diff options
Diffstat (limited to 'indra/newview/pipeline.cpp')
-rwxr-xr-x | indra/newview/pipeline.cpp | 187 |
1 files changed, 76 insertions, 111 deletions
diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp index ebf6be4e36..c2f5b9b861 100755 --- a/indra/newview/pipeline.cpp +++ b/indra/newview/pipeline.cpp @@ -87,6 +87,7 @@ #include "llviewerregion.h" // for audio debugging. #include "llviewerwindow.h" // For getSpinAxis #include "llvoavatarself.h" +#include "llvocache.h" #include "llvoground.h" #include "llvosky.h" #include "llvotree.h" @@ -112,6 +113,7 @@ #include "llfloaterpathfindingconsole.h" #include "llfloaterpathfindingcharacters.h" #include "llpathfindingpathtool.h" +#include "llscenemonitor.h" #ifdef _DEBUG // Debug indices is disabled for now for debug performance - djs 4/24/02 @@ -197,6 +199,7 @@ BOOL LLPipeline::CameraOffset; F32 LLPipeline::CameraMaxCoF; F32 LLPipeline::CameraDoFResScale; F32 LLPipeline::RenderAutoHideSurfaceAreaLimit; +LLTrace::EventStatHandle<S64> LLPipeline::sStatBatchSize("renderbatchsize"); const F32 BACKLIGHT_DAY_MAGNITUDE_AVATAR = 0.2f; const F32 BACKLIGHT_NIGHT_MAGNITUDE_AVATAR = 0.1f; @@ -410,17 +413,9 @@ bool addDeferredAttachments(LLRenderTarget& target) LLPipeline::LLPipeline() : mBackfaceCull(FALSE), - mBatchCount(0), mMatrixOpCount(0), mTextureMatrixOps(0), - mMaxBatchSize(0), - mMinBatchSize(0), - mMeanBatchSize(0), - mTrianglesDrawn(0), mNumVisibleNodes(0), - mVerticesRelit(0), - mLightingChanges(0), - mGeometryChanges(0), mNumVisibleFaces(0), mInitialized(FALSE), @@ -504,7 +499,6 @@ void LLPipeline::init() getPool(LLDrawPool::POOL_MATERIALS); getPool(LLDrawPool::POOL_GLOW); - LLViewerStats::getInstance()->mTrianglesDrawnStat.reset(); resetFrameStats(); if (gSavedSettings.getBOOL("DisableAllRenderFeatures")) @@ -933,7 +927,7 @@ bool LLPipeline::allocateScreenBuffer(U32 resX, U32 resY, U32 samples) if (!mDeferredScreen.allocate(resX, resY, GL_SRGB8_ALPHA8, TRUE, TRUE, LLTexUnit::TT_RECT_TEXTURE, FALSE, samples)) return false; if (!mDeferredDepth.allocate(resX, resY, 0, TRUE, FALSE, LLTexUnit::TT_RECT_TEXTURE, FALSE, samples)) return false; if (!addDeferredAttachments(mDeferredScreen)) return false; - + GLuint screenFormat = GL_RGBA16; if (gGLManager.mIsATI) { @@ -1046,7 +1040,7 @@ void LLPipeline::updateRenderDeferred() { BOOL deferred = ((RenderDeferred && LLRenderTarget::sUseFBO && - LLFeatureManager::getInstance()->isFeatureAvailable("RenderDeferred") && + LLFeatureManager::getInstance()->isFeatureAvailable("RenderDeferred") && LLPipeline::sRenderBump && VertexShaderEnable && RenderAvatarVP && @@ -1244,7 +1238,7 @@ void LLPipeline::createGLBuffers() for (U32 i = 0; i < 3; i++) { - mGlow[i].allocate(512,glow_res, GL_RGBA,FALSE,FALSE); + mGlow[i].allocate(512,glow_res,GL_RGBA,FALSE,FALSE); } allocateScreenBuffer(resX,resY); @@ -1516,18 +1510,18 @@ S32 LLPipeline::setLightingDetail(S32 level) return mLightingDetail; } -class LLOctreeDirtyTexture : public LLOctreeTraveler<LLDrawable> +class LLOctreeDirtyTexture : public OctreeTraveler { public: const std::set<LLViewerFetchedTexture*>& mTextures; LLOctreeDirtyTexture(const std::set<LLViewerFetchedTexture*>& textures) : mTextures(textures) { } - virtual void visit(const LLOctreeNode<LLDrawable>* node) + virtual void visit(const OctreeNode* node) { LLSpatialGroup* group = (LLSpatialGroup*) node->getListener(0); - if (!group->isState(LLSpatialGroup::GEOM_DIRTY) && !group->isEmpty()) + if (!group->hasState(LLSpatialGroup::GEOM_DIRTY) && !group->isEmpty()) { for (LLSpatialGroup::draw_map_t::iterator i = group->mDrawMap.begin(); i != group->mDrawMap.end(); ++i) { @@ -1704,7 +1698,7 @@ U32 LLPipeline::getPoolTypeFromTE(const LLTextureEntry* te, LLViewerTexture* ima { alpha = alpha || (imagep->getComponents() == 4 && imagep->getType() != LLViewerTexture::MEDIA_TEXTURE) || (imagep->getComponents() == 2); } - + if (alpha && mat) { switch (mat->getDiffuseAlphaMode()) @@ -1750,11 +1744,9 @@ void LLPipeline::addPool(LLDrawPool *new_poolp) void LLPipeline::allocDrawable(LLViewerObject *vobj) { - LLDrawable *drawable = new LLDrawable(); + LLDrawable *drawable = new LLDrawable(vobj); vobj->mDrawable = drawable; - drawable->mVObjp = vobj; - //encompass completely sheared objects by taking //the most extreme point possible (<1,1,0.5>) drawable->setRadius(LLVector3(1,1,0.5f).scaleVec(vobj->getScale()).length()); @@ -1794,7 +1786,7 @@ void LLPipeline::unlinkDrawable(LLDrawable *drawable) if (drawablep->getSpatialGroup()) { LLFastTimer t(FTM_REMOVE_FROM_SPATIAL_PARTITION); - if (!drawablep->getSpatialGroup()->mSpatialPartition->remove(drawablep, drawablep->getSpatialGroup())) + if (!drawablep->getSpatialGroup()->getSpatialPartition()->remove(drawablep, drawablep->getSpatialGroup())) { #ifdef LL_RELEASE_FOR_DOWNLOAD llwarns << "Couldn't remove object from spatial group!" << llendl; @@ -1940,17 +1932,7 @@ void LLPipeline::resetFrameStats() { assertInitialized(); - LLViewerStats::getInstance()->mTrianglesDrawnStat.addValue(mTrianglesDrawn/1000.f); - - if (mBatchCount > 0) - { - mMeanBatchSize = gPipeline.mTrianglesDrawn/gPipeline.mBatchCount; - } - mTrianglesDrawn = 0; sCompiles = 0; - mVerticesRelit = 0; - mLightingChanges = 0; - mGeometryChanges = 0; mNumVisibleFaces = 0; if (mOldRenderDebugMask != mRenderDebugMask) @@ -1958,7 +1940,6 @@ void LLPipeline::resetFrameStats() gObjectList.clearDebugText(); mOldRenderDebugMask = mRenderDebugMask; } - } //external functions for asynchronous updating @@ -2059,6 +2040,8 @@ void LLPipeline::updateMovedList(LLDrawable::drawable_vector_t& moved_list) static LLFastTimer::DeclareTimer FTM_OCTREE_BALANCE("Balance Octree"); static LLFastTimer::DeclareTimer FTM_UPDATE_MOVE("Update Move"); +static LLFastTimer::DeclareTimer FTM_RETEXTURE("Retexture"); +static LLFastTimer::DeclareTimer FTM_MOVED_LIST("Moved List"); void LLPipeline::updateMove() { @@ -2072,8 +2055,7 @@ void LLPipeline::updateMove() assertInitialized(); { - static LLFastTimer::DeclareTimer ftm("Retexture"); - LLFastTimer t(ftm); + LLFastTimer t(FTM_RETEXTURE); for (LLDrawable::drawable_set_t::iterator iter = mRetexturedList.begin(); iter != mRetexturedList.end(); ++iter) @@ -2088,8 +2070,7 @@ void LLPipeline::updateMove() } { - static LLFastTimer::DeclareTimer ftm("Moved List"); - LLFastTimer t(ftm); + LLFastTimer t(FTM_MOVED_LIST); updateMovedList(mMovedList); } @@ -2178,7 +2159,7 @@ void check_references(LLSpatialGroup* group, LLDrawable* drawable) { for (LLSpatialGroup::element_iter i = group->getDataBegin(); i != group->getDataEnd(); ++i) { - if (drawable == *i) + if (drawable == (LLDrawable*)(*i)->getDrawable()) { llerrs << "LLDrawable deleted while actively reference by LLPipeline." << llendl; } @@ -2200,10 +2181,13 @@ void check_references(LLSpatialGroup* group, LLFace* face) { for (LLSpatialGroup::element_iter i = group->getDataBegin(); i != group->getDataEnd(); ++i) { - LLDrawable* drawable = *i; + LLDrawable* drawable = (LLDrawable*)(*i)->getDrawable(); + if(drawable) + { check_references(drawable, face); } } +} void LLPipeline::checkReferences(LLFace* face) { @@ -2380,7 +2364,7 @@ BOOL LLPipeline::getVisibleExtents(LLCamera& camera, LLVector3& min, LLVector3& min = LLVector3(X,X,X); max = LLVector3(-X,-X,-X); - U32 saved_camera_id = LLViewerCamera::sCurCameraID; + LLViewerCamera::eCameraID saved_camera_id = LLViewerCamera::sCurCameraID; LLViewerCamera::sCurCameraID = LLViewerCamera::CAMERA_WORLD; BOOL res = TRUE; @@ -2525,6 +2509,13 @@ void LLPipeline::updateCull(LLCamera& camera, LLCullResult& result, S32 water_cl } } } + + //scan the VO Cache tree + LLVOCachePartition* vo_part = region->getVOCachePartition(); + if(vo_part) + { + vo_part->cull(camera); + } } if (bound_shader) @@ -2592,15 +2583,16 @@ void LLPipeline::markNotCulled(LLSpatialGroup* group, LLCamera& camera) return; } + const LLVector4a* bounds = group->getBounds(); if (sMinRenderSize > 0.f && - llmax(llmax(group->mBounds[1][0], group->mBounds[1][1]), group->mBounds[1][2]) < sMinRenderSize) + llmax(llmax(bounds[1][0], bounds[1][1]), bounds[1][2]) < sMinRenderSize) { return; } assertInitialized(); - if (!group->mSpatialPartition->mRenderByGroup) + if (!group->getSpatialPartition()->mRenderByGroup) { //render by drawable sCull->pushDrawableGroup(group); } @@ -2705,7 +2697,6 @@ BOOL LLPipeline::updateDrawableGeom(LLDrawable* drawablep, BOOL priority) if (update_complete && assertInitialized()) { drawablep->setState(LLDrawable::BUILT); - mGeometryChanges++; } return update_complete; } @@ -2849,7 +2840,7 @@ void LLPipeline::rebuildGroups() { group->rebuildGeom(); - if (group->mSpatialPartition->mRenderByGroup) + if (group->getSpatialPartition()->mRenderByGroup) { count++; } @@ -2918,7 +2909,7 @@ void LLPipeline::updateGeom(F32 max_dtime) S32 count = 0; - max_dtime = llmax(update_timer.getElapsedTimeF32()+0.001f, max_dtime); + max_dtime = llmax(update_timer.getElapsedTimeF32()+0.001f, LLUnitImplicit<F32, LLUnits::Seconds>(max_dtime)); LLSpatialGroup* last_group = NULL; LLSpatialBridge* last_bridge = NULL; @@ -3172,23 +3163,23 @@ void LLPipeline::markMeshDirty(LLSpatialGroup* group) void LLPipeline::markRebuild(LLSpatialGroup* group, BOOL priority) { - if (group && !group->isDead() && group->mSpatialPartition) + if (group && !group->isDead() && group->getSpatialPartition()) { - if (group->mSpatialPartition->mPartitionType == LLViewerRegion::PARTITION_HUD) + if (group->getSpatialPartition()->mPartitionType == LLViewerRegion::PARTITION_HUD) { priority = TRUE; } if (priority) { - if (!group->isState(LLSpatialGroup::IN_BUILD_Q1)) + if (!group->hasState(LLSpatialGroup::IN_BUILD_Q1)) { llassert_always(!mGroupQ1Locked); mGroupQ1.push_back(group); group->setState(LLSpatialGroup::IN_BUILD_Q1); - if (group->isState(LLSpatialGroup::IN_BUILD_Q2)) + if (group->hasState(LLSpatialGroup::IN_BUILD_Q2)) { LLSpatialGroup::sg_vector_t::iterator iter = std::find(mGroupQ2.begin(), mGroupQ2.end(), group); if (iter != mGroupQ2.end()) @@ -3199,7 +3190,7 @@ void LLPipeline::markRebuild(LLSpatialGroup* group, BOOL priority) } } } - else if (!group->isState(LLSpatialGroup::IN_BUILD_Q2 | LLSpatialGroup::IN_BUILD_Q1)) + else if (!group->hasState(LLSpatialGroup::IN_BUILD_Q2 | LLSpatialGroup::IN_BUILD_Q1)) { llassert_always(!mGroupQ2Locked); mGroupQ2.push_back(group); @@ -3274,7 +3265,7 @@ void LLPipeline::stateSort(LLCamera& camera, LLCullResult &result) group->setVisible(); for (LLSpatialGroup::element_iter i = group->getDataBegin(); i != group->getDataEnd(); ++i) { - markVisible(*i, camera); + markVisible((LLDrawable*)(*i)->getDrawable(), camera); } if (!sDelayVBUpdate) @@ -3361,8 +3352,7 @@ void LLPipeline::stateSort(LLSpatialGroup* group, LLCamera& camera) { for (LLSpatialGroup::element_iter i = group->getDataBegin(); i != group->getDataEnd(); ++i) { - LLDrawable* drawablep = *i; - stateSort(drawablep, camera); + stateSort((LLDrawable*)(*i)->getDrawable(), camera); } if (LLViewerCamera::sCurCameraID == LLViewerCamera::CAMERA_WORLD) @@ -3463,7 +3453,6 @@ void LLPipeline::stateSort(LLDrawable* drawablep, LLCamera& camera) } } - mNumVisibleFaces += drawablep->getNumFaces(); } @@ -3476,7 +3465,10 @@ void forAllDrawables(LLCullResult::sg_iterator begin, { for (LLSpatialGroup::element_iter j = (*i)->getDataBegin(); j != (*i)->getDataEnd(); ++j) { - func(*j); + if((*j)->hasDrawable()) + { + func((LLDrawable*)(*j)->getDrawable()); + } } } } @@ -3704,7 +3696,7 @@ void LLPipeline::postSort(LLCamera& camera) continue; } - if (group->isState(LLSpatialGroup::NEW_DRAWINFO) && group->isState(LLSpatialGroup::GEOM_DIRTY)) + if (group->hasState(LLSpatialGroup::NEW_DRAWINFO) && group->hasState(LLSpatialGroup::GEOM_DIRTY)) { //no way this group is going to be drawable without a rebuild group->rebuildGeom(); } @@ -3742,7 +3734,7 @@ void LLPipeline::postSort(LLCamera& camera) if (alpha != group->mDrawMap.end()) { //store alpha groups for sorting - LLSpatialBridge* bridge = group->mSpatialPartition->asBridge(); + LLSpatialBridge* bridge = group->getSpatialPartition()->asBridge(); if (LLViewerCamera::sCurCameraID == LLViewerCamera::CAMERA_WORLD) { if (bridge) @@ -3863,7 +3855,7 @@ void LLPipeline::postSort(LLCamera& camera) if (!sShadowRender) { mSelectedFaces.clear(); - + LLPipeline::setRenderHighlightTextureChannel(LLSelectMgr::getInstance()->getTextureChannel()); // Draw face highlights for selected faces. @@ -3888,33 +3880,6 @@ void LLPipeline::postSort(LLCamera& camera) } } - /*static LLFastTimer::DeclareTimer FTM_TRANSFORM_WAIT("Transform Fence"); - static LLFastTimer::DeclareTimer FTM_TRANSFORM_DO_WORK("Transform Work"); - if (use_transform_feedback) - { //using transform feedback, wait for transform feedback to complete - LLFastTimer t(FTM_TRANSFORM_WAIT); - - S32 done = 0; - //glGetQueryivARB(GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_CURRENT_QUERY, &count); - - glGetQueryObjectivARB(mMeshDirtyQueryObject, GL_QUERY_RESULT_AVAILABLE, &done); - - while (!done) - { - { - LLFastTimer t(FTM_TRANSFORM_DO_WORK); - F32 max_time = llmin(gFrameIntervalSeconds*10.f, 1.f); - //do some useful work while we wait - LLAppViewer::getTextureCache()->update(max_time); // unpauses the texture cache thread - LLAppViewer::getImageDecodeThread()->update(max_time); // unpauses the image thread - LLAppViewer::getTextureFetch()->update(max_time); // unpauses the texture fetch thread - } - glGetQueryObjectivARB(mMeshDirtyQueryObject, GL_QUERY_RESULT_AVAILABLE, &done); - } - - mTransformFeedbackPrimitives = 0; - }*/ - //LLSpatialGroup::sNoDelete = FALSE; llpushcallstacks ; } @@ -4089,9 +4054,9 @@ void LLPipeline::renderHighlights() } if (hasRenderDebugFeatureMask(RENDER_DEBUG_FEATURE_SELECTED) && !mFaceSelectImagep) - { - mFaceSelectImagep = LLViewerTextureManager::getFetchedTexture(IMG_FACE_SELECT); - } + { + mFaceSelectImagep = LLViewerTextureManager::getFetchedTexture(IMG_FACE_SELECT); + } if (hasRenderDebugFeatureMask(RENDER_DEBUG_FEATURE_SELECTED) && (sRenderHighlightTextureChannel == LLRender::DIFFUSE_MAP)) { @@ -4111,7 +4076,7 @@ void LLPipeline::renderHighlights() facep->renderSelected(mFaceSelectImagep, color); } } - + if (hasRenderDebugFeatureMask(RENDER_DEBUG_FEATURE_SELECTED)) { // Paint 'em red! @@ -4720,10 +4685,8 @@ void LLPipeline::addTrianglesDrawn(S32 index_count, U32 render_type) count = index_count/3; } - mTrianglesDrawn += count; - mBatchCount++; - mMaxBatchSize = llmax(mMaxBatchSize, count); - mMinBatchSize = llmin(mMinBatchSize, count); + record(sStatBatchSize, count); + add(LLStatViewer::TRIANGLES_DRAWN, count); if (LLPipeline::sRenderFrameTest) { @@ -5152,7 +5115,7 @@ void LLPipeline::renderDebug() { DebugBlip& blip = *iter; - blip.mAge += gFrameIntervalSeconds; + blip.mAge += gFrameIntervalSeconds.value(); if (blip.mAge > 2.f) { mDebugBlips.erase(iter++); @@ -5162,7 +5125,7 @@ void LLPipeline::renderDebug() iter++; } - blip.mPosition.mV[2] += gFrameIntervalSeconds*2.f; + blip.mPosition.mV[2] += gFrameIntervalSeconds.value()*2.f; gGL.color4fv(blip.mColor.mV); gGL.vertex3fv(blip.mPosition.mV); @@ -5404,7 +5367,7 @@ void LLPipeline::renderDebug() continue; } - LLSpatialBridge* bridge = group->mSpatialPartition->asBridge(); + LLSpatialBridge* bridge = group->getSpatialPartition()->asBridge(); if (bridge && (!bridge->mDrawable || bridge->mDrawable->isDead())) { @@ -5752,7 +5715,7 @@ void LLPipeline::removeFromQuickLookup( LLDrawPool* poolp ) llassert( poolp == mBumpPool ); mBumpPool = NULL; break; - + case LLDrawPool::POOL_MATERIALS: llassert(poolp == mMaterialsPool); mMaterialsPool = NULL; @@ -5828,7 +5791,7 @@ void LLPipeline::setupAvatarLights(BOOL for_edit) } mHWLightColors[1] = diffuse; - + light->setDiffuse(diffuse); light->setAmbient(LLColor4::black); light->setSpecular(LLColor4::black); @@ -6033,7 +5996,7 @@ void LLPipeline::calcNearbyLights(LLCamera& camera) { if (farthest_light->fade >= 0.f) { - farthest_light->fade = -gFrameIntervalSeconds; + farthest_light->fade = -(gFrameIntervalSeconds.value()); } } else @@ -6137,12 +6100,12 @@ void LLPipeline::setupHWLights(LLDrawPool* pool) if (fade >= 0.f) { fade = fade / LIGHT_FADE_TIME; - ((Light*) (&(*iter)))->fade += gFrameIntervalSeconds; + ((Light*) (&(*iter)))->fade += gFrameIntervalSeconds.value(); } else { fade = 1.f + fade / LIGHT_FADE_TIME; - ((Light*) (&(*iter)))->fade -= gFrameIntervalSeconds; + ((Light*) (&(*iter)))->fade -= gFrameIntervalSeconds.value(); } fade = llclamp(fade,0.f,1.f); light_color *= fade; @@ -7311,10 +7274,10 @@ void LLPipeline::renderBloom(BOOL for_snapshot, F32 zoom_factor, int subfield) gGL.loadIdentity(); LLGLDisable test(GL_ALPHA_TEST); - + gGL.setColorMask(true, true); glClearColor(0,0,0,0); - + { { LLFastTimer ftm(FTM_RENDER_BLOOM_FBO); @@ -7521,7 +7484,7 @@ void LLPipeline::renderBloom(BOOL for_snapshot, F32 zoom_factor, int subfield) } else if (transition_time < 1.f) { //currently in a transition, continue interpolating - transition_time += 1.f/CameraFocusTransitionTime*gFrameIntervalSeconds; + transition_time += 1.f/CameraFocusTransitionTime*gFrameIntervalSeconds.value(); transition_time = llmin(transition_time, 1.f); F32 t = cosf(transition_time*F_PI+F_PI)*0.5f+0.5f; @@ -7657,7 +7620,7 @@ void LLPipeline::renderBloom(BOOL for_snapshot, F32 zoom_factor, int subfield) mScreen.bindTexture(0, channel); gGL.getTexUnit(channel)->setTextureFilteringOption(LLTexUnit::TFO_BILINEAR); } - + if (!LLViewerCamera::getInstance()->cameraUnderWater()) { shader->uniform1f(LLShaderMgr::GLOBAL_GAMMA, 2.2); @@ -7705,7 +7668,7 @@ void LLPipeline::renderBloom(BOOL for_snapshot, F32 zoom_factor, int subfield) { mScreen.bindTexture(0, channel); } - + if (!LLViewerCamera::getInstance()->cameraUnderWater()) { shader->uniform1f(LLShaderMgr::GLOBAL_GAMMA, 2.2); @@ -8591,7 +8554,7 @@ void LLPipeline::renderDeferredLighting() fullscreen_lights.pop_front(); col[count] = light_colors.front(); light_colors.pop_front(); - + col[count].mV[0] = powf(col[count].mV[0], 2.2f); col[count].mV[1] = powf(col[count].mV[1], 2.2f); col[count].mV[2] = powf(col[count].mV[2], 2.2f); @@ -9635,7 +9598,7 @@ void LLPipeline::generateHighlight(LLCamera& camera) if (!mHighlightSet.empty()) { - F32 transition = gFrameIntervalSeconds/RenderHighlightFadeTime; + F32 transition = gFrameIntervalSeconds.value()/RenderHighlightFadeTime; LLGLDisable test(GL_ALPHA_TEST); LLGLDepthTest depth(GL_FALSE); @@ -9909,7 +9872,7 @@ void LLPipeline::generateSunShadow(LLCamera& camera) mShadowFrustPoints[j].clear(); } - LLViewerCamera::sCurCameraID = LLViewerCamera::CAMERA_SHADOW0+j; + LLViewerCamera::sCurCameraID = (LLViewerCamera::eCameraID)(LLViewerCamera::CAMERA_SHADOW0+j); //restore render matrices glh_set_current_modelview(saved_view); @@ -10285,12 +10248,14 @@ void LLPipeline::generateSunShadow(LLCamera& camera) if (gen_shadow) { - F32 fade_amt = gFrameIntervalSeconds * llmax(LLViewerCamera::getInstance()->getVelocityStat()->getCurrentPerSec(), 1.f); + LLTrace::CountStatHandle<>* velocity_stat = LLViewerCamera::getVelocityStat(); + F32 fade_amt = gFrameIntervalSeconds.value() + * llmax(LLTrace::get_frame_recording().getLastRecording().getSum(*velocity_stat) / LLTrace::get_frame_recording().getLastRecording().getDuration().value(), 1.0); //update shadow targets for (U32 i = 0; i < 2; i++) { //for each current shadow - LLViewerCamera::sCurCameraID = LLViewerCamera::CAMERA_SHADOW4+i; + LLViewerCamera::sCurCameraID = (LLViewerCamera::eCameraID)(LLViewerCamera::CAMERA_SHADOW4+i); if (mShadowSpotLight[i].notNull() && (mShadowSpotLight[i] == mTargetShadowSpotLight[0] || @@ -10409,7 +10374,7 @@ void LLPipeline::generateSunShadow(LLCamera& camera) static LLCullResult result[2]; - LLViewerCamera::sCurCameraID = LLViewerCamera::CAMERA_SHADOW0+i+4; + LLViewerCamera::sCurCameraID = (LLViewerCamera::eCameraID)(LLViewerCamera::CAMERA_SHADOW0 + i + 4); renderShadow(view[i+4], proj[i+4], shadow_cam, result[i], FALSE, FALSE, target_width); @@ -10459,7 +10424,7 @@ void LLPipeline::renderGroups(LLRenderPass* pass, U32 type, U32 mask, BOOL textu LLSpatialGroup* group = *i; if (!group->isDead() && (!sUseOcclusion || !group->isOcclusionState(LLSpatialGroup::OCCLUDED)) && - gPipeline.hasRenderType(group->mSpatialPartition->mDrawableType) && + gPipeline.hasRenderType(group->getSpatialPartition()->mDrawableType) && group->mDrawMap.find(type) != group->mDrawMap.end()) { pass->renderGroup(group,type,mask,texture); 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