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-rw-r--r--indra/newview/llappviewer.cpp2
-rw-r--r--indra/newview/llglsandbox.cpp8
-rw-r--r--indra/newview/llmediactrl.cpp18
-rw-r--r--indra/newview/llviewerdisplay.cpp10
-rwxr-xr-xindra/newview/llviewerwindow.cpp12
-rw-r--r--indra/newview/llworldmapview.cpp4
6 files changed, 27 insertions, 27 deletions
diff --git a/indra/newview/llappviewer.cpp b/indra/newview/llappviewer.cpp
index 0f77c68ec8..dac268ec92 100644
--- a/indra/newview/llappviewer.cpp
+++ b/indra/newview/llappviewer.cpp
@@ -803,7 +803,7 @@ bool LLAppViewer::init()
LLUIImageList::getInstance(),
ui_audio_callback,
deferred_ui_audio_callback,
- &LLUI::sGLScaleFactor);
+ &LLUI::getScaleFactor());
LL_INFOS("InitInfo") << "UI initialized." << LL_ENDL ;
// NOW LLUI::getLanguage() should work. gDirUtilp must know the language
diff --git a/indra/newview/llglsandbox.cpp b/indra/newview/llglsandbox.cpp
index 1208c9378e..60fa53f491 100644
--- a/indra/newview/llglsandbox.cpp
+++ b/indra/newview/llglsandbox.cpp
@@ -79,10 +79,10 @@ void LLToolSelectRect::handleRectangleSelection(S32 x, S32 y, MASK mask)
S32 top = llmax(y, mDragStartY);
S32 bottom =llmin(y, mDragStartY);
- left = llround((F32) left * LLUI::sGLScaleFactor.mV[VX]);
- right = llround((F32) right * LLUI::sGLScaleFactor.mV[VX]);
- top = llround((F32) top * LLUI::sGLScaleFactor.mV[VY]);
- bottom = llround((F32) bottom * LLUI::sGLScaleFactor.mV[VY]);
+ left = llround((F32) left * LLUI::getScaleFactor().mV[VX]);
+ right = llround((F32) right * LLUI::getScaleFactor().mV[VX]);
+ top = llround((F32) top * LLUI::getScaleFactor().mV[VY]);
+ bottom = llround((F32) bottom * LLUI::getScaleFactor().mV[VY]);
F32 old_far_plane = LLViewerCamera::getInstance()->getFar();
F32 old_near_plane = LLViewerCamera::getInstance()->getNear();
diff --git a/indra/newview/llmediactrl.cpp b/indra/newview/llmediactrl.cpp
index 99b4707158..2075aeed63 100644
--- a/indra/newview/llmediactrl.cpp
+++ b/indra/newview/llmediactrl.cpp
@@ -119,8 +119,8 @@ LLMediaCtrl::LLMediaCtrl( const Params& p) :
if(!getDecoupleTextureSize())
{
- S32 screen_width = llround((F32)getRect().getWidth() * LLUI::sGLScaleFactor.mV[VX]);
- S32 screen_height = llround((F32)getRect().getHeight() * LLUI::sGLScaleFactor.mV[VY]);
+ S32 screen_width = llround((F32)getRect().getWidth() * LLUI::getScaleFactor().mV[VX]);
+ S32 screen_height = llround((F32)getRect().getHeight() * LLUI::getScaleFactor().mV[VY]);
setTextureSize(screen_width, screen_height);
}
@@ -469,8 +469,8 @@ void LLMediaCtrl::reshape( S32 width, S32 height, BOOL called_from_parent )
{
if(!getDecoupleTextureSize())
{
- S32 screen_width = llround((F32)width * LLUI::sGLScaleFactor.mV[VX]);
- S32 screen_height = llround((F32)height * LLUI::sGLScaleFactor.mV[VY]);
+ S32 screen_width = llround((F32)width * LLUI::getScaleFactor().mV[VX]);
+ S32 screen_height = llround((F32)height * LLUI::getScaleFactor().mV[VY]);
// when floater is minimized, these sizes are negative
if ( screen_height > 0 && screen_width > 0 )
@@ -667,7 +667,7 @@ bool LLMediaCtrl::ensureMediaSourceExists()
mMediaSource->addObserver( this );
mMediaSource->setBackgroundColor( getBackgroundColor() );
mMediaSource->setTrustedBrowser(mTrusted);
- mMediaSource->setPageZoomFactor( LLUI::sGLScaleFactor.mV[ VX ] );
+ mMediaSource->setPageZoomFactor( LLUI::getScaleFactor().mV[ VX ] );
if(mClearCache)
{
@@ -750,7 +750,7 @@ void LLMediaCtrl::draw()
{
gGL.pushUIMatrix();
{
- mMediaSource->setPageZoomFactor( LLUI::sGLScaleFactor.mV[ VX ] );
+ mMediaSource->setPageZoomFactor( LLUI::getScaleFactor().mV[ VX ] );
// scale texture to fit the space using texture coords
gGL.getTexUnit(0)->bind(media_texture);
@@ -864,14 +864,14 @@ void LLMediaCtrl::convertInputCoords(S32& x, S32& y)
coords_opengl = mMediaSource->getMediaPlugin()->getTextureCoordsOpenGL();
}
- x = llround((F32)x * LLUI::sGLScaleFactor.mV[VX]);
+ x = llround((F32)x * LLUI::getScaleFactor().mV[VX]);
if ( ! coords_opengl )
{
- y = llround((F32)(y) * LLUI::sGLScaleFactor.mV[VY]);
+ y = llround((F32)(y) * LLUI::getScaleFactor().mV[VY]);
}
else
{
- y = llround((F32)(getRect().getHeight() - y) * LLUI::sGLScaleFactor.mV[VY]);
+ y = llround((F32)(getRect().getHeight() - y) * LLUI::getScaleFactor().mV[VY]);
};
}
diff --git a/indra/newview/llviewerdisplay.cpp b/indra/newview/llviewerdisplay.cpp
index ffeea2f4df..02f82aba63 100644
--- a/indra/newview/llviewerdisplay.cpp
+++ b/indra/newview/llviewerdisplay.cpp
@@ -1425,7 +1425,7 @@ void render_ui_2d()
gGL.pushMatrix();
S32 half_width = (gViewerWindow->getWorldViewWidthScaled() / 2);
S32 half_height = (gViewerWindow->getWorldViewHeightScaled() / 2);
- gGL.scalef(LLUI::sGLScaleFactor.mV[0], LLUI::sGLScaleFactor.mV[1], 1.f);
+ gGL.scalef(LLUI::getScaleFactor().mV[0], LLUI::getScaleFactor().mV[1], 1.f);
gGL.translatef((F32)half_width, (F32)half_height, 0.f);
F32 zoom = gAgentCamera.mHUDCurZoom;
gGL.scalef(zoom,zoom,1.f);
@@ -1463,10 +1463,10 @@ void render_ui_2d()
LLUI::sDirtyRect = last_rect;
last_rect = t_rect;
- last_rect.mLeft = LLRect::tCoordType(last_rect.mLeft / LLUI::sGLScaleFactor.mV[0]);
- last_rect.mRight = LLRect::tCoordType(last_rect.mRight / LLUI::sGLScaleFactor.mV[0]);
- last_rect.mTop = LLRect::tCoordType(last_rect.mTop / LLUI::sGLScaleFactor.mV[1]);
- last_rect.mBottom = LLRect::tCoordType(last_rect.mBottom / LLUI::sGLScaleFactor.mV[1]);
+ last_rect.mLeft = LLRect::tCoordType(last_rect.mLeft / LLUI::getScaleFactor().mV[0]);
+ last_rect.mRight = LLRect::tCoordType(last_rect.mRight / LLUI::getScaleFactor().mV[0]);
+ last_rect.mTop = LLRect::tCoordType(last_rect.mTop / LLUI::getScaleFactor().mV[1]);
+ last_rect.mBottom = LLRect::tCoordType(last_rect.mBottom / LLUI::getScaleFactor().mV[1]);
LLRect clip_rect(last_rect);
diff --git a/indra/newview/llviewerwindow.cpp b/indra/newview/llviewerwindow.cpp
index 383eb3c9e4..db3476850b 100755
--- a/indra/newview/llviewerwindow.cpp
+++ b/indra/newview/llviewerwindow.cpp
@@ -2157,7 +2157,7 @@ void LLViewerWindow::reshape(S32 width, S32 height)
calcDisplayScale();
- BOOL display_scale_changed = mDisplayScale != LLUI::sGLScaleFactor;
+ BOOL display_scale_changed = mDisplayScale != LLUI::getScaleFactor();
LLUI::setScaleFactor(mDisplayScale);
// update our window rectangle
@@ -2363,7 +2363,7 @@ void LLViewerWindow::draw()
// scale view by UI global scale factor and aspect ratio correction factor
gGL.scaleUI(mDisplayScale.mV[VX], mDisplayScale.mV[VY], 1.f);
- LLVector2 old_scale_factor = LLUI::sGLScaleFactor;
+ LLVector2 old_scale_factor = LLUI::getScaleFactor();
// apply camera zoom transform (for high res screenshots)
F32 zoom_factor = LLViewerCamera::getInstance()->getZoomFactor();
S16 sub_region = LLViewerCamera::getInstance()->getZoomSubRegion();
@@ -2377,7 +2377,7 @@ void LLViewerWindow::draw()
(F32)getWindowHeightScaled() * -(F32)pos_y,
0.f);
gGL.scalef(zoom_factor, zoom_factor, 1.f);
- LLUI::sGLScaleFactor *= zoom_factor;
+ LLUI::getScaleFactor() *= zoom_factor;
}
// Draw tool specific overlay on world
@@ -2425,7 +2425,7 @@ void LLViewerWindow::draw()
LLFontGL::HCENTER, LLFontGL::TOP);
}
- LLUI::sGLScaleFactor = old_scale_factor;
+ LLUI::setScaleFactor(old_scale_factor);
}
LLUI::popMatrix();
gGL.popMatrix();
@@ -3230,8 +3230,8 @@ void LLViewerWindow::updateLayout()
void LLViewerWindow::updateMouseDelta()
{
- S32 dx = lltrunc((F32) (mCurrentMousePoint.mX - mLastMousePoint.mX) * LLUI::sGLScaleFactor.mV[VX]);
- S32 dy = lltrunc((F32) (mCurrentMousePoint.mY - mLastMousePoint.mY) * LLUI::sGLScaleFactor.mV[VY]);
+ S32 dx = lltrunc((F32) (mCurrentMousePoint.mX - mLastMousePoint.mX) * LLUI::getScaleFactor().mV[VX]);
+ S32 dy = lltrunc((F32) (mCurrentMousePoint.mY - mLastMousePoint.mY) * LLUI::getScaleFactor().mV[VY]);
//RN: fix for asynchronous notification of mouse leaving window not working
LLCoordWindow mouse_pos;
diff --git a/indra/newview/llworldmapview.cpp b/indra/newview/llworldmapview.cpp
index ccc513b80d..ffb0964499 100644
--- a/indra/newview/llworldmapview.cpp
+++ b/indra/newview/llworldmapview.cpp
@@ -421,7 +421,7 @@ void LLWorldMapView::draw()
{
// Inform the fetch mechanism of the size we need
S32 draw_size = llround(sMapScale);
- overlayimage->setKnownDrawSize(llround(draw_size * LLUI::sGLScaleFactor.mV[VX]), llround(draw_size * LLUI::sGLScaleFactor.mV[VY]));
+ overlayimage->setKnownDrawSize(llround(draw_size * LLUI::getScaleFactor().mV[VX]), llround(draw_size * LLUI::getScaleFactor().mV[VY]));
// Draw something whenever we have enough info
if (overlayimage->hasGLTexture())
{
@@ -1320,7 +1320,7 @@ void LLWorldMapView::drawTrackingCircle( const LLRect& rect, S32 x, S32 y, const
gGL.matrixMode(LLRender::MM_MODELVIEW);
gGL.pushMatrix();
- gGL.translatef((F32)x * LLUI::sGLScaleFactor.mV[VX], (F32)y * LLUI::sGLScaleFactor.mV[VY], 0.f);
+ gGL.translatef((F32)x * LLUI::getScaleFactor().mV[VX], (F32)y * LLUI::getScaleFactor().mV[VY], 0.f);
gl_washer_segment_2d(inner_radius, outer_radius, start_theta, end_theta, 40, color, color);
gGL.popMatrix();