diff options
Diffstat (limited to 'indra/newview')
-rw-r--r-- | indra/newview/CMakeLists.txt | 2 | ||||
-rw-r--r-- | indra/newview/app_settings/settings.xml | 2 | ||||
-rw-r--r-- | indra/newview/llappviewer.cpp | 8 | ||||
-rw-r--r-- | indra/newview/llviewerregion.cpp | 1 | ||||
-rw-r--r-- | indra/newview/llvovolume.cpp | 15 | ||||
-rw-r--r-- | indra/newview/pipeline.cpp | 255 | ||||
-rw-r--r-- | indra/newview/pipeline.h | 34 |
7 files changed, 34 insertions, 283 deletions
diff --git a/indra/newview/CMakeLists.txt b/indra/newview/CMakeLists.txt index 23f8b4b9ca..52adc740e3 100644 --- a/indra/newview/CMakeLists.txt +++ b/indra/newview/CMakeLists.txt @@ -284,6 +284,7 @@ set(viewer_SOURCE_FILES llmediaremotectrl.cpp llmemoryview.cpp llmenucommands.cpp + llmeshrepository.cpp llmetricperformancetester.cpp llmimetypes.cpp llmorphview.cpp @@ -789,6 +790,7 @@ set(viewer_HEADER_FILES llmediaremotectrl.h llmemoryview.h llmenucommands.h + llmeshrepository.h llmetricperformancetester.h llmimetypes.h llmorphview.h diff --git a/indra/newview/app_settings/settings.xml b/indra/newview/app_settings/settings.xml index 4ed2927ce6..087472661f 100644 --- a/indra/newview/app_settings/settings.xml +++ b/indra/newview/app_settings/settings.xml @@ -9998,7 +9998,7 @@ <key>Type</key> <string>Boolean</string> <key>Value</key> - <integer>1</integer> + <integer>0</integer> </map> <key>UseStartScreen</key> <map> diff --git a/indra/newview/llappviewer.cpp b/indra/newview/llappviewer.cpp index ddc818172d..a56e86c979 100644 --- a/indra/newview/llappviewer.cpp +++ b/indra/newview/llappviewer.cpp @@ -48,6 +48,7 @@ #include "llwindow.h" #include "llviewerstats.h" #include "llmd5.h" +#include "llmeshrepository.h" #include "llpumpio.h" #include "llmimetypes.h" #include "llslurl.h" @@ -1266,6 +1267,9 @@ bool LLAppViewer::cleanup() llinfos << "Cleaning Up" << llendflush; + // shut down mesh streamer + gMeshRepo.shutdown(); + // Must clean up texture references before viewer window is destroyed. LLHUDManager::getInstance()->updateEffects(); LLHUDObject::updateAll(); @@ -1678,6 +1682,9 @@ bool LLAppViewer::initThreads() mFastTimerLogThread->start(); } + // Mesh streaming and caching + gMeshRepo.init(); + // *FIX: no error handling here! return true; } @@ -2394,6 +2401,7 @@ bool LLAppViewer::initWindow() gSavedSettings.saveToFile( gSavedSettings.getString("ClientSettingsFile"), TRUE ); gPipeline.init(); + stop_glerror(); gViewerWindow->initGLDefaults(); diff --git a/indra/newview/llviewerregion.cpp b/indra/newview/llviewerregion.cpp index 8317837520..f173149bf4 100644 --- a/indra/newview/llviewerregion.cpp +++ b/indra/newview/llviewerregion.cpp @@ -1432,6 +1432,7 @@ void LLViewerRegion::setSeedCapability(const std::string& url) capabilityNames.append("FetchLib"); capabilityNames.append("FetchLibDescendents"); capabilityNames.append("GetTexture"); + capabilityNames.append("GetMesh"); capabilityNames.append("GroupProposalBallot"); capabilityNames.append("HomeLocation"); capabilityNames.append("MapLayer"); diff --git a/indra/newview/llvovolume.cpp b/indra/newview/llvovolume.cpp index 7debfb9186..f66f0c2d72 100644 --- a/indra/newview/llvovolume.cpp +++ b/indra/newview/llvovolume.cpp @@ -70,6 +70,7 @@ #include "llsdutil.h" #include "llmediaentry.h" #include "llmediadataclient.h" +#include "llmeshrepository.h" #include "llagent.h" const S32 MIN_QUIET_FRAMES_COALESCE = 30; @@ -861,6 +862,16 @@ BOOL LLVOVolume::setVolume(const LLVolumeParams ¶ms, const S32 detail, bool { LLVolumeParams volume_params = params; + if (isSculpted()) + { + // if it's a mesh + if ((volume_params.getSculptType() & LL_SCULPT_TYPE_MASK) == LL_SCULPT_TYPE_MESH) + { //meshes might not have all LODs, get the force detail to best existing LOD + LLUUID mesh_id = params.getSculptID(); + mLOD = gMeshRepo.getActualMeshLOD(mesh_id, mLOD); + } + } + // Check if we need to change implementations bool is_flexible = (volume_params.getPathParams().getCurveType() == LL_PCODE_PATH_FLEXIBLE); if (is_flexible) @@ -888,6 +899,8 @@ BOOL LLVOVolume::setVolume(const LLVolumeParams ¶ms, const S32 detail, bool } } + + if ((LLPrimitive::setVolume(volume_params, mLOD, (mVolumeImpl && mVolumeImpl->isVolumeUnique()))) || mSculptChanged) { mFaceMappingChanged = TRUE; @@ -906,7 +919,7 @@ BOOL LLVOVolume::setVolume(const LLVolumeParams ¶ms, const S32 detail, bool { //load request not yet issued, request pipeline load this mesh LLUUID asset_id = volume_params.getSculptID(); - gPipeline.loadMesh(this, asset_id, LLVolumeLODGroup::getVolumeDetailFromScale(getVolume()->getDetail())); + gMeshRepo.loadMesh(this, asset_id, LLVolumeLODGroup::getVolumeDetailFromScale(getVolume()->getDetail())); } } else // otherwise is sculptie diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp index 610804c5eb..b37645d2de 100644 --- a/indra/newview/pipeline.cpp +++ b/indra/newview/pipeline.cpp @@ -70,6 +70,7 @@ #include "llgldbg.h" #include "llhudmanager.h" #include "lllightconstants.h" +#include "llmeshrepository.h" #include "llresmgr.h" #include "llselectmgr.h" #include "llsky.h" @@ -103,6 +104,7 @@ #include "llspatialpartition.h" #include "llmutelist.h" #include "lltoolpie.h" +#include "llcurl.h" #ifdef _DEBUG @@ -342,8 +344,6 @@ LLPipeline::LLPipeline() : mGlowPool(NULL), mBumpPool(NULL), mWLSkyPool(NULL), - mMeshMutex(NULL), - mMeshThreadCount(0), mLightMask(0), mLightMovingMask(0), mLightingDetail(0), @@ -403,7 +403,6 @@ void LLPipeline::init() stop_glerror(); - mMeshMutex = new LLMutex(NULL); for (U32 i = 0; i < 2; ++i) { mSpotLightFade[i] = 1.f; @@ -478,9 +477,6 @@ void LLPipeline::cleanup() //delete mWLSkyPool; mWLSkyPool = NULL; - delete mMeshMutex; - mMeshMutex = NULL; - releaseGLBuffers(); mBloomImagep = NULL; @@ -1802,6 +1798,8 @@ void LLPipeline::rebuildPriorityGroups() assertInitialized(); + gMeshRepo.notifyLoadedMeshes(); + // Iterate through all drawables on the priority build queue, for (LLSpatialGroup::sg_list_t::iterator iter = mGroupQ1.begin(); iter != mGroupQ1.end(); ++iter) @@ -1881,8 +1879,6 @@ void LLPipeline::updateGeom(F32 max_dtime) // for now, only LLVOVolume does this to throttle LOD changes LLVOVolume::preUpdateGeom(); - notifyLoadedMeshes(); - // Iterate through all drawables on the priority build queue, for (LLDrawable::drawable_list_t::iterator iter = mBuildQ1.begin(); iter != mBuildQ1.end();) @@ -8912,246 +8908,3 @@ LLCullResult::sg_list_t::iterator LLPipeline::endAlphaGroups() } -void LLPipeline::loadMesh(LLVOVolume* vobj, LLUUID mesh_id, S32 detail) -{ - if (detail < 0 || detail > 4) - { - return; - } - - { - LLMutexLock lock(mMeshMutex); - //add volume to list of loading meshes - mesh_load_map::iterator iter = mLoadingMeshes[detail].find(mesh_id); - if (iter != mLoadingMeshes[detail].end()) - { //request pending for this mesh, append volume id to list - iter->second.insert(vobj->getID()); - return; - } - - //first request for this mesh - mLoadingMeshes[detail][mesh_id].insert(vobj->getID()); - } - - if (gAssetStorage->hasLocalAsset(mesh_id, LLAssetType::AT_MESH)) - { //already have asset, load desired LOD in background - mPendingMeshes.push_back(new LLMeshThread(mesh_id, vobj->getVolume(), detail)); - } - else - { //fetch asset and load when done - gAssetStorage->getAssetData(mesh_id, LLAssetType::AT_MESH, - getMeshAssetCallback, vobj->getVolume(), TRUE); - } - - //do a quick search to see if we can't display something while we wait for this mesh to load - LLVolume* volume = vobj->getVolume(); - - if (volume) - { - LLVolumeParams params = volume->getParams(); - - LLVolumeLODGroup* group = LLPrimitive::getVolumeManager()->getGroup(params); - - if (group) - { - //first see what the next lowest LOD available might be - for (S32 i = detail-1; i >= 0; --i) - { - LLVolume* lod = group->refLOD(i); - if (lod && !lod->isTetrahedron() && lod->getNumVolumeFaces() > 0) - { - volume->copyVolumeFaces(lod); - group->derefLOD(lod); - return; - } - - group->derefLOD(lod); - } - - //no lower LOD is a available, is a higher lod available? - for (S32 i = detail+1; i < 4; ++i) - { - LLVolume* lod = group->refLOD(i); - if (lod && !lod->isTetrahedron() && lod->getNumVolumeFaces() > 0) - { - volume->copyVolumeFaces(lod); - group->derefLOD(lod); - return; - } - - group->derefLOD(lod); - } - } - else - { - llerrs << "WTF?" << llendl; - } - - //nothing found, so make a tetrahedron - volume->makeTetrahedron(); - } -} - -//static -void LLPipeline::getMeshAssetCallback(LLVFS *vfs, - const LLUUID& asset_uuid, - LLAssetType::EType type, - void* user_data, S32 status, LLExtStat ext_status) -{ - gPipeline.mPendingMeshes.push_back(new LLMeshThread(asset_uuid, (LLVolume*) user_data)); -} - - -LLPipeline::LLMeshThread::LLMeshThread(LLUUID mesh_id, LLVolume* target, S32 detail) -: LLThread("mesh_loading_thread") -{ - mMeshID = mesh_id; - mVolume = NULL; - mDetail = target->getDetail(); - - if (detail == -1) - { - mDetailIndex = LLVolumeLODGroup::getVolumeDetailFromScale(target->getDetail()); - } - else - { - mDetailIndex = detail; - } - - mTargetVolume = target; -} - -LLPipeline::LLMeshThread::~LLMeshThread() -{ - -} - -void LLPipeline::LLMeshThread::run() -{ - if (!gAssetStorage || LLApp::instance()->isQuitting()) - { - return; - } - - char* buffer = NULL; - S32 size = 0; - - LLVFS* vfs = gAssetStorage->mVFS; - - { - LLVFile file(vfs, mMeshID, LLAssetType::AT_MESH, LLVFile::READ); - file.waitForLock(VFSLOCK_READ); - size = file.getSize(); - - if (size == 0) - { - gPipeline.meshLoaded(this); - return; - } - - buffer = new char[size]; - file.read((U8*)&buffer[0], size); - } - - { - std::string buffer_string(buffer, size); - std::istringstream buffer_stream(buffer_string); - - { - LLVolumeParams volume_params; - volume_params.setType(LL_PCODE_PROFILE_SQUARE, LL_PCODE_PATH_LINE); - volume_params.setSculptID(mMeshID, LL_SCULPT_TYPE_MESH); - mVolume = new LLVolume(volume_params, mDetail); - mVolume->createVolumeFacesFromStream(buffer_stream); - } - } - delete[] buffer; - - gPipeline.meshLoaded(this); -} - -void LLPipeline::meshLoaded(LLPipeline::LLMeshThread* mesh_thread) -{ - LLMutexLock lock(mMeshMutex); - mLoadedMeshes.push_back(mesh_thread); -} - -void LLPipeline::notifyLoadedMeshes() -{ //called from main thread - - U32 max_thread_count = llmax(gSavedSettings.getU32("MeshThreadCount"), (U32) 1); - while (mMeshThreadCount < max_thread_count && !mPendingMeshes.empty()) - { - LLMeshThread* mesh_thread = mPendingMeshes.front(); - mesh_thread->start(); - ++mMeshThreadCount; - mPendingMeshes.pop_front(); - } - - LLMutexLock lock(mMeshMutex); - std::list<LLMeshThread*> stopping_threads; - - for (std::list<LLMeshThread*>::iterator iter = mLoadedMeshes.begin(); iter != mLoadedMeshes.end(); ++iter) - { //for each mesh done loading - LLMeshThread* mesh = *iter; - - if (!mesh->isStopped()) - { //don't process a LLMeshThread until it's stopped - stopping_threads.push_back(mesh); - continue; - } - - S32 detail = mesh->mDetailIndex; - - //get list of objects waiting to be notified this mesh is loaded - mesh_load_map::iterator obj_iter = mLoadingMeshes[detail].find(mesh->mMeshID); - - if (mesh->mVolume && obj_iter != mLoadingMeshes[detail].end()) - { - //make sure target volume is still valid - BOOL valid = FALSE; - - for (std::set<LLUUID>::iterator vobj_iter = obj_iter->second.begin(); vobj_iter != obj_iter->second.end(); ++vobj_iter) - { - LLVOVolume* vobj = (LLVOVolume*) gObjectList.findObject(*vobj_iter); - - if (vobj) - { - if (vobj->getVolume() == mesh->mTargetVolume) - { - valid = TRUE; - } - } - } - - - if (valid) - { - if (mesh->mVolume->getNumVolumeFaces() <= 0) - { - llwarns << "Mesh loading returned empty volume." << llendl; - mesh->mVolume->makeTetrahedron(); - } - - mesh->mTargetVolume->copyVolumeFaces(mesh->mVolume); - - for (std::set<LLUUID>::iterator vobj_iter = obj_iter->second.begin(); vobj_iter != obj_iter->second.end(); ++vobj_iter) - { - LLVOVolume* vobj = (LLVOVolume*) gObjectList.findObject(*vobj_iter); - if (vobj) - { - vobj->notifyMeshLoaded(); - } - } - } - - mLoadingMeshes[detail].erase(mesh->mMeshID); - } - - delete mesh; - --mMeshThreadCount; - } - - mLoadedMeshes = stopping_threads; -} - diff --git a/indra/newview/pipeline.h b/indra/newview/pipeline.h index f41f6173a9..0b040acf51 100644 --- a/indra/newview/pipeline.h +++ b/indra/newview/pipeline.h @@ -58,6 +58,8 @@ class LLCubeMap; class LLCullResult; class LLVOAvatar; class LLGLSLShader; +class LLCurlRequest; +class LLMeshResponder; typedef enum e_avatar_skinning_method { @@ -278,10 +280,6 @@ public: LLCullResult::sg_list_t::iterator beginAlphaGroups(); LLCullResult::sg_list_t::iterator endAlphaGroups(); - - //mesh management functions - void loadMesh(LLVOVolume* volume, LLUUID mesh_id, S32 detail = 0); - void addTrianglesDrawn(S32 count); BOOL hasRenderType(const U32 type) const { return (type && (mRenderTypeMask & (1<<type))) ? TRUE : FALSE; } BOOL hasRenderDebugFeatureMask(const U32 mask) const { return (mRenderDebugFeatureMask & mask) ? TRUE : FALSE; } @@ -683,32 +681,8 @@ protected: typedef std::map<LLUUID, std::set<LLUUID> > mesh_load_map; mesh_load_map mLoadingMeshes[4]; - LLMutex* mMeshMutex; - - class LLMeshThread : public LLThread - { - public: - LLPointer<LLVolume> mVolume; - LLVolume* mTargetVolume; - LLUUID mMeshID; - F32 mDetail; - S32 mDetailIndex; - LLMeshThread(LLUUID mesh_id, LLVolume* target, S32 detail = -1); - ~LLMeshThread(); - void run(); - }; - - static void getMeshAssetCallback(LLVFS *vfs, - const LLUUID& asset_uuid, - LLAssetType::EType type, - void* user_data, S32 status, LLExtStat ext_status); - - std::list<LLMeshThread*> mLoadedMeshes; - std::list<LLMeshThread*> mPendingMeshes; - U32 mMeshThreadCount; - - void meshLoaded(LLMeshThread* mesh_thread); - void notifyLoadedMeshes(); + typedef std::list<LLMeshResponder*> mesh_response_list; + mesh_response_list mMeshResponseList; LLPointer<LLViewerFetchedTexture> mFaceSelectImagep; LLPointer<LLViewerTexture> mBloomImagep; |