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Diffstat (limited to 'indra/newview/tests/cppfeatures_test.cpp')
-rw-r--r-- | indra/newview/tests/cppfeatures_test.cpp | 386 |
1 files changed, 386 insertions, 0 deletions
diff --git a/indra/newview/tests/cppfeatures_test.cpp b/indra/newview/tests/cppfeatures_test.cpp new file mode 100644 index 0000000000..923bb1e1b2 --- /dev/null +++ b/indra/newview/tests/cppfeatures_test.cpp @@ -0,0 +1,386 @@ +/** + * @file cppfeatures_test + * @author Vir + * @date 2021-03 + * @brief cpp features + * + * $LicenseInfo:firstyear=2021&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2021, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +// Tests related to newer C++ features, for verifying support across compilers and platforms + +#include "linden_common.h" +#include "../test/lltut.h" + +namespace tut +{ + +struct cpp_features_test {}; +typedef test_group<cpp_features_test> cpp_features_test_t; +typedef cpp_features_test_t::object cpp_features_test_object_t; +tut::cpp_features_test_t tut_cpp_features_test("LLCPPFeatures"); + +// bracket initializers +// Can initialize containers or values using curly brackets +template<> template<> +void cpp_features_test_object_t::test<1>() +{ + S32 explicit_val{3}; + ensure(explicit_val==3); + + S32 default_val{}; + ensure(default_val==0); + + std::vector<S32> fibs{1,1,2,3,5}; + ensure(fibs[4]==5); +} + +// auto +// +// https://en.cppreference.com/w/cpp/language/auto +// +// Can use auto in place of a more complex type specification, if the compiler can infer the type +template<> template<> +void cpp_features_test_object_t::test<2>() +{ + std::vector<S32> numbers{3,6,9}; + + // auto element + auto& aval = numbers[1]; + ensure("auto element", aval==6); + + // auto iterator (non-const) + auto it = numbers.rbegin(); + *it += 1; + S32 val = *it; + ensure("auto iterator", val==10); +} + +// range for +// +// https://en.cppreference.com/w/cpp/language/range-for +// +// Can iterate over containers without explicit iterator +template<> template<> +void cpp_features_test_object_t::test<3>() +{ + + // Traditional iterator for with container + // + // Problems: + // * Have to create a new variable for the iterator, which is unrelated to the problem you're trying to solve. + // * Redundant and somewhat fragile. Have to make sure begin() and end() are both from the right container. + std::vector<S32> numbers{3,6,9}; + for (auto it = numbers.begin(); it != numbers.end(); ++it) + { + auto& n = *it; + n *= 2; + } + ensure("iterator for vector", numbers[2]==18); + + // Range for with container + // + // Under the hood, this is doing the same thing as the traditional + // for loop above. Still uses begin() and end() but you don't have + // to access them directly. + std::vector<S32> numbersb{3,6,9}; + for (auto& n: numbersb) + { + n *= 2; + } + ensure("range for vector", numbersb[2]==18); + + // Range for over a C-style array. + // + // This is handy because the language determines the range automatically. + // Getting this right manually is a little trickier. + S32 pows[] = {1,2,4,8,16}; + S32 sum{}; + for (const auto& v: pows) + { + sum += v; + } + ensure("for C-array", sum==31); +} + +// override specifier +// +// https://en.cppreference.com/w/cpp/language/override +// +// Specify that a particular class function is an override of a virtual function. +// Benefits: +// * Makes code somewhat easier to read by showing intent. +// * Prevents mistakes where you think something is an override but it doesn't actually match the declaration in the parent class. +// Drawbacks: +// * Some compilers require that any class using override must use it consistently for all functions. +// This makes switching a class to use override a lot more work. + +class Foo +{ +public: + virtual bool is_happy() const = 0; +}; + +class Bar: public Foo +{ +public: + bool is_happy() const override { return true; } + // Override would fail: non-const declaration doesn't match parent + // bool is_happy() override { return true; } + // Override would fail: wrong name + // bool is_happx() override { return true; } +}; + +template<> template<> +void cpp_features_test_object_t::test<4>() +{ + Bar b; + ensure("override", b.is_happy()); +} + +// final +// +// https://en.cppreference.com/w/cpp/language/final: "Specifies that a +// virtual function cannot be overridden in a derived class or that a +// class cannot be inherited from." + +class Vehicle +{ +public: + virtual bool has_wheels() const = 0; +}; + +class WheeledVehicle: public Vehicle +{ +public: + virtual bool has_wheels() const final override { return true; } +}; + +class Bicycle: public WheeledVehicle +{ +public: + // Error: can't override final version in WheeledVehicle + // virtual bool has_wheels() override const { return true; } +}; + +template<> template<> +void cpp_features_test_object_t::test<5>() +{ + Bicycle bi; + ensure("final", bi.has_wheels()); +} + +// deleted function declaration +// +// https://en.cppreference.com/w/cpp/language/function#Deleted_functions +// +// Typical case: copy constructor doesn't make sense for a particular class, so you want to make +// sure the no one tries to copy-construct an instance of the class, and that the +// compiler won't generate a copy constructor for you automatically. +// Traditional fix is to declare a +// copy constructor but never implement it, giving you a link-time error if anyone tries to use it. +// Now you can explicitly declare a function to be deleted, which has at least two advantages over +// the old way: +// * Makes the intention clear +// * Creates an error sooner, at compile time + +class DoNotCopy +{ +public: + DoNotCopy() {} + DoNotCopy(const DoNotCopy& ref) = delete; +}; + +template<> template<> +void cpp_features_test_object_t::test<6>() +{ + DoNotCopy nc; // OK, default constructor + //DoNotCopy nc2(nc); // No, can't copy + //DoNotCopy nc3 = nc; // No, this also calls copy constructor (even though it looks like an assignment) +} + +// defaulted function declaration +// +// https://en.cppreference.com/w/cpp/language/function#Function_definition +// +// What about the complementary case to the deleted function declaration, where you want a copy constructor +// and are happy with the default implementation the compiler will make (memberwise copy). +// Now you can explicitly declare that too. +// Usage: I guess it makes the intent clearer, but otherwise not obviously useful. +class DefaultCopyOK +{ +public: + DefaultCopyOK(): mVal(123) {} + DefaultCopyOK(const DefaultCopyOK&) = default; + S32 val() const { return mVal; } +private: + S32 mVal; +}; + +template<> template<> +void cpp_features_test_object_t::test<7>() +{ + DefaultCopyOK d; // OK + DefaultCopyOK d2(d); // OK + DefaultCopyOK d3 = d; // OK + ensure("default copy d", d.val()==123); + ensure("default copy d2", d.val()==d2.val()); + ensure("default copy d3", d.val()==d3.val()); +} + +// initialize class members inline +// +// https://en.cppreference.com/w/cpp/language/data_members#Member_initialization +// +// Default class member values can be set where they are declared, using either brackets or = + +// It is preferred to skip creating a constructor if all the work can be done by inline initialization: +// http://isocpp.github.io/CppCoreGuidelines/CppCoreGuidelines.html#c45-dont-define-a-default-constructor-that-only-initializes-data-members-use-in-class-member-initializers-instead +// +class InitInline +{ +public: + S32 mFoo{10}; +}; + +class InitInlineWithConstructor +{ +public: + // Here mFoo is not specified, so you will get the default value of 10. + // mBar is specified, so 25 will override the default value. + InitInlineWithConstructor(): + mBar(25) + {} + + // Default values set using two different styles, same effect. + S32 mFoo{10}; + S32 mBar = 20; +}; + +template<> template<> +void cpp_features_test_object_t::test<8>() +{ + InitInline ii; + ensure("init member inline 1", ii.mFoo==10); + + InitInlineWithConstructor iici; + ensure("init member inline 2", iici.mFoo=10); + ensure("init member inline 3", iici.mBar==25); +} + +// constexpr +// +// https://en.cppreference.com/w/cpp/language/constexpr +// +// Various things can be computed at compile time, and flagged as constexpr. +constexpr S32 compute2() { return 2; } + +constexpr S32 ce_factorial(S32 n) +{ + if (n<=0) + { + return 1; + } + else + { + return n*ce_factorial(n-1); + } +} + +template<> template<> +void cpp_features_test_object_t::test<9>() +{ + S32 val = compute2(); + ensure("constexpr 1", val==2); + + // Compile-time factorial. You used to need complex templates to do something this useless. + S32 fac5 = ce_factorial(5); + ensure("constexpr 2", fac5==120); +} + +// static assert +// +// https://en.cppreference.com/w/cpp/language/static_assert +// +// You can add asserts to be checked at compile time. The thing to be checked must be a constexpr. +// There are two forms: +// * static_assert(expr); +// * static_assert(expr, message); +// +// Currently only the 2-parameter form works on windows. The 1-parameter form needs a flag we don't set. + +template<> template<> +void cpp_features_test_object_t::test<10>() +{ + // static_assert(ce_factorial(6)==720); No, needs a flag we don't currently set. + static_assert(ce_factorial(6)==720, "bad factorial"); // OK +} + +// type aliases +// +// https://en.cppreference.com/w/cpp/language/type_alias +// +// You can use the "using" statement to create simpler templates that +// are aliases for more complex ones. "Template typedef" + +// This makes stringmap<T> an alias for std::map<std::string, T> +template<typename T> +using stringmap = std::map<std::string, T>; + +template<> template<> +void cpp_features_test_object_t::test<11>() +{ + stringmap<S32> name_counts{ {"alice", 3}, {"bob", 2} }; + ensure("type alias", name_counts["bob"]==2); +} + +// Other possibilities: + +// nullptr + +// class enums + +// std::unique_ptr and make_unique + +// std::shared_ptr and make_shared + +// lambdas + +// perfect forwarding + +// variadic templates + +// std::thread + +// std::mutex + +// thread_local + +// rvalue reference && + +// move semantics + +// std::move + +// string_view + +} // namespace tut |