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-rw-r--r--indra/newview/skins/default/xui/en/menu_viewer.xml336
1 files changed, 272 insertions, 64 deletions
diff --git a/indra/newview/skins/default/xui/en/menu_viewer.xml b/indra/newview/skins/default/xui/en/menu_viewer.xml
index bc1fed3af8..a68d4517a6 100644
--- a/indra/newview/skins/default/xui/en/menu_viewer.xml
+++ b/indra/newview/skins/default/xui/en/menu_viewer.xml
@@ -19,7 +19,7 @@
label="Inventory..."
name="Inventory"
shortcut="control|I"
- visible="true">
+ visible="true">
<menu_item_check.on_check
function="Floater.Visible"
parameter="inventory" />
@@ -483,7 +483,7 @@
layout="topleft"
name="Reset Skeleton">
<menu_item_call.on_click
- function="Avatar.ResetSkeleton" />
+ function="Avatar.ResetSelfSkeleton" />
</menu_item_call>
<menu_item_call
label="Reset skeleton and animations"
@@ -561,42 +561,6 @@
parameter="conversation" />
</menu_item_check>
<menu_item_separator/>
- <menu
- label="Voice morphing"
- name="VoiceMorphing"
- visibility_control="VoiceMorphingEnabled">
- <menu_item_check
- label="No voice morphing"
- name="NoVoiceMorphing">
- <menu_item_check.on_check
- function="Communicate.VoiceMorphing.NoVoiceMorphing.Check" />
- <menu_item_check.on_click
- function="Communicate.VoiceMorphing.NoVoiceMorphing.Click" />
- </menu_item_check>
- <menu_item_separator/>
- <menu_item_check
- label="Preview..."
- name="Preview">
- <menu_item_check.on_check
- function="Floater.Visible"
- parameter="voice_effect" />
- <menu_item_check.on_click
- function="Floater.Toggle"
- parameter="voice_effect" />
- </menu_item_check>
- <menu_item_call
- label="Subscribe..."
- name="Subscribe">
- <menu_item_call.on_click
- function="Communicate.VoiceMorphing.Subscribe" />
- </menu_item_call>
- <menu_item_call
- label="Premium perk..."
- name="PremiumPerk">
- <menu_item_call.on_click
- function="Communicate.VoiceMorphing.PremiumPerk" />
- </menu_item_call>
- </menu>
<menu_item_check
label="Gestures..."
name="Gestures"
@@ -751,8 +715,7 @@
function="Floater.Show"
parameter="snapshot" />
</menu_item_call>
-
-<menu_item_call
+ <menu_item_call
label="360 snapshot"
name="Capture 360"
shortcut="control|alt|shift|s">
@@ -1598,7 +1561,7 @@ function="World.EnvPreset"
function="ToggleControl"
parameter="RenderDisablePostProcessing" />
</menu_item_check>
-
+
<menu
create_jump_keys="true"
@@ -1914,6 +1877,71 @@ function="World.EnvPreset"
</menu>
<menu
create_jump_keys="true"
+ label="RLVa"
+ name="RLVa Main"
+ tear_off="true"
+ visible="true">
+ <menu
+ label="Debug"
+ name="Debug"
+ tear_off="true">
+ <menu_item_check
+ label="Show Top-level RLVa Menu"
+ name="Show Top-level RLVa Menu">
+ <menu_item_check.on_check
+ function="CheckControl"
+ parameter="RLVaTopLevelMenu" />
+ <menu_item_check.on_click
+ function="ToggleControl"
+ parameter="RLVaTopLevelMenu" />
+ </menu_item_check>
+ <menu_item_separator/>
+ <menu_item_check
+ label="Show Debug Messages"
+ name="Show Debug Messages">
+ <menu_item_check.on_check
+ function="CheckControl"
+ parameter="RestrainedLoveDebug" />
+ <menu_item_check.on_click
+ function="ToggleControl"
+ parameter="RestrainedLoveDebug" />
+ </menu_item_check>
+ <menu_item_check
+ label="Hide Unset or Duplicate Messages"
+ name="Hide Unset or Duplicate Messages">
+ <menu_item_check.on_check
+ function="CheckControl"
+ parameter="RLVaDebugHideUnsetDuplicate" />
+ <menu_item_check.on_click
+ function="ToggleControl"
+ parameter="RLVaDebugHideUnsetDuplicate" />
+ </menu_item_check>
+ </menu>
+ <menu_item_separator/>
+ <menu_item_check
+ label="Allow Temporary Attachments"
+ name="Allow Temporary Attachments">
+ <menu_item_check.on_check
+ function="CheckControl"
+ parameter="RLVaEnableTemporaryAttachments" />
+ <menu_item_check.on_click
+ function="ToggleControl"
+ parameter="RLVaEnableTemporaryAttachments" />
+ </menu_item_check>
+ <menu_item_separator />
+ <menu_item_check
+ label="Console..."
+ name="Console">
+ <menu_item_check.on_check
+ function="Floater.Visible"
+ parameter="rlv_console" />
+ <menu_item_check.on_click
+ function="Floater.Toggle"
+ parameter="rlv_console" />
+ </menu_item_check>
+ </menu>
+ <menu
+ create_jump_keys="true"
label="Advanced"
name="Advanced"
tear_off="true"
@@ -2420,6 +2448,11 @@ function="World.EnvPreset"
parameter="flexible" />
</menu_item_check>
</menu>
+ <menu
+ label="RLVa"
+ name="RLVa Embedded"
+ tear_off="true"
+ visible="true" />
<menu_item_check
label="Use Plugin Read Thread"
name="Use Plugin Read Thread">
@@ -2567,6 +2600,22 @@ function="World.EnvPreset"
visible="false">
<menu
create_jump_keys="true"
+ label="Experimental Features"
+ name="Experimental Features"
+ tear_off="true">
+ <menu_item_check
+ label="GameControl"
+ name="ToggleGameControl">
+ <menu_item_check.on_check
+ function="Advanced.CheckExperiment"
+ parameter="GameControl" />
+ <menu_item_check.on_click
+ function="Advanced.ToggleExperiment"
+ parameter="GameControl" />
+ </menu_item_check>
+ </menu>
+ <menu
+ create_jump_keys="true"
label="Consoles"
name="Consoles"
tear_off="true">
@@ -2659,6 +2708,37 @@ function="World.EnvPreset"
parameter="scene monitor" />
</menu_item_check>
<menu_item_separator/>
+ <menu_item_check
+ label="LUA Debug Console"
+ name="LUA Debug Console">
+ <menu_item_check.on_check
+ function="Floater.Visible"
+ parameter="lua_debug" />
+ <menu_item_check.on_click
+ function="Floater.Toggle"
+ parameter="lua_debug" />
+ <menu_item_check.on_visible
+ function="CheckControl"
+ parameter="LuaFeature" />
+ </menu_item_check>
+ <menu_item_check
+ label="LUA Scripts Info"
+ name="LUA Scripts">
+ <menu_item_check.on_check
+ function="Floater.Visible"
+ parameter="lua_scripts" />
+ <menu_item_check.on_click
+ function="Floater.Toggle"
+ parameter="lua_scripts" />
+ <menu_item_check.on_visible
+ function="CheckControl"
+ parameter="LuaFeature" />
+ </menu_item_check>
+ <menu_item_separator>
+ <menu_item_separator.on_visible
+ function="CheckControl"
+ parameter="LuaFeature"/>
+ </menu_item_separator>
<menu_item_call
label="Region Info to Debug Console"
@@ -2916,6 +2996,78 @@ function="World.EnvPreset"
parameter="mem_leaking" />
</menu_item_call>
</menu>
+ <menu
+ create_jump_keys="true"
+ label="GLTF"
+ name="GLTF"
+ tear_off="true">
+ <menu_item_call
+ label="Open..."
+ name="Open...">
+ <!--<menu_item_call.on_enable
+ function="EnableGLTF"/>-->
+ <menu_item_call.on_click
+ function="Advanced.ClickGLTFOpen" />
+ </menu_item_call>
+ <menu_item_call
+ label="Save As..."
+ name="Save As...">
+ <menu_item_call.on_enable
+ function="EnableGLTFSaveAs"/>
+ <menu_item_call.on_click
+ function="Advanced.ClickGLTFSaveAs" />
+ </menu_item_call>
+ <menu_item_call
+ label="Upload..."
+ name="Upload...">
+ <menu_item_call.on_enable
+ function="EnableGLTFUpload"/>
+ <menu_item_call.on_click
+ function="Advanced.ClickGLTFUpload" />
+ </menu_item_call>
+ <menu_item_call
+ label="Edit..."
+ name="Edit...">
+ <menu_item_call.on_enable
+ function="EnableGLTFUpload"/>
+ <menu_item_call.on_click
+ function="Advanced.ClickGLTFEdit" />
+ </menu_item_call>
+ </menu>
+ <menu
+ create_jump_keys="true"
+ label="Video"
+ name="Video"
+ tear_off="true">
+ <menu_item_call
+ label="1080x1920"
+ name="1080x1920">
+ <menu_item_call.on_click
+ function="Advanced.ClickResizeWindow"
+ parameter="1080x1920"/>
+ </menu_item_call>
+ <menu_item_call
+ label="1920x1080"
+ name="1920x1080">
+ <menu_item_call.on_click
+ function="Advanced.ClickResizeWindow"
+ parameter="1920x1080"/>
+ </menu_item_call>
+ <menu_item_call
+ label="1280x720"
+ name="1280x720">
+ <menu_item_call.on_click
+ function="Advanced.ClickResizeWindow"
+ parameter="1280x720"/>
+ </menu_item_call>
+ <menu_item_call
+ label="720x1280"
+ name="720x1280">
+ <menu_item_call.on_click
+ function="Advanced.ClickResizeWindow"
+ parameter="720x1280"/>
+ </menu_item_call>
+ </menu>
<menu
create_jump_keys="true"
label="Render Tests"
@@ -2968,12 +3120,6 @@ function="World.EnvPreset"
<menu_item_call.on_click
function="Advanced.ClickHDRIPreview" />
</menu_item_call>
- <menu_item_call
- label="GLTF Scene Preview"
- name="GLTF Scene Preview">
- <menu_item_call.on_click
- function="Advanced.ClickGLTFScenePreview" />
- </menu_item_call>
</menu>
<menu
create_jump_keys="true"
@@ -3445,6 +3591,16 @@ function="World.EnvPreset"
function="Advanced.HandleAttachedLightParticles"
parameter="RenderAttachedParticles" />
</menu_item_check>
+ <menu_item_check
+ label="Collect Font Vertex Buffers"
+ name="Collect Font Vertex Buffers">
+ <menu_item_check.on_check
+ function="CheckControl"
+ parameter="CollectFontVertexBuffers" />
+ <menu_item_check.on_click
+ function="ToggleControl"
+ parameter="CollectFontVertexBuffers" />
+ </menu_item_check>
<menu_item_separator />
<menu_item_check
label="Enable Shader Cache"
@@ -3463,13 +3619,6 @@ function="World.EnvPreset"
<menu_item_call.on_click
function="Advanced.ClearShaderCache" />
</menu_item_call>
- <menu_item_call
- enabled="true"
- label="Rebuild Terrain"
- name="Rebuild Terrain">
- <menu_item_call.on_click
- function="Advanced.RebuildTerrain" />
- </menu_item_call>
<menu_item_separator />
<menu_item_call
enabled="true"
@@ -3690,6 +3839,38 @@ function="World.EnvPreset"
function="Advanced.ResetInterestLists" />
</menu_item_call>
</menu>
+ <!-- terrain -->
+ <menu
+ create_jump_keys="true"
+ label="Terrain"
+ name="DevelopTerrain"
+ tear_off="true">
+ <menu_item_call
+ enabled="true"
+ label="Rebuild Terrain"
+ name="Rebuild Terrain">
+ <menu_item_call.on_click
+ function="Advanced.RebuildTerrain" />
+ </menu_item_call>
+
+ <menu_item_separator/>
+
+ <menu_item_call
+ label="Create Local Paintmap"
+ name="Create Local Paintmap">
+ <menu_item_call.on_enable
+ function="EnableTerrainLocalPaintMap"/>
+ <menu_item_call.on_click
+ function="Advanced.TerrainCreateLocalPaintMap" />
+ </menu_item_call>
+ <menu_item_call
+ enabled="true"
+ label="Delete Local Paintmap"
+ name="Delete Local Paintmap">
+ <menu_item_call.on_click
+ function="Advanced.TerrainDeleteLocalPaintMap" />
+ </menu_item_call>
+ </menu>
<menu
create_jump_keys="true"
label="UI"
@@ -3858,6 +4039,13 @@ function="World.EnvPreset"
name="XUI"
tear_off="true">
<menu_item_call
+ label="Show Color settings"
+ name="Color Settings">
+ <menu_item_call.on_click
+ function="Floater.Toggle"
+ parameter="settings_color" />
+ </menu_item_call>
+ <menu_item_call
label="Reload Color Settings"
name="Reload Color Settings">
<menu_item_call.on_click
@@ -3994,6 +4182,26 @@ function="World.EnvPreset"
function="ToggleControl"
parameter="AllowSelectAvatar" />
</menu_item_check>
+ <menu_item_check
+ label="Disable Look At Animation"
+ name="Disable Look At Animation">
+ <menu_item_check.on_check
+ function="CheckControl"
+ parameter="DisableLookAtAnimation" />
+ <menu_item_check.on_click
+ function="ToggleControl"
+ parameter="DisableLookAtAnimation" />
+ </menu_item_check>
+ <menu_item_check
+ label="Render Only Friends"
+ name="Render Only Friends">
+ <menu_item_check.on_check
+ function="CheckControl"
+ parameter="RenderAvatarFriendsOnly" />
+ <menu_item_check.on_click
+ function="ToggleControl"
+ parameter="RenderAvatarFriendsOnly" />
+ </menu_item_check>
</menu>
<menu
create_jump_keys="true"
@@ -4091,6 +4299,16 @@ function="World.EnvPreset"
function="Advanced.ToggleDebugCharacterVis" />
</menu_item_check>
<menu_item_check
+ label="Debug Character Rez State"
+ name="Debug Character Rez State">
+ <menu_item_check.on_check
+ function="CheckControl"
+ parameter="NameTagDebugAVRezState" />
+ <menu_item_check.on_click
+ function="ToggleControl"
+ parameter="NameTagDebugAVRezState" />
+ </menu_item_check>
+ <menu_item_check
label="Show Collision Skeleton"
name="Show Collision Skeleton">
<menu_item_check.on_check
@@ -4165,16 +4383,6 @@ function="World.EnvPreset"
<menu_item_separator/>
- <menu_item_check
- label="HTTP Textures"
- name="HTTP Textures">
- <menu_item_check.on_check
- function="CheckControl"
- parameter="ImagePipelineUseHTTP" />
- <menu_item_check.on_click
- function="ToggleControl"
- parameter="ImagePipelineUseHTTP" />
- </menu_item_check>
<menu_item_call
label="Compress Images"
name="Compress Images">