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Diffstat (limited to 'indra/newview/llworldmapview.cpp')
-rw-r--r--indra/newview/llworldmapview.cpp35
1 files changed, 23 insertions, 12 deletions
diff --git a/indra/newview/llworldmapview.cpp b/indra/newview/llworldmapview.cpp
index e99657cd22..a3ccf87cfc 100644
--- a/indra/newview/llworldmapview.cpp
+++ b/indra/newview/llworldmapview.cpp
@@ -77,6 +77,7 @@ LLUIImagePtr LLWorldMapView::sAvatarYouLargeImage = NULL;
LLUIImagePtr LLWorldMapView::sAvatarLevelImage = NULL;
LLUIImagePtr LLWorldMapView::sAvatarAboveImage = NULL;
LLUIImagePtr LLWorldMapView::sAvatarBelowImage = NULL;
+LLUIImagePtr LLWorldMapView::sAvatarUnknownImage = NULL;
LLUIImagePtr LLWorldMapView::sTelehubImage = NULL;
LLUIImagePtr LLWorldMapView::sInfohubImage = NULL;
@@ -120,6 +121,7 @@ void LLWorldMapView::initClass()
sAvatarLevelImage = LLUI::getUIImage("map_avatar_32.tga");
sAvatarAboveImage = LLUI::getUIImage("map_avatar_above_32.tga");
sAvatarBelowImage = LLUI::getUIImage("map_avatar_below_32.tga");
+ sAvatarUnknownImage = LLUI::getUIImage("map_avatar_unknown_32.tga");
sHomeImage = LLUI::getUIImage("map_home.tga");
sTelehubImage = LLUI::getUIImage("map_telehub.tga");
@@ -149,6 +151,7 @@ void LLWorldMapView::cleanupClass()
sAvatarLevelImage = NULL;
sAvatarAboveImage = NULL;
sAvatarBelowImage = NULL;
+ sAvatarUnknownImage = NULL;
sTelehubImage = NULL;
sInfohubImage = NULL;
@@ -314,7 +317,7 @@ void LLWorldMapView::draw()
{
gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
- glMatrixMode(GL_MODELVIEW);
+ gGL.matrixMode(LLRender::MM_MODELVIEW);
// Clear the background alpha to 0
gGL.flush();
@@ -513,7 +516,7 @@ void LLWorldMapView::draw()
TRUE,
"You are here",
"",
- llround(LLFontGL::getFontSansSerifSmall()->getLineHeight())); // offset vertically by one line, to avoid overlap with target tracking
+ LLFontGL::getFontSansSerifSmall()->getLineHeight()); // offset vertically by one line, to avoid overlap with target tracking
}
// Draw the current agent viewing angle
@@ -992,7 +995,7 @@ void LLWorldMapView::drawTracking(const LLVector3d& pos_global, const LLColor4&
const S32 TEXT_PADDING = DEFAULT_TRACKING_ARROW_SIZE + 2;
S32 half_text_width = llfloor(font->getWidthF32(label) * 0.5f);
text_x = llclamp(text_x, half_text_width + TEXT_PADDING, getRect().getWidth() - half_text_width - TEXT_PADDING);
- text_y = llclamp(text_y + vert_offset, TEXT_PADDING + vert_offset, getRect().getHeight() - llround(font->getLineHeight()) - TEXT_PADDING - vert_offset);
+ text_y = llclamp(text_y + vert_offset, TEXT_PADDING + vert_offset, getRect().getHeight() - font->getLineHeight() - TEXT_PADDING - vert_offset);
if (label != "")
{
@@ -1005,7 +1008,7 @@ void LLWorldMapView::drawTracking(const LLVector3d& pos_global, const LLColor4&
if (tooltip != "")
{
- text_y -= (S32)font->getLineHeight();
+ text_y -= font->getLineHeight();
font->renderUTF8(
tooltip, 0,
@@ -1147,17 +1150,25 @@ void LLWorldMapView::drawAvatar(F32 x_pixels,
F32 y_pixels,
const LLColor4& color,
F32 relative_z,
- F32 dot_radius)
+ F32 dot_radius,
+ bool unknown_relative_z)
{
const F32 HEIGHT_THRESHOLD = 7.f;
LLUIImagePtr dot_image = sAvatarLevelImage;
- if(relative_z < -HEIGHT_THRESHOLD)
+ if (unknown_relative_z)
{
- dot_image = sAvatarBelowImage;
+ dot_image = sAvatarUnknownImage;
}
- else if(relative_z > HEIGHT_THRESHOLD)
- {
- dot_image = sAvatarAboveImage;
+ else
+ {
+ if(relative_z < -HEIGHT_THRESHOLD)
+ {
+ dot_image = sAvatarBelowImage;
+ }
+ else if(relative_z > HEIGHT_THRESHOLD)
+ {
+ dot_image = sAvatarAboveImage;
+ }
}
S32 dot_width = llround(dot_radius * 2.f);
dot_image->draw(llround(x_pixels - dot_radius),
@@ -1203,7 +1214,7 @@ void LLWorldMapView::drawIconName(F32 x_pixels,
LLFontGL::NORMAL,
LLFontGL::DROP_SHADOW);
- text_y -= llround(LLFontGL::getFontSansSerif()->getLineHeight());
+ text_y -= LLFontGL::getFontSansSerif()->getLineHeight();
// render text
LLFontGL::getFontSansSerif()->renderUTF8(second_line, 0,
@@ -1307,7 +1318,7 @@ void LLWorldMapView::drawTrackingCircle( const LLRect& rect, S32 x, S32 y, const
end_theta -= angle_adjust_y;
}
- glMatrixMode(GL_MODELVIEW);
+ gGL.matrixMode(LLRender::MM_MODELVIEW);
gGL.pushMatrix();
gGL.translatef((F32)x, (F32)y, 0.f);
gl_washer_segment_2d(inner_radius, outer_radius, start_theta, end_theta, 40, color, color);