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-rw-r--r--indra/newview/skins/default/xui/en/floater_preferences_graphics_advanced.xml935
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diff --git a/indra/newview/skins/default/xui/en/floater_preferences_graphics_advanced.xml b/indra/newview/skins/default/xui/en/floater_preferences_graphics_advanced.xml
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+++ b/indra/newview/skins/default/xui/en/floater_preferences_graphics_advanced.xml
@@ -0,0 +1,935 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater
+ height="400"
+ layout="topleft"
+ name="prefs_graphics_advanced"
+ help_topic="Preferences_Graphics_Advanced"
+ single_instance="true"
+ save_rect="true"
+ title="ADVANCED GRAPHICS PREFERENCES"
+ width="800">
+
+<!-- This block shows Advanced Settings -->
+
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ height="16"
+ layout="topleft"
+ name="GeneralText"
+ top="5"
+ left="10"
+ width="128">
+ General
+ </text>
+
+ <slider
+ control_name="RenderFarClip"
+ decimal_digits="0"
+ follows="left|top"
+ height="16"
+ increment="8"
+ initial_value="160"
+ label="Draw distance:"
+ label_width="185"
+ layout="topleft"
+ left="30"
+ min_val="64"
+ max_val="512"
+ name="DrawDistance"
+ top_delta="16"
+ width="330" />
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ height="16"
+ layout="topleft"
+ name="DrawDistanceMeterText2"
+ top_delta="0"
+ left_delta="330"
+ width="20">
+ m
+ </text>
+ <slider
+ control_name="RenderMaxPartCount"
+ decimal_digits="0"
+ follows="left|top"
+ height="16"
+ increment="256"
+ initial_value="4096"
+ label="Max. particle count:"
+ label_width="185"
+ layout="topleft"
+ left="30"
+ max_val="8192"
+ name="MaxParticleCount"
+ top_delta="16"
+ width="336" />
+
+ <slider
+ control_name="RenderGlowResolutionPow"
+ decimal_digits="0"
+ follows="left|top"
+ height="16"
+ increment="1"
+ initial_value="8"
+ label="Post process quality:"
+ label_width="185"
+ layout="topleft"
+ left="30"
+ min_val="8"
+ max_val="9"
+ name="RenderPostProcess"
+ show_text="false"
+ top_delta="16"
+ width="300">
+ <slider.commit_callback
+ function="Pref.UpdateSliderText"
+ parameter="PostProcessText" />
+ </slider>
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ height="16"
+ layout="topleft"
+ name="PostProcessText"
+ top_delta="0"
+ left_delta="304"
+ width="65">
+ Low
+ </text>
+
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ height="16"
+ layout="topleft"
+ name="AvatarText"
+ top_delta="20"
+ left="10"
+ width="128">
+ Avatar
+ </text>
+
+ <slider
+ control_name="IndirectMaxComplexity"
+ tool_tip="Controls at what point a visually complex avatar is drawn as a jelly doll"
+ follows="left|top"
+ height="16"
+ initial_value="101"
+ increment="1"
+ label="Maximum complexity:"
+ label_width="185"
+ layout="topleft"
+ left="30"
+ min_val="1"
+ max_val="101"
+ name="IndirectMaxComplexity"
+ show_text="false"
+ top_delta="16"
+ width="300">
+ <slider.commit_callback
+ function="Pref.UpdateIndirectMaxComplexity"
+ parameter="IndirectMaxComlexityText" />
+ </slider>
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ height="16"
+ layout="topleft"
+ top_delta="0"
+ left_delta="304"
+ text_readonly_color="LabelDisabledColor"
+ name="IndirectMaxComplexityText"
+ width="65">
+ 0
+ </text>
+
+ <slider
+ control_name="IndirectMaxNonImpostors"
+ decimal_digits="0"
+ follows="left|top"
+ height="16"
+ increment="1"
+ initial_value="12"
+ label="Max. # of non-impostors:"
+ label_width="185"
+ layout="topleft"
+ left="30"
+ min_val="1"
+ max_val="66"
+ name="IndirectMaxNonImpostors"
+ show_text="false"
+ top_delta="16"
+ width="300">
+ <slider.commit_callback
+ function="Pref.UpdateIndirectMaxNonImpostors"
+ parameter="IndirectNonImpostorsText" />
+ </slider>
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ height="16"
+ layout="topleft"
+ top_delta="0"
+ left_delta="304"
+ text_readonly_color="LabelDisabledColor"
+ name="IndirectMaxNonImpostorsText"
+ width="65">
+ 0
+ </text>
+
+ <slider
+ control_name="RenderAvatarLODFactor"
+ follows="left|top"
+ height="16"
+ increment="0.125"
+ initial_value="160"
+ label="Detail:"
+ label_width="185"
+ layout="topleft"
+ left="30"
+ name="AvatarMeshDetail"
+ show_text="false"
+ top_delta="16"
+ width="300">
+ <slider.commit_callback
+ function="Pref.UpdateSliderText"
+ parameter="AvatarMeshDetailText" />
+ </slider>
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ height="16"
+ layout="topleft"
+ name="AvatarMeshDetailText"
+ top_delta="0"
+ left_delta="304"
+ width="65">
+ Low
+ </text>
+
+ <slider
+ control_name="RenderAvatarPhysicsLODFactor"
+ follows="left|top"
+ height="16"
+ initial_value="100"
+ increment=".05"
+ label="Physics:"
+ label_width="185"
+ layout="topleft"
+ left="30"
+ name="AvatarPhysicsDetail"
+ show_text="false"
+ top_delta="16"
+ width="300">
+ <slider.commit_callback
+ function="Pref.UpdateSliderText"
+ parameter="AvatarPhysicsDetailText" />
+ </slider>
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ height="16"
+ layout="topleft"
+ top_delta="0"
+ left_delta="304"
+ name="AvatarPhysicsDetailText"
+ width="65">
+ Low
+ </text>
+
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ height="16"
+ layout="topleft"
+ name="ShadersText"
+ top_delta="20"
+ left="10"
+ width="128">
+ Hardware
+ </text>
+
+ <slider
+ control_name="TextureMemory"
+ decimal_digits="0"
+ follows="left|top"
+ height="16"
+ increment="16"
+ initial_value="32"
+ label="Texture Memory (MB):"
+ label_width="185"
+ layout="topleft"
+ left="30"
+ max_val="4096"
+ name="GraphicsCardTextureMemory"
+ tool_tip="Amount of memory to allocate for textures. Defaults to video card memory. Reducing this may improve performance but may also make textures blurry."
+ top_delta="16"
+ width="335" />
+
+ <slider
+ control_name="RenderFogRatio"
+ follows="left|top"
+ height="16"
+ initial_value="4"
+ decimal_digits="1"
+ label="Fog Distance Ratio:"
+ label_width="185"
+ layout="topleft"
+ left="30"
+ name="fog"
+ min_val="0.5"
+ max_val="10"
+ increment="0.1"
+ top_delta="16"
+ width="332" />
+
+ <slider
+ control_name="RenderGamma"
+ follows="left|top"
+ height="16"
+ initial_value="1"
+ decimal_digits="2"
+ label="Gamma:"
+ label_width="185"
+ layout="topleft"
+ left="30"
+ name="gamma"
+ min_val="0"
+ max_val="2"
+ increment="0.01"
+ top_delta="16"
+ width="332" />
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ height="16"
+ layout="topleft"
+ left="30"
+ name="(brightness, lower is brighter)"
+ top_delta="16"
+ width="260">
+ (0 = default brightness, lower = brighter)
+ </text>
+
+ <check_box
+ control_name="RenderAnisotropic"
+ height="16"
+ label="Anisotropic Filtering (slower when enabled)"
+ layout="topleft"
+ left="30"
+ name="ani"
+ top_delta="16"
+ width="256" />
+
+ <check_box
+ control_name="RenderVBOEnable"
+ height="16"
+ initial_value="true"
+ label="Enable OpenGL Vertex Buffer Objects"
+ layout="topleft"
+ left="30"
+ top_delta="16"
+ name="vbo"
+ tool_tip="Enabling this on modern hardware gives a performance gain. However, older hardware often has poor implementations of VBOs and you may get crashes when this is enabled."
+ width="315" />
+
+ <check_box
+ control_name="RenderCompressTextures"
+ height="16"
+ initial_value="true"
+ label="Enable Texture Compression (requires restart)"
+ layout="topleft"
+ left="30"
+ top_delta="16"
+ name="texture compression"
+ tool_tip="Compresses textures in video memory, allowing for higher resolution textures to be loaded at the cost of some color quality."
+ width="315" />
+
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ height="20"
+ layout="topleft"
+ left="30"
+ name="antialiasing label"
+ top_delta="20"
+ width="100">
+ Antialiasing:
+ </text>
+ <combo_box
+ control_name="RenderFSAASamples"
+ height="20"
+ initial_value="false"
+ label="Antialiasing"
+ layout="topleft"
+ left_pad="40"
+ name="fsaa"
+ top_delta="0"
+ width="90">
+ <combo_box.item
+ label="Disabled"
+ name="FSAADisabled"
+ value="0" />
+ <combo_box.item
+ label="2x"
+ name="2x"
+ value="2" />
+ <combo_box.item
+ label="4x"
+ name="4x"
+ value="4" />
+ <combo_box.item
+ label="8x"
+ name="8x"
+ value="8" />
+ <combo_box.item
+ label="16x"
+ name="16x"
+ value="16" />
+ </combo_box>
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ height="16"
+ layout="topleft"
+ left_pad="10"
+ name="antialiasing restart"
+ top_delta="0"
+ width="130">
+ (requires restart)
+ </text>
+ <view_border
+ bevel_style="in"
+ height="322"
+ layout="topleft"
+ left="385"
+ name="vert_border"
+ top="16"
+ width="0"/>
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ height="16"
+ layout="topleft"
+ name="AvatarText"
+ top_delta="20"
+ left="400"
+ top="21"
+ width="128">
+ Mesh
+ </text>
+
+ <slider
+ control_name="RenderTerrainLODFactor"
+ follows="left|top"
+ height="16"
+ increment="0.125"
+ initial_value="160"
+ label="Terrain Mesh Detail:"
+ label_width="185"
+ layout="topleft"
+ left="420"
+ min_val="1"
+ max_val="2"
+ name="TerrainMeshDetail"
+ show_text="false"
+ top_delta="16"
+ width="300">
+ <slider.commit_callback
+ function="Pref.UpdateSliderText"
+ parameter="TerrainMeshDetailText" />
+ </slider>
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ height="16"
+ layout="topleft"
+ name="TerrainMeshDetailText"
+ text_readonly_color="LabelDisabledColor"
+ top_delta="0"
+ left_delta="304"
+ width="65">
+ Low
+ </text>
+
+ <slider
+ control_name="RenderTreeLODFactor"
+ follows="left|top"
+ height="16"
+ increment="0.125"
+ initial_value="160"
+ label="Trees:"
+ label_width="185"
+ layout="topleft"
+ left="420"
+ name="TreeMeshDetail"
+ show_text="false"
+ top_delta="16"
+ width="300">
+ <slider.commit_callback
+ function="Pref.UpdateSliderText"
+ parameter="TreeMeshDetailText" />
+ </slider>
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ height="16"
+ layout="topleft"
+ name="TreeMeshDetailText"
+ top_delta="0"
+ left_delta="304"
+ width="65">
+ Low
+ </text>
+
+ <slider
+ control_name="RenderVolumeLODFactor"
+ follows="left|top"
+ height="16"
+ increment="0.125"
+ initial_value="160"
+ label="Objects:"
+ label_width="185"
+ layout="topleft"
+ left="420"
+ max_val="2"
+ name="ObjectMeshDetail"
+ show_text="false"
+ top_delta="16"
+ width="300">
+ <slider.commit_callback
+ function="Pref.UpdateSliderText"
+ parameter="ObjectMeshDetailText" />
+ </slider>
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ height="16"
+ layout="topleft"
+ name="ObjectMeshDetailText"
+ top_delta="0"
+ left_delta="304"
+ width="65">
+ Low
+ </text>
+
+ <slider
+ control_name="RenderFlexTimeFactor"
+ follows="left|top"
+ height="16"
+ initial_value="160"
+ label="Flexiprims:"
+ label_width="185"
+ layout="topleft"
+ left="420"
+ name="FlexibleMeshDetail"
+ show_text="false"
+ top_delta="16"
+ width="300">
+ <slider.commit_callback
+ function="Pref.UpdateSliderText"
+ parameter="FlexibleMeshDetailText" />
+ </slider>
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ height="16"
+ layout="topleft"
+ name="FlexibleMeshDetailText"
+ top_delta="0"
+ left_delta="304"
+ width="65">
+ Low
+ </text>
+
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ height="16"
+ layout="topleft"
+ name="ShadersText"
+ top_delta="20"
+ left="400"
+ width="128">
+ Shaders
+ </text>
+
+ <check_box
+ control_name="RenderTransparentWater"
+ height="16"
+ initial_value="true"
+ label="Transparent Water"
+ layout="topleft"
+ left="420"
+ name="TransparentWater"
+ top_delta="16"
+ width="300" />
+
+ <check_box
+ control_name="RenderObjectBump"
+ height="16"
+ initial_value="true"
+ label="Bump mapping and shiny"
+ layout="topleft"
+ left="420"
+ name="BumpShiny"
+ top_delta="16"
+ width="300">
+ <check_box.commit_callback
+ function="Pref.VertexShaderEnable" />
+ </check_box>
+
+ <check_box
+ control_name="RenderLocalLights"
+ height="16"
+ initial_value="true"
+ label="Local Lights"
+ layout="topleft"
+ left="420"
+ name="LocalLights"
+ top_delta="16"
+ width="300" />
+
+ <check_box
+ control_name="VertexShaderEnable"
+ height="16"
+ initial_value="true"
+ label="Basic shaders"
+ layout="topleft"
+ left="420"
+ name="BasicShaders"
+ tool_tip="Disabling this option may prevent some graphics card drivers from crashing"
+ top_delta="16"
+ width="300">
+ <check_box.commit_callback
+ function="Pref.VertexShaderEnable" />
+ </check_box>
+
+ <slider
+ control_name="RenderTerrainDetail"
+ follows="left|top"
+ height="16"
+ label="Terrain Detail:"
+ label_width="165"
+ layout="topleft"
+ left="440"
+ show_text="false"
+ initial_value="0"
+ increment="1"
+ min_val="0"
+ max_val="1"
+ name="TerrainDetail"
+ top_delta="16"
+ width="280" >
+ <slider.commit_callback
+ function="Pref.UpdateSliderText"
+ parameter="TerrainDetail" />
+ </slider>
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ height="16"
+ layout="topleft"
+ top_delta="0"
+ left_delta="284"
+ name="TerrainDetailText"
+ text_readonly_color="LabelDisabledColor"
+ width="65">
+ Low
+ </text>
+
+ <check_box
+ control_name="RenderAvatarVP"
+ height="16"
+ initial_value="true"
+ label="Avatar Hardware skinning"
+ layout="topleft"
+ left="440"
+ name="AvatarVertexProgram"
+ top_delta="16"
+ width="280">
+ <check_box.commit_callback
+ function="Pref.VertexShaderEnable" />
+ </check_box>
+
+ <check_box
+ control_name="RenderAvatarCloth"
+ height="16"
+ initial_value="true"
+ label="Avatar cloth"
+ layout="topleft"
+ left="440"
+ name="AvatarCloth"
+ top_delta="16"
+ width="280" />
+
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ height="16"
+ layout="topleft"
+ name="ReflectionsText"
+ text_readonly_color="LabelDisabledColor"
+ top_delta="16"
+ left="440"
+ width="128">
+ Water Reflections:
+ </text>
+ <combo_box
+ control_name="RenderReflectionDetail"
+ height="18"
+ layout="topleft"
+ left_delta="170"
+ top_delta="0"
+ name="Reflections"
+ width="150">
+ <combo_box.item
+ label="Minimal"
+ name="0"
+ value="0"/>
+ <combo_box.item
+ label="Terrain and trees"
+ name="1"
+ value="1"/>
+ <combo_box.item
+ label="All static objects"
+ name="2"
+ value="2"/>
+ <combo_box.item
+ label="All avatars and objects"
+ name="3"
+ value="3"/>
+ <combo_box.item
+ label="Everything"
+ name="4"
+ value="4"/>
+ </combo_box>
+
+ <check_box
+ control_name="WindLightUseAtmosShaders"
+ height="16"
+ initial_value="true"
+ label="Atmospheric shaders"
+ layout="topleft"
+ left="440"
+ name="WindLightUseAtmosShaders"
+ top_delta="16"
+ width="280">
+ <check_box.commit_callback
+ function="Pref.VertexShaderEnable" />
+ </check_box>
+
+ <slider
+ control_name="WLSkyDetail"
+ decimal_digits="0"
+ follows="left|top"
+ height="16"
+ increment="8"
+ initial_value="160"
+ label="Sky:"
+ label_width="145"
+ layout="topleft"
+ left="460"
+ min_val="16"
+ max_val="128"
+ name="SkyMeshDetail"
+ show_text="false"
+ top_delta="16"
+ width="260">
+ <slider.commit_callback
+ function="Pref.UpdateSliderText"
+ parameter="SkyMeshDetailText" />
+ </slider>
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ height="16"
+ layout="topleft"
+ left_delta="264"
+ name="SkyMeshDetailText"
+ text_readonly_color="LabelDisabledColor"
+ top_delta="0"
+ width="65">
+ Low
+ </text>
+
+ <check_box
+ control_name="RenderDeferred"
+ height="16"
+ initial_value="true"
+ label="Advanced Lighting Model"
+ layout="topleft"
+ left="460"
+ name="UseLightShaders"
+ top_delta="16"
+ width="260">
+ <check_box.commit_callback
+ function="Pref.VertexShaderEnable" />
+ </check_box>
+
+ <check_box
+ control_name="RenderDeferredSSAO"
+ height="16"
+ initial_value="true"
+ label="Ambient Occlusion"
+ layout="topleft"
+ left="480"
+ name="UseSSAO"
+ top_delta="16"
+ width="240">
+ <check_box.commit_callback
+ function="Pref.VertexShaderEnable" />
+ </check_box>
+
+ <check_box
+ control_name="RenderDepthOfField"
+ height="16"
+ initial_value="true"
+ label="Depth of Field"
+ layout="topleft"
+ left="480"
+ name="UseDoF"
+ top_delta="16"
+ width="240">
+ <check_box.commit_callback
+ function="Pref.VertexShaderEnable" />
+ </check_box>
+
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ height="16"
+ layout="topleft"
+ left="480"
+ name="RenderShadowDetailText"
+ text_readonly_color="LabelDisabledColor"
+ top_delta="16"
+ width="128">
+ Shadows:
+ </text>
+ <combo_box
+ control_name="RenderShadowDetail"
+ height="18"
+ layout="topleft"
+ left_delta="130"
+ top_delta="0"
+ name="ShadowDetail"
+ width="150">
+ <combo_box.item
+ label="None"
+ name="0"
+ value="0"/>
+ <combo_box.item
+ label="Sun/Moon"
+ name="1"
+ value="1"/>
+ <combo_box.item
+ label="Sun/Moon + Projectors"
+ name="2"
+ value="2"/>
+ </combo_box>
+
+<!-- End of Advanced Settings block -->
+ <view_border
+ bevel_style="in"
+ height="0"
+ layout="topleft"
+ left="13"
+ name="horiz_border"
+ top_pad="5"
+ top_delta="5"
+ width="774"/>
+ <button
+ follows="top|left"
+ height="23"
+ label="Reset to recommended settings"
+ layout="topleft"
+ left="20"
+ name="Defaults"
+ top_delta="10"
+ width="210">
+ <button.commit_callback
+ function="Pref.HardwareDefaults" />
+ </button>
+
+ <button
+ follows="right|bottom"
+ height="23"
+ label="OK"
+ label_selected="OK"
+ layout="topleft"
+ right="-115"
+ name="OK"
+ top_delta="0"
+ width="80">
+ <button.commit_callback
+ function="Pref.OK"
+ parameter="closeadvanced" />
+ </button>
+
+ <button
+ follows="right|bottom"
+ height="23"
+ label="Cancel"
+ label_selected="Cancel"
+ layout="topleft"
+ left_pad="5"
+ right="-20"
+ name="Cancel"
+ top_delta="0"
+ width="80" >
+ <button.commit_callback
+ function="Pref.Cancel"
+ parameter="closeadvanced" />
+ </button>
+
+<!-- These two check boxes are dummies and will never be displayed. They are here so the control variables
+are saved in a preset file. -->
+ <check_box
+ control_name="RenderAvatarMaxComplexity"
+ visible="false"
+ height="0"
+ label="RenderAvatarMaxComplexity"
+ layout="topleft"
+ left="0"
+ name="RenderAvatarMaxNonImpostors"
+ top_delta="0"
+ width="0">
+ </check_box>
+
+ <check_box
+ control_name="RenderAvatarMaxNonImpostors"
+ visible="false"
+ height="0"
+ label="RenderAvatarMaxNonImpostors"
+ layout="topleft"
+ left="0"
+ name="RenderAvatarMaxNonImpostors"
+ top_delta="0"
+ width="0">
+ </check_box>
+</floater>