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path: root/indra/newview/skins/default/xui/de/panel_preferences_graphics1.xml
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Diffstat (limited to 'indra/newview/skins/default/xui/de/panel_preferences_graphics1.xml')
-rw-r--r--indra/newview/skins/default/xui/de/panel_preferences_graphics1.xml3
1 files changed, 2 insertions, 1 deletions
diff --git a/indra/newview/skins/default/xui/de/panel_preferences_graphics1.xml b/indra/newview/skins/default/xui/de/panel_preferences_graphics1.xml
index ae3c791ab9..63161c954e 100644
--- a/indra/newview/skins/default/xui/de/panel_preferences_graphics1.xml
+++ b/indra/newview/skins/default/xui/de/panel_preferences_graphics1.xml
@@ -25,6 +25,7 @@
<text name="ShadersText">
Shader:
</text>
+ <check_box initial_value="true" label="Transparentes Wasser" name="TransparentWater"/>
<check_box initial_value="true" label="Bumpmapping und Glanz" name="BumpShiny"/>
<check_box initial_value="true" label="Einfache Shader" name="BasicShaders" tool_tip="Deaktivieren Sie diese Option, wenn der Grafikkartentreiber Abstürze verursacht"/>
<check_box initial_value="true" label="Atmosphären-Shader" name="WindLightUseAtmosShaders"/>
@@ -46,7 +47,7 @@
<slider label="Max. Anzahl an voll dargestellten Avataren:" name="MaxNumberAvatarDrawn"/>
<slider label="Post-Processing-Qualität:" name="RenderPostProcess"/>
<text name="MeshDetailText">
- Gitterdetails:
+ Darstellungsgrad:
</text>
<slider label=" Objekte:" name="ObjectMeshDetail"/>
<slider label=" Flexiprimitiva:" name="FlexibleMeshDetail"/>