diff options
Diffstat (limited to 'indra/newview')
4 files changed, 11 insertions, 16 deletions
diff --git a/indra/newview/app_settings/shaders/class1/deferred/pbrShadowAlphaMaskF.glsl b/indra/newview/app_settings/shaders/class1/deferred/pbrShadowAlphaMaskF.glsl index 1d1545be7e..35b7602569 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/pbrShadowAlphaMaskF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/pbrShadowAlphaMaskF.glsl @@ -35,7 +35,7 @@ uniform float minimum_alpha; void main() { - float alpha = texture(diffuseMap,vary_texcoord0.xy).a; + float alpha = texture(diffuseMap,vary_texcoord0.xy).a * vertex_color.a; if (alpha < minimum_alpha) { diff --git a/indra/newview/app_settings/shaders/class1/deferred/pbropaqueF.glsl b/indra/newview/app_settings/shaders/class1/deferred/pbropaqueF.glsl index 1d5f810cf3..380d493636 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/pbropaqueF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/pbropaqueF.glsl @@ -69,12 +69,16 @@ void main() mirrorClip(vary_position); vec4 basecolor = texture(diffuseMap, base_color_texcoord.xy).rgba; + basecolor.rgb = srgb_to_linear(basecolor.rgb); + + basecolor *= vertex_color; + if (basecolor.a < minimum_alpha) { discard; } - vec3 col = vertex_color.rgb * srgb_to_linear(basecolor.rgb); + vec3 col = basecolor.rgb; // from mikktspace.com vec3 vNt = texture(bumpMap, normal_texcoord.xy).xyz*2.0-1.0; @@ -108,7 +112,7 @@ void main() //emissive = tnorm*0.5+0.5; // See: C++: addDeferredAttachments(), GLSL: softenLightF frag_data[0] = max(vec4(col, 0.0), vec4(0)); // Diffuse - frag_data[1] = max(vec4(spec.rgb,vertex_color.a), vec4(0)); // PBR linear packed Occlusion, Roughness, Metal. + frag_data[1] = max(vec4(spec.rgb,0.0), vec4(0)); // PBR linear packed Occlusion, Roughness, Metal. frag_data[2] = vec4(tnorm, GBUFFER_FLAG_HAS_PBR); // normal, environment intensity, flags frag_data[3] = max(vec4(emissive,0), vec4(0)); // PBR sRGB Emissive } diff --git a/indra/newview/llface.cpp b/indra/newview/llface.cpp index ccee57cf69..659e9e76a6 100644 --- a/indra/newview/llface.cpp +++ b/indra/newview/llface.cpp @@ -1261,11 +1261,11 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume, { color = tep->getGLTFRenderMaterial()->mBaseColor; } - - if (rebuild_color) + + if (rebuild_color) { //decide if shiny goes in alpha channel of color if (tep && - !isInAlphaPool()) // <--- alpha channel MUST contain transparency, not shiny + !isInAlphaPool() && tep->getGLTFRenderMaterial() == nullptr) // <--- alpha channel MUST contain transparency, not shiny { LLMaterial* mat = tep->getMaterialParams().get(); diff --git a/indra/newview/llfetchedgltfmaterial.cpp b/indra/newview/llfetchedgltfmaterial.cpp index 1dd1dbabbe..5296f40119 100644 --- a/indra/newview/llfetchedgltfmaterial.cpp +++ b/indra/newview/llfetchedgltfmaterial.cpp @@ -77,16 +77,7 @@ void LLFetchedGLTFMaterial::bind(LLViewerTexture* media_tex) { if (mAlphaMode == LLGLTFMaterial::ALPHA_MODE_MASK) { - // dividing the alpha cutoff by transparency here allows the shader to compare against - // the alpha value of the texture without needing the transparency value - if (mBaseColor.mV[3] > 0.f) - { - min_alpha = mAlphaCutoff / mBaseColor.mV[3]; - } - else - { - min_alpha = 1024.f; - } + min_alpha = mAlphaCutoff; } shader->uniform1f(LLShaderMgr::MINIMUM_ALPHA, min_alpha); } |