diff options
Diffstat (limited to 'indra/newview/skins/default/xui/en/floater_preferences_graphics_advanced.xml')
-rw-r--r-- | indra/newview/skins/default/xui/en/floater_preferences_graphics_advanced.xml | 935 |
1 files changed, 935 insertions, 0 deletions
diff --git a/indra/newview/skins/default/xui/en/floater_preferences_graphics_advanced.xml b/indra/newview/skins/default/xui/en/floater_preferences_graphics_advanced.xml new file mode 100644 index 0000000000..2bd3aa8bcc --- /dev/null +++ b/indra/newview/skins/default/xui/en/floater_preferences_graphics_advanced.xml @@ -0,0 +1,935 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?> +<floater + height="400" + layout="topleft" + name="prefs_graphics_advanced" + help_topic="Preferences_Graphics_Advanced" + single_instance="true" + save_rect="true" + title="ADVANCED GRAPHICS PREFERENCES" + width="800"> + +<!-- This block shows Advanced Settings --> + + <text + type="string" + length="1" + follows="left|top" + height="16" + layout="topleft" + name="GeneralText" + top="5" + left="10" + width="128"> + General + </text> + + <slider + control_name="RenderFarClip" + decimal_digits="0" + follows="left|top" + height="16" + increment="8" + initial_value="160" + label="Draw distance:" + label_width="185" + layout="topleft" + left="30" + min_val="64" + max_val="512" + name="DrawDistance" + top_delta="16" + width="330" /> + <text + type="string" + length="1" + follows="left|top" + height="16" + layout="topleft" + name="DrawDistanceMeterText2" + top_delta="0" + left_delta="330" + width="20"> + m + </text> + <slider + control_name="RenderMaxPartCount" + decimal_digits="0" + follows="left|top" + height="16" + increment="256" + initial_value="4096" + label="Max. particle count:" + label_width="185" + layout="topleft" + left="30" + max_val="8192" + name="MaxParticleCount" + top_delta="16" + width="336" /> + + <slider + control_name="RenderGlowResolutionPow" + decimal_digits="0" + follows="left|top" + height="16" + increment="1" + initial_value="8" + label="Post process quality:" + label_width="185" + layout="topleft" + left="30" + min_val="8" + max_val="9" + name="RenderPostProcess" + show_text="false" + top_delta="16" + width="300"> + <slider.commit_callback + function="Pref.UpdateSliderText" + parameter="PostProcessText" /> + </slider> + <text + type="string" + length="1" + follows="left|top" + height="16" + layout="topleft" + name="PostProcessText" + top_delta="0" + left_delta="304" + width="65"> + Low + </text> + + <text + type="string" + length="1" + follows="left|top" + height="16" + layout="topleft" + name="AvatarText" + top_delta="20" + left="10" + width="128"> + Avatar + </text> + + <slider + control_name="IndirectMaxComplexity" + tool_tip="Controls at what point a visually complex avatar is drawn as a jelly doll" + follows="left|top" + height="16" + initial_value="101" + increment="1" + label="Maximum complexity:" + label_width="185" + layout="topleft" + left="30" + min_val="1" + max_val="101" + name="IndirectMaxComplexity" + show_text="false" + top_delta="16" + width="300"> + <slider.commit_callback + function="Pref.UpdateIndirectMaxComplexity" + parameter="IndirectMaxComlexityText" /> + </slider> + <text + type="string" + length="1" + follows="left|top" + height="16" + layout="topleft" + top_delta="0" + left_delta="304" + text_readonly_color="LabelDisabledColor" + name="IndirectMaxComplexityText" + width="65"> + 0 + </text> + + <slider + control_name="IndirectMaxNonImpostors" + decimal_digits="0" + follows="left|top" + height="16" + increment="1" + initial_value="12" + label="Max. # of non-impostors:" + label_width="185" + layout="topleft" + left="30" + min_val="1" + max_val="66" + name="IndirectMaxNonImpostors" + show_text="false" + top_delta="16" + width="300"> + <slider.commit_callback + function="Pref.UpdateIndirectMaxNonImpostors" + parameter="IndirectNonImpostorsText" /> + </slider> + <text + type="string" + length="1" + follows="left|top" + height="16" + layout="topleft" + top_delta="0" + left_delta="304" + text_readonly_color="LabelDisabledColor" + name="IndirectMaxNonImpostorsText" + width="65"> + 0 + </text> + + <slider + control_name="RenderAvatarLODFactor" + follows="left|top" + height="16" + increment="0.125" + initial_value="160" + label="Detail:" + label_width="185" + layout="topleft" + left="30" + name="AvatarMeshDetail" + show_text="false" + top_delta="16" + width="300"> + <slider.commit_callback + function="Pref.UpdateSliderText" + parameter="AvatarMeshDetailText" /> + </slider> + <text + type="string" + length="1" + follows="left|top" + height="16" + layout="topleft" + name="AvatarMeshDetailText" + top_delta="0" + left_delta="304" + width="65"> + Low + </text> + + <slider + control_name="RenderAvatarPhysicsLODFactor" + follows="left|top" + height="16" + initial_value="100" + increment=".05" + label="Physics:" + label_width="185" + layout="topleft" + left="30" + name="AvatarPhysicsDetail" + show_text="false" + top_delta="16" + width="300"> + <slider.commit_callback + function="Pref.UpdateSliderText" + parameter="AvatarPhysicsDetailText" /> + </slider> + <text + type="string" + length="1" + follows="left|top" + height="16" + layout="topleft" + top_delta="0" + left_delta="304" + name="AvatarPhysicsDetailText" + width="65"> + Low + </text> + + <text + type="string" + length="1" + follows="left|top" + height="16" + layout="topleft" + name="ShadersText" + top_delta="20" + left="10" + width="128"> + Hardware + </text> + + <slider + control_name="TextureMemory" + decimal_digits="0" + follows="left|top" + height="16" + increment="16" + initial_value="32" + label="Texture Memory (MB):" + label_width="185" + layout="topleft" + left="30" + max_val="4096" + name="GraphicsCardTextureMemory" + tool_tip="Amount of memory to allocate for textures. Defaults to video card memory. Reducing this may improve performance but may also make textures blurry." + top_delta="16" + width="335" /> + + <slider + control_name="RenderFogRatio" + follows="left|top" + height="16" + initial_value="4" + decimal_digits="1" + label="Fog Distance Ratio:" + label_width="185" + layout="topleft" + left="30" + name="fog" + min_val="0.5" + max_val="10" + increment="0.1" + top_delta="16" + width="332" /> + + <slider + control_name="RenderGamma" + follows="left|top" + height="16" + initial_value="1" + decimal_digits="2" + label="Gamma:" + label_width="185" + layout="topleft" + left="30" + name="gamma" + min_val="0" + max_val="2" + increment="0.01" + top_delta="16" + width="332" /> + <text + type="string" + length="1" + follows="left|top" + height="16" + layout="topleft" + left="30" + name="(brightness, lower is brighter)" + top_delta="16" + width="260"> + (0 = default brightness, lower = brighter) + </text> + + <check_box + control_name="RenderAnisotropic" + height="16" + label="Anisotropic Filtering (slower when enabled)" + layout="topleft" + left="30" + name="ani" + top_delta="16" + width="256" /> + + <check_box + control_name="RenderVBOEnable" + height="16" + initial_value="true" + label="Enable OpenGL Vertex Buffer Objects" + layout="topleft" + left="30" + top_delta="16" + name="vbo" + tool_tip="Enabling this on modern hardware gives a performance gain. However, older hardware often has poor implementations of VBOs and you may get crashes when this is enabled." + width="315" /> + + <check_box + control_name="RenderCompressTextures" + height="16" + initial_value="true" + label="Enable Texture Compression (requires restart)" + layout="topleft" + left="30" + top_delta="16" + name="texture compression" + tool_tip="Compresses textures in video memory, allowing for higher resolution textures to be loaded at the cost of some color quality." + width="315" /> + + <text + type="string" + length="1" + follows="left|top" + height="20" + layout="topleft" + left="30" + name="antialiasing label" + top_delta="20" + width="100"> + Antialiasing: + </text> + <combo_box + control_name="RenderFSAASamples" + height="20" + initial_value="false" + label="Antialiasing" + layout="topleft" + left_pad="40" + name="fsaa" + top_delta="0" + width="90"> + <combo_box.item + label="Disabled" + name="FSAADisabled" + value="0" /> + <combo_box.item + label="2x" + name="2x" + value="2" /> + <combo_box.item + label="4x" + name="4x" + value="4" /> + <combo_box.item + label="8x" + name="8x" + value="8" /> + <combo_box.item + label="16x" + name="16x" + value="16" /> + </combo_box> + <text + type="string" + length="1" + follows="left|top" + height="16" + layout="topleft" + left_pad="10" + name="antialiasing restart" + top_delta="0" + width="130"> + (requires restart) + </text> + <view_border + bevel_style="in" + height="322" + layout="topleft" + left="385" + name="vert_border" + top="16" + width="0"/> + <text + type="string" + length="1" + follows="left|top" + height="16" + layout="topleft" + name="AvatarText" + top_delta="20" + left="400" + top="21" + width="128"> + Mesh + </text> + + <slider + control_name="RenderTerrainLODFactor" + follows="left|top" + height="16" + increment="0.125" + initial_value="160" + label="Terrain Mesh Detail:" + label_width="185" + layout="topleft" + left="420" + min_val="1" + max_val="2" + name="TerrainMeshDetail" + show_text="false" + top_delta="16" + width="300"> + <slider.commit_callback + function="Pref.UpdateSliderText" + parameter="TerrainMeshDetailText" /> + </slider> + <text + type="string" + length="1" + follows="left|top" + height="16" + layout="topleft" + name="TerrainMeshDetailText" + text_readonly_color="LabelDisabledColor" + top_delta="0" + left_delta="304" + width="65"> + Low + </text> + + <slider + control_name="RenderTreeLODFactor" + follows="left|top" + height="16" + increment="0.125" + initial_value="160" + label="Trees:" + label_width="185" + layout="topleft" + left="420" + name="TreeMeshDetail" + show_text="false" + top_delta="16" + width="300"> + <slider.commit_callback + function="Pref.UpdateSliderText" + parameter="TreeMeshDetailText" /> + </slider> + <text + type="string" + length="1" + follows="left|top" + height="16" + layout="topleft" + name="TreeMeshDetailText" + top_delta="0" + left_delta="304" + width="65"> + Low + </text> + + <slider + control_name="RenderVolumeLODFactor" + follows="left|top" + height="16" + increment="0.125" + initial_value="160" + label="Objects:" + label_width="185" + layout="topleft" + left="420" + max_val="2" + name="ObjectMeshDetail" + show_text="false" + top_delta="16" + width="300"> + <slider.commit_callback + function="Pref.UpdateSliderText" + parameter="ObjectMeshDetailText" /> + </slider> + <text + type="string" + length="1" + follows="left|top" + height="16" + layout="topleft" + name="ObjectMeshDetailText" + top_delta="0" + left_delta="304" + width="65"> + Low + </text> + + <slider + control_name="RenderFlexTimeFactor" + follows="left|top" + height="16" + initial_value="160" + label="Flexiprims:" + label_width="185" + layout="topleft" + left="420" + name="FlexibleMeshDetail" + show_text="false" + top_delta="16" + width="300"> + <slider.commit_callback + function="Pref.UpdateSliderText" + parameter="FlexibleMeshDetailText" /> + </slider> + <text + type="string" + length="1" + follows="left|top" + height="16" + layout="topleft" + name="FlexibleMeshDetailText" + top_delta="0" + left_delta="304" + width="65"> + Low + </text> + + <text + type="string" + length="1" + follows="left|top" + height="16" + layout="topleft" + name="ShadersText" + top_delta="20" + left="400" + width="128"> + Shaders + </text> + + <check_box + control_name="RenderTransparentWater" + height="16" + initial_value="true" + label="Transparent Water" + layout="topleft" + left="420" + name="TransparentWater" + top_delta="16" + width="300" /> + + <check_box + control_name="RenderObjectBump" + height="16" + initial_value="true" + label="Bump mapping and shiny" + layout="topleft" + left="420" + name="BumpShiny" + top_delta="16" + width="300"> + <check_box.commit_callback + function="Pref.VertexShaderEnable" /> + </check_box> + + <check_box + control_name="RenderLocalLights" + height="16" + initial_value="true" + label="Local Lights" + layout="topleft" + left="420" + name="LocalLights" + top_delta="16" + width="300" /> + + <check_box + control_name="VertexShaderEnable" + height="16" + initial_value="true" + label="Basic shaders" + layout="topleft" + left="420" + name="BasicShaders" + tool_tip="Disabling this option may prevent some graphics card drivers from crashing" + top_delta="16" + width="300"> + <check_box.commit_callback + function="Pref.VertexShaderEnable" /> + </check_box> + + <slider + control_name="RenderTerrainDetail" + follows="left|top" + height="16" + label="Terrain Detail:" + label_width="165" + layout="topleft" + left="440" + show_text="false" + initial_value="0" + increment="1" + min_val="0" + max_val="1" + name="TerrainDetail" + top_delta="16" + width="280" > + <slider.commit_callback + function="Pref.UpdateSliderText" + parameter="TerrainDetail" /> + </slider> + <text + type="string" + length="1" + follows="left|top" + height="16" + layout="topleft" + top_delta="0" + left_delta="284" + name="TerrainDetailText" + text_readonly_color="LabelDisabledColor" + width="65"> + Low + </text> + + <check_box + control_name="RenderAvatarVP" + height="16" + initial_value="true" + label="Avatar Hardware skinning" + layout="topleft" + left="440" + name="AvatarVertexProgram" + top_delta="16" + width="280"> + <check_box.commit_callback + function="Pref.VertexShaderEnable" /> + </check_box> + + <check_box + control_name="RenderAvatarCloth" + height="16" + initial_value="true" + label="Avatar cloth" + layout="topleft" + left="440" + name="AvatarCloth" + top_delta="16" + width="280" /> + + <text + type="string" + length="1" + follows="left|top" + height="16" + layout="topleft" + name="ReflectionsText" + text_readonly_color="LabelDisabledColor" + top_delta="16" + left="440" + width="128"> + Water Reflections: + </text> + <combo_box + control_name="RenderReflectionDetail" + height="18" + layout="topleft" + left_delta="170" + top_delta="0" + name="Reflections" + width="150"> + <combo_box.item + label="Minimal" + name="0" + value="0"/> + <combo_box.item + label="Terrain and trees" + name="1" + value="1"/> + <combo_box.item + label="All static objects" + name="2" + value="2"/> + <combo_box.item + label="All avatars and objects" + name="3" + value="3"/> + <combo_box.item + label="Everything" + name="4" + value="4"/> + </combo_box> + + <check_box + control_name="WindLightUseAtmosShaders" + height="16" + initial_value="true" + label="Atmospheric shaders" + layout="topleft" + left="440" + name="WindLightUseAtmosShaders" + top_delta="16" + width="280"> + <check_box.commit_callback + function="Pref.VertexShaderEnable" /> + </check_box> + + <slider + control_name="WLSkyDetail" + decimal_digits="0" + follows="left|top" + height="16" + increment="8" + initial_value="160" + label="Sky:" + label_width="145" + layout="topleft" + left="460" + min_val="16" + max_val="128" + name="SkyMeshDetail" + show_text="false" + top_delta="16" + width="260"> + <slider.commit_callback + function="Pref.UpdateSliderText" + parameter="SkyMeshDetailText" /> + </slider> + <text + type="string" + length="1" + follows="left|top" + height="16" + layout="topleft" + left_delta="264" + name="SkyMeshDetailText" + text_readonly_color="LabelDisabledColor" + top_delta="0" + width="65"> + Low + </text> + + <check_box + control_name="RenderDeferred" + height="16" + initial_value="true" + label="Advanced Lighting Model" + layout="topleft" + left="460" + name="UseLightShaders" + top_delta="16" + width="260"> + <check_box.commit_callback + function="Pref.VertexShaderEnable" /> + </check_box> + + <check_box + control_name="RenderDeferredSSAO" + height="16" + initial_value="true" + label="Ambient Occlusion" + layout="topleft" + left="480" + name="UseSSAO" + top_delta="16" + width="240"> + <check_box.commit_callback + function="Pref.VertexShaderEnable" /> + </check_box> + + <check_box + control_name="RenderDepthOfField" + height="16" + initial_value="true" + label="Depth of Field" + layout="topleft" + left="480" + name="UseDoF" + top_delta="16" + width="240"> + <check_box.commit_callback + function="Pref.VertexShaderEnable" /> + </check_box> + + <text + type="string" + length="1" + follows="left|top" + height="16" + layout="topleft" + left="480" + name="RenderShadowDetailText" + text_readonly_color="LabelDisabledColor" + top_delta="16" + width="128"> + Shadows: + </text> + <combo_box + control_name="RenderShadowDetail" + height="18" + layout="topleft" + left_delta="130" + top_delta="0" + name="ShadowDetail" + width="150"> + <combo_box.item + label="None" + name="0" + value="0"/> + <combo_box.item + label="Sun/Moon" + name="1" + value="1"/> + <combo_box.item + label="Sun/Moon + Projectors" + name="2" + value="2"/> + </combo_box> + +<!-- End of Advanced Settings block --> + <view_border + bevel_style="in" + height="0" + layout="topleft" + left="13" + name="horiz_border" + top_pad="5" + top_delta="5" + width="774"/> + <button + follows="top|left" + height="23" + label="Reset to recommended settings" + layout="topleft" + left="20" + name="Defaults" + top_delta="10" + width="210"> + <button.commit_callback + function="Pref.HardwareDefaults" /> + </button> + + <button + follows="right|bottom" + height="23" + label="OK" + label_selected="OK" + layout="topleft" + right="-115" + name="OK" + top_delta="0" + width="80"> + <button.commit_callback + function="Pref.OK" + parameter="closeadvanced" /> + </button> + + <button + follows="right|bottom" + height="23" + label="Cancel" + label_selected="Cancel" + layout="topleft" + left_pad="5" + right="-20" + name="Cancel" + top_delta="0" + width="80" > + <button.commit_callback + function="Pref.Cancel" + parameter="closeadvanced" /> + </button> + +<!-- These two check boxes are dummies and will never be displayed. They are here so the control variables +are saved in a preset file. --> + <check_box + control_name="RenderAvatarMaxComplexity" + visible="false" + height="0" + label="RenderAvatarMaxComplexity" + layout="topleft" + left="0" + name="RenderAvatarMaxNonImpostors" + top_delta="0" + width="0"> + </check_box> + + <check_box + control_name="RenderAvatarMaxNonImpostors" + visible="false" + height="0" + label="RenderAvatarMaxNonImpostors" + layout="topleft" + left="0" + name="RenderAvatarMaxNonImpostors" + top_delta="0" + width="0"> + </check_box> +</floater> |