diff options
Diffstat (limited to 'indra/newview/skins/default/xui/en/floater_model_preview.xml')
-rw-r--r-- | indra/newview/skins/default/xui/en/floater_model_preview.xml | 1094 |
1 files changed, 547 insertions, 547 deletions
diff --git a/indra/newview/skins/default/xui/en/floater_model_preview.xml b/indra/newview/skins/default/xui/en/floater_model_preview.xml index d08c3e7078..a24306456a 100644 --- a/indra/newview/skins/default/xui/en/floater_model_preview.xml +++ b/indra/newview/skins/default/xui/en/floater_model_preview.xml @@ -1,547 +1,547 @@ -<?xml version="1.0" encoding="utf-8" standalone="yes" ?> -<floater can_close="true" can_drag_on_left="false" can_minimize="false" - can_resize="true" height="550" min_height="550" min_width="620" - name="Model Preview" title="Upload Model" width="620"> - - <string name="status_idle">Idle</string> - <string name="status_reading_file">Loading...</string> - <string name="status_generating_meshes">Generating Meshes...</string> - <string name="status_vertex_number_overflow">Error: Vertex number is more than 65534, aborted!</string> - <string name="high">High</string> - <string name="medium">Medium</string> - <string name="low">Low</string> - <string name="lowest">Lowest</string> - <string name="mesh_status_good">Ship it!</string> - <string name="mesh_status_na">N/A</string> - <string name="mesh_status_none">None</string> - <string name="mesh_status_submesh_mismatch">Levels of detail have a different number of textureable faces.</string> - <string name="mesh_status_mesh_mismatch">Levels of detail have a different number of mesh instances.</string> - <string name="mesh_status_too_many_vertices">Level of detail has too many vertices.</string> - <string name="mesh_status_missing_lod">Missing required level of detail.</string> - <string name="layer_all">All</string> <!-- Text to display in physics layer combo box for "all layers" --> - <string name="decomposing">Analyzing...</string> - <string name="simplifying">Simplifying...</string> - - - <text left="15" bottom="25" follows="top|left" height="15" name="name_label"> - Name: - </text> - <line_editor bottom_delta="20" follows="top|left|right" height="19" - name="description_form" prevalidate_callback="ascii" width="290" /> - - <text bottom_delta="20" left="15" follows="left|top" height="15" name="lod_label"> - Preview: - </text> - <combo_box bottom_delta="20" follows="left|top" height="18" - name="preview_lod_combo" width="240" tool_tip="LOD to view in preview render"> - <combo_item name="high"> - Level of Detail: High - </combo_item> - <combo_item name="medium"> - Level of Detail: Medium - </combo_item> - <combo_item name="low"> - Level of Detail: Low - </combo_item> - <combo_item name="lowest"> - Level of Detail: Lowest - </combo_item> - </combo_box> - - <menu_button follows="top|left" - image_hover_unselected="Toolbar_Left_Over" - image_overlay="OptionsMenu_Off" - image_selected="Toolbar_Left_Selected" - image_unselected="Toolbar_Left_Off" - layout="topleft" - left_pad="5" - name="options_gear_btn" - width="31" - height="25"/> - <!-- Placeholder panel for 3D preview render --> - <panel - name="preview_panel" - left="15" - bevel_style="none" - border_style="line" - border="true" - width="290" - height="290" - follows="all"/> - - <text bottom_delta="25" left="25" width="100" follows="bottom|left">Upload Details</text> - <panel top_pad="5" border="true" left="15" width="290" height="70" follows="bottom|left" - bevel_style="none" bg_alpha_color="0 0 0 0" bg_opaque_color="0 0 0 0.3"> - <text left="25" follows="bottom|left" width="140" height="15" name="streaming cost"> - Resource Cost: [COST] - </text> - <text left="25" top_pad="5" width="140" follows="bottom|left" height="15" name="physics cost"> - Physics Cost: [COST] - </text> - <text left="25" top_pad="5" follows="bottom|left" height="15" name="upload fee"> - Upload Fee: N/A - </text> - </panel> - - <text left="10" bottom="540" width="290" height="15" follows="bottom|left|right" name="status">[STATUS]</text> - - - <button bottom="540" left="300" follows="bottom|right" height="20" label="Defaults" - width="80" name="reset_btn" tool_tip="Reset to defaults"/> - <button bottom="540" left="430" follows="bottom|right" height="20" label="Upload" - width="80" name="ok_btn" tool_tip="Upload to simulator"/> - <button left_pad="10" follows="right|bottom" height="20" width="80" label="Cancel" name="cancel_btn"/> - - <tab_container - follows="right|top|bottom" - top="15" - left="310" - height="470" - width="300" - name="import_tab" - border="true" - tab_position="top"> - - <!-- LOD PANEL --> - <panel - border="true" - label="Level of Detail" - name="lod_panel"> - - <text left="10" width="240" bottom="20" height="15" follows="left|top" name="lod_table_header"> - Select Level of Detail: - </text> - - <text valign="center" halign="center" bg_visible="true" bottom_delta="16" left="75" width="65" height="18" follows="left|top" value="Triangles"/> - <text valign="center" halign="center" bg_visible="true" left_pad="0" width="65" height="18" follows="left|top" value="Vertices"/> - <text valign="center" halign="center" left_pad="0" width="65" bg_visible="true" height="18" follows="left|top" value="Status"/> - - <text valign="center" halign="center" bg_visible="true" name="high_label" left="10" top_pad="0" width="65" height="18" follows="left|top" value="High"/> - <text valign="center" halign="center" bg_visible="true" name="high_triangles" left_pad="0" width="65" height="18" follows="left|top" value="0"/> - <text valign="center" halign="center" bg_visible="true" name="high_vertices" left_pad="0" width="65" height="18" follows="left|top" value="0"/> - <text valign="center" halign="center" bg_visible="true" name="high_status" left_pad="0" width="65" height="18" follows="left|top" value=""/> - <icon height="16" width="16" image_name="lag_status_critical.tga" mouse_opaque="true" name="status_icon_high" left_delta="20" top_delta="0" /> - - <text valign="center" halign="center" bg_visible="true" name="medium_label" left="10" top_pad="0" width="65" height="18" follows="left|top" value="Medium"/> - <text valign="center" halign="center" bg_visible="true" name="medium_triangles" left_pad="0" width="65" height="18" follows="left|top" value="0"/> - <text valign="center" halign="center" bg_visible="true" name="medium_vertices" left_pad="0" width="65" height="18" follows="left|top" value="0"/> - <text valign="center" halign="center" bg_visible="true" name="medium_status" left_pad="0" width="65" height="18" follows="left|top" value=""/> - <icon height="16" width="16" image_name="lag_status_critical.tga" mouse_opaque="true" name="status_icon_medium" left_delta="20" top_delta="0" /> - - <text valign="center" halign="center" bg_visible="true" name="low_label" left="10" top_pad="0" width="65" height="18" follows="left|top" value="Low"/> - <text valign="center" halign="center" bg_visible="true" name="low_triangles" left_pad="0" width="65" height="18" follows="left|top" value="0"/> - <text valign="center" halign="center" bg_visible="true" name="low_vertices" left_pad="0" width="65" height="18" follows="left|top" value="0"/> - <text valign="center" halign="center" bg_visible="true" name="low_status" left_pad="0" width="65" height="18" follows="left|top" value=""/> - <icon height="16" width="16" image_name="lag_status_critical.tga" mouse_opaque="true" name="status_icon_low" left_delta="20" top_delta="0" /> - - <text valign="center" halign="center" bg_visible="true" name="lowest_label" left="10" top_pad="0" width="65" height="18" follows="left|top" value="Lowest"/> - <text valign="center" halign="center" bg_visible="true" name="lowest_triangles" left_pad="0" width="65" height="18" follows="left|top" value="0"/> - <text valign="center" halign="center" bg_visible="true" name="lowest_vertices" left_pad="0" width="65" height="18" follows="left|top" value="0"/> - <text valign="center" halign="center" bg_visible="true" name="lowest_status" left_pad="0" width="65" height="18" follows="left|top" value=""/> - <icon height="16" width="16" image_name="lag_status_critical.tga" mouse_opaque="true" name="status_icon_lowest" left_delta="20" top_delta="0" /> - - <text left="10" width="240" height="15" top_pad="15" follows="left|top" name="lod_table_footer"> - Level of Detail: [DETAIL] - </text> - - <icon height="16" width="16" left="20" follows="left|top" name="lod_status_message_icon"/> - <text left_pad="5" width="200" height="28" follows="left|top" top_pad="-15" wrap="true" name="lod_status_message_text"/> - - <text top_pad="-3" left="10" height="15" follows="left|top"> - Mesh - </text> - - <radio_group follows="top|left" height="210" left="30" name="lod_file_or_limit" width="240" value="lod_from_file"> - <radio_item bottom="195" label="Load from file" name="lod_from_file"/> - <radio_item bottom="150" label="Auto generate" name="lod_auto_generate"/> - <radio_item bottom="0" label="None" name="lod_none"/> - </radio_group> - - <line_editor follows="left|top" bottom_delta="-170" width="140" left="45" value="" name="lod_file" height="20"/> - <button bottom_delta="3" name="lod_browse" label="Browse..." left_pad="5" follows="left|top" width="70" height="25"/> - - <combo_box follows="top|left" name="lod_mode" top_pad="22" width="100" left="45" height="20"> - <combo_item name="triangle_limit"> - Triangle Limit - </combo_item> - <combo_item name="error_threshold"> - Error Threshold - </combo_item> - </combo_box> - <spinner follows="top|left" name="lod_triangle_limit" increment="10" left_pad="5" height="20" width="100" decimal_digits="0" enabled="true"/> - <spinner left_delta="0" bottom_delta="0" increment="0.01" follows="top|left" name="lod_error_threshold" min_val="0" max_val="100" height="20" width="100" decimal_digits="3" visible="false" enabled="true"/> - - <text follows="top|left" name="build_operator_text" left="45" top_pad="10" width="100" height="15"> - Build Operator: - </text> - <text follows="top|left" name="queue_mode_text" left_pad="5" width="100" height="15"> - Queue Mode: - </text> - <combo_box follows="top|left" name="build_operator" top_pad="5" left="45" width="100" height="20"> - <combo_item name="edge_collapse"> - Edge Collapse - </combo_item> - <combo_item name="half_edge_collapse"> - Half Edge Collapse - </combo_item> - </combo_box> - - <combo_box follows="top|left" name="queue_mode" left_pad="5" width="100" height="20"> - <combo_item name="greedy"> - Greedy - </combo_item> - <combo_item name="lazy"> - Lazy - </combo_item> - <combo_item name="independent"> - Independent - </combo_item> - </combo_box> - - <text top_pad="10" name="border_mode_text" left="45" follows="left|top" width="100" height="15"> - Border Mode: - </text> - - <text left_pad="5" name="share_tolderance_text" follows="left|top" width="100" height="15"> - Share Tolerance: - </text> - - <combo_box follows="left|top" left="45" height="20" name="border_mode" width="100"> - <combo_item name="border_unlock"> - Unlock - </combo_item> - <combo_item name="border_lock"> - Lock - </combo_item> - </combo_box> - <spinner follows="left|top" name="share_tolerance" left_pad="5" width="100" decimal_digits="5" initial_value="0.00001" height="20"/> - - <text left="10" top_pad="35" follows="top|left" width="240" height="15"> - Generate Normals - </text> - <text left="35" top_pad="5" follows="top|left" width="100" height="15"> - Crease Angle: - </text> - <spinner follows="top|left" left_pad="5" min_val="0" max_val="180" value="75" width="60" height="20" name="crease_angle"/> - </panel> - - <!-- PANEL --> - <panel - border="true" - label="Physics" - name="physics_panel"> - - <!-- PHYSICS GEOMETRY--> - <panel - follows="top|left" - name="physics geometry" - left="0" - top="0" - width="300" - height="65" - visible="true" - border="true" - bevel_style="none" bg_alpha_color="0 0 0 0" bg_opaque_color="0 0 0 0.3"> - - <radio_group follows="top|left" top="10" width="240" height="40" name="physics_load_radio" value="physics_load_from_file"> - <radio_item bottom="0" name="physics_load_from_file" label="File:"/> - <radio_item bottom="23" name="physics_use_lod" label="Use Level of Detail:"/> - </radio_group> - - <combo_box left="180" top="10" follows="left|top" height="18" - name="physics_lod_combo" width="110" tool_tip="LOD to use for physics shape"> - <combo_item name="physics_lowest"> - Lowest - </combo_item> - <combo_item name="physics_low"> - Low - </combo_item> - <combo_item name="physics_medium"> - Medium - </combo_item> - <combo_item name="physics_high"> - High - </combo_item> - </combo_box> - - <line_editor follows="left|top" top_pad="5" width="140" left="60" value="" name="physics_file" height="20"/> - <button left_pad="10" name="physics_browse" label="Browse..." follows="left|top" width="70" height="20"/> - - <!-- - <check_box name="physics_optimize" follows="left|top" width="130" left="10" top_pad="5" height="20" label="Optimize"/> - <check_box name="physics_use_hull" follows="left|top" width="130" left_pad="5" height="20" label="Use Convex Hull"/> - --> - </panel> - - - <!-- PHYSICS ANALYSIS--> - <panel - follows="top|left" - name="physics analysis" - top_pad="0" - left="0" - width="300" - height="130" - visible="true" - border="true" - bevel_style="none" bg_alpha_color="0 0 0 0" bg_opaque_color="0 0 0 0.3"> - - <text follows="left|top" bottom="40" height="30" left="10" font="SansSerifBig"> - Step 1: Analysis - </text> - - <text top_pad="5" width="50" follows="top|left" height="15"> - Method: - </text> - <combo_box name="Method" follows="top|left" left_pad="5" bottom_delta="2" height="20" width="80"/> - <text left="160" bottom_delta="-2" width="50" follows="top|left" height="15"> - Quality: - </text> - <combo_box name="Decompose Quality" bottom_delta="2" follows="top|left" left_pad="5" height="20" width="80"/> - - <slider name="Smooth" left="10" width="280" follows="top|left" top_pad="10" height="20" label="Smooth:"/> - - <check_box name="Close Holes (Slow)" follows="top|left" top_pad="10" height="15" label="Close Holes (slow)"/> - - <button left="200" bottom_delta="0" width="90" follows="top|left" label="Analyze" name="Decompose" height="20"/> - <button left="200" bottom_delta="0" width="90" follows="top|left" label="Cancel" name="decompose_cancel" visble="false" height="20"/> - </panel> - - - <!-- PHYSICS SIMPLIFICATION --> - <panel - follows="top|left" - name="physics simplification" - left="0" - top_pad="0" - width="300" - height="150" - visible="true" - border="true" - bevel_style="none" bg_alpha_color="0 0 0 0" bg_opaque_color="0 0 0 0.3"> - - <text follows="left|top" bottom="40" height="30" left="10" font="SansSerifBig"> - Step 2: Simplification - </text> - - <text left="10" top_pad="5" height="15" width="140" follows="top|left"> - Method: - </text> - - <combo_box left_pad="5" height="20" width="120" follows="top|left" name="Simplify Method"/> - - <slider left="10" name="Combine Quality" label="Passes:" label_width="120" width="270" follows="top|left" top_pad="10" height="20"/> - <slider name="Detail Scale" label="Detail Scale:" label_width="120" width="270" follows="top|left" top_pad="10" height="20"/> - <slider name="Retain%" label="Retain:" label_width="120" width="270" follows="top|left" bottom_delta="0" left_delta="0" visible="false" height="20"/> - <button left="190" width="90" follows="top|left" label="Simplify" name="Simplify" height="20"/> - <button left="190" bottom_delta="0" width="90" follows="top|left" label="Cancel" name="simplify_cancel" height="20"/> - - </panel> - - <!-- INFO PANEL --> - <panel - left="0" - top_pad="0" - width="300" - height="100" - follows="left|top" - name="physics info" - visible="true" - border="true" - bevel_style="none" bg_alpha_color="0 0 0 0" bg_opaque_color="0 0 0 0.3"> - - <slider name="physics_explode" follows="top|left" top="10" left="10" label="Preview Spread:" min_val="0.0" max_val="3.0" height="20" width="280"/> - - <text follows="top|left" name="physics_triangles" top_pad="10" height="15" left="10"> - Triangles: [TRIANGLES] - </text> - <text follows="top|left" name="physics_points" top_pad="5" height="15"> - Vertices: [POINTS] - </text> - <text follows="top|left" name="physics_hulls" top_pad="5" height="15"> - Hulls: [HULLS] - </text> - - - </panel> - </panel> - - <!-- MODIFIERS PANEL --> - <panel - border="true" - label="Modifiers" - name="modifiers_panel"> - <text left="10" width="90" bottom="30" follows="top|left" height="15"> - Scale: - </text> - <text left_pad="5" width="140" follows="top|left" height="15"> - Dimensions: - </text> - - <spinner left="10" height="20" follows="top|left" width="80" top_pad="5" value="1.0" min_val="0.01" max_val="64.0" name="import_scale"/> - - <text left_pad="20" height="15" name="import_dimensions" follows="top|left"> - [X] x [Y] x [Z] m - </text> - - <text left="10" top_pad="20" follows="top|left" height="15"> - Include: - </text> - - <check_box top_pad="5" name="upload_textures" height="15" follows="top|left" label="Textures"/> - <check_box top_pad="5" name="upload_skin" height="15" follows="top|left" label="Skin weight"/> - <check_box top_pad="5" left="20" name="upload_joints" height="15" follows="top|left" label="Joint positions"/> - - <text left="10" top_pad="4" width="90" bottom="30" follows="top|left" height="15"> - Pelvis Z Offset: - </text> - - <spinner left="10" top_pad="4" height="20" follows="top|left" width="80" value="0.0" min_val="-3.00" max_val="3.0" name="pelvis_offset"/> - - </panel> - </tab_container> - - <!-- - <button bottom_delta="0" left="10" width="120" name="auto fill" label="Generate LOD" tool_tip="Automatically generate levels of detail"/> - <button bottom_delta="0" left="140" width="120" name="smooth normals" label="Generate Normals" tool_tip="Regenerate normals based on mesh shape"/> - <button bottom_delta="0" left="260" width="120" name="consolidate" label="Consolidate" tool_tip="Combine similar submeshes (reduces number of submeshes)"/> - <button bottom_delta="30" left="260" width="120" name="scrub materials" label="Scrub Materials" tool_tip="Remove all material information (clear textures, set all colors to white)."/> - - <spinner bottom_delta="0" left="140" width="120" height="16" initial_value="75" label_width="60" name="edge threshold" decimal_digits="0" min_val="0" max_val="180" increment="5" label="Hard Angle" tool_tip="Maximum angle that will be smoothed between triangles when using Generate Normals"/> - - <text bottom_delta="30" follows="top|left" height="15" left="10" name="high_lod_label"> - High LOD: - </text> - <combo_box bottom_delta="0" left="97" follows="left|top" height="18" - name="high detail combo" width="100" tool_tip="Specify mesh for this level of detail"> - <combo_item name="high none" value="none"> - None - </combo_item> - <combo_item name="high choose file" value="file"> - Choose File... - </combo_item> - <combo_item name="high triangle limit" value="limit"> - Triangle Limit - </combo_item> - </combo_box> - <spinner bottom_delta="-5" left="200" width="120" name="high limit" decimal_digits="0" increment="1" min_val="0" max_val="100" tool_tip="Triangle budget for this LOD"/> - <text bottom_delta="25" follows="top|left" height="15" left="10" name="high info" width="300"> - [TRIANGLES] Triangles, [VERTICES] Vertices, [SUBMESHES] Submeshes. - [MESSAGE] - </text> - - <text bottom_delta="35" follows="top|left" height="15" left="10" name="medium_lod_label"> - Medium LOD: - </text> - <combo_box bottom_delta="0" left="97" follows="left|top" height="18" - name="medium detail combo" width="100" tool_tip="Specify mesh for this level of detail"> - <combo_item name="medium none" value="none"> - None - </combo_item> - <combo_item name="medium choose file" value="file"> - Choose File... - </combo_item> - <combo_item name="medium triangle limit" value="limit"> - Triangle Limit - </combo_item> - </combo_box> - <spinner bottom_delta="-5" left="200" width="120" name="medium limit" decimal_digits="0" increment="1" min_val="0" max_val="100" tool_tip="Triangle budget for this LOD"/> - <text bottom_delta="25" follows="top|left" height="15" left="10" name="medium info" width="300"> - [TRIANGLES] Triangles, [VERTICES] Vertices, [SUBMESHES] Submeshes. - [MESSAGE] - </text> - - <text bottom_delta="35" follows="top|left" height="15" left="10" name="low_lod_label"> - Low LOD: - </text> - <combo_box bottom_delta="0" left="97" follows="left|top" height="18" - name="low detail combo" width="100" tool_tip="Specify mesh for this level of detail"> - <combo_item name="low none" value="none"> - None - </combo_item> - <combo_item name="low choose file" value="file"> - Choose File... - </combo_item> - <combo_item name="low triangle limit" value="limit"> - Triangle Limit - </combo_item> - </combo_box> - <spinner bottom_delta="-5" left="200" width="120" name="low limit" decimal_digits="0" increment="1" min_val="0" max_val="100" tool_tip="Triangle budget for this LOD"/> - <text bottom_delta="25" follows="top|left" height="15" left="10" name="low info" width="300"> - [TRIANGLES] Triangles, [VERTICES] Vertices, [SUBMESHES] Submeshes - [MESSAGE] - </text> - - <text bottom_delta="35" follows="top|left" height="15" left="10" name="lowest_lod_label"> - Lowest LOD: - </text> - <combo_box bottom_delta="0" left="97" follows="left|top" height="18" - name="lowest detail combo" width="100" tool_tip="Specify mesh for this level of detail"> - <combo_item name="lowest none" value="none"> - None - </combo_item> - <combo_item name="lowest choose file" value="file"> - Choose File... - </combo_item> - <combo_item name="lowest triangle limit" value="limit"> - Triangle Limit - </combo_item> - </combo_box> - <spinner bottom_delta="-5" left="200" width="120" name="lowest limit" decimal_digits="0" increment="1" min_val="0" max_val="100" tool_tip="Triangle budget for this LOD"/> - <text bottom_delta="25" follows="top|left" height="15" left="10" name="lowest info" width="300"> - [TRIANGLES] Triangles, [VERTICES] Vertices, [SUBMESHES] Submeshes - [MESSAGE] - </text> - - <text bottom_delta="35" follows="top|left" height="15" left="10" name="physics_lod_label"> - Physical Shape: - </text> - <combo_box bottom_delta="0" left="97" follows="left|top" height="18" - name="physics detail combo" width="100"> - <combo_item name="physics none" value="none"> - None - </combo_item> - <combo_item name="physics choose file" value="file"> - Choose File... - </combo_item> - <combo_item name="physics triangle limit" value="limit"> - Triangle Limit... - </combo_item> - </combo_box> - <spinner bottom_delta="-5" left="200" width="90" name="physics limit" decimal_digits="0" increment="1" min_val="0" max_val="100" tool_tip="Triangle budget for this LOD"/> - <button bottom_delta="0" left="290" width="30" follows="left|top" height="20" label=">>" - name="decompose_btn" tool_tip="Create convex decomposition."/> - <text bottom_delta="25" follows="top|left" height="15" left="10" name="physics info" width="300"> - [TRIANGLES] Triangles, [HULLS] Hulls, [POINTS] Points - </text> - - <text bottom_delta="25" follows="top|left" height="15" left="10" name="include label" width="300"> - Include: - </text> - - <check_box bottom_delta="20" follow="bottom|left" height="20" label="Textures" - left="15" width="125" name="upload_textures" tool_tip="Upload associated textures "/> - - <check_box bottom_delta="20" follow="bottom|left" height="20" label="Skin Weights" - left="15" width="125" name="upload_skin" tool_tip="Upload vertex skin weighting information."/> - - <check_box bottom_delta="20" follow="bottom|left" height="20" label="Joint Positions" - left="15" width="125" name="upload_joints" tool_tip="Upload joint position information (will override avatar joint positions when mesh is worn)."/> - - - <button bottom_delta="25" follows="bottom|left" height="20" label="Upload" - left="15" name="ok_btn" width="125" tool_tip="Upload to simulator"/> - - <text bottom_delta="20" left="15" width="280" follows="top|left" height="15" name="description_label" text_color="1 0.82 0.46 1"> - (No charge for upload during First Look) - </text> - <text bottom_delta="20" left="15" width="280" follows="top|left" height="15" name="upload_message"> - [MESSAGE] - </text> - - <spinner bottom_delta="20" label="Scale" left="15" width="120" name="debug scale" decimal_digits="3" increment="0.1" min_val="0" max_val="64" initial_value="1" tool_tip="Multiplier for incoming object scale. If incoming dimensions are very small or very large, modify this value to get dimensions into an acceptable range."/> - <text bottom_delta="30" left="15" width="280" follows="top|left" height="15" name="dimensions"> - Model Dimensions: [X]m x [Y]m x [Z]m - </text> - --> -</floater> +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater can_close="true" can_drag_on_left="false" can_minimize="false"
+ can_resize="true" height="550" min_height="550" min_width="620"
+ name="Model Preview" title="Upload Model" width="620">
+
+ <string name="status_idle">Idle</string>
+ <string name="status_reading_file">Loading...</string>
+ <string name="status_generating_meshes">Generating Meshes...</string>
+ <string name="status_vertex_number_overflow">Error: Vertex number is more than 65534, aborted!</string>
+ <string name="high">High</string>
+ <string name="medium">Medium</string>
+ <string name="low">Low</string>
+ <string name="lowest">Lowest</string>
+ <string name="mesh_status_good">Ship it!</string>
+ <string name="mesh_status_na">N/A</string>
+ <string name="mesh_status_none">None</string>
+ <string name="mesh_status_submesh_mismatch">Levels of detail have a different number of textureable faces.</string>
+ <string name="mesh_status_mesh_mismatch">Levels of detail have a different number of mesh instances.</string>
+ <string name="mesh_status_too_many_vertices">Level of detail has too many vertices.</string>
+ <string name="mesh_status_missing_lod">Missing required level of detail.</string>
+ <string name="layer_all">All</string> <!-- Text to display in physics layer combo box for "all layers" -->
+ <string name="decomposing">Analyzing...</string>
+ <string name="simplifying">Simplifying...</string>
+
+
+ <text left="15" bottom="25" follows="top|left" height="15" name="name_label">
+ Name:
+ </text>
+ <line_editor bottom_delta="20" follows="top|left|right" height="19" max_length_bytes="64"
+ name="description_form" prevalidate_callback="ascii" width="290" />
+
+ <text bottom_delta="20" left="15" follows="left|top" height="15" name="lod_label">
+ Preview:
+ </text>
+ <combo_box bottom_delta="20" follows="left|top" height="18"
+ name="preview_lod_combo" width="240" tool_tip="LOD to view in preview render">
+ <combo_item name="high">
+ Level of Detail: High
+ </combo_item>
+ <combo_item name="medium">
+ Level of Detail: Medium
+ </combo_item>
+ <combo_item name="low">
+ Level of Detail: Low
+ </combo_item>
+ <combo_item name="lowest">
+ Level of Detail: Lowest
+ </combo_item>
+ </combo_box>
+
+ <menu_button follows="top|left"
+ image_hover_unselected="Toolbar_Left_Over"
+ image_overlay="OptionsMenu_Off"
+ image_selected="Toolbar_Left_Selected"
+ image_unselected="Toolbar_Left_Off"
+ layout="topleft"
+ left_pad="5"
+ name="options_gear_btn"
+ width="31"
+ height="25"/>
+ <!-- Placeholder panel for 3D preview render -->
+ <panel
+ name="preview_panel"
+ left="15"
+ bevel_style="none"
+ border_style="line"
+ border="true"
+ width="290"
+ height="290"
+ follows="all"/>
+
+ <text bottom_delta="25" left="25" width="100" follows="bottom|left">Upload Details</text>
+ <panel top_pad="5" border="true" left="15" width="290" height="70" follows="bottom|left"
+ bevel_style="none" bg_alpha_color="0 0 0 0" bg_opaque_color="0 0 0 0.3">
+ <text left="25" follows="bottom|left" width="140" height="15" name="streaming cost">
+ Resource Cost: [COST]
+ </text>
+ <text left="25" top_pad="5" width="140" follows="bottom|left" height="15" name="physics cost">
+ Physics Cost: [COST]
+ </text>
+ <text left="25" top_pad="5" follows="bottom|left" height="15" name="upload fee">
+ Upload Fee: N/A
+ </text>
+ </panel>
+
+ <text left="10" bottom="540" width="290" height="15" follows="bottom|left|right" name="status">[STATUS]</text>
+
+
+ <button bottom="540" left="300" follows="bottom|right" height="20" label="Defaults"
+ width="80" name="reset_btn" tool_tip="Reset to defaults"/>
+ <button bottom="540" left="430" follows="bottom|right" height="20" label="Upload"
+ width="80" name="ok_btn" tool_tip="Upload to simulator"/>
+ <button left_pad="10" follows="right|bottom" height="20" width="80" label="Cancel" name="cancel_btn"/>
+
+ <tab_container
+ follows="right|top|bottom"
+ top="15"
+ left="310"
+ height="470"
+ width="300"
+ name="import_tab"
+ border="true"
+ tab_position="top">
+
+ <!-- LOD PANEL -->
+ <panel
+ border="true"
+ label="Level of Detail"
+ name="lod_panel">
+
+ <text left="10" width="240" bottom="20" height="15" follows="left|top" name="lod_table_header">
+ Select Level of Detail:
+ </text>
+
+ <text valign="center" halign="center" bg_visible="true" bottom_delta="16" left="75" width="65" height="18" follows="left|top" value="Triangles"/>
+ <text valign="center" halign="center" bg_visible="true" left_pad="0" width="65" height="18" follows="left|top" value="Vertices"/>
+ <text valign="center" halign="center" left_pad="0" width="65" bg_visible="true" height="18" follows="left|top" value="Status"/>
+
+ <text valign="center" halign="center" bg_visible="true" name="high_label" left="10" top_pad="0" width="65" height="18" follows="left|top" value="High"/>
+ <text valign="center" halign="center" bg_visible="true" name="high_triangles" left_pad="0" width="65" height="18" follows="left|top" value="0"/>
+ <text valign="center" halign="center" bg_visible="true" name="high_vertices" left_pad="0" width="65" height="18" follows="left|top" value="0"/>
+ <text valign="center" halign="center" bg_visible="true" name="high_status" left_pad="0" width="65" height="18" follows="left|top" value=""/>
+ <icon height="16" width="16" image_name="lag_status_critical.tga" mouse_opaque="true" name="status_icon_high" left_delta="20" top_delta="0" />
+
+ <text valign="center" halign="center" bg_visible="true" name="medium_label" left="10" top_pad="0" width="65" height="18" follows="left|top" value="Medium"/>
+ <text valign="center" halign="center" bg_visible="true" name="medium_triangles" left_pad="0" width="65" height="18" follows="left|top" value="0"/>
+ <text valign="center" halign="center" bg_visible="true" name="medium_vertices" left_pad="0" width="65" height="18" follows="left|top" value="0"/>
+ <text valign="center" halign="center" bg_visible="true" name="medium_status" left_pad="0" width="65" height="18" follows="left|top" value=""/>
+ <icon height="16" width="16" image_name="lag_status_critical.tga" mouse_opaque="true" name="status_icon_medium" left_delta="20" top_delta="0" />
+
+ <text valign="center" halign="center" bg_visible="true" name="low_label" left="10" top_pad="0" width="65" height="18" follows="left|top" value="Low"/>
+ <text valign="center" halign="center" bg_visible="true" name="low_triangles" left_pad="0" width="65" height="18" follows="left|top" value="0"/>
+ <text valign="center" halign="center" bg_visible="true" name="low_vertices" left_pad="0" width="65" height="18" follows="left|top" value="0"/>
+ <text valign="center" halign="center" bg_visible="true" name="low_status" left_pad="0" width="65" height="18" follows="left|top" value=""/>
+ <icon height="16" width="16" image_name="lag_status_critical.tga" mouse_opaque="true" name="status_icon_low" left_delta="20" top_delta="0" />
+
+ <text valign="center" halign="center" bg_visible="true" name="lowest_label" left="10" top_pad="0" width="65" height="18" follows="left|top" value="Lowest"/>
+ <text valign="center" halign="center" bg_visible="true" name="lowest_triangles" left_pad="0" width="65" height="18" follows="left|top" value="0"/>
+ <text valign="center" halign="center" bg_visible="true" name="lowest_vertices" left_pad="0" width="65" height="18" follows="left|top" value="0"/>
+ <text valign="center" halign="center" bg_visible="true" name="lowest_status" left_pad="0" width="65" height="18" follows="left|top" value=""/>
+ <icon height="16" width="16" image_name="lag_status_critical.tga" mouse_opaque="true" name="status_icon_lowest" left_delta="20" top_delta="0" />
+
+ <text left="10" width="240" height="15" top_pad="15" follows="left|top" name="lod_table_footer">
+ Level of Detail: [DETAIL]
+ </text>
+
+ <icon height="16" width="16" left="20" follows="left|top" name="lod_status_message_icon"/>
+ <text left_pad="5" width="200" height="28" follows="left|top" top_pad="-15" wrap="true" name="lod_status_message_text"/>
+
+ <text top_pad="-3" left="10" height="15" follows="left|top">
+ Mesh
+ </text>
+
+ <radio_group follows="top|left" height="210" left="30" name="lod_file_or_limit" width="240" value="lod_from_file">
+ <radio_item bottom="195" label="Load from file" name="lod_from_file"/>
+ <radio_item bottom="150" label="Auto generate" name="lod_auto_generate"/>
+ <radio_item bottom="0" label="None" name="lod_none"/>
+ </radio_group>
+
+ <line_editor follows="left|top" bottom_delta="-170" width="140" left="45" value="" name="lod_file" height="20"/>
+ <button bottom_delta="3" name="lod_browse" label="Browse..." left_pad="5" follows="left|top" width="70" height="25"/>
+
+ <combo_box follows="top|left" name="lod_mode" top_pad="22" width="100" left="45" height="20">
+ <combo_item name="triangle_limit">
+ Triangle Limit
+ </combo_item>
+ <combo_item name="error_threshold">
+ Error Threshold
+ </combo_item>
+ </combo_box>
+ <spinner follows="top|left" name="lod_triangle_limit" increment="10" left_pad="5" height="20" width="100" decimal_digits="0" enabled="true"/>
+ <spinner left_delta="0" bottom_delta="0" increment="0.01" follows="top|left" name="lod_error_threshold" min_val="0" max_val="100" height="20" width="100" decimal_digits="3" visible="false" enabled="true"/>
+
+ <text follows="top|left" name="build_operator_text" left="45" top_pad="10" width="100" height="15">
+ Build Operator:
+ </text>
+ <text follows="top|left" name="queue_mode_text" left_pad="5" width="100" height="15">
+ Queue Mode:
+ </text>
+ <combo_box follows="top|left" name="build_operator" top_pad="5" left="45" width="100" height="20">
+ <combo_item name="edge_collapse">
+ Edge Collapse
+ </combo_item>
+ <combo_item name="half_edge_collapse">
+ Half Edge Collapse
+ </combo_item>
+ </combo_box>
+
+ <combo_box follows="top|left" name="queue_mode" left_pad="5" width="100" height="20">
+ <combo_item name="greedy">
+ Greedy
+ </combo_item>
+ <combo_item name="lazy">
+ Lazy
+ </combo_item>
+ <combo_item name="independent">
+ Independent
+ </combo_item>
+ </combo_box>
+
+ <text top_pad="10" name="border_mode_text" left="45" follows="left|top" width="100" height="15">
+ Border Mode:
+ </text>
+
+ <text left_pad="5" name="share_tolderance_text" follows="left|top" width="100" height="15">
+ Share Tolerance:
+ </text>
+
+ <combo_box follows="left|top" left="45" height="20" name="border_mode" width="100">
+ <combo_item name="border_unlock">
+ Unlock
+ </combo_item>
+ <combo_item name="border_lock">
+ Lock
+ </combo_item>
+ </combo_box>
+ <spinner follows="left|top" name="share_tolerance" left_pad="5" width="100" decimal_digits="5" initial_value="0.00001" height="20"/>
+
+ <text left="10" top_pad="35" follows="top|left" width="240" height="15">
+ Generate Normals
+ </text>
+ <text left="35" top_pad="5" follows="top|left" width="100" height="15" name="crease_label">
+ Crease Angle:
+ </text>
+ <spinner follows="top|left" left_pad="5" min_val="0" max_val="180" value="75" width="60" height="20" name="crease_angle"/>
+ </panel>
+
+ <!-- PANEL -->
+ <panel
+ border="true"
+ label="Physics"
+ name="physics_panel">
+
+ <!-- PHYSICS GEOMETRY-->
+ <panel
+ follows="top|left"
+ name="physics geometry"
+ left="0"
+ top="0"
+ width="300"
+ height="65"
+ visible="true"
+ border="true"
+ bevel_style="none" bg_alpha_color="0 0 0 0" bg_opaque_color="0 0 0 0.3">
+
+ <radio_group follows="top|left" top="10" width="240" height="40" name="physics_load_radio" value="physics_load_from_file">
+ <radio_item bottom="0" name="physics_load_from_file" label="File:"/>
+ <radio_item bottom="23" name="physics_use_lod" label="Use Level of Detail:"/>
+ </radio_group>
+
+ <combo_box left="180" top="10" follows="left|top" height="18"
+ name="physics_lod_combo" width="110" tool_tip="LOD to use for physics shape">
+ <combo_item name="physics_lowest">
+ Lowest
+ </combo_item>
+ <combo_item name="physics_low">
+ Low
+ </combo_item>
+ <combo_item name="physics_medium">
+ Medium
+ </combo_item>
+ <combo_item name="physics_high">
+ High
+ </combo_item>
+ </combo_box>
+
+ <line_editor follows="left|top" top_pad="5" width="140" left="60" value="" name="physics_file" height="20"/>
+ <button left_pad="10" name="physics_browse" label="Browse..." follows="left|top" width="70" height="20"/>
+
+ <!--
+ <check_box name="physics_optimize" follows="left|top" width="130" left="10" top_pad="5" height="20" label="Optimize"/>
+ <check_box name="physics_use_hull" follows="left|top" width="130" left_pad="5" height="20" label="Use Convex Hull"/>
+ -->
+ </panel>
+
+
+ <!-- PHYSICS ANALYSIS-->
+ <panel
+ follows="top|left"
+ name="physics analysis"
+ top_pad="0"
+ left="0"
+ width="300"
+ height="130"
+ visible="true"
+ border="true"
+ bevel_style="none" bg_alpha_color="0 0 0 0" bg_opaque_color="0 0 0 0.3">
+
+ <text follows="left|top" bottom="40" height="30" left="10" font="SansSerifBig">
+ Step 1: Analysis
+ </text>
+
+ <text top_pad="5" width="50" follows="top|left" height="15">
+ Method:
+ </text>
+ <combo_box name="Method" follows="top|left" left_pad="5" bottom_delta="2" height="20" width="80"/>
+ <text left="160" bottom_delta="-2" width="50" follows="top|left" height="15">
+ Quality:
+ </text>
+ <combo_box name="Decompose Quality" bottom_delta="2" follows="top|left" left_pad="5" height="20" width="80"/>
+
+ <slider name="Smooth" left="10" width="280" follows="top|left" top_pad="10" height="20" label="Smooth:"/>
+
+ <check_box name="Close Holes (Slow)" follows="top|left" top_pad="10" height="15" label="Close Holes (slow)"/>
+
+ <button left="200" bottom_delta="0" width="90" follows="top|left" label="Analyze" name="Decompose" height="20"/>
+ <button left="200" bottom_delta="0" width="90" follows="top|left" label="Cancel" name="decompose_cancel" visble="false" height="20"/>
+ </panel>
+
+
+ <!-- PHYSICS SIMPLIFICATION -->
+ <panel
+ follows="top|left"
+ name="physics simplification"
+ left="0"
+ top_pad="0"
+ width="300"
+ height="150"
+ visible="true"
+ border="true"
+ bevel_style="none" bg_alpha_color="0 0 0 0" bg_opaque_color="0 0 0 0.3">
+
+ <text follows="left|top" bottom="40" height="30" left="10" font="SansSerifBig">
+ Step 2: Simplification
+ </text>
+
+ <text left="10" top_pad="5" height="15" width="140" follows="top|left">
+ Method:
+ </text>
+
+ <combo_box left_pad="5" height="20" width="120" follows="top|left" name="Simplify Method"/>
+
+ <slider left="10" name="Combine Quality" label="Passes:" label_width="120" width="270" follows="top|left" top_pad="10" height="20"/>
+ <slider name="Detail Scale" label="Detail Scale:" label_width="120" width="270" follows="top|left" top_pad="10" height="20"/>
+ <slider name="Retain%" label="Retain:" label_width="120" width="270" follows="top|left" bottom_delta="0" left_delta="0" visible="false" height="20"/>
+ <button left="190" width="90" follows="top|left" label="Simplify" name="Simplify" height="20"/>
+ <button left="190" bottom_delta="0" width="90" follows="top|left" label="Cancel" name="simplify_cancel" height="20"/>
+
+ </panel>
+
+ <!-- INFO PANEL -->
+ <panel
+ left="0"
+ top_pad="0"
+ width="300"
+ height="100"
+ follows="left|top"
+ name="physics info"
+ visible="true"
+ border="true"
+ bevel_style="none" bg_alpha_color="0 0 0 0" bg_opaque_color="0 0 0 0.3">
+
+ <slider name="physics_explode" follows="top|left" top="10" left="10" label="Preview Spread:" min_val="0.0" max_val="3.0" height="20" width="280"/>
+
+ <text follows="top|left" name="physics_triangles" top_pad="10" height="15" left="10">
+ Triangles: [TRIANGLES]
+ </text>
+ <text follows="top|left" name="physics_points" top_pad="5" height="15">
+ Vertices: [POINTS]
+ </text>
+ <text follows="top|left" name="physics_hulls" top_pad="5" height="15">
+ Hulls: [HULLS]
+ </text>
+
+
+ </panel>
+ </panel>
+
+ <!-- MODIFIERS PANEL -->
+ <panel
+ border="true"
+ label="Modifiers"
+ name="modifiers_panel">
+ <text left="10" width="90" bottom="30" follows="top|left" height="15">
+ Scale:
+ </text>
+ <text left_pad="5" width="140" follows="top|left" height="15">
+ Dimensions:
+ </text>
+
+ <spinner left="10" height="20" follows="top|left" width="80" top_pad="5" value="1.0" min_val="0.01" max_val="64.0" name="import_scale"/>
+
+ <text left_pad="20" height="15" name="import_dimensions" follows="top|left">
+ [X] x [Y] x [Z] m
+ </text>
+
+ <text left="10" top_pad="20" follows="top|left" height="15">
+ Include:
+ </text>
+
+ <check_box top_pad="5" name="upload_textures" height="15" follows="top|left" label="Textures"/>
+ <check_box top_pad="5" name="upload_skin" height="15" follows="top|left" label="Skin weight"/>
+ <check_box top_pad="5" left="20" name="upload_joints" height="15" follows="top|left" label="Joint positions"/>
+
+ <text left="10" top_pad="4" width="90" bottom="30" follows="top|left" height="15">
+ Pelvis Z Offset:
+ </text>
+
+ <spinner left="10" top_pad="4" height="20" follows="top|left" width="80" value="0.0" min_val="-3.00" max_val="3.0" name="pelvis_offset"/>
+
+ </panel>
+ </tab_container>
+
+ <!--
+ <button bottom_delta="0" left="10" width="120" name="auto fill" label="Generate LOD" tool_tip="Automatically generate levels of detail"/>
+ <button bottom_delta="0" left="140" width="120" name="smooth normals" label="Generate Normals" tool_tip="Regenerate normals based on mesh shape"/>
+ <button bottom_delta="0" left="260" width="120" name="consolidate" label="Consolidate" tool_tip="Combine similar submeshes (reduces number of submeshes)"/>
+ <button bottom_delta="30" left="260" width="120" name="scrub materials" label="Scrub Materials" tool_tip="Remove all material information (clear textures, set all colors to white)."/>
+
+ <spinner bottom_delta="0" left="140" width="120" height="16" initial_value="75" label_width="60" name="edge threshold" decimal_digits="0" min_val="0" max_val="180" increment="5" label="Hard Angle" tool_tip="Maximum angle that will be smoothed between triangles when using Generate Normals"/>
+
+ <text bottom_delta="30" follows="top|left" height="15" left="10" name="high_lod_label">
+ High LOD:
+ </text>
+ <combo_box bottom_delta="0" left="97" follows="left|top" height="18"
+ name="high detail combo" width="100" tool_tip="Specify mesh for this level of detail">
+ <combo_item name="high none" value="none">
+ None
+ </combo_item>
+ <combo_item name="high choose file" value="file">
+ Choose File...
+ </combo_item>
+ <combo_item name="high triangle limit" value="limit">
+ Triangle Limit
+ </combo_item>
+ </combo_box>
+ <spinner bottom_delta="-5" left="200" width="120" name="high limit" decimal_digits="0" increment="1" min_val="0" max_val="100" tool_tip="Triangle budget for this LOD"/>
+ <text bottom_delta="25" follows="top|left" height="15" left="10" name="high info" width="300">
+ [TRIANGLES] Triangles, [VERTICES] Vertices, [SUBMESHES] Submeshes.
+ [MESSAGE]
+ </text>
+
+ <text bottom_delta="35" follows="top|left" height="15" left="10" name="medium_lod_label">
+ Medium LOD:
+ </text>
+ <combo_box bottom_delta="0" left="97" follows="left|top" height="18"
+ name="medium detail combo" width="100" tool_tip="Specify mesh for this level of detail">
+ <combo_item name="medium none" value="none">
+ None
+ </combo_item>
+ <combo_item name="medium choose file" value="file">
+ Choose File...
+ </combo_item>
+ <combo_item name="medium triangle limit" value="limit">
+ Triangle Limit
+ </combo_item>
+ </combo_box>
+ <spinner bottom_delta="-5" left="200" width="120" name="medium limit" decimal_digits="0" increment="1" min_val="0" max_val="100" tool_tip="Triangle budget for this LOD"/>
+ <text bottom_delta="25" follows="top|left" height="15" left="10" name="medium info" width="300">
+ [TRIANGLES] Triangles, [VERTICES] Vertices, [SUBMESHES] Submeshes.
+ [MESSAGE]
+ </text>
+
+ <text bottom_delta="35" follows="top|left" height="15" left="10" name="low_lod_label">
+ Low LOD:
+ </text>
+ <combo_box bottom_delta="0" left="97" follows="left|top" height="18"
+ name="low detail combo" width="100" tool_tip="Specify mesh for this level of detail">
+ <combo_item name="low none" value="none">
+ None
+ </combo_item>
+ <combo_item name="low choose file" value="file">
+ Choose File...
+ </combo_item>
+ <combo_item name="low triangle limit" value="limit">
+ Triangle Limit
+ </combo_item>
+ </combo_box>
+ <spinner bottom_delta="-5" left="200" width="120" name="low limit" decimal_digits="0" increment="1" min_val="0" max_val="100" tool_tip="Triangle budget for this LOD"/>
+ <text bottom_delta="25" follows="top|left" height="15" left="10" name="low info" width="300">
+ [TRIANGLES] Triangles, [VERTICES] Vertices, [SUBMESHES] Submeshes
+ [MESSAGE]
+ </text>
+
+ <text bottom_delta="35" follows="top|left" height="15" left="10" name="lowest_lod_label">
+ Lowest LOD:
+ </text>
+ <combo_box bottom_delta="0" left="97" follows="left|top" height="18"
+ name="lowest detail combo" width="100" tool_tip="Specify mesh for this level of detail">
+ <combo_item name="lowest none" value="none">
+ None
+ </combo_item>
+ <combo_item name="lowest choose file" value="file">
+ Choose File...
+ </combo_item>
+ <combo_item name="lowest triangle limit" value="limit">
+ Triangle Limit
+ </combo_item>
+ </combo_box>
+ <spinner bottom_delta="-5" left="200" width="120" name="lowest limit" decimal_digits="0" increment="1" min_val="0" max_val="100" tool_tip="Triangle budget for this LOD"/>
+ <text bottom_delta="25" follows="top|left" height="15" left="10" name="lowest info" width="300">
+ [TRIANGLES] Triangles, [VERTICES] Vertices, [SUBMESHES] Submeshes
+ [MESSAGE]
+ </text>
+
+ <text bottom_delta="35" follows="top|left" height="15" left="10" name="physics_lod_label">
+ Physical Shape:
+ </text>
+ <combo_box bottom_delta="0" left="97" follows="left|top" height="18"
+ name="physics detail combo" width="100">
+ <combo_item name="physics none" value="none">
+ None
+ </combo_item>
+ <combo_item name="physics choose file" value="file">
+ Choose File...
+ </combo_item>
+ <combo_item name="physics triangle limit" value="limit">
+ Triangle Limit...
+ </combo_item>
+ </combo_box>
+ <spinner bottom_delta="-5" left="200" width="90" name="physics limit" decimal_digits="0" increment="1" min_val="0" max_val="100" tool_tip="Triangle budget for this LOD"/>
+ <button bottom_delta="0" left="290" width="30" follows="left|top" height="20" label=">>"
+ name="decompose_btn" tool_tip="Create convex decomposition."/>
+ <text bottom_delta="25" follows="top|left" height="15" left="10" name="physics info" width="300">
+ [TRIANGLES] Triangles, [HULLS] Hulls, [POINTS] Points
+ </text>
+
+ <text bottom_delta="25" follows="top|left" height="15" left="10" name="include label" width="300">
+ Include:
+ </text>
+
+ <check_box bottom_delta="20" follow="bottom|left" height="20" label="Textures"
+ left="15" width="125" name="upload_textures" tool_tip="Upload associated textures "/>
+
+ <check_box bottom_delta="20" follow="bottom|left" height="20" label="Skin Weights"
+ left="15" width="125" name="upload_skin" tool_tip="Upload vertex skin weighting information."/>
+
+ <check_box bottom_delta="20" follow="bottom|left" height="20" label="Joint Positions"
+ left="15" width="125" name="upload_joints" tool_tip="Upload joint position information (will override avatar joint positions when mesh is worn)."/>
+
+
+ <button bottom_delta="25" follows="bottom|left" height="20" label="Upload"
+ left="15" name="ok_btn" width="125" tool_tip="Upload to simulator"/>
+
+ <text bottom_delta="20" left="15" width="280" follows="top|left" height="15" name="description_label" text_color="1 0.82 0.46 1">
+ (No charge for upload during First Look)
+ </text>
+ <text bottom_delta="20" left="15" width="280" follows="top|left" height="15" name="upload_message">
+ [MESSAGE]
+ </text>
+
+ <spinner bottom_delta="20" label="Scale" left="15" width="120" name="debug scale" decimal_digits="3" increment="0.1" min_val="0" max_val="64" initial_value="1" tool_tip="Multiplier for incoming object scale. If incoming dimensions are very small or very large, modify this value to get dimensions into an acceptable range."/>
+ <text bottom_delta="30" left="15" width="280" follows="top|left" height="15" name="dimensions">
+ Model Dimensions: [X]m x [Y]m x [Z]m
+ </text>
+ -->
+</floater>
|