diff options
Diffstat (limited to 'indra/newview/pipeline.cpp')
-rw-r--r-- | indra/newview/pipeline.cpp | 24 |
1 files changed, 22 insertions, 2 deletions
diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp index 0c767e7767..d50e671e05 100644 --- a/indra/newview/pipeline.cpp +++ b/indra/newview/pipeline.cpp @@ -157,6 +157,7 @@ S32 LLPipeline::RenderGlowResolutionPow; S32 LLPipeline::RenderGlowIterations; F32 LLPipeline::RenderGlowWidth; F32 LLPipeline::RenderGlowStrength; +bool LLPipeline::RenderGlowNoise; bool LLPipeline::RenderDepthOfField; bool LLPipeline::RenderDepthOfFieldInEditMode; F32 LLPipeline::CameraFocusTransitionTime; @@ -517,6 +518,7 @@ void LLPipeline::init() connectRefreshCachedSettingsSafe("RenderGlowIterations"); connectRefreshCachedSettingsSafe("RenderGlowWidth"); connectRefreshCachedSettingsSafe("RenderGlowStrength"); + connectRefreshCachedSettingsSafe("RenderGlowNoise"); connectRefreshCachedSettingsSafe("RenderDepthOfField"); connectRefreshCachedSettingsSafe("RenderDepthOfFieldInEditMode"); connectRefreshCachedSettingsSafe("CameraFocusTransitionTime"); @@ -840,7 +842,9 @@ bool LLPipeline::allocateScreenBuffer(U32 resX, U32 resY, U32 samples) mSceneMap.allocate(resX, resY, GL_RGB, true); } - mPostMap.allocate(resX, resY, GL_RGBA); + const bool post_hdr = gSavedSettings.getBOOL("RenderPostProcessingHDR"); + const U32 post_color_fmt = post_hdr ? GL_RGBA16F : GL_RGBA; + mPostMap.allocate(resX, resY, post_color_fmt); //HACK make screenbuffer allocations start failing after 30 seconds if (gSavedSettings.getBOOL("SimulateFBOFailure")) @@ -1005,6 +1009,7 @@ void LLPipeline::refreshCachedSettings() RenderGlowIterations = gSavedSettings.getS32("RenderGlowIterations"); RenderGlowWidth = gSavedSettings.getF32("RenderGlowWidth"); RenderGlowStrength = gSavedSettings.getF32("RenderGlowStrength"); + RenderGlowNoise = gSavedSettings.getBOOL("RenderGlowNoise"); RenderDepthOfField = gSavedSettings.getBOOL("RenderDepthOfField"); RenderDepthOfFieldInEditMode = gSavedSettings.getBOOL("RenderDepthOfFieldInEditMode"); CameraFocusTransitionTime = gSavedSettings.getF32("CameraFocusTransitionTime"); @@ -1163,9 +1168,11 @@ void LLPipeline::createGLBuffers() // allocate screen space glow buffers const U32 glow_res = llmax(1, llmin(512, 1 << gSavedSettings.getS32("RenderGlowResolutionPow"))); + const bool glow_hdr = gSavedSettings.getBOOL("RenderGlowHDR"); + const U32 glow_color_fmt = glow_hdr ? GL_RGBA16F : GL_RGBA; for (U32 i = 0; i < 3; i++) { - mGlow[i].allocate(512, glow_res, GL_RGBA); + mGlow[i].allocate(512, glow_res, glow_color_fmt); } allocateScreenBuffer(resX, resY); @@ -6882,6 +6889,19 @@ void LLPipeline::generateGlow(LLRenderTarget* src) warmthWeights.mV[2]); gGlowExtractProgram.uniform1f(LLShaderMgr::GLOW_WARMTH_AMOUNT, warmthAmount); + if (RenderGlowNoise) + { + S32 channel = gGlowExtractProgram.enableTexture(LLShaderMgr::GLOW_NOISE_MAP); + if (channel > -1) + { + gGL.getTexUnit(channel)->bindManual(LLTexUnit::TT_TEXTURE, mTrueNoiseMap); + gGL.getTexUnit(channel)->setTextureFilteringOption(LLTexUnit::TFO_POINT); + } + gGlowExtractProgram.uniform2f(LLShaderMgr::DEFERRED_SCREEN_RES, + mGlow[2].getWidth(), + mGlow[2].getHeight()); + } + { LLGLEnable blend_on(GL_BLEND); |