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-rw-r--r--indra/newview/llavatarrenderinfoaccountant.cpp5
-rw-r--r--indra/newview/llavatarrendernotifier.cpp7
-rwxr-xr-xindra/newview/llspatialpartition.cpp6
-rwxr-xr-xindra/newview/llvoavatar.cpp16
-rwxr-xr-xindra/newview/llvoavatar.h18
-rwxr-xr-xindra/newview/llvovolume.cpp24
6 files changed, 36 insertions, 40 deletions
diff --git a/indra/newview/llavatarrenderinfoaccountant.cpp b/indra/newview/llavatarrenderinfoaccountant.cpp
index 595a5f0224..03204ea48f 100644
--- a/indra/newview/llavatarrenderinfoaccountant.cpp
+++ b/indra/newview/llavatarrenderinfoaccountant.cpp
@@ -267,9 +267,10 @@ void LLAvatarRenderInfoAccountant::sendRenderInfoToRegion(LLViewerRegion * regio
avatar->calculateUpdateRenderComplexity(); // Make sure the numbers are up-to-date
LLSD info = LLSD::emptyMap();
- if (avatar->getVisualComplexity() > 0)
+ U32 avatar_complexity = avatar->getVisualComplexity();
+ if (avatar_complexity > 0)
{
- info[KEY_WEIGHT] = avatar->getVisualComplexity();
+ info[KEY_WEIGHT] = (S32)(avatar_complexity < S32_MAX ? avatar_complexity : S32_MAX);
info[KEY_TOO_COMPLEX] = LLSD::Boolean(avatar->isTooComplex());
agents[avatar->getID().asString()] = info;
diff --git a/indra/newview/llavatarrendernotifier.cpp b/indra/newview/llavatarrendernotifier.cpp
index c7fdf4cce4..2596035f95 100644
--- a/indra/newview/llavatarrendernotifier.cpp
+++ b/indra/newview/llavatarrendernotifier.cpp
@@ -133,9 +133,10 @@ void LLAvatarRenderNotifier::updateNotification()
// next 'over limit' update should be displayed as soon as possible if there is anything noteworthy
mPopUpDelayTimer.resetWithExpiry(0);
}
- else if ((mPopUpDelayTimer.hasExpired() || is_visible)
- && (mOverLimitPct > 0 || mLatestOverLimitPct > 0)
- && abs(mOverLimitPct - mLatestOverLimitPct) > mLatestOverLimitPct * RENDER_ALLOWED_CHANGE_PCT)
+ else if ( (mPopUpDelayTimer.hasExpired() || is_visible)
+ && (mOverLimitPct > 0 || mLatestOverLimitPct > 0)
+ && std::abs(mOverLimitPct - mLatestOverLimitPct) > mLatestOverLimitPct * RENDER_ALLOWED_CHANGE_PCT
+ )
{
// display in case of drop to/from zero and in case of significant (RENDER_ALLOWED_CHANGE_PCT) changes
display_notification = true;
diff --git a/indra/newview/llspatialpartition.cpp b/indra/newview/llspatialpartition.cpp
index 5e342099d7..11b619ba00 100755
--- a/indra/newview/llspatialpartition.cpp
+++ b/indra/newview/llspatialpartition.cpp
@@ -862,10 +862,8 @@ void LLSpatialGroup::handleDestruction(const TreeNode* node)
{
if (bridge->mAvatar.notNull())
{
- bridge->mAvatar->mAttachmentGeometryBytes -= mGeometryBytes;
- bridge->mAvatar->mAttachmentGeometryBytes = llmax(bridge->mAvatar->mAttachmentGeometryBytes, 0);
- bridge->mAvatar->mAttachmentSurfaceArea -= mSurfaceArea;
- bridge->mAvatar->mAttachmentSurfaceArea = llmax(bridge->mAvatar->mAttachmentSurfaceArea, 0.f);
+ bridge->mAvatar->modifyAttachmentGeometryBytes( -mGeometryBytes );
+ bridge->mAvatar->modifyAttachmentSurfaceArea( -mSurfaceArea );
}
}
diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp
index 86db3689c7..303b677dcf 100755
--- a/indra/newview/llvoavatar.cpp
+++ b/indra/newview/llvoavatar.cpp
@@ -182,7 +182,7 @@ const F32 NAMETAG_UPDATE_THRESHOLD = 0.3f;
const F32 NAMETAG_VERTICAL_SCREEN_OFFSET = 25.f;
const F32 NAMETAG_VERT_OFFSET_WEIGHT = 0.17f;
-const S32 LLVOAvatar::VISUAL_COMPLEXITY_UNKNOWN = 0;
+const U32 LLVOAvatar::VISUAL_COMPLEXITY_UNKNOWN = 0;
enum ERenderName
{
@@ -668,8 +668,8 @@ LLVOAvatar::LLVOAvatar(const LLUUID& id,
LLAvatarAppearance(&gAgentWearables),
LLViewerObject(id, pcode, regionp),
mSpecialRenderMode(0),
- mAttachmentGeometryBytes(-1),
- mAttachmentSurfaceArea(-1.f),
+ mAttachmentGeometryBytes(0),
+ mAttachmentSurfaceArea(0.f),
mReportedVisualComplexity(VISUAL_COMPLEXITY_UNKNOWN),
mTurning(FALSE),
mLastSkeletonSerialNum( 0 ),
@@ -8283,6 +8283,16 @@ void LLVOAvatar::idleUpdateRenderComplexity()
}
}
+void LLVOAvatar::modifyAttachmentGeometryBytes(S32 delta)
+{
+ mAttachmentGeometryBytes = llmax(mAttachmentGeometryBytes + delta, 0);
+}
+
+void LLVOAvatar::modifyAttachmentSurfaceArea(F32 delta)
+{
+ F32 newval = mAttachmentSurfaceArea + delta;
+ mAttachmentSurfaceArea = ( newval > 0.0 ? newval : 0.0 );
+}
void LLVOAvatar::updateVisualComplexity()
{
diff --git a/indra/newview/llvoavatar.h b/indra/newview/llvoavatar.h
index a49aa73035..5f690be4c5 100755
--- a/indra/newview/llvoavatar.h
+++ b/indra/newview/llvoavatar.h
@@ -253,15 +253,17 @@ public:
void addNameTagLine(const std::string& line, const LLColor4& color, S32 style, const LLFontGL* font);
void idleUpdateRenderComplexity();
void calculateUpdateRenderComplexity();
- static const S32 VISUAL_COMPLEXITY_UNKNOWN;
+ static const U32 VISUAL_COMPLEXITY_UNKNOWN;
void updateVisualComplexity();
- S32 getVisualComplexity() { return mVisualComplexity; }; // Numbers calculated here by rendering AV
+ U32 getVisualComplexity() { return mVisualComplexity; }; // Numbers calculated here by rendering AV
S32 getAttachmentGeometryBytes() { return mAttachmentGeometryBytes; }; // number of bytes in attached geometry
+ void modifyAttachmentGeometryBytes(S32 delta);
F32 getAttachmentSurfaceArea() { return mAttachmentSurfaceArea; }; // estimated surface area of attachments
+ void modifyAttachmentSurfaceArea(F32 delta);
- S32 getReportedVisualComplexity() { return mReportedVisualComplexity; }; // Numbers as reported by the SL server
- void setReportedVisualComplexity(S32 value) { mReportedVisualComplexity = value; };
+ U32 getReportedVisualComplexity() { return mReportedVisualComplexity; }; // Numbers as reported by the SL server
+ void setReportedVisualComplexity(U32 value) { mReportedVisualComplexity = value; };
S32 getUpdatePeriod() { return mUpdatePeriod; };
const LLColor4 & getMutedAVColor() { return mMutedAVColor; };
@@ -405,10 +407,10 @@ public:
static void destroyGL();
static void restoreGL();
S32 mSpecialRenderMode; // special lighting
+
+ private:
S32 mAttachmentGeometryBytes; //number of bytes in attached geometry
F32 mAttachmentSurfaceArea; //estimated surface area of attachments
-
-private:
bool shouldAlphaMask();
BOOL mNeedsSkin; // avatar has been animated and verts have not been updated
@@ -418,9 +420,9 @@ private:
S32 mNumInitFaces; //number of faces generated when creating the avatar drawable, does not inculde splitted faces due to long vertex buffer.
// the isTooComplex method uses these mutable values to avoid recalculating too frequently
- mutable S32 mVisualComplexity;
+ mutable U32 mVisualComplexity;
mutable bool mVisualComplexityStale;
- S32 mReportedVisualComplexity; // from other viewers through the simulator
+ U32 mReportedVisualComplexity; // from other viewers through the simulator
VisualMuteSettings mVisuallyMuteSetting; // Always or never visually mute this AV
diff --git a/indra/newview/llvovolume.cpp b/indra/newview/llvovolume.cpp
index 0432f6f27c..160e2fbdb3 100755
--- a/indra/newview/llvovolume.cpp
+++ b/indra/newview/llvovolume.cpp
@@ -4703,10 +4703,8 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group)
if (pAvatarVO)
{
- pAvatarVO->mAttachmentGeometryBytes -= group->mGeometryBytes;
- pAvatarVO->mAttachmentGeometryBytes = llmax(pAvatarVO->mAttachmentGeometryBytes, 0);
- pAvatarVO->mAttachmentSurfaceArea -= group->mSurfaceArea;
- pAvatarVO->mAttachmentSurfaceArea = llmax(pAvatarVO->mAttachmentSurfaceArea, 0.f);
+ pAvatarVO->modifyAttachmentGeometryBytes( -group->mGeometryBytes );
+ pAvatarVO->modifyAttachmentSurfaceArea( -group->mSurfaceArea );
}
group->mGeometryBytes = 0;
@@ -5260,24 +5258,10 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group)
if (pAvatarVO)
{
- if (pAvatarVO->mAttachmentGeometryBytes < 0)
- { // First time through value is -1
- pAvatarVO->mAttachmentGeometryBytes = group->mGeometryBytes;
- }
- else
- {
- pAvatarVO->mAttachmentGeometryBytes += group->mGeometryBytes;
- }
- if (pAvatarVO->mAttachmentSurfaceArea < 0.f)
- { // First time through value is -1
- pAvatarVO->mAttachmentSurfaceArea = group->mSurfaceArea;
- }
- else
- {
- pAvatarVO->mAttachmentSurfaceArea += group->mSurfaceArea;
+ pAvatarVO->modifyAttachmentGeometryBytes( group->mGeometryBytes );
+ pAvatarVO->modifyAttachmentSurfaceArea( group->mSurfaceArea );
}
}
-}
static LLTrace::BlockTimerStatHandle FTM_REBUILD_MESH_FLUSH("Flush Mesh");