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-rw-r--r--indra/newview/skins/default/xui/zh/floater_tools.xml228
1 files changed, 114 insertions, 114 deletions
diff --git a/indra/newview/skins/default/xui/zh/floater_tools.xml b/indra/newview/skins/default/xui/zh/floater_tools.xml
index b0d3d69230..300d7ee63b 100644
--- a/indra/newview/skins/default/xui/zh/floater_tools.xml
+++ b/indra/newview/skins/default/xui/zh/floater_tools.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="utf-8" standalone="yes"?>
-<floater name="toolbox floater" short_title="BUILD TOOLS">
+<floater name="toolbox floater" short_title="建造工具">
<floater.string name="status_rotate">
Drag colored bands to rotate object
</floater.string>
@@ -39,11 +39,11 @@
<floater.string name="grid_attachment_text">
Attachment
</floater.string>
- <button name="button focus" tool_tip="Focus"/>
+ <button name="button focus" tool_tip="聚焦"/>
<button name="button move" tool_tip="移動"/>
<button name="button edit" tool_tip="編輯"/>
- <button name="button create" tool_tip="Create"/>
- <button name="button land" tool_tip="Land"/>
+ <button name="button create" tool_tip="創造"/>
+ <button name="button land" tool_tip="土地"/>
<text name="text status">
Drag to move, shift-drag to copy
</text>
@@ -60,27 +60,27 @@
</radio_group>
<radio_group name="edit_radio_group">
<radio_item label="移動" name="radio position"/>
- <radio_item label="Rotate (Ctrl)" name="radio rotate"/>
- <radio_item label="Stretch (Ctrl+Shift)" name="radio stretch"/>
- <radio_item label="Select Face" name="radio select face"/>
+ <radio_item label="旋轉(Ctrl)" name="radio rotate"/>
+ <radio_item label="伸展(Ctrl+Shift)" name="radio stretch"/>
+ <radio_item label="選擇面" name="radio select face"/>
</radio_group>
- <check_box label="Edit linked" name="checkbox edit linked parts"/>
- <button label="Link" name="link_btn"/>
- <button label="Unlink" name="unlink_btn"/>
+ <check_box label="編輯聯結部分" name="checkbox edit linked parts"/>
+ <button label="聯結" name="link_btn"/>
+ <button label="取消聯結" name="unlink_btn"/>
<text name="RenderingCost" tool_tip="Shows the rendering cost calculated for this object">
þ: [COUNT]
</text>
- <text label="Stretch Both Sides" name="checkbox uniform label">
- Stretch Both Sides
+ <text label="同時伸展兩側" name="checkbox uniform label">
+ 同時伸展兩側
</text>
- <check_box initial_value="true" label="Stretch Textures" name="checkbox stretch textures"/>
+ <check_box initial_value="true" label="伸展材質" name="checkbox stretch textures"/>
<check_box initial_value="true" label="貼齊格線" name="checkbox snap to grid"/>
<combo_box name="combobox grid mode" tool_tip="Choose the type of grid ruler for positioning the object">
<combo_box.item label="World grid" name="World"/>
<combo_box.item label="Local grid" name="Local"/>
<combo_box.item label="Reference grid" name="Reference"/>
</combo_box>
- <button name="Options..." tool_tip="See more grid options"/>
+ <button name="Options..." tool_tip="察看更多格線選項"/>
<button name="ToolCube" tool_tip="Cube"/>
<button name="ToolPrism" tool_tip="Prism"/>
<button name="ToolPyramid" tool_tip="Pyramid"/>
@@ -96,33 +96,33 @@
<button name="ToolRing" tool_tip="Ring"/>
<button name="ToolTree" tool_tip="Tree"/>
<button name="ToolGrass" tool_tip="Grass"/>
- <check_box label="Keep Tool selected" name="checkbox sticky"/>
- <check_box label="Copy selection" name="checkbox copy selection"/>
+ <check_box label="保持已選擇的工具" name="checkbox sticky"/>
+ <check_box label="覆製選擇" name="checkbox copy selection"/>
<check_box initial_value="true" label="Center Copy" name="checkbox copy centers"/>
<check_box label="Rotate Copy" name="checkbox copy rotates"/>
<radio_group name="land_radio_group">
- <radio_item label="Select Land" name="radio select land"/>
- <radio_item label="Flatten" name="radio flatten"/>
- <radio_item label="Raise" name="radio raise"/>
- <radio_item label="Lower" name="radio lower"/>
- <radio_item label="Smooth" name="radio smooth"/>
- <radio_item label="Roughen" name="radio noise"/>
- <radio_item label="Revert" name="radio revert"/>
+ <radio_item label="選擇土地" name="radio select land"/>
+ <radio_item label="攤平" name="radio flatten"/>
+ <radio_item label="提高" name="radio raise"/>
+ <radio_item label="降低" name="radio lower"/>
+ <radio_item label="平滑" name="radio smooth"/>
+ <radio_item label="粗糙" name="radio noise"/>
+ <radio_item label="還原" name="radio revert"/>
</radio_group>
<text name="Bulldozer:">
- Bulldozer:
+ 推土機:
</text>
<text name="Dozer Size:">
- Size
+ 尺寸
</text>
<slider_bar initial_value="2.0" name="slider brush size"/>
<text name="Strength:">
- Strength
+ 力道
</text>
<slider_bar initial_value="0.00" name="slider force"/>
- <button label="套用" label_selected="套用" name="button apply to selection" tool_tip="Modify selected land"/>
+ <button label="套用" label_selected="套用" name="button apply to selection" tool_tip="修改所選擇的土地"/>
<text name="obj_count">
- Objects: [COUNT]
+ 物件: [COUNT]
</text>
<text name="prim_count">
Prims: [COUNT]
@@ -136,19 +136,19 @@
Deed
</panel.string>
<panel.string name="text modify info 1">
- You can modify this object
+ 你能修改這個物件
</panel.string>
<panel.string name="text modify info 2">
- You can modify these objects
+ 你能修改這些物件
</panel.string>
<panel.string name="text modify info 3">
- You can&apos;t modify this object
+ 你不能修改這個物件
</panel.string>
<panel.string name="text modify info 4">
- You can&apos;t modify these objects
+ 你不能修改這些物件
</panel.string>
<panel.string name="text modify warning">
- You must select entire object to set permissions
+ 你必須選取整個物件以設定權限
</panel.string>
<panel.string name="Cost Default">
價格: L$
@@ -157,7 +157,7 @@
總價: L$
</panel.string>
<panel.string name="Cost Per Unit">
- Price Per: L$
+ 單價每個: L$
</panel.string>
<panel.string name="Cost Mixed">
Mixed Price
@@ -178,22 +178,22 @@
擁有者:
</text>
<text name="Group:">
- Group:
+ 社團:
</text>
<name_box initial_value="載入中..." name="Group Name Proxy"/>
- <button name="button set group" tool_tip="Choose a group to share this object&apos;s permissions"/>
+ <button name="button set group" tool_tip="選擇一個社團以分享這物件權限"/>
<check_box label="分享" name="checkbox share with group" tool_tip="Allow all members of the set group to share your modify permissions for this object. You must Deed to enable role restrictions."/>
<button label="Deed" label_selected="Deed" name="button deed" tool_tip="Deeding gives this item away with next owner permissions. Group shared objects can be deeded by a group officer."/>
<text name="label click action">
- Click to:
+ 點擊以:
</text>
<combo_box name="clickaction">
- <combo_box.item label="Touch (default)" name="Touch/grab(default)"/>
- <combo_box.item label="Sit on object" name="Sitonobject"/>
- <combo_box.item label="Buy object" name="Buyobject"/>
- <combo_box.item label="Pay object" name="Payobject"/>
- <combo_box.item label="Open" name="Open"/>
- <combo_box.item label="Zoom" name="Zoom"/>
+ <combo_box.item label="觸碰(預設)" name="Touch/grab(default)"/>
+ <combo_box.item label="坐在物件上" name="Sitonobject"/>
+ <combo_box.item label="購買物件" name="Buyobject"/>
+ <combo_box.item label="支付物件" name="Payobject"/>
+ <combo_box.item label="開啟" name="Open"/>
+ <combo_box.item label="縮放" name="Zoom"/>
</combo_box>
<check_box label="出售:" name="checkbox for sale"/>
<combo_box name="sale type">
@@ -202,10 +202,10 @@
<combo_box.item label="原件" name="Original"/>
</combo_box>
<spinner label="價格: L$" name="Edit Cost"/>
- <check_box label="Show in search" name="search_check" tool_tip="Let people see this object in search results"/>
+ <check_box label="顯示在搜尋中" name="search_check" tool_tip="讓其他人可以在搜尋結果中看到這物件"/>
<panel name="perms_build">
<text name="perm_modify">
- You can modify this object
+ 你可以修改這個物件
</text>
<text name="Anyone can:">
任何人:
@@ -238,25 +238,25 @@
</text>
</panel>
</panel>
- <panel label="Object" name="Object">
- <check_box label="Locked" name="checkbox locked" tool_tip="Prevents object from being moved or deleted. Frequently useful during building to avoid unintended edits."/>
- <check_box label="Physical" name="Physical Checkbox Ctrl" tool_tip="Allows object to be pushed and affected by gravity"/>
- <check_box label="Temporary" name="Temporary Checkbox Ctrl" tool_tip="Causes object to be deleted 1 minute after creation"/>
- <check_box label="Phantom" name="Phantom Checkbox Ctrl" tool_tip="Causes object to not collide with other objects or avatars"/>
+ <panel label="物件" name="Object">
+ <check_box label="鎖定" name="checkbox locked" tool_tip="預防物件被移動或刪除,最常使用的狀況是在建造過程中避免被意外的編輯。"/>
+ <check_box label="物理性" name="Physical Checkbox Ctrl" tool_tip="允許物件被推撞與受重力影響"/>
+ <check_box label="暫時性" name="Temporary Checkbox Ctrl" tool_tip="使物件在建造後的一分鐘自動刪除"/>
+ <check_box label="幻影性" name="Phantom Checkbox Ctrl" tool_tip="使物件不會與其他物件或化身產生碰撞"/>
<text name="label position">
- Position (meters)
+ 位置(公尺)
</text>
<spinner label="X" name="Pos X"/>
<spinner label="Y" name="Pos Y"/>
<spinner label="Z" name="Pos Z"/>
<text name="label size">
- Size (meters)
+ 尺寸(公尺)
</text>
<spinner label="X" name="Scale X"/>
<spinner label="Y" name="Scale Y"/>
<spinner label="Z" name="Scale Z"/>
<text name="label rotation">
- Rotation (degrees)
+ 旋轉(角度)
</text>
<spinner label="X" name="Rot X"/>
<spinner label="Y" name="Rot Y"/>
@@ -273,12 +273,12 @@
</combo_box>
<combo_box name="material">
<combo_box.item label="Stone" name="Stone"/>
- <combo_box.item label="Metal" name="Metal"/>
- <combo_box.item label="Glass" name="Glass"/>
- <combo_box.item label="Wood" name="Wood"/>
- <combo_box.item label="Flesh" name="Flesh"/>
- <combo_box.item label="Plastic" name="Plastic"/>
- <combo_box.item label="Rubber" name="Rubber"/>
+ <combo_box.item label="金屬" name="Metal"/>
+ <combo_box.item label="玻璃" name="Glass"/>
+ <combo_box.item label="木頭" name="Wood"/>
+ <combo_box.item label="肌肉" name="Flesh"/>
+ <combo_box.item label="塑膠" name="Plastic"/>
+ <combo_box.item label="橡膠" name="Rubber"/>
</combo_box>
<text name="text cut">
Path Cut (begin/end)
@@ -286,13 +286,13 @@
<spinner label="B" name="cut begin"/>
<spinner label="E" name="cut end"/>
<text name="text hollow">
- Hollow
+ 中空
</text>
<text name="text skew">
Skew
</text>
<text name="Hollow Shape">
- Hollow Shape
+ 中空形狀
</text>
<combo_box name="hole">
<combo_box.item label="預設" name="Default"/>
@@ -309,7 +309,7 @@
Taper
</text>
<text name="scale_hole">
- Hole Size
+ 洞尺寸
</text>
<spinner label="X" name="Taper Scale X"/>
<spinner label="Y" name="Taper Scale Y"/>
@@ -354,12 +354,12 @@
<combo_box.item label="Cylinder" name="Cylinder"/>
</combo_box>
</panel>
- <panel label="Features" name="Features">
+ <panel label="特性" name="Features">
<text name="select_single">
Select only one primitive to edit features.
</text>
<text name="edit_object">
- Edit object features:
+ 編輯物件特性:
</text>
<check_box label="Flexible Path" name="Flexible1D Checkbox Ctrl" tool_tip="Allows object to flex about the Z axis (Client-side only)"/>
<spinner label="Softness" name="FlexNumSections"/>
@@ -371,7 +371,7 @@
<spinner label="Force Y" name="FlexForceY"/>
<spinner label="Force Z" name="FlexForceZ"/>
<check_box label="Light" name="Light Checkbox Ctrl" tool_tip="Causes object to emit light"/>
- <color_swatch name="colorswatch" tool_tip="Click to open color picker"/>
+ <color_swatch name="colorswatch" tool_tip="點擊以開啟顏色挑選器"/>
<texture_picker label="" name="light texture control" tool_tip="Click to choose a projection image (only has effect with deferred rendering enabled)"/>
<spinner label="Intensity" name="Light Intensity"/>
<spinner label="FOV" name="Light FOV"/>
@@ -380,40 +380,40 @@
<spinner label="Falloff" name="Light Falloff"/>
<spinner label="Ambiance" name="Light Ambiance"/>
</panel>
- <panel label="Texture" name="Texture">
+ <panel label="材質" name="Texture">
<panel.string name="string repeats per meter">
- Repeats Per Meter
+ 每公尺重覆次數
</panel.string>
<panel.string name="string repeats per face">
- Repeats Per Face
+ 每一面重覆次數
</panel.string>
- <texture_picker label="Texture" name="texture control" tool_tip="點擊以挑選圖片"/>
- <color_swatch label="Color" name="colorswatch" tool_tip="Click to open color picker"/>
+ <texture_picker label="材質" name="texture control" tool_tip="點擊以挑選圖片"/>
+ <color_swatch label="顏色" name="colorswatch" tool_tip="點擊以開啟顏色挑選器"/>
<text name="color trans">
- Transparency %
+ 透明度 %
</text>
<text name="glow label">
- Glow
+ 光暈
</text>
- <check_box label="Full Bright" name="checkbox fullbright"/>
+ <check_box label="全亮" name="checkbox fullbright"/>
<text name="tex gen">
- Mapping
+ 映射方式
</text>
<combo_box name="combobox texgen">
<combo_box.item label="預設" name="Default"/>
- <combo_box.item label="Planar" name="Planar"/>
+ <combo_box.item label="平面" name="Planar"/>
</combo_box>
<text name="label shininess">
- Shininess
+ 光澤
</text>
<combo_box name="combobox shininess">
<combo_box.item label="無" name="None"/>
- <combo_box.item label="Low" name="Low"/>
- <combo_box.item label="Medium" name="Medium"/>
- <combo_box.item label="High" name="High"/>
+ <combo_box.item label="低" name="Low"/>
+ <combo_box.item label="中" name="Medium"/>
+ <combo_box.item label="高" name="High"/>
</combo_box>
<text name="label bumpiness">
- Bumpiness
+ 凹凸貼圖
</text>
<combo_box name="combobox bumpiness">
<combo_box.item label="無" name="None"/>
@@ -435,65 +435,65 @@
<combo_box.item label="suction" name="suction"/>
<combo_box.item label="weave" name="weave"/>
</combo_box>
- <check_box initial_value="false" label="Align planar faces" name="checkbox planar align" tool_tip="Align textures on all selected faces with the last selected face. Requires Planar texture mapping."/>
+ <check_box initial_value="false" label="對齊平面" name="checkbox planar align" tool_tip="以最後所選擇的面為基準,對齊全部所選擇的面上的材質。這必須使用平面材質映射方式。"/>
<text name="rpt">
- Repeats / Face
- </text>
- <spinner label="Horizontal (U)" name="TexScaleU"/>
- <check_box label="Flip" name="checkbox flip s"/>
- <spinner label="Vertical (V)" name="TexScaleV"/>
- <check_box label="Flip" name="checkbox flip t"/>
- <spinner label="Rotation˚" name="TexRot"/>
- <spinner label="Repeats / Meter" name="rptctrl"/>
+ 重覆次數 / 面
+ </text>
+ <spinner label="水平(U)" name="TexScaleU"/>
+ <check_box label="翻轉" name="checkbox flip s"/>
+ <spinner label="垂直(V)" name="TexScaleV"/>
+ <check_box label="翻轉" name="checkbox flip t"/>
+ <spinner label="旋轉˚" name="TexRot"/>
+ <spinner label="重覆次數 / 公尺" name="rptctrl"/>
<button label="套用" label_selected="套用" name="button apply"/>
<text name="tex offset">
- Texture Offset
+ 材質位移
</text>
- <spinner label="Horizontal (U)" name="TexOffsetU"/>
- <spinner label="Vertical (V)" name="TexOffsetV"/>
+ <spinner label="水平(U)" name="TexOffsetU"/>
+ <spinner label="垂直(V)" name="TexOffsetV"/>
<panel name="Add_Media">
<text name="media_tex">
- Media
+ 媒體
</text>
- <button name="add_media" tool_tip="Add Media"/>
- <button name="delete_media" tool_tip="Delete this media texture"/>
- <button name="edit_media" tool_tip="Edit this Media"/>
- <button label="Align" label_selected="Align Media" name="button align" tool_tip="Align media texture (must load first)"/>
+ <button name="add_media" tool_tip="添加媒體"/>
+ <button name="delete_media" tool_tip="刪除這個媒體材質"/>
+ <button name="edit_media" tool_tip="編輯這個媒體"/>
+ <button label="對齊" label_selected="對齊媒體" name="button align" tool_tip="對齊媒體材質(須先載入)"/>
</panel>
</panel>
- <panel label="Content" name="Contents">
- <button label="New Script" label_selected="New Script" name="button new script"/>
- <button label="Permissions" name="button permissions"/>
+ <panel label="內容" name="Contents">
+ <button label="新腳本" label_selected="新腳本" name="button new script"/>
+ <button label="權限" name="button permissions"/>
</panel>
</tab_container>
<panel name="land info panel">
<text name="label_parcel_info">
- Parcel Information
+ 地段資訊
</text>
<text name="label_area_price">
- Price: L$[PRICE] for [AREA] m²
+ 價格: L$[PRICE] 購買 [AREA] m²
</text>
<text name="label_area">
面積: [AREA] m²
</text>
<button label="關於土地" label_selected="關於土地" name="button about land"/>
- <check_box label="顯示擁有主" name="checkbox show owners" tool_tip="Colorize the parcels according to the type of owner:
+ <check_box label="顯示擁有者" name="checkbox show owners" tool_tip="Colorize the parcels according to the type of owner:
-Green = Your land
-Aqua = Your group&apos;s land
-Red = Owned by others
-Yellow = For sale
-Purple = For auction
-Grey = Public"/>
+綠色 = 你的土地
+水藍 = 你社團的土地
+紅色 = 其他人所有
+黃色 = 出售
+紫色 = 拍賣
+灰色 = 公有地"/>
<text name="label_parcel_modify">
- Modify Parcel
+ 修改地段
</text>
- <button label="Subdivide" label_selected="Subdivide" name="button subdivide land"/>
- <button label="Join" label_selected="Join" name="button join land"/>
+ <button label="分割" label_selected="分割" name="button subdivide land"/>
+ <button label="合併" label_selected="合併" name="button join land"/>
<text name="label_parcel_trans">
- Land Transactions
+ 土地交易
</text>
<button label="購買土地" label_selected="購買土地" name="button buy land"/>
- <button label="Abandon Land" label_selected="Abandon Land" name="button abandon land"/>
+ <button label="放棄土地" label_selected="放棄土地" name="button abandon land"/>
</panel>
</floater>