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-rw-r--r--indra/newview/skins/default/xui/en/strings.xml8
1 files changed, 4 insertions, 4 deletions
diff --git a/indra/newview/skins/default/xui/en/strings.xml b/indra/newview/skins/default/xui/en/strings.xml
index 1ec0d34d9a..752bb6ed3a 100644
--- a/indra/newview/skins/default/xui/en/strings.xml
+++ b/indra/newview/skins/default/xui/en/strings.xml
@@ -1716,8 +1716,8 @@ integer llGetRegionAgentCount()
Returns the number of avatars in the region
</string>
<string name="LSLTipText_llTextBox" translate="false">
-llTextBox(key avatar, string message, integer chat_channel
-Shows a dialog box on the avatar&apos;s screen with the message.
+llTextBox(key avatar, string message, integer chat_channel)
+Shows a window on the avatar&apos;s screen with the message.
It contains a text box for input, and if entered that text is chatted on chat_channel.
</string>
<string name="LSLTipText_llGetAgentLanguage" translate="false">
@@ -1823,8 +1823,8 @@ key llRequestUsername(key id)
Requests single-word username of an avatar. When data is available the dataserver event will be raised.
</string>
<string name="LSLTipText_llGetDisplayName" translate="false">
-string llGetDisplayName(key id)
-Returns the name of an avatar, iff the avatar is in the current simulator, otherwise the empty string.
+ string llGetDisplayName(key id)
+ Returns the name of an avatar, iff the avatar is in the current simulator, and the name has been cached, otherwise the same as llGetUsername. Use llRequestDisplayName if you absolutely must have the display name.
</string>
<string name="LSLTipText_llRequestDisplayName" translate="false">
key llRequestDisplayName(key id)