diff options
Diffstat (limited to 'indra/newview')
4 files changed, 44 insertions, 28 deletions
| diff --git a/indra/newview/app_settings/shaders/class1/deferred/multiSpotLightF.glsl b/indra/newview/app_settings/shaders/class1/deferred/multiSpotLightF.glsl index 34bd4a7e21..c08e9d361a 100755 --- a/indra/newview/app_settings/shaders/class1/deferred/multiSpotLightF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/multiSpotLightF.glsl @@ -127,13 +127,17 @@ vec4 texture2DLodSpecular(sampler2D projectionMap, vec2 tc, float lod)  	vec4 ret = texture2DLod(projectionMap, tc, lod);  	ret.rgb = srgb_to_linear(ret.rgb); -	vec2 dist = tc-vec2(0.5); +	vec2 dist = vec2(0.5) - abs(tc-vec2(0.5)); -	float det = max(1.0-lod/(proj_lod*0.5), 0.0); +	float det = min(lod/(proj_lod*0.5), 1.0); -	float d = dot(dist,dist); -		 -	ret *= min(clamp((0.25-d)/0.25, 0.0, 1.0)+det, 1.0); +	float d = min(dist.x, dist.y); +     +    d *= min(1, d * (proj_lod - lod)); +	 +	float edge = 0.25*det; +     +	ret *= clamp(d/edge, 0.0, 1.0);  	return ret;  } @@ -321,7 +325,7 @@ void main()  					stc.x > 0.0 &&  					stc.y > 0.0)  				{ -					col += color.rgb * texture2DLodDiffuse(projectionMap, stc.xy, (1 - spec.a * spec.a) * (proj_lod * 0.5)).rgb * envIntensity; +					col += color.rgb * texture2DLodSpecular(projectionMap, stc.xy, (1 - spec.a) * (proj_lod * 0.6)).rgb * envIntensity;  				}  			}  		} diff --git a/indra/newview/app_settings/shaders/class1/deferred/spotLightF.glsl b/indra/newview/app_settings/shaders/class1/deferred/spotLightF.glsl index 38f383f0c4..f50635a139 100755 --- a/indra/newview/app_settings/shaders/class1/deferred/spotLightF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/spotLightF.glsl @@ -130,15 +130,19 @@ vec4 correctWithGamma(vec4 col)  vec4 texture2DLodSpecular(sampler2D projectionMap, vec2 tc, float lod)  {  	vec4 ret = texture2DLod(projectionMap, tc, lod); -	ret = correctWithGamma(ret); +	ret.rgb = srgb_to_linear(ret.rgb); -	vec2 dist = tc-vec2(0.5); +	vec2 dist = vec2(0.5) - abs(tc-vec2(0.5)); -	float det = max(1.0-lod/(proj_lod*0.5), 0.0); +	float det = min(lod/(proj_lod*0.5), 1.0); -	float d = dot(dist,dist); -		 -	ret *= min(clamp((0.125-d)/0.125, 0.0, 1.0)+det, 1.0); +	float d = min(dist.x, dist.y); +     +    d *= min(1, d * (proj_lod - lod)); +	 +	float edge = 0.25*det; +     +	ret *= clamp(d/edge, 0.0, 1.0);  	return ret;  } @@ -329,7 +333,7 @@ void main()  					stc.x > 0.0 &&  					stc.y > 0.0)  				{ -					col += color.rgb * texture2DLodDiffuse(projectionMap, stc.xy, (1 - spec.a * spec.a) * (proj_lod * 0.5)).rgb * envIntensity; +					col += color.rgb * texture2DLodSpecular(projectionMap, stc.xy, (1 - spec.a) * (proj_lod * 0.6)).rgb * envIntensity;  				}  			}  		} diff --git a/indra/newview/app_settings/shaders/class2/deferred/multiSpotLightF.glsl b/indra/newview/app_settings/shaders/class2/deferred/multiSpotLightF.glsl index 09cb195fa3..65bf08ee66 100755 --- a/indra/newview/app_settings/shaders/class2/deferred/multiSpotLightF.glsl +++ b/indra/newview/app_settings/shaders/class2/deferred/multiSpotLightF.glsl @@ -131,15 +131,19 @@ vec4 correctWithGamma(vec4 col)  vec4 texture2DLodSpecular(sampler2D projectionMap, vec2 tc, float lod)  {  	vec4 ret = texture2DLod(projectionMap, tc, lod); -	ret = correctWithGamma(ret); - -	vec2 dist = tc-vec2(0.5); +	ret.rgb = srgb_to_linear(ret.rgb); -	float det = max(1.0-lod/(proj_lod*0.5), 0.0); +	vec2 dist = vec2(0.5) - abs(tc-vec2(0.5)); -	float d = dot(dist,dist); -		 -	ret *= min(clamp((0.25-d)/0.25, 0.0, 1.0)+det, 1.0); +	float det = min(lod/(proj_lod*0.5), 1.0); +	 +	float d = min(dist.x, dist.y); +     +    d *= min(1, d * (proj_lod - lod)); +	 +	float edge = 0.25*det; +     +	ret *= clamp(d/edge, 0.0, 1.0);  	return ret;  } @@ -344,7 +348,7 @@ void main()  					stc.x > 0.0 &&  					stc.y > 0.0)  				{ -					col += color.rgb * texture2DLodDiffuse(projectionMap, stc.xy, (1 - spec.a * spec.a) * (proj_lod * 0.5)).rgb * shadow * envIntensity; +					col += color.rgb * texture2DLodSpecular(projectionMap, stc.xy, ((1 - spec.a) * 2) * (proj_lod)).rgb * shadow * envIntensity;  				}  			}  		} diff --git a/indra/newview/app_settings/shaders/class2/deferred/spotLightF.glsl b/indra/newview/app_settings/shaders/class2/deferred/spotLightF.glsl index 3d0cbbcc4d..3053315275 100755 --- a/indra/newview/app_settings/shaders/class2/deferred/spotLightF.glsl +++ b/indra/newview/app_settings/shaders/class2/deferred/spotLightF.glsl @@ -131,15 +131,19 @@ vec4 correctWithGamma(vec4 col)  vec4 texture2DLodSpecular(sampler2D projectionMap, vec2 tc, float lod)  {  	vec4 ret = texture2DLod(projectionMap, tc, lod); -	ret = correctWithGamma(ret); +	ret.rgb = srgb_to_linear(ret.rgb); -	vec2 dist = tc-vec2(0.5); +	vec2 dist = vec2(0.5) - abs(tc-vec2(0.5)); -	float det = max(1.0-lod/(proj_lod*0.5), 0.0); +	float det = min(lod/(proj_lod*0.5), 1.0); -	float d = dot(dist,dist); -		 -	ret *= min(clamp((0.25-d)/0.25, 0.0, 1.0)+det, 1.0); +	float d = min(dist.x, dist.y); +     +    d *= min(1, d * (proj_lod - lod)); +	 +	float edge = 0.25*det; +     +	ret *= clamp(d/edge, 0.0, 1.0);  	return ret;  } @@ -343,7 +347,7 @@ void main()  					stc.x > 0.0 &&  					stc.y > 0.0)  				{ -					col += color.rgb * texture2DLodDiffuse(projectionMap, stc.xy, (1 - spec.a * spec.a) * (proj_lod * 0.5)).rgb * shadow * envIntensity; +					col += color.rgb * texture2DLodSpecular(projectionMap, stc.xy, (1 - spec.a * spec.a) * (proj_lod)).rgb * shadow * envIntensity;  				}  			}  		} | 
