summaryrefslogtreecommitdiff
path: root/indra/newview/skins/default/xui/zh/floater_animation_preview.xml
diff options
context:
space:
mode:
Diffstat (limited to 'indra/newview/skins/default/xui/zh/floater_animation_preview.xml')
-rw-r--r--indra/newview/skins/default/xui/zh/floater_animation_preview.xml186
1 files changed, 186 insertions, 0 deletions
diff --git a/indra/newview/skins/default/xui/zh/floater_animation_preview.xml b/indra/newview/skins/default/xui/zh/floater_animation_preview.xml
new file mode 100644
index 0000000000..b5d65119f7
--- /dev/null
+++ b/indra/newview/skins/default/xui/zh/floater_animation_preview.xml
@@ -0,0 +1,186 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<floater name="Animation Preview">
+ <floater.string name="failed_to_initialize">
+ Failed to initialize motion
+ </floater.string>
+ <floater.string name="anim_too_long">
+ Animation file is [LENGTH] seconds in length.
+
+Maximum animation length is [MAX_LENGTH] seconds.
+ </floater.string>
+ <floater.string name="failed_file_read">
+ 無法讀取動作檔。
+
+[STATUS]
+ </floater.string>
+ <floater.string name="E_ST_OK">
+ 確定
+ </floater.string>
+ <floater.string name="E_ST_EOF">
+ Premature end of file.
+ </floater.string>
+ <floater.string name="E_ST_NO_CONSTRAINT">
+ Cannot read constraint definition.
+ </floater.string>
+ <floater.string name="E_ST_NO_FILE">
+ 無法開啟 BVH 檔案。
+ </floater.string>
+ <floater.string name="E_ST_NO_HIER">
+ Invalid HIERARCHY header.
+ </floater.string>
+ <floater.string name="E_ST_NO_JOINT">
+ Cannot find ROOT or JOINT.
+ </floater.string>
+ <floater.string name="E_ST_NO_NAME">
+ Cannot get JOINT name.
+ </floater.string>
+ <floater.string name="E_ST_NO_OFFSET">
+ Cannot find OFFSET.
+ </floater.string>
+ <floater.string name="E_ST_NO_CHANNELS">
+ Cannot find CHANNELS.
+ </floater.string>
+ <floater.string name="E_ST_NO_ROTATION">
+ Cannot get rotation order.
+ </floater.string>
+ <floater.string name="E_ST_NO_AXIS">
+ Cannot get rotation axis.
+ </floater.string>
+ <floater.string name="E_ST_NO_MOTION">
+ Cannot find MOTION.
+ </floater.string>
+ <floater.string name="E_ST_NO_FRAMES">
+ Cannot get number of frames.
+ </floater.string>
+ <floater.string name="E_ST_NO_FRAME_TIME">
+ Cannot get frame time.
+ </floater.string>
+ <floater.string name="E_ST_NO_POS">
+ Cannot get position values.
+ </floater.string>
+ <floater.string name="E_ST_NO_ROT">
+ Cannot get rotation values.
+ </floater.string>
+ <floater.string name="E_ST_NO_XLT_FILE">
+ Cannot open translation file.
+ </floater.string>
+ <floater.string name="E_ST_NO_XLT_HEADER">
+ Cannot read translation header.
+ </floater.string>
+ <floater.string name="E_ST_NO_XLT_NAME">
+ Cannot read translation names.
+ </floater.string>
+ <floater.string name="E_ST_NO_XLT_IGNORE">
+ Cannot read translation ignore value.
+ </floater.string>
+ <floater.string name="E_ST_NO_XLT_RELATIVE">
+ Cannot read translation relative value.
+ </floater.string>
+ <floater.string name="E_ST_NO_XLT_OUTNAME">
+ Cannot read translation outname value.
+ </floater.string>
+ <floater.string name="E_ST_NO_XLT_MATRIX">
+ Cannot read translation matrix.
+ </floater.string>
+ <floater.string name="E_ST_NO_XLT_MERGECHILD">
+ Cannot get mergechild name.
+ </floater.string>
+ <floater.string name="E_ST_NO_XLT_MERGEPARENT">
+ Cannot get mergeparent name.
+ </floater.string>
+ <floater.string name="E_ST_NO_XLT_PRIORITY">
+ Cannot get priority value.
+ </floater.string>
+ <floater.string name="E_ST_NO_XLT_LOOP">
+ Cannot get loop value.
+ </floater.string>
+ <floater.string name="E_ST_NO_XLT_EASEIN">
+ Cannot get easeIn values.
+ </floater.string>
+ <floater.string name="E_ST_NO_XLT_EASEOUT">
+ Cannot get easeOut values.
+ </floater.string>
+ <floater.string name="E_ST_NO_XLT_HAND">
+ Cannot get hand morph value.
+ </floater.string>
+ <floater.string name="E_ST_NO_XLT_EMOTE">
+ Cannot read emote name.
+ </floater.string>
+ <floater.string name="E_ST_BAD_ROOT">
+ Incorrect root joint name, use &quot;hip&quot;.
+ </floater.string>
+ <text name="name_label">
+ 名稱:
+ </text>
+ <text name="description_label">
+ 描述:
+ </text>
+ <spinner label="優先度" name="priority" tool_tip="Controls which other animations can be overridden by this animation"/>
+ <check_box label="Loop" name="loop_check" tool_tip="Makes this animation loop"/>
+ <spinner label="In(%)" name="loop_in_point" tool_tip="Sets point in animation that looping returns to"/>
+ <spinner label="Out(%)" name="loop_out_point" tool_tip="Sets point in animation that ends a loop"/>
+ <text name="hand_label">
+ Hand Pose
+ </text>
+ <combo_box name="hand_pose_combo" tool_tip="Controls what hands do during animation">
+ <combo_box.item label="Spread" name="Spread"/>
+ <combo_box.item label="Relaxed" name="Relaxed"/>
+ <combo_box.item label="Point Both" name="PointBoth"/>
+ <combo_box.item label="Fist" name="Fist"/>
+ <combo_box.item label="Relaxed Left" name="RelaxedLeft"/>
+ <combo_box.item label="Point Left" name="PointLeft"/>
+ <combo_box.item label="Fist Left" name="FistLeft"/>
+ <combo_box.item label="Relaxed Right" name="RelaxedRight"/>
+ <combo_box.item label="Point Right" name="PointRight"/>
+ <combo_box.item label="Fist Right" name="FistRight"/>
+ <combo_box.item label="Salute Right" name="SaluteRight"/>
+ <combo_box.item label="Typing" name="Typing"/>
+ <combo_box.item label="Peace Right" name="PeaceRight"/>
+ </combo_box>
+ <text name="emote_label">
+ Expression
+ </text>
+ <combo_box name="emote_combo" tool_tip="Controls what face does during animation">
+ <item label="(無)" name="[None]" value=""/>
+ <item label="Aaaaah" name="Aaaaah" value="Aaaaah"/>
+ <item label="Afraid" name="Afraid" value="Afraid"/>
+ <item label="Angry" name="Angry" value="Angry"/>
+ <item label="Big Smile" name="BigSmile" value="Big Smile"/>
+ <item label="Bored" name="Bored" value="Bored"/>
+ <item label="Cry" name="Cry" value="Cry"/>
+ <item label="Disdain" name="Disdain" value="Disdain"/>
+ <item label="Embarrassed" name="Embarrassed" value="Embarrassed"/>
+ <item label="Frown" name="Frown" value="Frown"/>
+ <item label="Kiss" name="Kiss" value="Kiss"/>
+ <item label="Laugh" name="Laugh" value="Laugh"/>
+ <item label="Plllppt" name="Plllppt" value="Plllppt"/>
+ <item label="Repulsed" name="Repulsed" value="Repulsed"/>
+ <item label="Sad" name="Sad" value="Sad"/>
+ <item label="Shrug" name="Shrug" value="Shrug"/>
+ <item label="Smile" name="Smile" value="Smile"/>
+ <item label="Surprise" name="Surprise" value="Surprise"/>
+ <item label="Wink" name="Wink" value="Wink"/>
+ <item label="Worry" name="Worry" value="Worry"/>
+ </combo_box>
+ <text name="preview_label">
+ Preview while
+ </text>
+ <combo_box name="preview_base_anim" tool_tip="Use this to test your animation behavior while your avatar performs common actions.">
+ <item label="Standing" name="Standing" value="Standing"/>
+ <item label="Walking" name="Walking" value="Walking"/>
+ <item label="Sitting" name="Sitting" value="Sitting"/>
+ <item label="飛行" name="Flying" value="飛行"/>
+ </combo_box>
+ <spinner label="淡入(秒)" name="ease_in_time" tool_tip="Amount of time (in seconds) over which animations blends in"/>
+ <spinner label="淡出(秒)" name="ease_out_time" tool_tip="Amount of time (in seconds) over which animations blends out"/>
+ <button name="play_btn" tool_tip="Play your animation"/>
+ <button name="pause_btn" tool_tip="Pause your animation"/>
+ <button name="stop_btn" tool_tip="Stop animation playback"/>
+ <text name="bad_animation_text">
+ Unable to read animation file.
+
+We recommend BVH files exported from Poser 4.
+ </text>
+ <button label="上傳(L$[AMOUNT])" name="ok_btn"/>
+ <button label="取消" name="cancel_btn"/>
+</floater>