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-rw-r--r--indra/newview/lldrawpoolbump.cpp5
-rw-r--r--indra/newview/llviewerdisplay.cpp2
2 files changed, 2 insertions, 5 deletions
diff --git a/indra/newview/lldrawpoolbump.cpp b/indra/newview/lldrawpoolbump.cpp
index 7d03cb7609..0a0cfc5cdf 100644
--- a/indra/newview/lldrawpoolbump.cpp
+++ b/indra/newview/lldrawpoolbump.cpp
@@ -1311,11 +1311,6 @@ void LLBumpImageList::onSourceLoaded( BOOL success, LLViewerTexture *src_vi, LLI
if (main_queue)
{ //dispatch creation to background thread
- LLImageRaw* dst_ptr = dst_image;
- LLViewerTexture* bump_ptr = bump;
- dst_ptr->ref();
- bump_ptr->ref();
-
main_queue->postTo(sTexUpdateQueue, create_texture, gen_normal_map);
}
else
diff --git a/indra/newview/llviewerdisplay.cpp b/indra/newview/llviewerdisplay.cpp
index 4fc1bdbec3..6a2b06d9b5 100644
--- a/indra/newview/llviewerdisplay.cpp
+++ b/indra/newview/llviewerdisplay.cpp
@@ -788,6 +788,8 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot)
LLViewerTexture::updateClass();
}
+ LLImageGLThread::updateClass();
+
{
LL_RECORD_BLOCK_TIME(FTM_IMAGE_UPDATE_BUMP);
gBumpImageList.updateImages(); // must be called before gTextureList version so that it's textures are thrown out first.