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Diffstat (limited to 'indra/newview/pipeline.h')
-rw-r--r--indra/newview/pipeline.h30
1 files changed, 25 insertions, 5 deletions
diff --git a/indra/newview/pipeline.h b/indra/newview/pipeline.h
index a096a887b0..9d25e6d189 100644
--- a/indra/newview/pipeline.h
+++ b/indra/newview/pipeline.h
@@ -46,6 +46,8 @@
#include "lldrawable.h"
#include "llrendertarget.h"
+#include <stack>
+
class LLViewerTexture;
class LLEdge;
class LLFace;
@@ -277,12 +279,25 @@ public:
LLCullResult::sg_list_t::iterator beginAlphaGroups();
LLCullResult::sg_list_t::iterator endAlphaGroups();
+
void addTrianglesDrawn(S32 index_count, U32 render_type = LLRender::TRIANGLES);
- BOOL hasRenderType(const U32 type) const { return (type && (mRenderTypeMask & (1<<type))) ? TRUE : FALSE; }
+
BOOL hasRenderDebugFeatureMask(const U32 mask) const { return (mRenderDebugFeatureMask & mask) ? TRUE : FALSE; }
BOOL hasRenderDebugMask(const U32 mask) const { return (mRenderDebugMask & mask) ? TRUE : FALSE; }
- void setRenderTypeMask(const U32 mask) { mRenderTypeMask = mask; }
- U32 getRenderTypeMask() const { return mRenderTypeMask; }
+
+
+
+ BOOL hasRenderType(const U32 type) const;
+ BOOL hasAnyRenderType(const U32 type, ...) const;
+
+ void setRenderTypeMask(U32 type, ...);
+ void orRenderTypeMask(U32 type, ...);
+ void andRenderTypeMask(U32 type, ...);
+ void clearRenderTypeMask(U32 type, ...);
+
+ void pushRenderTypeMask();
+ void popRenderTypeMask();
+
static void toggleRenderType(U32 type);
// For UI control of render features
@@ -360,6 +375,7 @@ public:
RENDER_TYPE_PASS_FULLBRIGHT_SHINY = LLRenderPass::PASS_FULLBRIGHT_SHINY,
RENDER_TYPE_PASS_SHINY = LLRenderPass::PASS_SHINY,
RENDER_TYPE_PASS_BUMP = LLRenderPass::PASS_BUMP,
+ RENDER_TYPE_PASS_POST_BUMP = LLRenderPass::PASS_POST_BUMP,
RENDER_TYPE_PASS_GLOW = LLRenderPass::PASS_GLOW,
RENDER_TYPE_PASS_ALPHA = LLRenderPass::PASS_ALPHA,
RENDER_TYPE_PASS_ALPHA_MASK = LLRenderPass::PASS_ALPHA_MASK,
@@ -370,7 +386,9 @@ public:
RENDER_TYPE_VOLUME,
RENDER_TYPE_PARTICLES,
RENDER_TYPE_CLOUDS,
- RENDER_TYPE_HUD_PARTICLES
+ RENDER_TYPE_HUD_PARTICLES,
+ NUM_RENDER_TYPES,
+ END_RENDER_TYPES = NUM_RENDER_TYPES
};
enum LLRenderDebugFeatureMask
@@ -533,7 +551,9 @@ public:
S32 mVertexShadersLoaded; // 0 = no, 1 = yes, -1 = failed
protected:
- U32 mRenderTypeMask;
+ BOOL mRenderTypeEnabled[NUM_RENDER_TYPES];
+ std::stack<std::string> mRenderTypeEnableStack;
+
U32 mRenderDebugFeatureMask;
U32 mRenderDebugMask;