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-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/sunDiscF.glsl3
-rw-r--r--indra/newview/app_settings/shaders/class1/windlight/sunDiscF.glsl4
2 files changed, 5 insertions, 2 deletions
diff --git a/indra/newview/app_settings/shaders/class1/deferred/sunDiscF.glsl b/indra/newview/app_settings/shaders/class1/deferred/sunDiscF.glsl
index 5bb2020971..1fb337498c 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/sunDiscF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/sunDiscF.glsl
@@ -52,7 +52,8 @@ void main()
c.rgb = fullbrightAtmosTransport(c.rgb);
c.rgb = fullbrightScaleSoftClip(c.rgb);
- c.a *= sun_fade;
+ // SL-9806 stars poke through
+ //c.a *= sun_fade;
frag_data[0] = c;
frag_data[1] = vec4(0.0f);
diff --git a/indra/newview/app_settings/shaders/class1/windlight/sunDiscF.glsl b/indra/newview/app_settings/shaders/class1/windlight/sunDiscF.glsl
index 668379164d..d85ce004a5 100644
--- a/indra/newview/app_settings/shaders/class1/windlight/sunDiscF.glsl
+++ b/indra/newview/app_settings/shaders/class1/windlight/sunDiscF.glsl
@@ -47,7 +47,9 @@ void main()
vec4 sunA = texture2D(diffuseMap, vary_texcoord0.xy);
vec4 sunB = texture2D(altDiffuseMap, vary_texcoord0.xy);
vec4 c = mix(sunA, sunB, blend_factor);
- c.a *= sun_fade;
+
+// SL-9806 stars poke through
+// c.a *= sun_fade;
c.rgb = pow(c.rgb, vec3(0.7f));
c.rgb = fullbrightAtmosTransport(c.rgb);