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-rw-r--r--indra/newview/llagentwearables.cpp2
-rw-r--r--indra/newview/llappearancemgr.cpp38
-rw-r--r--indra/newview/llstartup.cpp2
-rw-r--r--indra/newview/llvoavatar.cpp2
4 files changed, 19 insertions, 25 deletions
diff --git a/indra/newview/llagentwearables.cpp b/indra/newview/llagentwearables.cpp
index e8e347c82a..9ff5de29c3 100644
--- a/indra/newview/llagentwearables.cpp
+++ b/indra/newview/llagentwearables.cpp
@@ -2143,7 +2143,7 @@ void LLAgentWearables::updateServer()
void LLAgentWearables::populateMyOutfitsFolder(void)
{
- llinfos << "BAP starting populate" << llendl;
+ llinfos << "starting outfit populate" << llendl;
LLLibraryOutfitsFetch* outfits = new LLLibraryOutfitsFetch();
diff --git a/indra/newview/llappearancemgr.cpp b/indra/newview/llappearancemgr.cpp
index 8a646bd626..062e291161 100644
--- a/indra/newview/llappearancemgr.cpp
+++ b/indra/newview/llappearancemgr.cpp
@@ -113,7 +113,7 @@ public:
protected:
~LLWearInventoryCategoryCallback()
{
- llinfos << "BAP done all inventory callbacks" << llendl;
+ llinfos << "done all inventory callbacks" << llendl;
// Is the destructor called by ordinary dereference, or because the app's shutting down?
// If the inventory callback manager goes away, we're shutting down, no longer want the callback.
@@ -152,14 +152,14 @@ protected:
void LLOutfitObserver::done()
{
- llinfos << "BAP done 2nd stage fetch" << llendl;
+ llinfos << "done 2nd stage fetch" << llendl;
gInventory.removeObserver(this);
doOnIdle(boost::bind(&LLOutfitObserver::doWearCategory,this));
}
void LLOutfitObserver::doWearCategory()
{
- llinfos << "BAP start" << llendl;
+ llinfos << "starting" << llendl;
// We now have an outfit ready to be copied to agent inventory. Do
// it, and wear that outfit normally.
@@ -249,7 +249,7 @@ void LLOutfitFetch::done()
// What we do here is get the complete information on the items in
// the library, and set up an observer that will wait for that to
// happen.
- llinfos << "BAP done first stage fetch" << llendl;
+ llinfos << "done first stage fetch" << llendl;
LLInventoryModel::cat_array_t cat_array;
LLInventoryModel::item_array_t item_array;
@@ -311,7 +311,7 @@ public:
virtual ~LLUpdateAppearanceOnDestroy()
{
- llinfos << "BAP done update appearance on destroy" << llendl;
+ llinfos << "done update appearance on destroy" << llendl;
if (!LLApp::isExiting())
{
@@ -321,7 +321,7 @@ public:
/* virtual */ void fire(const LLUUID& inv_item)
{
- llinfos << "BAP fire" << llendl;
+ llinfos << "callback fired" << llendl;
mFireCount++;
}
private:
@@ -713,7 +713,7 @@ void LLAppearanceManager::linkAll(const LLUUID& category,
void LLAppearanceManager::updateCOF(const LLUUID& category, bool append)
{
- llinfos << "BAP updating cof" << llendl;
+ llinfos << "starting" << llendl;
const LLUUID cof = getCOF();
@@ -772,26 +772,20 @@ void LLAppearanceManager::updateCOF(const LLUUID& category, bool append)
gInventory.notifyObservers();
// Create links to new COF contents.
- llinfos << "BAP creating LLUpdateAppearanceOnDestroy" << llendl;
+ llinfos << "creating LLUpdateAppearanceOnDestroy" << llendl;
LLPointer<LLInventoryCallback> link_waiter = new LLUpdateAppearanceOnDestroy;
linkAll(cof, body_items, link_waiter);
- llinfos << "BAP submitted all body_items link requests" << llendl;
linkAll(cof, wear_items, link_waiter);
- llinfos << "BAP submitted all wear_items link requests" << llendl;
linkAll(cof, obj_items, link_waiter);
- llinfos << "BAP submitted all obj link requests" << llendl;
linkAll(cof, gest_items, link_waiter);
- llinfos << "BAP submitted all gest link requests" << llendl;
-
// Add link to outfit if category is an outfit.
if (!append)
{
createBaseOutfitLink(category, link_waiter);
}
- llinfos << "BAP submitted all link requests" << llendl;
- llinfos << "BAP waiting for LLUpdateAppearanceOnDestroy" << llendl;
+ llinfos << "waiting for LLUpdateAppearanceOnDestroy" << llendl;
}
void LLAppearanceManager::updatePanelOutfitName(const std::string& name)
@@ -863,7 +857,7 @@ void LLAppearanceManager::updateAppearanceFromCOF()
{
// update dirty flag to see if the state of the COF matches
// the saved outfit stored as a folder link
- llinfos << "BAP update appearance starts" << llendl;
+ llinfos << "starting" << llendl;
updateIsDirty();
@@ -995,9 +989,7 @@ void LLAppearanceManager::wearInventoryCategory(LLInventoryCategory* category, b
{
if(!category) return;
- llinfos << "BAP wearInventoryCategory" << llendl;
-
- lldebugs << "wearInventoryCategory( " << category->getName()
+ llinfos << "wearInventoryCategory( " << category->getName()
<< " )" << llendl;
// What we do here is get the complete information on the items in
@@ -1028,9 +1020,8 @@ void LLAppearanceManager::wearInventoryCategoryOnAvatar( LLInventoryCategory* ca
// this up front to avoid having to deal with the case of multiple
// wearables being dirty.
if(!category) return;
- llinfos << "BAP wearInventoryCategoryOnAvatar( " << category->getName()
- << " )" << llendl;
- lldebugs << "wearInventoryCategoryOnAvatar( " << category->getName()
+
+ llinfos << "wearInventoryCategoryOnAvatar( " << category->getName()
<< " )" << llendl;
if( gFloaterCustomize )
@@ -1311,6 +1302,9 @@ void LLAppearanceManager::onFirstFullyVisible()
{
// If this is the very first time the user has logged into viewer2+ (from a legacy viewer, or new account)
// then auto-populate outfits from the library into the My Outfits folder.
+
+ llinfos << "avatar fully visible" << llendl;
+
static bool check_populate_my_outfits = true;
if (check_populate_my_outfits &&
(LLInventoryModel::getIsFirstTimeInViewer2()
diff --git a/indra/newview/llstartup.cpp b/indra/newview/llstartup.cpp
index cbcd9640dd..af96629547 100644
--- a/indra/newview/llstartup.cpp
+++ b/indra/newview/llstartup.cpp
@@ -2533,7 +2533,7 @@ bool callback_choose_gender(const LLSD& notification, const LLSD& response)
void LLStartUp::loadInitialOutfit( const std::string& outfit_folder_name,
const std::string& gender_name )
{
- llinfos << "BAP load initial outfit start" << llendl;
+ llinfos << "starting" << llendl;
// Not going through the processAgentInitialWearables path, so need to set this here.
LLAppearanceManager::instance().setAttachmentInvLinkEnable(true);
diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp
index bcf5cf3f6c..f2f769980b 100644
--- a/indra/newview/llvoavatar.cpp
+++ b/indra/newview/llvoavatar.cpp
@@ -2534,7 +2534,7 @@ void LLVOAvatar::idleUpdateLoadingEffect()
{
if (isFullyLoaded() && isSelf())
{
- llwarns << "BAP self isFullyLoaded" << llendl;
+ llinfos << "self isFullyLoaded" << llendl;
static bool first_fully_visible = true;
if (first_fully_visible)