diff options
Diffstat (limited to 'indra/newview/skins/default/xui/da/floater_model_preview.xml')
-rw-r--r-- | indra/newview/skins/default/xui/da/floater_model_preview.xml | 231 |
1 files changed, 231 insertions, 0 deletions
diff --git a/indra/newview/skins/default/xui/da/floater_model_preview.xml b/indra/newview/skins/default/xui/da/floater_model_preview.xml new file mode 100644 index 0000000000..a98c70ff52 --- /dev/null +++ b/indra/newview/skins/default/xui/da/floater_model_preview.xml @@ -0,0 +1,231 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<floater name="Model Preview" title="Upload Model"> + <string name="status_idle"> + Idle + </string> + <string name="status_reading_file"> + Loading... + </string> + <string name="status_generating_meshes"> + Generating Meshes... + </string> + <string name="status_vertex_number_overflow"> + Error: Vertex number is more than 65534, aborted! + </string> + <string name="high"> + High + </string> + <string name="medium"> + Medium + </string> + <string name="low"> + Low + </string> + <string name="lowest"> + Lowest + </string> + <string name="mesh_status_good"> + Ship it! + </string> + <string name="mesh_status_na"> + N/A + </string> + <string name="mesh_status_none"> + None + </string> + <string name="mesh_status_submesh_mismatch"> + Levels of detail have a different number of textureable faces. + </string> + <string name="mesh_status_mesh_mismatch"> + Levels of detail have a different number of mesh instances. + </string> + <string name="mesh_status_too_many_vertices"> + Level of detail has too many vertices. + </string> + <string name="mesh_status_missing_lod"> + Missing required level of detail. + </string> + <string name="layer_all"> + All + </string> + <string name="decomposing"> + Analyzing... + </string> + <string name="simplifying"> + Simplifying... + </string> + <text name="name_label"> + Name: + </text> + <text name="lod_label"> + Preview: + </text> + <combo_box name="preview_lod_combo" tool_tip="LOD to view in preview render"> + <combo_item name="high"> + Level of Detail: High + </combo_item> + <combo_item name="medium"> + Level of Detail: Medium + </combo_item> + <combo_item name="low"> + Level of Detail: Low + </combo_item> + <combo_item name="lowest"> + Level of Detail: Lowest + </combo_item> + </combo_box> + <panel> + <text name="streaming cost"> + Resource Cost: [COST] + </text> + <text name="physics cost"> + Physics Cost: [COST] + </text> + <text name="upload fee"> + Upload Fee: N/A + </text> + </panel> + <text name="status"> + [STATUS] + </text> + <button label="Defaults" name="reset_btn" tool_tip="Reset to defaults"/> + <button label="Upload" name="ok_btn" tool_tip="Upload to simulator"/> + <button label="Cancel" name="cancel_btn"/> + <tab_container name="import_tab"> + <panel label="Level of Detail" name="lod_panel"> + <text name="lod_table_header"> + Select Level of Detail: + </text> + <text name="high_label" value="High"/> + <text name="high_triangles" value="0"/> + <text name="high_vertices" value="0"/> + <text name="medium_label" value="Medium"/> + <text name="medium_triangles" value="0"/> + <text name="medium_vertices" value="0"/> + <text name="low_label" value="Low"/> + <text name="low_triangles" value="0"/> + <text name="low_vertices" value="0"/> + <text name="lowest_label" value="Lowest"/> + <text name="lowest_triangles" value="0"/> + <text name="lowest_vertices" value="0"/> + <text name="lod_table_footer"> + Level of Detail: [DETAIL] + </text> + <radio_group name="lod_file_or_limit" value="lod_from_file"> + <radio_item label="Load from file" name="lod_from_file"/> + <radio_item label="Auto generate" name="lod_auto_generate"/> + <radio_item label="None" name="lod_none"/> + </radio_group> + <button label="Browse..." name="lod_browse"/> + <combo_box name="lod_mode"> + <combo_item name="triangle_limit"> + Triangle Limit + </combo_item> + <combo_item name="error_threshold"> + Error Threshold + </combo_item> + </combo_box> + <text name="build_operator_text"> + Build Operator: + </text> + <text name="queue_mode_text"> + Queue Mode: + </text> + <combo_box name="build_operator"> + <combo_item name="edge_collapse"> + Edge Collapse + </combo_item> + <combo_item name="half_edge_collapse"> + Half Edge Collapse + </combo_item> + </combo_box> + <combo_box name="queue_mode"> + <combo_item name="greedy"> + Greedy + </combo_item> + <combo_item name="lazy"> + Lazy + </combo_item> + <combo_item name="independent"> + Independent + </combo_item> + </combo_box> + <text name="border_mode_text"> + Border Mode: + </text> + <text name="share_tolderance_text"> + Share Tolerance: + </text> + <combo_box name="border_mode"> + <combo_item name="border_unlock"> + Unlock + </combo_item> + <combo_item name="border_lock"> + Lock + </combo_item> + </combo_box> + <text name="crease_label"> + Crease Angle: + </text> + <spinner name="crease_angle" value="75"/> + </panel> + <panel label="Physics" name="physics_panel"> + <panel name="physics geometry"> + <radio_group name="physics_load_radio" value="physics_load_from_file"> + <radio_item label="File:" name="physics_load_from_file"/> + <radio_item label="Use Level of Detail:" name="physics_use_lod"/> + </radio_group> + <combo_box name="physics_lod_combo" tool_tip="LOD to use for physics shape"> + <combo_item name="physics_lowest"> + Lowest + </combo_item> + <combo_item name="physics_low"> + Low + </combo_item> + <combo_item name="physics_medium"> + Medium + </combo_item> + <combo_item name="physics_high"> + High + </combo_item> + </combo_box> + <button label="Browse..." name="physics_browse"/> + </panel> + <panel name="physics analysis"> + <slider label="Smooth:" name="Smooth"/> + <check_box label="Close Holes (slow)" name="Close Holes (Slow)"/> + <button label="Analyze" name="Decompose"/> + <button label="Cancel" name="decompose_cancel"/> + </panel> + <panel name="physics simplification"> + <slider label="Passes:" name="Combine Quality"/> + <slider label="Detail Scale:" name="Detail Scale"/> + <slider label="Retain:" name="Retain%"/> + <button label="Simplify" name="Simplify"/> + <button label="Cancel" name="simplify_cancel"/> + </panel> + <panel name="physics info"> + <slider label="Preview Spread:" name="physics_explode"/> + <text name="physics_triangles"> + Triangles: [TRIANGLES] + </text> + <text name="physics_points"> + Vertices: [POINTS] + </text> + <text name="physics_hulls"> + Hulls: [HULLS] + </text> + </panel> + </panel> + <panel label="Modifiers" name="modifiers_panel"> + <spinner name="import_scale" value="1.0"/> + <text name="import_dimensions"> + [X] x [Y] x [Z] m + </text> + <check_box label="Textures" name="upload_textures"/> + <check_box label="Skin weight" name="upload_skin"/> + <check_box label="Joint positions" name="upload_joints"/> + <spinner name="pelvis_offset" value="0.0"/> + </panel> + </tab_container> +</floater> |