties", base_sessionp->mTotalTimeLoadingSculpties, current_sessionp->mTotalTimeLoadingSculpties) ;
+
+ compareTestResults(os, "TotalBytesLoaded", base_sessionp->mTotalBytesLoaded, current_sessionp->mTotalBytesLoaded) ;
+ compareTestResults(os, "TotalBytesLoadedFromCache", base_sessionp->mTotalBytesLoadedFromCache, current_sessionp->mTotalBytesLoadedFromCache) ;
+ compareTestResults(os, "TotalBytesLoadedForLargeImage", base_sessionp->mTotalBytesLoadedForLargeImage, current_sessionp->mTotalBytesLoadedForLargeImage) ;
+ compareTestResults(os, "TotalBytesLoadedForSculpties", base_sessionp->mTotalBytesLoadedForSculpties, current_sessionp->mTotalBytesLoadedForSculpties) ;
+
+ *os << llformat("InstantResults\n") ;
+ S32 size = llmin(base_sessionp->mInstantPerformanceListCounter, current_sessionp->mInstantPerformanceListCounter) ;
+ for(S32 i = 0 ; i < size ; i++)
+ {
+ *os << llformat("Time(B-T)-%.4f-%.4f\n", base_sessionp->mInstantPerformanceList[i].mTime, current_sessionp->mInstantPerformanceList[i].mTime) ;
+
+ compareTestResults(os, "AverageBytesUsedPerSecond", base_sessionp->mInstantPerformanceList[i].mAverageBytesUsedPerSecond,
+ current_sessionp->mInstantPerformanceList[i].mAverageBytesUsedPerSecond) ;
+
+ compareTestResults(os, "AverageBytesUsedForLargeImagePerSecond", base_sessionp->mInstantPerformanceList[i].mAverageBytesUsedForLargeImagePerSecond,
+ current_sessionp->mInstantPerformanceList[i].mAverageBytesUsedForLargeImagePerSecond) ;
+
+ compareTestResults(os, "AveragePercentageBytesUsedPerSecond", base_sessionp->mInstantPerformanceList[i].mAveragePercentageBytesUsedPerSecond,
+ current_sessionp->mInstantPerformanceList[i].mAveragePercentageBytesUsedPerSecond) ;
+ }
+
+ if(size < base_sessionp->mInstantPerformanceListCounter)
+ {
+ for(S32 i = size ; i < base_sessionp->mInstantPerformanceListCounter ; i++)
+ {
+ *os << llformat("Time(B-T)-%.4f- \n", base_sessionp->mInstantPerformanceList[i].mTime) ;
+
+ *os << llformat(", AverageBytesUsedPerSecond, %d, N/A \n", base_sessionp->mInstantPerformanceList[i].mAverageBytesUsedPerSecond) ;
+ *os << llformat(", AverageBytesUsedForLargeImagePerSecond, %d, N/A \n", base_sessionp->mInstantPerformanceList[i].mAverageBytesUsedForLargeImagePerSecond) ;
+ *os << llformat(", AveragePercentageBytesUsedPerSecond, %.4f, N/A \n", base_sessionp->mInstantPerformanceList[i].mAveragePercentageBytesUsedPerSecond) ;
+ }
+ }
+ else if(size < current_sessionp->mInstantPerformanceListCounter)
+ {
+ for(S32 i = size ; i < current_sessionp->mInstantPerformanceListCounter ; i++)
+ {
+ *os << llformat("Time(B-T)- -%.4f\n", current_sessionp->mInstantPerformanceList[i].mTime) ;
+
+ *os << llformat(", AverageBytesUsedPerSecond, N/A, %d\n", current_sessionp->mInstantPerformanceList[i].mAverageBytesUsedPerSecond) ;
+ *os << llformat(", AverageBytesUsedForLargeImagePerSecond, N/A, %d\n", current_sessionp->mInstantPerformanceList[i].mAverageBytesUsedForLargeImagePerSecond) ;
+ *os << llformat(", AveragePercentageBytesUsedPerSecond, N/A, %.4f\n", current_sessionp->mInstantPerformanceList[i].mAveragePercentageBytesUsedPerSecond) ;
+ }
+ }
+}
+
+//virtual
+LLMetricPerformanceTester::LLTestSession* LLTexturePipelineTester::loadTestSession(LLSD* log)
+{
+ LLTexturePipelineTester::LLTextureTestSession* sessionp = new LLTexturePipelineTester::LLTextureTestSession() ;
+ if(!sessionp)
+ {
+ return NULL ;
+ }
+
+ F32 total_fetching_time = 0.f ;
+ F32 total_gray_time = 0.f ;
+ F32 total_stablizing_time = 0.f ;
+ F32 total_loading_sculpties_time = 0.f ;
+
+ F32 start_fetching_time = -1.f ;
+ F32 start_fetching_sculpties_time = 0.f ;
+
+ F32 last_time = 0.0f ;
+ S32 frame_count = 0 ;
+
+ sessionp->mInstantPerformanceListCounter = 0 ;
+ sessionp->mInstantPerformanceList.resize(128) ;
+ sessionp->mInstantPerformanceList[sessionp->mInstantPerformanceListCounter].mAverageBytesUsedPerSecond = 0 ;
+ sessionp->mInstantPerformanceList[sessionp->mInstantPerformanceListCounter].mAverageBytesUsedForLargeImagePerSecond = 0 ;
+ sessionp->mInstantPerformanceList[sessionp->mInstantPerformanceListCounter].mAveragePercentageBytesUsedPerSecond = 0.f ;
+ sessionp->mInstantPerformanceList[sessionp->mInstantPerformanceListCounter].mTime = 0.f ;
+
+ //load a session
+ BOOL in_log = (*log).has(mCurLabel) ;
+ while(in_log)
+ {
+ LLSD::String label = mCurLabel ;
+ incLabel() ;
+ in_log = (*log).has(mCurLabel) ;
+
+ if(sessionp->mInstantPerformanceListCounter >= (S32)sessionp->mInstantPerformanceList.size())
+ {
+ sessionp->mInstantPerformanceList.resize(sessionp->mInstantPerformanceListCounter + 128) ;
+ }
+
+ //time
+ F32 start_time = (*log)[label]["StartFetchingTime"].asReal() ;
+ F32 cur_time = (*log)[label]["Time"].asReal() ;
+ if(start_time - start_fetching_time > 0.0001f) //fetching has paused for a while
+ {
+ sessionp->mTotalFetchingTime += total_fetching_time ;
+ sessionp->mTotalGrayTime += total_gray_time ;
+ sessionp->mTotalStablizingTime += total_stablizing_time ;
+
+ sessionp->mStartTimeLoadingSculpties = start_fetching_sculpties_time ;
+ sessionp->mTotalTimeLoadingSculpties += total_loading_sculpties_time ;
+
+ start_fetching_time = start_time ;
+ total_fetching_time = 0.0f ;
+ total_gray_time = 0.f ;
+ total_stablizing_time = 0.f ;
+ total_loading_sculpties_time = 0.f ;
+ }
+ else
+ {
+ total_fetching_time = cur_time - start_time ;
+ total_gray_time = (*log)[label]["TotalGrayTime"].asReal() ;
+ total_stablizing_time = (*log)[label]["TotalStablizingTime"].asReal() ;
+
+ total_loading_sculpties_time = (*log)[label]["EndTimeLoadingSculpties"].asReal() - (*log)[label]["StartTimeLoadingSculpties"].asReal() ;
+ if(start_fetching_sculpties_time < 0.f && total_loading_sculpties_time > 0.f)
+ {
+ start_fetching_sculpties_time = (*log)[label]["StartTimeLoadingSculpties"].asReal() ;
+ }
+ }
+
+ //total loaded bytes
+ sessionp->mTotalBytesLoaded = (*log)[label]["TotalBytesLoaded"].asInteger() ;
+ sessionp->mTotalBytesLoadedFromCache = (*log)[label]["TotalBytesLoadedFromCache"].asInteger() ;
+ sessionp->mTotalBytesLoadedForLargeImage = (*log)[label]["TotalBytesLoadedForLargeImage"].asInteger() ;
+ sessionp->mTotalBytesLoadedForSculpties = (*log)[label]["TotalBytesLoadedForSculpties"].asInteger() ;
+
+ //instant metrics
+ sessionp->mInstantPerformanceList[sessionp->mInstantPerformanceListCounter].mAverageBytesUsedPerSecond +=
+ (*log)[label]["TotalBytesBound"].asInteger() ;
+ sessionp->mInstantPerformanceList[sessionp->mInstantPerformanceListCounter].mAverageBytesUsedForLargeImagePerSecond +=
+ (*log)[label]["TotalBytesBoundForLargeImage"].asInteger() ;
+ sessionp->mInstantPerformanceList[sessionp->mInstantPerformanceListCounter].mAveragePercentageBytesUsedPerSecond +=
+ (*log)[label]["PercentageBytesBound"].asReal() ;
+ frame_count++ ;
+ if(cur_time - last_time >= 1.0f)
+ {
+ sessionp->mInstantPerformanceList[sessionp->mInstantPerformanceListCounter].mAverageBytesUsedPerSecond /= frame_count ;
+ sessionp->mInstantPerformanceList[sessionp->mInstantPerformanceListCounter].mAverageBytesUsedForLargeImagePerSecond /= frame_count ;
+ sessionp->mInstantPerformanceList[sessionp->mInstantPerformanceListCounter].mAveragePercentageBytesUsedPerSecond /= frame_count ;
+ sessionp->mInstantPerformanceList[sessionp->mInstantPerformanceListCounter].mTime = last_time ;
+
+ frame_count = 0 ;
+ last_time = cur_time ;
+ sessionp->mInstantPerformanceListCounter++ ;
+ sessionp->mInstantPerformanceList[sessionp->mInstantPerformanceListCounter].mAverageBytesUsedPerSecond = 0 ;
+ sessionp->mInstantPerformanceList[sessionp->mInstantPerformanceListCounter].mAverageBytesUsedForLargeImagePerSecond = 0 ;
+ sessionp->mInstantPerformanceList[sessionp->mInstantPerformanceListCounter].mAveragePercentageBytesUsedPerSecond = 0.f ;
+ sessionp->mInstantPerformanceList[sessionp->mInstantPerformanceListCounter].mTime = 0.f ;
+ }
+ }
+
+ sessionp->mTotalFetchingTime += total_fetching_time ;
+ sessionp->mTotalGrayTime += total_gray_time ;
+ sessionp->mTotalStablizingTime += total_stablizing_time ;
+
+ if(sessionp->mStartTimeLoadingSculpties < 0.f)
+ {
+ sessionp->mStartTimeLoadingSculpties = start_fetching_sculpties_time ;
+ }
+ sessionp->mTotalTimeLoadingSculpties += total_loading_sculpties_time ;
+
+ return sessionp;
+}
+
+LLTexturePipelineTester::LLTextureTestSession::LLTextureTestSession()
+{
+ reset() ;
+}
+LLTexturePipelineTester::LLTextureTestSession::~LLTextureTestSession()
+{
+}
+void LLTexturePipelineTester::LLTextureTestSession::reset()
+{
+ mTotalFetchingTime = 0.0f ;
+
+ mTotalGrayTime = 0.0f ;
+ mTotalStablizingTime = 0.0f ;
+
+ mStartTimeLoadingSculpties = 0.0f ;
+ mTotalTimeLoadingSculpties = 0.0f ;
+
+ mTotalBytesLoaded = 0 ;
+ mTotalBytesLoadedFromCache = 0 ;
+ mTotalBytesLoadedForLargeImage = 0 ;
+ mTotalBytesLoadedForSculpties = 0 ;
+
+ mInstantPerformanceListCounter = 0 ;
+}
+//----------------------------------------------------------------------------------------------
+//end of LLTexturePipelineTester
+//----------------------------------------------------------------------------------------------
+
diff --git a/indra/newview/llviewertexture.h b/indra/newview/llviewertexture.h
new file mode 100644
index 0000000000..142c212435
--- /dev/null
+++ b/indra/newview/llviewertexture.h
@@ -0,0 +1,672 @@
+/**
+ * @file llviewertexture.h
+ * @brief Object for managing images and their textures
+ *
+ * $LicenseInfo:firstyear=2000&license=viewergpl$
+ *
+ * Copyright (c) 2000-2009, Linden Research, Inc.
+ *
+ * Second Life Viewer Source Code
+ * The source code in this file ("Source Code") is provided by Linden Lab
+ * to you under the terms of the GNU General Public License, version 2.0
+ * ("GPL"), unless you have obtained a separate licensing agreement
+ * ("Other License"), formally executed by you and Linden Lab. Terms of
+ * the GPL can be found in doc/GPL-license.txt in this distribution, or
+ * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
+ *
+ * There are special exceptions to the terms and conditions of the GPL as
+ * it is applied to this Source Code. View the full text of the exception
+ * in the file doc/FLOSS-exception.txt in this software distribution, or
+ * online at
+ * http://secondlifegrid.net/programs/open_source/licensing/flossexception
+ *
+ * By copying, modifying or distributing this software, you acknowledge
+ * that you have read and understood your obligations described above,
+ * and agree to abide by those obligations.
+ *
+ * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
+ * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
+ * COMPLETENESS OR PERFORMANCE.
+ * $/LicenseInfo$
+ */
+
+#ifndef LL_LLVIEWERTEXTURE_H
+#define LL_LLVIEWERTEXTURE_H
+
+#include "lltexture.h"
+#include "lltimer.h"
+#include "llframetimer.h"
+#include "llhost.h"
+#include "llgltypes.h"
+#include "llrender.h"
+#include "llmetricperformancetester.h"
+
+#include <map>
+#include <list>
+
+#define MIN_VIDEO_RAM_IN_MEGA_BYTES 32
+#define MAX_VIDEO_RAM_IN_MEGA_BYTES 512 // 512MB max for performance reasons.
+
+class LLFace;
+class LLImageGL ;
+class LLViewerTexture;
+class LLViewerFetchedTexture ;
+class LLViewerMediaTexture ;
+class LLTexturePipelineTester ;
+
+typedef void (*loaded_callback_func)( BOOL success, LLViewerFetchedTexture *src_vi, LLImageRaw* src, LLImageRaw* src_aux, S32 discard_level, BOOL final, void* userdata );
+
+class LLVFile;
+class LLMessageSystem;
+
+class LLLoadedCallbackEntry
+{
+public:
+ LLLoadedCallbackEntry(loaded_callback_func cb,
+ S32 discard_level,
+ BOOL need_imageraw, // Needs image raw for the callback
+ void* userdata )
+ : mCallback(cb),
+ mLastUsedDiscard(MAX_DISCARD_LEVEL+1),
+ mDesiredDiscard(discard_level),
+ mNeedsImageRaw(need_imageraw),
+ mUserData(userdata)
+ {
+ }
+
+ loaded_callback_func mCallback;
+ S32 mLastUsedDiscard;
+ S32 mDesiredDiscard;
+ BOOL mNeedsImageRaw;
+ void* mUserData;
+};
+
+class LLTextureBar;
+
+class LLViewerTexture : public LLTexture
+{
+public:
+ enum
+ {
+ MAX_IMAGE_SIZE_DEFAULT = 1024,
+ INVALID_DISCARD_LEVEL = 0x7fff
+ };
+ enum
+ {
+ LOCAL_TEXTURE,
+ MEDIA_TEXTURE,
+ DYNAMIC_TEXTURE,
+ FETCHED_TEXTURE,
+ LOD_TEXTURE,
+ INVALID_TEXTURE_TYPE
+ };
+
+ enum EBoostLevel
+ {
+ BOOST_NONE = 0,
+ BOOST_AVATAR_BAKED = 1,
+ BOOST_AVATAR = 2,
+ BOOST_CLOUDS = 3,
+ BOOST_SCULPTED = 4,
+
+ BOOST_HIGH = 10,
+ BOOST_TERRAIN = 11, // has to be high priority for minimap / low detail
+ BOOST_SELECTED = 12,
+ BOOST_HUD = 13,
+ BOOST_AVATAR_BAKED_SELF = 14,
+ BOOST_UI = 15,
+ BOOST_PREVIEW = 16,
+ BOOST_MAP = 17,
+ BOOST_MAP_LAYER = 18,
+ BOOST_AVATAR_SELF = 19, // needed for baking avatar
+ BOOST_MAX_LEVEL
+ };
+
+protected:
+ virtual ~LLViewerTexture();
+ LOG_CLASS(LLViewerTexture);
+
+public:
+ static void initClass();
+ static void cleanupClass();
+ static void updateClass(const F32 velocity, const F32 angular_velocity) ;
+
+ LLViewerTexture(BOOL usemipmaps = TRUE);
+ LLViewerTexture(const LLUUID& id, BOOL usemipmaps) ;
+ LLViewerTexture(const LLImageRaw* raw, BOOL usemipmaps) ;
+ LLViewerTexture(const U32 width, const U32 height, const U8 components, BOOL usemipmaps) ;
+
+ virtual S8 getType() const;
+ virtual BOOL isMissingAsset()const ;
+ virtual void dump(); // debug info to llinfos
+
+ /*virtual*/ bool bindDefaultImage(const S32 stage = 0) const ;
+ /*virtual*/ void forceImmediateUpdate() ;
+
+ const LLUUID& getID() const { return mID; }
+
+ void setBoostLevel(S32 level);
+ S32 getBoostLevel() { return mBoostLevel; }
+
+ //maxVirtualSize of the texture
+ void addTextureStats(F32 virtual_size) const ;
+ void resetTextureStats(BOOL zero = FALSE);
+ F32 getMaxVirtualSize()const {return mMaxVirtualSize ;}
+
+ LLFrameTimer* getLastReferencedTimer() {return &mLastReferencedTimer ;}
+
+ S32 getFullWidth() const { return mFullWidth; }
+ S32 getFullHeight() const { return mFullHeight; }
+
+ void addFace(LLFace* facep) ;
+ void removeFace(LLFace* facep) ;
+
+ void generateGLTexture() ;
+ void destroyGLTexture() ;
+
+ //---------------------------------------------------------------------------------------------
+ //functions to access LLImageGL
+ //---------------------------------------------------------------------------------------------
+ /*virtual*/S32 getWidth(S32 discard_level = -1) const;
+ /*virtual*/S32 getHeight(S32 discard_level = -1) const;
+
+ BOOL hasGLTexture() const ;
+ BOOL hasValidGLTexture() const ;
+ LLGLuint getTexName() const ;
+ BOOL createGLTexture() ;
+ BOOL createGLTexture(S32 discard_level, const LLImageRaw* imageraw, S32 usename = 0);
+
+ void setFilteringOption(LLTexUnit::eTextureFilterOptions option);
+ void setExplicitFormat(LLGLint internal_format, LLGLenum primary_format, LLGLenum type_format = 0, BOOL swap_bytes = FALSE);
+ void setAddressMode(LLTexUnit::eTextureAddressMode mode);
+ BOOL setSubImage(const LLImageRaw* imageraw, S32 x_pos, S32 y_pos, S32 width, S32 height);
+ BOOL setSubImage(const U8* datap, S32 data_width, S32 data_height, S32 x_pos, S32 y_pos, S32 width, S32 height);
+ void setGLTextureCreated (bool initialized);
+
+ LLTexUnit::eTextureAddressMode getAddressMode(void) const ;
+ S32 getMaxDiscardLevel() const;
+ S32 getDiscardLevel() const;
+ S8 getComponents() const ;
+ BOOL getBoundRecently() const;
+ S32 getTextureMemory() const ;
+ LLGLenum getPrimaryFormat() const;
+ BOOL getIsAlphaMask() const ;
+ LLTexUnit::eTextureType getTarget(void) const ;
+ BOOL getMask(const LLVector2 &tc);
+ F32 getTimePassedSinceLastBound();
+ BOOL getMissed() const ;
+ BOOL isValidForSculpt(S32 discard_level, S32 image_width, S32 image_height, S32 ncomponents) ;
+ BOOL readBackRaw(S32 discard_level, LLImageRaw* imageraw, bool compressed_ok) const;
+ //---------------------------------------------------------------------------------------------
+ //end of functions to access LLImageGL
+ //---------------------------------------------------------------------------------------------
+
+ void switchToTexture(LLViewerTexture* new_texture) ; //make all faces pointing to this texture to point to new_texture.
+
+ //-----------------
+ /*virtual*/ void setActive() ;
+ void forceActive() ;
+ void setNoDelete() ;
+ void dontDiscard() { mDontDiscard = 1; mTextureState = NO_DELETE; }
+ BOOL getDontDiscard() const { return mDontDiscard; }
+ //-----------------
+
+ /*virtual*/ void updateBindStatsForTester() ;
+protected:
+ void cleanup() ;
+ void init(bool firstinit) ;
+
+private:
+ //note: do not make this function public.
+ /*virtual*/ LLImageGL* getGLTexture() const ;
+
+protected:
+ LLUUID mID;
+ S32 mBoostLevel; // enum describing priority level
+ S32 mFullWidth;
+ S32 mFullHeight;
+ BOOL mUseMipMaps ;
+ S8 mComponents;
+ mutable F32 mMaxVirtualSize; // The largest virtual size of the image, in pixels - how much data to we need?
+
+ LLFrameTimer mLastReferencedTimer;
+
+ typedef std::list<LLFace*> ll_face_list_t ;
+ ll_face_list_t mFaceList ; //reverse pointer pointing to the faces using this image as texture
+
+ //GL texture
+ LLPointer<LLImageGL> mGLTexturep ;
+ S8 mDontDiscard; // Keep full res version of this image (for UI, etc)
+
+protected:
+ typedef enum
+ {
+ DELETED = 0, //removed from memory
+ DELETION_CANDIDATE, //ready to be removed from memory
+ INACTIVE, //not be used for the last certain period (i.e., 30 seconds).
+ ACTIVE, //just being used, can become inactive if not being used for a certain time (10 seconds).
+ NO_DELETE = 99 //stay in memory, can not be removed.
+ } LLGLTexureState;
+ LLGLTexureState mTextureState ;
+
+public:
+ static const U32 sCurrentFileVersion;
+ static S32 sImageCount;
+ static S32 sRawCount;
+ static S32 sAuxCount;
+ static LLTimer sEvaluationTimer;
+ static F32 sDesiredDiscardBias;
+ static F32 sDesiredDiscardScale;
+ static S32 sBoundTextureMemoryInBytes;
+ static S32 sTotalTextureMemoryInBytes;
+ static S32 sMaxBoundTextureMemInMegaBytes;
+ static S32 sMaxTotalTextureMemInMegaBytes;
+ static S32 sMaxDesiredTextureMemInBytes ;
+ static BOOL sDontLoadVolumeTextures;
+
+ static LLPointer<LLViewerTexture> sNullImagep; // Null texture for non-textured objects.
+};
+
+
+//
+//textures are managed in gTextureList.
+//raw image data is fetched from remote or local cache
+//but the raw image this texture pointing to is fixed.
+//
+class LLViewerFetchedTexture : public LLViewerTexture
+{
+ friend class LLTextureBar; // debug info only
+ friend class LLTextureView; // debug info only
+
+protected:
+ /*virtual*/ ~LLViewerFetchedTexture();
+public:
+ LLViewerFetchedTexture(const LLUUID& id, BOOL usemipmaps = TRUE);
+ LLViewerFetchedTexture(const LLImageRaw* raw, BOOL usemipmaps);
+ LLViewerFetchedTexture(const std::string& full_path, const LLUUID& id, BOOL usemipmaps = TRUE);
+
+public:
+ static F32 maxDecodePriority();
+
+ struct Compare
+ {
+ // lhs < rhs
+ bool operator()(const LLPointer<LLViewerFetchedTexture> &lhs, const LLPointer<LLViewerFetchedTexture> &rhs) const
+ {
+ const LLViewerFetchedTexture* lhsp = (const LLViewerFetchedTexture*)lhs;
+ const LLViewerFetchedTexture* rhsp = (const LLViewerFetchedTexture*)rhs;
+ // greater priority is "less"
+ const F32 lpriority = lhsp->getDecodePriority();
+ const F32 rpriority = rhsp->getDecodePriority();
+ if (lpriority > rpriority) // higher priority
+ return true;
+ if (lpriority < rpriority)
+ return false;
+ return lhsp < rhsp;
+ }
+ };
+
+public:
+ /*virtual*/ S8 getType() const ;
+ /*virtual*/ void forceImmediateUpdate() ;
+ /*virtual*/ void dump() ;
+
+ // Set callbacks to get called when the image gets updated with higher
+ // resolution versions.
+ void setLoadedCallback(loaded_callback_func cb,
+ S32 discard_level, BOOL keep_imageraw, BOOL needs_aux,
+ void* userdata);
+ bool hasCallbacks() { return mLoadedCallbackList.empty() ? false : true; }
+ bool doLoadedCallbacks();
+
+ // ONLY call from LLViewerTextureList
+ BOOL createTexture(S32 usename = 0);
+ void destroyTexture() ;
+
+ virtual void processTextureStats() ;
+ F32 calcDecodePriority() ;
+
+ BOOL needsAux() const { return mNeedsAux; }
+
+ // Host we think might have this image, used for baked av textures.
+ void setTargetHost(LLHost host) { mTargetHost = host; }
+ LLHost getTargetHost() const { return mTargetHost; }
+
+ // Set the decode priority for this image...
+ // DON'T CALL THIS UNLESS YOU KNOW WHAT YOU'RE DOING, it can mess up
+ // the priority list, and cause horrible things to happen.
+ void setDecodePriority(F32 priority = -1.0f);
+ F32 getDecodePriority() const { return mDecodePriority; };
+
+ // setDesiredDiscardLevel is only used by LLViewerTextureList
+ void setDesiredDiscardLevel(S32 discard) { mDesiredDiscardLevel = discard; }
+ S32 getDesiredDiscardLevel() { return mDesiredDiscardLevel; }
+ void setMinDiscardLevel(S32 discard) { mMinDesiredDiscardLevel = llmin(mMinDesiredDiscardLevel,(S8)discard); }
+
+ bool updateFetch();
+
+ // Override the computation of discard levels if we know the exact output
+ // size of the image. Used for UI textures to not decode, even if we have
+ // more data.
+ void setKnownDrawSize(S32 width, S32 height);
+
+ void setIsMissingAsset();
+ /*virtual*/ BOOL isMissingAsset() const { return mIsMissingAsset; }
+
+ // returns dimensions of original image for local files (before power of two scaling)
+ // and returns 0 for all asset system images
+ S32 getOriginalWidth() { return mOrigWidth; }
+ S32 getOriginalHeight() { return mOrigHeight; }
+
+ BOOL isInImageList() const {return mInImageList ;}
+ void setInImageList(BOOL flag) {mInImageList = flag ;}
+
+ const std::string& getLocalFileName() const {return mLocalFileName ;}
+ LLFrameTimer* getLastPacketTimer() {return &mLastPacketTimer;}
+
+ U32 getFetchPriority() const { return mFetchPriority ;}
+ F32 getDownloadProgress() const {return mDownloadProgress ;}
+
+ LLImageRaw* readBackRawImage(S8 discard_level) ;
+ void destroyRawImage();
+
+ //---------------
+ BOOL isDeleted() ;
+ BOOL isInactive() ;
+ BOOL isDeletionCandidate();
+ void setDeletionCandidate() ;
+ void setInactive() ;
+ BOOL getUseDiscard() const { return mUseMipMaps && !mDontDiscard; }
+ //---------------
+
+ void setForSculpt();
+ BOOL isForSculpt() const {return mForSculpt;}
+
+private:
+ void init(bool firstinit) ;
+ void cleanup() ;
+
+ F32 calcDecodePriorityForUnknownTexture(F32 pixel_priority) ;
+
+private:
+ BOOL mFullyLoaded;
+
+protected:
+ S32 mOrigWidth;
+ S32 mOrigHeight;
+
+ // Override the computation of discard levels if we know the exact output size of the image.
+ // Used for UI textures to not decode, even if we have more data.
+ S32 mKnownDrawWidth;
+ S32 mKnownDrawHeight;
+
+ std::string mLocalFileName;
+
+ S8 mDesiredDiscardLevel; // The discard level we'd LIKE to have - if we have it and there's space
+ S8 mMinDesiredDiscardLevel; // The minimum discard level we'd like to have
+ S32 mMinDiscardLevel;
+
+ S32 mRequestedDiscardLevel;
+ F32 mRequestedDownloadPriority;
+ S32 mFetchState;
+ U32 mFetchPriority;
+ F32 mDownloadProgress;
+ F32 mFetchDeltaTime;
+ F32 mRequestDeltaTime;
+ S32 mDecodeFrame;
+ S32 mVisibleFrame; // decode frame where image was last visible
+
+ S8 mNeedsAux; // We need to decode the auxiliary channels
+ S8 mDecodingAux; // Are we decoding high components
+ S8 mIsRawImageValid;
+ S8 mHasFetcher; // We've made a fecth request
+ S8 mIsFetching; // Fetch request is active
+
+ mutable S8 mIsMissingAsset; // True if we know that there is no image asset with this image id in the database.
+
+ F32 mDecodePriority; // The priority for decoding this image.
+ typedef std::list<LLLoadedCallbackEntry*> callback_list_t;
+ callback_list_t mLoadedCallbackList;
+
+ LLPointer<LLImageRaw> mRawImage;
+ S32 mRawDiscardLevel;
+
+ // Used ONLY for cloth meshes right now. Make SURE you know what you're
+ // doing if you use it for anything else! - djs
+ LLPointer<LLImageRaw> mAuxRawImage;
+
+ LLHost mTargetHost; // if LLHost::invalid, just request from agent's simulator
+
+ // Timers
+ LLFrameTimer mLastPacketTimer; // Time since last packet.
+
+ BOOL mInImageList; // TRUE if image is in list (in which case don't reset priority!)
+ BOOL mNeedsCreateTexture;
+
+ BOOL mForSculpt ; //a flag if the texture is used as sculpt data.
+ BOOL mIsFetched ; //is loaded from remote or from cache, not generated locally.
+
+public:
+ static LLPointer<LLViewerFetchedTexture> sMissingAssetImagep; // Texture to show for an image asset that is not in the database
+ static LLPointer<LLViewerFetchedTexture> sWhiteImagep; // Texture to show NOTHING (whiteness)
+ static LLPointer<LLViewerFetchedTexture> sDefaultImagep; // "Default" texture for error cases, the only case of fetched texture which is generated in local.
+ static LLPointer<LLViewerFetchedTexture> sSmokeImagep; // Old "Default" translucent texture
+};
+
+//
+//the image data is fetched from remote or from local cache
+//the resolution of the texture is adjustable: depends on the view-dependent parameters.
+//
+class LLViewerLODTexture : public LLViewerFetchedTexture
+{
+protected:
+ /*virtual*/ ~LLViewerLODTexture(){}
+
+public:
+ LLViewerLODTexture(const LLUUID& id, BOOL usemipmaps = TRUE);
+ LLViewerLODTexture(const std::string& full_path, const LLUUID& id, BOOL usemipmaps = TRUE);
+
+ /*virtual*/ S8 getType() const;
+ // Process image stats to determine priority/quality requirements.
+ /*virtual*/ void processTextureStats();
+
+private:
+ void init(bool firstinit) ;
+
+private:
+
+ F32 mTexelsPerImage; // Texels per image.
+ F32 mDiscardVirtualSize; // Virtual size used to calculate desired discard
+ F32 mCalculatedDiscardLevel; // Last calculated discard level
+};
+
+//
+//the image data is fetched from the media pipeline periodically
+//the resolution of the texture is also adjusted by the media pipeline
+//
+class LLViewerMediaTexture : public LLViewerTexture
+{
+protected:
+ /*virtual*/ ~LLViewerMediaTexture() {}
+
+public:
+ LLViewerMediaTexture(const LLUUID& id, BOOL usemipmaps = TRUE, LLImageGL* gl_image = NULL) ;
+
+ /*virtual*/ S8 getType() const;
+
+ void reinit(BOOL usemipmaps = TRUE);
+
+ BOOL getUseMipMaps() {return mUseMipMaps ; }
+ void setUseMipMaps(BOOL mipmap) ;
+
+ void setOldTexture(LLViewerTexture* tex) ;
+ LLViewerTexture* getOldTexture() const ;
+
+ void setPlaying(BOOL playing) {mIsPlaying = playing ;}
+ BOOL isPlaying() const {return mIsPlaying;}
+
+private:
+ LLPointer<LLViewerTexture> mOldTexturep ; //the texture this media texture replaces.
+ BOOL mIsPlaying ;
+
+public:
+ static void updateClass() ;
+
+public:
+ typedef std::map< LLUUID, LLPointer<LLViewerMediaTexture> > media_map_t ;
+ static media_map_t sMediaMap ;
+};
+
+//just an interface class, do not create instance from this class.
+class LLViewerTextureManager
+{
+private:
+ //make the constructor private to preclude creating instances from this class.
+ LLViewerTextureManager(){}
+
+public:
+ //texture pipeline tester
+ static LLTexturePipelineTester* sTesterp ;
+
+ //returns NULL if tex is not a LLViewerFetchedTexture nor derived from LLViewerFetchedTexture.
+ static LLViewerFetchedTexture* staticCastToFetchedTexture(LLViewerTexture* tex, BOOL report_error = FALSE) ;
+
+ //
+ //"find-texture" just check if the texture exists, if yes, return it, otherwise return null.
+ //
+ static LLViewerTexture* findTexture(const LLUUID& id) ;
+ static LLViewerMediaTexture* findMediaTexture(const LLUUID& id) ;
+
+ static LLViewerMediaTexture* createMediaTexture(const LLUUID& id, BOOL usemipmaps = TRUE, LLImageGL* gl_image = NULL) ;
+
+ //
+ //"get-texture" will create a new texture if the texture does not exist.
+ //
+ static LLViewerMediaTexture* getMediaTexture(const LLUUID& id, BOOL usemipmaps = TRUE, LLImageGL* gl_image = NULL) ;
+
+ static LLPointer<LLViewerTexture> getLocalTexture(BOOL usemipmaps = TRUE, BOOL generate_gl_tex = TRUE);
+ static LLPointer<LLViewerTexture> getLocalTexture(const LLUUID& id, BOOL usemipmaps, BOOL generate_gl_tex = TRUE) ;
+ static LLPointer<LLViewerTexture> getLocalTexture(const LLImageRaw* raw, BOOL usemipmaps) ;
+ static LLPointer<LLViewerTexture> getLocalTexture(const U32 width, const U32 height, const U8 components, BOOL usemipmaps, BOOL generate_gl_tex = TRUE) ;
+
+ static LLViewerFetchedTexture* getFetchedTexture(const LLUUID &image_id,
+ BOOL usemipmap = TRUE,
+ BOOL level_immediate = FALSE, // Get the requested level immediately upon creation.
+ S8 texture_type = LLViewerTexture::FETCHED_TEXTURE,
+ LLGLint internal_format = 0,
+ LLGLenum primary_format = 0,
+ LLHost request_from_host = LLHost()
+ );
+
+ static LLViewerFetchedTexture* getFetchedTextureFromFile(const std::string& filename,
+ BOOL usemipmap = TRUE,
+ BOOL level_immediate = FALSE, // Get the requested level immediately upon creation.
+ S8 texture_type = LLViewerTexture::FETCHED_TEXTURE,
+ LLGLint internal_format = 0,
+ LLGLenum primary_format = 0,
+ const LLUUID& force_id = LLUUID::null
+ );
+
+ static LLViewerFetchedTexture* getFetchedTextureFromHost(const LLUUID& image_id, LLHost host) ;
+
+ static void init() ;
+ static void cleanup() ;
+};
+//
+//this class is used for test/debug only
+//it tracks the activities of the texture pipeline
+//records them, and outputs them to log files
+//
+class LLTexturePipelineTester : public LLMetricPerformanceTester
+{
+ enum
+ {
+ MIN_LARGE_IMAGE_AREA = 262144 //512 * 512
+ };
+public:
+ LLTexturePipelineTester() ;
+ ~LLTexturePipelineTester() ;
+
+ void update();
+ void updateTextureBindingStats(const LLViewerTexture* imagep) ;
+ void updateTextureLoadingStats(const LLViewerFetchedTexture* imagep, const LLImageRaw* raw_imagep, BOOL from_cache) ;
+ void updateGrayTextureBinding() ;
+ void setStablizingTime() ;
+
+ /*virtual*/ void analyzePerformance(std::ofstream* os, LLSD* base, LLSD* current) ;
+
+private:
+ void reset() ;
+ void updateStablizingTime() ;
+
+ /*virtual*/ void outputTestRecord(LLSD* sd) ;
+
+private:
+ BOOL mPause ;
+private:
+ BOOL mUsingDefaultTexture; //if set, some textures are still gray.
+
+ U32 mTotalBytesUsed ; //total bytes of textures bound/used for the current frame.
+ U32 mTotalBytesUsedForLargeImage ; //total bytes of textures bound/used for the current frame for images larger than 256 * 256.
+ U32 mLastTotalBytesUsed ; //total bytes of textures bound/used for the previous frame.
+ U32 mLastTotalBytesUsedForLargeImage ; //total bytes of textures bound/used for the previous frame for images larger than 256 * 256.
+
+ //
+ //data size
+ //
+ U32 mTotalBytesLoaded ; //total bytes fetched by texture pipeline
+ U32 mTotalBytesLoadedFromCache ; //total bytes fetched by texture pipeline from local cache
+ U32 mTotalBytesLoadedForLargeImage ; //total bytes fetched by texture pipeline for images larger than 256 * 256.
+ U32 mTotalBytesLoadedForSculpties ; //total bytes fetched by texture pipeline for sculpties
+
+ //
+ //time
+ //NOTE: the error tolerances of the following timers is one frame time.
+ //
+ F32 mStartFetchingTime ;
+ F32 mTotalGrayTime ; //total loading time when no gray textures.
+ F32 mTotalStablizingTime ; //total stablizing time when texture memory overflows
+ F32 mStartTimeLoadingSculpties ; //the start moment of loading sculpty images.
+ F32 mEndTimeLoadingSculpties ; //the end moment of loading sculpty images.
+ F32 mStartStablizingTime ;
+ F32 mEndStablizingTime ;
+
+private:
+ //
+ //The following members are used for performance analyzing
+ //
+ class LLTextureTestSession : public LLTestSession
+ {
+ public:
+ LLTextureTestSession() ;
+ /*virtual*/ ~LLTextureTestSession() ;
+
+ void reset() ;
+
+ F32 mTotalFetchingTime ;
+ F32 mTotalGrayTime ;
+ F32 mTotalStablizingTime ;
+ F32 mStartTimeLoadingSculpties ;
+ F32 mTotalTimeLoadingSculpties ;
+
+ S32 mTotalBytesLoaded ;
+ S32 mTotalBytesLoadedFromCache ;
+ S32 mTotalBytesLoadedForLargeImage ;
+ S32 mTotalBytesLoadedForSculpties ;
+
+ typedef struct _texture_instant_preformance_t
+ {
+ S32 mAverageBytesUsedPerSecond ;
+ S32 mAverageBytesUsedForLargeImagePerSecond ;
+ F32 mAveragePercentageBytesUsedPerSecond ;
+ F32 mTime ;
+ }texture_instant_preformance_t ;
+ std::vector<texture_instant_preformance_t> mInstantPerformanceList ;
+ S32 mInstantPerformanceListCounter ;
+ };
+
+ /*virtual*/ LLMetricPerformanceTester::LLTestSession* loadTestSession(LLSD* log) ;
+ /*virtual*/ void compareTestSessions(std::ofstream* os) ;
+};
+
+#endif
diff --git a/indra/newview/llviewertexturelist.cpp b/indra/newview/llviewertexturelist.cpp
new file mode 100644
index 0000000000..c96914975b
--- /dev/null
+++ b/indra/newview/llviewertexturelist.cpp
@@ -0,0 +1,1510 @@
+/**
+ * @file llviewertexturelist.cpp
+ * @brief Object for managing the list of images within a region
+ *
+ * $LicenseInfo:firstyear=2000&license=viewergpl$
+ *
+ * Copyright (c) 2000-2009, Linden Research, Inc.
+ *
+ * Second Life Viewer Source Code
+ * The source code in this file ("Source Code") is provided by Linden Lab
+ * to you under the terms of the GNU General Public License, version 2.0
+ * ("GPL"), unless you have obtained a separate licensing agreement
+ * ("Other License"), formally executed by you and Linden Lab. Terms of
+ * the GPL can be found in doc/GPL-license.txt in this distribution, or
+ * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
+ *
+ * There are special exceptions to the terms and conditions of the GPL as
+ * it is applied to this Source Code. View the full text of the exception
+ * in the file doc/FLOSS-exception.txt in this software distribution, or
+ * online at
+ * http://secondlifegrid.net/programs/open_source/licensing/flossexception
+ *
+ * By copying, modifying or distributing this software, you acknowledge
+ * that you have read and understood your obligations described above,
+ * and agree to abide by those obligations.
+ *
+ * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
+ * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
+ * COMPLETENESS OR PERFORMANCE.
+ * $/LicenseInfo$
+ */
+
+#include "llviewerprecompiledheaders.h"
+
+#include "llviewertexturelist.h"
+
+#include "imageids.h"
+#include "llgl.h" // fot gathering stats from GL
+#include "llimagegl.h"
+#include "llimagebmp.h"
+#include "llimagej2c.h"
+#include "llimagetga.h"
+#include "llimagejpeg.h"
+#include "llimagepng.h"
+
+#include "llsdserialize.h"
+#include "llsys.h"
+#include "llvfs.h"
+#include "llvfile.h"
+#include "llvfsthread.h"
+#include "llxmltree.h"
+#include "message.h"
+
+#include "llagent.h"
+#include "lltexturecache.h"
+#include "lltexturefetch.h"
+#include "llviewercontrol.h"
+#include "llviewertexture.h"
+#include "llviewermedia.h"
+#include "llviewerregion.h"
+#include "llviewerstats.h"
+#include "pipeline.h"
+#include "llappviewer.h"
+#include "lluictrlfactory.h" // for LLXUIParser
+#include <sys/stat.h>
+
+////////////////////////////////////////////////////////////////////////////
+
+void (*LLViewerTextureList::sUUIDCallback)(void **, const LLUUID&) = NULL;
+
+const S32 IMAGES_PER_REQUEST = 42;
+const S32 IMAGES_MIN_UPDATES = 4; // Always update the highest N images each frame
+const S32 IMAGES_MAX_PACKET_UPDATES = 1; // Only send N packets of IMAGES_PER_REQUEST in a frame
+const F32 RESEND_IMAGE_REQUEST_TIME = 15.f; // seconds
+
+LLViewerTextureList gTextureList;
+
+///////////////////////////////////////////////////////////////////////////////
+
+LLViewerTextureList::LLViewerTextureList()
+ : mForceResetTextureStats(FALSE),
+ mUpdateStats(FALSE),
+ mMaxResidentTexMemInMegaBytes(0),
+ mMaxTotalTextureMemInMegaBytes(0)
+{
+}
+
+void LLViewerTextureList::init()
+{
+ mNumImages = 0;
+ mMaxResidentTexMemInMegaBytes = 0;
+ mMaxTotalTextureMemInMegaBytes = 0 ;
+ if (gNoRender)
+ {
+ // Don't initialize GL stuff if we're not rendering.
+ return;
+ }
+
+ mUpdateStats = TRUE;
+
+ // Update how much texture RAM we're allowed to use.
+ updateMaxResidentTexMem(0); // 0 = use current
+
+ doPreloadImages();
+}
+
+
+void LLViewerTextureList::doPreloadImages()
+{
+ LL_DEBUGS("ViewerImages") << "Preloading images..." << LL_ENDL;
+
+ // Set the "missing asset" image
+ LLViewerFetchedTexture::sMissingAssetImagep = LLViewerTextureManager::getFetchedTextureFromFile("missing_asset.tga", MIPMAP_NO, IMMEDIATE_YES);
+
+ // Set the "white" image
+ LLViewerFetchedTexture::sWhiteImagep = LLViewerTextureManager::getFetchedTextureFromFile("white.tga", MIPMAP_NO, IMMEDIATE_YES);
+
+ LLUIImageList* image_list = LLUIImageList::getInstance();
+
+ image_list->initFromFile();
+
+ // turn off clamping and bilinear filtering for uv picking images
+ //LLViewerFetchedTexture* uv_test = preloadUIImage("uv_test1.tga", LLUUID::null, FALSE);
+ //uv_test->setClamp(FALSE, FALSE);
+ //uv_test->setMipFilterNearest(TRUE, TRUE);
+ //uv_test = preloadUIImage("uv_test2.tga", LLUUID::null, FALSE);
+ //uv_test->setClamp(FALSE, FALSE);
+ //uv_test->setMipFilterNearest(TRUE, TRUE);
+
+ // prefetch specific UUIDs
+ LLViewerTextureManager::getFetchedTexture(IMG_SHOT, TRUE);
+ LLViewerTextureManager::getFetchedTexture(IMG_SMOKE_POOF, TRUE);
+ LLViewerFetchedTexture* image = LLViewerTextureManager::getFetchedTextureFromFile("silhouette.j2c", MIPMAP_YES, IMMEDIATE_YES);
+ if (image)
+ {
+ image->setAddressMode(LLTexUnit::TAM_WRAP);
+ mImagePreloads.insert(image);
+ }
+ image = LLViewerTextureManager::getFetchedTextureFromFile("noentrylines.j2c", MIPMAP_YES, IMMEDIATE_YES);
+ if (image)
+ {
+ image->setAddressMode(LLTexUnit::TAM_WRAP);
+ mImagePreloads.insert(image);
+ }
+ image = LLViewerTextureManager::getFetchedTextureFromFile("noentrypasslines.j2c", MIPMAP_YES, IMMEDIATE_YES);
+ if (image)
+ {
+ image->setAddressMode(LLTexUnit::TAM_WRAP);
+ mImagePreloads.insert(image);
+ }
+ image = LLViewerTextureManager::getFetchedTexture(DEFAULT_WATER_NORMAL, MIPMAP_YES, IMMEDIATE_YES);
+ if (image)
+ {
+ image->setAddressMode(LLTexUnit::TAM_WRAP);
+ mImagePreloads.insert(image);
+ }
+ image = LLViewerTextureManager::getFetchedTextureFromFile("transparent.j2c", MIPMAP_YES, IMMEDIATE_YES, LLViewerTexture::FETCHED_TEXTURE,
+ 0,0,LLUUID("8dcd4a48-2d37-4909-9f78-f7a9eb4ef903"));
+ if (image)
+ {
+ image->setAddressMode(LLTexUnit::TAM_WRAP);
+ mImagePreloads.insert(image);
+ }
+
+}
+
+static std::string get_texture_list_name()
+{
+ return std::string("texture_list_") + gSavedSettings.getString("LoginLocation") + ".xml";
+}
+
+void LLViewerTextureList::doPrefetchImages()
+{
+ if (LLAppViewer::instance()->getPurgeCache())
+ {
+ // cache was purged, no point
+ return;
+ }
+
+ // Pre-fetch textures from last logout
+ LLSD imagelist;
+ std::string filename = gDirUtilp->getExpandedFilename(LL_PATH_PER_SL_ACCOUNT, get_texture_list_name());
+ llifstream file;
+ file.open(filename);
+ if (file.is_open())
+ {
+ LLSDSerialize::fromXML(imagelist, file);
+ }
+ for (LLSD::array_iterator iter = imagelist.beginArray();
+ iter != imagelist.endArray(); ++iter)
+ {
+ LLSD imagesd = *iter;
+ LLUUID uuid = imagesd["uuid"];
+ S32 pixel_area = imagesd["area"];
+ S32 texture_type = imagesd["type"];
+
+ if(LLViewerTexture::FETCHED_TEXTURE == texture_type || LLViewerTexture::LOD_TEXTURE == texture_type)
+ {
+ LLViewerFetchedTexture* image = LLViewerTextureManager::getFetchedTexture(uuid, MIPMAP_TRUE, FALSE, texture_type);
+ if (image)
+ {
+ image->addTextureStats((F32)pixel_area);
+ }
+ }
+ }
+}
+
+///////////////////////////////////////////////////////////////////////////////
+
+LLViewerTextureList::~LLViewerTextureList()
+{
+}
+
+void LLViewerTextureList::shutdown()
+{
+ // clear out preloads
+ mImagePreloads.clear();
+
+ // Write out list of currently loaded textures for precaching on startup
+ typedef std::set<std::pair<S32,LLViewerFetchedTexture*> > image_area_list_t;
+ image_area_list_t image_area_list;
+ for (image_priority_list_t::iterator iter = mImageList.begin();
+ iter != mImageList.end(); ++iter)
+ {
+ LLViewerFetchedTexture* image = *iter;
+ if (!image->hasGLTexture() ||
+ !image->getUseDiscard() ||
+ image->needsAux() ||
+ image->getTargetHost() != LLHost::invalid)
+ {
+ continue; // avoid UI, baked, and other special images
+ }
+ S32 desired = image->getDesiredDiscardLevel();
+ if (desired >= 0 && desired < MAX_DISCARD_LEVEL)
+ {
+ S32 pixel_area = image->getWidth(desired) * image->getHeight(desired);
+ image_area_list.insert(std::make_pair(pixel_area, image));
+ }
+ }
+
+ LLSD imagelist;
+ const S32 max_count = 1000;
+ S32 count = 0;
+ S32 image_type ;
+ for (image_area_list_t::reverse_iterator riter = image_area_list.rbegin();
+ riter != image_area_list.rend(); ++riter)
+ {
+ LLViewerFetchedTexture* image = riter->second;
+ image_type = (S32)image->getType() ;
+ imagelist[count]["area"] = riter->first;
+ imagelist[count]["uuid"] = image->getID();
+ imagelist[count]["type"] = image_type;
+ if (++count >= max_count)
+ break;
+ }
+
+ if (count > 0 && !gDirUtilp->getExpandedFilename(LL_PATH_PER_SL_ACCOUNT, "").empty())
+ {
+ std::string filename = gDirUtilp->getExpandedFilename(LL_PATH_PER_SL_ACCOUNT, get_texture_list_name());
+ llofstream file;
+ file.open(filename);
+ LLSDSerialize::toPrettyXML(imagelist, file);
+ }
+
+ //
+ // Clean up "loaded" callbacks.
+ //
+ mCallbackList.clear();
+
+ // Flush all of the references
+ mLoadingStreamList.clear();
+ mCreateTextureList.clear();
+
+ mUUIDMap.clear();
+
+ mImageList.clear();
+}
+
+void LLViewerTextureList::dump()
+{
+ llinfos << "LLViewerTextureList::dump()" << llendl;
+ for (image_priority_list_t::iterator it = mImageList.begin(); it != mImageList.end(); ++it)
+ {
+ LLViewerFetchedTexture* image = *it;
+
+ llinfos << "priority " << image->getDecodePriority()
+ << " boost " << image->getBoostLevel()
+ << " size " << image->getWidth() << "x" << image->getHeight()
+ << " discard " << image->getDiscardLevel()
+ << " desired " << image->getDesiredDiscardLevel()
+ << " http://asset.siva.lindenlab.com/" << image->getID() << ".texture"
+ << llendl;
+ }
+}
+
+void LLViewerTextureList::destroyGL(BOOL save_state)
+{
+ LLImageGL::destroyGL(save_state);
+}
+
+void LLViewerTextureList::restoreGL()
+{
+ LLImageGL::restoreGL();
+}
+
+/* Vertical tab container button image IDs
+ Seem to not decode when running app in debug.
+
+ const LLUUID BAD_IMG_ONE("1097dcb3-aef9-8152-f471-431d840ea89e");
+ const LLUUID BAD_IMG_TWO("bea77041-5835-1661-f298-47e2d32b7a70");
+ */
+
+///////////////////////////////////////////////////////////////////////////////
+
+LLViewerFetchedTexture* LLViewerTextureList::getImageFromFile(const std::string& filename,
+ BOOL usemipmaps,
+ BOOL level_immediate,
+ S8 texture_type,
+ LLGLint internal_format,
+ LLGLenum primary_format,
+ const LLUUID& force_id)
+{
+ if (gNoRender)
+ {
+ // Never mind that this ignores image_set_id;
+ // getImage() will handle that later.
+ return LLViewerTextureManager::getFetchedTexture(IMG_DEFAULT, TRUE, TRUE);
+ }
+
+ std::string full_path = gDirUtilp->findSkinnedFilename("textures", filename);
+ if (full_path.empty())
+ {
+ llwarns << "Failed to find local image file: " << filename << llendl;
+ return LLViewerTextureManager::getFetchedTexture(IMG_DEFAULT, TRUE, TRUE);
+ }
+
+ // generate UUID based on hash of filename
+ LLUUID new_id;
+ if (force_id.notNull())
+ {
+ new_id = force_id;
+ }
+ else
+ {
+ new_id.generate(full_path);
+ }
+
+ LLPointer<LLViewerFetchedTexture> imagep = findImage(new_id);
+
+ if (imagep.isNull())
+ {
+ switch(texture_type)
+ {
+ case LLViewerTexture::FETCHED_TEXTURE:
+ imagep = new LLViewerFetchedTexture(full_path, new_id, usemipmaps);
+ break ;
+ case LLViewerTexture::LOD_TEXTURE:
+ imagep = new LLViewerLODTexture(full_path, new_id, usemipmaps);
+ break ;
+ default:
+ llerrs << "Invalid texture type " << texture_type << llendl ;
+ }
+
+ if (internal_format && primary_format)
+ {
+ imagep->setExplicitFormat(internal_format, primary_format);
+ }
+
+ addImage(imagep);
+
+ if (level_immediate)
+ {
+ imagep->dontDiscard();
+ imagep->setBoostLevel(LLViewerFetchedTexture::BOOST_UI);
+ }
+ }
+
+ imagep->setGLTextureCreated(true);
+
+ return imagep;
+}
+
+
+LLViewerFetchedTexture* LLViewerTextureList::getImage(const LLUUID &image_id,
+ BOOL usemipmaps,
+ BOOL level_immediate,
+ S8 texture_type,
+ LLGLint internal_format,
+ LLGLenum primary_format,
+ LLHost request_from_host)
+{
+ // Return the image with ID image_id
+ // If the image is not found, creates new image and
+ // enqueues a request for transmission
+
+ if ((&image_id == NULL) || image_id.isNull())
+ {
+ return (LLViewerTextureManager::getFetchedTexture(IMG_DEFAULT, TRUE, TRUE));
+ }
+
+ LLPointer<LLViewerFetchedTexture> imagep = findImage(image_id);
+
+ if (imagep.isNull())
+ {
+ imagep = createImage(image_id, usemipmaps, level_immediate, texture_type, internal_format, primary_format, request_from_host) ;
+ }
+
+ imagep->setGLTextureCreated(true);
+
+ return imagep;
+}
+
+//when this function is called, there is no such texture in the gTextureList with image_id.
+LLViewerFetchedTexture* LLViewerTextureList::createImage(const LLUUID &image_id,
+ BOOL usemipmaps,
+ BOOL level_immediate,
+ S8 texture_type,
+ LLGLint internal_format,
+ LLGLenum primary_format,
+ LLHost request_from_host)
+{
+ LLPointer<LLViewerFetchedTexture> imagep ;
+ switch(texture_type)
+ {
+ case LLViewerTexture::FETCHED_TEXTURE:
+ imagep = new LLViewerFetchedTexture(image_id, usemipmaps);
+ break ;
+ case LLViewerTexture::LOD_TEXTURE:
+ imagep = new LLViewerLODTexture(image_id, usemipmaps);
+ break ;
+ default:
+ llerrs << "Invalid texture type " << texture_type << llendl ;
+ }
+
+ // Might want to request from host other than where the agent is. JC
+ imagep->setTargetHost(request_from_host);
+
+ if (internal_format && primary_format)
+ {
+ imagep->setExplicitFormat(internal_format, primary_format);
+ }
+
+ addImage(imagep);
+
+ if (level_immediate)
+ {
+ imagep->dontDiscard();
+ imagep->setBoostLevel(LLViewerFetchedTexture::BOOST_UI);
+ }
+ else
+ {
+ //by default, the texure can not be removed from memory even if it is not used.
+ //here turn this off
+ //if this texture should be set to NO_DELETE, either pass level_immediate == TRUE here, or call setNoDelete() afterwards.
+ imagep->forceActive() ;
+ }
+
+ return imagep ;
+}
+
+LLViewerFetchedTexture *LLViewerTextureList::findImage(const LLUUID &image_id)
+{
+ uuid_map_t::iterator iter = mUUIDMap.find(image_id);
+ if(iter == mUUIDMap.end())
+ return NULL;
+ return iter->second;
+}
+
+void LLViewerTextureList::addImageToList(LLViewerFetchedTexture *image)
+{
+ llassert(image);
+ if (image->isInImageList())
+ {
+ llerrs << "LLViewerTextureList::addImageToList - Image already in list" << llendl;
+ }
+ llverify((mImageList.insert(image)).second == true);
+ image->setInImageList(TRUE) ;
+}
+
+void LLViewerTextureList::removeImageFromList(LLViewerFetchedTexture *image)
+{
+ llassert(image);
+ if (!image->isInImageList())
+ {
+ llinfos << "RefCount: " << image->getNumRefs() << llendl ;
+ uuid_map_t::iterator iter = mUUIDMap.find(image->getID());
+ if(iter == mUUIDMap.end() || iter->second != image)
+ {
+ llinfos << "Image is not in mUUIDMap!" << llendl ;
+ }
+ llerrs << "LLViewerTextureList::removeImageFromList - Image not in list" << llendl;
+ }
+ llverify(mImageList.erase(image) == 1);
+ image->setInImageList(FALSE) ;
+}
+
+void LLViewerTextureList::addImage(LLViewerFetchedTexture *new_image)
+{
+ if (!new_image)
+ {
+ llwarning("No image to add to image list", 0);
+ return;
+ }
+ LLUUID image_id = new_image->getID();
+
+ LLViewerFetchedTexture *image = findImage(image_id);
+ if (image)
+ {
+ llwarns << "Image with ID " << image_id << " already in list" << llendl;
+ }
+ mNumImages++;
+
+ addImageToList(new_image);
+ mUUIDMap[image_id] = new_image;
+}
+
+
+void LLViewerTextureList::deleteImage(LLViewerFetchedTexture *image)
+{
+ if( image)
+ {
+ if (image->hasCallbacks())
+ {
+ mCallbackList.erase(image);
+ }
+
+ llverify(mUUIDMap.erase(image->getID()) == 1);
+ mNumImages--;
+ removeImageFromList(image);
+ }
+}
+
+///////////////////////////////////////////////////////////////////////////////
+
+
+////////////////////////////////////////////////////////////////////////////
+
+void LLViewerTextureList::dirtyImage(LLViewerFetchedTexture *image)
+{
+ mDirtyTextureList.insert(image);
+}
+
+////////////////////////////////////////////////////////////////////////////
+
+void LLViewerTextureList::updateImages(F32 max_time)
+{
+ LLViewerStats::getInstance()->mNumImagesStat.addValue(mNumImages);
+ LLViewerStats::getInstance()->mNumRawImagesStat.addValue(LLImageRaw::sRawImageCount);
+ LLViewerStats::getInstance()->mGLTexMemStat.addValue((F32)BYTES_TO_MEGA_BYTES(LLImageGL::sGlobalTextureMemoryInBytes));
+ LLViewerStats::getInstance()->mGLBoundMemStat.addValue((F32)BYTES_TO_MEGA_BYTES(LLImageGL::sBoundTextureMemoryInBytes));
+ LLViewerStats::getInstance()->mRawMemStat.addValue((F32)BYTES_TO_MEGA_BYTES(LLImageRaw::sGlobalRawMemory));
+ LLViewerStats::getInstance()->mFormattedMemStat.addValue((F32)BYTES_TO_MEGA_BYTES(LLImageFormatted::sGlobalFormattedMemory));
+
+ updateImagesDecodePriorities();
+ max_time -= updateImagesFetchTextures(max_time);
+ max_time = llmin(llmax(max_time, 0.001f*10.f*gFrameIntervalSeconds), 0.001f);
+ max_time -= updateImagesCreateTextures(max_time);
+ max_time = llmin(llmax(max_time, 0.001f*10.f*gFrameIntervalSeconds), 0.001f);
+ if (!mDirtyTextureList.empty())
+ {
+ LLFastTimer t(LLFastTimer::FTM_IMAGE_MARK_DIRTY);
+ gPipeline.dirtyPoolObjectTextures(mDirtyTextureList);
+ mDirtyTextureList.clear();
+ }
+ bool didone = false;
+ for (image_list_t::iterator iter = mCallbackList.begin();
+ iter != mCallbackList.end(); )
+ {
+ //trigger loaded callbacks on local textures immediately
+ LLViewerFetchedTexture* image = *iter++;
+ if (!image->getLocalFileName().empty())
+ {
+ // Do stuff to handle callbacks, update priorities, etc.
+ didone = image->doLoadedCallbacks();
+ }
+ else if (!didone)
+ {
+ // Do stuff to handle callbacks, update priorities, etc.
+ didone = image->doLoadedCallbacks();
+ }
+ }
+ if (!gNoRender && !gGLManager.mIsDisabled)
+ {
+ LLViewerMedia::updateImagesMediaStreams();
+ }
+ updateImagesUpdateStats();
+}
+
+void LLViewerTextureList::updateImagesDecodePriorities()
+{
+ // Update the decode priority for N images each frame
+ {
+ const size_t max_update_count = llmin((S32) (1024*gFrameIntervalSeconds) + 1, 32); //target 1024 textures per second
+ S32 update_counter = llmin(max_update_count, mUUIDMap.size()/10);
+ uuid_map_t::iterator iter = mUUIDMap.upper_bound(mLastUpdateUUID);
+ while(update_counter > 0 && !mUUIDMap.empty())
+ {
+ if (iter == mUUIDMap.end())
+ {
+ iter = mUUIDMap.begin();
+ }
+ mLastUpdateUUID = iter->first;
+ LLPointer<LLViewerFetchedTexture> imagep = iter->second;
+ ++iter; // safe to incrament now
+
+ //
+ // Flush formatted images using a lazy flush
+ //
+ const F32 LAZY_FLUSH_TIMEOUT = 30.f; // stop decoding
+ const F32 MAX_INACTIVE_TIME = 50.f; // actually delete
+ S32 min_refs = 3; // 1 for mImageList, 1 for mUUIDMap, 1 for local reference
+ if (imagep->hasCallbacks())
+ {
+ min_refs++; // Add an extra reference if we're on the loaded callback list
+ }
+ S32 num_refs = imagep->getNumRefs();
+ if (num_refs == min_refs)
+ {
+ if (imagep->getLastReferencedTimer()->getElapsedTimeF32() > LAZY_FLUSH_TIMEOUT)
+ {
+ // Remove the unused image from the image list
+ deleteImage(imagep);
+ imagep = NULL; // should destroy the image
+ }
+ continue;
+ }
+ else
+ {
+ if(imagep->isDeleted())
+ {
+ continue ;
+ }
+ else if(imagep->isDeletionCandidate())
+ {
+ imagep->destroyTexture() ;
+ continue ;
+ }
+ else if(imagep->isInactive())
+ {
+ if (imagep->getLastReferencedTimer()->getElapsedTimeF32() > MAX_INACTIVE_TIME)
+ {
+ imagep->setDeletionCandidate() ;
+ }
+ continue ;
+ }
+ else
+ {
+ imagep->getLastReferencedTimer()->reset();
+
+ //reset texture state.
+ imagep->setInactive() ;
+ }
+ }
+
+ imagep->processTextureStats();
+ F32 old_priority = imagep->getDecodePriority();
+ F32 old_priority_test = llmax(old_priority, 0.0f);
+ F32 decode_priority = imagep->calcDecodePriority();
+ F32 decode_priority_test = llmax(decode_priority, 0.0f);
+ // Ignore < 20% difference
+ if ((decode_priority_test < old_priority_test * .8f) ||
+ (decode_priority_test > old_priority_test * 1.25f))
+ {
+ removeImageFromList(imagep);
+ imagep->setDecodePriority(decode_priority);
+ addImageToList(imagep);
+ }
+ update_counter--;
+ }
+ }
+}
+
+/*
+ static U8 get_image_type(LLViewerFetchedTexture* imagep, LLHost target_host)
+ {
+ // Having a target host implies this is a baked image. I don't
+ // believe that boost level has been set at this point. JC
+ U8 type_from_host = (target_host.isOk()
+ ? LLImageBase::TYPE_AVATAR_BAKE
+ : LLImageBase::TYPE_NORMAL);
+ S32 boost_level = imagep->getBoostLevel();
+ U8 type_from_boost = ( (boost_level == LLViewerFetchedTexture::BOOST_AVATAR_BAKED
+ || boost_level == LLViewerFetchedTexture::BOOST_AVATAR_BAKED_SELF)
+ ? LLImageBase::TYPE_AVATAR_BAKE
+ : LLImageBase::TYPE_NORMAL);
+ if (type_from_host == LLImageBase::TYPE_NORMAL
+ && type_from_boost == LLImageBase::TYPE_AVATAR_BAKE)
+ {
+ llwarns << "TAT: get_image_type() type_from_host doesn't match type_from_boost"
+ << " host " << target_host
+ << " boost " << imagep->getBoostLevel()
+ << " imageid " << imagep->getID()
+ << llendl;
+ imagep->dump();
+ }
+ return type_from_host;
+ }
+ */
+
+F32 LLViewerTextureList::updateImagesCreateTextures(F32 max_time)
+{
+ if (gNoRender || gGLManager.mIsDisabled) return 0.0f;
+
+ //
+ // Create GL textures for all textures that need them (images which have been
+ // decoded, but haven't been pushed into GL).
+ //
+ LLFastTimer t(LLFastTimer::FTM_IMAGE_CREATE);
+
+ LLTimer create_timer;
+ image_list_t::iterator enditer = mCreateTextureList.begin();
+ for (image_list_t::iterator iter = mCreateTextureList.begin();
+ iter != mCreateTextureList.end();)
+ {
+ image_list_t::iterator curiter = iter++;
+ enditer = iter;
+ LLViewerFetchedTexture *imagep = *curiter;
+ imagep->createTexture();
+ if (create_timer.getElapsedTimeF32() > max_time)
+ {
+ break;
+ }
+ }
+ mCreateTextureList.erase(mCreateTextureList.begin(), enditer);
+ return create_timer.getElapsedTimeF32();
+}
+
+void LLViewerTextureList::forceImmediateUpdate(LLViewerFetchedTexture* imagep)
+{
+ if(!imagep)
+ {
+ return ;
+ }
+ if(imagep->isInImageList())
+ {
+ removeImageFromList(imagep);
+ }
+
+ imagep->processTextureStats();
+ F32 decode_priority = LLViewerFetchedTexture::maxDecodePriority() ;
+ imagep->setDecodePriority(decode_priority);
+ mImageList.insert(imagep);
+ imagep->setInImageList(TRUE) ;
+
+ return ;
+}
+
+F32 LLViewerTextureList::updateImagesFetchTextures(F32 max_time)
+{
+ LLTimer image_op_timer;
+
+ // Update the decode priority for N images each frame
+ // Make a list with 32 high priority entries + 256 cycled entries
+ const size_t max_priority_count = llmin((S32) (256*10.f*gFrameIntervalSeconds)+1, 32);
+ const size_t max_update_count = llmin((S32) (1024*10.f*gFrameIntervalSeconds)+1, 256);
+
+ // 32 high priority entries
+ std::set<LLViewerFetchedTexture*> entries;
+ size_t update_counter = llmin(max_priority_count, mImageList.size());
+ image_priority_list_t::iterator iter1 = mImageList.begin();
+ while(update_counter > 0)
+ {
+ // added extra granularity and verbosity for crash logging during 1.19.1 RC. -Brad
+ if(iter1 == mImageList.end())
+ {
+ llerrs << "DEV-12002: update_counter not calculated correctly!" << llendl;
+ return 0.f;
+ }
+
+ LLPointer<LLViewerFetchedTexture> const & ptr = *iter1;
+
+ LLViewerFetchedTexture * img = ptr.get();
+
+ // added extra granularity and verbosity for crash logging during 1.19.1 RC. -Brad
+ if(img == NULL)
+ {
+ llwarns << "DEV-12002: image is NULL!" << llendl;
+ }
+
+ entries.insert(img);
+
+ ++iter1;
+ update_counter--;
+ }
+
+ // 256 cycled entries
+ update_counter = llmin(max_update_count, mUUIDMap.size());
+ uuid_map_t::iterator iter2 = mUUIDMap.upper_bound(mLastFetchUUID);
+ while(update_counter > 0)
+ {
+ if (iter2 == mUUIDMap.end())
+ {
+ iter2 = mUUIDMap.begin();
+ }
+ mLastFetchUUID = iter2->first;
+ entries.insert(iter2->second);
+ ++iter2;
+ update_counter--;
+ }
+
+ S32 min_count = max_priority_count + max_update_count/4;
+ for (std::set<LLViewerFetchedTexture*>::iterator iter3 = entries.begin();
+ iter3 != entries.end(); )
+ {
+ LLPointer<LLViewerFetchedTexture> imagep = *iter3++;
+
+ imagep->updateFetch();
+ if (min_count <= 0 && image_op_timer.getElapsedTimeF32() > max_time)
+ {
+ break;
+ }
+ min_count--;
+ }
+ return image_op_timer.getElapsedTimeF32();
+}
+
+void LLViewerTextureList::updateImagesUpdateStats()
+{
+ if (mUpdateStats)
+ {
+ for (image_priority_list_t::iterator iter = mImageList.begin();
+ iter != mImageList.end(); )
+ {
+ LLViewerFetchedTexture* imagep = *iter++;
+ imagep->resetTextureStats(mForceResetTextureStats);
+ }
+ mUpdateStats = FALSE;
+ mForceResetTextureStats = FALSE;
+ }
+}
+
+void LLViewerTextureList::decodeAllImages(F32 max_time)
+{
+ LLTimer timer;
+ if(gNoRender) return;
+
+ // Update texture stats and priorities
+ std::vector<LLPointer<LLViewerFetchedTexture> > image_list;
+ for (image_priority_list_t::iterator iter = mImageList.begin();
+ iter != mImageList.end(); )
+ {
+ LLViewerFetchedTexture* imagep = *iter++;
+ image_list.push_back(imagep);
+ imagep->setInImageList(FALSE) ;
+ }
+ mImageList.clear();
+ for (std::vector<LLPointer<LLViewerFetchedTexture> >::iterator iter = image_list.begin();
+ iter != image_list.end(); ++iter)
+ {
+ LLViewerFetchedTexture* imagep = *iter;
+ imagep->processTextureStats();
+ F32 decode_priority = imagep->calcDecodePriority();
+ imagep->setDecodePriority(decode_priority);
+ mImageList.insert(imagep);
+ imagep->setInImageList(TRUE) ;
+ }
+ image_list.clear();
+
+ // Update fetch (decode)
+ for (image_priority_list_t::iterator iter = mImageList.begin();
+ iter != mImageList.end(); )
+ {
+ LLViewerFetchedTexture* imagep = *iter++;
+ imagep->updateFetch();
+ }
+ // Run threads
+ S32 fetch_pending = 0;
+ while (1)
+ {
+ LLAppViewer::instance()->getTextureCache()->update(1); // unpauses the texture cache thread
+ LLAppViewer::instance()->getImageDecodeThread()->update(1); // unpauses the image thread
+ fetch_pending = LLAppViewer::instance()->getTextureFetch()->update(1); // unpauses the texture fetch thread
+ if (fetch_pending == 0 || timer.getElapsedTimeF32() > max_time)
+ {
+ break;
+ }
+ }
+ // Update fetch again
+ for (image_priority_list_t::iterator iter = mImageList.begin();
+ iter != mImageList.end(); )
+ {
+ LLViewerFetchedTexture* imagep = *iter++;
+ imagep->updateFetch();
+ }
+ max_time -= timer.getElapsedTimeF32();
+ max_time = llmax(max_time, .001f);
+ F32 create_time = updateImagesCreateTextures(max_time);
+
+ LL_DEBUGS("ViewerImages") << "decodeAllImages() took " << timer.getElapsedTimeF32() << " seconds. "
+ << " fetch_pending " << fetch_pending
+ << " create_time " << create_time
+ << LL_ENDL;
+}
+
+
+BOOL LLViewerTextureList::createUploadFile(const std::string& filename,
+ const std::string& out_filename,
+ const U8 codec)
+{
+ // First, load the image.
+ LLPointer<LLImageRaw> raw_image = new LLImageRaw;
+
+ switch (codec)
+ {
+ case IMG_CODEC_BMP:
+ {
+ LLPointer<LLImageBMP> bmp_image = new LLImageBMP;
+
+ if (!bmp_image->load(filename))
+ {
+ return FALSE;
+ }
+
+ if (!bmp_image->decode(raw_image, 0.0f))
+ {
+ return FALSE;
+ }
+ }
+ break;
+ case IMG_CODEC_TGA:
+ {
+ LLPointer<LLImageTGA> tga_image = new LLImageTGA;
+
+ if (!tga_image->load(filename))
+ {
+ return FALSE;
+ }
+
+ if (!tga_image->decode(raw_image))
+ {
+ return FALSE;
+ }
+
+ if( (tga_image->getComponents() != 3) &&
+ (tga_image->getComponents() != 4) )
+ {
+ tga_image->setLastError( "Image files with less than 3 or more than 4 components are not supported." );
+ return FALSE;
+ }
+ }
+ break;
+ case IMG_CODEC_JPEG:
+ {
+ LLPointer<LLImageJPEG> jpeg_image = new LLImageJPEG;
+
+ if (!jpeg_image->load(filename))
+ {
+ return FALSE;
+ }
+
+ if (!jpeg_image->decode(raw_image, 0.0f))
+ {
+ return FALSE;
+ }
+ }
+ break;
+ case IMG_CODEC_PNG:
+ {
+ LLPointer<LLImagePNG> png_image = new LLImagePNG;
+
+ if (!png_image->load(filename))
+ {
+ return FALSE;
+ }
+
+ if (!png_image->decode(raw_image, 0.0f))
+ {
+ return FALSE;
+ }
+ }
+ break;
+ default:
+ return FALSE;
+ }
+
+ LLPointer<LLImageJ2C> compressedImage = convertToUploadFile(raw_image);
+
+ if( !compressedImage->save(out_filename) )
+ {
+ llinfos << "Couldn't create output file " << out_filename << llendl;
+ return FALSE;
+ }
+
+ // test to see if the encode and save worked.
+ LLPointer<LLImageJ2C> integrity_test = new LLImageJ2C;
+ if( !integrity_test->loadAndValidate( out_filename ) )
+ {
+ llinfos << "Image: " << out_filename << " is corrupt." << llendl;
+ return FALSE;
+ }
+
+ return TRUE;
+}
+
+// note: modifies the argument raw_image!!!!
+LLPointer<LLImageJ2C> LLViewerTextureList::convertToUploadFile(LLPointer<LLImageRaw> raw_image)
+{
+ raw_image->biasedScaleToPowerOfTwo(LLViewerFetchedTexture::MAX_IMAGE_SIZE_DEFAULT);
+ LLPointer<LLImageJ2C> compressedImage = new LLImageJ2C();
+ compressedImage->setRate(0.f);
+
+ if (gSavedSettings.getBOOL("LosslessJ2CUpload") &&
+ (raw_image->getWidth() * raw_image->getHeight() <= LL_IMAGE_REZ_LOSSLESS_CUTOFF * LL_IMAGE_REZ_LOSSLESS_CUTOFF))
+ compressedImage->setReversible(TRUE);
+
+ compressedImage->encode(raw_image, 0.0f);
+
+ return compressedImage;
+}
+
+// Returns min setting for TextureMemory (in MB)
+S32 LLViewerTextureList::getMinVideoRamSetting()
+{
+ S32 system_ram = (S32)BYTES_TO_MEGA_BYTES(gSysMemory.getPhysicalMemoryClamped());
+ //min texture mem sets to 64M if total physical mem is more than 1.5GB
+ return (system_ram > 1500) ? 64 : MIN_VIDEO_RAM_IN_MEGA_BYTES ;
+}
+
+//static
+// Returns max setting for TextureMemory (in MB)
+S32 LLViewerTextureList::getMaxVideoRamSetting(bool get_recommended)
+{
+ S32 max_texmem;
+ if (gGLManager.mVRAM != 0)
+ {
+ // Treat any card with < 32 MB (shudder) as having 32 MB
+ // - it's going to be swapping constantly regardless
+ S32 max_vram = gGLManager.mVRAM;
+ max_vram = llmax(max_vram, getMinVideoRamSetting());
+ max_texmem = max_vram;
+ if (!get_recommended)
+ max_texmem *= 2;
+ }
+ else
+ {
+ if (get_recommended)
+ max_texmem = 128;
+ else
+ max_texmem = 512;
+ llwarns << "VRAM amount not detected, defaulting to " << max_texmem << " MB" << llendl;
+ }
+
+ S32 system_ram = (S32)BYTES_TO_MEGA_BYTES(gSysMemory.getPhysicalMemoryClamped()); // In MB
+ //llinfos << "*** DETECTED " << system_ram << " MB of system memory." << llendl;
+ if (get_recommended)
+ max_texmem = llmin(max_texmem, (S32)(system_ram/2));
+ else
+ max_texmem = llmin(max_texmem, (S32)(system_ram));
+
+ max_texmem = llclamp(max_texmem, getMinVideoRamSetting(), MAX_VIDEO_RAM_IN_MEGA_BYTES);
+
+ return max_texmem;
+}
+
+const S32 VIDEO_CARD_FRAMEBUFFER_MEM = 12; // MB
+const S32 MIN_MEM_FOR_NON_TEXTURE = 512 ; //MB
+void LLViewerTextureList::updateMaxResidentTexMem(S32 mem)
+{
+ // Initialize the image pipeline VRAM settings
+ S32 cur_mem = gSavedSettings.getS32("TextureMemory");
+ F32 mem_multiplier = gSavedSettings.getF32("RenderTextureMemoryMultiple");
+ S32 default_mem = getMaxVideoRamSetting(true); // recommended default
+ if (mem == 0)
+ {
+ mem = cur_mem > 0 ? cur_mem : default_mem;
+ }
+ else if (mem < 0)
+ {
+ mem = default_mem;
+ }
+
+ // limit the texture memory to a multiple of the default if we've found some cards to behave poorly otherwise
+ mem = llmin(mem, (S32) (mem_multiplier * (F32) default_mem));
+
+ mem = llclamp(mem, getMinVideoRamSetting(), getMaxVideoRamSetting());
+ if (mem != cur_mem)
+ {
+ gSavedSettings.setS32("TextureMemory", mem);
+ return; //listener will re-enter this function
+ }
+
+ // TODO: set available resident texture mem based on use by other subsystems
+ // currently max(12MB, VRAM/4) assumed...
+
+ S32 vb_mem = mem;
+ S32 fb_mem = llmax(VIDEO_CARD_FRAMEBUFFER_MEM, vb_mem/4);
+ mMaxResidentTexMemInMegaBytes = (vb_mem - fb_mem) ; //in MB
+
+ mMaxTotalTextureMemInMegaBytes = mMaxResidentTexMemInMegaBytes * 2;
+ if (mMaxResidentTexMemInMegaBytes > 640)
+ {
+ mMaxTotalTextureMemInMegaBytes -= (mMaxResidentTexMemInMegaBytes >> 2);
+ }
+
+ //system mem
+ S32 system_ram = (S32)BYTES_TO_MEGA_BYTES(gSysMemory.getPhysicalMemoryClamped()); // In MB
+
+ //minimum memory reserved for non-texture use.
+ //if system_raw >= 1GB, reserve at least 512MB for non-texture use;
+ //otherwise reserve half of the system_ram for non-texture use.
+ S32 min_non_texture_mem = llmin(system_ram / 2, MIN_MEM_FOR_NON_TEXTURE) ;
+
+ if (mMaxTotalTextureMemInMegaBytes > system_ram - min_non_texture_mem)
+ {
+ mMaxTotalTextureMemInMegaBytes = system_ram - min_non_texture_mem ;
+ }
+
+ llinfos << "Total Video Memory set to: " << vb_mem << " MB" << llendl;
+ llinfos << "Available Texture Memory set to: " << (vb_mem - fb_mem) << " MB" << llendl;
+}
+
+///////////////////////////////////////////////////////////////////////////////
+
+// static
+void LLViewerTextureList::receiveImageHeader(LLMessageSystem *msg, void **user_data)
+{
+ LLFastTimer t(LLFastTimer::FTM_PROCESS_IMAGES);
+
+ // Receive image header, copy into image object and decompresses
+ // if this is a one-packet image.
+
+ LLUUID id;
+
+ char ip_string[256];
+ u32_to_ip_string(msg->getSenderIP(),ip_string);
+
+ if (msg->getReceiveCompressedSize())
+ {
+ gTextureList.mTextureBits += msg->getReceiveCompressedSize() * 8;
+ }
+ else
+ {
+ gTextureList.mTextureBits += msg->getReceiveSize() * 8;
+ }
+ gTextureList.mTexturePackets++;
+
+ U8 codec;
+ U16 packets;
+ U32 totalbytes;
+ msg->getUUIDFast(_PREHASH_ImageID, _PREHASH_ID, id);
+ msg->getU8Fast(_PREHASH_ImageID, _PREHASH_Codec, codec);
+ msg->getU16Fast(_PREHASH_ImageID, _PREHASH_Packets, packets);
+ msg->getU32Fast(_PREHASH_ImageID, _PREHASH_Size, totalbytes);
+
+ S32 data_size = msg->getSizeFast(_PREHASH_ImageData, _PREHASH_Data);
+ if (!data_size)
+ {
+ return;
+ }
+ if (data_size < 0)
+ {
+ // msg->getSizeFast() is probably trying to tell us there
+ // was an error.
+ llerrs << "image header chunk size was negative: "
+ << data_size << llendl;
+ return;
+ }
+
+ // this buffer gets saved off in the packet list
+ U8 *data = new U8[data_size];
+ msg->getBinaryDataFast(_PREHASH_ImageData, _PREHASH_Data, data, data_size);
+
+ LLViewerFetchedTexture *image = LLViewerTextureManager::getFetchedTexture(id, TRUE, FALSE, LLViewerTexture::LOD_TEXTURE);
+ if (!image)
+ {
+ delete [] data;
+ return;
+ }
+ image->getLastPacketTimer()->reset();
+ bool res = LLAppViewer::getTextureFetch()->receiveImageHeader(msg->getSender(), id, codec, packets, totalbytes, data_size, data);
+ if (!res)
+ {
+ delete[] data;
+ }
+}
+
+// static
+void LLViewerTextureList::receiveImagePacket(LLMessageSystem *msg, void **user_data)
+{
+ LLMemType mt1(LLMemType::MTYPE_APPFMTIMAGE);
+ LLFastTimer t(LLFastTimer::FTM_PROCESS_IMAGES);
+
+ // Receives image packet, copy into image object,
+ // checks if all packets received, decompresses if so.
+
+ LLUUID id;
+ U16 packet_num;
+
+ char ip_string[256];
+ u32_to_ip_string(msg->getSenderIP(),ip_string);
+
+ if (msg->getReceiveCompressedSize())
+ {
+ gTextureList.mTextureBits += msg->getReceiveCompressedSize() * 8;
+ }
+ else
+ {
+ gTextureList.mTextureBits += msg->getReceiveSize() * 8;
+ }
+ gTextureList.mTexturePackets++;
+
+ //llprintline("Start decode, image header...");
+ msg->getUUIDFast(_PREHASH_ImageID, _PREHASH_ID, id);
+ msg->getU16Fast(_PREHASH_ImageID, _PREHASH_Packet, packet_num);
+ S32 data_size = msg->getSizeFast(_PREHASH_ImageData, _PREHASH_Data);
+
+ if (!data_size)
+ {
+ return;
+ }
+ if (data_size < 0)
+ {
+ // msg->getSizeFast() is probably trying to tell us there
+ // was an error.
+ llerrs << "image data chunk size was negative: "
+ << data_size << llendl;
+ return;
+ }
+ if (data_size > MTUBYTES)
+ {
+ llerrs << "image data chunk too large: " << data_size << " bytes" << llendl;
+ return;
+ }
+ U8 *data = new U8[data_size];
+ msg->getBinaryDataFast(_PREHASH_ImageData, _PREHASH_Data, data, data_size);
+
+ LLViewerFetchedTexture *image = LLViewerTextureManager::getFetchedTexture(id, TRUE, FALSE, LLViewerTexture::LOD_TEXTURE);
+ if (!image)
+ {
+ delete [] data;
+ return;
+ }
+ image->getLastPacketTimer()->reset();
+ bool res = LLAppViewer::getTextureFetch()->receiveImagePacket(msg->getSender(), id, packet_num, data_size, data);
+ if (!res)
+ {
+ delete[] data;
+ }
+}
+
+
+// We've been that the asset server does not contain the requested image id.
+// static
+void LLViewerTextureList::processImageNotInDatabase(LLMessageSystem *msg,void **user_data)
+{
+ LLFastTimer t(LLFastTimer::FTM_PROCESS_IMAGES);
+ LLUUID image_id;
+ msg->getUUIDFast(_PREHASH_ImageID, _PREHASH_ID, image_id);
+
+ LLViewerFetchedTexture* image = gTextureList.findImage( image_id );
+ if( image )
+ {
+ image->setIsMissingAsset();
+ }
+}
+
+///////////////////////////////////////////////////////////////////////////////
+
+//static
+const U32 SIXTEEN_MEG = 0x1000000;
+S32 LLViewerTextureList::calcMaxTextureRAM()
+{
+ // Decide the maximum amount of RAM we should allow the user to allocate to texture cache
+ LLMemoryInfo memory_info;
+ U32 available_memory = memory_info.getPhysicalMemoryClamped();
+
+ clamp_rescale((F32)available_memory,
+ (F32)(SIXTEEN_MEG * 16),
+ (F32)U32_MAX,
+ (F32)(SIXTEEN_MEG * 4),
+ (F32)(U32_MAX >> 1));
+ return available_memory;
+}
+
+///////////////////////////////////////////////////////////////////////////////
+
+// explicitly cleanup resources, as this is a singleton class with process
+// lifetime so ability to perform std::map operations in destructor is not
+// guaranteed.
+void LLUIImageList::cleanUp()
+{
+ mUIImages.clear();
+ mUITextureList.clear() ;
+}
+
+LLUIImagePtr LLUIImageList::getUIImageByID(const LLUUID& image_id)
+{
+ // use id as image name
+ std::string image_name = image_id.asString();
+
+ // look for existing image
+ uuid_ui_image_map_t::iterator found_it = mUIImages.find(image_name);
+ if (found_it != mUIImages.end())
+ {
+ return found_it->second;
+ }
+
+ return loadUIImageByID(image_id);
+}
+
+LLUIImagePtr LLUIImageList::getUIImage(const std::string& image_name)
+{
+ // look for existing image
+ uuid_ui_image_map_t::iterator found_it = mUIImages.find(image_name);
+ if (found_it != mUIImages.end())
+ {
+ return found_it->second;
+ }
+
+ return loadUIImageByName(image_name, image_name);
+}
+
+LLUIImagePtr LLUIImageList::loadUIImageByName(const std::string& name, const std::string& filename, BOOL use_mips, const LLRect& scale_rect)
+{
+ LLViewerFetchedTexture* imagep = LLViewerTextureManager::getFetchedTextureFromFile(filename, MIPMAP_NO, IMMEDIATE_YES);
+ return loadUIImage(imagep, name, use_mips, scale_rect);
+}
+
+LLUIImagePtr LLUIImageList::loadUIImageByID(const LLUUID& id, BOOL use_mips, const LLRect& scale_rect)
+{
+ LLViewerFetchedTexture* imagep = LLViewerTextureManager::getFetchedTexture(id, MIPMAP_NO, IMMEDIATE_YES);
+ return loadUIImage(imagep, id.asString(), use_mips, scale_rect);
+}
+
+LLUIImagePtr LLUIImageList::loadUIImage(LLViewerFetchedTexture* imagep, const std::string& name, BOOL use_mips, const LLRect& scale_rect)
+{
+ if (!imagep) return NULL;
+
+ imagep->setAddressMode(LLTexUnit::TAM_CLAMP);
+
+ //all UI images are non-deletable
+ imagep->setNoDelete() ;
+
+ LLUIImagePtr new_imagep = new LLUIImage(name, imagep);
+ mUIImages.insert(std::make_pair(name, new_imagep));
+ mUITextureList.push_back(imagep) ;
+
+ LLUIImageLoadData* datap = new LLUIImageLoadData;
+ datap->mImageName = name;
+ datap->mImageScaleRegion = scale_rect;
+
+ imagep->setLoadedCallback(onUIImageLoaded, 0, FALSE, FALSE, datap);
+
+ return new_imagep;
+}
+
+LLUIImagePtr LLUIImageList::preloadUIImage(const std::string& name, const std::string& filename, BOOL use_mips, const LLRect& scale_rect)
+{
+ // look for existing image
+ uuid_ui_image_map_t::iterator found_it = mUIImages.find(name);
+ if (found_it != mUIImages.end())
+ {
+ // image already loaded!
+ llerrs << "UI Image " << name << " already loaded." << llendl;
+ }
+
+ return loadUIImageByName(name, filename, use_mips, scale_rect);
+}
+
+//static
+void LLUIImageList::onUIImageLoaded( BOOL success, LLViewerFetchedTexture *src_vi, LLImageRaw* src, LLImageRaw* src_aux, S32 discard_level, BOOL final, void* user_data )
+{
+ if(!success || !user_data)
+ {
+ return;
+ }
+
+ LLUIImageLoadData* image_datap = (LLUIImageLoadData*)user_data;
+ std::string ui_image_name = image_datap->mImageName;
+ LLRect scale_rect = image_datap->mImageScaleRegion;
+ if (final)
+ {
+ delete image_datap;
+ }
+
+ LLUIImageList* instance = getInstance();
+
+ uuid_ui_image_map_t::iterator found_it = instance->mUIImages.find(ui_image_name);
+ if (found_it != instance->mUIImages.end())
+ {
+ LLUIImagePtr imagep = found_it->second;
+
+ // for images grabbed from local files, apply clipping rectangle to restore original dimensions
+ // from power-of-2 gl image
+ if (success && imagep.notNull() && src_vi && !src_vi->getLocalFileName().empty())
+ {
+ F32 clip_x = (F32)src_vi->getOriginalWidth() / (F32)src_vi->getFullWidth();
+ F32 clip_y = (F32)src_vi->getOriginalHeight() / (F32)src_vi->getFullHeight();
+ imagep->setClipRegion(LLRectf(0.f, clip_y, clip_x, 0.f));
+ if (scale_rect != LLRect::null)
+ {
+ imagep->setScaleRegion(
+ LLRectf(llclamp((F32)scale_rect.mLeft / (F32)imagep->getWidth(), 0.f, 1.f),
+ llclamp((F32)scale_rect.mTop / (F32)imagep->getHeight(), 0.f, 1.f),
+ llclamp((F32)scale_rect.mRight / (F32)imagep->getWidth(), 0.f, 1.f),
+ llclamp((F32)scale_rect.mBottom / (F32)imagep->getHeight(), 0.f, 1.f)));
+ }
+ }
+ }
+}
+
+struct UIImageDeclaration : public LLInitParam::Block<UIImageDeclaration>
+{
+ Mandatory<std::string> name;
+ Optional<std::string> file_name;
+ Optional<bool> preload;
+ Optional<LLRect> scale_rect;
+ Optional<bool> use_mips;
+
+ UIImageDeclaration()
+ : name("name"),
+ file_name("file_name"),
+ preload("preload", false),
+ scale_rect("scale"),
+ use_mips("use_mips", false)
+ {}
+};
+
+struct UIImageDeclarations : public LLInitParam::Block<UIImageDeclarations>
+{
+ Mandatory<S32> version;
+ Multiple<UIImageDeclaration> textures;
+
+ UIImageDeclarations()
+ : version("version"),
+ textures("texture")
+ {}
+};
+
+bool LLUIImageList::initFromFile()
+{
+ // construct path to canonical textures.xml in default skin dir
+ std::string base_file_path = gDirUtilp->getExpandedFilename(LL_PATH_SKINS, "default", "textures", "textures.xml");
+
+ LLXMLNodePtr root;
+
+ if (!LLXMLNode::parseFile(base_file_path, root, NULL))
+ {
+ llwarns << "Unable to parse UI image list file " << base_file_path << llendl;
+ return false;
+ }
+
+ std::vector<std::string> paths;
+ // path to current selected skin
+ paths.push_back(gDirUtilp->getSkinDir()
+ + gDirUtilp->getDirDelimiter()
+ + "textures"
+ + gDirUtilp->getDirDelimiter()
+ + "textures.xml");
+ // path to user overrides on current skin
+ paths.push_back(gDirUtilp->getUserSkinDir()
+ + gDirUtilp->getDirDelimiter()
+ + "textures"
+ + gDirUtilp->getDirDelimiter()
+ + "textures.xml");
+
+ // apply skinned xml files incrementally
+ for(std::vector<std::string>::iterator path_it = paths.begin();
+ path_it != paths.end();
+ ++path_it)
+ {
+ // don't reapply base file to itself
+ if (!path_it->empty() && (*path_it) != base_file_path)
+ {
+ LLXMLNodePtr update_root;
+ if (LLXMLNode::parseFile(*path_it, update_root, NULL))
+ {
+ LLXMLNode::updateNode(root, update_root);
+ }
+ }
+ }
+
+ UIImageDeclarations images;
+ LLXUIParser::instance().readXUI(root, images);
+
+ if (!images.validateBlock()) return false;
+
+ enum e_decode_pass
+ {
+ PASS_DECODE_NOW,
+ PASS_DECODE_LATER,
+ NUM_PASSES
+ };
+
+ for (S32 cur_pass = PASS_DECODE_NOW; cur_pass < NUM_PASSES; cur_pass++)
+ {
+ for (LLInitParam::ParamIterator<UIImageDeclaration>::const_iterator image_it = images.textures().begin();
+ image_it != images.textures().end();
+ ++image_it)
+ {
+ std::string file_name = image_it->file_name.isProvided() ? image_it->file_name() : image_it->name();
+
+ // load high priority textures on first pass (to kick off decode)
+ enum e_decode_pass decode_pass = image_it->preload ? PASS_DECODE_NOW : PASS_DECODE_LATER;
+ if (decode_pass != cur_pass)
+ {
+ continue;
+ }
+ preloadUIImage(image_it->name, file_name, image_it->use_mips, image_it->scale_rect);
+ }
+
+ if (cur_pass == PASS_DECODE_NOW && !gSavedSettings.getBOOL("NoPreload"))
+ {
+ gTextureList.decodeAllImages(10.f); // decode preloaded images
+ }
+ }
+ return true;
+}
+
+
diff --git a/indra/newview/llviewertexturelist.h b/indra/newview/llviewertexturelist.h
new file mode 100644
index 0000000000..11d1dd855f
--- /dev/null
+++ b/indra/newview/llviewertexturelist.h
@@ -0,0 +1,243 @@
+/**
+ * @file llviewertexturelist.h
+ * @brief Object for managing the list of images within a region
+ *
+ * $LicenseInfo:firstyear=2000&license=viewergpl$
+ *
+ * Copyright (c) 2000-2009, Linden Research, Inc.
+ *
+ * Second Life Viewer Source Code
+ * The source code in this file ("Source Code") is provided by Linden Lab
+ * to you under the terms of the GNU General Public License, version 2.0
+ * ("GPL"), unless you have obtained a separate licensing agreement
+ * ("Other License"), formally executed by you and Linden Lab. Terms of
+ * the GPL can be found in doc/GPL-license.txt in this distribution, or
+ * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
+ *
+ * There are special exceptions to the terms and conditions of the GPL as
+ * it is applied to this Source Code. View the full text of the exception
+ * in the file doc/FLOSS-exception.txt in this software distribution, or
+ * online at
+ * http://secondlifegrid.net/programs/open_source/licensing/flossexception
+ *
+ * By copying, modifying or distributing this software, you acknowledge
+ * that you have read and understood your obligations described above,
+ * and agree to abide by those obligations.
+ *
+ * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
+ * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
+ * COMPLETENESS OR PERFORMANCE.
+ * $/LicenseInfo$
+ */
+
+#ifndef LL_LLVIEWERTEXTURELIST_H
+#define LL_LLVIEWERTEXTURELIST_H
+
+#include "lluuid.h"
+//#include "message.h"
+#include "llgl.h"
+#include "llstat.h"
+#include "llviewertexture.h"
+#include "llui.h"
+#include <list>
+#include <set>
+
+const U32 LL_IMAGE_REZ_LOSSLESS_CUTOFF = 128;
+
+const BOOL MIPMAP_YES = TRUE;
+const BOOL MIPMAP_NO = FALSE;
+
+const BOOL GL_TEXTURE_YES = TRUE;
+const BOOL GL_TEXTURE_NO = FALSE;
+
+const BOOL IMMEDIATE_YES = TRUE;
+const BOOL IMMEDIATE_NO = FALSE;
+
+class LLImageJ2C;
+class LLMessageSystem;
+class LLTextureView;
+
+typedef void (*LLImageCallback)(BOOL success,
+ LLViewerFetchedTexture *src_vi,
+ LLImageRaw* src,
+ LLImageRaw* src_aux,
+ S32 discard_level,
+ BOOL final,
+ void* userdata);
+
+class LLViewerTextureList
+{
+ LOG_CLASS(LLViewerTextureList);
+
+ friend class LLTextureView;
+ friend class LLViewerTextureManager;
+
+public:
+ static BOOL createUploadFile(const std::string& filename, const std::string& out_filename, const U8 codec);
+ static LLPointer<LLImageJ2C> convertToUploadFile(LLPointer<LLImageRaw> raw_image);
+ static void processImageNotInDatabase( LLMessageSystem *msg, void **user_data );
+ static S32 calcMaxTextureRAM();
+ static void receiveImageHeader(LLMessageSystem *msg, void **user_data);
+ static void receiveImagePacket(LLMessageSystem *msg, void **user_data);
+
+public:
+ LLViewerTextureList();
+ ~LLViewerTextureList();
+
+ void init();
+ void shutdown();
+ void dump();
+ void destroyGL(BOOL save_state = TRUE);
+ void restoreGL();
+
+ LLViewerFetchedTexture *findImage(const LLUUID &image_id);
+
+ void dirtyImage(LLViewerFetchedTexture *image);
+
+ // Using image stats, determine what images are necessary, and perform image updates.
+ void updateImages(F32 max_time);
+ void forceImmediateUpdate(LLViewerFetchedTexture* imagep) ;
+
+ // Decode and create textures for all images currently in list.
+ void decodeAllImages(F32 max_decode_time);
+
+ void handleIRCallback(void **data, const S32 number);
+
+ void setUpdateStats(BOOL b) { mUpdateStats = b; }
+
+ S32 getMaxResidentTexMem() const { return mMaxResidentTexMemInMegaBytes; }
+ S32 getMaxTotalTextureMem() const { return mMaxTotalTextureMemInMegaBytes;}
+ S32 getNumImages() { return mImageList.size(); }
+
+ void updateMaxResidentTexMem(S32 mem);
+
+ void doPreloadImages();
+ void doPrefetchImages();
+
+ static S32 getMinVideoRamSetting();
+ static S32 getMaxVideoRamSetting(bool get_recommended = false);
+
+private:
+ void updateImagesDecodePriorities();
+ F32 updateImagesCreateTextures(F32 max_time);
+ F32 updateImagesFetchTextures(F32 max_time);
+ void updateImagesUpdateStats();
+
+ void addImage(LLViewerFetchedTexture *image);
+ void deleteImage(LLViewerFetchedTexture *image);
+
+ void addImageToList(LLViewerFetchedTexture *image);
+ void removeImageFromList(LLViewerFetchedTexture *image);
+
+ LLViewerFetchedTexture * getImage(const LLUUID &image_id,
+ BOOL usemipmap = TRUE,
+ BOOL level_immediate = FALSE, // Get the requested level immediately upon creation.
+ S8 texture_type = LLViewerTexture::FETCHED_TEXTURE,
+ LLGLint internal_format = 0,
+ LLGLenum primary_format = 0,
+ LLHost request_from_host = LLHost()
+ );
+
+ LLViewerFetchedTexture * getImageFromFile(const std::string& filename,
+ BOOL usemipmap = TRUE,
+ BOOL level_immediate = FALSE, // Get the requested level immediately upon creation.
+ S8 texture_type = LLViewerTexture::FETCHED_TEXTURE,
+ LLGLint internal_format = 0,
+ LLGLenum primary_format = 0,
+ const LLUUID& force_id = LLUUID::null
+ );
+
+ LLViewerFetchedTexture* createImage(const LLUUID &image_id,
+ BOOL usemipmap = TRUE,
+ BOOL level_immediate = FALSE, // Get the requested level immediately upon creation.
+ S8 texture_type = LLViewerTexture::FETCHED_TEXTURE,
+ LLGLint internal_format = 0,
+ LLGLenum primary_format = 0,
+ LLHost request_from_host = LLHost()
+ );
+
+ // Request image from a specific host, used for baked avatar textures.
+ // Implemented in header in case someone changes default params above. JC
+ LLViewerFetchedTexture* getImageFromHost(const LLUUID& image_id, LLHost host)
+ { return getImage(image_id, TRUE, FALSE, LLViewerTexture::LOD_TEXTURE, 0, 0, host); }
+
+public:
+ typedef std::set<LLPointer<LLViewerFetchedTexture> > image_list_t;
+ image_list_t mLoadingStreamList;
+ image_list_t mCreateTextureList;
+ image_list_t mCallbackList;
+
+ // Note: just raw pointers because they are never referenced, just compared against
+ std::set<LLViewerFetchedTexture*> mDirtyTextureList;
+
+ BOOL mForceResetTextureStats;
+
+private:
+ typedef std::map< LLUUID, LLPointer<LLViewerFetchedTexture> > uuid_map_t;
+ uuid_map_t mUUIDMap;
+ LLUUID mLastUpdateUUID;
+ LLUUID mLastFetchUUID;
+
+ typedef std::set<LLPointer<LLViewerFetchedTexture>, LLViewerFetchedTexture::Compare> image_priority_list_t;
+ image_priority_list_t mImageList;
+
+ // simply holds on to LLViewerFetchedTexture references to stop them from being purged too soon
+ std::set<LLPointer<LLViewerFetchedTexture> > mImagePreloads;
+
+ BOOL mUpdateStats;
+ S32 mMaxResidentTexMemInMegaBytes;
+ S32 mMaxTotalTextureMemInMegaBytes;
+ LLFrameTimer mForceDecodeTimer;
+
+public:
+ U32 mTextureBits;
+ U32 mTexturePackets;
+
+private:
+ S32 mNumImages;
+ static void (*sUUIDCallback)(void**, const LLUUID &);
+};
+
+class LLUIImageList : public LLImageProviderInterface, public LLSingleton<LLUIImageList>
+{
+public:
+ // LLImageProviderInterface
+ LLUIImagePtr getUIImageByID(const LLUUID& id);
+ LLUIImagePtr getUIImage(const std::string& name);
+ void cleanUp();
+
+ bool initFromFile();
+
+ LLUIImagePtr preloadUIImage(const std::string& name, const std::string& filename, BOOL use_mips, const LLRect& scale_rect);
+
+ static void onUIImageLoaded( BOOL success, LLViewerFetchedTexture *src_vi, LLImageRaw* src, LLImageRaw* src_aux, S32 discard_level, BOOL final, void* userdata );
+private:
+ LLUIImagePtr loadUIImageByName(const std::string& name, const std::string& filename, BOOL use_mips = FALSE, const LLRect& scale_rect = LLRect::null);
+ LLUIImagePtr loadUIImageByID(const LLUUID& id, BOOL use_mips = FALSE, const LLRect& scale_rect = LLRect::null);
+
+ LLUIImagePtr loadUIImage(LLViewerFetchedTexture* imagep, const std::string& name, BOOL use_mips = FALSE, const LLRect& scale_rect = LLRect::null);
+
+
+ struct LLUIImageLoadData
+ {
+ std::string mImageName;
+ LLRect mImageScaleRegion;
+ };
+
+ typedef std::map< std::string, LLPointer<LLUIImage> > uuid_ui_image_map_t;
+ uuid_ui_image_map_t mUIImages;
+
+ //
+ //keep a copy of UI textures to prevent them to be deleted.
+ //mGLTexturep of each UI texture equals to some LLUIImage.mImage.
+ std::list< LLPointer<LLViewerFetchedTexture> > mUITextureList ;
+};
+
+const BOOL GLTEXTURE_TRUE = TRUE;
+const BOOL GLTEXTURE_FALSE = FALSE;
+const BOOL MIPMAP_TRUE = TRUE;
+const BOOL MIPMAP_FALSE = FALSE;
+
+extern LLViewerTextureList gTextureList;
+
+#endif
diff --git a/indra/newview/llviewerwindow.cpp b/indra/newview/llviewerwindow.cpp
index 2caa8f2309..637d072cf4 100644
--- a/indra/newview/llviewerwindow.cpp
+++ b/indra/newview/llviewerwindow.cpp
@@ -161,7 +161,7 @@
#include "llvieweraudio.h"
#include "llviewercamera.h"
#include "llviewergesture.h"
-#include "llviewerimagelist.h"
+#include "llviewertexturelist.h"
#include "llviewerinventory.h"
#include "llviewerkeyboard.h"
#include "llviewermenu.h"
@@ -1356,8 +1356,8 @@ LLViewerWindow::LLViewerWindow(
// Init the image list. Must happen after GL is initialized and before the images that
// LLViewerWindow needs are requested.
- gImageList.init();
- LLViewerImage::initClass();
+ gTextureList.init();
+ LLViewerTextureManager::init() ;
gBumpImageList.init();
// Init font system, but don't actually load the fonts yet
@@ -1687,7 +1687,7 @@ void LLViewerWindow::shutdownGL()
gSky.cleanup();
stop_glerror();
- gImageList.shutdown();
+ gTextureList.shutdown();
stop_glerror();
gBumpImageList.shutdown();
@@ -1699,7 +1699,7 @@ void LLViewerWindow::shutdownGL()
gPipeline.cleanup();
stop_glerror();
- LLViewerImage::cleanupClass();
+ LLViewerTextureManager::cleanup() ;
llinfos << "Cleaning up select manager" << llendl;
LLSelectMgr::getInstance()->cleanup();
@@ -4439,7 +4439,7 @@ void LLViewerWindow::stopGL(BOOL save_state)
//Note: --bao
//if not necessary, do not change the order of the function calls in this function.
//if change something, make sure it will not break anything.
- //especially be careful to put anything behind gImageList.destroyGL(save_state);
+ //especially be careful to put anything behind gTextureList.destroyGL(save_state);
if (!gGLManager.mIsDisabled)
{
llinfos << "Shutting down GL..." << llendl;
@@ -4464,7 +4464,7 @@ void LLViewerWindow::stopGL(BOOL save_state)
LLVOAvatar::destroyGL();
stop_glerror();
- LLDynamicTexture::destroyGL();
+ LLViewerDynamicTexture::destroyGL();
stop_glerror();
if (gPipeline.isInit())
@@ -4482,9 +4482,9 @@ void LLViewerWindow::stopGL(BOOL save_state)
gPostProcess->invalidate();
}
- gImageList.destroyGL(save_state);
+ gTextureList.destroyGL(save_state);
stop_glerror();
-
+
gGLManager.mIsDisabled = TRUE;
stop_glerror();
@@ -4497,7 +4497,7 @@ void LLViewerWindow::restoreGL(const std::string& progress_message)
//Note: --bao
//if not necessary, do not change the order of the function calls in this function.
//if change something, make sure it will not break anything.
- //especially, be careful to put something before gImageList.restoreGL();
+ //especially, be careful to put something before gTextureList.restoreGL();
if (gGLManager.mIsDisabled)
{
llinfos << "Restoring GL..." << llendl;
@@ -4505,8 +4505,9 @@ void LLViewerWindow::restoreGL(const std::string& progress_message)
initGLDefaults();
LLGLState::restoreGL();
- gImageList.restoreGL();
-
+
+ gTextureList.restoreGL();
+
// for future support of non-square pixels, and fonts that are properly stretched
//LLFontGL::destroyDefaultFonts();
initFonts();
@@ -4517,7 +4518,7 @@ void LLViewerWindow::restoreGL(const std::string& progress_message)
LLManipTranslate::restoreGL();
gBumpImageList.restoreGL();
- LLDynamicTexture::restoreGL();
+ LLViewerDynamicTexture::restoreGL();
LLVOAvatar::restoreGL();
gResizeScreenTexture = TRUE;
@@ -5104,7 +5105,7 @@ void LLPickInfo::updateXYCoords()
if (mObjectFace > -1)
{
const LLTextureEntry* tep = getObject()->getTE(mObjectFace);
- LLPointer<LLViewerImage> imagep = gImageList.getImage(tep->getID());
+ LLPointer<LLViewerTexture> imagep = LLViewerTextureManager::getFetchedTexture(tep->getID());
if(mUVCoords.mV[VX] >= 0.f && mUVCoords.mV[VY] >= 0.f && imagep.notNull())
{
LLCoordGL coords;
diff --git a/indra/newview/llvlcomposition.cpp b/indra/newview/llvlcomposition.cpp
index e52fec7909..f26ba6f46e 100644
--- a/indra/newview/llvlcomposition.cpp
+++ b/indra/newview/llvlcomposition.cpp
@@ -39,8 +39,8 @@
#include "v3math.h"
#include "llsurface.h"
#include "lltextureview.h"
-#include "llviewerimage.h"
-#include "llviewerimagelist.h"
+#include "llviewertexture.h"
+#include "llviewertexturelist.h"
#include "llviewerregion.h"
#include "noise.h"
#include "llregionhandle.h" // for from_region_handle
@@ -106,7 +106,7 @@ void LLVLComposition::setDetailTextureID(S32 corner, const LLUUID& id)
{
return;
}
- mDetailTextures[corner] = gImageList.getImage(id);
+ mDetailTextures[corner] = LLViewerTextureManager::getFetchedTexture(id);
mDetailTextures[corner]->setNoDelete() ;
mRawImages[corner] = NULL;
}
@@ -229,7 +229,7 @@ BOOL LLVLComposition::generateComposition()
{
if (mDetailTextures[i]->getDiscardLevel() < 0)
{
- mDetailTextures[i]->setBoostLevel(LLViewerImage::BOOST_TERRAIN); // in case we are at low detail
+ mDetailTextures[i]->setBoostLevel(LLViewerTexture::BOOST_TERRAIN); // in case we are at low detail
mDetailTextures[i]->addTextureStats(BASE_SIZE*BASE_SIZE);
return FALSE;
}
@@ -237,8 +237,8 @@ BOOL LLVLComposition::generateComposition()
(mDetailTextures[i]->getWidth() < BASE_SIZE ||
mDetailTextures[i]->getHeight() < BASE_SIZE)))
{
- S32 width = mDetailTextures[i]->getWidth(0);
- S32 height = mDetailTextures[i]->getHeight(0);
+ S32 width = mDetailTextures[i]->getFullWidth();
+ S32 height = mDetailTextures[i]->getFullHeight();
S32 min_dim = llmin(width, height);
S32 ddiscard = 0;
while (min_dim > BASE_SIZE && ddiscard < MAX_DISCARD_LEVEL)
@@ -246,7 +246,7 @@ BOOL LLVLComposition::generateComposition()
ddiscard++;
min_dim /= 2;
}
- mDetailTextures[i]->setBoostLevel(LLViewerImage::BOOST_TERRAIN); // in case we are at low detail
+ mDetailTextures[i]->setBoostLevel(LLViewerTexture::BOOST_TERRAIN); // in case we are at low detail
mDetailTextures[i]->setMinDiscardLevel(ddiscard);
return FALSE;
}
@@ -280,7 +280,7 @@ BOOL LLVLComposition::generateTexture(const F32 x, const F32 y,
{
// Read back a raw image for this discard level, if it exists
mRawImages[i] = new LLImageRaw;
- S32 min_dim = llmin(mDetailTextures[i]->getWidth(0), mDetailTextures[i]->getHeight(0));
+ S32 min_dim = llmin(mDetailTextures[i]->getFullWidth(), mDetailTextures[i]->getFullHeight());
S32 ddiscard = 0;
while (min_dim > BASE_SIZE && ddiscard < MAX_DISCARD_LEVEL)
{
@@ -336,7 +336,7 @@ BOOL LLVLComposition::generateTexture(const F32 x, const F32 y,
//
//
- LLViewerImage *texturep;
+ LLViewerTexture *texturep;
U32 tex_width, tex_height, tex_comps;
U32 tex_stride;
F32 tex_x_scalef, tex_y_scalef;
@@ -455,7 +455,7 @@ BOOL LLVLComposition::generateTexture(const F32 x, const F32 y,
for (S32 i = 0; i < 4; i++)
{
// Un-boost detatil textures (will get re-boosted if rendering in high detail)
- mDetailTextures[i]->setBoostLevel(LLViewerImage::BOOST_NONE);
+ mDetailTextures[i]->setBoostLevel(LLViewerTexture::BOOST_NONE);
mDetailTextures[i]->setMinDiscardLevel(MAX_DISCARD_LEVEL + 1);
}
@@ -467,7 +467,7 @@ LLUUID LLVLComposition::getDetailTextureID(S32 corner)
return mDetailTextures[corner]->getID();
}
-LLViewerImage* LLVLComposition::getDetailTexture(S32 corner)
+LLViewerFetchedTexture* LLVLComposition::getDetailTexture(S32 corner)
{
return mDetailTextures[corner];
}
diff --git a/indra/newview/llvlcomposition.h b/indra/newview/llvlcomposition.h
index 6d5db3c050..d1b3dc4495 100644
--- a/indra/newview/llvlcomposition.h
+++ b/indra/newview/llvlcomposition.h
@@ -34,7 +34,7 @@
#define LL_LLVLCOMPOSITION_H
#include "llviewerlayer.h"
-#include "llviewerimage.h"
+#include "llviewertexture.h"
class LLSurface;
@@ -62,7 +62,7 @@ public:
CORNER_COUNT = 4
};
LLUUID getDetailTextureID(S32 corner);
- LLViewerImage* getDetailTexture(S32 corner);
+ LLViewerFetchedTexture* getDetailTexture(S32 corner);
F32 getStartHeight(S32 corner);
F32 getHeightRange(S32 corner);
@@ -79,7 +79,7 @@ protected:
LLSurface *mSurfacep;
BOOL mTexturesLoaded;
- LLPointer<LLViewerImage> mDetailTextures[CORNER_COUNT];
+ LLPointer<LLViewerFetchedTexture> mDetailTextures[CORNER_COUNT];
LLPointer<LLImageRaw> mRawImages[CORNER_COUNT];
F32 mStartHeight[CORNER_COUNT];
diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp
index e351c904e6..258061190b 100644
--- a/indra/newview/llvoavatar.cpp
+++ b/indra/newview/llvoavatar.cpp
@@ -67,7 +67,7 @@
#include "lltexlayer.h"
#include "lltoolmorph.h"
#include "llviewercamera.h"
-#include "llviewerimagelist.h"
+#include "llviewertexturelist.h"
#include "llviewermenu.h"
#include "llviewerobjectlist.h"
#include "llviewerparcelmgr.h"
@@ -717,8 +717,8 @@ LLVOAvatar::LLVOAvatar(const LLUUID& id,
mRippleTimeLast = 0.f;
- mShadowImagep = gImageList.getImageFromFile("foot_shadow.j2c");
- gGL.getTexUnit(0)->bind(mShadowImagep.get());
+ mShadowImagep = LLViewerTextureManager::getFetchedTextureFromFile("foot_shadow.j2c");
+ gGL.getTexUnit(0)->bind(mShadowImagep);
mShadowImagep->setAddressMode(LLTexUnit::TAM_CLAMP);
mInAir = FALSE;
@@ -2499,7 +2499,7 @@ void LLVOAvatar::idleUpdateLoadingEffect()
particle_parameters.mPartData.mStartColor = LLColor4(1, 1, 1, 0.5f);
particle_parameters.mPartData.mEndColor = LLColor4(1, 1, 1, 0.0f);
particle_parameters.mPartData.mStartScale.mV[VX] = 0.8f;
- LLViewerImage* cloud = gImageList.getImageFromFile("cloud-particle.j2c");
+ LLViewerTexture* cloud = LLViewerTextureManager::getFetchedTextureFromFile("cloud-particle.j2c");
particle_parameters.mPartImageID = cloud->getID();
particle_parameters.mMaxAge = 0.f;
particle_parameters.mPattern = LLPartSysData::LL_PART_SRC_PATTERN_ANGLE_CONE;
@@ -3869,7 +3869,7 @@ U32 LLVOAvatar::renderFootShadows()
LLGLDepthTest test(GL_TRUE, GL_FALSE);
//render foot shadows
LLGLEnable blend(GL_BLEND);
- gGL.getTexUnit(0)->bind(mShadowImagep.get());
+ gGL.getTexUnit(0)->bind(mShadowImagep);
glColor4fv(mShadow0Facep->getRenderColor().mV);
mShadow0Facep->renderIndexed(foot_mask);
glColor4fv(mShadow1Facep->getRenderColor().mV);
@@ -3945,7 +3945,7 @@ void LLVOAvatar::updateTextures(LLAgent &agent)
{
if (layer_baked[i] && !mBakedTextureDatas[i].mIsLoaded)
{
- gGL.getTexUnit(0)->bind(getImage(mBakedTextureDatas[i].mTextureIndex));
+ gGL.getTexUnit(0)->bind(getImage( mBakedTextureDatas[i].mTextureIndex ));
}
}
}
@@ -3955,7 +3955,7 @@ void LLVOAvatar::updateTextures(LLAgent &agent)
mHasGrey = FALSE; // debug
for (U32 index = 0; index < getNumTEs(); index++)
{
- LLViewerImage *imagep = getImage(index);
+ LLViewerFetchedTexture *imagep = LLViewerTextureManager::staticCastToFetchedTexture(getImage(index), TRUE);
if (imagep)
{
const LLTextureEntry *te = getTE(index);
@@ -4007,15 +4007,15 @@ void LLVOAvatar::updateTextures(LLAgent &agent)
}
-void LLVOAvatar::addLocalTextureStats(ETextureIndex idx, LLViewerImage* imagep,
- F32 texel_area_ratio, BOOL render_avatar, BOOL covered_by_baked, U32 index)
+void LLVOAvatar::addLocalTextureStats( ETextureIndex idx, LLViewerFetchedTexture* imagep,
+ F32 texel_area_ratio, BOOL render_avatar, BOOL covered_by_baked, U32 index )
{
// No local texture stats for non-self avatars
return;
}
-void LLVOAvatar::addBakedTextureStats( LLViewerImage* imagep, F32 pixel_area, F32 texel_area_ratio, S32 boost_level)
+void LLVOAvatar::addBakedTextureStats( LLViewerFetchedTexture* imagep, F32 pixel_area, F32 texel_area_ratio, S32 boost_level)
{
mMaxPixelArea = llmax(pixel_area, mMaxPixelArea);
mMinPixelArea = llmin(pixel_area, mMinPixelArea);
@@ -4024,13 +4024,13 @@ void LLVOAvatar::addBakedTextureStats( LLViewerImage* imagep, F32 pixel_area, F3
}
//virtual
-void LLVOAvatar::setImage(const U8 te, LLViewerImage *imagep)
+void LLVOAvatar::setImage(const U8 te, LLViewerTexture *imagep)
{
setTEImage(te, imagep);
}
//virtual
-LLViewerImage* LLVOAvatar::getImage(const U8 te) const
+LLViewerTexture* LLVOAvatar::getImage(const U8 te) const
{
return getTEImage(te);
}
@@ -5213,7 +5213,7 @@ void LLVOAvatar::updateShadowFaces()
sprite.setSize(0.4f + cos_elev * 0.8f, 0.3f);
LLVector3 sun_vec = gSky.mVOSkyp ? gSky.mVOSkyp->getToSun() : LLVector3(0.f, 0.f, 0.f);
- if (mShadowImagep->getHasGLTexture())
+ if (mShadowImagep->hasValidGLTexture())
{
LLVector3 normal;
LLVector3d shadow_pos;
@@ -5772,10 +5772,10 @@ void LLVOAvatar::updateMeshTextures()
// if user has never specified a texture, assign the default
for (U32 i=0; i < getNumTEs(); i++)
{
- const LLViewerImage* te_image = getImage(i);
+ const LLViewerTexture* te_image = getImage(i);
if(!te_image || te_image->getID().isNull() || (te_image->getID() == IMG_DEFAULT))
{
- setImage(i, gImageList.getImage(i == TEX_HAIR ? IMG_DEFAULT : IMG_DEFAULT_AVATAR)); // IMG_DEFAULT_AVATAR = a special texture that's never rendered.
+ setImage(i, LLViewerTextureManager::getFetchedTexture(i == TEX_HAIR ? IMG_DEFAULT : IMG_DEFAULT_AVATAR)); // IMG_DEFAULT_AVATAR = a special texture that's never rendered.
}
}
@@ -5829,7 +5829,7 @@ void LLVOAvatar::updateMeshTextures()
{
if (use_lkg_baked_layer[i] && !self_customizing )
{
- LLViewerImage* baked_img = gImageList.getImageFromHost( mBakedTextureDatas[i].mLastTextureIndex, target_host );
+ LLViewerFetchedTexture* baked_img = LLViewerTextureManager::getFetchedTextureFromHost( mBakedTextureDatas[i].mLastTextureIndex, target_host );
mBakedTextureDatas[i].mIsUsed = TRUE;
for (U32 k=0; k < mBakedTextureDatas[i].mMeshes.size(); k++)
{
@@ -5838,7 +5838,7 @@ void LLVOAvatar::updateMeshTextures()
}
else if (!self_customizing && is_layer_baked[i])
{
- LLViewerImage* baked_img = getImage( mBakedTextureDatas[i].mTextureIndex );
+ LLViewerFetchedTexture* baked_img = LLViewerTextureManager::staticCastToFetchedTexture(getImage( mBakedTextureDatas[i].mTextureIndex ), TRUE) ;
if( baked_img->getID() == mBakedTextureDatas[i].mLastTextureIndex )
{
// Even though the file may not be finished loading, we'll consider it loaded and use it (rather than doing compositing).
@@ -5873,7 +5873,7 @@ void LLVOAvatar::updateMeshTextures()
if (!is_layer_baked[BAKED_HAIR] || self_customizing)
{
const LLColor4 color = mTexHairColor ? mTexHairColor->getColor() : LLColor4(1,1,1,1);
- LLViewerImage* hair_img = getImage( TEX_HAIR );
+ LLViewerTexture* hair_img = getImage( TEX_HAIR );
for (U32 i = 0; i < mBakedTextureDatas[BAKED_HAIR].mMeshes.size(); i++)
{
mBakedTextureDatas[BAKED_HAIR].mMeshes[i]->setColor( color.mV[VX], color.mV[VY], color.mV[VZ], color.mV[VW] );
@@ -5907,7 +5907,7 @@ void LLVOAvatar::updateMeshTextures()
//-----------------------------------------------------------------------------
// setLocalTexture()
//-----------------------------------------------------------------------------
-void LLVOAvatar::setLocalTexture(ETextureIndex type, LLViewerImage* tex, BOOL baked_version_exists, U32 index)
+void LLVOAvatar::setLocalTexture( ETextureIndex type, LLViewerTexture* in_tex, BOOL baked_version_ready, U32 index )
{
// invalid for anyone but self
llassert(0);
@@ -6153,7 +6153,7 @@ void LLVOAvatar::dumpAvatarTEs( const std::string& context )
iter++)
{
const LLVOAvatarDictionary::TextureEntry *texture_dict = iter->second;
- const LLViewerImage* te_image = getImage(iter->first);
+ const LLViewerTexture* te_image = getImage(iter->first);
if( !te_image )
{
llinfos << " " << texture_dict->mName << ": null ptr" << llendl;
@@ -6319,7 +6319,7 @@ void LLVOAvatar::onFirstTEMessageReceived()
// (That is, don't do a transition from unbaked to baked.)
if (layer_baked)
{
- LLViewerImage* image = getImage( mBakedTextureDatas[i].mTextureIndex );
+ LLViewerFetchedTexture* image = LLViewerTextureManager::staticCastToFetchedTexture(getImage( mBakedTextureDatas[i].mTextureIndex ), TRUE) ;
mBakedTextureDatas[i].mLastTextureIndex = image->getID();
// If we have more than one texture for the other baked layers, we'll want to call this for them too.
if ( (i == BAKED_HEAD) || (i == BAKED_UPPER) || (i == BAKED_LOWER) )
@@ -6381,7 +6381,8 @@ void LLVOAvatar::processAvatarAppearance( LLMessageSystem* mesgsys )
&& mBakedTextureDatas[baked_index].mLastTextureIndex != IMG_DEFAULT
&& baked_index != BAKED_SKIRT)
{
- setTEImage(mBakedTextureDatas[baked_index].mTextureIndex, gImageList.getImage(mBakedTextureDatas[baked_index].mLastTextureIndex));
+ setTEImage(mBakedTextureDatas[baked_index].mTextureIndex,
+ LLViewerTextureManager::getFetchedTexture(mBakedTextureDatas[baked_index].mLastTextureIndex, TRUE, FALSE, LLViewerTexture::LOD_TEXTURE));
}
}
@@ -6518,7 +6519,7 @@ void LLVOAvatar::getAnimNames( LLDynamicArray<std::string>* names )
names->put( "enter_away_from_keyboard_state" );
}
-void LLVOAvatar::onBakedTextureMasksLoaded( BOOL success, LLViewerImage *src_vi, LLImageRaw* src, LLImageRaw* aux_src, S32 discard_level, BOOL final, void* userdata )
+void LLVOAvatar::onBakedTextureMasksLoaded( BOOL success, LLViewerFetchedTexture *src_vi, LLImageRaw* src, LLImageRaw* aux_src, S32 discard_level, BOOL final, void* userdata )
{
if (!userdata) return;
@@ -6571,7 +6572,7 @@ void LLVOAvatar::onBakedTextureMasksLoaded( BOOL success, LLViewerImage *src_vi,
if (texture_dict->mIsUsedByBakedTexture)
{
const ETextureIndex texture_index = iter->first;
- const LLViewerImage *baked_img = self->getImage(texture_index);
+ const LLViewerTexture *baked_img = self->getImage(texture_index);
if (id == baked_img->getID())
{
const EBakedTextureIndex baked_index = texture_dict->mBakedTextureIndex;
@@ -6609,7 +6610,7 @@ void LLVOAvatar::onBakedTextureMasksLoaded( BOOL success, LLViewerImage *src_vi,
}
// static
-void LLVOAvatar::onInitialBakedTextureLoaded( BOOL success, LLViewerImage *src_vi, LLImageRaw* src, LLImageRaw* aux_src, S32 discard_level, BOOL final, void* userdata )
+void LLVOAvatar::onInitialBakedTextureLoaded( BOOL success, LLViewerFetchedTexture *src_vi, LLImageRaw* src, LLImageRaw* aux_src, S32 discard_level, BOOL final, void* userdata )
{
LLUUID *avatar_idp = (LLUUID *)userdata;
LLVOAvatar *selfp = (LLVOAvatar *)gObjectList.findObject(*avatar_idp);
@@ -6624,7 +6625,7 @@ void LLVOAvatar::onInitialBakedTextureLoaded( BOOL success, LLViewerImage *src_v
}
}
-void LLVOAvatar::onBakedTextureLoaded(BOOL success, LLViewerImage *src_vi, LLImageRaw* src, LLImageRaw* aux_src, S32 discard_level, BOOL final, void* userdata)
+void LLVOAvatar::onBakedTextureLoaded(BOOL success, LLViewerFetchedTexture *src_vi, LLImageRaw* src, LLImageRaw* aux_src, S32 discard_level, BOOL final, void* userdata)
{
//llinfos << "onBakedTextureLoaded: " << src_vi->getID() << llendl;
@@ -6659,7 +6660,7 @@ void LLVOAvatar::useBakedTexture( const LLUUID& id )
mHeadMesh1.setTexture( head_baked ); */
for (U32 i = 0; i < mBakedTextureDatas.size(); i++)
{
- LLViewerImage* image_baked = getImage( mBakedTextureDatas[i].mTextureIndex );
+ LLViewerTexture* image_baked = getImage( mBakedTextureDatas[i].mTextureIndex );
if (id == image_baked->getID())
{
mBakedTextureDatas[i].mIsLoaded = true;
@@ -6734,7 +6735,7 @@ void LLVOAvatar::dumpArchetypeXML( void* )
{
if (LLVOAvatarDictionary::getTEWearableType((ETextureIndex)te) == type)
{
- LLViewerImage* te_image = avatar->getImage((ETextureIndex)te);
+ LLViewerTexture* te_image = avatar->getImage((ETextureIndex)te);
if( te_image )
{
std::string uuid_str;
@@ -7623,7 +7624,7 @@ U32 calc_shame(LLVOVolume* volume, std::set<LLUUID> &textures)
{
LLFace* face = drawablep->getFace(i);
const LLTextureEntry* te = face->getTextureEntry();
- LLViewerImage* img = face->getTexture();
+ LLViewerTexture* img = face->getTexture();
textures.insert(img->getID());
diff --git a/indra/newview/llvoavatar.h b/indra/newview/llvoavatar.h
index 283b9ea156..f36d64aa8e 100644
--- a/indra/newview/llvoavatar.h
+++ b/indra/newview/llvoavatar.h
@@ -370,7 +370,7 @@ public:
private:
LLFace* mShadow0Facep;
LLFace* mShadow1Facep;
- LLPointer<LLViewerImage> mShadowImagep;
+ LLPointer<LLViewerTexture> mShadowImagep;
//--------------------------------------------------------------------
// Impostors
@@ -432,8 +432,8 @@ private:
// Constants
//--------------------------------------------------------------------
public:
- virtual LLViewerImage::EBoostLevel getAvatarBoostLevel() const { return LLViewerImage::BOOST_AVATAR; }
- virtual LLViewerImage::EBoostLevel getAvatarBakedBoostLevel() const { return LLViewerImage::BOOST_AVATAR_BAKED; }
+ virtual LLViewerTexture::EBoostLevel getAvatarBoostLevel() const { return LLViewerTexture::BOOST_AVATAR; }
+ virtual LLViewerTexture::EBoostLevel getAvatarBakedBoostLevel() const { return LLViewerTexture::BOOST_AVATAR_BAKED; }
virtual S32 getTexImageSize() const;
virtual S32 getTexImageArea() const { return getTexImageSize()*getTexImageSize(); }
@@ -450,7 +450,7 @@ public:
// Loading status
//--------------------------------------------------------------------
public:
- virtual BOOL isTextureDefined(LLVOAvatarDefines::ETextureIndex type, U32 index = 0) const;
+ virtual BOOL isTextureDefined(LLVOAvatarDefines::ETextureIndex type, U32 index = 0) const;
BOOL isTextureVisible(LLVOAvatarDefines::ETextureIndex index) const;
protected:
BOOL isFullyBaked();
@@ -462,9 +462,9 @@ protected:
public:
void releaseComponentTextures(); // ! BACKWARDS COMPATIBILITY !
protected:
- static void onBakedTextureMasksLoaded(BOOL success, LLViewerImage *src_vi, LLImageRaw* src, LLImageRaw* aux_src, S32 discard_level, BOOL final, void* userdata);
- static void onInitialBakedTextureLoaded(BOOL success, LLViewerImage *src_vi, LLImageRaw* src, LLImageRaw* aux_src, S32 discard_level, BOOL final, void* userdata);
- static void onBakedTextureLoaded(BOOL success, LLViewerImage *src_vi, LLImageRaw* src, LLImageRaw* aux_src, S32 discard_level, BOOL final, void* userdata);
+ static void onBakedTextureMasksLoaded(BOOL success, LLViewerFetchedTexture *src_vi, LLImageRaw* src, LLImageRaw* aux_src, S32 discard_level, BOOL final, void* userdata);
+ static void onInitialBakedTextureLoaded(BOOL success, LLViewerFetchedTexture *src_vi, LLImageRaw* src, LLImageRaw* aux_src, S32 discard_level, BOOL final, void* userdata);
+ static void onBakedTextureLoaded(BOOL success, LLViewerFetchedTexture *src_vi, LLImageRaw* src, LLImageRaw* aux_src, S32 discard_level, BOOL final, void* userdata);
virtual void removeMissingBakedTextures();
void useBakedTexture(const LLUUID& id);
@@ -489,15 +489,15 @@ protected:
// Local Textures
//--------------------------------------------------------------------
protected:
- virtual void setLocalTexture(LLVOAvatarDefines::ETextureIndex type, LLViewerImage* tex, BOOL baked_version_exits, U32 index = 0);
- virtual void addLocalTextureStats(LLVOAvatarDefines::ETextureIndex type, LLViewerImage* imagep, F32 texel_area_ratio, BOOL rendered, BOOL covered_by_baked, U32 index = 0);
+ virtual void setLocalTexture(LLVOAvatarDefines::ETextureIndex type, LLViewerTexture* tex, BOOL baked_version_exits, U32 index = 0);
+ virtual void addLocalTextureStats(LLVOAvatarDefines::ETextureIndex type, LLViewerFetchedTexture* imagep, F32 texel_area_ratio, BOOL rendered, BOOL covered_by_baked, U32 index = 0);
//--------------------------------------------------------------------
// Texture accessors
//--------------------------------------------------------------------
private:
- virtual void setImage(const U8 te, LLViewerImage *imagep);
- virtual LLViewerImage* getImage(const U8 te) const;
+ virtual void setImage(const U8 te, LLViewerTexture *imagep);
+ virtual LLViewerTexture* getImage(const U8 te) const;
virtual const LLTextureEntry* getTexEntry(const U8 te_num) const;
virtual void setTexEntry(const U8 index, const LLTextureEntry &te);
@@ -508,7 +508,7 @@ private:
//--------------------------------------------------------------------
protected:
void deleteLayerSetCaches(bool clearAll = true);
- void addBakedTextureStats(LLViewerImage* imagep, F32 pixel_area, F32 texel_area_ratio, S32 boost_level);
+ void addBakedTextureStats(LLViewerFetchedTexture* imagep, F32 pixel_area, F32 texel_area_ratio, S32 boost_level);
//--------------------------------------------------------------------
// Composites
diff --git a/indra/newview/llvoavatarself.cpp b/indra/newview/llvoavatarself.cpp
index 55e72cc437..4a80882c89 100644
--- a/indra/newview/llvoavatarself.cpp
+++ b/indra/newview/llvoavatarself.cpp
@@ -69,7 +69,7 @@
#include "lltoolmorph.h"
#include "lltrans.h"
#include "llviewercamera.h"
-#include "llviewerimagelist.h"
+#include "llviewertexturelist.h"
#include "llviewermenu.h"
#include "llviewerobjectlist.h"
#include "llviewerparcelmgr.h"
@@ -103,7 +103,7 @@ struct LocalTextureData
mWearableID(IMG_DEFAULT_AVATAR),
mTexEntry(NULL)
{}
- LLPointer<LLViewerImage> mImage;
+ LLPointer<LLViewerFetchedTexture> mImage;
BOOL mIsBakedReady;
S32 mDiscard;
LLUUID mWearableID; // UUID of the wearable that this texture belongs to, not of the image itself
@@ -675,7 +675,7 @@ void LLVOAvatarSelf::stopMotionFromSource(const LLUUID& source_id)
}
// virtual
-void LLVOAvatarSelf::setLocalTextureTE(U8 te, LLViewerImage* image, BOOL set_by_user, U32 index)
+void LLVOAvatarSelf::setLocalTextureTE(U8 te, LLViewerTexture* image, BOOL set_by_user, U32 index)
{
if (te >= TEX_NUM_INDICES)
{
@@ -716,9 +716,10 @@ void LLVOAvatarSelf::removeMissingBakedTextures()
for (U32 i = 0; i < mBakedTextureDatas.size(); i++)
{
const S32 te = mBakedTextureDatas[i].mTextureIndex;
- if (getTEImage(te)->isMissingAsset())
+ LLViewerTexture* tex = getTEImage(te) ;
+ if (!tex || tex->isMissingAsset())
{
- setTEImage(te, gImageList.getImage(IMG_DEFAULT_AVATAR));
+ setTEImage(te, LLViewerTextureManager::getFetchedTexture(IMG_DEFAULT_AVATAR));
removed = TRUE;
}
}
@@ -1008,7 +1009,7 @@ LLViewerJointAttachment *LLVOAvatarSelf::attachObject(LLViewerObject *viewer_obj
}
// virtual
-void LLVOAvatarSelf::localTextureLoaded(BOOL success, LLViewerImage *src_vi, LLImageRaw* src_raw, LLImageRaw* aux_src, S32 discard_level, BOOL final, void* userdata)
+void LLVOAvatarSelf::localTextureLoaded(BOOL success, LLViewerFetchedTexture *src_vi, LLImageRaw* src_raw, LLImageRaw* aux_src, S32 discard_level, BOOL final, void* userdata)
{
//llinfos << "onLocalTextureLoaded: " << src_vi->getID() << llendl;
@@ -1074,9 +1075,9 @@ BOOL LLVOAvatarSelf::getLocalTextureRaw(ETextureIndex index, LLImageRaw* image_r
*/
// virtual
-BOOL LLVOAvatarSelf::getLocalTextureGL(ETextureIndex type, LLImageGL** image_gl_pp, U32 index) const
+BOOL LLVOAvatarSelf::getLocalTextureGL(ETextureIndex type, LLViewerTexture** tex_pp, U32 index) const
{
- *image_gl_pp = NULL;
+ *tex_pp = NULL;
if (!isIndexLocalTexture(type)) return FALSE;
if (getLocalTextureID(type, index) == IMG_DEFAULT_AVATAR) return TRUE;
@@ -1086,7 +1087,7 @@ BOOL LLVOAvatarSelf::getLocalTextureGL(ETextureIndex type, LLImageGL** image_gl_
{
return FALSE;
}
- *image_gl_pp = local_tex_data->mImage;
+ *tex_pp = local_tex_data->mImage;
return TRUE;
}
@@ -1230,7 +1231,7 @@ void LLVOAvatarSelf::invalidateComposite( LLTexLayerSet* layerset, BOOL set_by_u
llassert(isSelf());
ETextureIndex baked_te = getBakedTE( layerset );
- setTEImage( baked_te, gImageList.getImage(IMG_DEFAULT_AVATAR) );
+ setTEImage( baked_te, LLViewerTextureManager::getFetchedTexture(IMG_DEFAULT_AVATAR) );
layerset->requestUpload();
}
}
@@ -1319,12 +1320,12 @@ void LLVOAvatarSelf::getLocalTextureByteCount(S32* gl_bytes) const
const LocalTextureData *local_tex_data = local_tex_vec[num];
if (local_tex_data)
{
- const LLViewerImage* image_gl = local_tex_data->mImage;
+ const LLViewerFetchedTexture* image_gl = local_tex_data->mImage;
if (image_gl)
{
S32 bytes = (S32)image_gl->getWidth() * image_gl->getHeight() * image_gl->getComponents();
- if (image_gl->getHasGLTexture())
+ if (image_gl->hasValidGLTexture())
{
*gl_bytes += bytes;
}
@@ -1335,10 +1336,16 @@ void LLVOAvatarSelf::getLocalTextureByteCount(S32* gl_bytes) const
}
// virtual
-void LLVOAvatarSelf::setLocalTexture(ETextureIndex type, LLViewerImage* tex, BOOL baked_version_ready, U32 index)
+void LLVOAvatarSelf::setLocalTexture(ETextureIndex type, LLViewerTexture* src_tex, BOOL baked_version_ready, U32 index)
{
if (!isIndexLocalTexture(type)) return;
+ LLViewerFetchedTexture* tex = LLViewerTextureManager::staticCastToFetchedTexture(src_tex, TRUE) ;
+ if(!tex)
+ {
+ return ;
+ }
+
S32 desired_discard = isSelf() ? 0 : 2;
LocalTextureData *local_tex_data = getLocalTextureData(type,index);
if (!baked_version_ready)
@@ -1415,7 +1422,7 @@ void LLVOAvatarSelf::dumpLocalTextures() const
}
else
{
- const LLViewerImage* image = local_tex_data->mImage;
+ const LLViewerFetchedTexture* image = local_tex_data->mImage;
llinfos << "LocTex " << name << ": "
<< "Discard " << image->getDiscardLevel() << ", "
@@ -1431,7 +1438,7 @@ void LLVOAvatarSelf::dumpLocalTextures() const
}
else
{
- llinfos << "LocTex " << name << ": No LLViewerImage" << llendl;
+ llinfos << "LocTex " << name << ": No LLViewerTexture" << llendl;
}
}
}
@@ -1441,7 +1448,7 @@ void LLVOAvatarSelf::dumpLocalTextures() const
// onLocalTextureLoaded()
//-----------------------------------------------------------------------------
-void LLVOAvatarSelf::onLocalTextureLoaded(BOOL success, LLViewerImage *src_vi, LLImageRaw* src_raw, LLImageRaw* aux_src, S32 discard_level, BOOL final, void* userdata)
+void LLVOAvatarSelf::onLocalTextureLoaded(BOOL success, LLViewerFetchedTexture *src_vi, LLImageRaw* src_raw, LLImageRaw* aux_src, S32 discard_level, BOOL final, void* userdata)
{
LLAvatarTexData *data = (LLAvatarTexData *)userdata;
LLVOAvatarSelf *self = (LLVOAvatarSelf *)gObjectList.findObject(data->mAvatarID);
@@ -1555,8 +1562,8 @@ BOOL LLVOAvatarSelf::updateIsFullyLoaded()
continue;
// Check for the case that texture is defined but not sufficiently loaded to display anything.
- LLViewerImage* baked_img = getImage( texture_data.mTextureIndex );
- if (!baked_img || !baked_img->getHasGLTexture())
+ LLViewerTexture* baked_img = getImage( texture_data.mTextureIndex );
+ if (!baked_img || !baked_img->hasValidGLTexture())
{
loading = TRUE;
}
@@ -1646,7 +1653,7 @@ BOOL LLVOAvatarSelf::canGrabLocalTexture(ETextureIndex type, U32 index) const
return TRUE;
}
-void LLVOAvatarSelf::addLocalTextureStats( ETextureIndex type, LLViewerImage* imagep,
+void LLVOAvatarSelf::addLocalTextureStats( ETextureIndex type, LLViewerFetchedTexture* imagep,
F32 texel_area_ratio, BOOL render_avatar, BOOL covered_by_baked, U32 index )
{
if (!isIndexLocalTexture(type)) return;
@@ -1698,7 +1705,7 @@ void LLVOAvatarSelf::setNewBakedTexture( ETextureIndex te, const LLUUID& uuid )
{
// Baked textures live on other sims.
LLHost target_host = getObjectHost();
- setTEImage( te, gImageList.getImageFromHost( uuid, target_host ) );
+ setTEImage( te, LLViewerTextureManager::getFetchedTextureFromHost( uuid, target_host ) );
updateMeshTextures();
dirtyMesh();
diff --git a/indra/newview/llvoavatarself.h b/indra/newview/llvoavatarself.h
index 588e3e67d8..7e8a36427d 100644
--- a/indra/newview/llvoavatarself.h
+++ b/indra/newview/llvoavatarself.h
@@ -34,6 +34,7 @@
#ifndef LL_LLVOAVATARSELF_H
#define LL_LLVOAVATARSELF_H
+#include "llviewertexture.h"
#include "llvoavatar.h"
struct LocalTextureData;
@@ -141,8 +142,8 @@ private:
// LLVOAvatar Constants
//--------------------------------------------------------------------
public:
- /*virtual*/ LLViewerImage::EBoostLevel getAvatarBoostLevel() const { return LLViewerImage::BOOST_AVATAR_SELF; }
- /*virtual*/ LLViewerImage::EBoostLevel getAvatarBakedBoostLevel() const { return LLViewerImage::BOOST_AVATAR_BAKED_SELF; }
+ /*virtual*/ LLViewerTexture::EBoostLevel getAvatarBoostLevel() const { return LLViewerTexture::BOOST_AVATAR_SELF; }
+ /*virtual*/ LLViewerTexture::EBoostLevel getAvatarBakedBoostLevel() const { return LLViewerTexture::BOOST_AVATAR_BAKED_SELF; }
/*virtual*/ S32 getTexImageSize() const { return LLVOAvatar::getTexImageSize()*4; }
/** Rendering
@@ -169,18 +170,18 @@ public:
// Local Textures
//--------------------------------------------------------------------
public:
- BOOL getLocalTextureGL(LLVOAvatarDefines::ETextureIndex type, LLImageGL** image_gl_pp, U32 index = 0) const;
+ BOOL getLocalTextureGL(LLVOAvatarDefines::ETextureIndex type, LLViewerTexture** image_gl_pp, U32 index = 0) const;
const LLUUID& getLocalTextureID(LLVOAvatarDefines::ETextureIndex type, U32 index = 0) const;
- void setLocalTextureTE(U8 te, LLViewerImage* image, BOOL set_by_user, U32 index = 0);
+ void setLocalTextureTE(U8 te, LLViewerTexture* image, BOOL set_by_user, U32 index = 0);
const LLUUID& grabLocalTexture(LLVOAvatarDefines::ETextureIndex type, U32 index = 0) const;
BOOL canGrabLocalTexture(LLVOAvatarDefines::ETextureIndex type, U32 index = 0) const;
protected:
- /*virtual*/ void setLocalTexture(LLVOAvatarDefines::ETextureIndex type, LLViewerImage* tex, BOOL baked_version_exits, U32 index = 0);
- void localTextureLoaded(BOOL succcess, LLViewerImage *src_vi, LLImageRaw* src, LLImageRaw* aux_src, S32 discard_level, BOOL final, void* userdata);
+ /*virtual*/ void setLocalTexture(LLVOAvatarDefines::ETextureIndex type, LLViewerTexture* tex, BOOL baked_version_exits, U32 index = 0);
+ void localTextureLoaded(BOOL succcess, LLViewerFetchedTexture *src_vi, LLImageRaw* src, LLImageRaw* aux_src, S32 discard_level, BOOL final, void* userdata);
void getLocalTextureByteCount(S32* gl_byte_count) const;
- /*virtual*/ void addLocalTextureStats(LLVOAvatarDefines::ETextureIndex i, LLViewerImage* imagep, F32 texel_area_ratio, BOOL rendered, BOOL covered_by_baked, U32 index = 0);
+ /*virtual*/ void addLocalTextureStats(LLVOAvatarDefines::ETextureIndex i, LLViewerFetchedTexture* imagep, F32 texel_area_ratio, BOOL rendered, BOOL covered_by_baked, U32 index = 0);
private:
- static void onLocalTextureLoaded(BOOL succcess, LLViewerImage *src_vi, LLImageRaw* src, LLImageRaw* aux_src, S32 discard_level, BOOL final, void* userdata);
+ static void onLocalTextureLoaded(BOOL succcess, LLViewerFetchedTexture *src_vi, LLImageRaw* src, LLImageRaw* aux_src, S32 discard_level, BOOL final, void* userdata);
//--------------------------------------------------------------------
// Baked textures
diff --git a/indra/newview/llvoclouds.cpp b/indra/newview/llvoclouds.cpp
index 9095ee43c8..fbc4e2e609 100644
--- a/indra/newview/llvoclouds.cpp
+++ b/indra/newview/llvoclouds.cpp
@@ -44,7 +44,7 @@
#include "llprimitive.h"
#include "llsky.h"
#include "llviewercamera.h"
-#include "llviewerimagelist.h"
+#include "llviewertexturelist.h"
#include "llviewerobjectlist.h"
#include "llviewerregion.h"
#include "llvosky.h"
@@ -61,8 +61,8 @@ LLVOClouds::LLVOClouds(const LLUUID &id, const LLPCode pcode, LLViewerRegion *re
mCloudGroupp = NULL;
mbCanSelect = FALSE;
setNumTEs(1);
- LLViewerImage* image = gImageList.getImage(gCloudTextureID);
- image->setBoostLevel(LLViewerImage::BOOST_CLOUDS);
+ LLViewerTexture* image = LLViewerTextureManager::getFetchedTexture(gCloudTextureID);
+ image->setBoostLevel(LLViewerTexture::BOOST_CLOUDS);
setTEImage(0, image);
}
diff --git a/indra/newview/llvoclouds.h b/indra/newview/llvoclouds.h
index f70ea5b9e7..95e6b96e4e 100644
--- a/indra/newview/llvoclouds.h
+++ b/indra/newview/llvoclouds.h
@@ -37,7 +37,7 @@
#include "lltable.h"
#include "v4coloru.h"
-class LLViewerImage;
+class LLViewerTexture;
class LLViewerCloudGroup;
class LLCloudGroup;
diff --git a/indra/newview/llvograss.cpp b/indra/newview/llvograss.cpp
index a956ec8ab3..cf6eb8e9fd 100644
--- a/indra/newview/llvograss.cpp
+++ b/indra/newview/llvograss.cpp
@@ -46,7 +46,7 @@
#include "llsurfacepatch.h"
#include "llvosky.h"
#include "llviewercamera.h"
-#include "llviewerimagelist.h"
+#include "llviewertexturelist.h"
#include "llviewerregion.h"
#include "pipeline.h"
#include "llspatialpartition.h"
@@ -106,7 +106,7 @@ void LLVOGrass::updateSpecies()
SpeciesMap::const_iterator it = sSpeciesTable.begin();
mSpecies = (*it).first;
}
- setTEImage(0, gImageList.getImage(sSpeciesTable[mSpecies]->mTextureID));
+ setTEImage(0, LLViewerTextureManager::getFetchedTexture(sSpeciesTable[mSpecies]->mTextureID, TRUE, FALSE, LLViewerTexture::LOD_TEXTURE));
}
diff --git a/indra/newview/llvograss.h b/indra/newview/llvograss.h
index 11b79d519c..124400d356 100644
--- a/indra/newview/llvograss.h
+++ b/indra/newview/llvograss.h
@@ -38,7 +38,7 @@
#include <map>
class LLSurfacePatch;
-class LLViewerImage;
+class LLViewerTexture;
class LLVOGrass : public LLAlphaObject
diff --git a/indra/newview/llvoground.h b/indra/newview/llvoground.h
index f485bd0aa4..af3fcd65d4 100644
--- a/indra/newview/llvoground.h
+++ b/indra/newview/llvoground.h
@@ -36,7 +36,7 @@
#include "stdtypes.h"
#include "v3color.h"
#include "v4coloru.h"
-#include "llviewerimage.h"
+#include "llviewertexture.h"
#include "llviewerobject.h"
class LLVOGround : public LLStaticViewerObject
diff --git a/indra/newview/llvoicevisualizer.cpp b/indra/newview/llvoicevisualizer.cpp
index a361a1160c..9bafc03a6d 100644
--- a/indra/newview/llvoicevisualizer.cpp
+++ b/indra/newview/llvoicevisualizer.cpp
@@ -42,9 +42,8 @@
#include "llvoicevisualizer.h"
#include "llviewercamera.h"
#include "llviewerobject.h"
-#include "llimagegl.h"
-#include "llviewerimage.h"
-#include "llviewerimagelist.h"
+#include "llviewertexture.h"
+#include "llviewertexturelist.h"
#include "llvoiceclient.h"
#include "llrender.h"
@@ -143,7 +142,7 @@ LLVoiceVisualizer::LLVoiceVisualizer( const U8 type )
for (int i=0; i<NUM_VOICE_SYMBOL_WAVES; i++)
{
mSoundSymbol.mWaveFadeOutStartTime [i] = mCurrentTime;
- mSoundSymbol.mTexture [i] = gImageList.getImageFromFile(sound_level_img[i], FALSE, TRUE);
+ mSoundSymbol.mTexture [i] = LLViewerTextureManager::getFetchedTextureFromFile(sound_level_img[i], FALSE, TRUE);
mSoundSymbol.mWaveActive [i] = false;
mSoundSymbol.mWaveOpacity [i] = 1.0f;
mSoundSymbol.mWaveExpansion [i] = 1.0f;
diff --git a/indra/newview/llvoicevisualizer.h b/indra/newview/llvoicevisualizer.h
index 0cbf24b786..1887849300 100644
--- a/indra/newview/llvoicevisualizer.h
+++ b/indra/newview/llvoicevisualizer.h
@@ -121,7 +121,7 @@ class LLVoiceVisualizer : public LLHUDEffect
bool mWaveActive [ NUM_VOICE_SYMBOL_WAVES ];
F64 mWaveFadeOutStartTime [ NUM_VOICE_SYMBOL_WAVES ];
F32 mWaveOpacity [ NUM_VOICE_SYMBOL_WAVES ];
- LLPointer<LLImageGL> mTexture [ NUM_VOICE_SYMBOL_WAVES ];
+ LLPointer<LLViewerFetchedTexture> mTexture [ NUM_VOICE_SYMBOL_WAVES ];
bool mActive;
LLVector3 mPosition;
};
diff --git a/indra/newview/llvosky.cpp b/indra/newview/llvosky.cpp
index d4df141477..993cf522e9 100644
--- a/indra/newview/llvosky.cpp
+++ b/indra/newview/llvosky.cpp
@@ -49,7 +49,7 @@
#include "llglheaders.h"
#include "llsky.h"
#include "llviewercamera.h"
-#include "llviewerimagelist.h"
+#include "llviewertexturelist.h"
#include "llviewerobjectlist.h"
#include "llviewerregion.h"
#include "llworld.h"
@@ -212,8 +212,8 @@ void LLSkyTex::init()
for (S32 i = 0; i < 2; ++i)
{
- mImageGL[i] = new LLImageGL(FALSE);
- mImageGL[i]->setAddressMode(LLTexUnit::TAM_CLAMP);
+ mTexture[i] = LLViewerTextureManager::getLocalTexture(FALSE);
+ mTexture[i]->setAddressMode(LLTexUnit::TAM_CLAMP);
mImageRaw[i] = new LLImageRaw(sResolution, sResolution, sComponents);
initEmpty(i);
@@ -222,16 +222,16 @@ void LLSkyTex::init()
void LLSkyTex::cleanupGL()
{
- mImageGL[0] = NULL;
- mImageGL[1] = NULL;
+ mTexture[0] = NULL;
+ mTexture[1] = NULL;
}
void LLSkyTex::restoreGL()
{
for (S32 i = 0; i < 2; i++)
{
- mImageGL[i] = new LLImageGL(FALSE);
- mImageGL[i]->setAddressMode(LLTexUnit::TAM_CLAMP);
+ mTexture[i] = LLViewerTextureManager::getLocalTexture(FALSE);
+ mTexture[i]->setAddressMode(LLTexUnit::TAM_CLAMP);
}
}
@@ -289,13 +289,13 @@ void LLSkyTex::create(const F32 brightness)
void LLSkyTex::createGLImage(S32 which)
{
- mImageGL[which]->createGLTexture(0, mImageRaw[which]);
- mImageGL[which]->setAddressMode(LLTexUnit::TAM_CLAMP);
+ mTexture[which]->createGLTexture(0, mImageRaw[which]);
+ mTexture[which]->setAddressMode(LLTexUnit::TAM_CLAMP);
}
void LLSkyTex::bindTexture(BOOL curr)
{
- gGL.getTexUnit(0)->bind(mImageGL[getWhich(curr)]);
+ gGL.getTexUnit(0)->bind(mTexture[getWhich(curr)]);
}
/***************************************
@@ -376,11 +376,11 @@ LLVOSky::LLVOSky(const LLUUID &id, const LLPCode pcode, LLViewerRegion *regionp)
mSun.setIntensity(SUN_INTENSITY);
mMoon.setIntensity(0.1f * SUN_INTENSITY);
- mSunTexturep = gImageList.getImage(gSunTextureID, TRUE, TRUE);
+ mSunTexturep = LLViewerTextureManager::getFetchedTexture(gSunTextureID, TRUE, TRUE);
mSunTexturep->setAddressMode(LLTexUnit::TAM_CLAMP);
- mMoonTexturep = gImageList.getImage(gMoonTextureID, TRUE, TRUE);
+ mMoonTexturep = LLViewerTextureManager::getFetchedTexture(gMoonTextureID, TRUE, TRUE);
mMoonTexturep->setAddressMode(LLTexUnit::TAM_CLAMP);
- mBloomTexturep = gImageList.getImage(IMG_BLOOM1);
+ mBloomTexturep = LLViewerTextureManager::getFetchedTexture(IMG_BLOOM1);
mBloomTexturep->setNoDelete() ;
mBloomTexturep->setAddressMode(LLTexUnit::TAM_CLAMP);
@@ -390,7 +390,7 @@ LLVOSky::LLVOSky(const LLUUID &id, const LLPCode pcode, LLViewerRegion *regionp)
LLVOSky::~LLVOSky()
{
- // Don't delete images - it'll get deleted by gImageList on shutdown
+ // Don't delete images - it'll get deleted by gTextureList on shutdown
// This needs to be done for each texture
mCubeMap = NULL;
@@ -472,11 +472,11 @@ void LLVOSky::restoreGL()
{
mSkyTex[i].restoreGL();
}
- mSunTexturep = gImageList.getImage(gSunTextureID, TRUE, TRUE);
+ mSunTexturep = LLViewerTextureManager::getFetchedTexture(gSunTextureID, TRUE, TRUE);
mSunTexturep->setAddressMode(LLTexUnit::TAM_CLAMP);
- mMoonTexturep = gImageList.getImage(gMoonTextureID, TRUE, TRUE);
+ mMoonTexturep = LLViewerTextureManager::getFetchedTexture(gMoonTextureID, TRUE, TRUE);
mMoonTexturep->setAddressMode(LLTexUnit::TAM_CLAMP);
- mBloomTexturep = gImageList.getImage(IMG_BLOOM1);
+ mBloomTexturep = LLViewerTextureManager::getFetchedTexture(IMG_BLOOM1);
mBloomTexturep->setNoDelete() ;
mBloomTexturep->setAddressMode(LLTexUnit::TAM_CLAMP);
diff --git a/indra/newview/llvosky.h b/indra/newview/llvosky.h
index 5e23065153..466cdfdcd0 100644
--- a/indra/newview/llvosky.h
+++ b/indra/newview/llvosky.h
@@ -36,7 +36,7 @@
#include "stdtypes.h"
#include "v3color.h"
#include "v4coloru.h"
-#include "llviewerimage.h"
+#include "llviewertexture.h"
#include "llviewerobject.h"
#include "llframetimer.h"
@@ -122,7 +122,7 @@ class LLSkyTex
private:
static S32 sResolution;
static S32 sComponents;
- LLPointer<LLImageGL> mImageGL[2];
+ LLPointer<LLViewerTexture> mTexture[2];
LLPointer<LLImageRaw> mImageRaw[2];
LLColor4 *mSkyData;
LLVector3 *mSkyDirs; // Cache of sky direction vectors
@@ -567,9 +567,9 @@ public:
BOOL isReflFace(const LLFace* face) const { return face == mFace[FACE_REFLECTION]; }
LLFace* getReflFace() const { return mFace[FACE_REFLECTION]; }
- LLViewerImage* getSunTex() const { return mSunTexturep; }
- LLViewerImage* getMoonTex() const { return mMoonTexturep; }
- LLViewerImage* getBloomTex() const { return mBloomTexturep; }
+ LLViewerTexture* getSunTex() const { return mSunTexturep; }
+ LLViewerTexture* getMoonTex() const { return mMoonTexturep; }
+ LLViewerTexture* getBloomTex() const { return mBloomTexturep; }
void forceSkyUpdate(void) { mForceUpdate = TRUE; }
public:
@@ -579,9 +579,9 @@ public:
protected:
~LLVOSky();
- LLPointer<LLViewerImage> mSunTexturep;
- LLPointer<LLViewerImage> mMoonTexturep;
- LLPointer<LLViewerImage> mBloomTexturep;
+ LLPointer<LLViewerFetchedTexture> mSunTexturep;
+ LLPointer<LLViewerFetchedTexture> mMoonTexturep;
+ LLPointer<LLViewerFetchedTexture> mBloomTexturep;
static S32 sResolution;
static S32 sTileResX;
diff --git a/indra/newview/llvotextbubble.cpp b/indra/newview/llvotextbubble.cpp
index de69aac037..9871965458 100644
--- a/indra/newview/llvotextbubble.cpp
+++ b/indra/newview/llvotextbubble.cpp
@@ -43,7 +43,7 @@
#include "llbox.h"
#include "lldrawable.h"
#include "llface.h"
-#include "llviewerimagelist.h"
+#include "llviewertexturelist.h"
#include "llvolume.h"
#include "pipeline.h"
#include "llviewerregion.h"
@@ -125,7 +125,7 @@ void LLVOTextBubble::updateTextures(LLAgent &agent)
const LLTextureEntry *te = getTE(i);
F32 texel_area_ratio = fabs(te->mScaleS * te->mScaleT);
texel_area_ratio = llclamp(texel_area_ratio, .125f, 16.f);
- LLViewerImage *imagep = getTEImage(i);
+ LLViewerTexture *imagep = getTEImage(i);
if (imagep)
{
imagep->addTextureStats(mPixelArea / texel_area_ratio);
@@ -142,9 +142,9 @@ LLDrawable *LLVOTextBubble::createDrawable(LLPipeline *pipeline)
for (U32 i = 0; i < getNumTEs(); i++)
{
- LLViewerImage *imagep;
+ LLViewerTexture *imagep;
const LLTextureEntry *texture_entry = getTE(i);
- imagep = gImageList.getImage(texture_entry->getID());
+ imagep = LLViewerTextureManager::getFetchedTexture(texture_entry->getID());
mDrawable->addFace((LLFacePool*) NULL, imagep);
}
@@ -194,7 +194,7 @@ BOOL LLVOTextBubble::updateGeometry(LLDrawable *drawable)
{
LLFace *face = drawable->getFace(i);
face->setTEOffset(i);
- face->setTexture(LLViewerImage::sSmokeImagep);
+ face->setTexture(LLViewerFetchedTexture::sSmokeImagep);
face->setState(LLFace::FULLBRIGHT);
}
diff --git a/indra/newview/llvotree.cpp b/indra/newview/llvotree.cpp
index b602b93025..d1cac4c77e 100644
--- a/indra/newview/llvotree.cpp
+++ b/indra/newview/llvotree.cpp
@@ -48,7 +48,7 @@
#include "lldrawable.h"
#include "llface.h"
#include "llviewercamera.h"
-#include "llviewerimagelist.h"
+#include "llviewertexturelist.h"
#include "llviewerobjectlist.h"
#include "llviewerregion.h"
#include "llworld.h"
@@ -311,10 +311,10 @@ U32 LLVOTree::processUpdateMessage(LLMessageSystem *mesgsys,
//
// Load Species-Specific data
//
- mTreeImagep = gImageList.getImage(sSpeciesTable[mSpecies]->mTextureID);
+ mTreeImagep = LLViewerTextureManager::getFetchedTexture(sSpeciesTable[mSpecies]->mTextureID, TRUE, FALSE, LLViewerTexture::LOD_TEXTURE);
if (mTreeImagep)
{
- gGL.getTexUnit(0)->bind(mTreeImagep.get());
+ gGL.getTexUnit(0)->bind(mTreeImagep);
}
mBranchLength = sSpeciesTable[mSpecies]->mBranchLength;
mTrunkLength = sSpeciesTable[mSpecies]->mTrunkLength;
diff --git a/indra/newview/llvotree.h b/indra/newview/llvotree.h
index 42a6d54f62..13817fa111 100644
--- a/indra/newview/llvotree.h
+++ b/indra/newview/llvotree.h
@@ -39,7 +39,7 @@
class LLFace;
class LLDrawPool;
-
+class LLViewerFetchedTexture;
class LLVOTree : public LLViewerObject
{
@@ -160,7 +160,7 @@ protected:
LLVector3 mWind;
LLPointer<LLVertexBuffer> mReferenceBuffer; //reference geometry for generating tree mesh
- LLPointer<LLViewerImage> mTreeImagep; // Pointer to proper tree image
+ LLPointer<LLViewerFetchedTexture> mTreeImagep; // Pointer to proper tree image
U8 mSpecies; // Species of tree
F32 mBranchLength; // Scale (length) of tree branches
@@ -184,7 +184,7 @@ protected:
// complete rebuild when not animating
LLVector3 mLastPosition;
LLQuaternion mLastRotation;
-
+
U32 mFrameCount;
typedef std::map<U32, TreeSpeciesData*> SpeciesMap;
diff --git a/indra/newview/llvotreenew.h b/indra/newview/llvotreenew.h
index 02f6d3a056..3fec5855ef 100644
--- a/indra/newview/llvotreenew.h
+++ b/indra/newview/llvotreenew.h
@@ -41,7 +41,7 @@
#include "llstrider.h"
#include "v2math.h"
#include "v3math.h"
-#include "llviewerimage.h"
+#include "llviewertexture.h"
class LLFace;
class LLDrawPool;
@@ -187,7 +187,7 @@ public:
//LLTreeParams mParams;
U8 mSpecies;
- LLPointer<LLViewerImage> mTreeImagep;
+ LLPointer<LLViewerTexture> mTreeImagep;
LLMatrix4 mTrunkFlareFrames[MAX_FLARE];
F32 mSegSplitsError[3];
U32 mRandOffset[MAX_LEVELS];
diff --git a/indra/newview/llvovolume.cpp b/indra/newview/llvovolume.cpp
index f31f09f60e..bef38bb669 100644
--- a/indra/newview/llvovolume.cpp
+++ b/indra/newview/llvovolume.cpp
@@ -59,7 +59,7 @@
#include "llsky.h"
#include "llviewercamera.h"
-#include "llviewerimagelist.h"
+#include "llviewertexturelist.h"
#include "llviewerregion.h"
#include "llviewertextureanim.h"
#include "llworld.h"
@@ -427,7 +427,7 @@ void LLVOVolume::updateTextures()
return;
}
- if (LLViewerImage::sDontLoadVolumeTextures || mDrawable.isNull()) // || !mDrawable->isVisible())
+ if (LLViewerTexture::sDontLoadVolumeTextures || mDrawable.isNull()) // || !mDrawable->isVisible())
{
return;
}
@@ -443,7 +443,7 @@ void LLVOVolume::updateTextures()
{
LLFace* face = mDrawable->getFace(i);
const LLTextureEntry *te = face->getTextureEntry();
- LLViewerImage *imagep = face->getTexture();
+ LLViewerTexture *imagep = face->getTexture();
if (!imagep || !te ||
face->mExtents[0] == face->mExtents[1])
{
@@ -456,7 +456,7 @@ void LLVOVolume::updateTextures()
{
F32 area = (F32) LLViewerCamera::getInstance()->getScreenPixelArea();
vsize = area;
- imagep->setBoostLevel(LLViewerImage::BOOST_HUD);
+ imagep->setBoostLevel(LLViewerTexture::BOOST_HUD);
face->setPixelArea(area); // treat as full screen
}
else
@@ -486,10 +486,14 @@ void LLVOVolume::updateTextures()
}
else if (gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_TEXTURE_PRIORITY))
{
- F32 pri = imagep->getDecodePriority();
- pri = llmax(pri, 0.0f);
- if (pri < min_vsize) min_vsize = pri;
- if (pri > max_vsize) max_vsize = pri;
+ LLViewerFetchedTexture* img = LLViewerTextureManager::staticCastToFetchedTexture(imagep) ;
+ if(img)
+ {
+ F32 pri = img->getDecodePriority();
+ pri = llmax(pri, 0.0f);
+ if (pri < min_vsize) min_vsize = pri;
+ if (pri > max_vsize) max_vsize = pri;
+ }
}
else if (gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_FACE_AREA))
{
@@ -503,7 +507,7 @@ void LLVOVolume::updateTextures()
{
LLSculptParams *sculpt_params = (LLSculptParams *)getParameterEntry(LLNetworkData::PARAMS_SCULPT);
LLUUID id = sculpt_params->getSculptTexture();
- mSculptTexture = gImageList.getImage(id);
+ mSculptTexture = LLViewerTextureManager::getFetchedTexture(id, TRUE, FALSE, LLViewerTexture::LOD_TEXTURE);
if (mSculptTexture.notNull())
{
S32 lod = llmin(mLOD, 3);
@@ -511,7 +515,7 @@ void LLVOVolume::updateTextures()
F32 tex_size = lodf * MAX_SCULPT_REZ;
mSculptTexture->addTextureStats(2.f * tex_size * tex_size);
mSculptTexture->setBoostLevel(llmax((S32)mSculptTexture->getBoostLevel(),
- (S32)LLViewerImage::BOOST_SCULPTED));
+ (S32)LLViewerTexture::BOOST_SCULPTED));
mSculptTexture->setForSculpt() ;
}
@@ -625,7 +629,7 @@ void LLVOVolume::setScale(const LLVector3 &scale, BOOL damped)
LLFace* LLVOVolume::addFace(S32 f)
{
const LLTextureEntry* te = getTE(f);
- LLViewerImage* imagep = getTEImage(f);
+ LLViewerTexture* imagep = getTEImage(f);
return mDrawable->addFace(te, imagep);
}
@@ -701,7 +705,7 @@ BOOL LLVOVolume::setVolume(const LLVolumeParams &volume_params, const S32 detail
if (isSculpted())
{
- mSculptTexture = gImageList.getImage(volume_params.getSculptID());
+ mSculptTexture = LLViewerTextureManager::getFetchedTexture(volume_params.getSculptID(), TRUE, FALSE, LLViewerTexture::LOD_TEXTURE);
if (mSculptTexture.notNull())
{
sculpt();
@@ -783,9 +787,9 @@ void LLVOVolume::sculpt()
sculpt_height = 0;
sculpt_data = NULL ;
- if(LLViewerImage::sTesterp)
+ if(LLViewerTextureManager::sTesterp)
{
- LLViewerImage::sTesterp->updateGrayTextureBinding();
+ LLViewerTextureManager::sTesterp->updateGrayTextureBinding();
}
}
else
@@ -796,9 +800,9 @@ void LLVOVolume::sculpt()
sculpt_data = raw_image->getData();
- if(LLViewerImage::sTesterp)
+ if(LLViewerTextureManager::sTesterp)
{
- mSculptTexture->updateBindStats() ;
+ mSculptTexture->updateBindStatsForTester() ;
}
}
getVolume()->sculpt(sculpt_width, sculpt_height, sculpt_components, sculpt_data, discard_level);
@@ -1257,7 +1261,7 @@ BOOL LLVOVolume::isRootEdit() const
return TRUE;
}
-void LLVOVolume::setTEImage(const U8 te, LLViewerImage *imagep)
+void LLVOVolume::setTEImage(const U8 te, LLViewerTexture *imagep)
{
BOOL changed = (mTEImages[te] != imagep);
LLViewerObject::setTEImage(te, imagep);
@@ -2056,7 +2060,7 @@ BOOL LLVOVolume::lineSegmentIntersect(const LLVector3& start, const LLVector3& e
{
LLFace* face = mDrawable->getFace(face_hit);
- if (pick_transparent || !face->getTexture() || face->getTexture()->getMask(face->surfaceToTexture(tc, p, n)))
+ if (pick_transparent || !face->getTexture() || !face->getTexture()->hasGLTexture() || face->getTexture()->getMask(face->surfaceToTexture(tc, p, n)))
{
v_end = p;
if (face_hitp != NULL)
@@ -2167,7 +2171,7 @@ void LLVolumeGeometryManager::registerFace(LLSpatialGroup* group, LLFace* facep,
U8 bump = (type == LLRenderPass::PASS_BUMP ? facep->getTextureEntry()->getBumpmap() : 0);
- LLViewerImage* tex = facep->getTexture();
+ LLViewerTexture* tex = facep->getTexture();
U8 glow = 0;
@@ -2318,7 +2322,7 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group)
if (facep->hasGeometry() && facep->mPixelArea > FORCE_CULL_AREA)
{
const LLTextureEntry* te = facep->getTextureEntry();
- LLViewerImage* tex = facep->getTexture();
+ LLViewerTexture* tex = facep->getTexture();
if (facep->isState(LLFace::TEXTURE_ANIM))
{
@@ -2566,7 +2570,7 @@ void LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, std::
LLSpatialGroup::buffer_map_t buffer_map;
- LLViewerImage* last_tex = NULL;
+ LLViewerTexture* last_tex = NULL;
S32 buffer_index = 0;
if (distance_sort)
@@ -2578,7 +2582,7 @@ void LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, std::
{
//pull off next face
LLFace* facep = *face_iter;
- LLViewerImage* tex = facep->getTexture();
+ LLViewerTexture* tex = facep->getTexture();
if (distance_sort)
{
diff --git a/indra/newview/llvovolume.h b/indra/newview/llvovolume.h
index 5d7b373b3c..d343d4db74 100644
--- a/indra/newview/llvovolume.h
+++ b/indra/newview/llvovolume.h
@@ -34,7 +34,7 @@
#define LL_LLVOVOLUME_H
#include "llviewerobject.h"
-#include "llviewerimage.h"
+#include "llviewertexture.h"
#include "llframetimer.h"
#include "llapr.h"
#include "m3math.h" // LLMatrix3
@@ -153,7 +153,7 @@ public:
/*virtual*/ void setScale(const LLVector3 &scale, BOOL damped);
- /*virtual*/ void setTEImage(const U8 te, LLViewerImage *imagep);
+ /*virtual*/ void setTEImage(const U8 te, LLViewerTexture *imagep);
/*virtual*/ S32 setTETexture(const U8 te, const LLUUID &uuid);
/*virtual*/ S32 setTEColor(const U8 te, const LLColor3 &color);
/*virtual*/ S32 setTEColor(const U8 te, const LLColor4 &color);
@@ -237,7 +237,7 @@ private:
BOOL mVolumeChanged;
F32 mVObjRadius;
LLVolumeInterface *mVolumeImpl;
- LLPointer<LLViewerImage> mSculptTexture;
+ LLPointer<LLViewerFetchedTexture> mSculptTexture;
// statics
public:
diff --git a/indra/newview/llvowater.cpp b/indra/newview/llvowater.cpp
index d23c746b75..427119285b 100644
--- a/indra/newview/llvowater.cpp
+++ b/indra/newview/llvowater.cpp
@@ -45,7 +45,7 @@
#include "llsurface.h"
#include "llvosky.h"
#include "llviewercamera.h"
-#include "llviewerimagelist.h"
+#include "llviewertexturelist.h"
#include "llviewerregion.h"
#include "llworld.h"
#include "pipeline.h"
diff --git a/indra/newview/llvowater.h b/indra/newview/llvowater.h
index cdda48f6f2..28a5633c58 100644
--- a/indra/newview/llvowater.h
+++ b/indra/newview/llvowater.h
@@ -34,7 +34,7 @@
#define LL_VOWATER_H
#include "llviewerobject.h"
-#include "llviewerimage.h"
+#include "llviewertexture.h"
#include "v2math.h"
const U32 N_RES = 16; //32 // number of subdivisions of wave tile
diff --git a/indra/newview/llwaterparamset.cpp b/indra/newview/llwaterparamset.cpp
index a26ccedfb2..3e97f9dbef 100644
--- a/indra/newview/llwaterparamset.cpp
+++ b/indra/newview/llwaterparamset.cpp
@@ -39,7 +39,7 @@
#include "llwaterparammanager.h"
#include "lluictrlfactory.h"
#include "llsliderctrl.h"
-#include "llviewerimagelist.h"
+#include "llviewertexturelist.h"
#include "llviewercontrol.h"
#include "lluuid.h"
diff --git a/indra/newview/llwearable.cpp b/indra/newview/llwearable.cpp
index 1e35a31cb6..e8c4046660 100644
--- a/indra/newview/llwearable.cpp
+++ b/indra/newview/llwearable.cpp
@@ -35,7 +35,7 @@
#include "llagent.h"
#include "llagentwearables.h"
#include "llfloatercustomize.h"
-#include "llviewerimagelist.h"
+#include "llviewertexturelist.h"
#include "llinventorymodel.h"
#include "llviewerregion.h"
#include "llvoavatar.h"
@@ -459,7 +459,7 @@ BOOL LLWearable::isDirty() const
{
if (LLVOAvatarDictionary::getTEWearableType((ETextureIndex) te) == mType)
{
- LLViewerImage* avatar_image = avatar->getTEImage( te );
+ LLViewerTexture* avatar_image = avatar->getTEImage( te );
if( !avatar_image )
{
llassert( 0 );
@@ -559,7 +559,7 @@ void LLWearable::writeToAvatar( BOOL set_by_user )
if (LLVOAvatarDictionary::getTEWearableType((ETextureIndex) te) == mType)
{
const LLUUID& image_id = get_if_there(mTEMap, te, LLVOAvatarDictionary::getDefaultTextureImageID((ETextureIndex) te));
- LLViewerImage* image = gImageList.getImage( image_id );
+ LLViewerTexture* image = LLViewerTextureManager::getFetchedTexture( image_id, TRUE, FALSE, LLViewerTexture::LOD_TEXTURE );
avatar->setLocalTextureTE(te, image, set_by_user);
}
}
@@ -631,7 +631,7 @@ void LLWearable::removeFromAvatar( EWearableType type, BOOL set_by_user )
}
// Pull textures
- LLViewerImage* image = gImageList.getImage( IMG_DEFAULT_AVATAR );
+ LLViewerTexture* image = LLViewerTextureManager::getFetchedTexture( IMG_DEFAULT_AVATAR );
for( S32 te = 0; te < TEX_NUM_INDICES; te++ )
{
if (LLVOAvatarDictionary::getTEWearableType((ETextureIndex) te) == type)
@@ -682,7 +682,7 @@ void LLWearable::readFromAvatar()
{
if (LLVOAvatarDictionary::getTEWearableType((ETextureIndex) te) == mType)
{
- LLViewerImage* image = avatar->getTEImage( te );
+ LLViewerTexture* image = avatar->getTEImage( te );
if( image )
{
mTEMap[te] = image->getID();
diff --git a/indra/newview/llworld.cpp b/indra/newview/llworld.cpp
index 692efd2b7a..5c6fc2cf21 100644
--- a/indra/newview/llworld.cpp
+++ b/indra/newview/llworld.cpp
@@ -46,8 +46,8 @@
#include "llregionhandle.h"
#include "llsurface.h"
#include "llviewercamera.h"
-#include "llviewerimage.h"
-#include "llviewerimagelist.h"
+#include "llviewertexture.h"
+#include "llviewertexturelist.h"
#include "llviewernetwork.h"
#include "llviewerobjectlist.h"
#include "llviewerparceloverlay.h"
@@ -109,8 +109,8 @@ LLWorld::LLWorld() :
*(default_texture++) = MAX_WATER_COLOR.mV[2];
*(default_texture++) = MAX_WATER_COLOR.mV[3];
- mDefaultWaterTexturep = new LLViewerImage(raw, FALSE);
- gGL.getTexUnit(0)->bind(mDefaultWaterTexturep.get());
+ mDefaultWaterTexturep = LLViewerTextureManager::getLocalTexture(raw.get(), FALSE);
+ gGL.getTexUnit(0)->bind(mDefaultWaterTexturep);
mDefaultWaterTexturep->setAddressMode(LLTexUnit::TAM_CLAMP);
}
@@ -962,7 +962,7 @@ void LLWorld::shiftRegions(const LLVector3& offset)
LLViewerPartSim::getInstance()->shift(offset);
}
-LLViewerImage* LLWorld::getDefaultWaterTexture()
+LLViewerTexture* LLWorld::getDefaultWaterTexture()
{
return mDefaultWaterTexturep;
}
diff --git a/indra/newview/llworld.h b/indra/newview/llworld.h
index b5380a6f6c..48025c700b 100644
--- a/indra/newview/llworld.h
+++ b/indra/newview/llworld.h
@@ -45,7 +45,7 @@
#include "llsingleton.h"
#include "llstring.h"
#include "llviewerpartsim.h"
-#include "llviewerimage.h"
+#include "llviewertexture.h"
#include "llvowater.h"
class LLViewerRegion;
@@ -141,7 +141,7 @@ public:
F32 getLandFarClip() const;
void setLandFarClip(const F32 far_clip);
- LLViewerImage *getDefaultWaterTexture();
+ LLViewerTexture *getDefaultWaterTexture();
void updateWaterObjects();
void shiftRegions(const LLVector3& offset);
@@ -192,7 +192,7 @@ private:
std::list<LLVOWater*> mHoleWaterObjects;
LLPointer<LLVOWater> mEdgeWaterObjects[8];
- LLPointer<LLViewerImage> mDefaultWaterTexturep;
+ LLPointer<LLViewerTexture> mDefaultWaterTexturep;
};
diff --git a/indra/newview/llworldmap.cpp b/indra/newview/llworldmap.cpp
index 827f12d19e..700971dcc4 100644
--- a/indra/newview/llworldmap.cpp
+++ b/indra/newview/llworldmap.cpp
@@ -43,7 +43,7 @@
#include "llviewercontrol.h"
#include "llfloaterworldmap.h"
#include "lltracker.h"
-#include "llviewerimagelist.h"
+#include "llviewertexturelist.h"
#include "llviewerregion.h"
#include "llregionflags.h"
#include "lltrans.h"
@@ -519,9 +519,9 @@ void LLWorldMap::processMapLayerReply(LLMessageSystem* msg, void**)
LLWorldMapLayer new_layer;
new_layer.LayerDefined = TRUE;
msg->getUUIDFast(_PREHASH_LayerData, _PREHASH_ImageID, new_layer.LayerImageID, block);
- new_layer.LayerImage = gImageList.getImage(new_layer.LayerImageID, MIPMAP_TRUE, FALSE);
+ new_layer.LayerImage = LLViewerTextureManager::getFetchedTexture(new_layer.LayerImageID, MIPMAP_TRUE, FALSE, LLViewerTexture::LOD_TEXTURE);
- gGL.getTexUnit(0)->bind(new_layer.LayerImage.get());
+ gGL.getTexUnit(0)->bind(new_layer.LayerImage);
new_layer.LayerImage->setAddressMode(LLTexUnit::TAM_CLAMP);
U32 left, right, top, bottom;
@@ -634,15 +634,15 @@ void LLWorldMap::processMapBlockReply(LLMessageSystem* msg, void**)
siminfo->mMapImageID[agent_flags] = image_id;
#ifdef IMMEDIATE_IMAGE_LOAD
- siminfo->mCurrentImage = gImageList.getImage(siminfo->mMapImageID[LLWorldMap::getInstance()->mCurrentMap], MIPMAP_TRUE, FALSE);
- gGL.getTexUnit(0)->bind(siminfo->mCurrentImage.get());
+ siminfo->mCurrentImage = LLViewerTextureManager::getFetchedTexture(siminfo->mMapImageID[LLWorldMap::getInstance()->mCurrentMap], MIPMAP_TRUE, FALSE, LLViewerTexture::LOD_TEXTURE);
+ gGL.getTexUnit(0)->bind(siminfo->mCurrentImage);
siminfo->mCurrentImage->setAddressMode(LLTexUnit::TAM_CLAMP);
#endif
if (siminfo->mMapImageID[2].notNull())
{
#ifdef IMMEDIATE_IMAGE_LOAD
- siminfo->mOverlayImage = gImageList.getImage(siminfo->mMapImageID[2], MIPMAP_TRUE, FALSE);
+ siminfo->mOverlayImage = LLViewerTextureManager::getFetchedTexture(siminfo->mMapImageID[2], MIPMAP_TRUE, FALSE, LLViewerTexture::LOD_TEXTURE);
#endif
}
else
@@ -862,10 +862,10 @@ void LLWorldMap::dump()
if (info->mCurrentImage)
{
llinfos << "image discard " << (S32)info->mCurrentImage->getDiscardLevel()
- << " fullwidth " << info->mCurrentImage->getWidth(0)
- << " fullheight " << info->mCurrentImage->getHeight(0)
- << " maxvirt " << info->mCurrentImage->mMaxVirtualSize
- << " maxdisc " << (S32)info->mCurrentImage->getMaxDiscardLevel()
+ << " fullwidth " << info->mCurrentImage->getFullWidth()
+ << " fullheight " << info->mCurrentImage->getFullHeight()
+ << " maxvirt " << info->mCurrentImage->getMaxVirtualSize()
+ //<< " maxdisc " << (S32)info->mCurrentImage->getMaxDiscardLevel()
<< llendl;
}
}
diff --git a/indra/newview/llworldmap.h b/indra/newview/llworldmap.h
index 1db081c74a..9daee38752 100644
--- a/indra/newview/llworldmap.h
+++ b/indra/newview/llworldmap.h
@@ -45,7 +45,7 @@
#include "lluuid.h"
#include "llpointer.h"
#include "llsingleton.h"
-#include "llviewerimage.h"
+#include "llviewertexture.h"
#include "lleventinfo.h"
#include "v3color.h"
@@ -96,8 +96,8 @@ public:
LLUUID mMapImageID[MAP_SIM_IMAGE_TYPES];
// Hold a reference to the currently displayed image.
- LLPointer<LLViewerImage> mCurrentImage;
- LLPointer<LLViewerImage> mOverlayImage;
+ LLPointer<LLViewerFetchedTexture> mCurrentImage;
+ LLPointer<LLViewerFetchedTexture> mOverlayImage;
};
#define MAP_BLOCK_RES 256
@@ -105,7 +105,7 @@ public:
struct LLWorldMapLayer
{
BOOL LayerDefined;
- LLPointer<LLViewerImage> LayerImage;
+ LLPointer<LLViewerFetchedTexture> LayerImage;
LLUUID LayerImageID;
LLRect LayerExtents;
diff --git a/indra/newview/llworldmapview.cpp b/indra/newview/llworldmapview.cpp
index 3deddf40ac..67bc205f62 100644
--- a/indra/newview/llworldmapview.cpp
+++ b/indra/newview/llworldmapview.cpp
@@ -54,8 +54,8 @@
#include "lltextureview.h"
#include "lltracker.h"
#include "llviewercamera.h"
-#include "llviewerimage.h"
-#include "llviewerimagelist.h"
+#include "llviewertexture.h"
+#include "llviewertexturelist.h"
#include "llviewermenu.h"
#include "llviewerparceloverlay.h"
#include "llviewerregion.h"
@@ -332,7 +332,7 @@ void LLWorldMapView::draw()
continue;
}
LLWorldMapLayer *layer = &LLWorldMap::getInstance()->mMapLayers[LLWorldMap::getInstance()->mCurrentMap][layer_idx];
- LLViewerImage *current_image = layer->LayerImage;
+ LLViewerFetchedTexture *current_image = layer->LayerImage;
if (current_image->isMissingAsset())
{
@@ -367,10 +367,10 @@ void LLWorldMapView::draw()
continue;
}
- current_image->setBoostLevel(LLViewerImage::BOOST_MAP_LAYER);
+ current_image->setBoostLevel(LLViewerTexture::BOOST_MAP_LAYER);
current_image->setKnownDrawSize(llround(pix_width * LLUI::sGLScaleFactor.mV[VX]), llround(pix_height * LLUI::sGLScaleFactor.mV[VY]));
- if (!current_image->getHasGLTexture())
+ if (!current_image->hasValidGLTexture())
{
continue; // better to draw nothing than the default image
}
@@ -434,8 +434,8 @@ void LLWorldMapView::draw()
U64 handle = (*it).first;
LLSimInfo* info = (*it).second;
- LLViewerImage* simimage = info->mCurrentImage;
- LLViewerImage* overlayimage = info->mOverlayImage;
+ LLViewerFetchedTexture* simimage = info->mCurrentImage;
+ LLViewerFetchedTexture* overlayimage = info->mOverlayImage;
if (gMapScale < SIM_MAP_SCALE)
{
@@ -472,7 +472,7 @@ void LLWorldMapView::draw()
bool sim_visible =
(gMapScale >= map_scale_cutoff) &&
(simimage != NULL) &&
- (simimage->getHasGLTexture());
+ (simimage->hasValidGLTexture());
if (sim_visible)
{
@@ -510,7 +510,7 @@ void LLWorldMapView::draw()
(textures_requested_this_tick < MAX_REQUEST_PER_TICK)))
{
textures_requested_this_tick++;
- info->mCurrentImage = gImageList.getImage(info->mMapImageID[LLWorldMap::getInstance()->mCurrentMap], MIPMAP_TRUE, FALSE);
+ info->mCurrentImage = LLViewerTextureManager::getFetchedTexture(info->mMapImageID[LLWorldMap::getInstance()->mCurrentMap], MIPMAP_TRUE, FALSE, LLViewerTexture::LOD_TEXTURE);
info->mCurrentImage->setAddressMode(LLTexUnit::TAM_CLAMP);
simimage = info->mCurrentImage;
gGL.getTexUnit(0)->bind(simimage);
@@ -523,7 +523,7 @@ void LLWorldMapView::draw()
(textures_requested_this_tick < MAX_REQUEST_PER_TICK)))
{
textures_requested_this_tick++;
- info->mOverlayImage = gImageList.getImage(info->mMapImageID[2], MIPMAP_TRUE, FALSE);
+ info->mOverlayImage = LLViewerTextureManager::getFetchedTexture(info->mMapImageID[2], MIPMAP_TRUE, FALSE, LLViewerTexture::LOD_TEXTURE);
info->mOverlayImage->setAddressMode(LLTexUnit::TAM_CLAMP);
overlayimage = info->mOverlayImage;
gGL.getTexUnit(0)->bind(overlayimage);
@@ -546,13 +546,13 @@ void LLWorldMapView::draw()
S32 draw_size = llround(gMapScale);
if (simimage != NULL)
{
- simimage->setBoostLevel(LLViewerImage::BOOST_MAP);
+ simimage->setBoostLevel(LLViewerTexture::BOOST_MAP);
simimage->setKnownDrawSize(llround(draw_size * LLUI::sGLScaleFactor.mV[VX]), llround(draw_size * LLUI::sGLScaleFactor.mV[VY]));
}
if (overlayimage != NULL)
{
- overlayimage->setBoostLevel(LLViewerImage::BOOST_MAP);
+ overlayimage->setBoostLevel(LLViewerTexture::BOOST_MAP);
overlayimage->setKnownDrawSize(llround(draw_size * LLUI::sGLScaleFactor.mV[VX]), llround(draw_size * LLUI::sGLScaleFactor.mV[VY]));
}
@@ -581,7 +581,7 @@ void LLWorldMapView::draw()
gGL.vertex3f(right, top, 0.f);
gGL.end();
- if (gSavedSettings.getBOOL("MapShowLandForSale") && overlayimage && overlayimage->getHasGLTexture())
+ if (gSavedSettings.getBOOL("MapShowLandForSale") && overlayimage && overlayimage->hasValidGLTexture())
{
gGL.getTexUnit(0)->bind(overlayimage);
gGL.color4f(1.f, 1.f, 1.f, alpha);
diff --git a/indra/newview/llworldmapview.h b/indra/newview/llworldmapview.h
index dd64da1371..41c9772694 100644
--- a/indra/newview/llworldmapview.h
+++ b/indra/newview/llworldmapview.h
@@ -39,7 +39,7 @@
#include "v3math.h"
#include "v3dmath.h"
#include "v4color.h"
-#include "llviewerimage.h"
+#include "llviewertexture.h"
#include "llmapimagetype.h"
#include "llworldmap.h"
@@ -50,7 +50,7 @@ const S32 DEFAULT_TRACKING_ARROW_SIZE = 16;
class LLColor4;
class LLColor4U;
class LLCoordGL;
-class LLViewerImage;
+class LLViewerTexture;
class LLTextBox;
diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp
index 88d2eab66d..38c81bf027 100644
--- a/indra/newview/pipeline.cpp
+++ b/indra/newview/pipeline.cpp
@@ -76,7 +76,7 @@
#include "lltool.h"
#include "lltoolmgr.h"
#include "llviewercamera.h"
-#include "llviewerimagelist.h"
+#include "llviewertexturelist.h"
#include "llviewerobject.h"
#include "llviewerobjectlist.h"
#include "llviewerparcelmgr.h"
@@ -751,9 +751,9 @@ S32 LLPipeline::setLightingDetail(S32 level)
class LLOctreeDirtyTexture : public LLOctreeTraveler<LLDrawable>
{
public:
- const std::set<LLViewerImage*>& mTextures;
+ const std::set<LLViewerFetchedTexture*>& mTextures;
- LLOctreeDirtyTexture(const std::set<LLViewerImage*>& textures) : mTextures(textures) { }
+ LLOctreeDirtyTexture(const std::set<LLViewerFetchedTexture*>& textures) : mTextures(textures) { }
virtual void visit(const LLOctreeNode<LLDrawable>* node)
{
@@ -766,7 +766,8 @@ public:
for (LLSpatialGroup::drawmap_elem_t::iterator j = i->second.begin(); j != i->second.end(); ++j)
{
LLDrawInfo* params = *j;
- if (mTextures.find(params->mTexture) != mTextures.end())
+ LLViewerFetchedTexture* tex = LLViewerTextureManager::staticCastToFetchedTexture(params->mTexture);
+ if (tex && mTextures.find(tex) != mTextures.end())
{
group->setState(LLSpatialGroup::GEOM_DIRTY);
}
@@ -783,7 +784,7 @@ public:
};
// Called when a texture changes # of channels (causes faces to move to alpha pool)
-void LLPipeline::dirtyPoolObjectTextures(const std::set<LLViewerImage*>& textures)
+void LLPipeline::dirtyPoolObjectTextures(const std::set<LLViewerFetchedTexture*>& textures)
{
assertInitialized();
@@ -815,7 +816,7 @@ void LLPipeline::dirtyPoolObjectTextures(const std::set<LLViewerImage*>& texture
}
}
-LLDrawPool *LLPipeline::findPool(const U32 type, LLViewerImage *tex0)
+LLDrawPool *LLPipeline::findPool(const U32 type, LLViewerTexture *tex0)
{
assertInitialized();
@@ -887,7 +888,7 @@ LLDrawPool *LLPipeline::findPool(const U32 type, LLViewerImage *tex0)
}
-LLDrawPool *LLPipeline::getPool(const U32 type, LLViewerImage *tex0)
+LLDrawPool *LLPipeline::getPool(const U32 type, LLViewerTexture *tex0)
{
LLMemType mt(LLMemType::MTYPE_PIPELINE);
LLDrawPool *poolp = findPool(type, tex0);
@@ -904,7 +905,7 @@ LLDrawPool *LLPipeline::getPool(const U32 type, LLViewerImage *tex0)
// static
-LLDrawPool* LLPipeline::getPoolFromTE(const LLTextureEntry* te, LLViewerImage* imagep)
+LLDrawPool* LLPipeline::getPoolFromTE(const LLTextureEntry* te, LLViewerTexture* imagep)
{
LLMemType mt(LLMemType::MTYPE_PIPELINE);
U32 type = getPoolTypeFromTE(te, imagep);
@@ -912,7 +913,7 @@ LLDrawPool* LLPipeline::getPoolFromTE(const LLTextureEntry* te, LLViewerImage* i
}
//static
-U32 LLPipeline::getPoolTypeFromTE(const LLTextureEntry* te, LLViewerImage* imagep)
+U32 LLPipeline::getPoolTypeFromTE(const LLTextureEntry* te, LLViewerTexture* imagep)
{
LLMemType mt_gpt(LLMemType::MTYPE_PIPELINE_GET_POOL_TYPE);
@@ -924,7 +925,7 @@ U32 LLPipeline::getPoolTypeFromTE(const LLTextureEntry* te, LLViewerImage* image
bool alpha = te->getColor().mV[3] < 0.999f;
if (imagep)
{
- alpha = alpha || (imagep->getComponents() == 4 && ! imagep->mIsMediaTexture) || (imagep->getComponents() == 2);
+ alpha = alpha || (imagep->getComponents() == 4 && imagep->getType() != LLViewerTexture::MEDIA_TEXTURE) || (imagep->getComponents() == 2);
}
if (alpha)
@@ -2446,7 +2447,7 @@ void LLPipeline::renderHighlights()
// Make sure the selection image gets downloaded and decoded
if (!mFaceSelectImagep)
{
- mFaceSelectImagep = gImageList.getImage(IMG_FACE_SELECT);
+ mFaceSelectImagep = LLViewerTextureManager::getFetchedTexture(IMG_FACE_SELECT);
}
mFaceSelectImagep->addTextureStats((F32)MAX_IMAGE_AREA);
@@ -2476,7 +2477,7 @@ void LLPipeline::renderHighlights()
for (S32 i = 0; i < count; i++)
{
LLFace* facep = mHighlightFaces[i];
- facep->renderSelected(LLViewerImage::sNullImagep, color);
+ facep->renderSelected(LLViewerTexture::sNullImagep, color);
}
}
@@ -2565,8 +2566,8 @@ void LLPipeline::renderGeom(LLCamera& camera, BOOL forceVBOUpdate)
sUnderWaterRender = FALSE;
}
- gGL.getTexUnit(0)->bind(LLViewerImage::sDefaultImagep);
- LLViewerImage::sDefaultImagep->setAddressMode(LLTexUnit::TAM_WRAP);
+ gGL.getTexUnit(0)->bind(LLViewerFetchedTexture::sDefaultImagep);
+ LLViewerFetchedTexture::sDefaultImagep->setAddressMode(LLTexUnit::TAM_WRAP);
//////////////////////////////////////////////
//
diff --git a/indra/newview/pipeline.h b/indra/newview/pipeline.h
index 5358fce766..fc02e7dd88 100644
--- a/indra/newview/pipeline.h
+++ b/indra/newview/pipeline.h
@@ -46,7 +46,7 @@
#include "lldrawable.h"
#include "llrendertarget.h"
-class LLViewerImage;
+class LLViewerTexture;
class LLEdge;
class LLFace;
class LLViewerObject;
@@ -104,15 +104,15 @@ public:
/// @brief Get a draw pool from pool type (POOL_SIMPLE, POOL_MEDIA) and texture.
/// @return Draw pool, or NULL if not found.
- LLDrawPool *findPool(const U32 pool_type, LLViewerImage *tex0 = NULL);
+ LLDrawPool *findPool(const U32 pool_type, LLViewerTexture *tex0 = NULL);
/// @brief Get a draw pool for faces of the appropriate type and texture. Create if necessary.
/// @return Always returns a draw pool.
- LLDrawPool *getPool(const U32 pool_type, LLViewerImage *tex0 = NULL);
+ LLDrawPool *getPool(const U32 pool_type, LLViewerTexture *tex0 = NULL);
/// @brief Figures out draw pool type from texture entry. Creates pool if necessary.
- static LLDrawPool* getPoolFromTE(const LLTextureEntry* te, LLViewerImage* te_image);
- static U32 getPoolTypeFromTE(const LLTextureEntry* te, LLViewerImage* imagep);
+ static LLDrawPool* getPoolFromTE(const LLTextureEntry* te, LLViewerTexture* te_image);
+ static U32 getPoolTypeFromTE(const LLTextureEntry* te, LLViewerTexture* imagep);
void addPool(LLDrawPool *poolp); // Only to be used by LLDrawPool classes for splitting pools!
void removePool( LLDrawPool* poolp );
@@ -150,7 +150,7 @@ public:
);
// Something about these textures has changed. Dirty them.
- void dirtyPoolObjectTextures(const std::set<LLViewerImage*>& textures);
+ void dirtyPoolObjectTextures(const std::set<LLViewerFetchedTexture*>& textures);
void resetDrawOrders();
@@ -561,9 +561,9 @@ public:
protected:
std::vector<LLFace*> mSelectedFaces;
- LLPointer<LLViewerImage> mFaceSelectImagep;
- LLPointer<LLViewerImage> mBloomImagep;
- LLPointer<LLViewerImage> mBloomImage2p;
+ LLPointer<LLViewerFetchedTexture> mFaceSelectImagep;
+ LLPointer<LLViewerTexture> mBloomImagep;
+ LLPointer<LLViewerTexture> mBloomImage2p;
U32 mLightMask;
U32 mLightMovingMask;