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path: root/indra/newview/llvowater.cpp
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Diffstat (limited to 'indra/newview/llvowater.cpp')
-rw-r--r--indra/newview/llvowater.cpp14
1 files changed, 11 insertions, 3 deletions
diff --git a/indra/newview/llvowater.cpp b/indra/newview/llvowater.cpp
index e70ac0a2e7..cd78157944 100644
--- a/indra/newview/llvowater.cpp
+++ b/indra/newview/llvowater.cpp
@@ -160,14 +160,14 @@ BOOL LLVOWater::updateGeometry(LLDrawable *drawable)
static const unsigned int vertices_per_quad = 4;
static const unsigned int indices_per_quad = 6;
- const S32 size = gSavedSettings.getBOOL("RenderTransparentWater") ? 16 : 1;
+ const S32 size = gSavedSettings.getBOOL("RenderTransparentWater") && LLGLSLShader::sNoFixedFunction ? 16 : 1;
const S32 num_quads = size * size;
face->setSize(vertices_per_quad * num_quads,
indices_per_quad * num_quads);
LLVertexBuffer* buff = face->getVertexBuffer();
- if (!buff)
+ if (!buff || !buff->isWriteable())
{
buff = new LLVertexBuffer(LLDrawPoolWater::VERTEX_DATA_MASK, GL_DYNAMIC_DRAW_ARB);
buff->allocateBuffer(face->getGeomCount(), face->getIndicesCount(), TRUE);
@@ -197,6 +197,13 @@ BOOL LLVOWater::updateGeometry(LLDrawable *drawable)
F32 size_inv = 1.f / size;
+ F32 z_fudge = 0.f;
+
+ if (getIsEdgePatch())
+ { //bump edge patches down 10 cm to prevent aliasing along edges
+ z_fudge = -0.1f;
+ }
+
for (y = 0; y < size; y++)
{
for (x = 0; x < size; x++)
@@ -205,6 +212,7 @@ BOOL LLVOWater::updateGeometry(LLDrawable *drawable)
position_agent = getPositionAgent() - getScale() * 0.5f;
position_agent.mV[VX] += (x + 0.5f) * step_x;
position_agent.mV[VY] += (y + 0.5f) * step_y;
+ position_agent.mV[VZ] += z_fudge;
*verticesp++ = position_agent - right + up;
*verticesp++ = position_agent - right - up;
@@ -231,7 +239,7 @@ BOOL LLVOWater::updateGeometry(LLDrawable *drawable)
}
}
- buff->setBuffer(0);
+ buff->flush();
mDrawable->movePartition();
LLPipeline::sCompiles++;