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-rw-r--r--indra/newview/llnearbychat.cpp52
-rw-r--r--indra/newview/llnearbychat.h6
-rw-r--r--indra/newview/llstartup.cpp10
3 files changed, 68 insertions, 0 deletions
diff --git a/indra/newview/llnearbychat.cpp b/indra/newview/llnearbychat.cpp
index 90482eb74d..49ab61556f 100644
--- a/indra/newview/llnearbychat.cpp
+++ b/indra/newview/llnearbychat.cpp
@@ -62,6 +62,12 @@
static const S32 RESIZE_BAR_THICKNESS = 3;
+const static std::string IM_TIME("time");
+const static std::string IM_TEXT("message");
+const static std::string IM_FROM("from");
+const static std::string IM_FROM_ID("from_id");
+
+
LLNearbyChat::LLNearbyChat(const LLSD& key)
: LLDockableFloater(NULL, false, false, key)
,mChatHistory(NULL)
@@ -194,6 +200,18 @@ void LLNearbyChat::addMessage(const LLChat& chat,bool archive,const LLSD &args)
mMessageArchive.push_back(chat);
if(mMessageArchive.size()>200)
mMessageArchive.erase(mMessageArchive.begin());
+
+ if (gSavedPerAccountSettings.getBOOL("LogChat"))
+ {
+ if (chat.mChatType != CHAT_TYPE_WHISPER && chat.mChatType != CHAT_TYPE_SHOUT)
+ {
+ LLLogChat::saveHistory("chat", chat.mFromName, chat.mFromID, chat.mText);
+ }
+ else
+ {
+ LLLogChat::saveHistory("chat", "", chat.mFromID, chat.mFromName + " " + chat.mText);
+ }
+ }
}
}
@@ -262,6 +280,39 @@ void LLNearbyChat::processChatHistoryStyleUpdate(const LLSD& newvalue)
nearby_chat->updateChatHistoryStyle();
}
+void LLNearbyChat::loadHistory()
+{
+ std::list<LLSD> history;
+ LLLogChat::loadAllHistory("chat", history);
+
+ std::list<LLSD>::const_iterator it = history.begin();
+ while (it != history.end())
+ {
+ const LLSD& msg = *it;
+
+ std::string from = msg[IM_FROM];
+ LLUUID from_id = LLUUID::null;
+ if (msg[IM_FROM_ID].isUndefined())
+ {
+ gCacheName->getUUID(from, from_id);
+ }
+
+ LLChat chat;
+ chat.mFromName = from;
+ chat.mFromID = from_id;
+ chat.mText = msg[IM_TEXT];
+ chat.mTimeStr = msg[IM_TIME];
+ addMessage(chat);
+
+ it++;
+ }
+}
+
+//static
+LLNearbyChat* LLNearbyChat::getInstance()
+{
+ return LLFloaterReg::getTypedInstance<LLNearbyChat>("nearby_chat", LLSD());
+}
////////////////////////////////////////////////////////////////////////////////
//
@@ -278,3 +329,4 @@ void LLNearbyChat::onFocusLost()
setBackgroundOpaque(false);
LLPanel::onFocusLost();
}
+
diff --git a/indra/newview/llnearbychat.h b/indra/newview/llnearbychat.h
index 5fb8ade19e..6ef2a1fee3 100644
--- a/indra/newview/llnearbychat.h
+++ b/indra/newview/llnearbychat.h
@@ -47,6 +47,8 @@ public:
~LLNearbyChat();
BOOL postBuild ();
+
+ /** @param archive true - to save a message to the chat history log */
void addMessage (const LLChat& message,bool archive = true, const LLSD &args = LLSD());
void onNearbyChatContextMenuItemClicked(const LLSD& userdata);
bool onNearbyChatCheckContextMenuItem(const LLSD& userdata);
@@ -65,6 +67,10 @@ public:
static void processChatHistoryStyleUpdate(const LLSD& newvalue);
+ void loadHistory();
+
+ static LLNearbyChat* getInstance();
+
private:
virtual void applySavedVariables();
diff --git a/indra/newview/llstartup.cpp b/indra/newview/llstartup.cpp
index 6b816f8786..ce5da8bb24 100644
--- a/indra/newview/llstartup.cpp
+++ b/indra/newview/llstartup.cpp
@@ -67,6 +67,7 @@
#include "llmemorystream.h"
#include "llmessageconfig.h"
#include "llmoveview.h"
+#include "llnearbychat.h"
#include "llnotifications.h"
#include "llnotificationsutil.h"
#include "llteleporthistory.h"
@@ -904,6 +905,7 @@ bool idle_startup()
LLFile::mkdir(gDirUtilp->getChatLogsDir());
LLFile::mkdir(gDirUtilp->getPerAccountChatLogsDir());
+
//good as place as any to create user windlight directories
std::string user_windlight_path_name(gDirUtilp->getExpandedFilename( LL_PATH_USER_SETTINGS , "windlight", ""));
LLFile::mkdir(user_windlight_path_name.c_str());
@@ -1284,6 +1286,14 @@ bool idle_startup()
LLAppViewer::instance()->loadNameCache();
}
+ //gCacheName is required for nearby chat history loading
+ //so I just moved nearby history loading a few states further
+ if (!gNoRender && gSavedPerAccountSettings.getBOOL("LogShowHistory"))
+ {
+ LLNearbyChat* nearby_chat = LLNearbyChat::getInstance();
+ if (nearby_chat) nearby_chat->loadHistory();
+ }
+
// *Note: this is where gWorldMap used to be initialized.
// register null callbacks for audio until the audio system is initialized