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-rwxr-xr-xindra/newview/llviewerstats.cpp2
-rw-r--r--indra/newview/llviewertexture.cpp10
2 files changed, 6 insertions, 6 deletions
diff --git a/indra/newview/llviewerstats.cpp b/indra/newview/llviewerstats.cpp
index 077c9f43a4..136a4d0a9e 100755
--- a/indra/newview/llviewerstats.cpp
+++ b/indra/newview/llviewerstats.cpp
@@ -394,7 +394,7 @@ void update_statistics()
static LLFrameTimer texture_stats_timer;
if (texture_stats_timer.getElapsedTimeF32() >= texture_stats_freq)
{
- gTotalTextureData = LLTrace::Bytes(LLViewerStats::instance().getRecording().getSum(LLStatViewer::TEXTURE_KBIT)).value();
+ gTotalTextureData = LLTrace::Bytes(LLViewerStats::instance().getRecording().getSum(LLStatViewer::TEXTURE_KBIT));
texture_stats_timer.reset();
}
}
diff --git a/indra/newview/llviewertexture.cpp b/indra/newview/llviewertexture.cpp
index 1ffa83c529..7a142b481f 100644
--- a/indra/newview/llviewertexture.cpp
+++ b/indra/newview/llviewertexture.cpp
@@ -533,7 +533,7 @@ void LLViewerTexture::updateClass(const F32 velocity, const F32 angular_velocity
sTotalTextureMemory >= sMaxTotalTextureMem)
{
//when texture memory overflows, lower down the threshold to release the textures more aggressively.
- sMaxDesiredTextureMem = llmin(sMaxDesiredTextureMem * 0.75f, LLUnit<LLUnits::Bytes, S32>(gMaxVideoRam));
+ sMaxDesiredTextureMem = (S32)llmin(sMaxDesiredTextureMem * 0.75f, LLUnit<LLUnits::Bytes, S32>(gMaxVideoRam));
// If we are using more texture memory than we should,
// scale up the desired discard level
@@ -549,8 +549,8 @@ void LLViewerTexture::updateClass(const F32 velocity, const F32 angular_velocity
sEvaluationTimer.reset();
}
else if (sDesiredDiscardBias > 0.0f &&
- sBoundTextureMemory < sMaxBoundTextureMem * texmem_lower_bound_scale &&
- sTotalTextureMemory < sMaxTotalTextureMem * texmem_lower_bound_scale)
+ sBoundTextureMemory < (S32)(sMaxBoundTextureMem * texmem_lower_bound_scale) &&
+ sTotalTextureMemory < (S32)(sMaxTotalTextureMem * texmem_lower_bound_scale))
{
// If we are using less texture memory than we should,
// scale down the desired discard level
@@ -568,8 +568,8 @@ void LLViewerTexture::updateClass(const F32 velocity, const F32 angular_velocity
sCameraMovingBias = llmax(0.2f * camera_moving_speed, 2.0f * camera_angular_speed - 1);
sCameraMovingDiscardBias = (S8)(sCameraMovingBias);
- LLViewerTexture::sFreezeImageScalingDown = (sBoundTextureMemory < 0.75f * sMaxBoundTextureMem * texmem_middle_bound_scale) &&
- (sTotalTextureMemory < 0.75f * sMaxTotalTextureMem * texmem_middle_bound_scale) ;
+ LLViewerTexture::sFreezeImageScalingDown = (sBoundTextureMemory < (S32)(0.75f * sMaxBoundTextureMem * texmem_middle_bound_scale)) &&
+ (sTotalTextureMemory < (S32)(0.75f * sMaxTotalTextureMem * texmem_middle_bound_scale));
}
//end of static functions