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diff --git a/indra/newview/llwlparamset.cpp b/indra/newview/llwlparamset.cpp
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-/**
- * @file llwlparamset.cpp
- * @brief Implementation for the LLWLParamSet class.
- *
- * $LicenseInfo:firstyear=2005&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-#include "llviewerprecompiledheaders.h"
-
-#include "llwlparamset.h"
-#include "llwlanimator.h"
-
-#include "llwlparammanager.h"
-#include "llglslshader.h"
-#include "lluictrlfactory.h"
-#include "llsliderctrl.h"
-#include "pipeline.h"
-
-#include <llgl.h>
-
-#include <sstream>
-
-static LLStaticHashedString sStarBrightness("star_brightness");
-static LLStaticHashedString sPresetNum("preset_num");
-static LLStaticHashedString sSunAngle("sun_angle");
-static LLStaticHashedString sEastAngle("east_angle");
-static LLStaticHashedString sEnableCloudScroll("enable_cloud_scroll");
-static LLStaticHashedString sCloudScrollRate("cloud_scroll_rate");
-static LLStaticHashedString sLightNorm("lightnorm");
-static LLStaticHashedString sCloudDensity("cloud_pos_density1");
-static LLStaticHashedString sCloudScale("cloud_scale");
-static LLStaticHashedString sCloudShadow("cloud_shadow");
-static LLStaticHashedString sDensityMultiplier("density_multiplier");
-static LLStaticHashedString sDistanceMultiplier("distance_multiplier");
-static LLStaticHashedString sHazeDensity("haze_density");
-static LLStaticHashedString sHazeHorizon("haze_horizon");
-static LLStaticHashedString sMaxY("max_y");
-
-LLWLParamSet::LLWLParamSet(void) :
- mName("Unnamed Preset"),
- mCloudScrollXOffset(0.f), mCloudScrollYOffset(0.f)
-{}
-
-static LLTrace::BlockTimerStatHandle FTM_WL_PARAM_UPDATE("WL Param Update");
-
-void LLWLParamSet::update(LLGLSLShader * shader) const
-{
- LL_RECORD_BLOCK_TIME(FTM_WL_PARAM_UPDATE);
- LLSD::map_const_iterator i = mParamValues.beginMap();
- std::vector<LLStaticHashedString>::const_iterator n = mParamHashedNames.begin();
- for(;(i != mParamValues.endMap()) && (n != mParamHashedNames.end());++i, n++)
- {
- const LLStaticHashedString& param = *n;
-
- // check that our pre-hashed names are still tracking the mParamValues map correctly
- //
- llassert(param.String() == i->first);
-
- if (param == sStarBrightness || param == sPresetNum || param == sSunAngle ||
- param == sEastAngle || param == sEnableCloudScroll ||
- param == sCloudScrollRate || param == sLightNorm )
- {
- continue;
- }
-
- if (param == sCloudDensity)
- {
- LLVector4 val;
- val.mV[0] = F32(i->second[0].asReal()) + mCloudScrollXOffset;
- val.mV[1] = F32(i->second[1].asReal()) + mCloudScrollYOffset;
- val.mV[2] = (F32) i->second[2].asReal();
- val.mV[3] = (F32) i->second[3].asReal();
-
- stop_glerror();
- shader->uniform4fv(param, 1, val.mV);
- stop_glerror();
- }
- else if (param == sCloudScale || param == sCloudShadow ||
- param == sDensityMultiplier || param == sDistanceMultiplier ||
- param == sHazeDensity || param == sHazeHorizon ||
- param == sMaxY )
- {
- F32 val = (F32) i->second[0].asReal();
-
- stop_glerror();
- shader->uniform1f(param, val);
- stop_glerror();
- }
- else // param is the uniform name
- {
- // handle all the different cases
- if (i->second.isArray() && i->second.size() == 4)
- {
- LLVector4 val;
-
- val.mV[0] = (F32) i->second[0].asReal();
- val.mV[1] = (F32) i->second[1].asReal();
- val.mV[2] = (F32) i->second[2].asReal();
- val.mV[3] = (F32) i->second[3].asReal();
-
- stop_glerror();
- shader->uniform4fv(param, 1, val.mV);
- stop_glerror();
- }
- else if (i->second.isReal())
- {
- F32 val = (F32) i->second.asReal();
-
- stop_glerror();
- shader->uniform1f(param, val);
- stop_glerror();
- }
- else if (i->second.isInteger())
- {
- S32 val = (S32) i->second.asInteger();
-
- stop_glerror();
- shader->uniform1i(param, val);
- stop_glerror();
- }
- else if (i->second.isBoolean())
- {
- S32 val = (i->second.asBoolean() ? 1 : 0);
-
- stop_glerror();
- shader->uniform1i(param, val);
- stop_glerror();
- }
- }
- }
-
- if (LLPipeline::sRenderDeferred && !LLPipeline::sReflectionRender && !LLPipeline::sUnderWaterRender)
- {
- shader->uniform1f(LLShaderMgr::GLOBAL_GAMMA, 2.2);
- } else {
- shader->uniform1f(LLShaderMgr::GLOBAL_GAMMA, 1.0);
- }
-}
-
-void LLWLParamSet::set(const std::string& paramName, float x)
-{
- // handle case where no array
- if(mParamValues[paramName].isReal())
- {
- mParamValues[paramName] = x;
- }
-
- // handle array
- else if(mParamValues[paramName].isArray() &&
- mParamValues[paramName][0].isReal())
- {
- mParamValues[paramName][0] = x;
- }
-}
-
-void LLWLParamSet::set(const std::string& paramName, float x, float y)
-{
- mParamValues[paramName][0] = x;
- mParamValues[paramName][1] = y;
-}
-
-void LLWLParamSet::set(const std::string& paramName, float x, float y, float z)
-{
- mParamValues[paramName][0] = x;
- mParamValues[paramName][1] = y;
- mParamValues[paramName][2] = z;
-}
-
-void LLWLParamSet::set(const std::string& paramName, float x, float y, float z, float w)
-{
- mParamValues[paramName][0] = x;
- mParamValues[paramName][1] = y;
- mParamValues[paramName][2] = z;
- mParamValues[paramName][3] = w;
-}
-
-void LLWLParamSet::set(const std::string& paramName, const float * val)
-{
- mParamValues[paramName][0] = val[0];
- mParamValues[paramName][1] = val[1];
- mParamValues[paramName][2] = val[2];
- mParamValues[paramName][3] = val[3];
-}
-
-void LLWLParamSet::set(const std::string& paramName, const LLVector4 & val)
-{
- mParamValues[paramName][0] = val.mV[0];
- mParamValues[paramName][1] = val.mV[1];
- mParamValues[paramName][2] = val.mV[2];
- mParamValues[paramName][3] = val.mV[3];
-}
-
-void LLWLParamSet::set(const std::string& paramName, const LLColor4 & val)
-{
- mParamValues[paramName][0] = val.mV[0];
- mParamValues[paramName][1] = val.mV[1];
- mParamValues[paramName][2] = val.mV[2];
- mParamValues[paramName][3] = val.mV[3];
-}
-
-LLVector4 LLWLParamSet::getVector(const std::string& paramName, bool& error)
-{
- // test to see if right type
- LLSD cur_val = mParamValues.get(paramName);
- if (!cur_val.isArray())
- {
- error = true;
- return LLVector4(0,0,0,0);
- }
-
- LLVector4 val;
- val.mV[0] = (F32) cur_val[0].asReal();
- val.mV[1] = (F32) cur_val[1].asReal();
- val.mV[2] = (F32) cur_val[2].asReal();
- val.mV[3] = (F32) cur_val[3].asReal();
-
- error = false;
- return val;
-}
-
-F32 LLWLParamSet::getFloat(const std::string& paramName, bool& error)
-{
- // test to see if right type
- LLSD cur_val = mParamValues.get(paramName);
- if (cur_val.isArray() && cur_val.size() != 0)
- {
- error = false;
- return (F32) cur_val[0].asReal();
- }
-
- if(cur_val.isReal())
- {
- error = false;
- return (F32) cur_val.asReal();
- }
-
- error = true;
- return 0;
-}
-
-void LLWLParamSet::setSunAngle(float val)
-{
- // keep range 0 - 2pi
- if(val > F_TWO_PI || val < 0)
- {
- F32 num = val / F_TWO_PI;
- num -= floor(num);
- val = F_TWO_PI * num;
- }
-
- mParamValues["sun_angle"] = val;
-}
-
-
-void LLWLParamSet::setEastAngle(float val)
-{
- // keep range 0 - 2pi
- if(val > F_TWO_PI || val < 0)
- {
- F32 num = val / F_TWO_PI;
- num -= floor(num);
- val = F_TWO_PI * num;
- }
-
- mParamValues["east_angle"] = val;
-}
-
-void LLWLParamSet::mix(LLWLParamSet& src, LLWLParamSet& dest, F32 weight)
-{
- // set up the iterators
-
- // keep cloud positions and coverage the same
- /// TODO masking will do this later
- F32 cloudPos1X = (F32) mParamValues["cloud_pos_density1"][0].asReal();
- F32 cloudPos1Y = (F32) mParamValues["cloud_pos_density1"][1].asReal();
- F32 cloudPos2X = (F32) mParamValues["cloud_pos_density2"][0].asReal();
- F32 cloudPos2Y = (F32) mParamValues["cloud_pos_density2"][1].asReal();
- F32 cloudCover = (F32) mParamValues["cloud_shadow"][0].asReal();
-
- LLSD srcVal;
- LLSD destVal;
-
- // Iterate through values
- for(LLSD::map_iterator iter = mParamValues.beginMap(); iter != mParamValues.endMap(); ++iter)
- {
- // If param exists in both src and dest, set the holder variables, otherwise skip
- if(src.mParamValues.has(iter->first) && dest.mParamValues.has(iter->first))
- {
- srcVal = src.mParamValues[iter->first];
- destVal = dest.mParamValues[iter->first];
- }
- else
- {
- continue;
- }
-
- if(iter->second.isReal()) // If it's a real, interpolate directly
- {
- iter->second = srcVal.asReal() + ((destVal.asReal() - srcVal.asReal()) * weight);
- }
- else if(iter->second.isArray() && iter->second[0].isReal() // If it's an array of reals, loop through the reals and interpolate on those
- && iter->second.size() == srcVal.size() && iter->second.size() == destVal.size())
- {
- // Actually do interpolation: old value + (difference in values * factor)
- for(int i=0; i < iter->second.size(); ++i)
- {
- // iter->second[i] = (1.f-weight)*(F32)srcVal[i].asReal() + weight*(F32)destVal[i].asReal(); // old way of doing it -- equivalent but one more operation
- iter->second[i] = srcVal[i].asReal() + ((destVal[i].asReal() - srcVal[i].asReal()) * weight);
- }
- }
- else // Else, skip
- {
- continue;
- }
- }
-
- // now mix the extra parameters
- setStarBrightness((1 - weight) * (F32) src.getStarBrightness()
- + weight * (F32) dest.getStarBrightness());
-
- // FIXME: we have established that this assert fails
- // frequently. Someone who understands the code needs to figure
- // out if it matters. In the meantime, disabling the checks so we
- // can stop interfering with other development.
-
- //llassert(src.getSunAngle() >= - F_PI &&
- // src.getSunAngle() <= 3 * F_PI);
- //llassert(dest.getSunAngle() >= - F_PI &&
- // dest.getSunAngle() <= 3 * F_PI);
- //llassert(src.getEastAngle() >= 0 &&
- // src.getEastAngle() <= 4 * F_PI);
- //llassert(dest.getEastAngle() >= 0 &&
- // dest.getEastAngle() <= 4 * F_PI);
-
- // sun angle and east angle require some handling to make sure
- // they go in circles. Yes quaternions would work better.
- F32 srcSunAngle = src.getSunAngle();
- F32 destSunAngle = dest.getSunAngle();
- F32 srcEastAngle = src.getEastAngle();
- F32 destEastAngle = dest.getEastAngle();
-
- if(fabsf(srcSunAngle - destSunAngle) > F_PI)
- {
- if(srcSunAngle > destSunAngle)
- {
- destSunAngle += 2 * F_PI;
- }
- else
- {
- srcSunAngle += 2 * F_PI;
- }
- }
-
- if(fabsf(srcEastAngle - destEastAngle) > F_PI)
- {
- if(srcEastAngle > destEastAngle)
- {
- destEastAngle += 2 * F_PI;
- }
- else
- {
- srcEastAngle += 2 * F_PI;
- }
- }
-
- setSunAngle((1 - weight) * srcSunAngle + weight * destSunAngle);
- setEastAngle((1 - weight) * srcEastAngle + weight * destEastAngle);
-
- // now setup the sun properly
-
- // reset those cloud positions
- mParamValues["cloud_pos_density1"][0] = cloudPos1X;
- mParamValues["cloud_pos_density1"][1] = cloudPos1Y;
- mParamValues["cloud_pos_density2"][0] = cloudPos2X;
- mParamValues["cloud_pos_density2"][1] = cloudPos2Y;
- mParamValues["cloud_shadow"][0] = cloudCover;
-}
-
-void LLWLParamSet::updateCloudScrolling(void)
-{
- static LLTimer s_cloud_timer;
-
- F64 delta_t = s_cloud_timer.getElapsedTimeAndResetF64();
-
- if(getEnableCloudScrollX())
- {
- mCloudScrollXOffset += F32(delta_t * (getCloudScrollX() - 10.f) / 100.f);
- }
- if(getEnableCloudScrollY())
- {
- mCloudScrollYOffset += F32(delta_t * (getCloudScrollY() - 10.f) / 100.f);
- }
-}
-
-void LLWLParamSet::updateHashedNames()
-{
- mParamHashedNames.clear();
- // Iterate through values
- for(LLSD::map_iterator iter = mParamValues.beginMap(); iter != mParamValues.endMap(); ++iter)
- {
- mParamHashedNames.push_back(LLStaticHashedString(iter->first));
- }
-}
-