diff options
Diffstat (limited to 'indra/newview/skins/default/xui/zh/panel_preferences_graphics1.xml')
-rwxr-xr-x[-rw-r--r--] | indra/newview/skins/default/xui/zh/panel_preferences_graphics1.xml | 26 |
1 files changed, 19 insertions, 7 deletions
diff --git a/indra/newview/skins/default/xui/zh/panel_preferences_graphics1.xml b/indra/newview/skins/default/xui/zh/panel_preferences_graphics1.xml index 874fb6b218..2311eb99a7 100644..100755 --- a/indra/newview/skins/default/xui/zh/panel_preferences_graphics1.xml +++ b/indra/newview/skins/default/xui/zh/panel_preferences_graphics1.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> -<panel label="圖形" name="Display panel"> +<panel label="顯像" name="Display panel"> <text name="QualitySpeed"> 品質與速度: </text> @@ -27,8 +27,20 @@ </text> <check_box initial_value="true" label="清澈透明的水" name="TransparentWater"/> <check_box initial_value="true" label="凹凸映射與光澤效果" name="BumpShiny"/> + <check_box initial_value="true" label="本地光線" name="LocalLights"/> <check_box initial_value="true" label="基本著色" name="BasicShaders" tool_tip="關閉此一選項可能避免部分顯示卡驅動程式損毀當機"/> <check_box initial_value="true" label="大氣著色" name="WindLightUseAtmosShaders"/> + <check_box initial_value="true" label="進階照明模型" name="UseLightShaders"/> + <check_box initial_value="true" label="環境光遮蔽" name="UseSSAO"/> + <check_box initial_value="true" label="景深" name="UseDoF"/> + <text name="shadows_label"> + 陰影: + </text> + <combo_box name="ShadowDetail"> + <combo_box.item label="無" name="0"/> + <combo_box.item label="日 / 月" name="1"/> + <combo_box.item label="日 / 月 + 投影物" name="2"/> + </combo_box> <text name="reflection_label"> 水文反射: </text> @@ -45,11 +57,11 @@ </text> <slider label="描繪距離:" name="DrawDistance"/> <text name="DrawDistanceMeterText2"> - m + 公尺 </text> <slider label="最大粒子效果數量:" name="MaxParticleCount"/> - <slider label="Max. # of non-impostor avatars:" name="MaxNumberAvatarDrawn"/> - <slider label="後製品質:" name="RenderPostProcess"/> + <slider label="非假冒化身上限:" name="MaxNumberAvatarDrawn"/> + <slider label="後處理品質:" name="RenderPostProcess"/> <text name="MeshDetailText"> 網面細節: </text> @@ -81,10 +93,10 @@ 低 </text> <text name="AvatarRenderingText"> - Avatar Rendering: + 化身呈像: </text> - <check_box initial_value="true" label="Avatar impostors" name="AvatarImpostors"/> - <check_box initial_value="true" label="Hardware skinning" name="AvatarVertexProgram"/> + <check_box initial_value="true" label="化身假冒者" name="AvatarImpostors"/> + <check_box initial_value="true" label="硬體換膚" name="AvatarVertexProgram"/> <check_box initial_value="true" label="化身衣服" name="AvatarCloth"/> <text name="TerrainDetailText"> 地形細節: |