diff options
Diffstat (limited to 'indra/newview/skins/default/xui/en/panel_preferences_graphics1.xml')
-rwxr-xr-x | indra/newview/skins/default/xui/en/panel_preferences_graphics1.xml | 2071 |
1 files changed, 1194 insertions, 877 deletions
diff --git a/indra/newview/skins/default/xui/en/panel_preferences_graphics1.xml b/indra/newview/skins/default/xui/en/panel_preferences_graphics1.xml index 6c485c0595..756c765bbd 100755 --- a/indra/newview/skins/default/xui/en/panel_preferences_graphics1.xml +++ b/indra/newview/skins/default/xui/en/panel_preferences_graphics1.xml @@ -9,905 +9,1222 @@ name="Display panel" top="1" width="517"> - <text - type="string" - length="1" - follows="left|top" - height="12" - layout="topleft" - left="30" - name="QualitySpeed" - top="10" - width="400"> - Quality and speed: - </text> - <text - type="string" - length="1" - follows="left|top" - halign="right" - height="12" - layout="topleft" - left="35" - name="FasterText" - top_pad="4" - width="80"> - Faster - </text> - <text - type="string" - length="1" - follows="left|top" - height="12" - layout="topleft" - left_delta="360" - name="BetterText" - top_delta="0" - width="100"> - Better - </text> - <icon - color="DkGray" - height="14" - image_name="Rounded_Square" - layout="topleft" - left="128" - name="LowGraphicsDivet" - top_delta="-2" - width="2" /> + +<!-- This block is always displayed --> + <text + follows="top|left|right" + height="16" + layout="topleft" + left="5" + top="5" + width="100"> + Preset in use: + </text> + + <text + follows="top|left|right" + height="16" + layout="topleft" + left_delta="110" + name="preset_text" + top="5" + width="120"> + (None) + </text> + + <button + follows="top|left" + height="23" + label="Load preset..." + layout="topleft" + left_pad="5" + name="PrefLoadButton" + top_delta="0" + width="115"> + <button.commit_callback + function="Pref.PrefLoad" + parameter="graphic"/> + </button> + + <button + follows="top|left" + height="23" + label="Delete preset..." + layout="topleft" + left_pad="5" + name="PrefDeleteButton" + top_delta="0" + width="115"> + <button.commit_callback + function="Pref.PrefDelete" + parameter="graphic"/> + </button> + + <text + type="string" + length="1" + follows="left|top" + height="12" + layout="topleft" + left="10" + name="QualitySpeed" + top_delta="35" + width="400"> + Quality & speed: + </text> + <text + type="string" + length="1" + follows="left|top" + halign="center" + height="12" + layout="topleft" + left="118" + name="ShadersPrefText" + top_delta="0" + width="80"> + Low + </text> + <text + type="string" + length="1" + follows="left|top" + halign="center" + height="12" + layout="topleft" + left_delta="87" + name="ShadersPrefText2" + top_delta="0" + width="80"> + Mid + </text> + <text + type="string" + length="1" + follows="left|top" + halign="center" + height="12" + layout="topleft" + left_delta="87" + name="ShadersPrefText3" + top_delta="0" + width="80"> + High + </text> + <text + type="string" + length="1" + follows="left|top" + halign="center" + height="12" + layout="topleft" + left_delta="85" + name="ShadersPrefText4" + top_delta="0" + width="80"> + Ultra + </text> + <text + type="string" + length="1" + follows="left|top" + halign="right" + height="12" + layout="topleft" + left="65" + name="FasterText" + top_pad="4" + width="80"> + Faster + </text> + <text + type="string" + length="1" + follows="left|top" + height="12" + layout="topleft" + left_delta="360" + name="BetterText" + top_delta="0" + width="100"> + Better + </text> + <icon + color="DkGray" + height="14" + image_name="Rounded_Square" + layout="topleft" + left="158" + name="LowGraphicsDivet" + top_delta="-2" + width="2" /> + <icon + color="DkGray" + height="14" + image_name="Rounded_Square" + layout="topleft" + left_pad="41" + name="LowMidGraphicsDivet" + width="2" /> + <icon + color="DkGray" + height="14" + image_name="Rounded_Square" + layout="topleft" + left_pad="41" + name="MidGraphicsDivet" + top_delta="0" + width="2" /> <icon - color="DkGray" - height="14" - image_name="Rounded_Square" - layout="topleft" - left_pad="41" - name="LowMidGraphicsDivet" - width="2" /> - <icon - color="DkGray" - height="14" - image_name="Rounded_Square" - layout="topleft" - left_pad="41" - name="MidGraphicsDivet" - top_delta="0" - width="2" /> + color="DkGray" + height="14" + image_name="Rounded_Square" + layout="topleft" + left_pad="41" + name="MidHighGraphicsDivet" + top_delta="0" + width="2" /> <icon - color="DkGray" - height="14" - image_name="Rounded_Square" - layout="topleft" - left_pad="41" - name="MidHighGraphicsDivet" - top_delta="0" - width="2" /> - <icon - color="DkGray" - height="14" - image_name="Rounded_Square" - layout="topleft" - left_pad="41" - name="HighGraphicsDivet" - top_delta="0" - width="2" /> + color="DkGray" + height="14" + image_name="Rounded_Square" + layout="topleft" + left_pad="41" + name="HighGraphicsDivet" + top_delta="0" + width="2" /> <icon - color="DkGray" - height="14" - image_name="Rounded_Square" - layout="topleft" - left_pad="41" - name="HighUltraGraphicsDivet" - top_delta="0" - width="2" /> - <icon - color="DkGray" - height="14" - image_name="Rounded_Square" - layout="topleft" - left_pad="41" - name="UltraGraphicsDivet" - top_delta="0" - width="2" /> - <slider - control_name="RenderQualityPerformance" - decimal_digits="0" - follows="left|top" - height="16" - increment="1" - initial_value="0" - layout="topleft" - left="120" - max_val="6" - name="QualityPerformanceSelection" - show_text="false" - top_delta="-2" - width="275"> - <slider.commit_callback - function="Pref.QualityPerformance"/> - </slider> - <text - type="string" - length="1" - follows="left|top" - halign="center" - height="12" - layout="topleft" - left="88" - name="ShadersPrefText" - top_delta="20" - width="80"> - Low - </text> - <text - type="string" - length="1" - follows="left|top" - halign="center" - height="12" - layout="topleft" - left_delta="87" - name="ShadersPrefText2" - top_delta="0" - width="80"> - Mid - </text> - <text - type="string" - length="1" - follows="left|top" - halign="center" - height="12" - layout="topleft" - left_delta="87" - name="ShadersPrefText3" - top_delta="0" - width="80"> - High - </text> - <text - type="string" - length="1" - follows="left|top" - halign="center" - height="12" - layout="topleft" - left_delta="85" - name="ShadersPrefText4" - top_delta="0" - width="80"> - Ultra - </text> + color="DkGray" + height="14" + image_name="Rounded_Square" + layout="topleft" + left_pad="41" + name="HighUltraGraphicsDivet" + top_delta="0" + width="2" /> + <icon + color="DkGray" + height="14" + image_name="Rounded_Square" + layout="topleft" + left_pad="41" + name="UltraGraphicsDivet" + top_delta="0" + width="2" /> <slider - control_name="RenderAvatarLODFactor" - invisiblity_control="ShowAdvancedGraphicsSettings" - follows="left|top" - height="16" - increment="0.125" - initial_value="160" - label="Avatar detail:" - label_width="90" - layout="topleft" - left="30" - name="AvatarMeshDetail2" - show_text="false" - top="72" - width="300"> + control_name="RenderQualityPerformance" + decimal_digits="0" + follows="left|top" + height="16" + increment="1" + initial_value="0" + layout="topleft" + left="150" + max_val="6" + name="QualityPerformanceSelection" + show_text="false" + top_delta="-2" + width="275"> <slider.commit_callback - function="Pref.UpdateSliderText" - parameter="AvatarMeshDetailText2" /> + function="Pref.QualityPerformance"/> </slider> - <text - type="string" - invisiblity_control="ShowAdvancedGraphicsSettings" - length="1" - follows="left|top" - height="12" - layout="topleft" - name="AvatarMeshDetailText2" - top_delta="0" - left_delta="304" - width="128"> - Low - </text> - <slider - control_name="RenderFarClip" - invisiblity_control="ShowAdvancedGraphicsSettings" - decimal_digits="0" - follows="left|top" - height="16" - increment="8" - initial_value="160" - label="Draw distance:" - label_width="90" - layout="topleft" - left="30" - max_val="512" - min_val="64" - name="DrawDistance" - top="110" - width="330" /> - <text - type="string" - invisiblity_control="ShowAdvancedGraphicsSettings" - length="1" - follows="left|top" - height="12" - layout="topleft" - left_delta="330" - name="DrawDistanceMeterText2" - top_delta="0" - width="128"> - m - </text> - <check_box - control_name="RenderDeferred" - invisiblity_control="ShowAdvancedGraphicsSettings" - height="16" - initial_value="true" - label="Advanced Lighting Model" - layout="topleft" - left="30" - name="UseLightShaders2" - top="148" - width="256"> - <check_box.commit_callback - function="Pref.VertexShaderEnable" /> - </check_box> + +<!--End of block that is always displayed --> + + <tab_container + follows="left|top" + layout="topleft" + height="385" + halign="center" + left="0" + name="PreferencesGraphicsTabs" + tab_max_width="300" + tab_min_width="40" + tab_position="top" + tab_height="25" + top="85" + width="517"> + +<!-- This block shows Basic Settings --> <panel - visiblity_control="ShowAdvancedGraphicsSettings" - border="false" - follows="top|left" - height="300" - label="CustomGraphics" - layout="topleft" - left="5" - name="CustomGraphics Panel" - top="76" - width="485"> - <text - type="string" - length="1" - follows="left|top" - height="12" - layout="topleft" - left_delta="5" - name="ShadersText" - top="3" - width="128"> - Shaders: - </text> - <check_box - control_name="RenderTransparentWater" - height="16" - initial_value="true" - label="Transparent Water" - layout="topleft" - left_delta="0" - name="TransparentWater" - top_pad="7" - width="256" /> - <check_box - control_name="RenderObjectBump" - height="16" - initial_value="true" - label="Bump mapping and shiny" - layout="topleft" - left_delta="0" - name="BumpShiny" - top_pad="1" - width="256"> - <check_box.commit_callback - function="Pref.VertexShaderEnable" /> - </check_box> - <check_box - control_name="RenderLocalLights" - height="16" - initial_value="true" - label="Local Lights" - layout="topleft" - left_delta="0" - name="LocalLights" - top_pad="1" - width="256" /> - <check_box - control_name="VertexShaderEnable" - height="16" - initial_value="true" - label="Basic shaders" - layout="topleft" - left_delta="0" - name="BasicShaders" - tool_tip="Disabling this option may prevent some graphics card drivers from crashing" - top_pad="1" - width="315"> - <check_box.commit_callback - function="Pref.VertexShaderEnable" /> - </check_box> - <check_box - control_name="WindLightUseAtmosShaders" - height="16" - initial_value="true" - label="Atmospheric shaders" - layout="topleft" - left_delta="0" - name="WindLightUseAtmosShaders" - top_pad="1" - width="256"> - <check_box.commit_callback - function="Pref.VertexShaderEnable" /> - </check_box> - <check_box - control_name="RenderDeferred" - height="16" - initial_value="true" - label="Advanced Lighting Model" - layout="topleft" - left_delta="0" - name="UseLightShaders" - top_pad="1" - width="256"> - <check_box.commit_callback - function="Pref.VertexShaderEnable" /> - </check_box> - <check_box - control_name="RenderDeferredSSAO" - height="16" - initial_value="true" - label="Ambient Occlusion" - layout="topleft" - left_delta="0" - name="UseSSAO" - top_pad="1" - width="256"> - <check_box.commit_callback - function="Pref.VertexShaderEnable" /> - </check_box> - <check_box - control_name="RenderDepthOfField" - height="16" - initial_value="true" - label="Depth of Field" - layout="topleft" - left_delta="0" - name="UseDoF" - top_pad="1" - width="256"> - <check_box.commit_callback - function="Pref.VertexShaderEnable" /> - </check_box> + border="false" + follows="all" + label="BASIC" + layout="topleft" + mouse_opaque="false" + name="Basic" + top="10" + width="517"> - <text - type="string" - length="1" - top_pad="8" - follows="top|left" - height="23" - width="110" - word_wrap="true" - layout="topleft" - left="10" - name="shadows_label"> - Shadows: - </text> - <combo_box - control_name="RenderShadowDetail" - height="23" - layout="topleft" - left="10" - top_pad="0" - name="ShadowDetail" - width="150"> - <combo_box.item - label="None" - name="0" - value="0"/> - <combo_box.item - label="Sun/Moon" - name="1" - value="1"/> - <combo_box.item - label="Sun/Moon + Projectors" - name="2" - value="2"/> - </combo_box> - - <text - type="string" - length="1" - top_pad="8" - follows="top|left" - height="12" - width="110" - word_wrap="true" - layout="topleft" - left="05" - name="reflection_label"> - Water Reflections: - </text> - <combo_box - control_name="RenderReflectionDetail" - height="18" - layout="topleft" - left_delta="10" - top_pad ="3" - name="Reflections" - width="150"> - <combo_box.item - label="Minimal" - name="0" - value="0"/> - <combo_box.item - label="Terrain and trees" - name="1" - value="1"/> - <combo_box.item - label="All static objects" - name="2" - value="2"/> - <combo_box.item - label="All avatars and objects" - name="3" - value="3"/> - <combo_box.item - label="Everything" - name="4" - value="4"/> - </combo_box> - - <slider - control_name="RenderAvatarPhysicsLODFactor" + <button + follows="top|left" + height="23" + label="Reset all to recommended settings" + layout="topleft" + left="5" + name="Defaults" + top_delta="5" + width="250"> + <button.commit_callback + function="Pref.HardwareDefaults" /> + </button> + + <slider + control_name="RenderFarClip" + decimal_digits="0" follows="left|top" height="16" - initial_value="100" - increment=".05" - label=" Avatar Physics:" - label_width="85" + increment="8" + initial_value="160" + label="Draw distance:" + label_width="90" layout="topleft" - left_delta="-16" - name="AvatarPhysicsDetail" - show_text="false" - top_pad="12" - width="160"> - <slider.commit_callback - function="Pref.UpdateSliderText" - parameter="AvatarPhysicsDetailText" /> - </slider> - <text + left="30" + min_val="64" + max_val="512" + name="DrawDistance" + top_delta="40" + width="330" /> + <text type="string" length="1" follows="left|top" height="12" layout="topleft" - left_delta="165" - name="AvatarPhysicsDetailText" - top_pad="-16" + left_delta="330" + name="DrawDistanceMeterText2" + top_delta="0" width="128"> - Low - </text> - - <slider - control_name="RenderFarClip" - decimal_digits="0" - follows="left|top" - height="16" - increment="8" - initial_value="160" - label="Draw distance:" - label_width="185" - layout="topleft" - left="200" - max_val="512" - min_val="64" - name="DrawDistance" - top="3" - width="296" /> - <text - type="string" - length="1" - follows="left|top" - height="12" - layout="topleft" - left_delta="291" - name="DrawDistanceMeterText2" - top_delta="0" - width="128"> - m - </text> - <slider - control_name="RenderMaxPartCount" - decimal_digits="0" - follows="left|top" - height="16" - increment="256" - initial_value="4096" - label="Max. particle count:" - label_width="185" - layout="topleft" - left="200" - max_val="8192" - name="MaxParticleCount" - top_pad="7" - width="303" /> - <slider - control_name="RenderAvatarMaxVisible" - decimal_digits="0" - follows="left|top" - height="16" - increment="1" - initial_value="12" - label="Max. # of non-impostor avatars:" - label_width="185" - layout="topleft" - left_delta="0" - max_val="65" - min_val="1" - name="MaxNumberAvatarDrawn" - top_pad="4" - width="290" /> - <slider - control_name="RenderGlowResolutionPow" - decimal_digits="0" - follows="left|top" - height="16" - increment="1" - initial_value="8" - label="Post process quality:" - label_width="185" - layout="topleft" - left="200" - max_val="9" - min_val="8" - name="RenderPostProcess" - show_text="false" - top_pad="4" - width="264"> - <slider.commit_callback - function="Pref.UpdateSliderText" - parameter="PostProcessText" /> - </slider> - <text - type="string" - length="1" - follows="left|top" - height="12" - layout="topleft" - left_delta="0" - name="MeshDetailText" - top_pad="5" - width="128"> - Mesh detail: - </text> - <slider - control_name="RenderVolumeLODFactor" - follows="left|top" - height="16" - increment="0.125" - initial_value="160" - label=" Objects:" - label_width="185" - layout="topleft" - left_delta="0" - max_val="2" - name="ObjectMeshDetail" - show_text="false" - top_pad="6" - width="264"> - <slider.commit_callback - function="Pref.UpdateSliderText" - parameter="ObjectMeshDetailText" /> - </slider> - <slider - control_name="RenderFlexTimeFactor" - follows="left|top" - height="16" - initial_value="160" - label=" Flexiprims:" - label_width="185" - layout="topleft" - left_delta="0" - name="FlexibleMeshDetail" - show_text="false" - top_pad="4" - width="264"> - <slider.commit_callback - function="Pref.UpdateSliderText" - parameter="FlexibleMeshDetailText" /> - </slider> - <slider - control_name="RenderTreeLODFactor" - follows="left|top" - height="16" - increment="0.125" - initial_value="160" - label=" Trees:" - label_width="185" - layout="topleft" - left_delta="0" - name="TreeMeshDetail" - show_text="false" - top_pad="4" - width="264"> - <slider.commit_callback - function="Pref.UpdateSliderText" - parameter="TreeMeshDetailText" /> - </slider> - <slider - control_name="RenderAvatarLODFactor" - follows="left|top" - height="16" - increment="0.125" - initial_value="160" - label=" Avatars:" - label_width="185" - layout="topleft" - left_delta="0" - name="AvatarMeshDetail" - show_text="false" - top_pad="4" - width="264"> - <slider.commit_callback - function="Pref.UpdateSliderText" - parameter="AvatarMeshDetailText" /> - </slider> - <slider - control_name="RenderTerrainLODFactor" - follows="left|top" - height="16" - increment="0.125" - initial_value="160" - label=" Terrain:" - label_width="185" - layout="topleft" - left_delta="0" - max_val="2" - min_val="1" - name="TerrainMeshDetail" - show_text="false" - top_pad="4" - width="264"> - <slider.commit_callback - function="Pref.UpdateSliderText" - parameter="TerrainMeshDetailText" /> - </slider> - <slider - control_name="WLSkyDetail" - enabled_control="WindLightUseAtmosShaders" - decimal_digits="0" - follows="left|top" - height="16" - increment="8" - initial_value="160" - label=" Sky:" - label_width="185" - layout="topleft" - left_delta="0" - max_val="128" - min_val="16" - name="SkyMeshDetail" - show_text="false" - top_pad="4" - width="264"> - <slider.commit_callback - function="Pref.UpdateSliderText" - parameter="SkyMeshDetailText" /> - </slider> - <text - type="string" - length="1" - follows="left|top" - height="12" - layout="topleft" - left="469" - name="PostProcessText" - top="60" - width="128"> - Low - </text> - <text - type="string" - length="1" - follows="left|top" - height="12" - layout="topleft" - left_delta="0" - name="ObjectMeshDetailText" - top_pad="26" - width="128"> - Low - </text> - <text - type="string" - length="1" - follows="left|top" - height="12" - layout="topleft" - left_delta="0" - name="FlexibleMeshDetailText" - top_pad="8" - width="128"> - Low - </text> - <text - type="string" - length="1" - follows="left|top" - height="12" - layout="topleft" - left_delta="0" - name="TreeMeshDetailText" - top_pad="8" - width="128"> - Low - </text> - <text - type="string" - length="1" - follows="left|top" - height="12" - layout="topleft" - left_delta="0" - name="AvatarMeshDetailText" - top_pad="8" - width="128"> - Low - </text> - <text - type="string" - length="1" - follows="left|top" - height="12" - layout="topleft" - left_delta="0" - name="TerrainMeshDetailText" - top_pad="8" - width="128"> - Low - </text> - <text - enabled_control="WindLightUseAtmosShaders" - type="string" - length="1" - follows="left|top" - height="12" - layout="topleft" - left_delta="0" - name="SkyMeshDetailText" - top_pad="8" - width="128"> - Low - </text> - - <text - type="string" - length="1" - follows="left|top" - height="12" - layout="topleft" - left_delta="-260" - name="AvatarRenderingText" - top_pad="18" - width="128"> - Avatar Rendering: + m </text> + <check_box - control_name="RenderUseImpostors" - height="16" - initial_value="true" - label="Avatar impostors" - layout="topleft" - left_delta="0" - name="AvatarImpostors" - top_pad="7" - width="256" /> - <check_box - control_name="RenderAvatarVP" - height="16" - initial_value="true" - label="Hardware skinning" - layout="topleft" - left_delta="0" - name="AvatarVertexProgram" - top_pad="1" - width="256"> - <check_box.commit_callback - function="Pref.VertexShaderEnable" /> + control_name="WindLightUseAtmosShaders" + height="16" + initial_value="true" + label="Atmospheric shaders" + layout="topleft" + left="30" + name="WindLightUseAtmosShaders" + top_delta="20" + width="280"> + <check_box.commit_callback + function="Pref.VertexShaderEnable" /> </check_box> + <check_box - control_name="RenderAvatarCloth" - height="16" - initial_value="true" - label="Avatar cloth" - layout="topleft" - left_delta="0" - name="AvatarCloth" - top_pad="1" - width="256" /> - <text - type="string" - length="1" - follows="left|top" - height="12" - layout="topleft" - left="407" - left_pad="-30" - name="TerrainDetailText" - top="250" - width="155"> - Terrain detail: - </text> - <radio_group - control_name="RenderTerrainDetail" - draw_border="false" - height="38" - layout="topleft" - left_delta="5" - name="TerrainDetailRadio" - top_pad="5" - width="70"> - <radio_item - height="16" - label="Low" - layout="topleft" - name="0" - top="3" - width="50" /> - <radio_item - height="16" - label="High" + control_name="RenderDeferred" + height="16" + initial_value="true" + label="Advanced Lighting Model" + layout="topleft" + left="50" + name="UseLightShaders" + top_delta="20" + width="256"> + <check_box.commit_callback + function="Pref.VertexShaderEnable" /> + </check_box> + + </panel> +<!-- End of Basic Settings block --> + +<!-- This block shows Advanced Settings --> + <panel + border="false" + follows="all" + label="ADVANCED" + layout="topleft" + mouse_opaque="false" + name="Advanced" + top_delta="10" + width="517"> + + <scroll_container + follows="top|left" + height="255" + label="CustomGraphics" + layout="topleft" + left="5" + name="CustomGraphics Scroll" + reserve_scroll_corner="true" + top_delta="20" + width="500"> + + <panel + border="false" + follows="top|left" + height="700" + label="CustomGraphics" + layout="topleft" + left="5" + name="Advanced Panel" + top_delta="0" + width="485"> + + <button + follows="top|left" + height="23" + label="Reset all to recommended settings" + layout="topleft" + left="0" + name="Defaults" + top="0" + width="250"> + <button.commit_callback + function="Pref.HardwareDefaults" /> + </button> + + <text + type="string" + length="1" + follows="left|top" + height="16" + layout="topleft" + name="GeneralText" + top_delta="25" + left="5" + width="128"> + General + </text> + + <slider + control_name="RenderFarClip" + decimal_digits="0" + follows="left|top" + height="16" + increment="8" + initial_value="160" + label="Draw distance:" + label_width="185" + layout="topleft" + left="30" + min_val="64" + max_val="512" + name="DrawDistance" + top_delta="16" + width="330" /> + <text + type="string" + length="1" + follows="left|top" + height="16" + layout="topleft" + name="DrawDistanceMeterText2" + top_delta="0" + left_delta="330" + width="102"> + m + </text> + + <slider + control_name="RenderMaxPartCount" + decimal_digits="0" + follows="left|top" + height="16" + increment="256" + initial_value="4096" + label="Max. particle count:" + label_width="185" + layout="topleft" + left="30" + max_val="8192" + name="MaxParticleCount" + top_delta="16" + width="336" /> + + <slider + control_name="RenderGlowResolutionPow" + decimal_digits="0" + follows="left|top" + height="16" + increment="1" + initial_value="8" + label="Post process quality:" + label_width="185" + layout="topleft" + left="30" + min_val="8" + max_val="9" + name="RenderPostProcess" + show_text="false" + top_delta="16" + width="300"> + <slider.commit_callback + function="Pref.UpdateSliderText" + parameter="PostProcessText" /> + </slider> + <text + type="string" + length="1" + follows="left|top" + height="16" + layout="topleft" + name="PostProcessText" + top_delta="0" + left_delta="304" + width="128"> + Low + </text> + + <text + type="string" + length="1" + follows="left|top" + height="16" + layout="topleft" + name="AvatarText" + top_delta="20" + left="5" + width="128"> + Avatar + </text> + + <slider + control_name="MaximumARC" + follows="left|top" + height="16" + initial_value="101" + increment="1" + label="Maximum ARC:" + label_width="185" + layout="topleft" + left="30" + min_val="1" + max_val="101" + name="MaximumARC" + show_text="false" + top_delta="16" + width="300"> + <slider.commit_callback + function="Pref.UpdateSliderText" + parameter="MaximumARCText" /> + </slider> + <text + type="string" + length="1" + follows="left|top" + height="16" + layout="topleft" + top_delta="0" + left_delta="304" + text_readonly_color="LabelDisabledColor" + name="MaximumARCText" + width="128"> + 0 + </text> + + <slider + control_name="RenderAvatarMaxVisible" + decimal_digits="0" + follows="left|top" + height="16" + increment="1" + initial_value="12" + label="Max. # of non-impostors:" + label_width="185" + layout="topleft" + left="30" + min_val="1" + max_val="66" + name="MaxNumberAvatarDrawn" + show_text="false" + top_delta="16" + width="300"> + <slider.commit_callback + function="Pref.UpdateSliderText" + parameter="ImpostorsText" /> + </slider> + <text + type="string" + length="1" + follows="left|top" + height="16" + layout="topleft" + top_delta="0" + left_delta="304" + text_readonly_color="LabelDisabledColor" + name="ImpostorsText" + width="128"> + 0 + </text> + + <slider + control_name="RenderAvatarLODFactor" + follows="left|top" + height="16" + increment="0.125" + initial_value="160" + label="Detail:" + label_width="185" + layout="topleft" + left="30" + name="AvatarMeshDetail" + show_text="false" + top_delta="16" + width="300"> + <slider.commit_callback + function="Pref.UpdateSliderText" + parameter="AvatarMeshDetailText" /> + </slider> + <text + type="string" + length="1" + follows="left|top" + height="16" + layout="topleft" + name="AvatarMeshDetailText" + top_delta="0" + left_delta="304" + width="128"> + Low + </text> + + <slider + control_name="RenderAvatarPhysicsLODFactor" + follows="left|top" + height="16" + initial_value="100" + increment=".05" + label="Physics:" + label_width="185" + layout="topleft" + left="30" + name="AvatarPhysicsDetail" + show_text="false" + top_delta="16" + width="300"> + <slider.commit_callback + function="Pref.UpdateSliderText" + parameter="AvatarPhysicsDetailText" /> + </slider> + <text + type="string" + length="1" + follows="left|top" + height="16" + layout="topleft" + top_delta="0" + left_delta="304" + name="AvatarPhysicsDetailText" + width="128"> + Low + </text> + + <text + type="string" + length="1" + follows="left|top" + height="16" + layout="topleft" + name="ShadersText" + top_delta="20" + left="5" + width="128"> + Shaders + </text> + + <check_box + control_name="RenderTransparentWater" + height="16" + initial_value="true" + label="Transparent Water" + layout="topleft" + left="30" + name="TransparentWater" + top_delta="16" + width="300" /> + + <check_box + control_name="RenderObjectBump" + height="16" + initial_value="true" + label="Bump mapping and shiny" + layout="topleft" + left="30" + name="BumpShiny" + top_delta="16" + width="300"> + <check_box.commit_callback + function="Pref.VertexShaderEnable" /> + </check_box> + + <check_box + control_name="RenderLocalLights" + height="16" + initial_value="true" + label="Local Lights" + layout="topleft" + left="30" + name="LocalLights" + top_delta="16" + width="300" /> + + <check_box + control_name="VertexShaderEnable" + height="16" + initial_value="true" + label="Basic shaders" + layout="topleft" + left="30" + name="BasicShaders" + tool_tip="Disabling this option may prevent some graphics card drivers from crashing" + top_delta="16" + width="300"> + <check_box.commit_callback + function="Pref.VertexShaderEnable" /> + </check_box> + + <slider + control_name="RenderTerrainDetail" + follows="left|top" + height="16" + label="Terrain Detail:" + label_width="165" + layout="topleft" + left="50" + show_text="false" + initial_value="0" + increment="1" + min_val="0" + max_val="1" + name="TerrainDetail" + top_delta="16" + width="280" > + <slider.commit_callback + function="Pref.UpdateSliderText" + parameter="TerrainDetail" /> + </slider> + <text + type="string" + length="1" + follows="left|top" + height="16" + layout="topleft" + top_delta="0" + left_delta="284" + name="TerrainDetailText" + text_readonly_color="LabelDisabledColor" + width="128"> + Low + </text> + + <check_box + control_name="RenderAvatarVP" + height="16" + initial_value="true" + label="Avatar Hardware skinning" + layout="topleft" + left="50" + name="AvatarVertexProgram" + top_delta="16" + width="280"> + <check_box.commit_callback + function="Pref.VertexShaderEnable" /> + </check_box> + + <check_box + control_name="RenderAvatarCloth" + height="16" + initial_value="true" + label="Avatar cloth" + layout="topleft" + left="50" + name="AvatarCloth" + top_delta="16" + width="280" /> + + <text + type="string" + length="1" + follows="left|top" + height="16" + layout="topleft" + name="ReflectionsText" + text_readonly_color="LabelDisabledColor" + top_delta="16" + left="50" + width="128"> + Water Reflections: + </text> + <combo_box + control_name="RenderReflectionDetail" + height="18" + layout="topleft" + left_delta="170" + top_delta="0" + name="Reflections" + width="150"> + <combo_box.item + label="Minimal" + name="0" + value="0"/> + <combo_box.item + label="Terrain and trees" + name="1" + value="1"/> + <combo_box.item + label="All static objects" + name="2" + value="2"/> + <combo_box.item + label="All avatars and objects" + name="3" + value="3"/> + <combo_box.item + label="Everything" + name="4" + value="4"/> + </combo_box> + + <check_box + control_name="WindLightUseAtmosShaders" + height="16" + initial_value="true" + label="Atmospheric shaders" + layout="topleft" + left="50" + name="WindLightUseAtmosShaders2" + top_delta="16" + width="280"> + <check_box.commit_callback + function="Pref.VertexShaderEnable" /> + </check_box> + + <slider + control_name="WLSkyDetail" + decimal_digits="0" + follows="left|top" + height="16" + increment="8" + initial_value="160" + label="Sky:" + label_width="145" + layout="topleft" + left="70" + min_val="16" + max_val="128" + name="SkyMeshDetail" + show_text="false" + top_delta="16" + width="260"> + <slider.commit_callback + function="Pref.UpdateSliderText" + parameter="SkyMeshDetailText" /> + </slider> + <text + type="string" + length="1" + follows="left|top" + height="16" + layout="topleft" + left_delta="264" + name="SkyMeshDetailText" + text_readonly_color="LabelDisabledColor" + top_delta="0" + width="128"> + Low + </text> + + <check_box + control_name="RenderDeferred" + height="16" + initial_value="true" + label="Advanced Lighting Model" + layout="topleft" + left="70" + name="UseLightShaders2" + top_delta="16" + width="260"> + <check_box.commit_callback + function="Pref.VertexShaderEnable" /> + </check_box> + + <check_box + control_name="RenderDeferredSSAO" + height="16" + initial_value="true" + label="Ambient Occlusion" + layout="topleft" + left="90" + name="UseSSAO" + top_delta="16" + width="240"> + <check_box.commit_callback + function="Pref.VertexShaderEnable" /> + </check_box> + + <check_box + control_name="RenderDepthOfField" + height="16" + initial_value="true" + label="Depth of Field" + layout="topleft" + left="90" + name="UseDoF" + top_delta="16" + width="240"> + <check_box.commit_callback + function="Pref.VertexShaderEnable" /> + </check_box> + + <text + type="string" + length="1" + follows="left|top" + height="16" + layout="topleft" + left="90" + name="RenderShadowDetailText" + text_readonly_color="LabelDisabledColor" + top_delta="16" + width="128"> + Shadows: + </text> + <combo_box + control_name="RenderShadowDetail" + height="18" layout="topleft" - name="2" - top_delta="16" - width="50" /> - </radio_group> --> - </panel> - - <button - follows="left|bottom" - height="23" - label="Apply" - label_selected="Apply" - layout="topleft" - left="10" - name="Apply" - top="390" - width="115"> - <button.commit_callback - function="Pref.Apply" /> - </button> - <button - follows="left|bottom" - height="23" - label="Reset" - layout="topleft" - left_pad="3" - name="Defaults" - top="390" - width="115"> - <button.commit_callback - function="Pref.HardwareDefaults" /> - </button> - <button - control_name="ShowAdvancedGraphicsSettings" - follows="right|bottom" - height="23" - is_toggle="true" - label="Advanced" - layout="topleft" - left_pad="35" - name="Advanced" - top_delta="0" - width="115" /> + left_delta="130" + top_delta="0" + name="ShadowDetail" + width="150"> + <combo_box.item + label="None" + name="0" + value="0"/> + <combo_box.item + label="Sun/Moon" + name="1" + value="1"/> + <combo_box.item + label="Sun/Moon + Projectors" + name="2" + value="2"/> + </combo_box> + + <text + type="string" + length="1" + follows="left|top" + height="16" + layout="topleft" + name="AvatarText" + top_delta="20" + left="5" + width="128"> + Mesh + </text> + + <slider + control_name="RenderTerrainLODFactor" + follows="left|top" + height="16" + increment="0.125" + initial_value="160" + label="Terrain Mesh Detail:" + label_width="185" + layout="topleft" + left="30" + min_val="1" + max_val="2" + name="TerrainMeshDetail" + show_text="false" + top_delta="16" + width="300"> + <slider.commit_callback + function="Pref.UpdateSliderText" + parameter="TerrainMeshDetailText" /> + </slider> + <text + type="string" + length="1" + follows="left|top" + height="16" + layout="topleft" + name="TerrainMeshDetailText" + text_readonly_color="LabelDisabledColor" + top_delta="0" + left_delta="304" + width="128"> + Low + </text> + + <slider + control_name="RenderTreeLODFactor" + follows="left|top" + height="16" + increment="0.125" + initial_value="160" + label="Trees:" + label_width="185" + layout="topleft" + left="30" + name="TreeMeshDetail" + show_text="false" + top_delta="16" + width="300"> + <slider.commit_callback + function="Pref.UpdateSliderText" + parameter="TreeMeshDetailText" /> + </slider> + <text + type="string" + length="1" + follows="left|top" + height="16" + layout="topleft" + name="TreeMeshDetailText" + top_delta="0" + left_delta="304" + width="128"> + Low + </text> + + <slider + control_name="RenderVolumeLODFactor" + follows="left|top" + height="16" + increment="0.125" + initial_value="160" + label="Objects:" + label_width="185" + layout="topleft" + left="30" + max_val="2" + name="ObjectMeshDetail" + show_text="false" + top_delta="16" + width="300"> + <slider.commit_callback + function="Pref.UpdateSliderText" + parameter="ObjectMeshDetailText" /> + </slider> + <text + type="string" + length="1" + follows="left|top" + height="16" + layout="topleft" + name="ObjectMeshDetailText" + top_delta="0" + left_delta="304" + width="128"> + Low + </text> + + <slider + control_name="RenderFlexTimeFactor" + follows="left|top" + height="16" + initial_value="160" + label="Flexiprims:" + label_width="185" + layout="topleft" + left="30" + name="FlexibleMeshDetail" + show_text="false" + top_delta="16" + width="300"> + <slider.commit_callback + function="Pref.UpdateSliderText" + parameter="FlexibleMeshDetailText" /> + </slider> + <text + type="string" + length="1" + follows="left|top" + height="16" + layout="topleft" + name="FlexibleMeshDetailText" + top_delta="0" + left_delta="304" + width="128"> + Low + </text> + + <text + type="string" + length="1" + follows="left|top" + height="16" + layout="topleft" + name="ShadersText" + top_delta="20" + left="5" + width="128"> + Hardware + </text> + + <slider + control_name="TextureMemory" + decimal_digits="0" + follows="left|top" + height="16" + increment="16" + initial_value="32" + label="Texture Memory (MB):" + label_width="185" + layout="topleft" + left="30" + max_val="4096" + name="GraphicsCardTextureMemory" + tool_tip="Amount of memory to allocate for textures. Defaults to video card memory. Reducing this may improve performance but may also make textures blurry." + top_delta="16" + width="335" /> + + <slider + control_name="RenderFogRatio" + follows="left|top" + height="16" + initial_value="4" + decimal_digits="1" + label="Fog Distance Ratio:" + label_width="185" + layout="topleft" + left="30" + name="fog" + min_val="0.5" + max_val="10" + increment="0.1" + top_delta="16" + width="332" /> + + <slider + control_name="RenderGamma" + follows="left|top" + height="16" + initial_value="1" + decimal_digits="2" + label="Gamma:" + label_width="185" + layout="topleft" + left="30" + name="gamma" + min_val="0" + max_val="2" + increment="0.01" + top_delta="16" + width="332" /> + <text + type="string" + length="1" + follows="left|top" + height="16" + layout="topleft" + left="30" + name="(brightness, lower is brighter)" + top_delta="16" + width="230"> + (0 = default brightness, lower = brighter) + </text> + + <check_box + control_name="RenderAnisotropic" + height="16" + label="Anisotropic Filtering (slower when enabled)" + layout="topleft" + left="30" + name="ani" + top_delta="16" + width="256" /> + + <check_box + control_name="RenderVBOEnable" + height="16" + initial_value="true" + label="Enable OpenGL Vertex Buffer Objects" + layout="topleft" + left="30" + top_delta="16" + name="vbo" + tool_tip="Enabling this on modern hardware gives a performance gain. However, older hardware often has poor implementations of VBOs and you may get crashes when this is enabled." + width="315" /> + + <check_box + control_name="RenderCompressTextures" + height="16" + initial_value="true" + label="Enable Texture Compression (requires restart)" + layout="topleft" + left="30" + top_delta="16" + name="texture compression" + tool_tip="Compresses textures in video memory, allowing for higher resolution textures to be loaded at the cost of some color quality." + width="315" /> + + <text + type="string" + length="1" + follows="left|top" + height="20" + layout="topleft" + left="30" + name="antialiasing label" + top_delta="20" + width="100"> + Antialiasing: + </text> + <combo_box + control_name="RenderFSAASamples" + height="20" + initial_value="false" + label="Antialiasing" + layout="topleft" + left_pad="40" + name="fsaa" + top_delta="0" + width="90"> + <combo_box.item + label="Disabled" + name="FSAADisabled" + value="0" /> + <combo_box.item + label="2x" + name="2x" + value="2" /> + <combo_box.item + label="4x" + name="4x" + value="4" /> + <combo_box.item + label="8x" + name="8x" + value="8" /> + <combo_box.item + label="16x" + name="16x" + value="16" /> + </combo_box> + <text + type="string" + length="1" + follows="left|top" + height="16" + layout="topleft" + left_pad="10" + name="antialiasing restart" + top_delta="0" + width="190"> + (requires viewer restart) + </text> + </panel> + </scroll_container> + </panel> +<!-- End of Advanced Settings block --> + <button - follows="right|bottom" - height="23" - label="Hardware" - label_selected="Hardware" - layout="topleft" - left_pad="3" - name="GraphicsHardwareButton" - top_delta="0" - width="115"> - <button.commit_callback - function="Pref.HardwareSettings" /> + follows="left|bottom" + height="23" + label="Save settings as a preset..." + layout="topleft" + left="10" + name="PrefSaveButton" + top="295" + width="250"> + <button.commit_callback + function="Pref.PrefSave" + parameter="graphic" /> </button> + </tab_container> </panel> |