diff options
Diffstat (limited to 'indra/newview/skins/default/xui/nl/panel_preferences_graphics1.xml')
-rw-r--r-- | indra/newview/skins/default/xui/nl/panel_preferences_graphics1.xml | 145 |
1 files changed, 0 insertions, 145 deletions
diff --git a/indra/newview/skins/default/xui/nl/panel_preferences_graphics1.xml b/indra/newview/skins/default/xui/nl/panel_preferences_graphics1.xml deleted file mode 100644 index 8f4244e222..0000000000 --- a/indra/newview/skins/default/xui/nl/panel_preferences_graphics1.xml +++ /dev/null @@ -1,145 +0,0 @@ -<?xml version="1.0" encoding="utf-8" standalone="yes"?> -<panel label="Grafisch" name="Display panel"> - <button label="?" name="GraphicsPreferencesHelpButton"/> - <check_box label="Voer Second Life uit in een venster" name="windowed mode"/> - <text_editor name="FullScreenInfo" bottom="-56" height="40" width="480"> - Wanneer niet aangevinkt, zal de viewer in volledig-scherm modus getoond worden wanneer u inlogt. - </text_editor> - <text name="WindowSizeLabel"> - Venstergrootte: - </text> - <combo_box name="windowsize combo" left="115" > - <combo_box.item name="640x480" label="640x480"/> - <combo_box.item name="800x600" label="800x600"/> - <combo_box.item name="720x480" label="720x480 (NTSC)"/> - <combo_box.item name="768x576" label="768x576 (PAL)"/> - <combo_box.item name="1024x768" label="1024x768"/> - </combo_box> - <text name="DisplayResLabel" width="100"> - Weergaveresolutie: - </text> - <combo_box left="115" name="fullscreen combo" /> - <text name="AspectRatioLabel1" tool_tip="breedte / hoogte" width="100"> - Beeldverhouding: - </text> - <combo_box name="aspect_ratio" tool_tip="breedte / hoogte" left="115" > - <combo_box.item name="4:3(StandardCRT)" label="4:3 (Standaard beeldbuis)"/> - <combo_box.item name="5:4(1280x1024LCD)" label="5:4 (1280x1024 LCD)"/> - <combo_box.item name="8:5(Widescreen)" label="8:5 (Breedbeeld)"/> - <combo_box.item name="16:9(Widescreen)" label="16:9 (Breedbeeld)"/> - </combo_box> - <check_box label="Verhouding automatisch detecteren" name="aspect_auto_detect" left="275" /> - <text name="HigherText"> - Kwaliteit en - </text> - <text name="QualityText"> - Prestatie: - </text> - <text name="FasterText"> - Sneller - </text> - <text name="ShadersPrefText"> - Laag - </text> - <text name="ShadersPrefText2"> - Middel - </text> - <text name="ShadersPrefText3"> - Hoog - </text> - <text name="ShadersPrefText4"> - Ultra - </text> - <text name="HigherText2"> - Hogere - </text> - <text name="QualityText2"> - Kwaliteit - </text> - <check_box label="Aangepast" name="CustomSettings"/> - <panel name="CustomGraphics Panel"> - <text name="ShadersText"> - Shaders: - </text> - <check_box label="Bump mapping en glans" name="BumpShiny"/> - <check_box label="Basis shaders" name="BasicShaders" tool_tip="Het uitschakelen van deze optie kan voorkomen dat sommige drivers voor grafische kaarten crashen."/> - <check_box label="Atmosferische shaders" name="WindLightUseAtmosShaders"/> - <check_box label="Waterreflecties" name="Reflections"/> - <text name="ReflectionDetailText"> - Reflectiedetail: - </text> - <radio_group name="ReflectionDetailRadio"> - <radio_item name="0" label="Terrein en bomen" /> - <radio_item name="1" label="Alle statische objecten" /> - <radio_item name="2" label="Alle avatars en objecten" /> - <radio_item name="3" label="Alles" /> - </radio_group> - <text name="AvatarRenderingText"> - Avatarweergave: - </text> - <check_box label="Avatar schimmen" name="AvatarImpostors"/> - <check_box label="Hardware Skinning" name="AvatarVertexProgram"/> - <check_box label="Avatar kleding" name="AvatarCloth"/> - <text name="DrawDistanceMeterText1"> - m - </text> - <text name="DrawDistanceMeterText2"> - m - </text> - <slider label="Zichtbereik:" name="DrawDistance"/> - <slider label="Max. aantal particles:" name="MaxParticleCount"/> - <slider label="Nabewerkingskwaliteit:" name="RenderPostProcess"/> - <text name="MeshDetailText"> - Maasdetail: - </text> - <slider label=" Objecten:" name="ObjectMeshDetail"/> - <slider label=" Flexibele prims:" name="FlexibleMeshDetail"/> - <slider label=" Bomen:" name="TreeMeshDetail"/> - <slider label=" Avatars:" name="AvatarMeshDetail"/> - <slider label=" Terrein:" name="TerrainMeshDetail"/> - <slider label=" Lucht:" name="SkyMeshDetail"/> - <text name="PostProcessText"> - Laag - </text> - <text name="ObjectMeshDetailText"> - Laag - </text> - <text name="FlexibleMeshDetailText"> - Laag - </text> - <text name="TreeMeshDetailText"> - Laag - </text> - <text name="AvatarMeshDetailText"> - Laag - </text> - <text name="TerrainMeshDetailText"> - Laag - </text> - <text name="SkyMeshDetailText"> - Laag - </text> - <text name="LightingDetailText"> - Lichtdetail: - </text> - <radio_group name="LightingDetailRadio"> - <radio_item name="SunMoon" label="Alleen zon en maan" /> - <radio_item name="LocalLights" label="Lokale lichten in de buurt" /> - </radio_group> - <text name="TerrainDetailText"> - Terreindetail: - </text> - <radio_group name="TerrainDetailRadio"> - <radio_item name="0" label="Laag" /> - <radio_item name="2" label="Hoog" /> - </radio_group> - </panel> - <button label="Aanbevolen instellingen" name="Defaults"/> - <button label="Hardware opties" label_selected="Hardware opties" name="GraphicsHardwareButton"/> - <panel.string name="resolution_format"> - [RES_X] x [RES_Y] - </panel.string> - <panel.string name="aspect_ratio_text"> - [NUM]:[DEN] - </panel.string> -</panel> |