diff options
Diffstat (limited to 'indra/newview/skins/default/xui/zh/floater_god_tools.xml')
-rw-r--r-- | indra/newview/skins/default/xui/zh/floater_god_tools.xml | 96 |
1 files changed, 96 insertions, 0 deletions
diff --git a/indra/newview/skins/default/xui/zh/floater_god_tools.xml b/indra/newview/skins/default/xui/zh/floater_god_tools.xml new file mode 100644 index 0000000000..b01d346a64 --- /dev/null +++ b/indra/newview/skins/default/xui/zh/floater_god_tools.xml @@ -0,0 +1,96 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<floater name="godtools floater" title="GOD TOOLS"> + <tab_container name="GodTools Tabs"> + <panel label="Grid" name="grid"> + <button label="Flush This Region's Map Visibility Caches" label_selected="Flush This Region's Map Visibility Caches" name="Flush This Region's Map Visibility Caches"/> + </panel> + <panel label="地區" name="region"> + <text name="Region Name:"> + 地區名稱: + </text> + <check_box label="Prelude" name="check prelude" tool_tip="Set this to make the region a prelude"/> + <check_box label="Fixed Sun" name="check fixed sun" tool_tip="Fix the sun position (like in Region/Estate > Terrain"/> + <check_box label="Reset Home On Teleport" name="check reset home" tool_tip="When Resident teleports out, reset their home to the destination position."/> + <check_box label="Visible" name="check visible" tool_tip="Set this to make the region visible to non-gods"/> + <check_box label="Damage" name="check damage" tool_tip="Set this to enable damage in this region"/> + <check_box label="Block Traffic Tracking" name="block dwell" tool_tip="Set this to make the region not compute traffic"/> + <check_box label="Block Terraform" name="block terraform" tool_tip="Set this to disallow people terraforming their land"/> + <check_box label="Sandbox" name="is sandbox" tool_tip="Toggle whether this is a sandbox region"/> + <button label="Bake Terrain" label_selected="Bake Terrain" name="Bake Terrain" tool_tip="Save the current terrain as default"/> + <button label="Revert Terrain" label_selected="Revert Terrain" name="Revert Terrain" tool_tip="Replace the current terrain with default"/> + <button label="Swap Terrain" label_selected="Swap Terrain" name="Swap Terrain" tool_tip="Swap current terrain with default"/> + <text name="estate id"> + Estate ID: + </text> + <text name="parent id"> + Parent ID: + </text> + <line_editor name="parentestate" tool_tip="This is the parent estate for this region"/> + <text name="Grid Pos: "> + Grid Pos: + </text> + <line_editor name="gridposx" tool_tip="This is the grid x position for this region"/> + <line_editor name="gridposy" tool_tip="This is the grid y position for this region"/> + <text name="Redirect to Grid: "> + Redirect to Grid: + </text> + <text name="billable factor text"> + Billable Factor: + </text> + <text name="land cost text"> + L$ per m²: + </text> + <button label="Refresh" label_selected="Refresh" name="Refresh" tool_tip="Click here to refresh the above information"/> + <button label="套用" label_selected="套用" name="Apply" tool_tip="Click here to apply any changes from above"/> + <button label="選擇地區" label_selected="選擇地區" name="Select Region" tool_tip="Select the whole region with the land tool"/> + <button label="Autosave now" label_selected="Autosave now" name="Autosave now" tool_tip="Save gzipped state to autosave directory"/> + </panel> + <panel label="Objects" name="objects"> + <panel.string name="no_target"> + (no target) + </panel.string> + <text name="Region Name:"> + 地區名稱: + </text> + <text name="region name"> + Welsh + </text> + <check_box label="Disable Scripts" name="disable scripts" tool_tip="Set this to disable all scripts in this region"/> + <check_box label="Disable Collisions" name="disable collisions" tool_tip="Set this to disable non-agent collisions in this region"/> + <check_box label="Disable Physics" name="disable physics" tool_tip="Set this to disable all physics in this region"/> + <button label="套用" label_selected="套用" name="Apply" tool_tip="Click here to apply any changes from above"/> + <button label="Set Target" label_selected="Set Target" name="Set Target" tool_tip="Set the target avatar for object deletion"/> + <text name="target_avatar_name"> + (no target) + </text> + <button label="Delete Target's Scripted Objects On Others Land" label_selected="Delete Target's Scripted Objects On Others Land" name="Delete Target's Scripted Objects On Others Land" tool_tip="Delete all scripted objects owned by the target on land not owned by the target. (no copy) objects will be returned."/> + <button label="Delete Target's Scripted Objects On *Any* Land" label_selected="Delete Target's Scripted Objects On *Any* Land" name="Delete Target's Scripted Objects On *Any* Land" tool_tip="Delete all scripted objects owned by the target in this region. (no copy) objects will be returned."/> + <button label="Delete *ALL* Of Target's Objects" label_selected="Delete *ALL* Of Target's Objects" name="Delete *ALL* Of Target's Objects" tool_tip="Delete all objects owned by the target in this region. (no copy) objects will be returned."/> + <button label="Get Top Colliders" label_selected="Get Top Colliders" name="Get Top Colliders" tool_tip="Gets list of objects experiencing the most narrowphase callbacks"/> + <button label="Get Top Scripts" label_selected="Get Top Scripts" name="Get Top Scripts" tool_tip="Gets list of objects spending the most time running scripts"/> + <button label="Scripts digest" label_selected="Scripts digest" name="Scripts digest" tool_tip="Gets a list of all scripts and number of occurences of each"/> + </panel> + <panel label="Request" name="request"> + <text name="Destination:"> + Destination: + </text> + <combo_box name="destination"> + <combo_box.item label="Selection" name="item1"/> + <combo_box.item label="Agent Region" name="item2"/> + </combo_box> + <text name="Request:"> + Request: + </text> + <combo_box name="request"> + <combo_box.item label="colliders <steps>" name="item1"/> + <combo_box.item label="scripts <count>,<optional pattern>" name="item2"/> + <combo_box.item label="objects <pattern>" name="item3"/> + <combo_box.item label="rez <asset_id>" name="item4"/> + </combo_box> + <text name="Parameter:"> + Parameter: + </text> + <button label="Make Request" label_selected="Make Request" name="Make Request"/> + </panel> + </tab_container> +</floater> |