diff options
Diffstat (limited to 'indra/newview/llworldmapmessage.h')
-rw-r--r-- | indra/newview/llworldmapmessage.h | 74 |
1 files changed, 37 insertions, 37 deletions
diff --git a/indra/newview/llworldmapmessage.h b/indra/newview/llworldmapmessage.h index 65276df068..357d31ccc1 100644 --- a/indra/newview/llworldmapmessage.h +++ b/indra/newview/llworldmapmessage.h @@ -1,25 +1,25 @@ -/** +/** * @file llworldmapmessage.h * @brief Handling of the messages to the DB made by and for the world map. * * $LicenseInfo:firstyear=2003&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2010, Linden Research, Inc. - * + * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. - * + * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. - * + * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * + * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ @@ -34,46 +34,46 @@ class LLMessageSystem; class LLWorldMapMessage : public LLSingleton<LLWorldMapMessage> { - LLSINGLETON(LLWorldMapMessage); - ~LLWorldMapMessage(); + LLSINGLETON(LLWorldMapMessage); + ~LLWorldMapMessage(); public: - typedef boost::function<void(U64 region_handle, const std::string& url, const LLUUID& snapshot_id, bool teleport)> - url_callback_t; + typedef boost::function<void(U64 region_handle, const std::string& url, const LLUUID& snapshot_id, bool teleport)> + url_callback_t; - // Process incoming answers to map stuff requests - static void processMapBlockReply(LLMessageSystem*, void**); - static void processMapItemReply(LLMessageSystem*, void**); + // Process incoming answers to map stuff requests + static void processMapBlockReply(LLMessageSystem*, void**); + static void processMapItemReply(LLMessageSystem*, void**); - // Request data for all regions in a rectangular area. Coordinates in grids (i.e. meters / 256). - void sendMapBlockRequest(U16 min_x, U16 min_y, U16 max_x, U16 max_y, bool return_nonexistent = false); + // Request data for all regions in a rectangular area. Coordinates in grids (i.e. meters / 256). + void sendMapBlockRequest(U16 min_x, U16 min_y, U16 max_x, U16 max_y, bool return_nonexistent = false); - // Various methods to request LLSimInfo data to the simulator and asset DB - void sendNamedRegionRequest(std::string region_name); - void sendNamedRegionRequest(std::string region_name, - url_callback_t callback, - const std::string& callback_url, - bool teleport); - void sendHandleRegionRequest(U64 region_handle, - url_callback_t callback, - const std::string& callback_url, - bool teleport); + // Various methods to request LLSimInfo data to the simulator and asset DB + void sendNamedRegionRequest(std::string region_name); + void sendNamedRegionRequest(std::string region_name, + url_callback_t callback, + const std::string& callback_url, + bool teleport); + void sendHandleRegionRequest(U64 region_handle, + url_callback_t callback, + const std::string& callback_url, + bool teleport); - // Request item data for regions - // Note: the handle works *only* when requesting agent count (type = MAP_ITEM_AGENT_LOCATIONS). In that case, - // the request will actually be transitting through the spaceserver (all that is done on the sim). - // All other values of type do create a global grid request to the asset DB. So no need to try to get, say, - // the events for one particular region. For such a request, the handle is ignored. - void sendItemRequest(U32 type, U64 handle = 0); + // Request item data for regions + // Note: the handle works *only* when requesting agent count (type = MAP_ITEM_AGENT_LOCATIONS). In that case, + // the request will actually be transitting through the spaceserver (all that is done on the sim). + // All other values of type do create a global grid request to the asset DB. So no need to try to get, say, + // the events for one particular region. For such a request, the handle is ignored. + void sendItemRequest(U32 type, U64 handle = 0); private: - // Search for region (by name or handle) for SLURL processing and teleport - // None of this relies explicitly on the LLWorldMap instance so better handle it here - std::string mSLURLRegionName; - U64 mSLURLRegionHandle; - std::string mSLURL; - url_callback_t mSLURLCallback; - bool mSLURLTeleport; + // Search for region (by name or handle) for SLURL processing and teleport + // None of this relies explicitly on the LLWorldMap instance so better handle it here + std::string mSLURLRegionName; + U64 mSLURLRegionHandle; + std::string mSLURL; + url_callback_t mSLURLCallback; + bool mSLURLTeleport; }; #endif // LL_LLWORLDMAPMESSAGE_H |