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-rw-r--r--indra/newview/skins/default/xui/es/panel_region_texture.xml114
1 files changed, 57 insertions, 57 deletions
diff --git a/indra/newview/skins/default/xui/es/panel_region_texture.xml b/indra/newview/skins/default/xui/es/panel_region_texture.xml
index 94dbdad8f5..d7f42ac41c 100644
--- a/indra/newview/skins/default/xui/es/panel_region_texture.xml
+++ b/indra/newview/skins/default/xui/es/panel_region_texture.xml
@@ -1,57 +1,57 @@
-<?xml version="1.0" encoding="utf-8" standalone="yes"?>
-<panel label="Texturas del terreno" name="Textures">
- <text name="region_text_lbl">
- Región:
- </text>
- <text name="region_text">
- desconocida
- </text>
- <text name="detail_texture_text">
- Texturas del terreno (se requieren archivos .tga de 512x512 y 24 bites)
- </text>
- <text name="height_text_lbl">
- 1 (Baja)
- </text>
- <text name="height_text_lbl2">
- 2
- </text>
- <text name="height_text_lbl3">
- 3
- </text>
- <text name="height_text_lbl4">
- 4 (Alta)
- </text>
- <text name="height_text_lbl5">
- Rangos de la elevación de la textura
- </text>
- <text name="height_text_lbl6">
- Suroeste
- </text>
- <text name="height_text_lbl7">
- Noroeste
- </text>
- <text name="height_text_lbl8">
- Sureste
- </text>
- <text name="height_text_lbl9">
- Noreste
- </text>
- <spinner label="Baja" name="height_start_spin_0"/>
- <spinner label="Baja" name="height_start_spin_1"/>
- <spinner label="Baja" name="height_start_spin_2"/>
- <spinner label="Baja" name="height_start_spin_3"/>
- <spinner label="Alta" name="height_range_spin_0"/>
- <spinner label="Alta" name="height_range_spin_1"/>
- <spinner label="Alta" name="height_range_spin_2"/>
- <spinner label="Alta" name="height_range_spin_3"/>
- <text name="height_text_lbl10">
- Estos valores representan la gama de mezclas para las texturas superiores.
- </text>
- <text name="height_text_lbl11">
- Midiendo en metros, el valor BAJA es la altura MÁXIMA de la textura #1,
- </text>
- <text name="height_text_lbl12">
- y el valor ALTA es la altura MÍNIMA de la textura #4.
- </text>
- <button label="Aplicar" name="apply_btn"/>
-</panel>
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<panel label="Texturas del terreno" name="Textures">
+ <text name="region_text_lbl">
+ Región:
+ </text>
+ <text name="region_text">
+ desconocida
+ </text>
+ <text name="detail_texture_text">
+ Texturas del terreno (se requieren archivos .tga de 512x512 y 24 bites)
+ </text>
+ <text name="height_text_lbl">
+ 1 (Baja)
+ </text>
+ <text name="height_text_lbl2">
+ 2
+ </text>
+ <text name="height_text_lbl3">
+ 3
+ </text>
+ <text name="height_text_lbl4">
+ 4 (Alta)
+ </text>
+ <text name="height_text_lbl5">
+ Rangos de la elevación de la textura
+ </text>
+ <text name="height_text_lbl6">
+ Suroeste
+ </text>
+ <text name="height_text_lbl7">
+ Noroeste
+ </text>
+ <text name="height_text_lbl8">
+ Sureste
+ </text>
+ <text name="height_text_lbl9">
+ Noreste
+ </text>
+ <spinner label="Baja" name="height_start_spin_0"/>
+ <spinner label="Baja" name="height_start_spin_1"/>
+ <spinner label="Baja" name="height_start_spin_2"/>
+ <spinner label="Baja" name="height_start_spin_3"/>
+ <spinner label="Alta" name="height_range_spin_0"/>
+ <spinner label="Alta" name="height_range_spin_1"/>
+ <spinner label="Alta" name="height_range_spin_2"/>
+ <spinner label="Alta" name="height_range_spin_3"/>
+ <text name="height_text_lbl10">
+ Estos valores representan la gama de mezclas para las texturas superiores.
+ </text>
+ <text name="height_text_lbl11">
+ Midiendo en metros, el valor BAJA es la altura MÁXIMA de la textura #1,
+ </text>
+ <text name="height_text_lbl12">
+ y el valor ALTA es la altura MÍNIMA de la textura #4.
+ </text>
+ <button label="Aplicar" name="apply_btn"/>
+</panel>