summaryrefslogtreecommitdiff
path: root/indra/newview/pipeline.h
diff options
context:
space:
mode:
Diffstat (limited to 'indra/newview/pipeline.h')
-rw-r--r--indra/newview/pipeline.h25
1 files changed, 20 insertions, 5 deletions
diff --git a/indra/newview/pipeline.h b/indra/newview/pipeline.h
index 5c623fc9f2..368be1c14d 100644
--- a/indra/newview/pipeline.h
+++ b/indra/newview/pipeline.h
@@ -163,6 +163,7 @@ public:
void markRebuild(LLSpatialGroup* group, BOOL priority = FALSE);
void markRebuild(LLDrawable *drawablep, LLDrawable::EDrawableFlags flag = LLDrawable::REBUILD_ALL, BOOL priority = FALSE);
void markPartitionMove(LLDrawable* drawablep);
+ void markMeshDirty(LLSpatialGroup* group);
//get the object between start and end that's closest to start.
LLViewerObject* lineSegmentIntersectInWorld(const LLVector3& start, const LLVector3& end,
@@ -293,10 +294,10 @@ public:
void setLight(LLDrawable *drawablep, BOOL is_light);
BOOL hasRenderBatches(const U32 type) const;
- LLCullResult::drawinfo_list_t::iterator beginRenderMap(U32 type);
- LLCullResult::drawinfo_list_t::iterator endRenderMap(U32 type);
- LLCullResult::sg_list_t::iterator beginAlphaGroups();
- LLCullResult::sg_list_t::iterator endAlphaGroups();
+ LLCullResult::drawinfo_iterator beginRenderMap(U32 type);
+ LLCullResult::drawinfo_iterator endRenderMap(U32 type);
+ LLCullResult::sg_iterator beginAlphaGroups();
+ LLCullResult::sg_iterator endAlphaGroups();
void addTrianglesDrawn(S32 index_count, U32 render_type = LLRender::TRIANGLES);
@@ -368,6 +369,12 @@ public:
void addDebugBlip(const LLVector3& position, const LLColor4& color);
+ void hidePermanentObjects( std::vector<U32>& restoreList );
+ void restorePermanentObjects( const std::vector<U32>& restoreList );
+ void skipRenderingOfTerrain( BOOL flag );
+ void hideObject( const LLUUID& id );
+ void restoreHiddenObject( const LLUUID& id );
+
private:
void unloadShaders();
void addToQuickLookup( LLDrawPool* new_poolp );
@@ -375,7 +382,8 @@ private:
BOOL updateDrawableGeom(LLDrawable* drawable, BOOL priority);
void assertInitializedDoError();
bool assertInitialized() { const bool is_init = isInit(); if (!is_init) assertInitializedDoError(); return is_init; };
-
+ void hideDrawable( LLDrawable *pDrawable );
+ void unhideDrawable( LLDrawable *pDrawable );
public:
enum {GPU_CLASS_MAX = 3 };
@@ -544,6 +552,9 @@ public:
//utility buffer for rendering post effects, gets abused by renderDeferredLighting
LLPointer<LLVertexBuffer> mDeferredVB;
+ //utility buffer for rendering cubes, 8 vertices are corners of a cube [-1, 1]
+ LLPointer<LLVertexBuffer> mCubeVB;
+
//sun shadow map
LLRenderTarget mShadow[6];
std::vector<LLVector3> mShadowFrustPoints[4];
@@ -595,6 +606,7 @@ public:
BOOL mVertexShadersEnabled;
S32 mVertexShadersLoaded; // 0 = no, 1 = yes, -1 = failed
+ U32 mTransformFeedbackPrimitives; //number of primitives expected to be generated by transform feedback
protected:
BOOL mRenderTypeEnabled[NUM_RENDER_TYPES];
std::stack<std::string> mRenderTypeEnableStack;
@@ -652,6 +664,9 @@ protected:
LLSpatialGroup::sg_vector_t mGroupQ1; //priority
LLSpatialGroup::sg_vector_t mGroupQ2; // non-priority
+ LLSpatialGroup::sg_vector_t mMeshDirtyGroup; //groups that need rebuildMesh called
+ U32 mMeshDirtyQueryObject;
+
LLDrawable::drawable_list_t mPartitionQ; //drawables that need to update their spatial partition radius
bool mGroupQ2Locked;