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diff --git a/indra/newview/skins/default/xui/it/floater_water.xml b/indra/newview/skins/default/xui/it/floater_water.xml
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+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<floater name="Water Floater" title="EDITOR AVANZATO DELL&apos;ACQUA">
+ <text name="KeyFramePresetsText" width="224">
+ Impostazioni predeterminate dell&apos;acqua:
+ </text>
+ <combo_box left_delta="230" name="WaterPresetsCombo" width="150"/>
+ <button label="Nuovo" label_selected="Nuovo" name="WaterNewPreset"/>
+ <button label="Salva" label_selected="Salva" name="WaterSavePreset"/>
+ <button label="Cancella" label_selected="Cancella" name="WaterDeletePreset"/>
+ <tab_container name="Water Tabs">
+ <panel label="Impostazioni" name="Settings">
+ <text name="BHText">
+ Colore della nebbiositĂ  dell&apos;acqua
+ </text>
+ <button label="?" left="209" name="WaterFogColorHelp"/>
+ <color_swatch label="" name="WaterFogColor" tool_tip="Clicca per aprire il selettore dei colori"/>
+ <text font="SansSerifSmall" name="WaterFogDensText">
+ Esponente di densitĂ  della nebbia
+ dell&apos;acqua
+ </text>
+ <slider bottom_delta="-40" name="WaterFogDensity"/>
+ <button label="?" left="209" name="WaterFogDensityHelp"/>
+ <text bottom="-140" font="SansSerifSmall" name="WaterUnderWaterFogModText">
+ Regolatore effetto nebbia subacquea
+ </text>
+ <button label="?" left="209" name="WaterUnderWaterFogModHelp"/>
+ <text name="BDensText">
+ Scala di riflessione delle onde
+ </text>
+ <button label="?" left="415" name="WaterNormalScaleHelp"/>
+ <text name="BHText2">
+ 1
+ </text>
+ <text name="BHText3">
+ 2
+ </text>
+ <text name="BHText4">
+ 3
+ </text>
+ <text name="HDText">
+ Scala Fresnel
+ </text>
+ <button label="?" left="415" name="WaterFresnelScaleHelp"/>
+ <text name="FresnelOffsetText">
+ Offset Fresnel
+ </text>
+ <button label="?" left="415" name="WaterFresnelOffsetHelp"/>
+ <text font="SansSerifSmall" name="DensMultText">
+ Scala di rifrazione nell&apos;acqua
+ dall&apos;alto
+ </text>
+ <slider bottom_delta="-40" name="WaterScaleAbove"/>
+ <button label="?" left="650" name="WaterScaleAboveHelp"/>
+ <text bottom="-70" font="SansSerifSmall" name="WaterScaleBelowText">
+ Scala di rifrazione nell&apos;acqua
+ dal basso
+ </text>
+ <slider bottom_delta="-40" name="WaterScaleBelow"/>
+ <button label="?" left="650" name="WaterScaleBelowHelp"/>
+ <text bottom="-122" name="MaxAltText">
+ Moltiplicatore della sfocatura
+ </text>
+ <button label="?" left="650" name="WaterBlurMultiplierHelp"/>
+ </panel>
+ <panel label="Immagine" name="Waves">
+ <text name="BHText">
+ Direzione della grande onda
+ </text>
+ <button label="?" left="170" name="WaterWave1Help"/>
+ <text name="WaterWave1DirXText">
+ X
+ </text>
+ <text name="WaterWave1DirYText">
+ Y
+ </text>
+ <text name="BHText2">
+ Direzione della piccola onda
+ </text>
+ <button label="?" left="170" name="WaterWave2Help"/>
+ <text name="WaterWave2DirXText">
+ X
+ </text>
+ <text name="WaterWave2DirYText">
+ Y
+ </text>
+ <text name="BHText3">
+ Mappatura normale
+ </text>
+ <button label="?" name="WaterNormalMapHelp"/>
+ </panel>
+ </tab_container>
+ <string name="WLDefaultWaterNames">
+ Default:Glassy:Pond:Murky:Second Plague:SNAKE!!!:Valdez
+ </string>
+</floater>