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-rw-r--r--indra/newview/llworldmapview.cpp9
1 files changed, 5 insertions, 4 deletions
diff --git a/indra/newview/llworldmapview.cpp b/indra/newview/llworldmapview.cpp
index 5edf72d4ae..519da2c645 100644
--- a/indra/newview/llworldmapview.cpp
+++ b/indra/newview/llworldmapview.cpp
@@ -44,6 +44,7 @@
#include "lltooltip.h"
#include "llagent.h"
+#include "llagentcamera.h"
#include "llcallingcard.h"
#include "llviewercontrol.h"
#include "llfloatermap.h"
@@ -310,7 +311,7 @@ void LLWorldMapView::draw()
const S32 height = getRect().getHeight();
const F32 half_width = F32(width) / 2.0f;
const F32 half_height = F32(height) / 2.0f;
- LLVector3d camera_global = gAgent.getCameraPositionGlobal();
+ LLVector3d camera_global = gAgentCamera.getCameraPositionGlobal();
S32 level = LLWorldMipmap::scaleToLevel(sMapScale);
@@ -912,7 +913,7 @@ void LLWorldMapView::drawFrustum()
LLVector3 LLWorldMapView::globalPosToView( const LLVector3d& global_pos )
{
- LLVector3d relative_pos_global = global_pos - gAgent.getCameraPositionGlobal();
+ LLVector3d relative_pos_global = global_pos - gAgentCamera.getCameraPositionGlobal();
LLVector3 pos_local;
pos_local.setVec(relative_pos_global); // convert to floats from doubles
@@ -1005,7 +1006,7 @@ LLVector3d LLWorldMapView::viewPosToGlobal( S32 x, S32 y )
LLVector3d pos_global;
pos_global.setVec( pos_local );
- pos_global += gAgent.getCameraPositionGlobal();
+ pos_global += gAgentCamera.getCameraPositionGlobal();
if(gAgent.isGodlike())
{
pos_global.mdV[VZ] = GODLY_TELEPORT_HEIGHT; // Godly height should always be 200.
@@ -1637,7 +1638,7 @@ void LLWorldMapView::updateVisibleBlocks()
// Load the blocks visible in the current World Map view
// Get the World Map view coordinates and boundaries
- LLVector3d camera_global = gAgent.getCameraPositionGlobal();
+ LLVector3d camera_global = gAgentCamera.getCameraPositionGlobal();
const S32 width = getRect().getWidth();
const S32 height = getRect().getHeight();
const F32 half_width = F32(width) / 2.0f;