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path: root/indra/newview/llworldmapview.cpp
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Diffstat (limited to 'indra/newview/llworldmapview.cpp')
-rw-r--r--indra/newview/llworldmapview.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/indra/newview/llworldmapview.cpp b/indra/newview/llworldmapview.cpp
index 9ae788a409..707fe76cef 100644
--- a/indra/newview/llworldmapview.cpp
+++ b/indra/newview/llworldmapview.cpp
@@ -177,7 +177,7 @@ LLWorldMapView::LLWorldMapView()
mMouseDownY( 0 ),
mSelectIDStart(0)
{
- //LL_INFOS("World Map") << "Creating the Map -> LLWorldMapView::LLWorldMapView()" << LL_ENDL;
+ //LL_INFOS("WorldMap") << "Creating the Map -> LLWorldMapView::LLWorldMapView()" << LL_ENDL;
clearLastClick();
}
@@ -217,7 +217,7 @@ BOOL LLWorldMapView::postBuild()
LLWorldMapView::~LLWorldMapView()
{
- //LL_INFOS("World Map") << "Destroying the map -> LLWorldMapView::~LLWorldMapView()" << LL_ENDL;
+ //LL_INFOS("WorldMap") << "Destroying the map -> LLWorldMapView::~LLWorldMapView()" << LL_ENDL;
cleanupTextures();
}
@@ -616,7 +616,7 @@ void LLWorldMapView::drawMipmap(S32 width, S32 height)
}
else
{
- //LL_INFOS("World Map") << "Render complete, don't draw background..." << LL_ENDL;
+ //LL_INFOS("WorldMap") << "Render complete, don't draw background..." << LL_ENDL;
}
// Render the current level
@@ -705,7 +705,7 @@ bool LLWorldMapView::drawMipmapLevel(S32 width, S32 height, S32 level, bool load
//else
//{
// Waiting for a tile -> the level is not complete
- // LL_INFOS("World Map") << "Unfetched tile. level = " << level << LL_ENDL;
+ // LL_INFOS("WorldMap") << "Unfetched tile. level = " << level << LL_ENDL;
//}
}
else
@@ -1668,7 +1668,7 @@ void LLWorldMapView::updateVisibleBlocks()
S32 world_bottom = world_center_y - S32(half_height / sMapScale) - 1;
S32 world_top = world_center_y + S32(half_height / sMapScale) + 1;
- //LL_INFOS("World Map") << "LLWorldMapView::updateVisibleBlocks() : sMapScale = " << sMapScale << ", left = " << world_left << ", right = " << world_right << ", bottom = " << world_bottom << ", top = " << world_top << LL_ENDL;
+ //LL_INFOS("WorldMap") << "LLWorldMapView::updateVisibleBlocks() : sMapScale = " << sMapScale << ", left = " << world_left << ", right = " << world_right << ", bottom = " << world_bottom << ", top = " << world_top << LL_ENDL;
LLWorldMap::getInstance()->updateRegions(world_left, world_bottom, world_right, world_top);
}