diff options
Diffstat (limited to 'indra/newview/skins/default/xui/nl/floater_tools.xml')
-rw-r--r-- | indra/newview/skins/default/xui/nl/floater_tools.xml | 570 |
1 files changed, 570 insertions, 0 deletions
diff --git a/indra/newview/skins/default/xui/nl/floater_tools.xml b/indra/newview/skins/default/xui/nl/floater_tools.xml new file mode 100644 index 0000000000..f79d3dbd6b --- /dev/null +++ b/indra/newview/skins/default/xui/nl/floater_tools.xml @@ -0,0 +1,570 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<floater name="toolbox floater" title="" short_title="BOUWEN" width="288"> + <button label="" label_selected="" name="button focus" tool_tip="Focus"/> + <button label="" label_selected="" name="button move" tool_tip="Verplaats"/> + <button label="" label_selected="" name="button edit" tool_tip="Bewerk"/> + <button label="" label_selected="" name="button create" tool_tip="Maak"/> + <button label="" label_selected="" name="button land" tool_tip="Land"/> + <radio_group name="focus_radio_group"> + <radio_item label="Zoom" name="radio zoom"/> + <radio_item label="Roteren (Ctrl)" name="radio orbit"/> + <radio_item label="Verplaatsen (Ctrl-Shift)" name="radio pan"/> + </radio_group> + <radio_group name="move_radio_group"> + <radio_item label="Verplaatsen" name="radio move"/> + <radio_item label="Optillen (Ctrl)" name="radio lift"/> + <radio_item label="Roteren (Ctrl-Shift)" name="radio spin"/> + </radio_group> + <radio_group name="edit_radio_group"> + <radio_item label="Positie" name="radio position"/> + <radio_item label="Roteren (Ctrl)" name="radio rotate"/> + <radio_item label="Uitrekken (Ctrl-Shift)" name="radio stretch"/> + <radio_item label="Selecteer textuur" name="radio select face"/> + </radio_group> + <check_box label="Bewerk gekoppelde onderdelen" name="checkbox edit linked parts"/> + <text name="text ruler mode"> + Liniaal: + </text> + <combo_box name="combobox grid mode" width="78" left_delta="38"> + <combo_box.item name="World" label="Wereld" + /> + <combo_box.item name="Local" label="Lokaal" + /> + <combo_box.item name="Reference" label="Referentie" + /> + </combo_box> + <check_box left="136" label="Beide zijden uitrekken" name="checkbox uniform"/> + <check_box left="136" label="Texturen uitrekken" name="checkbox stretch textures"/> + <check_box left="136" label="Gebruik grid" name="checkbox snap to grid"/> + <button label="Opties..." label_selected="Opties..." name="Options..." height="18" bottom_delta="-15"/> + <text name="text status" width="280"> + Sleep om te verplaatsen, Shift-slepen om te kopiëren + </text> + <button label="" label_selected="" name="ToolCube" tool_tip="Kubus"/> + <button label="" label_selected="" name="ToolPrism" tool_tip="Prisma"/> + <button label="" label_selected="" name="ToolPyramid" tool_tip="Piramide"/> + <button label="" label_selected="" name="ToolTetrahedron" tool_tip="Tetrahedron"/> + <button label="" label_selected="" name="ToolCylinder" tool_tip="Cilinder"/> + <button label="" label_selected="" name="ToolHemiCylinder" tool_tip="Halve cilinder"/> + <button label="" label_selected="" name="ToolCone" tool_tip="Kegel"/> + <button label="" label_selected="" name="ToolHemiCone" tool_tip="Halve kegel"/> + <button label="" label_selected="" name="ToolSphere" tool_tip="Bol"/> + <button label="" label_selected="" name="ToolHemiSphere" tool_tip="Halve bol"/> + <button label="" label_selected="" name="ToolTorus" tool_tip="Torus"/> + <button label="" label_selected="" name="ToolTube" tool_tip="Buis"/> + <button label="" label_selected="" name="ToolRing" tool_tip="Ring"/> + <button label="" label_selected="" name="ToolTree" tool_tip="Boom"/> + <button label="" label_selected="" name="ToolGrass" tool_tip="Gras"/> + <check_box label="Behoud geselecteerd" name="checkbox sticky"/> + <check_box label="Kopiëer Selectie" name="checkbox copy selection"/> + <check_box label="Middelpunt" name="checkbox copy centers"/> + <check_box label="Roteer" name="checkbox copy rotates"/> + <radio_group name="land_radio_group"> + <radio_item label="Selecteer land" name="radio select land"/> + <radio_item label="Vlak maken" name="radio flatten"/> + <radio_item label="Verhogen" name="radio raise"/> + <radio_item label="Verlagen" name="radio lower"/> + <radio_item label="Egaliseren" name="radio smooth"/> + <radio_item label="Opruwen" name="radio noise"/> + <radio_item label="Herstellen" name="radio revert"/> + </radio_group> + <button label="Toepassen" label_selected="Toepassen" name="button apply to selection" tool_tip="Wijzig geselecteerd land"/> + <text name="Bulldozer:"> + Bulldozer: + </text> + <text name="Dozer Size:"> + Grootte + </text> + <text name="Strength:"> + Sterkte + </text> + <text name="obj_count" left="134"> + Geselecteerde objecten: [COUNT] + </text> + <text name="prim_count" left="134"> + primitieven: [COUNT] + </text> + <tab_container name="Object Info Tabs" tab_max_width="62" tab_min_width="30" width="288"> + <panel label="Algemeen" name="General"> + <text name="Name:"> + Naam: + </text> + <text name="Description:"> + Omschrijving: + </text> + <text name="Creator:"> + Maker: + </text> + <text name="Creator Name"> + Thrax Linden + </text> + <button label="Profiel..." label_selected="Profiel..." name="button creator profile"/> + <text name="Owner:"> + Eigenaar: + </text> + <text name="Owner Name"> + Thrax Linden + </text> + <button label="Profiel..." label_selected="Profiel..." name="button owner profile"/> + <text name="Group:"> + Groep: + </text> + <text name="Group Name Proxy"> + De Lindens + </text> + <button label="Instellen..." label_selected="Instellen..." name="button set group"/> + <text name="Permissions:"> + Permissies: + </text> + + <check_box label="Deel met groep" name="checkbox share with group" tool_tip="Alle leden van de ingestelde groep toestaan om te delen en uw permissies voor dit object te gebruiken. U moet 'Overdragen' om rolbeperkingen in te schakelen."/> + <string name="text deed continued"> + Overdragen... + </string> + <string name="text deed"> + Overdragen + </string> + <button label="Overdragen..." label_selected="Overdragen..." name="button deed" tool_tip="Groepgedeelde objecten kunnen door een groepofficier worden overgedragen"/> + <check_box label="Iedereen mag verplaatsen" name="checkbox allow everyone move"/> + <check_box label="Iedereen mag kopiëren" name="checkbox allow everyone copy"/> + <check_box label="Toon in zoeken" name="search_check" tool_tip="Laat mensen dit object zien in zoekresultaten"/> + <check_box label="Te koop" name="checkbox for sale"/> + <text name="Cost"> + Prijs: L$ + </text> + <combo_box name="sale type"> + <combo_box.item label="Kopie" name="Copy"/> + <combo_box.item label="Inhoud" name="Contents"/> + <combo_box.item label="Origineel" name="Original"/> + </combo_box> + + <text name="label click action"> + Wanneer links-geklikt: + </text> + <combo_box name="clickaction" width="178"> + <combo_box.item name="Touch/grab(default)" label="Aanraken/pakken (standaard)" + /> + <combo_box.item name="Sitonobject" label="Zit op object" + /> + <combo_box.item name="Buyobject" label="Koop object" + /> + <combo_box.item name="Payobject" label="Betaal object" + /> + <combo_box.item name="Open" label="Open" + /> + <combo_box.item name="Play" label="Perceelmedia afspelen" + /> + <combo_box.item name="Opemmedia" label="Perceelmedia openen" + /> + </combo_box> + <panel name="perms_build"> + <text name="perm_modify"> + U kunt dit object wijzigen + </text> + <text name="B:"> + B: + </text> + <text name="O:"> + O: + </text> + <text name="G:"> + G: + </text> + <text name="E:"> + E: + </text> + <text name="N:"> + N: + </text> + <text name="F:"> + F: + </text> + <text name="Next owner can:"> + Volgende eigenaar kan: + </text> + <check_box label="Wijzigen" name="checkbox next owner can modify"/> + <check_box label="Kopiëren" name="checkbox next owner can copy" left_delta="80"/> + <check_box name="checkbox next owner can transfer" left_delta="67"/> + </panel> + <string name="text modify info 1"> + U kunt dit object wijzigen + </string> + <string name="text modify info 2"> + U kunt deze objecten wijzigen + </string> + <string name="text modify info 3"> + U kunt dit object niet wijzigen + </string> + <string name="text modify info 4"> + U kunt deze objecten niet wijzigen + </string> + <string name="text modify warning"> + U moet het hele object selecteren om permissies in te stellen + </string> + <string name="Cost Default"> + Prijs: L$ + </string> + <string name="Cost Total"> + Totale Prijs: L$ + </string> + <string name="Cost Per Unit"> + Prijs per: L$ + </string> + <string name="Cost Mixed"> + Gemengde prijs + </string> + <string name="Sale Mixed"> + Gemengde verkoop + </string> + </panel> + <panel label="Object" name="Object"> + <text name="select_single"> + Selecteer slechts één primitief om parameters te bewerken + </text> + <text name="edit_object"> + Bewerk object parameters: + </text> + <check_box label="Vergrendeld" name="checkbox locked" tool_tip="Voorkomt het verplaatsen of verwijderen van objecten. Regelmatig handig tijdens het bouwen om onbedoelde bewerkingen te voorkomen."/> + <check_box label="Fysiek" name="Physical Checkbox Ctrl" tool_tip="Staat toe dat objecten geduwd worden en worden beïnvloed door de zwaartekracht"/> + <check_box label="Tijdelijk" name="Temporary Checkbox Ctrl" tool_tip="Zorgt ervoor dat het object 1 minuut na creatie wordt verwijderd."/> + <check_box label="Fantoom" name="Phantom Checkbox Ctrl" tool_tip="Zorgt ervoor dat objecten niet kunnen botsen met andere objecten of avatars"/> + <text name="label position"> + Positie (meters) + </text> + <spinner label="X" name="Pos X"/> + <spinner label="Y" name="Pos Y"/> + <spinner label="Z" name="Pos Z"/> + <text name="label size"> + Grootte (meters) + </text> + <spinner label="X" name="Scale X"/> + <spinner label="Y" name="Scale Y"/> + <spinner label="Z" name="Scale Z"/> + <text name="label rotation"> + Rotatie (graden) + </text> + <spinner label="X" name="Rot X"/> + <spinner label="Y" name="Rot Y"/> + <spinner label="Z" name="Rot Z"/> + <text name="label material"> + Materiaal + </text> + <combo_box name="material"> + <combo_box.item name="Stone" label="Steen" + /> + <combo_box.item name="Metal" label="Metaal" + /> + <combo_box.item name="Glass" label="Glas" + /> + <combo_box.item name="Wood" label="Hout" + /> + <combo_box.item name="Flesh" label="Vlees" + /> + <combo_box.item name="Plastic" label="Plastic" + /> + <combo_box.item name="Rubber" label="Rubber" + /> + </combo_box> + <text name="label basetype"> + Bouwbloktype + </text> + <combo_box name="comboBaseType"> + <combo_box.item name="Box" label="Kubus" + /> + <combo_box.item name="Cylinder" label="Cilinder" + /> + <combo_box.item name="Prism" label="Prisma" + /> + <combo_box.item name="Sphere" label="Bol" + /> + <combo_box.item name="Torus" label="Torus" + /> + <combo_box.item name="Tube" label="Buis" + /> + <combo_box.item name="Ring" label="Ring" + /> + <combo_box.item name="Sculpted" label="Sculpted" + /> + </combo_box> + <text name="text cut"> + Uitsnede begin en einde + </text> + <spinner label="B" name="cut begin"/> + <spinner label="E" name="cut end"/> + <text name="text hollow"> + Hol + </text> + <text name="text skew"> + Verschuiven + </text> + <text name="Hollow Shape"> + Holtevorm + </text> + <combo_box name="hole"> + <combo_box.item name="Default" label="Standaard" + /> + <combo_box.item name="Circle" label="Cirkel" + /> + <combo_box.item name="Square" label="Vierkant" + /> + <combo_box.item name="Triangle" label="Driehoek" + /> + </combo_box> + <text name="text twist"> + Verdraai begin en einde + </text> + <spinner label="B" name="Twist Begin"/> + <spinner label="E" name="Twist End"/> + <text name="scale_taper"> + Knijpen + </text> + <text name="scale_hole"> + Gatgrootte + </text> + <spinner label="X" name="Taper Scale X"/> + <spinner label="Y" name="Taper Scale Y"/> + <text name="text topshear"> + Bovenkant verschuiven + </text> + <spinner label="X" name="Shear X"/> + <spinner label="Y" name="Shear Y"/> + <text name="advanced_cut"> + Profielsnede begin en einde + </text> + <text name="advanced_dimple"> + Deuk begin en einde + </text> + <text name="advanced_slice"> + Uitsnede begin en einde + </text> + <spinner label="B" name="Path Limit Begin"/> + <spinner label="E" name="Path Limit End"/> + <text name="text taper2"> + Knijpen + </text> + <spinner label="X" name="Taper X"/> + <spinner label="Y" name="Taper Y"/> + <text name="text radius delta"> + Straal + </text> + <text name="text revolutions" width="84"> + Omwentelingen + </text> + <texture_picker label="Sculpt textuur" name="sculpt texture control" tool_tip="Klik om een afbeelding te kiezen"/> + <check_box label="Spiegelen" name="sculpt mirror control" tool_tip="Spiegelt de sculpted prim om de X-as"/> + <check_box label="Binnenstebuiten" name="sculpt invert control" tool_tip="Inverteert de normalen van de sculpted prim, zodat deze binnenstebuiten verschijnt."/> + <text name="label sculpt type"> + Hechtingstype + </text> + <combo_box name="sculpt type control"> + <combo_box.item name="None" label="(geen)" + /> + <combo_box.item name="Sphere" label="Bol" + /> + <combo_box.item name="Torus" label="Torus" + /> + <combo_box.item name="Plane" label="Vlak" + /> + <combo_box.item name="Cylinder" label="Cilinder" + /> + </combo_box> + </panel> + <panel label="Kenmerken" name="Features"> + <text name="select_single"> + Selecteer slechts één primitief om kenmerken te bewerken + </text> + <text name="edit_object"> + Bewerk objectkenmerken: + </text> + <check_box label="Flexibiliteit" name="Flexible1D Checkbox Ctrl" tool_tip="Staat toe dat objecten kunnen buigen om de Z-as. (alleen aan de client kant)"/> + <spinner label="Zachtheid" name="FlexNumSections" width="143" label_width="80"/> + <spinner label="Zwaartekracht" name="FlexGravity" width="143" label_width="80"/> + <spinner label="Slepen" name="FlexFriction" width="143" label_width="80"/> + <spinner label="Wind" name="FlexWind" width="143" label_width="80"/> + <spinner label="Spanning" name="FlexTension" width="143" label_width="80"/> + <spinner label="Kracht X" name="FlexForceX" width="143" label_width="80"/> + <spinner label="Kracht Y" name="FlexForceY" width="143" label_width="80"/> + <spinner label="Kracht Z" name="FlexForceZ" width="143" label_width="80"/> + <check_box label="Licht" name="Light Checkbox Ctrl" tool_tip="Zorgt dat het object licht uitstraalt"/> + <text name="label color"> + Kleur + </text> + <color_swatch label="" name="colorswatch" tool_tip="Klik om kleurkiezer to openen"/> + <spinner label="Intensiteit" name="Light Intensity"/> + <spinner label="Straal" name="Light Radius"/> + <spinner label="Uitstraling" name="Light Falloff"/> + </panel> + <panel label="Textuur" name="Texture"> + <texture_picker label="Textuur" name="texture control" tool_tip="Klik om een afbeelding te kiezen"/> + <color_swatch label="Kleur" name="colorswatch" tool_tip="Klik om kleurkiezer to openen"/> + <text name="color trans" width="100"> + Transparantie % + </text> + <text name="glow label"> + Gloed + </text> + <check_box label="Volledige helderheid" name="checkbox fullbright" bottom_delta="-21"/> + <text name="tex gen"> + Mapping + </text> + <combo_box name="combobox texgen"> + <combo_box.item name="Default" label="Standaard" + /> + <combo_box.item name="Planar" label="Vlak" + /> + </combo_box> + <text name="label shininess"> + Glans + </text> + <combo_box name="combobox shininess"> + <combo_box.item name="None" label="Geen" + /> + <combo_box.item name="Low" label="Laag" + /> + <combo_box.item name="Medium" label="Middel" + /> + <combo_box.item name="High" label="Hoog" + /> + </combo_box> + <text name="label bumpiness"> + Bumpiness + </text> + <combo_box name="combobox bumpiness"> + <combo_box.item name="None" label="Geen" + /> + <combo_box.item name="Brightness" label="Helderheid" + /> + <combo_box.item name="Darkness" label="Donkerheid" + /> + <combo_box.item name="woodgrain" label="Houtnerf" + /> + <combo_box.item name="bark" label="Schors" + /> + <combo_box.item name="bricks" label="Stenen" + /> + <combo_box.item name="checker" label="Dambord" + /> + <combo_box.item name="concrete" label="Beton" + /> + <combo_box.item name="crustytile" label="gebarsten tegels" + /> + <combo_box.item name="cutstone" label="natuursteen" + /> + <combo_box.item name="discs" label="schijven" + /> + <combo_box.item name="gravel" label="grind" + /> + <combo_box.item name="petridish" label="petrischaal" + /> + <combo_box.item name="siding" label="wandpaneel" + /> + <combo_box.item name="stonetile" label="plavuizen" + /> + <combo_box.item name="stucco" label="stucwerk" + /> + <combo_box.item name="suction" label="zuignappen" + /> + <combo_box.item name="weave" label="weven" + /> + </combo_box> + <text name="tex scale"> + Herhalingen per zijde + </text> + <spinner label="Horizontaal (U)" name="TexScaleU"/> + <check_box label="Omkeren" name="checkbox flip s"/> + <spinner label="Verticaal (V)" name="TexScaleV"/> + <check_box label="Omkeren" name="checkbox flip t"/> + <text name="tex rotate"> + Rotatie (graden) + </text> + <string name="string repeats per meter"> + Herhalingen per meter + </string> + <string name="string repeats per face"> + Herhalingen per zijde + </string> + <text name="rpt"> + Herhalingen per m + </text> + <button label="Toepassen" label_selected="Toepassen" name="button apply"/> + <text name="tex offset"> + Verplaatsing + </text> + <spinner label="Horizontaal (U)" name="TexOffsetU"/> + <spinner label="Verticaal (V)" name="TexOffsetV"/> + <text name="textbox autofix"> + Mediatextuur uitlijnen +(moet eerst laden) + </text> + <button label="Uitlijnen" label_selected="Uitlijnen" name="button align" left="155" /> + </panel> + <panel label="Inhoud" name="Contents"> + <button label="Nieuw script" label_selected="Nieuw script" name="button new script"/> + <button label="Permissies" name="button permissions"/> + <panel name="ContentsInventory" width="272" /> + </panel> + </tab_container> + <panel name="land info panel"> + <text name="label_parcel_info"> + Perceel Informatie + </text> + <text name="label_area_price"> + Prijs: L$[PRICE] voor [AREA] m². + </text> + <text name="label_area"> + Gebied: [AREA] m². + </text> + <button label="Over land..." label_selected="Over land..." name="button about land"/> + <check_box label="Toon Eigenaren" name="checkbox show owners" tool_tip="Kleur percelen op basis van hun eigendom: Groen = Uw land Aqua = Land van uw groep Rood = Eigendom van anderen Geel = Te koop Paars = Ter veiling Grijs = Openbaar"/> + <button label="?" label_selected="?" name="button show owners help" left_delta="105"/> + <text name="label_parcel_modify"> + Wijzig Perceel + </text> + <button label="Opdelen" label_selected="Opdelen" name="button subdivide land"/> + <button label="Samenvoegen" label_selected="Samenvoegen" name="button join land"/> + <text name="label_parcel_trans"> + Landtransacties + </text> + <button label="Koop land" label_selected="Koop land" name="button buy land"/> + <button label="Land Afstaan" label_selected="Land Afstaan" name="button abandon land"/> + </panel> + <floater.string name="status_rotate"> + Sleep de gekleurde banden om het object te roteren + </floater.string> + <floater.string name="status_scale"> + Klik en sleep om de geselecteerde zijde uit te rekken. + </floater.string> + <floater.string name="status_move"> + Sleep om te verplaatsen, Shift-slepen om te kopiëren + </floater.string> + <floater.string name="status_modifyland"> + Klik en houd vast om land te wijzigen + </floater.string> + <floater.string name="status_camera"> + Klik en sleep om beeld te wijzigen + </floater.string> + <floater.string name="status_grab"> + Sleep om te verplaatsen, Ctrl om op te tillen, Ctrl-Shift om te roteren. + </floater.string> + <floater.string name="status_place"> + Klik in-wereld om te bouwen + </floater.string> + <floater.string name="status_selectland"> + Klik en sleep om land te selecteren + </floater.string> + <floater.string name="grid_screen_text"> + Scherm + </floater.string> + <floater.string name="grid_local_text"> + Lokaal + </floater.string> + <floater.string name="grid_world_text"> + Wereld + </floater.string> + <floater.string name="grid_reference_text"> + Referentie + </floater.string> + <floater.string name="grid_attachment_text"> + Bevestiging + </floater.string> +</floater> |