diff options
Diffstat (limited to 'indra/newview/skins/default/xui/zh/floater_tools.xml')
-rw-r--r-- | indra/newview/skins/default/xui/zh/floater_tools.xml | 228 |
1 files changed, 114 insertions, 114 deletions
diff --git a/indra/newview/skins/default/xui/zh/floater_tools.xml b/indra/newview/skins/default/xui/zh/floater_tools.xml index b0d3d69230..300d7ee63b 100644 --- a/indra/newview/skins/default/xui/zh/floater_tools.xml +++ b/indra/newview/skins/default/xui/zh/floater_tools.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> -<floater name="toolbox floater" short_title="BUILD TOOLS"> +<floater name="toolbox floater" short_title="建造工具"> <floater.string name="status_rotate"> Drag colored bands to rotate object </floater.string> @@ -39,11 +39,11 @@ <floater.string name="grid_attachment_text"> Attachment </floater.string> - <button name="button focus" tool_tip="Focus"/> + <button name="button focus" tool_tip="聚焦"/> <button name="button move" tool_tip="移動"/> <button name="button edit" tool_tip="編輯"/> - <button name="button create" tool_tip="Create"/> - <button name="button land" tool_tip="Land"/> + <button name="button create" tool_tip="創造"/> + <button name="button land" tool_tip="土地"/> <text name="text status"> Drag to move, shift-drag to copy </text> @@ -60,27 +60,27 @@ </radio_group> <radio_group name="edit_radio_group"> <radio_item label="移動" name="radio position"/> - <radio_item label="Rotate (Ctrl)" name="radio rotate"/> - <radio_item label="Stretch (Ctrl+Shift)" name="radio stretch"/> - <radio_item label="Select Face" name="radio select face"/> + <radio_item label="旋轉(Ctrl)" name="radio rotate"/> + <radio_item label="伸展(Ctrl+Shift)" name="radio stretch"/> + <radio_item label="選擇面" name="radio select face"/> </radio_group> - <check_box label="Edit linked" name="checkbox edit linked parts"/> - <button label="Link" name="link_btn"/> - <button label="Unlink" name="unlink_btn"/> + <check_box label="編輯聯結部分" name="checkbox edit linked parts"/> + <button label="聯結" name="link_btn"/> + <button label="取消聯結" name="unlink_btn"/> <text name="RenderingCost" tool_tip="Shows the rendering cost calculated for this object"> þ: [COUNT] </text> - <text label="Stretch Both Sides" name="checkbox uniform label"> - Stretch Both Sides + <text label="同時伸展兩側" name="checkbox uniform label"> + 同時伸展兩側 </text> - <check_box initial_value="true" label="Stretch Textures" name="checkbox stretch textures"/> + <check_box initial_value="true" label="伸展材質" name="checkbox stretch textures"/> <check_box initial_value="true" label="貼齊格線" name="checkbox snap to grid"/> <combo_box name="combobox grid mode" tool_tip="Choose the type of grid ruler for positioning the object"> <combo_box.item label="World grid" name="World"/> <combo_box.item label="Local grid" name="Local"/> <combo_box.item label="Reference grid" name="Reference"/> </combo_box> - <button name="Options..." tool_tip="See more grid options"/> + <button name="Options..." tool_tip="察看更多格線選項"/> <button name="ToolCube" tool_tip="Cube"/> <button name="ToolPrism" tool_tip="Prism"/> <button name="ToolPyramid" tool_tip="Pyramid"/> @@ -96,33 +96,33 @@ <button name="ToolRing" tool_tip="Ring"/> <button name="ToolTree" tool_tip="Tree"/> <button name="ToolGrass" tool_tip="Grass"/> - <check_box label="Keep Tool selected" name="checkbox sticky"/> - <check_box label="Copy selection" name="checkbox copy selection"/> + <check_box label="保持已選擇的工具" name="checkbox sticky"/> + <check_box label="覆製選擇" name="checkbox copy selection"/> <check_box initial_value="true" label="Center Copy" name="checkbox copy centers"/> <check_box label="Rotate Copy" name="checkbox copy rotates"/> <radio_group name="land_radio_group"> - <radio_item label="Select Land" name="radio select land"/> - <radio_item label="Flatten" name="radio flatten"/> - <radio_item label="Raise" name="radio raise"/> - <radio_item label="Lower" name="radio lower"/> - <radio_item label="Smooth" name="radio smooth"/> - <radio_item label="Roughen" name="radio noise"/> - <radio_item label="Revert" name="radio revert"/> + <radio_item label="選擇土地" name="radio select land"/> + <radio_item label="攤平" name="radio flatten"/> + <radio_item label="提高" name="radio raise"/> + <radio_item label="降低" name="radio lower"/> + <radio_item label="平滑" name="radio smooth"/> + <radio_item label="粗糙" name="radio noise"/> + <radio_item label="還原" name="radio revert"/> </radio_group> <text name="Bulldozer:"> - Bulldozer: + 推土機: </text> <text name="Dozer Size:"> - Size + 尺寸 </text> <slider_bar initial_value="2.0" name="slider brush size"/> <text name="Strength:"> - Strength + 力道 </text> <slider_bar initial_value="0.00" name="slider force"/> - <button label="套用" label_selected="套用" name="button apply to selection" tool_tip="Modify selected land"/> + <button label="套用" label_selected="套用" name="button apply to selection" tool_tip="修改所選擇的土地"/> <text name="obj_count"> - Objects: [COUNT] + 物件: [COUNT] </text> <text name="prim_count"> Prims: [COUNT] @@ -136,19 +136,19 @@ Deed </panel.string> <panel.string name="text modify info 1"> - You can modify this object + 你能修改這個物件 </panel.string> <panel.string name="text modify info 2"> - You can modify these objects + 你能修改這些物件 </panel.string> <panel.string name="text modify info 3"> - You can't modify this object + 你不能修改這個物件 </panel.string> <panel.string name="text modify info 4"> - You can't modify these objects + 你不能修改這些物件 </panel.string> <panel.string name="text modify warning"> - You must select entire object to set permissions + 你必須選取整個物件以設定權限 </panel.string> <panel.string name="Cost Default"> 價格: L$ @@ -157,7 +157,7 @@ 總價: L$ </panel.string> <panel.string name="Cost Per Unit"> - Price Per: L$ + 單價每個: L$ </panel.string> <panel.string name="Cost Mixed"> Mixed Price @@ -178,22 +178,22 @@ 擁有者: </text> <text name="Group:"> - Group: + 社團: </text> <name_box initial_value="載入中..." name="Group Name Proxy"/> - <button name="button set group" tool_tip="Choose a group to share this object's permissions"/> + <button name="button set group" tool_tip="選擇一個社團以分享這物件權限"/> <check_box label="分享" name="checkbox share with group" tool_tip="Allow all members of the set group to share your modify permissions for this object. You must Deed to enable role restrictions."/> <button label="Deed" label_selected="Deed" name="button deed" tool_tip="Deeding gives this item away with next owner permissions. Group shared objects can be deeded by a group officer."/> <text name="label click action"> - Click to: + 點擊以: </text> <combo_box name="clickaction"> - <combo_box.item label="Touch (default)" name="Touch/grab(default)"/> - <combo_box.item label="Sit on object" name="Sitonobject"/> - <combo_box.item label="Buy object" name="Buyobject"/> - <combo_box.item label="Pay object" name="Payobject"/> - <combo_box.item label="Open" name="Open"/> - <combo_box.item label="Zoom" name="Zoom"/> + <combo_box.item label="觸碰(預設)" name="Touch/grab(default)"/> + <combo_box.item label="坐在物件上" name="Sitonobject"/> + <combo_box.item label="購買物件" name="Buyobject"/> + <combo_box.item label="支付物件" name="Payobject"/> + <combo_box.item label="開啟" name="Open"/> + <combo_box.item label="縮放" name="Zoom"/> </combo_box> <check_box label="出售:" name="checkbox for sale"/> <combo_box name="sale type"> @@ -202,10 +202,10 @@ <combo_box.item label="原件" name="Original"/> </combo_box> <spinner label="價格: L$" name="Edit Cost"/> - <check_box label="Show in search" name="search_check" tool_tip="Let people see this object in search results"/> + <check_box label="顯示在搜尋中" name="search_check" tool_tip="讓其他人可以在搜尋結果中看到這物件"/> <panel name="perms_build"> <text name="perm_modify"> - You can modify this object + 你可以修改這個物件 </text> <text name="Anyone can:"> 任何人: @@ -238,25 +238,25 @@ </text> </panel> </panel> - <panel label="Object" name="Object"> - <check_box label="Locked" name="checkbox locked" tool_tip="Prevents object from being moved or deleted. Frequently useful during building to avoid unintended edits."/> - <check_box label="Physical" name="Physical Checkbox Ctrl" tool_tip="Allows object to be pushed and affected by gravity"/> - <check_box label="Temporary" name="Temporary Checkbox Ctrl" tool_tip="Causes object to be deleted 1 minute after creation"/> - <check_box label="Phantom" name="Phantom Checkbox Ctrl" tool_tip="Causes object to not collide with other objects or avatars"/> + <panel label="物件" name="Object"> + <check_box label="鎖定" name="checkbox locked" tool_tip="預防物件被移動或刪除,最常使用的狀況是在建造過程中避免被意外的編輯。"/> + <check_box label="物理性" name="Physical Checkbox Ctrl" tool_tip="允許物件被推撞與受重力影響"/> + <check_box label="暫時性" name="Temporary Checkbox Ctrl" tool_tip="使物件在建造後的一分鐘自動刪除"/> + <check_box label="幻影性" name="Phantom Checkbox Ctrl" tool_tip="使物件不會與其他物件或化身產生碰撞"/> <text name="label position"> - Position (meters) + 位置(公尺) </text> <spinner label="X" name="Pos X"/> <spinner label="Y" name="Pos Y"/> <spinner label="Z" name="Pos Z"/> <text name="label size"> - Size (meters) + 尺寸(公尺) </text> <spinner label="X" name="Scale X"/> <spinner label="Y" name="Scale Y"/> <spinner label="Z" name="Scale Z"/> <text name="label rotation"> - Rotation (degrees) + 旋轉(角度) </text> <spinner label="X" name="Rot X"/> <spinner label="Y" name="Rot Y"/> @@ -273,12 +273,12 @@ </combo_box> <combo_box name="material"> <combo_box.item label="Stone" name="Stone"/> - <combo_box.item label="Metal" name="Metal"/> - <combo_box.item label="Glass" name="Glass"/> - <combo_box.item label="Wood" name="Wood"/> - <combo_box.item label="Flesh" name="Flesh"/> - <combo_box.item label="Plastic" name="Plastic"/> - <combo_box.item label="Rubber" name="Rubber"/> + <combo_box.item label="金屬" name="Metal"/> + <combo_box.item label="玻璃" name="Glass"/> + <combo_box.item label="木頭" name="Wood"/> + <combo_box.item label="肌肉" name="Flesh"/> + <combo_box.item label="塑膠" name="Plastic"/> + <combo_box.item label="橡膠" name="Rubber"/> </combo_box> <text name="text cut"> Path Cut (begin/end) @@ -286,13 +286,13 @@ <spinner label="B" name="cut begin"/> <spinner label="E" name="cut end"/> <text name="text hollow"> - Hollow + 中空 </text> <text name="text skew"> Skew </text> <text name="Hollow Shape"> - Hollow Shape + 中空形狀 </text> <combo_box name="hole"> <combo_box.item label="預設" name="Default"/> @@ -309,7 +309,7 @@ Taper </text> <text name="scale_hole"> - Hole Size + 洞尺寸 </text> <spinner label="X" name="Taper Scale X"/> <spinner label="Y" name="Taper Scale Y"/> @@ -354,12 +354,12 @@ <combo_box.item label="Cylinder" name="Cylinder"/> </combo_box> </panel> - <panel label="Features" name="Features"> + <panel label="特性" name="Features"> <text name="select_single"> Select only one primitive to edit features. </text> <text name="edit_object"> - Edit object features: + 編輯物件特性: </text> <check_box label="Flexible Path" name="Flexible1D Checkbox Ctrl" tool_tip="Allows object to flex about the Z axis (Client-side only)"/> <spinner label="Softness" name="FlexNumSections"/> @@ -371,7 +371,7 @@ <spinner label="Force Y" name="FlexForceY"/> <spinner label="Force Z" name="FlexForceZ"/> <check_box label="Light" name="Light Checkbox Ctrl" tool_tip="Causes object to emit light"/> - <color_swatch name="colorswatch" tool_tip="Click to open color picker"/> + <color_swatch name="colorswatch" tool_tip="點擊以開啟顏色挑選器"/> <texture_picker label="" name="light texture control" tool_tip="Click to choose a projection image (only has effect with deferred rendering enabled)"/> <spinner label="Intensity" name="Light Intensity"/> <spinner label="FOV" name="Light FOV"/> @@ -380,40 +380,40 @@ <spinner label="Falloff" name="Light Falloff"/> <spinner label="Ambiance" name="Light Ambiance"/> </panel> - <panel label="Texture" name="Texture"> + <panel label="材質" name="Texture"> <panel.string name="string repeats per meter"> - Repeats Per Meter + 每公尺重覆次數 </panel.string> <panel.string name="string repeats per face"> - Repeats Per Face + 每一面重覆次數 </panel.string> - <texture_picker label="Texture" name="texture control" tool_tip="點擊以挑選圖片"/> - <color_swatch label="Color" name="colorswatch" tool_tip="Click to open color picker"/> + <texture_picker label="材質" name="texture control" tool_tip="點擊以挑選圖片"/> + <color_swatch label="顏色" name="colorswatch" tool_tip="點擊以開啟顏色挑選器"/> <text name="color trans"> - Transparency % + 透明度 % </text> <text name="glow label"> - Glow + 光暈 </text> - <check_box label="Full Bright" name="checkbox fullbright"/> + <check_box label="全亮" name="checkbox fullbright"/> <text name="tex gen"> - Mapping + 映射方式 </text> <combo_box name="combobox texgen"> <combo_box.item label="預設" name="Default"/> - <combo_box.item label="Planar" name="Planar"/> + <combo_box.item label="平面" name="Planar"/> </combo_box> <text name="label shininess"> - Shininess + 光澤 </text> <combo_box name="combobox shininess"> <combo_box.item label="無" name="None"/> - <combo_box.item label="Low" name="Low"/> - <combo_box.item label="Medium" name="Medium"/> - <combo_box.item label="High" name="High"/> + <combo_box.item label="低" name="Low"/> + <combo_box.item label="中" name="Medium"/> + <combo_box.item label="高" name="High"/> </combo_box> <text name="label bumpiness"> - Bumpiness + 凹凸貼圖 </text> <combo_box name="combobox bumpiness"> <combo_box.item label="無" name="None"/> @@ -435,65 +435,65 @@ <combo_box.item label="suction" name="suction"/> <combo_box.item label="weave" name="weave"/> </combo_box> - <check_box initial_value="false" label="Align planar faces" name="checkbox planar align" tool_tip="Align textures on all selected faces with the last selected face. Requires Planar texture mapping."/> + <check_box initial_value="false" label="對齊平面" name="checkbox planar align" tool_tip="以最後所選擇的面為基準,對齊全部所選擇的面上的材質。這必須使用平面材質映射方式。"/> <text name="rpt"> - Repeats / Face - </text> - <spinner label="Horizontal (U)" name="TexScaleU"/> - <check_box label="Flip" name="checkbox flip s"/> - <spinner label="Vertical (V)" name="TexScaleV"/> - <check_box label="Flip" name="checkbox flip t"/> - <spinner label="Rotation˚" name="TexRot"/> - <spinner label="Repeats / Meter" name="rptctrl"/> + 重覆次數 / 面 + </text> + <spinner label="水平(U)" name="TexScaleU"/> + <check_box label="翻轉" name="checkbox flip s"/> + <spinner label="垂直(V)" name="TexScaleV"/> + <check_box label="翻轉" name="checkbox flip t"/> + <spinner label="旋轉˚" name="TexRot"/> + <spinner label="重覆次數 / 公尺" name="rptctrl"/> <button label="套用" label_selected="套用" name="button apply"/> <text name="tex offset"> - Texture Offset + 材質位移 </text> - <spinner label="Horizontal (U)" name="TexOffsetU"/> - <spinner label="Vertical (V)" name="TexOffsetV"/> + <spinner label="水平(U)" name="TexOffsetU"/> + <spinner label="垂直(V)" name="TexOffsetV"/> <panel name="Add_Media"> <text name="media_tex"> - Media + 媒體 </text> - <button name="add_media" tool_tip="Add Media"/> - <button name="delete_media" tool_tip="Delete this media texture"/> - <button name="edit_media" tool_tip="Edit this Media"/> - <button label="Align" label_selected="Align Media" name="button align" tool_tip="Align media texture (must load first)"/> + <button name="add_media" tool_tip="添加媒體"/> + <button name="delete_media" tool_tip="刪除這個媒體材質"/> + <button name="edit_media" tool_tip="編輯這個媒體"/> + <button label="對齊" label_selected="對齊媒體" name="button align" tool_tip="對齊媒體材質(須先載入)"/> </panel> </panel> - <panel label="Content" name="Contents"> - <button label="New Script" label_selected="New Script" name="button new script"/> - <button label="Permissions" name="button permissions"/> + <panel label="內容" name="Contents"> + <button label="新腳本" label_selected="新腳本" name="button new script"/> + <button label="權限" name="button permissions"/> </panel> </tab_container> <panel name="land info panel"> <text name="label_parcel_info"> - Parcel Information + 地段資訊 </text> <text name="label_area_price"> - Price: L$[PRICE] for [AREA] m² + 價格: L$[PRICE] 購買 [AREA] m² </text> <text name="label_area"> 面積: [AREA] m² </text> <button label="關於土地" label_selected="關於土地" name="button about land"/> - <check_box label="顯示擁有主" name="checkbox show owners" tool_tip="Colorize the parcels according to the type of owner: + <check_box label="顯示擁有者" name="checkbox show owners" tool_tip="Colorize the parcels according to the type of owner: -Green = Your land -Aqua = Your group's land -Red = Owned by others -Yellow = For sale -Purple = For auction -Grey = Public"/> +綠色 = 你的土地 +水藍 = 你社團的土地 +紅色 = 其他人所有 +黃色 = 出售 +紫色 = 拍賣 +灰色 = 公有地"/> <text name="label_parcel_modify"> - Modify Parcel + 修改地段 </text> - <button label="Subdivide" label_selected="Subdivide" name="button subdivide land"/> - <button label="Join" label_selected="Join" name="button join land"/> + <button label="分割" label_selected="分割" name="button subdivide land"/> + <button label="合併" label_selected="合併" name="button join land"/> <text name="label_parcel_trans"> - Land Transactions + 土地交易 </text> <button label="購買土地" label_selected="購買土地" name="button buy land"/> - <button label="Abandon Land" label_selected="Abandon Land" name="button abandon land"/> + <button label="放棄土地" label_selected="放棄土地" name="button abandon land"/> </panel> </floater> |