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Diffstat (limited to 'indra/newview/llvovolume.cpp')
-rw-r--r--indra/newview/llvovolume.cpp119
1 files changed, 41 insertions, 78 deletions
diff --git a/indra/newview/llvovolume.cpp b/indra/newview/llvovolume.cpp
index 0ea315af1b..91e64d611c 100644
--- a/indra/newview/llvovolume.cpp
+++ b/indra/newview/llvovolume.cpp
@@ -622,8 +622,18 @@ void LLVOVolume::animateTextures()
continue;
}
- LLGLTFMaterial *gltf_mat = te->getGLTFRenderMaterial();
- const bool is_pbr = gltf_mat != nullptr;
+ if (!(result & LLViewerTextureAnim::ROTATE))
+ {
+ te->getRotation(&rot);
+ }
+ if (!(result & LLViewerTextureAnim::TRANSLATE))
+ {
+ te->getOffset(&off_s,&off_t);
+ }
+ if (!(result & LLViewerTextureAnim::SCALE))
+ {
+ te->getScale(&scale_s, &scale_t);
+ }
if (!facep->mTextureMatrix)
{
@@ -632,80 +642,22 @@ void LLVOVolume::animateTextures()
LLMatrix4& tex_mat = *facep->mTextureMatrix;
tex_mat.setIdentity();
+ LLVector3 trans ;
- if (!is_pbr)
- {
- if (!(result & LLViewerTextureAnim::ROTATE))
- {
- te->getRotation(&rot);
- }
- if (!(result & LLViewerTextureAnim::TRANSLATE))
- {
- te->getOffset(&off_s,&off_t);
- }
- if (!(result & LLViewerTextureAnim::SCALE))
- {
- te->getScale(&scale_s, &scale_t);
- }
-
- LLVector3 trans ;
-
- trans.set(LLVector3(off_s+0.5f, off_t+0.5f, 0.f));
- tex_mat.translate(LLVector3(-0.5f, -0.5f, 0.f));
-
- LLVector3 scale(scale_s, scale_t, 1.f);
- LLQuaternion quat;
- quat.setQuat(rot, 0, 0, -1.f);
-
- tex_mat.rotate(quat);
-
- LLMatrix4 mat;
- mat.initAll(scale, LLQuaternion(), LLVector3());
- tex_mat *= mat;
-
- tex_mat.translate(trans);
- }
- else
- {
- if (!(result & LLViewerTextureAnim::ROTATE))
- {
- rot = 0.0f;
- }
- if (!(result & LLViewerTextureAnim::TRANSLATE))
- {
- off_s = 0.0f;
- off_t = 0.0f;
- }
- if (!(result & LLViewerTextureAnim::SCALE))
- {
- scale_s = 1.0f;
- scale_t = 1.0f;
- }
-
- // For PBR materials, use Blinn-Phong rotation as hint for
- // translation direction. In a Blinn-Phong material, the
- // translation direction would be a byproduct the texture
- // transform.
- F32 rot_frame;
- te->getRotation(&rot_frame);
-
- tex_mat.translate(LLVector3(-0.5f, -0.5f, 0.f));
-
- LLQuaternion quat;
- quat.setQuat(rot, 0, 0, -1.f);
- tex_mat.rotate(quat);
+ trans.set(LLVector3(off_s+0.5f, off_t+0.5f, 0.f));
+ tex_mat.translate(LLVector3(-0.5f, -0.5f, 0.f));
- LLMatrix4 mat;
- LLVector3 scale(scale_s, scale_t, 1.f);
- mat.initAll(scale, LLQuaternion(), LLVector3());
- tex_mat *= mat;
-
- LLVector3 off(off_s, off_t, 0.f);
- off.rotVec(rot_frame, 0, 0, 1.f);
- tex_mat.translate(off);
+ LLVector3 scale(scale_s, scale_t, 1.f);
+ LLQuaternion quat;
+ quat.setQuat(rot, 0, 0, -1.f);
+
+ tex_mat.rotate(quat);
- tex_mat.translate(LLVector3(0.5f, 0.5f, 0.f));
- }
+ LLMatrix4 mat;
+ mat.initAll(scale, LLQuaternion(), LLVector3());
+ tex_mat *= mat;
+
+ tex_mat.translate(trans);
}
}
else
@@ -4672,7 +4624,7 @@ BOOL LLVOVolume::lineSegmentIntersect(const LLVector4a& start, const LLVector4a&
if (!pick_unselectable)
{
- if (!LLSelectMgr::instance().canSelectObject(this))
+ if (!LLSelectMgr::instance().canSelectObject(this, TRUE))
{
return FALSE;
}
@@ -5161,8 +5113,6 @@ void LLControlAVBridge::updateSpatialExtents()
{
LL_PROFILE_ZONE_SCOPED_CATEGORY_DRAWABLE
- LLControlAvatar* controlAvatar = getVObj()->getControlAvatar();
-
LLSpatialGroup* root = (LLSpatialGroup*)mOctree->getListener(0);
bool rootWasDirty = root->isDirty();
@@ -5173,7 +5123,11 @@ void LLControlAVBridge::updateSpatialExtents()
// disappear when root goes off-screen"
//
// Expand extents to include Control Avatar placed outside of the bounds
- if (controlAvatar && (rootWasDirty || controlAvatar->mPlaying))
+ LLControlAvatar* controlAvatar = getVObj() ? getVObj()->getControlAvatar() : NULL;
+ if (controlAvatar
+ && controlAvatar->mDrawable
+ && controlAvatar->mDrawable->getEntry()
+ && (rootWasDirty || controlAvatar->mPlaying))
{
root->expandExtents(controlAvatar->mDrawable->getSpatialExtents(), *mDrawable->getXform());
}
@@ -5909,7 +5863,16 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group)
}
else
{
- if (te->getColor().mV[3] > 0.f || te->getGlow() > 0.f)
+ F32 alpha;
+ if (is_pbr)
+ {
+ alpha = gltf_mat ? gltf_mat->mBaseColor.mV[3] : 1.0;
+ }
+ else
+ {
+ alpha = te->getColor().mV[3];
+ }
+ if (alpha > 0.f || te->getGlow() > 0.f)
{ //only treat as alpha in the pipeline if < 100% transparent
drawablep->setState(LLDrawable::HAS_ALPHA);
add_face(sAlphaFaces, alpha_count, facep);